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key , 0
# , Text{Output}
int32 , str
0 , " "
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1 , " Fixed phrase available only during Crystalline Conflict.
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<Color(PlayerParameter(16))><27>01</27><28>02</28>Hello.<28>01</28><27>02</27></Color> "
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2 , " Fixed phrase available only during Crystalline Conflict.
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<Color(PlayerParameter(16))><27>01</27><28>02</28>Good match!<28>01</28><27>02</27></Color> "
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3 , " Fixed phrase available only during Crystalline Conflict.
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<Color(PlayerParameter(16))><27>01</27><28>02</28>Thank you.<28>01</28><27>02</27></Color> "
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4 , " Fixed phrase available only during Crystalline Conflict.
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<Color(PlayerParameter(16))><27>01</27><28>02</28>Nice job!<28>01</28><27>02</27></Color> "
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5 , " Variable phrase available only during the Feast.
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Uses name and recast time of action in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>additional action<UIGlow>01</UIGlow><UIForeground>01</UIForeground> slot 1.
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<Color(PlayerParameter(16))><27>01</27><28>02</28>[Purify] ready!<28>01</28><27>02</27></Color>
<Color(PlayerParameter(16))><27>01</27><28>02</28>[Purify] ready in [5]s!<28>01</28><27>02</27></Color> "
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6 , " Variable phrase available only during Crystalline Conflict.
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Displays current job and limit gauge progress.
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<Color(PlayerParameter(16))><27>01</27><28>02</28>[White mage]: Limit break ready!<28>01</28><27>02</27></Color>
<Color(PlayerParameter(16))><27>01</27><28>02</28>[White mage]: Limit break at [99]%!<28>01</28><27>02</27></Color> "
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7 , " Fixed phrase available only during the Feast.
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<Color(PlayerParameter(16))><27>01</27><28>02</28>Collecting offensive supplies!<28>01</28><27>02</27></Color> "
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8 , " Fixed phrase available only during the Feast.
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<Color(PlayerParameter(16))><27>01</27><28>02</28>Collecting defensive supplies!<28>01</28><27>02</27></Color> "
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9 , " Fixed phrase available only during the Feast.
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<Color(PlayerParameter(16))><27>01</27><28>02</28>Collecting adrenaline supplies!<28>01</28><27>02</27></Color> "
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10 , " Fixed phrase available only during the Feast.
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<Color(PlayerParameter(16))><27>01</27><28>02</28>Collecting wolf's heart!<28>01</28><27>02</27></Color> "
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11 , " Fixed phrase available only during the Feast.
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<Color(PlayerParameter(16))><27>01</27><28>02</28>Attacking tank!<28>01</28><27>02</27></Color> "
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12 , " Fixed phrase available only during the Feast.
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<Color(PlayerParameter(16))><27>01</27><28>02</28>Attacking healer!<28>01</28><27>02</27></Color> "
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13 , " Fixed phrase available only during the Feast.
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<Color(PlayerParameter(16))><27>01</27><28>02</28>Attacking melee DPS!<28>01</28><27>02</27></Color> "
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14 , " Fixed phrase available only during the Feast.
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<Color(PlayerParameter(16))><27>01</27><28>02</28>Attacking ranged DPS!<28>01</28><27>02</27></Color> "
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15 , " Fixed phrase available only during the Feast.
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<Color(PlayerParameter(16))><27>01</27><28>02</28>Stopping tank!<28>01</28><27>02</27></Color> "
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16 , " Fixed phrase available only during the Feast.
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<Color(PlayerParameter(16))><27>01</27><28>02</28>Stopping healer!<28>01</28><27>02</27></Color> "
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17 , " Fixed phrase available only during the Feast.
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<Color(PlayerParameter(16))><27>01</27><28>02</28>Stopping melee DPS!<28>01</28><27>02</27></Color> "
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18 , " Fixed phrase available only during the Feast.
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<Color(PlayerParameter(16))><27>01</27><28>02</28>Stopping ranged DPS!<28>01</28><27>02</27></Color> "
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19 , " Fixed phrase available only during the Feast.
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<Color(PlayerParameter(16))><27>01</27><28>02</28>Collecting medals!<28>01</28><27>02</27></Color> "
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20 , " Fixed phrase available only during the Feast.
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<Color(PlayerParameter(16))><27>01</27><28>02</28>Get the medals!<28>01</28><27>02</27></Color> "
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21 , " Fixed phrase available only during Crystalline Conflict.
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<Color(PlayerParameter(16))><27>01</27><28>02</28>Everyone, attack!<28>01</28><27>02</27></Color> "
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22 , " Fixed phrase available only during Crystalline Conflict.
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<Color(PlayerParameter(16))><27>01</27><28>02</28>Fall back and regroup!<28>01</28><27>02</27></Color> "
23 , " Variable phrase available only during Crystalline Conflict.
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Displays percentage of MP remaining.
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<Color(PlayerParameter(16))><27>01</27><28>02</28>MP at [69]%.<28>01</28><27>02</27></Color> "
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24 , " Variable phrase available only during the Feast.
Displays percentage of TP remaining.
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<Color(PlayerParameter(16))><27>01</27><28>02</28>TP at [41]%.<28>01</28><27>02</27></Color> "
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25 , " Variable phrase available only during Crystalline Conflict.
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Uses current target.
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<Color(PlayerParameter(16))><27>01</27><28>02</28>Attacking [white mage]!<28>01</28><27>02</27></Color> "
26 , " Variable phrase available only during Crystalline Conflict.
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Uses current target.
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<Color(PlayerParameter(16))><27>01</27><28>02</28>Blocking [white mage]!<28>01</28><27>02</27></Color> "
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27 , " Variable phrase available only during the Feast.
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Uses name and recast time of action in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>additional action<UIGlow>01</UIGlow><UIForeground>01</UIForeground> slot 2.
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<Color(PlayerParameter(16))><27>01</27><28>02</28>[Purify] ready!<28>01</28><27>02</27></Color>
<Color(PlayerParameter(16))><27>01</27><28>02</28>[Purify] ready in [5]s!<28>01</28><27>02</27></Color> "
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28 , " Variable phrase available only during the Feast.
Uses current target and adds a countdown time above their head.
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<Color(PlayerParameter(16))><27>01</27><28>02</28>Focus on the [white mage]!<28>01</28><27>02</27></Color> "
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29 , " Fixed phrase available only during the Feast.
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<Color(PlayerParameter(16))><27>01</27><28>02</28>End focused attack!<28>01</28><27>02</27></Color> "
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30 , " Fixed phrase available only during Crystalline Conflict.
<Color(PlayerParameter(16))><27>01</27><28>02</28>Sorry!<28>01</28><27>02</27></Color> "
31 , " Fixed phrase available only during Crystalline Conflict.
<Color(PlayerParameter(16))><27>01</27><28>02</28>I'm going on ahead!<28>01</28><27>02</27></Color> "
32 , " Fixed phrase available only during Crystalline Conflict.
<Color(PlayerParameter(16))><27>01</27><28>02</28>Falling back!<28>01</28><27>02</27></Color> "
33 , " Fixed phrase available only during Crystalline Conflict.
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<Color(PlayerParameter(16))><27>01</27><28>02</28>[White mage]: Moving the crystal now!<28>01</28><27>02</27></Color> "
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34 , " Fixed phrase available only during Crystalline Conflict.
<Color(PlayerParameter(16))><27>01</27><28>02</28>Push the crystal!<28>01</28><27>02</27></Color> "
35 , " Variable phrase available only during Crystalline Conflict.
Applies to targeted party member.
<Color(PlayerParameter(16))><27>01</27><28>02</28>Covering [white mage]!<28>01</28><27>02</27></Color> "
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36 , " Variable phrase available only during Crystalline Conflict.
Displays current job.
<Color(PlayerParameter(16))><27>01</27><28>02</28>[White mage]: Executing a limit break!<28>01</28><27>02</27></Color> "
37 , " Fixed phrase available only during Crystalline Conflict.
<Color(PlayerParameter(16))><27>01</27><28>02</28>Everyone, group up!<28>01</28><27>02</27></Color> "