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Permission to use, copy, modify, distribute and sell this software and its documentation for any purpose is hereby granted without fee, provided that the above copyright notice appear in all copies and that both that copyright notice and this permission notice appear in supporting documentation. Christian Michelsen Research AS makes no representations about the suitability of this software for any purpose. It is provided “as is” without express or implied warranty.
Some minions will place traps with their special actions. A trap will
become armed ten seconds after it has been placed, and it can then
be triggered by pressing the Trigger Trap button on the minion
hotbar.
※Only one trap can be placed at a time.
<If(GreaterThan(PlayerParameter(80),0))><UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Playing with a <If(GreaterThan(PlayerParameter(75),0))>Controller<Else/>Gamepad</If><UIGlow>01</UIGlow><UIForeground>01</UIForeground>
※Left-clicking on your currently selected minion will select all
nearby minions of the same variety.
Left-Click + Drag : Select all minions in the selection square
<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Playing with a <If(GreaterThan(PlayerParameter(75),0))>Controller<Else/>Gamepad</If><UIGlow>01</UIGlow><UIForeground>01</UIForeground>
246,"<CommandIcon(8)/> Retrieve Online Status <CommandIcon(10)/> Subcommands"
247,"When using the performance actions, you are strictly prohibited from performing the music of any third parties. You may record and upload your performance and hereby agree to license such recordings to us for use by Square Enix or others in accordance with the terms of the “FINAL FANTASY XIV Material Usage License”."
409,"You may challenge previously completed main scenario dungeons of level 71 and above with a party of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>NPC avatars<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Avatars will gain EXP and level up in accordance with their duty participation.
<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>※When using Trust, coffers found in the duty will contain fewer items. In addition, some enemies will no longer drop rewards.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
411,"The glamour system will be unlocked for NPC avatars who have attained level 80. Use the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Glamour<UIGlow>01</UIGlow><UIForeground>01</UIForeground> icons or subcommand from the party selection window to adjust character appearances."
412,"Avatar Restrictions"
413,"It should be noted that certain avatars may not be permitted to accompany you into some instanced dungeons."
415,"You may challenge a dungeon via two different methods: by calling upon the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>support of trusty NPCs<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, or by forming a party <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>with other players<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Player parties may be preformed or assigned via the Duty Finder. No matter what method you choose, the duty that awaits will offer comparable difficulty and experience.
<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>※When challenging a duty with NPCs, coffers will contain fewer items. In addition, some enemies will no longer drop rewards.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
417,"By choosing <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Duty Support<UIGlow>01</UIGlow><UIForeground>01</UIForeground> under <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Duty<UIGlow>01</UIGlow><UIForeground>01</UIForeground> in the main menu, or by accessing the entrance of any applicable duty, you can summon a <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>team of NPC allies<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to assist you. NPC parties will be <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>automatically balanced<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to suit your current class or job. Once you have made your preparations, select <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Register for Duty<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and ready yourself for battle!"
418,"Commencing Duty"
419,"Once you have registered and your duty is available, a prompt window indicated by a <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>notification sound<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will appear. Begin duty by selecting <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Commence<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>※Please note that if you do not commence duty within the time limit, your registration will be automatically withdrawn, and you must start the process over.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
421,"Over the course of your adventures, the number of duties available to you will gradually increase. Should you encounter a duty for which NPC support is not available, access the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Duty Finder<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to team up with other players instead. You may also rechallenge previously cleared duties by using either the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Duty Finder<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Duty Support<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, both accessible via <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Duty<UIGlow>01</UIGlow><UIForeground>01</UIForeground> in the main menu."
423,"When challenging main scenario duties of level 71 and above, you may choose your favorite <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>support NPCs<UIGlow>01</UIGlow><UIForeground>01</UIForeground> with which to form a party. Click on a member of your current party to see all <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>members available for selection<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
429,"The <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Duty Finder<UIGlow>01</UIGlow><UIForeground>01</UIForeground> allows you to challenge dungeons and other duties with a <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>party of other players<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. You may access it via <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Duty<UIGlow>01</UIGlow><UIForeground>01</UIForeground> in the main menu, or by choosing the appropriate option at the entrance of any duty."
430,"Duty Registration"
431,"Enter dungeons and other duties via the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Duty Finder<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by choosing your desired duty, then selecting <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Join<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. You will then be automatically matched with compatible players destined for the same duty.
<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>※You may register for up to five duties at one time.
※Duties marked by a lock symbol require certain conditions to be met before becoming accessible.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
432,"Duty Status"
433,"When you register for a duty, it will appear along with an icon in your duty list. You may check <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>duty status<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, including matching progress and approximate waiting times, by selecting this entry."
434,"Commencing Duty"
435,"Once you have been successfully matched with other players, a prompt window indicated by a <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>notification sound<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will appear. Begin duty by selecting <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Commence<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>※Please note that if you do not commence duty within the time limit, your registration will be automatically withdrawn, and you must start the process over.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
436,"What Next?"
437,"Over the course of your adventures, the number of duties available to you will gradually increase. Many duties can be cleared via both the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Duty Finder<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Duty Support<UIGlow>01</UIGlow><UIForeground>01</UIForeground> systems, so it's worth familiarizing yourself with both. You may also rechallenge previously cleared dungeons by accessing <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Duty Finder<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Duty Support<UIGlow>01</UIGlow><UIForeground>01</UIForeground> via <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Duty<UIGlow>01</UIGlow><UIForeground>01</UIForeground> in the main menu."
444,"The following conditions must be met to use the Duty Recorder:
1. Recorder is enabled.
2. Current duty is available for recording.
3. Parties meet minimum size requirements.
4. Record ready check has been executed.
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>1. Recorder settings are enabled<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
Recorder settings can be adjusted under <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Duty Recorder<UIGlow>01</UIGlow><UIForeground>01</UIForeground> in the main menu.
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>2. Current duty is available for recording<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
Duties undertaken by undersized parties cannot be recorded.
※This includes parties formed via the Duty Finder.
※Duties with the unrestricted party setting enabled cannot be recorded, even if minimum party size requirements are met.
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>4. Record ready check has been executed<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
Approval from all party members is required before recording can begin.
※Record ready checks must be performed within 5 minutes of commencing a duty.
Only 3 records may be saved at once. Oldest records will be overwritten.
※Up to 2 records can be protected at once."
445,"Viewing Recorded Duties"
446,"The following conditions must be met to view duty records:
1. You are in an inn room.
2. Recorded duty is from the most recent game version.
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>1. You are in an inn room<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
Duty playback is only available in inn rooms.
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>2. Recorded duty is from the most recent game version<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
This includes both major updates and minor hotfixes.
Recordings will become inaccessible after applying the newest data patch."
1004,"Fellowships are gatherings of players who share common interests. With up to 1,000 members permitted in each fellowship, they provide an excellent way to connect and socialize with like-minded adventurers.
Anyone can create their own fellowship or become a member of another. Fellowships are cross-world, and you can belong to a maximum of ten at any given time.
To search for fellowships that are currently recruiting, select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Social<UIGlow>01</UIGlow><UIForeground>01</UIForeground> from the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>main menu<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and then <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Fellowship Finder<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
Each fellowship is led by a master, who can grant administrative rights to other members to assist them. The master role automatically falls to the fellowship's founder, but it can also be transferred to another.
Join a fellowship or create your own, and gain access to its myriad benefits!"
1005,"General Tab"
1006,"■Message of the Day
Leave a message for fellowship members to see, be it a motto, an announcement, or something random. Messages can be posted by the master and admin members.
■Poll
Polls can be created by the fellowship master and admin members. All members are eligible to cast one vote per poll.
■Notices
Post up to five notices at a time. This feature is available only to the fellowship master and admin members."
1007,"Message Board Tab"
1008,"All fellowship members can post comments to the message board.
Up to 100 comments are displayed, with the oldest being deleted first. The fellowship master and admin members can delete comments at any time.
* Characters on the free trial cannot post to the message board during their first 14 days as a fellowship member."
1009,"Members Tab"
1010,"Displays the list of fellowship members. Here you can carry out various administrative tasks such as appointing admin members and transferring master privileges.
It is also possible to blacklist players. Doing so removes them from the fellowship and prevents them from rejoining in the future."
1011,"Other Functions"
1012,"■Settings
This menu is accessible only to the master. Here you can rename the fellowship, set the fellowship's activities, manage the blacklist, and disband the fellowship.
■Recruitment
Under this menu, you can recruit new members to the fellowship. Recruitment ends either when the target is reached, one week has elapsed, or the recruiter chooses to cancel the process.
■Admin
The master can appoint admin members to assist in the management of the fellowship. Master privileges can only be transferred to an admin member. Furthermore, in order for the master to leave their fellowship, they must transfer their privileges first."
1013,"Fellowship Finder"
1014,"This menu displays the fellowships that are currently recruiting members, with the option to filter by activities and language."
1015,"Important Information"
1016,"<UIForeground>F20202</UIForeground>■Performance Actions: Important Information<UIForeground>01</UIForeground>
When using the performance actions, you are strictly prohibited from performing the music of any third parties. You may record and upload your performance and hereby agree to license such recordings to us for use by Square Enix or others in accordance with the terms of the “FINAL FANTASY XIV Material Usage License”."
Ensemble mode makes it easier for you and your party members to play in sync for the benefit of your audience.
<UIForeground>F20202</UIForeground>■Playback Differences between Performance and Ensemble Mode<UIForeground>01</UIForeground>
When ensemble mode is enabled, all party members will be heard in sync by players in the vicinity, but there will be a delay between the inputs and the sounds being heard by those performing, according to the playback type.
Those who select “Self Only” will only hear their own instrument, while “All Members” plays the instruments of all members with an increased delay.
※“Playback Type” can be found in ensemble mode's settings menu.
Ensemble mode can only be used if the following conditions have been met:
1. The party leader is using Performance mode.
2. All party members are in an area where Performance actions can be used. Ensemble mode cannot be used in inn rooms or Grand Company barracks.
3. Each area has a limit on the number of ensembles that can be present at any given time. If this limit has been reached, you will not be able to use ensemble mode in that area.
If a party member initiates an ensemble mode ready check while you are using Performance Assistance, a “No” response will be sent automatically. For this reason, it is not advisable to use Performance Assistance while in a party.
1021,"<UIForeground>08</UIForeground><UIGlow>04</UIGlow>The rules of engagement on the Bozjan southern front are different than what you will have encountered before. The following pages contain a detailed explanation of what you may expect on the battlefield.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
<UIForeground>0F</UIForeground>Read and understand them well if you would gain the upper hand over the Empire's IVth Legion.<UIForeground>01</UIForeground>"
Though it is possible to join the Bozjan southern front beginning at level 71, all players will be synced to level 80 while in duty. Item level will also be synced accordingly.
<UIForeground>0F</UIForeground>* All job actions unlocked through level 80 will also be available while in duty.<UIForeground>01</UIForeground>"
All players are subject to a separate leveling system while at the front, indicated by their “Resistance rank.” Performing admirably in large-scale battles such as skirmishes and critical engagements will increase your “mettle”─akin to experience points.
<UIForeground>0F</UIForeground>* Simply defeating imperial troops and beasts is not enough to prove your mettle─you must participate in successful military operations.<UIForeground>01</UIForeground>"
1024,"If you demonstrate sufficient mettle upon reporting to the Resistance commander, your Resistance rank will climb. Those of higher rank will gain access to more areas of the front, as well as additional quests.
<UIForeground>0F</UIForeground>* Your Resistance rank will not increase unless authorized by the commander, so don't forget to report for inspection!<UIForeground>01</UIForeground>"
Upon successful completion of a military operation, you will gain regular experience points in addition to mettle. This experience will be applied to your job level as normal, so it is recommended that you consider using a job that has not yet reached level 80 to take advantage of experience point gains."
1028,"The higher an item's collectability, the more attractive it is to certain NPCs who are seeking to purchase or trade for them. It should be noted, however, these items must meet a certain collectability threshold before they will be accepted by NPCs."
1029,"The Collectables Interface"
1030,"Selecting a collectable item in the gathering window will open the collectables interface. Here you can try to improve the item's collectability rating before adding it to your inventory."
1031,"Increasing Collectability"
1032,"Techniques such as <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Scour<UIGlow>01</UIGlow><UIForeground>01</UIForeground> can be employed to increase the collectability of an item. It should be noted, however, the gathering point's <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>integrity<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is diminished by the use of such actions. Integrity is also reduced when gathering items. One must be mindful of their actions to ensure integrity still remains after reaching a suitable collectability rating."
1033,"Collectable Actions"
1034,"There are three key actions used to raise collectability, each of which reduces the gathering point's integrity by one.
Scour
Increases collectability by a fixed amount determined by your gathering rating.
Brazen Prospector / Brazen Woodsman
Increases collectability by a random amount that may be lower or significantly higher than Scour. A potentially efficient option when gathering in a location where your desired item can be found in abundance.
Meticulous Prospector / Meticulous Woodsman
Increases collectability by a fixed amount lower than Scour. However, there is chance integrity is unaffected. A good option when you're certain your next action will reach the desired collectability rating."
1035,"Gathering Collectables"
1036,"When the item reaches a sufficient collectability rating, use the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Collect<UIGlow>01</UIGlow><UIForeground>01</UIForeground> action to gather the item and add it to your inventory. Be mindful, however, that the integrity of the gathering spot is reduced by one for every item gathered. When its integrity reaches zero, no more items can be gathered.
※You may fail to gather an item if its gathering rate is not 100%."
1037,"Improving Collectability"
1038,"The effectiveness of collectable actions such as Scour can be enhanced further by first using <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Scrutiny<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. While this action does not affect the gathering point's integrity, it does cost GP. A higher perception rating will increase the potency of this action."
1040,"When using collectable actions, there is a chance to trigger <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Collector's Intuition<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, granting a bonus to collectability. The chance of triggering this bonus increases with a higher perception rating.
※You may also increase the chance of triggering this bonus by using Collector's Focus."
1042,"When using collectable actions, there is a chance you will be granted the effect of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Collector's Standard<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. While under this effect, the potency of brazen and meticulous actions is increased significantly."
1043,"Other Actions"
1044,"Raising collectability should not be your only focus when gathering collectables. Actions that increase gathering rate, as well as those that grant additional gathering attempts or restore integrity, are also essential to procure as many collectables as possible. Careful planning and effective use of all actions is the key to success for accomplished Disciples of the Land."
1046,"Prime collectable items that have reached maximum collectability will, on occasion, yield exceedingly rare items from aetherial reduction.
Moreover, these prime collectables may also become sublime when they are gathered with maximum collectability, which guarantees a yield of rare items from aetherial reduction.
A higher gathering rate increases your chances of a prime collectable becoming sublime."
1051,"You can enter a variant or criterion dungeon via the V&C Dungeon Finder window, which is accessed by speaking with the NPC at the dungeon entrance, or by selecting the option from <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Duty<UIGlow>01</UIGlow><UIForeground>01</UIForeground> in the main menu.
This window features all the necessary information regarding dungeon entry, as well as the dungeon-specific settings."
1052,"Variant Dungeons"
1053,"The difficulty of a <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>variant dungeon<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is automatically adjusted to provide a challenge for parties of between one to four players. Victory will require effort and attention, but it is entirely possible to complete these dungeons alone.
If you wish to enter as a solo player or with your current party members, be sure to uncheck the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Enable party matching<UIGlow>01</UIGlow><UIForeground>01</UIForeground> option (disabled by default). Conversely, enabling this option will match you with other adventurers to tackle the dungeon in a four-player party."
1054,"Variant Actions"
1055,"To allow for greater freedom in role choices, variant dungeons grant players the use of special <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>variant actions<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
These actions mimic existing abilities such as <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Cure<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Rampart<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, alleviating the need for dedicated tanks, DPS, or healers. Each player has two actions available for use during the dungeon, and these can be changed <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>at any time<UIGlow>01</UIGlow><UIForeground>01</UIForeground> via the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Set Actions<UIGlow>01</UIGlow><UIForeground>01</UIForeground> button in the V&C Dungeon Finder window."
1056,"Unraveling the Story"
1057,"Variant dungeons feature <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>branching paths<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and by exploring these choices alongside the quest character will you reveal new elements of the overarching story.
Upon completing each path, a new entry will be added to the journal or expedition log associated with the dungeon. Simply open the V&C Dungeon Finder window and select the character portrait to browse the completed entries."
1058,"Criterion Dungeons"
1059,"You have unlocked <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>criterion dungeons<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, a tier of higher difficulties which can be accessed by switching the tab at the top of the V&C Dungeon Finder window.
Criterion dungeons have no accompanying NPC or branching paths to explore. In place of newly discovered story elements, the tab will instead display a list of available dungeons, as well as the amount of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>special currency<UIGlow>01</UIGlow><UIForeground>01</UIForeground> earned from completing these more punishing challenges."
1060,"Criterion Dungeon Restrictions"
1061,"Unlike variant dungeons, criterion dungeons <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>do not allow job changes<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Resurrection via Raise or other abilities is also restricted, being permitted only through use of the special action Variant Raise II.
Criterion dungeons of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Savage<UIGlow>01</UIGlow><UIForeground>01</UIForeground> difficulty disable the use of variant actions completely, and must be attempted by preformed four-player parties meeting the entry requirements."