3,"Limit Break","Spend energy stored in your party's limit gauge to execute a powerful battle technique. The technique executed is determined by the <Color(-34022)>role</Color> of the party member who initiates it.
Tank: Increase party defense (area of effect: 50y).
Ranged: Attack to all targets in a straight line (range: 30y).
Caster: Area of effect attack (8y/10y/15y).
Healer: HP restoration. Raise at level 3 (area of effect: 30y).
※If target is not weakened at the time of Raise, the target will be restored in a non-weakened state. If target is weakened at the time of Raise, the weakness counter will reset.",1,0,0,0,4,103,False
5,"Desynthesis","Break down an item into one or more of its original materials.",2,0,95,0,51,120,True
6,"Repair","Use dark matter to mend damaged equipment.",2,0,0,0,31,106,True
7,"Teleport","Reduce your body to aether and instantly teleport to any aetheryte to which you have previously attuned. Requires a gil fee paid upon arrival at your destination.",1,5,4,0,2,111,True
12,"Materia Melding","Affix materia onto weapons and armor.",2,0,11,0,33,107,True
13,"Advanced Materia Melding","Affix materia onto weapons and armor. Can also affix materia to items with no slots remaining, but success is not guaranteed.",2,0,12,0,34,108,True
14,"Materia Assimilating","Reduce an item with a complete spiritbond to aether, and then recrystallize the resulting residue into a concentrated substance known as “materia.”",2,0,13,0,32,109,True