Include all CSV's in Repo for diffing

This commit is contained in:
Josh Freeman
2017-12-13 11:08:14 +00:00
parent 8d43eb91df
commit 016520e5fd
4159 changed files with 642090 additions and 0 deletions
+23
View File
@@ -0,0 +1,23 @@
key,0
#,
int32,str
0,""
1,"Executes the following weaponskills in succession:
1. <Color(-34022)>Fast Blade</Color>
2. <Color(-34022)>Savage Blade</Color>
3. <Color(-34022)>Rage of Halone</Color>
If any of the weaponskills are not ready, the combo will start again."
2,"Executes the following weaponskills in succession:
1. <Color(-34022)>Fast Blade</Color>
2. <Color(-34022)>Riot Blade</Color>
3. <Color(-34022)>Royal Authority</Color>
If any of the weaponskills are not ready, the combo will start again."
3,"Executes the following weaponskills in succession:
1. <Color(-34022)>Heavy Swing</Color>
2. <Color(-34022)>Skull Sunder</Color>
3. <Color(-34022)>Butcher's Block</Color>
If any of the weaponskills are not ready, the combo will start again."
4,"Executes the following weaponskills in succession:
1 key 0
2 #
3 int32 str
4 0
5 1 Executes the following weaponskills in succession: 1. <Color(-34022)>Fast Blade</Color> 2. <Color(-34022)>Savage Blade</Color> 3. <Color(-34022)>Rage of Halone</Color> If any of the weaponskills are not ready, the combo will start again.
6 2 Executes the following weaponskills in succession: 1. <Color(-34022)>Fast Blade</Color> 2. <Color(-34022)>Riot Blade</Color> 3. <Color(-34022)>Royal Authority</Color> If any of the weaponskills are not ready, the combo will start again.
7 3 Executes the following weaponskills in succession: 1. <Color(-34022)>Heavy Swing</Color> 2. <Color(-34022)>Skull Sunder</Color> 3. <Color(-34022)>Butcher's Block</Color> If any of the weaponskills are not ready, the combo will start again.
8 4 Executes the following weaponskills in succession: 1. <Color(-34022)>Heavy Swing</Color> 2. <Color(-34022)>Maim</Color> 3. <Color(-34022)>Storm's Path</Color> If any of the weaponskills are not ready, the combo will start again.
9 5 Executes the following weaponskills in succession: 1. <Color(-34022)>Hard Slash</Color> 2. <Color(-34022)>Spinning Slash</Color> 3. <Color(-34022)>Power Slash</Color> If any of the weaponskills are not ready, the combo will start again.
10 6 Executes the following weaponskills in succession: 1. <Color(-34022)>Hard Slash</Color> 2. <Color(-34022)>Syphon Strike</Color> 3. <Color(-34022)>Souleater</Color> If any of the weaponskills are not ready, the combo will start again.
11 7 Executes the following weaponskills in succession: 1. <Color(-34022)>Bootshine</Color> 2. <Color(-34022)>True Strike</Color> 3. <Color(-34022)>Snap Punch</Color> If any of the weaponskills are not ready, the combo will start again.
12 8 Executes the following weaponskills in succession: 1. <Color(-34022)>Dragon Kick</Color> 2. <Color(-34022)>Twin Snakes</Color> 3. <Color(-34022)>Demolish</Color> If any of the weaponskills are not ready, the combo will start again.
13 9 Executes the following weaponskills in succession: 1. <Color(-34022)>True Thrust</Color> 2. <Color(-34022)>Vorpal Thrust</Color> 3. <Color(-34022)>Full Thrust</Color> 4. <Color(-34022)>Fang and Claw</Color> If any of the weaponskills are not ready, the combo will start again.
14 10 Executes the following weaponskills in succession: 1. <Color(-34022)>Impulse Drive</Color> 2. <Color(-34022)>Disembowel</Color> 3. <Color(-34022)>Chaos Thrust</Color> 4. <Color(-34022)>Wheeling Thrust</Color> If any of the weaponskills are not ready, the combo will start again.
15 11 Executes the following weaponskills in succession: 1. <Color(-34022)>Spinning Edge</Color> 2. <Color(-34022)>Gust Slash</Color> 3. <Color(-34022)>Aeolian Edge</Color> If any of the weaponskills are not ready, the combo will start again.
16 12 Executes the following weaponskills in succession: 1. <Color(-34022)>Spinning Edge</Color> 2. <Color(-34022)>Shadow Fang</Color> If any of the weaponskills are not ready, the combo will start again.
17 13 Executes the following weaponskills in succession: 1. <Color(-34022)>Hakaze</Color> 2. <Color(-34022)>Yukikaze</Color> If any of the weaponskills are not ready, the combo will start again.
18 14 Executes the following weaponskills in succession: 1. <Color(-34022)>Jinpu</Color> 2. <Color(-34022)>Gekko</Color> If any of the weaponskills are not ready, the combo will start again.
19 15 Executes the following weaponskills in succession: 1. <Color(-34022)>Shifu</Color> 2. <Color(-34022)>Kasha</Color> If any of the weaponskills are not ready, the combo will start again.
20 16 Executes the following weaponskills in succession: 1. <Color(-34022)>Heavy Shot</Color> 2. <Color(-34022)>Straight Shot</Color> If any of the weaponskills are not ready, the combo will start again.
21 17 Executes the following weaponskills in succession: 1. <Color(-34022)>Caustic Bite</Color> 2. <Color(-34022)>Stormbite</Color> If any of the weaponskills are not ready, the combo will start again.
22 18 Executes the following weaponskills in succession: 1. <Color(-34022)>Split Shot</Color> (<Color(-34022)>Heated Split Shot</Color>) 2. <Color(-34022)>Slug Shot</Color> (<Color(-34022)>Heated Slug Shot</Color>) 3. <Color(-34022)>Clean Shot</Color> (<Color(-34022)>Heated Clean Shot</Color>) Executing with <Color(-154)>Gauss Barrel</Color> attached or with <Color(-34022)>Heat Gauge</Color> at 50 or more will trigger the <Color(-34022)>Heated</Color> versions of the weaponskills. If any of the weaponskills are not ready, the combo will start again.
23 19 Executes the following weaponskills in succession: 1. <Color(-34022)>Enhanced Riposte</Color> 2. <Color(-34022)>Enchanted Zwerchhau</Color> 3. <Color(-34022)>Enchanted Redoublement</Color> Both <Color(-154)>Black Mana</Color> and <Color(-154)>White Mana</Color> must be 75 or higher. If any of the weaponskills are not ready, the combo will start again.