5,"Weaken target and then pacify it using <If(Equal(IntegerParameter(1),0))>the /soothe emote<Else/><SheetEn(EventItem,2,IntegerParameter(1),1,1)/></If>."
6,"<If(Equal(IntegerParameter(1),0))>Attack target to reveal its<Else/>Use <SheetEn(EventItem,1,IntegerParameter(1),1,1)/> to reveal target's</If> true form, then defeat it."
7,"Defeat all targets in the locations specified."
8,"Gather all missing pages of the <Emphasis>Necrologos</Emphasis> and defeat the creature summoned from within."
9,"Use the /beckon emote to lead <SheetEn(BNpcName,2,IntegerParameter(1),1,1)/> safely to the specified location."
24,"Defeat <SheetEn(BNpcName,1,IntegerParameter(1),2,1)/> to obtain glamour-dispelling <SheetEn(EventItem,1,IntegerParameter(2),2,1)/>."
25,"Levequest deemed a failure if <SheetEn(BNpcName,2,IntegerParameter(1),1,1)/> is slain."
26,"Defeat the enemies while protecting your charge."
27,"Defeat as many enemies as possible within the allotted time."
28,"Discover who is carrying <SheetEn(EventItem,2,IntegerParameter(1),2,1)/> and slay the target."
29,""
30,"Defeat any enemies summoning reinforcements."
31,"Objective failed if insufficient number of enemies slain."
32,"Slay enemies that respond to the <If(Equal(IntegerParameter(1),1))>/poke<Else/>/doubt</If> emote and collect <SheetEn(EventItem,1,IntegerParameter(2),2,1)/>."
33,"Objective failed if all <SheetEn(BNpcName,1,IntegerParameter(1),2,1)/> are lost."
34,"Use <SheetEn(EventItem,3,IntegerParameter(2),2,1)/> obtained from <SheetEn(BNpcName,3,IntegerParameter(1),2,1)/> on <SheetEn(EObj,3,IntegerParameter(3),2,1)/> to lure out <SheetEn(BNpcName,3,IntegerParameter(4),2,1)/>."
35,"Targets will grow frenzied if pacification is attempted too early."