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key , 0
# , Text
int32 , str
0 , " "
1 , " × <Value>IntegerParameter(1)</Value>"
2 , " 残り "
3 , " East "
4 , " South "
5 , " West "
6 , " North "
7 , " Toggle Score "
8 , " Calls On "
9 , " Calls Off "
10 , " Pon! "
11 , " Chi! "
12 , " Kan! "
13 , " Riichi! "
14 , " Tsumo! "
15 , " Ron! "
16 , " Riichi "
17 , " Pon "
18 , " Chi "
19 , " Kan "
20 , " Tsumo "
21 , " Ron "
22 , " Pass "
23 , " Cancel "
24 , " Close "
25 , " Drew Nine Terminals or Honors "
26 , " Four Players in Riichi "
27 , " Triple Ron "
28 , " Four Kan Called "
29 , " Same Wind Discarded by Four Players "
30 , " Four-way Stalemate "
31 , " Draw "
32 , " Abort this hand? "
33 , " Yes "
34 , " No "
35 , " Hand aborted. "
36 , " Withdraw from the match? "
37 , " Withdraw from this ranked match?
You will be counted as having finished in fourth place. "
38 , " You have attained the highest rank. "
39 , " Results "
40 , " Results "
41 , " Called Tsumo "
42 , " Called Ron "
43 , " East Wind "
44 , " South Wind "
45 , " West Wind "
46 , " North Wind "
47 , " Dora "
48 , " Ura Dora "
49 , " <Value>IntegerParameter(1)</Value> Han "
50 , " <Value>IntegerParameter(1)</Value> Fu "
51 , " Next "
52 , " Mangan "
53 , " Haneman "
54 , " Baiman "
55 , " Sanbaiman "
56 , " Yakuman "
57 , " Kazoe-yakuman "
58 , " Double Yakuman "
59 , " Triple Yakuman "
60 , " Time until next hand: <Value>IntegerParameter(1)</Value>:<TwoDigitValue>IntegerParameter(2)</TwoDigitValue> "
61 , " Time until final results: <Value>IntegerParameter(1)</Value>:<TwoDigitValue>IntegerParameter(2)</TwoDigitValue> "
62 , " Match Results "
63 , " Waiting for other players "
64 , " End Match "
65 , " ●OPPONENT SELECT "
66 , " ●対戦者選択 "
67 , " ●麻雀を始める "
68 , " ●戻る "
69 , " ●残り対戦者 "
70 , " ●<Value>IntegerParameter(1)</Value>/<Value>IntegerParameter(2)</Value> "
71 , " ●まわりを気にせずカンをしまくって場を荒らす暴れん坊。 "
72 , " ●ポンポン鳴いて「トイトイ」を狙う。 "
73 , " ●「メンタンピン三色」が得意な正統派。他家のリーチが怖くておりちゃうことも。 "
74 , " ●混一が好き。カンでドラを増やして高得点を狙う。黙聴もあり油断できない。 "
75 , " ●お得意の四暗刻が炸裂する。 "
76 , " ●手をつくるのが速い。親での一発逆転は要注意。 "
77 , " ●伝承では古の知識をもつ理知的なおじいちゃん。牌の流れに逆らわない自然流。 "
78 , " ●いつ誰がこの雀荘に呼び降ろしたのか、その真実を知る者はいない。 "
79 , " ● "
80 , " "
81 , " "
82 , " "
83 , " +<Value>IntegerParameter(1)</Value> "
84 , " -<Value>IntegerParameter(1)</Value> "
85 , " ▲<Value>IntegerParameter(1)</Value> "
86 , " ▼<Value>IntegerParameter(1)</Value> "
87 , " <Gui(11)/> Support Features "
88 , " Pass "
89 , " Discard "
90 , " Discard "
91 , " Discard "
92 , " Kan! "
93 , " Pon! "
94 , " Chi! "
95 , " Riichi! "
96 , " Ron! "
97 , " Tsumo! "
98 , " Draw nine terminals or honors "
99 , " Pon! "
100 , " Chi! "
101 , " Kan! "
102 , " Riichi! "
103 , " Tsumo! "
104 , " Ron! "
105 , " Pon! "
106 , " Chi! "
107 , " Kan! "
108 , " Riichi! "
109 , " Tsumo! "
110 , " Ron! "
111 , " Pon! "
112 , " Chi! "
113 , " Kan! "
114 , " Riichi! "
115 , " Tsumo! "
116 , " Ron! "
117 , " Pon! "
118 , " Chi! "
119 , " Kan! "
120 , " Riichi! "
121 , " Tsumo! "
122 , " Ron! "
123 , " Pon! "
124 , " Chi! "
125 , " Kan! "
126 , " Riichi! "
127 , " Tsumo! "
128 , " Ron! "
129 , " Pon! "
130 , " Chi! "
131 , " Kan! "
132 , " Riichi! "
133 , " Tsumo! "
134 , " Ron! "
135 , " Pon! "
136 , " Chi! "
137 , " Kan! "
138 , " Riichi! "
139 , " Tsumo! "
140 , " Ron! "
141 , " Pon! "
142 , " Chi! "
143 , " Kan! "
144 , " Riichi! "
145 , " Tsumo! "
146 , " Ron! "
147 , " Pon! "
148 , " Chi! "
149 , " Kan! "
150 , " Riichi! "
151 , " Tsumo! "
152 , " Ron! "
153 , " Score "
154 , " Rank "
155 , " Time remaining: <Value>IntegerParameter(1)</Value>:<TwoDigitValue>IntegerParameter(2)</TwoDigitValue> "
156 , " East 1 "
157 , " East 2 "
158 , " East 3 "
159 , " East 4 "
160 , " South 1 "
161 , " South 2 "
162 , " South 3 "
163 , " South 4 "
164 , " "
165 , " "
166 , " "
167 , " "
168 , " "
169 , " "
170 , " "
171 , " "
172 , " One player held nine or more different types of number and honor tiles including terminals. "
173 , " Four players were in riichi. "
174 , " Three players called a winning hand at the same time. "
175 , " Four kan were formed. "
176 , " Each player discarded the same wind tile on the opening turn. "
177 , " Points Gained "
178 , " In the event of a draw, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>any players unable to call a winning hand<UIGlow>01</UIGlow><UIForeground>01</UIForeground> must pay points to those <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>able to call a winning hand<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. "
179 , " Tenpai! "
180 , " Noten... "
181 , " Total Rank Points "
182 , " <Value>IntegerParameter(1)</Value><If(GreaterThan(IntegerParameter(2),0))>/<Value>IntegerParameter(2)</Value><Else/></If> "
183 , " Current Rank "
184 , " Until Next Rank: "
185 , " Points "
186 , " <If(GreaterThan(IntegerParameter(1),0))> +<Value>IntegerParameter(1)</Value><Else/> <Value>IntegerParameter(1)</Value></If> "
187 , " <Value>IntegerParameter(1)</Value> Each "
188 , " <Value>IntegerParameter(1)</Value> - <Value>IntegerParameter(2)</Value> "
189 , " Honba <Value>IntegerParameter(1)</Value> "
190 , " Please wait for other players to end their turns. "
191 , " "
192 , " "
193 , " "
194 , " "
195 , " "
196 , " "
197 , " Dora (Traditional) "
198 , " Dora (Doman Mahjong) "
199 , " <If(Equal(PlayerParameter(80),0))><If(Equal(PlayerParameter(78),3))>control<Else/>Ctrl</If><Else/><CommandIcon(15)/></If>: Show Point Difference "
200 , " Rating: <Value>IntegerParameter(1)</Value> "
201 , " Time remaining until new hand: <Value>IntegerParameter(1)</Value> minutes "
202 , " Time remaining until new hand: Less than one minute "
203 , " One hand remaining "
204 , " Final hand "
205 , " <If(Equal(PlayerParameter(80),0))><If(Equal(PlayerParameter(78),3))>control<Else/>Ctrl</If><Else/><CommandIcon(15)/></If>: Check Discarded Tiles "
206 , " Quadruple Yakuman "
207 , " Time remaining: "
208 , " Furiten: Prevents you from calling ron because a tile in your discard pile could have been used
to complete a winning hand, or you missed the chance to call a winning hand.
You may also be subject to furiten if you are in tenpai with an open hand but no guaranteed yaku. "
209 , " Auto-declare winning hand: ON "
210 , " Auto-declare winning hand: OFF "
211 , " Opponent List "
212 , " <Highlight>StringParameter(1)</Highlight> "
213 , " <Highlight>StringParameter(1)</Highlight> "
214 , " <Highlight>StringParameter(1)</Highlight> "
215 , " View Opponent List "
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216 , " Rtg: <Value>IntegerParameter(1)</Value> "
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217 , " "
218 , " "
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248 , " "
249 , " "
250 , " "
251 , " "
252 , " "
253 , " "
254 , " "
255 , " "
256 , " Win with a drawn tile, without calling pon or chi. "
257 , " Win after calling riichi. "
258 , " Win on the turn after calling riichi. "
259 , " Win with the replacement tile after forming a kan. "
260 , " Win with a tile used by an opponent to form a kan. "
261 , " Win by drawing the last tile of the hand. "
262 , " Win by claiming the last tile of the hand. "
263 , " Win with a hand that consists of straights and a pair that does not use yaku tiles, and can be completed with two or more types of tile. "
264 , " Win with only number tiles and no terminals. "
265 , " Win with only number tiles and no terminals. "
266 , " Win with two identical straights of the same numbers in the same suit. "
267 , " Win with a yaku tile. "
268 , " Win with a triplet (or kan) of east wind yaku tiles. "
269 , " Win with a triplet (or kan) of south wind yaku tiles. "
270 , " Win with a triplet (or kan) of west wind yaku tiles. "
271 , " Win with a triplet (or kan) of north wind yaku tiles. "
272 , " Win with east round and east seat tiles. "
273 , " Win with south round and south seat tiles. "
274 , " Win with west round and west seat tiles. "
275 , " Win with north round and north seat tiles. "
276 , " Win with a triplet (or kan) of white dragon yaku tiles. "
277 , " Win with a triplet (or kan) of green dragon yaku tiles. "
278 , " Win with a triplet (or kan) of red dragon yaku tiles. "
279 , " Awards bonus han but is not a yaku by itself. "
280 , " Declare riichi on the first turn, then win immediately after. "
281 , " Win with the same straight in each suit. "
282 , " Win with three straights of the same suit, forming 1, 2, 3, and 4, 5, 6, and 7, 8, 9. "
283 , " Win with all melds containing terminals or honor tiles. "
284 , " Win with four triplets (or kan) and a pair. "
285 , " Win with three triplets of the same number in each suit. "
286 , " Win with four triplets (or kan) and a pair all containing only terminals or honor tiles. "
287 , " Win with three triplets (or kan) without calling pon. "
288 , " Win with three kan. "
289 , " Win with two triplets and a pair of dragon tiles. "
290 , " Win with seven pairs. "
291 , " Win with terminals in each meld. "
292 , " Win with two sets of two identical straights. "
293 , " Win using only number tiles from one suit and honor tiles. "
294 , " Win using only number tiles from one suit. "
295 , " After all tiles have been drawn, win by having discarded only terminals and honor tiles. "
296 , " (Yakuman) The dealer wins on the first tile drawn. "
297 , " (Yakuman) Any non-dealer wins on the first tile drawn. "
298 , " (Yakuman) Form a hand using only number tiles from one suit, where it is possible to call a winning hand using any number. "
299 , " (Yakuman) Form a hand using only number tiles from one suit, calling a winning hand using any number. "
300 , " (Yakuman) Win with three triplets of dragon tiles. "
301 , " (Yakuman) Win with four triplets of wind tiles. "
302 , " (Yakuman) Win with three triplets and a pair of wind tiles. "
303 , " (Yakuman) Win with four triplets (or kan) without calling pon. "
304 , " (Yakuman) Win with four triplets (or kan) without calling pon, winning on the tile that completes a pair. "
305 , " (Yakuman) Win with four kan. "
306 , " (Yakuman) Win with only honor tiles. "
307 , " (Yakuman) Win with four triplets (or kan) containing only terminals. "
308 , " (Yakuman) Win using only green tiles. "
309 , " (Yakuman) Win with all terminals and each type of honor tile. "
310 , " (Yakuman) Win with all terminals and each type of honor tile, winning on the tile that completes a pair. "
311 , " Awards bonus han but is not a yaku by itself. "
312 , " Awards bonus han but is not a yaku by itself. "
313 , " (Yakuman) Win with three triplets of dragon tiles. If another player allowed the third triplet to be called, they must pay a penalty. "
314 , " (Yakuman) Win with four triplets of wind tiles. If another player allowed the fourth triplet to be called, they must pay a penalty. "
315 , " "
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321 , " "
322 , " "
323 , " "
324 , " "
325 , " "
326 , " "
327 , " "
328 , " "
329 , " "
330 , " "
331 , " Characters (1) "
332 , " Characters (2) "
333 , " Characters (3) "
334 , " Characters (4) "
335 , " Characters (5) "
336 , " Characters (6) "
337 , " Characters (7) "
338 , " Characters (8) "
339 , " Characters (9) "
340 , " Dots (1) "
341 , " Dots (2) "
342 , " Dots (3) "
343 , " Dots (4) "
344 , " Dots (5) "
345 , " Dots (6) "
346 , " Dots (7) "
347 , " Dots (8) "
348 , " Dots (9) "
349 , " Bamboo (1) "
350 , " Bamboo (2) "
351 , " Bamboo (3) "
352 , " Bamboo (4) "
353 , " Bamboo (5) "
354 , " Bamboo (6) "
355 , " Bamboo (7) "
356 , " Bamboo (8) "
357 , " Bamboo (9) "
358 , " East Wind "
359 , " South Wind "
360 , " West Wind "
361 , " North Wind "
362 , " White Dragon "
363 , " Green Dragon "
364 , " Red Dragon "
365 , " Characters (5) "
366 , " Dots (5) "
367 , " Bamboo (5) "
368 , " "
369 , " "
370 , " "
371 , " "
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