<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>※You will be unable to re-enter ongoing battles.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
155,"<UIForeground>F201FC</UIForeground><UIGlow>F201FD</UIGlow>Lower the quality of <If(Equal(IntegerParameter(2),1))><SheetEn(Item,2,IntegerParameter(1),1,1)/><Else/><Value>IntegerParameter(2)</Value> <SheetEn(Item,3,IntegerParameter(1),IntegerParameter(2),1)/></If> resulting in the following:<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
156,"<UIForeground>F201FC</UIForeground><UIGlow>F201FD</UIGlow>Lower the quality of <SheetEn(Item,2,IntegerParameter(1),1,1)/> (Collectability Rating: <Value>IntegerParameter(2)</Value>) resulting in the following:<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
199,"<Highlight>StringParameter(1)</Highlight> wishes to teleport you to <Switch(IntegerParameter(2))><Case(1)>New Gridania</Case><Case(2)>Bentbranch Meadows</Case><Case(3)>the Hawthorne Hut</Case><Case(4)>Quarrymill</Case><Case(5)>Camp Tranquil</Case><Case(6)>Fallgourd</Case></Switch>."
<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Spell ready in <If(IntegerParameter(1))><Value>IntegerParameter(1)</Value> <If(Equal(IntegerParameter(1),1))>minute<Else/>minutes</If><Else/><If(GreaterThan(IntegerParameter(2),30))>less than a minute<Else/>less than 30 seconds</If></If>.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
344,"Highlighted letters indicate the languages available to the player: Japanese (J), English (E), German (D), French (F). The underlined letter indicates the current client language."
345,"Add"
346,"Update"
347,"Add Player to Blacklist"
348,"Add Player to Friend List"
349,"Move online players to top of list."
350,"Shop"
351,""
352,"Current Stock"
353,"Buyback"
354,"Select quantity."
355,"Item"
356,"Quantity"
357,"Price"
358,"Bag"
359,"<CommandIcon(10)/> Subcommands <CommandIcon(8)/> Purchase<CommandIcon(11)/> Select Item to Sell"
360,"Item Request"
361,""
362,"Hand Over"
363,"Cancel"
364,"<If(Equal(IntegerParameter(1),0))>Enable<Else/>Disable</If> text auto-advance?
※Use <If(Equal(PlayerParameter(80),0))><If(Equal(PlayerParameter(78),3))>[space]<Else/>[Space]</If><Else/><CommandIcon(11)/></If> to toggle functionality.
478,"You can reattempt a failed levequest for <If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If> leve allowance<If(Equal(IntegerParameter(1),1))><Else/>s</If>. Proceed?"
479,"This quest is not yet available."
480,"History"
481,"Materia"
482,"0%"
483,"<Value>IntegerParameter(1)</Value>%"
484,"Sells for <Format(IntegerParameter(1),FF022C)/> gil <If(IntegerParameter(2))><Else/>Market Prohibited</If>"
584,"Changing classes during the course of this duty, or using a class above the recommended level, may reduce the amount of experience awarded upon completion."
586,"Unable to commence levequest. One or more party members are too far away."
587,"You do not have any more leve allowances. You will earn your next allowance in <If(IntegerParameter(1))><If(Equal(IntegerParameter(1),1))><Value>IntegerParameter(1)</Value> hour and <Else/><Value>IntegerParameter(1)</Value> hours and </If><Else/></If><Value>IntegerParameter(2)</Value> <If(Equal(IntegerParameter(2),1))>minute<Else/>minutes</If>."
604,"There are no guildleves available at this time."
605,"There are no more guildleves available at this time."
606,"The discrepancy between your current level and the levequest's recommended level is too great. Continue and you will suffer an experience point penalty."
607,"Are you certain you wish to abandon the levequest?"
608,"Your home point is not set to an aetheryte in this area. If you return to your current home point at any time during the levequest, you will automatically abandon the duty. Proceed?"
969,"Market tax reduced by <Value>IntegerParameter(1)</Value>% until <Time(IntegerParameter(2))/><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:<TwoDigitValue>TopLevelParameter(217)</TwoDigitValue> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> on <If(Equal(PlayerParameter(77),3))><Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(222)</Value><Else/><Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(222)</Value></If>!"
The current duty is recordable. Initiate a <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>record ready check<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to begin recording."
1139,"The alarm <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow><Highlight>StringParameter(1)</Highlight><UIGlow>01</UIGlow><UIForeground>01</UIForeground> has been set for <Time(IntegerParameter(3))/><If(Equal(IntegerParameter(5),0))><Value>TopLevelParameter(218)</Value>:<TwoDigitValue>TopLevelParameter(217)</TwoDigitValue><Else/><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:<TwoDigitValue>TopLevelParameter(217)</TwoDigitValue> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If></If> <Switch(IntegerParameter(2))><Case(1)></Case><Case(2)></Case><Case(3)></Case></Switch>.
<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Only one collectable can be synthesized at a time. Collectables cannot be traded or sold in the markets.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Only one collectable can be gathered at a time. Collectables cannot be traded or sold in the markets.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
Presided over by a choir moogle, this ceremony is conducted in a light-hearted fashion and is sealed with a kiss.
The Spinner's Hand
Presided over by a female Officiant of the Graces, this traditional ceremony dedicated to the Twelve concludes with a symbolic toast to mark the start of your lives together.
The Solemn Oath
Presided over by a male Officiant of the Vows, this undenominational ceremony closes with the signing of an official pact before the assembled guests."
※<If(LessThan(IntegerParameter(1),2))>Natural lighting will be used in the chapel<Else/>You may choose between natural or romantic lighting options for the chapel</If>.
※<If(GreaterThan(IntegerParameter(1),0))><Switch(IntegerParameter(1))><Case(1)>A rug and flower combination will be selected for you</Case><Case(2)>You may choose one of three colors for both the chapel carpeting and the hall's floral decoration</Case><Case(3)>You may choose one of five colors for both the chapel carpeting and the hall's floral decoration</Case></Switch><Else/></If>.
※<If(GreaterThan(IntegerParameter(1),0))><Switch(IntegerParameter(1))><Case(1)>Decorative fabric will not be used in the chapel</Case><Case(2)>You may choose one of three fabric colors for chapel decoration</Case><Case(3)>You may choose one of five fabric colors for chapel decoration</Case></Switch><Else/></If>."
<If(LessThan(IntegerParameter(1),2))>You and your partner will enter the Ivory Chapel on foot<Else/>You and your partner may choose to enter the Ivory Chapel on foot, or seated upon <If(GreaterThan(IntegerParameter(1),2))>one of three enchanted gondolas<Else/>an enchanted gondola</If></If>."
<If(LessThan(IntegerParameter(1),2))>You and your partner will leave the Ivory Chapel on foot<Else/>You and your partner may choose to leave the Ivory Chapel on foot, or astride a chocobo</If>."
1546,"Bouquet
You may decide who will carry the bouquet during the ceremony. The bearer of the flowers will enter the chapel on the left."
1547,"Music
<If(LessThan(IntegerParameter(1),2))>Music to be played before the procession and during the reception will be selected for you<Else/>You may choose the music to be played before the procession and during the reception. <Clickable(<If(IntegerParameter(2))><If(LessThanOrEqualTo(IntegerParameter(2),10))><Switch(IntegerParameter(2))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(2)</Value></If><Else/><Value>IntegerParameter(2)</Value></If>)/> unique songs are available</If>."
1548,"Save these settings?"
1549,"Changes will not be saved. Are you sure you wish to cancel?"
1612,"It is the anniversary of your Eternal Bonding. Proceed to the Sanctum of the Twelve in the East Shroud and speak with Hawu Bajihri to celebrate this truly singular occasion."
1760,"<If(GreaterThan(PlayerParameter(75),1))>Used when playing with a controller.<Else/><If(Equal(PlayerParameter(75),1))>Used when employing the cross hotbar.<Else/>Used when playing with a gamepad.</If></If>"
1761,"Which settings are to be restored?"
1762,"First Tier."
1763,"Second Tier."
1764,"Both Tiers."
1765,"Restore first tier hierarchy to default order?"
1766,"Restore second tier hierarchy to default order?"
1767,"Used at shops."
1768,"Used with the Moogle Delivery Service."
1769,"Used during trades."
1770,"Used with estates."
1771,"Used with materia."
1772,"Used during chocobo races."
1773,"Used with retainers."
1774,"Used with treasure maps."
1775,"A general command."
1776,"Move to First Tier"
1777,"Move to Second Tier"
1778,"Move Up"
1779,"Move Down"
1780,"Subcommand Settings"
1781,""
1782,"Display"
1783,"Command"
1784,"First Tier"
1785,"Second Tier"
1786,"Default"
1787,"Apply"
1788,"Close"
1789,"Restore both tiers to default settings?"
1790,"Apply changes to tiers?"
1791,"If you exit without selecting Apply, all changes will be lost. Proceed?"
1792,"<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Customize the subcommands that appear.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
1811,"Send a request to have recently acquired special rewards or purchases delivered immediately. Speak with a delivery moogle or access your moogle letter box once again upon completing the request to claim the items.
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Once you have sent a request, you must wait a few moments before placing another.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
1854,"You cannot carry any more system letters. To receive any new deliveries, you must first discard existing ones."
1855,"You cannot carry any more campaign or Mog Station letters. To receive any new deliveries, you must first claim your items and then discard existing letters."
1856,"You cannot carry any more letters with attachments from friends. To receive any new deliveries, you must first claim your items and then discard existing letters. Gil transfers are not counted as items."
1857,"You cannot carry any more letters from friends. To receive any new deliveries, you must first discard existing ones."
2061,"Achieve the rank of <If(IntegerParameter(4))><Switch(IntegerParameter(2))><Case(1)><Sheet(GCRankLimsaFemaleText,IntegerParameter(3),0)/></Case><Case(2)><Sheet(GCRankGridaniaFemaleText,IntegerParameter(3),0)/></Case><Case(3)><Sheet(GCRankUldahFemaleText,IntegerParameter(3),0)/></Case></Switch><Else/><Switch(IntegerParameter(2))><Case(1)><Sheet(GCRankLimsaMaleText,IntegerParameter(3),0)/></Case><Case(2)><Sheet(GCRankGridaniaMaleText,IntegerParameter(3),0)/></Case><Case(3)><Sheet(GCRankUldahMaleText,IntegerParameter(3),0)/></Case></Switch></If> or higher"
2070,"Wish List"
2071,"Wish List"
2072,"Your wish list is currently empty.
Up to ten items can be added to your wish list. While the contents of your list cannot be viewed by other players, the total number of people who desire a given item on your World will be displayed in search results.
<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>※Please be advised that all wish list data will be cleared when Worlds undergo maintenance.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
2182,"The dates, times, attachments, and recipients of the last twenty letters you have sent to friends will be displayed here. Please note that you cannot review the contents of sent letters."
2314,"<Highlight>StringParameter(1)</Highlight>. (Selling <Value>IntegerParameter(3)</Value> <If(Equal(IntegerParameter(3),1))>item<Else/>items</If> (<If(Equal(IntegerParameter(2),1))><Gui(51)/><Else/><If(Equal(IntegerParameter(2),2))><Gui(52)/><Else/><If(Equal(IntegerParameter(2),3))><Gui(53)/><Else/><If(Equal(IntegerParameter(2),4))><Gui(64)/><Else/><If(Equal(IntegerParameter(2),7))><Gui(96)/><Else/></If></If></If></If></If>) until <Time(IntegerParameter(4))/><If(Equal(PlayerParameter(77),3))><Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(222)</Value><Else/><Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(222)</Value></If>)"
2315,"<Highlight>StringParameter(1)</Highlight>. (Selling <Value>IntegerParameter(3)</Value> <If(Equal(IntegerParameter(3),1))>item<Else/>items</If> (<If(Equal(IntegerParameter(2),1))><Gui(51)/><Else/><If(Equal(IntegerParameter(2),2))><Gui(52)/><Else/><If(Equal(IntegerParameter(2),3))><Gui(53)/><Else/><If(Equal(IntegerParameter(2),4))><Gui(64)/><Else/><If(Equal(IntegerParameter(2),7))><Gui(96)/><Else/></If></If></If></If></If>) until <Time(IntegerParameter(4))/><If(Equal(PlayerParameter(77),3))><Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(222)</Value><Else/><Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(222)</Value></If>) (Venture complete in <If(GreaterThan(IntegerParameter(5),0))><Value>IntegerParameter(5)</Value>h<If(GreaterThan(IntegerParameter(6),0))><Value>IntegerParameter(6)</Value>m<Else/></If><Else/><If(GreaterThan(IntegerParameter(6),0))><Value>IntegerParameter(6)</Value>m<Else/>1m</If></If>)"
2316,"<Highlight>StringParameter(1)</Highlight>. (Selling <Value>IntegerParameter(3)</Value> <If(Equal(IntegerParameter(3),1))>item<Else/>items</If> (<If(Equal(IntegerParameter(2),1))><Gui(51)/><Else/><If(Equal(IntegerParameter(2),2))><Gui(52)/><Else/><If(Equal(IntegerParameter(2),3))><Gui(53)/><Else/><If(Equal(IntegerParameter(2),4))><Gui(64)/><Else/><If(Equal(IntegerParameter(2),7))><Gui(96)/><Else/></If></If></If></If></If>) until <Time(IntegerParameter(4))/><If(Equal(PlayerParameter(77),3))><Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(222)</Value><Else/><Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(222)</Value></If>) (Venture complete)"
2317,"<Highlight>StringParameter(1)</Highlight>. (Currently selling no items) (<If(Equal(IntegerParameter(2),1))><Gui(51)/><Else/><If(Equal(IntegerParameter(2),2))><Gui(52)/><Else/><If(Equal(IntegerParameter(2),3))><Gui(53)/><Else/><If(Equal(IntegerParameter(2),4))><Gui(64)/><Else/><If(Equal(IntegerParameter(2),7))><Gui(96)/><Else/></If></If></If></If></If>)"
2318,"<Highlight>StringParameter(1)</Highlight>. (Currently selling no items) (<If(Equal(IntegerParameter(2),1))><Gui(51)/><Else/><If(Equal(IntegerParameter(2),2))><Gui(52)/><Else/><If(Equal(IntegerParameter(2),3))><Gui(53)/><Else/><If(Equal(IntegerParameter(2),4))><Gui(64)/><Else/><If(Equal(IntegerParameter(2),7))><Gui(96)/><Else/></If></If></If></If></If>) (Venture complete in <If(GreaterThan(IntegerParameter(5),0))><Value>IntegerParameter(5)</Value>h<If(GreaterThan(IntegerParameter(6),0))><Value>IntegerParameter(6)</Value>m<Else/></If><Else/><If(GreaterThan(IntegerParameter(6),0))><Value>IntegerParameter(6)</Value>m<Else/>1m</If></If>)"
2319,"<Highlight>StringParameter(1)</Highlight>. (Currently selling no items) (<If(Equal(IntegerParameter(2),1))><Gui(51)/><Else/><If(Equal(IntegerParameter(2),2))><Gui(52)/><Else/><If(Equal(IntegerParameter(2),3))><Gui(53)/><Else/><If(Equal(IntegerParameter(2),4))><Gui(64)/><Else/><If(Equal(IntegerParameter(2),7))><Gui(96)/><Else/></If></If></If></If></If>) (Venture complete)"
2401,"<Color(-1)><Value>IntegerParameter(1)</Value> of <Value>IntegerParameter(2)</Value> party members are currently eligible for reward issuance. Consequently, the number of coffers that appear will be reduced from <Value>IntegerParameter(4)</Value> to <Value>IntegerParameter(3)</Value>. Vote “Yes” if you wish to proceed, or “No” if you prefer to wait for absent players to return.</Color>
※The number of coffers that will appear is determined by the number of reward eligible party members at the time of reward issuance.
※Coffers will appear if the timer falls to zero."
2402,"<Value>IntegerParameter(1)</Value> of a possible <Value>IntegerParameter(2)</Value> coffers will pop. Proceed?"
2404,"Yes"
2405,"No"
2408,"Vote Coffer Pop"
2411,"Disable Dye Preview"
2412,"Enable Dye Preview"
2413,"Remove Outfit"
2414,"Delete saved outfit data and remove all but last gear equipped?"
2843,"Less than <Value>IntegerParameter(1)</Value>m"
2844,"More than <Value>IntegerParameter(1)</Value>m"
2845,"Unable to join quest battles while using the Duty Finder."
2846,"Prerequisites"
2847,"One or more players were unable to enter the instance."
2848,"Add Member"
2849,"Exit"
2850,"Assign <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If> the rank <Highlight>StringParameter(1)</Highlight>?"
2851,"Assign <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If> the rank <Highlight>StringParameter(1)</Highlight>?
Doing so will change your rank to <Highlight>StringParameter(2)</Highlight>.
2852,"Discharge <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If> from the free company? <If(PlayerParameter(6))>Her<Else/>His</If> private chambers will automatically be demolished and <If(PlayerParameter(6))>her<Else/>his</If> chocobo removed from the stables. Any retainer stationed on estate grounds by <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If> will, however, remain."
2853,"Leave the free company? Your retainer will remain on estate grounds."
2854,"All changes will be lost. Proceed?"
2855,"Another company member has changed <Highlight>StringParameter(1)</Highlight>'s rank. Your changes were lost."
2856,"Another member has deleted the rank <Highlight>StringParameter(1)</Highlight>. Your changes were lost."
2857,"That is an invalid rank name."
2858,""
2859,"Another company member has added a new rank.
Your changes were lost."
2860,"Another company member has deleted an existing rank.
Your changes were lost."
2861,"Delete the rank “<Highlight>StringParameter(1)</Highlight>”?
All members currently of that rank will be reassigned to <Highlight>StringParameter(2)</Highlight>."
2862,"Assign your free company a name."
2863,"That name cannot be used."
2864,"That name has already been chosen."
2865,"If you cancel the petition, all signatures will be lost. Proceed?"
2866,"Sign <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>'s free company petition?"
2867,"Refuse to sign <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>'s free company petition?"
2868,"Unsign <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>'s free company petition?"
2869,"Delete <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>'s signature from the free company petition?"
2870,"Request <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If> sign your petition to form a free company?"
2871,"Pay the 15,000-gil fee and finalize free company formation?"
2872,"Invite <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If> to your free company?"
2873,"Accept <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>'s free company invite?"
2874,"Decline <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>'s free company invite?"
2875,"You have been released from the free company."
2891,"Store <SheetEn(Item,1,IntegerParameter(1),1,1)/> in the company chest?"
2892,"Store <Value>IntegerParameter(2)</Value> <SheetEn(Item,3,IntegerParameter(1),IntegerParameter(2),1)/> in the company chest?"
2893,"Only free company members are allowed access to the company chest."
2894,"The company chest is unavailable at this time."
2895,"Remove <SheetEn(Item,1,IntegerParameter(1),1,1)/> from the company chest?"
2896,"Remove <Value>IntegerParameter(2)</Value> <SheetEn(Item,3,IntegerParameter(1),IntegerParameter(2),1)/> from the company chest?"
2897,"Select quantity to store."
2898,"Select quantity to remove."
2899,"Your are not authorized to use the company chest."
2900,"Gathering Signatures for a Free Company Petition"
2901,"Submitting a Free Company Petition for Approval"
2902,"Signing a Free Company Petition"
2903,"Details"
2904,"No Access"
2905,"View Only"
2906,"Deposit Money Only"
2907,"Full Access"
2908,"Discharge from company."
2909,"Leave company."
2910,"Three signatures are required to form a free company. Signature requests can be sent in the same manner as party invites. Those who sign your petition will be your free company's first members. Remember, only someone who is not currently a member of another free company can sign your petition."
2911,"Now that you have three signatures, you must speak with an Order of Independent Companies (OIC) administrator to submit your petition and pay the 15,000-gil fee."
2912,"By signing a free company petition, you will become one of its establishing members."
3010,"The relic is bursting with aetheric activity!
Soul attunement complete!"
3011,"Close"
3012,"You peer into the Zodiac glass..."
3030,"The weapon exhibits no sense of <Sheet(Relic6Magicite,IntegerParameter(1),1)/>."
3031,"The weapon exhibits an indistinct sense of <Sheet(Relic6Magicite,IntegerParameter(1),1)/>."
3032,"The weapon exhibits a faint sense of <Sheet(Relic6Magicite,IntegerParameter(1),1)/>."
3033,"The weapon exhibits a slight sense of <Sheet(Relic6Magicite,IntegerParameter(1),1)/>."
3034,"The weapon exhibits a modest sense of <Sheet(Relic6Magicite,IntegerParameter(1),1)/>."
3035,"The weapon exhibits a distinct sense of <Sheet(Relic6Magicite,IntegerParameter(1),1)/>."
3036,"The weapon exhibits a robust sense of <Sheet(Relic6Magicite,IntegerParameter(1),1)/>."
3037,"The weapon exhibits a vigorous sense of <Sheet(Relic6Magicite,IntegerParameter(1),1)/>."
3038,"The weapon exhibits an intense sense of <Sheet(Relic6Magicite,IntegerParameter(1),1)/>.
Full soul resonance draws near!"
3039,"The weapon exhibits an extreme sense of <Sheet(Relic6Magicite,IntegerParameter(1),1)/>.
Full soul resonance is almost complete!"
3040,"The weapon pulsates with a sense of <Sheet(Relic6Magicite,IntegerParameter(1),1)/>. Soul resonance with <Sheet(Relic6Magicite,IntegerParameter(1),0)/> now complete!"
3065,"<UIForeground>F201FC</UIForeground><UIGlow>F201FD</UIGlow>Play function only available in inns.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
3066,"<UIForeground>F201FC</UIForeground><UIGlow>F201FD</UIGlow>Older data version detected. Unable to play.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
3067,"<UIForeground>F201FC</UIForeground><UIGlow>F201FD</UIGlow>Data is corrupted. Unable to play.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
3107,"<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Time remaining for record ready check: <Value>IntegerParameter(1)</Value>m <Value>IntegerParameter(2)</Value>s<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
3111,"<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Waiting for all duty members to confirm record ready check.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
3115,"The <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>record ready check<UIGlow>01</UIGlow><UIForeground>01</UIForeground> has been initiated. Recording will begin once all players have selected “Yes.”"
3121,"Upon selecting the Yes button below, the FINAL FANTASY XIV Operations Team will send an e-mail from your character to the specified player, inviting them to return to Eorzea.
※Visit the following link for details: <UIForeground>F201F6</UIForeground><UIGlow>F201F7</UIGlow>https://sqex.to/callback<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
Send <UIForeground>F201FC</UIForeground><UIGlow>F201FD</UIGlow><Highlight>StringParameter(1)</Highlight><UIGlow>01</UIGlow><UIForeground>01</UIForeground> an invitation e-mail?"
3131,"Search for items containing certain letters. Up to 100 results will be displayed. Use the cursor keys or <CommandIcon(5)/> up/down to view history."
3132,"Item Search Settings"
3133,""
3134,"Select search type."
3135,"First Letter Match"
3136,"Partial Match"
3137,"Search for items beginning with certain letters. Market availability and wish list information is also displayed."
3138,"Unable to display market availability and wish list information for some items."
3189,"<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>※Gear requiring multiple slots will only display in its main slot.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
3194,"Gear suitible for <If(Equal(IntegerParameter(1),10))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),14))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),5))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),26))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),33))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/>a <Sheet(ClassJob,IntegerParameter(1),0)/></If></If></If></If></If> has been equipped from your Armoury Chest."
3195,"Your Armoury Chest does not contain any gear suitable for <If(Equal(IntegerParameter(1),10))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),14))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),5))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),26))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),33))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/>a <Sheet(ClassJob,IntegerParameter(1),0)/></If></If></If></If></If>."
3217,"Teleport to <If(IntegerParameter(3))><Switch(IntegerParameter(3))><Case(1)><Gui(68)/></Case><Case(2)><Gui(67)/></Case></Switch><Else/></If><SheetEn(PlaceName,2,<Sheet(Aetheryte,IntegerParameter(1),8)/>,2,1)/> for <Format(IntegerParameter(2),FF022C)/> gil?"
3268,"Hide/display main and off hand weapons when sheathed."
3269,"Hide/display headgear."
3270,"Reset display."
3271,"<If(GreaterThan(PlayerParameter(75),0))>Toggle character display mode on/off (controller only)<Else/>Toggle character display mode on/off (gamepad only)</If>."
3272,"Gear"
3273,"Average Item Level"
3274,"The average level of all the gear you have equipped. A higher rating will allow you to undertake more difficult challenges via the Duty Finder."
3275,"Desynthesis Skill"
3276,"Desynthesis Skill"
3277,""
3278,"Total"
3279,"Close"
3280,"Grand Company Seal Exchange"
3281,""
3282,"Item"
3283,"Qty."
3284,"Seals"
3285,"Rank"
3286,"Bag"
3287,"No items are available for exchange."
3288,"Role"
3290,"Exchange <Format(IntegerParameter(3),FF022C)/> <If(Equal(IntegerParameter(3),1))>seal<Else/>seals</If> for <If(Equal(IntegerParameter(2),1))><SheetEn(Item,1,IntegerParameter(1),1,1)/><Else/><Format(IntegerParameter(2),FF022C)/> <SheetEn(Item,3,IntegerParameter(1),IntegerParameter(2),1)/></If>?"
3291,"Return"
3292,"Only members of the <Sheet(GrandCompany,IntegerParameter(1),0)/> are allowed to exchange <If(Equal(IntegerParameter(1),1))>storm<Else/><If(Equal(IntegerParameter(1),2))>serpent<Else/>flame</If></If> seals for goods and services."
3368,"Each time you earn an achievement, you will gain achievement points. These points can be exchanged for <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>achievement certificates<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by speaking with Jonathas in Old Gridania. Certificates can then be used to purchase special rewards including rare items and gear."
3466,"You are not authorized to spend company credits."
3467,"Active Action"
3468,"Inactive Actions"
3469,""
3470,"Item"
3471,"Qty."
3472,"Inventory"
3473,"Purchase <If(Equal(IntegerParameter(3),1))><SheetEn(Item,2,IntegerParameter(1),1,1)/><Else/><Value>IntegerParameter(3)</Value> <SheetEn(Item,3,IntegerParameter(1),3,1)/></If> for <If(Equal(IntegerParameter(2),1))><Format(IntegerParameter(2),FF022C)/> company credit<Else/><Format(IntegerParameter(2),FF022C)/> company credits</If>?"
3474,"Add your company crest to <SheetEn(Item,2,IntegerParameter(1),1,1)/> for <Value>IntegerParameter(2)</Value> gil?"
3475,"Add your company crest to the specified items for <Value>IntegerParameter(1)</Value> gil?"
3476,"Remove your company crest from <SheetEn(Item,2,IntegerParameter(1),1,1)/>?"
3477,"Remove your company crest from all the specified items?"
3478,"This feature is only available to free company members."
3815,"Preserve the following item with a collectability of <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow><Value>IntegerParameter(1)</Value><UIGlow>01</UIGlow><UIForeground>01</UIForeground>?
<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>※An item which has been preserved as a collectable cannot be traded or sold.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
<Value>IntegerParameter(1)</Value> x <Value>IntegerParameter(2)</Value> = <Value>IntegerParameter(3)</Value>"
3872,"Buy back <Value>IntegerParameter(2)</Value> <SheetEn(Item,3,IntegerParameter(1),IntegerParameter(2),1)/> for <Format(IntegerParameter(3),FF022C)/> gil?"
3879,"The asking price for this item has changed."
3880,"The buying price for this item has changed."
3881,"The asking price for <SheetEn(Item,1,IntegerParameter(1),2,1)/> has changed. Do you still wish to complete the transaction?"
3882,"The buying price for <SheetEn(Item,1,IntegerParameter(1),2,1)/> has changed. Do you still wish to complete the transaction?"
3883,"Shop Menu"
3884,"Select an option:"
3885,"Buy"
3886,"Sell"
3887,"Buyback"
3888,"Cancel"
3889,"Old price: <Format(IntegerParameter(1),FF022C)/> x <Value>IntegerParameter(2)</Value> = <Format(IntegerParameter(3),FF022C)/>"
3890,"New price: <Format(IntegerParameter(1),FF022C)/> x <Value>IntegerParameter(2)</Value> = <Format(IntegerParameter(3),FF022C)/>"
3951,"The highest possible graphical settings. Recommended for use with high-end PCs only."
3952,"Graphical settings optimized for desktop PCs which meet the recommended specifications."
3953,"Graphical settings optimized for <If(Equal(PlayerParameter(78),3))>high-end models released after late 2014.<Else/>laptop PCs which meet the recommended specifications.</If>"
3954,"Settings which ensure optimal performance on <If(Equal(PlayerParameter(78),3))>models released after late 2013<Else/>desktop PCs</If> without compromising graphical quality."
3955,"Settings which ensure balanced performance on <If(Equal(PlayerParameter(78),3))>models released after 2013<Else/>laptop PCs</If>."
3960,"High"
3961,"Normal"
3962,"Off"
3970,"Proceed and abandon all current settings?"
3980,"Screenshot Format"
3981,"PNG (High Quality)"
3982,"JPEG (Standard Quality)"
3985,"Button Configuration"
3986,"Begin"
3991,"Self"
3992,"Party Members"
3993,"Other NPCs"
3994,"Enemies"
3995,"Display"
3996,"Hide"
4000,"System Configuration"
4001,""
4002,"<Value>IntegerParameter(1)</Value> fps"
4003,"Default"
4004,"Apply"
4005,"Close"
4006,"Some changes reflected only after pressing Apply."
4384,"<Clickable(<SheetEn(Item,2,IntegerParameter(1),1,1)/>)/> registered to this gear set could not be found in your Armoury Chest. Replace it with another <SheetEn(Item,3,IntegerParameter(1),1,1)/>?"
4385,"<Clickable(<SheetEn(Item,2,IntegerParameter(1),1,1)/>)/> registered to this gear set could not be found in your Armoury Chest. Replace it with <SheetEn(Item,1,IntegerParameter(2),1,1)/>?"
4386,"Yes"
4387,"No"
4388,"<Clickable(<SheetEn(Item,2,IntegerParameter(1),1,1)/>)/> registered to this gear set cannot be equipped. Replace it with <SheetEn(Item,1,IntegerParameter(2),1,1)/>?"
4390,"Materia Restoration"
4391,""
4392,"Move Set Up"
4393,"Move Set Down"
4394,"Link to Glamour Plate"
4395,"Change Glamour Plate Link"
4396,"Remove Glamour Plate Link"
4397,"Cross-world Linkshell"
4398,"PvP Team"
4399,"PvP Team Announcements"
4400,"Materia Creation"
4401,""
4402,"Gear"
4403,"Inventory"
4404,"Armoury Chest"
4405,"Item"
4406,"Lv. "
4407,"Spiritbond"
4408,"<Value>IntegerParameter(1)</Value>%"
4409,"You have no convertible items."
4410,"The spiritbond with an item must be complete before converting it to materia."
4413,"Convert unique/untradable item."
4414,"Convert materia-augmented item."
4415,"Once an item is converted into materia, it cannot be restored. Proceed?"
4416,"Yes"
4417,"No"
4418,"This item is currently equipped. Are you certain you wish to convert it into materia?"
4420,"Materia Melding"
4421,""
4422,"Gear"
4423,"Materia"
4424,"Inventory"
4425,"Armoury Chest"
4426,"Item"
4427,"Lv."
4428,"Slot"
4429,"Materia"
4430,"Attribute"
4431,"Qty."
4432,"You do not possess any meldable materia."
4433,"You do not possess any meldable gear in this category."
4479,"You are commissioning another player to meld additional materia to an item. If that player fails, you will lose the materia and the melding fee will not be refunded. Proceed?"
4480,"You are attempting to meld additional materia to an item. If you fail, you will lose the materia. Proceed?"
4481,"Yes"
4482,"No"
4483,"Restore <SheetEn(Item,2,IntegerParameter(1),1,1)/> to <SheetEn(Item,1,IntegerParameter(2),1,1)/>?"
4484,"Restore the cracked materia melded to this gear?"
4485,"Materia Removal"
4486,""
4487,"Gear"
4488,"Inventory"
4489,"Item"
4490,"Slot"
4491,"Fee"
4492,"None of your items have materia affixed."
4493,"You do not possess any gear melded with cracked materia."
4494,"You do not possess any cracked materia."
4495,"The materia will be lost once it is removed. Proceed?"
4499,"You are attempting to meld materia to a collectable. Proceed?"
4500,"Linkshell [1]"
4501,"Linkshell [2]"
4502,"Linkshell [3]"
4503,"Linkshell [4]"
4504,"Linkshell [5]"
4505,"Linkshell [6]"
4506,"Linkshell [7]"
4507,"Linkshell [8]"
4508,"Novice Network"
4509,"Novice Network Announcements"
4510,"Support Desk"
4511,""
4512,"Information"
4513,"News"
4514,"Contact Us"
4515,"History"
4516,"Recent Topics"
4517,"Frequently Asked Questions"
4518,"Search FAQs"
4519,"Search Database"
4520,"Report Harassment"
4521,"If you are being harassed by another player, whether it be verbally or play-related, submit your claim here."
4522,"Report Cheating"
4523,"If you believe someone is using a program which gives him/her an unfair advantage, or have witnessed the buying, selling, or bot-driven farming of items using real currency, you may submit a claim here. Please note that we are unable to provide individual responses to reports."
4524,"Report a Bug"
4525,"If you believe you have discovered a bug, you may submit a report here. When reporting on gameplay issues, always confirm with Lodestone FAQs and the online manual before submitting. Please note that we are unable to provide individual responses to reports."
4526,"Leave a Suggestion"
4527,"Please submit any in-game support-related feedback or suggestions here. Please note that we are unable to provide individual responses to feedback and suggestions. Feedback and suggestions regarding FFXIV can be posted on the official FFXIV General Discussion forums."
4528,"New"
4529,"Retrieving information..."
4530,"File Report"
4531,"Return"
4532,"Question 1: "
4533,"Question 2: "
4534,"Title:"
4535,"Body:"
4536,"Finish"
4537,"Edit"
4538,"Question 1: "
4539,"Question 2: "
4540,"Send"
4541,"Edit"
4542,"No matching FAQs found.
Press the Support Team button to submit a question."
4581,"Next Mission Allowance in <Value>IntegerParameter(1)</Value> <If(Equal(IntegerParameter(1),1))>hour<Else/>hours</If> and <Value>IntegerParameter(2)</Value> <If(Equal(IntegerParameter(2),1))>minute<Else/>minutes</If> at <Time(IntegerParameter(3))/><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:<TwoDigitValue>TopLevelParameter(217)</TwoDigitValue> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> on <Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(219)</Value> (Earth time)."
4582,"1st"
4583,"2nd"
4584,"3rd"
4585,"<Format(IntegerParameter(1),FF022C)/>"
4586,"Expert delivery missions are available upon attaining the rank of <Switch(IntegerParameter(1))><Case(1)><Sheet(GCRankLimsaMaleText,IntegerParameter(2),0)/></Case><Case(2)><Sheet(GCRankGridaniaMaleText,IntegerParameter(2),0)/></Case><Case(3)><Sheet(GCRankUldahMaleText,IntegerParameter(2),0)/></Case></Switch>."
4587,"You possess no applicable items."
4588,"No more deliveries are being accepted today."
4589,"No more deliveries are being accepted today."
4615,"Slots available in inventory: <Value>IntegerParameter(1)</Value>"
4616,"Items being held: <Value>IntegerParameter(1)</Value>"
4617,"Show All Items"
4618,"Hide Gear Set Items"
4619,"Hide Armoury Chest Items"
4620,"Claim <If(Equal(IntegerParameter(2),1))><SheetEn(Item,1,IntegerParameter(1),IntegerParameter(2),1)/><Else/><Value>IntegerParameter(2)</Value> <SheetEn(Item,3,IntegerParameter(1),IntegerParameter(2),1)/></If>? Once claimed an item cannot be returned."
4621,"Yes."
4622,"No."
4623,"Delivery Missions"
4624,"<CommandIcon(11)/> Delivery Mission Items"
4625,"Close"
4626,"Next Map Allowance"
4627,"Available Now"
4628,""
4629,""
4630,"Armoire"
4631,""
4632,"Gear"
4633,"Inventory"
4634,"Artifact Armor"
4635,"Seasonal Gear 1"
4636,"Achievements"
4637,"Exclusive Extras"
4638,"You do not possess any artifact armor."
4639,"You do not possess any seasonal gear."
4640,"You do not possess any achievement items."
4641,"You do not possess any exclusive extras."
4642,"Item"
4643,"Condition"
4644,"There are no items available."
4645,"Seals (Ascending)"
4646,"Seals (Descending)"
4647,"Item Type"
4650,"Placing <SheetEn(Item,2,IntegerParameter(1),1,1)/> in the armoire will reset its spiritbond to 0% and condition to 100%, as well as remove all customization. Proceed?"
4651,"Yes"
4652,"No"
4654,"Unable to meld this materia to an item with materia already attached."
4655,"Advanced Melding Forbidden"
4656,"Melding Fee"
4657,"<Format(IntegerParameter(1),FF022C)/>"
4658,"Meld <SheetEn(Item,2,IntegerParameter(2),1,1)/> to <SheetEn(Item,2,IntegerParameter(1),1,1)/> for <Format(IntegerParameter(3),FF022C)/> gil?"
4660,"Armoire"
4661,""
4662,"Artifact Armor"
4663,"Seasonal Gear"
4664,"Achievement Items"
4665,"Exclusive Extras"
4666,"The armoire contains no artifact armor."
4667,"The armoire contains no seasonal gear."
4668,"The armoire contains no achievement items."
4669,"The armoire contains no exclusive extras."
4670,"Item"
4671,"There are no items to display."
4675,"Remove <SheetEn(Item,2,IntegerParameter(1),1,1)/> from the armoire?"
4676,"Yes"
4677,"No"
4680,""
4681,"Inventory: Gear"
4682,"Inventory: Fixtures/Furnishings"
4683,"HOUSING"
4687,"Apply"
4688,"Select Another"
4690,"Item Dyeing"
4691,""
4692,"Gear"
4693,"Item"
4694,"You have no dyeable items."
4695,"Dye"
4696,"Unique Link"
4697,"Link"
4698,"Status"
4700,"Item Dyeing"
4701,""
4702,"Gear"
4703,"Dyes"
4704,"Dye Selected"
4705,"Select Another Item"
4706,"Dye"
4707,"Show all equipped gear.
(The selected item may no longer be visible.)"
4708,"Preview all dyeable gear with the same color.
(Please note that only the currently selected item will be dyed.)"
4853,"<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>※HQ materials will not improve item quality.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
4856,"<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>※Quick synthesis cannot be used to craft collectables.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
5409,"You have been KO'd and lost medals (<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow><Value>IntegerParameter(1)</Value> → <Value>IntegerParameter(2)</Value><UIGlow>01</UIGlow><UIForeground>01</UIForeground>).
5416,"Promotion Qualifier Available (<Clickable(<Highlight>StringParameter(1)</Highlight>)/>)"
5417,"<If(Equal(IntegerParameter(1),0))>There are no promotion qualifiers available.<Else/><If(Equal(IntegerParameter(2),0))>You will be promoted to <Highlight>StringParameter(3)</Highlight> upon achieving the following rating:<Else/>The next promotion qualifier for <Highlight>StringParameter(3)</Highlight> will be available upon achieving the following rating:</If></If>"
5451,"You have reached this week's <SheetEn(Item,3,IntegerParameter(1),1,1)/> limit and will not receive full compensation. Proceed with transaction?"
5452,"You are unable to carry any more <SheetEn(Item,3,IntegerParameter(1),2,1)/> and will not receive full compensation. Proceed with the transaction?"
5453,"Total"
5454,"Weekly"
5455,"あと"
5456,"Rating"
5457,"View Rankings"
5458,"Current rankings updated regularly on the Lodestone.
<Highlight>StringParameter(1)</Highlight>"
5459,"https://sqex.to/Jhk"
5460,"https://sqex.to/2IS"
5461,"Use the code reader application on your smartphone and access the Lodestone to view current Feast rankings."
5465,"Required to Craft: <Sheet(Item,IntegerParameter(1),9)/>"
5466,"Required to Gather: <Sheet(Item,IntegerParameter(1),9)/>"
5470,"<Sheet(PlaceName,IntegerParameter(1),0)/>"
5471,"Quest Search"
5472,"Search"
5473,"Search for a quest containing a specified term. Move the cursor up/down to view search history.
5526,"Assign <Highlight>StringParameter(2)</Highlight> to preset slot <Value>IntegerParameter(1)</Value>?"
5527,"Select a preset slot number."
5528,"Select a preset slot name."
5529,"Delete <Highlight>StringParameter(2)</Highlight> from preset slot <Value>IntegerParameter(1)</Value>?"
5530,"Switching to PvP Presets"
5531,"No PvP preset actions have been assigned."
5532,"Currently selected PvP action presets."
5533,"Results"
5534,"PvP Actions"
5535,"Job"
5536,"Additional"
5537,"Traits"
5538,"Quick Chat"
5539,"Combos"
5540,"Actions"
5541,"Save Changes"
5542,"If you continue, your unsaved changes will be lost. Proceed?"
5543,"Assign this action to the PvP hotbar for use during PvP only."
5544,"Select up to 2 additional actions. These can only be used in PvP areas."
5545,"Select 3 traits. These will only activate during PvP."
5546,"Quick Chat can only be used when competing in the Feast."
5547,"PvP Info"
5548,"PvP (player versus player) duty involves battles fought against other players rather than in-game creatures and incorporates an independent battle system with its own set of unique rules. FINAL FANTASY XIV offers several different varieties of PvP from ranked matches to casual training for anywhere from 2 to 72 participants.
For more information on PvP, visit the Lodestone─the official player's site for FINAL FANTASY XIV."
5549,"Visit Website"
5550,"Close"
5551,"Test your skill at PvP!"
5552,"https://sqex.to/NMU"
5553,"Use the code reader application on your smartphone and access the Lodestone to view the PvP page."
5554,"This PvP preset action can no longer be used.
Please remove it from your hotbar."
5555,"For more information on PvP, visit the Lodestone─the official player's site for FINAL FANTASY XIV.
5603,"<If(GreaterThanOrEqualTo(IntegerParameter(2),1))>Complete the following duty:
<Highlight>StringParameter(0)</Highlight>
(Second Chance Bonus: <Value>IntegerParameter(2)</Value> Points)<Else/>Complete the following duty:
<Highlight>StringParameter(0)</Highlight></If>"
5604,"No more seals can be applied. Deliver the journal to Khloe Aliapoh to receive your reward."
5605,"One or more lines of seals have been completed. Deliver the journal to Khloe Aliapoh to receive your reward or continue adventuring to add more seals."
5606,"Second Chance points can be used to increase your chances of completing lines."
5628,"Restores the status of a completed duty to incomplete, while rendering the status of an incomplete duty to complete."
5629,"Shuffle (2 Points)"
5630,"Changes the location of all seals. Only available
when current seal count is between three and seven."
5631,"※Second Chance points can be carried over to the next week's challenge."
5632,"Select a completed duty to be rendered incomplete."
5633,"Execute"
5634,"Shuffle the positions of your seals?"
5635,"Cancel"
5636,"Render a previously completed duty incomplete?"
5640,"Wondrous Tails"
5641,""
5642,"Select One"
5643,"Accept"
5644,"Cancel"
5645,"Accept your reward?"
5646,"/9"
5647,"Select a reward."
5648,"Warning: You will not be able to receive all the Allagan tomestones. Do you still wish to proceed?"
5650,"Gig Head"
5651,""
5652,"Small"
5653,"Normal"
5654,"Large"
5655,"This head is effective in spearing small prey."
5656,"This head is effective in spearing medium prey."
5657,"This head is effective in spearing large prey."
5670,"Next Main Scenario Quest"
5671,"Current Main Scenario Quest"
5672,"Main Scenario Quests Complete"
5673,"To be continued..."
5674,"<CommandIcon(19)/> Confirm Destination"
5675,"Main Scenario Quest Tree"
5676,""
5677,"<If(Equal(IntegerParameter(1),5678))>Pledge your allegiance to a Grand Company.
Allegiance can be changed at a later date.<Else/>Select the path you wish to take through the main scenario. The quest you did not select can be played at a later time.</If>"
5678,"<Color(-15523537)><Unknown14>FEFFB1BACD</Unknown14>Select a Grand Company<Unknown14>EC</Unknown14></Color>"
5679,"<Color(-15523537)><Unknown14>FEFFB1BACD</Unknown14>Select a Path<Unknown14>EC</Unknown14></Color>"
6100,"Unable to locate character config data. Create new data?"
6101,"There is not enough space on your hard drive to create character config data.
An additional <Value>IntegerParameter(1)</Value> <Switch(IntegerParameter(2))><Case(1)>bytes</Case><Case(2)>KB</Case><Case(3)>MB</Case><Case(4)>GB</Case></Switch> of space is required.
Open the hard drive utility?"
6102,"Unable to create character config data."
6103,"FINAL FANTASY XIV"
6104,"System Data"
6105,"Data containing system information for FINAL FANTASY XIV."
6109,"There is not enough space on your hard drive to create character config data.
An additional <Value>IntegerParameter(1)</Value> <Switch(IntegerParameter(2))><Case(1)>bytes</Case><Case(2)>KB</Case><Case(3)>MB</Case><Case(4)>GB</Case></Switch> of space is required."
6110,"Character config data is corrupt. Please exit the game and delete character config data."
6115,"PlayStation®4 users can adjust the game's display area to match the TV screen under Display Area Settings."
6120,"Latest"
6121,"All Notices"
6122,"Important Notices"
6123,"Other Notices"
6124,"Maintenance"
6125,"Updates"
6126,"Issues"
6127,"Thank you for your report. A representative will review it shortly.
Notification of a reply will be displayed in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Recent Replies & Notices<UIGlow>01</UIGlow><UIForeground>01</UIForeground> located under the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Information<UIGlow>01</UIGlow><UIForeground>01</UIForeground> tab. Depending on the issue, the representative may request further information. All queries and replies can be viewed under the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>History<UIGlow>01</UIGlow><UIForeground>01</UIForeground> tab. "
Notification of a reply will be displayed in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Recent Replies & Notices<UIGlow>01</UIGlow><UIForeground>01</UIForeground> located under the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Information<UIGlow>01</UIGlow><UIForeground>01</UIForeground> tab. Depending on the issue, the representative may request further information. All queries and replies can be viewed under the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>History<UIGlow>01</UIGlow><UIForeground>01</UIForeground> tab. "
6131,"Thank you for your report. A representative will review it shortly."
6132,"Thank you for your report. A representative will review it shortly."
6133,"Thank you for your suggestion. A representative will review it and, if necessary, pass it along to the development team."
6150,"A Game Master has been contacted. Depending on the number of claims currently being handled, it may take some time for the representative to respond."
6151,"Press confirm to continue."
6152,"2x Speed"
6153,"4x Speed"
6154,"Skip?"
6159,"Confirm the status of your squadron."
6160,"Ventures"
6161,"<Value>IntegerParameter(1)</Value> of <Value>IntegerParameter(2)</Value> Complete"
6162,"No ventures in progress."
6163,"Retainer"
6164,"Time Remaining"
6165,"<Highlight>StringParameter(1)</Highlight>"
6166,"<If(GreaterThan(IntegerParameter(1),0))><Value>IntegerParameter(1)</Value>h <If(GreaterThan(IntegerParameter(2),0))><Value>IntegerParameter(2)</Value>m<Else/></If><Else/><If(GreaterThan(IntegerParameter(2),0))><Value>IntegerParameter(2)</Value>m<Else/>less than one minute</If></If>"
6167,"Complete"
6168,"Confirm the time remaining until ventures are complete."
6169,"Review the list of items being requested."
6170,"Rowena's House of Splendors"
6171,"View the list of items currently requested."
6172,"Individual"
6173,"Estate"
6174,"Company Projects"
6175,"Review the list of items being requested."
6176,"Project construction underway."
6177,"No projects underway."
6178,"Exploratory/Subaquatic Voyages"
6179,"Confirm the time remaining until current voyages are complete."
6185,"<If(GreaterThan(IntegerParameter(1),0))><Value>IntegerParameter(1)</Value>h <If(GreaterThan(IntegerParameter(2),0))><Value>IntegerParameter(2)</Value>m<Else/></If><Else/><If(GreaterThan(IntegerParameter(2),0))><Value>IntegerParameter(2)</Value>m<Else/>less than one minute</If></If>"
6186,"None"
6187,"Retrieving information..."
6188,"Current voyage specifics:"
6189,"Close"
6190,"Voyage Complete"
6191,"Awaiting project progression."
6192,"Stage complete."
6193,"Unable to retrieve data while bound by duty."
6194,"Company Estate Possession Retrieval"
6195,"Private Estate Possession Retrieval"
6196,"Scheduled Estate Demolition"
6197,"An estate is scheduled for immediate demolition."
6243,"Names must be formed from alphanumeric characters. The following punctuation marks are also allowed:"
6244,"'<Indent/>. , : ; ! ? & - _"
6245,"• Double spaces/underscores are not allowed.
• A space cannot be used before or after the name.
• Names consisting solely of punctuation marks are prohibited."
6246,"Estate Name"
6247,"Place housing item."
6248,"Remove housing item."
6249,"Item Bind Prompt"
6250,"Edit Greeting"
6251,""
6252,"Demolish Workshop."
6253,"By choosing to demolish the company workshop, you will lose any progression made in company projects and exploratory/subaquatic voyages, and will not be refunded any gil used to purchase the facilities. Proceed?"
6254,"Demolish the company workshop."
6255,"Relinquish ownership to this plot of land? The purchase price will not be refunded."
6256,"Current exterior walls will not be lost. Proceed?"
6257,"Shared Estate Settings."
6258,"Guest Access Settings"
6259,""
6260,"Allow the following privileges to non-free company members:"
This includes items purchased on the Mog Station or redeemed with a promotional code.
Estate interior furnishings can, at any time,
be removed and returned to your inventory.
Select “Confirm” to finalize all changes."
6310,"Construction Permits"
6311,""
6312,"You are about to construct <If(Equal(IntegerParameter(1),1043))>an <Else/><If(Equal(IntegerParameter(1),1044))>an <Else/><If(Equal(IntegerParameter(1),1045))>an <Else/><If(Equal(IntegerParameter(1),1046))>an <Else/><If(Equal(IntegerParameter(1),1047))>an <Else/><If(Equal(IntegerParameter(1),1048))>an <Else/><If(Equal(IntegerParameter(1),1049))>an <Else/><If(Equal(IntegerParameter(1),1050))>an <Else/><If(Equal(IntegerParameter(1),1051))>an <Else/>a </If></If></If></If></If></If></If></If></If><Sheet(HousingPreset,IntegerParameter(1),0)/>. Are you certain you wish to proceed?"
6313,"When removing an estate hall, only the construction permit can be salvaged. Are you certain you wish to proceed?"
6355,"Travel to <Switch(IntegerParameter(2))><Case(1)>1st</Case><Case(2)>2nd</Case><Case(3)>3rd</Case><Case(4)>4th</Case><Case(5)>5th</Case><Case(6)>6th</Case><Case(7)>7th</Case><Case(8)>8th</Case><Case(9)>9th</Case><Case(10)>10th</Case><Case(11)>11th</Case><Case(12)>12th</Case><Case(13)>13th</Case><Case(14)>14th</Case><Case(15)>15th</Case><Case(16)>16th</Case><Case(17)>17th</Case><Case(18)>18th</Case><Case(19)>19th</Case><Case(20)>20th</Case></Switch> Ward, <Sheet(PlaceName,IntegerParameter(1),0)/>?"
6473,"Please use discretion when determining whether or not to allow third-party access to your chambers."
6474,"Allow access."
6475,"Input a new name."
6476,"Room Name"
6477,"By choosing to vacate your chambers, you will lose any remaining furnishings, and will not be refunded any gil used to purchase the room. Proceed?"
6539,"Please use discretion when determining whether or not to allow third-party access to your private estate."
6540,"Private Estate Access"
6541,"Travel to <Switch(IntegerParameter(2))><Case(1)>1st</Case><Case(2)>2nd</Case><Case(3)>3rd</Case><Case(4)>4th</Case><Case(5)>5th</Case><Case(6)>6th</Case><Case(7)>7th</Case><Case(8)>8th</Case><Case(9)>9th</Case><Case(10)>10th</Case><Case(11)>11th</Case><Case(12)>12th</Case><Case(13)>13th</Case><Case(14)>14th</Case><Case(15)>15th</Case><Case(16)>16th</Case><Case(17)>17th</Case><Case(18)>18th</Case><Case(19)>19th</Case><Case(20)>20th</Case></Switch> Ward, <Sheet(PlaceName,IntegerParameter(1),0)/>?"
6542,"Travel to <Switch(IntegerParameter(2))><Case(1)>1st</Case><Case(2)>2nd</Case><Case(3)>3rd</Case><Case(4)>4th</Case><Case(5)>5th</Case><Case(6)>6th</Case><Case(7)>7th</Case><Case(8)>8th</Case><Case(9)>9th</Case><Case(10)>10th</Case><Case(11)>11th</Case><Case(12)>12th</Case><Case(13)>13th</Case><Case(14)>14th</Case><Case(15)>15th</Case><Case(16)>16th</Case><Case(17)>17th</Case><Case(18)>18th</Case><Case(19)>19th</Case><Case(20)>20th</Case></Switch> Ward, <Sheet(PlaceName,IntegerParameter(1),0)/>?"
6543,"Fetch"
6544,"View Details"
6545,"Plumage change possible in <If(GreaterThan(IntegerParameter(1),0))><Value>IntegerParameter(1)</Value>h <If(GreaterThan(IntegerParameter(2),0))><Value>IntegerParameter(2)</Value>m<Else/></If><Else/><If(GreaterThan(IntegerParameter(2),0))><Value>IntegerParameter(2)</Value>m<Else/>less than one minute</If></If>."
6546,"Train (ready in <If(GreaterThan(IntegerParameter(1),0))><Value>IntegerParameter(1)</Value>m<Else/>less than 1m</If>)"
6547,"<Clickable(<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>)/>'s rank has yet to reach the current cap or is already at the maximum. To raise a chocobo's rank, it must earn EXP in the field. Feeding your companion <SheetEn(Item,1,IntegerParameter(1),1,1)/> will not raise its rank cap.
Proceed anyway?"
6548,"Feeding a company member's chocobo will not affect its taste for certain fodder, increase its rank, or raise its rank cap. Proceed?"
6549,"Estate Selection"
6550,"
"
6551,"Landowner Selection"
6552,""
6553,"Quit"
6554,"Travel to ward with apartment."
6555,"<Clickable(<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>)/>'s rank has reached the maximum. Feeding your companion <SheetEn(Item,1,IntegerParameter(2),1,1)/> will not raise its rank further.
6585,"Use the components selected and <If(Equal(IntegerParameter(1),1))>the following item<Else/><Value>IntegerParameter(1)</Value> of the following items</If> to outfit and register your airship?"
6586,"Register the airship."
6587,"Use <If(Equal(IntegerParameter(4),1))>your last <SheetEn(Item,3,IntegerParameter(2),1,1)/><Else/><Value>IntegerParameter(3)</Value> of your <Value>IntegerParameter(4)</Value> <SheetEn(Item,3,IntegerParameter(2),2,1)/></If> to repair your vessel's <SheetEn(Item,3,IntegerParameter(1),1,1)/>?"
6652,"Contribute <If(Equal(IntegerParameter(2),1))><SheetEn(Item,1,IntegerParameter(1),1,1)/><Else/><Value>IntegerParameter(2)</Value> <SheetEn(Item,3,IntegerParameter(1),2,1)/></If> to the company project?"
6656,"Prototype Construction"
6657,""
6658,"Required Materials"
6659,"Inventory"
6660,"Plans"
6661,"Set"
6662,"Inventory"
6663,"Required Materials"
6664,"Commence creation of the following prototype:"
6677,"(in <If(GreaterThan(IntegerParameter(1),0))><Value>IntegerParameter(1)</Value> <If(Equal(IntegerParameter(1),1))>hour<Else/>hours</If><If(GreaterThan(IntegerParameter(2),0))><If(GreaterThan(IntegerParameter(1),0))> and <Else/></If><Else/></If><If(GreaterThan(IntegerParameter(2),0))><Value>IntegerParameter(2)</Value> <If(Equal(IntegerParameter(2),1))>minute<Else/>minutes</If><Else/></If><Else/><If(GreaterThan(IntegerParameter(2),0))><Value>IntegerParameter(2)</Value> <If(Equal(IntegerParameter(2),1))>minute<Else/>minutes</If><Else/>less than 1 minute</If></If>)"
6712,"Adjustments made via the slider are only visible on your screen until you have confirmed the new setting."
6713,"Travel to <Switch(IntegerParameter(2))><Case(1)>1st</Case><Case(2)>2nd</Case><Case(3)>3rd</Case><Case(4)>4th</Case><Case(5)>5th</Case><Case(6)>6th</Case><Case(7)>7th</Case><Case(8)>8th</Case><Case(9)>9th</Case><Case(10)>10th</Case><Case(11)>11th</Case><Case(12)>12th</Case><Case(13)>13th</Case><Case(14)>14th</Case><Case(15)>15th</Case><Case(16)>16th</Case><Case(17)>17th</Case><Case(18)>18th</Case><Case(19)>19th</Case><Case(20)>20th</Case></Switch> Ward, <Sheet(PlaceName,IntegerParameter(1),0)/>?"
<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>※The evicted party will no longer be able to access certain estate features.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>※Authorizations are updated upon closing window.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>※30% of the minimum value of the old plot was applied towards the price of the new.<UIGlow>01</UIGlow><UIForeground>01</UIForeground><Else/></If><If(LessThan(IntegerParameter(1),1))>Relocate to a new private estate? No fees will be incurred.
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>※30% of the minimum value of the old plot was more than the price of the new.<UIGlow>01</UIGlow><UIForeground>01</UIForeground><Else/></If>"
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>※30% of the minimum value of the old plot was applied towards the price of the new.<UIGlow>01</UIGlow><UIForeground>01</UIForeground><Else/></If><If(LessThan(IntegerParameter(1),1))>Relocate to a new free company estate? No fees will be incurred.
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>※30% of the minimum value of the old plot was more than the price of the new.<UIGlow>01</UIGlow><UIForeground>01</UIForeground><Else/></If>"
<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>※You will no longer be able to access certain estate features.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
6753,"<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>You have selected the same item that is already on display.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
6780,"By choosing to vacate your apartment, you will lose any remaining furnishings, and will not be refunded any gil used to purchase the room. Proceed?"
<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>※HQ items and collectables will be rendered normal.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>※Items currently contained in the aquarium will be destroyed.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
6829,"<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Discard the following painting<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and replace it with <SheetEn(Item,2,IntegerParameter(1),1,1)/>?"
6860,"<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>You are attempting to apply the same design. Proceed and lose the currently applied item?<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
6886,"Use the components selected and <If(Equal(IntegerParameter(1),1))>the following item<Else/><Value>IntegerParameter(1)</Value> of the following items</If> to outfit and register your submersible?"
6974,"<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>One or more items may not be compatible with your current class, level, or gear.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
6975,"<UIForeground>F201FC</UIForeground><UIGlow>F201FD</UIGlow>One or more items selected are no longer for sale.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>※Please note, by making gear set available for sale, your character's name will be known to other players, allowing them to send you /tell messages.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
8094,"Caution. You have already completed the duty selected.
<Clickable(<If(IntegerParameter(2))><If(LessThanOrEqualTo(IntegerParameter(2),10))><Switch(IntegerParameter(2))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(2)</Value></If><Else/><Value>IntegerParameter(2)</Value></If>)/> <If(Equal(IntegerParameter(2),1))>member of the party has<Else/>members of the party have</If> progressed beyond this part in the story. <Clickable(<If(IntegerParameter(3))><If(LessThanOrEqualTo(IntegerParameter(3),10))><Switch(IntegerParameter(3))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(3)</Value></If><Else/><Value>IntegerParameter(3)</Value></If>)/> treasure <If(Equal(IntegerParameter(3),1))>coffer<Else/>coffers</If> will appear upon duty completion.
Enter <Sheet(InstanceContent,IntegerParameter(1),3)/>?
8095,"<Clickable(<If(IntegerParameter(2))><If(LessThanOrEqualTo(IntegerParameter(2),10))><Switch(IntegerParameter(2))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(2)</Value></If><Else/><Value>IntegerParameter(2)</Value></If>)/> <If(Equal(IntegerParameter(2),1))>member of the party has<Else/>members of the party have</If> progressed beyond this part in the story. <Clickable(<If(IntegerParameter(3))><If(LessThanOrEqualTo(IntegerParameter(3),10))><Switch(IntegerParameter(3))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(3)</Value></If><Else/><Value>IntegerParameter(3)</Value></If>)/> treasure <If(Equal(IntegerParameter(3),1))>coffer<Else/>coffers</If> will appear upon duty completion.
Enter <Sheet(InstanceContent,IntegerParameter(1),3)/>?
8096,"Caution. The duty selected is beyond your current story progression.
<Clickable(<If(IntegerParameter(2))><If(LessThanOrEqualTo(IntegerParameter(2),10))><Switch(IntegerParameter(2))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(2)</Value></If><Else/><Value>IntegerParameter(2)</Value></If>)/> <If(Equal(IntegerParameter(2),1))>member of the party has<Else/>members of the party have</If> progressed beyond this part in the story. <Clickable(<If(IntegerParameter(3))><If(LessThanOrEqualTo(IntegerParameter(3),10))><Switch(IntegerParameter(3))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(3)</Value></If><Else/><Value>IntegerParameter(3)</Value></If>)/> treasure <If(Equal(IntegerParameter(3),1))>coffer<Else/>coffers</If> will appear upon duty completion.
Enter <Sheet(InstanceContent,IntegerParameter(1),3)/>?
A total of <If(IntegerParameter(2))><If(LessThanOrEqualTo(IntegerParameter(2),10))><Switch(IntegerParameter(2))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(2)</Value></If><Else/><Value>IntegerParameter(2)</Value></If> members (including you) have already completed this duty and are no longer eligible for duty rewards. <Clickable(<If(IntegerParameter(3))><If(LessThanOrEqualTo(IntegerParameter(3),10))><Switch(IntegerParameter(3))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(3)</Value></If><Else/><Value>IntegerParameter(3)</Value></If>)/> treasure <If(Equal(IntegerParameter(3),1))>coffer<Else/>coffers</If> will appear upon duty completion.
Enter <Sheet(InstanceContent,IntegerParameter(1),3)/>?
<UIForeground>F201FC</UIForeground><UIGlow>F201FD</UIGlow>Any party members will also be transported.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
8261,"Unlocked (<CommandIcon(13)/>+<CommandIcon(20)/> to Move)"
8265,"Absolute"
8266,"Relative"
8270,"<If(Equal(PlayerParameter(75),3))>PS4™ Standard: Play the game in Full HD with improved processing.<Else/>PS4™ Standard: Play the game in Full HD.</If>"
8271,"Standard: Play the game in HD."
8272,"Default UI Size"
8273,"Apply All"
8274,"Adjust the size of all UI components?"
8275,"Apply Change to All UI Components"
8276,"Default Size"
8277,"<If(Equal(PlayerParameter(75),3))>PS4™Pro: Improve resolution when connected to a 4K display.<Else/>PS4™Pro: <Gui(63)/>Unavailable with current console.</If>"
8451,"Crystal bells found throughout Eorzea can be used to summon an aesthetician."
8452,"Private chambers can now be added to free company estates."
8453,"Members with personal chambers can now be discharged from free companies. Any items kept within the chambers can be reclaimed by speaking with a resident caretaker."
8454,"You can now change the color of your stabled chocobo's plumage by feeding him snacks."
8455,"You can now purchase land for a private estate. Speak with a resident caretaker for a detailed explanation on the steps required."
8456,"Subdivisions have been added to all three residential districts. There are now double the amount of plots available for purchase. Travel to the subdivisions is possible via Aethernet shards."
8457,"You can now use expansion of duty permits, allowing the dispatchment of retainers on estate property. Speak with a resident caretaker for a detailed explanation on the steps required."
8458,"You can now use aetherial wheels. Charge wheels on wheel stands and convert the stored energy into company actions. Speak with a resident caretaker for a detailed explanation on the steps required."
8459,"You can now add a company workshop to your estate. Workshops can be used to craft company projects such as aetherial wheels, housing materials, and airships. Those airships can then be deployed on exploratory voyages. Speak with a resident caretaker for a detailed explanation on the steps required."
8460,"A new attraction─the Lord of Verminion─is now available in Chocobo Square!"
8461,"The following changes have been made to housing:
- Estate sharing is now available with private estates.
- The brightness of estate lighting can now be adjusted.
- Estates not accessed for extended periods of time will be automatically demolished and the plots of land put back up for sale.
For further details on these changes, speak with a <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>resident caretaker<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
8462,"Exploratory missions are now available through the company workshop's <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>voyage control panel<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. These missions allow you and your company members to explore a remote cluster of islets in the Sea of Clouds known as the Diadem.
For further details, speak with the mammet voyager #004A."
8463,"Flowerpots and flower vases are now available for placement in all private estates and chambers. Curious crops grown in the flowerpots can be exchanged for materials at residential area material suppliers."
8464,"<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Apartments<UIGlow>01</UIGlow><UIForeground>01</UIForeground> are now available for purchase in residential areas. Speak with a resident caretaker for details."
Caught fish can now be placed in <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>aquariums<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and displayed in estates or private rooms."
8467,"Paintings are now available for purchase at the Hard Place in Idyllshire. These paintings can be placed in frames and displayed in personal estates, rooms, and apartments."
8468,"New exploratory missions are now available through the company workshop's <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>voyage control panel<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. These missions allow you and your company members to explore a remote cluster of islets in the Sea of Clouds known as the Diadem.
8469,"A <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>relocation<UIGlow>01</UIGlow><UIForeground>01</UIForeground> option is now available to estate owners wishing to move to a new plot of land. In addition, owners will now be granted use of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>storerooms<UIGlow>01</UIGlow><UIForeground>01</UIForeground> for the temporary storage of both outdoor and indoor furnishings. Speak with a resident caretaker for details."
8470,"Unsure what to wear to the coming seasonal event? <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Glamour dressers<UIGlow>01</UIGlow><UIForeground>01</UIForeground> have been added to inn rooms in all of Eorzea's major city–states and Kugane, making gear coordination even easier!"
8471,"Custom <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>PvP teams<UIGlow>01</UIGlow><UIForeground>01</UIForeground> can now be formed! View the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>team creation board<UIGlow>01</UIGlow><UIForeground>01</UIForeground> located on the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Wolves' Den Pier<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to learn more!"
8472,"The following temporary <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>restrictions<UIGlow>01</UIGlow><UIForeground>01</UIForeground> have
・All new land purchases are limited to <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>free companies<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
・Players may only own one private and one free company estate per <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>World<UIGlow>01</UIGlow><UIForeground>01</UIForeground> per <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>service account<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
・Free companies with less than <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>four members<UIGlow>01</UIGlow><UIForeground>01</UIForeground> cannot purchase land.
8473,"<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Message Books<UIGlow>01</UIGlow><UIForeground>01</UIForeground> can now be found in all estates and apartments. Callers can now leave personalized messages, as well as <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>like<UIGlow>01</UIGlow><UIForeground>01</UIForeground> the estates."
8476,"<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Mannequins<UIGlow>01</UIGlow><UIForeground>01</UIForeground> are now available for all residences and can be purchased from housing area merchants, estate man/maidservants, hokonin, or housekeeping nodes. Players can use mannequins to display gear, as well as sell it to prospective buyers.
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Tags<UIGlow>01</UIGlow><UIForeground>01</UIForeground> can now be attached to all residences and viewed in the following areas:
8477,"Achieving a maximum satisfaction level with <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Zhloe Aliapoh<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will now allow you to apply glamours to the budding shopkeep."
8641,"<If(GreaterThan(IntegerParameter(1),0))><Clickable(<If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If>)/> <If(Equal(IntegerParameter(1),1))>hour<Else/>hours</If><Else/>Less than 1 hour</If> remaining."
8642,"Place <SheetEn(Item,2,IntegerParameter(1),1,1)/> on the wheel stand?"
8643,"Remove <SheetEn(Item,2,IntegerParameter(2),1,1)/> from wheel slot <If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If>?"
8644,"Remove the unprimed <SheetEn(Item,3,IntegerParameter(1),1,1)/> from wheel slot <If(IntegerParameter(2))><If(LessThanOrEqualTo(IntegerParameter(2),10))><Switch(IntegerParameter(2))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(2)</Value></If><Else/><Value>IntegerParameter(2)</Value></If>? The wheel will be lost."
8645,"Discard aetherial wheel."
8646,"Select a primed wheel to convert into a company action."
8647,"Convert"
8648,"Convert <SheetEn(Item,2,IntegerParameter(1),1,1)/> into the company action “<Sheet(CompanyAction,IntegerParameter(2),0)/>”?"
8852,"<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Customize how classes and jobs are sorted in your party list.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
8918,"Congratulations on completing the mission objectives!
First things first: be sure to claim your mission reward. An icon on your map will mark the reward's location.
With your mission objectives completed, you are free to explore the Diadem for the remainder of the operation time limit. Aetherial gaps will now allow passage into previously inaccessible lairs, and some will even transport you past the Grounding Gale itself.
<If(Equal(IntegerParameter(1),0))>
At this point in the mission, it is also now possible to switch classes to a Disciple of the Land.
You may choose to withdraw from a mission early via the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Duty Finder<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or by leaving the mission area from the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>base camp<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
8932,"<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>※Lootmaster and Greed Only are only available when participating in a preformed party or from the voyage control panel.
8946,"Two to <If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If> players"
8947,"Requirements"
8948,"Mission Results"
8949,"Coffers Discovered"
8950,"Open exploratory missions settings."
8951,"Exchange"
8952,""
8953,"Item Sought: "
8954,"Trading for: Brass Spoils"
8955,"You have no items to trade."
8956,"Trade <SheetEn(Item,1,IntegerParameter(1),1,1)/> for <Value>IntegerParameter(3)</Value> <SheetEn(Item,3,IntegerParameter(2),IntegerParameter(3),1)/>?"
9022,"Both sire and dam cannot be breeding stock."
9023,"Insufficient gil."
9024,"A chocobo with 0 breeding capacity cannot be used in covering."
9025,"Covering ready."
9026,"Commence"
9027,"Cancel"
9028,"Select a covering partner."
9029,"Covering"
9030,"Select Stock"
9031,"Proceed with the covering for <Format(IntegerParameter(1),FF022C)/> gil?"
9032,"<Unknown2D>FF07022903EA0203</Unknown2D>"
9033,"Pedigree Level of Resulting Fledgling"
9034,"Training"
9035,""
9036,"Commence"
9037,"Cancel"
9038,"Are you certain you wish to commence training?"
9039,"Teach <Clickable(StringParameter(1))/> the race ability “<Sheet(ChocoboRaceAbility,IntegerParameter(2),0)/>”?"
9040,"Select Feed"
9041,"Feed"
9042,"Select Feed"
9043,"Select Manual"
9044,"Manuals"
9045,"Select Manual"
9046,"Before"
9047,"After"
9048,"Once a chocobo is put out to pasture it cannot be re-registered as a race chocobo. Proceed?"
9049,"Retire chocobo."
9050,"A race chocobo less than rank 40 cannot be retired. Proceed and <Clickable(StringParameter(1))/> will become property of the Manderville Gold Saucer."
9051,"Bid your chocobo farewell."
9054,"Naming"
9055,""
9056,"Choose a name for your race chocobo. You may select one word or a combination of two words from the list of available terms."
9262,"Select <If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If> <If(Equal(IntegerParameter(1),1))>slot<Else/>slots</If> to uncover."
9263,"Select a line to add up."
9264,"Confirm"
9265,"Payout"
9266,"Sum"
9267,"MGP"
9268,"Purchase <If(Equal(IntegerParameter(2),1))><SheetEn(Item,1,IntegerParameter(1),1,1)/><Else/><Value>IntegerParameter(2)</Value> <SheetEn(Item,3,IntegerParameter(1),2,1)/></If> for <Format(IntegerParameter(3),FF022C)/> MGP?"
9269,"OK"
9270,"Cancel"
9271,"Close"
9272,"Jumbo Cactpot"
9273,""
9274,"Quick Pick"
9275,"Purchase"
9276,"Purchase a Jumbo Cactpot ticket with the number <ZeroPaddedValue(4)>IntegerParameter(2)</ZeroPaddedValue> for <Format(IntegerParameter(3),FF022C)/> MGP?
You currently possess <Format(IntegerParameter(4),FF022C)/>."
9280,"The winning number is selected every <If(NotEqual(PlayerParameter(83),0))><Switch(PlayerParameter(83))><Case(1)><ResetTime>1607</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If></Case><Case(2)><ResetTime>0C01</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If></Case><Case(3)><ResetTime>0501</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If></Case></Switch><Else/><ResetTime>1607</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If></If> (Earth time)."
9320,"Finish playing <Highlight>StringParameter(1)</Highlight>? Your MGP will not be refunded."
9321,"Play a round of <Highlight>StringParameter(1)</Highlight> for <Format(IntegerParameter(2),FF022C)/> MGP?
You currently possess <Format(IntegerParameter(3),FF022C)/>."
9322,"<If(Equal(IntegerParameter(2),1))>Use your last <SheetEn(Item,3,IntegerParameter(1),1,1)/><Else/>Use one of <If(IntegerParameter(2))><If(LessThanOrEqualTo(IntegerParameter(2),10))><Switch(IntegerParameter(2))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(2)</Value></If><Else/><Value>IntegerParameter(2)</Value></If> <SheetEn(Item,3,IntegerParameter(1),2,1)/></If>."
You may either claim your reward and end the game, or try again to earn an even larger payout. But remember, if you fail, all previous rewards are forfeit.
Current payout: <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow><Value>IntegerParameter(3)</Value><UIGlow>01</UIGlow><UIForeground>01</UIForeground> MGP
Double down payout: <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow><Value>IntegerParameter(4)</Value><UIGlow>01</UIGlow><UIForeground>01</UIForeground> MGP
9331,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>take<Else/>takes</If> up the pickaxe."
9332,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>take<Else/>takes</If> up the hatchet."
You may either claim your reward and end the game, or try again to earn an even larger payout. But remember, if you fail, all previous rewards are forfeit.
Current payout: <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow><Value>IntegerParameter(5)</Value><UIGlow>01</UIGlow><UIForeground>01</UIForeground> MGP
Double down payout: <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow><Value>IntegerParameter(6)</Value><UIGlow>01</UIGlow><UIForeground>01</UIForeground> MGP
9345,"Entries accepted until <Time(IntegerParameter(1))/><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:<TwoDigitValue>TopLevelParameter(217)</TwoDigitValue> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> <If(Equal(PlayerParameter(77),3))><Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(222)</Value><Else/><Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(222)</Value></If>"
9346,"Entries begin at <Time(IntegerParameter(1))/><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:<TwoDigitValue>TopLevelParameter(217)</TwoDigitValue> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> <If(Equal(PlayerParameter(77),3))><Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(222)</Value><Else/><Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(222)</Value></If>"
9443,"There are too many rare cards in your deck."
9450,"Player Rating"
9451,"Rank Points:"
9452,"Lord of Verminion Tournament"
9453,"The <If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>first</Case><Case(2)>second</Case><Case(3)>third</Case><Case(4)>fourth</Case><Case(5)>fifth</Case><Case(6)>sixth</Case><Case(7)>seventh</Case><Case(8)>eighth</Case><Case(9)>ninth</Case><Case(10)>tenth</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If> Lord of Verminion Tournament"
9454,"Matches available until <Time(IntegerParameter(1))/><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:<TwoDigitValue>TopLevelParameter(217)</TwoDigitValue> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> <If(Equal(PlayerParameter(77),3))><Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(222)</Value><Else/><Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(222)</Value></If>"
9455,"Matches begin at <Time(IntegerParameter(1))/><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:<TwoDigitValue>TopLevelParameter(217)</TwoDigitValue> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> <If(Equal(PlayerParameter(77),3))><Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(222)</Value><Else/><Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(222)</Value></If>"
9456,"Tournament Results"
9457,"The <If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>first</Case><Case(2)>second</Case><Case(3)>third</Case><Case(4)>fourth</Case><Case(5)>fifth</Case><Case(6)>sixth</Case><Case(7)>seventh</Case><Case(8)>eighth</Case><Case(9)>ninth</Case><Case(10)>tenth</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If> Lord of Verminion Tournament"
9519,"<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>You may sell as many cards as you wish, but any funds which exceed the maximum amount of MGP allowed an individual will be forfeit.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
9538,"<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Withdrawing from a match three times a day, whether it be via the withdraw button or allowing the timer to run out, will result in dismissal from the Battlehall as well as a penalty temporarily restricting use of both Duty and Raid Finders.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
<UIGlow>01</UIGlow><UIForeground>01</UIForeground><UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>※If playing versus another PC, retreating will count toward your daily Lord of Verminion withdrawal penalty.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
9659,"When locked, UI elements cannot be moved or scaled."
9660,"Minions"
9661,"Player"
9662,"Enemy"
9663,"Queue"
9664,"Sally Gate"
9665,"Cost"
9666,"A"
9667,"B"
9668,"C"
9669,"Help"
9670,"Help"
9671,""
9673,"Close"
9674,"Dominance"
9675,"<Value>IntegerParameter(1)</Value>%"
9676,"<CommandIcon(15)/>"
9677,"<Gui(17)/>"
9678,"Dominance"
9680,"Tournament Ranking"
9681,""
9682,"The <If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>first</Case><Case(2)>second</Case><Case(3)>third</Case><Case(4)>fourth</Case><Case(5)>fifth</Case><Case(6)>sixth</Case><Case(7)>seventh</Case><Case(8)>eighth</Case><Case(9)>ninth</Case><Case(10)>tenth</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If> Lord of Verminion Tournament"
9683,"Tournament open from <Time(IntegerParameter(1))/><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:<TwoDigitValue>TopLevelParameter(217)</TwoDigitValue> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> <If(Equal(PlayerParameter(77),3))><Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(222)</Value><Else/><Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(222)</Value></If> to <Time(IntegerParameter(2))/><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:<TwoDigitValue>TopLevelParameter(217)</TwoDigitValue> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> <If(Equal(PlayerParameter(77),3))><Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(222)</Value><Else/><Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(222)</Value></If>"
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>※Loot rules for some duties may be set to Greed Only.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
10054,"<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Check the boxes of the languages you are comfortable using.
The ★ indicates your current client language setting.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
<UIForeground>F201FC</UIForeground><UIGlow>F201FD</UIGlow>※This setting is shared in all duty matching.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>※Only settings for current duty are available for review.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
10093,"<If(Equal(IntegerParameter(1),IntegerParameter(2)))><Clickable(<If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If>)/> player<If(Equal(IntegerParameter(1),1))><Else/>s</If><Else/><Clickable(<If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If>)/> to <If(IntegerParameter(2))><If(LessThanOrEqualTo(IntegerParameter(2),10))><Switch(IntegerParameter(2))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(2)</Value></If><Else/><Value>IntegerParameter(2)</Value></If> players</If>
10096,"The duty selected is beyond your current story progression. The preceding duty will be skipped and <UIForeground>F201FE</UIForeground><UIGlow>F201FF</UIGlow>its weekly reward lost<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Proceed?"
10104,"By passing on <If(LessThanOrEqualTo(IntegerParameter(2),1))><SheetEn(Item,2,IntegerParameter(1),1,1)/><Else/>the <Value>IntegerParameter(2)</Value> <SheetEn(Item,3,IntegerParameter(1),1,1)/></If>, you will no longer have the option to select Need or Greed. Proceed?"
10108,"Set the loot rule for <If(LessThanOrEqualTo(IntegerParameter(2),1))><SheetEn(Item,2,IntegerParameter(1),1,1)/><Else/>the <Value>IntegerParameter(2)</Value> <SheetEn(Item,3,IntegerParameter(1),3,1)/></If> to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Greed Only<UIGlow>01</UIGlow><UIForeground>01</UIForeground>?"
10163,"Set whether or not you wish to join a party in progress looking for members. This feature allows for party matching without using the Duty Finder.
10165,"Skipping duty. <UIForeground>F201FE</UIForeground><UIGlow>F201FF</UIGlow>The corresponding weekly reward will be made available again after the weekly reset.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>This command should only be executed in cases of spamming or harassment.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
10172,"<UIForeground>F201FC</UIForeground><UIGlow>F201FD</UIGlow>Your name, the name of the player being kicked, and the reason will be displayed to everyone on the channel. If your decision is challenged, you may face punishment. Kicked mentors cannot return to the Novice Network for 3 hours, kicked new adventurers for 30 minutes (Earth time).<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
Accepting mentor certification will grant you access to the Novice Network and Duty Roulette: Mentor, as well as earn you a bonus to experience points when grouping with a new adventurer.
<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>※Mentors can participate in the Novice Network regardless of online status. You will also be able to register for Duty Roulette: Mentor, but your status will automatically switch to “Mentor” once inside the instance.
※Inappropriate mentor behavior may be reported.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
10182,"Do you wish to cancel your mentor certification?
By renouncing your mentor status, you forfeit access to the Novice Network and Duty Roulette: Mentor, and will also lose the bonus to experience points earned when grouping with a new adventurer.
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Mentor certification will be unavailable for 30 days following cancellation.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>※Inappropriate mentor behavior may be reported.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
10189,"You have received an invite to the Novice Network from the <Gui(78)/>mentor <Highlight>StringParameter(1)</Highlight>!
The Novice Network is a place where beginning players can share their experiences and pose questions on adventuring to participating mentors. Be sure to take full advantage of this channel, but also remember to be polite and respectful while doing so!"
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>※Leaving the Novice Network does not remove the New Adventurer/Returner status.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
10202,"Much and more has happened in Eorzea while you were away. To help those such as yourself reacclimate to the ever-changing realm, the Twelve have prepared a most generous boon─the Returner's Bounty.
Accepting this divine aid will provide you with the tools required to make that quick return to form, including experience bonuses for partying with <Gui(78)/>mentors, as well as full access to the Novice Network, a chat channel dedicated to lending a helping hand."
10203,"Accept Returner's Bounty"
10204,"Decline Bounty"
10205,"All <Gui(95)/>Returners are granted full access to the Novice Network. In addition to returners, this chat channel is only open to <Gui(78)/>mentors and <Gui(77)/>new adventurers, and provides players with a place to ask questions and seek help.
The Novice Network can be left at any time by pressing the Leave button in the Novice Network List, or by using the text command <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow><Sheet(TextCommand,225,8)/><UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
10209,"<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Declining the Returner's Bounty will remove the Returner status. Returner status cannot be reachieved without first meeting several requirements.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
10216,"Mentors can rejoin the Novice Network at any time by using the text command via the Novice Network List or by using the text command <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>/novicenetwork on<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
10357,"You have yet to obtain this Yo-kai as a minion.
Yo-kai Medals can be traded for Yo-kai minions.
Yo-kai Medals can be obtained in select FATEs."
10358,"※The wandering executive has returned to
his own realm with all remaining Yo-kai Medals."
10359,"Unable to retrieve data while in an instance."
10360,"MEDAL ACQUISITION"
10370,"Crystal Sand Exchange"
10371,""
10372,"Material"
10373,"Required"
10374,"Qty."
10375,"Trade"
10376,"Trade the selected items for <If(Equal(IntegerParameter(2),1))><SheetEn(Item,2,IntegerParameter(1),1,1)/><Else/><Value>IntegerParameter(2)</Value> <SheetEn(Item,3,IntegerParameter(1),IntegerParameter(2),1)/></If>?"
10390,"Use <If(Equal(IntegerParameter(1),1))>a <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>pinch of treated crystal sand<UIGlow>01</UIGlow><UIForeground>01</UIForeground><Else/><Value>IntegerParameter(1)</Value> <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>pinches of treated crystal sand<UIGlow>01</UIGlow><UIForeground>01</UIForeground></If> to foster your quickened anima's growth?"
10410,"Proceed and your <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>fixed party<UIGlow>01</UIGlow><UIForeground>01</UIForeground> save data will be converted to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>matched party<UIGlow>01</UIGlow><UIForeground>01</UIForeground> save data.
Matched party save data still allows for the creation of preformed parties as long as the party is formed before returning to the deep dungeon, and the progression of all members is identical. Any open party slots will be filled automatically via the matching system.
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>All special items (pomanders) will be lost upon data conversion.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Scores will not be recorded for matched parties.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
<UIForeground>F201FC</UIForeground><UIGlow>F201FD</UIGlow>※Converted data cannot be restored to its original state.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
10429,"Cannot continue with this data. Dungeon is cleared."
10430,"To next level: "
10431,"Character Info"
10432,"Display character and item progression within the current deep dungeon."
10433,"Lock/Unlock the Character Info window so that it does/does not close upon pressing <CommandIcon(9)/> or the Esc key, or accessing the main menu."
10434,"Display progression required for Cairn of Return activation."
10435,"Display progression required for Cairn of Passage activation."
10436,"Lock/Unlock the map so that it does/does not close upon pressing the Esc key, <CommandIcon(9)/>, or <Gui(10)/>."
10437,"A piece of the Accursed Hoard. Deadly magicks have been cast upon the chest to prevent theft."
10518,"<UIForeground>F201FC</UIForeground><UIGlow>F201FD</UIGlow>You do not possess enough glamour prisms.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
Estimated Time of Return: <Time(IntegerParameter(2))/><Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(219)</Value> <Value>TopLevelParameter(218)</Value>:<TwoDigitValue>TopLevelParameter(217)</TwoDigitValue><If(Equal(IntegerParameter(3),0))><Else/> (In <Value>IntegerParameter(3)</Value> <If(Equal(IntegerParameter(3),1))>hour<Else/>hours</If>)</If><If(GreaterThan(IntegerParameter(4),0))>
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>※Unassigned chemistry is lost upon deployment.<UIGlow>01</UIGlow><UIForeground>01</UIForeground><Else/></If>
<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>※If a mission is successful, another may not be undertaken until the mission list resets.<UIGlow>01</UIGlow><UIForeground>01</UIForeground><Else/></If>"
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>※Squadron attribute total exceeds value allowed by current squadron rank. One or more squadron attributes will be capped.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
10588,"<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Squadron glamours are available from level 51.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
10589,"<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>To apply a glamour, speak to a squadron member.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>(All glamours will be removed.)<UIGlow>01</UIGlow><UIForeground>01</UIForeground><Else/></If>"
10707,"To organize a custom match, you must have two light or full parties willing to participate. Once invitations have been sent, the leader of the Claws can continue the registration process by pressing the Join button.
10724,"To perform a rematch, all members from both teams must accept the challenge. The custom match will end if even one participating member declines the rematch.
Proceed?"
10725,"The custom match will end if even one participating member declines the rematch. Spectators can leave their party at any time without affecting rematches.
Proceed?"
10726,"Join"
10727,"Spectators"
10728,""
10729,"Displays a list of adventurers spectating at this match."
10730,"There are no characters to display."
10731,"Close"
10732,"Spectators"
10733,"Displays a list of adventurers spectating at this match."
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>※When joining as a party, members will default to the freelance status.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
10824,"<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>※This duty is only open for full parties without role requirements. Matching requirements cannot be set.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
10825,"※Three parties with at least one member each are necessary when Undersized Party requirements are in effect."
10826,"Alliance Registration"
10827,"Participating Parties: Two <If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If>-player parties
<UIForeground>F201FC</UIForeground><UIGlow>F201FD</UIGlow>If this report is found to be baseless and/or of malicious intent, you may face punishment.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
10938,"<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>※Settings assigned here are for display only. To change actual settings, you must access the Duty Finder interface.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
10939,"Selecting “Duty Complete” signifies that only players who have completed a certain duty may join the party. Selecting “Duty Incomplete” signifies the opposite."
10940,"Contact List"
10941,""
10942,"A list of the 50 players with whom you most recently partied. Class/Job information reflects a player's class/job at the time of party formation."
10946,"<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>The names of blacklisted players from other World servers will be saved to your PC.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
10961,"The <Gui(95)/>Returner status is applied to players who have at least one class at level 50 or above, have not visited Eorzea in more than 45 days, and have accepted the Returner's Bounty.
Returner status is removed after accumulating 72 hours of gameplay after accepting the Bounty, or by using the text command <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow><Sheet(TextCommand,238,8)/><UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
10963,"<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Once Returner status has been removed, it cannot be obtained again until certain conditions are met.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
10967,"<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>You will be granted another opportunity to accept the Returner's Bounty upon your next login.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
11034,"<Clickable(<Sheet(Action,IntegerParameter(1),0)/>)/> <If(Equal(IntegerParameter(2),0))>ready!<Unknown60>0263</Unknown60><Else/>ready in <Value>IntegerParameter(2)</Value>s!<Unknown60>0264</Unknown60></If>"
11056,"<Clickable(<Sheet(Action,IntegerParameter(1),0)/>)/> <If(Equal(IntegerParameter(2),0))>ready!<Unknown60>0263</Unknown60><Else/>ready in <Value>IntegerParameter(2)</Value>s!<Unknown60>0264</Unknown60></If>"
11064,"<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>※Settings assigned here are for display only. To change actual settings, you must access the Duty Finder or Exploratory Missions interface.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
11174,"<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Party matching is unavailable for alliances. To form an alliance, three full parties are required (or three parties of at least one member each if using undersized parties).<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
11392,"<If(Equal(IntegerParameter(1),1))>Only one machina may be deployed.<Else/>Up to <Value>IntegerParameter(1)</Value> machina may be deployed at the same time.</If>"
11411,"This treasure coffer has been marked by Abharamu's Lure!
Should you wish to try your luck, two cards will appear─one hidden, one revealed─with a possible value of one to nine. You must then guess whether the value of the hidden card is higher or lower than that of the other.
・If you guess correctly, the quantity of items you may claim will increase.
・You may elect to try your luck again following a correct guess, up to a maximum of five times.
・If you guess incorrectly at any point, the coffer will vanish, and you will lose all treasure.
・If the number is the same, the quantity of items you may claim will remain unchanged, and you will have to try your luck again. This will not count against the five-time maximum.
・To claim the treasure within, you need only resist Abharamu's Lure and open the chest...
11592,"<UIForeground>F201FC</UIForeground><UIGlow>F201FD</UIGlow>The weekly budget is exceeded by <Format(IntegerParameter(2),FF022C)/>.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>※You will automatically return 10 minutes after KO.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
11649,"<UIForeground>F201FC</UIForeground><UIGlow>F201FD</UIGlow>Your magia board cannot accommodate any more logos actions. To use a newly extracted mneme, you must first replace an existing action.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
11650,"<UIForeground>F201FC</UIForeground><UIGlow>F201FD</UIGlow>A recently extracted mneme remains and has been allocated to your magia board.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
11651,"<UIForeground>F201FC</UIForeground><UIGlow>F201FD</UIGlow>A recently extracted mneme remains. You must destroy the mneme or replace an existing logos action to continue.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
11652,"OK"
11653,"Replace"
11654,"Destroy"
11655,"Replace “<Sheet(Action,IntegerParameter(1),0)/>”<If(GreaterThan(IntegerParameter(2),0))> and “<Sheet(Action,IntegerParameter(2),0)/>”<Else/></If> with the recently acquired mneme, transforming it into a new logos action?"
11656,"Are you certain you wish to delete the mneme?"
11657,"Set in Astral Array"
11658,"Set in Umbral Array"
11659,"Remove Logogram"
11660,"Swap Arrays"
11661,"Destroy"
11662,"Swap Actions"
11663,"Logos Actions"
11664,"Logos Action Log"
11665,""
11666,"Actions"
11667,"Collected"
11668,"New!"
11669,"Select a logogram."
11670,"Both arrays extracted the same mneme. Mnemes combined."
11671,"Eureka Gear Enhancement"
11672,""
11673,"Apply Mneme"
11674,"Cancel"
11675,"Leave gear as is?
※<If(Equal(IntegerParameter(2),1))><Clickable(<SheetEn(Item,2,IntegerParameter(1),1,1)/>)/><Else/>The <Value>IntegerParameter(2)</Value> <SheetEn(Item,3,IntegerParameter(1),IntegerParameter(2),1)/></If> used will be lost."
11678,"<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Mnemes cannot be extracted unless at least one logogram is set in the astral array.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
11679,"Before"
11680,"After"
11681,"Parameters Extracted"
11682,"Final Adjustment"
11683,"Replace the following logos action<If(GreaterThan(IntegerParameter(2),0))>s<Else/></If>?
""<Sheet(Action,IntegerParameter(1),0)/>""<If(GreaterThan(IntegerParameter(2),0))> and “<Sheet(Action,IntegerParameter(2),0)/>”<Else/></If>"
<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>PvP Team<UIGlow>01</UIGlow><UIForeground>01</UIForeground> in the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>main menu<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
under <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>PvP Team<UIGlow>01</UIGlow><UIForeground>01</UIForeground> in the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>main menu<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
manner as invitations, except <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Dismiss from PvP Team<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is chosen from
11741,"To disband a team, the leader must first select the option <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Disband
Team<UIGlow>01</UIGlow><UIForeground>01</UIForeground> found under <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Status<UIGlow>01</UIGlow><UIForeground>01</UIForeground> on the PvP Team interface. More than half of
To leave a PvP team, a member must select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Leave Team<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, also found
under <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Status<UIGlow>01</UIGlow><UIForeground>01</UIForeground> on the PvP Team interface. Once the team has been left,
11786,"Invite <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If> to your PvP team?"
11787,"Misbehavior by any PvP team members at any time may result in the automatic disbandment of the team. Accept <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>'s invite?"
11788,"Decline <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>'s PvP team invite?"
11789,"Dismiss <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If> from the PvP team? "
11832,"A motion to <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>disband the PvP team<UIGlow>01</UIGlow><UIForeground>01</UIForeground> has been submitted by the team leader.
Votes of any offline team members will be counted as “No.”
Failing to reply in the allotted time will also render a vote “No.”"
11833,"Agree to the disbandment."
11834,"Wait"
11840,"Rename your PvP team."
11841,"Names must be formed from alphanumeric characters. The following punctuation marks are also allowed:"
11842,"'. , : ; ! ? & - _"
11843,"• Double spaces/underscores are not allowed.
• A space cannot be used before or after the name.
• Names consisting solely of punctuation marks are prohibited."
11844,"PvP Team Name"
11847,"Submit request for creation of the PvP team “<Highlight>StringParameter(1)</Highlight>” to your party members?"
11848,"The team name will be changed to “<Highlight>StringParameter(1)</Highlight>” and cannot be changed again for 30 days. Proceed?"
11850,"PvP Team Creation Confirmation"
11851,"PvPチームの結成が提案されました。"
11852,"<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If> has submitted a request to create the PvP team “<Highlight>StringParameter(1)</Highlight>.” The team will be created once all members have granted their approval. Misbehavior by any team members at any time may result in the automatic disbandment of the team. Approve creation?"
11856,"You are defeated by <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow><Highlight>StringParameter(1)</Highlight><UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
11857,"Your match with <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow><Highlight>StringParameter(1)</Highlight><UIGlow>01</UIGlow><UIForeground>01</UIForeground> is a draw."
11860,"You are defeated by <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow><disbanded team><UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
11861,"Your match with <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow><disbanded team><UIGlow>01</UIGlow><UIForeground>01</UIForeground> is a draw."
11988,"<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>This plate includes gear specialized for differing classes or jobs. Depending on your current job, not all gear may be displayed at the time of glamour application.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
11991,"<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>This item can be stored in an armoire.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
11992,"<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>The same item is already stored in your glamour dresser.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
11993,"<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>This item is saved to a gear set.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
11994,"Using <SheetEn(Item,1,IntegerParameter(1),1,1)/> on the selected item and placing it into the glamour dresser will reset its spiritbond to 0% and condition to 100%, as well as remove customization including: signatures, materia, and most aetherial bonuses. The item will also be bound to you upon removal. Proceed?"
12115,"<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Linkshells with less than 2 members will be automatically disbanded if new members are not added within 24 hours (Earth time).
(<If(GreaterThan(IntegerParameter(3),0))>Time is up. Disbanding linkshell shortly.<Else/>Time Remaining:<If(GreaterThan(IntegerParameter(1),0))> <Value>IntegerParameter(1)</Value>h<Else/></If><If(Equal(IntegerParameter(2),0))><If(Equal(IntegerParameter(1),0))> Less than 1m<Else/></If><Else/> <Value>IntegerParameter(2)</Value>m</If></If>)<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
12118,"<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Cross-world linkshells<UIGlow>01</UIGlow><UIForeground>01</UIForeground> are special linkshells that allow players on different worlds to form private chat groups and communicate in real time. Any player can create a cross-world linkshell, as well as join one via invite. While communication between players on the same world is possible through cross-world linkshells, it is recommended that intra-world communication is done using normal linkshells available in Limsa Lominsa, Gridania, and Ul'dah.
Please note, players may only belong to one cross-world linkshell at a time, and linkshells with less than 2 active members will be automatically disbanded if new members are not added within 24 hours (Earth time). Multiple cross-world linkshells cannot be created in succession."
12119,"Create"
12120,"Accept Cross-world Linkshell Invite"
12121,"Decline Cross-world Linkshell Invite"
12122,"Open Communication"
12123,"Step Down as Cross-world Linkshell Leader"
12124,"Quit Cross-world Linkshell"
12125,"Disband Cross-world Linkshell"
12126,"Accept Cross-world Linkshell Invite"
12127,"Decline Cross-world Linkshell Invite"
12128,"Invite to Cross-world Linkshell"
12129,"Cancel Invitation to Cross-world Linkshell"
12130,"Promote to Cross-world Linkshell Master"
12131,"Promote to Cross-world Linkshell Leader"
12132,"Demote from Cross-world Linkshell Leader"
12133,"Kick from Cross-world Linkshell"
12134,"Accept cross-world linkshell invite to “<Highlight>StringParameter(1)</Highlight>”?"
12135,"Decline cross-world linkshell invite to “<Highlight>StringParameter(1)</Highlight>”?"
102201,"Report to <SheetEn(PlaceName,2,IntegerParameter(1),2,1)/>."
102202,"Carry out leve objectives."
102203,"Report back to <Sheet(ENpcResident,IntegerParameter(2),0)/> <If(<Sheet(PlaceName,IntegerParameter(1),1)/>)><Switch(<Sheet(PlaceName,IntegerParameter(1),1)/>)><Case(1)>in </Case><Case(2)>on </Case></Switch><Else/>at </If><SheetEn(PlaceName,2,IntegerParameter(1),2,1)/>."
102204,"Deliver order to <Sheet(ENpcResident,IntegerParameter(2),0)/> <If(<Sheet(PlaceName,IntegerParameter(1),1)/>)><Switch(<Sheet(PlaceName,IntegerParameter(1),1)/>)><Case(1)>in </Case><Case(2)>on </Case></Switch><Else/>at </If><SheetEn(PlaceName,2,IntegerParameter(1),2,1)/>."
102205,"Rechallenge levequest."
102206,"Deliver the following to <Sheet(ENpcResident,IntegerParameter(3),0)/>:
102210,"Deliver <If(Equal(IntegerParameter(2),1))><SheetEn(Item,1,IntegerParameter(1),1,1)/><Else/><SheetEn(Item,3,IntegerParameter(1),2,1)/></If> to <Sheet(ENpcResident,IntegerParameter(3),0)/>."
102236,"Your current class level is lower than the recommended level for this quest. You may still complete the quest, but an experience point penalty will be incurred. Proceed?"
102269,"Must possess or have equipped the necessary item."
102270,"Must possess the necessary item."
102271,"Must be below the quest's level cap."
102272,"Must have equipped the necessary item."
102301,"Set Home Point."
102302,"Register Favored Destination."
102303,"Set this location as your home point?"
102304,"Yes"
102305,"No"
102306,"Register this location as a favored destination?"
102307,"Yes"
102308,"No"
102309,"Select a favored destination to overwrite."
102310,"Quit."
102311,"<Gui(68)/> Set Home Point."
102312,"<Gui(69)/> Set Home Point."
102313,"<Gui(68)/> Register Favored Destination."
102314,"<Gui(69)/> Register Favored Destination."
102315,"Change your home point from <SheetEn(PlaceName,2,<Sheet(Aetheryte,IntegerParameter(1),8)/>,2,1)/>?"
102316,"Yes"
102317,"No"
102318,"<Gui(69)/> Aethernet."
102319,"Add <SheetEn(PlaceName,2,<Sheet(Aetheryte,IntegerParameter(2),8)/>,2,1)/> to your favored destinations? <Clickable(<SheetEn(PlaceName,2,<Sheet(Aetheryte,IntegerParameter(1),8)/>,2,1)/>)/> will be removed."
Current Location: <Highlight>StringParameter(1)</Highlight>"
102325,"
There are no other Aethernet shards available to you in this city–state.
"
102326,"Quit."
102327,"<Gui(69)/> Cancel."
102328,"Welcome to <SheetEn(PlaceName,2,IntegerParameter(1),2,1)/>."
102329,"Select a destination.
Current Location: <Highlight>StringParameter(1)</Highlight>"
102330,"Quit."
102331,"<Gui(69)/> Residential District Aethernet."
102332,"<Gui(67)/> Register Free Destination."
102333,"<Gui(69)/> Register Free Destination."
102334,"Register this location as your free destination?"
102335,"Register this location as your free destination? <Clickable(<SheetEn(PlaceName,2,<Sheet(Aetheryte,IntegerParameter(1),8)/>,2,1)/>)/> will be removed."
102336,"This location is currently registered as your free destination. Register it as a favored destination instead?"
102337,"This location is currently registered as a favored destination. Register it as your free destination instead?"
102339,"Your entry will be canceled upon leaving the area. Proceed?"
102341,"Completed"
102342,"Completed"
102343,"Completed"
102344,"Evaluation"
102350,"Travel to <SheetEn(PlaceName,2,IntegerParameter(1),2,1)/>, equip a <If(Equal(IntegerParameter(2),1))>miner's<Else/>botanist's</If> primary tool, and commence <If(Equal(IntegerParameter(2),1))>mining<Else/>logging</If>."
102351,"Travel to <SheetEn(PlaceName,2,IntegerParameter(1),2,1)/>, equip a <If(Equal(IntegerParameter(2),1))>miner's<Else/>botanist's</If> secondary tool, and commence <If(Equal(IntegerParameter(2),1))>quarrying<Else/>harvesting</If>."
<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>※If your level is above <Sheet(QuestBattle,IntegerParameter(2),3)/>, it will be synced.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>※If your level is above <Value>IntegerParameter(2)</Value>, it will be synced.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
102566,"<UIForeground>F201FC</UIForeground><UIGlow>F201FD</UIGlow>Warning: Unjustified usage of vote dismiss is a punishable act.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
102583,"<Clickable(<If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If>)/> player<If(Equal(IntegerParameter(1),1))><Else/>s</If> only
102584,"Up to <If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If> player<If(Equal(IntegerParameter(1),1))><Else/>s</If>
102585,"One to <If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If> players
(<If(IntegerParameter(5))><If(LessThanOrEqualTo(IntegerParameter(5),10))><Switch(IntegerParameter(5))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(5)</Value></If><Else/><Value>IntegerParameter(5)</Value></If> part<If(Equal(IntegerParameter(5),1))>y<Else/>ies</If> of <Value>IntegerParameter(2)</Value> tank<If(Equal(IntegerParameter(2),1))><Else/>s</If>, <Value>IntegerParameter(3)</Value> healer<If(Equal(IntegerParameter(3),1))><Else/>s</If>, <Value>IntegerParameter(4)</Value> DPS)"
102586,"Fulfill the requirements for two or more duties."
102588,"<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Reward already received <If(GreaterThan(IntegerParameter(2),1))>(<Value>IntegerParameter(1)</Value>/<Value>IntegerParameter(2)</Value>).<Else/></If><UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
102591,"<Clickable(<If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If>)/> player<If(Equal(IntegerParameter(1),1))><Else/>s</If> only
102592,"Up to <If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If> player<If(Equal(IntegerParameter(1),1))><Else/>s</If>
102602,"Sort duty by level required for participation."
102603,"Three to nine parties of one to <If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If> players."
102611,"<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Withdrawing from a duty three times a day, whether it be via the withdraw button or allowing the timer to run out, will result in a penalty preventing further use of the Duty Finder and Raid Finder.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>※Withdrawing from preformed parties does not count toward the penalty.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
If more than half the party members vote <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Yes<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, the party will be disbanded and the duty will end.
102623,"If more than half the party members vote <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Yes<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, the party will be disbanded and the duty will end.
※Please note that penalties will not be incurred for abandoning a duty in this fashion."
102624,"Do you wish to abandon this duty?"
102625,"Yes"
102626,"No"
102627,"Loot Rule: Greed Only"
102628,"Duty Availability
※Duty changes every day at <ResetTime>01</ResetTime><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time)."
102629,"Achievements"
102630,"Teleportation Notice"
102631,"Move immediately to sealed area?"
102632,"Yes"
102633,"Wait"
102634,"Approaching Completion"
102635,"Current Area"
102636,"Cross-world Linkshell Invites"
102637,"Focus"
102638,"Seeking"
102639,"Active"
102640,"Recruitment"
102641,"Weekdays"
102642,"Weekends"
102643,"Accept applications"
102644,"Focus"
102645,"Seeking"
102646,"Active"
102647,"Recruitment"
102648,"Submit Application"
102649,"Weekdays"
102650,"Weekends"
102651,"Always"
102652,"Closed"
102653,"Open"
102654,"Application"
102655,""
102656,"Apply for membership with <Highlight>StringParameter(1)</Highlight>?"
102657,"You have applied for membership with another free company.
Withdraw that application and apply for membership with <Highlight>StringParameter(1)</Highlight>?"
102658,"Applicants"
102659,"Message"
102660,"Date"
102661,"Withdraw Application"
102662,"Withdraw your application for membership with <Highlight>StringParameter(1)</Highlight>?"
102663,"Approve Application"
102664,"Deny Application"
102665,"Approve <If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>'s application for membership?"
102666,"Deny <If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>'s application for membership?"
102667,"Your company cannot accept any more applications."
102668,"Focus"
102669,"Seeking"
102670,"Active"
102671,"Recruitment"
102672,"Weekdays"
102673,"Weekends"
102674,"Always"
102675,"Closed"
102676,"Open"
102677,"Message"
102678,"Temporarily Closed"
102679,"Not specified"
102680,"Not specified"
102681,"Not specified"
102682,"Not specified"
102683,"No applicants."
102685,"Teleport failed."
102686,"Use <SheetEn(Item,1,IntegerParameter(1),1,1)/> to teleport free of charge? (Total: <Value>IntegerParameter(2)</Value>)"