100009,"Byregot's Blessing","Increases quality. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> effect ends upon use.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% plus 20% for each bonus to control granted by <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
100098,"Tricks of the Trade","Restores 20 CP. Can only be used when material condition is <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Good<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Excellent<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.",242,249,1819,14,33,15,0,False,0,0,100098,100098,100098,100098,100098,100098,100098,100098
100120,"Byregot's Brow","Increases quality. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> effect ends upon use.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 150% plus 10% for each bonus to control granted by <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
100121,"Byregot's Brow","Increases quality. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> effect ends upon use.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 150% plus 10% for each bonus to control granted by <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
100122,"Byregot's Brow","Increases quality. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> effect ends upon use.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 150% plus 10% for each bonus to control granted by <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
100123,"Byregot's Brow","Increases quality. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> effect ends upon use.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 150% plus 10% for each bonus to control granted by <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
100124,"Byregot's Brow","Increases quality. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> effect ends upon use.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 150% plus 10% for each bonus to control granted by <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
100125,"Byregot's Brow","Increases quality. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> effect ends upon use.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 150% plus 10% for each bonus to control granted by <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
100126,"Byregot's Brow","Increases quality. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> effect ends upon use.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 150% plus 10% for each bonus to control granted by <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
100127,"Byregot's Brow","Increases quality. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> effect ends upon use.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 150% plus 10% for each bonus to control granted by <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack by one (up to 11)
Available only when material condition is <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Good<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Excellent<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.",240,247,1524,8,9,53,0,False,0,18,100128,100129,100130,100131,100132,100133,100134,100135
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack by one (up to 11)
Available only when material condition is <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Good<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Excellent<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.",240,247,1574,9,10,53,0,False,0,18,100128,100129,100130,100131,100132,100133,100134,100135
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack by one (up to 11)
Available only when material condition is <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Good<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Excellent<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.",240,247,1625,10,11,53,0,False,0,18,100128,100129,100130,100131,100132,100133,100134,100135
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack by one (up to 11)
Available only when material condition is <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Good<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Excellent<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.",240,247,1676,11,12,53,0,False,0,18,100128,100129,100130,100131,100132,100133,100134,100135
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack by one (up to 11)
Available only when material condition is <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Good<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Excellent<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.",240,247,1724,12,13,53,0,False,0,18,100128,100129,100130,100131,100132,100133,100134,100135
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack by one (up to 11)
Available only when material condition is <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Good<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Excellent<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.",240,247,1774,13,14,53,0,False,0,18,100128,100129,100130,100131,100132,100133,100134,100135
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack by one (up to 11)
Available only when material condition is <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Good<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Excellent<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.",240,247,1825,14,15,53,0,False,0,18,100128,100129,100130,100131,100132,100133,100134,100135
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack by one (up to 11)
Available only when material condition is <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Good<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Excellent<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.",240,247,1875,15,16,53,0,False,0,18,100128,100129,100130,100131,100132,100133,100134,100135
Available only on the first step. Increase to progress cannot exceed 1,000.",239,246,1876,15,33,54,0,False,0,6,100136,100136,100136,100136,100136,100136,100136,100136
Increases quality. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack is halved upon use.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% plus 15% for each bonus to control granted by <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
Increases quality. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack is halved upon use.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% plus 15% for each bonus to control granted by <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
Increases quality. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack is halved upon use.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% plus 15% for each bonus to control granted by <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
Increases quality. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack is halved upon use.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% plus 15% for each bonus to control granted by <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
Increases quality. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack is halved upon use.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% plus 15% for each bonus to control granted by <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
Increases quality. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack is halved upon use.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% plus 15% for each bonus to control granted by <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
Increases quality. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack is halved upon use.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% plus 15% for each bonus to control granted by <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
Increases quality. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack is halved upon use.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% plus 15% for each bonus to control granted by <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
Restores item durability. Amount determined by current <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Whistle<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack. Whistle effect ends upon use.
Restores item durability. Amount determined by current <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Whistle<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack. Whistle effect ends upon use.
Restores item durability. Amount determined by current <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Whistle<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack. Whistle effect ends upon use.
Restores item durability. Amount determined by current <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Whistle<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack. Whistle effect ends upon use.
Restores item durability. Amount determined by current <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Whistle<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack. Whistle effect ends upon use.
Restores item durability. Amount determined by current <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Whistle<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack. Whistle effect ends upon use.
Restores item durability. Amount determined by current <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Whistle<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack. Whistle effect ends upon use.
Restores item durability. Amount determined by current <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Whistle<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack. Whistle effect ends upon use.
Available only when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Whistle<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack sizes are identical.",239,246,1964,8,9,59,67632,True,0,16,100161,100162,100163,100164,100165,100166,100167,100168
Available only when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Whistle<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack sizes are identical.",239,246,1964,9,10,59,67632,True,0,16,100161,100162,100163,100164,100165,100166,100167,100168
Available only when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Whistle<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack sizes are identical.",239,246,1964,10,11,59,67632,True,0,16,100161,100162,100163,100164,100165,100166,100167,100168
Available only when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Whistle<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack sizes are identical.",239,246,1964,11,12,59,67632,True,0,16,100161,100162,100163,100164,100165,100166,100167,100168
Available only when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Whistle<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack sizes are identical.",239,246,1964,12,13,59,67632,True,0,16,100161,100162,100163,100164,100165,100166,100167,100168
Available only when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Whistle<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack sizes are identical.",239,246,1964,13,14,59,67632,True,0,16,100161,100162,100163,100164,100165,100166,100167,100168
Available only when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Whistle<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack sizes are identical.",239,246,1964,14,15,59,67632,True,0,16,100161,100162,100163,100164,100165,100166,100167,100168
Available only when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Whistle<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack sizes are identical.",239,246,1964,15,16,59,67632,True,0,16,100161,100162,100163,100164,100165,100166,100167,100168
Available only when the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Whistle<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack size is a multiple of three.",242,249,1962,8,9,55,67632,True,0,0,100169,100170,100171,100172,100173,100174,100175,100176
Available only when the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Whistle<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack size is a multiple of three.",242,249,1962,9,10,55,67632,True,0,0,100169,100170,100171,100172,100173,100174,100175,100176
Available only when the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Whistle<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack size is a multiple of three.",242,249,1962,10,11,55,67632,True,0,0,100169,100170,100171,100172,100173,100174,100175,100176
Available only when the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Whistle<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack size is a multiple of three.",242,249,1962,11,12,55,67632,True,0,0,100169,100170,100171,100172,100173,100174,100175,100176
Available only when the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Whistle<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack size is a multiple of three.",242,249,1962,12,13,55,67632,True,0,0,100169,100170,100171,100172,100173,100174,100175,100176
Available only when the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Whistle<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack size is a multiple of three.",242,249,1962,13,14,55,67632,True,0,0,100169,100170,100171,100172,100173,100174,100175,100176
Available only when the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Whistle<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack size is a multiple of three.",242,249,1962,14,15,55,67632,True,0,0,100169,100170,100171,100172,100173,100174,100175,100176
Available only when the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Whistle<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack size is a multiple of three.",242,249,1962,15,16,55,67632,True,0,0,100169,100170,100171,100172,100173,100174,100175,100176
100178,"Maker's Mark","Reduces <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Flawless Synthesis<UIGlow>01</UIGlow><UIForeground>01</UIForeground> CP cost and durability loss to 0 for up to 25 steps. Effect duration determined by recipe difficulty.
100179,"Heart of the Carpenter","<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
For the next seven steps, increases chances of material condition becoming <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Good<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
A <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>woodworking delineation<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is used upon execution. Can only be used up to five times per synthesis.",4655,4656,1969,8,9,60,67632,True,879,45,100179,100180,100181,100182,100183,100184,100185,100186
100180,"Heart of the Blacksmith","<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
For the next seven steps, increases chances of material condition becoming <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Good<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
A <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>blacksmithing delineation<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is used upon execution. Can only be used up to five times per synthesis.",4655,4656,1969,9,10,60,67632,True,879,45,100179,100180,100181,100182,100183,100184,100185,100186
100181,"Heart of the Armorer","<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
For the next seven steps, increases chances of material condition becoming <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Good<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
An <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>armoring delineation<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is used upon execution. Can only be used up to five times per synthesis.",4655,4656,1969,10,11,60,67632,True,879,45,100179,100180,100181,100182,100183,100184,100185,100186
100182,"Heart of the Goldsmith","<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
For the next seven steps, increases chances of material condition becoming <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Good<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
A <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>goldsmithing delineation<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is used upon execution. Can only be used up to five times per synthesis.",4655,4656,1969,11,12,60,67632,True,879,45,100179,100180,100181,100182,100183,100184,100185,100186
100183,"Heart of the Leatherworker","<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
For the next seven steps, increases chances of material condition becoming <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Good<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
A <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>leatherworking delineation<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is used upon execution. Can only be used up to five times per synthesis.",4655,4656,1969,12,13,60,67632,True,879,45,100179,100180,100181,100182,100183,100184,100185,100186
100184,"Heart of the Weaver","<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
For the next seven steps, increases chances of material condition becoming <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Good<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
A <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>weaving delineation<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is used upon execution. Can only be used up to five times per synthesis.",4655,4656,1969,13,14,60,67632,True,879,45,100179,100180,100181,100182,100183,100184,100185,100186
100185,"Heart of the Alchemist","<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
For the next seven steps, increases chances of material condition becoming <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Good<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
An <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>alchemy delineation<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is used upon execution. Can only be used up to five times per synthesis.",4655,4656,1969,14,15,60,67632,True,879,45,100179,100180,100181,100182,100183,100184,100185,100186
100186,"Heart of the Culinarian","<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
For the next seven steps, increases chances of material condition becoming <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Good<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
A <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>cooking delineation<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is used upon execution. Can only be used up to five times per synthesis.",4655,4656,1969,15,16,60,67632,True,879,45,100179,100180,100181,100182,100183,100184,100185,100186
100187,"Whistle While You Work","<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
Grants a <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Whistle<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack of 11. One <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Whistle<UIGlow>01</UIGlow><UIForeground>01</UIForeground> used for each step that material condition is <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Good<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Excellent<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Increases the effectiveness of certain crafting actions when the stack size is a multiple of three. <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Finishing Touches<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is used when stack size reaches 0 and effect wears off.
100188,"Whistle While You Work","<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
Grants a <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Whistle<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack of 11. One <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Whistle<UIGlow>01</UIGlow><UIForeground>01</UIForeground> used for each step that material condition is <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Good<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Excellent<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Increases the effectiveness of certain crafting actions when the stack size is a multiple of three. <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Finishing Touches<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is used when stack size reaches 0 and effect wears off.
100189,"Whistle While You Work","<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
Grants a <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Whistle<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack of 11. One <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Whistle<UIGlow>01</UIGlow><UIForeground>01</UIForeground> used for each step that material condition is <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Good<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Excellent<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Increases the effectiveness of certain crafting actions when the stack size is a multiple of three. <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Finishing Touches<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is used when stack size reaches 0 and effect wears off.
100190,"Whistle While You Work","<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
Grants a <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Whistle<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack of 11. One <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Whistle<UIGlow>01</UIGlow><UIForeground>01</UIForeground> used for each step that material condition is <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Good<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Excellent<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Increases the effectiveness of certain crafting actions when the stack size is a multiple of three. <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Finishing Touches<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is used when stack size reaches 0 and effect wears off.
100191,"Whistle While You Work","<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
Grants a <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Whistle<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack of 11. One <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Whistle<UIGlow>01</UIGlow><UIForeground>01</UIForeground> used for each step that material condition is <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Good<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Excellent<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Increases the effectiveness of certain crafting actions when the stack size is a multiple of three. <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Finishing Touches<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is used when stack size reaches 0 and effect wears off.
100192,"Whistle While You Work","<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
Grants a <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Whistle<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack of 11. One <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Whistle<UIGlow>01</UIGlow><UIForeground>01</UIForeground> used for each step that material condition is <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Good<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Excellent<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Increases the effectiveness of certain crafting actions when the stack size is a multiple of three. <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Finishing Touches<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is used when stack size reaches 0 and effect wears off.
100193,"Whistle While You Work","<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
Grants a <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Whistle<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack of 11. One <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Whistle<UIGlow>01</UIGlow><UIForeground>01</UIForeground> used for each step that material condition is <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Good<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Excellent<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Increases the effectiveness of certain crafting actions when the stack size is a multiple of three. <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Finishing Touches<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is used when stack size reaches 0 and effect wears off.
100194,"Whistle While You Work","<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
Grants a <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Whistle<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack of 11. One <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Whistle<UIGlow>01</UIGlow><UIForeground>01</UIForeground> used for each step that material condition is <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Good<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Excellent<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Increases the effectiveness of certain crafting actions when the stack size is a multiple of three. <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Finishing Touches<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is used when stack size reaches 0 and effect wears off.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack by one (up to 11) when successful, halves stack upon failure
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack by one (up to 11) when successful, halves stack upon failure
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack by one (up to 11) when successful, halves stack upon failure
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack by one (up to 11) when successful, halves stack upon failure
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack by one (up to 11) when successful, halves stack upon failure
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack by one (up to 11) when successful, halves stack upon failure
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack by one (up to 11) when successful, halves stack upon failure
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack by one (up to 11) when successful, halves stack upon failure
Unavailable when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Waste Not<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Waste Not II<UIGlow>01</UIGlow><UIForeground>01</UIForeground> are active.",240,247,1535,8,9,66,0,False,0,21,100227,100228,100229,100230,100231,100232,100233,100234
Unavailable when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Waste Not<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Waste Not II<UIGlow>01</UIGlow><UIForeground>01</UIForeground> are active.",240,247,1584,9,10,66,0,False,0,21,100227,100228,100229,100230,100231,100232,100233,100234
Unavailable when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Waste Not<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Waste Not II<UIGlow>01</UIGlow><UIForeground>01</UIForeground> are active.",240,247,1635,10,11,66,0,False,0,21,100227,100228,100229,100230,100231,100232,100233,100234
Unavailable when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Waste Not<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Waste Not II<UIGlow>01</UIGlow><UIForeground>01</UIForeground> are active.",240,247,1686,11,12,66,0,False,0,21,100227,100228,100229,100230,100231,100232,100233,100234
Unavailable when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Waste Not<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Waste Not II<UIGlow>01</UIGlow><UIForeground>01</UIForeground> are active.",240,247,1734,12,13,66,0,False,0,21,100227,100228,100229,100230,100231,100232,100233,100234
Unavailable when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Waste Not<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Waste Not II<UIGlow>01</UIGlow><UIForeground>01</UIForeground> are active.",240,247,1784,13,14,66,0,False,0,21,100227,100228,100229,100230,100231,100232,100233,100234
Unavailable when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Waste Not<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Waste Not II<UIGlow>01</UIGlow><UIForeground>01</UIForeground> are active.",240,247,1835,14,15,66,0,False,0,21,100227,100228,100229,100230,100231,100232,100233,100234
Unavailable when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Waste Not<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Waste Not II<UIGlow>01</UIGlow><UIForeground>01</UIForeground> are active.",240,247,1886,15,16,66,0,False,0,21,100227,100228,100229,100230,100231,100232,100233,100234
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases success rate to 100%",239,246,1888,15,16,68,0,False,0,18,100243,100244,100245,100246,100247,100248,100249,100250
100251,"Initial Preparations","May reduce CP consumption while status is active. When a <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>specialist<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, canceling the status grants the use of a single <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialty<UIGlow>01</UIGlow><UIForeground>01</UIForeground> action.
100252,"Initial Preparations","May reduce CP consumption while status is active. When a <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>specialist<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, canceling the status grants the use of a single <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialty<UIGlow>01</UIGlow><UIForeground>01</UIForeground> action.
100253,"Initial Preparations","May reduce CP consumption while status is active. When a <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>specialist<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, canceling the status grants the use of a single <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialty<UIGlow>01</UIGlow><UIForeground>01</UIForeground> action.
100254,"Initial Preparations","May reduce CP consumption while status is active. When a <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>specialist<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, canceling the status grants the use of a single <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialty<UIGlow>01</UIGlow><UIForeground>01</UIForeground> action.
100255,"Initial Preparations","May reduce CP consumption while status is active. When a <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>specialist<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, canceling the status grants the use of a single <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialty<UIGlow>01</UIGlow><UIForeground>01</UIForeground> action.
100256,"Initial Preparations","May reduce CP consumption while status is active. When a <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>specialist<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, canceling the status grants the use of a single <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialty<UIGlow>01</UIGlow><UIForeground>01</UIForeground> action.
100257,"Initial Preparations","May reduce CP consumption while status is active. When a <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>specialist<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, canceling the status grants the use of a single <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialty<UIGlow>01</UIGlow><UIForeground>01</UIForeground> action.
100258,"Initial Preparations","May reduce CP consumption while status is active. When a <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>specialist<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, canceling the status grants the use of a single <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialty<UIGlow>01</UIGlow><UIForeground>01</UIForeground> action.
Restores item durability by 25. Can only be used when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Initial Preparations<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active.",242,249,1966,8,9,69,67632,True,0,0,100259,100260,100261,100262,100263,100264,100265,100266
Restores item durability by 25. Can only be used when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Initial Preparations<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active.",242,249,1966,9,10,69,67632,True,0,0,100259,100260,100261,100262,100263,100264,100265,100266
Restores item durability by 25. Can only be used when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Initial Preparations<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active.",242,249,1966,10,11,69,67632,True,0,0,100259,100260,100261,100262,100263,100264,100265,100266
Restores item durability by 25. Can only be used when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Initial Preparations<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active.",242,249,1966,11,12,69,67632,True,0,0,100259,100260,100261,100262,100263,100264,100265,100266
Restores item durability by 25. Can only be used when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Initial Preparations<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active.",242,249,1966,12,13,69,67632,True,0,0,100259,100260,100261,100262,100263,100264,100265,100266
Restores item durability by 25. Can only be used when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Initial Preparations<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active.",242,249,1966,13,14,69,67632,True,0,0,100259,100260,100261,100262,100263,100264,100265,100266
Restores item durability by 25. Can only be used when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Initial Preparations<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active.",242,249,1966,14,15,69,67632,True,0,0,100259,100260,100261,100262,100263,100264,100265,100266
Restores item durability by 25. Can only be used when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Initial Preparations<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active.",242,249,1966,15,16,69,67632,True,0,0,100259,100260,100261,100262,100263,100264,100265,100266
Restores 65 CP. Can only be used when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Initial Preparations<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active.",242,249,1967,8,9,69,67632,True,0,0,100267,100268,100269,100270,100271,100272,100273,100274
Restores 65 CP. Can only be used when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Initial Preparations<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active.",242,249,1967,9,10,69,67632,True,0,0,100267,100268,100269,100270,100271,100272,100273,100274
Restores 65 CP. Can only be used when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Initial Preparations<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active.",242,249,1967,10,11,69,67632,True,0,0,100267,100268,100269,100270,100271,100272,100273,100274
Restores 65 CP. Can only be used when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Initial Preparations<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active.",242,249,1967,11,12,69,67632,True,0,0,100267,100268,100269,100270,100271,100272,100273,100274
Restores 65 CP. Can only be used when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Initial Preparations<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active.",242,249,1967,12,13,69,67632,True,0,0,100267,100268,100269,100270,100271,100272,100273,100274
Restores 65 CP. Can only be used when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Initial Preparations<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active.",242,249,1967,13,14,69,67632,True,0,0,100267,100268,100269,100270,100271,100272,100273,100274
Restores 65 CP. Can only be used when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Initial Preparations<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active.",242,249,1967,14,15,69,67632,True,0,0,100267,100268,100269,100270,100271,100272,100273,100274
Restores 65 CP. Can only be used when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Initial Preparations<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active.",242,249,1967,15,16,69,67632,True,0,0,100267,100268,100269,100270,100271,100272,100273,100274
Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack by three (up to 11). Can only be used when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Initial Preparations<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active.",242,249,1968,8,9,69,67632,True,0,0,100275,100276,100277,100278,100279,100280,100281,100282
Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack by three (up to 11). Can only be used when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Initial Preparations<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active.",242,249,1968,9,10,69,67632,True,0,0,100275,100276,100277,100278,100279,100280,100281,100282
Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack by three (up to 11). Can only be used when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Initial Preparations<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active.",242,249,1968,10,11,69,67632,True,0,0,100275,100276,100277,100278,100279,100280,100281,100282
Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack by three (up to 11). Can only be used when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Initial Preparations<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active.",242,249,1968,11,12,69,67632,True,0,0,100275,100276,100277,100278,100279,100280,100281,100282
Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack by three (up to 11). Can only be used when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Initial Preparations<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active.",242,249,1968,12,13,69,67632,True,0,0,100275,100276,100277,100278,100279,100280,100281,100282
Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack by three (up to 11). Can only be used when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Initial Preparations<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active.",242,249,1968,13,14,69,67632,True,0,0,100275,100276,100277,100278,100279,100280,100281,100282
Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack by three (up to 11). Can only be used when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Initial Preparations<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active.",242,249,1968,14,15,69,67632,True,0,0,100275,100276,100277,100278,100279,100280,100281,100282
Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack by three (up to 11). Can only be used when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Initial Preparations<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active.",242,249,1968,15,16,69,67632,True,0,0,100275,100276,100277,100278,100279,100280,100281,100282
100283,"Trained Eye","Increases quality by 50%.
Available only on the first step. Recipe level must be at least 10 levels below yours.",239,246,1981,8,9,80,0,False,0,250,100283,100284,100285,100286,100287,100288,100289,100290
100284,"Trained Eye","Increases quality by 50%.
Available only on the first step. Recipe level must be at least 10 levels below yours.",239,246,1981,9,10,80,0,False,0,250,100283,100284,100285,100286,100287,100288,100289,100290
100285,"Trained Eye","Increases quality by 50%.
Available only on the first step. Recipe level must be at least 10 levels below yours.",239,246,1981,10,11,80,0,False,0,250,100283,100284,100285,100286,100287,100288,100289,100290
100286,"Trained Eye","Increases quality by 50%.
Available only on the first step. Recipe level must be at least 10 levels below yours.",239,246,1981,11,12,80,0,False,0,250,100283,100284,100285,100286,100287,100288,100289,100290
100287,"Trained Eye","Increases quality by 50%.
Available only on the first step. Recipe level must be at least 10 levels below yours.",239,246,1981,12,13,80,0,False,0,250,100283,100284,100285,100286,100287,100288,100289,100290
100288,"Trained Eye","Increases quality by 50%.
Available only on the first step. Recipe level must be at least 10 levels below yours.",239,246,1981,13,14,80,0,False,0,250,100283,100284,100285,100286,100287,100288,100289,100290
100289,"Trained Eye","Increases quality by 50%.
Available only on the first step. Recipe level must be at least 10 levels below yours.",239,246,1981,14,15,80,0,False,0,250,100283,100284,100285,100286,100287,100288,100289,100290
100290,"Trained Eye","Increases quality by 50%.
Available only on the first step. Recipe level must be at least 10 levels below yours.",239,246,1981,15,16,80,0,False,0,250,100283,100284,100285,100286,100287,100288,100289,100290
100291,"Trained Instinct","Increases quality by between 30 and 100%.
Available only on the first step. Recipe level must be at least 10 levels below yours.",241,248,1980,8,9,80,0,False,0,250,100291,100292,100293,100294,100295,100296,100297,100298
100292,"Trained Instinct","Increases quality by between 30 and 100%.
Available only on the first step. Recipe level must be at least 10 levels below yours.",241,248,1980,9,10,80,0,False,0,250,100291,100292,100293,100294,100295,100296,100297,100298
100293,"Trained Instinct","Increases quality by between 30 and 100%.
Available only on the first step. Recipe level must be at least 10 levels below yours.",241,248,1980,10,11,80,0,False,0,250,100291,100292,100293,100294,100295,100296,100297,100298
100294,"Trained Instinct","Increases quality by between 30 and 100%.
Available only on the first step. Recipe level must be at least 10 levels below yours.",241,248,1980,11,12,80,0,False,0,250,100291,100292,100293,100294,100295,100296,100297,100298
100295,"Trained Instinct","Increases quality by between 30 and 100%.
Available only on the first step. Recipe level must be at least 10 levels below yours.",241,248,1980,12,13,80,0,False,0,250,100291,100292,100293,100294,100295,100296,100297,100298
100296,"Trained Instinct","Increases quality by between 30 and 100%.
Available only on the first step. Recipe level must be at least 10 levels below yours.",241,248,1980,13,14,80,0,False,0,250,100291,100292,100293,100294,100295,100296,100297,100298
100297,"Trained Instinct","Increases quality by between 30 and 100%.
Available only on the first step. Recipe level must be at least 10 levels below yours.",241,248,1980,14,15,80,0,False,0,250,100291,100292,100293,100294,100295,100296,100297,100298
100298,"Trained Instinct","Increases quality by between 30 and 100%.
Available only on the first step. Recipe level must be at least 10 levels below yours.",241,248,1980,15,16,80,0,False,0,250,100291,100292,100293,100294,100295,100296,100297,100298
100299,"Preparatory Touch","Increases quality at greater cost to durability.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack by one (up to 11)
100300,"Preparatory Touch","Increases quality at greater cost to durability.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack by one (up to 11)
100301,"Preparatory Touch","Increases quality at greater cost to durability.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack by one (up to 11)
100302,"Preparatory Touch","Increases quality at greater cost to durability.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack by one (up to 11)
100303,"Preparatory Touch","Increases quality at greater cost to durability.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack by one (up to 11)
100304,"Preparatory Touch","Increases quality at greater cost to durability.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack by one (up to 11)
100305,"Preparatory Touch","Increases quality at greater cost to durability.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack by one (up to 11)
100306,"Preparatory Touch","Increases quality at greater cost to durability.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack by one (up to 11)
Available only when material condition is <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Good<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Excellent<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.",239,246,1514,8,9,78,0,False,0,12,100315,100316,100317,100318,100319,100320,100321,100322
Available only when material condition is <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Good<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Excellent<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.",239,246,1564,9,10,78,0,False,0,12,100315,100316,100317,100318,100319,100320,100321,100322
Available only when material condition is <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Good<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Excellent<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.",239,246,1614,10,11,78,0,False,0,12,100315,100316,100317,100318,100319,100320,100321,100322
Available only when material condition is <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Good<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Excellent<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.",239,246,1663,11,12,78,0,False,0,12,100315,100316,100317,100318,100319,100320,100321,100322
Available only when material condition is <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Good<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Excellent<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.",239,246,1714,12,13,78,0,False,0,12,100315,100316,100317,100318,100319,100320,100321,100322
Available only when material condition is <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Good<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Excellent<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.",239,246,1763,13,14,78,0,False,0,12,100315,100316,100317,100318,100319,100320,100321,100322
Available only when material condition is <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Good<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Excellent<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.",239,246,1814,14,15,78,0,False,0,12,100315,100316,100317,100318,100319,100320,100321,100322
Available only when material condition is <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Good<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Excellent<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.",239,246,1863,15,16,78,0,False,0,12,100315,100316,100317,100318,100319,100320,100321,100322
100323,"Delicate Synthesis","Increases both progress and quality.
100339,"Byregot's Blessing","Increases quality. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> effect ends upon use.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% plus 20% for each bonus to control granted by <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
100340,"Byregot's Blessing","Increases quality. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> effect ends upon use.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% plus 20% for each bonus to control granted by <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
100341,"Byregot's Blessing","Increases quality. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> effect ends upon use.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% plus 20% for each bonus to control granted by <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
100342,"Byregot's Blessing","Increases quality. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> effect ends upon use.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% plus 20% for each bonus to control granted by <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
100343,"Byregot's Blessing","Increases quality. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> effect ends upon use.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% plus 20% for each bonus to control granted by <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
100344,"Byregot's Blessing","Increases quality. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> effect ends upon use.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% plus 20% for each bonus to control granted by <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
100345,"Byregot's Blessing","Increases quality. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> effect ends upon use.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% plus 20% for each bonus to control granted by <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
100346,"Byregot's Blessing","Increases quality. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> effect ends upon use.
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100% plus 20% for each bonus to control granted by <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground>