key,0
#,
int32,str
0,""
1,"<CommandIcon(10)/> Withdraw Item"
2,"<CommandIcon(12)/> + <CommandIcon(13)/>Paste  <CommandIcon(10)/>Delete  <If(GreaterThan(PlayerParameter(75),0))><CommandIcon(11)/>Keyboard<Else/><Indent/></If>"
3,"<CommandIcon(8)/> Change Order  <CommandIcon(10)/> Subcommands"
4,"<CommandIcon(11)/> Execute Search"
5,"<CommandIcon(10)/> Subcommands  <CommandIcon(8)/> Purchase　<CommandIcon(11)/> Select Item to Sell"
6,"<CommandIcon(10)/> Subcommands  <CommandIcon(11)/> Text Commands"
7,"<CommandIcon(10)/> Subcommand  <CommandIcon(11)/> New Letter"
8,"<CommandIcon(10)/> Subcommands"
9,"<CommandIcon(8)/><CommandIcon(10)/>Subcommands  <CommandIcon(9)/>Back"
10,"<CommandIcon(8)/> Target Attachment"
11,"<CommandIcon(10)/> Prioritize/Hide in Duty List <CommandIcon(24)/> Scroll"
12,"<CommandIcon(10)/> Subcommands  <CommandIcon(9)/> Return"
13,"<CommandIcon(12)/>"
14,"<CommandIcon(13)/>"
15,"<CommandIcon(10)/> Set to Hotbar  <CommandIcon(8)/> Execute Action"
16,"<CommandIcon(10)/> Subcommands"
17,"<CommandIcon(23)/> Scroll  <CommandIcon(11)/> Switch Type  <CommandIcon(12)/>+<CommandIcon(23)/> Zoom  <CommandIcon(8)/> Toggle Map"
18,"<CommandIcon(23)/> Scroll  <CommandIcon(11)/> Switch Type  <CommandIcon(13)/> Toggle Floor  <CommandIcon(12)/>+<CommandIcon(23)/> Zoom  <CommandIcon(8)/> Toggle Map"
19,"<CommandIcon(8)/><CommandIcon(10)/> Subcommands"
20,"<CommandIcon(8)/><CommandIcon(10)/> Subcommands"
21,"<CommandIcon(8)/><CommandIcon(10)/> Subcommands"
22,"<CommandIcon(10)/> Subcommands"
23,"<CommandIcon(10)/>Subcommands  <CommandIcon(11)/>Select Item"
24,"<CommandIcon(8)/> Put up for Sale  <CommandIcon(10)/> Subcommands"
25,"<CommandIcon(8)/><CommandIcon(10)/> Subcommands  <CommandIcon(11)/> Select Item"
26,"<CommandIcon(10)/> Subcommands"
27,"<CommandIcon(10)/> Subcommands"
28,"<CommandIcon(10)/> Subcommands　<CommandIcon(9)/> Return"
29,"<CommandIcon(10)/> Subcommands　<CommandIcon(9)/> Return"
30,"<CommandIcon(8)/>Accept　<CommandIcon(11)/>Open Journal  <CommandIcon(24)/> Scroll"
31,"<CommandIcon(11)/> Execute Search"
32,"<CommandIcon(10)/> Subcommands <CommandIcon(8)/> View Search Results <CommandIcon(9)/> Back"
33,"<CommandIcon(10)/> Subcommands  <CommandIcon(8)/> View Search Results  <CommandIcon(9)/> Back  <CommandIcon(12)/><CommandIcon(13)/> Turn Pages"
34,"<CommandIcon(8)/><CommandIcon(10)/> Subcommands"
35,"<CommandIcon(11)/> Reload List  <CommandIcon(10)/> Subcommands  <CommandIcon(8)/> View Details"
36,"<CommandIcon(11)/> Search"
37,"<CommandIcon(11)/> Cycle Between Roles  <CommandIcon(8)/> Specify Class/Job"
38,"<CommandIcon(10)/> Subcommands  <CommandIcon(8)/> Exchange"
39,"<CommandIcon(10)/> Subcommand"
40,"<CommandIcon(10)/> Subcommands  <CommandIcon(8)/> Confirm  <CommandIcon(9)/> Close"
41,"<CommandIcon(13)/>"
42,"<CommandIcon(12)/>"
43,"<CommandIcon(23)/> Scroll  <CommandIcon(11)/> Switch Type  <CommandIcon(12)/>+<CommandIcon(23)/> Zoom  <CommandIcon(8)/> Teleport"
44,"<CommandIcon(10)/> Subcommands"
45,"<CommandIcon(8)/><CommandIcon(10)/> Subcommands"
46,"<CommandIcon(10)/> Subcommands  <CommandIcon(11)/> Macro Editor  <CommandIcon(24)/> Scroll"
47,"<CommandIcon(8)/> Select Materia  <CommandIcon(11)/> Move to Materia Transmutation"
48,"<CommandIcon(8)/> Deselect Materia  <CommandIcon(11)/> Move to Inventory"
49,"<CommandIcon(11)/> Move to Inventory"
50,"<CommandIcon(10)/> Subcommands <CommandIcon(11)/> Search for Matching Items"
51,"<CommandIcon(20)/> Move <CommandIcon(25)/> Rotate <CommandIcon(12)/>＋<CommandIcon(24)/> Zoom In/Out"
52,"<CommandIcon(12)/><CommandIcon(13)/> Toggle Lists"
53,"<CommandIcon(23)/> Scroll"
54,"<CommandIcon(10)/> Cancel"
55,"<CommandIcon(8)/> Enter Room  <CommandIcon(10)/> View Room Details"
56,"<CommandIcon(8)/> Train  <CommandIcon(10)/> Subcommands"
57,"<CommandIcon(8)/> Train  <CommandIcon(10)/> Subcommands"
58,"<CommandIcon(11)/> Display Vista Record"
59,"<CommandIcon(11)/> Display Impressions"
60,"<CommandIcon(10)/> Set to Hotbar  <CommandIcon(8)/> Summon"
61,"<CommandIcon(10)/> Subcommands"
62,"<CommandIcon(11)/> Change Display  <CommandIcon(10)/> Subcommands"
63,"<CommandIcon(10)/> Subcommands"
64,"<CommandIcon(11)/>"
65,"<CommandIcon(10)/> Subcommands  <CommandIcon(8)/> Select"
66,"<CommandIcon(10)/> Subcommands"
67,"<CommandIcon(10)/> Subcommands  <CommandIcon(1)/>Select Log  <CommandIcon(11)/> Expand Log"
68,"<CommandIcon(1)/>Select Log  <CommandIcon(11)/> Expand Log"
69,"<CommandIcon(8)/> Register in Additional Actions"
70,"<CommandIcon(10)/> Subcommands  <CommandIcon(8)/> Select"
71,"<CommandIcon(8)/> Change Gear  <CommandIcon(10)/> Subcommands  <CommandIcon(12)/><CommandIcon(13)/> Change Category"
72,"<CommandIcon(10)/> Subcommands  <CommandIcon(1)/>Select Log<If(PlayerParameter(75))><Switch(PlayerParameter(75))><Case(1)></Case><Case(2)>  <CommandIcon(2)/> Toggle Tabs</Case></Switch><Else/>  <CommandIcon(2)/> Toggle Tabs</If>  <CommandIcon(11)/> Expand Log"
73,"<CommandIcon(10)/> Subcommands  <CommandIcon(9)/> Chat Input  <CommandIcon(11)/> Expand Log"
74,"<CommandIcon(10)/> Subcommands  <CommandIcon(9)/> Chat Input  <CommandIcon(11)/> Restore Log Size"
75,"<CommandIcon(5)/> History  <CommandIcon(12)/> + <CommandIcon(13)/> Paste  <CommandIcon(10)/> Delete  <CommandIcon(13)/> Auto-translate<If(GreaterThan(PlayerParameter(75),0))><CommandIcon(11)/>Keyboard<Else/><Indent/></If>"
76,"<CommandIcon(3)/> Previous  <CommandIcon(4)/> Next  <CommandIcon(13)/> Auto-translate"
77,"<CommandIcon(10)/> Subcommands  <CommandIcon(11)/> Apply"
78,"<CommandIcon(11)/> Apply  <CommandIcon(10)/> Delete Settings　"
79,"<CommandIcon(8)/> Skip  <CommandIcon(9)/> Cancel"
80,"<CommandIcon(12)/><CommandIcon(13)/> Select Class"
81,"<CommandIcon(8)/><CommandIcon(10)/> Subcommands  <CommandIcon(11)/> Search Parameters"
82,"<CommandIcon(5)/> Order  <CommandIcon(8)/> Confirm  <CommandIcon(9)/> Cancel"
83,"<CommandIcon(7)/> Move  <CommandIcon(8)/> Confirm  <CommandIcon(9)/> Cancel"
84,"<CommandIcon(11)/> Edit Company Board"
85,"<CommandIcon(10)/> Subcommands"
86,"<CommandIcon(8)/> Retrieve Online Status  <CommandIcon(10)/> Subcommands"
87,"<CommandIcon(11)/> Apply"
88,"<CommandIcon(11)/> Apply"
89,"<CommandIcon(10)/> Subcommands  <CommandIcon(11)/> Apply"
90,"<CommandIcon(10)/> Subcommands  <CommandIcon(9)/> Return"
91,"<CommandIcon(10)/> Subcommands  <CommandIcon(9)/> Return"
92,"<CommandIcon(10)/> Subcommands  <CommandIcon(9)/> Return"
93,"<CommandIcon(8)/> Move to Armoury Chest  <CommandIcon(10)/> Subcommands"
94,"<CommandIcon(10)/> Subcommands  <CommandIcon(12)/><CommandIcon(13)/> Change Category"
95,"<CommandIcon(8)/> Open Inventory  <CommandIcon(12)/><CommandIcon(13)/> Change Category"
96,"<CommandIcon(10)/> Subcommands  <CommandIcon(12)/><CommandIcon(13)/> Change Category  <CommandIcon(9)/> Return"
97,"<CommandIcon(10)/> Subcommands  <CommandIcon(12)/><CommandIcon(13)/> Change Category  <CommandIcon(9)/> Return"
98,"<CommandIcon(10)/> Subcommands  <CommandIcon(12)/><CommandIcon(13)/> Change Category  <CommandIcon(9)/> Return"
99,"<CommandIcon(10)/> Subcommands  <CommandIcon(12)/><CommandIcon(13)/> Change Category  <CommandIcon(9)/> Return"
100,"<CommandIcon(10)/> Subcommands  <CommandIcon(12)/><CommandIcon(13)/> Change Category  <CommandIcon(9)/> Return"
101,"<CommandIcon(10)/> Subcommands  <CommandIcon(12)/><CommandIcon(13)/> Change Category  <CommandIcon(9)/> Return"
102,"<CommandIcon(10)/> Gear Subcommands"
103,"<CommandIcon(12)/><CommandIcon(13)/> Select Category"
104,"<CommandIcon(10)/> Subcommands  <CommandIcon(3)/><CommandIcon(4)/> Change Page"
105,"<CommandIcon(8)/> Retrieve Online Status  <CommandIcon(10)/> Subcommands  <CommandIcon(3)/><CommandIcon(4)/> Change Page"
106,"<CommandIcon(23)/> Scroll"
107,"<CommandIcon(8)/> Use  <CommandIcon(10)/> Subcommands"
108,"<CommandIcon(10)/> Set to Hotbar"
109,"<CommandIcon(10)/> Select  <CommandIcon(11)/> Register  <CommandIcon(24)/> Scroll"
110,"<CommandIcon(10)/> Return Item"
111,"<CommandIcon(8)/> Select Item"
112,"<CommandIcon(5)/> Scroll"
113,"<CommandIcon(10)/> Subcommands  <CommandIcon(11)/> Select Item"
114,"<CommandIcon(7)/> Move  <CommandIcon(8)/> Select  <CommandIcon(9)/> Cancel"
115,"<CommandIcon(8)/> Remove Item <CommandIcon(11)/> Select Item"
116,"<CommandIcon(10)/> Subcommands  <CommandIcon(9)/> Return"
117,"<CommandIcon(10)/> Subcommands  <CommandIcon(12)/><CommandIcon(13)/> Change Category  <CommandIcon(9)/> Return"
118,"<CommandIcon(10)/> Set to Hotbar"
119,"<CommandIcon(10)/> Subcommands"
120,"<CommandIcon(8)/> Equip/Remove Gear"
121,"<CommandIcon(11)/> Randomize"
122,"<CommandIcon(8)/> Select Tincture  <CommandIcon(11)/> Randomize"
123,"<CommandIcon(8)/> Select  <CommandIcon(11)/> Randomize"
124,"<CommandIcon(24)/> Scroll"
125,"<CommandIcon(3)/><CommandIcon(4)/> Move <CommandIcon(8)/> Confirm"
126,"<CommandIcon(11)/> Apply"
127,"<CommandIcon(11)/> Select Item to Deposit"
128,"<CommandIcon(10)/> Subcommands  <CommandIcon(1)/> Select Log  <CommandIcon(11)/> Restore Log Size"
129,"<Gui(17)/> Change Element Size  <CommandIcon(11)/> Hide/Display"
130,"<CommandIcon(10)/> Subcommands  <CommandIcon(11)/> View Set"
131,"<CommandIcon(8)/> Display Locations"
132,"<CommandIcon(23)/> Scroll Map"
133,"<CommandIcon(23)/> Scroll Map  <CommandIcon(8)/> Fish Guide"
134,"<CommandIcon(1)/>Select Log<If(PlayerParameter(75))><Switch(PlayerParameter(75))><Case(1)></Case><Case(2)>  <CommandIcon(2)/> Toggle Tabs</Case></Switch><Else/>  <CommandIcon(2)/> Toggle Tabs</If>  <CommandIcon(11)/> Expand Log"
135,"<CommandIcon(1)/> Select Log  <CommandIcon(11)/> Restore Log Size"
136,"<CommandIcon(11)/> Select Item to Deposit"
137,"<CommandIcon(10)/> Undo Changes"
138,"<CommandIcon(10)/> Subcommands <CommandIcon(11)/> View Furnishings"
139,"<CommandIcon(10)/> Subcommands  <CommandIcon(11)/> Inventory  <CommandIcon(14)/><CommandIcon(15)/> Toggle Storeroom"
140,"<CommandIcon(11)/> Move"
141,"<CommandIcon(20)/> Move <CommandIcon(25)/> Rotate <CommandIcon(12)/>＋<CommandIcon(24)/> Zoom In/Out"
142,"<CommandIcon(10)/> Gear Subcommands  <CommandIcon(20)/> Move <CommandIcon(25)/> Rotate  <CommandIcon(12)/>＋<CommandIcon(24)/> Zoom In/Out"
143,"<CommandIcon(10)/> Set to Hotbar"
144,"<CommandIcon(10)/> Subcommands  <CommandIcon(1)/> Select Log<If(PlayerParameter(75))><Switch(PlayerParameter(75))><Case(1)></Case><Case(2)>  <CommandIcon(2)/> Toggle Tabs</Case></Switch><Else/>  <CommandIcon(2)/> Toggle Tabs</If>"
145,"<CommandIcon(10)/> Subcommands  <CommandIcon(9)/> Back"
146,"<CommandIcon(1)/> Select Log<If(PlayerParameter(75))><Switch(PlayerParameter(75))><Case(1)></Case><Case(2)>  <CommandIcon(2)/> Toggle Tabs</Case></Switch><Else/>  <CommandIcon(2)/> Toggle Tabs</If>"
147,"<CommandIcon(12)/><CommandIcon(13)/> Cycle Tab"
148,"<CommandIcon(9)/> Chat Input  <CommandIcon(11)/> Expand Log"
149,"<CommandIcon(9)/> Chat Input  <CommandIcon(11)/> Restore Log Size"
150,"<CommandIcon(23)/> Scroll   <CommandIcon(11)/> Switch Type  <CommandIcon(12)/>+<CommandIcon(23)/> Zoom In/Out"
151,"<CommandIcon(10)/> Subcommands"
152,"<CommandIcon(9)/> Back"
153,"<CommandIcon(1)/> Select Log<If(PlayerParameter(75))><Switch(PlayerParameter(75))><Case(1)></Case><Case(2)>  <CommandIcon(2)/> Toggle Tabs</Case></Switch><Else/>  <CommandIcon(2)/> Toggle Tabs</If>"
154,"<CommandIcon(12)/><CommandIcon(13)/> Select Class"
155,"<CommandIcon(12)/><CommandIcon(13)/> Select Category  <CommandIcon(10)/> Subcommands  <CommandIcon(11)/> Synthesize"
156,"<CommandIcon(10)/> Subcommands  <CommandIcon(11)/> Synthesize"
157,"<CommandIcon(9)/> Target Close Button"
158,"<CommandIcon(9)/> Target Close Button"
159,"<CommandIcon(10)/> Subcommands"
160,"<CommandIcon(10)/> Subcommands"
161,"<CommandIcon(10)/> Subcommands"
162,"<CommandIcon(10)/> Gear Subcommands  <CommandIcon(20)/> Move  <CommandIcon(25)/> Rotate  <CommandIcon(12)/>+<CommandIcon(24)/> Zoom In/Out"
163,"<CommandIcon(23)/> Scroll  <CommandIcon(11)/> Switch Type  <CommandIcon(12)/>+<CommandIcon(23)/> Zoom In/Out <CommandIcon(12)/>+<CommandIcon(13)/> Map Link"
164,"<CommandIcon(23)/> Scroll  <CommandIcon(11)/> Switch Type  <CommandIcon(13)/> Toggle Floor  <CommandIcon(12)/>+<CommandIcon(23)/> Zoom In/Out <CommandIcon(12)/>+<CommandIcon(13)/> Map Link"
165,"<CommandIcon(11)/> Select Random Number"
166,"<CommandIcon(10)/> Subcommands"
167,"<CommandIcon(10)/> Subcommands"
168,"<CommandIcon(11)/> Select Random Word"
169,"<CommandIcon(10)/> Subcommands"
170,"<CommandIcon(11)/> Display Rules"
171,"<CommandIcon(10)/> Subcommands  <CommandIcon(8)/> Select Item"
172,"<CommandIcon(9)/> Target Close Button"
173,"lua 5.1.4 / MIT License

Copyright (C) 1994-2008 Lua.org, PUC-Rio.

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the “Software”), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: 

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.


rsa-md5 / RSA Data Security License

Copyright (C) 1991-2, RSA Data Security, Inc. Created 1991. All rights reserved.

License to copy and use this software is granted provided that it is identified as the “RSA Data Security, Inc. MD5 Message-Digest Algorithm” in all material mentioning or referencing this software or this function.

License is also granted to make and use derivative works provided that such works are identified as “derived from the RSA Data Security, Inc. MD5 Message-Digest Algorithm” in all material mentioning or referencing the derived work.

RSA Data Security, Inc. makes no representations concerning either the merchantability of this software or the suitability of this software for any particular purpose. It is provided “as is” without express or implied warranty of any kind.

These notices must be retained in any copies of any part of this documentation and/or software. 


SHA-1 (Internet Society)
––––––––––––
Copyright (C) The Internet Society (2001). All Rights Reserved.

This document and translations of it may be copied and furnished to others, and derivative works that comment on or otherwise explain it or assist in its implementation may be prepared, copied, published and distributed, in whole or in part, without restriction of any kind, provided that the above copyright notice and this paragraph are included on all such copies and derivative works. However, this document itself may not be modified in any way, such as by removing the copyright notice or references to the Internet Society or other Internet organizations, except as needed for the purpose of developing Internet standards in which case the procedures for copyrights defined in the Internet Standards process must be followed, or as required to translate it into languages other than English.

The limited permissions granted above are perpetual and will not be revoked by the Internet Society or its successors or assigns.

This document and the information contained herein is provided on an “AS IS” basis and THE INTERNET SOCIETY AND THE INTERNET ENGINEERING TASK FORCE DISCLAIMS ALL WARRANTIES, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTY THAT THE USE OF THE INFORMATION HEREIN WILL NOT INFRINGE ANY RIGHTS OR ANY IMPLIED WARRANTIES OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.

Acknowledgement

Funding for the RFC Editor function is currently provided by the Internet Society.


zstream.h (zlib)
––––––––
Copyright (c) 1997
Christian Michelsen Research AS
Advanced Computing
Fantoftvegen 38, 5036 BERGEN, Norway
http://www.cmr.no

Permission to use, copy, modify, distribute and sell this software and its documentation for any purpose is hereby granted without fee, provided that the above copyright notice appear in all copies and that both that copyright notice and this permission notice appear in supporting documentation. Christian Michelsen Research AS makes no representations about the suitability of this software for any purpose. It is provided “as is” without express or implied warranty.
–––––––––––––––––––––––––––––––––––––––-"
174,"<CommandIcon(12)/><CommandIcon(13)/> Select Category"
175,"<CommandIcon(12)/><CommandIcon(13)/> Toggle Phase  <CommandIcon(10)/> Subcommands"
176,"<CommandIcon(12)/><CommandIcon(13)/> Toggle Phase  <CommandIcon(10)/> Subcommands"
177,"<CommandIcon(9)/> Return  <CommandIcon(11)/> Commence Voyage"
178,"<CommandIcon(10)/> Subcommands"
179,"<CommandIcon(8)/> Select <CommandIcon(9)/> Close <CommandIcon(11)/> Register"
180,"<CommandIcon(5)/> History  <CommandIcon(12)/> + <CommandIcon(13)/> Paste  <CommandIcon(10)/> Delete  <If(GreaterThan(PlayerParameter(75),0))><CommandIcon(11)/>Keyboard<Else/><Indent/></If>"
181,"<CommandIcon(10)/> Subcommands"
182,"<CommandIcon(9)/> Apply Changes and Close"
183,"<CommandIcon(10)/> Subcommands  <CommandIcon(11)/> Display Minion List"
184,"<CommandIcon(8)/> Summon"
185,"<CommandIcon(24)/> Scroll"
186,"<CommandIcon(10)/> Set to Hotbar  <CommandIcon(11)/> Edit Minion Hotbar  <CommandIcon(8)/> Summon"
187,"<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Learn Your Structures<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Arcana Stones<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
  You and your opponent each have three of these immobile crystals on
  the playing field. Shatter all of your enemy's Arcana Stones to claim
  victory.
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Gates<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
  Minions will appear in front of your currently selected gate.
  Returning minions to a gate area will restore their HP.
  Minions can still be summoned from a destroyed gate, but they will be
  unable to exit the gate area. Conversely, minions outside a destroyed
  gate will be unable to enter.
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Search Eye<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
  This structure reveals your opponent's minions. If the Search Eye is
  destroyed, you will only be able to see enemy units that are near
  your own minions.
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Shield<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
  This structure adds defensive strength to Arcana Stones. Destroy the
  enemy Shield and your opponent's Arcana Stones will be more easily
  shattered.

<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Structural Regeneration<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
  All structures except for Arcana Stones can only be temporarily
  destroyed. Their various functions will reactivate at full strength
  after a certain amount of time has passed.
  ※Positioning your minions near a destroyed structure will hasten
  　the reactivation process.

<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Play to Your Minions' Strengths<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
  Each variety of minion is capable of inflicting greater damage against
  certain structures. Learn each unit's strengths, and pick the right
  minion for the job!

<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Turn the Tide with Special Actions<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
  These conditions must be met before a special action can be used:
  ・Four minions of the same variety are gathered in an action party
  ・Each minion in the action party has full action points
   (Action points accumulate over time)
  To perform a special action, select an individual minion from the
  action party, and press the Execute Action button on the minion
  hotbar.

<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Mastering Traps<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
  Some minions will place traps with their special actions. A trap will
  become armed ten seconds after it has been placed, and it can then
  be triggered by pressing the Trigger Trap button on the minion
  hotbar.
  ※Only one trap can be placed at a time.

<If(GreaterThan(PlayerParameter(80),0))><UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Playing with a <If(GreaterThan(PlayerParameter(75),0))>Controller<Else/>Gamepad</If><UIGlow>01</UIGlow><UIForeground>01</UIForeground>
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Selecting Minions<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
  ・Selecting an individual minion
     <CommandIcon(12)/>＋<CommandIcon(7)/>  : Select minion from party list
  ・Selecting multiple minions
     <CommandIcon(11)/>　　　: Activate selection circle and select targeted minions
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Useful Commands<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
  ・General
     <Gui(17)/>　　　: Switch summoning gate
     <CommandIcon(15)/>　　　: Toggle minion party list display
     <Gui(16)/>　　　: Select summoning queue
     <CommandIcon(12)/>＋<Gui(10)/>  : Execute special action
     <CommandIcon(13)/>＋<CommandIcon(20)/>  : Move ground target pointer
     <CommandIcon(13)/>＋<Gui(16)/>  : Reset ground target pointer
     <CommandIcon(18)/>  : Display help
  ・Minion Selection
     <CommandIcon(12)/>＋<Gui(8)/>  : Select all minions near currently selected minion
     <CommandIcon(12)/>＋<Gui(11)/>  : Select all nearby minions of same variety as currently
　　　　　      selected minion
     <CommandIcon(12)/>＋<Gui(9)/>  : Select all minions of same variety as currently selected
　　　　　      minion
  ・Minimap Controls
     <CommandIcon(14)/> while pressed : Record map jump point (release button to jump)
     <CommandIcon(14)/>＋<CommandIcon(23)/>  : Map jump point selection
     <CommandIcon(14)/>＋<Gui(17)/>  : Restore map jump point defaults

<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Mouse Controls<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Selecting Minions<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
   Left-Click : Select individual minion
   　※Left-clicking on your currently selected minion will select all
   　nearby minions of the same variety.
   Left-Click + Drag : Select all minions in the selection square
<Else/><UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Mouse Controls<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Selecting Minions<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
   Left-Click : Select individual minion
   　※Left-clicking on your currently selected minion will select all
   　nearby minions of the same variety.
   Left-Click + Drag : Select all minions in the selection square

<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Playing with a <If(GreaterThan(PlayerParameter(75),0))>Controller<Else/>Gamepad</If><UIGlow>01</UIGlow><UIForeground>01</UIForeground>
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Selecting Minions<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
  ・Selecting an individual minion
     <CommandIcon(12)/>＋<CommandIcon(7)/>  : Select minion from party list
  ・Selecting multiple minions
     <CommandIcon(11)/>　　　: Activate selection circle and select targeted minions
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Useful Commands<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
  ・General
     <Gui(17)/>　　　: Switch summoning gate
     <CommandIcon(15)/>　　　: Toggle minion party list display
     <Gui(16)/>　　　: Select summoning queue
     <CommandIcon(12)/>＋<Gui(10)/>  : Execute special action
     <CommandIcon(13)/>＋<CommandIcon(20)/>  : Move ground target pointer
     <CommandIcon(13)/>＋<Gui(16)/>  : Reset ground target pointer
     <CommandIcon(18)/>  : Display help
  ・Minion Selection
     <CommandIcon(12)/>＋<Gui(8)/>  : Select all minions near currently selected minion
     <CommandIcon(12)/>＋<Gui(11)/>  : Select all nearby minions of same variety as currently
　　　　　      selected minion
     <CommandIcon(12)/>＋<Gui(9)/>  : Select all minions of same variety as currently selected
　　　　　      minion
  ・Minimap Controls
     <CommandIcon(14)/> while pressed : Record map jump point (release button to jump)
     <CommandIcon(14)/>＋<CommandIcon(23)/>  : Map jump point selection
     <CommandIcon(14)/>＋<Gui(17)/>  : Restore map jump point defaults
</If>
<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Keyboard Shortcuts<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
  The following keybinds will be assigned different functions while
  playing Lord of Verminion.
<If(Equal(PlayerParameter(75),1))><Else/>  Hotbar 1 - Slots 1 to 12 : Minion hotbar bottom row
  Hotbar 2 - Slots 1 to 12 : Minion hotbar top row
  Hotbar 3 - Slot 1 : Execute Action
  Hotbar 3 - Slot 2 : Trigger Trap
  Hotbar 3 - Slot 3 : Withdraw Minion
</If>  Draw/Sheathe Weapon : Switch summoning gate
  Minion Guide : Battle List"
188,"'<CommandIcon(8)/> Select  <CommandIcon(11)/> Embark  <CommandIcon(24)/> Scroll"
189,"<CommandIcon(8)/>Change Order/Tier  <CommandIcon(10)/> Turn On/Off  <CommandIcon(11)/> Apply"
190,"<CommandIcon(10)/> Subcommands"
191,"<CommandIcon(5)/> Change Order  <CommandIcon(6)/> Change Tier  <CommandIcon(8)/> Confirm  <CommandIcon(9)/> Cancel  <CommandIcon(10)/> Hide  <CommandIcon(11)/> Apply"
192,"<CommandIcon(12)/><CommandIcon(13)/> Select Category  <CommandIcon(8)/> Listen  <CommandIcon(11)/> Set Roll  <CommandIcon(10)/> Subcommands"
193,"<CommandIcon(12)/><CommandIcon(13)/> Select Category  <CommandIcon(8)/> Set Roll  <CommandIcon(11)/> Stop  <CommandIcon(10)/> Subcommands"
194,"<CommandIcon(12)/><CommandIcon(13)/> Select Category  <CommandIcon(8)/> Stop  <CommandIcon(10)/> Subcommands"
195,"<CommandIcon(12)/><CommandIcon(13)/> Select Category  <CommandIcon(8)/> Play  <CommandIcon(10)/> Subcommands"
196,"<CommandIcon(8)/> Buyback"
197,"<CommandIcon(10)/> Gear Subcommands"
198,"<CommandIcon(20)/> Move  <CommandIcon(25)/> Rotate  <CommandIcon(12)/>＋<CommandIcon(24)/> Zoom In/Out"
199,"<CommandIcon(10)/> Gear Subcommands  <CommandIcon(20)/> Move  <CommandIcon(25)/> Rotate  <CommandIcon(12)/>＋<CommandIcon(24)/> Zoom In/Out"
200,"<CommandIcon(8)/> Select  <CommandIcon(11)/> Begin  <CommandIcon(24)/> Scroll"
201,"<CommandIcon(12)/><CommandIcon(13)/> Select Category"
202,"<CommandIcon(8)/><CommandIcon(10)/> Subcommands  <CommandIcon(12)/><CommandIcon(13)/> Toggle Lists"
203,"<CommandIcon(8)/> Change Role Order  <CommandIcon(11)/> Apply"
204,"<CommandIcon(5)/> Move  <CommandIcon(8)/> Confirm  <CommandIcon(9)/> Cancel  <CommandIcon(11)/> Apply"
205,"<CommandIcon(10)/> Select  <CommandIcon(11)/> Close Confirmation  <CommandIcon(24)/> Scroll"
206,"<CommandIcon(10)/> Subcommands  <CommandIcon(11)/> Examine"
207,"<CommandIcon(9)/> Close  <CommandIcon(24)/> Scroll"
208,"<CommandIcon(9)/> Close  <CommandIcon(24)/> Scroll"
209,"<CommandIcon(10)/> Subcommands  <CommandIcon(8)/> Confirm  <CommandIcon(9)/> Cancel"
210,"<CommandIcon(10)/> Subcommands  <CommandIcon(8)/> Confirm  <CommandIcon(9)/> Cancel"
211,"<CommandIcon(8)/> Listen  <CommandIcon(11)/> Play  <CommandIcon(10)/> Subcommands"
212,"<CommandIcon(8)/> Play  <CommandIcon(11)/> Stop  <CommandIcon(10)/> Subcommands"
213,"<CommandIcon(8)/> Stop  <CommandIcon(10)/> Subcommands"
214,"<CommandIcon(11)/> Edit Squadron"
215,"<CommandIcon(10)/> Subcommands  <CommandIcon(9)/> Close"
216,"<CommandIcon(10)/> Subcommands"
217,"<CommandIcon(10)/> Subcommands"
218,"<CommandIcon(10)/> Subcommands"
219,"<CommandIcon(14)/><CommandIcon(15)/> Toggle Camera  <CommandIcon(18)/> View Menu"
220,"<CommandIcon(8)/> Move to Room  <CommandIcon(10)/> View Apartment Details"
221,"<CommandIcon(10)/> Subcommands"
222,"<CommandIcon(10)/> Subcommands"
223,"<CommandIcon(23)/> Scroll  <CommandIcon(12)/>＋<CommandIcon(23)/> Zoom  <CommandIcon(13)/> Toggle Camera"
224,"<CommandIcon(10)/> Subcommands"
225,"<CommandIcon(10)/> Subcommands  <CommandIcon(12)/><CommandIcon(13)/> Select Environment"
226,"<CommandIcon(9)/> Close  <CommandIcon(24)/> Scroll"
227,"<CommandIcon(12)/><CommandIcon(13)/> Select Category  <CommandIcon(8)/> Add  <CommandIcon(10)/> Subcommands"
228,"<CommandIcon(10)/> Subcommands"
229,"<CommandIcon(10)/> Subcommands"
230,"<CommandIcon(10)/> Equipment Subcommands"
231,"<CommandIcon(10)/> Equipment Subcommands  <CommandIcon(20)/> Move  <CommandIcon(25)/> Rotate  <CommandIcon(12)/>＋<CommandIcon(24)/> Zoom"
232,"<CommandIcon(8)/><CommandIcon(10)/> Subcommands"
233,"<CommandIcon(10)/> Subcommands"
234,"<CommandIcon(10)/> Subcommands"
235,"<CommandIcon(10)/> Set to Hotbar  <CommandIcon(8)/> Execute Action"
236,"<CommandIcon(8)/> Register in Additional PvP Actions"
237,"<CommandIcon(10)/> Subcommands  <CommandIcon(8)/>Select"
238,"<CommandIcon(3)/><CommandIcon(4)/> Move <CommandIcon(8)/> Confirm"
239,"<CommandIcon(23)/> Scroll  <CommandIcon(11)/> Switch Type  <CommandIcon(13)/> Toggle Floor  <CommandIcon(12)/>+<CommandIcon(23)/> Zoom"
240,"<CommandIcon(8)/> Add PvP Trait"
241,"<CommandIcon(8)/><CommandIcon(10)/> Subcommands"
242,"<CommandIcon(9)/> Give Up"
243,"<CommandIcon(9)/> Target Close Button"
244,"<CommandIcon(5)/> Scroll  <CommandIcon(9)/> Close"
245,"<CommandIcon(11)/> Edit Squadron"
246,"<CommandIcon(8)/> Retrieve Online Status  <CommandIcon(10)/> Subcommands"
247,"When using the performance actions, you are strictly prohibited from performing the music of any third parties. You may record and upload your performance and hereby agree to license such recordings to us for use by Square Enix or others in accordance with the terms of the “FINAL FANTASY XIV Material Usage License”."
248,"<CommandIcon(10)/> Subcommands"
249,"<CommandIcon(11)/> Start/Abandon"
250,"<CommandIcon(11)/> Start/Retry  <CommandIcon(10)/> Close"
251,"<CommandIcon(10)/> Subcommands  <CommandIcon(11)/> Select Item"
252,"<CommandIcon(7)/> Move  <CommandIcon(8)/> Confirm  <CommandIcon(9)/> Cancel"
253,"<CommandIcon(10)/>Subcommands  <CommandIcon(9)/> Return"
254,"<CommandIcon(10)/>Subcommands  <CommandIcon(9)/> Return"
255,"<CommandIcon(10)/>Subcommands  <CommandIcon(12)/><CommandIcon(13)/>Change Category  <CommandIcon(9)/> Return"
256,"<CommandIcon(11)/> Apply"
257,"<CommandIcon(8)/> Affix Magicite　<CommandIcon(10)/> Remove Magicite"
258,"<CommandIcon(11)/> Change Target   <CommandIcon(10)/> Subcommands"
259,"<CommandIcon(11)/> Change Target   <CommandIcon(10)/> Subcommands"
260,"<CommandIcon(10)/> Subcommands"
261,"<CommandIcon(9)/> Return to Plate"
262,"<CommandIcon(10)/> Subcommands　<CommandIcon(9)/> Return to Plate"
263,"<CommandIcon(10)/> Subcommands  <CommandIcon(20)/> Move  <CommandIcon(25)/> Rotate  <CommandIcon(12)/>＋<CommandIcon(24)/> Zoom"
264,"<CommandIcon(10)/> Subcommands"
265,"<CommandIcon(10)/> Subcommands"
266,"<CommandIcon(8)/><CommandIcon(10)/> Subcommands"
267,"<CommandIcon(9)/> Close"
268,"<CommandIcon(10)/> Subcommands"
269,"<CommandIcon(11)/> Check All On/Off"
270,"<CommandIcon(10)/> Subcommands"
271,"<CommandIcon(8)/> Remove Item  <CommandIcon(11)/> Select Item to Donate"
272,"<CommandIcon(8)/><CommandIcon(10)/> Subcommands  <CommandIcon(9)/> Return"
273,"<CommandIcon(24)/> Scroll"
274,"<CommandIcon(10)/><CommandIcon(8)/> Subcommands"
275,"<CommandIcon(10)/> Subcommands  <CommandIcon(11)/> Move Favorite"
276,"<CommandIcon(11)/> Select Item to Donate"
277,"<CommandIcon(8)/> Summon/Dismiss  <CommandIcon(10)/> Subcommands  <CommandIcon(11)/> Edit Minion Hotbar"
278,"<CommandIcon(8)/> Summon/Dismiss  <CommandIcon(10)/> Subcommands <CommandIcon(11)/> Move"
279,"<CommandIcon(7)/> Move  <CommandIcon(11)/><CommandIcon(8)/> Confirm  <CommandIcon(9)/> Cancel"
280,"<CommandIcon(5)/> History  <CommandIcon(12)/> + <CommandIcon(13)/> Paste  <CommandIcon(10)/> Delete  <If(GreaterThan(PlayerParameter(75),0))><CommandIcon(11)/> Keyboard<Else/></If>"
281,"<CommandIcon(5)/> Move  <CommandIcon(8)/> Summon/Dismiss  <CommandIcon(10)/> Subcommands"
282,"<CommandIcon(8)/> Execute  <CommandIcon(10)/> Subcommands"
283,"<CommandIcon(8)/> Execute  <CommandIcon(10)/> Subcommands  <CommandIcon(11)/> Move"
284,"<CommandIcon(7)/> Move  <CommandIcon(11)/><CommandIcon(8)/> Confirm  <CommandIcon(9)/> Cancel"
285,"<CommandIcon(5)/> History  <CommandIcon(12)/> + <CommandIcon(13)/> Paste  <CommandIcon(10)/> Delete  <If(GreaterThan(PlayerParameter(75),0))><CommandIcon(11)/>Keyboard<Else/></If>"
286,"<CommandIcon(5)/> Move  <CommandIcon(8)/> Execute  <CommandIcon(10)/> Subcommands"
287,"<CommandIcon(7)/> Move  <CommandIcon(11)/><CommandIcon(8)/><CommandIcon(10)/> Confirm  <CommandIcon(9)/> Cancel"
288,"<CommandIcon(8)/> Summon/Dismiss  <CommandIcon(10)/> Subcommands"
289,"<CommandIcon(11)/> New Letter"
290,"<CommandIcon(10)/> Subcommands  <CommandIcon(8)/> Accept"
291,"<CommandIcon(8)/> Add to Active Actions"
292,"<CommandIcon(10)/> Subcommands  <CommandIcon(8)/> Assign New Slot"
293,"<CommandIcon(7)/> Move  <CommandIcon(8)/> Confirm  <CommandIcon(9)/> Cancel"
294,"<CommandIcon(9)/> Close"
295,"<CommandIcon(10)/> Subcommands  <CommandIcon(8)/> Set  <CommandIcon(9)/> Manipulate  <CommandIcon(11)/> Logos Actions"
296,"<CommandIcon(8)/> Enable  <CommandIcon(11)/> Close"
297,"<CommandIcon(11)/> Select Logogram  <CommandIcon(10)/> Subcommands"
298,"<CommandIcon(10)/><CommandIcon(8)/> Subcommands"
299,"<CommandIcon(10)/> Subcommands  <CommandIcon(9)/><CommandIcon(11)/> Manipulate"
300,"<CommandIcon(11)/> Select Logogram  <CommandIcon(9)/> Close"
301,"<CommandIcon(10)/> Subcommands"
302,"<CommandIcon(10)/> Subcommands"
303,"<CommandIcon(8)/><CommandIcon(10)/> View Tag"
304,"<CommandIcon(8)/><CommandIcon(10)/> View Tag"
305,"<CommandIcon(10)/> Delete<If(GreaterThan(PlayerParameter(75),0))>  <CommandIcon(11)/> Keyboard<Else/></If>"
306,"<CommandIcon(8)/><CommandIcon(10)/> Subcommands"
307,"<CommandIcon(8)/>Execute Action  <CommandIcon(10)/>Set to Hotbar  <CommandIcon(11)/> Edit Hotbar"
308,"<CommandIcon(8)/>Execute Action  <CommandIcon(10)/>Set to Hotbar"
309,"<CommandIcon(8)/>Execute Action  <CommandIcon(10)/>Set to Hotbar"
310,"<CommandIcon(12)/><CommandIcon(13)/> Toggle Stage Info"
311,"<CommandIcon(8)/> Confirm  <CommandIcon(24)/> Scroll"
312,"<CommandIcon(8)/> Confirm"
313,"<CommandIcon(10)/> Change Calls  <CommandIcon(11)/> Toggle Support Features"
314,"<CommandIcon(8)/> Retrieve Online Status  <CommandIcon(10)/> Subcommands  <CommandIcon(9)/> Return"
315,"<CommandIcon(12)/><CommandIcon(13)/> Toggle Act Info  <CommandIcon(8)/> Confirm Enemy's Vulnerabilities"
316,"<CommandIcon(8)/> Confirm  <CommandIcon(10)/> Subcommands"
317,"<CommandIcon(8)/> Select  <CommandIcon(10)/> Subcommands"
318,"<CommandIcon(5)/> Scroll"
319,"<CommandIcon(8)/> Select Item"
320,"<CommandIcon(8)/> Add/Remove Party Member"
321,"<CommandIcon(10)/>Subcommands  <CommandIcon(8)/> Add/Remove Party Member"
322,"<CommandIcon(8)/> Toggle On/Off  <CommandIcon(10)/> Toggle Others On/Off  <CommandIcon(11)/> Filter"
323,"<CommandIcon(9)/> Close <CommandIcon(24)/> Scroll"
324,"<CommandIcon(8)/> Select <CommandIcon(9)/> Close <CommandIcon(11)/> Register <CommandIcon(24)/> Scroll"
325,""
326,"<CommandIcon(10)/> Subcommands"
327,"<CommandIcon(10)/>Subcommands  <CommandIcon(11)/>Enable/Disable Quick Gathering"
328,""
329,"<CommandIcon(10)/> Subcommands"
330,"<CommandIcon(10)/> Subcommands"
331,"<CommandIcon(10)/> Subcommands"
332,"<CommandIcon(10)/> Subcommands"
333,"<CommandIcon(10)/> Set to Hotbar  <CommandIcon(8)/> Execute Action"
334,"<CommandIcon(24)/> Scroll"
335,"<CommandIcon(10)/> Subcommands"
336,""
337,""
338,""
339,""
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397,""
398,""
399,""
400,""
1000,"Report could not be sent.
Please try again."
1001,"<UIForeground>F20202</UIForeground>Duty Record Playback<UIForeground>01</UIForeground>
※Keyboard/Mouse settings listed are default.
<If(Equal(PlayerParameter(78),99))>・Move Camera
　<CommandIcon(20)/> Stick/W, A, S, D Keys (Movement)
・Reset Camera
　<Gui(16)/> Button/Z Key (Draw Weapon) 
・Change Focus Target
　<CommandIcon(7)/> Buttons/<If(Equal(PlayerParameter(78),3))>tab, shift+tab<Else/>Tab, Shift+Tab</If> Keys
・Pause/Play
　<CommandIcon(11)/> Button/<If(Equal(PlayerParameter(78),3))>space bar<Else/>Space Bar</If> (Jump)
・Open/Close Controls
　<CommandIcon(10)/> Button/R Key or  Button (Auto Run)<Else/>・Move Camera
　W, A, S, D Keys (Movement)/<CommandIcon(20)/> Stick
・Reset Camera
　Z Key (Draw Weapon)/<Gui(16)/> Button
・Change Focus Target
　<If(Equal(PlayerParameter(78),3))>tab, shift+tab<Else/>Tab, Shift+Tab</If> Keys/<CommandIcon(7)/> Buttons
・Pause/Play
　<If(Equal(PlayerParameter(78),3))>space bar<Else/>Space Bar</If> (Jump)/<CommandIcon(11)/> Button
・Open/Close Controls
　R Key or  Button (Auto Run)/<CommandIcon(10)/> Button</If>

––––––––––––––––––––––––––––––––––––––––––
<UIForeground>F20202</UIForeground>Recording Duties<UIForeground>01</UIForeground>
The following conditions must be met to use the Duty Recorder:
　1. Recorder settings are enabled.
　2. Current duty is available for recording.
　3. Parties meet minimum size requirements.
　4. Record ready check has been executed.

<UIForeground>F20202</UIForeground>1. Recorder settings are enabled<UIForeground>01</UIForeground>
Recorder settings can be adjusted under <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Duty Recorder<UIGlow>01</UIGlow><UIForeground>01</UIForeground> in the main menu.

<UIForeground>F20202</UIForeground>2. Current duty is available for recording<UIForeground>01</UIForeground>
Not all duties are available for recording.
Recordable duties are marked with a special icon.

<UIForeground>F20202</UIForeground>3. Parties meet minimum size requirements<UIForeground>01</UIForeground>
Duties undertaken by undersized parties cannot be recorded.
※This includes parties formed via the Duty Finder.

<UIForeground>F20202</UIForeground>4. Record ready check has been executed<UIForeground>01</UIForeground>
Approval from all party members is required before recording can begin.
※Record ready checks must be performed within 5 minutes of commencing a duty.

Only 3 records may be saved at once. Oldest records will be overwritten.
※Up to 2 records can be protected at once.

––––––––––––––––––––––––––––––––––––––––––
<UIForeground>F20202</UIForeground>Viewing Recorded Duties<UIForeground>01</UIForeground>
The following conditions must be met to view duty records:
　1. You are in an inn room.
　2. Recorded duty is from the most recent game version.

<UIForeground>F20202</UIForeground>1. You are in an inn room<UIForeground>01</UIForeground>
Duty playback is only available in inn rooms.

<UIForeground>F20202</UIForeground>2. Recorded duty is from the most recent game version<UIForeground>01</UIForeground>
This includes both major updates and minor hotfixes.
Recordings will become inaccessible after applying the newest data patch."
1002,"<UIForeground>F20202</UIForeground>Duty Record Playback<UIForeground>01</UIForeground>
※Keyboard/Mouse settings listed are default.
<If(Equal(PlayerParameter(78),99))>・Move Camera
　<CommandIcon(20)/> Stick/W, A, S, D Keys (Movement)
・Reset Camera
　<Gui(16)/> Button/Z Key (Draw Weapon) 
・Change Focus Target
　<CommandIcon(7)/> Buttons/<If(Equal(PlayerParameter(78),3))>tab, shift+tab<Else/>Tab, Shift+Tab</If> Keys
・Pause/Play
　<CommandIcon(11)/> Button/<If(Equal(PlayerParameter(78),3))>space bar<Else/>Space Bar</If> (Jump)
・Open/Close Controls
　<CommandIcon(10)/> Button/R Key or  Button (Auto Run)<Else/>・Move Camera
　W, A, S, D Keys (Movement)/<CommandIcon(20)/> Stick
・Reset Camera
　Z Key (Draw Weapon)/<Gui(16)/> Button
・Change Focus Target
　<If(Equal(PlayerParameter(78),3))>tab, shift+tab<Else/>Tab, Shift+Tab</If> Keys/<CommandIcon(7)/> Buttons
・Pause/Play
　<If(Equal(PlayerParameter(78),3))>space bar<Else/>Space Bar</If> (Jump)/<CommandIcon(11)/> Button
・Open/Close Controls
　R Key or  Button (Auto Run)/<CommandIcon(10)/> Button</If>

––––––––––––––––––––––––––––––––––––––––––
<UIForeground>F20202</UIForeground>Functions<UIForeground>01</UIForeground>

<UIForeground>F20202</UIForeground>Pause<UIForeground>01</UIForeground>
Temporarily stop playback.

<UIForeground>F20202</UIForeground>Chapter Selection<UIForeground>01</UIForeground>
Start playback at the position selected.
※Depending on chapter position, playback may not be instantaneous.

<UIForeground>F20202</UIForeground>Next Chapter<UIForeground>01</UIForeground>
Skip to the next available chapter.

<UIForeground>F20202</UIForeground>Previous Chapter<UIForeground>01</UIForeground>
Skip to the previous chapter.

<UIForeground>F20202</UIForeground>HUD Display<UIForeground>01</UIForeground>
Toggle on/off on-screen UI elements.
※Settings are saved for next playback.

<UIForeground>F20202</UIForeground>Focus Target<UIForeground>01</UIForeground>
Camera can be focused on any party member.
"
1003,"Fellowships"
1004,"Fellowships are gatherings of players who share common interests. With up to 1,000 members permitted in each fellowship, they provide an excellent way to connect and socialize with like-minded adventurers.

Anyone can create their own fellowship or become a member of another. Fellowships are cross-world, and you can belong to a maximum of ten at any given time.

To search for fellowships that are currently recruiting, select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Social<UIGlow>01</UIGlow><UIForeground>01</UIForeground> from the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>main menu<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and then <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Fellowship Finder<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.

Each fellowship is led by a master, who can grant administrative rights to other members to assist them. The master role automatically falls to the fellowship's founder, but it can also be transferred to another.

Join a fellowship or create your own, and gain access to its myriad benefits!"
1005,"General Tab"
1006,"■Message of the Day
Leave a message for fellowship members to see, be it a motto, an announcement, or something random. Messages can be posted by the master and admin members.

■Poll
Polls can be created by the fellowship master and admin members. All members are eligible to cast one vote per poll.

■Notices
Post up to five notices at a time. This feature is available only to the fellowship master and admin members."
1007,"Message Board Tab"
1008,"All fellowship members can post comments to the message board.

Up to 100 comments are displayed, with the oldest being deleted first. The fellowship master and admin members can delete comments at any time.

* Characters on the free trial cannot post to the message board during their first 14 days as a fellowship member."
1009,"Members Tab"
1010,"Displays the list of fellowship members. Here you can carry out various administrative tasks such as appointing admin members and transferring master privileges.

It is also possible to blacklist players. Doing so removes them from the fellowship and prevents them from rejoining in the future."
1011,"Other Functions"
1012,"■Settings
This menu is accessible only to the master. Here you can rename the fellowship, set the fellowship's activities, manage the blacklist, and disband the fellowship. 

■Recruitment
Under this menu, you can recruit new members to the fellowship. Recruitment ends either when the target is reached, one week has elapsed, or the recruiter chooses to cancel the process. 

■Admin
The master can appoint admin members to assist in the management of the fellowship. Master privileges can only be transferred to an admin member. Furthermore, in order for the master to leave their fellowship, they must transfer their privileges first."
1013,"Fellowship Finder"
1014,"This menu displays the fellowships that are currently recruiting members, with the option to filter by activities and language."
1015,"Important Information"
1016,"<UIForeground>F20202</UIForeground>■Performance Actions: Important Information<UIForeground>01</UIForeground>
When using the performance actions, you are strictly prohibited from performing the music of any third parties. You may record and upload your performance and hereby agree to license such recordings to us for use by Square Enix or others in accordance with the terms of the “FINAL FANTASY XIV Material Usage License”."
1017,"Ensemble Mode"
1018,"<UIForeground>F20202</UIForeground>■Overview<UIForeground>01</UIForeground>
Ensemble mode makes it easier for you and your party members to play in sync for the benefit of your audience.

<UIForeground>F20202</UIForeground>■Playback Differences between Performance and Ensemble Mode<UIForeground>01</UIForeground>
When ensemble mode is enabled, all party members will be heard in sync by players in the vicinity, but there will be a delay between the inputs and the sounds being heard by those performing, according to the playback type.
Those who select “Self Only” will only hear their own instrument, while “All Members” plays the instruments of all members with an increased delay.
※“Playback Type” can be found in ensemble mode's settings menu.

<UIForeground>F20202</UIForeground>■Entering Ensemble Mode<UIForeground>01</UIForeground>
Follow the steps below to enter ensemble mode.
 1. Select “Ensemble Ready Check” from the metronome menu.
 2. With “Enter Ensemble Mode” enabled, select Begin.
 3. Once all party members have responded to the ready check, you will enter ensemble mode.

<UIForeground>F20202</UIForeground>■Ensemble Mode Requirements<UIForeground>01</UIForeground>
Ensemble mode can only be used if the following conditions have been met:
 1. The party leader is using Performance mode.
 2. All party members are in an area where Performance actions can be used. Ensemble mode cannot be used in inn rooms or Grand Company barracks.
 3. Each area has a limit on the number of ensembles that can be present at any given time. If this limit has been reached, you will not be able to use ensemble mode in that area.
"
1019,"Performance Assistance"
1020,"<UIForeground>F20202</UIForeground>■Performance Assistance<UIForeground>01</UIForeground>
This feature helps you to play along with a number of songs, with the timings and key presses displayed as you perform.

<UIForeground>F20202</UIForeground>■Using Performance Assistance<UIForeground>01</UIForeground>
Follow the steps below to use Performance Assistance.
 1. Select Performance Assistance from the Performance menu.
 2. Select a song.
 3. You may select the playback speed and whether or not to use a metronome.

<UIForeground>F20202</UIForeground>■Important<UIForeground>01</UIForeground>
If a party member initiates an ensemble mode ready check while you are using Performance Assistance, a “No” response will be sent automatically. For this reason, it is not advisable to use Performance Assistance while in a party.
"
1021,""
1022,""
1023,""
1024,""
1025,""
1026,""
1027,""
1028,""
1029,""
1030,""
2000,""
