2,"This symbol indicates the defensive stance <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Iron Will<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is in effect, which increases enmity."
3,"You can view the job gauge description at any time from the Actions & Traits menu."
4,"Oath Gauge"
5,"The <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Oath Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> displays the current strength of a paladin's oath, which increases as auto-attacks are performed. A strong oath is required to execute several select actions such as <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Sheltron<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Cover<UIGlow>01</UIGlow><UIForeground>01</UIForeground> (acquired at level 45), and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Intervention<UIGlow>01</UIGlow><UIForeground>01</UIForeground> (acquired at level 62), and will grow weaker upon using them.
Using certain actions will increase the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Oath Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
7,"This symbol indicates the defensive stance <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Defiance<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is in effect, which increases enmity."
9,"The <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Beast Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> displays the current strength of a warrior's wrath. This animalistic rage is required to execute several select actions such as <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Inner Beast<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Steel Cyclone<UIGlow>01</UIGlow><UIForeground>01</UIForeground> (acquired at level 45) and will grow weaker upon using them.
Using certain actions will increase the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Beast Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
11,"This symbol indicates the defensive stance <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Grit<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is in effect, which increases enmity."
13,"This timer indicates the duration of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Darkside<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, which increases damage dealt. Using <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Flood of Darkness<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Edge of Darkness<UIGlow>01</UIGlow><UIForeground>01</UIForeground> (acquired at level 40) grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Darkside<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
15,"The <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Blood Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> displays the amount of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Blackblood<UIGlow>01</UIGlow><UIForeground>01</UIForeground> a dark knight has accumulated. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Blackblood<UIGlow>01</UIGlow><UIForeground>01</UIForeground> can be consumed to execute actions such as <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Bloodspiller<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Quietus<UIGlow>01</UIGlow><UIForeground>01</UIForeground> (acquired at level 64).
Using certain actions will increase the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Blood Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
17,"This symbol indicates that the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Dark Arts<UIGlow>01</UIGlow><UIForeground>01</UIForeground> effect has been granted. This occurs when the barrier applied by the action <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>The Blackest Night<UIGlow>01</UIGlow><UIForeground>01</UIForeground> has absorbed the full amount of damage.
<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Flood of Darkness<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Edge of Darkness<UIGlow>01</UIGlow><UIForeground>01</UIForeground> can be performed by consuming <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Dark Arts<UIGlow>01</UIGlow><UIForeground>01</UIForeground> instead of MP while the effect is active."
19,"When executing <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Living Shadow<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, a second timer indicating its duration will appear."
21,"The <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Healing Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> displays the current number of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Lilies<UIGlow>01</UIGlow><UIForeground>01</UIForeground> a white mage has accumulated. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Lilies<UIGlow>01</UIGlow><UIForeground>01</UIForeground> are accumulated as time passes while engaged in combat.
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Lilies<UIGlow>01</UIGlow><UIForeground>01</UIForeground> are consumed by using the actions <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Afflatus Solace<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Afflatus Rapture<UIGlow>01</UIGlow><UIForeground>01</UIForeground> (acquired at level 76)."
23,"Performing actions that consume <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Lilies<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will also nourish the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Blood Lily<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. The <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Blood Lily<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will bloom after consuming three <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Lilies<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, allowing the execution of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Afflatus Misery<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
25,"Using the action <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Aetherflow<UIGlow>01</UIGlow><UIForeground>01</UIForeground> fills the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Aetherflow Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, which is required to use certain actions."
27,"The <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Faerie Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> displays the current amount of fae aether accumulated within a faerie. Fae aether is accumulated by using actions such as <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Lustrate<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Excogitation<UIGlow>01</UIGlow><UIForeground>01</UIForeground> in combat, depleting the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Aetherflow Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Maintaining an <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Aetherpact<UIGlow>01</UIGlow><UIForeground>01</UIForeground> consumes fae aether."
29,"Using the action <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Summon Seraph<UIGlow>01</UIGlow><UIForeground>01</UIForeground> replaces Eos or Selene with Seraph. The <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Faerie Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will indicate how much time remains before she must return."
31,"The <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Arcana Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> allows astrologians to keep track of which card (arcanum) is currently drawn. An arcanum is drawn by using the action <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Draw<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and is placed in the middle of the gauge. Using the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Play<UIGlow>01</UIGlow><UIForeground>01</UIForeground> command executes the arcanum's corresponding action."
33,"Depending on the arcanum used, you will be granted a <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Lunar<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Solar<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Celestial<UIGlow>01</UIGlow><UIForeground>01</UIForeground> astrosign. After three astrosigns have been read from your deck, they can be consumed to use <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Astrodyne<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, whose effects are influenced by the different astrosigns in play."
35,"The <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Lightning Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> indicates a monk's current amount of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Greased Lightning<UIGlow>01</UIGlow><UIForeground>01</UIForeground> as well as the time remaining before the effect fades. <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Greased Lightning<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is accumulated by executing certain weaponskills, improving attack speed and damage dealt.
As a monk or pugilist increases in level, the amount of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Greased Lightning<UIGlow>01</UIGlow><UIForeground>01</UIForeground> that can be stored at one time will increase to a maximum of 4 units."
37,"The <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Chakra Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> indicates the number of chakra a monk currently has opened. Chakra are opened using the action <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Meditation<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, or by using certain weaponskills. Opening 5 allows for the execution of the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Steel Peak<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Howling Fist<UIGlow>01</UIGlow><UIForeground>01</UIForeground> (acquired at level 40)."
39,"The action <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Anatman<UIGlow>01</UIGlow><UIForeground>01</UIForeground> temporarily freezes the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Greased Lightning<UIGlow>01</UIGlow><UIForeground>01</UIForeground> timer. While it is frozen, the timer will flash and the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Lightning Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will continue to increase, one unit at a time."
41,"The <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Dragon Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> indicates the strength of the first brood's gaze. Their gaze can be strengthened by executing <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Mirage Dive<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, up to a maximum of 2 units. When under the brood's full gaze, you can execute <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Geirskogul<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, which grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Life of the Dragon<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. So long as this effect remains active, you can execute powerful actions such as <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Nastrond<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Stardiver<UIGlow>01</UIGlow><UIForeground>01</UIForeground> (acquired at level 80)."
43,"Upon learning the trait <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Lance Mastery IV<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, the actions <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Raiden Thrust<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Draconian Fury<UIGlow>01</UIGlow><UIForeground>01</UIForeground> can be executed to sharpen the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Firstminds' Focus<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, up to a maximum of 2 units. Once their focus is fully sharpened, you can execute <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Wyrmwind Thrust<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
46,"The <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Huton Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> indicates time remaining until the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Huton<UIGlow>01</UIGlow><UIForeground>01</UIForeground> effect fades."
48,"The <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ninki Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> displays the current amount of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Ninki<UIGlow>01</UIGlow><UIForeground>01</UIForeground> a ninja has accumulated. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Ninki<UIGlow>01</UIGlow><UIForeground>01</UIForeground> slowly builds inside a ninja's body when certain weaponskills are performed and can be used to execute special ninjutsu such as <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Hellfrog Medium<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Bhavacakra<UIGlow>01</UIGlow><UIForeground>01</UIForeground> (acquired at level 68)."
50,"The <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Sen Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> displays which of the 3 <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Sen<UIGlow>01</UIGlow><UIForeground>01</UIForeground> effects─<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Setsu<UIGlow>01</UIGlow><UIForeground>01</UIForeground> (top), <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Getsu<UIGlow>01</UIGlow><UIForeground>01</UIForeground> (left), and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Ka<UIGlow>01</UIGlow><UIForeground>01</UIForeground> (right)─are currently accumulated. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Sen<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is required to perform <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Iaijutsu<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, the number of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Sen<UIGlow>01</UIGlow><UIForeground>01</UIForeground> accumulated determining which weaponskill will be executed─1 for <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Higanbana<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, 2 for <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Tenka Goken<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and 3 for <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Midare Setsugekka<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
52,"The <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Kenki Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> displays the current amount of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Kenki<UIGlow>01</UIGlow><UIForeground>01</UIForeground> a samurai has accumulated. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Kenki<UIGlow>01</UIGlow><UIForeground>01</UIForeground> slowly builds in a samurai's blade through the successful execution of weaponskills or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Third Eye<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Kenki<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is required to execute special devastating attacks such as <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Hissatsu: Kaiten<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Hissatsu: Gyoten<UIGlow>01</UIGlow><UIForeground>01</UIForeground> (acquired at level 54), <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Hissatsu: Guren<UIGlow>01</UIGlow><UIForeground>01</UIForeground> (acquired at level 70), and more."
54,"Singing <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Mage's Ballad<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will display the action's corresponding <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Song Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, indicating the effect's time remaining.
If the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Repertoire<UIGlow>01</UIGlow><UIForeground>01</UIForeground> effect is triggered while <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Mage's Ballad<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is being sung, the recast times for <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Bloodletter<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Rain of Death<UIGlow>01</UIGlow><UIForeground>01</UIForeground> (learned at level 45) are reduced."
56,"Singing <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Army's Paeon<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will display the action's corresponding <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Song Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, indicating the effect's time remaining.
If the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Repertoire<UIGlow>01</UIGlow><UIForeground>01</UIForeground> effect is triggered while <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Army's Paeon<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is being sung, the bard is granted reduced weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay according to the number of stacks accumulated."
57,"Singing the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Wanderer's Minuet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will display the action's corresponding <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Song Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, indicating the effect's time remaining.
If the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Repertoire<UIGlow>01</UIGlow><UIForeground>01</UIForeground> effect is triggered while the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Wanderer's Minuet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is being sung, the action <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Pitch Perfect<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will become available. The potency of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Pitch Perfect<UIGlow>01</UIGlow><UIForeground>01</UIForeground> increases according to the number of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Repertoire<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stacks."
59,"The <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Soul Voice Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> increases in tandem with <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Repertoire<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and is depleted when using the action <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Apex Arrow<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
61,"Performing certain weaponskills will increase the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Heat Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and once it is high enough, the action <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Hypercharge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will become available. Using <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Hypercharge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> overheats your weapon and allows the use of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Heat Blast<UIGlow>01</UIGlow><UIForeground>01</UIForeground> (acquired at level 35) and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Auto Crossbow<UIGlow>01</UIGlow><UIForeground>01</UIForeground> (acquired at level 52)."
62,"Heat Gauge and Battery Gauge"
63,"The <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Battery Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> accumulates when certain actions are performed and allows the placement of a <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Rook Autoturret<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, which will attack your target. It also allows the deployment of an <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Automaton Queen<UIGlow>01</UIGlow><UIForeground>01</UIForeground> (acquired at level 80) to fight alongside you."
65,"The <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Elemental Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> indicates whether you are under the influence of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Astral Fire<UIGlow>01</UIGlow><UIForeground>01</UIForeground> (after casting a <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Fire<UIGlow>01</UIGlow><UIForeground>01</UIForeground> spell) or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Umbral Ice<UIGlow>01</UIGlow><UIForeground>01</UIForeground> (after casting a <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Blizzard<UIGlow>01</UIGlow><UIForeground>01</UIForeground> spell). While under the influence of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Astral Fire<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, all <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Fire<UIGlow>01</UIGlow><UIForeground>01</UIForeground> spells will have increased potency, but require more MP to cast. While under the influence of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Umbral Ice<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, all <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ice<UIGlow>01</UIGlow><UIForeground>01</UIForeground> spells will have reduced cost, and you will have significantly increased MP recovery. Furthermore, when maintaining stacks of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Astral Fire<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Umbral Ice<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, a spell of the opposite element can be cast at no cost."
66,"Coming under the influence of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Astral Fire<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Umbral Ice<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will grant <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Enochian<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and set the lower-right corner of the gauge aglow, indicating its effect is active. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Enochian<UIGlow>01</UIGlow><UIForeground>01</UIForeground> increases the potency of magic attacks, as well as unlocks powerful spells such as <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Blizzard IV<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Enochian<UIGlow>01</UIGlow><UIForeground>01</UIForeground> fades when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Astral Fire<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Umbral Ice<UIGlow>01</UIGlow><UIForeground>01</UIForeground> expires."
67,"Casting <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Freeze<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Blizzard IV<UIGlow>01</UIGlow><UIForeground>01</UIForeground> grants 3 <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Umbral Hearts<UIGlow>01</UIGlow><UIForeground>01</UIForeground> which are represented by the arrows in the gauge's lower-left corner. An <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Umbral Heart<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is consumed each time a <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Fire<UIGlow>01</UIGlow><UIForeground>01</UIForeground> spell is cast, nullifying the MP cost increase applied by the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Astral Fire<UIGlow>01</UIGlow><UIForeground>01</UIForeground> status."
68,"The <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Enochian<UIGlow>01</UIGlow><UIForeground>01</UIForeground> bar will fill every 30 seconds the status is maintained. When the crystal at the bottom of the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Elemental Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> glows pink, you will be under effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Polyglot<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, which allows the spells <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Foul<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Xenoglossy<UIGlow>01</UIGlow><UIForeground>01</UIForeground> (acquired at level 80) to be cast, consuming a crystal."
69,"The <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Enochian<UIGlow>01</UIGlow><UIForeground>01</UIForeground> bar will fill every 30 seconds the status is maintained. When one or more crystals at the bottom of the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Elemental Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> glow pink, you will be under effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Polyglot<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, which allows the spells <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Foul<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Xenoglossy<UIGlow>01</UIGlow><UIForeground>01</UIForeground> (acquired at level 80) to be cast, consuming a crystal."
71,"Using the action <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Energy Drain<UIGlow>01</UIGlow><UIForeground>01</UIForeground> fills the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Aetherflow Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, which is required to perform certain actions."
73,"The <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Trance Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> indicates the time remaining for the effects of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Aethercharge<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Executing this action also grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Ruby Arcanum<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Topaz Arcanum<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Emerald Arcanum<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, which are used to summon <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Ifrit-Egi<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Topaz Carbuncle<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Emerald Carbuncle<UIGlow>01</UIGlow><UIForeground>01</UIForeground> respectively."
74,"Each summon, when called forth, will tap into its respective <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Arcanum<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, granting you stacks of an elemental attunement, indicated on the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Trance Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. These elemental attunements will augment <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Gemshine<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Precious Brilliance<UIGlow>01</UIGlow><UIForeground>01</UIForeground> (acquired at level 26)."
75,"Upon learning the trait <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Aethercharge Mastery<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Trance Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will indicate the remaining time for the effects of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Dreadwyrm Trance<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. While under its effects, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ruin III<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is upgraded to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Astral Impulse<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Outburst<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is upgraded to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Astral Flare<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Dreadwyrm Trance<UIGlow>01</UIGlow><UIForeground>01</UIForeground> also grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Ruby Arcanum<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Topaz Arcanum<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Emerald Arcanum<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
76,"Each summon, when called forth, will tap into its respective <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Arcanum<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, granting you stacks of an elemental attunement, indicated on the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Trance Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. These elemental attunements will augment <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Gemshine<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Precious Brilliance<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
79,"Performing a <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Standard Step<UIGlow>01</UIGlow><UIForeground>01</UIForeground> changes the appearance of the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Step Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and causes you to start dancing. Following the displayed icons to execute steps in the correct order and ending with <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Standard Finish<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will increase your damage dealt and that of the party member designated as your <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Dance Partner<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. The remaining duration of these effects is displayed beneath the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Step Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
81,"Actions such as <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Reverse Cascade<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Rising Windmill<UIGlow>01</UIGlow><UIForeground>01</UIForeground> have a chance to grant <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Fourfold Feathers<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, which are consumed by <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Fan Dance<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Fan Dance II<UIGlow>01</UIGlow><UIForeground>01</UIForeground> (acquired at level 50)."
83,"Performing a <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Technical Step<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will display four icons on the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Step Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Executing the corresponding actions in the correct order followed by <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Technical Finish<UIGlow>01</UIGlow><UIForeground>01</UIForeground> increases the damage dealt by you and nearby party members."
85,"The <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Esprit Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> accumulates when you or party members under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Esprit<UIGlow>01</UIGlow><UIForeground>01</UIForeground>─granted by <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Standard Finish<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Technical Finish<UIGlow>01</UIGlow><UIForeground>01</UIForeground>─execute weaponskills or cast spells. It is consumed by the action <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Saber Dance<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
87,"The <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Balance Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> displays the current amount of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Black Mana<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>White Mana<UIGlow>01</UIGlow><UIForeground>01</UIForeground> a red mage has accumulated. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Black Mana<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is accumulated by casting spells commonly associated with black magic (such as <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Fire<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Thunder<UIGlow>01</UIGlow><UIForeground>01</UIForeground>), and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>White Mana<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by casting spells associated with white magic (such as <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Aero<UIGlow>01</UIGlow><UIForeground>01</UIForeground>). There are also some spells and actions that affect both."
88,"When both <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Black Mana<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>White Mana<UIGlow>01</UIGlow><UIForeground>01</UIForeground> reach a certain amount, weaponskills such as <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Riposte<UIGlow>01</UIGlow><UIForeground>01</UIForeground> become enchanted and will deal additional damage. If the gap between <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Black Mana<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>White Mana<UIGlow>01</UIGlow><UIForeground>01</UIForeground> accumulation grows too large, the crystal at the top of the gauge will change color, and it will become more difficult to accumulate the lesser of the two."
90,"This symbol indicates the defensive stance <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Royal Guard<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is in effect, which increases enmity."
92,"Performing a combo ending in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Solid Barrel<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Demon Slaughter<UIGlow>01</UIGlow><UIForeground>01</UIForeground> (acquired at level 40) adds cartridges to the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Powder Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, which are expended by <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Burst Strike<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Gnashing Fang<UIGlow>01</UIGlow><UIForeground>01</UIForeground> (acquired at level 60)."
93,"Upon learning the trait <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Enhanced Dreadwyrm Trance<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, it is possible to summon <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Demi-Bahamut<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to fight at your side. Summoning <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Demi-Bahamut<UIGlow>01</UIGlow><UIForeground>01</UIForeground> also grants you <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Ruby Arcanum<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Topaz Arcanum<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Emerald Arcanum<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. The <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Trance Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will indicate <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Demi-Bahamut<UIGlow>01</UIGlow><UIForeground>01</UIForeground>'s time remaining on the battlefield, during which <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ruin III<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will be upgraded to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Astral Impulse<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Outburst<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Astral Flare<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Astral Flow<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Deathflare<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
94,"Upon learning the action <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Meditate<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Meditation Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will be displayed, indicating the number of stacks of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Meditation<UIGlow>01</UIGlow><UIForeground>01</UIForeground> you have accumulated while in combat. Stacks are acquired by executing <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Iaijutsu<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Meditate<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ogi Namikiri<UIGlow>01</UIGlow><UIForeground>01</UIForeground> (acquired at level 90), and are expended after executing <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Shoha<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
95,"The <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Chakra Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> indicates the number of chakra currently open. Opening 5 allows for the execution of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Steel Peak<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
96,"Master's Gauge"
97,"While under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Perfect Balance<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, executing certain weaponskills will open <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Beast Chakra<UIGlow>01</UIGlow><UIForeground>01</UIForeground>─<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Opo-opo Chakra<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Coeurl Chakra<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Raptor Chakra<UIGlow>01</UIGlow><UIForeground>01</UIForeground>─in accordance with the form normally required to execute them. Opening three of the same <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Beast Chakra<UIGlow>01</UIGlow><UIForeground>01</UIForeground> allows the execution of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Elixir Field<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, while three distinct chakra allow the execution of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Flint Strike<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. It is also possible to open the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Lunar Nadi<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Solar Nadi<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by executing <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Elixir Field<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Flint Strike<UIGlow>01</UIGlow><UIForeground>01</UIForeground> respectively. Opening three <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Beast Chakra<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and both nadi allows the execution of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Tornado Kick<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
101,"<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Minor Arcana<UIGlow>01</UIGlow><UIForeground>01</UIForeground> can be used to draw either <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Lord of Crowns<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Lady of Crowns<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, which will appear in the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Arcana Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
102,"The <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Trance Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> indicates the time remaining for the effects of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Aethercharge<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Executing this action also grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Ruby Arcanum<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, which is used to summon <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Ruby Carbuncle<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Upon reaching level 15, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Aethercharge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will also grant <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Topaz Arcanum<UIGlow>01</UIGlow><UIForeground>01</UIForeground> for the summoning of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Topaz Carbuncle<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and at level 22 <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Emerald Arcanum<UIGlow>01</UIGlow><UIForeground>01</UIForeground> for the summoning of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Emerald Carbuncle<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
103,"Each summon, when called forth, will tap into its respective <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Arcanum<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, granting you stacks of an elemental attunement, indicated on the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Trance Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. These elemental attunements will augment <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Gemshine<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Precious Brilliance<UIGlow>01</UIGlow><UIForeground>01</UIForeground> (acquired at level 26)."
104,"Each summon, when called forth, will tap into its respective <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Arcanum<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, granting you stacks of an elemental attunement, indicated on the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Trance Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. These elemental attunements will augment <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Gemshine<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Precious Brilliance<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
105,"Upon learning the trait <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Enhanced Summon Bahamut<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, it is possible to summon Demi-Phoenix to fight at your side. Summoning Demi-Phoenix also grants you <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Ruby Arcanum<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Topaz Arcanum<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Emerald Arcanum<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. The <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Trance Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will indicate Demi-Phoenix's time remaining on the battlefield, during which <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ruin III<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will be upgraded to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Fountain of Fire<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Tri-disaster<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Brand of Purgatory<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Astral Flow<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Rekindle<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
106,"Each summon, when called forth, will tap into its respective <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Arcanum<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, granting you stacks of an elemental attunement, indicated on the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Trance Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. These elemental attunements will augment <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Gemshine<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Precious Brilliance<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Upon learning the trait <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Elemental Mastery<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Astral Flow<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will also be enhanced by elemental attunement."
107,"Coda"
108,"Upon learning the trait <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Minstrel's Coda<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, singing the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Mage's Ballad<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Army's Paeon<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, or the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Wanderer's Minuet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will grant a corresponding <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Coda<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. With at least one <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Coda<UIGlow>01</UIGlow><UIForeground>01</UIForeground> active, you can execute <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Radiant Finale<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
109,"While under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Astral Fire III<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Umbral Ice III<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and 3 <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Umbral Hearts<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, swapping to the opposite element will allow you to execute <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Paradox<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
110,"Upon learning the trait <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Cartridge Charge II<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, a third <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Cartridge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> can be stored in the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Powder Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Cartridges<UIGlow>01</UIGlow><UIForeground>01</UIForeground> are added to the gauge by using combo actions such as <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Solid Barrel<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Demon Slaughter<UIGlow>01</UIGlow><UIForeground>01</UIForeground> (acquired at level 40). <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Cartridges<UIGlow>01</UIGlow><UIForeground>01</UIForeground> can then be used to execute several actions such as <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Burst Strike<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Gnashing Fang<UIGlow>01</UIGlow><UIForeground>01</UIForeground> (acquired at level 60)."
111,"The <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Soul Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> can be filled via the execution of certain weaponskills, or by defeating enemies afflicted with <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Death's Design<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. With sufficient souls stored in the gauge, you can execute actions such as <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Blood Stalk<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Grim Swathe<UIGlow>01</UIGlow><UIForeground>01</UIForeground> (acquired at level 55), or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Gluttony<UIGlow>01</UIGlow><UIForeground>01</UIForeground> (acquired at level 76)."
112,"The <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Shroud Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> signifies the strength of your bond with your avatar. When the gauge is sufficiently filled, you can execute <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Enshroud<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to temporarily serve as host to your avatar."
113,"Once <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Enshrouded<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Death Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will display the time remaining to play host to your avatar, as well as your stacks of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Lemure Shroud<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, which are consumed to use powerful attacks such as <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Void Reaping<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Communio<UIGlow>01</UIGlow><UIForeground>01</UIForeground> (acquired at level 90)."
114,"Upon learning the trait <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Enhanced Shroud<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, consuming stacks of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Lemure Shroud<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will grant stacks of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Void Shroud<UIGlow>01</UIGlow><UIForeground>01</UIForeground> in their place. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Void Shroud<UIGlow>01</UIGlow><UIForeground>01</UIForeground> can then be consumed to execute actions such as <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Lemure's Slice<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Lemure's Scythe<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
115,"Soul Gauge"
116,"Soul Gauge, Shroud Gauge, and Death Gauge"
117,"Eukrasia"
118,"Addersgall Gauge"
119,"<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Eukrasia<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, when active, can be used to enhance the effects of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Dosis<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Diagnosis<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Prognosis<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
120,"The <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Addersgall Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> indicates accumulated stacks of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Addersgall<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, which are restored automatically over time. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Addersgall<UIGlow>01</UIGlow><UIForeground>01</UIForeground> can be consumed to execute actions such as <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Druochole<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Kerachole<UIGlow>01</UIGlow><UIForeground>01</UIForeground> (acquired at level 50)."
121,"The gauge builds stacks of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Addersting<UIGlow>01</UIGlow><UIForeground>01</UIForeground> when the barrier effect of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Eukrasian Diagnosis<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is completely absorbed. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Addersting<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stacks can be used to execute actions such as <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Toxikon<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Toxikon II<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
122,"バランスゲージ/マナスタックシンボル"
123,"<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Mana Stacks<UIGlow>01</UIGlow><UIForeground>01</UIForeground> are gained by executing <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Enchanted Riposte<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Enchanted Zwerchhau<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Enchanted Redoublement<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Enchanted Moulinet<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and are consumed by casting spells. At maximum stacks, you can cast <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Verflare<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Verholy<UIGlow>01</UIGlow><UIForeground>01</UIForeground> (acquired at level 70)."
124,"Once <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Enshrouded<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Death Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will display the time remaining to play host to your avatar, as well as your stacks of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Lemure Shroud<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, which are consumed to use powerful attacks such as <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Void Reaping<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Communio<UIGlow>01</UIGlow><UIForeground>01</UIForeground> (acquired at level 90)."