111,"Return to <SheetEn(PlaceName,2,<Sheet(Aetheryte,IntegerParameter(1),8)/>,2,1)/>?"
112,"Accept Raise?"
113,"Accept Rebirth from <Highlight>StringParameter(1)</Highlight>?"
114,"Equip items in gear set <Value>IntegerParameter(2)</Value> (<Highlight>StringParameter(1)</Highlight>)?"
115,"Log out and return to the title screen?"
116,"Log out and exit the game?"
117,"Return to your home point?"
118,"Return to the starting point for
<Highlight>ObjectParameter(56)</Highlight>?"
119,"Return to the starting point for
<Highlight>ObjectParameter(56)</Highlight>?
<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>※You may be unable to re-enter ongoing battles.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
155,"<UIForeground>F201FC</UIForeground><UIGlow>F201FD</UIGlow>Lower the quality of <If(Equal(IntegerParameter(2),1))><SheetEn(Item,2,IntegerParameter(1),1,1)/><Else/><Value>IntegerParameter(2)</Value> <SheetEn(Item,3,IntegerParameter(1),IntegerParameter(2),1)/></If> resulting in the following:<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
156,"<UIForeground>F201FC</UIForeground><UIGlow>F201FD</UIGlow>Lower the quality of <SheetEn(Item,2,IntegerParameter(1),1,1)/> (Collectability Rating: <Value>IntegerParameter(2)</Value>) resulting in the following:<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
199,"<Highlight>StringParameter(1)</Highlight> wishes to teleport you to <Switch(IntegerParameter(2))><Case(1)>New Gridania</Case><Case(2)>Bentbranch Meadows</Case><Case(3)>the Hawthorne Hut</Case><Case(4)>Quarrymill</Case><Case(5)>Camp Tranquil</Case><Case(6)>Fallgourd</Case></Switch>."
200,"
<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Spell ready in <If(IntegerParameter(1))><Value>IntegerParameter(1)</Value> <If(Equal(IntegerParameter(1),1))>minute<Else/>minutes</If><Else/><If(GreaterThan(IntegerParameter(2),30))>less than a minute<Else/>less than 30 seconds</If></If>.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
201,"Trade"
202,""
203,"Trade"
204,"Cancel"
205,"gil"
206,"Specify quantity."
207,"Distancing yourself from the target will cause the trade to be canceled."
344,"Highlighted letters indicate the languages available to the player: Japanese (J), English (E), German (D), French (F). The underlined letter indicates the current client language."
345,"Add"
346,"Update"
347,"Add Player to Blacklist"
348,"Add Player to Friend List"
349,"Move online players to top of list."
350,"Shop"
351,""
352,"Current Stock"
353,"Buyback"
354,"Select quantity."
355,"Item"
356,"Quantity"
357,"Price"
358,"Bag"
359,"<CommandIcon(10)/> Subcommands <CommandIcon(8)/> Purchase<CommandIcon(11)/> Select Item to Sell"
360,"Item Request"
361,""
362,"Hand Over"
363,"Cancel"
364,"<If(Equal(IntegerParameter(1),0))>Enable<Else/>Disable</If> text auto-advance?
※Use <If(Equal(PlayerParameter(80),0))><If(Equal(PlayerParameter(78),3))>[space]<Else/>[Space]</If><Else/><CommandIcon(11)/></If> to toggle functionality.
478,"You can reattempt a failed levequest for <If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If> leve allowance<If(Equal(IntegerParameter(1),1))><Else/>s</If>. Proceed?"
479,"This quest is not yet available."
480,"History"
481,"Materia"
482,"0%"
483,"<Value>IntegerParameter(1)</Value>%"
484,"Sells for <Format(IntegerParameter(1),FF022C)/> gil <If(IntegerParameter(2))><Else/>Market Prohibited</If>"
584,"Changing classes during the course of this duty, or using a class above the recommended level, may reduce the amount of experience awarded upon completion."
586,"Unable to commence levequest. One or more party members are too far away."
587,"You do not have any more leve allowances. You will earn your next allowance in <If(IntegerParameter(1))><If(Equal(IntegerParameter(1),1))><Value>IntegerParameter(1)</Value> hour and <Else/><Value>IntegerParameter(1)</Value> hours and </If><Else/></If><Value>IntegerParameter(2)</Value> <If(Equal(IntegerParameter(2),1))>minute<Else/>minutes</If>."
604,"There are no guildleves available at this time."
605,"There are no more guildleves available at this time."
606,"The discrepancy between your current level and the levequest's recommended level is too great. Continue and you will suffer an experience point penalty."
607,"Are you certain you wish to abandon the levequest?"
608,"Your home point is not set to an aetheryte in this area. If you return to your current home point at any time during the levequest, you will automatically abandon the duty. Proceed?"
966,"<CommandIcon(8)/><CommandIcon(10)/> Subcommands <CommandIcon(11)/> Add to Blacklist"
967,"<Highlight>StringParameter(1)</Highlight>. (Selling <Value>IntegerParameter(3)</Value> <If(Equal(IntegerParameter(3),1))>item<Else/>items</If> (<If(Equal(IntegerParameter(2),1))><Gui(51)/><Else/><If(Equal(IntegerParameter(2),2))><Gui(52)/><Else/><If(Equal(IntegerParameter(2),3))><Gui(53)/><Else/><If(Equal(IntegerParameter(2),4))><Gui(64)/><Else/><If(Equal(IntegerParameter(2),7))><Gui(96)/><Else/><If(Equal(IntegerParameter(2),10))><Gui(107)/><Else/></If></If></If></If></If></If>) until <Time(IntegerParameter(4))/><If(Equal(PlayerParameter(77),3))><Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(222)</Value><Else/><Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(222)</Value></If>)"
968,"<Highlight>StringParameter(1)</Highlight>. (Currently selling no items) (<If(Equal(IntegerParameter(2),1))><Gui(51)/><Else/><If(Equal(IntegerParameter(2),2))><Gui(52)/><Else/><If(Equal(IntegerParameter(2),3))><Gui(53)/><Else/><If(Equal(IntegerParameter(2),4))><Gui(64)/><Else/><If(Equal(IntegerParameter(2),7))><Gui(96)/><Else/><If(Equal(IntegerParameter(2),10))><Gui(107)/><Else/></If></If></If></If></If></If>)"
969,"Market tax reduced by <Value>IntegerParameter(1)</Value>% until <Time(IntegerParameter(2))/><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:<TwoDigitValue>TopLevelParameter(217)</TwoDigitValue> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> on <If(Equal(PlayerParameter(77),3))><Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(222)</Value><Else/><Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(222)</Value></If>!"
The current duty is recordable. Initiate a <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>record ready check<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to begin recording."
1138,"Recording Duty"
1139,"The alarm <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow><Highlight>StringParameter(1)</Highlight><UIGlow>01</UIGlow><UIForeground>01</UIForeground> has been set for <Time(IntegerParameter(3))/><If(Equal(IntegerParameter(5),0))><Value>TopLevelParameter(218)</Value>:<TwoDigitValue>TopLevelParameter(217)</TwoDigitValue><Else/><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:<TwoDigitValue>TopLevelParameter(217)</TwoDigitValue> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If></If> <Switch(IntegerParameter(2))><Case(1)></Case><Case(2)></Case><Case(3)></Case></Switch>.
A notification will be given <Value>IntegerParameter(4)</Value> <If(Equal(IntegerParameter(4),1))>minute<Else/>minutes</If> prior."
<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Only one collectable can be synthesized at a time. Collectables cannot be traded or sold in the markets.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Only one collectable can be gathered at a time. Collectables cannot be traded or sold in the markets.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
Presided over by a choir moogle, this ceremony is conducted in a light-hearted fashion and is sealed with a kiss.
The Spinner's Hand
Presided over by a female Officiant of the Graces, this traditional ceremony dedicated to the Twelve concludes with a symbolic toast to mark the start of your lives together.
The Solemn Oath
Presided over by a male Officiant of the Vows, this undenominational ceremony closes with the signing of an official pact before the assembled guests."
1543,"Chapel Decoration
※<If(LessThan(IntegerParameter(1),2))>Natural lighting will be used in the chapel<Else/>You may choose between natural or romantic lighting options for the chapel</If>.
※<If(GreaterThan(IntegerParameter(1),0))><Switch(IntegerParameter(1))><Case(1)>A rug and flower combination will be selected for you</Case><Case(2)>You may choose one of three colors for both the chapel carpeting and the hall's floral decoration</Case><Case(3)>You may choose one of five colors for both the chapel carpeting and the hall's floral decoration</Case></Switch><Else/></If>.
※<If(GreaterThan(IntegerParameter(1),0))><Switch(IntegerParameter(1))><Case(1)>Decorative fabric will not be used in the chapel</Case><Case(2)>You may choose one of three fabric colors for chapel decoration</Case><Case(3)>You may choose one of five fabric colors for chapel decoration</Case></Switch><Else/></If>."
1544,"Procession
<If(LessThan(IntegerParameter(1),2))>You and your partner will enter the Ivory Chapel on foot<Else/>You and your partner may choose to enter the Ivory Chapel on foot, or seated upon <If(GreaterThan(IntegerParameter(1),2))>one of three enchanted gondolas<Else/>an enchanted gondola</If></If>."
1545,"Recession
<If(LessThan(IntegerParameter(1),2))>You and your partner will leave the Ivory Chapel on foot<Else/>You and your partner may choose to leave the Ivory Chapel on foot, or astride a chocobo</If>."
1546,"Bouquet
You may decide who will carry the bouquet during the ceremony. The bearer of the flowers will enter the chapel on the left."
1547,"Music
<If(LessThan(IntegerParameter(1),2))>Music to be played before the procession and during the reception will be selected for you<Else/>You may choose the music to be played before the procession and during the reception. <Clickable(<If(IntegerParameter(2))><If(LessThanOrEqualTo(IntegerParameter(2),10))><Switch(IntegerParameter(2))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(2)</Value></If><Else/><Value>IntegerParameter(2)</Value></If>)/> unique songs are available</If>."
1548,"Save these settings?"
1549,"Changes will not be saved. Are you sure you wish to cancel?"
1561,"Only acquaintances who possess an invitation will be allowed admittance to your Bonding Ceremony. Print invitation?"
1562,"None"
1563,"White"
1564,"Pink"
1565,"Orange"
1566,"Blue"
1567,"Red"
1570,"world"
1571,"world"
1572,"Limsa Lominsa"
1573,"limsa"
1574,"La Noscea"
1575,"lanoscea"
1576,"Gridania"
1577,"gridania"
1578,"The Black Shroud"
1579,"shroud"
1580,"Ul'dah"
1581,"uldah"
1582,"Thanalan"
1583,"thanalan"
1584,"Ishgard"
1585,"ishgard"
1586,"Coerthas"
1587,"coerthas"
1588,"Mor Dhona"
1589,"mordhona"
1590,"Abalathia's Spine"
1591,"abalathia"
1592,"Dravania"
1593,"dravania"
1594,"Kugane"
1595,"kugane"
1596,"Gyr Abania"
1597,"gyrabania"
1598,"Othard"
1599,"othard"
1600,"The Crystarium"
1601,"crystarium"
1602,"Eulmore"
1603,"eulmore"
1604,"Norvrandt"
1605,"norvrandt"
1612,"It is the anniversary of your Eternal Bonding. Proceed to the Sanctum of the Twelve in the East Shroud and speak with Hawu Bajihri to celebrate this truly singular occasion."
1697,"Linkshells will become inoperable when visiting other World servers."
1700,"Recipe Search"
1701,"History"
1702,"Nothing to display."
1703,"Recipes Searched"
1704,"Original Recipe"
1705,"Filter Conditions"
1706,"Hide Completed Recipes"
1707,"Apply"
1708,"Cancel"
1709,"Collectability"
1710,"Level-based Recipe"
1711,"Special Recipe"
1748,"Sell/Donate"
1749,"Sort/Undo Sort"
1750,"Hand Over"
1751,"Place"
1752,"Equip Gear/Outfit Vessel"
1753,"Use"
1754,"Unequip"
1755,"???"
1756,"Used during synthesis."
1757,"Used during gathering."
1758,"Used when dying or coloring items."
1759,"Used in conjunction with glamour prisms."
1760,"<If(GreaterThan(PlayerParameter(75),1))>Used when playing with a controller.<Else/><If(Equal(PlayerParameter(75),1))>Used when employing the cross hotbar.<Else/>Used when playing with a gamepad.</If></If>"
1761,"Which settings are to be restored?"
1762,"First Tier."
1763,"Second Tier."
1764,"Both Tiers."
1765,"Restore first tier hierarchy to default order?"
1766,"Restore second tier hierarchy to default order?"
1767,"Used at shops."
1768,"Used with the Moogle Delivery Service."
1769,"Used during trades."
1770,"Used with estates."
1771,"Used with materia."
1772,"Used during chocobo races."
1773,"Used with retainers."
1774,"Used with treasure maps."
1775,"A general command."
1776,"Move to First Tier"
1777,"Move to Second Tier"
1778,"Move Up"
1779,"Move Down"
1780,"Subcommand Settings"
1781,""
1782,"Display"
1783,"Command"
1784,"First Tier"
1785,"Second Tier"
1786,"Default"
1787,"Apply"
1788,"Close"
1789,"Restore both tiers to default settings?"
1790,"Apply changes to tiers?"
1791,"If you exit without selecting Apply, all changes will be lost. Proceed?"
1792,"<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Customize the subcommands that appear.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
1793,"Streamline your subcommand options
by relegating little-used commands to a second tier.
To move a subcommand to the second tier,
highlight it in the first tier list and press
the right arrow button."
1794,"Used to open the second tier commands. Cannot be moved to the second tier."
1795,"Used to open the Subcommand Settings window."
1796,"Used to submit requested items."
1797,"Used to preview paintings."
1798,"Used with chocobo saddlebag."
1800,"Accept Teleport to <SheetEn(PlaceName,2,<Sheet(Aetheryte,IntegerParameter(1),8)/>,2,1)/>?"
1811,"Send a request to have recently acquired special rewards or purchases delivered immediately. Speak with a delivery moogle or access your moogle letter box once again upon completing the request to claim the items.
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Once you have sent a request, you must wait a few moments before placing another.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
1854,"You cannot carry any more system letters. To receive any new deliveries, you must first discard existing ones."
1855,"You cannot carry any more campaign or Mog Station letters. To receive any new deliveries, you must first claim your items and then discard existing letters."
1856,"You cannot carry any more letters with attachments from friends. To receive any new deliveries, you must first claim your items and then discard existing letters. Gil transfers are not counted as items."
1857,"You cannot carry any more letters from friends. To receive any new deliveries, you must first discard existing ones."
2061,"Achieve the rank of <If(IntegerParameter(4))><Switch(IntegerParameter(2))><Case(1)><Sheet(GCRankLimsaFemaleText,IntegerParameter(3),0)/></Case><Case(2)><Sheet(GCRankGridaniaFemaleText,IntegerParameter(3),0)/></Case><Case(3)><Sheet(GCRankUldahFemaleText,IntegerParameter(3),0)/></Case></Switch><Else/><Switch(IntegerParameter(2))><Case(1)><Sheet(GCRankLimsaMaleText,IntegerParameter(3),0)/></Case><Case(2)><Sheet(GCRankGridaniaMaleText,IntegerParameter(3),0)/></Case><Case(3)><Sheet(GCRankUldahMaleText,IntegerParameter(3),0)/></Case></Switch></If> or higher"
2070,"Wish List"
2071,"Wish List"
2072,"Your wish list is currently empty.
Up to ten items can be added to your wish list. While the contents of your list cannot be viewed by other players, the total number of people who desire a given item on your World will be displayed in search results.
<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>※Please be advised that all wish list data will be cleared when Worlds undergo maintenance.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
2182,"The dates, times, attachments, and recipients of the last twenty letters you have sent to friends will be displayed here. Please note that you cannot review the contents of sent letters."
2314,"<Highlight>StringParameter(1)</Highlight>. (Selling <Value>IntegerParameter(3)</Value> <If(Equal(IntegerParameter(3),1))>item<Else/>items</If> (<If(Equal(IntegerParameter(2),1))><Gui(51)/><Else/><If(Equal(IntegerParameter(2),2))><Gui(52)/><Else/><If(Equal(IntegerParameter(2),3))><Gui(53)/><Else/><If(Equal(IntegerParameter(2),4))><Gui(64)/><Else/><If(Equal(IntegerParameter(2),7))><Gui(96)/><Else/><If(Equal(IntegerParameter(2),10))><Gui(107)/><Else/></If></If></If></If></If></If>) until <Time(IntegerParameter(4))/><If(Equal(PlayerParameter(77),3))><Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(222)</Value><Else/><Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(222)</Value></If>)"
2315,"<Highlight>StringParameter(1)</Highlight>. (Selling <Value>IntegerParameter(3)</Value> <If(Equal(IntegerParameter(3),1))>item<Else/>items</If> (<If(Equal(IntegerParameter(2),1))><Gui(51)/><Else/><If(Equal(IntegerParameter(2),2))><Gui(52)/><Else/><If(Equal(IntegerParameter(2),3))><Gui(53)/><Else/><If(Equal(IntegerParameter(2),4))><Gui(64)/><Else/><If(Equal(IntegerParameter(2),7))><Gui(96)/><Else/><If(Equal(IntegerParameter(2),10))><Gui(107)/><Else/></If></If></If></If></If></If>) until <Time(IntegerParameter(4))/><If(Equal(PlayerParameter(77),3))><Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(222)</Value><Else/><Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(222)</Value></If>) (Venture complete in <If(GreaterThan(IntegerParameter(5),0))><Value>IntegerParameter(5)</Value>h<If(GreaterThan(IntegerParameter(6),0))><Value>IntegerParameter(6)</Value>m<Else/></If><Else/><If(GreaterThan(IntegerParameter(6),0))><Value>IntegerParameter(6)</Value>m<Else/>1m</If></If>)"
2316,"<Highlight>StringParameter(1)</Highlight>. (Selling <Value>IntegerParameter(3)</Value> <If(Equal(IntegerParameter(3),1))>item<Else/>items</If> (<If(Equal(IntegerParameter(2),1))><Gui(51)/><Else/><If(Equal(IntegerParameter(2),2))><Gui(52)/><Else/><If(Equal(IntegerParameter(2),3))><Gui(53)/><Else/><If(Equal(IntegerParameter(2),4))><Gui(64)/><Else/><If(Equal(IntegerParameter(2),7))><Gui(96)/><Else/><If(Equal(IntegerParameter(2),10))><Gui(107)/><Else/></If></If></If></If></If></If>) until <Time(IntegerParameter(4))/><If(Equal(PlayerParameter(77),3))><Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(222)</Value><Else/><Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(222)</Value></If>) (Venture complete)"
2317,"<Highlight>StringParameter(1)</Highlight>. (Currently selling no items) (<If(Equal(IntegerParameter(2),1))><Gui(51)/><Else/><If(Equal(IntegerParameter(2),2))><Gui(52)/><Else/><If(Equal(IntegerParameter(2),3))><Gui(53)/><Else/><If(Equal(IntegerParameter(2),4))><Gui(64)/><Else/><If(Equal(IntegerParameter(2),7))><Gui(96)/><Else/><If(Equal(IntegerParameter(2),10))><Gui(107)/><Else/></If></If></If></If></If></If>)"
2318,"<Highlight>StringParameter(1)</Highlight>. (Currently selling no items) (<If(Equal(IntegerParameter(2),1))><Gui(51)/><Else/><If(Equal(IntegerParameter(2),2))><Gui(52)/><Else/><If(Equal(IntegerParameter(2),3))><Gui(53)/><Else/><If(Equal(IntegerParameter(2),4))><Gui(64)/><Else/><If(Equal(IntegerParameter(2),7))><Gui(96)/><Else/><If(Equal(IntegerParameter(2),10))><Gui(107)/><Else/></If></If></If></If></If></If>) (Venture complete in <If(GreaterThan(IntegerParameter(5),0))><Value>IntegerParameter(5)</Value>h<If(GreaterThan(IntegerParameter(6),0))><Value>IntegerParameter(6)</Value>m<Else/></If><Else/><If(GreaterThan(IntegerParameter(6),0))><Value>IntegerParameter(6)</Value>m<Else/>1m</If></If>)"
2319,"<Highlight>StringParameter(1)</Highlight>. (Currently selling no items) (<If(Equal(IntegerParameter(2),1))><Gui(51)/><Else/><If(Equal(IntegerParameter(2),2))><Gui(52)/><Else/><If(Equal(IntegerParameter(2),3))><Gui(53)/><Else/><If(Equal(IntegerParameter(2),4))><Gui(64)/><Else/><If(Equal(IntegerParameter(2),7))><Gui(96)/><Else/><If(Equal(IntegerParameter(2),10))><Gui(107)/><Else/></If></If></If></If></If></If>) (Venture complete)"
2401,"<UIForeground>F2023B</UIForeground><UIGlow>F2023C</UIGlow><Value>IntegerParameter(1)</Value> of <Value>IntegerParameter(2)</Value> party members are currently eligible for reward issuance. Consequently, the number of coffers that appear will be reduced from <Value>IntegerParameter(4)</Value> to <Value>IntegerParameter(3)</Value>. Vote “Yes” if you wish to proceed, or “No” if you prefer to wait for absent players to return.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
※The number of coffers that will appear is determined by the number of reward eligible party members at the time of reward issuance.
※Coffers will appear if the timer falls to zero."
2402,"<Value>IntegerParameter(1)</Value> of a possible <Value>IntegerParameter(2)</Value> coffers will pop. Proceed?"
2404,"Yes"
2405,"No"
2408,"Vote Coffer Pop"
2411,"Disable Dye Preview"
2412,"Enable Dye Preview"
2413,"Remove Outfit"
2414,"Delete saved outfit data and remove all but last gear equipped?"
2843,"Less than <Value>IntegerParameter(1)</Value>m"
2844,"More than <Value>IntegerParameter(1)</Value>m"
2845,"Unable to join quest battles while using the Duty Finder."
2846,"Prerequisites"
2847,"One or more players were unable to enter the instance."
2848,"Add Member"
2849,"Exit"
2850,"Assign <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If> the rank <Highlight>StringParameter(1)</Highlight>?"
2851,"Assign <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If> the rank <Highlight>StringParameter(1)</Highlight>?
Doing so will change your rank to <Highlight>StringParameter(2)</Highlight>.
<UIForeground>F201FC</UIForeground><UIGlow>F201FD</UIGlow>This cannot be undone.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
2852,"Discharge <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If> from the free company? <If(PlayerParameter(8))><If(<Sheet(BNpcName,PlayerParameter(8),6)/>)>Her<Else/>His</If><Else/><If(PlayerParameter(6))>Her<Else/>His</If></If> private chambers will automatically be demolished and <If(PlayerParameter(8))><If(<Sheet(BNpcName,PlayerParameter(8),6)/>)>her<Else/>his</If><Else/><If(PlayerParameter(6))>her<Else/>his</If></If> chocobo removed from the stables. Any retainer stationed on estate grounds by <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If> will, however, remain."
2853,"Leave the free company? Your retainer will remain on estate grounds."
2854,"All changes will be lost. Proceed?"
2855,"Another company member has changed <Highlight>StringParameter(1)</Highlight>'s rank. Your changes were lost."
2856,"Another member has deleted the rank <Highlight>StringParameter(1)</Highlight>. Your changes were lost."
2857,"That is an invalid rank name."
2858,""
2859,"Another company member has added a new rank.
Your changes were lost."
2860,"Another company member has deleted an existing rank.
Your changes were lost."
2861,"Delete the rank “<Highlight>StringParameter(1)</Highlight>”?
All members currently of that rank will be reassigned to <Highlight>StringParameter(2)</Highlight>."
2862,"Assign your free company a name."
2863,"That name cannot be used."
2864,"That name has already been chosen."
2865,"If you cancel the petition, all signatures will be lost. Proceed?"
2866,"Sign <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>'s free company petition?"
2867,"Refuse to sign <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>'s free company petition?"
2868,"Unsign <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>'s free company petition?"
2869,"Delete <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>'s signature from the free company petition?"
2870,"Request <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If> sign your petition to form a free company?"
2871,"Pay the 15,000-gil fee and finalize free company formation?"
2872,"Invite <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If> to your free company?"
2873,"Accept <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>'s free company invite?"
2874,"Decline <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>'s free company invite?"
2875,"You have been released from the free company."
2891,"Store <SheetEn(Item,1,IntegerParameter(1),1,1)/> in the company chest?"
2892,"Store <Value>IntegerParameter(2)</Value> <SheetEn(Item,3,IntegerParameter(1),IntegerParameter(2),1)/> in the company chest?"
2893,"Only free company members are allowed access to the company chest."
2894,"The company chest is unavailable at this time."
2895,"Remove <SheetEn(Item,1,IntegerParameter(1),1,1)/> from the company chest?"
2896,"Remove <Value>IntegerParameter(2)</Value> <SheetEn(Item,3,IntegerParameter(1),IntegerParameter(2),1)/> from the company chest?"
2897,"Select quantity to store."
2898,"Select quantity to remove."
2899,"Your are not authorized to use the company chest."
2900,"Gathering Signatures for a Free Company Petition"
2901,"Submitting a Free Company Petition for Approval"
2902,"Signing a Free Company Petition"
2903,"Details"
2904,"No Access"
2905,"View Only"
2906,"Deposit Money Only"
2907,"Full Access"
2908,"Discharge from company."
2909,"Leave company."
2910,"Three signatures are required to form a free company. Signature requests can be sent in the same manner as party invites. Those who sign your petition will be your free company's first members. Remember, only someone who is not currently a member of another free company can sign your petition."
2911,"Now that you have three signatures, you must speak with an Order of Independent Companies (OIC) administrator to submit your petition and pay the 15,000-gil fee."
2912,"By signing a free company petition, you will become one of its establishing members."
3010,"The relic is bursting with aetheric activity!
Soul attunement complete!"
3011,"Close"
3012,"You peer into the Zodiac glass..."
3030,"The weapon exhibits no sense of <Sheet(Relic6Magicite,IntegerParameter(1),1)/>."
3031,"The weapon exhibits an indistinct sense of <Sheet(Relic6Magicite,IntegerParameter(1),1)/>."
3032,"The weapon exhibits a faint sense of <Sheet(Relic6Magicite,IntegerParameter(1),1)/>."
3033,"The weapon exhibits a slight sense of <Sheet(Relic6Magicite,IntegerParameter(1),1)/>."
3034,"The weapon exhibits a modest sense of <Sheet(Relic6Magicite,IntegerParameter(1),1)/>."
3035,"The weapon exhibits a distinct sense of <Sheet(Relic6Magicite,IntegerParameter(1),1)/>."
3036,"The weapon exhibits a robust sense of <Sheet(Relic6Magicite,IntegerParameter(1),1)/>."
3037,"The weapon exhibits a vigorous sense of <Sheet(Relic6Magicite,IntegerParameter(1),1)/>."
3038,"The weapon exhibits an intense sense of <Sheet(Relic6Magicite,IntegerParameter(1),1)/>.
Full soul resonance draws near!"
3039,"The weapon exhibits an extreme sense of <Sheet(Relic6Magicite,IntegerParameter(1),1)/>.
Full soul resonance is almost complete!"
3040,"The weapon pulsates with a sense of <Sheet(Relic6Magicite,IntegerParameter(1),1)/>. Soul resonance with <Sheet(Relic6Magicite,IntegerParameter(1),0)/> now complete!"
3062,"Enables duty recording when all conditions are met."
3063,"Disables duty recording even when all conditions are met."
3064,"Display Duty Recorder help text."
3065,"<UIForeground>F201FC</UIForeground><UIGlow>F201FD</UIGlow>Play function only available in inns.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
3066,"<UIForeground>F201FC</UIForeground><UIGlow>F201FD</UIGlow>Older data version detected. Unable to play.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
3067,"<UIForeground>F201FC</UIForeground><UIGlow>F201FD</UIGlow>Data is corrupted. Unable to play.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
Countdown will start and duty will begin recording
once all duty members have selected “Yes.”
<UIForeground>F201FC</UIForeground><UIGlow>F201FD</UIGlow>※A confirmation prompt will not appear
for future recordings.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
3106,"Determine countdown length (5-30 seconds)"
3107,"<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Time remaining for record ready check: <Value>IntegerParameter(1)</Value>m <Value>IntegerParameter(2)</Value>s<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
A record of the duty will be taken.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
3110,"Begin"
3111,"<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Waiting for all duty members to confirm record ready check.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
3112,"Record Ready Check"
3113,""
3114,"None"
3115,"The <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>record ready check<UIGlow>01</UIGlow><UIForeground>01</UIForeground> has been initiated. Recording will begin once all players have selected “Yes.”"
3120,"<Gui(100)/>Invite Friend to Return"
3121,"Upon selecting the Yes button below, the FINAL FANTASY XIV Operations Team will send an e-mail from your character to the specified player, inviting them to return to Eorzea.
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Invites will not be sent unless all applying conditions are met.
No more than 5 invites can be sent at a time.
A temporary restriction will be placed on invitations after reaching 5.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
※Visit the following link for details: <UIForeground>F201F6</UIForeground><UIGlow>F201F7</UIGlow>https://sqex.to/callback<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
Send <UIForeground>F201FC</UIForeground><UIGlow>F201FD</UIGlow><Highlight>StringParameter(1)</Highlight><UIGlow>01</UIGlow><UIForeground>01</UIForeground> an invitation e-mail?"
3122,"Confirm invitation."
3130,"Item Search Settings"
3131,"Search for items containing certain letters. Up to 100 results will be displayed. Use the cursor keys or <CommandIcon(5)/> up/down to view history."
3132,"Item Search Settings"
3133,""
3134,"Select search type."
3135,"First Letter Match"
3136,"Partial Match"
3137,"Search for items beginning with certain letters. Market availability and wish list information is also displayed."
3138,"Unable to display market availability and wish list information for some items."
3189,"<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>※Gear requiring multiple slots will only display in its main slot.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
3190,"Recommended Gear"
3191,"Recommended Gear"
3192,""
3193,"Equip"
3194,"Gear suitible for <If(Equal(IntegerParameter(1),10))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),14))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),5))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),26))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),33))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/>a <Sheet(ClassJob,IntegerParameter(1),0)/></If></If></If></If></If> has been equipped from your Armoury Chest."
3195,"Your Armoury Chest does not contain any gear suitable for <If(Equal(IntegerParameter(1),10))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),14))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),5))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),26))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),33))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/>a <Sheet(ClassJob,IntegerParameter(1),0)/></If></If></If></If></If>."
3217,"Teleport to <If(IntegerParameter(3))><Switch(IntegerParameter(3))><Case(1)><Gui(68)/></Case><Case(2)><Gui(67)/></Case></Switch><Else/></If><SheetEn(PlaceName,2,<Sheet(Aetheryte,IntegerParameter(1),8)/>,2,1)/> for <Format(IntegerParameter(2),FF022C)/> gil?"
3268,"Hide/display main and off hand weapons when sheathed."
3269,"Hide/display headgear."
3270,"Reset display."
3271,"<If(GreaterThan(PlayerParameter(75),0))>Toggle character display mode on/off (controller only)<Else/>Toggle character display mode on/off (gamepad only)</If>."
3272,"Gear"
3273,"Average Item Level"
3274,"The average level of all the gear you have equipped. A higher rating will allow you to undertake more difficult challenges via the Duty Finder."
3275,"Desynthesis Skill"
3276,"Desynthesis Skill"
3277,""
3278,"Total"
3279,"Close"
3280,"Grand Company Seal Exchange"
3281,""
3282,"Item"
3283,"Qty."
3284,"Seals"
3285,"Rank"
3286,"Bag"
3287,"No items are available for exchange."
3288,"Role"
3290,"Exchange <Format(IntegerParameter(3),FF022C)/> <If(Equal(IntegerParameter(3),1))>seal<Else/>seals</If> for <If(Equal(IntegerParameter(2),1))><SheetEn(Item,1,IntegerParameter(1),1,1)/><Else/><Format(IntegerParameter(2),FF022C)/> <SheetEn(Item,3,IntegerParameter(1),IntegerParameter(2),1)/></If>?"
3291,"Return"
3292,"Only members of the <Sheet(GrandCompany,IntegerParameter(1),0)/> are allowed to exchange <If(Equal(IntegerParameter(1),1))>storm<Else/><If(Equal(IntegerParameter(1),2))>serpent<Else/>flame</If></If> seals for goods and services."
3367,"Displays achievement certificate help text."
3368,"Each time you earn an achievement, you will gain achievement points. These points can be exchanged for <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>achievement certificates<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by speaking with Jonathas in Old Gridania. Certificates can then be used to purchase special rewards including rare items and gear."
3369,"Approaching Completion"
3370,"Current Area"
3371,"View more achievements approaching completion."
3372,"Move to Login Notifications"
3373,"Achievements approaching completion:"
3374,"Watchlist"
3375,"Displays up to 30 achievements recorded to your Watchlist."
3376,"Add to Watchlist"
3377,"Remove from Watchlist"
3378,"Filter completed achievements."
3379,"Filter unfinished achievements."
3380,"Filter achievements with title rewards."
3381,"Filter achievements with item rewards."
3382,"Display Filtered Categories"
3383,"There are no achievements to display."
3384,"???"
3385,"???"
3386,"Search"
3387,"Input keywords to search unlocked Active Help entries. Searches are case sensitive."
3466,"You are not authorized to spend company credits."
3467,"Active Action"
3468,"Inactive Actions"
3469,""
3470,"Item"
3471,"Qty."
3472,"Inventory"
3473,"Purchase <If(Equal(IntegerParameter(3),1))><SheetEn(Item,2,IntegerParameter(1),1,1)/><Else/><Value>IntegerParameter(3)</Value> <SheetEn(Item,3,IntegerParameter(1),3,1)/></If> for <If(Equal(IntegerParameter(2),1))><Format(IntegerParameter(2),FF022C)/> company credit<Else/><Format(IntegerParameter(2),FF022C)/> company credits</If>?"
3474,"Add your company crest to <SheetEn(Item,2,IntegerParameter(1),1,1)/> for <Value>IntegerParameter(2)</Value> gil?"
3475,"Add your company crest to the specified items for <Value>IntegerParameter(1)</Value> gil?"
3476,"Remove your company crest from <SheetEn(Item,2,IntegerParameter(1),1,1)/>?"
3477,"Remove your company crest from all the specified items?"
3478,"This feature is only available to free company members."
Time Restrictions: <Switch(IntegerParameter(2))><Case(1)>Yes</Case><Case(2)>None</Case><Case(3)>???</Case></Switch>
Special Conditions: <Switch(IntegerParameter(3))><Case(1)>Yes</Case><Case(2)>None</Case><Case(3)>???</Case></Switch>"
3815,"Preserve the following item with a collectability of <UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow><Value>IntegerParameter(1)</Value><UIGlow>01</UIGlow><UIForeground>01</UIForeground>?
<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>※An item which has been preserved as a collectable cannot be traded or sold.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
<Value>IntegerParameter(1)</Value> x <Value>IntegerParameter(2)</Value> = <Value>IntegerParameter(3)</Value>"
3872,"Buy back <Value>IntegerParameter(2)</Value> <SheetEn(Item,3,IntegerParameter(1),IntegerParameter(2),1)/> for <Format(IntegerParameter(3),FF022C)/> gil?"
3879,"The asking price for this item has changed."
3880,"The buying price for this item has changed."
3881,"The asking price for <SheetEn(Item,1,IntegerParameter(1),2,1)/> has changed. Do you still wish to complete the transaction?"
3882,"The buying price for <SheetEn(Item,1,IntegerParameter(1),2,1)/> has changed. Do you still wish to complete the transaction?"
3883,"Shop Menu"
3884,"Select an option:"
3885,"Buy"
3886,"Sell"
3887,"Buyback"
3888,"Cancel"
3889,"Old price: <Format(IntegerParameter(1),FF022C)/> x <Value>IntegerParameter(2)</Value> = <Format(IntegerParameter(3),FF022C)/>"
3890,"New price: <Format(IntegerParameter(1),FF022C)/> x <Value>IntegerParameter(2)</Value> = <Format(IntegerParameter(3),FF022C)/>"
3951,"<If(Equal(PlayerParameter(78),3))>The highest possible graphical settings.<Else/>The highest possible graphical settings. Recommended for use with high-end PCs only.</If>"
3952,"Settings optimized for <If(Equal(PlayerParameter(78),3))>high-end models allowing for superior graphical quality.<Else/>desktop PCs which meet the recommended specifications.</If>"
3953,"Settings optimized for <If(Equal(PlayerParameter(78),3))>high-end models.<Else/>laptop PCs which meet the recommended specifications.</If>"
3954,"<If(Equal(PlayerParameter(78),3))>Settings which ensure optimal performance<Else/>Settings which ensure optimal performance on desktop PCs</If> without compromising graphical quality."
3955,"<If(Equal(PlayerParameter(78),3))>Settings which ensure balanced performance.<Else/>Settings which ensure balanced performance on laptop PCs.</If>"
3960,"High"
3961,"Normal"
3962,"Off"
3970,"Proceed and abandon all current settings?"
3980,"Screenshot Format"
3981,"PNG (High Quality)"
3982,"JPEG (Standard Quality)"
3985,"Button Configuration"
3986,"Begin"
3991,"Self"
3992,"Party Members"
3993,"Other NPCs"
3994,"Enemies"
3995,"Display"
3996,"Hide"
4000,"System Configuration"
4001,""
4002,"<Value>IntegerParameter(1)</Value> fps"
4003,"Default"
4004,"Apply"
4005,"Close"
4006,"Some changes reflected only after pressing Apply."
4384,"<Clickable(<SheetEn(Item,2,IntegerParameter(1),1,1)/>)/> registered to this gear set could not be found in your Armoury Chest. Replace it with another <SheetEn(Item,3,IntegerParameter(1),1,1)/>?"
4385,"<Clickable(<SheetEn(Item,2,IntegerParameter(1),1,1)/>)/> registered to this gear set could not be found in your Armoury Chest. Replace it with <SheetEn(Item,1,IntegerParameter(2),1,1)/>?"
4386,"Yes"
4387,"No"
4388,"<Clickable(<SheetEn(Item,2,IntegerParameter(1),1,1)/>)/> registered to this gear set cannot be equipped. Replace it with <SheetEn(Item,1,IntegerParameter(2),1,1)/>?"
4390,"Materia Restoration"
4391,""
4392,"Move Set Up"
4393,"Move Set Down"
4394,"Link to Glamour Plate"
4395,"Change Glamour Plate Link"
4396,"Remove Glamour Plate Link"
4397,"Cross-world Linkshell [1]"
4398,"PvP Team"
4399,"PvP Team Announcements"
4400,"Materia Creation"
4401,""
4402,"Gear"
4403,"Inventory"
4404,"Armoury Chest"
4405,"Item"
4406,"Lv. "
4407,"Spiritbond"
4408,"<Value>IntegerParameter(1)</Value>%"
4409,"You have no convertible items."
4410,"The spiritbond with an item must be complete before converting it to materia."
4413,"Convert unique/untradable item."
4414,"Convert materia-augmented item."
4415,"Once an item is converted into materia, it cannot be restored. Proceed?"
4416,"Yes"
4417,"No"
4418,"This item is currently equipped. Are you certain you wish to convert it into materia?"
4420,"Materia Melding"
4421,""
4422,"Gear"
4423,"Materia"
4424,"Inventory"
4425,"Armoury Chest"
4426,"Item"
4427,"Lv."
4428,"Slot"
4429,"Materia"
4430,"Attribute"
4431,"Qty."
4432,"You do not possess any meldable materia."
4433,"You do not possess any meldable gear in this category."
4434,"<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Unable to meld materia.
Reattempt meld using the same materials?<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
4435,"Convert"
4436,"Meld"
4437,"Request Meld"
4438,"<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Unable to meld materia.
Reattempt meld using the same materials?<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
4479,"You are commissioning another player to meld additional materia to an item. If that player fails, you will lose the materia and the melding fee will not be refunded. Proceed?"
4480,"You are attempting to meld additional materia to an item. If you fail, you will lose the materia. Proceed?"
4481,"Yes"
4482,"No"
4483,"Restore <SheetEn(Item,2,IntegerParameter(1),1,1)/> to <SheetEn(Item,1,IntegerParameter(2),1,1)/>?"
4484,"Restore the cracked materia melded to this gear?"
4485,"Materia Removal"
4486,""
4487,"Gear"
4488,"Inventory"
4489,"Item"
4490,"Slot"
4491,"Fee"
4492,"None of your items have materia affixed."
4493,"You do not possess any gear melded with cracked materia."
4494,"You do not possess any cracked materia."
4495,"The materia will be lost once it is removed. Proceed?"
4499,"You are attempting to meld materia to a collectable. Proceed?"
4500,"Linkshell [1]"
4501,"Linkshell [2]"
4502,"Linkshell [3]"
4503,"Linkshell [4]"
4504,"Linkshell [5]"
4505,"Linkshell [6]"
4506,"Linkshell [7]"
4507,"Linkshell [8]"
4508,"Novice Network"
4509,"Novice Network Announcements"
4510,"Support Desk"
4511,""
4512,"Information"
4513,"News"
4514,"Contact Us"
4515,"History"
4516,"Recent Topics"
4517,"Frequently Asked Questions"
4518,"Search FAQs"
4519,"Search Database"
4520,"Report Harassment"
4521,"If you are being harassed by another player, whether it be verbally or play-related, submit your claim here."
4522,"Report Cheating"
4523,"If you believe someone is using a program which gives him/her an unfair advantage, or have witnessed the buying, selling, or bot-driven farming of items using real currency, you may submit a claim here. Please note that we are unable to provide individual responses to reports."
4524,"Report a Bug"
4525,"If you believe you have discovered a bug, you may submit a report here. When reporting on gameplay issues, always confirm with Lodestone FAQs and the online manual before submitting. Please note that we are unable to provide individual responses to reports."
4526,"Leave a Suggestion"
4527,"Please submit any in-game support-related feedback or suggestions here. Please note that we are unable to provide individual responses to feedback and suggestions. Feedback and suggestions regarding FFXIV can be posted on the official FFXIV General Discussion forums."
4528,"New"
4529,"Retrieving information..."
4530,"File Report"
4531,"Return"
4532,"Question 1: "
4533,"Question 2: "
4534,"Title:"
4535,"Body:"
4536,"Finish"
4537,"Edit"
4538,"Question 1: "
4539,"Question 2: "
4540,"Send"
4541,"Edit"
4542,"No matching FAQs found.
Press the Support Team button to submit a question."
4581,"Next Mission Allowance in <Value>IntegerParameter(1)</Value> <If(Equal(IntegerParameter(1),1))>hour<Else/>hours</If> and <Value>IntegerParameter(2)</Value> <If(Equal(IntegerParameter(2),1))>minute<Else/>minutes</If> at <Time(IntegerParameter(3))/><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:<TwoDigitValue>TopLevelParameter(217)</TwoDigitValue> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> on <Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(219)</Value> (Earth time)."
4582,"1st"
4583,"2nd"
4584,"3rd"
4585,"<Format(IntegerParameter(1),FF022C)/>"
4586,"Expert delivery missions are available upon attaining the rank of <Switch(IntegerParameter(1))><Case(1)><Sheet(GCRankLimsaMaleText,IntegerParameter(2),0)/></Case><Case(2)><Sheet(GCRankGridaniaMaleText,IntegerParameter(2),0)/></Case><Case(3)><Sheet(GCRankUldahMaleText,IntegerParameter(2),0)/></Case></Switch>."
4587,"You possess no applicable items."
4588,"No more deliveries are being accepted today."
4589,"No more deliveries are being accepted today."
4615,"Slots available in inventory: <Value>IntegerParameter(1)</Value>"
4616,"Items being held: <Value>IntegerParameter(1)</Value>"
4617,"Show All Items"
4618,"Hide Gear Set Items"
4619,"Hide Armoury Chest Items"
4620,"Claim <If(Equal(IntegerParameter(2),1))><SheetEn(Item,1,IntegerParameter(1),IntegerParameter(2),1)/><Else/><Value>IntegerParameter(2)</Value> <SheetEn(Item,3,IntegerParameter(1),IntegerParameter(2),1)/></If>? Once claimed an item cannot be returned."
4621,"Yes."
4622,"No."
4623,"Delivery Missions"
4624,"<CommandIcon(11)/> Delivery Mission Items"
4625,"Close"
4626,"Next Map Allowance"
4627,"Available Now"
4628,""
4629,""
4630,"Armoire"
4631,""
4632,"Gear"
4633,"Inventory"
4634,"Artifact Armor"
4635,"Seasonal Gear 1"
4636,"Achievements"
4637,"Exclusive Extras"
4638,"You do not possess any artifact armor."
4639,"You do not possess any seasonal gear."
4640,"You do not possess any achievement items."
4641,"You do not possess any exclusive extras."
4642,"Item"
4643,"Condition"
4644,"There are no items available."
4645,"Seals (Ascending)"
4646,"Seals (Descending)"
4647,"Item Type"
4648,"Company Seals"
4650,"Placing <SheetEn(Item,2,IntegerParameter(1),1,1)/> in the armoire will reset its spiritbond to 0% and condition to 100%, as well as remove all customization. Proceed?"
4651,"Yes"
4652,"No"
4654,"Unable to meld this materia to an item with materia already attached."
4655,"Advanced Melding Forbidden"
4656,"Melding Fee"
4657,"<Format(IntegerParameter(1),FF022C)/>"
4658,"Meld <SheetEn(Item,2,IntegerParameter(2),1,1)/> to <SheetEn(Item,2,IntegerParameter(1),1,1)/> for <Format(IntegerParameter(3),FF022C)/> gil?"
4660,"Armoire"
4661,""
4662,"Artifact Armor"
4663,"Seasonal Gear"
4664,"Achievement Items"
4665,"Exclusive Extras"
4666,"The armoire contains no artifact armor."
4667,"The armoire contains no seasonal gear."
4668,"The armoire contains no achievement items."
4669,"The armoire contains no exclusive extras."
4670,"Item"
4671,"There are no items to display."
4675,"Remove <SheetEn(Item,2,IntegerParameter(1),1,1)/> from the armoire?"
4676,"Yes"
4677,"No"
4680,""
4681,"Inventory: Gear"
4682,"Inventory: Fixtures/Furnishings"
4683,"HOUSING"
4687,"Apply"
4688,"Select Another"
4690,"Item Dyeing"
4691,""
4692,"Gear"
4693,"Item"
4694,"You have no dyeable items."
4695,"Dye"
4696,"Unique Link"
4697,"Link"
4698,"Status"
4700,"Item Dyeing"
4701,""
4702,"Gear"
4703,"Dyes"
4704,"Dye Selected"
4705,"Select Another Item"
4706,"Dye"
4707,"Show all equipped gear.
(The selected item may no longer be visible.)"
4708,"Preview all dyeable gear with the same color.
(Please note that only the currently selected item will be dyed.)"
4853,"<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>※HQ materials will not improve item quality.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
4854,"Select the quantity you wish to synthesize."
4855,"Cancel"
4856,"<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>※Quick synthesis cannot be used to craft collectables.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
5409,"You have been KO'd and lost medals (<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow><Value>IntegerParameter(1)</Value> → <Value>IntegerParameter(2)</Value><UIGlow>01</UIGlow><UIForeground>01</UIForeground>).
5416,"Promotion Qualifier Available (<Clickable(<Highlight>StringParameter(1)</Highlight>)/>)"
5417,"<If(Equal(IntegerParameter(1),0))>There are no promotion qualifiers available.<Else/><If(Equal(IntegerParameter(2),0))>You will be promoted to <Highlight>StringParameter(3)</Highlight> upon achieving the following rating:<Else/>The next promotion qualifier for <Highlight>StringParameter(3)</Highlight> will be available upon achieving the following rating:</If></If>"
5451,"You have reached this week's <SheetEn(Item,3,IntegerParameter(1),1,1)/> limit and will not receive full compensation. Proceed with transaction?"
5452,"You are unable to carry any more <SheetEn(Item,3,IntegerParameter(1),2,1)/> and will not receive full compensation. Proceed with the transaction?"
5453,"Total"
5454,"Weekly"
5455,"あと"
5456,"Rating"
5457,"View Rankings"
5458,"Current rankings updated regularly on the Lodestone.
<Highlight>StringParameter(1)</Highlight>"
5459,"https://sqex.to/Jhk"
5460,"https://sqex.to/2IS"
5461,"Use the code reader application on your smartphone and access the Lodestone to view current Feast rankings."
5465,"Required to Craft: <Sheet(Item,IntegerParameter(1),9)/>"
5466,"Required to Gather: <Sheet(Item,IntegerParameter(1),9)/>"
5470,"<Sheet(PlaceName,IntegerParameter(1),0)/>"
5471,"Quest Search"
5472,"Search"
5473,"Search for a quest containing a specified term. Move the cursor up/down to view search history.
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>※Uncheck the Title Only box to search the entire quest text database for the specified term.
Results may take longer to display.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
5474,"No matching quests."
5475,"Searching..."
5476,"Title Only"
5477,"Complete"
5478,"??? Sidequests"
5480,"Have Retainer Sell Items"
5481,"Second Tier"
5482,"Customize Subcommands"
5483,"Preview"
5484,"Retrieve Materia"
5490,"Category"
5491,"Search"
5492,"Type in the full or partial name of an item and press Enter to commence the search."
5493,"Results"
5494,"No results found."
5495,"Category"
5496,"Search"
5500,"Open the FINAL FANTASY XIV Lodestone playguide in your default web browser?"
5526,"Assign <Highlight>StringParameter(2)</Highlight> to preset slot <Value>IntegerParameter(1)</Value>?"
5527,"Select a preset slot number."
5528,"Select a preset slot name."
5529,"Delete <Highlight>StringParameter(2)</Highlight> from preset slot <Value>IntegerParameter(1)</Value>?"
5530,"Switching to PvP Presets"
5531,"No PvP preset actions have been assigned."
5532,"Currently selected PvP action presets."
5533,"Results"
5534,"PvP Actions"
5535,"Job"
5536,"Additional"
5537,"Traits"
5538,"Quick Chat"
5539,"Combos"
5540,"Actions"
5541,"Save Changes"
5542,"If you continue, your unsaved changes will be lost. Proceed?"
5543,"Assign this action to the PvP hotbar for use during PvP only."
5544,"Select up to 2 additional actions. These can only be used in PvP areas."
5545,"Select 3 traits. These will only activate during PvP."
5546,"Quick Chat can only be used when competing in the Feast."
5547,"PvP Info"
5548,"PvP (player versus player) duty involves battles fought against other players rather than in-game creatures and incorporates an independent battle system with its own set of unique rules. FINAL FANTASY XIV offers several different varieties of PvP from ranked matches to casual training for anywhere from 2 to 72 participants.
For more information on PvP, visit the Lodestone─the official player's site for FINAL FANTASY XIV."
5549,"Visit Website"
5550,"Close"
5551,"Test your skill at PvP!"
5552,"https://sqex.to/NMU"
5553,"Use the code reader application on your smartphone and access the Lodestone to view the PvP page."
5554,"This PvP preset action can no longer be used.
Please remove it from your hotbar."
5555,"For more information on PvP, visit the Lodestone─the official player's site for FINAL FANTASY XIV.
5603,"<If(GreaterThanOrEqualTo(IntegerParameter(2),1))>Complete the following duty:
<Highlight>StringParameter(0)</Highlight>
(Second Chance Bonus: <Value>IntegerParameter(2)</Value> Points)<Else/>Complete the following duty:
<Highlight>StringParameter(0)</Highlight></If>"
5604,"No more seals can be applied. Deliver the journal to Khloe Aliapoh to receive your reward."
5605,"One or more lines of seals have been completed. Deliver the journal to Khloe Aliapoh to receive your reward or continue adventuring to add more seals."
5606,"Second Chance points can be used to increase your chances of completing lines."
5607,"Select a completed duty to receive a seal."
5608,"Complete a task to receive a seal."
5609,"Reward List"
5610,"9 Seals"
5611,"1 Line"
5612,"2 Lines"
5613,"3 Lines"
5614,"x <Value>IntegerParameter(1)</Value>"
5615,"Select One"
5616,"Second Chance"
5617,"Use Second Chance points."
5618,"+<Value>IntegerParameter(1)</Value>"
5619,"/9"
5620,"/9"
5621,"<If(GreaterThanOrEqualTo(IntegerParameter(2),1))>Complete the following duty:
<Highlight>StringParameter(1)</Highlight>
(Second Chance Bonus: <Value>IntegerParameter(2)</Value> Points)<Else/>Complete the following duty:
<Highlight>StringParameter(1)</Highlight></If>"
5622,"<If(GreaterThanOrEqualTo(IntegerParameter(2),1))>Complete the following instanced dungeon:
<Highlight>StringParameter(1)</Highlight>
(Second Chance Bonus: <Value>IntegerParameter(2)</Value> Points)<Else/>Complete the following instanced dungeon:
<Highlight>StringParameter(1)</Highlight></If>"
5623,"<If(GreaterThanOrEqualTo(IntegerParameter(2),1))>Participate in the following:
<Highlight>StringParameter(1)</Highlight>
(Second Chance Bonus: <Value>IntegerParameter(2)</Value> Points)<Else/>Participate in the following:
<Highlight>StringParameter(1)</Highlight></If>"
5624,"<If(GreaterThanOrEqualTo(IntegerParameter(2),1))>Complete one of the following instanced dungeons:
<Highlight>StringParameter(1)</Highlight>
(Second Chance Bonus: <Value>IntegerParameter(2)</Value> Points)<Else/>Complete one of the following instanced dungeons:
<Highlight>StringParameter(1)</Highlight></If>"
5625,"Second Chance points can be earned by completing select duties with party members who are new to the duty."
5628,"Restores the status of a completed duty to incomplete, while rendering the status of an incomplete duty to complete."
5629,"Shuffle (2 Points)"
5630,"Changes the location of all seals. Only available
when current seal count is between three and seven."
5631,"※Second Chance points can be carried over to the next week's challenge."
5632,"Select a completed duty to be rendered incomplete."
5633,"Execute"
5634,"Shuffle the positions of your seals?"
5635,"Cancel"
5636,"Render a previously completed duty incomplete?"
5640,"Wondrous Tails"
5641,""
5642,"Select One"
5643,"Accept"
5644,"Cancel"
5645,"Accept your reward?"
5646,"/9"
5647,"Select a reward."
5648,"Warning: You will not be able to receive all the Allagan tomestones. Do you still wish to proceed?"
5650,"Gig Head"
5651,""
5652,"Small"
5653,"Normal"
5654,"Large"
5655,"This head is effective in spearing small prey."
5656,"This head is effective in spearing medium prey."
5657,"This head is effective in spearing large prey."
5670,"Next Main Scenario Quest"
5671,"Current Main Scenario Quest"
5672,"Main Scenario Quests Complete"
5673,"To be continued..."
5674,"<CommandIcon(19)/> Confirm Destination"
5675,"Main Scenario Quest Tree"
5676,""
5677,"<If(Equal(IntegerParameter(1),5678))>Pledge your allegiance to a Grand Company.
Allegiance can be changed at a later date.<Else/>Select the path you wish to take through the main scenario. The quest you did not select can be played at a later time.</If>"
5678,"<Color(-15523537)><Unknown14>FEFFB1BACD</Unknown14>Select a Grand Company<Unknown14>EC</Unknown14></Color>"
5679,"<Color(-15523537)><Unknown14>FEFFB1BACD</Unknown14>Select a Path<Unknown14>EC</Unknown14></Color>"
6100,"Unable to locate character config data. Create new data?"
6101,"There is not enough space on your hard drive to create character config data.
An additional <Value>IntegerParameter(1)</Value> <Switch(IntegerParameter(2))><Case(1)>bytes</Case><Case(2)>KB</Case><Case(3)>MB</Case><Case(4)>GB</Case></Switch> of space is required.
Open the hard drive utility?"
6102,"Unable to create character config data."
6103,"FINAL FANTASY XIV"
6104,"System Data"
6105,"Data containing system information for FINAL FANTASY XIV."
6109,"There is not enough space on your hard drive to create character config data.
An additional <Value>IntegerParameter(1)</Value> <Switch(IntegerParameter(2))><Case(1)>bytes</Case><Case(2)>KB</Case><Case(3)>MB</Case><Case(4)>GB</Case></Switch> of space is required."
6110,"Character config data is corrupt. Please exit the game and delete character config data."
6115,"PlayStation®4 users can adjust the game's display area to match the TV screen under Display Area Settings."
6120,"Latest"
6121,"All Notices"
6122,"Important Notices"
6123,"Other Notices"
6124,"Maintenance"
6125,"Updates"
6126,"Issues"
6127,"Thank you for your report. A representative will review it shortly.
Notification of a reply will be displayed in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Recent Replies & Notices<UIGlow>01</UIGlow><UIForeground>01</UIForeground> located under the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Information<UIGlow>01</UIGlow><UIForeground>01</UIForeground> tab. Depending on the issue, the representative may request further information. All queries and replies can be viewed under the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>History<UIGlow>01</UIGlow><UIForeground>01</UIForeground> tab. "
6128,"Thank you for your report. A representative will review it shortly.
Notification of a reply will be displayed in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Recent Replies & Notices<UIGlow>01</UIGlow><UIForeground>01</UIForeground> located under the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Information<UIGlow>01</UIGlow><UIForeground>01</UIForeground> tab. Depending on the issue, the representative may request further information. All queries and replies can be viewed under the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>History<UIGlow>01</UIGlow><UIForeground>01</UIForeground> tab. "
6129,"Close this issue?"
6130,"The issue is closed."
6131,"Thank you for your report. A representative will review it shortly."
6132,"Thank you for your report. A representative will review it shortly."
6133,"Thank you for your suggestion. A representative will review it and, if necessary, pass it along to the development team."
6150,"A Game Master has been contacted. Depending on the number of claims currently being handled, it may take some time for the representative to respond."
6151,"Press confirm to continue."
6152,"2x Speed"
6153,"4x Speed"
6154,"Skip?"
6159,"Confirm the status of your squadron."
6160,"Ventures"
6161,"<Value>IntegerParameter(1)</Value> of <Value>IntegerParameter(2)</Value> Complete"
6162,"No ventures in progress."
6163,"Retainer"
6164,"Time Remaining"
6165,"<Highlight>StringParameter(1)</Highlight>"
6166,"<If(GreaterThan(IntegerParameter(1),0))><Value>IntegerParameter(1)</Value>h <If(GreaterThan(IntegerParameter(2),0))><Value>IntegerParameter(2)</Value>m<Else/></If><Else/><If(GreaterThan(IntegerParameter(2),0))><Value>IntegerParameter(2)</Value>m<Else/>less than one minute</If></If>"
6167,"Complete"
6168,"Confirm the time remaining until ventures are complete."
6169,"Review the list of items being requested."
6170,"Rowena's House of Splendors"
6171,"View the list of items currently requested."
6172,"Individual"
6173,"Estate"
6174,"Company Projects"
6175,"Review the list of items being requested."
6176,"Project construction underway."
6177,"No projects underway."
6178,"Exploratory/Subaquatic Voyages"
6179,"Confirm the time remaining until current voyages are complete."
6185,"<If(GreaterThan(IntegerParameter(3),0))><Value>IntegerParameter(3)</Value> <If(Equal(IntegerParameter(3),1))>day<Else/>days</If><If(GreaterThan(IntegerParameter(1),0))>, <Value>IntegerParameter(1)</Value> <If(Equal(IntegerParameter(1),1))>hour<Else/>hours</If><Else/></If><If(GreaterThan(IntegerParameter(2),0))><If(GreaterThan(IntegerParameter(1),0))>,<Else/></If> and <Value>IntegerParameter(2)</Value> <If(Equal(IntegerParameter(2),1))>minute<Else/>minutes</If><Else/> and less than 1 minute</If><Else/><If(GreaterThan(IntegerParameter(1),0))><Value>IntegerParameter(1)</Value> <If(Equal(IntegerParameter(1),1))>hour<Else/>hours</If><Else/></If><If(GreaterThan(IntegerParameter(2),0))><If(GreaterThan(IntegerParameter(1),0))> and <Else/></If><Value>IntegerParameter(2)</Value> <If(Equal(IntegerParameter(2),1))>minute<Else/>minutes</If><Else/><If(GreaterThan(IntegerParameter(1),0))> and <Else/></If> <If(GreaterThan(IntegerParameter(1),0))>less than 1 minute<Else/>Less than 1 minute</If></If></If>"
6186,"None"
6187,"Retrieving information..."
6188,"Current voyage specifics:"
6189,"Close"
6190,"Voyage Complete"
6191,"Awaiting project progression."
6192,"Stage complete."
6193,"Unable to retrieve data while bound by duty."
6194,"Company Estate Possession Retrieval"
6195,"Private Estate Possession Retrieval"
6196,"Scheduled Estate Demolition"
6197,"An estate is scheduled for immediate demolition."
6243,"Names must be formed from alphanumeric characters. The following punctuation marks are also allowed:"
6244,"'<Indent/>. , : ; ! ? & - _"
6245,"• Double spaces/underscores are not allowed.
• A space cannot be used before or after the name.
• Names consisting solely of punctuation marks are prohibited."
6246,"Estate Name"
6247,"Place housing item."
6248,"Remove housing item."
6249,"Item Bind Prompt"
6250,"Edit Greeting"
6251,""
6252,"Demolish Workshop."
6253,"By choosing to demolish the company workshop, you will lose any progression made in company projects and exploratory/subaquatic voyages, and will not be refunded any gil used to purchase the facilities. Proceed?"
6254,"Demolish the company workshop."
6255,"Relinquish ownership to this plot of land? The purchase price will not be refunded."
6256,"Current exterior walls will not be lost. Proceed?"
6257,"Shared Estate Settings."
6258,"Guest Access Settings"
6259,""
6260,"Allow the following privileges to non-free company members:"
6294,"Are you sure you wish to uninstall this fixture?"
6295,"Proceed with the specified changes?"
6296,"Confirm"
6297,"Cancel"
6298,"Paint Exterior"
6299,""
6300,"Estate Hall"
6301,""
6302,"Purchase Construction Permit"
6303,"Build Estate Hall"
6304,"Remove Estate Hall"
6305,"Close"
6306,"Display Help Text"
6307,"Once removed, the fixture can no longer be put up for sale.
<UIForeground>F201FC</UIForeground><UIGlow>F201FD</UIGlow>The following may also result in loss of items:
- The removal of said item by another player
- Leaving or being discharged from the free
company
- Unsharing an estate
- The demolition of an estate<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
Estate exterior fixtures can, at any time,
be removed and returned to your inventory.
Applying new exterior fixtures will automatically
remove existing fixtures and return those to your
inventory as well.
Select “Confirm” to finalize all changes."
6308,"Once removed, the fixture can no longer be put up for sale.
<UIForeground>F201FC</UIForeground><UIGlow>F201FD</UIGlow>The following may also result in loss of items:
- The removal of said item by another player
- Leaving or being discharged from the free
company
- Unsharing an estate
- The demolition of an estate<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
This includes items purchased on the Mog Station or redeemed with a promotional code.
Estate interior furnishings can, at any time,
be removed and returned to your inventory.
Select “Confirm” to finalize all changes."
6310,"Construction Permits"
6311,""
6312,"You are about to construct <If(Equal(IntegerParameter(1),1043))>an <Else/><If(Equal(IntegerParameter(1),1044))>an <Else/><If(Equal(IntegerParameter(1),1045))>an <Else/><If(Equal(IntegerParameter(1),1046))>an <Else/><If(Equal(IntegerParameter(1),1047))>an <Else/><If(Equal(IntegerParameter(1),1048))>an <Else/><If(Equal(IntegerParameter(1),1049))>an <Else/><If(Equal(IntegerParameter(1),1050))>an <Else/><If(Equal(IntegerParameter(1),1051))>an <Else/>a </If></If></If></If></If></If></If></If></If><Sheet(HousingPreset,IntegerParameter(1),0)/>. Are you certain you wish to proceed?"
6313,"When removing an estate hall, only the construction permit can be salvaged. Are you certain you wish to proceed?"
6355,"Travel to <Switch(IntegerParameter(2))><Case(1)>1st</Case><Case(2)>2nd</Case><Case(3)>3rd</Case><Case(4)>4th</Case><Case(5)>5th</Case><Case(6)>6th</Case><Case(7)>7th</Case><Case(8)>8th</Case><Case(9)>9th</Case><Case(10)>10th</Case><Case(11)>11th</Case><Case(12)>12th</Case><Case(13)>13th</Case><Case(14)>14th</Case><Case(15)>15th</Case><Case(16)>16th</Case><Case(17)>17th</Case><Case(18)>18th</Case><Case(19)>19th</Case><Case(20)>20th</Case></Switch> Ward, <Sheet(PlaceName,IntegerParameter(1),0)/>?"
6473,"Please use discretion when determining whether or not to allow third-party access to your chambers."
6474,"Allow access."
6475,"Input a new name."
6476,"Room Name"
6477,"By choosing to vacate your chambers, you will lose any remaining furnishings, and will not be refunded any gil used to purchase the room. Proceed?"
6539,"Please use discretion when determining whether or not to allow third-party access to your private estate."
6540,"Private Estate Access"
6541,"Travel to <Switch(IntegerParameter(2))><Case(1)>1st</Case><Case(2)>2nd</Case><Case(3)>3rd</Case><Case(4)>4th</Case><Case(5)>5th</Case><Case(6)>6th</Case><Case(7)>7th</Case><Case(8)>8th</Case><Case(9)>9th</Case><Case(10)>10th</Case><Case(11)>11th</Case><Case(12)>12th</Case><Case(13)>13th</Case><Case(14)>14th</Case><Case(15)>15th</Case><Case(16)>16th</Case><Case(17)>17th</Case><Case(18)>18th</Case><Case(19)>19th</Case><Case(20)>20th</Case></Switch> Ward, <Sheet(PlaceName,IntegerParameter(1),0)/>?"
6542,"Travel to <Switch(IntegerParameter(2))><Case(1)>1st</Case><Case(2)>2nd</Case><Case(3)>3rd</Case><Case(4)>4th</Case><Case(5)>5th</Case><Case(6)>6th</Case><Case(7)>7th</Case><Case(8)>8th</Case><Case(9)>9th</Case><Case(10)>10th</Case><Case(11)>11th</Case><Case(12)>12th</Case><Case(13)>13th</Case><Case(14)>14th</Case><Case(15)>15th</Case><Case(16)>16th</Case><Case(17)>17th</Case><Case(18)>18th</Case><Case(19)>19th</Case><Case(20)>20th</Case></Switch> Ward, <Sheet(PlaceName,IntegerParameter(1),0)/>?"
6543,"Fetch"
6544,"View Details"
6545,"Plumage change possible in <If(GreaterThan(IntegerParameter(1),0))><Value>IntegerParameter(1)</Value>h <If(GreaterThan(IntegerParameter(2),0))><Value>IntegerParameter(2)</Value>m<Else/></If><Else/><If(GreaterThan(IntegerParameter(2),0))><Value>IntegerParameter(2)</Value>m<Else/>less than one minute</If></If>."
6546,"Train (ready in <If(GreaterThan(IntegerParameter(1),0))><Value>IntegerParameter(1)</Value>m<Else/>less than 1m</If>)"
6547,"<Clickable(<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>)/>'s rank has yet to reach the current cap or is already at the maximum. To raise a chocobo's rank, it must earn EXP in the field. Feeding your companion <SheetEn(Item,1,IntegerParameter(1),1,1)/> will not raise its rank cap.
Proceed anyway?"
6548,"Feeding a company member's chocobo will not affect its taste for certain fodder, increase its rank, or raise its rank cap. Proceed?"
6549,"Estate Selection"
6550,"
"
6551,"Landowner Selection"
6552,""
6553,"Quit"
6554,"Travel to ward with apartment."
6555,"<Clickable(<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>)/>'s rank has reached the maximum. Feeding your companion <SheetEn(Item,1,IntegerParameter(2),1,1)/> will not raise its rank further.
6585,"Use the components selected and <If(Equal(IntegerParameter(1),1))>the following item<Else/><Value>IntegerParameter(1)</Value> of the following items</If> to outfit and register your airship?"
6586,"Register the airship."
6587,"Use <If(Equal(IntegerParameter(4),1))>your last <SheetEn(Item,3,IntegerParameter(2),1,1)/><Else/><Value>IntegerParameter(3)</Value> of your <Value>IntegerParameter(4)</Value> <SheetEn(Item,3,IntegerParameter(2),2,1)/></If> to repair your vessel's <SheetEn(Item,3,IntegerParameter(1),1,1)/>?"
6652,"Contribute <If(Equal(IntegerParameter(2),1))><SheetEn(Item,1,IntegerParameter(1),1,1)/><Else/><Value>IntegerParameter(2)</Value> <SheetEn(Item,3,IntegerParameter(1),2,1)/></If> to the company project?"
6656,"Prototype Construction"
6657,""
6658,"Required Materials"
6659,"Inventory"
6660,"Plans"
6661,"Set"
6662,"Inventory"
6663,"Required Materials"
6664,"Commence creation of the following prototype:"
6677,"<If(GreaterThan(IntegerParameter(3),0))><Value>IntegerParameter(3)</Value> <If(Equal(IntegerParameter(3),1))>day<Else/>days</If><If(GreaterThan(IntegerParameter(1),0))>, <Value>IntegerParameter(1)</Value> <If(Equal(IntegerParameter(1),1))>hour<Else/>hours</If><Else/></If><If(GreaterThan(IntegerParameter(2),0))><If(GreaterThan(IntegerParameter(1),0))>,<Else/></If> and <Value>IntegerParameter(2)</Value> <If(Equal(IntegerParameter(2),1))>minute<Else/>minutes</If><Else/> and less than 1 minute</If><Else/><If(GreaterThan(IntegerParameter(1),0))><Value>IntegerParameter(1)</Value> <If(Equal(IntegerParameter(1),1))>hour<Else/>hours</If><Else/></If><If(GreaterThan(IntegerParameter(2),0))><If(GreaterThan(IntegerParameter(1),0))> and <Else/></If><Value>IntegerParameter(2)</Value> <If(Equal(IntegerParameter(2),1))>minute<Else/>minutes</If><Else/><If(GreaterThan(IntegerParameter(1),0))> and <Else/></If> <If(GreaterThan(IntegerParameter(1),0))>less than 1 minute<Else/>Less than 1 minute</If></If></If>"
6712,"Adjustments made via the slider are only visible on your screen until you have confirmed the new setting."
6713,"Travel to <Switch(IntegerParameter(2))><Case(1)>1st</Case><Case(2)>2nd</Case><Case(3)>3rd</Case><Case(4)>4th</Case><Case(5)>5th</Case><Case(6)>6th</Case><Case(7)>7th</Case><Case(8)>8th</Case><Case(9)>9th</Case><Case(10)>10th</Case><Case(11)>11th</Case><Case(12)>12th</Case><Case(13)>13th</Case><Case(14)>14th</Case><Case(15)>15th</Case><Case(16)>16th</Case><Case(17)>17th</Case><Case(18)>18th</Case><Case(19)>19th</Case><Case(20)>20th</Case></Switch> Ward, <Sheet(PlaceName,IntegerParameter(1),0)/>?"
6715,"Free Company Estate Relocation (Plot <Value>IntegerParameter(3)</Value>, Ward <Value>IntegerParameter(2)</Value>, <SheetEn(PlaceName,2,IntegerParameter(1),2,1)/>)."
6716,"Shared Estate Settings"
6717,""
6718,"New Tenant"
6719,"Name"
6720,"Evict"
6721,"Evict <Highlight>StringParameter(1)</Highlight> from the estate?
<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>※The evicted party will no longer be able to access certain estate features.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
6722,"Confirm eviction."
6723,"Welcome <Highlight>StringParameter(1)</Highlight> to the shared estate?
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>※Authorizations are updated upon closing window.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
6736,"<If(GreaterThan(IntegerParameter(1),1))>Relocate to a new private estate for <Format(IntegerParameter(1),FF022C)/> gil?
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>※30% of the minimum value of the old plot was applied towards the price of the new.<UIGlow>01</UIGlow><UIForeground>01</UIForeground><Else/></If><If(LessThan(IntegerParameter(1),1))>Relocate to a new private estate? No fees will be incurred.
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>※30% of the minimum value of the old plot was more than the price of the new.<UIGlow>01</UIGlow><UIForeground>01</UIForeground><Else/></If>"
6737,"<If(GreaterThan(IntegerParameter(1),1))>Relocate to a new free company estate for <Format(IntegerParameter(1),FF022C)/> gil?
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>※30% of the minimum value of the old plot was applied towards the price of the new.<UIGlow>01</UIGlow><UIForeground>01</UIForeground><Else/></If><If(LessThan(IntegerParameter(1),1))>Relocate to a new free company estate? No fees will be incurred.
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>※30% of the minimum value of the old plot was more than the price of the new.<UIGlow>01</UIGlow><UIForeground>01</UIForeground><Else/></If>"
<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>※You will no longer be able to access certain estate features.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
6745,"Flower Vase"
6746,""
6747,"Available Flowers"
6748,"Quantity"
6749,"Currently on Display"
6750,"Nothing"
6751,"There are no flowers in your inventory."
6752,"Place <SheetEn(Item,2,IntegerParameter(1),1,1)/> in the vase?"
6753,"<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>You have selected the same item that is already on display.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
Discard the following item and replace it with another?"
6755,"Discard the following item and replace it with <SheetEn(Item,1,IntegerParameter(1),1,1)/>?"
6760,"Apartment."
6761,"Apartment Options"
6762,""
6763,"Change Apartment Name"
6764,"Edit Greeting"
6765,"Guest Access Settings"
6766,"View Room Details"
6767,"Enter apartment name."
6768,"Names must be formed from alphanumeric characters. The following punctuation marks are also allowed:"
6769,"'. , : ; ! ? & - _"
6770,"Double spaces/underscores are not allowed.
• A space cannot be used before or after the name.
• Names consisting solely of punctuation marks are prohibited."
6771,"Apartment Name"
6772,"Please use discretion when determining whether or not to allow third-party access to your apartment."
6780,"By choosing to vacate your apartment, you will lose any remaining furnishings, and will not be refunded any gil used to purchase the room. Proceed?"
6799,"Certain fish can only live in certain environments."
6800,"Accessories"
6801,"Fish"
6802,"Save"
6803,"Cancel"
6804,"Remove"
6805,"Return"
6806,"Proceed with the specified changes?
<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>※HQ items and collectables will be rendered normal.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>※Items currently contained in the aquarium will be destroyed.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
6828,"The same painting is already framed. Proceed and the following item will be lost:"
6829,"<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Discard the following painting<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and replace it with <SheetEn(Item,2,IntegerParameter(1),1,1)/>?"
6830,"Available"
6831,"Current"
6832,"There are no items to frame."
6833,"Search Placed/Stored Furnishings"
6834,"Search"
6835,"Type in the full or partial name of an item and press Enter to commence the search."
6860,"<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>You are attempting to apply the same design. Proceed and lose the currently applied item?<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
6861,"Apply <SheetEn(Item,1,IntegerParameter(1),1,1)/>? The currently applied design will be lost."
6886,"Use the components selected and <If(Equal(IntegerParameter(1),1))>the following item<Else/><Value>IntegerParameter(1)</Value> of the following items</If> to outfit and register your submersible?"
6945,"No taxes will be collected on items sold from mannequins."
6946,"Remove gear from mannequin?"
6947,"Return to Inventory"
6948,"Adjust Price"
6949,"Mannequin Shop"
6950,""
6951,"Select an item to purchase."
6952,"Set must be purchased as a whole.
Individual pieces are not for sale."
6953,"Grand Total"
6954,"Return to Retainer Inventory"
6955,"Items for Sale"
6956,"Purchase"
6957,"Close"
6958,"SOLD OUT"
6959,"Purchase selected item for <Format(IntegerParameter(1),FF022C)/> gil?"
6960,"Level"
6961,"Mannequin Shop Settings"
6962,""
6963,"Apply"
6964,"Tag house activities."
6965,"Main"
6966,"Sub 1"
6967,"Sub 2"
6968,"Tag"
6969,"Tag"
6970,"Main"
6971,"Sub 1"
6972,"Sub 2"
6973,"Tag"
6974,"<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>One or more items may not be compatible with your current class, level, or gear.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
6975,"<UIForeground>F201FC</UIForeground><UIGlow>F201FD</UIGlow>One or more items selected are no longer for sale.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
6976,"Purchase"
6977,"Purchase"
6978,"Purchase"
6979,"Remove Sold Out Item"
6980,"Changes are not reflected until
the Apply button is pressed."
6981,"Select a retainer to serve as merchant."
6982,"Mannequin Display Settings"
6983,""
6984,"Retainer"
6985,"Item List"
6986,"<Not for Sale>"
6987,"Display gear on mannequin?
Items displayed are not for sale."
6988,"Remove gear from mannequin?"
6989,"Mannequin Display"
6990,""
6991,"View items displayed on mannequin.
Items displayed are not for sale."
6992,"Item List"
6993,"<Not for Sale>"
6994,"Place gear on markets for sale as a set.
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>※Please note, by making gear set available for sale, your character's name will be known to other players, allowing them to send you /tell messages.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
6995,"Sell as set."
6996,"Send Seller /tell"
6997,"<Not for Sale>"
6998,"<Not for Sale>"
6999,"Estate Tag Settings"
7000,""
7001,"Remove from Sale"
7002,"Not for Sale"
7003,"Furnishings"
7004,""
7005,"Search"
7006,"Category"
7007,"New"
7008,"Color"
7009,"Selected Color"
7010,"Select from catalog to apply to item."
7011,"Preview"
7012,"Select Color"
7013,"Return"
7014,"Type in the full or partial name of an item and press Enter to commence the search."
8094,"Caution. You have already completed the duty selected.
<Clickable(<If(IntegerParameter(2))><If(LessThanOrEqualTo(IntegerParameter(2),10))><Switch(IntegerParameter(2))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(2)</Value></If><Else/><Value>IntegerParameter(2)</Value></If>)/> <If(Equal(IntegerParameter(2),1))>member of the party has<Else/>members of the party have</If> progressed beyond this part in the story. <Clickable(<If(IntegerParameter(3))><If(LessThanOrEqualTo(IntegerParameter(3),10))><Switch(IntegerParameter(3))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(3)</Value></If><Else/><Value>IntegerParameter(3)</Value></If>)/> treasure <If(Equal(IntegerParameter(3),1))>coffer<Else/>coffers</If> will appear upon duty completion.
Enter <Sheet(InstanceContent,IntegerParameter(1),3)/>?
8095,"<Clickable(<If(IntegerParameter(2))><If(LessThanOrEqualTo(IntegerParameter(2),10))><Switch(IntegerParameter(2))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(2)</Value></If><Else/><Value>IntegerParameter(2)</Value></If>)/> <If(Equal(IntegerParameter(2),1))>member of the party has<Else/>members of the party have</If> progressed beyond this part in the story. <Clickable(<If(IntegerParameter(3))><If(LessThanOrEqualTo(IntegerParameter(3),10))><Switch(IntegerParameter(3))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(3)</Value></If><Else/><Value>IntegerParameter(3)</Value></If>)/> treasure <If(Equal(IntegerParameter(3),1))>coffer<Else/>coffers</If> will appear upon duty completion.
Enter <Sheet(InstanceContent,IntegerParameter(1),3)/>?
8096,"Caution. The duty selected is beyond your current story progression.
<Clickable(<If(IntegerParameter(2))><If(LessThanOrEqualTo(IntegerParameter(2),10))><Switch(IntegerParameter(2))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(2)</Value></If><Else/><Value>IntegerParameter(2)</Value></If>)/> <If(Equal(IntegerParameter(2),1))>member of the party has<Else/>members of the party have</If> progressed beyond this part in the story. <Clickable(<If(IntegerParameter(3))><If(LessThanOrEqualTo(IntegerParameter(3),10))><Switch(IntegerParameter(3))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(3)</Value></If><Else/><Value>IntegerParameter(3)</Value></If>)/> treasure <If(Equal(IntegerParameter(3),1))>coffer<Else/>coffers</If> will appear upon duty completion.
Enter <Sheet(InstanceContent,IntegerParameter(1),3)/>?
A total of <If(IntegerParameter(2))><If(LessThanOrEqualTo(IntegerParameter(2),10))><Switch(IntegerParameter(2))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(2)</Value></If><Else/><Value>IntegerParameter(2)</Value></If> members (including you) have already completed this duty and are no longer eligible for duty rewards. <Clickable(<If(IntegerParameter(3))><If(LessThanOrEqualTo(IntegerParameter(3),10))><Switch(IntegerParameter(3))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(3)</Value></If><Else/><Value>IntegerParameter(3)</Value></If>)/> treasure <If(Equal(IntegerParameter(3),1))>coffer<Else/>coffers</If> will appear upon duty completion.
Enter <Sheet(InstanceContent,IntegerParameter(1),3)/>?
8104,"Select the timeworn map you wish to decipher."
8105,"Open the treasure coffer? The treasure map will be lost."
8106,"Treasure Map"
8107,"Treasure Hunt"
8108,"Examine the treasure coffer!"
8109,"Defeat the enemy!"
8110,"Secure the treasure coffer!"
8111,"Examine Treasure Coffer"
8112,"Defeat Enemy"
8113,"Secure Treasure Coffer"
8114,"Pass through the portal into the unknown!"
8115,"Enter the Portal"
8116,"Journey through the portal?
<UIForeground>F201FC</UIForeground><UIGlow>F201FD</UIGlow>Any party members will also be transported.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
8120,"Display log message."
8124,"<Sheet(EmoteCategory,1,0)/>"
8125,"<Sheet(EmoteCategory,2,0)/>"
8126,"<Sheet(EmoteCategory,3,0)/>"
8127,"Favorites"
8130,"Ready Check"
8131,""
8132,"Close"
8133,"A ready check has been commenced.
Inform your comrades that you are ready?
※You may choose to respond later by selecting the relevant notice."
8134,"Ready Check"
8135,"Commence ready check for all party/alliance members?"
8261,"Unlocked (<CommandIcon(13)/>+<CommandIcon(20)/> to Move)"
8265,"Absolute"
8266,"Relative"
8270,"<If(Equal(PlayerParameter(75),3))>PS4™ Standard: Play the game in Full HD with improved processing.<Else/>PS4™ Standard: Play the game in Full HD.</If>"
8271,"Standard: Play the game in HD."
8272,"Default UI Size"
8273,"Apply All"
8274,"Adjust the size of all UI components?"
8275,"Apply Change to All UI Components"
8276,"Default Size"
8277,"<If(Equal(PlayerParameter(75),3))>PS4™Pro: Improve resolution when connected to a 4K display.<Else/>PS4™Pro: <Gui(63)/>Unavailable with current console.</If>"
8451,"Crystal bells found throughout Eorzea can be used to summon an aesthetician."
8452,"Private chambers can now be added to free company estates."
8453,"Members with personal chambers can now be discharged from free companies. Any items kept within the chambers can be reclaimed by speaking with a resident caretaker."
8454,"You can now change the color of your stabled chocobo's plumage by feeding him snacks."
8455,"You can now purchase land for a private estate. Speak with a resident caretaker for a detailed explanation on the steps required."
8456,"Subdivisions have been added to all three residential districts. There are now double the amount of plots available for purchase. Travel to the subdivisions is possible via Aethernet shards."
8457,"You can now use expansion of duty permits, allowing the dispatchment of retainers on estate property. Speak with a resident caretaker for a detailed explanation on the steps required."
8458,"You can now use aetherial wheels. Charge wheels on wheel stands and convert the stored energy into company actions. Speak with a resident caretaker for a detailed explanation on the steps required."
8459,"You can now add a company workshop to your estate. Workshops can be used to craft company projects such as aetherial wheels, housing materials, and airships. Those airships can then be deployed on exploratory voyages. Speak with a resident caretaker for a detailed explanation on the steps required."
8460,"A new attraction─the Lord of Verminion─is now available in Chocobo Square!"
8461,"The following changes have been made to housing:
- Estate sharing is now available with private estates.
- The brightness of estate lighting can now be adjusted.
- Estates not accessed for extended periods of time will be automatically demolished and the plots of land put back up for sale.
For further details on these changes, speak with a <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>resident caretaker<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
8462,"Exploratory missions are now available through the company workshop's <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>voyage control panel<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. These missions allow you and your company members to explore a remote cluster of islets in the Sea of Clouds known as the Diadem.
For further details, speak with the mammet voyager #004A."
8463,"Flowerpots and flower vases are now available for placement in all private estates and chambers. Curious crops grown in the flowerpots can be exchanged for materials at residential area material suppliers."
8464,"<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Apartments<UIGlow>01</UIGlow><UIForeground>01</UIForeground> are now available for purchase in residential areas. Speak with a resident caretaker for details."
8465,"The following activities have been added to the Duty Finder and are accessible under Gold Saucer:
Further information on playlists can be found under the active help topic “The Orchestrion.”
Caught fish can now be placed in <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>aquariums<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and displayed in estates or private rooms."
8467,"Paintings are now available for purchase at the Hard Place in Idyllshire. These paintings can be placed in frames and displayed in personal estates, rooms, and apartments."
8468,"New exploratory missions are now available through the company workshop's <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>voyage control panel<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. These missions allow you and your company members to explore a remote cluster of islets in the Sea of Clouds known as the Diadem.
For further details, speak with the mammet voyager #004A."
8469,"A <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>relocation<UIGlow>01</UIGlow><UIForeground>01</UIForeground> option is now available to estate owners wishing to move to a new plot of land. In addition, owners will now be granted use of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>storerooms<UIGlow>01</UIGlow><UIForeground>01</UIForeground> for the temporary storage of both outdoor and indoor furnishings. Speak with a resident caretaker for details."
8470,"Unsure what to wear to the coming seasonal event? <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Glamour dressers<UIGlow>01</UIGlow><UIForeground>01</UIForeground> have been added to inn rooms in all of Eorzea's major city–states and Kugane, making gear coordination even easier!"
8471,"Custom <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>PvP teams<UIGlow>01</UIGlow><UIForeground>01</UIForeground> can now be formed! View the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>team creation board<UIGlow>01</UIGlow><UIForeground>01</UIForeground> located on the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Wolves' Den Pier<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to learn more!"
8472,"The following temporary <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>restrictions<UIGlow>01</UIGlow><UIForeground>01</UIForeground> have
been placed on future land purchases:
・All new land purchases are limited to <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>free companies<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
・Players may only own one private and one free company estate per <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>World<UIGlow>01</UIGlow><UIForeground>01</UIForeground> per <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>service account<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
・Free companies with less than <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>four members<UIGlow>01</UIGlow><UIForeground>01</UIForeground> cannot purchase land.
Plots relinquished by owners will be
unavailable for purchase for a limited time."
8473,"<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Message Books<UIGlow>01</UIGlow><UIForeground>01</UIForeground> can now be found in all estates and apartments. Callers can now leave personalized messages, as well as <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>like<UIGlow>01</UIGlow><UIForeground>01</UIForeground> the estates."
8476,"<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Mannequins<UIGlow>01</UIGlow><UIForeground>01</UIForeground> are now available for all residences and can be purchased from housing area merchants, estate man/maidservants, hokonin, or housekeeping nodes. Players can use mannequins to display gear, as well as sell it to prospective buyers.
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Tags<UIGlow>01</UIGlow><UIForeground>01</UIForeground> can now be attached to all residences and viewed in the following areas:
Estate Profile
Ward Select Screen
Private Chamber Select Screen
Apartment Room Select Screen"
8477,"Achieving a maximum satisfaction level with <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Zhloe Aliapoh<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will now allow you to apply glamours to the budding shopkeep."
8641,"<If(GreaterThan(IntegerParameter(1),0))><Clickable(<If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If>)/> <If(Equal(IntegerParameter(1),1))>hour<Else/>hours</If><Else/>Less than 1 hour</If> remaining."
8642,"Place <SheetEn(Item,2,IntegerParameter(1),1,1)/> on the wheel stand?"
8643,"Remove <SheetEn(Item,2,IntegerParameter(2),1,1)/> from wheel slot <If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If>?"
8644,"Remove the unprimed <SheetEn(Item,3,IntegerParameter(1),1,1)/> from wheel slot <If(IntegerParameter(2))><If(LessThanOrEqualTo(IntegerParameter(2),10))><Switch(IntegerParameter(2))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(2)</Value></If><Else/><Value>IntegerParameter(2)</Value></If>? The wheel will be lost."
8645,"Discard aetherial wheel."
8646,"Select a primed wheel to convert into a company action."
8647,"Convert"
8648,"Convert <SheetEn(Item,2,IntegerParameter(1),1,1)/> into the company action “<Sheet(CompanyAction,IntegerParameter(2),0)/>”?"
8852,"<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Customize how classes and jobs are sorted in your party list.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
8853,"Move up."
8854,"Move down."
8855,"Paladin/Gladiator"
8856,"Warrior/Marauder"
8857,"Dark Knight"
8858,"White Mage/Conjurer"
8859,"Scholar"
8860,"Astrologian"
8861,"Monk/Pugilist"
8862,"Dragoon/Lancer"
8863,"Ninja/Rogue"
8864,"Bard/Archer"
8865,"Machinist"
8866,"Black Mage/Thaumaturge"
8867,"Summoner/Archanist"
8868,"Default"
8869,"Apply"
8870,"Close"
8871,"Close window and discard all changes without saving?"
8918,"Congratulations on completing the mission objectives!
First things first: be sure to claim your mission reward. An icon on your map will mark the reward's location.
With your mission objectives completed, you are free to explore the Diadem for the remainder of the operation time limit. Aetherial gaps will now allow passage into previously inaccessible lairs, and some will even transport you past the Grounding Gale itself.
<If(Equal(IntegerParameter(1),0))>
At this point in the mission, it is also now possible to switch classes to a Disciple of the Land.
<Else/></If>
You may choose to withdraw from a mission early via the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Duty Finder<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or by leaving the mission area from the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>base camp<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
8919,"Close"
8920,"Exploratory Missions"
8921,""
8922,"Join a Mission in Progress"
8923,"Language"
8924,"Level (Ascending)"
8925,"Level (Descending)"
8926,"Rank"
8927,"Destination"
8928,"Level"
8929,"Embark"
8930,"Exploratory Mission Settings"
8931,""
8932,"<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>※Lootmaster and Greed Only are only available when participating in a preformed party or from the voyage control panel.
※The loot rule for non preformed parties departing from Ishgard is automatically set to Greed Only.
※Loot rules can only be changed by the party leader.
※Loot rules are only in effect while in the instanced area.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
8933,"Embark on an exploratory mission to <Highlight>StringParameter(1)</Highlight> with your current party?"
8946,"Two to <If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If> players"
8947,"Requirements"
8948,"Mission Results"
8949,"Coffers Discovered"
8950,"Open exploratory missions settings."
8951,"Exchange"
8952,""
8953,"Item Sought: "
8954,"Trading for: Brass Spoils"
8955,"You have no items to trade."
8956,"Trade <SheetEn(Item,1,IntegerParameter(1),1,1)/> for <Value>IntegerParameter(3)</Value> <SheetEn(Item,3,IntegerParameter(2),IntegerParameter(3),1)/>?"
9022,"Both sire and dam cannot be breeding stock."
9023,"Insufficient gil."
9024,"A chocobo with 0 breeding capacity cannot be used in covering."
9025,"Covering ready."
9026,"Commence"
9027,"Cancel"
9028,"Select a covering partner."
9029,"Covering"
9030,"Select Stock"
9031,"Proceed with the covering for <Format(IntegerParameter(1),FF022C)/> gil?"
9032,"<Unknown2D>FF07022903EA0203</Unknown2D>"
9033,"Pedigree Level of Resulting Fledgling"
9034,"Training"
9035,""
9036,"Commence"
9037,"Cancel"
9038,"Are you certain you wish to commence training?"
9039,"Teach <Clickable(StringParameter(1))/> the race ability “<Sheet(ChocoboRaceAbility,IntegerParameter(2),0)/>”?"
9040,"Select Feed"
9041,"Feed"
9042,"Select Feed"
9043,"Select Manual"
9044,"Manuals"
9045,"Select Manual"
9046,"Before"
9047,"After"
9048,"Once a chocobo is put out to pasture it cannot be re-registered as a race chocobo. Proceed?"
9049,"Retire chocobo."
9050,"A race chocobo less than rank 40 cannot be retired. Proceed and <Clickable(StringParameter(1))/> will become property of the Manderville Gold Saucer."
9051,"Bid your chocobo farewell."
9054,"Naming"
9055,""
9056,"Choose a name for your race chocobo. You may select one word or a combination of two words from the list of available terms."
9262,"Select <If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If> <If(Equal(IntegerParameter(1),1))>slot<Else/>slots</If> to uncover."
9263,"Select a line to add up."
9264,"Confirm"
9265,"Payout"
9266,"Sum"
9267,"MGP"
9268,"Purchase <If(Equal(IntegerParameter(2),1))><SheetEn(Item,1,IntegerParameter(1),1,1)/><Else/><Value>IntegerParameter(2)</Value> <SheetEn(Item,3,IntegerParameter(1),2,1)/></If> for <Format(IntegerParameter(3),FF022C)/> MGP?"
9269,"OK"
9270,"Cancel"
9271,"Close"
9272,"Jumbo Cactpot"
9273,""
9274,"Quick Pick"
9275,"Purchase"
9276,"Purchase a Jumbo Cactpot ticket with the number <ZeroPaddedValue(4)>IntegerParameter(2)</ZeroPaddedValue> for <Format(IntegerParameter(3),FF022C)/> MGP?
You currently possess <Format(IntegerParameter(4),FF022C)/>."
9277,"Payout"
9278,""
9279,"Winning Number"
9280,"The winning number is selected every <If(NotEqual(PlayerParameter(83),0))><Switch(PlayerParameter(83))><Case(1)><ResetTime>1607</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If></Case><Case(2)><ResetTime>0C01</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If></Case><Case(3)><ResetTime>0501</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If></Case></Switch><Else/><ResetTime>1607</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If></If> (Earth time)."
9320,"Finish playing <Highlight>StringParameter(1)</Highlight>? Your MGP will not be refunded."
9321,"Play a round of <Highlight>StringParameter(1)</Highlight> for <Format(IntegerParameter(2),FF022C)/> MGP?
You currently possess <Format(IntegerParameter(3),FF022C)/>."
9322,"<If(Equal(IntegerParameter(2),1))>Use your last <SheetEn(Item,3,IntegerParameter(1),1,1)/><Else/>Use one of <If(IntegerParameter(2))><If(LessThanOrEqualTo(IntegerParameter(2),10))><Switch(IntegerParameter(2))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(2)</Value></If><Else/><Value>IntegerParameter(2)</Value></If> <SheetEn(Item,3,IntegerParameter(1),2,1)/></If>."
You may either claim your reward and end the game, or try again to earn an even larger payout. But remember, if you fail, all previous rewards are forfeit.
Current payout: <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow><Value>IntegerParameter(3)</Value><UIGlow>01</UIGlow><UIForeground>01</UIForeground> MGP
Double down payout: <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow><Value>IntegerParameter(4)</Value><UIGlow>01</UIGlow><UIForeground>01</UIForeground> MGP
Double down opportunities remaining: <Value>IntegerParameter(2)</Value>"
9331,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>take<Else/>takes</If> up the pickaxe."
9332,"<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>take<Else/>takes</If> up the hatchet."
You may either claim your reward and end the game, or try again to earn an even larger payout. But remember, if you fail, all previous rewards are forfeit.
Current payout: <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow><Value>IntegerParameter(5)</Value><UIGlow>01</UIGlow><UIForeground>01</UIForeground> MGP
Double down payout: <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow><Value>IntegerParameter(6)</Value><UIGlow>01</UIGlow><UIForeground>01</UIForeground> MGP
Time Remaining: <Value>IntegerParameter(3)</Value>:<TwoDigitValue>IntegerParameter(4)</TwoDigitValue>
Double down opportunities remaining: <Value>IntegerParameter(2)</Value>"
9345,"Matches available until <Time(IntegerParameter(1))/><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:<TwoDigitValue>TopLevelParameter(217)</TwoDigitValue> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> <If(Equal(PlayerParameter(77),3))><Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(222)</Value><Else/><Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(222)</Value></If>"
9346,"Entries begin at <Time(IntegerParameter(1))/><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:<TwoDigitValue>TopLevelParameter(217)</TwoDigitValue> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> <If(Equal(PlayerParameter(77),3))><Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(222)</Value><Else/><Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(222)</Value></If>"
9443,"There are too many rare cards in your deck."
9450,"Player Rating"
9451,"Rank Points:"
9452,"Lord of Verminion Tournament"
9453,"The <If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>first</Case><Case(2)>second</Case><Case(3)>third</Case><Case(4)>fourth</Case><Case(5)>fifth</Case><Case(6)>sixth</Case><Case(7)>seventh</Case><Case(8)>eighth</Case><Case(9)>ninth</Case><Case(10)>tenth</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If> Lord of Verminion Tournament"
9454,"Matches available until <Time(IntegerParameter(1))/><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:<TwoDigitValue>TopLevelParameter(217)</TwoDigitValue> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> <If(Equal(PlayerParameter(77),3))><Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(222)</Value><Else/><Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(222)</Value></If>"
9455,"Matches begin at <Time(IntegerParameter(1))/><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:<TwoDigitValue>TopLevelParameter(217)</TwoDigitValue> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> <If(Equal(PlayerParameter(77),3))><Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(222)</Value><Else/><Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(222)</Value></If>"
9456,"Tournament Results"
9457,"The <If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>first</Case><Case(2)>second</Case><Case(3)>third</Case><Case(4)>fourth</Case><Case(5)>fifth</Case><Case(6)>sixth</Case><Case(7)>seventh</Case><Case(8)>eighth</Case><Case(9)>ninth</Case><Case(10)>tenth</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If> Lord of Verminion Tournament"
Gil to MGP exchanges will be denied if the requested amount places your total over <Format(IntegerParameter(1),FF022C)/>.
MGP to gil exchanges are unavailable.
"
9507,"Proceed"
9508,"Cancel"
9509,"Exchange <Format(IntegerParameter(1),FF022C)/> gil for <Format(IntegerParameter(2),FF022C)/> MGP?"
9510,"Card Buyer"
9511,""
9512,"Card"
9513,"Price"
9514,"Qty."
9515,"In Deck"
9516,"You have no cards to sell."
9517,"Quantity"
9518,"Price"
9519,"<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>You may sell as many cards as you wish, but any funds which exceed the maximum amount of MGP allowed an individual will be forfeit.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
9538,"<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Withdrawing from a match three times a day, whether it be via the withdraw button or allowing the timer to run out, will result in dismissal from the Battlehall as well as a penalty temporarily restricting use of both Duty and Raid Finders.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
9653,"<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>By retreating, you forfeit the match.
<UIGlow>01</UIGlow><UIForeground>01</UIForeground><UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>※If playing versus another PC, retreating will count toward your daily Lord of Verminion withdrawal penalty.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
Proceed?"
9654,"Main Commands"
9655,"Execute Action"
9656,"Trigger Trap"
9657,"Withdraw"
9658,"Battle List"
9659,"When locked, UI elements cannot be moved or scaled."
9660,"Minions"
9661,"Player"
9662,"Enemy"
9663,"Queue"
9664,"Sally Gate"
9665,"Cost"
9666,"A"
9667,"B"
9668,"C"
9669,"Help"
9670,"Help"
9671,""
9673,"Close"
9674,"Dominance"
9675,"<Value>IntegerParameter(1)</Value>%"
9676,"<CommandIcon(15)/>"
9677,"<Gui(17)/>"
9678,"Dominance"
9680,"Tournament Ranking"
9681,""
9682,"The <If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>first</Case><Case(2)>second</Case><Case(3)>third</Case><Case(4)>fourth</Case><Case(5)>fifth</Case><Case(6)>sixth</Case><Case(7)>seventh</Case><Case(8)>eighth</Case><Case(9)>ninth</Case><Case(10)>tenth</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If> Lord of Verminion Tournament"
9683,"Tournament open from <Time(IntegerParameter(1))/><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:<TwoDigitValue>TopLevelParameter(217)</TwoDigitValue> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> <If(Equal(PlayerParameter(77),3))><Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(222)</Value><Else/><Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(222)</Value></If> to <Time(IntegerParameter(2))/><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:<TwoDigitValue>TopLevelParameter(217)</TwoDigitValue> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> <If(Equal(PlayerParameter(77),3))><Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(222)</Value><Else/><Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(222)</Value></If>"
<UIForeground>F201FC</UIForeground><UIGlow>F201FD</UIGlow>※Your current score will be calculated into your reward.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
10001,"Parties will be formed with players who have selected the same languages."
10002,"Duty Finder Settings"
10003,""
10004,"Close window and discard all changes without saving?"
10005,"Requirements"
10006,"Loot Rules"
10007,"Set special participation requirements."
10008,"Undersized Party"
10009,"Participate in duties without meeting the minimum party member requirements.
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>※Level sync and item level sync are
disabled and role requirements are ignored.
※Defeating enemies will yield no EXP or items.
※Only certain duties allow undersized parties.
※Only the party leader's settings are applicable.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
10010,"Minimum IL"
10011,"Item level sync all gear to the duty's minimum requirement.
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>※Can only be selected in a duty with party size
requirements or when using an undersized party.
※Only the party leader's settings are applicable.
※When using an undersized party, player and item levels
will be synced.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
10012,"Confirm"
10013,"Undersized Parties Allowed"
10014,"Undersized Parties Not Allowed"
10015,"Select a loot rule."
10016,"Normal"
10017,"The Need, Greed, Pass system is employed for loot drops.
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>※Loot rules for some duties may be set to Greed Only.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
10018,"Greed Only"
10019,"All party members must select Greed."
10020,"Lootmaster"
10021,"The party leader determines individual loot distribution."
10026,"<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>※Lootmaster and Greed Only can only be selected in a duty with
party size requirements or when using an undersized party.
※Only the party leader can change loot rules.
※Loot rules are void upon leaving an instance.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
10027,"<CommandIcon(10)/> Select <CommandIcon(11)/> Select and Close"
10028,"Minimum IL Unavailable"
10029,"Additional Loot Rules Unavailable"
10030,"Only available when using a preformed or undersized party."
10031,"Update Party Recruiting Numbers"
10032,"***"
10033,"–"
10034,"Recruit Members"
10035,"View Parties That Meet Conditions"
10036,"Other Parties Recruiting"
10037,"Waiting for a match..."
10038,"Role Waiting List"
10039,"#<Value>IntegerParameter(1)</Value>"
10040,"After #50"
10041,"The Wolves' Den (Rated)"
10042,"The Wolves' Den (Unrated)"
10043,"Frontline"
10044,"Retrieving information..."
10045,"Consumable Items Not Allowed"
10046,"Meal Benefits Removed Upon Entry"
10047,"Rated"
10048,"Rated Match"
10049,"J"
10050,"E"
10051,"D"
10052,"F"
10053,"Specify languages to be used during party matching."
10054,"<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Check the boxes of the languages you are comfortable using.
The ★ indicates your current client language setting.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
<UIForeground>F201FC</UIForeground><UIGlow>F201FD</UIGlow>※This setting is shared in all duty matching.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
10055,"★"
10056,"<UIForeground>F201FC</UIForeground><UIGlow>F201FD</UIGlow>※Depending on the languages chosen, matching times may
increase. If you are experiencing overlong wait times,
you may want to consider different language settings.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
10057,"Duty Information"
10058,"Close window and discard all changes without saving?"
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>※Parties must wait 15 minutes from duty commencement
before voting.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
10068,"Add Members"
10069,"Search for new party members in the event party composition falls below the minimum size."
10070,"Display Duty Information"
10071,"Confirm duty requirements and rewards."
10072,"Details"
10073,"Close"
10074,"Duty Finder Settings"
10075,"Open Duty Finder settings.
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>※Only settings for current duty are available for review.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
10076,"Raid Finder"
10077,""
10078,"Matching Requirements"
10079,"Duty Complete"
10080,"Duty Incomplete"
10081,"Option only available after completing duty."
10082,"Purpose"
10083,"Duty Completion"
10084,"Practice"
10085,"First Phase"
10086,"Middle Phase"
10087,"Final Phase"
10088,"※Option only available if weekly reward is unclaimed."
10089,"※Phase selection does not entail the skipping of phases."
10090,"<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>※The “Duty Complete” option is only available for previously
completed duties.
※The “Duty Completion” option is only available if the
weekly reward has yet to be obtained.
※Practice phase selection does not entail the actual skipping
of phases.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
<UIForeground>F201FC</UIForeground><UIGlow>F201FD</UIGlow>※If the registration period overlaps with the weekly reset,
registration will be canceled.
※If 1 to 4 members have already received the weekly reward,
only one coffer will appear. No coffers will appear if 5 or
more members have received the reward."
10091,"Unselect"
10092,"Join"
10093,"<If(Equal(IntegerParameter(1),IntegerParameter(2)))><Clickable(<If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If>)/> player<If(Equal(IntegerParameter(1),1))><Else/>s</If><Else/><Clickable(<If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If>)/> to <If(IntegerParameter(2))><If(LessThanOrEqualTo(IntegerParameter(2),10))><Switch(IntegerParameter(2))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(2)</Value></If><Else/><Value>IntegerParameter(2)</Value></If> players</If>
10096,"The duty selected is beyond your current story progression. The preceding duty will be skipped and <UIForeground>F201FE</UIForeground><UIGlow>F201FF</UIGlow>its weekly reward lost<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Proceed?"
10104,"By passing on <If(LessThanOrEqualTo(IntegerParameter(2),1))><SheetEn(Item,2,IntegerParameter(1),1,1)/><Else/>the <Value>IntegerParameter(2)</Value> <SheetEn(Item,3,IntegerParameter(1),1,1)/></If>, you will no longer have the option to select Need or Greed. Proceed?"
10105,"Greed Only"
10106,"Loot Recipient"
10107,"Cancel Greed Only setting?"
10108,"Set the loot rule for <If(LessThanOrEqualTo(IntegerParameter(2),1))><SheetEn(Item,2,IntegerParameter(1),1,1)/><Else/>the <Value>IntegerParameter(2)</Value> <SheetEn(Item,3,IntegerParameter(1),3,1)/></If> to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Greed Only<UIGlow>01</UIGlow><UIForeground>01</UIForeground>?"
10109,"Loot Recipient"
10110,""
10111,"Select the recipient of the loot."
10112,"Allow <Clickable(<Highlight>StringParameter(3)</Highlight>)/> to claim <If(LessThanOrEqualTo(IntegerParameter(2),1))><SheetEn(Item,2,IntegerParameter(1),1,1)/><Else/>the <Value>IntegerParameter(2)</Value> <SheetEn(Item,3,IntegerParameter(1),3,1)/></If>?"
10163,"Set whether or not you wish to join a party in progress looking for members. This feature allows for party matching without using the Duty Finder.
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>※Setting active only when playing solo.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
10165,"Skipping duty. <UIForeground>F201FE</UIForeground><UIGlow>F201FF</UIGlow>The corresponding weekly reward will be made available again after the weekly reset.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
10166,"Duty Status"
10167,"Withdraw"
10170,"Kick <Highlight>StringParameter(1)</Highlight> from the Novice Network.
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>This command should only be executed in cases of spamming or harassment.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
10171,"Reason (required)"
10172,"<UIForeground>F201FC</UIForeground><UIGlow>F201FD</UIGlow>Your name, the name of the player being kicked, and the reason will be displayed to everyone on the channel. If your decision is challenged, you may face punishment. Kicked mentors cannot return to the Novice Network for 3 hours, kicked new adventurers for 30 minutes (Earth time).<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
Proceed?"
10173,"Accept terms and kick the specified player."
10180,"You can now receive your mentor certification.
As a mentor, you are expected to actively perform the following:
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>1. Provide gameplay advice for new adventurers and other players.
2. Be an exemplar for player etiquette.
3. Invite new adventurers to the Novice Network, and answer their queries in the chat channel.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
Accepting mentor certification will grant you access to the Novice Network and Duty Roulette: Mentor, as well as earn you a bonus to experience points when grouping with a new adventurer.
<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>※Mentors can participate in the Novice Network regardless of online status. You will also be able to register for Duty Roulette: Mentor, but your status will automatically switch to “Mentor” once inside the instance.
※Inappropriate mentor behavior may be reported.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
10181,"Accept terms and become a mentor."
10182,"Do you wish to cancel your mentor certification?
By renouncing your mentor status, you forfeit access to the Novice Network and Duty Roulette: Mentor, and will also lose the bonus to experience points earned when grouping with a new adventurer.
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Mentor certification will be unavailable for 30 days following cancellation.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
10183,"Accept terms and renounce your mentor status."
10187,"Your online status will be set to “Mentor.”
Other players will be able to identify you as a mentor while this setting is active.
As a mentor, you are expected to actively perform the following:
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>1. Provide gameplay advice for new adventurers and other players.
2. Be an exemplar for player etiquette.
3. Invite new adventurers to the Novice Network, and answer their queries in the chat channel.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>※Inappropriate mentor behavior may be reported.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
10188,"Search for a new adventurer or returner."
10189,"You have received an invite to the Novice Network from the <Gui(78)/>mentor <Highlight>StringParameter(1)</Highlight>!
The Novice Network is a place where beginning players can share their experiences and pose questions on adventuring to participating mentors. Be sure to take full advantage of this channel, but also remember to be polite and respectful while doing so!"
10195,"Once an invite to the Novice Network has been declined, participation in the channel will not be allowed until another invite is received.
Click the box below to automatically decline all further invites."
10196,"Decline"
10197,"Cancel"
10198,"Automatically decline all further invites."
10199,"Once the Novice Network has been left, participation in the channel will not be allowed until another invite is received.
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>※Leaving the Novice Network does not remove the New Adventurer/Returner status.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
10200,"Leave"
10201,"Cancel"
10202,"Much and more has happened in Eorzea while you were away. To help those such as yourself reacclimate to the ever-changing realm, the Twelve have prepared a most generous boon─the Returner's Bounty.
Accepting this divine aid will provide you with the tools required to make that quick return to form, including experience bonuses for partying with <Gui(78)/>mentors, as well as full access to the Novice Network, a chat channel dedicated to lending a helping hand."
10203,"Accept Returner's Bounty"
10204,"Decline Bounty"
10205,"All <Gui(95)/>Returners are granted full access to the Novice Network. In addition to returners, this chat channel is only open to <Gui(78)/>mentors and <Gui(77)/>new adventurers, and provides players with a place to ask questions and seek help.
The Novice Network can be left at any time by pressing the Leave button in the Novice Network List, or by using the text command <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow><Sheet(TextCommand,225,8)/><UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
10206,"Join"
10207,"Decline"
10208,"Cancel"
10209,"<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Declining the Returner's Bounty will remove the Returner status. Returner status cannot be reachieved without first meeting several requirements.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
Proceed?"
10210,"Yes"
10211,"Cancel"
10212,"Leave"
10213,"Join the Novice Network?"
10214,"Yes"
10215,"Cancel"
10216,"Mentors can rejoin the Novice Network at any time by using the text command via the Novice Network List or by using the text command <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>/novicenetwork on<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
10217,"Leave"
10218,"Cancel"
10220,"Display control guide."
10221,"Pet Hotbar Auto-display Settings"
10222,"Display both pet hotbar and hotbar 1."
10223,"Display only pet hotbar."
10224,"Display only hotbar 1."
10225,"Hide duty list during instanced duty."
10226,"Role Sort Settings"
10227,"Change"
10228,"Manually adjust visor (select gear only)."
10229,"Hide duty list during non-instanced duty."
10230,"PvE Settings"
10231,"PvP Settings"
10232,"Enable PvP Settings"
10233,"Enable WXHB with simultaneous <CommandIcon(14)/> and <CommandIcon(15)/> double tap."
10357,"You have yet to obtain this Yo-kai as a minion.
Yo-kai Medals can be traded for Yo-kai minions.
Yo-kai Medals can be obtained in select FATEs."
10358,"※The wandering executive has returned to
his own realm with all remaining Yo-kai Medals."
10359,"Unable to retrieve data while in an instance."
10360,"MEDAL ACQUISITION"
10361,"Only select from favorited minions. (At least 2 must be favorited)"
10362,"Only select from favorited mounts."
10363,"Maximum Riders"
10364,"x<Value>IntegerParameter(1)</Value>"
10365,"At least 2 mounts must be favorited before using the Mount Roulette.
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>※Stabled chocobos cannot be summoned via this method.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
10370,"Crystal Sand Exchange"
10371,""
10372,"Material"
10373,"Required"
10374,"Qty."
10375,"Trade"
10376,"Trade the selected items for <If(Equal(IntegerParameter(2),1))><SheetEn(Item,2,IntegerParameter(1),1,1)/><Else/><Value>IntegerParameter(2)</Value> <SheetEn(Item,3,IntegerParameter(1),IntegerParameter(2),1)/></If>?"
10390,"Use <If(Equal(IntegerParameter(1),1))>a <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>pinch of treated crystal sand<UIGlow>01</UIGlow><UIForeground>01</UIForeground><Else/><Value>IntegerParameter(1)</Value> <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>pinches of treated crystal sand<UIGlow>01</UIGlow><UIForeground>01</UIForeground></If> to foster your quickened anima's growth?"
10391,"Discard current allocations?"
10392,"Close"
10393,"Required"
10394,"Use <If(Equal(IntegerParameter(2),1))><SheetEn(Item,2,IntegerParameter(1),1,1)/><Else/><Value>IntegerParameter(2)</Value> <SheetEn(Item,3,IntegerParameter(1),IntegerParameter(2),1)/></If> to reallocate growth?"
10410,"Proceed and your <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>fixed party<UIGlow>01</UIGlow><UIForeground>01</UIForeground> save data will be converted to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>matched party<UIGlow>01</UIGlow><UIForeground>01</UIForeground> save data.
Matched party save data still allows for the creation of preformed parties as long as the party is formed before returning to the deep dungeon, and the progression of all members is identical. Any open party slots will be filled automatically via the matching system.
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>All special items (pomanders) will be lost upon data conversion.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Scores will not be recorded for matched parties.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
<UIForeground>F201FC</UIForeground><UIGlow>F201FD</UIGlow>※Converted data cannot be restored to its original state.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
10411,"Accept terms and convert data."
10412,"Proceed and your save data will be deleted, allowing you reentry to the deep dungeon from floor 1.
Floor progression and character level will be reset, but aetherpool arm and gear strength will remain unchanged.
<UIForeground>F201FC</UIForeground><UIGlow>F201FD</UIGlow>※Data cannot be restored once deleted.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
10429,"Cannot continue with this data. Dungeon is cleared."
10430,"To next level: "
10431,"Character Info"
10432,"Display character and item progression within the current deep dungeon."
10433,"Lock/Unlock the Character Info window so that it does/does not close upon pressing <CommandIcon(9)/> or the Esc key, or accessing the main menu."
10434,"Display progression required for Cairn of Return activation."
10435,"Display progression required for Cairn of Passage activation."
10436,"Lock/Unlock the map so that it does/does not close upon pressing the Esc key, <CommandIcon(9)/>, or <Gui(10)/>."
10437,"A piece of the Accursed Hoard. Deadly magicks have been cast upon the chest to prevent theft."
10518,"<UIForeground>F201FC</UIForeground><UIGlow>F201FD</UIGlow>You do not possess enough glamour prisms.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
Estimated Time of Return: <Time(IntegerParameter(2))/><Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(219)</Value> <Value>TopLevelParameter(218)</Value>:<TwoDigitValue>TopLevelParameter(217)</TwoDigitValue><If(Equal(IntegerParameter(3),0))><Else/> (In <Value>IntegerParameter(3)</Value> <If(Equal(IntegerParameter(3),1))>hour<Else/>hours</If>)</If><If(GreaterThan(IntegerParameter(4),0))>
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>※Unassigned chemistry is lost upon deployment.<UIGlow>01</UIGlow><UIForeground>01</UIForeground><Else/></If>
<If(GreaterThan(IntegerParameter(5),0))>
<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>※If a mission is successful, another may not be undertaken until the mission list resets.<UIGlow>01</UIGlow><UIForeground>01</UIForeground><Else/></If>"
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>※Squadron attribute total exceeds value allowed by current squadron rank. One or more squadron attributes will be capped.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
10581,"Daily Sessions Remaining:
<Value>IntegerParameter(1)</Value>"
10582,"Squadron Outfitter"
10583,"Apply Glamours"
10584,"Confirm"
10585,"Reset"
10586,"Undo"
10587,"Prism"
10588,"<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Squadron glamours are available from level 51.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
10589,"<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>To apply a glamour, speak to a squadron member.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
10590,"Unavailable"
10591,"Current Training"
10592,"Time Until Completion"
10593," <If(Equal(IntegerParameter(1),0))><If(GreaterThan(IntegerParameter(2),0))><Value>IntegerParameter(2)</Value> <If(Equal(IntegerParameter(2),1))>minute<Else/>minutes</If><Else/>Less than 1 minute</If><Else/><Value>IntegerParameter(1)</Value> <If(Equal(IntegerParameter(1),1))>hour<Else/>hours</If><If(GreaterThan(IntegerParameter(2),0))><If(GreaterThan(IntegerParameter(1),0))> and <Else/></If><Else/></If><If(GreaterThan(IntegerParameter(2),0))><Value>IntegerParameter(2)</Value> <If(Equal(IntegerParameter(2),1))>minute<Else/>minutes</If><Else/></If></If> [<Time(IntegerParameter(3))/><If(Equal(PlayerParameter(77),3))><Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(222)</Value><Else/><Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(222)</Value></If> <Value>TopLevelParameter(218)</Value>:<TwoDigitValue>TopLevelParameter(217)</TwoDigitValue>]"
10675,"Discharge <Highlight>StringParameter(1)</Highlight> and recruit <Highlight>StringParameter(2)</Highlight>?"
10676,"Use <SheetEn(Item,1,IntegerParameter(1),1,1)/> to order the class change?<If(GreaterThan(IntegerParameter(2),0))>
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>(All glamours will be removed.)<UIGlow>01</UIGlow><UIForeground>01</UIForeground><Else/></If>"
10707,"To organize a custom match, you must have two light or full parties willing to participate. Once invitations have been sent, the leader of the Claws can continue the registration process by pressing the Join button.
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>※Spectator parties must have at least two members.
※Invitations for spectator parties cannot be sent until participating parties have been formed.
※When organizing a custom match, the leaders of the participating and spectating parties must be in the same area.
※Undersized party settings are ignored in custom matches.
10724,"To perform a rematch, all members from both teams must accept the challenge. The custom match will end if even one participating member declines the rematch.
Proceed?"
10725,"The custom match will end if even one participating member declines the rematch. Spectators can leave their party at any time without affecting rematches.
Proceed?"
10726,"Join"
10727,"Spectators"
10728,""
10729,"Displays a list of adventurers spectating at this match."
10730,"There are no characters to display."
10731,"Close"
10732,"Spectators"
10733,"Displays a list of adventurers spectating at this match."
10814,"Freelancers can participate in Frontline campaigns without being bound to their Grand Company of allegiance.
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>※When joining as a party, members will default to the freelance status.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
10823,"Unable to participate in duty while looking for a party.
Quit using the Party Finder?"
10824,"<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>※This duty is only open for full parties without role requirements. Matching requirements cannot be set.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
10825,"※Three parties with at least one member each are necessary when Undersized Party requirements are in effect."
10826,"Alliance Registration"
10827,"Participating Parties: Two <If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If>-player parties
Spectator Party: 1-8 players"
10828,"Race-ready Chocobo Registered"
10829,"※Limited jobs can participate only when using a preformed or undersized party, and the duty allows it."
10871,"<Highlight>StringParameter(1)</Highlight> will be reported as conducting RMT activity.
<UIForeground>F201FC</UIForeground><UIGlow>F201FD</UIGlow>If this report is found to be baseless and/or of malicious intent, you may face punishment.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
Proceed?"
10872,"Report"
10873,"Cancel"
10874,"Report RMT Activity"
10875,"I agree."
10890,"Data Center"
10891,"World"
10892,"Private"
10893,"All"
10894,"Other"
10895,"Recruit Members Across Data Center"
10896,"Form a Private Party"
10897,"Party Password (Up to 4 digits)"
10898,"Input private party password."
10899,"Party Password"
10900,"Join"
10901,"Cancel"
10902,"Cross-world Party"
10903,"You are currently in a cross-world party. Party-wide spells and actions will behave differently."
10904,"Search Area"
10905,"Advanced Search"
10906,"–-"
10907,"Recruiter Name Search"
10908,""
10909,"Search Data Center for recruiters. Up to 10 results are displayed."
10930,"Selecting “Recruit Members Across Data Center” allows for participation in parties with players from any World server in your data center."
10931,"Recruit Members Across World Server"
10932,"Conditions"
10933,"None"
10934,"Duty Complete"
10935,"Duty Finder Settings"
10936,"Undersized Party"
10937,"Minimum IL"
10938,"<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>※Settings assigned here are for display only. To change actual settings, you must access the Duty Finder interface.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
10939,"Selecting “Duty Complete” signifies that only players who have completed a certain duty may join the party. Selecting “Duty Incomplete” signifies the opposite."
10940,"Contact List"
10941,""
10942,"A list of the 50 players with whom you most recently partied. Class/Job information reflects a player's class/job at the time of party formation."
10943,"Name"
10944,"Home World"
10945,"Close"
10946,"<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>The names of blacklisted players from other World servers will be saved to your PC.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
Add <Highlight>StringParameter(1)</Highlight> to your blacklist?"
10947,"There are no players to display."
10948,"–-"
10950,"Retrieve online status for friends on other Worlds."
※Names of characters on other Worlds are saved to the client.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
10956,"Online Status Unknown"
10960,"<Gui(95)/>Returner Status"
10961,"The <Gui(95)/>Returner status is applied to players who have at least one class at level 50 or above, have not visited Eorzea in more than 45 days, and have accepted the Returner's Bounty.
EXP bonus when partying with a <Gui(78)/>Mentor (up to Lv. 20)
Returner online status icon<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
Returner status is removed after accumulating 72 hours of gameplay after accepting the Bounty, or by using the text command <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow><Sheet(TextCommand,238,8)/><UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
10962,"Novice Network"
10963,"<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Once Returner status has been removed, it cannot be obtained again until certain conditions are met.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
Proceed?"
10964,"Remove"
10965,"Cancel"
10966,"Decide Later"
10967,"<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>You will be granted another opportunity to accept the Returner's Bounty upon your next login.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
Proceed?"
10968,"Yes"
10969,"Cancel"
10987,"Waiting for opening..."
10988,"Current Position in Line"
10989,"Cancel registration?"
10990,"Sync Item Level to Lowest"
10991,"Sync Item Level (150)"
10992,"Do not Sync Item Level"
10993,"Adjust level of all items equipped by both parties to the lowest level item (<Value>IntegerParameter(1)</Value>)."
10994,"Adjust level of all items equipped by both parties to 150 or lower."
11034,"<Clickable(<Sheet(Action,IntegerParameter(1),0)/>)/> <If(Equal(IntegerParameter(2),0))>ready!<Unknown60>0263</Unknown60><Else/>ready in <Value>IntegerParameter(2)</Value>s!<Unknown60>0264</Unknown60></If>"
11056,"<Clickable(<Sheet(Action,IntegerParameter(1),0)/>)/> <If(Equal(IntegerParameter(2),0))>ready!<Unknown60>0263</Unknown60><Else/>ready in <Value>IntegerParameter(2)</Value>s!<Unknown60>0264</Unknown60></If>"
11057,"Focus on the <Unknown2F>FF1202280EFF09436C6173734A6F62E8020103</Unknown2F>!"
11064,"<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>※Settings assigned here are for display only. To change actual settings, you must access the Duty Finder or Exploratory Missions interface.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
11065,"Language"
11066,"Reset"
11067,"Are you certain you wish to clear all search data?"
11068,"Yes"
11069,"No"
11070,"Filter Settings"
11071,""
11072,"Select the filters you wish to employ. These settings will remain saved while you are logged in."
11174,"<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Party matching is unavailable for alliances. To form an alliance, three full parties are required (or three parties of at least one member each if using undersized parties).<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
<Switch(IntegerParameter(1))><Case(1)>under Falcon control</Case><Case(2)>under Raven control</Case><Case(3)>unclaimed</Case><Case(4)>readying an engine for departure (<Value>IntegerParameter(2)</Value>:<TwoDigitValue>IntegerParameter(3)</TwoDigitValue>)</Case></Switch>."
11392,"<If(Equal(IntegerParameter(1),0))>No machina may be deployed at this time.<Else/><If(Equal(IntegerParameter(1),1))>Only one machina may be deployed at this time.<Else/>Up to <Value>IntegerParameter(1)</Value> machina may be deployed simultaneously.</If></If><Switch(IntegerParameter(2))><Case(1)></Case><Case(2)>
This number will increase upon losing towers.</Case></Switch>"
11393,"Rival Wings"
11394,"Total Matches:"
11395,"Total Victories:"
11396,"Weekly Matches:"
11397,"Weekly Victories:"
11398,"Allied with the Falcons"
11399,"Enemy engaged in the <If(Equal(IntegerParameter(1),0))>north<Else/>south</If>!"
11411,"This treasure coffer has been marked by Abharamu's Lure!
Should you wish to try your luck, two cards will appear─one hidden, one revealed─with a possible value of one to nine. You must then guess whether the value of the hidden card is higher or lower than that of the other.
・If you guess correctly, the quantity of items you may claim will increase.
・You may elect to try your luck again following a correct guess, up to a maximum of five times.
・If you guess incorrectly at any point, the coffer will vanish, and you will lose all treasure.
・If the number is the same, the quantity of items you may claim will remain unchanged, and you will have to try your luck again. This will not count against the five-time maximum.
・To claim the treasure within, you need only resist Abharamu's Lure and open the chest...
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>※Gratuity price has been updated to include a small transaction fee.
※Reclaimed items will no longer contribute to the enclave's reconstruction.
※Reclaiming donations will not increase or otherwise affect the weekly budget.<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>"
11591,"Donate the items for a gratuity of <Format(IntegerParameter(1),FF022C)/>?"
11592,"<UIForeground>F201FC</UIForeground><UIGlow>F201FD</UIGlow>The weekly budget is exceeded by <Format(IntegerParameter(2),FF022C)/>.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
Donate the items for a gratuity of <Format(IntegerParameter(1),FF022C)/>?"
11593,"You already possess another <SheetEn(Item,3,IntegerParameter(1),1,1)/>. Reclaim <If(Equal(IntegerParameter(2),1))>it<Else/>them</If> anyway?
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>※Gratuity price has been updated to include a small transaction fee.
※Reclaimed items will no longer contribute to the enclave's reconstruction.
※Reclaiming donations will not increase or otherwise affect the weekly budget.<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>"
<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>※You will automatically return 10 minutes after KO.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
11649,"<UIForeground>F201FC</UIForeground><UIGlow>F201FD</UIGlow>Your magia board cannot accommodate any more logos actions. To use a newly extracted mneme, you must first replace an existing action.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
11650,"<UIForeground>F201FC</UIForeground><UIGlow>F201FD</UIGlow>A recently extracted mneme remains and has been allocated to your magia board.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
11651,"<UIForeground>F201FC</UIForeground><UIGlow>F201FD</UIGlow>A recently extracted mneme remains. You must destroy the mneme or replace an existing logos action to continue.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
11652,"OK"
11653,"Replace"
11654,"Destroy"
11655,"Replace “<Sheet(Action,IntegerParameter(1),0)/>”<If(GreaterThan(IntegerParameter(2),0))> and “<Sheet(Action,IntegerParameter(2),0)/>”<Else/></If> with the recently acquired mneme, transforming it into a new logos action?"
11656,"Are you certain you wish to delete the mneme?"
11657,"Set in Astral Array"
11658,"Set in Umbral Array"
11659,"Remove Logogram"
11660,"Swap Arrays"
11661,"Destroy"
11662,"Swap Actions"
11663,"Logos Actions"
11664,"Logos Action Log"
11665,""
11666,"Actions"
11667,"Collected"
11668,"New!"
11669,"Select a logogram."
11670,"Both arrays extracted the same mneme. Mnemes combined."
11671,"Eureka Gear Enhancement"
11672,""
11673,"Apply Mneme"
11674,"Cancel"
11675,"Leave gear as is?
※<If(Equal(IntegerParameter(2),1))><Clickable(<SheetEn(Item,2,IntegerParameter(1),1,1)/>)/><Else/>The <Value>IntegerParameter(2)</Value> <SheetEn(Item,3,IntegerParameter(1),IntegerParameter(2),1)/></If> used will be lost."
11678,"<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Mnemes cannot be extracted unless at least one logogram is set in the astral array.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
11679,"Before"
11680,"After"
11681,"Parameters Extracted"
11682,"Final Adjustment"
11683,"Replace the following logos action<If(GreaterThan(IntegerParameter(2),0))>s<Else/></If>?
""<Sheet(Action,IntegerParameter(1),0)/>""<If(GreaterThan(IntegerParameter(2),0))> and “<Sheet(Action,IntegerParameter(2),0)/>”<Else/></If>"
11722,"Use the board not only to create your very own PvP team,
but to view information on how teams are formed and rated."
11723,"Create Team"
11724,"PvP Team Outline"
11725,"PvP Team System"
11726,"What Are PvP Teams?"
11727,"PvP teams are adventurers who, rather than have their companions
chosen at random, have joined together to take on the Feast and other
PvP duties in custom-made parties of their own creation.
The strength of a team can be gauged by its rating. Similar to an
individual's PvP rating, team rating is affected by participating in
ranked matches. Prizes and tournament eligibility are awarded at the
end of each season to the teams which emerge with the highest ratings.
To create a PvP team, the following conditions must be met:
・Only a party leader can create a team
・Members cannot be part of another PvP team
・Parties must have 4-6 members (crossworld allowed)
・All members must have unlocked PvP
・Players on free trial accounts are not allowed"
11728,"Team Rating"
11729,"Team rating is a numerical value that indicates the relative strength of
a PvP team. This value will increase or decrease based on performance
in ranked matches. To register for a PvP team-specific ranked match,
a party of 4 members from the same PvP team must first be formed."
11730,"Team Rank"
11731,"Team rank is determined by a team's current rating.
Rank will rise and fall as the team's rating does."
11732,"Seasons"
11733,"“Season” is the term used to indicate the fixed period of time during
which official team and solo PvP matches are held. Only participating
in ranked matches during a season will contribute to your PvP rating.
Teams which end the season with the highest rankings are awarded
special prizes and granted eligibility to exclusive tournaments.
Team ratings and rankings are reset at the end of every season.
Season schedule and ranking information can be viewed under
<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>PvP Team<UIGlow>01</UIGlow><UIForeground>01</UIForeground> in the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>main menu<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
11734,"Team Management"
11735,"Team information, including status of current members, can be viewed
under <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>PvP Team<UIGlow>01</UIGlow><UIForeground>01</UIForeground> in the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>main menu<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
11736,"Inviting Players"
11737,"To invite a player to a PvP team, target him or her and select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Invite
to PvP Team<UIGlow>01</UIGlow><UIForeground>01</UIForeground> from the subcommands. The invitee will join the
team upon agreeing to the request. To invite someone from another
World server to your PvP team, you must first be in a cross-world
party with that player.
Dismissing a member of your PvP team is conducted in the same
manner as invitations, except <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Dismiss from PvP Team<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is chosen from
the subcommands after targeting the player. Only PvP team leaders
or subleaders may invite and dismiss members.
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Once a PvP season has begun, you may not recruit new members
to your team. If, during a season, member count falls below four,
your team will be removed from the rankings.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
11738,"Member Authorization"
11739,"Certain team actions, such as changing the team name or updating the
team crest, require authorization to execute. This authorization is only
granted to team leaders and subleaders. A team subleader can be
appointed by the team leader via subcommand on the member list in
the PvP Team interface."
11740,"Disbanding/Leaving a Team"
11741,"To disband a team, the leader must first select the option <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Disband
Team<UIGlow>01</UIGlow><UIForeground>01</UIForeground> found under <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Status<UIGlow>01</UIGlow><UIForeground>01</UIForeground> on the PvP Team interface. More than half of
the team members must then agree to the disbandment before it is
executed. Team history, rank, and rating are all deleted upon
disbandment.
To leave a PvP team, a member must select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Leave Team<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, also found
under <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Status<UIGlow>01</UIGlow><UIForeground>01</UIForeground> on the PvP Team interface. Once the team has been left,
that member will no longer have access to functions and content
associated with the former PvP team."
11742,"Automatic Leader Transfer"
11743,"If a leader is not online for more than 90 days (including cases where
the character has been deleted), the PvP team's subleader will be
automatically promoted to leader. If the team does not have an
appointed subleader, the title of leader will be assigned to the
member who joined the team first."
11744,"Automatic Disbandment"
11745,"A PvP team will automatically be disbanded if no members log in for more than 90 days (Earth time)."
11786,"Invite <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If> to your PvP team?"
11787,"Misbehavior by any PvP team members at any time may result in the automatic disbandment of the team. Accept <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>'s invite?"
11788,"Decline <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If>'s PvP team invite?"
11789,"Dismiss <If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If> from the PvP team? "
11800,"Promotion Qualifier Available (<Clickable(<Highlight>StringParameter(1)</Highlight>)/>)"
11801,"You have achieved the highest rank."
11802,"Remaining"
11803,"Rating"
11804,"View Rankings"
11805,"https://sqex.to/54Qrw"
11806,"Current rankings updated regularly on the Lodestone.
<Highlight>StringParameter(1)</Highlight>"
11807,"Use the code reader application on your smartphone and access the Lodestone to view current Feast rankings."
11808,"There are no results to display."
11810,"Activity Notices"
11811,"Received"
11812,"<Value>IntegerParameter(1)</Value>d ago"
11813,"Retrieving data..."
11815,"Creation Date"
11816,"Team Name"
11817,"Edit Name"
11818,"Edit Crest"
11819,"※Only leader and subleader may edit team name or crest."
11820,"Leave Team"
11821,"Disband Team"
11822,"Leaving the team will reset individual match count. Only team leader may disband the team."
11823,"※The PvP team will automatically be disbanded if no members log in for more than 90 days (Earth time)."
11825,"Leaving the team will reset individual match count. Proceed?"
11826,"Leave team."
11827,"To disband a PvP team, approval must be received from more than half of the
team members. Offline members will be recorded as not giving their assent."
11828,"Proceed with motion."
11829,"Promote <Highlight>StringParameter(1)</Highlight> to PvP team leader?"
11830,"PvP Team Disbandment Confirmation"
11831,"PvPチームの解散が提案されました。"
11832,"A motion to <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>disband the PvP team<UIGlow>01</UIGlow><UIForeground>01</UIForeground> has been submitted by the team leader.
Votes of any offline team members will be counted as “No.”
Failing to reply in the allotted time will also render a vote “No.”"
11833,"Agree to the disbandment."
11834,"Wait"
11840,"Rename your PvP team."
11841,"Names must be formed from alphanumeric characters. The following punctuation marks are also allowed:"
11842,"'. , : ; ! ? & - _"
11843,"• Double spaces/underscores are not allowed.
• A space cannot be used before or after the name.
• Names consisting solely of punctuation marks are prohibited."
11844,"PvP Team Name"
11847,"Submit request for creation of the PvP team “<Highlight>StringParameter(1)</Highlight>” to your party members?"
11848,"The team name will be changed to “<Highlight>StringParameter(1)</Highlight>” and cannot be changed again for 30 days. Proceed?"
11850,"PvP Team Creation Confirmation"
11851,"PvPチームの結成が提案されました。"
11852,"<If(PlayerParameter(8))><Sheet(ObjStr,PlayerParameter(8),0)/><Else/>ObjectParameter(3)</If> has submitted a request to create the PvP team “<Highlight>StringParameter(1)</Highlight>.” The team will be created once all members have granted their approval. Misbehavior by any team members at any time may result in the automatic disbandment of the team. Approve creation?"
11856,"You are defeated by <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow><Highlight>StringParameter(1)</Highlight><UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
11857,"Your match with <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow><Highlight>StringParameter(1)</Highlight><UIGlow>01</UIGlow><UIForeground>01</UIForeground> is a draw."
11860,"You are defeated by <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow><UNKNOWN><UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
11861,"Your match with <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow><UNKNOWN><UIGlow>01</UIGlow><UIForeground>01</UIForeground> is a draw."
11870,"PvP Schedule"
11871,""
11872,"Confirm registration periods for ranked Feast matches."
11948,"Hide/display main and off hand weapons when sheathed."
11949,"Hide/display headgear."
11950,"Manually adjust visor (select gear only)."
11951,"Show all equipped gear.
(The selected item may no longer be visible.)"
11952,"Draw/sheathe weapon."
11953,"<If(GreaterThan(PlayerParameter(75),0))>Toggle character display mode on/off (controller only)<Else/>Toggle character display mode on/off (gamepad only)</If>."
11954,"Reset stance."
11955,"Plate Selection"
11956,""
11957,"Apply"
11958,"Close"
11959,"Reflect"
11960,"Main Hand"
11961,"Off Hand"
11962,"Head"
11963,"Body"
11964,"Hands"
11965,"Legs"
11966,"Feet"
11967,"Neck"
11968,"Ears"
11969,"Wrists"
11970,"Fingers"
11971,"Return"
11972,"Open Armoire"
11973,"Open Glamour Dresser"
11974,"Gear Selection"
11975,""
11976,"Gear Selection"
11977,""
11978,"<UIForeground>F201FC</UIForeground><UIGlow>F201FD</UIGlow>Unable to save. Insufficient dye.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
11979,"Discard all changes?"
11980,"There are no glamours."
11981,"Too many items are equipped in the following slots:
"
11982,"Off Arm"
11983,"Head"
11984,"Body"
11985,"Hands"
11986,"Legs"
11987,"Feet"
11988,"<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>This plate includes gear specialized for differing classes or jobs. Depending on your current job, not all gear may be displayed at the time of glamour application.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
"
11989,"There are no items in the <Highlight>StringParameter(1)</Highlight> category."
11990,"Link Gear Set"
11991,"<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>This item can be stored in an armoire.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
11992,"<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>The same item is already stored in your glamour dresser.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
11993,"<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>This item is saved to a gear set.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
11994,"Using <SheetEn(Item,1,IntegerParameter(1),1,1)/> on the selected item and placing it into the glamour dresser will reset its spiritbond to 0% and condition to 100%, as well as remove customization including: signatures, materia, and most aetherial bonuses. The item will also be bound to you upon removal. Proceed?"
12115,"<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Linkshells with less than 2 members will be automatically disbanded if new members are not added within 24 hours (Earth time).
(<If(GreaterThan(IntegerParameter(3),0))>Time is up. Disbanding linkshell shortly.<Else/>Time Remaining:<If(GreaterThan(IntegerParameter(1),0))> <Value>IntegerParameter(1)</Value>h<Else/></If><If(Equal(IntegerParameter(2),0))><If(Equal(IntegerParameter(1),0))> Less than 1m<Else/></If><Else/> <Value>IntegerParameter(2)</Value>m</If></If>)<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
12116,"Refresh member list results."
12117,"Unable to retrieve member list."
12118,"<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Cross-world linkshells<UIGlow>01</UIGlow><UIForeground>01</UIForeground> are special linkshells that allow players on different worlds to form private chat groups and communicate in real time. Any player can create a cross-world linkshell, as well as join one via invite. While communication between players on the same world is possible through cross-world linkshells, it is recommended that intraworld communication is done using normal linkshells available in Limsa Lominsa, Gridania, and Ul'dah.
Cross-world linkshell channel order can be changed via list subcommands. This information is saved to the client, so if you plan on utilizing multiple play environments, it is highly recommended you save the data using the settings backup feature.
Please note, players may belong to up to eight cross-world linkshells at a time, and linkshells with less than 2 active members will be automatically disbanded if new members are not added within 24 hours (Earth time). Multiple cross-world linkshells cannot be created in succession."
12119,"Create"
12120,"Accept Cross-world Linkshell Invite"
12121,"Decline Cross-world Linkshell Invite"
12122,"Open Communication"
12123,"Step Down as Cross-world Linkshell Leader"
12124,"Quit Cross-world Linkshell"
12125,"Disband Cross-world Linkshell"
12126,"Accept Cross-world Linkshell Invite"
12127,"Decline Cross-world Linkshell Invite"
12128,"Invite to Cross-world Linkshell"
12129,"Cancel Invitation to Cross-world Linkshell"
12130,"Promote to Cross-world Linkshell Master"
12131,"Promote to Cross-world Linkshell Leader"
12132,"Demote from Cross-world Linkshell Leader"
12133,"Kick from Cross-world Linkshell"
12134,"Accept cross-world linkshell invite to “<Highlight>StringParameter(1)</Highlight>”?"
12135,"Decline cross-world linkshell invite to “<Highlight>StringParameter(1)</Highlight>”?"
12514,"<UIForeground>F20202</UIForeground>The World Visit System<UIForeground>01</UIForeground>
You may now visit other World servers in your data center to party with friends, purchase items, and tackle duties.
<UIForeground>F20202</UIForeground>Visiting Other Worlds<UIForeground>01</UIForeground>
Depending on the congestion of the target World, it may take several minutes to complete the transfer. Transfers will occur automatically and cancel all current actions/duties.
12572,"<Switch(IntegerParameter(1))><Case(1)>Facet of Forging</Case><Case(2)>Facet of Crafting</Case><Case(3)>Facet of Nourishing</Case><Case(4)>Facet of Gathering</Case><Case(5)>Facet of Fishing</Case></Switch>: <Highlight>StringParameter(2)</Highlight>"
12573,"Reward"
12574,"Accept"
12575,"Crystarium Deliveries"
12576,""
12577,"<Switch(IntegerParameter(1))><Case(1)>Facet of Forging</Case><Case(2)>Facet of Crafting</Case><Case(3)>Facet of Nourishing</Case><Case(4)>Facet of Gathering</Case><Case(5)>Facet of Fishing</Case></Switch>: <Highlight>StringParameter(2)</Highlight>"
12578,"Total"
12579,"You are unable to carry any more <SheetEn(Item,3,IntegerParameter(1),2,1)/> and will not receive full compensation. Proceed with the transaction?"
12591,"Complete in <If(GreaterThan(IntegerParameter(1),0))><Value>IntegerParameter(1)</Value>h<If(GreaterThan(IntegerParameter(2),0))><Value>IntegerParameter(2)</Value>m<Else/></If><Else/><If(GreaterThan(IntegerParameter(2),0))><Value>IntegerParameter(2)</Value>m<Else/>1m</If></If>"
12592,"Complete"
12593,"Sort Retainers"
12594,""
12595,"Change the order of your retainers."
12596,"Currently selling no items"
12597,"Selling <Value>IntegerParameter(1)</Value> <If(Equal(IntegerParameter(1),1))>item<Else/>items</If> until <Time(IntegerParameter(2))/><If(Equal(PlayerParameter(77),3))><Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(222)</Value><Else/><Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(222)</Value></If>"
12600,"<Highlight>StringParameter(1)</Highlight> (complete in <If(GreaterThan(IntegerParameter(2),0))><Value>IntegerParameter(2)</Value>h<If(GreaterThan(IntegerParameter(3),0))><Value>IntegerParameter(3)</Value>m<Else/></If><Else/><If(GreaterThan(IntegerParameter(3),0))><Value>IntegerParameter(3)</Value>m<Else/>1m</If></If>)"
12601,"Complete"
12602,"Contract Suspended"
12603,"Items for Sale:"
12604,"Venture:"
12605,""
12606,"–"
12607,"Retainer's Name"
12608,"Hiring Order"
12609,"Apply"
12610,"Cancel"
12630,"One-nut Clan Marks"
12631,"Two-nut Clan Marks"
12632,"Three-nut Clan Marks"
12633,"Elite Clan Nutsy Marks"
12634,"<If(GreaterThan(IntegerParameter(3),0))><Format(IntegerParameter(1),FF022C)/> Gil / <Format(IntegerParameter(2),FF022C)/> <If(Equal(IntegerParameter(2),1))>Sack<Else/>Sacks</If> of Nuts / <Format(IntegerParameter(3),FF022C)/> EXP<Else/><Format(IntegerParameter(1),FF022C)/> Gil / <Format(IntegerParameter(2),FF022C)/> <If(Equal(IntegerParameter(2),1))>Sack<Else/>Sacks</If> of Nuts</If>"
12673,"From <TwoDigitValue>IntegerParameter(1)</TwoDigitValue>:<TwoDigitValue>IntegerParameter(2)</TwoDigitValue> to <TwoDigitValue>IntegerParameter(3)</TwoDigitValue>:<TwoDigitValue>IntegerParameter(4)</TwoDigitValue>"
12674,"Set timer for next occurrence."
12675,"You have not read the relevant folklore."
12700,"Trust"
12701,""
12702,"Current Party"
12703,"Party Selection"
12704,"EXP"
12705,"/"
12706,"Register for Duty"
12707,"Glamours"
12708,"Almighty"
12709,""
12710,"Trust EXP"
12711,"Display Trust help."
12712,"Trust"
12713,"Trust allows you to enter Shadowbringers dungeons
with a party of NPC allies. Party composition must
include the same balance of roles as indicated in
the duty finder.
If you prefer to party with other players rather than NPCs,
you should register via the Duty Finder as normal.
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>※When using Trust, coffers found in the duty will contain fewer items. In addition, some enemies will no longer drop rewards.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
12714,"Avatar Levels"
12715,"You may challenge previously completed main scenario
dungeons with a party of NPC avatars. Avatars will gain
EXP and level up in accordance with their duty participation."
12716,"Glamours"
12717,"The glamour system will be unlocked for NPC avatars
who have attained level 80. Use the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Glamour<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
subcommand from the party selection window to adjust
102201,"Report to <SheetEn(PlaceName,2,IntegerParameter(1),2,1)/>."
102202,"Carry out leve objectives."
102203,"Report back to <Sheet(ENpcResident,IntegerParameter(2),0)/> <If(<Sheet(PlaceName,IntegerParameter(1),1)/>)><Switch(<Sheet(PlaceName,IntegerParameter(1),1)/>)><Case(1)>in </Case><Case(2)>on </Case></Switch><Else/>at </If><SheetEn(PlaceName,2,IntegerParameter(1),2,1)/>."
102204,"Deliver order to <Sheet(ENpcResident,IntegerParameter(2),0)/> <If(<Sheet(PlaceName,IntegerParameter(1),1)/>)><Switch(<Sheet(PlaceName,IntegerParameter(1),1)/>)><Case(1)>in </Case><Case(2)>on </Case></Switch><Else/>at </If><SheetEn(PlaceName,2,IntegerParameter(1),2,1)/>."
102205,"Rechallenge levequest."
102206,"Deliver the following to <Sheet(ENpcResident,IntegerParameter(3),0)/>:
102210,"Deliver <If(Equal(IntegerParameter(2),1))><SheetEn(Item,1,IntegerParameter(1),1,1)/><Else/><SheetEn(Item,3,IntegerParameter(1),2,1)/></If> to <Sheet(ENpcResident,IntegerParameter(3),0)/>."
102236,"Your current class level is lower than the recommended level for this quest. You may still complete the quest, but an experience point penalty will be incurred. Proceed?"
102269,"Must possess or have equipped the necessary item."
102270,"Must possess the necessary item."
102272,"Must have equipped the necessary item."
102301,"Set Home Point."
102302,"Register Favored Destination."
102303,"Set this location as your home point?"
102304,"Yes"
102305,"No"
102306,"Register this location as a favored destination?"
102307,"Yes"
102308,"No"
102309,"Select a favored destination to overwrite."
102310,"Quit."
102315,"Change your home point from <SheetEn(PlaceName,2,<Sheet(Aetheryte,IntegerParameter(1),8)/>,2,1)/>?"
102316,"Yes"
102317,"No"
102319,"Add <SheetEn(PlaceName,2,<Sheet(Aetheryte,IntegerParameter(2),8)/>,2,1)/> to your favored destinations? <Clickable(<SheetEn(PlaceName,2,<Sheet(Aetheryte,IntegerParameter(1),8)/>,2,1)/>)/> will be removed."
Current Location: <Highlight>StringParameter(1)</Highlight>"
102330,"Quit."
102334,"Register this location as your free destination?"
102335,"Register this location as your free destination? <Clickable(<SheetEn(PlaceName,2,<Sheet(Aetheryte,IntegerParameter(1),8)/>,2,1)/>)/> will be removed."
102336,"This location is currently registered as your free destination. Register it as a favored destination instead?"
102337,"This location is currently registered as a favored destination. Register it as your free destination instead?"
102338,"<Gui(69)/> Visit Another World Server."
102339,"Your entry will be canceled upon leaving the area. Proceed?"
102341,"Completed"
102342,"Completed"
102343,"Completed"
102344,"Evaluation"
102345,"Return"
102350,"Travel to <SheetEn(PlaceName,2,IntegerParameter(1),2,1)/>, equip a <If(Equal(IntegerParameter(2),1))>miner's<Else/>botanist's</If> primary tool, and commence <If(Equal(IntegerParameter(2),1))>mining<Else/>logging</If>."
102351,"Travel to <SheetEn(PlaceName,2,IntegerParameter(1),2,1)/>, equip a <If(Equal(IntegerParameter(2),1))>miner's<Else/>botanist's</If> secondary tool, and commence <If(Equal(IntegerParameter(2),1))>quarrying<Else/>harvesting</If>."
102391,"Name your chocobo “<Highlight>StringParameter(1)</Highlight>”?"
102401,"<Clickable(StringParameter(1))/>"
102402,"<Unknown2D>EA02</Unknown2D>"
102421,"Duty calls. Commence battle for
“<Highlight>StringParameter(1)</Highlight>”?
<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>※Level sync is in effect.<UIGlow>01</UIGlow><UIForeground>01</UIForeground> If you are above the maximum allowed level, it will be synced as follows:
<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>※Level sync is in effect.<UIGlow>01</UIGlow><UIForeground>01</UIForeground> If you are above the maximum allowed level, it will be synced as follows:
102563,"Do you wish to dismiss this party member?"
102564,"Yes"
102565,"No"
102566,"<UIForeground>F201FC</UIForeground><UIGlow>F201FD</UIGlow>Warning: Unjustified usage of vote dismiss is a punishable act.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
102570,"Player Commendation"
102571,""
102572,"Commend the player who left a positive impression upon you."
102573,"OK"
102574,"Cancel"
102575,"Player Commendation"
102580,"Duty Roulette"
102581,"Adventurer in Need (<Highlight>StringParameter(1)</Highlight>)"
102583,"<Clickable(<If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If>)/> player<If(Equal(IntegerParameter(1),1))><Else/>s</If> only
102584,"Up to <If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If> player<If(Equal(IntegerParameter(1),1))><Else/>s</If>
102585,"One to <If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If> players
(<If(IntegerParameter(5))><If(LessThanOrEqualTo(IntegerParameter(5),10))><Switch(IntegerParameter(5))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(5)</Value></If><Else/><Value>IntegerParameter(5)</Value></If> part<If(Equal(IntegerParameter(5),1))>y<Else/>ies</If> of <Value>IntegerParameter(2)</Value> tank<If(Equal(IntegerParameter(2),1))><Else/>s</If>, <Value>IntegerParameter(3)</Value> healer<If(Equal(IntegerParameter(3),1))><Else/>s</If>, <Value>IntegerParameter(4)</Value> DPS)"
102586,"Fulfill the requirements for two or more duties."
102587,"Awards Obtainable: Daily"
102588,"<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Reward already received <If(GreaterThan(IntegerParameter(2),1))>(<Value>IntegerParameter(1)</Value>/<Value>IntegerParameter(2)</Value>).<Else/></If><UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
102589,"Awards Obtainable: Weekly"
102590,"Clear Selection"
102591,"<Clickable(<If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If>)/> player<If(Equal(IntegerParameter(1),1))><Else/>s</If> only
102592,"Up to <If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If> player<If(Equal(IntegerParameter(1),1))><Else/>s</If>
102602,"Sort duty by level required for participation."
102603,"Three to nine parties of one to <If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If> players."
102608,"This duty is item level synced. All item levels will be adjusted to the level indicated."
102609,"Role requirements are not enforced for this duty."
102610,"Wait"
102611,"<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Withdrawing from a duty three times a day, whether it be via the withdraw button or allowing the timer to run out, will result in a penalty preventing further use of the Duty Finder and Raid Finder.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>※Withdrawing from preformed parties does not count toward the penalty.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
Proceed?"
102612,"Summoning a companion at this time will cancel your Duty Finder registration. Proceed?"
※Player level and attributes are ignored during PvP and replaced with PvP-specific values."
102617,"Only PvP Team Members"
102618,""
102619,"Duty Recording On"
102620,"Vote Abandon"
102621,"Initiate a vote to abandon the current duty.
If more than half the party members vote <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Yes<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, the party will be disbanded and the duty will end.
※Please note that penalties will not be incurred for abandoning a duty in this fashion."
102622,"Vote Abandon"
102623,"If more than half the party members vote <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Yes<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, the party will be disbanded and the duty will end.
※Please note that penalties will not be incurred for abandoning a duty in this fashion."
102624,"Do you wish to abandon this duty?"
102625,"Yes"
102626,"No"
102627,"Loot Rule: Greed Only"
102628,"Duty Availability
※Duty changes every day at <ResetTime>01</ResetTime><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time)."
102629,"Achievements"
102630,"Teleportation Notice"
102631,"Move immediately to sealed area?"
102632,"Yes"
102633,"Wait"
102634,"Approaching Completion"
102635,"Current Area"
102636,"Cross-world Linkshell Invites"
102637,"Focus"
102638,"Seeking"
102639,"Active"
102640,"Recruitment"
102641,"Weekdays"
102642,"Weekends"
102643,"Accept applications"
102644,"Focus"
102645,"Seeking"
102646,"Active"
102647,"Recruitment"
102648,"Submit Application"
102649,"Weekdays"
102650,"Weekends"
102651,"Always"
102652,"Closed"
102653,"Open"
102654,"Application"
102655,""
102656,"Apply for membership with <Highlight>StringParameter(1)</Highlight>?"
102657,"You have applied for membership with another free company.
Withdraw that application and apply for membership with <Highlight>StringParameter(1)</Highlight>?"
102658,"Applicants"
102659,"Message"
102660,"Date"
102661,"Withdraw Application"
102662,"Withdraw your application for membership with <Highlight>StringParameter(1)</Highlight>?"
102663,"Approve Application"
102664,"Deny Application"
102665,"Approve <If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>'s application for membership?"
102666,"Deny <If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>'s application for membership?"
102667,"Your company cannot accept any more applications."
102668,"Focus"
102669,"Seeking"
102670,"Active"
102671,"Recruitment"
102672,"Weekdays"
102673,"Weekends"
102674,"Always"
102675,"Closed"
102676,"Open"
102677,"Message"
102678,"Temporarily Closed"
102679,"Not specified"
102680,"Not specified"
102681,"Not specified"
102682,"Not specified"
102683,"No applicants."
102685,"Teleport failed."
102686,"Use <SheetEn(Item,1,IntegerParameter(1),1,1)/> to teleport free of charge? (Total: <Value>IntegerParameter(2)</Value>)"