2023-01-11 19:24:01 -01:00
key , 0
# , Text{Output}
int32 , str
0 , " "
1 , " Fixed phrase available only during Crystalline Conflict.
<Color(PlayerParameter(16))><27>01</27><28>02</28>Hello.<28>01</28><27>02</27></Color> "
2 , " Fixed phrase available only during Crystalline Conflict.
<Color(PlayerParameter(16))><27>01</27><28>02</28>Good match!<28>01</28><27>02</27></Color> "
3 , " Fixed phrase available only during Crystalline Conflict.
<Color(PlayerParameter(16))><27>01</27><28>02</28>Thank you.<28>01</28><27>02</27></Color> "
4 , " Fixed phrase available only during Crystalline Conflict.
<Color(PlayerParameter(16))><27>01</27><28>02</28>Nice job!<28>01</28><27>02</27></Color> "
5 , " Variable phrase available only during the Feast.
Uses name and recast time of action in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>additional action<UIGlow>01</UIGlow><UIForeground>01</UIForeground> slot 1.
<Color(PlayerParameter(16))><27>01</27><28>02</28>[Purify] ready!<28>01</28><27>02</27></Color>
<Color(PlayerParameter(16))><27>01</27><28>02</28>[Purify] ready in [5]s!<28>01</28><27>02</27></Color> "
6 , " Variable phrase available only during Crystalline Conflict.
Displays current job and limit gauge progress.
<Color(PlayerParameter(16))><27>01</27><28>02</28>[White mage]: Limit break ready!<28>01</28><27>02</27></Color>
<Color(PlayerParameter(16))><27>01</27><28>02</28>[White mage]: Limit break at [99]%!<28>01</28><27>02</27></Color> "
7 , " Fixed phrase available only during the Feast.
<Color(PlayerParameter(16))><27>01</27><28>02</28>Collecting offensive supplies!<28>01</28><27>02</27></Color> "
8 , " Fixed phrase available only during the Feast.
<Color(PlayerParameter(16))><27>01</27><28>02</28>Collecting defensive supplies!<28>01</28><27>02</27></Color> "
9 , " Fixed phrase available only during the Feast.
<Color(PlayerParameter(16))><27>01</27><28>02</28>Collecting adrenaline supplies!<28>01</28><27>02</27></Color> "
10 , " Fixed phrase available only during the Feast.
<Color(PlayerParameter(16))><27>01</27><28>02</28>Collecting wolf's heart!<28>01</28><27>02</27></Color> "
11 , " Fixed phrase available only during the Feast.
<Color(PlayerParameter(16))><27>01</27><28>02</28>Attacking tank!<28>01</28><27>02</27></Color> "
12 , " Fixed phrase available only during the Feast.
<Color(PlayerParameter(16))><27>01</27><28>02</28>Attacking healer!<28>01</28><27>02</27></Color> "
13 , " Fixed phrase available only during the Feast.
<Color(PlayerParameter(16))><27>01</27><28>02</28>Attacking melee DPS!<28>01</28><27>02</27></Color> "
14 , " Fixed phrase available only during the Feast.
<Color(PlayerParameter(16))><27>01</27><28>02</28>Attacking ranged DPS!<28>01</28><27>02</27></Color> "
15 , " Fixed phrase available only during the Feast.
<Color(PlayerParameter(16))><27>01</27><28>02</28>Stopping tank!<28>01</28><27>02</27></Color> "
16 , " Fixed phrase available only during the Feast.
<Color(PlayerParameter(16))><27>01</27><28>02</28>Stopping healer!<28>01</28><27>02</27></Color> "
17 , " Fixed phrase available only during the Feast.
<Color(PlayerParameter(16))><27>01</27><28>02</28>Stopping melee DPS!<28>01</28><27>02</27></Color> "
18 , " Fixed phrase available only during the Feast.
<Color(PlayerParameter(16))><27>01</27><28>02</28>Stopping ranged DPS!<28>01</28><27>02</27></Color> "
19 , " Fixed phrase available only during the Feast.
<Color(PlayerParameter(16))><27>01</27><28>02</28>Collecting medals!<28>01</28><27>02</27></Color> "
20 , " Fixed phrase available only during the Feast.
<Color(PlayerParameter(16))><27>01</27><28>02</28>Get the medals!<28>01</28><27>02</27></Color> "
21 , " Fixed phrase available only during Crystalline Conflict.
<Color(PlayerParameter(16))><27>01</27><28>02</28>Everyone, attack!<28>01</28><27>02</27></Color> "
22 , " Fixed phrase available only during Crystalline Conflict.
<Color(PlayerParameter(16))><27>01</27><28>02</28>Fall back and regroup!<28>01</28><27>02</27></Color> "
23 , " Variable phrase available only during Crystalline Conflict.
Displays percentage of MP remaining.
<Color(PlayerParameter(16))><27>01</27><28>02</28>MP at [69]%.<28>01</28><27>02</27></Color> "
24 , " Variable phrase available only during the Feast.
Displays percentage of TP remaining.
<Color(PlayerParameter(16))><27>01</27><28>02</28>TP at [41]%.<28>01</28><27>02</27></Color> "
25 , " Variable phrase available only during Crystalline Conflict.
Uses current target.
<Color(PlayerParameter(16))><27>01</27><28>02</28>Attacking [white mage]!<28>01</28><27>02</27></Color> "
26 , " Variable phrase available only during Crystalline Conflict.
Uses current target.
<Color(PlayerParameter(16))><27>01</27><28>02</28>Blocking [white mage]!<28>01</28><27>02</27></Color> "
27 , " Variable phrase available only during the Feast.
Uses name and recast time of action in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>additional action<UIGlow>01</UIGlow><UIForeground>01</UIForeground> slot 2.
<Color(PlayerParameter(16))><27>01</27><28>02</28>[Purify] ready!<28>01</28><27>02</27></Color>
<Color(PlayerParameter(16))><27>01</27><28>02</28>[Purify] ready in [5]s!<28>01</28><27>02</27></Color> "
28 , " Variable phrase available only during the Feast.
Uses current target and adds a countdown time above their head.
<Color(PlayerParameter(16))><27>01</27><28>02</28>Focus on the [white mage]!<28>01</28><27>02</27></Color> "
29 , " Fixed phrase available only during the Feast.
<Color(PlayerParameter(16))><27>01</27><28>02</28>End focused attack!<28>01</28><27>02</27></Color> "
30 , " Fixed phrase available only during Crystalline Conflict.
<Color(PlayerParameter(16))><27>01</27><28>02</28>Sorry!<28>01</28><27>02</27></Color> "
31 , " Fixed phrase available only during Crystalline Conflict.
<Color(PlayerParameter(16))><27>01</27><28>02</28>I'm going on ahead!<28>01</28><27>02</27></Color> "
32 , " Fixed phrase available only during Crystalline Conflict.
<Color(PlayerParameter(16))><27>01</27><28>02</28>Falling back!<28>01</28><27>02</27></Color> "
33 , " Variable phrase available only during Crystalline Conflict.
<Color(PlayerParameter(16))><27>01</27><28>02</28>[White mage]: Moving the crystal now!<28>01</28><27>02</27></Color> "
34 , " Fixed phrase available only during Crystalline Conflict.
<Color(PlayerParameter(16))><27>01</27><28>02</28>Push the crystal!<28>01</28><27>02</27></Color> "
35 , " Variable phrase available only during Crystalline Conflict.
Applies to targeted party member.
<Color(PlayerParameter(16))><27>01</27><28>02</28>Covering [white mage]!<28>01</28><27>02</27></Color> "
36 , " Variable phrase available only during Crystalline Conflict.
Displays current job.
<Color(PlayerParameter(16))><27>01</27><28>02</28>[White mage]: Executing a limit break!<28>01</28><27>02</27></Color> "
37 , " Fixed phrase available only during Crystalline Conflict.
<Color(PlayerParameter(16))><27>01</27><28>02</28>Everyone, group up!<28>01</28><27>02</27></Color> "
2024-11-12 01:18:49 -06:00
38 , " Variable phrase available only during Crystalline Conflict.
Informs party of availability of Purify.
<Color(PlayerParameter(16))><27>01</27><28>02</28>[Purify] ready!<28>01</28><27>02</27></Color>
<Color(PlayerParameter(16))><27>01</27><28>02</28>[Purify] ready in [5]s!<28>01</28><27>02</27></Color> "
39 , " Variable phrase available only during Crystalline Conflict.
Informs party of availability of Guard.
<Color(PlayerParameter(16))><27>01</27><28>02</28>[Guard] ready!<28>01</28><27>02</27></Color>
<Color(PlayerParameter(16))><27>01</27><28>02</28>[Guard] ready in [5]s!<28>01</28><27>02</27></Color> "