Include all CSV's in Repo for diffing

This commit is contained in:
Josh Freeman
2017-12-13 11:08:14 +00:00
parent 8d43eb91df
commit 016520e5fd
4159 changed files with 642090 additions and 0 deletions
@@ -0,0 +1,39 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CMNBHTENTERLV020ST0003_00013_SCENE00000",""
1,"TEXT_CMNBHTENTERLV020ST0003_00013_TALK_00","Well met! I've been dispatched by the Adventurers' Guild to recruit volunteers for special small-scale operations known as guildhests. You look to be of sound mind and body. Might you consider joining?"
2,"TEXT_CMNBHTENTERLV020ST0003_00013_SELECT_MENU_TITLE","What would you like to do?"
3,"TEXT_CMNBHTENTERLV020ST0003_00013_SELECT_MENU_00","Participate in a guildhest."
4,"TEXT_CMNBHTENTERLV020ST0003_00013_SELECT_MENU_01","Learn more about guildhests."
5,"TEXT_CMNBHTENTERLV020ST0003_00013_SELECT_MENU_02","Nothing."
6,"TEXT_CMNBHTENTERLV020ST0003_00013_NOT_SELECT_STAGE_00","Well met! I've been dispatched by the Adventurers' Guild to recruit volunteers for special small-scale operations known as guildhests."
7,"TEXT_CMNBHTENTERLV020ST0003_00013_NOT_SELECT_STAGE_01","These operations will pit those volunteers against deadly foes, and the odds won't always be in their favor. This is why we require all participants to be of sound mind and body─something that you do not yet appear to be."
8,"TEXT_CMNBHTENTERLV020ST0003_00013_SELECT_STAGE_MENU_TITLE","Select an operation."
9,"TEXT_CMNBHTENTERLV020ST0003_00013_SELECT_STAGE_MENU_00","Seek & Destroy."
10,"TEXT_CMNBHTENTERLV020ST0003_00013_SELECT_STAGE_MENU_01","Sprint & Obey."
11,"TEXT_CMNBHTENTERLV020ST0003_00013_SELECT_STAGE_MENU_02","Shield & Sweep."
12,"TEXT_CMNBHTENTERLV020ST0003_00013_SELECT_STAGE_MENU_03","Under the Armor."
13,"TEXT_CMNBHTENTERLV020ST0003_00013_SELECT_STAGE_MENU_04","Pulling Poison Posies."
14,"TEXT_CMNBHTENTERLV020ST0003_00013_SELECT_STAGE_MENU_05","Stinging Back."
15,"TEXT_CMNBHTENTERLV020ST0003_00013_SELECT_STAGE_MENU_06","Down the Black Rabbit Hole."
16,"TEXT_CMNBHTENTERLV020ST0003_00013_SELECT_STAGE_MENU_07","Flicking Sticks and Taking Names."
17,"TEXT_CMNBHTENTERLV020ST0003_00013_SELECT_STAGE_MENU_08","All's Well that Ends in the Well."
18,"TEXT_CMNBHTENTERLV020ST0003_00013_SELECT_STAGE_MENU_CANCEL","Nothing."
19,"TEXT_CMNBHTENTERLV020ST0003_00013_START_MENU_TITLE","Commence the operation?"
20,"TEXT_CMNBHTENTERLV020ST0003_00013_START_MENU_YES","Yes"
21,"TEXT_CMNBHTENTERLV020ST0003_00013_START_MENU_NO","Not yet"
22,"TEXT_CMNBHTENTERLV020ST0003_00013_INFO_00","To participate in the operation “Under the Armor,” you must be in a party of four Disciples of War or Magic with a level of 20 or higher."
23,"TEXT_CMNBHTENTERLV020ST0003_00013_INFO_01","To participate in the operation “Pulling Poison Posies,” you must be in a party of four Disciples of War or Magic with a level of 20 or higher."
24,"TEXT_CMNBHTENTERLV020ST0003_00013_INFO_02","To participate in the operation “Stinging Back,” you must be in a party of eight Disciples of War or Magic with a level of 20 or higher."
25,"TEXT_CMNBHTENTERLV020ST0003_00013_INFO_03","To participate in the operation “Down the Black Rabbit Hole,” you must be in a party of four Disciples of War or Magic with a level of 25 or higher."
26,"TEXT_CMNBHTENTERLV020ST0003_00013_INFO_04","To participate in the operation “Flicking Sticks and Taking Names,” you must be in a party of four Disciples of War or Magic with a level of 25 or higher."
27,"TEXT_CMNBHTENTERLV020ST0003_00013_INFO_05","To participate in the operation “All's Well that Ends in the Well,” you must be in a party of eight Disciples of War or Magic with a level of 25 or higher."
28,"TEXT_CMNBHTENTERLV020ST0003_00013_BEHEST_TALK_00","Guildhests are similar to guildleves in that clients in need of assistance petition the Adventurers' Guild to find them volunteers. Adventurers are then summoned at the guild's behest to undertake these tasks. The difference is that while guildleves can be accepted by individuals, guildhest operations will often require parties of four to eight persons."
29,"TEXT_CMNBHTENTERLV020ST0003_00013_BEHEST_TALK_01","Beyond that, the rules are simple. Finish the guildhest objectives before time expires, and you and your companions will be promptly rewarded for services rendered. Drag your feet, though, and you won't see a single coin."
30,"TEXT_CMNBHTENTERLV020ST0003_00013_BEHEST_TALK_02","If it is your first time tackling an operation, you will also be provided with a bonus upon completion."
31,"TEXT_CMNBHTENTERLV020ST0003_00013_BEHEST_TALK_03","Finally, proving yourself on the field will unlock more high-profile tasks. Other battlewardens stationed throughout the Twelveswood may also provide you with similar work, but only if you are deemed capable."
32,"TEXT_CMNBHTENTERLV020ST0003_00013_ERROR_TALK","You were unable to commence the operation “<Sheet(InstanceContent,IntegerParameter(2),4)/>.”"
33,"TEXT_CMNBHTENTERLV020ST0003_00013_HOWTO_00","Wait... Might this be your first time participating in a guildhest? I remember my first hest. It was the night of my twentieth nameday. My fellow guildmates invited me to join them in the slaying of a family of peistes who were stealing chocobo eggs from Bentbranch Meadows."
34,"TEXT_CMNBHTENTERLV020ST0003_00013_HOWTO_01","The moment we arrived, one of the terrible beasts immediately turned to me and charged. The thing was thrice my size and had already maimed several chocobokeeps."
35,"TEXT_CMNBHTENTERLV020ST0003_00013_HOWTO_02","There was no way I could win, so I simply froze and waited for the end. But that's when I remembered that I was not alone. My friends rallied around me, and together we defeated the peistes! That, my friend, is what a guildhest is truly about."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNBHTENTERLV020ST0003_00013_SCENE00000
5 1 TEXT_CMNBHTENTERLV020ST0003_00013_TALK_00 Well met! I've been dispatched by the Adventurers' Guild to recruit volunteers for special small-scale operations known as guildhests. You look to be of sound mind and body. Might you consider joining?
6 2 TEXT_CMNBHTENTERLV020ST0003_00013_SELECT_MENU_TITLE What would you like to do?
7 3 TEXT_CMNBHTENTERLV020ST0003_00013_SELECT_MENU_00 Participate in a guildhest.
8 4 TEXT_CMNBHTENTERLV020ST0003_00013_SELECT_MENU_01 Learn more about guildhests.
9 5 TEXT_CMNBHTENTERLV020ST0003_00013_SELECT_MENU_02 Nothing.
10 6 TEXT_CMNBHTENTERLV020ST0003_00013_NOT_SELECT_STAGE_00 Well met! I've been dispatched by the Adventurers' Guild to recruit volunteers for special small-scale operations known as guildhests.
11 7 TEXT_CMNBHTENTERLV020ST0003_00013_NOT_SELECT_STAGE_01 These operations will pit those volunteers against deadly foes, and the odds won't always be in their favor. This is why we require all participants to be of sound mind and body─something that you do not yet appear to be.
12 8 TEXT_CMNBHTENTERLV020ST0003_00013_SELECT_STAGE_MENU_TITLE Select an operation.
13 9 TEXT_CMNBHTENTERLV020ST0003_00013_SELECT_STAGE_MENU_00 Seek & Destroy.
14 10 TEXT_CMNBHTENTERLV020ST0003_00013_SELECT_STAGE_MENU_01 Sprint & Obey.
15 11 TEXT_CMNBHTENTERLV020ST0003_00013_SELECT_STAGE_MENU_02 Shield & Sweep.
16 12 TEXT_CMNBHTENTERLV020ST0003_00013_SELECT_STAGE_MENU_03 Under the Armor.
17 13 TEXT_CMNBHTENTERLV020ST0003_00013_SELECT_STAGE_MENU_04 Pulling Poison Posies.
18 14 TEXT_CMNBHTENTERLV020ST0003_00013_SELECT_STAGE_MENU_05 Stinging Back.
19 15 TEXT_CMNBHTENTERLV020ST0003_00013_SELECT_STAGE_MENU_06 Down the Black Rabbit Hole.
20 16 TEXT_CMNBHTENTERLV020ST0003_00013_SELECT_STAGE_MENU_07 Flicking Sticks and Taking Names.
21 17 TEXT_CMNBHTENTERLV020ST0003_00013_SELECT_STAGE_MENU_08 All's Well that Ends in the Well.
22 18 TEXT_CMNBHTENTERLV020ST0003_00013_SELECT_STAGE_MENU_CANCEL Nothing.
23 19 TEXT_CMNBHTENTERLV020ST0003_00013_START_MENU_TITLE Commence the operation?
24 20 TEXT_CMNBHTENTERLV020ST0003_00013_START_MENU_YES Yes
25 21 TEXT_CMNBHTENTERLV020ST0003_00013_START_MENU_NO Not yet
26 22 TEXT_CMNBHTENTERLV020ST0003_00013_INFO_00 To participate in the operation “Under the Armor,” you must be in a party of four Disciples of War or Magic with a level of 20 or higher.
27 23 TEXT_CMNBHTENTERLV020ST0003_00013_INFO_01 To participate in the operation “Pulling Poison Posies,” you must be in a party of four Disciples of War or Magic with a level of 20 or higher.
28 24 TEXT_CMNBHTENTERLV020ST0003_00013_INFO_02 To participate in the operation “Stinging Back,” you must be in a party of eight Disciples of War or Magic with a level of 20 or higher.
29 25 TEXT_CMNBHTENTERLV020ST0003_00013_INFO_03 To participate in the operation “Down the Black Rabbit Hole,” you must be in a party of four Disciples of War or Magic with a level of 25 or higher.
30 26 TEXT_CMNBHTENTERLV020ST0003_00013_INFO_04 To participate in the operation “Flicking Sticks and Taking Names,” you must be in a party of four Disciples of War or Magic with a level of 25 or higher.
31 27 TEXT_CMNBHTENTERLV020ST0003_00013_INFO_05 To participate in the operation “All's Well that Ends in the Well,” you must be in a party of eight Disciples of War or Magic with a level of 25 or higher.
32 28 TEXT_CMNBHTENTERLV020ST0003_00013_BEHEST_TALK_00 Guildhests are similar to guildleves in that clients in need of assistance petition the Adventurers' Guild to find them volunteers. Adventurers are then summoned at the guild's behest to undertake these tasks. The difference is that while guildleves can be accepted by individuals, guildhest operations will often require parties of four to eight persons.
33 29 TEXT_CMNBHTENTERLV020ST0003_00013_BEHEST_TALK_01 Beyond that, the rules are simple. Finish the guildhest objectives before time expires, and you and your companions will be promptly rewarded for services rendered. Drag your feet, though, and you won't see a single coin.
34 30 TEXT_CMNBHTENTERLV020ST0003_00013_BEHEST_TALK_02 If it is your first time tackling an operation, you will also be provided with a bonus upon completion.
35 31 TEXT_CMNBHTENTERLV020ST0003_00013_BEHEST_TALK_03 Finally, proving yourself on the field will unlock more high-profile tasks. Other battlewardens stationed throughout the Twelveswood may also provide you with similar work, but only if you are deemed capable.
36 32 TEXT_CMNBHTENTERLV020ST0003_00013_ERROR_TALK You were unable to commence the operation “<Sheet(InstanceContent,IntegerParameter(2),4)/>.”
37 33 TEXT_CMNBHTENTERLV020ST0003_00013_HOWTO_00 Wait... Might this be your first time participating in a guildhest? I remember my first hest. It was the night of my twentieth nameday. My fellow guildmates invited me to join them in the slaying of a family of peistes who were stealing chocobo eggs from Bentbranch Meadows.
38 34 TEXT_CMNBHTENTERLV020ST0003_00013_HOWTO_01 The moment we arrived, one of the terrible beasts immediately turned to me and charged. The thing was thrice my size and had already maimed several chocobokeeps.
39 35 TEXT_CMNBHTENTERLV020ST0003_00013_HOWTO_02 There was no way I could win, so I simply froze and waited for the end. But that's when I remembered that I was not alone. My friends rallied around me, and together we defeated the peistes! That, my friend, is what a guildhest is truly about.
@@ -0,0 +1,27 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CMNBHTREWARDLV020ST0003_00025_TALK_00","Time is of the essence. If you have something to ask, make it quick."
1,"TEXT_CMNBHTREWARDLV020ST0003_00025_MENU_TITLE","What would you like to do?"
2,"TEXT_CMNBHTREWARDLV020ST0003_00025_MENU_00","Withdraw self from the operation."
3,"TEXT_CMNBHTREWARDLV020ST0003_00025_MENU_01","Withdraw party from the operation."
4,"TEXT_CMNBHTREWARDLV020ST0003_00025_MENU_02","Return to duty."
5,"TEXT_CMNBHTREWARDLV020ST0003_00025_RETURN_ME_MENU_TITLE","You will be removed from your party. Proceed?"
6,"TEXT_CMNBHTREWARDLV020ST0003_00025_RETURN_ME_MENU_YES","Yes"
7,"TEXT_CMNBHTREWARDLV020ST0003_00025_RETURN_ME_MENU_NO","No"
8,"TEXT_CMNBHTREWARDLV020ST0003_00025_RETURN_PARTY_MENU_TITLE","Are you certain?"
9,"TEXT_CMNBHTREWARDLV020ST0003_00025_RETURN_PARTY_MENU_YES","Absolutely"
10,"TEXT_CMNBHTREWARDLV020ST0003_00025_RETURN_PARTY_MENU_NO","No"
11,"TEXT_CMNBHTREWARDLV020ST0003_00025_RET_TALK_00","The operation was a success! Here's your reward, and don't let anyone tell you that you didn't earn it."
12,"TEXT_CMNBHTREWARDLV020ST0003_00025_RET_SUCCESS_SYSTEM_TALK_00","You will leave the instance once all party members have collected their rewards."
13,"TEXT_CMNBHTREWARDLV020ST0003_00025_RET_FAIL_TALK_00","Well, well. It looks like you have a full bag."
14,"TEXT_CMNBHTREWARDLV020ST0003_00025_RET_FAIL_SYSTEM_TALK_00","Make room in your inventory and speak with the battlewarden once again to receive your reward."
15,"TEXT_CMNBHTREWARDLV020ST0003_00025_AFTER_RWD_TALK_00","Can't you see I'm busy attending to your allies? I don't have time to chat."
16,"TEXT_CMNBHTREWARDLV020ST0003_00025_AFTER_RWD_MENU_TITLE","Leave without your party?"
17,"TEXT_CMNBHTREWARDLV020ST0003_00025_AFTER_RWD_MENU_YES","Yes"
18,"TEXT_CMNBHTREWARDLV020ST0003_00025_AFTER_RWD_MENU_NO","No"
19,"TEXT_CMNBHTREWARDLV020ST0003_00025_AFTER_RWD_RETURN_MENU_TITLE","You will be removed from the party. Proceed?"
20,"TEXT_CMNBHTREWARDLV020ST0003_00025_AFTER_RWD_RETURN_MENU_YES","Yes"
21,"TEXT_CMNBHTREWARDLV020ST0003_00025_AFTER_RWD_RETURN_MENU_NO","No"
22,"TEXT_CMNBHTREWARDLV020ST0003_00025_FIRST_BONUS_TALK_00","The operation was a success! Here's your payment, and as promised, I've thrown in a little extra, so that you may consider returning to aid us once again."
23,"TEXT_CMNBHTREWARDLV020ST0003_00025_FIRST_BONUS_SYSTEM_TALK_00","A bonus has been added to your reward."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNBHTREWARDLV020ST0003_00025_TALK_00 Time is of the essence. If you have something to ask, make it quick.
5 1 TEXT_CMNBHTREWARDLV020ST0003_00025_MENU_TITLE What would you like to do?
6 2 TEXT_CMNBHTREWARDLV020ST0003_00025_MENU_00 Withdraw self from the operation.
7 3 TEXT_CMNBHTREWARDLV020ST0003_00025_MENU_01 Withdraw party from the operation.
8 4 TEXT_CMNBHTREWARDLV020ST0003_00025_MENU_02 Return to duty.
9 5 TEXT_CMNBHTREWARDLV020ST0003_00025_RETURN_ME_MENU_TITLE You will be removed from your party. Proceed?
10 6 TEXT_CMNBHTREWARDLV020ST0003_00025_RETURN_ME_MENU_YES Yes
11 7 TEXT_CMNBHTREWARDLV020ST0003_00025_RETURN_ME_MENU_NO No
12 8 TEXT_CMNBHTREWARDLV020ST0003_00025_RETURN_PARTY_MENU_TITLE Are you certain?
13 9 TEXT_CMNBHTREWARDLV020ST0003_00025_RETURN_PARTY_MENU_YES Absolutely
14 10 TEXT_CMNBHTREWARDLV020ST0003_00025_RETURN_PARTY_MENU_NO No
15 11 TEXT_CMNBHTREWARDLV020ST0003_00025_RET_TALK_00 The operation was a success! Here's your reward, and don't let anyone tell you that you didn't earn it.
16 12 TEXT_CMNBHTREWARDLV020ST0003_00025_RET_SUCCESS_SYSTEM_TALK_00 You will leave the instance once all party members have collected their rewards.
17 13 TEXT_CMNBHTREWARDLV020ST0003_00025_RET_FAIL_TALK_00 Well, well. It looks like you have a full bag.
18 14 TEXT_CMNBHTREWARDLV020ST0003_00025_RET_FAIL_SYSTEM_TALK_00 Make room in your inventory and speak with the battlewarden once again to receive your reward.
19 15 TEXT_CMNBHTREWARDLV020ST0003_00025_AFTER_RWD_TALK_00 Can't you see I'm busy attending to your allies? I don't have time to chat.
20 16 TEXT_CMNBHTREWARDLV020ST0003_00025_AFTER_RWD_MENU_TITLE Leave without your party?
21 17 TEXT_CMNBHTREWARDLV020ST0003_00025_AFTER_RWD_MENU_YES Yes
22 18 TEXT_CMNBHTREWARDLV020ST0003_00025_AFTER_RWD_MENU_NO No
23 19 TEXT_CMNBHTREWARDLV020ST0003_00025_AFTER_RWD_RETURN_MENU_TITLE You will be removed from the party. Proceed?
24 20 TEXT_CMNBHTREWARDLV020ST0003_00025_AFTER_RWD_RETURN_MENU_YES Yes
25 21 TEXT_CMNBHTREWARDLV020ST0003_00025_AFTER_RWD_RETURN_MENU_NO No
26 22 TEXT_CMNBHTREWARDLV020ST0003_00025_FIRST_BONUS_TALK_00 The operation was a success! Here's your payment, and as promised, I've thrown in a little extra, so that you may consider returning to aid us once again.
27 23 TEXT_CMNBHTREWARDLV020ST0003_00025_FIRST_BONUS_SYSTEM_TALK_00 A bonus has been added to your reward.
+7
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@@ -0,0 +1,7 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFCABINET_00082_YESNO_Q","What would you like to do?"
1,"TEXT_CMNDEFCABINET_00082_YESNO_A1","Store an item."
2,"TEXT_CMNDEFCABINET_00082_YESNO_A2","Remove an item."
3,"TEXT_CMNDEFCABINET_00082_YESNO_A3","Nothing."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNDEFCABINET_00082_YESNO_Q What would you like to do?
5 1 TEXT_CMNDEFCABINET_00082_YESNO_A1 Store an item.
6 2 TEXT_CMNDEFCABINET_00082_YESNO_A2 Remove an item.
7 3 TEXT_CMNDEFCABINET_00082_YESNO_A3 Nothing.
@@ -0,0 +1,8 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFF1E4ENTRANCE_00047_TALK_000","The Seat of the First Bow lies beyond."
1,"TEXT_CMNDEFF1E4ENTRANCE_00047_TALK_001","None but authorized personnel may enter."
2,"TEXT_CMNDEFF1E4ENTRANCE_00047_YESNO_Q","Proceed to the Seat of the First Bow?"
3,"TEXT_CMNDEFF1E4ENTRANCE_00047_YESNO_Y","Yes"
4,"TEXT_CMNDEFF1E4ENTRANCE_00047_YESNO_N","No"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNDEFF1E4ENTRANCE_00047_TALK_000 The Seat of the First Bow lies beyond.
5 1 TEXT_CMNDEFF1E4ENTRANCE_00047_TALK_001 None but authorized personnel may enter.
6 2 TEXT_CMNDEFF1E4ENTRANCE_00047_YESNO_Q Proceed to the Seat of the First Bow?
7 3 TEXT_CMNDEFF1E4ENTRANCE_00047_YESNO_Y Yes
8 4 TEXT_CMNDEFF1E4ENTRANCE_00047_YESNO_N No
+6
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@@ -0,0 +1,6 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFF1E4EXIT_00048_YESNO_Q","Leave the Seat of the First Bow?"
1,"TEXT_CMNDEFF1E4EXIT_00048_YESNO_Y","Yes"
2,"TEXT_CMNDEFF1E4EXIT_00048_YESNO_N","No"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNDEFF1E4EXIT_00048_YESNO_Q Leave the Seat of the First Bow?
5 1 TEXT_CMNDEFF1E4EXIT_00048_YESNO_Y Yes
6 2 TEXT_CMNDEFF1E4EXIT_00048_YESNO_N No
+6
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@@ -0,0 +1,6 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFF1E5EXIT_00049_YESNO_Q","Leave the Lotus Stand?"
1,"TEXT_CMNDEFF1E5EXIT_00049_YESNO_Y","Yes"
2,"TEXT_CMNDEFF1E5EXIT_00049_YESNO_N","No"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNDEFF1E5EXIT_00049_YESNO_Q Leave the Lotus Stand?
5 1 TEXT_CMNDEFF1E5EXIT_00049_YESNO_Y Yes
6 2 TEXT_CMNDEFF1E5EXIT_00049_YESNO_N No
+8
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@@ -0,0 +1,8 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFINNBED_00020_ASK","What would you like to do?"
1,"TEXT_CMNDEFINNBED_00020_A1","Nothing."
2,"TEXT_CMNDEFINNBED_00020_A2","Exit game."
3,"TEXT_CMNDEFINNBED_00020_A3","Log out."
4,"TEXT_CMNDEFINNBED_00020_A4","Examine the bed."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNDEFINNBED_00020_ASK What would you like to do?
5 1 TEXT_CMNDEFINNBED_00020_A1 Nothing.
6 2 TEXT_CMNDEFINNBED_00020_A2 Exit game.
7 3 TEXT_CMNDEFINNBED_00020_A3 Log out.
8 4 TEXT_CMNDEFINNBED_00020_A4 Examine the bed.
+6
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@@ -0,0 +1,6 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFINNDOOR_00021_Q1_000_1","Exit room?"
1,"TEXT_CMNDEFINNDOOR_00021_A1_000_1","Yes."
2,"TEXT_CMNDEFINNDOOR_00021_A1_000_2","No."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNDEFINNDOOR_00021_Q1_000_1 Exit room?
5 1 TEXT_CMNDEFINNDOOR_00021_A1_000_1 Yes.
6 2 TEXT_CMNDEFINNDOOR_00021_A1_000_2 No.
+100
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@@ -0,0 +1,100 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFLINKSHELL_00006_TALK",""
1,"TEXT_CMNDEFLINKSHELL_00006_MENU_TITLE",""
2,"TEXT_CMNDEFLINKSHELL_00006_MENU_SELECTION_0",""
3,"TEXT_CMNDEFLINKSHELL_00006_MENU_SELECTION_1",""
4,"TEXT_CMNDEFLINKSHELL_00006_MENU_SELECTION_2",""
5,"TEXT_CMNDEFLINKSHELL_00006_MENU_DESCRIPTION",""
6,"TEXT_CMNDEFLINKSHELL_00006_PROMPT_TITLE",""
7,"TEXT_CMNDEFLINKSHELL_00006_PROMPT_MESSAGE0",""
8,"TEXT_CMNDEFLINKSHELL_00006_PROMPT_MESSAGE1",""
9,"TEXT_CMNDEFLINKSHELL_00006_PROMPT_HEAD",""
10,"TEXT_CMNDEFLINKSHELL_00006_CONFIRM_MESSAGE",""
11,"TEXT_CMNDEFLINKSHELL_00006_CONFIRM_YES",""
12,"TEXT_CMNDEFLINKSHELL_00006_CONFIRM_NO",""
13,"TEXT_CMNDEFLINKSHELL_00006_FINISH",""
14,"TEXT_CMNDEFLINKSHELL_00006_FIRST_TALK_001","I represent the interests of the nations in educating adventurers on the technologies available for strengthening the bonds between them."
15,"TEXT_CMNDEFLINKSHELL_00006_FIRST_TALK_002","To that end, I would like to introduce to you the “linkshell.”"
16,"TEXT_CMNDEFLINKSHELL_00006_FIRST_TALK_003","A linkshell enables you to communicate with others over any distance, as if they were before your very eyes!"
17,"TEXT_CMNDEFLINKSHELL_00006_FIRST_TALK_004","You may have as many as eight linkshells open at any given time, allowing you to communicate simultaneously with any number of people. The only time your physical presence is required is...well, never!"
18,"TEXT_CMNDEFLINKSHELL_00006_FIRST_TALK_005","Would you care to give it a try? I can create a personal linkshell for you now, if you like."
19,"TEXT_CMNDEFLINKSHELL_00006_MAIN_TALK_001","Would you like to learn more about linkshells? Or are you perhaps interested in creating your own?"
20,"TEXT_CMNDEFLINKSHELL_00006_MAINMENU_Q1_000_1","What would you like to do?"
21,"TEXT_CMNDEFLINKSHELL_00006_MAINMENU_A1_000_1","Hear a basic explanation of linkshells."
22,"TEXT_CMNDEFLINKSHELL_00006_MAINMENU_A2_000_1","Learn more about using linkshells."
23,"TEXT_CMNDEFLINKSHELL_00006_MAINMENU_A3_000_1","Create, rename, or disband a linkshell."
24,"TEXT_CMNDEFLINKSHELL_00006_MAINMENU_A4_000_1","Nothing."
25,"TEXT_CMNDEFLINKSHELL_00006_GUIDEMENU_TALK_001","What would you like to learn more about?"
26,"TEXT_CMNDEFLINKSHELL_00006_GUIDEMENU_Q1_000_1","What will you ask?"
27,"TEXT_CMNDEFLINKSHELL_00006_GUIDEMENU_A1_000_1","How do I create a linkshell?"
28,"TEXT_CMNDEFLINKSHELL_00006_GUIDEMENU_A2_000_1","How do I invite others to join my linkshell?"
29,"TEXT_CMNDEFLINKSHELL_00006_GUIDEMENU_A3_000_1","How do I join a linkshell?"
30,"TEXT_CMNDEFLINKSHELL_00006_GUIDEMENU_A4_000_1","How do I communicate using a linkshell?"
31,"TEXT_CMNDEFLINKSHELL_00006_GUIDEMENU_A5_000_1","Who are linkshell leaders and masters?"
32,"TEXT_CMNDEFLINKSHELL_00006_GUIDEMENU_A6_000_1","How do I quit a linkshell? "
33,"TEXT_CMNDEFLINKSHELL_00006_GUIDEMENU_A7_000_1","How do I disband a linkshell?"
34,"TEXT_CMNDEFLINKSHELL_00006_GUIDEMENU_A8_000_1","Nothing."
35,"TEXT_CMNDEFLINKSHELL_00006_PROCEDUREMENU_TALK_001","Excellent! Shall I create a new linkshell for you? Or do you wish to make changes to an existing one?"
36,"TEXT_CMNDEFLINKSHELL_00006_PROCEDUREMENU_Q1_000_1","What would you like to do?"
37,"TEXT_CMNDEFLINKSHELL_00006_PROCEDUREMENU_A1_000_1","Create a linkshell."
38,"TEXT_CMNDEFLINKSHELL_00006_PROCEDUREMENU_A2_000_1","Rename a linkshell."
39,"TEXT_CMNDEFLINKSHELL_00006_PROCEDUREMENU_A3_000_1","Promote a member to linkshell master."
40,"TEXT_CMNDEFLINKSHELL_00006_PROCEDUREMENU_A4_000_1","Disband a linkshell."
41,"TEXT_CMNDEFLINKSHELL_00006_PROCEDUREMENU_A5_000_1","Nothing."
42,"TEXT_CMNDEFLINKSHELL_00006_FIRST_GUIDE_001","A linkshell enables you to communicate with others over any distance, as if they were before your very eyes!"
43,"TEXT_CMNDEFLINKSHELL_00006_FIRST_GUIDE_002","You may have as many as eight linkshells open at any given time, allowing you to communicate simultaneously with any number of people."
44,"TEXT_CMNDEFLINKSHELL_00006_FIRST_GUIDE_003","The only time your physical presence is required is...well, never!"
45,"TEXT_CMNDEFLINKSHELL_00006_FIRST_GUIDE_004","Would you care to give it a try? I can create a personal linkshell for you now, if you like."
46,"TEXT_CMNDEFLINKSHELL_00006_FIRST_GUIDE_004_SYS","Textless."
47,"TEXT_CMNDEFLINKSHELL_00006_FIRST_GUIDE_005_SYS","Textless."
48,"TEXT_CMNDEFLINKSHELL_00006_MAKE_GUIDE_001","If you wish to create a linkshell, you need only speak with a linkshell distributor like myself and register the name you desire."
49,"TEXT_CMNDEFLINKSHELL_00006_MAKE_GUIDE_002","Should your registration be approved, your linkshell will be created and you will be designated its master."
50,"TEXT_CMNDEFLINKSHELL_00006_MAKE_GUIDE_003","As linkshell master, you can invite and remove other adventurers from your linkshell at will."
51,"TEXT_CMNDEFLINKSHELL_00006_MAKE_GUIDE_004_SYS","Textless"
52,"TEXT_CMNDEFLINKSHELL_00006_MAKE_GUIDE_005_SYS","Textless"
53,"TEXT_CMNDEFLINKSHELL_00006_ADD_GUIDE_001","If you are a master or a leader, you can invite other adventurers to join your linkshell at will."
54,"TEXT_CMNDEFLINKSHELL_00006_ADD_GUIDE_002_SYS","Only linkshell leaders and masters have the authority to invite other players."
55,"TEXT_CMNDEFLINKSHELL_00006_ADD_GUIDE_003_SYS","To invite a player to join a linkshell, target him and select the name of that linkshell from the subcommand menu."
56,"TEXT_CMNDEFLINKSHELL_00006_ADD_GUIDE_004_SYS","You can also invite players by selecting their names in the <Color(-34022)>social</Color> interface and choosing a linkshell from the subcommand menu."
57,"TEXT_CMNDEFLINKSHELL_00006_ADD_GUIDE_005","If he accepts your invitation, he will immediately become a member of your linkshell!"
58,"TEXT_CMNDEFLINKSHELL_00006_ENTER_GUIDE_001","In order to join a linkshell, you must receive an invitation from that linkshell's master or one of its leaders."
59,"TEXT_CMNDEFLINKSHELL_00006_ENTER_GUIDE_002","If you choose to accept the invitation, you will become a member of the linkshell."
60,"TEXT_CMNDEFLINKSHELL_00006_ENTER_GUIDE_003_SYS","When you receive an invitation to join a linkshell, you will be given the chance to view a list of its members."
61,"TEXT_CMNDEFLINKSHELL_00006_ENTER_GUIDE_004_SYS","However, until you select <Color(-34022)>Accept Linkshell Invite</Color>, you will not be able to send or receive messages through that linkshell."
62,"TEXT_CMNDEFLINKSHELL_00006_CHAT_GUIDE_001","Conversing with others over linkshell is as easy as speaking with them in person."
63,"TEXT_CMNDEFLINKSHELL_00006_CHAT_GUIDE_002_SYS","To send messages to members of a certain linkshell, select the speech bubble icon situated by the chat log, followed by the linkshell to designate it as the default chat mode."
64,"TEXT_CMNDEFLINKSHELL_00006_CHAT_GUIDE_003_SYS","You can also change the default chat mode by selecting <Color(-34022)>Linkshells</Color> under <Color(-34022)>Social</Color> from the main menu, selecting a linkshell, and choosing <Color(-34022)>Open Communication</Color> from the subcommand menu."
65,"TEXT_CMNDEFLINKSHELL_00006_LEADER_GUIDE_001","The linkshell master has the authority to invite and remove members, as well as rename and disband the linkshell."
66,"TEXT_CMNDEFLINKSHELL_00006_LEADER_GUIDE_002","The linkshell master can also designate other members as linkshell leaders, bestowing upon them the authority to invite and remove members."
67,"TEXT_CMNDEFLINKSHELL_00006_LEADER_GUIDE_003","While the powers possessed by leaders and masters are similar, true authority still belongs to the linkshell master."
68,"TEXT_CMNDEFLINKSHELL_00006_LEAVE_GUIDE_001","If you wish to withdraw from a linkshell, you may do so at any time."
69,"TEXT_CMNDEFLINKSHELL_00006_LEAVE_GUIDE_002_SYS","You can quit a linkshell by selecting <Color(-34022)>Linkshells</Color> under <Color(-34022)>Social</Color> from the main menu, selecting a linkshell, and choosing <Color(-34022)>Quit Linkshell</Color> from the subcommand menu."
70,"TEXT_CMNDEFLINKSHELL_00006_LEAVE_GUIDE_003_SYS","Please note, however, that the linkshell master cannot resign without transferring his or her authority to another member."
71,"TEXT_CMNDEFLINKSHELL_00006_LEAVE_GUIDE_004_SYS","You can transfer authority by selecting <Color(-34022)>Linkshells</Color> under <Color(-34022)>Social</Color> from the main menu, selecting a linkshell, selecting a player, and choosing <Color(-34022)>Promote to Linkshell Master</Color> from the subcommand menu."
72,"TEXT_CMNDEFLINKSHELL_00006_LEAVE_GUIDE_005_SYS","In the event that you are the only member in the linkshell, you must instead disband your linkshell by speaking with a <Color(-34022)>linkshell distributor</Color>."
73,"TEXT_CMNDEFLINKSHELL_00006_BREAK_GUIDE_001","If you wish to disband a linkshell, you must speak with a linkshell distributor like myself. We will need to notify the other members so as to prevent confusion."
74,"TEXT_CMNDEFLINKSHELL_00006_MAKE_PROCEDURE_OK_000_1","One personal linkshell, coming right up! What name would you like to register?"
75,"TEXT_CMNDEFLINKSHELL_00006_MAKE_PROCEDURE_NG_000_1","It appears you are already a member of eight different linkshells. For your own safety, I cannot permit you to create another─the cacophony of voices constantly reverberating in your head would place undue stress upon your mental faculties."
76,"TEXT_CMNDEFLINKSHELL_00006_MAKE_SUCCESS_001","Congratulations! You are now the proud owner of your very own linkshell."
77,"TEXT_CMNDEFLINKSHELL_00006_NAMECHANGE_PROCEDURE_OK_000_1","I see. Which linkshell do you wish to rename?"
78,"TEXT_CMNDEFLINKSHELL_00006_NAMECHANGE_PROCEDURE_NG_000_1","I'm afraid that a linkshell can only be renamed by its master. Our records indicate that you are not <If(PlayerParameter(4))>she<Else/>he</If>."
79,"TEXT_CMNDEFLINKSHELL_00006_NAMECHANGE_SUCCESS_001","It is done. I have altered your linkshell as per your request."
80,"TEXT_CMNDEFLINKSHELL_00006_BREAK_PROCEDURE_OK_000_1","These things happen. Which linkshell would you like to do away with?"
81,"TEXT_CMNDEFLINKSHELL_00006_BREAK_PROCEDURE_NG_000_1","I'm afraid that a linkshell can only be disbanded by its master. Our records indicate that you are not <If(PlayerParameter(4))>she<Else/>he</If>."
82,"TEXT_CMNDEFLINKSHELL_00006_BREAK_SUCCESS_001","Very well. I confess, I die a little inside every time I disband one of these."
83,"TEXT_CMNDEFLINKSHELL_00006_00005_PROMPT_MESSAGE0","Select a name for your linkshell."
84,"TEXT_CMNDEFLINKSHELL_00006_00005_PROMPT_MESSAGE1","Names must be between 3 and 20 letters or numbers. The following punctuation marks are also allowed:"
85,"TEXT_CMNDEFLINKSHELL_00006_00005_PROMPT_MESSAGE2","'<Indent/>. , : ; ! ? & - _"
86,"TEXT_CMNDEFLINKSHELL_00006_00005_PROMPT_MESSAGE3","• Double spaces are not allowed.
• A space cannot be used before or after the name.
• Names consisting solely of punctuation marks are prohibited."
87,"TEXT_CMNDEFLINKSHELL_00006_00005_PROMPT_HEAD","Name"
88,"TEXT_CMNDEFLINKSHELL_00006_00005_CONFIRM_MESSAGE","Set name as “<Highlight>StringParameter(1)</Highlight>”?"
89,"TEXT_CMNDEFLINKSHELL_00006_00005_CONFIRM_YES","Yes"
90,"TEXT_CMNDEFLINKSHELL_00006_00005_CONFIRM_NO","No"
91,"TEXT_CMNDEFLINKSHELL_00006_00005_BREAK_WARNING","You are about to disband <Highlight>StringParameter(1)</Highlight>. All members will be notified. You will not be able to restore this linkshell once it has been disbanded. Are you certain you wish to proceed?"
92,"TEXT_CMNDEFLINKSHELL_00006_00005_BREAK_CONFIRM","Disband linkshell."
93,"TEXT_CMNDEFLINKSHELL_00006_00005_BREAK_YES","Yes"
94,"TEXT_CMNDEFLINKSHELL_00006_00005_BREAK_NO","No"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNDEFLINKSHELL_00006_TALK
5 1 TEXT_CMNDEFLINKSHELL_00006_MENU_TITLE
6 2 TEXT_CMNDEFLINKSHELL_00006_MENU_SELECTION_0
7 3 TEXT_CMNDEFLINKSHELL_00006_MENU_SELECTION_1
8 4 TEXT_CMNDEFLINKSHELL_00006_MENU_SELECTION_2
9 5 TEXT_CMNDEFLINKSHELL_00006_MENU_DESCRIPTION
10 6 TEXT_CMNDEFLINKSHELL_00006_PROMPT_TITLE
11 7 TEXT_CMNDEFLINKSHELL_00006_PROMPT_MESSAGE0
12 8 TEXT_CMNDEFLINKSHELL_00006_PROMPT_MESSAGE1
13 9 TEXT_CMNDEFLINKSHELL_00006_PROMPT_HEAD
14 10 TEXT_CMNDEFLINKSHELL_00006_CONFIRM_MESSAGE
15 11 TEXT_CMNDEFLINKSHELL_00006_CONFIRM_YES
16 12 TEXT_CMNDEFLINKSHELL_00006_CONFIRM_NO
17 13 TEXT_CMNDEFLINKSHELL_00006_FINISH
18 14 TEXT_CMNDEFLINKSHELL_00006_FIRST_TALK_001 I represent the interests of the nations in educating adventurers on the technologies available for strengthening the bonds between them.
19 15 TEXT_CMNDEFLINKSHELL_00006_FIRST_TALK_002 To that end, I would like to introduce to you the “linkshell.”
20 16 TEXT_CMNDEFLINKSHELL_00006_FIRST_TALK_003 A linkshell enables you to communicate with others over any distance, as if they were before your very eyes!
21 17 TEXT_CMNDEFLINKSHELL_00006_FIRST_TALK_004 You may have as many as eight linkshells open at any given time, allowing you to communicate simultaneously with any number of people. The only time your physical presence is required is...well, never!
22 18 TEXT_CMNDEFLINKSHELL_00006_FIRST_TALK_005 Would you care to give it a try? I can create a personal linkshell for you now, if you like.
23 19 TEXT_CMNDEFLINKSHELL_00006_MAIN_TALK_001 Would you like to learn more about linkshells? Or are you perhaps interested in creating your own?
24 20 TEXT_CMNDEFLINKSHELL_00006_MAINMENU_Q1_000_1 What would you like to do?
25 21 TEXT_CMNDEFLINKSHELL_00006_MAINMENU_A1_000_1 Hear a basic explanation of linkshells.
26 22 TEXT_CMNDEFLINKSHELL_00006_MAINMENU_A2_000_1 Learn more about using linkshells.
27 23 TEXT_CMNDEFLINKSHELL_00006_MAINMENU_A3_000_1 Create, rename, or disband a linkshell.
28 24 TEXT_CMNDEFLINKSHELL_00006_MAINMENU_A4_000_1 Nothing.
29 25 TEXT_CMNDEFLINKSHELL_00006_GUIDEMENU_TALK_001 What would you like to learn more about?
30 26 TEXT_CMNDEFLINKSHELL_00006_GUIDEMENU_Q1_000_1 What will you ask?
31 27 TEXT_CMNDEFLINKSHELL_00006_GUIDEMENU_A1_000_1 How do I create a linkshell?
32 28 TEXT_CMNDEFLINKSHELL_00006_GUIDEMENU_A2_000_1 How do I invite others to join my linkshell?
33 29 TEXT_CMNDEFLINKSHELL_00006_GUIDEMENU_A3_000_1 How do I join a linkshell?
34 30 TEXT_CMNDEFLINKSHELL_00006_GUIDEMENU_A4_000_1 How do I communicate using a linkshell?
35 31 TEXT_CMNDEFLINKSHELL_00006_GUIDEMENU_A5_000_1 Who are linkshell leaders and masters?
36 32 TEXT_CMNDEFLINKSHELL_00006_GUIDEMENU_A6_000_1 How do I quit a linkshell?
37 33 TEXT_CMNDEFLINKSHELL_00006_GUIDEMENU_A7_000_1 How do I disband a linkshell?
38 34 TEXT_CMNDEFLINKSHELL_00006_GUIDEMENU_A8_000_1 Nothing.
39 35 TEXT_CMNDEFLINKSHELL_00006_PROCEDUREMENU_TALK_001 Excellent! Shall I create a new linkshell for you? Or do you wish to make changes to an existing one?
40 36 TEXT_CMNDEFLINKSHELL_00006_PROCEDUREMENU_Q1_000_1 What would you like to do?
41 37 TEXT_CMNDEFLINKSHELL_00006_PROCEDUREMENU_A1_000_1 Create a linkshell.
42 38 TEXT_CMNDEFLINKSHELL_00006_PROCEDUREMENU_A2_000_1 Rename a linkshell.
43 39 TEXT_CMNDEFLINKSHELL_00006_PROCEDUREMENU_A3_000_1 Promote a member to linkshell master.
44 40 TEXT_CMNDEFLINKSHELL_00006_PROCEDUREMENU_A4_000_1 Disband a linkshell.
45 41 TEXT_CMNDEFLINKSHELL_00006_PROCEDUREMENU_A5_000_1 Nothing.
46 42 TEXT_CMNDEFLINKSHELL_00006_FIRST_GUIDE_001 A linkshell enables you to communicate with others over any distance, as if they were before your very eyes!
47 43 TEXT_CMNDEFLINKSHELL_00006_FIRST_GUIDE_002 You may have as many as eight linkshells open at any given time, allowing you to communicate simultaneously with any number of people.
48 44 TEXT_CMNDEFLINKSHELL_00006_FIRST_GUIDE_003 The only time your physical presence is required is...well, never!
49 45 TEXT_CMNDEFLINKSHELL_00006_FIRST_GUIDE_004 Would you care to give it a try? I can create a personal linkshell for you now, if you like.
50 46 TEXT_CMNDEFLINKSHELL_00006_FIRST_GUIDE_004_SYS Textless.
51 47 TEXT_CMNDEFLINKSHELL_00006_FIRST_GUIDE_005_SYS Textless.
52 48 TEXT_CMNDEFLINKSHELL_00006_MAKE_GUIDE_001 If you wish to create a linkshell, you need only speak with a linkshell distributor like myself and register the name you desire.
53 49 TEXT_CMNDEFLINKSHELL_00006_MAKE_GUIDE_002 Should your registration be approved, your linkshell will be created and you will be designated its master.
54 50 TEXT_CMNDEFLINKSHELL_00006_MAKE_GUIDE_003 As linkshell master, you can invite and remove other adventurers from your linkshell at will.
55 51 TEXT_CMNDEFLINKSHELL_00006_MAKE_GUIDE_004_SYS Textless
56 52 TEXT_CMNDEFLINKSHELL_00006_MAKE_GUIDE_005_SYS Textless
57 53 TEXT_CMNDEFLINKSHELL_00006_ADD_GUIDE_001 If you are a master or a leader, you can invite other adventurers to join your linkshell at will.
58 54 TEXT_CMNDEFLINKSHELL_00006_ADD_GUIDE_002_SYS Only linkshell leaders and masters have the authority to invite other players.
59 55 TEXT_CMNDEFLINKSHELL_00006_ADD_GUIDE_003_SYS To invite a player to join a linkshell, target him and select the name of that linkshell from the subcommand menu.
60 56 TEXT_CMNDEFLINKSHELL_00006_ADD_GUIDE_004_SYS You can also invite players by selecting their names in the <Color(-34022)>social</Color> interface and choosing a linkshell from the subcommand menu.
61 57 TEXT_CMNDEFLINKSHELL_00006_ADD_GUIDE_005 If he accepts your invitation, he will immediately become a member of your linkshell!
62 58 TEXT_CMNDEFLINKSHELL_00006_ENTER_GUIDE_001 In order to join a linkshell, you must receive an invitation from that linkshell's master or one of its leaders.
63 59 TEXT_CMNDEFLINKSHELL_00006_ENTER_GUIDE_002 If you choose to accept the invitation, you will become a member of the linkshell.
64 60 TEXT_CMNDEFLINKSHELL_00006_ENTER_GUIDE_003_SYS When you receive an invitation to join a linkshell, you will be given the chance to view a list of its members.
65 61 TEXT_CMNDEFLINKSHELL_00006_ENTER_GUIDE_004_SYS However, until you select <Color(-34022)>Accept Linkshell Invite</Color>, you will not be able to send or receive messages through that linkshell.
66 62 TEXT_CMNDEFLINKSHELL_00006_CHAT_GUIDE_001 Conversing with others over linkshell is as easy as speaking with them in person.
67 63 TEXT_CMNDEFLINKSHELL_00006_CHAT_GUIDE_002_SYS To send messages to members of a certain linkshell, select the speech bubble icon situated by the chat log, followed by the linkshell to designate it as the default chat mode.
68 64 TEXT_CMNDEFLINKSHELL_00006_CHAT_GUIDE_003_SYS You can also change the default chat mode by selecting <Color(-34022)>Linkshells</Color> under <Color(-34022)>Social</Color> from the main menu, selecting a linkshell, and choosing <Color(-34022)>Open Communication</Color> from the subcommand menu.
69 65 TEXT_CMNDEFLINKSHELL_00006_LEADER_GUIDE_001 The linkshell master has the authority to invite and remove members, as well as rename and disband the linkshell.
70 66 TEXT_CMNDEFLINKSHELL_00006_LEADER_GUIDE_002 The linkshell master can also designate other members as linkshell leaders, bestowing upon them the authority to invite and remove members.
71 67 TEXT_CMNDEFLINKSHELL_00006_LEADER_GUIDE_003 While the powers possessed by leaders and masters are similar, true authority still belongs to the linkshell master.
72 68 TEXT_CMNDEFLINKSHELL_00006_LEAVE_GUIDE_001 If you wish to withdraw from a linkshell, you may do so at any time.
73 69 TEXT_CMNDEFLINKSHELL_00006_LEAVE_GUIDE_002_SYS You can quit a linkshell by selecting <Color(-34022)>Linkshells</Color> under <Color(-34022)>Social</Color> from the main menu, selecting a linkshell, and choosing <Color(-34022)>Quit Linkshell</Color> from the subcommand menu.
74 70 TEXT_CMNDEFLINKSHELL_00006_LEAVE_GUIDE_003_SYS Please note, however, that the linkshell master cannot resign without transferring his or her authority to another member.
75 71 TEXT_CMNDEFLINKSHELL_00006_LEAVE_GUIDE_004_SYS You can transfer authority by selecting <Color(-34022)>Linkshells</Color> under <Color(-34022)>Social</Color> from the main menu, selecting a linkshell, selecting a player, and choosing <Color(-34022)>Promote to Linkshell Master</Color> from the subcommand menu.
76 72 TEXT_CMNDEFLINKSHELL_00006_LEAVE_GUIDE_005_SYS In the event that you are the only member in the linkshell, you must instead disband your linkshell by speaking with a <Color(-34022)>linkshell distributor</Color>.
77 73 TEXT_CMNDEFLINKSHELL_00006_BREAK_GUIDE_001 If you wish to disband a linkshell, you must speak with a linkshell distributor like myself. We will need to notify the other members so as to prevent confusion.
78 74 TEXT_CMNDEFLINKSHELL_00006_MAKE_PROCEDURE_OK_000_1 One personal linkshell, coming right up! What name would you like to register?
79 75 TEXT_CMNDEFLINKSHELL_00006_MAKE_PROCEDURE_NG_000_1 It appears you are already a member of eight different linkshells. For your own safety, I cannot permit you to create another─the cacophony of voices constantly reverberating in your head would place undue stress upon your mental faculties.
80 76 TEXT_CMNDEFLINKSHELL_00006_MAKE_SUCCESS_001 Congratulations! You are now the proud owner of your very own linkshell.
81 77 TEXT_CMNDEFLINKSHELL_00006_NAMECHANGE_PROCEDURE_OK_000_1 I see. Which linkshell do you wish to rename?
82 78 TEXT_CMNDEFLINKSHELL_00006_NAMECHANGE_PROCEDURE_NG_000_1 I'm afraid that a linkshell can only be renamed by its master. Our records indicate that you are not <If(PlayerParameter(4))>she<Else/>he</If>.
83 79 TEXT_CMNDEFLINKSHELL_00006_NAMECHANGE_SUCCESS_001 It is done. I have altered your linkshell as per your request.
84 80 TEXT_CMNDEFLINKSHELL_00006_BREAK_PROCEDURE_OK_000_1 These things happen. Which linkshell would you like to do away with?
85 81 TEXT_CMNDEFLINKSHELL_00006_BREAK_PROCEDURE_NG_000_1 I'm afraid that a linkshell can only be disbanded by its master. Our records indicate that you are not <If(PlayerParameter(4))>she<Else/>he</If>.
86 82 TEXT_CMNDEFLINKSHELL_00006_BREAK_SUCCESS_001 Very well. I confess, I die a little inside every time I disband one of these.
87 83 TEXT_CMNDEFLINKSHELL_00006_00005_PROMPT_MESSAGE0 Select a name for your linkshell.
88 84 TEXT_CMNDEFLINKSHELL_00006_00005_PROMPT_MESSAGE1 Names must be between 3 and 20 letters or numbers. The following punctuation marks are also allowed:
89 85 TEXT_CMNDEFLINKSHELL_00006_00005_PROMPT_MESSAGE2 '<Indent/>. , : ; ! ? & - _
90 86 TEXT_CMNDEFLINKSHELL_00006_00005_PROMPT_MESSAGE3 • Double spaces are not allowed. • A space cannot be used before or after the name. • Names consisting solely of punctuation marks are prohibited.
91 87 TEXT_CMNDEFLINKSHELL_00006_00005_PROMPT_HEAD Name
92 88 TEXT_CMNDEFLINKSHELL_00006_00005_CONFIRM_MESSAGE Set name as “<Highlight>StringParameter(1)</Highlight>”?
93 89 TEXT_CMNDEFLINKSHELL_00006_00005_CONFIRM_YES Yes
94 90 TEXT_CMNDEFLINKSHELL_00006_00005_CONFIRM_NO No
95 91 TEXT_CMNDEFLINKSHELL_00006_00005_BREAK_WARNING You are about to disband <Highlight>StringParameter(1)</Highlight>. All members will be notified. You will not be able to restore this linkshell once it has been disbanded. Are you certain you wish to proceed?
96 92 TEXT_CMNDEFLINKSHELL_00006_00005_BREAK_CONFIRM Disband linkshell.
97 93 TEXT_CMNDEFLINKSHELL_00006_00005_BREAK_YES Yes
98 94 TEXT_CMNDEFLINKSHELL_00006_00005_BREAK_NO No
99 95 TEXT_CMNDEFLINKSHELL_00006_00005_MENU_SELECT Select a linkshell.
100 96 TEXT_CMNDEFLINKSHELL_00006_00005_MENU_RETURN Return.
@@ -0,0 +1,4 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFMARKETBOARDGRIDANIA_00039_SCENE00000",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNDEFMARKETBOARDGRIDANIA_00039_SCENE00000
+28
View File
@@ -0,0 +1,28 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_000_1","No new letters for you today, kupo!"
1,"TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_000_001","Well, if it isn't our favorite delivery <Switch(PlayerParameter(71))><Case(1)>Hyur</Case><Case(2)>Elezen</Case><Case(3)>Lalafell</Case><Case(4)>Miqo'te</Case><Case(5)>Roegadyn</Case><Case(6)>Au Ra</Case></Switch>! No new letters for you today, kupo!"
2,"TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_100_001","There's a smile made of <Switch(PlayerParameter(71))><Case(1)>sunshine</Case><Case(2)>starlight</Case><Case(3)>puppy fat</Case><Case(4)>milk and honey</Case><Case(5)>iron and ice</Case><Case(6)>fire and blood</Case></Switch>! I can deny you nothing─except new letters. There are none, kupo."
3,"TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_101_001","While I'd love nothing more than to deliver a letter to my proud protégé, I fear there is nothing for you today, kupo."
4,"TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_000_2","Look what we have here! <If(Equal(IntegerParameter(1),1))>A new letter has arrived<Else/><Clickable(<If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If>)/> new letters have arrived</If> just for you, kupo!"
5,"TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_000_002","Look what we have here! <If(Equal(IntegerParameter(1),1))>A new letter has arrived<Else/><Clickable(<If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If>)/> new letters have arrived</If> for our favorite assistant."
6,"TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_100_002","Our loyal assistant is rewarded for <If(PlayerParameter(4))>her<Else/>his</If> persistence! <If(Equal(IntegerParameter(1),1))>A new letter has arrived<Else/><Clickable(<If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If>)/> new letters have arrived</If> for you, kupo."
7,"TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_101_002","Kupo-ho-ho! I'm pleased to say that I have <If(Equal(IntegerParameter(1),1))>a new letter<Else/><If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If> new letters</If> for you, my most proficient pupil!"
8,"TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_000_3","Your mailbox is filling up fast! You should do something about it quick, or I won't be able to fit in any more letters, kupo!"
9,"TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_000_003","Your mailbox is filling up fast! You should do something about it quick, or I won't be able to fit in any more letters! I would have expected our favorite assistant to be more organized, kupo!"
10,"TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_100_003","Your mailbox is filling up fast! I won't be able to fit in any more letters unless you do something, kupo! And then where will you be?"
11,"TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_101_003","A consummate carrier like yourself letting <If(PlayerParameter(4))>her<Else/>his</If> mailbox go unattended? This simply won't do, kupo! Do some cleaning, and with haste, lest there be no room for new deliveries!"
12,"TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_000_4","Your mailbox is a complete and utter mess! There wasn't any room left, so I had to send back <If(Equal(IntegerParameter(1),1))>a letter<Else/><If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If> letters</If>, kupo!"
13,"TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_000_004","Your mailbox is a complete and utter mess! There wasn't any room left, so I had to send back <If(Equal(IntegerParameter(1),1))>a letter<Else/><If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If> letters</If>, kupo! Perhaps you've been spending too much time delivering others' letters and not enough attending to your own?"
14,"TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_100_004","Your mailbox is a complete and utter mess! There wasn't any room left, so I had to send back <If(Equal(IntegerParameter(1),1))>a letter<Else/><If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If> letters</If>, kupo! The phrontists say that a letter carrier with an unkempt mailbox is like a barber with an unbled cousin..."
15,"TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_101_004","Your mailbox is a complete and utter mess! There wasn't any room left, so I had to send back <If(Equal(IntegerParameter(1),1))>a letter<Else/><If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If> letters</If>, kupo! To see my prized pupil be so careless─why, it brings a tear to my eye..."
16,"TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_000_10","Greetings, tall one! I'm a delivery moogle, kupo!"
17,"TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_000_11","Oh, I know what you're thinking. “Moogles are supposed to hide in trees and avoid contact with outsiders! Why ever would they agree to carry about letters?”"
18,"TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_000_12","""Why"" indeed! If I had <Emphasis>my</Emphasis> way, I'd be curled up under the canopy of a nice oak dreaming about some beautiful mooglette with a rainbow-colored pom-pom, kupo!"
19,"TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_000_13","But <Emphasis>no</Emphasis>, the moon had to go and drop from the sky, causing all of that terrible commotion! Aetherytes were shattered and linkpearls rendered useless. For moons, the poor, wingless people of Eorzea had no way of communicating with each other...beyond screaming at the top of their lungs, which no one really approved of, kupo."
20,"TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_000_14","That is, until the little horned ones asked us to assist them by delivering messages. At first we were wary of showing ourselves, worried that one of you might catch and skin us, like you do every other forest furry. But once we saw how much we were appreciated, we knew we'd found our new calling!"
21,"TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_000_15","And I personally promise to <Emphasis>try</Emphasis> and not read any along the way, kupo!"
22,"TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_000_020","Your speedy and accurate deliveries have earned you carrier level <If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If>, kupo! And yet, a delivery moogle's work is never done. Should you see the deputy postmoogle outside Limsa Lominsa's Bulwark Hall, that's your sign that we have another job for you!"
23,"TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_100_020","Your postal prowess has earned you carrier level <If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If>, kupo! A letter carrier's heart is a restless one, always thinking of the next job. If the deputy postmoogle has another letter for you, he'll be outside Limsa Lominsa's Bulwark Hall. Run to him, kupo. Run, don't walk!"
24,"TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_101_020","I must convey my congratulations again! Where once stood a rank amateur, now stands a veritable maestro of mail carrying, kupo. The countless postmoogles you have inspired are carrying your torch well. We may call upon you again, but until that day─stay safe in your adventures!"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_000_1 No new letters for you today, kupo!
5 1 TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_000_001 Well, if it isn't our favorite delivery <Switch(PlayerParameter(71))><Case(1)>Hyur</Case><Case(2)>Elezen</Case><Case(3)>Lalafell</Case><Case(4)>Miqo'te</Case><Case(5)>Roegadyn</Case><Case(6)>Au Ra</Case></Switch>! No new letters for you today, kupo!
6 2 TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_100_001 There's a smile made of <Switch(PlayerParameter(71))><Case(1)>sunshine</Case><Case(2)>starlight</Case><Case(3)>puppy fat</Case><Case(4)>milk and honey</Case><Case(5)>iron and ice</Case><Case(6)>fire and blood</Case></Switch>! I can deny you nothing─except new letters. There are none, kupo.
7 3 TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_101_001 While I'd love nothing more than to deliver a letter to my proud protégé, I fear there is nothing for you today, kupo.
8 4 TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_000_2 Look what we have here! <If(Equal(IntegerParameter(1),1))>A new letter has arrived<Else/><Clickable(<If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If>)/> new letters have arrived</If> just for you, kupo!
9 5 TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_000_002 Look what we have here! <If(Equal(IntegerParameter(1),1))>A new letter has arrived<Else/><Clickable(<If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If>)/> new letters have arrived</If> for our favorite assistant.
10 6 TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_100_002 Our loyal assistant is rewarded for <If(PlayerParameter(4))>her<Else/>his</If> persistence! <If(Equal(IntegerParameter(1),1))>A new letter has arrived<Else/><Clickable(<If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If>)/> new letters have arrived</If> for you, kupo.
11 7 TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_101_002 Kupo-ho-ho! I'm pleased to say that I have <If(Equal(IntegerParameter(1),1))>a new letter<Else/><If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If> new letters</If> for you, my most proficient pupil!
12 8 TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_000_3 Your mailbox is filling up fast! You should do something about it quick, or I won't be able to fit in any more letters, kupo!
13 9 TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_000_003 Your mailbox is filling up fast! You should do something about it quick, or I won't be able to fit in any more letters! I would have expected our favorite assistant to be more organized, kupo!
14 10 TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_100_003 Your mailbox is filling up fast! I won't be able to fit in any more letters unless you do something, kupo! And then where will you be?
15 11 TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_101_003 A consummate carrier like yourself letting <If(PlayerParameter(4))>her<Else/>his</If> mailbox go unattended? This simply won't do, kupo! Do some cleaning, and with haste, lest there be no room for new deliveries!
16 12 TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_000_4 Your mailbox is a complete and utter mess! There wasn't any room left, so I had to send back <If(Equal(IntegerParameter(1),1))>a letter<Else/><If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If> letters</If>, kupo!
17 13 TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_000_004 Your mailbox is a complete and utter mess! There wasn't any room left, so I had to send back <If(Equal(IntegerParameter(1),1))>a letter<Else/><If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If> letters</If>, kupo! Perhaps you've been spending too much time delivering others' letters and not enough attending to your own?
18 14 TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_100_004 Your mailbox is a complete and utter mess! There wasn't any room left, so I had to send back <If(Equal(IntegerParameter(1),1))>a letter<Else/><If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If> letters</If>, kupo! The phrontists say that a letter carrier with an unkempt mailbox is like a barber with an unbled cousin...
19 15 TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_101_004 Your mailbox is a complete and utter mess! There wasn't any room left, so I had to send back <If(Equal(IntegerParameter(1),1))>a letter<Else/><If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If> letters</If>, kupo! To see my prized pupil be so careless─why, it brings a tear to my eye...
20 16 TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_000_10 Greetings, tall one! I'm a delivery moogle, kupo!
21 17 TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_000_11 Oh, I know what you're thinking. “Moogles are supposed to hide in trees and avoid contact with outsiders! Why ever would they agree to carry about letters?”
22 18 TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_000_12 "Why" indeed! If I had <Emphasis>my</Emphasis> way, I'd be curled up under the canopy of a nice oak dreaming about some beautiful mooglette with a rainbow-colored pom-pom, kupo!
23 19 TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_000_13 But <Emphasis>no</Emphasis>, the moon had to go and drop from the sky, causing all of that terrible commotion! Aetherytes were shattered and linkpearls rendered useless. For moons, the poor, wingless people of Eorzea had no way of communicating with each other...beyond screaming at the top of their lungs, which no one really approved of, kupo.
24 20 TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_000_14 That is, until the little horned ones asked us to assist them by delivering messages. At first we were wary of showing ourselves, worried that one of you might catch and skin us, like you do every other forest furry. But once we saw how much we were appreciated, we knew we'd found our new calling!
25 21 TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_000_15 And I personally promise to <Emphasis>try</Emphasis> and not read any along the way, kupo!
26 22 TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_000_020 Your speedy and accurate deliveries have earned you carrier level <If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If>, kupo! And yet, a delivery moogle's work is never done. Should you see the deputy postmoogle outside Limsa Lominsa's Bulwark Hall, that's your sign that we have another job for you!
27 23 TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_100_020 Your postal prowess has earned you carrier level <If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If>, kupo! A letter carrier's heart is a restless one, always thinking of the next job. If the deputy postmoogle has another letter for you, he'll be outside Limsa Lominsa's Bulwark Hall. Run to him, kupo. Run, don't walk!
28 24 TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_101_020 I must convey my congratulations again! Where once stood a rank amateur, now stands a veritable maestro of mail carrying, kupo. The countless postmoogles you have inspired are carrying your torch well. We may call upon you again, but until that day─stay safe in your adventures!
+8
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0,"TEXT_CMNDEFNPCREPAIR_00019_AMALJAAREPAIR_000_000","You have things in need of repair? And who are you, that I should serve you so? Prove yourself a friend to the Brotherhood, and perhaps I will listen."
1,"TEXT_CMNDEFNPCREPAIR_00019_KOBOLDREPAIR_000_000","Your items need fixing─mending, patching, fixing? You should go home, find another overdweller to do it for you. My services aren't for strangers. No, no, not for you."
2,"TEXT_CMNDEFNPCREPAIR_00019_SAHUAGINREPAIR_000_000","Your possessionsss require mending? Ssso do those of my clutchmates, and I have only so many armsss. If you would ssseek my aid, you should first ssspeak to our clutchfather."
3,"TEXT_CMNDEFNPCREPAIR_00019_IXALREPAIR_000_000","Squawk! Things need fixing, you say!? No friend to us, unfeathered one is! No help, I give you. Only squawk! Squawwwk!"
4,"TEXT_CMNDEFNPCREPAIR_00019_SCENE00000",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNDEFNPCREPAIR_00019_AMALJAAREPAIR_000_000 You have things in need of repair? And who are you, that I should serve you so? Prove yourself a friend to the Brotherhood, and perhaps I will listen.
5 1 TEXT_CMNDEFNPCREPAIR_00019_KOBOLDREPAIR_000_000 Your items need fixing─mending, patching, fixing? You should go home, find another overdweller to do it for you. My services aren't for strangers. No, no, not for you.
6 2 TEXT_CMNDEFNPCREPAIR_00019_SAHUAGINREPAIR_000_000 Your possessionsss require mending? Ssso do those of my clutchmates, and I have only so many armsss. If you would ssseek my aid, you should first ssspeak to our clutchfather.
7 3 TEXT_CMNDEFNPCREPAIR_00019_IXALREPAIR_000_000 Squawk! Things need fixing, you say!? No friend to us, unfeathered one is! No help, I give you. Only squawk! Squawwwk!
8 4 TEXT_CMNDEFNPCREPAIR_00019_SCENE00000
@@ -0,0 +1,23 @@
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#,,
int32,str,str
0,"TEXT_CMNDEFRENTALCHOCOBO_00012_Q1_000_1","What would you like to do?"
1,"TEXT_CMNDEFRENTALCHOCOBO_00012_A1_000_1","Rent a chocobo. (80 gil/10 minutes)"
2,"TEXT_CMNDEFRENTALCHOCOBO_00012_A1_000_2","Learn more about chocobo rental."
3,"TEXT_CMNDEFRENTALCHOCOBO_00012_A1_000_3","Nothing."
4,"TEXT_CMNDEFRENTALCHOCOBO_00012_RENTALCHOCOBO_000_1","You must forgive me, but I am afraid my superiors would deem it inappropriate if I granted someone so obviously and painfully new to adventuring leave to take the stable's birds out beyond the city walls without proper supervision."
5,"TEXT_CMNDEFRENTALCHOCOBO_00012_SYSTEM_000_2","Chocobos are available for rental upon attaining level 10 in any class."
6,"TEXT_CMNDEFRENTALCHOCOBO_00012_RENTALCHOCOBO_000_10","While it pains me to do so, I must deny your petition to rent a chocobo on account of your present lack of funds. Might I suggest taking up a levequest from the Adventurers' Guild? You are less than a single task away from experiencing the joys of riding chocoback."
7,"TEXT_CMNDEFRENTALCHOCOBO_00012_Q2_000_1","The standard chocobo rental fee is 80 gil for 10 minutes. Complete the transaction?"
8,"TEXT_CMNDEFRENTALCHOCOBO_00012_A2_000_1","Yes."
9,"TEXT_CMNDEFRENTALCHOCOBO_00012_A2_000_2","No."
10,"TEXT_CMNDEFRENTALCHOCOBO_00012_RENTALCHOCOBO_000_20","Feel free to return if you ever require a steed!"
11,"TEXT_CMNDEFRENTALCHOCOBO_00012_RENTALCHOCOBO_000_21","Very good! Remember, my birds are trained to return directly to the stables once the rental period has expired, or upon the moment you dismount. Take care not to find yourself stranded in a dangerous locale. Good day!"
12,"TEXT_CMNDEFRENTALCHOCOBO_00012_SYSTEM_000_22",""
13,"TEXT_CMNDEFRENTALCHOCOBO_00012_RENTALCHOCOBO_000_30","Known for their near-endless stamina, breathtaking speed, and remarkably mild dispositions, chocobos are used throughout the realm for safe and efficient transportation. These stables house hundreds of specially bred and trained birds which we lend out to adventurers─for a nominal fee, of course."
14,"TEXT_CMNDEFRENTALCHOCOBO_00012_RENTALCHOCOBO_000_31","When renting my chocobos, I ask that you follow three simple rules:"
15,"TEXT_CMNDEFRENTALCHOCOBO_00012_RENTALCHOCOBO_000_32","One, do not dismount until you have arrived at your final destination. To prevent theft, my birds are trained to return to these stables the moment you have climbed down out of the saddle."
16,"TEXT_CMNDEFRENTALCHOCOBO_00012_RENTALCHOCOBO_000_33","Two, always keep track of how much time remains on your rental contract. Again, to prevent theft, my birds have been trained to refuse further commands and return to these stables once the agreed time is up."
17,"TEXT_CMNDEFRENTALCHOCOBO_00012_RENTALCHOCOBO_000_34","And three, do make your best effort to keep the chocobo out of harm's way. Ravenous beasts will attack the bird if you enter their territory. If he sustains grievous injury, the poor lad will very likely buck you and do his best to escape."
18,"TEXT_CMNDEFRENTALCHOCOBO_00012_RENTALCHOCOBO_000_35","That is all. So, what say you?"
19,"TEXT_CMNDEFRENTALCHOCOBO_00012_RENTALCHOCOBO_000_40","Greetings! May I interest you in a chocobo? Mine are guaranteed fastest in the realm─or your money back!"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNDEFRENTALCHOCOBO_00012_Q1_000_1 What would you like to do?
5 1 TEXT_CMNDEFRENTALCHOCOBO_00012_A1_000_1 Rent a chocobo. (80 gil/10 minutes)
6 2 TEXT_CMNDEFRENTALCHOCOBO_00012_A1_000_2 Learn more about chocobo rental.
7 3 TEXT_CMNDEFRENTALCHOCOBO_00012_A1_000_3 Nothing.
8 4 TEXT_CMNDEFRENTALCHOCOBO_00012_RENTALCHOCOBO_000_1 You must forgive me, but I am afraid my superiors would deem it inappropriate if I granted someone so obviously and painfully new to adventuring leave to take the stable's birds out beyond the city walls without proper supervision.
9 5 TEXT_CMNDEFRENTALCHOCOBO_00012_SYSTEM_000_2 Chocobos are available for rental upon attaining level 10 in any class.
10 6 TEXT_CMNDEFRENTALCHOCOBO_00012_RENTALCHOCOBO_000_10 While it pains me to do so, I must deny your petition to rent a chocobo on account of your present lack of funds. Might I suggest taking up a levequest from the Adventurers' Guild? You are less than a single task away from experiencing the joys of riding chocoback.
11 7 TEXT_CMNDEFRENTALCHOCOBO_00012_Q2_000_1 The standard chocobo rental fee is 80 gil for 10 minutes. Complete the transaction?
12 8 TEXT_CMNDEFRENTALCHOCOBO_00012_A2_000_1 Yes.
13 9 TEXT_CMNDEFRENTALCHOCOBO_00012_A2_000_2 No.
14 10 TEXT_CMNDEFRENTALCHOCOBO_00012_RENTALCHOCOBO_000_20 Feel free to return if you ever require a steed!
15 11 TEXT_CMNDEFRENTALCHOCOBO_00012_RENTALCHOCOBO_000_21 Very good! Remember, my birds are trained to return directly to the stables once the rental period has expired, or upon the moment you dismount. Take care not to find yourself stranded in a dangerous locale. Good day!
16 12 TEXT_CMNDEFRENTALCHOCOBO_00012_SYSTEM_000_22
17 13 TEXT_CMNDEFRENTALCHOCOBO_00012_RENTALCHOCOBO_000_30 Known for their near-endless stamina, breathtaking speed, and remarkably mild dispositions, chocobos are used throughout the realm for safe and efficient transportation. These stables house hundreds of specially bred and trained birds which we lend out to adventurers─for a nominal fee, of course.
18 14 TEXT_CMNDEFRENTALCHOCOBO_00012_RENTALCHOCOBO_000_31 When renting my chocobos, I ask that you follow three simple rules:
19 15 TEXT_CMNDEFRENTALCHOCOBO_00012_RENTALCHOCOBO_000_32 One, do not dismount until you have arrived at your final destination. To prevent theft, my birds are trained to return to these stables the moment you have climbed down out of the saddle.
20 16 TEXT_CMNDEFRENTALCHOCOBO_00012_RENTALCHOCOBO_000_33 Two, always keep track of how much time remains on your rental contract. Again, to prevent theft, my birds have been trained to refuse further commands and return to these stables once the agreed time is up.
21 17 TEXT_CMNDEFRENTALCHOCOBO_00012_RENTALCHOCOBO_000_34 And three, do make your best effort to keep the chocobo out of harm's way. Ravenous beasts will attack the bird if you enter their territory. If he sustains grievous injury, the poor lad will very likely buck you and do his best to escape.
22 18 TEXT_CMNDEFRENTALCHOCOBO_00012_RENTALCHOCOBO_000_35 That is all. So, what say you?
23 19 TEXT_CMNDEFRENTALCHOCOBO_00012_RENTALCHOCOBO_000_40 Greetings! May I interest you in a chocobo? Mine are guaranteed fastest in the realm─or your money back!
+629
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@@ -0,0 +1,629 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFRETAINERCALL_00010_INACTIVE_TASK_ABORT","The assigned venture is no longer available. It will be abandoned and your ventures reimbursed."
1,"TEXT_CMNDEFRETAINERCALL_00010_LVUP_NO_CLASS","Unable to use <SheetEn(Item,2,IntegerParameter(1),1,1)/>. You must first assign a class for your retainer."
2,"TEXT_CMNDEFRETAINERCALL_00010_LVUP_NO_EFFECT","Unable to use <SheetEn(Item,2,IntegerParameter(1),1,1)/>. Your retainer has already attained level <Value>IntegerParameter(2)</Value>."
3,"TEXT_CMNDEFRETAINERCALL_00010_LVUP_CAP_PLAYER","Your retainer cannot exceed your own level."
4,"TEXT_CMNDEFRETAINERCALL_00010_ASK_PLAYER_LVSYNC","You can only advance your retainer as far as level <Value>IntegerParameter(1)</Value>, to match your current level. Do you wish to proceed?"
5,"TEXT_CMNDEFRETAINERCALL_00010_LVUP_NO_ITEM","You do not have <SheetEn(Item,1,IntegerParameter(1),1,1)/> in your possession."
6,"TEXT_CMNDEFRETAINERCALL_00010_ASK_USE_LVUP_ITEM","Give <SheetEn(Item,2,IntegerParameter(1),1,1)/> to your retainer?"
7,"TEXT_CMNDEFRETAINERCALL_00010_ASK_USE_LVUP_ITEM_CHECK","Advance retainer to level <Value>IntegerParameter(1)</Value>."
8,"TEXT_CMNDEFRETAINERCALL_00010_RETAINER_ENTER_1","Greetings, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. You rang?"
9,"TEXT_CMNDEFRETAINERCALL_00010_ENTER_HYURAN_MALE_TYPE1","I have come, <If(PlayerParameter(4))>Mistress<Else/>Master</If>."
10,"TEXT_CMNDEFRETAINERCALL_00010_ENTER_HYURAN_MALE_TYPE2","Nothin' fer ye to worry about."
11,"TEXT_CMNDEFRETAINERCALL_00010_ENTER_HYURAN_MALE_TYPE3","You summoned?"
12,"TEXT_CMNDEFRETAINERCALL_00010_ENTER_HYURAN_MALE_TYPE4","Yes? <sigh> I hope this doesn't take long..."
13,"TEXT_CMNDEFRETAINERCALL_00010_ENTER_HYURAN_MALE_TYPE5","You wish to see how a master handles a bazaar?"
14,"TEXT_CMNDEFRETAINERCALL_00010_ENTER_HYURAN_MALE_TYPE6","Hello, hello! You called?"
15,"TEXT_CMNDEFRETAINERCALL_00010_ENTER_HYURAN_FEMALE_TYPE1","At your service, my <If(PlayerParameter(4))>lady<Else/>lord</If>."
16,"TEXT_CMNDEFRETAINERCALL_00010_ENTER_HYURAN_FEMALE_TYPE2","What's it to be this time, love?"
17,"TEXT_CMNDEFRETAINERCALL_00010_ENTER_HYURAN_FEMALE_TYPE3","What would you ask?"
18,"TEXT_CMNDEFRETAINERCALL_00010_ENTER_HYURAN_FEMALE_TYPE4","I'm so sorry to keep you waiting, <If(PlayerParameter(4))>madam<Else/>sir</If>. So very, very sorry."
19,"TEXT_CMNDEFRETAINERCALL_00010_ENTER_HYURAN_FEMALE_TYPE5","Quickly now, I've places to be."
20,"TEXT_CMNDEFRETAINERCALL_00010_ENTER_HYURAN_FEMALE_TYPE6","Well, if it ain't my favorite client! Always a pleasure, <If(PlayerParameter(4))>madam<Else/>sir</If>!"
21,"TEXT_CMNDEFRETAINERCALL_00010_ENTER_ELEZEN_MALE_TYPE1","Yes, <If(PlayerParameter(4))>madam<Else/>sir</If>? What is your bidding?"
22,"TEXT_CMNDEFRETAINERCALL_00010_ENTER_ELEZEN_MALE_TYPE2","What's on the agenda, chief? Deprivin' saps o' their hard-earned gil?"
23,"TEXT_CMNDEFRETAINERCALL_00010_ENTER_ELEZEN_MALE_TYPE3","I have come. You may proceed."
24,"TEXT_CMNDEFRETAINERCALL_00010_ENTER_ELEZEN_MALE_TYPE4","Oh, hello there. To what do I owe the pleasure?"
25,"TEXT_CMNDEFRETAINERCALL_00010_ENTER_ELEZEN_MALE_TYPE5","I am come to conduct business, and only business."
26,"TEXT_CMNDEFRETAINERCALL_00010_ENTER_ELEZEN_MALE_TYPE6","You look to be in good health, <If(PlayerParameter(4))>madam<Else/>sir</If>. How may I assist you this fine <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>eve<Else/>morn</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>eve</If></If>?"
27,"TEXT_CMNDEFRETAINERCALL_00010_ENTER_ELEZEN_FEMALE_TYPE1","What is it you would have me do, <If(PlayerParameter(4))>milady<Else/>milord</If>?"
28,"TEXT_CMNDEFRETAINERCALL_00010_ENTER_ELEZEN_FEMALE_TYPE2","Usually, it's me doin' the summons and others doin' the waitin'."
29,"TEXT_CMNDEFRETAINERCALL_00010_ENTER_ELEZEN_FEMALE_TYPE3","Is there something that I can help you with?"
30,"TEXT_CMNDEFRETAINERCALL_00010_ENTER_ELEZEN_FEMALE_TYPE4","Oh, why must you summon me at a time like this...?"
31,"TEXT_CMNDEFRETAINERCALL_00010_ENTER_ELEZEN_FEMALE_TYPE5","I'm sure there is a perfectly good explanation for this summons."
32,"TEXT_CMNDEFRETAINERCALL_00010_ENTER_ELEZEN_FEMALE_TYPE6","You know, I thought you might be along to summon me. You may rest assured that I am ready and eager to serve."
33,"TEXT_CMNDEFRETAINERCALL_00010_ENTER_LALAFELL_MALE_TYPE1","Hail to thee, <If(PlayerParameter(4))>madam<Else/>sir</If>. Your humble servant has heard your summons."
34,"TEXT_CMNDEFRETAINERCALL_00010_ENTER_LALAFELL_MALE_TYPE2","Greetin's and salutations, <If(PlayerParameter(4))>milady<Else/>milord</If>. Pray speak yer desires, an' I'll do me damndest to see 'em done."
35,"TEXT_CMNDEFRETAINERCALL_00010_ENTER_LALAFELL_MALE_TYPE3","I was wondering when you'd get around to calling me."
36,"TEXT_CMNDEFRETAINERCALL_00010_ENTER_LALAFELL_MALE_TYPE4","Mind if we keep this brief? I've got a pretty little thing that's waitin' for me."
37,"TEXT_CMNDEFRETAINERCALL_00010_ENTER_LALAFELL_MALE_TYPE5","What?"
38,"TEXT_CMNDEFRETAINERCALL_00010_ENTER_LALAFELL_MALE_TYPE6","I'm here, I'm here!"
39,"TEXT_CMNDEFRETAINERCALL_00010_ENTER_LALAFELL_FEMALE_TYPE1","Here I am, <If(PlayerParameter(4))>Mistress<Else/>Master</If>, as per your request."
40,"TEXT_CMNDEFRETAINERCALL_00010_ENTER_LALAFELL_FEMALE_TYPE2","'Ello, dearie. What's on the docket?"
41,"TEXT_CMNDEFRETAINERCALL_00010_ENTER_LALAFELL_FEMALE_TYPE3","I never miss a chance to line these pockets."
42,"TEXT_CMNDEFRETAINERCALL_00010_ENTER_LALAFELL_FEMALE_TYPE4","Well, this is unexpected! What'll it be?"
43,"TEXT_CMNDEFRETAINERCALL_00010_ENTER_LALAFELL_FEMALE_TYPE5","What is it now?"
44,"TEXT_CMNDEFRETAINERCALL_00010_ENTER_LALAFELL_FEMALE_TYPE6","Here I aaaaaam!"
45,"TEXT_CMNDEFRETAINERCALL_00010_ENTER_MIQOTE_MALE_TYPE1","How may I be of serrrvice, <If(PlayerParameter(4))>madam<Else/>sir</If>?"
46,"TEXT_CMNDEFRETAINERCALL_00010_ENTER_MIQOTE_MALE_TYPE2","It's a war out there, <If(PlayerParameter(4))>miss<Else/>sir</If>. You have no idea."
47,"TEXT_CMNDEFRETAINERCALL_00010_ENTER_MIQOTE_MALE_TYPE3","..."
48,"TEXT_CMNDEFRETAINERCALL_00010_ENTER_MIQOTE_MALE_TYPE4","Business or pleasure?"
49,"TEXT_CMNDEFRETAINERCALL_00010_ENTER_MIQOTE_MALE_TYPE5","I presume you did not summon me solely for the pleasure of my company."
50,"TEXT_CMNDEFRETAINERCALL_00010_ENTER_MIQOTE_MALE_TYPE6","Just the <If(PlayerParameter(4))>fair maiden<Else/>handsome fellow</If> I was hoping to see! Tell me your heart's desire."
51,"TEXT_CMNDEFRETAINERCALL_00010_ENTER_MIQOTE_FEMALE_TYPE1","I hope your catcall is not one of disapproval."
52,"TEXT_CMNDEFRETAINERCALL_00010_ENTER_MIQOTE_FEMALE_TYPE2","Ye rang, <If(PlayerParameter(4))>milady<Else/>milord</If>?"
53,"TEXT_CMNDEFRETAINERCALL_00010_ENTER_MIQOTE_FEMALE_TYPE3","A cat's ears do not miss much―least of all a summons."
54,"TEXT_CMNDEFRETAINERCALL_00010_ENTER_MIQOTE_FEMALE_TYPE4","Curiosity called the cat. What do you have for me today?"
55,"TEXT_CMNDEFRETAINERCALL_00010_ENTER_MIQOTE_FEMALE_TYPE5","Ready when you are."
56,"TEXT_CMNDEFRETAINERCALL_00010_ENTER_MIQOTE_FEMALE_TYPE6","I was just thinking of you!"
57,"TEXT_CMNDEFRETAINERCALL_00010_ENTER_ROEGADYN_MALE_TYPE1","What need have you of me today, <If(PlayerParameter(4))>madam<Else/>sir</If>?"
58,"TEXT_CMNDEFRETAINERCALL_00010_ENTER_ROEGADYN_MALE_TYPE2","Bwahahaha! Ye got work needs gettin' done? Just point me in the right bloody direction."
59,"TEXT_CMNDEFRETAINERCALL_00010_ENTER_ROEGADYN_MALE_TYPE3","I've come. What is it?"
60,"TEXT_CMNDEFRETAINERCALL_00010_ENTER_ROEGADYN_MALE_TYPE4","Hey there─hic─<If(PlayerParameter(4))>missy<Else/>mate</If>! Care to join me fer a pint?"
61,"TEXT_CMNDEFRETAINERCALL_00010_ENTER_ROEGADYN_MALE_TYPE5","Couldn't come no quicker. Where's the work?"
62,"TEXT_CMNDEFRETAINERCALL_00010_ENTER_ROEGADYN_MALE_TYPE6","I came runnin' soon as I heard the bell! Ye need somethin', chief?"
63,"TEXT_CMNDEFRETAINERCALL_00010_ENTER_ROEGADYN_FEMALE_TYPE1","I am at your disposal, <If(PlayerParameter(4))>milady<Else/>milord</If>."
64,"TEXT_CMNDEFRETAINERCALL_00010_ENTER_ROEGADYN_FEMALE_TYPE2","Ye got somethin' fer me, cap'n?"
65,"TEXT_CMNDEFRETAINERCALL_00010_ENTER_ROEGADYN_FEMALE_TYPE3","Go ahead, <If(PlayerParameter(4))>madam<Else/>sir</If>."
66,"TEXT_CMNDEFRETAINERCALL_00010_ENTER_ROEGADYN_FEMALE_TYPE4","Let's keep this short and sweet, shall we?"
67,"TEXT_CMNDEFRETAINERCALL_00010_ENTER_ROEGADYN_FEMALE_TYPE5","This wouldn't be necessary if you entrusted your financial affairs to me."
68,"TEXT_CMNDEFRETAINERCALL_00010_ENTER_ROEGADYN_FEMALE_TYPE6","So─sellin', buyin', drinkin', whorin'? What's it to be today?"
69,"TEXT_CMNDEFRETAINERCALL_00010_ENTER_AURA_MALE_TYPE1","Greetings, <If(PlayerParameter(4))>madam<Else/>sir</If>. How may I be of service?"
70,"TEXT_CMNDEFRETAINERCALL_00010_ENTER_AURA_MALE_TYPE2","What'll it be, <If(PlayerParameter(4))>miss<Else/>mate</If>?"
71,"TEXT_CMNDEFRETAINERCALL_00010_ENTER_AURA_MALE_TYPE3","State your business."
72,"TEXT_CMNDEFRETAINERCALL_00010_ENTER_AURA_MALE_TYPE4","And how does this wonderful <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evening<Else/>day</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>evening</If></If> find you?"
73,"TEXT_CMNDEFRETAINERCALL_00010_ENTER_AURA_MALE_TYPE5","Well... Here I am...<If(PlayerParameter(4))>Mistress<Else/>Master</If>."
74,"TEXT_CMNDEFRETAINERCALL_00010_ENTER_AURA_MALE_TYPE6","We work the market stalls,♪
And our uniforms are pretty;♪
We are sober men and true,♪
And attentive to our duties!♪"
75,"TEXT_CMNDEFRETAINERCALL_00010_ENTER_AURA_FEMALE_TYPE1","<If(PlayerParameter(4))>My lady<Else/>My lord</If>. What would you ask of me?"
76,"TEXT_CMNDEFRETAINERCALL_00010_ENTER_AURA_FEMALE_TYPE2","So. We doing this?"
77,"TEXT_CMNDEFRETAINERCALL_00010_ENTER_AURA_FEMALE_TYPE3","Yes?"
78,"TEXT_CMNDEFRETAINERCALL_00010_ENTER_AURA_FEMALE_TYPE4","Hey, it's...it's you! Hello again, you!"
79,"TEXT_CMNDEFRETAINERCALL_00010_ENTER_AURA_FEMALE_TYPE5","I-It's not like I want to sell your items or anything."
80,"TEXT_CMNDEFRETAINERCALL_00010_ENTER_AURA_FEMALE_TYPE6","What do you have for me? Come on, come on! Don't be shy!"
81,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE_HYURAN_MALE_TYPE1","If that is all, I will take my leave now, <If(PlayerParameter(4))>Mistress<Else/>Master</If>."
82,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE_HYURAN_MALE_TYPE2","Take care o' yerself, hear?"
83,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE_HYURAN_MALE_TYPE3","Until we next meet."
84,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE_HYURAN_MALE_TYPE4","Well, it's about time. Good-bye."
85,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE_HYURAN_MALE_TYPE5","I believe thanks are in order."
86,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE_HYURAN_MALE_TYPE6","I'm off, then!"
87,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE_HYURAN_FEMALE_TYPE1","With your leave, my <If(PlayerParameter(4))>lady<Else/>lord</If>."
88,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE_HYURAN_FEMALE_TYPE2","Don't you worry 'bout a thing. I got this."
89,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE_HYURAN_FEMALE_TYPE3","Farewell, then."
90,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE_HYURAN_FEMALE_TYPE4","If there is nothing else, <If(PlayerParameter(4))>madam<Else/>sir</If>, I'll be going now."
91,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE_HYURAN_FEMALE_TYPE5","Is that all? Very well, until next time."
92,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE_HYURAN_FEMALE_TYPE6","Oh, will that be all today? Very well, but promise me you'll come back soon!"
93,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE_ELEZEN_MALE_TYPE1","As always, <If(PlayerParameter(4))>madam<Else/>sir</If>, it has been an honor and a privilege."
94,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE_ELEZEN_MALE_TYPE2","You can count on me, chief─I know how to get things done."
95,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE_ELEZEN_MALE_TYPE3","Don't be a stranger."
96,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE_ELEZEN_MALE_TYPE4","I swear it shall be done. Eventually."
97,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE_ELEZEN_MALE_TYPE5","As you wish."
98,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE_ELEZEN_MALE_TYPE6","Capital! I shall carry out your orders forthwith."
99,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE_ELEZEN_FEMALE_TYPE1","I humbly await your next summons, <If(PlayerParameter(4))>milady<Else/>milord</If>."
100,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE_ELEZEN_FEMALE_TYPE2","Don't leave me alone for too long, hear?"
101,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE_ELEZEN_FEMALE_TYPE3","Always a pleasure."
102,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE_ELEZEN_FEMALE_TYPE4","That will be all, yes? Then if you would excuse me..."
103,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE_ELEZEN_FEMALE_TYPE5","I believe that concludes our dealings for now."
104,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE_ELEZEN_FEMALE_TYPE6","Are you certain you don't desire anything else? Anything at all? Very well, I shall take my leave."
105,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE_LALAFELL_MALE_TYPE1","Your every whim shall be swiftly carried out with due care and consideration."
106,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE_LALAFELL_MALE_TYPE2","Shouldn't take more than a moment, <If(PlayerParameter(4))>milady<Else/>milord</If>."
107,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE_LALAFELL_MALE_TYPE3","I'll be going, then."
108,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE_LALAFELL_MALE_TYPE4","Thank the gods we're finished. I've got plans to put my hands in places I've never seen...if you know what I mean."
109,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE_LALAFELL_MALE_TYPE5","Be well."
110,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE_LALAFELL_MALE_TYPE6","I'm off, I'm off!"
111,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE_LALAFELL_FEMALE_TYPE1","Until we meet again!"
112,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE_LALAFELL_FEMALE_TYPE2","Blessin's o' the Twelve upon ye."
113,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE_LALAFELL_FEMALE_TYPE3","May Nald'thal see fit to fatten our pockets!"
114,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE_LALAFELL_FEMALE_TYPE4","Very good, <If(PlayerParameter(4))>madam<Else/>sir</If>! Your wish is my command, and so forth."
115,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE_LALAFELL_FEMALE_TYPE5","You know how to reach me."
116,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE_LALAFELL_FEMALE_TYPE6","Is it time for good-byes already? I'm going to miss you..."
117,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE_MIQOTE_MALE_TYPE1","Thy will be done."
118,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE_MIQOTE_MALE_TYPE2","The markets may be a bleedin' battlefield, but I'm a godsdamned soldier. You can count on me, <If(PlayerParameter(4))>madam<Else/>sir</If>."
119,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE_MIQOTE_MALE_TYPE3","..."
120,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE_MIQOTE_MALE_TYPE4","Why so serrrious? <sigh> So it goes."
121,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE_MIQOTE_MALE_TYPE5","I hardly think that warranted my personal appearance, but what is done is done."
122,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE_MIQOTE_MALE_TYPE6","Then I have satisfied your every need? Excellent! I do so take pleasure in servicing my clients."
123,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE_MIQOTE_FEMALE_TYPE1","Good-bye for now, <If(PlayerParameter(4))>madam<Else/>sirrr</If>."
124,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE_MIQOTE_FEMALE_TYPE2","Right then, let's get on with it!"
125,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE_MIQOTE_FEMALE_TYPE3","There is no call for concerrrn."
126,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE_MIQOTE_FEMALE_TYPE4","When the master's away, the cat will play."
127,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE_MIQOTE_FEMALE_TYPE5","Gods, this is tirin'..."
128,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE_MIQOTE_FEMALE_TYPE6","You don't want to be with me anymore? <sniffle>"
129,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE_ROEGADYN_MALE_TYPE1","I shall carry out your wishes as instructed, <If(PlayerParameter(4))>madam<Else/>sir</If>."
130,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE_ROEGADYN_MALE_TYPE2","Bwahahaha! I'm in yer bazaar, sellin' yer wares!"
131,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE_ROEGADYN_MALE_TYPE3","I will go now."
132,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE_ROEGADYN_MALE_TYPE4","Awww, bugger. Reckon I best get to work..."
133,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE_ROEGADYN_MALE_TYPE5","I don't do good-byes."
134,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE_ROEGADYN_MALE_TYPE6","Go and grab yourself some shut-eye, chief. You look terrible!"
135,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE_ROEGADYN_FEMALE_TYPE1","Will that be all for today, <If(PlayerParameter(4))>milady<Else/>milord</If>? Understood."
136,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE_ROEGADYN_FEMALE_TYPE2","Aye, aye, cap'n!"
137,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE_ROEGADYN_FEMALE_TYPE3","Duly noted."
138,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE_ROEGADYN_FEMALE_TYPE4","Not exactly how I was hopin' to spend my day, but I suppose it can't be helped."
139,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE_ROEGADYN_FEMALE_TYPE5","Ours is not to reason why. Ours is but to do and die."
140,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE_ROEGADYN_FEMALE_TYPE6","Ever the consummate professional, I see. Another time, then."
141,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE_AURA_MALE_TYPE1","If there is nothing else, then I shall take my leave."
142,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE_AURA_MALE_TYPE2","Is that all? Guess I'll be on my way, then."
143,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE_AURA_MALE_TYPE3","Any last requests? Very well. Heh heh heh... Ahem."
144,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE_AURA_MALE_TYPE4","Ah, yes, of course. Duty calls!"
145,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE_AURA_MALE_TYPE5","You are finished with me, then?"
146,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE_AURA_MALE_TYPE6","Here today and gone tomorrow;♪
Yes, I know─♪
That is so!♪"
147,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE_AURA_FEMALE_TYPE1","If ever you have need of me, just ring."
148,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE_AURA_FEMALE_TYPE2","Always a pleasure, <If(PlayerParameter(4))>Mistress<Else/>Master</If>."
149,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE_AURA_FEMALE_TYPE3","Right, then."
150,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE_AURA_FEMALE_TYPE4","Finished already? Guess that's that, then."
151,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE_AURA_FEMALE_TYPE5","You're leaving already? Fine, then! I-It's not like I wanted you to stay or anything."
152,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE_AURA_FEMALE_TYPE6","Very good, <If(PlayerParameter(4))>madam<Else/>sir</If>! Very good indeed!"
153,"TEXT_CMNDEFRETAINERCALL_00010_RETAINER_LEAVE_1","If you need aught else, I shall be waiting."
154,"TEXT_CMNDEFRETAINERCALL_00010_MENU_TITLE","Select an option."
155,"TEXT_CMNDEFRETAINERCALL_00010_MENU_INVENTORY","Entrust or withdraw items."
156,"TEXT_CMNDEFRETAINERCALL_00010_MENU_GIL","Entrust or withdraw gil."
157,"TEXT_CMNDEFRETAINERCALL_00010_MENU_MARKET_FROM_PLAYER","Sell items in your inventory on the market."
158,"TEXT_CMNDEFRETAINERCALL_00010_MENU_MARKET_FROM_RETAINER","Sell items in your retainer's inventory on the market."
159,"TEXT_CMNDEFRETAINERCALL_00010_MENU_SELLHISTORY","View sale history."
160,"TEXT_CMNDEFRETAINERCALL_00010_MENU_CLOSE","Quit."
161,"TEXT_CMNDEFRETAINERCALL_00010_DEFAULT_TALK","You have not yet received approval to hire retainers."
162,"TEXT_CMNDEFRETAINERCALL_00010_NO_RETAINERS_AVAILABLE","You have not yet hired a retainer."
163,"TEXT_CMNDEFRETAINERCALL_00010_BELL_TALK","Select a retainer to summon."
164,"TEXT_CMNDEFRETAINERCALL_00010_CALL_RETAINER_FAILED","Your retainer did not respond."
165,"TEXT_CMNDEFRETAINERCALL_00010_MENU_RETAINER_TASK","Assign venture."
166,"TEXT_CMNDEFRETAINERCALL_00010_MENU_RETAINER_TASK_STATUS","View venture report. (None in progress)"
167,"TEXT_CMNDEFRETAINERCALL_00010_MENU_RETAINER_TASK_STATUS_2","View venture report. (In progress)"
168,"TEXT_CMNDEFRETAINERCALL_00010_MENU_RETAINER_TASK_STATUS_3","View venture report. (Complete)"
169,"TEXT_CMNDEFRETAINERCALL_00010_MENU_CHARACTER","View retainer attributes and gear."
170,"TEXT_CMNDEFRETAINERCALL_00010_CALL_FAILED_NO_CHARGE","You cannot summon that retainer unless you resume payment for their services."
171,"TEXT_CMNDEFRETAINERCALL_00010_RESET_ERROR_EQUIPMENT","You cannot change your retainer's class/job until all gear has been removed."
172,"TEXT_CMNDEFRETAINERCALL_00010_NO_CURRENT_TASK","Your retainer has not been assigned a venture."
173,"TEXT_CMNDEFRETAINERCALL_00010_CLASS_RESET_MENU","Reset retainer class/job."
174,"TEXT_CMNDEFRETAINERCALL_00010_RECOMMEND_JOB_CHANGE","Your retainer is qualified to be trained in more advanced traditions. Select <Color(-34022)>Assign retainer a job</Color> to proceed."
175,"TEXT_CMNDEFRETAINERCALL_00010_SUGGEST_JOB_CHANGE","To train your retainer in a more advanced tradition, select <Color(-34022)>Assign retainer a job</Color> to proceed."
176,"TEXT_CMNDEFRETAINERCALL_00010_SUGGEST_JOB_SCROLL","To assign your retainer a job, you must have <SheetEn(Item,1,IntegerParameter(1),1,1)/> in your possession, which can be purchased from retainer vocates."
177,"TEXT_CMNDEFRETAINERCALL_00010_JOB_ERROR_EQUIPMENT","You cannot assign your retainer the <Sheet(ClassJob,IntegerParameter(1),0)/> job until all gear has been removed."
178,"TEXT_CMNDEFRETAINERCALL_00010_JOB_ERROR_NEED_RETAINER_LEVEL","You cannot assign your retainer the <Sheet(ClassJob,IntegerParameter(1),0)/> job until they have achieved level <Value>IntegerParameter(2)</Value>."
179,"TEXT_CMNDEFRETAINERCALL_00010_JOB_ERROR_NEED_PLAYER_LEVEL","You cannot assign your retainer the <Sheet(ClassJob,IntegerParameter(1),0)/> job until you achieve level <Value>IntegerParameter(2)</Value> as <If(Equal(IntegerParameter(1),10))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),14))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),5))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),26))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),33))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/>a <Sheet(ClassJob,IntegerParameter(1),0)/></If></If></If></If></If>."
180,"TEXT_CMNDEFRETAINERCALL_00010_JOB_ERROR_LOW_PLAYER_LEVEL","You cannot assign your retainer the <Sheet(ClassJob,IntegerParameter(1),0)/> job until you yourself achieve a higher level as <If(Equal(IntegerParameter(1),10))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),14))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),5))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),26))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),33))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/>a <Sheet(ClassJob,IntegerParameter(1),0)/></If></If></If></If></If>."
181,"TEXT_CMNDEFRETAINERCALL_00010_JOB_ERROR_NO_ITEM","Unable to proceed. You do not have <SheetEn(Item,1,IntegerParameter(1),1,1)/> in your possession."
182,"TEXT_CMNDEFRETAINERCALL_00010_JOB_CHANGE_SUCCESS","Your retainer has become <If(Equal(IntegerParameter(1),10))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),14))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),5))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),26))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),33))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/>a <Sheet(ClassJob,IntegerParameter(1),0)/></If></If></If></If></If>!"
183,"TEXT_CMNDEFRETAINERCALL_00010_JOB_CHANGE_FAILED","You were unable to assign your retainer a job."
184,"TEXT_CMNDEFRETAINERCALL_00010_ASK_BE_CHANGE_JOB","Your retainer has attained sufficient experience to be assigned a job. Would you like to do so?"
185,"TEXT_CMNDEFRETAINERCALL_00010_ASK_CHANGE_JOB","Entrust your copy of <Emphasis>Modern Vocation</Emphasis> to your retainer and bid them learn the ways of the <Sheet(ClassJob,IntegerParameter(2),0)/>?
<Color(-34022)>Please note that retainers cannot change jobs without resetting all progress.</Color>"
186,"TEXT_CMNDEFRETAINERCALL_00010_ASK_CHANGE_JOB_CHECK","Assign job."
187,"TEXT_CMNDEFRETAINERCALL_00010_ASK_RESET_JOB","Your retainer's copy of <Emphasis>Modern Vocation</Emphasis> will be permanently discarded. Are you sure you wish to proceed?"
188,"TEXT_CMNDEFRETAINERCALL_00010_ASK_RESET_CLASS","Reset <Highlight>StringParameter(1)</Highlight>'s class/job?
(<Clickable(<Sheet(ClassJob,IntegerParameter(2),0)/>)/>: Level <Value>IntegerParameter(3)</Value>)"
189,"TEXT_CMNDEFRETAINERCALL_00010_ASK_RESET_CLASS_CHECK","Reset class/job."
190,"TEXT_CMNDEFRETAINERCALL_00010_ASK_YES","Yes"
191,"TEXT_CMNDEFRETAINERCALL_00010_ASK_NO","No"
192,"TEXT_CMNDEFRETAINERCALL_00010_GO_BACK","Return."
193,"TEXT_CMNDEFRETAINERCALL_00010_NO_CLASS_WARNING","You must select a class for your retainer before you assign a venture."
194,"TEXT_CMNDEFRETAINERCALL_00010_ASK_CATEGORY","Select a category."
195,"TEXT_CMNDEFRETAINERCALL_00010_TASK_CATEGORY_NORMAL","Hunting."
196,"TEXT_CMNDEFRETAINERCALL_00010_TASK_CATEGORY_TREASURE","Field Exploration."
197,"TEXT_CMNDEFRETAINERCALL_00010_TASK_CATEGORY_MINER_1","Mining."
198,"TEXT_CMNDEFRETAINERCALL_00010_TASK_CATEGORY_MINER_2","Highland Exploration."
199,"TEXT_CMNDEFRETAINERCALL_00010_TASK_CATEGORY_BOTANIST_1","Botany."
200,"TEXT_CMNDEFRETAINERCALL_00010_TASK_CATEGORY_BOTANIST_2","Woodland Exploration."
201,"TEXT_CMNDEFRETAINERCALL_00010_TASK_CATEGORY_FISHER_1","Fishing."
202,"TEXT_CMNDEFRETAINERCALL_00010_TASK_CATEGORY_FISHER_2","Waterside Exploration."
203,"TEXT_CMNDEFRETAINERCALL_00010_CLASS_EXPLAIN_BATTLE","As a Disciple of War or Magic, your retainer will be able to undertake hunting and field exploration ventures."
204,"TEXT_CMNDEFRETAINERCALL_00010_CLASS_EXPLAIN_MINER","As a miner, your retainer will be able to undertake mining and highland exploration ventures."
205,"TEXT_CMNDEFRETAINERCALL_00010_CLASS_EXPLAIN_BOTANIST","As a botanist, your retainer will be able to undertake botany and woodland exploration ventures."
206,"TEXT_CMNDEFRETAINERCALL_00010_CLASS_EXPLAIN_FISHER","As a fisher, your retainer will be able to undertake fishing and waterside exploration ventures."
207,"TEXT_CMNDEFRETAINERCALL_00010_CLASS_NOT_UNLOCKED","You have not yet unlocked this class and therefore cannot assign it to your retainer."
208,"TEXT_CMNDEFRETAINERCALL_00010_CLASS_CONFIRM_ASK","<Highlight>StringParameter(1)</Highlight> will become <If(Equal(IntegerParameter(2),10))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),14))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),5))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),26))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),33))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/>a <Sheet(ClassJob,IntegerParameter(2),0)/></If></If></If></If></If>. Are you certain you wish to proceed?"
209,"TEXT_CMNDEFRETAINERCALL_00010_CLASS_SELECTED","Cut label, report if visible in game."
210,"TEXT_CMNDEFRETAINERCALL_00010_MENU_CLASS_SETTINGS","Cut label, report if visible in game."
211,"TEXT_CMNDEFRETAINERCALL_00010_CLASS_RESET_DONE","<Highlight>StringParameter(1)</Highlight> is no longer <If(Equal(IntegerParameter(2),10))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),14))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),5))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),26))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),33))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/>a <Sheet(ClassJob,IntegerParameter(2),0)/></If></If></If></If></If>."
212,"TEXT_CMNDEFRETAINERCALL_00010_PLEASE_SET_CLASS","You must assign your retainer a class before viewing attributes and gear."
213,"TEXT_CMNDEFRETAINERCALL_00010_NO_RESET_DURING_TASK","You cannot reset the class/job of a retainer who is currently undertaking a venture."
214,"TEXT_CMNDEFRETAINERCALL_00010_RESET_CLASS_QUESTION","You are about to reset your retainer's class/job. Please note that this process cannot be reversed, and all progress will be permanently lost. Are you certain you wish to proceed?"
215,"TEXT_CMNDEFRETAINERCALL_00010_ASK_RETURN_WITH_BUYBACK","Your retainer will be unable to process item buyback requests once recalled. Are you sure you wish to proceed?"
216,"TEXT_CMNDEFRETAINERCALL_00010_CURRENCY_CHANGE1","A venture promissory note cannot be used as is; you must first redeem it for ventures. The amount of ventures you possess is shown in the Currency window."
217,"TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_HYURAN_MALE_TYPE1","Your bidding will be done, <If(PlayerParameter(4))>Mistress<Else/>Master</If>."
218,"TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_HYURAN_MALE_TYPE2","Easy now, easy. I'm on it."
219,"TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_HYURAN_MALE_TYPE3","And so it begins."
220,"TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_HYURAN_MALE_TYPE4","Very well, if I must..."
221,"TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_HYURAN_MALE_TYPE5","I shall see to things from here."
222,"TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_HYURAN_MALE_TYPE6","Leave it to me!"
223,"TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_HYURAN_FEMALE_TYPE1","I understand, my <If(PlayerParameter(4))>lady<Else/>lord</If>."
224,"TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_HYURAN_FEMALE_TYPE2","Hah! I'll be back afore you know it."
225,"TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_HYURAN_FEMALE_TYPE3","If that is what you would ask of me."
226,"TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_HYURAN_FEMALE_TYPE4","I'll give it my best, <If(PlayerParameter(4))>madam<Else/>sir</If>."
227,"TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_HYURAN_FEMALE_TYPE5","Your enterprise is in capable hands, I assure you."
228,"TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_HYURAN_FEMALE_TYPE6","I won't let you down, <If(PlayerParameter(4))>madam<Else/>sir</If>!"
229,"TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_ELEZEN_MALE_TYPE1","I shall not fail you, <If(PlayerParameter(4))>madam<Else/>sir</If>."
230,"TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_ELEZEN_MALE_TYPE2","No need to worry, chief─this is where I shine."
231,"TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_ELEZEN_MALE_TYPE3","Leave it to me."
232,"TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_ELEZEN_MALE_TYPE4","Whatever you say."
233,"TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_ELEZEN_MALE_TYPE5","Good. I prefer to work alone."
234,"TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_ELEZEN_MALE_TYPE6","Ahhh, I do so enjoy the occasional excursion!"
235,"TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_ELEZEN_FEMALE_TYPE1","As you ask, so shall it be done, <If(PlayerParameter(4))>madam<Else/>sir</If>."
236,"TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_ELEZEN_FEMALE_TYPE2","Work to be done, eh? All right, then."
237,"TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_ELEZEN_FEMALE_TYPE3","I'll take care of everything."
238,"TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_ELEZEN_FEMALE_TYPE4","A venture? <Emphasis>Now</Emphasis>? Well, if you insist."
239,"TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_ELEZEN_FEMALE_TYPE5","I am well aware of how this works."
240,"TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_ELEZEN_FEMALE_TYPE6","That sounds like fun! You'll be joining me, yes? <Emphasis>No</Emphasis>? Oh."
241,"TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_LALAFELL_MALE_TYPE1","You will not be disappointed, <If(PlayerParameter(4))>madam<Else/>sir</If>."
242,"TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_LALAFELL_MALE_TYPE2","You got it, <If(PlayerParameter(4))>milady<Else/>milord</If>."
243,"TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_LALAFELL_MALE_TYPE3","That's it? All right."
244,"TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_LALAFELL_MALE_TYPE4","Hope you ain't expectin' me to rush. I wanna take it nice and slow."
245,"TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_LALAFELL_MALE_TYPE5","I think I can manage from here."
246,"TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_LALAFELL_MALE_TYPE6","I'll do it, I'll do it!"
247,"TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_LALAFELL_FEMALE_TYPE1","It is an honor to serve you, <If(PlayerParameter(4))>Mistress<Else/>Master</If>."
248,"TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_LALAFELL_FEMALE_TYPE2","Is that all? A triflin' task!"
249,"TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_LALAFELL_FEMALE_TYPE3","If there's profit to be made, I'll make it."
250,"TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_LALAFELL_FEMALE_TYPE4","My every waking minute will be spent working on your behalf, et cetera."
251,"TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_LALAFELL_FEMALE_TYPE5","Fine...for now. But you're asking a bit much, considering what I'm paid."
252,"TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_LALAFELL_FEMALE_TYPE6","Time to shine, hee hee!"
253,"TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_MIQOTE_MALE_TYPE1","Excellent decision, <If(PlayerParameter(4))>madam<Else/>sir</If>. Venturrres are my specialty."
254,"TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_MIQOTE_MALE_TYPE2","A special solo mission? Hells, why didn't you say so sooner! Of course I'll do it!"
255,"TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_MIQOTE_MALE_TYPE3","..."
256,"TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_MIQOTE_MALE_TYPE4","Business. Always business with you. Fine..."
257,"TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_MIQOTE_MALE_TYPE5","Leave me to my task, and we shall both be satisfied."
258,"TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_MIQOTE_MALE_TYPE6","You will be most pleased with the result. I guarantee it!"
259,"TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_MIQOTE_FEMALE_TYPE1","It shall be done forthwith, <If(PlayerParameter(4))>madam<Else/>sirrr</If>."
260,"TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_MIQOTE_FEMALE_TYPE2","Ah, I was in the mood for a jaunt outside!"
261,"TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_MIQOTE_FEMALE_TYPE3","You needn't say another worrrd."
262,"TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_MIQOTE_FEMALE_TYPE4","I'll start now, if that's what you want."
263,"TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_MIQOTE_FEMALE_TYPE5","Not quite <Emphasis>ad</Emphasis>venturin', but it's close enough."
264,"TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_MIQOTE_FEMALE_TYPE6","I'll do anything you say, exactly as you say."
265,"TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_ROEGADYN_MALE_TYPE1","I shall not keep you waiting overlong, <If(PlayerParameter(4))>madam<Else/>sir</If>."
266,"TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_ROEGADYN_MALE_TYPE2","Bwahahaha! So that's what this is about! I'll handle it!"
267,"TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_ROEGADYN_MALE_TYPE3","Understood."
268,"TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_ROEGADYN_MALE_TYPE4","Nothing─hic─nothing to it!"
269,"TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_ROEGADYN_MALE_TYPE5","I can go now, right? Great."
270,"TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_ROEGADYN_MALE_TYPE6","I'll give it everything I've got, chief!"
271,"TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_ROEGADYN_FEMALE_TYPE1","I will not be long, <If(PlayerParameter(4))>milady<Else/>milord</If>."
272,"TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_ROEGADYN_FEMALE_TYPE2","Ye picked the right woman fer the job, cap'n!"
273,"TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_ROEGADYN_FEMALE_TYPE3","I see. All right, then."
274,"TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_ROEGADYN_FEMALE_TYPE4","Oh, for the love of─ Really? Godsdammit."
275,"TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_ROEGADYN_FEMALE_TYPE5","I see you finally have the good sense to grant me greater autonomy."
276,"TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_ROEGADYN_FEMALE_TYPE6","Oho, so it's venturin', it is! This ought to be fun."
277,"TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_AURA_MALE_TYPE1","Neither rain nor sleet nor ferocious beasts shall keep me from my task."
278,"TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_AURA_MALE_TYPE2","Venture, eh? Ain't nothin' to it."
279,"TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_AURA_MALE_TYPE3","Oh, I'll get busy. I'll get very busy, indeed."
280,"TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_AURA_MALE_TYPE4","What? I mean, I'm flattered you think I can handle it, but..."
281,"TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_AURA_MALE_TYPE5","I don't recall this being part of my contract..."
282,"TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_AURA_MALE_TYPE6","A simple retainer, lowly born,♪
Unlettered and unknown,♪
Who toils for bread from early morn,♪
Till half the night has flown!♪"
283,"TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_AURA_FEMALE_TYPE1","<If(PlayerParameter(4))>My lady<Else/>My lord</If> shall not be disappointed."
284,"TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_AURA_FEMALE_TYPE2","Sure, why not? I'll give it a go!"
285,"TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_AURA_FEMALE_TYPE3","I see."
286,"TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_AURA_FEMALE_TYPE4","I'll do it! I'll rob the─ I mean, er, what you said."
287,"TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_AURA_FEMALE_TYPE5","A v-venture!? Great! It's not like I would rather spend time with you or anything."
288,"TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_AURA_FEMALE_TYPE6","Oh, a challenge! Far be it from me to deny you!"
289,"TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_HYURAN_MALE_TYPE1","I pray this meets with your satisfaction, <If(PlayerParameter(4))>Mistress<Else/>Master</If>."
290,"TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_HYURAN_MALE_TYPE2","How's that grab ye?"
291,"TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_HYURAN_MALE_TYPE3","Take it."
292,"TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_HYURAN_MALE_TYPE4","Let's not do this again for a while, shall we?"
293,"TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_HYURAN_MALE_TYPE5","Do not behave as though you are not impressed."
294,"TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_HYURAN_MALE_TYPE6","Not bad, eh?"
295,"TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_HYURAN_FEMALE_TYPE1","May it please you, my <If(PlayerParameter(4))>lady<Else/>lord</If>."
296,"TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_HYURAN_FEMALE_TYPE2","How do you like me now, love?"
297,"TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_HYURAN_FEMALE_TYPE3","It is what it is."
298,"TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_HYURAN_FEMALE_TYPE4","That's the last of it."
299,"TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_HYURAN_FEMALE_TYPE5","Of course it was a success. Did you doubt me?"
300,"TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_HYURAN_FEMALE_TYPE6","I think that went well, don't you?"
301,"TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_ELEZEN_MALE_TYPE1","It was my pleasure, <If(PlayerParameter(4))>madam<Else/>sir</If>."
302,"TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_ELEZEN_MALE_TYPE2","A rousin' success, if I do say so myself."
303,"TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_ELEZEN_MALE_TYPE3","Enough?"
304,"TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_ELEZEN_MALE_TYPE4","It's all yours. Enjoy."
305,"TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_ELEZEN_MALE_TYPE5","I trust you have no complaints? Good."
306,"TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_ELEZEN_MALE_TYPE6","What I wouldn't give to do this all the time!"
307,"TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_ELEZEN_FEMALE_TYPE1","Does it please you, <If(PlayerParameter(4))>milady<Else/>milord</If>?"
308,"TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_ELEZEN_FEMALE_TYPE2","One day it'll be me givin' the orders."
309,"TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_ELEZEN_FEMALE_TYPE3","Let me know when you want me to handle another."
310,"TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_ELEZEN_FEMALE_TYPE4","A thoroughly pedestrian result, I'm afraid. I would understand if you decided not to assign me ventures henceforth."
311,"TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_ELEZEN_FEMALE_TYPE5","And there you have it."
312,"TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_ELEZEN_FEMALE_TYPE6","I live to serve."
313,"TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_LALAFELL_MALE_TYPE1","Your humble servant hopes that you find the fruits of his labor acceptable."
314,"TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_LALAFELL_MALE_TYPE2","Could be better, but could be worse."
315,"TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_LALAFELL_MALE_TYPE3","Here, as promised."
316,"TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_LALAFELL_MALE_TYPE4","I knew I could satisfy your needs."
317,"TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_LALAFELL_MALE_TYPE5","Here."
318,"TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_LALAFELL_MALE_TYPE6","Take it, take it!"
319,"TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_LALAFELL_FEMALE_TYPE1","My only regret is that I could not return sooner."
320,"TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_LALAFELL_FEMALE_TYPE2","Go on, dearie, take it!"
321,"TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_LALAFELL_FEMALE_TYPE3","'Twas a most profitable venture, I'd say."
322,"TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_LALAFELL_FEMALE_TYPE4","Always a pleasure to serve, and so on and so forth."
323,"TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_LALAFELL_FEMALE_TYPE5","You're welcome."
324,"TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_LALAFELL_FEMALE_TYPE6","Some of my finest work yet!"
325,"TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_MIQOTE_MALE_TYPE1","It is an honor to serrrve, <If(PlayerParameter(4))>madam<Else/>sir</If>."
326,"TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_MIQOTE_MALE_TYPE2","I await your orders, <If(PlayerParameter(4))>miss<Else/>sir</If>!"
327,"TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_MIQOTE_MALE_TYPE3","..."
328,"TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_MIQOTE_MALE_TYPE4","Why don't we both take it easy for a while?"
329,"TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_MIQOTE_MALE_TYPE5","And with that, we can move on to more important matters."
330,"TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_MIQOTE_MALE_TYPE6","Was it everything you hoped it would be?"
331,"TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_MIQOTE_FEMALE_TYPE1","Your goods, <If(PlayerParameter(4))>madam<Else/>sirrr</If>."
332,"TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_MIQOTE_FEMALE_TYPE2","Just what ye wanted, am I right?"
333,"TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_MIQOTE_FEMALE_TYPE3","Thank you for your patronage."
334,"TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_MIQOTE_FEMALE_TYPE4","Can I go now?"
335,"TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_MIQOTE_FEMALE_TYPE5","And that's the end of that chapter."
336,"TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_MIQOTE_FEMALE_TYPE6","I hope you like it..."
337,"TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_ROEGADYN_MALE_TYPE1","If you require aught else, you need only ask."
338,"TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_ROEGADYN_MALE_TYPE2","Bwahahaha!"
339,"TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_ROEGADYN_MALE_TYPE3","Here."
340,"TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_ROEGADYN_MALE_TYPE4","Why don't we toast our success with a pint or two?"
341,"TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_ROEGADYN_MALE_TYPE5","If you want, I can undertake another one right now."
342,"TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_ROEGADYN_MALE_TYPE6","It's all there, chief. Ye have me word."
343,"TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_ROEGADYN_FEMALE_TYPE1","<If(PlayerParameter(4))>Milady<Else/>Milord</If> is satisfied, I trust?"
344,"TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_ROEGADYN_FEMALE_TYPE2","A good haul, all in all."
345,"TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_ROEGADYN_FEMALE_TYPE3","A pleasure as always."
346,"TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_ROEGADYN_FEMALE_TYPE4","Hope you're godsdamned happy."
347,"TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_ROEGADYN_FEMALE_TYPE5","You yourself could do no better."
348,"TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_ROEGADYN_FEMALE_TYPE6","That ought to do it."
349,"TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_AURA_MALE_TYPE1","I pray that you are pleased with the result, <If(PlayerParameter(4))>madam<Else/>sir</If>."
350,"TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_AURA_MALE_TYPE2","Bet you weren't expecting <Emphasis>that</Emphasis> now, were you?"
351,"TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_AURA_MALE_TYPE3","Ah, for the days when ventures were a gentleman's pursuit..."
352,"TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_AURA_MALE_TYPE4","If you don't mind me saying, I think I did rather well."
353,"TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_AURA_MALE_TYPE5","I will be expected to do this again, I gather."
354,"TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_AURA_MALE_TYPE6","Can I survive this overbearing,♪
Or live a life of mad despairing,♪
My proffered goods despised, rejected?♪
No, no, it's not to be expected!♪"
355,"TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_AURA_FEMALE_TYPE1","I live to serve, <If(PlayerParameter(4))>my lady<Else/>my lord</If>."
356,"TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_AURA_FEMALE_TYPE2","All's well that ends well, wouldn't you say?"
357,"TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_AURA_FEMALE_TYPE3","There it is."
358,"TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_AURA_FEMALE_TYPE4","All acquired in accordance with local laws. <wink> <wink>"
359,"TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_AURA_FEMALE_TYPE5","Alright, take yer shite and quit leerin' at me arse.
...What? Ye can't seriously expect me to humor yer fetishes all the time, can ye?"
360,"TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_AURA_FEMALE_TYPE6","Hardly my finest work, but I'm not ashamed to say I did it."
361,"TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_INTRO_1","You can now send your retainers afield on procurement expeditions known as <Color(-34022)>ventures</Color>."
362,"TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_INTRO_2","Before you can do so, however, you must first assign them a class."
363,"TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_INTRO_3","After summoning a retainer, select <Color(-34022)>assign retainer class</Color> from the retainer menu to begin."
364,"TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_CLASS_1","Your retainer cannot undertake ventures until you assign his or her class."
365,"TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_CLASS_2","This can be any one class, with the exception of those of the Disciples of the Hand."
366,"TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_CLASS_3","Your retainer's class determines which ventures he or she can embark upon."
367,"TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_CLASS_4","Please be advised that you cannot assign your retainer a class you have not yet unlocked."
368,"TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_FIRST_CLASS_1","<Highlight>StringParameter(1)</Highlight> has become <If(Equal(IntegerParameter(2),10))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),14))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),5))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),26))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),33))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/>a <Sheet(ClassJob,IntegerParameter(2),0)/></If></If></If></If></If>!"
369,"TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_FIRST_CLASS_2","You must now equip a main arm to your retainer."
370,"TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_FIRST_CLASS_3","Select <Color(-34022)>view retainer attributes and gear</Color> from the retainer menu to proceed."
371,"TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_SECOND_CLASS_1","<Highlight>StringParameter(1)</Highlight> has become <If(Equal(IntegerParameter(2),10))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),14))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),5))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),26))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),33))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/>a <Sheet(ClassJob,IntegerParameter(2),0)/></If></If></If></If></If>!"
372,"TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_SECOND_CLASS_2","Please be advised that your retainer must be equipped with a main arm in order to undertake ventures."
373,"TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_CLASS_RESET_1","If you wish to assign your retainer a different class, you must first reset his or her current class."
374,"TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_CLASS_RESET_2","If necessary, recall your retainer and remove all gear to proceed."
375,"TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_EQUIP_1","You can equip any item in your inventory or Armoury Chest to your retainer, so long as he or she meets the requirements."
376,"TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_EQUIP_2","Equip a main arm to your retainer to proceed."
377,"TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_FIRST_WEAPON_1","You have equipped a main arm to <Highlight>StringParameter(1)</Highlight>!"
378,"TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_FIRST_WEAPON_2","Your retainer is now duly prepared to undertake ventures."
379,"TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_FIRST_WEAPON_3","Select <Color(-34022)>assign venture</Color> from the retainer menu to proceed."
380,"TEXT_CMNDEFRETAINERCALL_00010_ABOUT_RETAINER_TIP_1","You do not have any ventures in your inventory and therefore cannot assign your retainer a venture."
381,"TEXT_CMNDEFRETAINERCALL_00010_ABOUT_RETAINER_TIP_2","Ventures can be acquired through a variety of methods such as exchanging company seals, fulfilling leve objectives, and completing beast tribe quests."
382,"TEXT_CMNDEFRETAINERCALL_00010_ABOUT_RETAINER_TIP_3","If you possess a venture promissory note, you may redeem it for ventures through a Calamity salvager or a retainer."
383,"TEXT_CMNDEFRETAINERCALL_00010_CLASS_EXPLAIN_START","As you may recall, the ventures your retainer can undertake are determined by his or her class."
384,"TEXT_CMNDEFRETAINERCALL_00010_ABOUT_VENTURES_1","There are two main types of ventures which you can assign your retainer."
385,"TEXT_CMNDEFRETAINERCALL_00010_ABOUT_VENTURES_2","Hunting, Mining, Botany, and Fishing constitute one type, in which you specify an item for your retainer to procure."
386,"TEXT_CMNDEFRETAINERCALL_00010_ABOUT_VENTURES_3","Exploration ventures constitute the second type, in which your retainer will scour the terrain of your choosing for (hopefully) precious items."
387,"TEXT_CMNDEFRETAINERCALL_00010_ABOUT_VENTURES_4","However, your retainer will not undertake a venture without first receiving due compensation."
388,"TEXT_CMNDEFRETAINERCALL_00010_ABOUT_VENTURES_5","Assigning a venture requires a payment in a unique currency of the same name─<Color(-34022)>ventures</Color>."
389,"TEXT_CMNDEFRETAINERCALL_00010_ABOUT_VENTURES_6","Ventures can be acquired through a variety of methods such as exchanging company seals, fulfilling leve objectives, and completing beast tribe quests."
390,"TEXT_CMNDEFRETAINERCALL_00010_FIRST_VENTURE_1","You have assigned <Highlight>StringParameter(1)</Highlight> a venture!"
391,"TEXT_CMNDEFRETAINERCALL_00010_FIRST_VENTURE_2","To confirm the time remaining until a venture is complete, select <Color(-34022)>Timers</Color> under Duty from the <Color(-34022)>main menu</Color>, and select <Color(-34022)>Ventures</Color>."
392,"TEXT_CMNDEFRETAINERCALL_00010_FIRST_VENTURE_3","You can also confirm the time remaining by selecting <Color(-34022)>view venture report</Color> from the retainer menu."
393,"TEXT_CMNDEFRETAINERCALL_00010_FIRST_VENTURE_4","Should you wish to cancel the venture and recall your retainer, you may do so when viewing the venture report."
394,"TEXT_CMNDEFRETAINERCALL_00010_FIRST_VENTURE_5","However, please be advised that this is not necessary unless you wish to assign a different venture to your retainer."
395,"TEXT_CMNDEFRETAINERCALL_00010_FIRST_VENTURE_6","Even with a venture in progress, you can still entrust or withdraw items and gil, or sell items on the market."
396,"TEXT_CMNDEFRETAINERCALL_00010_FIRST_COMPLETED_1","<Highlight>StringParameter(1)</Highlight> has completed a venture!"
397,"TEXT_CMNDEFRETAINERCALL_00010_FIRST_COMPLETED_2","To claim the fruits of your retainer's labor, select <Color(-34022)>view venture report</Color> from the retainer menu."
398,"TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_FINISHED_1","<Highlight>StringParameter(1)</Highlight> has gained experience for completing a venture!"
399,"TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_FINISHED_2","Like you, your retainer can gain experience and levels."
400,"TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_FINISHED_3","This, in turn, will allow your retainer to undertake a wider variety of ventures, yielding more desirable items."
401,"TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_FINISHED_4","Moreover, equipping additional gear to your retainer will increase both the quantity and quality of the items procured."
402,"TEXT_CMNDEFRETAINERCALL_00010_TASK_CATEGORY_FORTUNE","Quick Exploration."
403,"TEXT_CMNDEFRETAINERCALL_00010_FORTUNE_TASK_UNLOCK_1","Your retainer is now experienced enough to undertake <Color(-34022)>quick exploration ventures</Color>."
404,"TEXT_CMNDEFRETAINERCALL_00010_FORTUNE_TASK_UNLOCK_2","Select <Color(-34022)>assign venture</Color> from the retainer menu to proceed."
405,"TEXT_CMNDEFRETAINERCALL_00010_FORTUNE_TASK_UNLOCK_3","Cut label, report if visible in game."
406,"TEXT_CMNDEFRETAINERCALL_00010_ABOUT_FORTUNE_TASK_1","Quick exploration ventures are brief assignments in which you dispatch your retainer without instruction."
407,"TEXT_CMNDEFRETAINERCALL_00010_ABOUT_FORTUNE_TASK_2","The items your retainer procures on these ventures can range from worthless to priceless."
408,"TEXT_CMNDEFRETAINERCALL_00010_ABOUT_FORTUNE_TASK_3","Moreover, the experience your retainer receives for completing a quick exploration venture is determined by the item procured."
409,"TEXT_CMNDEFRETAINERCALL_00010_ABOUT_FORTUNE_TASK_4","Although it is impossible to predict the results of these ventures, the potential benefits should not be underestimated."
410,"TEXT_CMNDEFRETAINERCALL_00010_ENTER2_HYURAN_MALE_TYPE1","Do you require aught else, <If(PlayerParameter(4))>Mistress<Else/>Master</If>?"
411,"TEXT_CMNDEFRETAINERCALL_00010_ENTER2_HYURAN_MALE_TYPE2","Ye know I'm in the middle o' yer venture, don't ye?"
412,"TEXT_CMNDEFRETAINERCALL_00010_ENTER2_HYURAN_MALE_TYPE3","What is it?"
413,"TEXT_CMNDEFRETAINERCALL_00010_ENTER2_HYURAN_MALE_TYPE4","What now? I'm busy."
414,"TEXT_CMNDEFRETAINERCALL_00010_ENTER2_HYURAN_MALE_TYPE5","I trust there is a reason for this interruption?"
415,"TEXT_CMNDEFRETAINERCALL_00010_ENTER2_HYURAN_MALE_TYPE6","I came as quickly as I could! What is it?"
416,"TEXT_CMNDEFRETAINERCALL_00010_ENTER2_HYURAN_FEMALE_TYPE1","Yes, my <If(PlayerParameter(4))>lady<Else/>lord</If>?"
417,"TEXT_CMNDEFRETAINERCALL_00010_ENTER2_HYURAN_FEMALE_TYPE2","Somethin' else, love?"
418,"TEXT_CMNDEFRETAINERCALL_00010_ENTER2_HYURAN_FEMALE_TYPE3","Well? What is it?"
419,"TEXT_CMNDEFRETAINERCALL_00010_ENTER2_HYURAN_FEMALE_TYPE4","You couldn't have picked a more inconvenient time."
420,"TEXT_CMNDEFRETAINERCALL_00010_ENTER2_HYURAN_FEMALE_TYPE5","This better be worth my time."
421,"TEXT_CMNDEFRETAINERCALL_00010_ENTER2_HYURAN_FEMALE_TYPE6","What is it, <If(PlayerParameter(4))>madam<Else/>sir</If>? Something urgent?"
422,"TEXT_CMNDEFRETAINERCALL_00010_ENTER2_ELEZEN_MALE_TYPE1","You have additional orders, <If(PlayerParameter(4))>madam<Else/>sir</If>?"
423,"TEXT_CMNDEFRETAINERCALL_00010_ENTER2_ELEZEN_MALE_TYPE2","Tell me you ain't got somethin' else for me, chief!"
424,"TEXT_CMNDEFRETAINERCALL_00010_ENTER2_ELEZEN_MALE_TYPE3","You have interrupted my venture. Proceed."
425,"TEXT_CMNDEFRETAINERCALL_00010_ENTER2_ELEZEN_MALE_TYPE4","I'm here now, so..."
426,"TEXT_CMNDEFRETAINERCALL_00010_ENTER2_ELEZEN_MALE_TYPE5","You interrupt my task. Why?"
427,"TEXT_CMNDEFRETAINERCALL_00010_ENTER2_ELEZEN_MALE_TYPE6","Apologies for the delay, <If(PlayerParameter(4))>madam<Else/>sir</If>!"
428,"TEXT_CMNDEFRETAINERCALL_00010_ENTER2_ELEZEN_FEMALE_TYPE1","<If(PlayerParameter(4))>Milady<Else/>Milord</If> has another task for me?"
429,"TEXT_CMNDEFRETAINERCALL_00010_ENTER2_ELEZEN_FEMALE_TYPE2","I'm a little busy, but what is it?"
430,"TEXT_CMNDEFRETAINERCALL_00010_ENTER2_ELEZEN_FEMALE_TYPE3","Was there something else?"
431,"TEXT_CMNDEFRETAINERCALL_00010_ENTER2_ELEZEN_FEMALE_TYPE4","Summons? <Emphasis>Now</Emphasis>? Well, if you insist."
432,"TEXT_CMNDEFRETAINERCALL_00010_ENTER2_ELEZEN_FEMALE_TYPE5","You do know how this works, right? You assign me a venture and then leave me to my task."
433,"TEXT_CMNDEFRETAINERCALL_00010_ENTER2_ELEZEN_FEMALE_TYPE6","Missed me, didn't you?"
434,"TEXT_CMNDEFRETAINERCALL_00010_ENTER2_LALAFELL_MALE_TYPE1","Hail to thee, <If(PlayerParameter(4))>madam<Else/>sir</If>. Your humble servant has set aside his task and hastened to your side."
435,"TEXT_CMNDEFRETAINERCALL_00010_ENTER2_LALAFELL_MALE_TYPE2","Why'd ye call me back from me venture, <If(PlayerParameter(4))>milady<Else/>milord</If>?"
436,"TEXT_CMNDEFRETAINERCALL_00010_ENTER2_LALAFELL_MALE_TYPE3","This really isn't the best time."
437,"TEXT_CMNDEFRETAINERCALL_00010_ENTER2_LALAFELL_MALE_TYPE4","I thought you were going to let me do this my way?"
438,"TEXT_CMNDEFRETAINERCALL_00010_ENTER2_LALAFELL_MALE_TYPE5","What!?"
439,"TEXT_CMNDEFRETAINERCALL_00010_ENTER2_LALAFELL_MALE_TYPE6","I'm back, I'm back!"
440,"TEXT_CMNDEFRETAINERCALL_00010_ENTER2_LALAFELL_FEMALE_TYPE1","How may I serve you, <If(PlayerParameter(4))>Mistress<Else/>Master</If>?"
441,"TEXT_CMNDEFRETAINERCALL_00010_ENTER2_LALAFELL_FEMALE_TYPE2","Did somethin' 'appen, dearie?"
442,"TEXT_CMNDEFRETAINERCALL_00010_ENTER2_LALAFELL_FEMALE_TYPE3","What's all this, then? Another chance for mischief?"
443,"TEXT_CMNDEFRETAINERCALL_00010_ENTER2_LALAFELL_FEMALE_TYPE4","<yawn> Just so you know, I was busy carrying out your tasks."
444,"TEXT_CMNDEFRETAINERCALL_00010_ENTER2_LALAFELL_FEMALE_TYPE5","This had better be important."
445,"TEXT_CMNDEFRETAINERCALL_00010_ENTER2_LALAFELL_FEMALE_TYPE6","Whaaat is it?"
446,"TEXT_CMNDEFRETAINERCALL_00010_ENTER2_MIQOTE_MALE_TYPE1","I have rrreturned, <If(PlayerParameter(4))>madam<Else/>sir</If>."
447,"TEXT_CMNDEFRETAINERCALL_00010_ENTER2_MIQOTE_MALE_TYPE2","<If(PlayerParameter(4))>Miss<Else/>Sir</If>, you mustn't interrupt a soldier when he's on a mission!"
448,"TEXT_CMNDEFRETAINERCALL_00010_ENTER2_MIQOTE_MALE_TYPE3","..."
449,"TEXT_CMNDEFRETAINERCALL_00010_ENTER2_MIQOTE_MALE_TYPE4","You would burden me with additional tasks?"
450,"TEXT_CMNDEFRETAINERCALL_00010_ENTER2_MIQOTE_MALE_TYPE5","I thought I asked you to leave me to my task?"
451,"TEXT_CMNDEFRETAINERCALL_00010_ENTER2_MIQOTE_MALE_TYPE6","You require additional services?"
452,"TEXT_CMNDEFRETAINERCALL_00010_ENTER2_MIQOTE_FEMALE_TYPE1","Forgive me, <If(PlayerParameter(4))>madam<Else/>sirrr</If>, but your catcall comes at an inopportune time."
453,"TEXT_CMNDEFRETAINERCALL_00010_ENTER2_MIQOTE_FEMALE_TYPE2","Damn, just when I was startin' to enjoy meself!"
454,"TEXT_CMNDEFRETAINERCALL_00010_ENTER2_MIQOTE_FEMALE_TYPE3","A cat must be allowed to focus on her task."
455,"TEXT_CMNDEFRETAINERCALL_00010_ENTER2_MIQOTE_FEMALE_TYPE4","You know I've not finished the venture yet, rrright?"
456,"TEXT_CMNDEFRETAINERCALL_00010_ENTER2_MIQOTE_FEMALE_TYPE5","Mind explainin' what this is about?"
457,"TEXT_CMNDEFRETAINERCALL_00010_ENTER2_MIQOTE_FEMALE_TYPE6","You know, you shouldn't summon me when I'm in the middle of a venture!"
458,"TEXT_CMNDEFRETAINERCALL_00010_ENTER2_ROEGADYN_MALE_TYPE1","Did you require aught else, <If(PlayerParameter(4))>madam<Else/>sir</If>?"
459,"TEXT_CMNDEFRETAINERCALL_00010_ENTER2_ROEGADYN_MALE_TYPE2","Bwahahaha! Ye need somethin' else?"
460,"TEXT_CMNDEFRETAINERCALL_00010_ENTER2_ROEGADYN_MALE_TYPE3","I've returned. What is it now?"
461,"TEXT_CMNDEFRETAINERCALL_00010_ENTER2_ROEGADYN_MALE_TYPE4","Yeah? I was just enjoyin' a pint of─hic─uh, venturin'."
462,"TEXT_CMNDEFRETAINERCALL_00010_ENTER2_ROEGADYN_MALE_TYPE5","I've already got my hands full with this venture, but what is it?"
463,"TEXT_CMNDEFRETAINERCALL_00010_ENTER2_ROEGADYN_MALE_TYPE6","What else ye need, chief?"
464,"TEXT_CMNDEFRETAINERCALL_00010_ENTER2_ROEGADYN_FEMALE_TYPE1","I am at <If(PlayerParameter(4))>milady<Else/>milord</If>'s beck and call."
465,"TEXT_CMNDEFRETAINERCALL_00010_ENTER2_ROEGADYN_FEMALE_TYPE2","What'll it be, cap'n?"
466,"TEXT_CMNDEFRETAINERCALL_00010_ENTER2_ROEGADYN_FEMALE_TYPE3","<If(PlayerParameter(4))>Madam<Else/>Sir</If>?"
467,"TEXT_CMNDEFRETAINERCALL_00010_ENTER2_ROEGADYN_FEMALE_TYPE4","Godsdammit, what now?"
468,"TEXT_CMNDEFRETAINERCALL_00010_ENTER2_ROEGADYN_FEMALE_TYPE5","I do not take kindly to interruptions."
469,"TEXT_CMNDEFRETAINERCALL_00010_ENTER2_ROEGADYN_FEMALE_TYPE6","Dammit, <If(PlayerParameter(4))>woman<Else/>man</If>, did ye forget I was out on a venture?"
470,"TEXT_CMNDEFRETAINERCALL_00010_ENTER2_AURA_MALE_TYPE1","Is aught amiss, <If(PlayerParameter(4))>madam<Else/>sir</If>?"
471,"TEXT_CMNDEFRETAINERCALL_00010_ENTER2_AURA_MALE_TYPE2","Something on your mind, <If(PlayerParameter(4))>miss<Else/>mate</If>?"
472,"TEXT_CMNDEFRETAINERCALL_00010_ENTER2_AURA_MALE_TYPE3","I have a life outside of <Emphasis>you</Emphasis>, you know."
473,"TEXT_CMNDEFRETAINERCALL_00010_ENTER2_AURA_MALE_TYPE4","Let me tell you, it was absolute chaos out there. Quite frankly, I'm lucky to be alive! But I heard your call, and I knew I had to answer."
474,"TEXT_CMNDEFRETAINERCALL_00010_ENTER2_AURA_MALE_TYPE5","Worried about your venture? Don't be. Or have you some other reason for summoning me?"
475,"TEXT_CMNDEFRETAINERCALL_00010_ENTER2_AURA_MALE_TYPE6","Fair moon, to thee I sing,♪
Bright regent of the heavens,♪
Say, why is everything♪
Either at sixes or at sevens?♪"
476,"TEXT_CMNDEFRETAINERCALL_00010_ENTER2_AURA_FEMALE_TYPE1","<If(PlayerParameter(4))>My lady<Else/>My lord</If>. Is there aught else you require?"
477,"TEXT_CMNDEFRETAINERCALL_00010_ENTER2_AURA_FEMALE_TYPE2","Can't say I was expecting this. What can I do for you?"
478,"TEXT_CMNDEFRETAINERCALL_00010_ENTER2_AURA_FEMALE_TYPE3","Do tell."
479,"TEXT_CMNDEFRETAINERCALL_00010_ENTER2_AURA_FEMALE_TYPE4","Now, before you go jumping to conclusions, I'd just like to─ Oh! What can I do for you?"
480,"TEXT_CMNDEFRETAINERCALL_00010_ENTER2_AURA_FEMALE_TYPE5","I-It's not like I was slaving away to make you happy or anything."
481,"TEXT_CMNDEFRETAINERCALL_00010_ENTER2_AURA_FEMALE_TYPE6","Somethin' else I can do for you, <If(PlayerParameter(4))>madam<Else/>sir</If>? Don't hold back now."
482,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_HYURAN_MALE_TYPE1","I shall return to my duties forthwith."
483,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_HYURAN_MALE_TYPE2","Right, then. Back to it."
484,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_HYURAN_MALE_TYPE3","If you would excuse me."
485,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_HYURAN_MALE_TYPE4","If there's nothing else..."
486,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_HYURAN_MALE_TYPE5","I shall return to <Emphasis>your</Emphasis> work."
487,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_HYURAN_MALE_TYPE6","You've got it!"
488,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_HYURAN_FEMALE_TYPE1","Pray excuse me, my <If(PlayerParameter(4))>lady<Else/>lord</If>."
489,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_HYURAN_FEMALE_TYPE2","I'd best get goin'."
490,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_HYURAN_FEMALE_TYPE3","Excuse me."
491,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_HYURAN_FEMALE_TYPE4","Guess I'll get back to that venture you assigned me."
492,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_HYURAN_FEMALE_TYPE5","That was not worth my time."
493,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_HYURAN_FEMALE_TYPE6","I'll take care of it, <If(PlayerParameter(4))>madam<Else/>sir</If>, don't you worry!"
494,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_ELEZEN_MALE_TYPE1","As you wish, <If(PlayerParameter(4))>madam<Else/>sir</If>."
495,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_ELEZEN_MALE_TYPE2","Don't forget that I'm busy with this venture o' yours, chief!"
496,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_ELEZEN_MALE_TYPE3","I must go."
497,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_ELEZEN_MALE_TYPE4","Sure, sure."
498,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_ELEZEN_MALE_TYPE5","I have work to do."
499,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_ELEZEN_MALE_TYPE6","Understood, <If(PlayerParameter(4))>madam<Else/>sir</If>! Oh, and fear not─the venture shall be completed on time!"
500,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_ELEZEN_FEMALE_TYPE1","I shall carry out <If(PlayerParameter(4))>milady<Else/>milord</If>'s wishes to the best of my ability."
501,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_ELEZEN_FEMALE_TYPE2","We finished? That venture's not goin' to finish itself."
502,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_ELEZEN_FEMALE_TYPE3","All right, then."
503,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_ELEZEN_FEMALE_TYPE4","If you would excuse me, I have a venture to finish."
504,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_ELEZEN_FEMALE_TYPE5","Unless it is urgent, do not summon me during a venture again."
505,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_ELEZEN_FEMALE_TYPE6","Are we finished already? Oh..."
506,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_LALAFELL_MALE_TYPE1","Do not hesitate to call on me again, <If(PlayerParameter(4))>madam<Else/>sir</If>."
507,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_LALAFELL_MALE_TYPE2","I'll do what I can, <If(PlayerParameter(4))>milady<Else/>milord</If>."
508,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_LALAFELL_MALE_TYPE3","Back to my venture, then."
509,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_LALAFELL_MALE_TYPE4","I can't keep runnin' back to see you during these ventures, you know."
510,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_LALAFELL_MALE_TYPE5","Fine."
511,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_LALAFELL_MALE_TYPE6","I'll go, I'll go!"
512,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_LALAFELL_FEMALE_TYPE1","As ever, it is an honor, <If(PlayerParameter(4))>Mistress<Else/>Master</If>."
513,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_LALAFELL_FEMALE_TYPE2","So much to do, so little time!"
514,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_LALAFELL_FEMALE_TYPE3","We'd best see to our respective tasks, eh?"
515,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_LALAFELL_FEMALE_TYPE4","Don't summon me, I'll summon you."
516,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_LALAFELL_FEMALE_TYPE5","<sigh> I am not getting paid enough for this."
517,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_LALAFELL_FEMALE_TYPE6","We'll talk again soon!"
518,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_MIQOTE_MALE_TYPE1","If there is naught else, I will rrresume my venture."
519,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_MIQOTE_MALE_TYPE2","Once more, unto the breach!"
520,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_MIQOTE_MALE_TYPE3","..."
521,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_MIQOTE_MALE_TYPE4","I suppose you want me to finish the venture too, don't you? <sigh>"
522,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_MIQOTE_MALE_TYPE5","Pray do not disturb me until the venture is complete."
523,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_MIQOTE_MALE_TYPE6","Patience, my good <If(PlayerParameter(4))>woman<Else/>man</If>. Your venture will be finished in due time."
524,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_MIQOTE_FEMALE_TYPE1","I shall rrreturn to my venture, <If(PlayerParameter(4))>madam<Else/>sirrr</If>."
525,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_MIQOTE_FEMALE_TYPE2","The wilderness calls to me, <If(PlayerParameter(4))>milady<Else/>milord</If>."
526,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_MIQOTE_FEMALE_TYPE3","Farewell for now."
527,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_MIQOTE_FEMALE_TYPE4","I told you I'd take care of it, so stop worrying."
528,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_MIQOTE_FEMALE_TYPE5","Is that all? Hmph."
529,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_MIQOTE_FEMALE_TYPE6","...Try as I might, I can't stay mad at you."
530,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_ROEGADYN_MALE_TYPE1","Beg your pardon, <If(PlayerParameter(4))>madam<Else/>sir</If>, but I must needs return to my venture."
531,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_ROEGADYN_MALE_TYPE2","Bwahahaha! Back to me venturin'!"
532,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_ROEGADYN_MALE_TYPE3","I must go now."
533,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_ROEGADYN_MALE_TYPE4","Now then, if ye'll─hic─excuse me, I've got a venture what needs doin'!"
534,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_ROEGADYN_MALE_TYPE5","All right. Let me handle it."
535,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_ROEGADYN_MALE_TYPE6","Happy to be of service, chief!"
536,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_ROEGADYN_FEMALE_TYPE1","Understood, <If(PlayerParameter(4))>milady<Else/>milord</If>."
537,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_ROEGADYN_FEMALE_TYPE2","Ye still want me to carry out that venture, too, eh? Just checkin'."
538,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_ROEGADYN_FEMALE_TYPE3","Acknowledged."
539,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_ROEGADYN_FEMALE_TYPE4","'Fore you ask, I've not forgotten about the venture."
540,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_ROEGADYN_FEMALE_TYPE5","If you want quality work, then leave me be."
541,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_ROEGADYN_FEMALE_TYPE6","Now then, where was I..."
542,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_AURA_MALE_TYPE1","Then if you would excuse me, I should return to my venture."
543,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_AURA_MALE_TYPE2","Right, then. I ought to be getting back to that thing of yours. “Venture,” was it...?"
544,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_AURA_MALE_TYPE3","We shall meet again, old friend. But now I must steal away into the night."
545,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_AURA_MALE_TYPE4","If I don't make it back, I just want you to know... Eh, the hells with it. I'll tell you next time."
546,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_AURA_MALE_TYPE5","As you wish...<If(PlayerParameter(4))>Mistress<Else/>Master</If>."
547,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_AURA_MALE_TYPE6","I must wander to and fro;♪
But wherever I may go,♪
I shall never be untrue to thee!♪"
548,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_AURA_FEMALE_TYPE1","<If(PlayerParameter(4))>My lady<Else/>My lord</If>."
549,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_AURA_FEMALE_TYPE2","I suppose you'll be wanting me to finish that venture too, yes? Right, right. Don't know why I bothered asking..."
550,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_AURA_FEMALE_TYPE3","Hmm."
551,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_AURA_FEMALE_TYPE4","Right, so, if anyone asks, I wasn't here, agreed? Cheers."
552,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_AURA_FEMALE_TYPE5","Go on, then. Go. It's not like I haven't more important things to do or anything."
553,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_AURA_FEMALE_TYPE6","Hm, hm. You've really nothin' else to ask? If you say so, then."
554,"TEXT_CMNDEFRETAINERCALL_00010_ENTER3_HYURAN_MALE_TYPE1","It pleases me to inform you that the venture is complete."
555,"TEXT_CMNDEFRETAINERCALL_00010_ENTER3_HYURAN_MALE_TYPE2","Hey, I finished that venture o' yours."
556,"TEXT_CMNDEFRETAINERCALL_00010_ENTER3_HYURAN_MALE_TYPE3","It is done."
557,"TEXT_CMNDEFRETAINERCALL_00010_ENTER3_HYURAN_MALE_TYPE4","Well, that was exhausting..."
558,"TEXT_CMNDEFRETAINERCALL_00010_ENTER3_HYURAN_MALE_TYPE5","Your venture is finished."
559,"TEXT_CMNDEFRETAINERCALL_00010_ENTER3_HYURAN_MALE_TYPE6","Guess what I finished!"
560,"TEXT_CMNDEFRETAINERCALL_00010_ENTER3_HYURAN_FEMALE_TYPE1","My <If(PlayerParameter(4))>lady<Else/>lord</If>, the venture you bid me undertake has been finished."
561,"TEXT_CMNDEFRETAINERCALL_00010_ENTER3_HYURAN_FEMALE_TYPE2","I've got your goods, by the way. Let me know when you want 'em."
562,"TEXT_CMNDEFRETAINERCALL_00010_ENTER3_HYURAN_FEMALE_TYPE3","I have something for you."
563,"TEXT_CMNDEFRETAINERCALL_00010_ENTER3_HYURAN_FEMALE_TYPE4","Thank the gods that's over."
564,"TEXT_CMNDEFRETAINERCALL_00010_ENTER3_HYURAN_FEMALE_TYPE5","My venture report is ready."
565,"TEXT_CMNDEFRETAINERCALL_00010_ENTER3_HYURAN_FEMALE_TYPE6","Good news, <If(PlayerParameter(4))>madam<Else/>sir</If>! The venture was a success!"
566,"TEXT_CMNDEFRETAINERCALL_00010_ENTER3_ELEZEN_MALE_TYPE1","<If(PlayerParameter(4))>Madam<Else/>Sir</If>, your venture is complete."
567,"TEXT_CMNDEFRETAINERCALL_00010_ENTER3_ELEZEN_MALE_TYPE2","Got somethin' for you, chief!"
568,"TEXT_CMNDEFRETAINERCALL_00010_ENTER3_ELEZEN_MALE_TYPE3","I have come with your goods."
569,"TEXT_CMNDEFRETAINERCALL_00010_ENTER3_ELEZEN_MALE_TYPE4","I took care of that venture for you."
570,"TEXT_CMNDEFRETAINERCALL_00010_ENTER3_ELEZEN_MALE_TYPE5","You wish to hear my report?"
571,"TEXT_CMNDEFRETAINERCALL_00010_ENTER3_ELEZEN_MALE_TYPE6","Ahhh, now that was fun!"
572,"TEXT_CMNDEFRETAINERCALL_00010_ENTER3_ELEZEN_FEMALE_TYPE1","I come with good tidings, <If(PlayerParameter(4))>milady<Else/>milord</If>."
573,"TEXT_CMNDEFRETAINERCALL_00010_ENTER3_ELEZEN_FEMALE_TYPE2","This about the venture? I took care of it."
574,"TEXT_CMNDEFRETAINERCALL_00010_ENTER3_ELEZEN_FEMALE_TYPE3","There you are! I've brought what you requested."
575,"TEXT_CMNDEFRETAINERCALL_00010_ENTER3_ELEZEN_FEMALE_TYPE4","Oh, it's you. I suppose you'll want to hear about the venture."
576,"TEXT_CMNDEFRETAINERCALL_00010_ENTER3_ELEZEN_FEMALE_TYPE5","Let's get on with it, shall we?"
577,"TEXT_CMNDEFRETAINERCALL_00010_ENTER3_ELEZEN_FEMALE_TYPE6","I've been waiting for your summons."
578,"TEXT_CMNDEFRETAINERCALL_00010_ENTER3_LALAFELL_MALE_TYPE1","Hail to thee, <If(PlayerParameter(4))>madam<Else/>sir</If>. You shall be pleased to hear that the venture was a success."
579,"TEXT_CMNDEFRETAINERCALL_00010_ENTER3_LALAFELL_MALE_TYPE2","You want this stuff now or later?"
580,"TEXT_CMNDEFRETAINERCALL_00010_ENTER3_LALAFELL_MALE_TYPE3","I'm finished."
581,"TEXT_CMNDEFRETAINERCALL_00010_ENTER3_LALAFELL_MALE_TYPE4","Been a long time comin', but the venture's finally finished."
582,"TEXT_CMNDEFRETAINERCALL_00010_ENTER3_LALAFELL_MALE_TYPE5","Whew."
583,"TEXT_CMNDEFRETAINERCALL_00010_ENTER3_LALAFELL_MALE_TYPE6","I did it, I did it!"
584,"TEXT_CMNDEFRETAINERCALL_00010_ENTER3_LALAFELL_FEMALE_TYPE1","Does <If(PlayerParameter(4))>Mistress<Else/>Master</If> wish to hear my report?"
585,"TEXT_CMNDEFRETAINERCALL_00010_ENTER3_LALAFELL_FEMALE_TYPE2","'Ello, dearie. I reckon you want your goods?"
586,"TEXT_CMNDEFRETAINERCALL_00010_ENTER3_LALAFELL_FEMALE_TYPE3","My pockets are bursting with your goods!"
587,"TEXT_CMNDEFRETAINERCALL_00010_ENTER3_LALAFELL_FEMALE_TYPE4","Well, this was to be expected. The venture, yes?"
588,"TEXT_CMNDEFRETAINERCALL_00010_ENTER3_LALAFELL_FEMALE_TYPE5","We should talk about the venture."
589,"TEXT_CMNDEFRETAINERCALL_00010_ENTER3_LALAFELL_FEMALE_TYPE6","I'm baaack!"
590,"TEXT_CMNDEFRETAINERCALL_00010_ENTER3_MIQOTE_MALE_TYPE1","My rrreport is rrready, <If(PlayerParameter(4))>madam<Else/>sir</If>."
591,"TEXT_CMNDEFRETAINERCALL_00010_ENTER3_MIQOTE_MALE_TYPE2","Mission accomplished, <If(PlayerParameter(4))>miss<Else/>sir</If>!"
592,"TEXT_CMNDEFRETAINERCALL_00010_ENTER3_MIQOTE_MALE_TYPE3","..."
593,"TEXT_CMNDEFRETAINERCALL_00010_ENTER3_MIQOTE_MALE_TYPE4","May I leave after making my report? No? <sigh>"
594,"TEXT_CMNDEFRETAINERCALL_00010_ENTER3_MIQOTE_MALE_TYPE5","I have prepared a formal report."
595,"TEXT_CMNDEFRETAINERCALL_00010_ENTER3_MIQOTE_MALE_TYPE6","Am I to deliver my report now, or shall we discuss other matters first?"
596,"TEXT_CMNDEFRETAINERCALL_00010_ENTER3_MIQOTE_FEMALE_TYPE1","This cat has brought you a present, <If(PlayerParameter(4))>madam<Else/>sirrr</If>..."
597,"TEXT_CMNDEFRETAINERCALL_00010_ENTER3_MIQOTE_FEMALE_TYPE2","Ye want to hear the whole story, or just read the report?"
598,"TEXT_CMNDEFRETAINERCALL_00010_ENTER3_MIQOTE_FEMALE_TYPE3","'Twas naught more than a rrroutine task."
599,"TEXT_CMNDEFRETAINERCALL_00010_ENTER3_MIQOTE_FEMALE_TYPE4","I did my very best, just like I said."
600,"TEXT_CMNDEFRETAINERCALL_00010_ENTER3_MIQOTE_FEMALE_TYPE5","Everythin' you need to know is in the report."
601,"TEXT_CMNDEFRETAINERCALL_00010_ENTER3_MIQOTE_FEMALE_TYPE6","I have so much to tell you!"
602,"TEXT_CMNDEFRETAINERCALL_00010_ENTER3_ROEGADYN_MALE_TYPE1","I have brought that which you desire, <If(PlayerParameter(4))>madam<Else/>sir</If>."
603,"TEXT_CMNDEFRETAINERCALL_00010_ENTER3_ROEGADYN_MALE_TYPE2","Bwahahaha! That venture was an <Emphasis>ad</Emphasis>venture, let me tell ye!"
604,"TEXT_CMNDEFRETAINERCALL_00010_ENTER3_ROEGADYN_MALE_TYPE3","The venture is complete."
605,"TEXT_CMNDEFRETAINERCALL_00010_ENTER3_ROEGADYN_MALE_TYPE4","Venture? What in the seven hells are ye─ Oh, the <Emphasis>venture</Emphasis>! Aye, I did that."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNDEFRETAINERCALL_00010_INACTIVE_TASK_ABORT The assigned venture is no longer available. It will be abandoned and your ventures reimbursed.
5 1 TEXT_CMNDEFRETAINERCALL_00010_LVUP_NO_CLASS Unable to use <SheetEn(Item,2,IntegerParameter(1),1,1)/>. You must first assign a class for your retainer.
6 2 TEXT_CMNDEFRETAINERCALL_00010_LVUP_NO_EFFECT Unable to use <SheetEn(Item,2,IntegerParameter(1),1,1)/>. Your retainer has already attained level <Value>IntegerParameter(2)</Value>.
7 3 TEXT_CMNDEFRETAINERCALL_00010_LVUP_CAP_PLAYER Your retainer cannot exceed your own level.
8 4 TEXT_CMNDEFRETAINERCALL_00010_ASK_PLAYER_LVSYNC You can only advance your retainer as far as level <Value>IntegerParameter(1)</Value>, to match your current level. Do you wish to proceed?
9 5 TEXT_CMNDEFRETAINERCALL_00010_LVUP_NO_ITEM You do not have <SheetEn(Item,1,IntegerParameter(1),1,1)/> in your possession.
10 6 TEXT_CMNDEFRETAINERCALL_00010_ASK_USE_LVUP_ITEM Give <SheetEn(Item,2,IntegerParameter(1),1,1)/> to your retainer?
11 7 TEXT_CMNDEFRETAINERCALL_00010_ASK_USE_LVUP_ITEM_CHECK Advance retainer to level <Value>IntegerParameter(1)</Value>.
12 8 TEXT_CMNDEFRETAINERCALL_00010_RETAINER_ENTER_1 Greetings, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. You rang?
13 9 TEXT_CMNDEFRETAINERCALL_00010_ENTER_HYURAN_MALE_TYPE1 I have come, <If(PlayerParameter(4))>Mistress<Else/>Master</If>.
14 10 TEXT_CMNDEFRETAINERCALL_00010_ENTER_HYURAN_MALE_TYPE2 Nothin' fer ye to worry about.
15 11 TEXT_CMNDEFRETAINERCALL_00010_ENTER_HYURAN_MALE_TYPE3 You summoned?
16 12 TEXT_CMNDEFRETAINERCALL_00010_ENTER_HYURAN_MALE_TYPE4 Yes? <sigh> I hope this doesn't take long...
17 13 TEXT_CMNDEFRETAINERCALL_00010_ENTER_HYURAN_MALE_TYPE5 You wish to see how a master handles a bazaar?
18 14 TEXT_CMNDEFRETAINERCALL_00010_ENTER_HYURAN_MALE_TYPE6 Hello, hello! You called?
19 15 TEXT_CMNDEFRETAINERCALL_00010_ENTER_HYURAN_FEMALE_TYPE1 At your service, my <If(PlayerParameter(4))>lady<Else/>lord</If>.
20 16 TEXT_CMNDEFRETAINERCALL_00010_ENTER_HYURAN_FEMALE_TYPE2 What's it to be this time, love?
21 17 TEXT_CMNDEFRETAINERCALL_00010_ENTER_HYURAN_FEMALE_TYPE3 What would you ask?
22 18 TEXT_CMNDEFRETAINERCALL_00010_ENTER_HYURAN_FEMALE_TYPE4 I'm so sorry to keep you waiting, <If(PlayerParameter(4))>madam<Else/>sir</If>. So very, very sorry.
23 19 TEXT_CMNDEFRETAINERCALL_00010_ENTER_HYURAN_FEMALE_TYPE5 Quickly now, I've places to be.
24 20 TEXT_CMNDEFRETAINERCALL_00010_ENTER_HYURAN_FEMALE_TYPE6 Well, if it ain't my favorite client! Always a pleasure, <If(PlayerParameter(4))>madam<Else/>sir</If>!
25 21 TEXT_CMNDEFRETAINERCALL_00010_ENTER_ELEZEN_MALE_TYPE1 Yes, <If(PlayerParameter(4))>madam<Else/>sir</If>? What is your bidding?
26 22 TEXT_CMNDEFRETAINERCALL_00010_ENTER_ELEZEN_MALE_TYPE2 What's on the agenda, chief? Deprivin' saps o' their hard-earned gil?
27 23 TEXT_CMNDEFRETAINERCALL_00010_ENTER_ELEZEN_MALE_TYPE3 I have come. You may proceed.
28 24 TEXT_CMNDEFRETAINERCALL_00010_ENTER_ELEZEN_MALE_TYPE4 Oh, hello there. To what do I owe the pleasure?
29 25 TEXT_CMNDEFRETAINERCALL_00010_ENTER_ELEZEN_MALE_TYPE5 I am come to conduct business, and only business.
30 26 TEXT_CMNDEFRETAINERCALL_00010_ENTER_ELEZEN_MALE_TYPE6 You look to be in good health, <If(PlayerParameter(4))>madam<Else/>sir</If>. How may I assist you this fine <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>eve<Else/>morn</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>eve</If></If>?
31 27 TEXT_CMNDEFRETAINERCALL_00010_ENTER_ELEZEN_FEMALE_TYPE1 What is it you would have me do, <If(PlayerParameter(4))>milady<Else/>milord</If>?
32 28 TEXT_CMNDEFRETAINERCALL_00010_ENTER_ELEZEN_FEMALE_TYPE2 Usually, it's me doin' the summons and others doin' the waitin'.
33 29 TEXT_CMNDEFRETAINERCALL_00010_ENTER_ELEZEN_FEMALE_TYPE3 Is there something that I can help you with?
34 30 TEXT_CMNDEFRETAINERCALL_00010_ENTER_ELEZEN_FEMALE_TYPE4 Oh, why must you summon me at a time like this...?
35 31 TEXT_CMNDEFRETAINERCALL_00010_ENTER_ELEZEN_FEMALE_TYPE5 I'm sure there is a perfectly good explanation for this summons.
36 32 TEXT_CMNDEFRETAINERCALL_00010_ENTER_ELEZEN_FEMALE_TYPE6 You know, I thought you might be along to summon me. You may rest assured that I am ready and eager to serve.
37 33 TEXT_CMNDEFRETAINERCALL_00010_ENTER_LALAFELL_MALE_TYPE1 Hail to thee, <If(PlayerParameter(4))>madam<Else/>sir</If>. Your humble servant has heard your summons.
38 34 TEXT_CMNDEFRETAINERCALL_00010_ENTER_LALAFELL_MALE_TYPE2 Greetin's and salutations, <If(PlayerParameter(4))>milady<Else/>milord</If>. Pray speak yer desires, an' I'll do me damndest to see 'em done.
39 35 TEXT_CMNDEFRETAINERCALL_00010_ENTER_LALAFELL_MALE_TYPE3 I was wondering when you'd get around to calling me.
40 36 TEXT_CMNDEFRETAINERCALL_00010_ENTER_LALAFELL_MALE_TYPE4 Mind if we keep this brief? I've got a pretty little thing that's waitin' for me.
41 37 TEXT_CMNDEFRETAINERCALL_00010_ENTER_LALAFELL_MALE_TYPE5 What?
42 38 TEXT_CMNDEFRETAINERCALL_00010_ENTER_LALAFELL_MALE_TYPE6 I'm here, I'm here!
43 39 TEXT_CMNDEFRETAINERCALL_00010_ENTER_LALAFELL_FEMALE_TYPE1 Here I am, <If(PlayerParameter(4))>Mistress<Else/>Master</If>, as per your request.
44 40 TEXT_CMNDEFRETAINERCALL_00010_ENTER_LALAFELL_FEMALE_TYPE2 'Ello, dearie. What's on the docket?
45 41 TEXT_CMNDEFRETAINERCALL_00010_ENTER_LALAFELL_FEMALE_TYPE3 I never miss a chance to line these pockets.
46 42 TEXT_CMNDEFRETAINERCALL_00010_ENTER_LALAFELL_FEMALE_TYPE4 Well, this is unexpected! What'll it be?
47 43 TEXT_CMNDEFRETAINERCALL_00010_ENTER_LALAFELL_FEMALE_TYPE5 What is it now?
48 44 TEXT_CMNDEFRETAINERCALL_00010_ENTER_LALAFELL_FEMALE_TYPE6 Here I aaaaaam!
49 45 TEXT_CMNDEFRETAINERCALL_00010_ENTER_MIQOTE_MALE_TYPE1 How may I be of serrrvice, <If(PlayerParameter(4))>madam<Else/>sir</If>?
50 46 TEXT_CMNDEFRETAINERCALL_00010_ENTER_MIQOTE_MALE_TYPE2 It's a war out there, <If(PlayerParameter(4))>miss<Else/>sir</If>. You have no idea.
51 47 TEXT_CMNDEFRETAINERCALL_00010_ENTER_MIQOTE_MALE_TYPE3 ...
52 48 TEXT_CMNDEFRETAINERCALL_00010_ENTER_MIQOTE_MALE_TYPE4 Business or pleasure?
53 49 TEXT_CMNDEFRETAINERCALL_00010_ENTER_MIQOTE_MALE_TYPE5 I presume you did not summon me solely for the pleasure of my company.
54 50 TEXT_CMNDEFRETAINERCALL_00010_ENTER_MIQOTE_MALE_TYPE6 Just the <If(PlayerParameter(4))>fair maiden<Else/>handsome fellow</If> I was hoping to see! Tell me your heart's desire.
55 51 TEXT_CMNDEFRETAINERCALL_00010_ENTER_MIQOTE_FEMALE_TYPE1 I hope your catcall is not one of disapproval.
56 52 TEXT_CMNDEFRETAINERCALL_00010_ENTER_MIQOTE_FEMALE_TYPE2 Ye rang, <If(PlayerParameter(4))>milady<Else/>milord</If>?
57 53 TEXT_CMNDEFRETAINERCALL_00010_ENTER_MIQOTE_FEMALE_TYPE3 A cat's ears do not miss much―least of all a summons.
58 54 TEXT_CMNDEFRETAINERCALL_00010_ENTER_MIQOTE_FEMALE_TYPE4 Curiosity called the cat. What do you have for me today?
59 55 TEXT_CMNDEFRETAINERCALL_00010_ENTER_MIQOTE_FEMALE_TYPE5 Ready when you are.
60 56 TEXT_CMNDEFRETAINERCALL_00010_ENTER_MIQOTE_FEMALE_TYPE6 I was just thinking of you!
61 57 TEXT_CMNDEFRETAINERCALL_00010_ENTER_ROEGADYN_MALE_TYPE1 What need have you of me today, <If(PlayerParameter(4))>madam<Else/>sir</If>?
62 58 TEXT_CMNDEFRETAINERCALL_00010_ENTER_ROEGADYN_MALE_TYPE2 Bwahahaha! Ye got work needs gettin' done? Just point me in the right bloody direction.
63 59 TEXT_CMNDEFRETAINERCALL_00010_ENTER_ROEGADYN_MALE_TYPE3 I've come. What is it?
64 60 TEXT_CMNDEFRETAINERCALL_00010_ENTER_ROEGADYN_MALE_TYPE4 Hey there─hic─<If(PlayerParameter(4))>missy<Else/>mate</If>! Care to join me fer a pint?
65 61 TEXT_CMNDEFRETAINERCALL_00010_ENTER_ROEGADYN_MALE_TYPE5 Couldn't come no quicker. Where's the work?
66 62 TEXT_CMNDEFRETAINERCALL_00010_ENTER_ROEGADYN_MALE_TYPE6 I came runnin' soon as I heard the bell! Ye need somethin', chief?
67 63 TEXT_CMNDEFRETAINERCALL_00010_ENTER_ROEGADYN_FEMALE_TYPE1 I am at your disposal, <If(PlayerParameter(4))>milady<Else/>milord</If>.
68 64 TEXT_CMNDEFRETAINERCALL_00010_ENTER_ROEGADYN_FEMALE_TYPE2 Ye got somethin' fer me, cap'n?
69 65 TEXT_CMNDEFRETAINERCALL_00010_ENTER_ROEGADYN_FEMALE_TYPE3 Go ahead, <If(PlayerParameter(4))>madam<Else/>sir</If>.
70 66 TEXT_CMNDEFRETAINERCALL_00010_ENTER_ROEGADYN_FEMALE_TYPE4 Let's keep this short and sweet, shall we?
71 67 TEXT_CMNDEFRETAINERCALL_00010_ENTER_ROEGADYN_FEMALE_TYPE5 This wouldn't be necessary if you entrusted your financial affairs to me.
72 68 TEXT_CMNDEFRETAINERCALL_00010_ENTER_ROEGADYN_FEMALE_TYPE6 So─sellin', buyin', drinkin', whorin'? What's it to be today?
73 69 TEXT_CMNDEFRETAINERCALL_00010_ENTER_AURA_MALE_TYPE1 Greetings, <If(PlayerParameter(4))>madam<Else/>sir</If>. How may I be of service?
74 70 TEXT_CMNDEFRETAINERCALL_00010_ENTER_AURA_MALE_TYPE2 What'll it be, <If(PlayerParameter(4))>miss<Else/>mate</If>?
75 71 TEXT_CMNDEFRETAINERCALL_00010_ENTER_AURA_MALE_TYPE3 State your business.
76 72 TEXT_CMNDEFRETAINERCALL_00010_ENTER_AURA_MALE_TYPE4 And how does this wonderful <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evening<Else/>day</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>evening</If></If> find you?
77 73 TEXT_CMNDEFRETAINERCALL_00010_ENTER_AURA_MALE_TYPE5 Well... Here I am...<If(PlayerParameter(4))>Mistress<Else/>Master</If>.
78 74 TEXT_CMNDEFRETAINERCALL_00010_ENTER_AURA_MALE_TYPE6 We work the market stalls,♪ And our uniforms are pretty;♪ We are sober men and true,♪ And attentive to our duties!♪
79 75 TEXT_CMNDEFRETAINERCALL_00010_ENTER_AURA_FEMALE_TYPE1 <If(PlayerParameter(4))>My lady<Else/>My lord</If>. What would you ask of me?
80 76 TEXT_CMNDEFRETAINERCALL_00010_ENTER_AURA_FEMALE_TYPE2 So. We doing this?
81 77 TEXT_CMNDEFRETAINERCALL_00010_ENTER_AURA_FEMALE_TYPE3 Yes?
82 78 TEXT_CMNDEFRETAINERCALL_00010_ENTER_AURA_FEMALE_TYPE4 Hey, it's...it's you! Hello again, you!
83 79 TEXT_CMNDEFRETAINERCALL_00010_ENTER_AURA_FEMALE_TYPE5 I-It's not like I want to sell your items or anything.
84 80 TEXT_CMNDEFRETAINERCALL_00010_ENTER_AURA_FEMALE_TYPE6 What do you have for me? Come on, come on! Don't be shy!
85 81 TEXT_CMNDEFRETAINERCALL_00010_LEAVE_HYURAN_MALE_TYPE1 If that is all, I will take my leave now, <If(PlayerParameter(4))>Mistress<Else/>Master</If>.
86 82 TEXT_CMNDEFRETAINERCALL_00010_LEAVE_HYURAN_MALE_TYPE2 Take care o' yerself, hear?
87 83 TEXT_CMNDEFRETAINERCALL_00010_LEAVE_HYURAN_MALE_TYPE3 Until we next meet.
88 84 TEXT_CMNDEFRETAINERCALL_00010_LEAVE_HYURAN_MALE_TYPE4 Well, it's about time. Good-bye.
89 85 TEXT_CMNDEFRETAINERCALL_00010_LEAVE_HYURAN_MALE_TYPE5 I believe thanks are in order.
90 86 TEXT_CMNDEFRETAINERCALL_00010_LEAVE_HYURAN_MALE_TYPE6 I'm off, then!
91 87 TEXT_CMNDEFRETAINERCALL_00010_LEAVE_HYURAN_FEMALE_TYPE1 With your leave, my <If(PlayerParameter(4))>lady<Else/>lord</If>.
92 88 TEXT_CMNDEFRETAINERCALL_00010_LEAVE_HYURAN_FEMALE_TYPE2 Don't you worry 'bout a thing. I got this.
93 89 TEXT_CMNDEFRETAINERCALL_00010_LEAVE_HYURAN_FEMALE_TYPE3 Farewell, then.
94 90 TEXT_CMNDEFRETAINERCALL_00010_LEAVE_HYURAN_FEMALE_TYPE4 If there is nothing else, <If(PlayerParameter(4))>madam<Else/>sir</If>, I'll be going now.
95 91 TEXT_CMNDEFRETAINERCALL_00010_LEAVE_HYURAN_FEMALE_TYPE5 Is that all? Very well, until next time.
96 92 TEXT_CMNDEFRETAINERCALL_00010_LEAVE_HYURAN_FEMALE_TYPE6 Oh, will that be all today? Very well, but promise me you'll come back soon!
97 93 TEXT_CMNDEFRETAINERCALL_00010_LEAVE_ELEZEN_MALE_TYPE1 As always, <If(PlayerParameter(4))>madam<Else/>sir</If>, it has been an honor and a privilege.
98 94 TEXT_CMNDEFRETAINERCALL_00010_LEAVE_ELEZEN_MALE_TYPE2 You can count on me, chief─I know how to get things done.
99 95 TEXT_CMNDEFRETAINERCALL_00010_LEAVE_ELEZEN_MALE_TYPE3 Don't be a stranger.
100 96 TEXT_CMNDEFRETAINERCALL_00010_LEAVE_ELEZEN_MALE_TYPE4 I swear it shall be done. Eventually.
101 97 TEXT_CMNDEFRETAINERCALL_00010_LEAVE_ELEZEN_MALE_TYPE5 As you wish.
102 98 TEXT_CMNDEFRETAINERCALL_00010_LEAVE_ELEZEN_MALE_TYPE6 Capital! I shall carry out your orders forthwith.
103 99 TEXT_CMNDEFRETAINERCALL_00010_LEAVE_ELEZEN_FEMALE_TYPE1 I humbly await your next summons, <If(PlayerParameter(4))>milady<Else/>milord</If>.
104 100 TEXT_CMNDEFRETAINERCALL_00010_LEAVE_ELEZEN_FEMALE_TYPE2 Don't leave me alone for too long, hear?
105 101 TEXT_CMNDEFRETAINERCALL_00010_LEAVE_ELEZEN_FEMALE_TYPE3 Always a pleasure.
106 102 TEXT_CMNDEFRETAINERCALL_00010_LEAVE_ELEZEN_FEMALE_TYPE4 That will be all, yes? Then if you would excuse me...
107 103 TEXT_CMNDEFRETAINERCALL_00010_LEAVE_ELEZEN_FEMALE_TYPE5 I believe that concludes our dealings for now.
108 104 TEXT_CMNDEFRETAINERCALL_00010_LEAVE_ELEZEN_FEMALE_TYPE6 Are you certain you don't desire anything else? Anything at all? Very well, I shall take my leave.
109 105 TEXT_CMNDEFRETAINERCALL_00010_LEAVE_LALAFELL_MALE_TYPE1 Your every whim shall be swiftly carried out with due care and consideration.
110 106 TEXT_CMNDEFRETAINERCALL_00010_LEAVE_LALAFELL_MALE_TYPE2 Shouldn't take more than a moment, <If(PlayerParameter(4))>milady<Else/>milord</If>.
111 107 TEXT_CMNDEFRETAINERCALL_00010_LEAVE_LALAFELL_MALE_TYPE3 I'll be going, then.
112 108 TEXT_CMNDEFRETAINERCALL_00010_LEAVE_LALAFELL_MALE_TYPE4 Thank the gods we're finished. I've got plans to put my hands in places I've never seen...if you know what I mean.
113 109 TEXT_CMNDEFRETAINERCALL_00010_LEAVE_LALAFELL_MALE_TYPE5 Be well.
114 110 TEXT_CMNDEFRETAINERCALL_00010_LEAVE_LALAFELL_MALE_TYPE6 I'm off, I'm off!
115 111 TEXT_CMNDEFRETAINERCALL_00010_LEAVE_LALAFELL_FEMALE_TYPE1 Until we meet again!
116 112 TEXT_CMNDEFRETAINERCALL_00010_LEAVE_LALAFELL_FEMALE_TYPE2 Blessin's o' the Twelve upon ye.
117 113 TEXT_CMNDEFRETAINERCALL_00010_LEAVE_LALAFELL_FEMALE_TYPE3 May Nald'thal see fit to fatten our pockets!
118 114 TEXT_CMNDEFRETAINERCALL_00010_LEAVE_LALAFELL_FEMALE_TYPE4 Very good, <If(PlayerParameter(4))>madam<Else/>sir</If>! Your wish is my command, and so forth.
119 115 TEXT_CMNDEFRETAINERCALL_00010_LEAVE_LALAFELL_FEMALE_TYPE5 You know how to reach me.
120 116 TEXT_CMNDEFRETAINERCALL_00010_LEAVE_LALAFELL_FEMALE_TYPE6 Is it time for good-byes already? I'm going to miss you...
121 117 TEXT_CMNDEFRETAINERCALL_00010_LEAVE_MIQOTE_MALE_TYPE1 Thy will be done.
122 118 TEXT_CMNDEFRETAINERCALL_00010_LEAVE_MIQOTE_MALE_TYPE2 The markets may be a bleedin' battlefield, but I'm a godsdamned soldier. You can count on me, <If(PlayerParameter(4))>madam<Else/>sir</If>.
123 119 TEXT_CMNDEFRETAINERCALL_00010_LEAVE_MIQOTE_MALE_TYPE3 ...
124 120 TEXT_CMNDEFRETAINERCALL_00010_LEAVE_MIQOTE_MALE_TYPE4 Why so serrrious? <sigh> So it goes.
125 121 TEXT_CMNDEFRETAINERCALL_00010_LEAVE_MIQOTE_MALE_TYPE5 I hardly think that warranted my personal appearance, but what is done is done.
126 122 TEXT_CMNDEFRETAINERCALL_00010_LEAVE_MIQOTE_MALE_TYPE6 Then I have satisfied your every need? Excellent! I do so take pleasure in servicing my clients.
127 123 TEXT_CMNDEFRETAINERCALL_00010_LEAVE_MIQOTE_FEMALE_TYPE1 Good-bye for now, <If(PlayerParameter(4))>madam<Else/>sirrr</If>.
128 124 TEXT_CMNDEFRETAINERCALL_00010_LEAVE_MIQOTE_FEMALE_TYPE2 Right then, let's get on with it!
129 125 TEXT_CMNDEFRETAINERCALL_00010_LEAVE_MIQOTE_FEMALE_TYPE3 There is no call for concerrrn.
130 126 TEXT_CMNDEFRETAINERCALL_00010_LEAVE_MIQOTE_FEMALE_TYPE4 When the master's away, the cat will play.
131 127 TEXT_CMNDEFRETAINERCALL_00010_LEAVE_MIQOTE_FEMALE_TYPE5 Gods, this is tirin'...
132 128 TEXT_CMNDEFRETAINERCALL_00010_LEAVE_MIQOTE_FEMALE_TYPE6 You don't want to be with me anymore? <sniffle>
133 129 TEXT_CMNDEFRETAINERCALL_00010_LEAVE_ROEGADYN_MALE_TYPE1 I shall carry out your wishes as instructed, <If(PlayerParameter(4))>madam<Else/>sir</If>.
134 130 TEXT_CMNDEFRETAINERCALL_00010_LEAVE_ROEGADYN_MALE_TYPE2 Bwahahaha! I'm in yer bazaar, sellin' yer wares!
135 131 TEXT_CMNDEFRETAINERCALL_00010_LEAVE_ROEGADYN_MALE_TYPE3 I will go now.
136 132 TEXT_CMNDEFRETAINERCALL_00010_LEAVE_ROEGADYN_MALE_TYPE4 Awww, bugger. Reckon I best get to work...
137 133 TEXT_CMNDEFRETAINERCALL_00010_LEAVE_ROEGADYN_MALE_TYPE5 I don't do good-byes.
138 134 TEXT_CMNDEFRETAINERCALL_00010_LEAVE_ROEGADYN_MALE_TYPE6 Go and grab yourself some shut-eye, chief. You look terrible!
139 135 TEXT_CMNDEFRETAINERCALL_00010_LEAVE_ROEGADYN_FEMALE_TYPE1 Will that be all for today, <If(PlayerParameter(4))>milady<Else/>milord</If>? Understood.
140 136 TEXT_CMNDEFRETAINERCALL_00010_LEAVE_ROEGADYN_FEMALE_TYPE2 Aye, aye, cap'n!
141 137 TEXT_CMNDEFRETAINERCALL_00010_LEAVE_ROEGADYN_FEMALE_TYPE3 Duly noted.
142 138 TEXT_CMNDEFRETAINERCALL_00010_LEAVE_ROEGADYN_FEMALE_TYPE4 Not exactly how I was hopin' to spend my day, but I suppose it can't be helped.
143 139 TEXT_CMNDEFRETAINERCALL_00010_LEAVE_ROEGADYN_FEMALE_TYPE5 Ours is not to reason why. Ours is but to do and die.
144 140 TEXT_CMNDEFRETAINERCALL_00010_LEAVE_ROEGADYN_FEMALE_TYPE6 Ever the consummate professional, I see. Another time, then.
145 141 TEXT_CMNDEFRETAINERCALL_00010_LEAVE_AURA_MALE_TYPE1 If there is nothing else, then I shall take my leave.
146 142 TEXT_CMNDEFRETAINERCALL_00010_LEAVE_AURA_MALE_TYPE2 Is that all? Guess I'll be on my way, then.
147 143 TEXT_CMNDEFRETAINERCALL_00010_LEAVE_AURA_MALE_TYPE3 Any last requests? Very well. Heh heh heh... Ahem.
148 144 TEXT_CMNDEFRETAINERCALL_00010_LEAVE_AURA_MALE_TYPE4 Ah, yes, of course. Duty calls!
149 145 TEXT_CMNDEFRETAINERCALL_00010_LEAVE_AURA_MALE_TYPE5 You are finished with me, then?
150 146 TEXT_CMNDEFRETAINERCALL_00010_LEAVE_AURA_MALE_TYPE6 Here today and gone tomorrow;♪ Yes, I know─♪ That is so!♪
151 147 TEXT_CMNDEFRETAINERCALL_00010_LEAVE_AURA_FEMALE_TYPE1 If ever you have need of me, just ring.
152 148 TEXT_CMNDEFRETAINERCALL_00010_LEAVE_AURA_FEMALE_TYPE2 Always a pleasure, <If(PlayerParameter(4))>Mistress<Else/>Master</If>.
153 149 TEXT_CMNDEFRETAINERCALL_00010_LEAVE_AURA_FEMALE_TYPE3 Right, then.
154 150 TEXT_CMNDEFRETAINERCALL_00010_LEAVE_AURA_FEMALE_TYPE4 Finished already? Guess that's that, then.
155 151 TEXT_CMNDEFRETAINERCALL_00010_LEAVE_AURA_FEMALE_TYPE5 You're leaving already? Fine, then! I-It's not like I wanted you to stay or anything.
156 152 TEXT_CMNDEFRETAINERCALL_00010_LEAVE_AURA_FEMALE_TYPE6 Very good, <If(PlayerParameter(4))>madam<Else/>sir</If>! Very good indeed!
157 153 TEXT_CMNDEFRETAINERCALL_00010_RETAINER_LEAVE_1 If you need aught else, I shall be waiting.
158 154 TEXT_CMNDEFRETAINERCALL_00010_MENU_TITLE Select an option.
159 155 TEXT_CMNDEFRETAINERCALL_00010_MENU_INVENTORY Entrust or withdraw items.
160 156 TEXT_CMNDEFRETAINERCALL_00010_MENU_GIL Entrust or withdraw gil.
161 157 TEXT_CMNDEFRETAINERCALL_00010_MENU_MARKET_FROM_PLAYER Sell items in your inventory on the market.
162 158 TEXT_CMNDEFRETAINERCALL_00010_MENU_MARKET_FROM_RETAINER Sell items in your retainer's inventory on the market.
163 159 TEXT_CMNDEFRETAINERCALL_00010_MENU_SELLHISTORY View sale history.
164 160 TEXT_CMNDEFRETAINERCALL_00010_MENU_CLOSE Quit.
165 161 TEXT_CMNDEFRETAINERCALL_00010_DEFAULT_TALK You have not yet received approval to hire retainers.
166 162 TEXT_CMNDEFRETAINERCALL_00010_NO_RETAINERS_AVAILABLE You have not yet hired a retainer.
167 163 TEXT_CMNDEFRETAINERCALL_00010_BELL_TALK Select a retainer to summon.
168 164 TEXT_CMNDEFRETAINERCALL_00010_CALL_RETAINER_FAILED Your retainer did not respond.
169 165 TEXT_CMNDEFRETAINERCALL_00010_MENU_RETAINER_TASK Assign venture.
170 166 TEXT_CMNDEFRETAINERCALL_00010_MENU_RETAINER_TASK_STATUS View venture report. (None in progress)
171 167 TEXT_CMNDEFRETAINERCALL_00010_MENU_RETAINER_TASK_STATUS_2 View venture report. (In progress)
172 168 TEXT_CMNDEFRETAINERCALL_00010_MENU_RETAINER_TASK_STATUS_3 View venture report. (Complete)
173 169 TEXT_CMNDEFRETAINERCALL_00010_MENU_CHARACTER View retainer attributes and gear.
174 170 TEXT_CMNDEFRETAINERCALL_00010_CALL_FAILED_NO_CHARGE You cannot summon that retainer unless you resume payment for their services.
175 171 TEXT_CMNDEFRETAINERCALL_00010_RESET_ERROR_EQUIPMENT You cannot change your retainer's class/job until all gear has been removed.
176 172 TEXT_CMNDEFRETAINERCALL_00010_NO_CURRENT_TASK Your retainer has not been assigned a venture.
177 173 TEXT_CMNDEFRETAINERCALL_00010_CLASS_RESET_MENU Reset retainer class/job.
178 174 TEXT_CMNDEFRETAINERCALL_00010_RECOMMEND_JOB_CHANGE Your retainer is qualified to be trained in more advanced traditions. Select <Color(-34022)>Assign retainer a job</Color> to proceed.
179 175 TEXT_CMNDEFRETAINERCALL_00010_SUGGEST_JOB_CHANGE To train your retainer in a more advanced tradition, select <Color(-34022)>Assign retainer a job</Color> to proceed.
180 176 TEXT_CMNDEFRETAINERCALL_00010_SUGGEST_JOB_SCROLL To assign your retainer a job, you must have <SheetEn(Item,1,IntegerParameter(1),1,1)/> in your possession, which can be purchased from retainer vocates.
181 177 TEXT_CMNDEFRETAINERCALL_00010_JOB_ERROR_EQUIPMENT You cannot assign your retainer the <Sheet(ClassJob,IntegerParameter(1),0)/> job until all gear has been removed.
182 178 TEXT_CMNDEFRETAINERCALL_00010_JOB_ERROR_NEED_RETAINER_LEVEL You cannot assign your retainer the <Sheet(ClassJob,IntegerParameter(1),0)/> job until they have achieved level <Value>IntegerParameter(2)</Value>.
183 179 TEXT_CMNDEFRETAINERCALL_00010_JOB_ERROR_NEED_PLAYER_LEVEL You cannot assign your retainer the <Sheet(ClassJob,IntegerParameter(1),0)/> job until you achieve level <Value>IntegerParameter(2)</Value> as <If(Equal(IntegerParameter(1),10))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),14))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),5))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),26))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),33))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/>a <Sheet(ClassJob,IntegerParameter(1),0)/></If></If></If></If></If>.
184 180 TEXT_CMNDEFRETAINERCALL_00010_JOB_ERROR_LOW_PLAYER_LEVEL You cannot assign your retainer the <Sheet(ClassJob,IntegerParameter(1),0)/> job until you yourself achieve a higher level as <If(Equal(IntegerParameter(1),10))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),14))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),5))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),26))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),33))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/>a <Sheet(ClassJob,IntegerParameter(1),0)/></If></If></If></If></If>.
185 181 TEXT_CMNDEFRETAINERCALL_00010_JOB_ERROR_NO_ITEM Unable to proceed. You do not have <SheetEn(Item,1,IntegerParameter(1),1,1)/> in your possession.
186 182 TEXT_CMNDEFRETAINERCALL_00010_JOB_CHANGE_SUCCESS Your retainer has become <If(Equal(IntegerParameter(1),10))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),14))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),5))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),26))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),33))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/>a <Sheet(ClassJob,IntegerParameter(1),0)/></If></If></If></If></If>!
187 183 TEXT_CMNDEFRETAINERCALL_00010_JOB_CHANGE_FAILED You were unable to assign your retainer a job.
188 184 TEXT_CMNDEFRETAINERCALL_00010_ASK_BE_CHANGE_JOB Your retainer has attained sufficient experience to be assigned a job. Would you like to do so?
189 185 TEXT_CMNDEFRETAINERCALL_00010_ASK_CHANGE_JOB Entrust your copy of <Emphasis>Modern Vocation</Emphasis> to your retainer and bid them learn the ways of the <Sheet(ClassJob,IntegerParameter(2),0)/>? <Color(-34022)>Please note that retainers cannot change jobs without resetting all progress.</Color>
190 186 TEXT_CMNDEFRETAINERCALL_00010_ASK_CHANGE_JOB_CHECK Assign job.
191 187 TEXT_CMNDEFRETAINERCALL_00010_ASK_RESET_JOB Your retainer's copy of <Emphasis>Modern Vocation</Emphasis> will be permanently discarded. Are you sure you wish to proceed?
192 188 TEXT_CMNDEFRETAINERCALL_00010_ASK_RESET_CLASS Reset <Highlight>StringParameter(1)</Highlight>'s class/job? (<Clickable(<Sheet(ClassJob,IntegerParameter(2),0)/>)/>: Level <Value>IntegerParameter(3)</Value>)
193 189 TEXT_CMNDEFRETAINERCALL_00010_ASK_RESET_CLASS_CHECK Reset class/job.
194 190 TEXT_CMNDEFRETAINERCALL_00010_ASK_YES Yes
195 191 TEXT_CMNDEFRETAINERCALL_00010_ASK_NO No
196 192 TEXT_CMNDEFRETAINERCALL_00010_GO_BACK Return.
197 193 TEXT_CMNDEFRETAINERCALL_00010_NO_CLASS_WARNING You must select a class for your retainer before you assign a venture.
198 194 TEXT_CMNDEFRETAINERCALL_00010_ASK_CATEGORY Select a category.
199 195 TEXT_CMNDEFRETAINERCALL_00010_TASK_CATEGORY_NORMAL Hunting.
200 196 TEXT_CMNDEFRETAINERCALL_00010_TASK_CATEGORY_TREASURE Field Exploration.
201 197 TEXT_CMNDEFRETAINERCALL_00010_TASK_CATEGORY_MINER_1 Mining.
202 198 TEXT_CMNDEFRETAINERCALL_00010_TASK_CATEGORY_MINER_2 Highland Exploration.
203 199 TEXT_CMNDEFRETAINERCALL_00010_TASK_CATEGORY_BOTANIST_1 Botany.
204 200 TEXT_CMNDEFRETAINERCALL_00010_TASK_CATEGORY_BOTANIST_2 Woodland Exploration.
205 201 TEXT_CMNDEFRETAINERCALL_00010_TASK_CATEGORY_FISHER_1 Fishing.
206 202 TEXT_CMNDEFRETAINERCALL_00010_TASK_CATEGORY_FISHER_2 Waterside Exploration.
207 203 TEXT_CMNDEFRETAINERCALL_00010_CLASS_EXPLAIN_BATTLE As a Disciple of War or Magic, your retainer will be able to undertake hunting and field exploration ventures.
208 204 TEXT_CMNDEFRETAINERCALL_00010_CLASS_EXPLAIN_MINER As a miner, your retainer will be able to undertake mining and highland exploration ventures.
209 205 TEXT_CMNDEFRETAINERCALL_00010_CLASS_EXPLAIN_BOTANIST As a botanist, your retainer will be able to undertake botany and woodland exploration ventures.
210 206 TEXT_CMNDEFRETAINERCALL_00010_CLASS_EXPLAIN_FISHER As a fisher, your retainer will be able to undertake fishing and waterside exploration ventures.
211 207 TEXT_CMNDEFRETAINERCALL_00010_CLASS_NOT_UNLOCKED You have not yet unlocked this class and therefore cannot assign it to your retainer.
212 208 TEXT_CMNDEFRETAINERCALL_00010_CLASS_CONFIRM_ASK <Highlight>StringParameter(1)</Highlight> will become <If(Equal(IntegerParameter(2),10))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),14))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),5))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),26))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),33))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/>a <Sheet(ClassJob,IntegerParameter(2),0)/></If></If></If></If></If>. Are you certain you wish to proceed?
213 209 TEXT_CMNDEFRETAINERCALL_00010_CLASS_SELECTED Cut label, report if visible in game.
214 210 TEXT_CMNDEFRETAINERCALL_00010_MENU_CLASS_SETTINGS Cut label, report if visible in game.
215 211 TEXT_CMNDEFRETAINERCALL_00010_CLASS_RESET_DONE <Highlight>StringParameter(1)</Highlight> is no longer <If(Equal(IntegerParameter(2),10))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),14))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),5))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),26))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),33))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/>a <Sheet(ClassJob,IntegerParameter(2),0)/></If></If></If></If></If>.
216 212 TEXT_CMNDEFRETAINERCALL_00010_PLEASE_SET_CLASS You must assign your retainer a class before viewing attributes and gear.
217 213 TEXT_CMNDEFRETAINERCALL_00010_NO_RESET_DURING_TASK You cannot reset the class/job of a retainer who is currently undertaking a venture.
218 214 TEXT_CMNDEFRETAINERCALL_00010_RESET_CLASS_QUESTION You are about to reset your retainer's class/job. Please note that this process cannot be reversed, and all progress will be permanently lost. Are you certain you wish to proceed?
219 215 TEXT_CMNDEFRETAINERCALL_00010_ASK_RETURN_WITH_BUYBACK Your retainer will be unable to process item buyback requests once recalled. Are you sure you wish to proceed?
220 216 TEXT_CMNDEFRETAINERCALL_00010_CURRENCY_CHANGE1 A venture promissory note cannot be used as is; you must first redeem it for ventures. The amount of ventures you possess is shown in the Currency window.
221 217 TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_HYURAN_MALE_TYPE1 Your bidding will be done, <If(PlayerParameter(4))>Mistress<Else/>Master</If>.
222 218 TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_HYURAN_MALE_TYPE2 Easy now, easy. I'm on it.
223 219 TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_HYURAN_MALE_TYPE3 And so it begins.
224 220 TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_HYURAN_MALE_TYPE4 Very well, if I must...
225 221 TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_HYURAN_MALE_TYPE5 I shall see to things from here.
226 222 TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_HYURAN_MALE_TYPE6 Leave it to me!
227 223 TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_HYURAN_FEMALE_TYPE1 I understand, my <If(PlayerParameter(4))>lady<Else/>lord</If>.
228 224 TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_HYURAN_FEMALE_TYPE2 Hah! I'll be back afore you know it.
229 225 TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_HYURAN_FEMALE_TYPE3 If that is what you would ask of me.
230 226 TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_HYURAN_FEMALE_TYPE4 I'll give it my best, <If(PlayerParameter(4))>madam<Else/>sir</If>.
231 227 TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_HYURAN_FEMALE_TYPE5 Your enterprise is in capable hands, I assure you.
232 228 TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_HYURAN_FEMALE_TYPE6 I won't let you down, <If(PlayerParameter(4))>madam<Else/>sir</If>!
233 229 TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_ELEZEN_MALE_TYPE1 I shall not fail you, <If(PlayerParameter(4))>madam<Else/>sir</If>.
234 230 TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_ELEZEN_MALE_TYPE2 No need to worry, chief─this is where I shine.
235 231 TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_ELEZEN_MALE_TYPE3 Leave it to me.
236 232 TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_ELEZEN_MALE_TYPE4 Whatever you say.
237 233 TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_ELEZEN_MALE_TYPE5 Good. I prefer to work alone.
238 234 TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_ELEZEN_MALE_TYPE6 Ahhh, I do so enjoy the occasional excursion!
239 235 TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_ELEZEN_FEMALE_TYPE1 As you ask, so shall it be done, <If(PlayerParameter(4))>madam<Else/>sir</If>.
240 236 TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_ELEZEN_FEMALE_TYPE2 Work to be done, eh? All right, then.
241 237 TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_ELEZEN_FEMALE_TYPE3 I'll take care of everything.
242 238 TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_ELEZEN_FEMALE_TYPE4 A venture? <Emphasis>Now</Emphasis>? Well, if you insist.
243 239 TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_ELEZEN_FEMALE_TYPE5 I am well aware of how this works.
244 240 TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_ELEZEN_FEMALE_TYPE6 That sounds like fun! You'll be joining me, yes? <Emphasis>No</Emphasis>? Oh.
245 241 TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_LALAFELL_MALE_TYPE1 You will not be disappointed, <If(PlayerParameter(4))>madam<Else/>sir</If>.
246 242 TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_LALAFELL_MALE_TYPE2 You got it, <If(PlayerParameter(4))>milady<Else/>milord</If>.
247 243 TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_LALAFELL_MALE_TYPE3 That's it? All right.
248 244 TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_LALAFELL_MALE_TYPE4 Hope you ain't expectin' me to rush. I wanna take it nice and slow.
249 245 TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_LALAFELL_MALE_TYPE5 I think I can manage from here.
250 246 TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_LALAFELL_MALE_TYPE6 I'll do it, I'll do it!
251 247 TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_LALAFELL_FEMALE_TYPE1 It is an honor to serve you, <If(PlayerParameter(4))>Mistress<Else/>Master</If>.
252 248 TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_LALAFELL_FEMALE_TYPE2 Is that all? A triflin' task!
253 249 TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_LALAFELL_FEMALE_TYPE3 If there's profit to be made, I'll make it.
254 250 TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_LALAFELL_FEMALE_TYPE4 My every waking minute will be spent working on your behalf, et cetera.
255 251 TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_LALAFELL_FEMALE_TYPE5 Fine...for now. But you're asking a bit much, considering what I'm paid.
256 252 TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_LALAFELL_FEMALE_TYPE6 Time to shine, hee hee!
257 253 TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_MIQOTE_MALE_TYPE1 Excellent decision, <If(PlayerParameter(4))>madam<Else/>sir</If>. Venturrres are my specialty.
258 254 TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_MIQOTE_MALE_TYPE2 A special solo mission? Hells, why didn't you say so sooner! Of course I'll do it!
259 255 TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_MIQOTE_MALE_TYPE3 ...
260 256 TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_MIQOTE_MALE_TYPE4 Business. Always business with you. Fine...
261 257 TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_MIQOTE_MALE_TYPE5 Leave me to my task, and we shall both be satisfied.
262 258 TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_MIQOTE_MALE_TYPE6 You will be most pleased with the result. I guarantee it!
263 259 TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_MIQOTE_FEMALE_TYPE1 It shall be done forthwith, <If(PlayerParameter(4))>madam<Else/>sirrr</If>.
264 260 TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_MIQOTE_FEMALE_TYPE2 Ah, I was in the mood for a jaunt outside!
265 261 TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_MIQOTE_FEMALE_TYPE3 You needn't say another worrrd.
266 262 TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_MIQOTE_FEMALE_TYPE4 I'll start now, if that's what you want.
267 263 TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_MIQOTE_FEMALE_TYPE5 Not quite <Emphasis>ad</Emphasis>venturin', but it's close enough.
268 264 TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_MIQOTE_FEMALE_TYPE6 I'll do anything you say, exactly as you say.
269 265 TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_ROEGADYN_MALE_TYPE1 I shall not keep you waiting overlong, <If(PlayerParameter(4))>madam<Else/>sir</If>.
270 266 TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_ROEGADYN_MALE_TYPE2 Bwahahaha! So that's what this is about! I'll handle it!
271 267 TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_ROEGADYN_MALE_TYPE3 Understood.
272 268 TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_ROEGADYN_MALE_TYPE4 Nothing─hic─nothing to it!
273 269 TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_ROEGADYN_MALE_TYPE5 I can go now, right? Great.
274 270 TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_ROEGADYN_MALE_TYPE6 I'll give it everything I've got, chief!
275 271 TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_ROEGADYN_FEMALE_TYPE1 I will not be long, <If(PlayerParameter(4))>milady<Else/>milord</If>.
276 272 TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_ROEGADYN_FEMALE_TYPE2 Ye picked the right woman fer the job, cap'n!
277 273 TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_ROEGADYN_FEMALE_TYPE3 I see. All right, then.
278 274 TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_ROEGADYN_FEMALE_TYPE4 Oh, for the love of─ Really? Godsdammit.
279 275 TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_ROEGADYN_FEMALE_TYPE5 I see you finally have the good sense to grant me greater autonomy.
280 276 TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_ROEGADYN_FEMALE_TYPE6 Oho, so it's venturin', it is! This ought to be fun.
281 277 TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_AURA_MALE_TYPE1 Neither rain nor sleet nor ferocious beasts shall keep me from my task.
282 278 TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_AURA_MALE_TYPE2 Venture, eh? Ain't nothin' to it.
283 279 TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_AURA_MALE_TYPE3 Oh, I'll get busy. I'll get very busy, indeed.
284 280 TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_AURA_MALE_TYPE4 What? I mean, I'm flattered you think I can handle it, but...
285 281 TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_AURA_MALE_TYPE5 I don't recall this being part of my contract...
286 282 TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_AURA_MALE_TYPE6 A simple retainer, lowly born,♪ Unlettered and unknown,♪ Who toils for bread from early morn,♪ Till half the night has flown!♪
287 283 TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_AURA_FEMALE_TYPE1 <If(PlayerParameter(4))>My lady<Else/>My lord</If> shall not be disappointed.
288 284 TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_AURA_FEMALE_TYPE2 Sure, why not? I'll give it a go!
289 285 TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_AURA_FEMALE_TYPE3 I see.
290 286 TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_AURA_FEMALE_TYPE4 I'll do it! I'll rob the─ I mean, er, what you said.
291 287 TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_AURA_FEMALE_TYPE5 A v-venture!? Great! It's not like I would rather spend time with you or anything.
292 288 TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_AURA_FEMALE_TYPE6 Oh, a challenge! Far be it from me to deny you!
293 289 TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_HYURAN_MALE_TYPE1 I pray this meets with your satisfaction, <If(PlayerParameter(4))>Mistress<Else/>Master</If>.
294 290 TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_HYURAN_MALE_TYPE2 How's that grab ye?
295 291 TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_HYURAN_MALE_TYPE3 Take it.
296 292 TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_HYURAN_MALE_TYPE4 Let's not do this again for a while, shall we?
297 293 TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_HYURAN_MALE_TYPE5 Do not behave as though you are not impressed.
298 294 TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_HYURAN_MALE_TYPE6 Not bad, eh?
299 295 TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_HYURAN_FEMALE_TYPE1 May it please you, my <If(PlayerParameter(4))>lady<Else/>lord</If>.
300 296 TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_HYURAN_FEMALE_TYPE2 How do you like me now, love?
301 297 TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_HYURAN_FEMALE_TYPE3 It is what it is.
302 298 TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_HYURAN_FEMALE_TYPE4 That's the last of it.
303 299 TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_HYURAN_FEMALE_TYPE5 Of course it was a success. Did you doubt me?
304 300 TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_HYURAN_FEMALE_TYPE6 I think that went well, don't you?
305 301 TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_ELEZEN_MALE_TYPE1 It was my pleasure, <If(PlayerParameter(4))>madam<Else/>sir</If>.
306 302 TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_ELEZEN_MALE_TYPE2 A rousin' success, if I do say so myself.
307 303 TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_ELEZEN_MALE_TYPE3 Enough?
308 304 TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_ELEZEN_MALE_TYPE4 It's all yours. Enjoy.
309 305 TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_ELEZEN_MALE_TYPE5 I trust you have no complaints? Good.
310 306 TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_ELEZEN_MALE_TYPE6 What I wouldn't give to do this all the time!
311 307 TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_ELEZEN_FEMALE_TYPE1 Does it please you, <If(PlayerParameter(4))>milady<Else/>milord</If>?
312 308 TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_ELEZEN_FEMALE_TYPE2 One day it'll be me givin' the orders.
313 309 TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_ELEZEN_FEMALE_TYPE3 Let me know when you want me to handle another.
314 310 TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_ELEZEN_FEMALE_TYPE4 A thoroughly pedestrian result, I'm afraid. I would understand if you decided not to assign me ventures henceforth.
315 311 TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_ELEZEN_FEMALE_TYPE5 And there you have it.
316 312 TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_ELEZEN_FEMALE_TYPE6 I live to serve.
317 313 TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_LALAFELL_MALE_TYPE1 Your humble servant hopes that you find the fruits of his labor acceptable.
318 314 TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_LALAFELL_MALE_TYPE2 Could be better, but could be worse.
319 315 TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_LALAFELL_MALE_TYPE3 Here, as promised.
320 316 TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_LALAFELL_MALE_TYPE4 I knew I could satisfy your needs.
321 317 TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_LALAFELL_MALE_TYPE5 Here.
322 318 TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_LALAFELL_MALE_TYPE6 Take it, take it!
323 319 TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_LALAFELL_FEMALE_TYPE1 My only regret is that I could not return sooner.
324 320 TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_LALAFELL_FEMALE_TYPE2 Go on, dearie, take it!
325 321 TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_LALAFELL_FEMALE_TYPE3 'Twas a most profitable venture, I'd say.
326 322 TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_LALAFELL_FEMALE_TYPE4 Always a pleasure to serve, and so on and so forth.
327 323 TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_LALAFELL_FEMALE_TYPE5 You're welcome.
328 324 TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_LALAFELL_FEMALE_TYPE6 Some of my finest work yet!
329 325 TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_MIQOTE_MALE_TYPE1 It is an honor to serrrve, <If(PlayerParameter(4))>madam<Else/>sir</If>.
330 326 TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_MIQOTE_MALE_TYPE2 I await your orders, <If(PlayerParameter(4))>miss<Else/>sir</If>!
331 327 TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_MIQOTE_MALE_TYPE3 ...
332 328 TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_MIQOTE_MALE_TYPE4 Why don't we both take it easy for a while?
333 329 TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_MIQOTE_MALE_TYPE5 And with that, we can move on to more important matters.
334 330 TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_MIQOTE_MALE_TYPE6 Was it everything you hoped it would be?
335 331 TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_MIQOTE_FEMALE_TYPE1 Your goods, <If(PlayerParameter(4))>madam<Else/>sirrr</If>.
336 332 TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_MIQOTE_FEMALE_TYPE2 Just what ye wanted, am I right?
337 333 TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_MIQOTE_FEMALE_TYPE3 Thank you for your patronage.
338 334 TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_MIQOTE_FEMALE_TYPE4 Can I go now?
339 335 TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_MIQOTE_FEMALE_TYPE5 And that's the end of that chapter.
340 336 TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_MIQOTE_FEMALE_TYPE6 I hope you like it...
341 337 TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_ROEGADYN_MALE_TYPE1 If you require aught else, you need only ask.
342 338 TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_ROEGADYN_MALE_TYPE2 Bwahahaha!
343 339 TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_ROEGADYN_MALE_TYPE3 Here.
344 340 TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_ROEGADYN_MALE_TYPE4 Why don't we toast our success with a pint or two?
345 341 TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_ROEGADYN_MALE_TYPE5 If you want, I can undertake another one right now.
346 342 TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_ROEGADYN_MALE_TYPE6 It's all there, chief. Ye have me word.
347 343 TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_ROEGADYN_FEMALE_TYPE1 <If(PlayerParameter(4))>Milady<Else/>Milord</If> is satisfied, I trust?
348 344 TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_ROEGADYN_FEMALE_TYPE2 A good haul, all in all.
349 345 TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_ROEGADYN_FEMALE_TYPE3 A pleasure as always.
350 346 TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_ROEGADYN_FEMALE_TYPE4 Hope you're godsdamned happy.
351 347 TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_ROEGADYN_FEMALE_TYPE5 You yourself could do no better.
352 348 TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_ROEGADYN_FEMALE_TYPE6 That ought to do it.
353 349 TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_AURA_MALE_TYPE1 I pray that you are pleased with the result, <If(PlayerParameter(4))>madam<Else/>sir</If>.
354 350 TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_AURA_MALE_TYPE2 Bet you weren't expecting <Emphasis>that</Emphasis> now, were you?
355 351 TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_AURA_MALE_TYPE3 Ah, for the days when ventures were a gentleman's pursuit...
356 352 TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_AURA_MALE_TYPE4 If you don't mind me saying, I think I did rather well.
357 353 TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_AURA_MALE_TYPE5 I will be expected to do this again, I gather.
358 354 TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_AURA_MALE_TYPE6 Can I survive this overbearing,♪ Or live a life of mad despairing,♪ My proffered goods despised, rejected?♪ No, no, it's not to be expected!♪
359 355 TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_AURA_FEMALE_TYPE1 I live to serve, <If(PlayerParameter(4))>my lady<Else/>my lord</If>.
360 356 TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_AURA_FEMALE_TYPE2 All's well that ends well, wouldn't you say?
361 357 TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_AURA_FEMALE_TYPE3 There it is.
362 358 TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_AURA_FEMALE_TYPE4 All acquired in accordance with local laws. <wink> <wink>
363 359 TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_AURA_FEMALE_TYPE5 Alright, take yer shite and quit leerin' at me arse. ...What? Ye can't seriously expect me to humor yer fetishes all the time, can ye?
364 360 TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_AURA_FEMALE_TYPE6 Hardly my finest work, but I'm not ashamed to say I did it.
365 361 TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_INTRO_1 You can now send your retainers afield on procurement expeditions known as <Color(-34022)>ventures</Color>.
366 362 TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_INTRO_2 Before you can do so, however, you must first assign them a class.
367 363 TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_INTRO_3 After summoning a retainer, select <Color(-34022)>assign retainer class</Color> from the retainer menu to begin.
368 364 TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_CLASS_1 Your retainer cannot undertake ventures until you assign his or her class.
369 365 TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_CLASS_2 This can be any one class, with the exception of those of the Disciples of the Hand.
370 366 TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_CLASS_3 Your retainer's class determines which ventures he or she can embark upon.
371 367 TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_CLASS_4 Please be advised that you cannot assign your retainer a class you have not yet unlocked.
372 368 TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_FIRST_CLASS_1 <Highlight>StringParameter(1)</Highlight> has become <If(Equal(IntegerParameter(2),10))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),14))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),5))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),26))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),33))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/>a <Sheet(ClassJob,IntegerParameter(2),0)/></If></If></If></If></If>!
373 369 TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_FIRST_CLASS_2 You must now equip a main arm to your retainer.
374 370 TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_FIRST_CLASS_3 Select <Color(-34022)>view retainer attributes and gear</Color> from the retainer menu to proceed.
375 371 TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_SECOND_CLASS_1 <Highlight>StringParameter(1)</Highlight> has become <If(Equal(IntegerParameter(2),10))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),14))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),5))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),26))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),33))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/>a <Sheet(ClassJob,IntegerParameter(2),0)/></If></If></If></If></If>!
376 372 TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_SECOND_CLASS_2 Please be advised that your retainer must be equipped with a main arm in order to undertake ventures.
377 373 TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_CLASS_RESET_1 If you wish to assign your retainer a different class, you must first reset his or her current class.
378 374 TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_CLASS_RESET_2 If necessary, recall your retainer and remove all gear to proceed.
379 375 TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_EQUIP_1 You can equip any item in your inventory or Armoury Chest to your retainer, so long as he or she meets the requirements.
380 376 TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_EQUIP_2 Equip a main arm to your retainer to proceed.
381 377 TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_FIRST_WEAPON_1 You have equipped a main arm to <Highlight>StringParameter(1)</Highlight>!
382 378 TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_FIRST_WEAPON_2 Your retainer is now duly prepared to undertake ventures.
383 379 TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_FIRST_WEAPON_3 Select <Color(-34022)>assign venture</Color> from the retainer menu to proceed.
384 380 TEXT_CMNDEFRETAINERCALL_00010_ABOUT_RETAINER_TIP_1 You do not have any ventures in your inventory and therefore cannot assign your retainer a venture.
385 381 TEXT_CMNDEFRETAINERCALL_00010_ABOUT_RETAINER_TIP_2 Ventures can be acquired through a variety of methods such as exchanging company seals, fulfilling leve objectives, and completing beast tribe quests.
386 382 TEXT_CMNDEFRETAINERCALL_00010_ABOUT_RETAINER_TIP_3 If you possess a venture promissory note, you may redeem it for ventures through a Calamity salvager or a retainer.
387 383 TEXT_CMNDEFRETAINERCALL_00010_CLASS_EXPLAIN_START As you may recall, the ventures your retainer can undertake are determined by his or her class.
388 384 TEXT_CMNDEFRETAINERCALL_00010_ABOUT_VENTURES_1 There are two main types of ventures which you can assign your retainer.
389 385 TEXT_CMNDEFRETAINERCALL_00010_ABOUT_VENTURES_2 Hunting, Mining, Botany, and Fishing constitute one type, in which you specify an item for your retainer to procure.
390 386 TEXT_CMNDEFRETAINERCALL_00010_ABOUT_VENTURES_3 Exploration ventures constitute the second type, in which your retainer will scour the terrain of your choosing for (hopefully) precious items.
391 387 TEXT_CMNDEFRETAINERCALL_00010_ABOUT_VENTURES_4 However, your retainer will not undertake a venture without first receiving due compensation.
392 388 TEXT_CMNDEFRETAINERCALL_00010_ABOUT_VENTURES_5 Assigning a venture requires a payment in a unique currency of the same name─<Color(-34022)>ventures</Color>.
393 389 TEXT_CMNDEFRETAINERCALL_00010_ABOUT_VENTURES_6 Ventures can be acquired through a variety of methods such as exchanging company seals, fulfilling leve objectives, and completing beast tribe quests.
394 390 TEXT_CMNDEFRETAINERCALL_00010_FIRST_VENTURE_1 You have assigned <Highlight>StringParameter(1)</Highlight> a venture!
395 391 TEXT_CMNDEFRETAINERCALL_00010_FIRST_VENTURE_2 To confirm the time remaining until a venture is complete, select <Color(-34022)>Timers</Color> under Duty from the <Color(-34022)>main menu</Color>, and select <Color(-34022)>Ventures</Color>.
396 392 TEXT_CMNDEFRETAINERCALL_00010_FIRST_VENTURE_3 You can also confirm the time remaining by selecting <Color(-34022)>view venture report</Color> from the retainer menu.
397 393 TEXT_CMNDEFRETAINERCALL_00010_FIRST_VENTURE_4 Should you wish to cancel the venture and recall your retainer, you may do so when viewing the venture report.
398 394 TEXT_CMNDEFRETAINERCALL_00010_FIRST_VENTURE_5 However, please be advised that this is not necessary unless you wish to assign a different venture to your retainer.
399 395 TEXT_CMNDEFRETAINERCALL_00010_FIRST_VENTURE_6 Even with a venture in progress, you can still entrust or withdraw items and gil, or sell items on the market.
400 396 TEXT_CMNDEFRETAINERCALL_00010_FIRST_COMPLETED_1 <Highlight>StringParameter(1)</Highlight> has completed a venture!
401 397 TEXT_CMNDEFRETAINERCALL_00010_FIRST_COMPLETED_2 To claim the fruits of your retainer's labor, select <Color(-34022)>view venture report</Color> from the retainer menu.
402 398 TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_FINISHED_1 <Highlight>StringParameter(1)</Highlight> has gained experience for completing a venture!
403 399 TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_FINISHED_2 Like you, your retainer can gain experience and levels.
404 400 TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_FINISHED_3 This, in turn, will allow your retainer to undertake a wider variety of ventures, yielding more desirable items.
405 401 TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_FINISHED_4 Moreover, equipping additional gear to your retainer will increase both the quantity and quality of the items procured.
406 402 TEXT_CMNDEFRETAINERCALL_00010_TASK_CATEGORY_FORTUNE Quick Exploration.
407 403 TEXT_CMNDEFRETAINERCALL_00010_FORTUNE_TASK_UNLOCK_1 Your retainer is now experienced enough to undertake <Color(-34022)>quick exploration ventures</Color>.
408 404 TEXT_CMNDEFRETAINERCALL_00010_FORTUNE_TASK_UNLOCK_2 Select <Color(-34022)>assign venture</Color> from the retainer menu to proceed.
409 405 TEXT_CMNDEFRETAINERCALL_00010_FORTUNE_TASK_UNLOCK_3 Cut label, report if visible in game.
410 406 TEXT_CMNDEFRETAINERCALL_00010_ABOUT_FORTUNE_TASK_1 Quick exploration ventures are brief assignments in which you dispatch your retainer without instruction.
411 407 TEXT_CMNDEFRETAINERCALL_00010_ABOUT_FORTUNE_TASK_2 The items your retainer procures on these ventures can range from worthless to priceless.
412 408 TEXT_CMNDEFRETAINERCALL_00010_ABOUT_FORTUNE_TASK_3 Moreover, the experience your retainer receives for completing a quick exploration venture is determined by the item procured.
413 409 TEXT_CMNDEFRETAINERCALL_00010_ABOUT_FORTUNE_TASK_4 Although it is impossible to predict the results of these ventures, the potential benefits should not be underestimated.
414 410 TEXT_CMNDEFRETAINERCALL_00010_ENTER2_HYURAN_MALE_TYPE1 Do you require aught else, <If(PlayerParameter(4))>Mistress<Else/>Master</If>?
415 411 TEXT_CMNDEFRETAINERCALL_00010_ENTER2_HYURAN_MALE_TYPE2 Ye know I'm in the middle o' yer venture, don't ye?
416 412 TEXT_CMNDEFRETAINERCALL_00010_ENTER2_HYURAN_MALE_TYPE3 What is it?
417 413 TEXT_CMNDEFRETAINERCALL_00010_ENTER2_HYURAN_MALE_TYPE4 What now? I'm busy.
418 414 TEXT_CMNDEFRETAINERCALL_00010_ENTER2_HYURAN_MALE_TYPE5 I trust there is a reason for this interruption?
419 415 TEXT_CMNDEFRETAINERCALL_00010_ENTER2_HYURAN_MALE_TYPE6 I came as quickly as I could! What is it?
420 416 TEXT_CMNDEFRETAINERCALL_00010_ENTER2_HYURAN_FEMALE_TYPE1 Yes, my <If(PlayerParameter(4))>lady<Else/>lord</If>?
421 417 TEXT_CMNDEFRETAINERCALL_00010_ENTER2_HYURAN_FEMALE_TYPE2 Somethin' else, love?
422 418 TEXT_CMNDEFRETAINERCALL_00010_ENTER2_HYURAN_FEMALE_TYPE3 Well? What is it?
423 419 TEXT_CMNDEFRETAINERCALL_00010_ENTER2_HYURAN_FEMALE_TYPE4 You couldn't have picked a more inconvenient time.
424 420 TEXT_CMNDEFRETAINERCALL_00010_ENTER2_HYURAN_FEMALE_TYPE5 This better be worth my time.
425 421 TEXT_CMNDEFRETAINERCALL_00010_ENTER2_HYURAN_FEMALE_TYPE6 What is it, <If(PlayerParameter(4))>madam<Else/>sir</If>? Something urgent?
426 422 TEXT_CMNDEFRETAINERCALL_00010_ENTER2_ELEZEN_MALE_TYPE1 You have additional orders, <If(PlayerParameter(4))>madam<Else/>sir</If>?
427 423 TEXT_CMNDEFRETAINERCALL_00010_ENTER2_ELEZEN_MALE_TYPE2 Tell me you ain't got somethin' else for me, chief!
428 424 TEXT_CMNDEFRETAINERCALL_00010_ENTER2_ELEZEN_MALE_TYPE3 You have interrupted my venture. Proceed.
429 425 TEXT_CMNDEFRETAINERCALL_00010_ENTER2_ELEZEN_MALE_TYPE4 I'm here now, so...
430 426 TEXT_CMNDEFRETAINERCALL_00010_ENTER2_ELEZEN_MALE_TYPE5 You interrupt my task. Why?
431 427 TEXT_CMNDEFRETAINERCALL_00010_ENTER2_ELEZEN_MALE_TYPE6 Apologies for the delay, <If(PlayerParameter(4))>madam<Else/>sir</If>!
432 428 TEXT_CMNDEFRETAINERCALL_00010_ENTER2_ELEZEN_FEMALE_TYPE1 <If(PlayerParameter(4))>Milady<Else/>Milord</If> has another task for me?
433 429 TEXT_CMNDEFRETAINERCALL_00010_ENTER2_ELEZEN_FEMALE_TYPE2 I'm a little busy, but what is it?
434 430 TEXT_CMNDEFRETAINERCALL_00010_ENTER2_ELEZEN_FEMALE_TYPE3 Was there something else?
435 431 TEXT_CMNDEFRETAINERCALL_00010_ENTER2_ELEZEN_FEMALE_TYPE4 Summons? <Emphasis>Now</Emphasis>? Well, if you insist.
436 432 TEXT_CMNDEFRETAINERCALL_00010_ENTER2_ELEZEN_FEMALE_TYPE5 You do know how this works, right? You assign me a venture and then leave me to my task.
437 433 TEXT_CMNDEFRETAINERCALL_00010_ENTER2_ELEZEN_FEMALE_TYPE6 Missed me, didn't you?
438 434 TEXT_CMNDEFRETAINERCALL_00010_ENTER2_LALAFELL_MALE_TYPE1 Hail to thee, <If(PlayerParameter(4))>madam<Else/>sir</If>. Your humble servant has set aside his task and hastened to your side.
439 435 TEXT_CMNDEFRETAINERCALL_00010_ENTER2_LALAFELL_MALE_TYPE2 Why'd ye call me back from me venture, <If(PlayerParameter(4))>milady<Else/>milord</If>?
440 436 TEXT_CMNDEFRETAINERCALL_00010_ENTER2_LALAFELL_MALE_TYPE3 This really isn't the best time.
441 437 TEXT_CMNDEFRETAINERCALL_00010_ENTER2_LALAFELL_MALE_TYPE4 I thought you were going to let me do this my way?
442 438 TEXT_CMNDEFRETAINERCALL_00010_ENTER2_LALAFELL_MALE_TYPE5 What!?
443 439 TEXT_CMNDEFRETAINERCALL_00010_ENTER2_LALAFELL_MALE_TYPE6 I'm back, I'm back!
444 440 TEXT_CMNDEFRETAINERCALL_00010_ENTER2_LALAFELL_FEMALE_TYPE1 How may I serve you, <If(PlayerParameter(4))>Mistress<Else/>Master</If>?
445 441 TEXT_CMNDEFRETAINERCALL_00010_ENTER2_LALAFELL_FEMALE_TYPE2 Did somethin' 'appen, dearie?
446 442 TEXT_CMNDEFRETAINERCALL_00010_ENTER2_LALAFELL_FEMALE_TYPE3 What's all this, then? Another chance for mischief?
447 443 TEXT_CMNDEFRETAINERCALL_00010_ENTER2_LALAFELL_FEMALE_TYPE4 <yawn> Just so you know, I was busy carrying out your tasks.
448 444 TEXT_CMNDEFRETAINERCALL_00010_ENTER2_LALAFELL_FEMALE_TYPE5 This had better be important.
449 445 TEXT_CMNDEFRETAINERCALL_00010_ENTER2_LALAFELL_FEMALE_TYPE6 Whaaat is it?
450 446 TEXT_CMNDEFRETAINERCALL_00010_ENTER2_MIQOTE_MALE_TYPE1 I have rrreturned, <If(PlayerParameter(4))>madam<Else/>sir</If>.
451 447 TEXT_CMNDEFRETAINERCALL_00010_ENTER2_MIQOTE_MALE_TYPE2 <If(PlayerParameter(4))>Miss<Else/>Sir</If>, you mustn't interrupt a soldier when he's on a mission!
452 448 TEXT_CMNDEFRETAINERCALL_00010_ENTER2_MIQOTE_MALE_TYPE3 ...
453 449 TEXT_CMNDEFRETAINERCALL_00010_ENTER2_MIQOTE_MALE_TYPE4 You would burden me with additional tasks?
454 450 TEXT_CMNDEFRETAINERCALL_00010_ENTER2_MIQOTE_MALE_TYPE5 I thought I asked you to leave me to my task?
455 451 TEXT_CMNDEFRETAINERCALL_00010_ENTER2_MIQOTE_MALE_TYPE6 You require additional services?
456 452 TEXT_CMNDEFRETAINERCALL_00010_ENTER2_MIQOTE_FEMALE_TYPE1 Forgive me, <If(PlayerParameter(4))>madam<Else/>sirrr</If>, but your catcall comes at an inopportune time.
457 453 TEXT_CMNDEFRETAINERCALL_00010_ENTER2_MIQOTE_FEMALE_TYPE2 Damn, just when I was startin' to enjoy meself!
458 454 TEXT_CMNDEFRETAINERCALL_00010_ENTER2_MIQOTE_FEMALE_TYPE3 A cat must be allowed to focus on her task.
459 455 TEXT_CMNDEFRETAINERCALL_00010_ENTER2_MIQOTE_FEMALE_TYPE4 You know I've not finished the venture yet, rrright?
460 456 TEXT_CMNDEFRETAINERCALL_00010_ENTER2_MIQOTE_FEMALE_TYPE5 Mind explainin' what this is about?
461 457 TEXT_CMNDEFRETAINERCALL_00010_ENTER2_MIQOTE_FEMALE_TYPE6 You know, you shouldn't summon me when I'm in the middle of a venture!
462 458 TEXT_CMNDEFRETAINERCALL_00010_ENTER2_ROEGADYN_MALE_TYPE1 Did you require aught else, <If(PlayerParameter(4))>madam<Else/>sir</If>?
463 459 TEXT_CMNDEFRETAINERCALL_00010_ENTER2_ROEGADYN_MALE_TYPE2 Bwahahaha! Ye need somethin' else?
464 460 TEXT_CMNDEFRETAINERCALL_00010_ENTER2_ROEGADYN_MALE_TYPE3 I've returned. What is it now?
465 461 TEXT_CMNDEFRETAINERCALL_00010_ENTER2_ROEGADYN_MALE_TYPE4 Yeah? I was just enjoyin' a pint of─hic─uh, venturin'.
466 462 TEXT_CMNDEFRETAINERCALL_00010_ENTER2_ROEGADYN_MALE_TYPE5 I've already got my hands full with this venture, but what is it?
467 463 TEXT_CMNDEFRETAINERCALL_00010_ENTER2_ROEGADYN_MALE_TYPE6 What else ye need, chief?
468 464 TEXT_CMNDEFRETAINERCALL_00010_ENTER2_ROEGADYN_FEMALE_TYPE1 I am at <If(PlayerParameter(4))>milady<Else/>milord</If>'s beck and call.
469 465 TEXT_CMNDEFRETAINERCALL_00010_ENTER2_ROEGADYN_FEMALE_TYPE2 What'll it be, cap'n?
470 466 TEXT_CMNDEFRETAINERCALL_00010_ENTER2_ROEGADYN_FEMALE_TYPE3 <If(PlayerParameter(4))>Madam<Else/>Sir</If>?
471 467 TEXT_CMNDEFRETAINERCALL_00010_ENTER2_ROEGADYN_FEMALE_TYPE4 Godsdammit, what now?
472 468 TEXT_CMNDEFRETAINERCALL_00010_ENTER2_ROEGADYN_FEMALE_TYPE5 I do not take kindly to interruptions.
473 469 TEXT_CMNDEFRETAINERCALL_00010_ENTER2_ROEGADYN_FEMALE_TYPE6 Dammit, <If(PlayerParameter(4))>woman<Else/>man</If>, did ye forget I was out on a venture?
474 470 TEXT_CMNDEFRETAINERCALL_00010_ENTER2_AURA_MALE_TYPE1 Is aught amiss, <If(PlayerParameter(4))>madam<Else/>sir</If>?
475 471 TEXT_CMNDEFRETAINERCALL_00010_ENTER2_AURA_MALE_TYPE2 Something on your mind, <If(PlayerParameter(4))>miss<Else/>mate</If>?
476 472 TEXT_CMNDEFRETAINERCALL_00010_ENTER2_AURA_MALE_TYPE3 I have a life outside of <Emphasis>you</Emphasis>, you know.
477 473 TEXT_CMNDEFRETAINERCALL_00010_ENTER2_AURA_MALE_TYPE4 Let me tell you, it was absolute chaos out there. Quite frankly, I'm lucky to be alive! But I heard your call, and I knew I had to answer.
478 474 TEXT_CMNDEFRETAINERCALL_00010_ENTER2_AURA_MALE_TYPE5 Worried about your venture? Don't be. Or have you some other reason for summoning me?
479 475 TEXT_CMNDEFRETAINERCALL_00010_ENTER2_AURA_MALE_TYPE6 Fair moon, to thee I sing,♪ Bright regent of the heavens,♪ Say, why is everything♪ Either at sixes or at sevens?♪
480 476 TEXT_CMNDEFRETAINERCALL_00010_ENTER2_AURA_FEMALE_TYPE1 <If(PlayerParameter(4))>My lady<Else/>My lord</If>. Is there aught else you require?
481 477 TEXT_CMNDEFRETAINERCALL_00010_ENTER2_AURA_FEMALE_TYPE2 Can't say I was expecting this. What can I do for you?
482 478 TEXT_CMNDEFRETAINERCALL_00010_ENTER2_AURA_FEMALE_TYPE3 Do tell.
483 479 TEXT_CMNDEFRETAINERCALL_00010_ENTER2_AURA_FEMALE_TYPE4 Now, before you go jumping to conclusions, I'd just like to─ Oh! What can I do for you?
484 480 TEXT_CMNDEFRETAINERCALL_00010_ENTER2_AURA_FEMALE_TYPE5 I-It's not like I was slaving away to make you happy or anything.
485 481 TEXT_CMNDEFRETAINERCALL_00010_ENTER2_AURA_FEMALE_TYPE6 Somethin' else I can do for you, <If(PlayerParameter(4))>madam<Else/>sir</If>? Don't hold back now.
486 482 TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_HYURAN_MALE_TYPE1 I shall return to my duties forthwith.
487 483 TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_HYURAN_MALE_TYPE2 Right, then. Back to it.
488 484 TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_HYURAN_MALE_TYPE3 If you would excuse me.
489 485 TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_HYURAN_MALE_TYPE4 If there's nothing else...
490 486 TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_HYURAN_MALE_TYPE5 I shall return to <Emphasis>your</Emphasis> work.
491 487 TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_HYURAN_MALE_TYPE6 You've got it!
492 488 TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_HYURAN_FEMALE_TYPE1 Pray excuse me, my <If(PlayerParameter(4))>lady<Else/>lord</If>.
493 489 TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_HYURAN_FEMALE_TYPE2 I'd best get goin'.
494 490 TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_HYURAN_FEMALE_TYPE3 Excuse me.
495 491 TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_HYURAN_FEMALE_TYPE4 Guess I'll get back to that venture you assigned me.
496 492 TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_HYURAN_FEMALE_TYPE5 That was not worth my time.
497 493 TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_HYURAN_FEMALE_TYPE6 I'll take care of it, <If(PlayerParameter(4))>madam<Else/>sir</If>, don't you worry!
498 494 TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_ELEZEN_MALE_TYPE1 As you wish, <If(PlayerParameter(4))>madam<Else/>sir</If>.
499 495 TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_ELEZEN_MALE_TYPE2 Don't forget that I'm busy with this venture o' yours, chief!
500 496 TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_ELEZEN_MALE_TYPE3 I must go.
501 497 TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_ELEZEN_MALE_TYPE4 Sure, sure.
502 498 TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_ELEZEN_MALE_TYPE5 I have work to do.
503 499 TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_ELEZEN_MALE_TYPE6 Understood, <If(PlayerParameter(4))>madam<Else/>sir</If>! Oh, and fear not─the venture shall be completed on time!
504 500 TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_ELEZEN_FEMALE_TYPE1 I shall carry out <If(PlayerParameter(4))>milady<Else/>milord</If>'s wishes to the best of my ability.
505 501 TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_ELEZEN_FEMALE_TYPE2 We finished? That venture's not goin' to finish itself.
506 502 TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_ELEZEN_FEMALE_TYPE3 All right, then.
507 503 TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_ELEZEN_FEMALE_TYPE4 If you would excuse me, I have a venture to finish.
508 504 TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_ELEZEN_FEMALE_TYPE5 Unless it is urgent, do not summon me during a venture again.
509 505 TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_ELEZEN_FEMALE_TYPE6 Are we finished already? Oh...
510 506 TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_LALAFELL_MALE_TYPE1 Do not hesitate to call on me again, <If(PlayerParameter(4))>madam<Else/>sir</If>.
511 507 TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_LALAFELL_MALE_TYPE2 I'll do what I can, <If(PlayerParameter(4))>milady<Else/>milord</If>.
512 508 TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_LALAFELL_MALE_TYPE3 Back to my venture, then.
513 509 TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_LALAFELL_MALE_TYPE4 I can't keep runnin' back to see you during these ventures, you know.
514 510 TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_LALAFELL_MALE_TYPE5 Fine.
515 511 TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_LALAFELL_MALE_TYPE6 I'll go, I'll go!
516 512 TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_LALAFELL_FEMALE_TYPE1 As ever, it is an honor, <If(PlayerParameter(4))>Mistress<Else/>Master</If>.
517 513 TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_LALAFELL_FEMALE_TYPE2 So much to do, so little time!
518 514 TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_LALAFELL_FEMALE_TYPE3 We'd best see to our respective tasks, eh?
519 515 TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_LALAFELL_FEMALE_TYPE4 Don't summon me, I'll summon you.
520 516 TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_LALAFELL_FEMALE_TYPE5 <sigh> I am not getting paid enough for this.
521 517 TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_LALAFELL_FEMALE_TYPE6 We'll talk again soon!
522 518 TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_MIQOTE_MALE_TYPE1 If there is naught else, I will rrresume my venture.
523 519 TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_MIQOTE_MALE_TYPE2 Once more, unto the breach!
524 520 TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_MIQOTE_MALE_TYPE3 ...
525 521 TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_MIQOTE_MALE_TYPE4 I suppose you want me to finish the venture too, don't you? <sigh>
526 522 TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_MIQOTE_MALE_TYPE5 Pray do not disturb me until the venture is complete.
527 523 TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_MIQOTE_MALE_TYPE6 Patience, my good <If(PlayerParameter(4))>woman<Else/>man</If>. Your venture will be finished in due time.
528 524 TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_MIQOTE_FEMALE_TYPE1 I shall rrreturn to my venture, <If(PlayerParameter(4))>madam<Else/>sirrr</If>.
529 525 TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_MIQOTE_FEMALE_TYPE2 The wilderness calls to me, <If(PlayerParameter(4))>milady<Else/>milord</If>.
530 526 TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_MIQOTE_FEMALE_TYPE3 Farewell for now.
531 527 TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_MIQOTE_FEMALE_TYPE4 I told you I'd take care of it, so stop worrying.
532 528 TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_MIQOTE_FEMALE_TYPE5 Is that all? Hmph.
533 529 TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_MIQOTE_FEMALE_TYPE6 ...Try as I might, I can't stay mad at you.
534 530 TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_ROEGADYN_MALE_TYPE1 Beg your pardon, <If(PlayerParameter(4))>madam<Else/>sir</If>, but I must needs return to my venture.
535 531 TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_ROEGADYN_MALE_TYPE2 Bwahahaha! Back to me venturin'!
536 532 TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_ROEGADYN_MALE_TYPE3 I must go now.
537 533 TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_ROEGADYN_MALE_TYPE4 Now then, if ye'll─hic─excuse me, I've got a venture what needs doin'!
538 534 TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_ROEGADYN_MALE_TYPE5 All right. Let me handle it.
539 535 TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_ROEGADYN_MALE_TYPE6 Happy to be of service, chief!
540 536 TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_ROEGADYN_FEMALE_TYPE1 Understood, <If(PlayerParameter(4))>milady<Else/>milord</If>.
541 537 TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_ROEGADYN_FEMALE_TYPE2 Ye still want me to carry out that venture, too, eh? Just checkin'.
542 538 TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_ROEGADYN_FEMALE_TYPE3 Acknowledged.
543 539 TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_ROEGADYN_FEMALE_TYPE4 'Fore you ask, I've not forgotten about the venture.
544 540 TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_ROEGADYN_FEMALE_TYPE5 If you want quality work, then leave me be.
545 541 TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_ROEGADYN_FEMALE_TYPE6 Now then, where was I...
546 542 TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_AURA_MALE_TYPE1 Then if you would excuse me, I should return to my venture.
547 543 TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_AURA_MALE_TYPE2 Right, then. I ought to be getting back to that thing of yours. “Venture,” was it...?
548 544 TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_AURA_MALE_TYPE3 We shall meet again, old friend. But now I must steal away into the night.
549 545 TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_AURA_MALE_TYPE4 If I don't make it back, I just want you to know... Eh, the hells with it. I'll tell you next time.
550 546 TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_AURA_MALE_TYPE5 As you wish...<If(PlayerParameter(4))>Mistress<Else/>Master</If>.
551 547 TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_AURA_MALE_TYPE6 I must wander to and fro;♪ But wherever I may go,♪ I shall never be untrue to thee!♪
552 548 TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_AURA_FEMALE_TYPE1 <If(PlayerParameter(4))>My lady<Else/>My lord</If>.
553 549 TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_AURA_FEMALE_TYPE2 I suppose you'll be wanting me to finish that venture too, yes? Right, right. Don't know why I bothered asking...
554 550 TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_AURA_FEMALE_TYPE3 Hmm.
555 551 TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_AURA_FEMALE_TYPE4 Right, so, if anyone asks, I wasn't here, agreed? Cheers.
556 552 TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_AURA_FEMALE_TYPE5 Go on, then. Go. It's not like I haven't more important things to do or anything.
557 553 TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_AURA_FEMALE_TYPE6 Hm, hm. You've really nothin' else to ask? If you say so, then.
558 554 TEXT_CMNDEFRETAINERCALL_00010_ENTER3_HYURAN_MALE_TYPE1 It pleases me to inform you that the venture is complete.
559 555 TEXT_CMNDEFRETAINERCALL_00010_ENTER3_HYURAN_MALE_TYPE2 Hey, I finished that venture o' yours.
560 556 TEXT_CMNDEFRETAINERCALL_00010_ENTER3_HYURAN_MALE_TYPE3 It is done.
561 557 TEXT_CMNDEFRETAINERCALL_00010_ENTER3_HYURAN_MALE_TYPE4 Well, that was exhausting...
562 558 TEXT_CMNDEFRETAINERCALL_00010_ENTER3_HYURAN_MALE_TYPE5 Your venture is finished.
563 559 TEXT_CMNDEFRETAINERCALL_00010_ENTER3_HYURAN_MALE_TYPE6 Guess what I finished!
564 560 TEXT_CMNDEFRETAINERCALL_00010_ENTER3_HYURAN_FEMALE_TYPE1 My <If(PlayerParameter(4))>lady<Else/>lord</If>, the venture you bid me undertake has been finished.
565 561 TEXT_CMNDEFRETAINERCALL_00010_ENTER3_HYURAN_FEMALE_TYPE2 I've got your goods, by the way. Let me know when you want 'em.
566 562 TEXT_CMNDEFRETAINERCALL_00010_ENTER3_HYURAN_FEMALE_TYPE3 I have something for you.
567 563 TEXT_CMNDEFRETAINERCALL_00010_ENTER3_HYURAN_FEMALE_TYPE4 Thank the gods that's over.
568 564 TEXT_CMNDEFRETAINERCALL_00010_ENTER3_HYURAN_FEMALE_TYPE5 My venture report is ready.
569 565 TEXT_CMNDEFRETAINERCALL_00010_ENTER3_HYURAN_FEMALE_TYPE6 Good news, <If(PlayerParameter(4))>madam<Else/>sir</If>! The venture was a success!
570 566 TEXT_CMNDEFRETAINERCALL_00010_ENTER3_ELEZEN_MALE_TYPE1 <If(PlayerParameter(4))>Madam<Else/>Sir</If>, your venture is complete.
571 567 TEXT_CMNDEFRETAINERCALL_00010_ENTER3_ELEZEN_MALE_TYPE2 Got somethin' for you, chief!
572 568 TEXT_CMNDEFRETAINERCALL_00010_ENTER3_ELEZEN_MALE_TYPE3 I have come with your goods.
573 569 TEXT_CMNDEFRETAINERCALL_00010_ENTER3_ELEZEN_MALE_TYPE4 I took care of that venture for you.
574 570 TEXT_CMNDEFRETAINERCALL_00010_ENTER3_ELEZEN_MALE_TYPE5 You wish to hear my report?
575 571 TEXT_CMNDEFRETAINERCALL_00010_ENTER3_ELEZEN_MALE_TYPE6 Ahhh, now that was fun!
576 572 TEXT_CMNDEFRETAINERCALL_00010_ENTER3_ELEZEN_FEMALE_TYPE1 I come with good tidings, <If(PlayerParameter(4))>milady<Else/>milord</If>.
577 573 TEXT_CMNDEFRETAINERCALL_00010_ENTER3_ELEZEN_FEMALE_TYPE2 This about the venture? I took care of it.
578 574 TEXT_CMNDEFRETAINERCALL_00010_ENTER3_ELEZEN_FEMALE_TYPE3 There you are! I've brought what you requested.
579 575 TEXT_CMNDEFRETAINERCALL_00010_ENTER3_ELEZEN_FEMALE_TYPE4 Oh, it's you. I suppose you'll want to hear about the venture.
580 576 TEXT_CMNDEFRETAINERCALL_00010_ENTER3_ELEZEN_FEMALE_TYPE5 Let's get on with it, shall we?
581 577 TEXT_CMNDEFRETAINERCALL_00010_ENTER3_ELEZEN_FEMALE_TYPE6 I've been waiting for your summons.
582 578 TEXT_CMNDEFRETAINERCALL_00010_ENTER3_LALAFELL_MALE_TYPE1 Hail to thee, <If(PlayerParameter(4))>madam<Else/>sir</If>. You shall be pleased to hear that the venture was a success.
583 579 TEXT_CMNDEFRETAINERCALL_00010_ENTER3_LALAFELL_MALE_TYPE2 You want this stuff now or later?
584 580 TEXT_CMNDEFRETAINERCALL_00010_ENTER3_LALAFELL_MALE_TYPE3 I'm finished.
585 581 TEXT_CMNDEFRETAINERCALL_00010_ENTER3_LALAFELL_MALE_TYPE4 Been a long time comin', but the venture's finally finished.
586 582 TEXT_CMNDEFRETAINERCALL_00010_ENTER3_LALAFELL_MALE_TYPE5 Whew.
587 583 TEXT_CMNDEFRETAINERCALL_00010_ENTER3_LALAFELL_MALE_TYPE6 I did it, I did it!
588 584 TEXT_CMNDEFRETAINERCALL_00010_ENTER3_LALAFELL_FEMALE_TYPE1 Does <If(PlayerParameter(4))>Mistress<Else/>Master</If> wish to hear my report?
589 585 TEXT_CMNDEFRETAINERCALL_00010_ENTER3_LALAFELL_FEMALE_TYPE2 'Ello, dearie. I reckon you want your goods?
590 586 TEXT_CMNDEFRETAINERCALL_00010_ENTER3_LALAFELL_FEMALE_TYPE3 My pockets are bursting with your goods!
591 587 TEXT_CMNDEFRETAINERCALL_00010_ENTER3_LALAFELL_FEMALE_TYPE4 Well, this was to be expected. The venture, yes?
592 588 TEXT_CMNDEFRETAINERCALL_00010_ENTER3_LALAFELL_FEMALE_TYPE5 We should talk about the venture.
593 589 TEXT_CMNDEFRETAINERCALL_00010_ENTER3_LALAFELL_FEMALE_TYPE6 I'm baaack!
594 590 TEXT_CMNDEFRETAINERCALL_00010_ENTER3_MIQOTE_MALE_TYPE1 My rrreport is rrready, <If(PlayerParameter(4))>madam<Else/>sir</If>.
595 591 TEXT_CMNDEFRETAINERCALL_00010_ENTER3_MIQOTE_MALE_TYPE2 Mission accomplished, <If(PlayerParameter(4))>miss<Else/>sir</If>!
596 592 TEXT_CMNDEFRETAINERCALL_00010_ENTER3_MIQOTE_MALE_TYPE3 ...
597 593 TEXT_CMNDEFRETAINERCALL_00010_ENTER3_MIQOTE_MALE_TYPE4 May I leave after making my report? No? <sigh>
598 594 TEXT_CMNDEFRETAINERCALL_00010_ENTER3_MIQOTE_MALE_TYPE5 I have prepared a formal report.
599 595 TEXT_CMNDEFRETAINERCALL_00010_ENTER3_MIQOTE_MALE_TYPE6 Am I to deliver my report now, or shall we discuss other matters first?
600 596 TEXT_CMNDEFRETAINERCALL_00010_ENTER3_MIQOTE_FEMALE_TYPE1 This cat has brought you a present, <If(PlayerParameter(4))>madam<Else/>sirrr</If>...
601 597 TEXT_CMNDEFRETAINERCALL_00010_ENTER3_MIQOTE_FEMALE_TYPE2 Ye want to hear the whole story, or just read the report?
602 598 TEXT_CMNDEFRETAINERCALL_00010_ENTER3_MIQOTE_FEMALE_TYPE3 'Twas naught more than a rrroutine task.
603 599 TEXT_CMNDEFRETAINERCALL_00010_ENTER3_MIQOTE_FEMALE_TYPE4 I did my very best, just like I said.
604 600 TEXT_CMNDEFRETAINERCALL_00010_ENTER3_MIQOTE_FEMALE_TYPE5 Everythin' you need to know is in the report.
605 601 TEXT_CMNDEFRETAINERCALL_00010_ENTER3_MIQOTE_FEMALE_TYPE6 I have so much to tell you!
606 602 TEXT_CMNDEFRETAINERCALL_00010_ENTER3_ROEGADYN_MALE_TYPE1 I have brought that which you desire, <If(PlayerParameter(4))>madam<Else/>sir</If>.
607 603 TEXT_CMNDEFRETAINERCALL_00010_ENTER3_ROEGADYN_MALE_TYPE2 Bwahahaha! That venture was an <Emphasis>ad</Emphasis>venture, let me tell ye!
608 604 TEXT_CMNDEFRETAINERCALL_00010_ENTER3_ROEGADYN_MALE_TYPE3 The venture is complete.
609 605 TEXT_CMNDEFRETAINERCALL_00010_ENTER3_ROEGADYN_MALE_TYPE4 Venture? What in the seven hells are ye─ Oh, the <Emphasis>venture</Emphasis>! Aye, I did that.
610 606 TEXT_CMNDEFRETAINERCALL_00010_ENTER3_ROEGADYN_MALE_TYPE5 Got a delivery for you. Just say the word.
611 607 TEXT_CMNDEFRETAINERCALL_00010_ENTER3_ROEGADYN_MALE_TYPE6 Hey, chief! I got what ye asked for!
612 608 TEXT_CMNDEFRETAINERCALL_00010_ENTER3_ROEGADYN_FEMALE_TYPE1 I have what <If(PlayerParameter(4))>milady<Else/>milord</If> requested in my possession.
613 609 TEXT_CMNDEFRETAINERCALL_00010_ENTER3_ROEGADYN_FEMALE_TYPE2 I've got the goods, cap'n!
614 610 TEXT_CMNDEFRETAINERCALL_00010_ENTER3_ROEGADYN_FEMALE_TYPE3 Venture complete, <If(PlayerParameter(4))>madam<Else/>sir</If>.
615 611 TEXT_CMNDEFRETAINERCALL_00010_ENTER3_ROEGADYN_FEMALE_TYPE4 Took a while, but the venture's done.
616 612 TEXT_CMNDEFRETAINERCALL_00010_ENTER3_ROEGADYN_FEMALE_TYPE5 I had a mind to summon <Emphasis>you</Emphasis>, actually.
617 613 TEXT_CMNDEFRETAINERCALL_00010_ENTER3_ROEGADYN_FEMALE_TYPE6 This venturin' business ain't so bad!
618 614 TEXT_CMNDEFRETAINERCALL_00010_ENTER3_AURA_MALE_TYPE1 It pleases me to inform you that the venture is complete.
619 615 TEXT_CMNDEFRETAINERCALL_00010_ENTER3_AURA_MALE_TYPE2 Guess what I've got for you! No, really. Guess!
620 616 TEXT_CMNDEFRETAINERCALL_00010_ENTER3_AURA_MALE_TYPE3 I renew my objection to that pointless endeavor. Informally now and by affidavit later.
621 617 TEXT_CMNDEFRETAINERCALL_00010_ENTER3_AURA_MALE_TYPE4 You know, I think I'm starting to get the hang of this.
622 618 TEXT_CMNDEFRETAINERCALL_00010_ENTER3_AURA_MALE_TYPE5 Per your orders, I have completed the venture...<If(PlayerParameter(4))>Mistress<Else/>Master</If>.
623 619 TEXT_CMNDEFRETAINERCALL_00010_ENTER3_AURA_MALE_TYPE6 For he himself has said it,♪ And it's greatly to his credit,♪ That he is a retainer!♪ He remains a retainer!♪
624 620 TEXT_CMNDEFRETAINERCALL_00010_ENTER3_AURA_FEMALE_TYPE1 I have seen to the venture, <If(PlayerParameter(4))>my lady<Else/>my lord</If>.
625 621 TEXT_CMNDEFRETAINERCALL_00010_ENTER3_AURA_FEMALE_TYPE2 Oh, the tales I could tell you about that venture...
626 622 TEXT_CMNDEFRETAINERCALL_00010_ENTER3_AURA_FEMALE_TYPE3 I've finished.
627 623 TEXT_CMNDEFRETAINERCALL_00010_ENTER3_AURA_FEMALE_TYPE4 Heh, didn't expect him to put up such a─ Oh! Just the <If(PlayerParameter(4))>woman<Else/>man</If> I was hoping to see!
628 624 TEXT_CMNDEFRETAINERCALL_00010_ENTER3_AURA_FEMALE_TYPE5 I-It's not like I risked life and limb to bring you back shiny baubles or anything.
629 625 TEXT_CMNDEFRETAINERCALL_00010_ENTER3_AURA_FEMALE_TYPE6 Oh, it has been a day such as you wouldn't believe!
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0,"TEXT_CMNDEFRETAINERDESK_00009_DEFAULT_TALK_1","Greetings! I take it you have come to see me about a retainer."
1,"TEXT_CMNDEFRETAINERDESK_00009_DEFAULT_TALK_2","Retainers are hardworking lads and lasses who will help you to manage those spoils earned while off slaying dragons or whatever it is you adventurers do."
2,"TEXT_CMNDEFRETAINERDESK_00009_DEFAULT_TALK_3","Unfortunately, you do not appear you could even slay an eft, let alone a dragon, therefore I must decline any petition you may have to take a retainer into your employ."
3,"TEXT_CMNDEFRETAINERDESK_00009_DEFAULT_TALK_4","Build yourself a reputation in this city, however, and I shall provide you with whatever it is you need. Might I suggest you start by heading back to the Adventurers' Guild and seeing if someone there has work for you?"
4,"TEXT_CMNDEFRETAINERDESK_00009_MAIN_MENU_TITLE","What would you like to do?"
5,"TEXT_CMNDEFRETAINERDESK_00009_MAIN_MENU_TALK","Small Talk."
6,"TEXT_CMNDEFRETAINERDESK_00009_MAIN_MENU_CREATE","Hire a retainer."
7,"TEXT_CMNDEFRETAINERDESK_00009_MAIN_MENU_REMOVE","Release a retainer."
8,"TEXT_CMNDEFRETAINERDESK_00009_MAIN_MENU_REMAKE","Change a retainer's appearance and nickname."
9,"TEXT_CMNDEFRETAINERDESK_00009_MAIN_MENU_EXPLANATION","Ask about retainers."
10,"TEXT_CMNDEFRETAINERDESK_00009_MAIN_MENU_JOBCHANGE","Inquire about retainer jobs."
11,"TEXT_CMNDEFRETAINERDESK_00009_MAIN_MENU_CHECK_CASHBACK","View market tax rates."
12,"TEXT_CMNDEFRETAINERDESK_00009_MAIN_MENU_CANCEL","Nothing."
13,"TEXT_CMNDEFRETAINERDESK_00009_MAIN_MENU_REGISTER_LIMSA","Dispatch a retainer to Limsa Lominsa."
14,"TEXT_CMNDEFRETAINERDESK_00009_MAIN_MENU_REGISTER_GRIDANIA","Dispatch a retainer to Gridania."
15,"TEXT_CMNDEFRETAINERDESK_00009_MAIN_MENU_REGISTER_ULDAH","Dispatch a retainer to Ul'dah."
16,"TEXT_CMNDEFRETAINERDESK_00009_MAIN_MENU_REGISTER_ISHGARD","Dispatch a retainer to Ishgard."
17,"TEXT_CMNDEFRETAINERDESK_00009_MAIN_MENU_REGISTER_TOWN40","Dispatch a retainer to Kugane."
18,"TEXT_CMNDEFRETAINERDESK_00009_EXPLANATION_MENU_TITLE","What will you ask?"
19,"TEXT_CMNDEFRETAINERDESK_00009_EXPLANATION_MENU_WHAT_IS","Who are retainers?"
20,"TEXT_CMNDEFRETAINERDESK_00009_EXPLANATION_MENU_ABOUT","What services can retainers provide?"
21,"TEXT_CMNDEFRETAINERDESK_00009_EXPLANATION_MENU_CALL","How do I summon a retainer?"
22,"TEXT_CMNDEFRETAINERDESK_00009_MAIN_MENU_BACK","Nothing."
23,"TEXT_CMNDEFRETAINERDESK_00009_ABOUT_TALK_01","Retainers are men and women who offer their services in exchange for coin. Though they're seldom as sharp as adventurers like yourself, they're no strangers to life's more menial tasks─tasks which your lot might not think worth your time."
24,"TEXT_CMNDEFRETAINERDESK_00009_ABOUT_TALK_02","Retainers can provide a host of different services, from tending your items to protecting your gil. Oh, and you need not worry about providing recompense for a retainer's services, for the Adventurers' Guild will not only cover his salary, but also replace anything that goes missing, should you wake up to find your belongings gone and your retainer nowhere to be found."
25,"TEXT_CMNDEFRETAINERDESK_00009_ITEMS_GIL_TALK_01","Another job retainers are often asked to perform is the tending of items placed up for sale in the markets─something many adventurers cannot be bothered to do themselves."
26,"TEXT_CMNDEFRETAINERDESK_00009_ITEMS_GIL_TALK_02","If you wish to experience the market for yourself, I ask that you seek out one of the nearby boards."
27,"TEXT_CMNDEFRETAINERDESK_00009_CALL_TALK_01","Retainers in your employ can be summoned at any time using special bells like the one nearby."
28,"TEXT_CMNDEFRETAINERDESK_00009_CALL_TALK_02","Summoning bells can also be found around the realm in oft-visited locations such as city markets and inns."
29,"TEXT_CMNDEFRETAINERDESK_00009_CASHBACK_ASK_TITLE","Current Market Tax Rates:"
30,"TEXT_CMNDEFRETAINERDESK_00009_CASHBACK_ASK_LIMSA","Limsa Lominsa: Reduced."
31,"TEXT_CMNDEFRETAINERDESK_00009_CASHBACK_ASK_LIMSA_NONE","Limsa Lominsa: Normal."
32,"TEXT_CMNDEFRETAINERDESK_00009_CASHBACK_ASK_GRIDANIA","Gridania: Reduced."
33,"TEXT_CMNDEFRETAINERDESK_00009_CASHBACK_ASK_GRIDANIA_NONE","Gridania: Normal."
34,"TEXT_CMNDEFRETAINERDESK_00009_CASHBACK_ASK_ULDAH","Ul'dah: Reduced."
35,"TEXT_CMNDEFRETAINERDESK_00009_CASHBACK_ASK_ULDAH_NONE","Ul'dah: Normal."
36,"TEXT_CMNDEFRETAINERDESK_00009_CASHBACK_ASK_ISHGARD","Ishgard: Reduced."
37,"TEXT_CMNDEFRETAINERDESK_00009_CASHBACK_ASK_ISHGARD_NONE","Ishgard: Normal."
38,"TEXT_CMNDEFRETAINERDESK_00009_CASHBACK_ASK_TOWN40","Kugane: Reduced."
39,"TEXT_CMNDEFRETAINERDESK_00009_CASHBACK_ASK_TOWN40_NONE","Kugane: Normal."
40,"TEXT_CMNDEFRETAINERDESK_00009_CASHBACK_LIMSA","Tax on items sold in the Limsa Lominsa markets is reduced to <Value>IntegerParameter(2)</Value>% until <Time(IntegerParameter(3))/><If(Equal(PlayerParameter(77),3))> <Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(222)</Value><Else/><Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(222)</Value></If> (Earth date)."
41,"TEXT_CMNDEFRETAINERDESK_00009_CASHBACK_GRIDANIA","Tax on items sold in the Gridania markets is reduced to <Value>IntegerParameter(2)</Value>% until <Time(IntegerParameter(3))/><If(Equal(PlayerParameter(77),3))> <Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(222)</Value><Else/><Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(222)</Value></If> (Earth date)."
42,"TEXT_CMNDEFRETAINERDESK_00009_CASHBACK_ULDAH","Tax on items sold in the Ul'dah markets is reduced to <Value>IntegerParameter(2)</Value>% until <Time(IntegerParameter(3))/><If(Equal(PlayerParameter(77),3))> <Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(222)</Value><Else/><Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(222)</Value></If> (Earth date)."
43,"TEXT_CMNDEFRETAINERDESK_00009_CASHBACK_ISHGARD","Tax on items sold in the Ishgard markets is reduced to <Value>IntegerParameter(2)</Value>% until <Time(IntegerParameter(3))/><If(Equal(PlayerParameter(77),3))> <Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(222)</Value><Else/><Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(222)</Value></If> (Earth date)."
44,"TEXT_CMNDEFRETAINERDESK_00009_CASHBACK_TOWN40","Tax on items sold in the Kugane markets is reduced to <Value>IntegerParameter(2)</Value>% until <Time(IntegerParameter(3))/><If(Equal(PlayerParameter(77),3))> <Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(222)</Value><Else/><Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(222)</Value></If> (Earth date)."
45,"TEXT_CMNDEFRETAINERDESK_00009_NO_CASHBACK_LIMSA","Tax on items sold in the Limsa Lominsa markets is the normal rate of <Value>IntegerParameter(1)</Value>%."
46,"TEXT_CMNDEFRETAINERDESK_00009_NO_CASHBACK_GRIDANIA","Tax on items sold in the Gridania markets is the normal rate of <Value>IntegerParameter(1)</Value>%."
47,"TEXT_CMNDEFRETAINERDESK_00009_NO_CASHBACK_ULDAH","Tax on items sold in the Ul'dah markets is the normal rate of <Value>IntegerParameter(1)</Value>%."
48,"TEXT_CMNDEFRETAINERDESK_00009_NO_CASHBACK_ISHGARD","Tax on items sold in the Ishgard markets is the normal rate of <Value>IntegerParameter(1)</Value>%."
49,"TEXT_CMNDEFRETAINERDESK_00009_NO_CASHBACK_TOWN40","Tax on items sold in the Kugane markets is the normal rate of <Value>IntegerParameter(1)</Value>%."
50,"TEXT_CMNDEFRETAINERDESK_00009_CASHBACK_ASK_ABOUT","Learn about Market Tax."
51,"TEXT_CMNDEFRETAINERDESK_00009_CASHBACK_EXPLANATION","To make their markets more attractive to prospective sellers, citystates will often lower the percentage of tax that is collected from each sale."
52,"TEXT_CMNDEFRETAINERDESK_00009_CASHBACK_CAUTION","Reduced tax rate periods can end earlier than indicated if areas require maintenance."
53,"TEXT_CMNDEFRETAINERDESK_00009_CREATE_TALK_01","According to our records, you may hire up to <Value>IntegerParameter(1)</Value> retainers."
54,"TEXT_CMNDEFRETAINERDESK_00009_NO_RETAINERS_TALK","Currently, you have no retainers in your employ."
55,"TEXT_CMNDEFRETAINERDESK_00009_HAVE_RETAINERS_TALK","Currently, you have <Value>IntegerParameter(1)</Value> <If(Equal(IntegerParameter(1),1))>retainer<Else/>retainers</If> in your employ."
56,"TEXT_CMNDEFRETAINERDESK_00009_CUSTOMIZE_WARNING","While customizing your retainer, you will be unable to communicate with players and engage in other activities."
57,"TEXT_CMNDEFRETAINERDESK_00009_CUSTOMIZE_TALK","Excellent. We have quite a few men and women on our lists, so I invite you to describe the retainer you desire, down to the most minute detail."
58,"TEXT_CMNDEFRETAINERDESK_00009_DUTY_FINDER_WARNING","Beginning the retainer customization process will automatically cancel your Duty Finder registration."
59,"TEXT_CMNDEFRETAINERDESK_00009_DUTY_FINDER_CONFIRM","Withdraw duty registration and hire a retainer?"
60,"TEXT_CMNDEFRETAINERDESK_00009_PERSONALITY_TALK","I can think of several retainers that are exactly as you describe. Oddly enough, they have strikingly different personalities. If you would be so kind as to state a preference, it would be most helpful."
61,"TEXT_CMNDEFRETAINERDESK_00009_PERSONALITY_TITLE","Select your retainer's personality."
62,"TEXT_CMNDEFRETAINERDESK_00009_PERSONALITY_CHEERFUL","Polite."
63,"TEXT_CMNDEFRETAINERDESK_00009_PERSONALITY_WILD","Rough."
64,"TEXT_CMNDEFRETAINERDESK_00009_PERSONALITY_COOLHEADED","Serious."
65,"TEXT_CMNDEFRETAINERDESK_00009_PERSONALITY_CAREFREE","Carefree."
66,"TEXT_CMNDEFRETAINERDESK_00009_PERSONALITY_PROBLEMATIC","Independent."
67,"TEXT_CMNDEFRETAINERDESK_00009_PERSONALITY_PLAYFUL","Lively."
68,"TEXT_CMNDEFRETAINERDESK_00009_CHECK_PERSONALITY_ENTER","Very well, I have just the individual in mind. When summoned, this retainer will greet you just so:"
69,"TEXT_CMNDEFRETAINERDESK_00009_CHECK_PERSONALITY_LEAVE","And when dismissed, this retainer will bid you farewell just so:"
70,"TEXT_CMNDEFRETAINERDESK_00009_CHECK_PERSONALITY_CONFIRM","Hire this retainer?"
71,"TEXT_CMNDEFRETAINERDESK_00009_NAME_ASK","Excellent. It is also customary to give a retainer an appellation of one's own making─a nickname, as it were. We find this deepens the bond between our clients and their retainers."
72,"TEXT_CMNDEFRETAINERDESK_00009_NAME_PROMPT_TITLE","Retainer Nickname"
73,"TEXT_CMNDEFRETAINERDESK_00009_NAME_PROMPT_MESSAGE0","Give your retainer a nickname."
74,"TEXT_CMNDEFRETAINERDESK_00009_NAME_PROMPT_MESSAGE1","Names must be at least 3 characters long and can contain letters, apostrophes, and hyphens. Please note, however, that hyphens cannot be used in succession or placed immediately before or after apostrophes."
75,"TEXT_CMNDEFRETAINERDESK_00009_NAME_PROMPT_HEAD"," "
76,"TEXT_CMNDEFRETAINERDESK_00009_CANCEL_CONFIRM","Are you certain you wish to cancel the hiring process?"
77,"TEXT_CMNDEFRETAINERDESK_00009_CREATE_CONFIRM","Hire the services of <Highlight>StringParameter(1)</Highlight>?"
78,"TEXT_CMNDEFRETAINERDESK_00009_ASK_CREATE","Hire a retainer?"
79,"TEXT_CMNDEFRETAINERDESK_00009_ASK_CREATE_YES","Yes"
80,"TEXT_CMNDEFRETAINERDESK_00009_ASK_CREATE_NO","No"
81,"TEXT_CMNDEFRETAINERDESK_00009_CREATING_RETAINER","One moment, please, while I draft the proper documentation."
82,"TEXT_CMNDEFRETAINERDESK_00009_CREATE_SUCCESS_01","Congratulations! <Clickable(<Highlight>StringParameter(1)</Highlight>)/> is now in your employ."
83,"TEXT_CMNDEFRETAINERDESK_00009_CREATE_SUCCESS_02","You can summon your new retainer using the nearby bell."
84,"TEXT_CMNDEFRETAINERDESK_00009_CREATE_SUCCESS_03","If you have any further questions or requests, please do not hesitate to ask."
85,"TEXT_CMNDEFRETAINERDESK_00009_RETAINER_CREATE_FAILED_NAME","The name you have chosen is not available. Please select another."
86,"TEXT_CMNDEFRETAINERDESK_00009_RETAINER_CREATE_FULL","I am sorry, but you cannot hire any more retainers."
87,"TEXT_CMNDEFRETAINERDESK_00009_RETAINER_CREATE_CANCEL","Understood. If you change your mind, speak with me again."
88,"TEXT_CMNDEFRETAINERDESK_00009_REGISTER_TALK_LIMSA_01","Select the retainer you wish to send to the markets in Limsa Lominsa."
89,"TEXT_CMNDEFRETAINERDESK_00009_REGISTER_ASK_LIMSA","Send <Clickable(<Highlight>StringParameter(1)</Highlight>)/> to Limsa Lominsa?"
90,"TEXT_CMNDEFRETAINERDESK_00009_REGISTER_SUCCESS_LIMSA","<Clickable(<Highlight>StringParameter(1)</Highlight>)/> has been sent to Limsa Lominsa."
91,"TEXT_CMNDEFRETAINERDESK_00009_REGISTER_ALREADY_LIMSA","That retainer is already in Limsa Lominsa."
92,"TEXT_CMNDEFRETAINERDESK_00009_REGISTER_TALK_GRIDANIA_01","Select the retainer you wish to send to the markets in Gridania."
93,"TEXT_CMNDEFRETAINERDESK_00009_REGISTER_ASK_GRIDANIA","Send <Clickable(<Highlight>StringParameter(1)</Highlight>)/> to Gridania?"
94,"TEXT_CMNDEFRETAINERDESK_00009_REGISTER_SUCCESS_GRIDANIA","<Clickable(<Highlight>StringParameter(1)</Highlight>)/> has been sent to Gridania."
95,"TEXT_CMNDEFRETAINERDESK_00009_REGISTER_ALREADY_GRIDANIA","That retainer is already in Gridania."
96,"TEXT_CMNDEFRETAINERDESK_00009_REGISTER_TALK_ULDAH_01","Select the retainer you wish to send to the markets in Ul'dah."
97,"TEXT_CMNDEFRETAINERDESK_00009_REGISTER_ASK_ULDAH","Send <Clickable(<Highlight>StringParameter(1)</Highlight>)/> to Ul'dah?"
98,"TEXT_CMNDEFRETAINERDESK_00009_REGISTER_SUCCESS_ULDAH","<Clickable(<Highlight>StringParameter(1)</Highlight>)/> has been sent to Ul'dah."
99,"TEXT_CMNDEFRETAINERDESK_00009_REGISTER_ALREADY_ULDAH","That retainer is already in Ul'dah."
100,"TEXT_CMNDEFRETAINERDESK_00009_REGISTER_TALK_ISHGARD_01","Select the retainer you wish to send to the markets in Ishgard."
101,"TEXT_CMNDEFRETAINERDESK_00009_REGISTER_ASK_ISHGARD","Send <Clickable(<Highlight>StringParameter(1)</Highlight>)/> to Ishgard?"
102,"TEXT_CMNDEFRETAINERDESK_00009_REGISTER_SUCCESS_ISHGARD","<Clickable(<Highlight>StringParameter(1)</Highlight>)/> has been sent to Ishgard."
103,"TEXT_CMNDEFRETAINERDESK_00009_REGISTER_ALREADY_ISHGARD","That retainer is already in Ishgard."
104,"TEXT_CMNDEFRETAINERDESK_00009_REGISTER_TALK_TOWN40_01","Select the retainer you wish to send to the markets in Kugane."
105,"TEXT_CMNDEFRETAINERDESK_00009_REGISTER_ASK_TOWN40","Send <Clickable(<Highlight>StringParameter(1)</Highlight>)/> to Kugane?"
106,"TEXT_CMNDEFRETAINERDESK_00009_REGISTER_SUCCESS_TOWN40","<Clickable(<Highlight>StringParameter(1)</Highlight>)/> has been sent to Kugane."
107,"TEXT_CMNDEFRETAINERDESK_00009_REGISTER_ALREADY_TOWN40","That retainer is already in Kugane."
108,"TEXT_CMNDEFRETAINERDESK_00009_REGISTER_ASK_YES","Yes"
109,"TEXT_CMNDEFRETAINERDESK_00009_REGISTER_ASK_NO","No"
110,"TEXT_CMNDEFRETAINERDESK_00009_REMAKE_RETAINER_EXPLANATION","You...are dissatisfied with one of your retainers? Very well. If you would be so kind as to inform me which retainer is lacking, we can begin the review process."
111,"TEXT_CMNDEFRETAINERDESK_00009_REMAKE_RETAINER_TALK","You may change your retainers' nicknames or instruct them to visit the aesthetician at any time. If you desire more drastic changes to a retainer's appearance or personality, the retainer vocate will assist you in finding a replacement of comparable skill and experience."
112,"TEXT_CMNDEFRETAINERDESK_00009_ASK_REMAKE","Review your specifications for <Clickable(<Highlight>StringParameter(1)</Highlight>)/>?"
113,"TEXT_CMNDEFRETAINERDESK_00009_ASK_REMAKE_YES","Yes"
114,"TEXT_CMNDEFRETAINERDESK_00009_ASK_REMAKE_NO","No"
115,"TEXT_CMNDEFRETAINERDESK_00009_RETAINER_REMAKE_CANCEL","Then you <Emphasis>are</Emphasis> completely satisfied with your retainer? Understood. Pray speak with me again should your preferences change."
116,"TEXT_CMNDEFRETAINERDESK_00009_DUTY_FINDER_CONFIRM_REMAKE","Withdraw duty registration and review your retainer?"
117,"TEXT_CMNDEFRETAINERDESK_00009_RETAINER_REMAKE_TALK","Very well. First, let us review your retainer's current appearance. I must ask that you describe in detail which aspects you find unappealing, and what you would prefer."
118,"TEXT_CMNDEFRETAINERDESK_00009_PERSONALITY_TALK_REMAKE","I see... Next, I would have you confirm your preference with regards to personality. “The right retainer for the right person,” as we are wont to say."
119,"TEXT_CMNDEFRETAINERDESK_00009_CHECK_PERSONALITY_REMAKE_ENTER","To ensure there is no misunderstanding, know that your retainer will address you just so:"
120,"TEXT_CMNDEFRETAINERDESK_00009_CHECK_PERSONALITY_CONFIRM_REMAKE","Are you satisfied with this personality?"
121,"TEXT_CMNDEFRETAINERDESK_00009_NAME_ASK_REMAKE","Understood. Finally, I must needs verify the nickname you would give your retainer. You may register the same nickname if you like."
122,"TEXT_CMNDEFRETAINERDESK_00009_CANCEL_CONFIRM_REMAKE","Are you certain you wish to cancel the review process?"
123,"TEXT_CMNDEFRETAINERDESK_00009_REMAKE_CONFIRM","Complete your review of <Highlight>StringParameter(1)</Highlight>?"
124,"TEXT_CMNDEFRETAINERDESK_00009_REMEKE_RETAINER","One moment, please, while I draft the proper documentation."
125,"TEXT_CMNDEFRETAINERDESK_00009_EQUIP_HAVE_RETAINER","Forgive me, but you must first instruct your retainer to remove all equipment. A necessary precaution, in light of past incidents."
126,"TEXT_CMNDEFRETAINERDESK_00009_VENTURE_RETAINER","Our records indicate that your retainer is currently undertaking a venture. Until that is no longer the case, I fear we cannot begin the review process."
127,"TEXT_CMNDEFRETAINERDESK_00009_RETAINER_REMAKE_FAILED","Due to unforeseen circumstances, we cannot review your retainer at this time."
128,"TEXT_CMNDEFRETAINERDESK_00009_REMAKE_SUCCESS_01","I am pleased to inform you that your review has been processed, and <Highlight>StringParameter(1)</Highlight> is now ready to serve you."
129,"TEXT_CMNDEFRETAINERDESK_00009_REMAKE_SUCCESS_02","You can summon your retainer using the nearby bell."
130,"TEXT_CMNDEFRETAINERDESK_00009_REMOVE_RETAINER_EXPLANATION","Very well. Allow me a moment to locate your documentation."
131,"TEXT_CMNDEFRETAINERDESK_00009_NO_RETAINERS_AVAILABLE","It does not appear you have any retainers in your employ at this time."
132,"TEXT_CMNDEFRETAINERDESK_00009_REMOVE_RETAINER_TALK","Confirm the retainer you wish to release."
133,"TEXT_CMNDEFRETAINERDESK_00009_ASK_REMOVE","Release <Clickable(<Highlight>StringParameter(1)</Highlight>)/>?"
134,"TEXT_CMNDEFRETAINERDESK_00009_ASK_REMOVE_HASHOUSE","Release <Clickable(<Highlight>StringParameter(1)</Highlight>)/>?
Please be advised that retainers placed in estates will not be automatically removed."
135,"TEXT_CMNDEFRETAINERDESK_00009_ASK_REMOVE_YES","Yes"
136,"TEXT_CMNDEFRETAINERDESK_00009_ASK_REMOVE_NO","No"
137,"TEXT_CMNDEFRETAINERDESK_00009_RETAINER_REMOVE_SUCCESS","<Clickable(<Highlight>StringParameter(1)</Highlight>)/> is released from service."
138,"TEXT_CMNDEFRETAINERDESK_00009_RETAINER_REMOVE_FAILED_INVENTORY","Our records show that the retainer you wish to release is still in possession of several of your belongings. You must retrieve those belongings before I can approve the dismissal."
139,"TEXT_CMNDEFRETAINERDESK_00009_RETAINER_REMOVE_CANCEL","Understood. The retainer shall remain in your employ. Speak with me again if you change your mind."
140,"TEXT_CMNDEFRETAINERDESK_00009_JOB_MENU_TITLE","What would you like to do?"
141,"TEXT_CMNDEFRETAINERDESK_00009_JOB_MENU_HOWTO","Ask about assigning your retainer a job."
142,"TEXT_CMNDEFRETAINERDESK_00009_JOB_MENU_RELATION","Ask about job requirements."
143,"TEXT_CMNDEFRETAINERDESK_00009_JOB_MENU_OBTAIN","Purchase a copy of <Emphasis>Modern Vocation</Emphasis>."
144,"TEXT_CMNDEFRETAINERDESK_00009_JOB_MENU_CANCEL","Nothing."
145,"TEXT_CMNDEFRETAINERDESK_00009_JOB_HOWTO_TALK_01","By popular demand, we have prepared an exhaustive publication to aid clients who would have their retainers train in certain ancient or esoteric traditions."
146,"TEXT_CMNDEFRETAINERDESK_00009_JOB_HOWTO_TALK_02","To assign your retainer a <Color(-34022)>job</Color>, you must first obtain <SheetEn(Item,1,IntegerParameter(1),1,1)/>, which can be purchased from the retainer vocate for 40 ventures."
147,"TEXT_CMNDEFRETAINERDESK_00009_JOB_HOWTO_TALK_03","Furthermore, your retainer must have also achieved level 50. Please note, however, that the jobs you can assign your retainer is determined by their class."
148,"TEXT_CMNDEFRETAINERDESK_00009_JOB_HOWTO_TALK_04","If you wish to assign a level 50 retainer a job which is not currently available, you will need to reset and change their class."
149,"TEXT_CMNDEFRETAINERDESK_00009_RELATION_TALK_01","As you may know, a certain measure of experience is required before a retainer may train in a more advanced tradition."
150,"TEXT_CMNDEFRETAINERDESK_00009_RELATION_MENU_TITLE","Select a class."
151,"TEXT_CMNDEFRETAINERDESK_00009_RELATION_MENU_CLASS","<Clickable(<Sheet(ClassJob,IntegerParameter(1),0)/>)/>."
152,"TEXT_CMNDEFRETAINERDESK_00009_RELATION_MENU_CANCEL","Return."
153,"TEXT_CMNDEFRETAINERDESK_00009_CONDITIONS_TALK_01","A retainer who has been assigned the <Sheet(ClassJob,IntegerParameter(1),0)/> class may be eligible to train in the following traditions:"
154,"TEXT_CMNDEFRETAINERDESK_00009_CONDITIONS_MENU_TITLE","Select a job."
155,"TEXT_CMNDEFRETAINERDESK_00009_CONDITIONS_MENU_CLASS","<Clickable(<Sheet(ClassJob,IntegerParameter(1),0)/>)/>."
156,"TEXT_CMNDEFRETAINERDESK_00009_CONDITIONS_MENU_CANCEL","Return."
157,"TEXT_CMNDEFRETAINERDESK_00009_CONDITIONS_TALK_10","To assign your retainer the <Sheet(ClassJob,IntegerParameter(1),0)/> job, you yourself must first achieve level 50 as <If(Equal(IntegerParameter(1),10))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),14))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),5))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),26))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),33))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/>a <Sheet(ClassJob,IntegerParameter(1),0)/></If></If></If></If></If>. Additionally, your retainer must have achieved level 30 as <If(Equal(IntegerParameter(2),10))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),14))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),5))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),26))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),33))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/>a <Sheet(ClassJob,IntegerParameter(2),0)/></If></If></If></If></If>."
158,"TEXT_CMNDEFRETAINERDESK_00009_CONDITIONS_TALK_20","To assign your retainer the <Sheet(ClassJob,IntegerParameter(1),0)/> job, you yourself must first achieve level 50 as <If(Equal(IntegerParameter(1),10))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),14))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),5))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),26))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),33))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/>a <Sheet(ClassJob,IntegerParameter(1),0)/></If></If></If></If></If>. Additionally, your retainer must have achieved level 50 as a Disciple of War or Magic."
159,"TEXT_CMNDEFRETAINERDESK_00009_SCROLL_HAS_ALREADY","Ahem. If I am not mistaken, do you not already have a copy of that publication in your possession?"
160,"TEXT_CMNDEFRETAINERDESK_00009_SCROLL_TALK_01","You already possess a copy of <Emphasis>Modern Vocation</Emphasis>. You may summon a retainer and assign them a job, if they meet the necessary requirements."
161,"TEXT_CMNDEFRETAINERDESK_00009_SCROLL_TALK_02",""
162,"TEXT_CMNDEFRETAINERDESK_00009_SCROLL_TALK_03",""
163,"TEXT_CMNDEFRETAINERDESK_00009_ASK_SCROLL_TRADE","Exchange 40 ventures for <SheetEn(Item,1,IntegerParameter(1),1,1)/>?"
164,"TEXT_CMNDEFRETAINERDESK_00009_ASK_SCROLL_YES","Yes"
165,"TEXT_CMNDEFRETAINERDESK_00009_ASK_SCROLL_NO","No"
166,"TEXT_CMNDEFRETAINERDESK_00009_SCROLL_FULL_BAG","Unable to obtain <SheetEn(Item,2,IntegerParameter(1),1,1)/>. Your inventory is full."
167,"TEXT_CMNDEFRETAINERDESK_00009_SCROLL_SHORTAGE_COIN","Unable to purchase <SheetEn(Item,2,IntegerParameter(1),1,1)/>. You do not have enough ventures."
168,"TEXT_CMNDEFRETAINERDESK_00009_SCROLL_SHORTAGE_EXCHANGE_GUIDE","If you possess a venture promissory note, you may redeem it for ventures through a Calamity salvager or a retainer."
169,"TEXT_CMNDEFRETAINERDESK_00009_TRADE_TALK_01","You exchange 40 ventures for <SheetEn(Item,2,IntegerParameter(1),1,1)/>."
170,"TEXT_CMNDEFRETAINERDESK_00009_TRADE_TALK_02","You may now summon a retainer and assign them a job, if they meet the necessary requirements."
171,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_HYURAN_MALE_TYPE1","(-Polite Hyuran Male-)I have come, <If(PlayerParameter(4))>Mistress<Else/>Master</If>."
172,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_HYURAN_MALE_TYPE2","(-Rough Hyuran Male-)Nothin' fer ye to worry about."
173,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_HYURAN_MALE_TYPE3","(-Serious Hyuran Male-)You summoned?"
174,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_HYURAN_MALE_TYPE4","(-Carefree Hyuran Male-)Yes? <sigh> I hope this doesn't take long..."
175,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_HYURAN_MALE_TYPE5","(-Independent Hyuran Male-)You wish to see how a master handles a bazaar?"
176,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_HYURAN_MALE_TYPE6","(-Lively Hyuran Male-)Hello, hello! You called?"
177,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_HYURAN_FEMALE_TYPE1","(-Polite Hyuran Female-)At your service, my <If(PlayerParameter(4))>lady<Else/>lord</If>."
178,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_HYURAN_FEMALE_TYPE2","(-Rough Hyuran Female-)What's it to be this time, love?"
179,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_HYURAN_FEMALE_TYPE3","(-Serious Hyuran Female-)What would you ask?"
180,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_HYURAN_FEMALE_TYPE4","(-Carefree Hyuran Female-)I'm so sorry to keep you waiting, <If(PlayerParameter(4))>madam<Else/>sir</If>. So very, very sorry."
181,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_HYURAN_FEMALE_TYPE5","(-Independent Hyuran Female-)Quickly now, I've places to be."
182,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_HYURAN_FEMALE_TYPE6","(-Lively Hyuran Female-)Well, if it ain't my favorite client! Always a pleasure, <If(PlayerParameter(4))>madam<Else/>sir</If>!"
183,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_ELEZEN_MALE_TYPE1","(-Polite Elezen Male-)Yes, <If(PlayerParameter(4))>madam<Else/>sir</If>? What is your bidding?"
184,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_ELEZEN_MALE_TYPE2","(-Rough Elezen Male-)What's on the agenda, chief? Deprivin' saps o' their hard-earned gil?"
185,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_ELEZEN_MALE_TYPE3","(-Serious Elezen Male-)I have come. You may proceed."
186,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_ELEZEN_MALE_TYPE4","(-Carefree Elezen Male-)Oh, hello there. To what do I owe the pleasure?"
187,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_ELEZEN_MALE_TYPE5","(-Independent Elezen Male-)I am come to conduct business, and only business."
188,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_ELEZEN_MALE_TYPE6","(-Lively Elezen Male-)You look to be in good health, <If(PlayerParameter(4))>madam<Else/>sir</If>. How may I assist you this fine <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>eve<Else/>morn</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>eve</If></If>?"
189,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_ELEZEN_FEMALE_TYPE1","(-Polite Elezen Female-)What is it you would have me do, <If(PlayerParameter(4))>milady<Else/>milord</If>?"
190,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_ELEZEN_FEMALE_TYPE2","(-Rough Elezen Female-)Usually, it's me doin' the summons and others doin' the waitin'."
191,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_ELEZEN_FEMALE_TYPE3","(-Serious Elezen Female-)Is there something that I can help you with?"
192,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_ELEZEN_FEMALE_TYPE4","(-Carefree Elezen Female-)Oh, why must you summon me at a time like this...?"
193,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_ELEZEN_FEMALE_TYPE5","(-Independent Elezen Female-)I'm sure there is a perfectly good explanation for this summons."
194,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_ELEZEN_FEMALE_TYPE6","(-Lively Elezen Female-)You know, I thought you might be along to summon me. You may rest assured that I am ready and eager to serve."
195,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_LALAFELL_MALE_TYPE1","(-Polite Lalafellin Male-)Hail to thee, <If(PlayerParameter(4))>madam<Else/>sir</If>. Your humble servant has heard your summons."
196,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_LALAFELL_MALE_TYPE2","(-Rough Lalafellin Male-)Greetin's and salutations, <If(PlayerParameter(4))>milady<Else/>milord</If>. Pray speak yer desires, an' I'll do me damndest to see 'em done."
197,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_LALAFELL_MALE_TYPE3","(-Serious Lalafellin Male-)I was wondering when you'd get around to calling me."
198,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_LALAFELL_MALE_TYPE4","(-Carefree Lalafellin Male-)Mind if we keep this brief? I've got a pretty little thing that's waitin' for me."
199,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_LALAFELL_MALE_TYPE5","(-Independent Lalafellin Male-)What?"
200,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_LALAFELL_MALE_TYPE6","(-Lively Lalafellin Male-)I'm here, I'm here!"
201,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_LALAFELL_FEMALE_TYPE1","(-Polite Lalafellin Female-)Here I am, <If(PlayerParameter(4))>Mistress<Else/>Master</If>, as per your request."
202,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_LALAFELL_FEMALE_TYPE2","(-Rough Lalafellin Female-)'Ello, dearie. What's on the docket?"
203,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_LALAFELL_FEMALE_TYPE3","(-Serious Lalafellin Female-)I never miss a chance to line these pockets."
204,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_LALAFELL_FEMALE_TYPE4","(-Carefree Lalafellin Female-)Well, this is unexpected! What'll it be?"
205,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_LALAFELL_FEMALE_TYPE5","(-Independent Lalafellin Female-)What is it now?"
206,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_LALAFELL_FEMALE_TYPE6","(-Lively Lalafellin Female-)Here I aaaaaam!"
207,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_MIQOTE_MALE_TYPE1","(-Polite Miqo'te Male-)How may I be of serrrvice, <If(PlayerParameter(4))>madam<Else/>sir</If>?"
208,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_MIQOTE_MALE_TYPE2","(-Rough Miqo'te Male-)It's a war out there, <If(PlayerParameter(4))>miss<Else/>sir</If>. You have no idea."
209,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_MIQOTE_MALE_TYPE3","(-Serious Miqo'te Male-)..."
210,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_MIQOTE_MALE_TYPE4","(-Carefree Miqo'te Male-)Business or pleasure?"
211,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_MIQOTE_MALE_TYPE5","(-Independent Miqo'te Male-)I presume you did not summon me solely for the pleasure of my company."
212,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_MIQOTE_MALE_TYPE6","(-Lively Miqo'te Male-)Just the <If(PlayerParameter(4))>fair maiden<Else/>handsome fellow</If> I was hoping to see! Tell me your heart's desire."
213,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_MIQOTE_FEMALE_TYPE1","(-Polite Miqo'te Female-)I hope your catcall is not one of disapproval."
214,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_MIQOTE_FEMALE_TYPE2","(-Rough Miqo'te Female-)Ye rang, <If(PlayerParameter(4))>milady<Else/>milord</If>?"
215,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_MIQOTE_FEMALE_TYPE3","(-Serious Miqo'te Female-)A cat's ears do not miss much―least of all a summons."
216,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_MIQOTE_FEMALE_TYPE4","(-Carefree Miqo'te Female-)Curiosity called the cat. What do you have for me today?"
217,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_MIQOTE_FEMALE_TYPE5","(-Independent Miqo'te Female-)Ready when you are."
218,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_MIQOTE_FEMALE_TYPE6","(-Lively Miqo'te Female-)I was just thinking of you!"
219,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_ROEGADYN_MALE_TYPE1","(-Polite Roegadyn Male-)What need have you of me today, <If(PlayerParameter(4))>madam<Else/>sir</If>?"
220,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_ROEGADYN_MALE_TYPE2","(-Rough Roegadyn Male-)Bwahahaha! Ye got work needs gettin' done? Just point me in the right bloody direction."
221,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_ROEGADYN_MALE_TYPE3","(-Serious Roegadyn Male-)I've come. What is it?"
222,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_ROEGADYN_MALE_TYPE4","(-Carefree Roegadyn Male-)Hey there─hic─<If(PlayerParameter(4))>missy<Else/>mate</If>! Care to join me fer a pint?"
223,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_ROEGADYN_MALE_TYPE5","(-Independent Roegadyn Male-)Couldn't come no quicker. Where's the work?"
224,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_ROEGADYN_MALE_TYPE6","(-Lively Roegadyn Male-)I came runnin' soon as I heard the bell! Ye need somethin', chief?"
225,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_ROEGADYN_FEMALE_TYPE1","(-Polite Roegadyn Female-)I am at your disposal, <If(PlayerParameter(4))>milady<Else/>milord</If>."
226,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_ROEGADYN_FEMALE_TYPE2","(-Rough Roegadyn Female-)Ye got somethin' fer me, cap'n?"
227,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_ROEGADYN_FEMALE_TYPE3","(-Serious Roegadyn Female-)Go ahead, <If(PlayerParameter(4))>madam<Else/>sir</If>."
228,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_ROEGADYN_FEMALE_TYPE4","(-Carefree Roegadyn Female-)Let's keep this short and sweet, shall we?"
229,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_ROEGADYN_FEMALE_TYPE5","(-Independent Roegadyn Female-)This wouldn't be necessary if you entrusted your financial affairs to me."
230,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_ROEGADYN_FEMALE_TYPE6","(-Lively Roegadyn Female-)So─sellin', buyin', drinkin', whorin'? What's it to be today?"
231,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_AURA_MALE_TYPE1","(-Polite Auri Male-)Greetings, <If(PlayerParameter(4))>madam<Else/>sir</If>. How may I be of service?"
232,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_AURA_MALE_TYPE2","(-Rough Auri Male-)What'll it be, <If(PlayerParameter(4))>miss<Else/>mate</If>?"
233,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_AURA_MALE_TYPE3","(-Serious Auri Male-)State your business."
234,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_AURA_MALE_TYPE4","(-Carefree Auri Male-)And how does this wonderful <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evening<Else/>day</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>evening</If></If> find you?"
235,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_AURA_MALE_TYPE5","(-Independent Auri Male-)Well... Here I am...<If(PlayerParameter(4))>Mistress<Else/>Master</If>."
236,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_AURA_MALE_TYPE6","(-Lively Auri Male-)We work the market stalls,♪
And our uniforms are pretty;♪
We are sober men and true,♪
And attentive to our duties!♪"
237,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_AURA_FEMALE_TYPE1","(-Polite Auri Female-)<If(PlayerParameter(4))>My lady<Else/>My lord</If>. What would you ask of me?"
238,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_AURA_FEMALE_TYPE2","(-Rough Auri Female-)So. We doing this?"
239,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_AURA_FEMALE_TYPE3","(-Serious Auri Female-)Yes?"
240,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_AURA_FEMALE_TYPE4","(-Carefree Auri Female-)Hey, it's...it's you! Hello again, you!"
241,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_AURA_FEMALE_TYPE5","(-Independent Auri Female-)I-It's not like I want to sell your items or anything."
242,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_AURA_FEMALE_TYPE6","(-Lively Auri Female-)What do you have for me? Come on, come on! Don't be shy!"
243,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_HYURAN_MALE_TYPE1","(-Polite Hyuran Male-)If that is all, I will take my leave now, <If(PlayerParameter(4))>Mistress<Else/>Master</If>."
244,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_HYURAN_MALE_TYPE2","(-Rough Hyuran Male-)Take care o' yerself, hear?"
245,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_HYURAN_MALE_TYPE3","(-Serious Hyuran Male-)Until we next meet."
246,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_HYURAN_MALE_TYPE4","(-Carefree Hyuran Male-)Well, it's about time. Good-bye."
247,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_HYURAN_MALE_TYPE5","(-Independent Hyuran Male-)I believe thanks are in order."
248,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_HYURAN_MALE_TYPE6","(-Lively Hyuran Male-)I'm off, then!"
249,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_HYURAN_FEMALE_TYPE1","(-Polite Hyuran Female-)With your leave, my <If(PlayerParameter(4))>lady<Else/>lord</If>."
250,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_HYURAN_FEMALE_TYPE2","(-Rough Hyuran Female-)Don't you worry 'bout a thing. I got this."
251,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_HYURAN_FEMALE_TYPE3","(-Serious Hyuran Female-)Farewell, then."
252,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_HYURAN_FEMALE_TYPE4","(-Carefree Hyuran Female-)If there is nothing else, <If(PlayerParameter(4))>madam<Else/>sir</If>, I'll be going now."
253,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_HYURAN_FEMALE_TYPE5","(-Independent Hyuran Female-)Is that all? Very well, until next time."
254,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_HYURAN_FEMALE_TYPE6","(-Lively Hyuran Female-)Oh, will that be all today? Very well, but promise me you'll come back soon!"
255,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_ELEZEN_MALE_TYPE1","(-Polite Elezen Male-)As always, <If(PlayerParameter(4))>madam<Else/>sir</If>, it has been an honor and a privilege."
256,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_ELEZEN_MALE_TYPE2","(-Rough Elezen Male-)You can count on me, chief─I know how to get things done in this town."
257,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_ELEZEN_MALE_TYPE3","(-Serious Elezen Male-)Don't be a stranger."
258,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_ELEZEN_MALE_TYPE4","(-Carefree Elezen Male-)I swear it shall be done. Eventually."
259,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_ELEZEN_MALE_TYPE5","(-Independent Elezen Male-)As you wish."
260,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_ELEZEN_MALE_TYPE6","(-Lively Elezen Male-)Capital! I shall carry out your orders forthwith."
261,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_ELEZEN_FEMALE_TYPE1","(-Polite Elezen Female-)I humbly await your next summons, <If(PlayerParameter(4))>milady<Else/>milord</If>."
262,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_ELEZEN_FEMALE_TYPE2","(-Rough Elezen Female-)Don't leave me alone for too long, hear?"
263,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_ELEZEN_FEMALE_TYPE3","(-Serious Elezen Female-)Always a pleasure."
264,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_ELEZEN_FEMALE_TYPE4","(-Carefree Elezen Female-)That will be all, yes? Then if you would excuse me..."
265,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_ELEZEN_FEMALE_TYPE5","(-Independent Elezen Female-)I believe that concludes our dealings for now."
266,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_ELEZEN_FEMALE_TYPE6","(-Lively Elezen Female-)Are you certain you don't desire anything else? Anything at all? Very well, I shall take my leave."
267,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_LALAFELL_MALE_TYPE1","(-Polite Lalafellin Male-)Your every whim shall be swiftly carried out with due care and consideration."
268,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_LALAFELL_MALE_TYPE2","(-Rough Lalafellin Male-)Shouldn't take more than a moment, <If(PlayerParameter(4))>milady<Else/>milord</If>."
269,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_LALAFELL_MALE_TYPE3","(-Serious Lalafellin Male-)I'll be going, then."
270,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_LALAFELL_MALE_TYPE4","(-Carefree Lalafellin Male-)Thank the gods we're finished. I've got plans to put my hands in places I've never seen...if you know what I mean."
271,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_LALAFELL_MALE_TYPE5","(-Independent Lalafellin Male-)Be well."
272,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_LALAFELL_MALE_TYPE6","(-Lively Lalafellin Male-)I'm off, I'm off!"
273,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_LALAFELL_FEMALE_TYPE1","(-Polite Lalafellin Female-)Until we meet again!"
274,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_LALAFELL_FEMALE_TYPE2","(-Rough Lalafellin Female-)Blessin's o' the Twelve upon ye."
275,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_LALAFELL_FEMALE_TYPE3","(-Serious Lalafellin Female-)May Nald'thal see fit to fatten our pockets!"
276,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_LALAFELL_FEMALE_TYPE4","(-Carefree Lalafellin Female-)Very good, <If(PlayerParameter(4))>madam<Else/>sir</If>! Your wish is my command, and so forth."
277,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_LALAFELL_FEMALE_TYPE5","(-Independent Lalafellin Female-)You know how to reach me."
278,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_LALAFELL_FEMALE_TYPE6","(-Lively Lalafellin Female-)Is it time for good-byes already? I'm going to miss you..."
279,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_MIQOTE_MALE_TYPE1","(-Polite Miqo'te Male-)Thy will be done."
280,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_MIQOTE_MALE_TYPE2","(-Rough Miqo'te Male-)The markets may be a bleedin' battlefield, but I'm a godsdamned soldier. You can count on me, <If(PlayerParameter(4))>madam<Else/>sir</If>."
281,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_MIQOTE_MALE_TYPE3","(-Serious Miqo'te Male-)..."
282,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_MIQOTE_MALE_TYPE4","(-Carefree Miqo'te Male-)Why so serrrious? <sigh> So it goes."
283,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_MIQOTE_MALE_TYPE5","(-Independent Miqo'te Male-)I hardly think that warranted my personal appearance, but what is done is done."
284,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_MIQOTE_MALE_TYPE6","(-Lively Miqo'te Male-)Then I have satisfied your every need? Excellent! I do so take pleasure in servicing my clients."
285,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_MIQOTE_FEMALE_TYPE1","(-Polite Miqo'te Female-)Good-bye for now, adventurerrr."
286,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_MIQOTE_FEMALE_TYPE2","(-Rough Miqo'te Female-)Right then, let's get on with it!"
287,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_MIQOTE_FEMALE_TYPE3","(-Serious Miqo'te Female-)There is no call for concerrrn."
288,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_MIQOTE_FEMALE_TYPE4","(-Carefree Miqo'te Female-)When the master's away, the cat will play."
289,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_MIQOTE_FEMALE_TYPE5","(-Independent Miqo'te Female-)Gods, this is tiring..."
290,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_MIQOTE_FEMALE_TYPE6","(-Lively Miqo'te Female-)You don't want to be with me anymore? <sniffle>"
291,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_ROEGADYN_MALE_TYPE1","(-Polite Roegadyn Male-)I shall carry out your wishes as instructed, <If(PlayerParameter(4))>madam<Else/>sir</If>."
292,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_ROEGADYN_MALE_TYPE2","(-Rough Roegadyn Male-)Bwahahaha! I'm in yer bazaar, sellin' yer wares!"
293,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_ROEGADYN_MALE_TYPE3","(-Serious Roegadyn Male-)I will go now."
294,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_ROEGADYN_MALE_TYPE4","(-Carefree Roegadyn Male-)Awww, bugger. Reckon I best get to work..."
295,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_ROEGADYN_MALE_TYPE5","(-Independent Roegadyn Male-)I don't do good-byes."
296,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_ROEGADYN_MALE_TYPE6","(-Lively Roegadyn Male-)Go and grab yourself some shut-eye, chief. You look terrible!"
297,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_ROEGADYN_FEMALE_TYPE1","(-Polite Roegadyn Female-)Will that be all for today, <If(PlayerParameter(4))>milady<Else/>milord</If>? Understood."
298,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_ROEGADYN_FEMALE_TYPE2","(-Rough Roegadyn Female-)Aye, aye, cap'n!"
299,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_ROEGADYN_FEMALE_TYPE3","(-Serious Roegadyn Female-)Duly noted."
300,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_ROEGADYN_FEMALE_TYPE4","(-Carefree Roegadyn Female-)Not exactly how I was hopin' to spend my day, but I suppose it can't be helped."
301,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_ROEGADYN_FEMALE_TYPE5","(-Independent Roegadyn Female-)Ours is not to reason why. Ours is but to do and die."
302,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_ROEGADYN_FEMALE_TYPE6","(-Lively Roegadyn Female-)Ever the consummate professional, I see. Another time, then."
303,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_AURA_MALE_TYPE1","(-Polite Auri Male-)If there is nothing else, then I shall take my leave."
304,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_AURA_MALE_TYPE2","(-Rough Auri Male-)Is that all? Guess I'll be on my way, then."
305,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_AURA_MALE_TYPE3","(-Serious Auri Male-)Any last requests? Very well. Heh heh heh... Ahem."
306,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_AURA_MALE_TYPE4","(-Carefree Auri Male-)Ah, yes, of course. Duty calls!"
307,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_AURA_MALE_TYPE5","(-Independent Auri Male-)You are finished with me, then?"
308,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_AURA_MALE_TYPE6","(-Lively Auri Male-)Here today and gone tomorrow;♪
Yes, I know─♪
That is so!♪"
309,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_AURA_FEMALE_TYPE1","(-Polite Auri Female-)If ever you have need of me, just ring."
310,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_AURA_FEMALE_TYPE2","(-Rough Auri Female-)Always a pleasure, <If(PlayerParameter(4))>Mistress<Else/>Master</If>."
311,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_AURA_FEMALE_TYPE3","(-Serious Auri Female-)Right, then."
312,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_AURA_FEMALE_TYPE4","(-Carefree Auri Female-)Finished already? Guess that's that, then."
313,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_AURA_FEMALE_TYPE5","(-Independent Auri Female-)You're leaving already? Fine, then! I-It's not like I wanted you to stay or anything."
314,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_AURA_FEMALE_TYPE6","(-Lively Auri Female-)Very good, <If(PlayerParameter(4))>madam<Else/>sir</If>! Very good indeed!"
315,"TEXT_CMNDEFRETAINERDESK_00009_RETAINER_ORDER_FAILED_NO_CHARGE","You cannot perform this action until you have purchased the services of an additional retainer."
316,"TEXT_CMNDEFRETAINERDESK_00009_REMOVE_INVENTORY_EXPLANATION","You cannot release retainers while they are in possession of any items or gil."
317,"TEXT_CMNDEFRETAINERDESK_00009_MAIN_MENU_EXPLANATION_01","What would you like to know?"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNDEFRETAINERDESK_00009_DEFAULT_TALK_1 Greetings! I take it you have come to see me about a retainer.
5 1 TEXT_CMNDEFRETAINERDESK_00009_DEFAULT_TALK_2 Retainers are hardworking lads and lasses who will help you to manage those spoils earned while off slaying dragons or whatever it is you adventurers do.
6 2 TEXT_CMNDEFRETAINERDESK_00009_DEFAULT_TALK_3 Unfortunately, you do not appear you could even slay an eft, let alone a dragon, therefore I must decline any petition you may have to take a retainer into your employ.
7 3 TEXT_CMNDEFRETAINERDESK_00009_DEFAULT_TALK_4 Build yourself a reputation in this city, however, and I shall provide you with whatever it is you need. Might I suggest you start by heading back to the Adventurers' Guild and seeing if someone there has work for you?
8 4 TEXT_CMNDEFRETAINERDESK_00009_MAIN_MENU_TITLE What would you like to do?
9 5 TEXT_CMNDEFRETAINERDESK_00009_MAIN_MENU_TALK Small Talk.
10 6 TEXT_CMNDEFRETAINERDESK_00009_MAIN_MENU_CREATE Hire a retainer.
11 7 TEXT_CMNDEFRETAINERDESK_00009_MAIN_MENU_REMOVE Release a retainer.
12 8 TEXT_CMNDEFRETAINERDESK_00009_MAIN_MENU_REMAKE Change a retainer's appearance and nickname.
13 9 TEXT_CMNDEFRETAINERDESK_00009_MAIN_MENU_EXPLANATION Ask about retainers.
14 10 TEXT_CMNDEFRETAINERDESK_00009_MAIN_MENU_JOBCHANGE Inquire about retainer jobs.
15 11 TEXT_CMNDEFRETAINERDESK_00009_MAIN_MENU_CHECK_CASHBACK View market tax rates.
16 12 TEXT_CMNDEFRETAINERDESK_00009_MAIN_MENU_CANCEL Nothing.
17 13 TEXT_CMNDEFRETAINERDESK_00009_MAIN_MENU_REGISTER_LIMSA Dispatch a retainer to Limsa Lominsa.
18 14 TEXT_CMNDEFRETAINERDESK_00009_MAIN_MENU_REGISTER_GRIDANIA Dispatch a retainer to Gridania.
19 15 TEXT_CMNDEFRETAINERDESK_00009_MAIN_MENU_REGISTER_ULDAH Dispatch a retainer to Ul'dah.
20 16 TEXT_CMNDEFRETAINERDESK_00009_MAIN_MENU_REGISTER_ISHGARD Dispatch a retainer to Ishgard.
21 17 TEXT_CMNDEFRETAINERDESK_00009_MAIN_MENU_REGISTER_TOWN40 Dispatch a retainer to Kugane.
22 18 TEXT_CMNDEFRETAINERDESK_00009_EXPLANATION_MENU_TITLE What will you ask?
23 19 TEXT_CMNDEFRETAINERDESK_00009_EXPLANATION_MENU_WHAT_IS Who are retainers?
24 20 TEXT_CMNDEFRETAINERDESK_00009_EXPLANATION_MENU_ABOUT What services can retainers provide?
25 21 TEXT_CMNDEFRETAINERDESK_00009_EXPLANATION_MENU_CALL How do I summon a retainer?
26 22 TEXT_CMNDEFRETAINERDESK_00009_MAIN_MENU_BACK Nothing.
27 23 TEXT_CMNDEFRETAINERDESK_00009_ABOUT_TALK_01 Retainers are men and women who offer their services in exchange for coin. Though they're seldom as sharp as adventurers like yourself, they're no strangers to life's more menial tasks─tasks which your lot might not think worth your time.
28 24 TEXT_CMNDEFRETAINERDESK_00009_ABOUT_TALK_02 Retainers can provide a host of different services, from tending your items to protecting your gil. Oh, and you need not worry about providing recompense for a retainer's services, for the Adventurers' Guild will not only cover his salary, but also replace anything that goes missing, should you wake up to find your belongings gone and your retainer nowhere to be found.
29 25 TEXT_CMNDEFRETAINERDESK_00009_ITEMS_GIL_TALK_01 Another job retainers are often asked to perform is the tending of items placed up for sale in the markets─something many adventurers cannot be bothered to do themselves.
30 26 TEXT_CMNDEFRETAINERDESK_00009_ITEMS_GIL_TALK_02 If you wish to experience the market for yourself, I ask that you seek out one of the nearby boards.
31 27 TEXT_CMNDEFRETAINERDESK_00009_CALL_TALK_01 Retainers in your employ can be summoned at any time using special bells like the one nearby.
32 28 TEXT_CMNDEFRETAINERDESK_00009_CALL_TALK_02 Summoning bells can also be found around the realm in oft-visited locations such as city markets and inns.
33 29 TEXT_CMNDEFRETAINERDESK_00009_CASHBACK_ASK_TITLE Current Market Tax Rates:
34 30 TEXT_CMNDEFRETAINERDESK_00009_CASHBACK_ASK_LIMSA Limsa Lominsa: Reduced.
35 31 TEXT_CMNDEFRETAINERDESK_00009_CASHBACK_ASK_LIMSA_NONE Limsa Lominsa: Normal.
36 32 TEXT_CMNDEFRETAINERDESK_00009_CASHBACK_ASK_GRIDANIA Gridania: Reduced.
37 33 TEXT_CMNDEFRETAINERDESK_00009_CASHBACK_ASK_GRIDANIA_NONE Gridania: Normal.
38 34 TEXT_CMNDEFRETAINERDESK_00009_CASHBACK_ASK_ULDAH Ul'dah: Reduced.
39 35 TEXT_CMNDEFRETAINERDESK_00009_CASHBACK_ASK_ULDAH_NONE Ul'dah: Normal.
40 36 TEXT_CMNDEFRETAINERDESK_00009_CASHBACK_ASK_ISHGARD Ishgard: Reduced.
41 37 TEXT_CMNDEFRETAINERDESK_00009_CASHBACK_ASK_ISHGARD_NONE Ishgard: Normal.
42 38 TEXT_CMNDEFRETAINERDESK_00009_CASHBACK_ASK_TOWN40 Kugane: Reduced.
43 39 TEXT_CMNDEFRETAINERDESK_00009_CASHBACK_ASK_TOWN40_NONE Kugane: Normal.
44 40 TEXT_CMNDEFRETAINERDESK_00009_CASHBACK_LIMSA Tax on items sold in the Limsa Lominsa markets is reduced to <Value>IntegerParameter(2)</Value>% until <Time(IntegerParameter(3))/><If(Equal(PlayerParameter(77),3))> <Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(222)</Value><Else/><Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(222)</Value></If> (Earth date).
45 41 TEXT_CMNDEFRETAINERDESK_00009_CASHBACK_GRIDANIA Tax on items sold in the Gridania markets is reduced to <Value>IntegerParameter(2)</Value>% until <Time(IntegerParameter(3))/><If(Equal(PlayerParameter(77),3))> <Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(222)</Value><Else/><Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(222)</Value></If> (Earth date).
46 42 TEXT_CMNDEFRETAINERDESK_00009_CASHBACK_ULDAH Tax on items sold in the Ul'dah markets is reduced to <Value>IntegerParameter(2)</Value>% until <Time(IntegerParameter(3))/><If(Equal(PlayerParameter(77),3))> <Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(222)</Value><Else/><Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(222)</Value></If> (Earth date).
47 43 TEXT_CMNDEFRETAINERDESK_00009_CASHBACK_ISHGARD Tax on items sold in the Ishgard markets is reduced to <Value>IntegerParameter(2)</Value>% until <Time(IntegerParameter(3))/><If(Equal(PlayerParameter(77),3))> <Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(222)</Value><Else/><Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(222)</Value></If> (Earth date).
48 44 TEXT_CMNDEFRETAINERDESK_00009_CASHBACK_TOWN40 Tax on items sold in the Kugane markets is reduced to <Value>IntegerParameter(2)</Value>% until <Time(IntegerParameter(3))/><If(Equal(PlayerParameter(77),3))> <Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(222)</Value><Else/><Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(222)</Value></If> (Earth date).
49 45 TEXT_CMNDEFRETAINERDESK_00009_NO_CASHBACK_LIMSA Tax on items sold in the Limsa Lominsa markets is the normal rate of <Value>IntegerParameter(1)</Value>%.
50 46 TEXT_CMNDEFRETAINERDESK_00009_NO_CASHBACK_GRIDANIA Tax on items sold in the Gridania markets is the normal rate of <Value>IntegerParameter(1)</Value>%.
51 47 TEXT_CMNDEFRETAINERDESK_00009_NO_CASHBACK_ULDAH Tax on items sold in the Ul'dah markets is the normal rate of <Value>IntegerParameter(1)</Value>%.
52 48 TEXT_CMNDEFRETAINERDESK_00009_NO_CASHBACK_ISHGARD Tax on items sold in the Ishgard markets is the normal rate of <Value>IntegerParameter(1)</Value>%.
53 49 TEXT_CMNDEFRETAINERDESK_00009_NO_CASHBACK_TOWN40 Tax on items sold in the Kugane markets is the normal rate of <Value>IntegerParameter(1)</Value>%.
54 50 TEXT_CMNDEFRETAINERDESK_00009_CASHBACK_ASK_ABOUT Learn about Market Tax.
55 51 TEXT_CMNDEFRETAINERDESK_00009_CASHBACK_EXPLANATION To make their markets more attractive to prospective sellers, city–states will often lower the percentage of tax that is collected from each sale.
56 52 TEXT_CMNDEFRETAINERDESK_00009_CASHBACK_CAUTION Reduced tax rate periods can end earlier than indicated if areas require maintenance.
57 53 TEXT_CMNDEFRETAINERDESK_00009_CREATE_TALK_01 According to our records, you may hire up to <Value>IntegerParameter(1)</Value> retainers.
58 54 TEXT_CMNDEFRETAINERDESK_00009_NO_RETAINERS_TALK Currently, you have no retainers in your employ.
59 55 TEXT_CMNDEFRETAINERDESK_00009_HAVE_RETAINERS_TALK Currently, you have <Value>IntegerParameter(1)</Value> <If(Equal(IntegerParameter(1),1))>retainer<Else/>retainers</If> in your employ.
60 56 TEXT_CMNDEFRETAINERDESK_00009_CUSTOMIZE_WARNING While customizing your retainer, you will be unable to communicate with players and engage in other activities.
61 57 TEXT_CMNDEFRETAINERDESK_00009_CUSTOMIZE_TALK Excellent. We have quite a few men and women on our lists, so I invite you to describe the retainer you desire, down to the most minute detail.
62 58 TEXT_CMNDEFRETAINERDESK_00009_DUTY_FINDER_WARNING Beginning the retainer customization process will automatically cancel your Duty Finder registration.
63 59 TEXT_CMNDEFRETAINERDESK_00009_DUTY_FINDER_CONFIRM Withdraw duty registration and hire a retainer?
64 60 TEXT_CMNDEFRETAINERDESK_00009_PERSONALITY_TALK I can think of several retainers that are exactly as you describe. Oddly enough, they have strikingly different personalities. If you would be so kind as to state a preference, it would be most helpful.
65 61 TEXT_CMNDEFRETAINERDESK_00009_PERSONALITY_TITLE Select your retainer's personality.
66 62 TEXT_CMNDEFRETAINERDESK_00009_PERSONALITY_CHEERFUL Polite.
67 63 TEXT_CMNDEFRETAINERDESK_00009_PERSONALITY_WILD Rough.
68 64 TEXT_CMNDEFRETAINERDESK_00009_PERSONALITY_COOLHEADED Serious.
69 65 TEXT_CMNDEFRETAINERDESK_00009_PERSONALITY_CAREFREE Carefree.
70 66 TEXT_CMNDEFRETAINERDESK_00009_PERSONALITY_PROBLEMATIC Independent.
71 67 TEXT_CMNDEFRETAINERDESK_00009_PERSONALITY_PLAYFUL Lively.
72 68 TEXT_CMNDEFRETAINERDESK_00009_CHECK_PERSONALITY_ENTER Very well, I have just the individual in mind. When summoned, this retainer will greet you just so:
73 69 TEXT_CMNDEFRETAINERDESK_00009_CHECK_PERSONALITY_LEAVE And when dismissed, this retainer will bid you farewell just so:
74 70 TEXT_CMNDEFRETAINERDESK_00009_CHECK_PERSONALITY_CONFIRM Hire this retainer?
75 71 TEXT_CMNDEFRETAINERDESK_00009_NAME_ASK Excellent. It is also customary to give a retainer an appellation of one's own making─a nickname, as it were. We find this deepens the bond between our clients and their retainers.
76 72 TEXT_CMNDEFRETAINERDESK_00009_NAME_PROMPT_TITLE Retainer Nickname
77 73 TEXT_CMNDEFRETAINERDESK_00009_NAME_PROMPT_MESSAGE0 Give your retainer a nickname.
78 74 TEXT_CMNDEFRETAINERDESK_00009_NAME_PROMPT_MESSAGE1 Names must be at least 3 characters long and can contain letters, apostrophes, and hyphens. Please note, however, that hyphens cannot be used in succession or placed immediately before or after apostrophes.
79 75 TEXT_CMNDEFRETAINERDESK_00009_NAME_PROMPT_HEAD
80 76 TEXT_CMNDEFRETAINERDESK_00009_CANCEL_CONFIRM Are you certain you wish to cancel the hiring process?
81 77 TEXT_CMNDEFRETAINERDESK_00009_CREATE_CONFIRM Hire the services of <Highlight>StringParameter(1)</Highlight>?
82 78 TEXT_CMNDEFRETAINERDESK_00009_ASK_CREATE Hire a retainer?
83 79 TEXT_CMNDEFRETAINERDESK_00009_ASK_CREATE_YES Yes
84 80 TEXT_CMNDEFRETAINERDESK_00009_ASK_CREATE_NO No
85 81 TEXT_CMNDEFRETAINERDESK_00009_CREATING_RETAINER One moment, please, while I draft the proper documentation.
86 82 TEXT_CMNDEFRETAINERDESK_00009_CREATE_SUCCESS_01 Congratulations! <Clickable(<Highlight>StringParameter(1)</Highlight>)/> is now in your employ.
87 83 TEXT_CMNDEFRETAINERDESK_00009_CREATE_SUCCESS_02 You can summon your new retainer using the nearby bell.
88 84 TEXT_CMNDEFRETAINERDESK_00009_CREATE_SUCCESS_03 If you have any further questions or requests, please do not hesitate to ask.
89 85 TEXT_CMNDEFRETAINERDESK_00009_RETAINER_CREATE_FAILED_NAME The name you have chosen is not available. Please select another.
90 86 TEXT_CMNDEFRETAINERDESK_00009_RETAINER_CREATE_FULL I am sorry, but you cannot hire any more retainers.
91 87 TEXT_CMNDEFRETAINERDESK_00009_RETAINER_CREATE_CANCEL Understood. If you change your mind, speak with me again.
92 88 TEXT_CMNDEFRETAINERDESK_00009_REGISTER_TALK_LIMSA_01 Select the retainer you wish to send to the markets in Limsa Lominsa.
93 89 TEXT_CMNDEFRETAINERDESK_00009_REGISTER_ASK_LIMSA Send <Clickable(<Highlight>StringParameter(1)</Highlight>)/> to Limsa Lominsa?
94 90 TEXT_CMNDEFRETAINERDESK_00009_REGISTER_SUCCESS_LIMSA <Clickable(<Highlight>StringParameter(1)</Highlight>)/> has been sent to Limsa Lominsa.
95 91 TEXT_CMNDEFRETAINERDESK_00009_REGISTER_ALREADY_LIMSA That retainer is already in Limsa Lominsa.
96 92 TEXT_CMNDEFRETAINERDESK_00009_REGISTER_TALK_GRIDANIA_01 Select the retainer you wish to send to the markets in Gridania.
97 93 TEXT_CMNDEFRETAINERDESK_00009_REGISTER_ASK_GRIDANIA Send <Clickable(<Highlight>StringParameter(1)</Highlight>)/> to Gridania?
98 94 TEXT_CMNDEFRETAINERDESK_00009_REGISTER_SUCCESS_GRIDANIA <Clickable(<Highlight>StringParameter(1)</Highlight>)/> has been sent to Gridania.
99 95 TEXT_CMNDEFRETAINERDESK_00009_REGISTER_ALREADY_GRIDANIA That retainer is already in Gridania.
100 96 TEXT_CMNDEFRETAINERDESK_00009_REGISTER_TALK_ULDAH_01 Select the retainer you wish to send to the markets in Ul'dah.
101 97 TEXT_CMNDEFRETAINERDESK_00009_REGISTER_ASK_ULDAH Send <Clickable(<Highlight>StringParameter(1)</Highlight>)/> to Ul'dah?
102 98 TEXT_CMNDEFRETAINERDESK_00009_REGISTER_SUCCESS_ULDAH <Clickable(<Highlight>StringParameter(1)</Highlight>)/> has been sent to Ul'dah.
103 99 TEXT_CMNDEFRETAINERDESK_00009_REGISTER_ALREADY_ULDAH That retainer is already in Ul'dah.
104 100 TEXT_CMNDEFRETAINERDESK_00009_REGISTER_TALK_ISHGARD_01 Select the retainer you wish to send to the markets in Ishgard.
105 101 TEXT_CMNDEFRETAINERDESK_00009_REGISTER_ASK_ISHGARD Send <Clickable(<Highlight>StringParameter(1)</Highlight>)/> to Ishgard?
106 102 TEXT_CMNDEFRETAINERDESK_00009_REGISTER_SUCCESS_ISHGARD <Clickable(<Highlight>StringParameter(1)</Highlight>)/> has been sent to Ishgard.
107 103 TEXT_CMNDEFRETAINERDESK_00009_REGISTER_ALREADY_ISHGARD That retainer is already in Ishgard.
108 104 TEXT_CMNDEFRETAINERDESK_00009_REGISTER_TALK_TOWN40_01 Select the retainer you wish to send to the markets in Kugane.
109 105 TEXT_CMNDEFRETAINERDESK_00009_REGISTER_ASK_TOWN40 Send <Clickable(<Highlight>StringParameter(1)</Highlight>)/> to Kugane?
110 106 TEXT_CMNDEFRETAINERDESK_00009_REGISTER_SUCCESS_TOWN40 <Clickable(<Highlight>StringParameter(1)</Highlight>)/> has been sent to Kugane.
111 107 TEXT_CMNDEFRETAINERDESK_00009_REGISTER_ALREADY_TOWN40 That retainer is already in Kugane.
112 108 TEXT_CMNDEFRETAINERDESK_00009_REGISTER_ASK_YES Yes
113 109 TEXT_CMNDEFRETAINERDESK_00009_REGISTER_ASK_NO No
114 110 TEXT_CMNDEFRETAINERDESK_00009_REMAKE_RETAINER_EXPLANATION You...are dissatisfied with one of your retainers? Very well. If you would be so kind as to inform me which retainer is lacking, we can begin the review process.
115 111 TEXT_CMNDEFRETAINERDESK_00009_REMAKE_RETAINER_TALK You may change your retainers' nicknames or instruct them to visit the aesthetician at any time. If you desire more drastic changes to a retainer's appearance or personality, the retainer vocate will assist you in finding a replacement of comparable skill and experience.
116 112 TEXT_CMNDEFRETAINERDESK_00009_ASK_REMAKE Review your specifications for <Clickable(<Highlight>StringParameter(1)</Highlight>)/>?
117 113 TEXT_CMNDEFRETAINERDESK_00009_ASK_REMAKE_YES Yes
118 114 TEXT_CMNDEFRETAINERDESK_00009_ASK_REMAKE_NO No
119 115 TEXT_CMNDEFRETAINERDESK_00009_RETAINER_REMAKE_CANCEL Then you <Emphasis>are</Emphasis> completely satisfied with your retainer? Understood. Pray speak with me again should your preferences change.
120 116 TEXT_CMNDEFRETAINERDESK_00009_DUTY_FINDER_CONFIRM_REMAKE Withdraw duty registration and review your retainer?
121 117 TEXT_CMNDEFRETAINERDESK_00009_RETAINER_REMAKE_TALK Very well. First, let us review your retainer's current appearance. I must ask that you describe in detail which aspects you find unappealing, and what you would prefer.
122 118 TEXT_CMNDEFRETAINERDESK_00009_PERSONALITY_TALK_REMAKE I see... Next, I would have you confirm your preference with regards to personality. “The right retainer for the right person,” as we are wont to say.
123 119 TEXT_CMNDEFRETAINERDESK_00009_CHECK_PERSONALITY_REMAKE_ENTER To ensure there is no misunderstanding, know that your retainer will address you just so:
124 120 TEXT_CMNDEFRETAINERDESK_00009_CHECK_PERSONALITY_CONFIRM_REMAKE Are you satisfied with this personality?
125 121 TEXT_CMNDEFRETAINERDESK_00009_NAME_ASK_REMAKE Understood. Finally, I must needs verify the nickname you would give your retainer. You may register the same nickname if you like.
126 122 TEXT_CMNDEFRETAINERDESK_00009_CANCEL_CONFIRM_REMAKE Are you certain you wish to cancel the review process?
127 123 TEXT_CMNDEFRETAINERDESK_00009_REMAKE_CONFIRM Complete your review of <Highlight>StringParameter(1)</Highlight>?
128 124 TEXT_CMNDEFRETAINERDESK_00009_REMEKE_RETAINER One moment, please, while I draft the proper documentation.
129 125 TEXT_CMNDEFRETAINERDESK_00009_EQUIP_HAVE_RETAINER Forgive me, but you must first instruct your retainer to remove all equipment. A necessary precaution, in light of past incidents.
130 126 TEXT_CMNDEFRETAINERDESK_00009_VENTURE_RETAINER Our records indicate that your retainer is currently undertaking a venture. Until that is no longer the case, I fear we cannot begin the review process.
131 127 TEXT_CMNDEFRETAINERDESK_00009_RETAINER_REMAKE_FAILED Due to unforeseen circumstances, we cannot review your retainer at this time.
132 128 TEXT_CMNDEFRETAINERDESK_00009_REMAKE_SUCCESS_01 I am pleased to inform you that your review has been processed, and <Highlight>StringParameter(1)</Highlight> is now ready to serve you.
133 129 TEXT_CMNDEFRETAINERDESK_00009_REMAKE_SUCCESS_02 You can summon your retainer using the nearby bell.
134 130 TEXT_CMNDEFRETAINERDESK_00009_REMOVE_RETAINER_EXPLANATION Very well. Allow me a moment to locate your documentation.
135 131 TEXT_CMNDEFRETAINERDESK_00009_NO_RETAINERS_AVAILABLE It does not appear you have any retainers in your employ at this time.
136 132 TEXT_CMNDEFRETAINERDESK_00009_REMOVE_RETAINER_TALK Confirm the retainer you wish to release.
137 133 TEXT_CMNDEFRETAINERDESK_00009_ASK_REMOVE Release <Clickable(<Highlight>StringParameter(1)</Highlight>)/>?
138 134 TEXT_CMNDEFRETAINERDESK_00009_ASK_REMOVE_HASHOUSE Release <Clickable(<Highlight>StringParameter(1)</Highlight>)/>? Please be advised that retainers placed in estates will not be automatically removed.
139 135 TEXT_CMNDEFRETAINERDESK_00009_ASK_REMOVE_YES Yes
140 136 TEXT_CMNDEFRETAINERDESK_00009_ASK_REMOVE_NO No
141 137 TEXT_CMNDEFRETAINERDESK_00009_RETAINER_REMOVE_SUCCESS <Clickable(<Highlight>StringParameter(1)</Highlight>)/> is released from service.
142 138 TEXT_CMNDEFRETAINERDESK_00009_RETAINER_REMOVE_FAILED_INVENTORY Our records show that the retainer you wish to release is still in possession of several of your belongings. You must retrieve those belongings before I can approve the dismissal.
143 139 TEXT_CMNDEFRETAINERDESK_00009_RETAINER_REMOVE_CANCEL Understood. The retainer shall remain in your employ. Speak with me again if you change your mind.
144 140 TEXT_CMNDEFRETAINERDESK_00009_JOB_MENU_TITLE What would you like to do?
145 141 TEXT_CMNDEFRETAINERDESK_00009_JOB_MENU_HOWTO Ask about assigning your retainer a job.
146 142 TEXT_CMNDEFRETAINERDESK_00009_JOB_MENU_RELATION Ask about job requirements.
147 143 TEXT_CMNDEFRETAINERDESK_00009_JOB_MENU_OBTAIN Purchase a copy of <Emphasis>Modern Vocation</Emphasis>.
148 144 TEXT_CMNDEFRETAINERDESK_00009_JOB_MENU_CANCEL Nothing.
149 145 TEXT_CMNDEFRETAINERDESK_00009_JOB_HOWTO_TALK_01 By popular demand, we have prepared an exhaustive publication to aid clients who would have their retainers train in certain ancient or esoteric traditions.
150 146 TEXT_CMNDEFRETAINERDESK_00009_JOB_HOWTO_TALK_02 To assign your retainer a <Color(-34022)>job</Color>, you must first obtain <SheetEn(Item,1,IntegerParameter(1),1,1)/>, which can be purchased from the retainer vocate for 40 ventures.
151 147 TEXT_CMNDEFRETAINERDESK_00009_JOB_HOWTO_TALK_03 Furthermore, your retainer must have also achieved level 50. Please note, however, that the jobs you can assign your retainer is determined by their class.
152 148 TEXT_CMNDEFRETAINERDESK_00009_JOB_HOWTO_TALK_04 If you wish to assign a level 50 retainer a job which is not currently available, you will need to reset and change their class.
153 149 TEXT_CMNDEFRETAINERDESK_00009_RELATION_TALK_01 As you may know, a certain measure of experience is required before a retainer may train in a more advanced tradition.
154 150 TEXT_CMNDEFRETAINERDESK_00009_RELATION_MENU_TITLE Select a class.
155 151 TEXT_CMNDEFRETAINERDESK_00009_RELATION_MENU_CLASS <Clickable(<Sheet(ClassJob,IntegerParameter(1),0)/>)/>.
156 152 TEXT_CMNDEFRETAINERDESK_00009_RELATION_MENU_CANCEL Return.
157 153 TEXT_CMNDEFRETAINERDESK_00009_CONDITIONS_TALK_01 A retainer who has been assigned the <Sheet(ClassJob,IntegerParameter(1),0)/> class may be eligible to train in the following traditions:
158 154 TEXT_CMNDEFRETAINERDESK_00009_CONDITIONS_MENU_TITLE Select a job.
159 155 TEXT_CMNDEFRETAINERDESK_00009_CONDITIONS_MENU_CLASS <Clickable(<Sheet(ClassJob,IntegerParameter(1),0)/>)/>.
160 156 TEXT_CMNDEFRETAINERDESK_00009_CONDITIONS_MENU_CANCEL Return.
161 157 TEXT_CMNDEFRETAINERDESK_00009_CONDITIONS_TALK_10 To assign your retainer the <Sheet(ClassJob,IntegerParameter(1),0)/> job, you yourself must first achieve level 50 as <If(Equal(IntegerParameter(1),10))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),14))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),5))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),26))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),33))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/>a <Sheet(ClassJob,IntegerParameter(1),0)/></If></If></If></If></If>. Additionally, your retainer must have achieved level 30 as <If(Equal(IntegerParameter(2),10))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),14))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),5))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),26))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),33))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/>a <Sheet(ClassJob,IntegerParameter(2),0)/></If></If></If></If></If>.
162 158 TEXT_CMNDEFRETAINERDESK_00009_CONDITIONS_TALK_20 To assign your retainer the <Sheet(ClassJob,IntegerParameter(1),0)/> job, you yourself must first achieve level 50 as <If(Equal(IntegerParameter(1),10))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),14))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),5))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),26))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),33))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/>a <Sheet(ClassJob,IntegerParameter(1),0)/></If></If></If></If></If>. Additionally, your retainer must have achieved level 50 as a Disciple of War or Magic.
163 159 TEXT_CMNDEFRETAINERDESK_00009_SCROLL_HAS_ALREADY Ahem. If I am not mistaken, do you not already have a copy of that publication in your possession?
164 160 TEXT_CMNDEFRETAINERDESK_00009_SCROLL_TALK_01 You already possess a copy of <Emphasis>Modern Vocation</Emphasis>. You may summon a retainer and assign them a job, if they meet the necessary requirements.
165 161 TEXT_CMNDEFRETAINERDESK_00009_SCROLL_TALK_02
166 162 TEXT_CMNDEFRETAINERDESK_00009_SCROLL_TALK_03
167 163 TEXT_CMNDEFRETAINERDESK_00009_ASK_SCROLL_TRADE Exchange 40 ventures for <SheetEn(Item,1,IntegerParameter(1),1,1)/>?
168 164 TEXT_CMNDEFRETAINERDESK_00009_ASK_SCROLL_YES Yes
169 165 TEXT_CMNDEFRETAINERDESK_00009_ASK_SCROLL_NO No
170 166 TEXT_CMNDEFRETAINERDESK_00009_SCROLL_FULL_BAG Unable to obtain <SheetEn(Item,2,IntegerParameter(1),1,1)/>. Your inventory is full.
171 167 TEXT_CMNDEFRETAINERDESK_00009_SCROLL_SHORTAGE_COIN Unable to purchase <SheetEn(Item,2,IntegerParameter(1),1,1)/>. You do not have enough ventures.
172 168 TEXT_CMNDEFRETAINERDESK_00009_SCROLL_SHORTAGE_EXCHANGE_GUIDE If you possess a venture promissory note, you may redeem it for ventures through a Calamity salvager or a retainer.
173 169 TEXT_CMNDEFRETAINERDESK_00009_TRADE_TALK_01 You exchange 40 ventures for <SheetEn(Item,2,IntegerParameter(1),1,1)/>.
174 170 TEXT_CMNDEFRETAINERDESK_00009_TRADE_TALK_02 You may now summon a retainer and assign them a job, if they meet the necessary requirements.
175 171 TEXT_CMNDEFRETAINERDESK_00009_ENTER_HYURAN_MALE_TYPE1 (-Polite Hyuran Male-)I have come, <If(PlayerParameter(4))>Mistress<Else/>Master</If>.
176 172 TEXT_CMNDEFRETAINERDESK_00009_ENTER_HYURAN_MALE_TYPE2 (-Rough Hyuran Male-)Nothin' fer ye to worry about.
177 173 TEXT_CMNDEFRETAINERDESK_00009_ENTER_HYURAN_MALE_TYPE3 (-Serious Hyuran Male-)You summoned?
178 174 TEXT_CMNDEFRETAINERDESK_00009_ENTER_HYURAN_MALE_TYPE4 (-Carefree Hyuran Male-)Yes? <sigh> I hope this doesn't take long...
179 175 TEXT_CMNDEFRETAINERDESK_00009_ENTER_HYURAN_MALE_TYPE5 (-Independent Hyuran Male-)You wish to see how a master handles a bazaar?
180 176 TEXT_CMNDEFRETAINERDESK_00009_ENTER_HYURAN_MALE_TYPE6 (-Lively Hyuran Male-)Hello, hello! You called?
181 177 TEXT_CMNDEFRETAINERDESK_00009_ENTER_HYURAN_FEMALE_TYPE1 (-Polite Hyuran Female-)At your service, my <If(PlayerParameter(4))>lady<Else/>lord</If>.
182 178 TEXT_CMNDEFRETAINERDESK_00009_ENTER_HYURAN_FEMALE_TYPE2 (-Rough Hyuran Female-)What's it to be this time, love?
183 179 TEXT_CMNDEFRETAINERDESK_00009_ENTER_HYURAN_FEMALE_TYPE3 (-Serious Hyuran Female-)What would you ask?
184 180 TEXT_CMNDEFRETAINERDESK_00009_ENTER_HYURAN_FEMALE_TYPE4 (-Carefree Hyuran Female-)I'm so sorry to keep you waiting, <If(PlayerParameter(4))>madam<Else/>sir</If>. So very, very sorry.
185 181 TEXT_CMNDEFRETAINERDESK_00009_ENTER_HYURAN_FEMALE_TYPE5 (-Independent Hyuran Female-)Quickly now, I've places to be.
186 182 TEXT_CMNDEFRETAINERDESK_00009_ENTER_HYURAN_FEMALE_TYPE6 (-Lively Hyuran Female-)Well, if it ain't my favorite client! Always a pleasure, <If(PlayerParameter(4))>madam<Else/>sir</If>!
187 183 TEXT_CMNDEFRETAINERDESK_00009_ENTER_ELEZEN_MALE_TYPE1 (-Polite Elezen Male-)Yes, <If(PlayerParameter(4))>madam<Else/>sir</If>? What is your bidding?
188 184 TEXT_CMNDEFRETAINERDESK_00009_ENTER_ELEZEN_MALE_TYPE2 (-Rough Elezen Male-)What's on the agenda, chief? Deprivin' saps o' their hard-earned gil?
189 185 TEXT_CMNDEFRETAINERDESK_00009_ENTER_ELEZEN_MALE_TYPE3 (-Serious Elezen Male-)I have come. You may proceed.
190 186 TEXT_CMNDEFRETAINERDESK_00009_ENTER_ELEZEN_MALE_TYPE4 (-Carefree Elezen Male-)Oh, hello there. To what do I owe the pleasure?
191 187 TEXT_CMNDEFRETAINERDESK_00009_ENTER_ELEZEN_MALE_TYPE5 (-Independent Elezen Male-)I am come to conduct business, and only business.
192 188 TEXT_CMNDEFRETAINERDESK_00009_ENTER_ELEZEN_MALE_TYPE6 (-Lively Elezen Male-)You look to be in good health, <If(PlayerParameter(4))>madam<Else/>sir</If>. How may I assist you this fine <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>eve<Else/>morn</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>eve</If></If>?
193 189 TEXT_CMNDEFRETAINERDESK_00009_ENTER_ELEZEN_FEMALE_TYPE1 (-Polite Elezen Female-)What is it you would have me do, <If(PlayerParameter(4))>milady<Else/>milord</If>?
194 190 TEXT_CMNDEFRETAINERDESK_00009_ENTER_ELEZEN_FEMALE_TYPE2 (-Rough Elezen Female-)Usually, it's me doin' the summons and others doin' the waitin'.
195 191 TEXT_CMNDEFRETAINERDESK_00009_ENTER_ELEZEN_FEMALE_TYPE3 (-Serious Elezen Female-)Is there something that I can help you with?
196 192 TEXT_CMNDEFRETAINERDESK_00009_ENTER_ELEZEN_FEMALE_TYPE4 (-Carefree Elezen Female-)Oh, why must you summon me at a time like this...?
197 193 TEXT_CMNDEFRETAINERDESK_00009_ENTER_ELEZEN_FEMALE_TYPE5 (-Independent Elezen Female-)I'm sure there is a perfectly good explanation for this summons.
198 194 TEXT_CMNDEFRETAINERDESK_00009_ENTER_ELEZEN_FEMALE_TYPE6 (-Lively Elezen Female-)You know, I thought you might be along to summon me. You may rest assured that I am ready and eager to serve.
199 195 TEXT_CMNDEFRETAINERDESK_00009_ENTER_LALAFELL_MALE_TYPE1 (-Polite Lalafellin Male-)Hail to thee, <If(PlayerParameter(4))>madam<Else/>sir</If>. Your humble servant has heard your summons.
200 196 TEXT_CMNDEFRETAINERDESK_00009_ENTER_LALAFELL_MALE_TYPE2 (-Rough Lalafellin Male-)Greetin's and salutations, <If(PlayerParameter(4))>milady<Else/>milord</If>. Pray speak yer desires, an' I'll do me damndest to see 'em done.
201 197 TEXT_CMNDEFRETAINERDESK_00009_ENTER_LALAFELL_MALE_TYPE3 (-Serious Lalafellin Male-)I was wondering when you'd get around to calling me.
202 198 TEXT_CMNDEFRETAINERDESK_00009_ENTER_LALAFELL_MALE_TYPE4 (-Carefree Lalafellin Male-)Mind if we keep this brief? I've got a pretty little thing that's waitin' for me.
203 199 TEXT_CMNDEFRETAINERDESK_00009_ENTER_LALAFELL_MALE_TYPE5 (-Independent Lalafellin Male-)What?
204 200 TEXT_CMNDEFRETAINERDESK_00009_ENTER_LALAFELL_MALE_TYPE6 (-Lively Lalafellin Male-)I'm here, I'm here!
205 201 TEXT_CMNDEFRETAINERDESK_00009_ENTER_LALAFELL_FEMALE_TYPE1 (-Polite Lalafellin Female-)Here I am, <If(PlayerParameter(4))>Mistress<Else/>Master</If>, as per your request.
206 202 TEXT_CMNDEFRETAINERDESK_00009_ENTER_LALAFELL_FEMALE_TYPE2 (-Rough Lalafellin Female-)'Ello, dearie. What's on the docket?
207 203 TEXT_CMNDEFRETAINERDESK_00009_ENTER_LALAFELL_FEMALE_TYPE3 (-Serious Lalafellin Female-)I never miss a chance to line these pockets.
208 204 TEXT_CMNDEFRETAINERDESK_00009_ENTER_LALAFELL_FEMALE_TYPE4 (-Carefree Lalafellin Female-)Well, this is unexpected! What'll it be?
209 205 TEXT_CMNDEFRETAINERDESK_00009_ENTER_LALAFELL_FEMALE_TYPE5 (-Independent Lalafellin Female-)What is it now?
210 206 TEXT_CMNDEFRETAINERDESK_00009_ENTER_LALAFELL_FEMALE_TYPE6 (-Lively Lalafellin Female-)Here I aaaaaam!
211 207 TEXT_CMNDEFRETAINERDESK_00009_ENTER_MIQOTE_MALE_TYPE1 (-Polite Miqo'te Male-)How may I be of serrrvice, <If(PlayerParameter(4))>madam<Else/>sir</If>?
212 208 TEXT_CMNDEFRETAINERDESK_00009_ENTER_MIQOTE_MALE_TYPE2 (-Rough Miqo'te Male-)It's a war out there, <If(PlayerParameter(4))>miss<Else/>sir</If>. You have no idea.
213 209 TEXT_CMNDEFRETAINERDESK_00009_ENTER_MIQOTE_MALE_TYPE3 (-Serious Miqo'te Male-)...
214 210 TEXT_CMNDEFRETAINERDESK_00009_ENTER_MIQOTE_MALE_TYPE4 (-Carefree Miqo'te Male-)Business or pleasure?
215 211 TEXT_CMNDEFRETAINERDESK_00009_ENTER_MIQOTE_MALE_TYPE5 (-Independent Miqo'te Male-)I presume you did not summon me solely for the pleasure of my company.
216 212 TEXT_CMNDEFRETAINERDESK_00009_ENTER_MIQOTE_MALE_TYPE6 (-Lively Miqo'te Male-)Just the <If(PlayerParameter(4))>fair maiden<Else/>handsome fellow</If> I was hoping to see! Tell me your heart's desire.
217 213 TEXT_CMNDEFRETAINERDESK_00009_ENTER_MIQOTE_FEMALE_TYPE1 (-Polite Miqo'te Female-)I hope your catcall is not one of disapproval.
218 214 TEXT_CMNDEFRETAINERDESK_00009_ENTER_MIQOTE_FEMALE_TYPE2 (-Rough Miqo'te Female-)Ye rang, <If(PlayerParameter(4))>milady<Else/>milord</If>?
219 215 TEXT_CMNDEFRETAINERDESK_00009_ENTER_MIQOTE_FEMALE_TYPE3 (-Serious Miqo'te Female-)A cat's ears do not miss much―least of all a summons.
220 216 TEXT_CMNDEFRETAINERDESK_00009_ENTER_MIQOTE_FEMALE_TYPE4 (-Carefree Miqo'te Female-)Curiosity called the cat. What do you have for me today?
221 217 TEXT_CMNDEFRETAINERDESK_00009_ENTER_MIQOTE_FEMALE_TYPE5 (-Independent Miqo'te Female-)Ready when you are.
222 218 TEXT_CMNDEFRETAINERDESK_00009_ENTER_MIQOTE_FEMALE_TYPE6 (-Lively Miqo'te Female-)I was just thinking of you!
223 219 TEXT_CMNDEFRETAINERDESK_00009_ENTER_ROEGADYN_MALE_TYPE1 (-Polite Roegadyn Male-)What need have you of me today, <If(PlayerParameter(4))>madam<Else/>sir</If>?
224 220 TEXT_CMNDEFRETAINERDESK_00009_ENTER_ROEGADYN_MALE_TYPE2 (-Rough Roegadyn Male-)Bwahahaha! Ye got work needs gettin' done? Just point me in the right bloody direction.
225 221 TEXT_CMNDEFRETAINERDESK_00009_ENTER_ROEGADYN_MALE_TYPE3 (-Serious Roegadyn Male-)I've come. What is it?
226 222 TEXT_CMNDEFRETAINERDESK_00009_ENTER_ROEGADYN_MALE_TYPE4 (-Carefree Roegadyn Male-)Hey there─hic─<If(PlayerParameter(4))>missy<Else/>mate</If>! Care to join me fer a pint?
227 223 TEXT_CMNDEFRETAINERDESK_00009_ENTER_ROEGADYN_MALE_TYPE5 (-Independent Roegadyn Male-)Couldn't come no quicker. Where's the work?
228 224 TEXT_CMNDEFRETAINERDESK_00009_ENTER_ROEGADYN_MALE_TYPE6 (-Lively Roegadyn Male-)I came runnin' soon as I heard the bell! Ye need somethin', chief?
229 225 TEXT_CMNDEFRETAINERDESK_00009_ENTER_ROEGADYN_FEMALE_TYPE1 (-Polite Roegadyn Female-)I am at your disposal, <If(PlayerParameter(4))>milady<Else/>milord</If>.
230 226 TEXT_CMNDEFRETAINERDESK_00009_ENTER_ROEGADYN_FEMALE_TYPE2 (-Rough Roegadyn Female-)Ye got somethin' fer me, cap'n?
231 227 TEXT_CMNDEFRETAINERDESK_00009_ENTER_ROEGADYN_FEMALE_TYPE3 (-Serious Roegadyn Female-)Go ahead, <If(PlayerParameter(4))>madam<Else/>sir</If>.
232 228 TEXT_CMNDEFRETAINERDESK_00009_ENTER_ROEGADYN_FEMALE_TYPE4 (-Carefree Roegadyn Female-)Let's keep this short and sweet, shall we?
233 229 TEXT_CMNDEFRETAINERDESK_00009_ENTER_ROEGADYN_FEMALE_TYPE5 (-Independent Roegadyn Female-)This wouldn't be necessary if you entrusted your financial affairs to me.
234 230 TEXT_CMNDEFRETAINERDESK_00009_ENTER_ROEGADYN_FEMALE_TYPE6 (-Lively Roegadyn Female-)So─sellin', buyin', drinkin', whorin'? What's it to be today?
235 231 TEXT_CMNDEFRETAINERDESK_00009_ENTER_AURA_MALE_TYPE1 (-Polite Auri Male-)Greetings, <If(PlayerParameter(4))>madam<Else/>sir</If>. How may I be of service?
236 232 TEXT_CMNDEFRETAINERDESK_00009_ENTER_AURA_MALE_TYPE2 (-Rough Auri Male-)What'll it be, <If(PlayerParameter(4))>miss<Else/>mate</If>?
237 233 TEXT_CMNDEFRETAINERDESK_00009_ENTER_AURA_MALE_TYPE3 (-Serious Auri Male-)State your business.
238 234 TEXT_CMNDEFRETAINERDESK_00009_ENTER_AURA_MALE_TYPE4 (-Carefree Auri Male-)And how does this wonderful <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evening<Else/>day</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>evening</If></If> find you?
239 235 TEXT_CMNDEFRETAINERDESK_00009_ENTER_AURA_MALE_TYPE5 (-Independent Auri Male-)Well... Here I am...<If(PlayerParameter(4))>Mistress<Else/>Master</If>.
240 236 TEXT_CMNDEFRETAINERDESK_00009_ENTER_AURA_MALE_TYPE6 (-Lively Auri Male-)We work the market stalls,♪ And our uniforms are pretty;♪ We are sober men and true,♪ And attentive to our duties!♪
241 237 TEXT_CMNDEFRETAINERDESK_00009_ENTER_AURA_FEMALE_TYPE1 (-Polite Auri Female-)<If(PlayerParameter(4))>My lady<Else/>My lord</If>. What would you ask of me?
242 238 TEXT_CMNDEFRETAINERDESK_00009_ENTER_AURA_FEMALE_TYPE2 (-Rough Auri Female-)So. We doing this?
243 239 TEXT_CMNDEFRETAINERDESK_00009_ENTER_AURA_FEMALE_TYPE3 (-Serious Auri Female-)Yes?
244 240 TEXT_CMNDEFRETAINERDESK_00009_ENTER_AURA_FEMALE_TYPE4 (-Carefree Auri Female-)Hey, it's...it's you! Hello again, you!
245 241 TEXT_CMNDEFRETAINERDESK_00009_ENTER_AURA_FEMALE_TYPE5 (-Independent Auri Female-)I-It's not like I want to sell your items or anything.
246 242 TEXT_CMNDEFRETAINERDESK_00009_ENTER_AURA_FEMALE_TYPE6 (-Lively Auri Female-)What do you have for me? Come on, come on! Don't be shy!
247 243 TEXT_CMNDEFRETAINERDESK_00009_LEAVE_HYURAN_MALE_TYPE1 (-Polite Hyuran Male-)If that is all, I will take my leave now, <If(PlayerParameter(4))>Mistress<Else/>Master</If>.
248 244 TEXT_CMNDEFRETAINERDESK_00009_LEAVE_HYURAN_MALE_TYPE2 (-Rough Hyuran Male-)Take care o' yerself, hear?
249 245 TEXT_CMNDEFRETAINERDESK_00009_LEAVE_HYURAN_MALE_TYPE3 (-Serious Hyuran Male-)Until we next meet.
250 246 TEXT_CMNDEFRETAINERDESK_00009_LEAVE_HYURAN_MALE_TYPE4 (-Carefree Hyuran Male-)Well, it's about time. Good-bye.
251 247 TEXT_CMNDEFRETAINERDESK_00009_LEAVE_HYURAN_MALE_TYPE5 (-Independent Hyuran Male-)I believe thanks are in order.
252 248 TEXT_CMNDEFRETAINERDESK_00009_LEAVE_HYURAN_MALE_TYPE6 (-Lively Hyuran Male-)I'm off, then!
253 249 TEXT_CMNDEFRETAINERDESK_00009_LEAVE_HYURAN_FEMALE_TYPE1 (-Polite Hyuran Female-)With your leave, my <If(PlayerParameter(4))>lady<Else/>lord</If>.
254 250 TEXT_CMNDEFRETAINERDESK_00009_LEAVE_HYURAN_FEMALE_TYPE2 (-Rough Hyuran Female-)Don't you worry 'bout a thing. I got this.
255 251 TEXT_CMNDEFRETAINERDESK_00009_LEAVE_HYURAN_FEMALE_TYPE3 (-Serious Hyuran Female-)Farewell, then.
256 252 TEXT_CMNDEFRETAINERDESK_00009_LEAVE_HYURAN_FEMALE_TYPE4 (-Carefree Hyuran Female-)If there is nothing else, <If(PlayerParameter(4))>madam<Else/>sir</If>, I'll be going now.
257 253 TEXT_CMNDEFRETAINERDESK_00009_LEAVE_HYURAN_FEMALE_TYPE5 (-Independent Hyuran Female-)Is that all? Very well, until next time.
258 254 TEXT_CMNDEFRETAINERDESK_00009_LEAVE_HYURAN_FEMALE_TYPE6 (-Lively Hyuran Female-)Oh, will that be all today? Very well, but promise me you'll come back soon!
259 255 TEXT_CMNDEFRETAINERDESK_00009_LEAVE_ELEZEN_MALE_TYPE1 (-Polite Elezen Male-)As always, <If(PlayerParameter(4))>madam<Else/>sir</If>, it has been an honor and a privilege.
260 256 TEXT_CMNDEFRETAINERDESK_00009_LEAVE_ELEZEN_MALE_TYPE2 (-Rough Elezen Male-)You can count on me, chief─I know how to get things done in this town.
261 257 TEXT_CMNDEFRETAINERDESK_00009_LEAVE_ELEZEN_MALE_TYPE3 (-Serious Elezen Male-)Don't be a stranger.
262 258 TEXT_CMNDEFRETAINERDESK_00009_LEAVE_ELEZEN_MALE_TYPE4 (-Carefree Elezen Male-)I swear it shall be done. Eventually.
263 259 TEXT_CMNDEFRETAINERDESK_00009_LEAVE_ELEZEN_MALE_TYPE5 (-Independent Elezen Male-)As you wish.
264 260 TEXT_CMNDEFRETAINERDESK_00009_LEAVE_ELEZEN_MALE_TYPE6 (-Lively Elezen Male-)Capital! I shall carry out your orders forthwith.
265 261 TEXT_CMNDEFRETAINERDESK_00009_LEAVE_ELEZEN_FEMALE_TYPE1 (-Polite Elezen Female-)I humbly await your next summons, <If(PlayerParameter(4))>milady<Else/>milord</If>.
266 262 TEXT_CMNDEFRETAINERDESK_00009_LEAVE_ELEZEN_FEMALE_TYPE2 (-Rough Elezen Female-)Don't leave me alone for too long, hear?
267 263 TEXT_CMNDEFRETAINERDESK_00009_LEAVE_ELEZEN_FEMALE_TYPE3 (-Serious Elezen Female-)Always a pleasure.
268 264 TEXT_CMNDEFRETAINERDESK_00009_LEAVE_ELEZEN_FEMALE_TYPE4 (-Carefree Elezen Female-)That will be all, yes? Then if you would excuse me...
269 265 TEXT_CMNDEFRETAINERDESK_00009_LEAVE_ELEZEN_FEMALE_TYPE5 (-Independent Elezen Female-)I believe that concludes our dealings for now.
270 266 TEXT_CMNDEFRETAINERDESK_00009_LEAVE_ELEZEN_FEMALE_TYPE6 (-Lively Elezen Female-)Are you certain you don't desire anything else? Anything at all? Very well, I shall take my leave.
271 267 TEXT_CMNDEFRETAINERDESK_00009_LEAVE_LALAFELL_MALE_TYPE1 (-Polite Lalafellin Male-)Your every whim shall be swiftly carried out with due care and consideration.
272 268 TEXT_CMNDEFRETAINERDESK_00009_LEAVE_LALAFELL_MALE_TYPE2 (-Rough Lalafellin Male-)Shouldn't take more than a moment, <If(PlayerParameter(4))>milady<Else/>milord</If>.
273 269 TEXT_CMNDEFRETAINERDESK_00009_LEAVE_LALAFELL_MALE_TYPE3 (-Serious Lalafellin Male-)I'll be going, then.
274 270 TEXT_CMNDEFRETAINERDESK_00009_LEAVE_LALAFELL_MALE_TYPE4 (-Carefree Lalafellin Male-)Thank the gods we're finished. I've got plans to put my hands in places I've never seen...if you know what I mean.
275 271 TEXT_CMNDEFRETAINERDESK_00009_LEAVE_LALAFELL_MALE_TYPE5 (-Independent Lalafellin Male-)Be well.
276 272 TEXT_CMNDEFRETAINERDESK_00009_LEAVE_LALAFELL_MALE_TYPE6 (-Lively Lalafellin Male-)I'm off, I'm off!
277 273 TEXT_CMNDEFRETAINERDESK_00009_LEAVE_LALAFELL_FEMALE_TYPE1 (-Polite Lalafellin Female-)Until we meet again!
278 274 TEXT_CMNDEFRETAINERDESK_00009_LEAVE_LALAFELL_FEMALE_TYPE2 (-Rough Lalafellin Female-)Blessin's o' the Twelve upon ye.
279 275 TEXT_CMNDEFRETAINERDESK_00009_LEAVE_LALAFELL_FEMALE_TYPE3 (-Serious Lalafellin Female-)May Nald'thal see fit to fatten our pockets!
280 276 TEXT_CMNDEFRETAINERDESK_00009_LEAVE_LALAFELL_FEMALE_TYPE4 (-Carefree Lalafellin Female-)Very good, <If(PlayerParameter(4))>madam<Else/>sir</If>! Your wish is my command, and so forth.
281 277 TEXT_CMNDEFRETAINERDESK_00009_LEAVE_LALAFELL_FEMALE_TYPE5 (-Independent Lalafellin Female-)You know how to reach me.
282 278 TEXT_CMNDEFRETAINERDESK_00009_LEAVE_LALAFELL_FEMALE_TYPE6 (-Lively Lalafellin Female-)Is it time for good-byes already? I'm going to miss you...
283 279 TEXT_CMNDEFRETAINERDESK_00009_LEAVE_MIQOTE_MALE_TYPE1 (-Polite Miqo'te Male-)Thy will be done.
284 280 TEXT_CMNDEFRETAINERDESK_00009_LEAVE_MIQOTE_MALE_TYPE2 (-Rough Miqo'te Male-)The markets may be a bleedin' battlefield, but I'm a godsdamned soldier. You can count on me, <If(PlayerParameter(4))>madam<Else/>sir</If>.
285 281 TEXT_CMNDEFRETAINERDESK_00009_LEAVE_MIQOTE_MALE_TYPE3 (-Serious Miqo'te Male-)...
286 282 TEXT_CMNDEFRETAINERDESK_00009_LEAVE_MIQOTE_MALE_TYPE4 (-Carefree Miqo'te Male-)Why so serrrious? <sigh> So it goes.
287 283 TEXT_CMNDEFRETAINERDESK_00009_LEAVE_MIQOTE_MALE_TYPE5 (-Independent Miqo'te Male-)I hardly think that warranted my personal appearance, but what is done is done.
288 284 TEXT_CMNDEFRETAINERDESK_00009_LEAVE_MIQOTE_MALE_TYPE6 (-Lively Miqo'te Male-)Then I have satisfied your every need? Excellent! I do so take pleasure in servicing my clients.
289 285 TEXT_CMNDEFRETAINERDESK_00009_LEAVE_MIQOTE_FEMALE_TYPE1 (-Polite Miqo'te Female-)Good-bye for now, adventurerrr.
290 286 TEXT_CMNDEFRETAINERDESK_00009_LEAVE_MIQOTE_FEMALE_TYPE2 (-Rough Miqo'te Female-)Right then, let's get on with it!
291 287 TEXT_CMNDEFRETAINERDESK_00009_LEAVE_MIQOTE_FEMALE_TYPE3 (-Serious Miqo'te Female-)There is no call for concerrrn.
292 288 TEXT_CMNDEFRETAINERDESK_00009_LEAVE_MIQOTE_FEMALE_TYPE4 (-Carefree Miqo'te Female-)When the master's away, the cat will play.
293 289 TEXT_CMNDEFRETAINERDESK_00009_LEAVE_MIQOTE_FEMALE_TYPE5 (-Independent Miqo'te Female-)Gods, this is tiring...
294 290 TEXT_CMNDEFRETAINERDESK_00009_LEAVE_MIQOTE_FEMALE_TYPE6 (-Lively Miqo'te Female-)You don't want to be with me anymore? <sniffle>
295 291 TEXT_CMNDEFRETAINERDESK_00009_LEAVE_ROEGADYN_MALE_TYPE1 (-Polite Roegadyn Male-)I shall carry out your wishes as instructed, <If(PlayerParameter(4))>madam<Else/>sir</If>.
296 292 TEXT_CMNDEFRETAINERDESK_00009_LEAVE_ROEGADYN_MALE_TYPE2 (-Rough Roegadyn Male-)Bwahahaha! I'm in yer bazaar, sellin' yer wares!
297 293 TEXT_CMNDEFRETAINERDESK_00009_LEAVE_ROEGADYN_MALE_TYPE3 (-Serious Roegadyn Male-)I will go now.
298 294 TEXT_CMNDEFRETAINERDESK_00009_LEAVE_ROEGADYN_MALE_TYPE4 (-Carefree Roegadyn Male-)Awww, bugger. Reckon I best get to work...
299 295 TEXT_CMNDEFRETAINERDESK_00009_LEAVE_ROEGADYN_MALE_TYPE5 (-Independent Roegadyn Male-)I don't do good-byes.
300 296 TEXT_CMNDEFRETAINERDESK_00009_LEAVE_ROEGADYN_MALE_TYPE6 (-Lively Roegadyn Male-)Go and grab yourself some shut-eye, chief. You look terrible!
301 297 TEXT_CMNDEFRETAINERDESK_00009_LEAVE_ROEGADYN_FEMALE_TYPE1 (-Polite Roegadyn Female-)Will that be all for today, <If(PlayerParameter(4))>milady<Else/>milord</If>? Understood.
302 298 TEXT_CMNDEFRETAINERDESK_00009_LEAVE_ROEGADYN_FEMALE_TYPE2 (-Rough Roegadyn Female-)Aye, aye, cap'n!
303 299 TEXT_CMNDEFRETAINERDESK_00009_LEAVE_ROEGADYN_FEMALE_TYPE3 (-Serious Roegadyn Female-)Duly noted.
304 300 TEXT_CMNDEFRETAINERDESK_00009_LEAVE_ROEGADYN_FEMALE_TYPE4 (-Carefree Roegadyn Female-)Not exactly how I was hopin' to spend my day, but I suppose it can't be helped.
305 301 TEXT_CMNDEFRETAINERDESK_00009_LEAVE_ROEGADYN_FEMALE_TYPE5 (-Independent Roegadyn Female-)Ours is not to reason why. Ours is but to do and die.
306 302 TEXT_CMNDEFRETAINERDESK_00009_LEAVE_ROEGADYN_FEMALE_TYPE6 (-Lively Roegadyn Female-)Ever the consummate professional, I see. Another time, then.
307 303 TEXT_CMNDEFRETAINERDESK_00009_LEAVE_AURA_MALE_TYPE1 (-Polite Auri Male-)If there is nothing else, then I shall take my leave.
308 304 TEXT_CMNDEFRETAINERDESK_00009_LEAVE_AURA_MALE_TYPE2 (-Rough Auri Male-)Is that all? Guess I'll be on my way, then.
309 305 TEXT_CMNDEFRETAINERDESK_00009_LEAVE_AURA_MALE_TYPE3 (-Serious Auri Male-)Any last requests? Very well. Heh heh heh... Ahem.
310 306 TEXT_CMNDEFRETAINERDESK_00009_LEAVE_AURA_MALE_TYPE4 (-Carefree Auri Male-)Ah, yes, of course. Duty calls!
311 307 TEXT_CMNDEFRETAINERDESK_00009_LEAVE_AURA_MALE_TYPE5 (-Independent Auri Male-)You are finished with me, then?
312 308 TEXT_CMNDEFRETAINERDESK_00009_LEAVE_AURA_MALE_TYPE6 (-Lively Auri Male-)Here today and gone tomorrow;♪ Yes, I know─♪ That is so!♪
313 309 TEXT_CMNDEFRETAINERDESK_00009_LEAVE_AURA_FEMALE_TYPE1 (-Polite Auri Female-)If ever you have need of me, just ring.
314 310 TEXT_CMNDEFRETAINERDESK_00009_LEAVE_AURA_FEMALE_TYPE2 (-Rough Auri Female-)Always a pleasure, <If(PlayerParameter(4))>Mistress<Else/>Master</If>.
315 311 TEXT_CMNDEFRETAINERDESK_00009_LEAVE_AURA_FEMALE_TYPE3 (-Serious Auri Female-)Right, then.
316 312 TEXT_CMNDEFRETAINERDESK_00009_LEAVE_AURA_FEMALE_TYPE4 (-Carefree Auri Female-)Finished already? Guess that's that, then.
317 313 TEXT_CMNDEFRETAINERDESK_00009_LEAVE_AURA_FEMALE_TYPE5 (-Independent Auri Female-)You're leaving already? Fine, then! I-It's not like I wanted you to stay or anything.
318 314 TEXT_CMNDEFRETAINERDESK_00009_LEAVE_AURA_FEMALE_TYPE6 (-Lively Auri Female-)Very good, <If(PlayerParameter(4))>madam<Else/>sir</If>! Very good indeed!
319 315 TEXT_CMNDEFRETAINERDESK_00009_RETAINER_ORDER_FAILED_NO_CHARGE You cannot perform this action until you have purchased the services of an additional retainer.
320 316 TEXT_CMNDEFRETAINERDESK_00009_REMOVE_INVENTORY_EXPLANATION You cannot release retainers while they are in possession of any items or gil.
321 317 TEXT_CMNDEFRETAINERDESK_00009_MAIN_MENU_EXPLANATION_01 What would you like to know?
322 318 TEXT_CMNDEFRETAINERDESK_00009_RETAINER_REMOVE_FAILED You were unable to release that retainer.
323 319 TEXT_CMNDEFRETAINERDESK_00009_RETAINER_CREATE_FAILED Your application for a retainer was denied.
324 320 TEXT_CMNDEFRETAINERDESK_00009_RETAINER_CALL_FAILED Your retainer could not be summoned.
325 321 TEXT_CMNDEFRETAINERDESK_00009_REGISTER_MARKET_FAILED The retainer was unable to make the trip.
326 322 TEXT_CMNDEFRETAINERDESK_00009_RETAINER_NAME_TOO_SHORT Nicknames must be between 3 and 20 characters.
327 323 TEXT_CMNDEFRETAINERDESK_00009_RETAINER_CONTRACT_ENDED This retainer's contract has been suspended.
@@ -0,0 +1,4 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFRETAINERREMOVE_00011_SCENE00000",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNDEFRETAINERREMOVE_00011_SCENE00000
@@ -0,0 +1,12 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFTEMPORARYBAG_00083_TALK_ACTOR_01","Well met, friend. I am in charge of storing property lost during the Calamity."
1,"TEXT_CMNDEFTEMPORARYBAG_00083_TALK_Q1","Are you here to reclaim your belongings?"
2,"TEXT_CMNDEFTEMPORARYBAG_00083_TALK_A1","Yes, I am."
3,"TEXT_CMNDEFTEMPORARYBAG_00083_TALK_A2","Hear an explanation."
4,"TEXT_CMNDEFTEMPORARYBAG_00083_TALK_A3","No, I am not."
5,"TEXT_CMNDEFTEMPORARYBAG_00083_TALK_ACTOR_05","Countless souls went missing during the Calamity, and a veritable mountain of articles was left ownerless. The Adventurers' Guild has been holding such articles in safekeeping in hopes that their owners will one day reclaim them."
6,"TEXT_CMNDEFTEMPORARYBAG_00083_TALK_ACTOR_06","Please be warned, however, that we are <Emphasis>not</Emphasis> a storage service. The items you retrieve become your sole responsibility, and cannot be returned to us under any circumstance."
7,"TEXT_CMNDEFTEMPORARYBAG_00083_TALK_ACTOR_10","Fewer folk come forward to reclaim their belongings with each passing day."
8,"TEXT_CMNDEFTEMPORARYBAG_00083_TALK_ACTOR_11","It saddens me to think that some items will remain in our safekeeping forever, their owners never to return."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNDEFTEMPORARYBAG_00083_TALK_ACTOR_01 Well met, friend. I am in charge of storing property lost during the Calamity.
5 1 TEXT_CMNDEFTEMPORARYBAG_00083_TALK_Q1 Are you here to reclaim your belongings?
6 2 TEXT_CMNDEFTEMPORARYBAG_00083_TALK_A1 Yes, I am.
7 3 TEXT_CMNDEFTEMPORARYBAG_00083_TALK_A2 Hear an explanation.
8 4 TEXT_CMNDEFTEMPORARYBAG_00083_TALK_A3 No, I am not.
9 5 TEXT_CMNDEFTEMPORARYBAG_00083_TALK_ACTOR_05 Countless souls went missing during the Calamity, and a veritable mountain of articles was left ownerless. The Adventurers' Guild has been holding such articles in safekeeping in hopes that their owners will one day reclaim them.
10 6 TEXT_CMNDEFTEMPORARYBAG_00083_TALK_ACTOR_06 Please be warned, however, that we are <Emphasis>not</Emphasis> a storage service. The items you retrieve become your sole responsibility, and cannot be returned to us under any circumstance.
11 7 TEXT_CMNDEFTEMPORARYBAG_00083_TALK_ACTOR_10 Fewer folk come forward to reclaim their belongings with each passing day.
12 8 TEXT_CMNDEFTEMPORARYBAG_00083_TALK_ACTOR_11 It saddens me to think that some items will remain in our safekeeping forever, their owners never to return.
@@ -0,0 +1,21 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFTOWNWARPNODE_00028_YESNO_QUESTION","Travel the aether?"
1,"TEXT_CMNDEFTOWNWARPNODE_00028_YESNO_YES","Yes"
2,"TEXT_CMNDEFTOWNWARPNODE_00028_YESNO_NO","No"
3,"TEXT_CMNDEFTOWNWARPNODE_00028_MENU_TITLE","Select a destination."
4,"TEXT_CMNDEFTOWNWARPNODE_00028_MENU_TITLE_MESSAGE","
There are no other Aethernet shards available to you in this citystate.
"
5,"TEXT_CMNDEFTOWNWARPNODE_00028_MENU_01","Aetheryte Plaza."
6,"TEXT_CMNDEFTOWNWARPNODE_00028_MENU_02","Archers' Guild."
7,"TEXT_CMNDEFTOWNWARPNODE_00028_MENU_03","Leatherworkers' Guild."
8,"TEXT_CMNDEFTOWNWARPNODE_00028_MENU_04","Lancers' Guild."
9,"TEXT_CMNDEFTOWNWARPNODE_00028_MENU_05","Conjurers' Guild."
10,"TEXT_CMNDEFTOWNWARPNODE_00028_MENU_06","Botanists' Guild."
11,"TEXT_CMNDEFTOWNWARPNODE_00028_MENU_07","Mih Khetto's Amphitheatre."
12,"TEXT_CMNDEFTOWNWARPNODE_00028_MENU_08","Blue Badger Gate."
13,"TEXT_CMNDEFTOWNWARPNODE_00028_MENU_09","Yellow Serpent Gate."
14,"TEXT_CMNDEFTOWNWARPNODE_00028_MENU_CANCEL","Quit."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNDEFTOWNWARPNODE_00028_YESNO_QUESTION Travel the aether?
5 1 TEXT_CMNDEFTOWNWARPNODE_00028_YESNO_YES Yes
6 2 TEXT_CMNDEFTOWNWARPNODE_00028_YESNO_NO No
7 3 TEXT_CMNDEFTOWNWARPNODE_00028_MENU_TITLE Select a destination.
8 4 TEXT_CMNDEFTOWNWARPNODE_00028_MENU_TITLE_MESSAGE There are no other Aethernet shards available to you in this city–state.
9 5 TEXT_CMNDEFTOWNWARPNODE_00028_MENU_01 Aetheryte Plaza.
10 6 TEXT_CMNDEFTOWNWARPNODE_00028_MENU_02 Archers' Guild.
11 7 TEXT_CMNDEFTOWNWARPNODE_00028_MENU_03 Leatherworkers' Guild.
12 8 TEXT_CMNDEFTOWNWARPNODE_00028_MENU_04 Lancers' Guild.
13 9 TEXT_CMNDEFTOWNWARPNODE_00028_MENU_05 Conjurers' Guild.
14 10 TEXT_CMNDEFTOWNWARPNODE_00028_MENU_06 Botanists' Guild.
15 11 TEXT_CMNDEFTOWNWARPNODE_00028_MENU_07 Mih Khetto's Amphitheatre.
16 12 TEXT_CMNDEFTOWNWARPNODE_00028_MENU_08 Blue Badger Gate.
17 13 TEXT_CMNDEFTOWNWARPNODE_00028_MENU_09 Yellow Serpent Gate.
18 14 TEXT_CMNDEFTOWNWARPNODE_00028_MENU_CANCEL Quit.
19 15 TEXT_CMNDEFTOWNWARPNODE_00028_FIRST_OPEN_01 You now have access to the Aethernet.
20 16 TEXT_CMNDEFTOWNWARPNODE_00028_FIRST_OPEN_02 Quick travel throughout the city can be achieved by simply placing your hand upon Aethernet shards.
21 17 TEXT_CMNDEFTOWNWARPNODE_00028_FULL_OPEN_01 You have attuned yourself to all the Aethernet shards in Gridania. The Blue Badger Gate and the Yellow Serpent Gate are now accessible as Aethernet destinations.
+11
View File
@@ -0,0 +1,11 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFWARPNPC_00026_TALK_ACTOR0","I happen to be heading across the lake to Sweetbloom Pier in the East Shroud."
1,"TEXT_CMNDEFWARPNPC_00026_TALK_ACTOR1","I was just about to return to Old Gridania."
2,"TEXT_CMNDEFWARPNPC_00026_YESNO_QUESTION","Board the ferry?"
3,"TEXT_CMNDEFWARPNPC_00026_YESNO_YES","Yes"
4,"TEXT_CMNDEFWARPNPC_00026_YESNO_NO","No"
5,"TEXT_CMNDEFWARPNPC_00026_LOCK","I've been running the ferry to Sweetbloom Pier since back before the Calamity. I remember when the East Shroud used to be a quiet, peaceful place, but now it is crawling with all sorts of terrible creatures."
6,"TEXT_CMNDEFWARPNPC_00026_LOCK2","I couldn't sleep at night knowing I'd left a poor, young <If(PlayerParameter(4))>miss<Else/>lad</If> such as yourself on the opposite bank only to be gored by some ravenous boar. How about you add some notches to that there belt of yours, and then we'll see about taking you across?"
7,"TEXT_CMNDEFWARPNPC_00026_LOCK3",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNDEFWARPNPC_00026_TALK_ACTOR0 I happen to be heading across the lake to Sweetbloom Pier in the East Shroud.
5 1 TEXT_CMNDEFWARPNPC_00026_TALK_ACTOR1 I was just about to return to Old Gridania.
6 2 TEXT_CMNDEFWARPNPC_00026_YESNO_QUESTION Board the ferry?
7 3 TEXT_CMNDEFWARPNPC_00026_YESNO_YES Yes
8 4 TEXT_CMNDEFWARPNPC_00026_YESNO_NO No
9 5 TEXT_CMNDEFWARPNPC_00026_LOCK I've been running the ferry to Sweetbloom Pier since back before the Calamity. I remember when the East Shroud used to be a quiet, peaceful place, but now it is crawling with all sorts of terrible creatures.
10 6 TEXT_CMNDEFWARPNPC_00026_LOCK2 I couldn't sleep at night knowing I'd left a poor, young <If(PlayerParameter(4))>miss<Else/>lad</If> such as yourself on the opposite bank only to be gored by some ravenous boar. How about you add some notches to that there belt of yours, and then we'll see about taking you across?
11 7 TEXT_CMNDEFWARPNPC_00026_LOCK3
@@ -0,0 +1,24 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDUNENTERTAMTARA_00014_SCENE00000","By order of the Elder Seedseer, the TamTara Deepcroft has been placed under control of the Wood Wailers, and entry restricted to only those who meet the strict conditions instilled by Stillglade Fane. I am, however, at liberty to answer any questions you may have concerning the burial site."
1,"TEXT_CMNDUNENTERTAMTARA_00014_SCENE00001","State your purpose."
2,"TEXT_CMNDUNENTERTAMTARA_00014_SCENE00002","Inquire about entry to the TamTara Deepcroft."
3,"TEXT_CMNDUNENTERTAMTARA_00014_SCENE00003","Enter the TamTara Deepcroft."
4,"TEXT_CMNDUNENTERTAMTARA_00014_SCENE00004","Nothing."
5,"TEXT_CMNDUNENTERTAMTARA_00014_SCENE00005","The TamTara Deepcroft has been declared a highly hazardous area, and the few who are granted permission for entry must not only meet strict requirements, but also adhere to restrictions relating to party size and expedition duration."
6,"TEXT_CMNDUNENTERTAMTARA_00014_SCENE00006","To enter the TamTara Deepcroft, you must be in a party of four Disciples of War or Magic with a level of 16 or higher. All members must also have made sufficient progress in the quest “Fire in the Gloom.”"
7,"TEXT_CMNDUNENTERTAMTARA_00014_SCENE00101","Members level 20 and higher will be synced to level 19 upon entry."
8,"TEXT_CMNDUNENTERTAMTARA_00014_SCENE00102","All forays into the TamTara Deepcroft are limited to 90 minutes (Earth time)."
9,"TEXT_CMNDUNENTERTAMTARA_00014_SCENE00103","All items in a player's loot list will automatically be transferred to that player's inventory upon all other party members leaving the area. Items unable to be obtained will be lost."
10,"TEXT_CMNDUNENTERTAMTARA_00014_SCENE00009","Enter the TamTara Deepcroft?"
11,"TEXT_CMNDUNENTERTAMTARA_00014_SCENE00010","Yes"
12,"TEXT_CMNDUNENTERTAMTARA_00014_SCENE00011","No"
13,"TEXT_CMNDUNENTERTAMTARA_00014_SCENE00012","The area is currently full. Please return again later."
14,"TEXT_CMNDUNENTERTAMTARA_00014_SCENE00013","You and your party members must wait before returning to the TamTara Deepcroft. To confirm time remaining, click the Timers icon in the <Color(52258)>main menu</Color>."
15,"TEXT_CMNDUNENTERTAMTARA_00014_SCENE00014","Only parties consisting of four to eight Disciples of War or Magic with a level of 15 or above will be granted entry to the TamTara Deepcroft."
16,"TEXT_CMNDUNENTERTAMTARA_00014_SCENE00015","I am not one to question a <If(PlayerParameter(4))>woman<Else/>man</If>'s sense of duty, but I believe you should first see to any pending tasks before embarking on your expedition into the Deepcroft."
17,"TEXT_CMNDUNENTERTAMTARA_00014_SCENE00016","It appears one of your companions is in no condition to participate in the expedition. The Deepcroft's halls are rife with danger, and those who are sickly or weak will only prove a hindrance to you and your party."
18,"TEXT_CMNDUNENTERTAMTARA_00014_SCENE00017","You were unable to enter <Sheet(InstanceContent,IntegerParameter(2),4)/>. Make sure that you and your party meet all the conditions."
19,"TEXT_CMNDUNENTERTAMTARA_00014_SCENE00020","By order of the Elder Seedseer, the TamTara Deepcroft has been placed under control of the Wood Wailers, and entry restricted to only those who meet the strict conditions instilled by Stillglade Fane."
20,"TEXT_CMNDUNENTERTAMTARA_00014_SYSTEM_20","To enter the TamTara Deepcroft, you must have made sufficient progress in the quest “Fire in the Gloom.”"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNDUNENTERTAMTARA_00014_SCENE00000 By order of the Elder Seedseer, the Tam–Tara Deepcroft has been placed under control of the Wood Wailers, and entry restricted to only those who meet the strict conditions instilled by Stillglade Fane. I am, however, at liberty to answer any questions you may have concerning the burial site.
5 1 TEXT_CMNDUNENTERTAMTARA_00014_SCENE00001 State your purpose.
6 2 TEXT_CMNDUNENTERTAMTARA_00014_SCENE00002 Inquire about entry to the Tam–Tara Deepcroft.
7 3 TEXT_CMNDUNENTERTAMTARA_00014_SCENE00003 Enter the Tam–Tara Deepcroft.
8 4 TEXT_CMNDUNENTERTAMTARA_00014_SCENE00004 Nothing.
9 5 TEXT_CMNDUNENTERTAMTARA_00014_SCENE00005 The Tam–Tara Deepcroft has been declared a highly hazardous area, and the few who are granted permission for entry must not only meet strict requirements, but also adhere to restrictions relating to party size and expedition duration.
10 6 TEXT_CMNDUNENTERTAMTARA_00014_SCENE00006 To enter the Tam–Tara Deepcroft, you must be in a party of four Disciples of War or Magic with a level of 16 or higher. All members must also have made sufficient progress in the quest “Fire in the Gloom.”
11 7 TEXT_CMNDUNENTERTAMTARA_00014_SCENE00101 Members level 20 and higher will be synced to level 19 upon entry.
12 8 TEXT_CMNDUNENTERTAMTARA_00014_SCENE00102 All forays into the Tam–Tara Deepcroft are limited to 90 minutes (Earth time).
13 9 TEXT_CMNDUNENTERTAMTARA_00014_SCENE00103 All items in a player's loot list will automatically be transferred to that player's inventory upon all other party members leaving the area. Items unable to be obtained will be lost.
14 10 TEXT_CMNDUNENTERTAMTARA_00014_SCENE00009 Enter the Tam–Tara Deepcroft?
15 11 TEXT_CMNDUNENTERTAMTARA_00014_SCENE00010 Yes
16 12 TEXT_CMNDUNENTERTAMTARA_00014_SCENE00011 No
17 13 TEXT_CMNDUNENTERTAMTARA_00014_SCENE00012 The area is currently full. Please return again later.
18 14 TEXT_CMNDUNENTERTAMTARA_00014_SCENE00013 You and your party members must wait before returning to the Tam–Tara Deepcroft. To confirm time remaining, click the Timers icon in the <Color(52258)>main menu</Color>.
19 15 TEXT_CMNDUNENTERTAMTARA_00014_SCENE00014 Only parties consisting of four to eight Disciples of War or Magic with a level of 15 or above will be granted entry to the Tam–Tara Deepcroft.
20 16 TEXT_CMNDUNENTERTAMTARA_00014_SCENE00015 I am not one to question a <If(PlayerParameter(4))>woman<Else/>man</If>'s sense of duty, but I believe you should first see to any pending tasks before embarking on your expedition into the Deepcroft.
21 17 TEXT_CMNDUNENTERTAMTARA_00014_SCENE00016 It appears one of your companions is in no condition to participate in the expedition. The Deepcroft's halls are rife with danger, and those who are sickly or weak will only prove a hindrance to you and your party.
22 18 TEXT_CMNDUNENTERTAMTARA_00014_SCENE00017 You were unable to enter <Sheet(InstanceContent,IntegerParameter(2),4)/>. Make sure that you and your party meet all the conditions.
23 19 TEXT_CMNDUNENTERTAMTARA_00014_SCENE00020 By order of the Elder Seedseer, the Tam–Tara Deepcroft has been placed under control of the Wood Wailers, and entry restricted to only those who meet the strict conditions instilled by Stillglade Fane.
24 20 TEXT_CMNDUNENTERTAMTARA_00014_SYSTEM_20 To enter the Tam–Tara Deepcroft, you must have made sufficient progress in the quest “Fire in the Gloom.”
+9
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@@ -0,0 +1,9 @@
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#,,
int32,str,str
0,"TEXT_CMNFATTEST_00037_TALK_ACTOR","せーりーふー"
1,"TEXT_CMNFATTEST_00037_TALK_ACTOR_Q","FATEはじめたい?"
2,"TEXT_CMNFATTEST_00037_TALK_ACTOR_A1","はい"
3,"TEXT_CMNFATTEST_00037_TALK_ACTOR_A2","いいえ"
4,"TEXT_CMNFATTEST_00037_TALK_ACTOR001","残念! まだ始められないYO"
5,"TEXT_CMNFATTEST_00037_TALK_ACTOR002","あいわかった。"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNFATTEST_00037_TALK_ACTOR せーりーふー
5 1 TEXT_CMNFATTEST_00037_TALK_ACTOR_Q FATEはじめたい?
6 2 TEXT_CMNFATTEST_00037_TALK_ACTOR_A1 はい
7 3 TEXT_CMNFATTEST_00037_TALK_ACTOR_A2 いいえ
8 4 TEXT_CMNFATTEST_00037_TALK_ACTOR001 残念! まだ始められないYO!
9 5 TEXT_CMNFATTEST_00037_TALK_ACTOR002 あいわかった。
@@ -0,0 +1,44 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CMNFSTALPHALEVELUP_00018_EXPLANATION","Althyk the Keeper, in His infinite wisdom, has blessed me with the ability to manipulate the hands of Time. If you wish it, I can pass that blessing unto you, so that you might attain the skills necessary to delve deeper into...a realm reborn."
1,"TEXT_CMNFSTALPHALEVELUP_00018_MENU1_Q","Receive which blessing?"
2,"TEXT_CMNFSTALPHALEVELUP_00018_MENU1_A1_GLADIATOR","Learn the ways of the gladiator."
3,"TEXT_CMNFSTALPHALEVELUP_00018_MENU1_A2_RETAINER","Obtain permission to hire a retainer."
4,"TEXT_CMNFSTALPHALEVELUP_00018_MENU1_A3_LEVEL_UP_TO_15","Raise your level to 15."
5,"TEXT_CMNFSTALPHALEVELUP_00018_MENU1_A4_LEVEL_UP_TO_29","Raise your level to 29."
6,"TEXT_CMNFSTALPHALEVELUP_00018_MENU1_A5_GRAND_COMPANY","Enlist in a Grand Company."
7,"TEXT_CMNFSTALPHALEVELUP_00018_MENU1_A6_MY_CHOCOBO_BUDDY","Prime your chocobo for battle."
8,"TEXT_CMNFSTALPHALEVELUP_00018_MENU1_A7_MY_CHOCOBO_RENAME","Rename your chocobo."
9,"TEXT_CMNFSTALPHALEVELUP_00018_MENU1_A8_LV30_ACTION_REWARD","Acquire the ability awarded for completing the level 30 class quest."
10,"TEXT_CMNFSTALPHALEVELUP_00018_GLADIATOR_UNQUALIFIED","To receive this blessing, you must first have proven your strength by completing the trial known as “<Sheet(Quest,IntegerParameter(1),QUEST_NAME)/>.”"
11,"TEXT_CMNFSTALPHALEVELUP_00018_GLADIATOR_UNQUALIFIED_2","For the blessing to be complete, I must entrust you with a special token. However, it seems you are unable to bear any further burden..."
12,"TEXT_CMNFSTALPHALEVELUP_00018_GLADIATOR_ALREADY_UNLOCKED","That blessing has already been granted. Take up a sword in your main hand to unleash the gladiator within you."
13,"TEXT_CMNFSTALPHALEVELUP_00018_GLADIATOR_UNLOCK_SUCCESS","You have now acquired the skill of swordfighting. Take up a sword in your main hand to unleash the gladiator within you."
14,"TEXT_CMNFSTALPHALEVELUP_00018_RETAINER_UNQUALIFIED","To receive this blessing, you must first have proven your acumen by completing the trial known as “<Sheet(Quest,IntegerParameter(1),QUEST_NAME)/>.”"
15,"TEXT_CMNFSTALPHALEVELUP_00018_RETAINER_ALREADY_UNLOCKED","That blessing has already been granted. To hire a retainer into your employ, journey back to Old Gridania and speak with Parnell in the Shaded Bower."
16,"TEXT_CMNFSTALPHALEVELUP_00018_RETAINER_UNLOCK_SUCCESS","You have now been granted permission to hire a retainer. Journey back to Old Gridania and speak with Parnell in the Shaded Bower to do so."
17,"TEXT_CMNFSTALPHALEVELUP_00018_GRAND_COMPANY_UNQUALIFIED","To receive this blessing, you must first have proven your loyalty by completing the trial known as “<Sheet(Quest,IntegerParameter(1),QUEST_NAME)/>.”"
18,"TEXT_CMNFSTALPHALEVELUP_00018_GRAND_COMPANY_ALREADY_UNLOCKED","That blessing has already been granted. To enlist in the Order of the Twin Adder, step into the Adders' Nest and speak with the serpent personnel officer."
19,"TEXT_CMNFSTALPHALEVELUP_00018_GRAND_COMPANY_UNLOCK_SUCCESS","You may now enlist in Gridania's Grand Company, the Order of the Twin Adder. Step into the Adders' Nest and speak with Serpent Captain Fulke to make the necessary preparations."
20,"TEXT_CMNFSTALPHALEVELUP_00018_LEVEL_UP_TO_15_ALREADY","Your level cannot be raised any further at this time."
21,"TEXT_CMNFSTALPHALEVELUP_00018_LEVEL_UP_TO_15_UNQUALIFIED","To receive this blessing, you must have first proven your perseverance by completing the trial known as “<Sheet(Quest,IntegerParameter(1),QUEST_NAME)/>.”"
22,"TEXT_CMNFSTALPHALEVELUP_00018_LEVEL_UP_TO_15_UNQUALIFIED2","You must also have proven yourself a true disciple of either war or magic by unlocking the secrets of your current class."
23,"TEXT_CMNFSTALPHALEVELUP_00018_LEVEL_UP_TO_29_ALREADY","You do not require this blessing; you are already level 29."
24,"TEXT_CMNFSTALPHALEVELUP_00018_LEVEL_UP_TO_29_UNQUALIFIED","In order to receive this blessing, you must have first proven your perseverance by conquering <Sheet(InstanceContent,IntegerParameter(1),4)/>."
25,"TEXT_CMNFSTALPHALEVELUP_00018_LEVEL_UP_TO_29_UNQUALIFIED2","Furthermore, you must be a Disciple of War or Magic with a level of 26 or higher."
26,"TEXT_CMNFSTALPHALEVELUP_00018_BUDDY_ALREADY_UNLOCKED","Your personal chocobo can already join you in battle."
27,"TEXT_CMNFSTALPHALEVELUP_00018_BUDDY_UNQUALIFIED","To receive this blessing, you must possess a personal chocobo and be enlisted with one of the Grand Companies of Eorzea."
28,"TEXT_CMNFSTALPHALEVELUP_00018_BUDDY_UNLOCK_SUCCESS","Your personal chocobo is now able to join you in battle."
29,"TEXT_CMNFSTALPHALEVELUP_00018_MY_CHOCOBO_RENAME_UNQUALIFIED","To receive this blessing, you must possess a personal chocobo and be enlisted with one of the Grand Companies of Eorzea."
30,"TEXT_CMNFSTALPHALEVELUP_00018_MY_CHOCOBO_RENAME_UNQUALIFIED_2","You cannot receive this blessing while your companion is present."
31,"TEXT_CMNFSTALPHALEVELUP_00018_PROMPT_MY_CHOCOBO_RENAME_TITLE","Please rename your personal chocobo."
32,"TEXT_CMNFSTALPHALEVELUP_00018_PROMPT_MY_CHOCOBO_RENAME_CAPTION","Chocobo Name:"
33,"TEXT_CMNFSTALPHALEVELUP_00018_PROMPT_MY_CHOCOBO_RENAME_MES0","Names must be between 2 and 20 characters."
34,"TEXT_CMNFSTALPHALEVELUP_00018_PROMPT_MY_CHOCOBO_RENAME_MES1",""
35,"TEXT_CMNFSTALPHALEVELUP_00018_PROMPT_MY_CHOCOBO_RENAME_MES2",""
36,"TEXT_CMNFSTALPHALEVELUP_00018_PROMPT_MY_CHOCOBO_RENAME_SUCCESS","Your chocobo has been renamed <Highlight>StringParameter(1)</Highlight>."
37,"TEXT_CMNFSTALPHALEVELUP_00018_LV30_ACTION_REWARD_ALREADY","You have already acquired this <Sheet(ClassJob,IntegerParameter(1),0)/> ability."
38,"TEXT_CMNFSTALPHALEVELUP_00018_LV30_ACTION_REWARD_UNQUALIFIED","In order to acquire this <Sheet(ClassJob,IntegerParameter(2),0)/> ability, you must have first proven your perserverance by completing the trial known as “<Sheet(Quest,IntegerParameter(1),QUEST_NAME)/>.”"
39,"TEXT_CMNFSTALPHALEVELUP_00018_LV30_ACTION_REWARD_UNQUALIFIED_2","Furthermore, you must also be level 30 or higher."
40,"TEXT_CMNFSTALPHALEVELUP_00018_LV30_ACTION_REWARD_UNQUALIFIED_3","In order to receive this blessing, you must be a Disciple of War or Magic."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNFSTALPHALEVELUP_00018_EXPLANATION Althyk the Keeper, in His infinite wisdom, has blessed me with the ability to manipulate the hands of Time. If you wish it, I can pass that blessing unto you, so that you might attain the skills necessary to delve deeper into...a realm reborn.
5 1 TEXT_CMNFSTALPHALEVELUP_00018_MENU1_Q Receive which blessing?
6 2 TEXT_CMNFSTALPHALEVELUP_00018_MENU1_A1_GLADIATOR Learn the ways of the gladiator.
7 3 TEXT_CMNFSTALPHALEVELUP_00018_MENU1_A2_RETAINER Obtain permission to hire a retainer.
8 4 TEXT_CMNFSTALPHALEVELUP_00018_MENU1_A3_LEVEL_UP_TO_15 Raise your level to 15.
9 5 TEXT_CMNFSTALPHALEVELUP_00018_MENU1_A4_LEVEL_UP_TO_29 Raise your level to 29.
10 6 TEXT_CMNFSTALPHALEVELUP_00018_MENU1_A5_GRAND_COMPANY Enlist in a Grand Company.
11 7 TEXT_CMNFSTALPHALEVELUP_00018_MENU1_A6_MY_CHOCOBO_BUDDY Prime your chocobo for battle.
12 8 TEXT_CMNFSTALPHALEVELUP_00018_MENU1_A7_MY_CHOCOBO_RENAME Rename your chocobo.
13 9 TEXT_CMNFSTALPHALEVELUP_00018_MENU1_A8_LV30_ACTION_REWARD Acquire the ability awarded for completing the level 30 class quest.
14 10 TEXT_CMNFSTALPHALEVELUP_00018_GLADIATOR_UNQUALIFIED To receive this blessing, you must first have proven your strength by completing the trial known as “<Sheet(Quest,IntegerParameter(1),QUEST_NAME)/>.”
15 11 TEXT_CMNFSTALPHALEVELUP_00018_GLADIATOR_UNQUALIFIED_2 For the blessing to be complete, I must entrust you with a special token. However, it seems you are unable to bear any further burden...
16 12 TEXT_CMNFSTALPHALEVELUP_00018_GLADIATOR_ALREADY_UNLOCKED That blessing has already been granted. Take up a sword in your main hand to unleash the gladiator within you.
17 13 TEXT_CMNFSTALPHALEVELUP_00018_GLADIATOR_UNLOCK_SUCCESS You have now acquired the skill of swordfighting. Take up a sword in your main hand to unleash the gladiator within you.
18 14 TEXT_CMNFSTALPHALEVELUP_00018_RETAINER_UNQUALIFIED To receive this blessing, you must first have proven your acumen by completing the trial known as “<Sheet(Quest,IntegerParameter(1),QUEST_NAME)/>.”
19 15 TEXT_CMNFSTALPHALEVELUP_00018_RETAINER_ALREADY_UNLOCKED That blessing has already been granted. To hire a retainer into your employ, journey back to Old Gridania and speak with Parnell in the Shaded Bower.
20 16 TEXT_CMNFSTALPHALEVELUP_00018_RETAINER_UNLOCK_SUCCESS You have now been granted permission to hire a retainer. Journey back to Old Gridania and speak with Parnell in the Shaded Bower to do so.
21 17 TEXT_CMNFSTALPHALEVELUP_00018_GRAND_COMPANY_UNQUALIFIED To receive this blessing, you must first have proven your loyalty by completing the trial known as “<Sheet(Quest,IntegerParameter(1),QUEST_NAME)/>.”
22 18 TEXT_CMNFSTALPHALEVELUP_00018_GRAND_COMPANY_ALREADY_UNLOCKED That blessing has already been granted. To enlist in the Order of the Twin Adder, step into the Adders' Nest and speak with the serpent personnel officer.
23 19 TEXT_CMNFSTALPHALEVELUP_00018_GRAND_COMPANY_UNLOCK_SUCCESS You may now enlist in Gridania's Grand Company, the Order of the Twin Adder. Step into the Adders' Nest and speak with Serpent Captain Fulke to make the necessary preparations.
24 20 TEXT_CMNFSTALPHALEVELUP_00018_LEVEL_UP_TO_15_ALREADY Your level cannot be raised any further at this time.
25 21 TEXT_CMNFSTALPHALEVELUP_00018_LEVEL_UP_TO_15_UNQUALIFIED To receive this blessing, you must have first proven your perseverance by completing the trial known as “<Sheet(Quest,IntegerParameter(1),QUEST_NAME)/>.”
26 22 TEXT_CMNFSTALPHALEVELUP_00018_LEVEL_UP_TO_15_UNQUALIFIED2 You must also have proven yourself a true disciple of either war or magic by unlocking the secrets of your current class.
27 23 TEXT_CMNFSTALPHALEVELUP_00018_LEVEL_UP_TO_29_ALREADY You do not require this blessing; you are already level 29.
28 24 TEXT_CMNFSTALPHALEVELUP_00018_LEVEL_UP_TO_29_UNQUALIFIED In order to receive this blessing, you must have first proven your perseverance by conquering <Sheet(InstanceContent,IntegerParameter(1),4)/>.
29 25 TEXT_CMNFSTALPHALEVELUP_00018_LEVEL_UP_TO_29_UNQUALIFIED2 Furthermore, you must be a Disciple of War or Magic with a level of 26 or higher.
30 26 TEXT_CMNFSTALPHALEVELUP_00018_BUDDY_ALREADY_UNLOCKED Your personal chocobo can already join you in battle.
31 27 TEXT_CMNFSTALPHALEVELUP_00018_BUDDY_UNQUALIFIED To receive this blessing, you must possess a personal chocobo and be enlisted with one of the Grand Companies of Eorzea.
32 28 TEXT_CMNFSTALPHALEVELUP_00018_BUDDY_UNLOCK_SUCCESS Your personal chocobo is now able to join you in battle.
33 29 TEXT_CMNFSTALPHALEVELUP_00018_MY_CHOCOBO_RENAME_UNQUALIFIED To receive this blessing, you must possess a personal chocobo and be enlisted with one of the Grand Companies of Eorzea.
34 30 TEXT_CMNFSTALPHALEVELUP_00018_MY_CHOCOBO_RENAME_UNQUALIFIED_2 You cannot receive this blessing while your companion is present.
35 31 TEXT_CMNFSTALPHALEVELUP_00018_PROMPT_MY_CHOCOBO_RENAME_TITLE Please rename your personal chocobo.
36 32 TEXT_CMNFSTALPHALEVELUP_00018_PROMPT_MY_CHOCOBO_RENAME_CAPTION Chocobo Name:
37 33 TEXT_CMNFSTALPHALEVELUP_00018_PROMPT_MY_CHOCOBO_RENAME_MES0 Names must be between 2 and 20 characters.
38 34 TEXT_CMNFSTALPHALEVELUP_00018_PROMPT_MY_CHOCOBO_RENAME_MES1
39 35 TEXT_CMNFSTALPHALEVELUP_00018_PROMPT_MY_CHOCOBO_RENAME_MES2
40 36 TEXT_CMNFSTALPHALEVELUP_00018_PROMPT_MY_CHOCOBO_RENAME_SUCCESS Your chocobo has been renamed <Highlight>StringParameter(1)</Highlight>.
41 37 TEXT_CMNFSTALPHALEVELUP_00018_LV30_ACTION_REWARD_ALREADY You have already acquired this <Sheet(ClassJob,IntegerParameter(1),0)/> ability.
42 38 TEXT_CMNFSTALPHALEVELUP_00018_LV30_ACTION_REWARD_UNQUALIFIED In order to acquire this <Sheet(ClassJob,IntegerParameter(2),0)/> ability, you must have first proven your perserverance by completing the trial known as “<Sheet(Quest,IntegerParameter(1),QUEST_NAME)/>.”
43 39 TEXT_CMNFSTALPHALEVELUP_00018_LV30_ACTION_REWARD_UNQUALIFIED_2 Furthermore, you must also be level 30 or higher.
44 40 TEXT_CMNFSTALPHALEVELUP_00018_LV30_ACTION_REWARD_UNQUALIFIED_3 In order to receive this blessing, you must be a Disciple of War or Magic.
@@ -0,0 +1,19 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CMNRADENTERBOWLOFEMBERS_00081_ADALA_1","The lizards claim they will soon bring us before Ifrit for tempering. You're not seriously considering locking horns with the devil now, are you?"
1,"TEXT_CMNRADENTERBOWLOFEMBERS_00081_Q1_1","State your purpose."
2,"TEXT_CMNRADENTERBOWLOFEMBERS_00081_A1_1","Inquire about entry into the Bowl of Embers."
3,"TEXT_CMNRADENTERBOWLOFEMBERS_00081_A1_2","Enter the Bowl of Embers."
4,"TEXT_CMNRADENTERBOWLOFEMBERS_00081_A1_3","Nothing."
5,"TEXT_CMNRADENTERBOWLOFEMBERS_00081_ADALA_5","They say no one who enters the Bowl of Embers leaves with their minds intact. Why do you think you will fare any better?"
6,"TEXT_CMNRADENTERBOWLOFEMBERS_00081_SYSTEM_6","To enter the Bowl of Embers, you must be in a party of four Disciples of War or Magic with a level of 20 or higher. All members must also have made sufficient progress in the quest “Lord of the Inferno.”"
7,"TEXT_CMNRADENTERBOWLOFEMBERS_00081_SYSTEM_7","All forays into the Bowl of Embers are limited to 60 minutes (Earth time)."
8,"TEXT_CMNRADENTERBOWLOFEMBERS_00081_SYSTEM_8","Members level 23 and higher will be synced to level 22 upon entry."
9,"TEXT_CMNRADENTERBOWLOFEMBERS_00081_SYSTEM_9","All items in a player's loot list will automatically be transferred to that player's inventory upon all other party members leaving the area. Items unable to be obtained will be lost."
10,"TEXT_CMNRADENTERBOWLOFEMBERS_00081_Q2_1","Enter the Bowl of Embers?"
11,"TEXT_CMNRADENTERBOWLOFEMBERS_00081_A2_1","Yes"
12,"TEXT_CMNRADENTERBOWLOFEMBERS_00081_A2_2","No"
13,"TEXT_CMNRADENTERBOWLOFEMBERS_00081_SYSTEM_10","You were unable to enter <Sheet(InstanceContent,IntegerParameter(2),4)/>. Make sure that you and your party meet all the conditions."
14,"TEXT_CMNRADENTERBOWLOFEMBERS_00081_ADALA_20","The lizards claim they will soon bring us before Ifrit for tempering. All of us are as good as dead..."
15,"TEXT_CMNRADENTERBOWLOFEMBERS_00081_SYSTEM_20","To enter the Bowl of Embers, you must have made sufficient progress in the quest “Lord of the Inferno.”"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNRADENTERBOWLOFEMBERS_00081_ADALA_1 The lizards claim they will soon bring us before Ifrit for tempering. You're not seriously considering locking horns with the devil now, are you?
5 1 TEXT_CMNRADENTERBOWLOFEMBERS_00081_Q1_1 State your purpose.
6 2 TEXT_CMNRADENTERBOWLOFEMBERS_00081_A1_1 Inquire about entry into the Bowl of Embers.
7 3 TEXT_CMNRADENTERBOWLOFEMBERS_00081_A1_2 Enter the Bowl of Embers.
8 4 TEXT_CMNRADENTERBOWLOFEMBERS_00081_A1_3 Nothing.
9 5 TEXT_CMNRADENTERBOWLOFEMBERS_00081_ADALA_5 They say no one who enters the Bowl of Embers leaves with their minds intact. Why do you think you will fare any better?
10 6 TEXT_CMNRADENTERBOWLOFEMBERS_00081_SYSTEM_6 To enter the Bowl of Embers, you must be in a party of four Disciples of War or Magic with a level of 20 or higher. All members must also have made sufficient progress in the quest “Lord of the Inferno.”
11 7 TEXT_CMNRADENTERBOWLOFEMBERS_00081_SYSTEM_7 All forays into the Bowl of Embers are limited to 60 minutes (Earth time).
12 8 TEXT_CMNRADENTERBOWLOFEMBERS_00081_SYSTEM_8 Members level 23 and higher will be synced to level 22 upon entry.
13 9 TEXT_CMNRADENTERBOWLOFEMBERS_00081_SYSTEM_9 All items in a player's loot list will automatically be transferred to that player's inventory upon all other party members leaving the area. Items unable to be obtained will be lost.
14 10 TEXT_CMNRADENTERBOWLOFEMBERS_00081_Q2_1 Enter the Bowl of Embers?
15 11 TEXT_CMNRADENTERBOWLOFEMBERS_00081_A2_1 Yes
16 12 TEXT_CMNRADENTERBOWLOFEMBERS_00081_A2_2 No
17 13 TEXT_CMNRADENTERBOWLOFEMBERS_00081_SYSTEM_10 You were unable to enter <Sheet(InstanceContent,IntegerParameter(2),4)/>. Make sure that you and your party meet all the conditions.
18 14 TEXT_CMNRADENTERBOWLOFEMBERS_00081_ADALA_20 The lizards claim they will soon bring us before Ifrit for tempering. All of us are as good as dead...
19 15 TEXT_CMNRADENTERBOWLOFEMBERS_00081_SYSTEM_20 To enter the Bowl of Embers, you must have made sufficient progress in the quest “Lord of the Inferno.”
@@ -0,0 +1,19 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CMNRADENTERCOPPERBELLMINES_00078_BEBEMAI_1","We Stone Torches are in charge of security within Copperbell Mines. Access is restricted until we can better assess what exactly has transpired here."
1,"TEXT_CMNRADENTERCOPPERBELLMINES_00078_Q1_1","State your purpose."
2,"TEXT_CMNRADENTERCOPPERBELLMINES_00078_A1_1","Inquire about entry into Copperbell Mines."
3,"TEXT_CMNRADENTERCOPPERBELLMINES_00078_A1_2","Enter Copperbell Mines."
4,"TEXT_CMNRADENTERCOPPERBELLMINES_00078_A1_3","Nothing."
5,"TEXT_CMNRADENTERCOPPERBELLMINES_00078_BEBEMAI_5","To assist our efforts, the Stone Torches are allowing small, yet capable parties of adventurers to explore the shafts. In an exchange for a report of their findings, these parties may claim whatever loot they discover within. Safety, however, cannot be guaranteed. Enter at your own risk."
6,"TEXT_CMNRADENTERCOPPERBELLMINES_00078_SYSTEM_6","To enter Copperbell Mines, you must be in a party of four Disciples of War or Magic with a level of 17 or higher. All members must also have made sufficient progress in the quest “Into a Copper Hell.”"
7,"TEXT_CMNRADENTERCOPPERBELLMINES_00078_SYSTEM_7","Forays into Copperbell Mines are limited to 90 minutes (Earth time)."
8,"TEXT_CMNRADENTERCOPPERBELLMINES_00078_SYSTEM_8","Members level 21 and higher will be synced to level 20 upon entry."
9,"TEXT_CMNRADENTERCOPPERBELLMINES_00078_SYSTEM_9","All items in a player's loot list will automatically be transferred to that player's inventory upon all other party members leaving the area. Items unable to be obtained will be lost."
10,"TEXT_CMNRADENTERCOPPERBELLMINES_00078_Q2_1","Enter Copperbell Mines?"
11,"TEXT_CMNRADENTERCOPPERBELLMINES_00078_A2_1","Yes"
12,"TEXT_CMNRADENTERCOPPERBELLMINES_00078_A2_2","No"
13,"TEXT_CMNRADENTERCOPPERBELLMINES_00078_SYSTEM_10","You were unable to enter <Sheet(InstanceContent,IntegerParameter(2),4)/>. Make sure that you and your party meet all the conditions."
14,"TEXT_CMNRADENTERCOPPERBELLMINES_00078_BEBEMAI_20","We Stone Torches are in charge of security within Copperbell Mines. Access is restricted until we can better assess what exactly has transpired here. Only those with express permission may enter."
15,"TEXT_CMNRADENTERCOPPERBELLMINES_00078_SYSTEM_20","To enter Copperbell Mines, you must have made sufficient progress in the quest “Into a Copper Hell.”"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNRADENTERCOPPERBELLMINES_00078_BEBEMAI_1 We Stone Torches are in charge of security within Copperbell Mines. Access is restricted until we can better assess what exactly has transpired here.
5 1 TEXT_CMNRADENTERCOPPERBELLMINES_00078_Q1_1 State your purpose.
6 2 TEXT_CMNRADENTERCOPPERBELLMINES_00078_A1_1 Inquire about entry into Copperbell Mines.
7 3 TEXT_CMNRADENTERCOPPERBELLMINES_00078_A1_2 Enter Copperbell Mines.
8 4 TEXT_CMNRADENTERCOPPERBELLMINES_00078_A1_3 Nothing.
9 5 TEXT_CMNRADENTERCOPPERBELLMINES_00078_BEBEMAI_5 To assist our efforts, the Stone Torches are allowing small, yet capable parties of adventurers to explore the shafts. In an exchange for a report of their findings, these parties may claim whatever loot they discover within. Safety, however, cannot be guaranteed. Enter at your own risk.
10 6 TEXT_CMNRADENTERCOPPERBELLMINES_00078_SYSTEM_6 To enter Copperbell Mines, you must be in a party of four Disciples of War or Magic with a level of 17 or higher. All members must also have made sufficient progress in the quest “Into a Copper Hell.”
11 7 TEXT_CMNRADENTERCOPPERBELLMINES_00078_SYSTEM_7 Forays into Copperbell Mines are limited to 90 minutes (Earth time).
12 8 TEXT_CMNRADENTERCOPPERBELLMINES_00078_SYSTEM_8 Members level 21 and higher will be synced to level 20 upon entry.
13 9 TEXT_CMNRADENTERCOPPERBELLMINES_00078_SYSTEM_9 All items in a player's loot list will automatically be transferred to that player's inventory upon all other party members leaving the area. Items unable to be obtained will be lost.
14 10 TEXT_CMNRADENTERCOPPERBELLMINES_00078_Q2_1 Enter Copperbell Mines?
15 11 TEXT_CMNRADENTERCOPPERBELLMINES_00078_A2_1 Yes
16 12 TEXT_CMNRADENTERCOPPERBELLMINES_00078_A2_2 No
17 13 TEXT_CMNRADENTERCOPPERBELLMINES_00078_SYSTEM_10 You were unable to enter <Sheet(InstanceContent,IntegerParameter(2),4)/>. Make sure that you and your party meet all the conditions.
18 14 TEXT_CMNRADENTERCOPPERBELLMINES_00078_BEBEMAI_20 We Stone Torches are in charge of security within Copperbell Mines. Access is restricted until we can better assess what exactly has transpired here. Only those with express permission may enter.
19 15 TEXT_CMNRADENTERCOPPERBELLMINES_00078_SYSTEM_20 To enter Copperbell Mines, you must have made sufficient progress in the quest “Into a Copper Hell.”
@@ -0,0 +1,19 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CMNRADENTERHALATALI_00079_BUDIC_1","I'm Budic of the Orchid, and I oversee all entry into Halatali."
1,"TEXT_CMNRADENTERHALATALI_00079_Q1_1","State your purpose."
2,"TEXT_CMNRADENTERHALATALI_00079_A1_1","Inquire about entry into Halatali."
3,"TEXT_CMNRADENTERHALATALI_00079_A1_2","Enter Halatali."
4,"TEXT_CMNRADENTERHALATALI_00079_A1_3","Nothing."
5,"TEXT_CMNRADENTERHALATALI_00079_BUDIC_5","Halatali was once a holy place for the first Lalafellin settlers in Thanalan. In recent years it was transformed into a training area─a ludus─for those who fight in the Coliseum, but now... Now it is overrun with wild beasts and even wilder men. You are welcome to travel within if you can prove you will not be a burden to the Brass Blades. I do not wish to spend my morning combing the caves for your lifeless corpse."
6,"TEXT_CMNRADENTERHALATALI_00079_SYSTEM_6","To enter Halatali, you must be in a party of four Disciples of War or Magic with a level of 20 or higher. All members must also have made sufficient progress in the quest “Hallo Halatali.”"
7,"TEXT_CMNRADENTERHALATALI_00079_SYSTEM_7","All forays into Halatali are limited to 90 minutes (Earth time)."
8,"TEXT_CMNRADENTERHALATALI_00079_SYSTEM_8","Members level 23 and higher will be synced to level 22 upon entry."
9,"TEXT_CMNRADENTERHALATALI_00079_SYSTEM_9","All items in a player's loot list will automatically be transferred to that player's inventory upon all other party members leaving the area. Items unable to be obtained will be lost."
10,"TEXT_CMNRADENTERHALATALI_00079_Q2_1","Enter Halatali?"
11,"TEXT_CMNRADENTERHALATALI_00079_A2_1","Yes"
12,"TEXT_CMNRADENTERHALATALI_00079_A2_2","No"
13,"TEXT_CMNRADENTERHALATALI_00079_SYSTEM_10","You were unable to enter <Sheet(InstanceContent,IntegerParameter(2),4)/>. Make sure that you and your party meet all the conditions."
14,"TEXT_CMNRADENTERHALATALI_00079_BUDIC_20","I'm Budic of the Orchid, and I oversee all entry into Halatali. Only those who come with an official referral are permitted to enter."
15,"TEXT_CMNRADENTERHALATALI_00079_SYSTEM_20","To enter Halatali, you must have completed the quest “Hallo Halatali.”"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNRADENTERHALATALI_00079_BUDIC_1 I'm Budic of the Orchid, and I oversee all entry into Halatali.
5 1 TEXT_CMNRADENTERHALATALI_00079_Q1_1 State your purpose.
6 2 TEXT_CMNRADENTERHALATALI_00079_A1_1 Inquire about entry into Halatali.
7 3 TEXT_CMNRADENTERHALATALI_00079_A1_2 Enter Halatali.
8 4 TEXT_CMNRADENTERHALATALI_00079_A1_3 Nothing.
9 5 TEXT_CMNRADENTERHALATALI_00079_BUDIC_5 Halatali was once a holy place for the first Lalafellin settlers in Thanalan. In recent years it was transformed into a training area─a ludus─for those who fight in the Coliseum, but now... Now it is overrun with wild beasts and even wilder men. You are welcome to travel within if you can prove you will not be a burden to the Brass Blades. I do not wish to spend my morning combing the caves for your lifeless corpse.
10 6 TEXT_CMNRADENTERHALATALI_00079_SYSTEM_6 To enter Halatali, you must be in a party of four Disciples of War or Magic with a level of 20 or higher. All members must also have made sufficient progress in the quest “Hallo Halatali.”
11 7 TEXT_CMNRADENTERHALATALI_00079_SYSTEM_7 All forays into Halatali are limited to 90 minutes (Earth time).
12 8 TEXT_CMNRADENTERHALATALI_00079_SYSTEM_8 Members level 23 and higher will be synced to level 22 upon entry.
13 9 TEXT_CMNRADENTERHALATALI_00079_SYSTEM_9 All items in a player's loot list will automatically be transferred to that player's inventory upon all other party members leaving the area. Items unable to be obtained will be lost.
14 10 TEXT_CMNRADENTERHALATALI_00079_Q2_1 Enter Halatali?
15 11 TEXT_CMNRADENTERHALATALI_00079_A2_1 Yes
16 12 TEXT_CMNRADENTERHALATALI_00079_A2_2 No
17 13 TEXT_CMNRADENTERHALATALI_00079_SYSTEM_10 You were unable to enter <Sheet(InstanceContent,IntegerParameter(2),4)/>. Make sure that you and your party meet all the conditions.
18 14 TEXT_CMNRADENTERHALATALI_00079_BUDIC_20 I'm Budic of the Orchid, and I oversee all entry into Halatali. Only those who come with an official referral are permitted to enter.
19 15 TEXT_CMNRADENTERHALATALI_00079_SYSTEM_20 To enter Halatali, you must have completed the quest “Hallo Halatali.”
@@ -0,0 +1,18 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CMNRADENTERHAUKKEMANOR_00041_CHAMBERLAIN_1","By order of the Elder Seedseer, Haukke Manor has been placed under control of the Wood Wailers, and all entry denied to those without express permission from Stillglade Fane. I am, however, at liberty to answer any questions you may have concerning the manor."
1,"TEXT_CMNRADENTERHAUKKEMANOR_00041_Q1_1","State your purpose."
2,"TEXT_CMNRADENTERHAUKKEMANOR_00041_A1_1","Inquire about entry to Haukke Manor."
3,"TEXT_CMNRADENTERHAUKKEMANOR_00041_A1_2","Enter Haukke Manor."
4,"TEXT_CMNRADENTERHAUKKEMANOR_00041_A1_3","Nothing."
5,"TEXT_CMNRADENTERHAUKKEMANOR_00041_CHAMBERLAIN_5","Haukke Manor has been declared a highly hazardous area, and the few who are granted permission for entry must not only meet strict requirements, but also adhere to restrictions relating to party size and expedition duration."
6,"TEXT_CMNRADENTERHAUKKEMANOR_00041_SYSTEM_6","To enter Haukke Manor, you must be in a party of four Disciples of War or Magic with a level of 29 or higher."
7,"TEXT_CMNRADENTERHAUKKEMANOR_00041_SYSTEM_7","All forays into Haukke Manor are limited to 90 minutes (Earth time)."
8,"TEXT_CMNRADENTERHAUKKEMANOR_00041_SYSTEM_8","Members level 32 and higher will be synced to level 31 upon entry."
9,"TEXT_CMNRADENTERHAUKKEMANOR_00041_SYSTEM_9","All items in a player's loot list will automatically be transferred to that player's inventory upon all other party members leaving the area. Items unable to be obtained will be lost."
10,"TEXT_CMNRADENTERHAUKKEMANOR_00041_Q2_1","Enter Haukke Manor?"
11,"TEXT_CMNRADENTERHAUKKEMANOR_00041_A2_1","Yes"
12,"TEXT_CMNRADENTERHAUKKEMANOR_00041_A2_2","No"
13,"TEXT_CMNRADENTERHAUKKEMANOR_00041_SYSTEM_10","You were unable to enter <Sheet(InstanceContent,IntegerParameter(2),4)/>. Make sure that you and your party meet all the conditions."
14,"TEXT_CMNRADENTERHAUKKEMANOR_00041_SYSTEM_20","Haukke Manor has been added to the Duty Finder."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNRADENTERHAUKKEMANOR_00041_CHAMBERLAIN_1 By order of the Elder Seedseer, Haukke Manor has been placed under control of the Wood Wailers, and all entry denied to those without express permission from Stillglade Fane. I am, however, at liberty to answer any questions you may have concerning the manor.
5 1 TEXT_CMNRADENTERHAUKKEMANOR_00041_Q1_1 State your purpose.
6 2 TEXT_CMNRADENTERHAUKKEMANOR_00041_A1_1 Inquire about entry to Haukke Manor.
7 3 TEXT_CMNRADENTERHAUKKEMANOR_00041_A1_2 Enter Haukke Manor.
8 4 TEXT_CMNRADENTERHAUKKEMANOR_00041_A1_3 Nothing.
9 5 TEXT_CMNRADENTERHAUKKEMANOR_00041_CHAMBERLAIN_5 Haukke Manor has been declared a highly hazardous area, and the few who are granted permission for entry must not only meet strict requirements, but also adhere to restrictions relating to party size and expedition duration.
10 6 TEXT_CMNRADENTERHAUKKEMANOR_00041_SYSTEM_6 To enter Haukke Manor, you must be in a party of four Disciples of War or Magic with a level of 29 or higher.
11 7 TEXT_CMNRADENTERHAUKKEMANOR_00041_SYSTEM_7 All forays into Haukke Manor are limited to 90 minutes (Earth time).
12 8 TEXT_CMNRADENTERHAUKKEMANOR_00041_SYSTEM_8 Members level 32 and higher will be synced to level 31 upon entry.
13 9 TEXT_CMNRADENTERHAUKKEMANOR_00041_SYSTEM_9 All items in a player's loot list will automatically be transferred to that player's inventory upon all other party members leaving the area. Items unable to be obtained will be lost.
14 10 TEXT_CMNRADENTERHAUKKEMANOR_00041_Q2_1 Enter Haukke Manor?
15 11 TEXT_CMNRADENTERHAUKKEMANOR_00041_A2_1 Yes
16 12 TEXT_CMNRADENTERHAUKKEMANOR_00041_A2_2 No
17 13 TEXT_CMNRADENTERHAUKKEMANOR_00041_SYSTEM_10 You were unable to enter <Sheet(InstanceContent,IntegerParameter(2),4)/>. Make sure that you and your party meet all the conditions.
18 14 TEXT_CMNRADENTERHAUKKEMANOR_00041_SYSTEM_20 Haukke Manor has been added to the Duty Finder.
@@ -0,0 +1,18 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CMNRADENTERJUNGLE_00080_ELILFALK_1","Yellowjacket Elilfalk of the 3rd Levy. The jungle is not a safe place. Even for an adventurer with a big stick. What do you seek here?"
1,"TEXT_CMNRADENTERJUNGLE_00080_Q1_1","State your purpose."
2,"TEXT_CMNRADENTERJUNGLE_00080_A1_1","Inquire about entry to Brayflox's Longstop."
3,"TEXT_CMNRADENTERJUNGLE_00080_A1_2","Enter Brayflox's Longstop."
4,"TEXT_CMNRADENTERJUNGLE_00080_A1_3","Nothing."
5,"TEXT_CMNRADENTERJUNGLE_00080_ELILFALK_5","As nigh on all expeditions into the far reaches of the gully have met with failure, much of the area has yet to be explored. To complicate matters, a band of goblins has pitched camp just beyond this location, and we are still trying to deem if the beasts are friendly or hostile. I can allow your party entry, but only if you agree to a handful of regulations the city-state has established."
6,"TEXT_CMNRADENTERJUNGLE_00080_SYSTEM_6","To enter Brayflox's Longstop, you must be in a party of four Disciples of War or Magic with a level of 32 or higher."
7,"TEXT_CMNRADENTERJUNGLE_00080_SYSTEM_7","All forays into the Longstop are limited to 90 minutes (Earth time)."
8,"TEXT_CMNRADENTERJUNGLE_00080_SYSTEM_8","Members level 35 and higher will be synced to level 34 upon entry."
9,"TEXT_CMNRADENTERJUNGLE_00080_SYSTEM_9","All items in a player's loot list will automatically be transferred to that player's inventory upon all other party members leaving the area. Items unable to be obtained will be lost."
10,"TEXT_CMNRADENTERJUNGLE_00080_Q2_1","Enter Brayflox's Longstop?"
11,"TEXT_CMNRADENTERJUNGLE_00080_A2_1","Yes"
12,"TEXT_CMNRADENTERJUNGLE_00080_A2_2","No"
13,"TEXT_CMNRADENTERJUNGLE_00080_SYSTEM_10","You were unable to enter <Sheet(InstanceContent,IntegerParameter(2),4)/>. Make sure that you and your party meet all the conditions."
14,"TEXT_CMNRADENTERJUNGLE_00080_SYSTEM_20","Brayflox's Longstop has been added to the Duty Finder."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNRADENTERJUNGLE_00080_ELILFALK_1 Yellowjacket Elilfalk of the 3rd Levy. The jungle is not a safe place. Even for an adventurer with a big stick. What do you seek here?
5 1 TEXT_CMNRADENTERJUNGLE_00080_Q1_1 State your purpose.
6 2 TEXT_CMNRADENTERJUNGLE_00080_A1_1 Inquire about entry to Brayflox's Longstop.
7 3 TEXT_CMNRADENTERJUNGLE_00080_A1_2 Enter Brayflox's Longstop.
8 4 TEXT_CMNRADENTERJUNGLE_00080_A1_3 Nothing.
9 5 TEXT_CMNRADENTERJUNGLE_00080_ELILFALK_5 As nigh on all expeditions into the far reaches of the gully have met with failure, much of the area has yet to be explored. To complicate matters, a band of goblins has pitched camp just beyond this location, and we are still trying to deem if the beasts are friendly or hostile. I can allow your party entry, but only if you agree to a handful of regulations the city-state has established.
10 6 TEXT_CMNRADENTERJUNGLE_00080_SYSTEM_6 To enter Brayflox's Longstop, you must be in a party of four Disciples of War or Magic with a level of 32 or higher.
11 7 TEXT_CMNRADENTERJUNGLE_00080_SYSTEM_7 All forays into the Longstop are limited to 90 minutes (Earth time).
12 8 TEXT_CMNRADENTERJUNGLE_00080_SYSTEM_8 Members level 35 and higher will be synced to level 34 upon entry.
13 9 TEXT_CMNRADENTERJUNGLE_00080_SYSTEM_9 All items in a player's loot list will automatically be transferred to that player's inventory upon all other party members leaving the area. Items unable to be obtained will be lost.
14 10 TEXT_CMNRADENTERJUNGLE_00080_Q2_1 Enter Brayflox's Longstop?
15 11 TEXT_CMNRADENTERJUNGLE_00080_A2_1 Yes
16 12 TEXT_CMNRADENTERJUNGLE_00080_A2_2 No
17 13 TEXT_CMNRADENTERJUNGLE_00080_SYSTEM_10 You were unable to enter <Sheet(InstanceContent,IntegerParameter(2),4)/>. Make sure that you and your party meet all the conditions.
18 14 TEXT_CMNRADENTERJUNGLE_00080_SYSTEM_20 Brayflox's Longstop has been added to the Duty Finder.
@@ -0,0 +1,19 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CMNRADENTERSHPOSHAE_00077_DPERJHA_1","You don't have the look of a pirate, but one can never be too careful on this island."
1,"TEXT_CMNRADENTERSHPOSHAE_00077_Q1_1","State your purpose."
2,"TEXT_CMNRADENTERSHPOSHAE_00077_A1_1","Inquire about entry into the Sastasha Seagrot."
3,"TEXT_CMNRADENTERSHPOSHAE_00077_A1_2","Enter the Sastasha Seagrot."
4,"TEXT_CMNRADENTERSHPOSHAE_00077_A1_3","Nothing."
5,"TEXT_CMNRADENTERSHPOSHAE_00077_DPERJHA_5","While not yet fully confirmed, the Sastasha Seagrot is suspected of being a Serpent Reaver hideout. Needless to say, Limsa Lominsa cannot have individuals unknown to the thalassocracy waltzing in and out unchecked. I can grant you entry to the caves, but only if you have the proper authorization."
6,"TEXT_CMNRADENTERSHPOSHAE_00077_SYSTEM_6","To enter the Sastasha Seagrot, you must be in a party of four Disciples of War or Magic with a level of 15 or higher. All members must also have made sufficient progress in the quest “It's Probably Pirates.”"
7,"TEXT_CMNRADENTERSHPOSHAE_00077_SYSTEM_7","Forays into Sastasha are limited to 90 minutes (Earth time)."
8,"TEXT_CMNRADENTERSHPOSHAE_00077_SYSTEM_8","Members level 19 and higher will be synced to level 18 upon entry."
9,"TEXT_CMNRADENTERSHPOSHAE_00077_SYSTEM_9","All items in a player's loot list will automatically be transferred to that player's inventory upon all other party members leaving the area. Items unable to be obtained will be lost."
10,"TEXT_CMNRADENTERSHPOSHAE_00077_Q2_1","Enter the Sastasha Seagrot?"
11,"TEXT_CMNRADENTERSHPOSHAE_00077_A2_1","Yes"
12,"TEXT_CMNRADENTERSHPOSHAE_00077_A2_2","No"
13,"TEXT_CMNRADENTERSHPOSHAE_00077_SYSTEM_10","You were unable to enter <Sheet(InstanceContent,IntegerParameter(2),4)/>. Make sure that you and your party meet all the conditions."
14,"TEXT_CMNRADENTERSHPOSHAE_00077_DPERJHA_20","You don't have the look of a pirate, but one can never be too careful on this island. Unless you have the proper authorization, I can't let you enter the Sastasha Seagrot."
15,"TEXT_CMNRADENTERSHPOSHAE_00077_SYSTEM_20","To enter Sastasha, you must have made sufficient progress in the quest “It's Probably Pirates.”"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNRADENTERSHPOSHAE_00077_DPERJHA_1 You don't have the look of a pirate, but one can never be too careful on this island.
5 1 TEXT_CMNRADENTERSHPOSHAE_00077_Q1_1 State your purpose.
6 2 TEXT_CMNRADENTERSHPOSHAE_00077_A1_1 Inquire about entry into the Sastasha Seagrot.
7 3 TEXT_CMNRADENTERSHPOSHAE_00077_A1_2 Enter the Sastasha Seagrot.
8 4 TEXT_CMNRADENTERSHPOSHAE_00077_A1_3 Nothing.
9 5 TEXT_CMNRADENTERSHPOSHAE_00077_DPERJHA_5 While not yet fully confirmed, the Sastasha Seagrot is suspected of being a Serpent Reaver hideout. Needless to say, Limsa Lominsa cannot have individuals unknown to the thalassocracy waltzing in and out unchecked. I can grant you entry to the caves, but only if you have the proper authorization.
10 6 TEXT_CMNRADENTERSHPOSHAE_00077_SYSTEM_6 To enter the Sastasha Seagrot, you must be in a party of four Disciples of War or Magic with a level of 15 or higher. All members must also have made sufficient progress in the quest “It's Probably Pirates.”
11 7 TEXT_CMNRADENTERSHPOSHAE_00077_SYSTEM_7 Forays into Sastasha are limited to 90 minutes (Earth time).
12 8 TEXT_CMNRADENTERSHPOSHAE_00077_SYSTEM_8 Members level 19 and higher will be synced to level 18 upon entry.
13 9 TEXT_CMNRADENTERSHPOSHAE_00077_SYSTEM_9 All items in a player's loot list will automatically be transferred to that player's inventory upon all other party members leaving the area. Items unable to be obtained will be lost.
14 10 TEXT_CMNRADENTERSHPOSHAE_00077_Q2_1 Enter the Sastasha Seagrot?
15 11 TEXT_CMNRADENTERSHPOSHAE_00077_A2_1 Yes
16 12 TEXT_CMNRADENTERSHPOSHAE_00077_A2_2 No
17 13 TEXT_CMNRADENTERSHPOSHAE_00077_SYSTEM_10 You were unable to enter <Sheet(InstanceContent,IntegerParameter(2),4)/>. Make sure that you and your party meet all the conditions.
18 14 TEXT_CMNRADENTERSHPOSHAE_00077_DPERJHA_20 You don't have the look of a pirate, but one can never be too careful on this island. Unless you have the proper authorization, I can't let you enter the Sastasha Seagrot.
19 15 TEXT_CMNRADENTERSHPOSHAE_00077_SYSTEM_20 To enter Sastasha, you must have made sufficient progress in the quest “It's Probably Pirates.”
@@ -0,0 +1,18 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CMNRADENTERTOTORAK_00004_BLOISIRANT_1","By order of the Elder Seedseer, the Thousand Maws of TotoRak has been placed under control of the Wood Wailers, and all entry denied to those without express permission from Stillglade Fane. I am, however, at liberty to answer any questions you may have concerning the dungeon."
1,"TEXT_CMNRADENTERTOTORAK_00004_Q1_1","State your purpose."
2,"TEXT_CMNRADENTERTOTORAK_00004_A1_1","Inquire about entry to the Thousand Maws of TotoRak."
3,"TEXT_CMNRADENTERTOTORAK_00004_A1_2","Enter the Thousand Maws of TotoRak."
4,"TEXT_CMNRADENTERTOTORAK_00004_A1_3","Nothing."
5,"TEXT_CMNRADENTERTOTORAK_00004_BLOISIRANT_5","The Thousand Maws of TotoRak has been declared a highly hazardous area, and the few who are granted permission for entry must not only meet strict requirements, but also adhere to restrictions relating to party size and expedition duration."
6,"TEXT_CMNRADENTERTOTORAK_00004_SYSTEM_6","To enter the Thousand Maws of TotoRak, you must be in a party of four Disciples of War or Magic with a level of 23 or higher."
7,"TEXT_CMNRADENTERTOTORAK_00004_SYSTEM_8","Members level 26 and higher will be synced to level 25 upon entry."
8,"TEXT_CMNRADENTERTOTORAK_00004_SYSTEM_7","All forays into the Thousand Maws of TotoRak are limited to 90 minutes (Earth time)."
9,"TEXT_CMNRADENTERTOTORAK_00004_SYSTEM_9","All items in a player's loot list will automatically be transferred to that player's inventory upon all other party members leaving the area. Items unable to be obtained will be lost."
10,"TEXT_CMNRADENTERTOTORAK_00004_Q2_1","Enter the Thousand Maws of TotoRak?"
11,"TEXT_CMNRADENTERTOTORAK_00004_A2_1","Yes"
12,"TEXT_CMNRADENTERTOTORAK_00004_A2_2","No"
13,"TEXT_CMNRADENTERTOTORAK_00004_SYSTEM_10","You were unable to enter <Sheet(InstanceContent,IntegerParameter(2),4)/>. Make sure that you and your party meet all the conditions."
14,"TEXT_CMNRADENTERTOTORAK_00004_SYSTEM_20","The Thousand Maws of TotoRak has been added to the Duty Finder."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNRADENTERTOTORAK_00004_BLOISIRANT_1 By order of the Elder Seedseer, the Thousand Maws of Toto–Rak has been placed under control of the Wood Wailers, and all entry denied to those without express permission from Stillglade Fane. I am, however, at liberty to answer any questions you may have concerning the dungeon.
5 1 TEXT_CMNRADENTERTOTORAK_00004_Q1_1 State your purpose.
6 2 TEXT_CMNRADENTERTOTORAK_00004_A1_1 Inquire about entry to the Thousand Maws of Toto–Rak.
7 3 TEXT_CMNRADENTERTOTORAK_00004_A1_2 Enter the Thousand Maws of Toto–Rak.
8 4 TEXT_CMNRADENTERTOTORAK_00004_A1_3 Nothing.
9 5 TEXT_CMNRADENTERTOTORAK_00004_BLOISIRANT_5 The Thousand Maws of Toto–Rak has been declared a highly hazardous area, and the few who are granted permission for entry must not only meet strict requirements, but also adhere to restrictions relating to party size and expedition duration.
10 6 TEXT_CMNRADENTERTOTORAK_00004_SYSTEM_6 To enter the Thousand Maws of Toto–Rak, you must be in a party of four Disciples of War or Magic with a level of 23 or higher.
11 7 TEXT_CMNRADENTERTOTORAK_00004_SYSTEM_8 Members level 26 and higher will be synced to level 25 upon entry.
12 8 TEXT_CMNRADENTERTOTORAK_00004_SYSTEM_7 All forays into the Thousand Maws of Toto–Rak are limited to 90 minutes (Earth time).
13 9 TEXT_CMNRADENTERTOTORAK_00004_SYSTEM_9 All items in a player's loot list will automatically be transferred to that player's inventory upon all other party members leaving the area. Items unable to be obtained will be lost.
14 10 TEXT_CMNRADENTERTOTORAK_00004_Q2_1 Enter the Thousand Maws of Toto–Rak?
15 11 TEXT_CMNRADENTERTOTORAK_00004_A2_1 Yes
16 12 TEXT_CMNRADENTERTOTORAK_00004_A2_2 No
17 13 TEXT_CMNRADENTERTOTORAK_00004_SYSTEM_10 You were unable to enter <Sheet(InstanceContent,IntegerParameter(2),4)/>. Make sure that you and your party meet all the conditions.
18 14 TEXT_CMNRADENTERTOTORAK_00004_SYSTEM_20 The Thousand Maws of Toto–Rak has been added to the Duty Finder.
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0,"TEXT_COMDEFCOMPANYCHEST_00099_TALK_ACTOR","せーりーふー"
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4 0 TEXT_COMDEFCOMPANYCHEST_00099_TALK_ACTOR せーりーふー
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0,"TEXT_COMDEFFREECOMPANY_00076_FCSEAOFFICER_000_01","Greetings, adventurer. I am the Maelstrom officer charged with assisting the Order of Independent Companies─or the free companies, as they are commonly known. How may I serve you this day?"
1,"TEXT_COMDEFFREECOMPANY_00076_FCFSTOFFICER_000_02","Greetings, adventurer. I am the Twin Adder officer charged with assisting the Order of Independent Companies─or the free companies, as they are commonly known. How may I serve you this day?"
2,"TEXT_COMDEFFREECOMPANY_00076_FCWILOFFICER_000_03","Greetings, adventurer. I am the Immortal Flames officer charged with assisting the Order of Independent Companies─or the free companies, as they are commonly known. How may I serve you this day?"
3,"TEXT_COMDEFFREECOMPANY_00076_Q1_01","What would you like to do?"
4,"TEXT_COMDEFFREECOMPANY_00076_A1_01","Learn about free companies."
5,"TEXT_COMDEFFREECOMPANY_00076_A1_02","Disband free company."
6,"TEXT_COMDEFFREECOMPANY_00076_A1_03","Change free company allegiance."
7,"TEXT_COMDEFFREECOMPANY_00076_A1_04","Submit free company petition."
8,"TEXT_COMDEFFREECOMPANY_00076_A1_05","Found a free company."
9,"TEXT_COMDEFFREECOMPANY_00076_A1_06","Nothing."
10,"TEXT_COMDEFFREECOMPANY_00076_A1_07","Change company tag."
11,"TEXT_COMDEFFREECOMPANY_00076_A1_08","Change company name."
12,"TEXT_COMDEFFREECOMPANY_00076_Q2_01","What would you like to ask about?"
13,"TEXT_COMDEFFREECOMPANY_00076_A2_01","Defining a free company."
14,"TEXT_COMDEFFREECOMPANY_00076_A2_02","Founding a free company."
15,"TEXT_COMDEFFREECOMPANY_00076_A2_03","Managing company members."
16,"TEXT_COMDEFFREECOMPANY_00076_A2_04","Hierarchy and authority."
17,"TEXT_COMDEFFREECOMPANY_00076_A2_05","Disbanding a free company."
18,"TEXT_COMDEFFREECOMPANY_00076_A2_06","Nothing."
19,"TEXT_COMDEFFREECOMPANY_00076_A2_07","Automatic transfer of the master rank."
20,"TEXT_COMDEFFREECOMPANY_00076_FCOFFICER_000_05","Free companies can be described as mercenary groups formed of adventurers."
21,"TEXT_COMDEFFREECOMPANY_00076_FCOFFICER_000_06","They are unique in that they operate under the aegis of the Grand Companies of Eorzea."
22,"TEXT_COMDEFFREECOMPANY_00076_FCOFFICER_000_07","The system of free companies was established some five years ago, in the wake of the Calamity."
23,"TEXT_COMDEFFREECOMPANY_00076_FCOFFICER_000_08","Having suffered tremendous casualties, the Grand Companies sought to consolidate their strength through the sanctioning of mercenary groups."
24,"TEXT_COMDEFFREECOMPANY_00076_FCOFFICER_100_08","Unlike individual adventurers and freelancers, such groups guarantee that the Grand Companies have access to sufficient manpower when it is needed."
25,"TEXT_COMDEFFREECOMPANY_00076_FCOFFICER_000_09","As the system falls within the provisions of the Eorzean Alliance, free companies transcend political boundaries."
26,"TEXT_COMDEFFREECOMPANY_00076_FCOFFICER_100_09","To wit, adventurers enlisted with different Grand Companies may come together to found a free company. Likewise, tasks which are contracted out by a Grand Company can be undertaken by all members of a free company regardless of individual allegiance."
27,"TEXT_COMDEFFREECOMPANY_00076_FCOFFICER_000_10","In order to found a free company, you must submit a free company petition. Blank petitions are issued here upon request."
28,"TEXT_COMDEFFREECOMPANY_00076_FCOFFICER_100_10","Next, you must have the petition signed by the three individuals who will form the company's core membership."
29,"TEXT_COMDEFFREECOMPANY_00076_FCSEAOFFICER_000_11","Once you have done so, please return here with the completed petition. If the paperwork is in order, I will ask you to pay the 15,000-gil registration fee, after which your free company will be sanctioned by the Maelstrom."
30,"TEXT_COMDEFFREECOMPANY_00076_FCFSTOFFICER_100_11","Once you have done so, please return here with the completed petition. If the paperwork is in order, I will ask you to pay the 15,000-gil registration fee, after which your free company will be sanctioned by the Order of the Twin Adder."
31,"TEXT_COMDEFFREECOMPANY_00076_FCWILOFFICER_200_11","Once you have done so, please return here with the completed petition. If the paperwork is in order, I will ask you to pay the 15,000-gil registration fee, after which your free company will be sanctioned by the Immortal Flames."
32,"TEXT_COMDEFFREECOMPANY_00076_SYSTEM_000_12","In order to be issued a free company petition, you must have at least one class at level 25 or above."
33,"TEXT_COMDEFFREECOMPANY_00076_SYSTEM_000_13","Furthermore, you cannot presently belong to a free company, or have belonged to one within the past 24 hours (Earth time)."
34,"TEXT_COMDEFFREECOMPANY_00076_SYSTEM_000_14","To request a player to sign the petition, target a player and select <Color(-34022)>Invite to New Company</Color> from the subcommand menu."
35,"TEXT_COMDEFFREECOMPANY_00076_SYSTEM_000_15","To review the progress of your petition, select <Color(-34022)>Free Company</Color> under <Color(-34022)>Social</Color> from the main menu, followed by <Color(-34022)>Free Company Petition</Color>."
36,"TEXT_COMDEFFREECOMPANY_00076_SYSTEM_000_16","Once you have gathered three signatures, submit the petition to the OIC administrator and pay the 15,000-gil registration fee. Your free company will then be approved."
37,"TEXT_COMDEFFREECOMPANY_00076_FCOFFICER_000_20","Once your free company has been founded, you may <Color(-34022)>invite</Color> more adventurers to join your company as well as <Color(-34022)>discharge</Color> existing members."
38,"TEXT_COMDEFFREECOMPANY_00076_FCOFFICER_100_20","Individual members are also at liberty to <Color(-34022)>leave</Color> the company if they so desire."
39,"TEXT_COMDEFFREECOMPANY_00076_FCOFFICER_000_21","Please note that only certain members have the authority to invite or discharge people. On the other hand, anyone may choose to leave the company."
40,"TEXT_COMDEFFREECOMPANY_00076_SYSTEM_000_22","To invite a player to join your company, target a player and select <Color(-34022)>Invite to Company</Color> from the subcommand menu. If your invitation is accepted, the player will become a member of your company."
41,"TEXT_COMDEFFREECOMPANY_00076_SYSTEM_000_23","To discharge a member from your company, first access the member list in the <Color(-34022)>Free Company</Color> interface. Next, select the member's name, followed by <Color(-34022)>Discharge</Color> from the subcommand menu."
42,"TEXT_COMDEFFREECOMPANY_00076_SYSTEM_000_24","Special authority is required to invite players and/or discharge members."
43,"TEXT_COMDEFFREECOMPANY_00076_SYSTEM_000_25","To leave a company, access the member list in the <Color(-34022)>Free Company</Color> interface and then select <Color(-34022)>Leave</Color>."
44,"TEXT_COMDEFFREECOMPANY_00076_SYSTEM_000_26","Please be warned: once you leave a company, you will no longer have access to company-related features and content."
45,"TEXT_COMDEFFREECOMPANY_00076_FCOFFICER_000_30","In order to ensure the smooth running of free companies, a hierarchy system has been established which allows the granting of special authorities."
46,"TEXT_COMDEFFREECOMPANY_00076_FCOFFICER_000_31","Each company is at liberty to determine its own titles and the authority associated with them."
47,"TEXT_COMDEFFREECOMPANY_00076_SYSTEM_000_32","To adjust settings pertaining to hierarchy and authority, access the hierarchy list in the <Color(-34022)>Free Company</Color> interface and then select <Color(-34022)>Hierarchy Settings</Color>."
48,"TEXT_COMDEFFREECOMPANY_00076_SYSTEM_000_33","To assign rank to a member, first access the member list in the <Color(-34022)>Free Company</Color> interface. Next, select the member's name, followed by <Color(-34022)>Promote/Demote</Color> from the subcommand menu."
49,"TEXT_COMDEFFREECOMPANY_00076_SYSTEM_000_34","Special authority is required to adjust hierarchy settings."
50,"TEXT_COMDEFFREECOMPANY_00076_FCOFFICER_000_35","If you wish to disband your company, speak with an OIC administrator after clearing your roster of all other members. Please note that this request can only be made by the company's master."
51,"TEXT_COMDEFFREECOMPANY_00076_SYSTEM_000_36","A company can only be disbanded under the following conditions:"
52,"TEXT_COMDEFFREECOMPANY_00076_SYSTEM_000_37","The company chest must be completely empty. All items and gil must be removed."
53,"TEXT_COMDEFFREECOMPANY_00076_SYSTEM_100_37","The company must own no land. Any deeds held by the company must be relinquished."
54,"TEXT_COMDEFFREECOMPANY_00076_SYSTEM_101_37","In the event that a company estate was demolished, all items stored for safekeeping by the resident caretaker must be claimed."
55,"TEXT_COMDEFFREECOMPANY_00076_SYSTEM_102_37","The company master must be the sole member remaining. All other members must leave or be discharged."
56,"TEXT_COMDEFFREECOMPANY_00076_SYSTEM_103_37","Once these conditions have been met, the company master may disband the company."
57,"TEXT_COMDEFFREECOMPANY_00076_SYSTEM_999_37","To initiate the process, speak with an OIC administrator."
58,"TEXT_COMDEFFREECOMPANY_00076_SYSTEM_000_38","Please be warned: once a company is disbanded, all records pertaining to it will be lost."
59,"TEXT_COMDEFFREECOMPANY_00076_FCOFFICER_000_40","So you wish to disband your company? Very well, but I must give you fair warning that all records pertaining to its activities will be destroyed. It is simply a matter of good housekeeping."
60,"TEXT_COMDEFFREECOMPANY_00076_Q3_01","Are you certain you wish to disband your free company?"
61,"TEXT_COMDEFFREECOMPANY_00076_A3_01","Yes"
62,"TEXT_COMDEFFREECOMPANY_00076_A3_02","No"
63,"TEXT_COMDEFFREECOMPANY_00076_SYSTEM_000_45","A company can only be disbanded by its master, and only when he or she is the sole member remaining."
64,"TEXT_COMDEFFREECOMPANY_00076_SYSTEM_000_46","Please discharge all your members or request that they leave the company, then speak with an OIC administrator."
65,"TEXT_COMDEFFREECOMPANY_00076_SYSTEM_000_47","A company cannot be disbanded while there are still items or gil remaining in the company chest."
66,"TEXT_COMDEFFREECOMPANY_00076_SYSTEM_000_48","Empty the chest and then speak with an OIC administrator."
67,"TEXT_COMDEFFREECOMPANY_00076_SYSTEM_100_48","A company cannot be disbanded while it still retains ownership of land."
68,"TEXT_COMDEFFREECOMPANY_00076_SYSTEM_101_48","Relinquish all deeds held by the company and then speak with an OIC administrator."
69,"TEXT_COMDEFFREECOMPANY_00076_SYSTEM_102_48","A company cannot be disbanded while its property is still being held by a resident caretaker."
70,"TEXT_COMDEFFREECOMPANY_00076_SYSTEM_103_48","Retrieve all property being held by resident caretakers and then speak with an OIC administrator."
71,"TEXT_COMDEFFREECOMPANY_00076_FCSEAOFFICER_000_50","Your petition was not issued by the Maelstrom. I'm afraid I cannot assist you."
72,"TEXT_COMDEFFREECOMPANY_00076_FCFSTOFFICER_100_50","Your petition was not issued by the Order of the Twin Adder. I'm afraid I cannot assist you."
73,"TEXT_COMDEFFREECOMPANY_00076_FCWILOFFICER_200_50","Your petition was not issued by the Immortal Flames. I'm afraid I cannot assist you."
74,"TEXT_COMDEFFREECOMPANY_00076_FCOFFICER_000_51","The paperwork appears in order. This leaves only the registration fee of 15,000 gil."
75,"TEXT_COMDEFFREECOMPANY_00076_Q4_01","Pay 15,000 gil and found a free company?"
76,"TEXT_COMDEFFREECOMPANY_00076_A4_01","Yes"
77,"TEXT_COMDEFFREECOMPANY_00076_A4_02","No"
78,"TEXT_COMDEFFREECOMPANY_00076_FCOFFICER_000_55","It is my pleasure to declare you master of your own fully sanctioned free company!"
79,"TEXT_COMDEFFREECOMPANY_00076_FCOFFICER_100_55","May it swell with members and be ever bursting with activity!"
80,"TEXT_COMDEFFREECOMPANY_00076_FCOFFICER_150_55","Please accept this chest as a gift from the Order of Independent Companies."
81,"TEXT_COMDEFFREECOMPANY_00076_FCOFFICER_000_56","How you or your company members use it is entirely up to you!"
82,"TEXT_COMDEFFREECOMPANY_00076_FCOFFICER_000_60","Alas, it appears you do not have enough signatories. Please gather the three required signatures, and submit your petition again."
83,"TEXT_COMDEFFREECOMPANY_00076_FCOFFICER_000_61","Alas, it appears you did not bring enough gil for the registration fee. Please return here again once you have sufficient funds."
84,"TEXT_COMDEFFREECOMPANY_00076_FCOFFICER_000_65","Textless"
85,"TEXT_COMDEFFREECOMPANY_00076_FCOFFICER_000_70","Our records indicate that you already belong to a free company. I'm afraid you do not qualify to found one of your own."
86,"TEXT_COMDEFFREECOMPANY_00076_SYSTEM_000_71","In order to found a free company, you cannot presently belong to a free company, or have belonged to one within the past 24 hours (Earth time)."
87,"TEXT_COMDEFFREECOMPANY_00076_FCOFFICER_000_75","Our records indicate that you have only recently left a free company. I must ask that you wait a while longer."
88,"TEXT_COMDEFFREECOMPANY_00076_SYSTEM_000_76","In order to found a free company, you cannot presently belong to a free company, or have belonged to one within the past 24 hours (Earth time)."
89,"TEXT_COMDEFFREECOMPANY_00076_FCOFFICER_000_80","Then I shall issue you a blank petition. So as to avoid complications later on, we ask that you now nominate a name and tag for your company. Please choose well, as while tags can be adjusted, names cannot be changed under any circumstances."
90,"TEXT_COMDEFFREECOMPANY_00076_FCOFFICER_000_81","Very good. Now then, you must have the petition signed by the three individuals who will form the company's core membership."
91,"TEXT_COMDEFFREECOMPANY_00076_FCSEAOFFICER_000_82","Once you have done so, please return here with the completed petition. If the paperwork is in order, I will ask you to pay the 15,000-gil registration fee, after which your free company will be sanctioned by the Maelstrom."
92,"TEXT_COMDEFFREECOMPANY_00076_FCFSTOFFICER_100_82","Once you have done so, please return here with the completed petition. If the paperwork is in order, I will ask you to pay the 15,000-gil registration fee, after which your free company will be sanctioned by the Order of the Twin Adder."
93,"TEXT_COMDEFFREECOMPANY_00076_FCWILOFFICER_200_82","Once you have done so, please return here with the completed petition. If the paperwork is in order, I will ask you to pay the 15,000-gil registration fee, after which your free company will be sanctioned by the Immortal Flames."
94,"TEXT_COMDEFFREECOMPANY_00076_SYSTEM_000_83","To request a player to sign the petition, target a player and select <Color(-34022)>Invite to New Company</Color> from the subcommand menu."
95,"TEXT_COMDEFFREECOMPANY_00076_SYSTEM_000_84","To review the progress of your petition, select <Color(-34022)>Free Company</Color> under <Color(-34022)>Social</Color> from the main menu, followed by <Color(-34022)>Free Company Petition</Color>."
96,"TEXT_COMDEFFREECOMPANY_00076_FCOFFICER_000_85","In the best interests of safety, only those with proven leadership are permitted to found free companies. I'm afraid you do not yet qualify in this regard."
97,"TEXT_COMDEFFREECOMPANY_00076_SYSTEM_000_86","In order to be issued a free company petition, you must have at least one class at level 25 or above."
98,"TEXT_COMDEFFREECOMPANY_00076_FCOFFICER_000_90","Please decide on a company tag."
99,"TEXT_COMDEFFREECOMPANY_00076_FCOFFICER_000_95","Your company has already pledged its allegiance to the <Switch(IntegerParameter(1))><Case(1)>Maelstrom</Case><Case(2)>Order of the Twin Adder</Case><Case(3)>Immortal Flames</Case></Switch>. If you wish to change your company's allegiance, speak with that Grand Company's OIC administrator."
100,"TEXT_COMDEFFREECOMPANY_00076_FCOFFICER_000_96","Your company only but recently changed allegiances. Perhaps you should wait and see if this is truly a decision worth making at this juncture."
101,"TEXT_COMDEFFREECOMPANY_00076_SYSTEM_000_97","Seven days (Earth time) must pass before you will be allowed to change Grand Company allegiance."
102,"TEXT_COMDEFFREECOMPANY_00076_FCOFFICER_000_98","By revoking your allegiance to a Grand Company, your standing with that company will drop, but you will retain all items, actions, and authorizations earned."
103,"TEXT_COMDEFFREECOMPANY_00076_FCOFFICER_000_99","Please note that once you have switched allegiances, you may not do so again for seven days (Earth time)."
104,"TEXT_COMDEFFREECOMPANY_00076_Q5_01","Pay the 15,000-gil fee to switch your company's allegiance to the <Switch(IntegerParameter(1))><Case(1)>Maelstrom</Case><Case(2)>Order of the Twin Adder</Case><Case(3)>Immortal Flames</Case></Switch>?"
105,"TEXT_COMDEFFREECOMPANY_00076_A5_01","Yes"
106,"TEXT_COMDEFFREECOMPANY_00076_A5_02","No"
107,"TEXT_COMDEFFREECOMPANY_00076_FCOFFICER_000_100","You are well within your rights to change your free company's name─provided you have not done so recently."
108,"TEXT_COMDEFFREECOMPANY_00076_SYSTEM_000_98","Please note that once you have changed your free company's name, you may not do so again for thirty days (Earth time)."
109,"TEXT_COMDEFFREECOMPANY_00076_UI_01","Free Company Name"
110,"TEXT_COMDEFFREECOMPANY_00076_UI_02","Enter free company name and tag."
111,"TEXT_COMDEFFREECOMPANY_00076_UI_03","Names and tags must be formed from alphanumeric characters. The following punctuation marks are also allowed:"
112,"TEXT_COMDEFFREECOMPANY_00076_UI_04","'<Indent/>. , : ; ! ? & - _"
113,"TEXT_COMDEFFREECOMPANY_00076_UI_05","• Double spaces are not allowed.
• A space cannot be used before or after the name.
• Names consisting solely of punctuation marks are prohibited."
114,"TEXT_COMDEFFREECOMPANY_00076_UI_06","Company Name"
115,"TEXT_COMDEFFREECOMPANY_00076_UI_08","Company Tag"
116,"TEXT_COMDEFFREECOMPANY_00076_UI_50","Enter free company tag."
117,"TEXT_COMDEFFREECOMPANY_00076_UI_51","Company Tag"
118,"TEXT_COMDEFFREECOMPANY_00076_UI_52","Tags must be formed from alphanumeric characters. The following punctuation marks are also allowed:"
119,"TEXT_COMDEFFREECOMPANY_00076_UI_53","'<Indent/>. , : ; ! ? & - _"
120,"TEXT_COMDEFFREECOMPANY_00076_UI_54","• Double spaces are not allowed.
• A space cannot be used before or after the name.
• Names consisting solely of punctuation marks are prohibited."
121,"TEXT_COMDEFFREECOMPANY_00076_UI_70","Rename your free company."
122,"TEXT_COMDEFFREECOMPANY_00076_UI_71","Free Company Name"
123,"TEXT_COMDEFFREECOMPANY_00076_UI_72","Names and tags must be formed from alphanumeric characters. The following punctuation marks are also allowed:"
124,"TEXT_COMDEFFREECOMPANY_00076_UI_73","'<Indent/>. , : ; ! ? & - _"
125,"TEXT_COMDEFFREECOMPANY_00076_UI_74","• Double spaces are not allowed.
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_COMDEFFREECOMPANY_00076_FCSEAOFFICER_000_01 Greetings, adventurer. I am the Maelstrom officer charged with assisting the Order of Independent Companies─or the free companies, as they are commonly known. How may I serve you this day?
5 1 TEXT_COMDEFFREECOMPANY_00076_FCFSTOFFICER_000_02 Greetings, adventurer. I am the Twin Adder officer charged with assisting the Order of Independent Companies─or the free companies, as they are commonly known. How may I serve you this day?
6 2 TEXT_COMDEFFREECOMPANY_00076_FCWILOFFICER_000_03 Greetings, adventurer. I am the Immortal Flames officer charged with assisting the Order of Independent Companies─or the free companies, as they are commonly known. How may I serve you this day?
7 3 TEXT_COMDEFFREECOMPANY_00076_Q1_01 What would you like to do?
8 4 TEXT_COMDEFFREECOMPANY_00076_A1_01 Learn about free companies.
9 5 TEXT_COMDEFFREECOMPANY_00076_A1_02 Disband free company.
10 6 TEXT_COMDEFFREECOMPANY_00076_A1_03 Change free company allegiance.
11 7 TEXT_COMDEFFREECOMPANY_00076_A1_04 Submit free company petition.
12 8 TEXT_COMDEFFREECOMPANY_00076_A1_05 Found a free company.
13 9 TEXT_COMDEFFREECOMPANY_00076_A1_06 Nothing.
14 10 TEXT_COMDEFFREECOMPANY_00076_A1_07 Change company tag.
15 11 TEXT_COMDEFFREECOMPANY_00076_A1_08 Change company name.
16 12 TEXT_COMDEFFREECOMPANY_00076_Q2_01 What would you like to ask about?
17 13 TEXT_COMDEFFREECOMPANY_00076_A2_01 Defining a free company.
18 14 TEXT_COMDEFFREECOMPANY_00076_A2_02 Founding a free company.
19 15 TEXT_COMDEFFREECOMPANY_00076_A2_03 Managing company members.
20 16 TEXT_COMDEFFREECOMPANY_00076_A2_04 Hierarchy and authority.
21 17 TEXT_COMDEFFREECOMPANY_00076_A2_05 Disbanding a free company.
22 18 TEXT_COMDEFFREECOMPANY_00076_A2_06 Nothing.
23 19 TEXT_COMDEFFREECOMPANY_00076_A2_07 Automatic transfer of the master rank.
24 20 TEXT_COMDEFFREECOMPANY_00076_FCOFFICER_000_05 Free companies can be described as mercenary groups formed of adventurers.
25 21 TEXT_COMDEFFREECOMPANY_00076_FCOFFICER_000_06 They are unique in that they operate under the aegis of the Grand Companies of Eorzea.
26 22 TEXT_COMDEFFREECOMPANY_00076_FCOFFICER_000_07 The system of free companies was established some five years ago, in the wake of the Calamity.
27 23 TEXT_COMDEFFREECOMPANY_00076_FCOFFICER_000_08 Having suffered tremendous casualties, the Grand Companies sought to consolidate their strength through the sanctioning of mercenary groups.
28 24 TEXT_COMDEFFREECOMPANY_00076_FCOFFICER_100_08 Unlike individual adventurers and freelancers, such groups guarantee that the Grand Companies have access to sufficient manpower when it is needed.
29 25 TEXT_COMDEFFREECOMPANY_00076_FCOFFICER_000_09 As the system falls within the provisions of the Eorzean Alliance, free companies transcend political boundaries.
30 26 TEXT_COMDEFFREECOMPANY_00076_FCOFFICER_100_09 To wit, adventurers enlisted with different Grand Companies may come together to found a free company. Likewise, tasks which are contracted out by a Grand Company can be undertaken by all members of a free company regardless of individual allegiance.
31 27 TEXT_COMDEFFREECOMPANY_00076_FCOFFICER_000_10 In order to found a free company, you must submit a free company petition. Blank petitions are issued here upon request.
32 28 TEXT_COMDEFFREECOMPANY_00076_FCOFFICER_100_10 Next, you must have the petition signed by the three individuals who will form the company's core membership.
33 29 TEXT_COMDEFFREECOMPANY_00076_FCSEAOFFICER_000_11 Once you have done so, please return here with the completed petition. If the paperwork is in order, I will ask you to pay the 15,000-gil registration fee, after which your free company will be sanctioned by the Maelstrom.
34 30 TEXT_COMDEFFREECOMPANY_00076_FCFSTOFFICER_100_11 Once you have done so, please return here with the completed petition. If the paperwork is in order, I will ask you to pay the 15,000-gil registration fee, after which your free company will be sanctioned by the Order of the Twin Adder.
35 31 TEXT_COMDEFFREECOMPANY_00076_FCWILOFFICER_200_11 Once you have done so, please return here with the completed petition. If the paperwork is in order, I will ask you to pay the 15,000-gil registration fee, after which your free company will be sanctioned by the Immortal Flames.
36 32 TEXT_COMDEFFREECOMPANY_00076_SYSTEM_000_12 In order to be issued a free company petition, you must have at least one class at level 25 or above.
37 33 TEXT_COMDEFFREECOMPANY_00076_SYSTEM_000_13 Furthermore, you cannot presently belong to a free company, or have belonged to one within the past 24 hours (Earth time).
38 34 TEXT_COMDEFFREECOMPANY_00076_SYSTEM_000_14 To request a player to sign the petition, target a player and select <Color(-34022)>Invite to New Company</Color> from the subcommand menu.
39 35 TEXT_COMDEFFREECOMPANY_00076_SYSTEM_000_15 To review the progress of your petition, select <Color(-34022)>Free Company</Color> under <Color(-34022)>Social</Color> from the main menu, followed by <Color(-34022)>Free Company Petition</Color>.
40 36 TEXT_COMDEFFREECOMPANY_00076_SYSTEM_000_16 Once you have gathered three signatures, submit the petition to the OIC administrator and pay the 15,000-gil registration fee. Your free company will then be approved.
41 37 TEXT_COMDEFFREECOMPANY_00076_FCOFFICER_000_20 Once your free company has been founded, you may <Color(-34022)>invite</Color> more adventurers to join your company as well as <Color(-34022)>discharge</Color> existing members.
42 38 TEXT_COMDEFFREECOMPANY_00076_FCOFFICER_100_20 Individual members are also at liberty to <Color(-34022)>leave</Color> the company if they so desire.
43 39 TEXT_COMDEFFREECOMPANY_00076_FCOFFICER_000_21 Please note that only certain members have the authority to invite or discharge people. On the other hand, anyone may choose to leave the company.
44 40 TEXT_COMDEFFREECOMPANY_00076_SYSTEM_000_22 To invite a player to join your company, target a player and select <Color(-34022)>Invite to Company</Color> from the subcommand menu. If your invitation is accepted, the player will become a member of your company.
45 41 TEXT_COMDEFFREECOMPANY_00076_SYSTEM_000_23 To discharge a member from your company, first access the member list in the <Color(-34022)>Free Company</Color> interface. Next, select the member's name, followed by <Color(-34022)>Discharge</Color> from the subcommand menu.
46 42 TEXT_COMDEFFREECOMPANY_00076_SYSTEM_000_24 Special authority is required to invite players and/or discharge members.
47 43 TEXT_COMDEFFREECOMPANY_00076_SYSTEM_000_25 To leave a company, access the member list in the <Color(-34022)>Free Company</Color> interface and then select <Color(-34022)>Leave</Color>.
48 44 TEXT_COMDEFFREECOMPANY_00076_SYSTEM_000_26 Please be warned: once you leave a company, you will no longer have access to company-related features and content.
49 45 TEXT_COMDEFFREECOMPANY_00076_FCOFFICER_000_30 In order to ensure the smooth running of free companies, a hierarchy system has been established which allows the granting of special authorities.
50 46 TEXT_COMDEFFREECOMPANY_00076_FCOFFICER_000_31 Each company is at liberty to determine its own titles and the authority associated with them.
51 47 TEXT_COMDEFFREECOMPANY_00076_SYSTEM_000_32 To adjust settings pertaining to hierarchy and authority, access the hierarchy list in the <Color(-34022)>Free Company</Color> interface and then select <Color(-34022)>Hierarchy Settings</Color>.
52 48 TEXT_COMDEFFREECOMPANY_00076_SYSTEM_000_33 To assign rank to a member, first access the member list in the <Color(-34022)>Free Company</Color> interface. Next, select the member's name, followed by <Color(-34022)>Promote/Demote</Color> from the subcommand menu.
53 49 TEXT_COMDEFFREECOMPANY_00076_SYSTEM_000_34 Special authority is required to adjust hierarchy settings.
54 50 TEXT_COMDEFFREECOMPANY_00076_FCOFFICER_000_35 If you wish to disband your company, speak with an OIC administrator after clearing your roster of all other members. Please note that this request can only be made by the company's master.
55 51 TEXT_COMDEFFREECOMPANY_00076_SYSTEM_000_36 A company can only be disbanded under the following conditions:
56 52 TEXT_COMDEFFREECOMPANY_00076_SYSTEM_000_37 The company chest must be completely empty. All items and gil must be removed.
57 53 TEXT_COMDEFFREECOMPANY_00076_SYSTEM_100_37 The company must own no land. Any deeds held by the company must be relinquished.
58 54 TEXT_COMDEFFREECOMPANY_00076_SYSTEM_101_37 In the event that a company estate was demolished, all items stored for safekeeping by the resident caretaker must be claimed.
59 55 TEXT_COMDEFFREECOMPANY_00076_SYSTEM_102_37 The company master must be the sole member remaining. All other members must leave or be discharged.
60 56 TEXT_COMDEFFREECOMPANY_00076_SYSTEM_103_37 Once these conditions have been met, the company master may disband the company.
61 57 TEXT_COMDEFFREECOMPANY_00076_SYSTEM_999_37 To initiate the process, speak with an OIC administrator.
62 58 TEXT_COMDEFFREECOMPANY_00076_SYSTEM_000_38 Please be warned: once a company is disbanded, all records pertaining to it will be lost.
63 59 TEXT_COMDEFFREECOMPANY_00076_FCOFFICER_000_40 So you wish to disband your company? Very well, but I must give you fair warning that all records pertaining to its activities will be destroyed. It is simply a matter of good housekeeping.
64 60 TEXT_COMDEFFREECOMPANY_00076_Q3_01 Are you certain you wish to disband your free company?
65 61 TEXT_COMDEFFREECOMPANY_00076_A3_01 Yes
66 62 TEXT_COMDEFFREECOMPANY_00076_A3_02 No
67 63 TEXT_COMDEFFREECOMPANY_00076_SYSTEM_000_45 A company can only be disbanded by its master, and only when he or she is the sole member remaining.
68 64 TEXT_COMDEFFREECOMPANY_00076_SYSTEM_000_46 Please discharge all your members or request that they leave the company, then speak with an OIC administrator.
69 65 TEXT_COMDEFFREECOMPANY_00076_SYSTEM_000_47 A company cannot be disbanded while there are still items or gil remaining in the company chest.
70 66 TEXT_COMDEFFREECOMPANY_00076_SYSTEM_000_48 Empty the chest and then speak with an OIC administrator.
71 67 TEXT_COMDEFFREECOMPANY_00076_SYSTEM_100_48 A company cannot be disbanded while it still retains ownership of land.
72 68 TEXT_COMDEFFREECOMPANY_00076_SYSTEM_101_48 Relinquish all deeds held by the company and then speak with an OIC administrator.
73 69 TEXT_COMDEFFREECOMPANY_00076_SYSTEM_102_48 A company cannot be disbanded while its property is still being held by a resident caretaker.
74 70 TEXT_COMDEFFREECOMPANY_00076_SYSTEM_103_48 Retrieve all property being held by resident caretakers and then speak with an OIC administrator.
75 71 TEXT_COMDEFFREECOMPANY_00076_FCSEAOFFICER_000_50 Your petition was not issued by the Maelstrom. I'm afraid I cannot assist you.
76 72 TEXT_COMDEFFREECOMPANY_00076_FCFSTOFFICER_100_50 Your petition was not issued by the Order of the Twin Adder. I'm afraid I cannot assist you.
77 73 TEXT_COMDEFFREECOMPANY_00076_FCWILOFFICER_200_50 Your petition was not issued by the Immortal Flames. I'm afraid I cannot assist you.
78 74 TEXT_COMDEFFREECOMPANY_00076_FCOFFICER_000_51 The paperwork appears in order. This leaves only the registration fee of 15,000 gil.
79 75 TEXT_COMDEFFREECOMPANY_00076_Q4_01 Pay 15,000 gil and found a free company?
80 76 TEXT_COMDEFFREECOMPANY_00076_A4_01 Yes
81 77 TEXT_COMDEFFREECOMPANY_00076_A4_02 No
82 78 TEXT_COMDEFFREECOMPANY_00076_FCOFFICER_000_55 It is my pleasure to declare you master of your own fully sanctioned free company!
83 79 TEXT_COMDEFFREECOMPANY_00076_FCOFFICER_100_55 May it swell with members and be ever bursting with activity!
84 80 TEXT_COMDEFFREECOMPANY_00076_FCOFFICER_150_55 Please accept this chest as a gift from the Order of Independent Companies.
85 81 TEXT_COMDEFFREECOMPANY_00076_FCOFFICER_000_56 How you or your company members use it is entirely up to you!
86 82 TEXT_COMDEFFREECOMPANY_00076_FCOFFICER_000_60 Alas, it appears you do not have enough signatories. Please gather the three required signatures, and submit your petition again.
87 83 TEXT_COMDEFFREECOMPANY_00076_FCOFFICER_000_61 Alas, it appears you did not bring enough gil for the registration fee. Please return here again once you have sufficient funds.
88 84 TEXT_COMDEFFREECOMPANY_00076_FCOFFICER_000_65 Textless
89 85 TEXT_COMDEFFREECOMPANY_00076_FCOFFICER_000_70 Our records indicate that you already belong to a free company. I'm afraid you do not qualify to found one of your own.
90 86 TEXT_COMDEFFREECOMPANY_00076_SYSTEM_000_71 In order to found a free company, you cannot presently belong to a free company, or have belonged to one within the past 24 hours (Earth time).
91 87 TEXT_COMDEFFREECOMPANY_00076_FCOFFICER_000_75 Our records indicate that you have only recently left a free company. I must ask that you wait a while longer.
92 88 TEXT_COMDEFFREECOMPANY_00076_SYSTEM_000_76 In order to found a free company, you cannot presently belong to a free company, or have belonged to one within the past 24 hours (Earth time).
93 89 TEXT_COMDEFFREECOMPANY_00076_FCOFFICER_000_80 Then I shall issue you a blank petition. So as to avoid complications later on, we ask that you now nominate a name and tag for your company. Please choose well, as while tags can be adjusted, names cannot be changed under any circumstances.
94 90 TEXT_COMDEFFREECOMPANY_00076_FCOFFICER_000_81 Very good. Now then, you must have the petition signed by the three individuals who will form the company's core membership.
95 91 TEXT_COMDEFFREECOMPANY_00076_FCSEAOFFICER_000_82 Once you have done so, please return here with the completed petition. If the paperwork is in order, I will ask you to pay the 15,000-gil registration fee, after which your free company will be sanctioned by the Maelstrom.
96 92 TEXT_COMDEFFREECOMPANY_00076_FCFSTOFFICER_100_82 Once you have done so, please return here with the completed petition. If the paperwork is in order, I will ask you to pay the 15,000-gil registration fee, after which your free company will be sanctioned by the Order of the Twin Adder.
97 93 TEXT_COMDEFFREECOMPANY_00076_FCWILOFFICER_200_82 Once you have done so, please return here with the completed petition. If the paperwork is in order, I will ask you to pay the 15,000-gil registration fee, after which your free company will be sanctioned by the Immortal Flames.
98 94 TEXT_COMDEFFREECOMPANY_00076_SYSTEM_000_83 To request a player to sign the petition, target a player and select <Color(-34022)>Invite to New Company</Color> from the subcommand menu.
99 95 TEXT_COMDEFFREECOMPANY_00076_SYSTEM_000_84 To review the progress of your petition, select <Color(-34022)>Free Company</Color> under <Color(-34022)>Social</Color> from the main menu, followed by <Color(-34022)>Free Company Petition</Color>.
100 96 TEXT_COMDEFFREECOMPANY_00076_FCOFFICER_000_85 In the best interests of safety, only those with proven leadership are permitted to found free companies. I'm afraid you do not yet qualify in this regard.
101 97 TEXT_COMDEFFREECOMPANY_00076_SYSTEM_000_86 In order to be issued a free company petition, you must have at least one class at level 25 or above.
102 98 TEXT_COMDEFFREECOMPANY_00076_FCOFFICER_000_90 Please decide on a company tag.
103 99 TEXT_COMDEFFREECOMPANY_00076_FCOFFICER_000_95 Your company has already pledged its allegiance to the <Switch(IntegerParameter(1))><Case(1)>Maelstrom</Case><Case(2)>Order of the Twin Adder</Case><Case(3)>Immortal Flames</Case></Switch>. If you wish to change your company's allegiance, speak with that Grand Company's OIC administrator.
104 100 TEXT_COMDEFFREECOMPANY_00076_FCOFFICER_000_96 Your company only but recently changed allegiances. Perhaps you should wait and see if this is truly a decision worth making at this juncture.
105 101 TEXT_COMDEFFREECOMPANY_00076_SYSTEM_000_97 Seven days (Earth time) must pass before you will be allowed to change Grand Company allegiance.
106 102 TEXT_COMDEFFREECOMPANY_00076_FCOFFICER_000_98 By revoking your allegiance to a Grand Company, your standing with that company will drop, but you will retain all items, actions, and authorizations earned.
107 103 TEXT_COMDEFFREECOMPANY_00076_FCOFFICER_000_99 Please note that once you have switched allegiances, you may not do so again for seven days (Earth time).
108 104 TEXT_COMDEFFREECOMPANY_00076_Q5_01 Pay the 15,000-gil fee to switch your company's allegiance to the <Switch(IntegerParameter(1))><Case(1)>Maelstrom</Case><Case(2)>Order of the Twin Adder</Case><Case(3)>Immortal Flames</Case></Switch>?
109 105 TEXT_COMDEFFREECOMPANY_00076_A5_01 Yes
110 106 TEXT_COMDEFFREECOMPANY_00076_A5_02 No
111 107 TEXT_COMDEFFREECOMPANY_00076_FCOFFICER_000_100 You are well within your rights to change your free company's name─provided you have not done so recently.
112 108 TEXT_COMDEFFREECOMPANY_00076_SYSTEM_000_98 Please note that once you have changed your free company's name, you may not do so again for thirty days (Earth time).
113 109 TEXT_COMDEFFREECOMPANY_00076_UI_01 Free Company Name
114 110 TEXT_COMDEFFREECOMPANY_00076_UI_02 Enter free company name and tag.
115 111 TEXT_COMDEFFREECOMPANY_00076_UI_03 Names and tags must be formed from alphanumeric characters. The following punctuation marks are also allowed:
116 112 TEXT_COMDEFFREECOMPANY_00076_UI_04 '<Indent/>. , : ; ! ? & - _
117 113 TEXT_COMDEFFREECOMPANY_00076_UI_05 • Double spaces are not allowed. • A space cannot be used before or after the name. • Names consisting solely of punctuation marks are prohibited.
118 114 TEXT_COMDEFFREECOMPANY_00076_UI_06 Company Name
119 115 TEXT_COMDEFFREECOMPANY_00076_UI_08 Company Tag
120 116 TEXT_COMDEFFREECOMPANY_00076_UI_50 Enter free company tag.
121 117 TEXT_COMDEFFREECOMPANY_00076_UI_51 Company Tag
122 118 TEXT_COMDEFFREECOMPANY_00076_UI_52 Tags must be formed from alphanumeric characters. The following punctuation marks are also allowed:
123 119 TEXT_COMDEFFREECOMPANY_00076_UI_53 '<Indent/>. , : ; ! ? & - _
124 120 TEXT_COMDEFFREECOMPANY_00076_UI_54 • Double spaces are not allowed. • A space cannot be used before or after the name. • Names consisting solely of punctuation marks are prohibited.
125 121 TEXT_COMDEFFREECOMPANY_00076_UI_70 Rename your free company.
126 122 TEXT_COMDEFFREECOMPANY_00076_UI_71 Free Company Name
127 123 TEXT_COMDEFFREECOMPANY_00076_UI_72 Names and tags must be formed from alphanumeric characters. The following punctuation marks are also allowed:
128 124 TEXT_COMDEFFREECOMPANY_00076_UI_73 '<Indent/>. , : ; ! ? & - _
129 125 TEXT_COMDEFFREECOMPANY_00076_UI_74 • Double spaces are not allowed. • A space cannot be used before or after the name. • Names consisting solely of punctuation marks are prohibited.
130 126 TEXT_COMDEFFREECOMPANY_00076_FCOFFICER_000_105 Under certain circumstances, the rank of master may be automatically transferred to another free company member.
131 127 TEXT_COMDEFFREECOMPANY_00076_SYSTEM_000_106 This occurs when a master character is deleted or has not been logged in for 35 days (Earth time).
132 128 TEXT_COMDEFFREECOMPANY_00076_SYSTEM_000_107 The new master is chosen based on the following criteria:
133 129 TEXT_COMDEFFREECOMPANY_00076_SYSTEM_000_108 1. Activity: Has logged in within the past seven days (Earth time). 2. Rank: Holds the highest rank in the free company hierarchy. 3. Service: Has been a member of the free company longest.
@@ -0,0 +1,7 @@
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0,"TEXT_COMDEFGCSUPPLYDUTY_00075_TALK_ACTOR","Supply & Provisioning Missions."
1,"TEXT_COMDEFGCSUPPLYDUTY_00075_UI_000_001","Accept"
2,"TEXT_COMDEFGCSUPPLYDUTY_00075_UI_000_002","Cancel"
3,"TEXT_COMDEFGCSUPPLYDUTY_00075_UI_000_003","Enter delivery quantity."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_COMDEFGCSUPPLYDUTY_00075_TALK_ACTOR Supply & Provisioning Missions.
5 1 TEXT_COMDEFGCSUPPLYDUTY_00075_UI_000_001 Accept
6 2 TEXT_COMDEFGCSUPPLYDUTY_00075_UI_000_002 Cancel
7 3 TEXT_COMDEFGCSUPPLYDUTY_00075_UI_000_003 Enter delivery quantity.
@@ -0,0 +1,161 @@
key,0,1
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0,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_000","This is Maelstrom Command, headquarters of Limsa Lominsa's Grand Company. Our doors are open to all who would fight on the side of order and justice."
1,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_000_001","You are come to the Adders' Nest, command center of the Order of the Twin Adder. Ever do we welcome they who would toil in the elementals' name for the survival and well-being of our forest nation."
2,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_000_002","You stand within the Hall of Flames, the burning heart of operations for the Immortal Flames. We're always seeking kindred souls possessed of unquenchable spirit to join our cause."
3,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_003","I commend your enthusiasm, but the Maelstrom has no need of one so raw. Come back when you have forged a reputation for yourself."
4,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_000_004","While your zeal cannot be denied, you must grow stronger if you are to entwine your destiny with ours. Prove you have the fortitude to weather the fiercest of storms, and then return here."
5,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_000_005","I sense something of a fire within you, but it flickers as candlelight. Stoke this inner fire till it becomes a raging inferno, and we can speak again of your part in the Immortal Flames."
6,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SYSTEM_000_006","In order to join a Grand Company, you must progress further in the main scenario."
7,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_007","This is Maelstrom Command, headquarters of Limsa Lominsa's Grand Company."
8,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_100_007","If you have no business being here, then begone."
9,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_000_008","You are come to the Adders' Nest, command center of the Order of the Twin Adder."
10,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_100_008","If you haven't reason to be here, pray take your leave."
11,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_000_009","You stand within the Hall of Flames, the burning heart of operations for the Immortal Flames."
12,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_100_009","Unless you've pertinent matters to discuss, I suggest that you remove yourself from these premises."
13,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_010","Records indicate that you are currently enlisted with another Grand Company. If you have a mind to take up the Maelstrom cause, however, your application for transfer would be most welcome."
14,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_000_011","According to Alliance records, you are presently enlisted with another Grand Company. If you would take the wood's will for your own, however, your application for transfer would be most welcome."
15,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_000_012","Alliance records indicate that you are currently enlisted with another Grand Company. If you wish to burn with the Immortal Flames, however, your application for transfer would be most welcome."
16,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_Q1_000","What do you wish to do?"
17,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_A1_001","Apply for transfer."
18,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_A1_002","Nothing."
19,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_013","Hmmm, it appears you have only recently transferred to your current Grand Company. Alliance regulations require that you wait <If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If> more <If(Equal(IntegerParameter(1),1))>day<Else/>days</If> before submitting an application."
20,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_014","Ah, it would seem you have but recently transferred to your present Grand Company. Begging your pardons, but Alliance regulations require that <If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If> more <If(Equal(IntegerParameter(1),1))>day<Else/>days</If> must pass before your application may be considered."
21,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_015","...Hm? Why, have you not only recently transferred to your current Grand Company? I'm afraid Alliance regulations require that you wait <If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If> more <If(Equal(IntegerParameter(1),1))>day<Else/>days</If> before submitting an application."
22,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SYSTEM_000_016","After transferring to another Grand Company, a certain amount of time must elapse before you can apply for another transfer."
23,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SYSTEM_000_017","At the time of application, you must not be equipped with any gear issued by your current Grand Company of allegiance."
24,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SYSTEM_000_018","Furthermore, if you have a promotion trial in progress, it must first be abandoned."
25,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SYSTEM_000_019","The same applies for Grand Company levequests, which must all be abandoned."
26,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_020","It appears you are still wearing <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/><If(GreaterThan(PlayerParameter(53),0))>Twin Adder<Else/>Flames</If></If>-issue equipment. If you would begin anew with us, you must be prepared to let go of the past. Remove all trace of your current Grand Company from your person, and let us speak again."
27,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_021","Ah, it would seem you are still wearing <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/><If(GreaterThan(PlayerParameter(53),0))>Twin Adder<Else/>Flames</If></If>-issue equipment. If you would turn a new leaf with our Order, you must be prepared to relinquish the past. Pray remove every relic of your current Grand Company from your person, and present yourself to me once more."
28,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_022","You are still wearing <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/><If(GreaterThan(PlayerParameter(53),0))>Twin Adder<Else/>Flames</If></If>-issue equipment. If you truly wish to be one of us, you must forsake all past associations. Remove all trace of your current Grand Company from your person, and we may speak again."
29,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_023","It appears you are in the midst of a task for your current company. Alliance regulations forbid me from accepting your request at this time."
30,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_100_023","Though you may be loath to do so, you must first abandon the said task before we can speak of transfers."
31,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_024","Ah, it would seem you are in the midst of active duty for your current company. Begging your pardons, but accepting your request would infringe upon Alliance regulations."
32,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_100_024","If we are to proceed with your transfer, you must first abandon the said duty, difficult though the decision may be."
33,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_025","Hm? You are in the middle of a task for your current organization, it seems. In which case, I cannot accept your request for transfer─so do Alliance regulations stipulate."
34,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_100_025","If you wish to proceed with your transfer, you are required to first abandon the said task."
35,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_150_023","It appears you are short of the coin needed for the transfer. Speak with me again when you have sufficient funds. "
36,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_150_024","Transferring your allegiance requires a payment in gil. Regrettably, it would seem you have not sufficient funds to complete the procedure."
37,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_150_025","It appears you lack the coin to pay for the transfer. Muster the required funds, then return here once more."
38,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_026","Excellent! You would be a most welcome addition to the Maelstrom!"
39,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_100_026","Now, according to our records, this is your very first transfer. The transfer fee will be waived this time only."
40,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_027","I should be pleased to welcome you as a <If(PlayerParameter(4))>sister<Else/>brother</If> of the Order!"
41,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_100_027","Now, our records indicate that you are transferring for the first time. As such, I am pleased to inform you that the transfer fee will be waived."
42,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_028","A decision you won't regret!"
43,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_100_028","Now, seeing as this is your very first transfer, I will waive the registration fee."
44,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SYSTEM_000_029","Please be warned: upon switching allegiance, you will be unable to equip items issued by your previous Grand Company."
45,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SYSTEM_090_029","Moreover, PvP EXP and PvP rank obtained as a member of your previous Grand Company will no longer be recognized."
46,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SYSTEM_091_029","However, these PvP rewards will not be lost; they will be retained."
47,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SYSTEM_092_029","Should you elect to reenlist in a Grand Company, any previously obtained PvP rewards will be recognized once more."
48,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SYSTEM_110_029","Conversely, all adventurer squadron data is carried over when you switch allegiance."
49,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SYSTEM_111_029","Until you reach the rank of second lieutenant in your new Grand Company, however, you will be unable to enter the squadron barracks."
50,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SYSTEM_100_029","Please note that once you have switched allegiances, you may not do so again for fifteen days (Earth time)."
51,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SYSTEM_101_029","Finally, be advised that a registration fee of 50,000 gil is required for all but the first transfer."
52,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_Q2_000","Transfer to the <Switch(IntegerParameter(1))><Case(1)>Maelstrom</Case><Case(2)>Order of the Twin Adder</Case><Case(3)>Immortal Flames</Case></Switch>?"
53,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_A2_001","Yes"
54,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_A2_002","No"
55,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_031","Congratulations! You are now officially a soldier of the Maelstrom!"
56,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_100_031","May you serve Limsa Lominsa well, till sea swallows all."
57,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_032","In the sight of the elementals, I welcome you to the Order of the Twin Adder."
58,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_100_032","Go forth and do that which brings peace to the Twelveswood and honor to our name."
59,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_033","Be welcome to the Immortal Flames!"
60,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_100_033","May you fight to the last for coin and country!"
61,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_034","Transferring to the Maelstrom incurs a fee. Are you willing to pay this?"
62,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_035","Please be informed that the act of transferring allegiance incurs a fee. Are you willing to bear the cost?"
63,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_036","Transferring to the Immortal Flames requires that you pay a fee. Knowing this, are you willing to proceed?"
64,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_Q3_000","Pay 50,000 gil and transfer to the <Switch(IntegerParameter(1))><Case(1)>Maelstrom</Case><Case(2)>Order of the Twin Adder</Case><Case(3)>Immortal Flames</Case></Switch>? "
65,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_A3_001","Yes"
66,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_A3_002","No"
67,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_Q4_000","What do you wish to do?"
68,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_A4_001","Apply for a promotion."
69,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_A4_002","Undertake supply and provisioning missions."
70,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_A4_003","Ask about missions and company seals."
71,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_A4_004","Nothing."
72,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_037","The Maelstrom recognizes your service, but currently there are no further ranks available to you."
73,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_000_038","My apologies, but you have reached the maximum allowable rank."
74,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_000_039","Bright as your flame may burn, there are no further promotions available to you."
75,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_040","For this, you must receive the express endorsement of Commander R'ashaht Rhiki."
76,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_000_041","For further promotion, you must needs meet with the satisfaction of Commander Vorsaile Heuloix."
77,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_000_042","To be considered for the next rank, you must prove yourself in the eyes of Commander Swift."
78,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_043","...Hmmm, so you have fulfilled all of the commander's requirements. Without further ado, I shall make the necessary arrangements for your promotion."
79,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_000_044","Ah, yes, you have met with the satisfaction of the commander. It would be my pleasure to see to the necessary arrangements for your promotion."
80,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_000_045","I see you have met with the commander's approval. Very well, I shall to see to the necessary arrangements for your promotion."
81,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_046","The commander stands to my left. Speak with her to learn what you must do to win her approval."
82,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_000_047","You will find the good commander standing yonder. Request of him his endorsement, and he will assign you a trial by which you may earn it."
83,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_000_048","The commander is here at the Hall of Flames. Speak with him to learn how you might go about proving your worth. "
84,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_049","To qualify for your next promotion, you must complete rank <Value>IntegerParameter(1)</Value> in the Grand Company objectives of your hunting log."
85,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_000_050","In order to receive your next promotion, you must complete rank <Value>IntegerParameter(1)</Value> in the Grand Company objectives of your hunting log."
86,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_000_051","To qualify for your next promotion, you must complete rank <Value>IntegerParameter(1)</Value> in the Grand Company objectives of your hunting log."
87,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_052","I see that you have already done so. Very well, I shall make the necessary arrangements for your promotion."
88,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_000_053","It appears that you have already fulfilled this requirement. I should be pleased to make the necessary arrangements for your promotion."
89,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_000_054","I see you have already done so. Very well, I shall make the necessary arrangements for your promotion."
90,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_055","According to our records, you have yet to do so. Let us speak again when you have fulfilled this requirement."
91,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_000_056","Alas, it would seem you have yet to fulfill this requirement. Pray return here when the feat is accomplished."
92,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_000_057","Our records show that this feat eludes you still. Let us speak again when you have achieved the requisite rank."
93,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_058","To qualify for your next promotion, you must complete a trial as well as complete rank <Value>IntegerParameter(1)</Value> in the Grand Company objectives of your hunting log."
94,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_000_059","In order to receive your next promotion, not only must you complete a trial, but you are also required to complete rank <Value>IntegerParameter(1)</Value> in the Grand Company objectives of your hunting log."
95,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_000_060","To qualify for your next promotion, you must complete a trial as well as complete rank <Value>IntegerParameter(1)</Value> in the Grand Company objectives of your hunting log."
96,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_061","I see that you have already accomplished both. Very well, I shall make the necessary arrangements for your promotion."
97,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_000_062","It appears that you have already fulfilled both requirements. I should be pleased to make the necessary arrangements for your promotion."
98,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_000_063","I see you have already done so. Very well, I shall make the necessary arrangements for your promotion."
99,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_064","According to our records, you have yet to fulfill the commander's requirements. I recommend you speak with her to receive your trial."
100,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_000_065","Alas, it would seem you have yet to meet the commander's satisfaction. Might I suggest you seek him out to receive your trial?"
101,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_000_066","Our records show that you have yet to receive the commander's approval. You would do well to seek him out to be assigned a trial."
102,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_067","According to our records, you have yet to fulfill the latter. Let us speak again when you have done so."
103,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_000_068","Alas, it would seem you have yet to fulfill the latter. Pray return here when the feat is accomplished."
104,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_000_069","Our records show that the second feat eludes you still. Let us speak again when you have achieved the requisite rank."
105,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_070","According to our records, you have fulfilled...neither! You have some work ahead of you still, soldier."
106,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_000_071","Alas, it would seem you have yet to fulfill either requirement. Pray return here when both feats are accomplished."
107,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_000_072","Our records show that both feats elude you still. If you desire that promotion, best you put your nose to the grindstone."
108,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_073","You are currently <If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),0)/><Else/></If>. To qualify for <Sheet(GCRankLimsaMaleText,IntegerParameter(5),0)/>, you must fulfill the following requirements:"
109,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_000_074","Your present rank is <If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),0)/><Else/></If>. In order to be promoted to <Sheet(GCRankGridaniaMaleText,IntegerParameter(5),0)/>, you must fulfill the following requirements:"
110,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_000_075","Your current rank is <If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),0)/><Else/></If>. If you wish to become <Sheet(GCRankUldahMaleText,IntegerParameter(5),0)/>, you must fulfill the following requirements:"
111,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_076","In the name of the Admiral, I hereby appoint you to the rank of <If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),0)/><Else/></If>. May you ever serve the best interests of Limsa Lominsa, till sea swallows all!"
112,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_000_077","In the sight of the elementals, I hereby confer upon you the rank of <If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),0)/><Else/></If> and all rights and privileges associated with the title. Go forth and do that which brings peace to the Twelveswood and honor to our name."
113,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_000_078","By the power vested in me, I hereby appoint you to the rank of <If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),0)/><Else/></If>. May you fight to the last for coin and country!"
114,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_079","In the name of the Admiral, I hereby appoint you to the rank of <If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),0)/><Else/></If>. By this promotion, you are now eligible to undertake expert delivery missions."
115,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_100_079","May you ever serve the best interests of Limsa Lominsa, till sea swallows all!"
116,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_000_080","In the sight of the elementals, I hereby confer upon you the rank of <If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),0)/><Else/></If>. I am pleased to inform you that, as of this moment, you are eligible to undertake expert delivery missions."
117,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_100_080","Go forth and do that which brings peace to the Twelveswood and honor to our name."
118,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_000_081","By the power vested in me, I hereby appoint you to the rank of <If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),0)/><Else/></If>. By this promotion, you are now eligible to undertake expert delivery missions."
119,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_100_081","May you fight to the last for coin and country!"
120,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_082","In the name of the Admiral, I hereby appoint you to the rank of <If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),0)/><Else/></If>. By this promotion, you are now eligible to undertake a wider range of company leves."
121,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_100_082","May you ever serve the best interests of Limsa Lominsa, till sea swallows all!"
122,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_000_083","In the sight of the elementals, I hereby confer upon you the rank of <If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),0)/><Else/></If>. I am pleased to inform you that, as of this moment, you are eligible to undertake a wider range of company leves."
123,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_100_083","Go forth and do that which brings peace to the Twelveswood and honor to our name."
124,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_000_084","By the power vested in me, I hereby appoint you to the rank of <If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),0)/><Else/></If>. By this promotion, you are now eligible to undertake a wider range of company leves."
125,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_100_084","May you fight to the last for coin and country!"
126,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_085","In the name of the Admiral, I hereby appoint you to the rank of <If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),0)/><Else/></If>. By this promotion, you are now eligible to transfer between the three Grand Companies of Eorzea."
127,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_001_085","In order to entice more capable individuals to join the Grand Companies, the Alliance leaders recently introduced a system which allows members of one organization the freedom to transfer to another."
128,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_100_085","If you wish to shift your allegiance, you may do so by speaking with the personnel officer of the Grand Company you wish to join. The procedure incurs a registration fee, though this payment is waived the first time you transfer."
129,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_150_085","In addition to this privilege, you are also entitled to purchase land or an apartment in one of the residential districts established for adventurer use."
130,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_160_085","If you have an interest in owning an estate or other property, I suggest you consult the resident caretaker in the district you fancy."
131,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_161_085","Among other things, you will be able to learn how to go about purchasing a plot of land and building a hall upon it."
132,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_000_086","In the sight of the elementals, I hereby confer upon you the rank of <If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),0)/><Else/></If>. I am pleased to inform you that, as of this moment, you are eligible to transfer between the three Grand Companies of Eorzea."
133,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_001_086","That a greater number of able adventurers might elect to join the Grand Companies collectively, the council of the Alliance leadership recently introduced a system whereby members of an organization may freely transfer to another."
134,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_100_086","Should you desire to shift your allegiance, you need but present yourself to the personnel officer of the Grand Company you wish to join. Please be informed that the procedure incurs a registration fee, though payment is waived for first-time transferees."
135,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_150_086","In addition to the aforementioned right to transfer, you are also entitled to purchase land or an apartment in one of the residential districts established for adventurer use."
136,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_160_086","If you have a mind to own an estate or other property, you would do well to seek the counsel of the resident caretaker who presides over your preferred district."
137,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_161_086","He or she will be able to attend any inquiries you may have pertaining to the purchase of land and private rooms, as well as the building of your estate hall."
138,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_000_087","By the power vested in me, I hereby appoint you to the rank of <If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),0)/><Else/></If>. By this promotion, you are eligible to transfer between the three Grand Companies of Eorzea."
139,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_001_087","In order to lure more adventurers to the Grand Companies, the Alliance leaders recently introduced a system which allows members of one organization the freedom to transfer to another."
140,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_100_087","If you wish to shift your allegiance, you may do so by speaking with the personnel officer of the Grand Company you wish to join. The procedure incurs a registration fee, though this payment is waived the first time you transfer."
141,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_150_087","Furthermore, this promotion also confers upon you the right to purchase land or an apartment in one of the residential districts established for adventurer use."
142,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_160_087","If you are interested in owning an estate or other property, I suggest that you speak with the resident caretaker posted to the district you have your sights set on."
143,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_161_087","You will be able to receive sound guidance on going about purchasing a plot of land, buying an apartment, or building a hall."
144,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_088","Completing a task in the name of the Maelstrom will earn you a payment in Storm Seals."
145,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_100_088","These seals are a special type of currency that can be used to purchase company-issue items. They can also be exchanged for promotions within our ranks."
146,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_000_089","For each task you complete in the name of our Order, you will be awarded a stipend in Serpent Seals."
147,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_100_089","Pray think of these seals as a unique kind of currency honored within our organization. They can be used to purchase company-issue items, and even exchanged for promotions within our ranks."
148,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_000_090","Completing a task in the name of Immortal Flames will earn you a payment in Flame Seals."
149,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_100_090","These seals are honored as currency within our organization. They can be used to purchase company-issue items, or exchanged for promotions within our ranks."
150,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SYSTEM_000_091","There are various ways to accumulate company seals, foremost among these being Grand Company-related quests."
151,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SYSTEM_100_091","Other methods include assisting in the resolution of a FATE, completing Grand Company hunting objectives, or undertaking supply and provisioning missions."
152,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SYSTEM_000_092","Company seals are also awarded for completing company leves, which are issued by one of the company leve officers found across Eorzea."
153,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SYSTEM_000_093","Owing to a reciprocal agreement, these leves are managed jointly by the three Grand Companies, and thus can be accepted at any location regardless of one's affiliation."
154,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SYSTEM_000_094","The locations are as follows: the Moraby Drydocks, in lower La Noscea; the Hawthorne Hut, in the East Shroud; and Camp Drybone, in eastern Thanalan."
155,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SYSTEM_000_095","The Moraby Drydocks are situated a short distance from Limsa Lominsa. To learn more about company leves, speak with the storm officer there."
156,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SYSTEM_000_096","The Hawthorne Hut is situated a short distance from Gridania. To learn more about company leves, speak with the serpent officer stationed there."
157,"TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SYSTEM_000_097","Camp Drybone is situated a short distance from Ul'dah. To learn more about company leves, speak with the flame officer stationed there."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_000 This is Maelstrom Command, headquarters of Limsa Lominsa's Grand Company. Our doors are open to all who would fight on the side of order and justice.
5 1 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_000_001 You are come to the Adders' Nest, command center of the Order of the Twin Adder. Ever do we welcome they who would toil in the elementals' name for the survival and well-being of our forest nation.
6 2 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_000_002 You stand within the Hall of Flames, the burning heart of operations for the Immortal Flames. We're always seeking kindred souls possessed of unquenchable spirit to join our cause.
7 3 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_003 I commend your enthusiasm, but the Maelstrom has no need of one so raw. Come back when you have forged a reputation for yourself.
8 4 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_000_004 While your zeal cannot be denied, you must grow stronger if you are to entwine your destiny with ours. Prove you have the fortitude to weather the fiercest of storms, and then return here.
9 5 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_000_005 I sense something of a fire within you, but it flickers as candlelight. Stoke this inner fire till it becomes a raging inferno, and we can speak again of your part in the Immortal Flames.
10 6 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SYSTEM_000_006 In order to join a Grand Company, you must progress further in the main scenario.
11 7 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_007 This is Maelstrom Command, headquarters of Limsa Lominsa's Grand Company.
12 8 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_100_007 If you have no business being here, then begone.
13 9 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_000_008 You are come to the Adders' Nest, command center of the Order of the Twin Adder.
14 10 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_100_008 If you haven't reason to be here, pray take your leave.
15 11 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_000_009 You stand within the Hall of Flames, the burning heart of operations for the Immortal Flames.
16 12 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_100_009 Unless you've pertinent matters to discuss, I suggest that you remove yourself from these premises.
17 13 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_010 Records indicate that you are currently enlisted with another Grand Company. If you have a mind to take up the Maelstrom cause, however, your application for transfer would be most welcome.
18 14 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_000_011 According to Alliance records, you are presently enlisted with another Grand Company. If you would take the wood's will for your own, however, your application for transfer would be most welcome.
19 15 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_000_012 Alliance records indicate that you are currently enlisted with another Grand Company. If you wish to burn with the Immortal Flames, however, your application for transfer would be most welcome.
20 16 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_Q1_000 What do you wish to do?
21 17 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_A1_001 Apply for transfer.
22 18 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_A1_002 Nothing.
23 19 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_013 Hmmm, it appears you have only recently transferred to your current Grand Company. Alliance regulations require that you wait <If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If> more <If(Equal(IntegerParameter(1),1))>day<Else/>days</If> before submitting an application.
24 20 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_014 Ah, it would seem you have but recently transferred to your present Grand Company. Begging your pardons, but Alliance regulations require that <If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If> more <If(Equal(IntegerParameter(1),1))>day<Else/>days</If> must pass before your application may be considered.
25 21 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_015 ...Hm? Why, have you not only recently transferred to your current Grand Company? I'm afraid Alliance regulations require that you wait <If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If> more <If(Equal(IntegerParameter(1),1))>day<Else/>days</If> before submitting an application.
26 22 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SYSTEM_000_016 After transferring to another Grand Company, a certain amount of time must elapse before you can apply for another transfer.
27 23 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SYSTEM_000_017 At the time of application, you must not be equipped with any gear issued by your current Grand Company of allegiance.
28 24 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SYSTEM_000_018 Furthermore, if you have a promotion trial in progress, it must first be abandoned.
29 25 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SYSTEM_000_019 The same applies for Grand Company levequests, which must all be abandoned.
30 26 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_020 It appears you are still wearing <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/><If(GreaterThan(PlayerParameter(53),0))>Twin Adder<Else/>Flames</If></If>-issue equipment. If you would begin anew with us, you must be prepared to let go of the past. Remove all trace of your current Grand Company from your person, and let us speak again.
31 27 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_021 Ah, it would seem you are still wearing <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/><If(GreaterThan(PlayerParameter(53),0))>Twin Adder<Else/>Flames</If></If>-issue equipment. If you would turn a new leaf with our Order, you must be prepared to relinquish the past. Pray remove every relic of your current Grand Company from your person, and present yourself to me once more.
32 28 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_022 You are still wearing <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/><If(GreaterThan(PlayerParameter(53),0))>Twin Adder<Else/>Flames</If></If>-issue equipment. If you truly wish to be one of us, you must forsake all past associations. Remove all trace of your current Grand Company from your person, and we may speak again.
33 29 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_023 It appears you are in the midst of a task for your current company. Alliance regulations forbid me from accepting your request at this time.
34 30 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_100_023 Though you may be loath to do so, you must first abandon the said task before we can speak of transfers.
35 31 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_024 Ah, it would seem you are in the midst of active duty for your current company. Begging your pardons, but accepting your request would infringe upon Alliance regulations.
36 32 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_100_024 If we are to proceed with your transfer, you must first abandon the said duty, difficult though the decision may be.
37 33 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_025 Hm? You are in the middle of a task for your current organization, it seems. In which case, I cannot accept your request for transfer─so do Alliance regulations stipulate.
38 34 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_100_025 If you wish to proceed with your transfer, you are required to first abandon the said task.
39 35 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_150_023 It appears you are short of the coin needed for the transfer. Speak with me again when you have sufficient funds.
40 36 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_150_024 Transferring your allegiance requires a payment in gil. Regrettably, it would seem you have not sufficient funds to complete the procedure.
41 37 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_150_025 It appears you lack the coin to pay for the transfer. Muster the required funds, then return here once more.
42 38 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_026 Excellent! You would be a most welcome addition to the Maelstrom!
43 39 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_100_026 Now, according to our records, this is your very first transfer. The transfer fee will be waived this time only.
44 40 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_027 I should be pleased to welcome you as a <If(PlayerParameter(4))>sister<Else/>brother</If> of the Order!
45 41 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_100_027 Now, our records indicate that you are transferring for the first time. As such, I am pleased to inform you that the transfer fee will be waived.
46 42 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_028 A decision you won't regret!
47 43 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_100_028 Now, seeing as this is your very first transfer, I will waive the registration fee.
48 44 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SYSTEM_000_029 Please be warned: upon switching allegiance, you will be unable to equip items issued by your previous Grand Company.
49 45 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SYSTEM_090_029 Moreover, PvP EXP and PvP rank obtained as a member of your previous Grand Company will no longer be recognized.
50 46 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SYSTEM_091_029 However, these PvP rewards will not be lost; they will be retained.
51 47 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SYSTEM_092_029 Should you elect to reenlist in a Grand Company, any previously obtained PvP rewards will be recognized once more.
52 48 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SYSTEM_110_029 Conversely, all adventurer squadron data is carried over when you switch allegiance.
53 49 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SYSTEM_111_029 Until you reach the rank of second lieutenant in your new Grand Company, however, you will be unable to enter the squadron barracks.
54 50 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SYSTEM_100_029 Please note that once you have switched allegiances, you may not do so again for fifteen days (Earth time).
55 51 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SYSTEM_101_029 Finally, be advised that a registration fee of 50,000 gil is required for all but the first transfer.
56 52 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_Q2_000 Transfer to the <Switch(IntegerParameter(1))><Case(1)>Maelstrom</Case><Case(2)>Order of the Twin Adder</Case><Case(3)>Immortal Flames</Case></Switch>?
57 53 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_A2_001 Yes
58 54 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_A2_002 No
59 55 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_031 Congratulations! You are now officially a soldier of the Maelstrom!
60 56 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_100_031 May you serve Limsa Lominsa well, till sea swallows all.
61 57 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_032 In the sight of the elementals, I welcome you to the Order of the Twin Adder.
62 58 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_100_032 Go forth and do that which brings peace to the Twelveswood and honor to our name.
63 59 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_033 Be welcome to the Immortal Flames!
64 60 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_100_033 May you fight to the last for coin and country!
65 61 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_034 Transferring to the Maelstrom incurs a fee. Are you willing to pay this?
66 62 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_035 Please be informed that the act of transferring allegiance incurs a fee. Are you willing to bear the cost?
67 63 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_036 Transferring to the Immortal Flames requires that you pay a fee. Knowing this, are you willing to proceed?
68 64 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_Q3_000 Pay 50,000 gil and transfer to the <Switch(IntegerParameter(1))><Case(1)>Maelstrom</Case><Case(2)>Order of the Twin Adder</Case><Case(3)>Immortal Flames</Case></Switch>?
69 65 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_A3_001 Yes
70 66 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_A3_002 No
71 67 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_Q4_000 What do you wish to do?
72 68 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_A4_001 Apply for a promotion.
73 69 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_A4_002 Undertake supply and provisioning missions.
74 70 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_A4_003 Ask about missions and company seals.
75 71 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_A4_004 Nothing.
76 72 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_037 The Maelstrom recognizes your service, but currently there are no further ranks available to you.
77 73 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_000_038 My apologies, but you have reached the maximum allowable rank.
78 74 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_000_039 Bright as your flame may burn, there are no further promotions available to you.
79 75 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_040 For this, you must receive the express endorsement of Commander R'ashaht Rhiki.
80 76 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_000_041 For further promotion, you must needs meet with the satisfaction of Commander Vorsaile Heuloix.
81 77 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_000_042 To be considered for the next rank, you must prove yourself in the eyes of Commander Swift.
82 78 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_043 ...Hmmm, so you have fulfilled all of the commander's requirements. Without further ado, I shall make the necessary arrangements for your promotion.
83 79 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_000_044 Ah, yes, you have met with the satisfaction of the commander. It would be my pleasure to see to the necessary arrangements for your promotion.
84 80 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_000_045 I see you have met with the commander's approval. Very well, I shall to see to the necessary arrangements for your promotion.
85 81 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_046 The commander stands to my left. Speak with her to learn what you must do to win her approval.
86 82 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_000_047 You will find the good commander standing yonder. Request of him his endorsement, and he will assign you a trial by which you may earn it.
87 83 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_000_048 The commander is here at the Hall of Flames. Speak with him to learn how you might go about proving your worth.
88 84 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_049 To qualify for your next promotion, you must complete rank <Value>IntegerParameter(1)</Value> in the Grand Company objectives of your hunting log.
89 85 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_000_050 In order to receive your next promotion, you must complete rank <Value>IntegerParameter(1)</Value> in the Grand Company objectives of your hunting log.
90 86 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_000_051 To qualify for your next promotion, you must complete rank <Value>IntegerParameter(1)</Value> in the Grand Company objectives of your hunting log.
91 87 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_052 I see that you have already done so. Very well, I shall make the necessary arrangements for your promotion.
92 88 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_000_053 It appears that you have already fulfilled this requirement. I should be pleased to make the necessary arrangements for your promotion.
93 89 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_000_054 I see you have already done so. Very well, I shall make the necessary arrangements for your promotion.
94 90 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_055 According to our records, you have yet to do so. Let us speak again when you have fulfilled this requirement.
95 91 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_000_056 Alas, it would seem you have yet to fulfill this requirement. Pray return here when the feat is accomplished.
96 92 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_000_057 Our records show that this feat eludes you still. Let us speak again when you have achieved the requisite rank.
97 93 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_058 To qualify for your next promotion, you must complete a trial as well as complete rank <Value>IntegerParameter(1)</Value> in the Grand Company objectives of your hunting log.
98 94 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_000_059 In order to receive your next promotion, not only must you complete a trial, but you are also required to complete rank <Value>IntegerParameter(1)</Value> in the Grand Company objectives of your hunting log.
99 95 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_000_060 To qualify for your next promotion, you must complete a trial as well as complete rank <Value>IntegerParameter(1)</Value> in the Grand Company objectives of your hunting log.
100 96 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_061 I see that you have already accomplished both. Very well, I shall make the necessary arrangements for your promotion.
101 97 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_000_062 It appears that you have already fulfilled both requirements. I should be pleased to make the necessary arrangements for your promotion.
102 98 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_000_063 I see you have already done so. Very well, I shall make the necessary arrangements for your promotion.
103 99 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_064 According to our records, you have yet to fulfill the commander's requirements. I recommend you speak with her to receive your trial.
104 100 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_000_065 Alas, it would seem you have yet to meet the commander's satisfaction. Might I suggest you seek him out to receive your trial?
105 101 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_000_066 Our records show that you have yet to receive the commander's approval. You would do well to seek him out to be assigned a trial.
106 102 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_067 According to our records, you have yet to fulfill the latter. Let us speak again when you have done so.
107 103 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_000_068 Alas, it would seem you have yet to fulfill the latter. Pray return here when the feat is accomplished.
108 104 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_000_069 Our records show that the second feat eludes you still. Let us speak again when you have achieved the requisite rank.
109 105 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_070 According to our records, you have fulfilled...neither! You have some work ahead of you still, soldier.
110 106 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_000_071 Alas, it would seem you have yet to fulfill either requirement. Pray return here when both feats are accomplished.
111 107 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_000_072 Our records show that both feats elude you still. If you desire that promotion, best you put your nose to the grindstone.
112 108 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_073 You are currently <If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),0)/><Else/></If>. To qualify for <Sheet(GCRankLimsaMaleText,IntegerParameter(5),0)/>, you must fulfill the following requirements:
113 109 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_000_074 Your present rank is <If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),0)/><Else/></If>. In order to be promoted to <Sheet(GCRankGridaniaMaleText,IntegerParameter(5),0)/>, you must fulfill the following requirements:
114 110 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_000_075 Your current rank is <If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),0)/><Else/></If>. If you wish to become <Sheet(GCRankUldahMaleText,IntegerParameter(5),0)/>, you must fulfill the following requirements:
115 111 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_076 In the name of the Admiral, I hereby appoint you to the rank of <If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),0)/><Else/></If>. May you ever serve the best interests of Limsa Lominsa, till sea swallows all!
116 112 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_000_077 In the sight of the elementals, I hereby confer upon you the rank of <If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),0)/><Else/></If> and all rights and privileges associated with the title. Go forth and do that which brings peace to the Twelveswood and honor to our name.
117 113 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_000_078 By the power vested in me, I hereby appoint you to the rank of <If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),0)/><Else/></If>. May you fight to the last for coin and country!
118 114 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_079 In the name of the Admiral, I hereby appoint you to the rank of <If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),0)/><Else/></If>. By this promotion, you are now eligible to undertake expert delivery missions.
119 115 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_100_079 May you ever serve the best interests of Limsa Lominsa, till sea swallows all!
120 116 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_000_080 In the sight of the elementals, I hereby confer upon you the rank of <If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),0)/><Else/></If>. I am pleased to inform you that, as of this moment, you are eligible to undertake expert delivery missions.
121 117 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_100_080 Go forth and do that which brings peace to the Twelveswood and honor to our name.
122 118 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_000_081 By the power vested in me, I hereby appoint you to the rank of <If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),0)/><Else/></If>. By this promotion, you are now eligible to undertake expert delivery missions.
123 119 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_100_081 May you fight to the last for coin and country!
124 120 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_082 In the name of the Admiral, I hereby appoint you to the rank of <If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),0)/><Else/></If>. By this promotion, you are now eligible to undertake a wider range of company leves.
125 121 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_100_082 May you ever serve the best interests of Limsa Lominsa, till sea swallows all!
126 122 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_000_083 In the sight of the elementals, I hereby confer upon you the rank of <If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),0)/><Else/></If>. I am pleased to inform you that, as of this moment, you are eligible to undertake a wider range of company leves.
127 123 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_100_083 Go forth and do that which brings peace to the Twelveswood and honor to our name.
128 124 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_000_084 By the power vested in me, I hereby appoint you to the rank of <If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),0)/><Else/></If>. By this promotion, you are now eligible to undertake a wider range of company leves.
129 125 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_100_084 May you fight to the last for coin and country!
130 126 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_085 In the name of the Admiral, I hereby appoint you to the rank of <If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),0)/><Else/></If>. By this promotion, you are now eligible to transfer between the three Grand Companies of Eorzea.
131 127 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_001_085 In order to entice more capable individuals to join the Grand Companies, the Alliance leaders recently introduced a system which allows members of one organization the freedom to transfer to another.
132 128 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_100_085 If you wish to shift your allegiance, you may do so by speaking with the personnel officer of the Grand Company you wish to join. The procedure incurs a registration fee, though this payment is waived the first time you transfer.
133 129 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_150_085 In addition to this privilege, you are also entitled to purchase land or an apartment in one of the residential districts established for adventurer use.
134 130 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_160_085 If you have an interest in owning an estate or other property, I suggest you consult the resident caretaker in the district you fancy.
135 131 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_161_085 Among other things, you will be able to learn how to go about purchasing a plot of land and building a hall upon it.
136 132 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_000_086 In the sight of the elementals, I hereby confer upon you the rank of <If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),0)/><Else/></If>. I am pleased to inform you that, as of this moment, you are eligible to transfer between the three Grand Companies of Eorzea.
137 133 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_001_086 That a greater number of able adventurers might elect to join the Grand Companies collectively, the council of the Alliance leadership recently introduced a system whereby members of an organization may freely transfer to another.
138 134 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_100_086 Should you desire to shift your allegiance, you need but present yourself to the personnel officer of the Grand Company you wish to join. Please be informed that the procedure incurs a registration fee, though payment is waived for first-time transferees.
139 135 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_150_086 In addition to the aforementioned right to transfer, you are also entitled to purchase land or an apartment in one of the residential districts established for adventurer use.
140 136 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_160_086 If you have a mind to own an estate or other property, you would do well to seek the counsel of the resident caretaker who presides over your preferred district.
141 137 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_161_086 He or she will be able to attend any inquiries you may have pertaining to the purchase of land and private rooms, as well as the building of your estate hall.
142 138 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_000_087 By the power vested in me, I hereby appoint you to the rank of <If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),0)/><Else/></If>. By this promotion, you are eligible to transfer between the three Grand Companies of Eorzea.
143 139 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_001_087 In order to lure more adventurers to the Grand Companies, the Alliance leaders recently introduced a system which allows members of one organization the freedom to transfer to another.
144 140 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_100_087 If you wish to shift your allegiance, you may do so by speaking with the personnel officer of the Grand Company you wish to join. The procedure incurs a registration fee, though this payment is waived the first time you transfer.
145 141 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_150_087 Furthermore, this promotion also confers upon you the right to purchase land or an apartment in one of the residential districts established for adventurer use.
146 142 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_160_087 If you are interested in owning an estate or other property, I suggest that you speak with the resident caretaker posted to the district you have your sights set on.
147 143 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_161_087 You will be able to receive sound guidance on going about purchasing a plot of land, buying an apartment, or building a hall.
148 144 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_000_088 Completing a task in the name of the Maelstrom will earn you a payment in Storm Seals.
149 145 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_STORMPERSONNEL_100_088 These seals are a special type of currency that can be used to purchase company-issue items. They can also be exchanged for promotions within our ranks.
150 146 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_000_089 For each task you complete in the name of our Order, you will be awarded a stipend in Serpent Seals.
151 147 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SERPENTPERSONNEL_100_089 Pray think of these seals as a unique kind of currency honored within our organization. They can be used to purchase company-issue items, and even exchanged for promotions within our ranks.
152 148 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_000_090 Completing a task in the name of Immortal Flames will earn you a payment in Flame Seals.
153 149 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_FLAMEPERSONNEL_100_090 These seals are honored as currency within our organization. They can be used to purchase company-issue items, or exchanged for promotions within our ranks.
154 150 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SYSTEM_000_091 There are various ways to accumulate company seals, foremost among these being Grand Company-related quests.
155 151 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SYSTEM_100_091 Other methods include assisting in the resolution of a FATE, completing Grand Company hunting objectives, or undertaking supply and provisioning missions.
156 152 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SYSTEM_000_092 Company seals are also awarded for completing company leves, which are issued by one of the company leve officers found across Eorzea.
157 153 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SYSTEM_000_093 Owing to a reciprocal agreement, these leves are managed jointly by the three Grand Companies, and thus can be accepted at any location regardless of one's affiliation.
158 154 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SYSTEM_000_094 The locations are as follows: the Moraby Drydocks, in lower La Noscea; the Hawthorne Hut, in the East Shroud; and Camp Drybone, in eastern Thanalan.
159 155 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SYSTEM_000_095 The Moraby Drydocks are situated a short distance from Limsa Lominsa. To learn more about company leves, speak with the storm officer there.
160 156 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SYSTEM_000_096 The Hawthorne Hut is situated a short distance from Gridania. To learn more about company leves, speak with the serpent officer stationed there.
161 157 TEXT_COMDEFGRANDCOMPANYOFFICER_00073_SYSTEM_000_097 Camp Drybone is situated a short distance from Ul'dah. To learn more about company leves, speak with the flame officer stationed there.
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int32,str,str
0,"TEXT_COMDEFGRANDCOMPANY_00046_FULKE_000_01","Greetings, friend. The Order of the Twin Adder welcomes any who would stand and fight in defense of Gridania."
1,"TEXT_COMDEFGRANDCOMPANY_00046_FULKE_000_05","Private <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>, is it? As befits your current rank and station, you are limited to having 1,000 Serpent Seals on your person at any given time."
2,"TEXT_COMDEFGRANDCOMPANY_00046_FULKE_000_06","As you continue to serve and rise within our ranks, this limit will be increased."
3,"TEXT_COMDEFGRANDCOMPANY_00046_FULKE_000_07","However, at this time, we are not accepting any applications for promotions. Until our enlistment goals for this season are finalized, we cannot determine how many commissions will be necessary."
4,"TEXT_COMDEFGRANDCOMPANY_00046_SYSTEM_000_08","Grand Company rank promotions are not available in the Beta Version."
5,"TEXT_COMDEFGRANDCOMPANY_00046_FULKE_000_10","If it is glory that you seek, you will find much in service to our Order. I beseech you─add your strength to ours, and with us defend Gridania."
6,"TEXT_COMDEFGRANDCOMPANY_00046_FULKE_000_15","Though we want for new recruits, you must needs first demonstrate commitment to our cause. Should you prove your loyalty to Gridania, we would gladly welcome you into our ranks."
7,"TEXT_COMDEFGRANDCOMPANY_00046_SYSTEM_000_16","To enlist in the Order of the Twin Adder in the Beta Version, you must first speak with the wandering minstrel standing outside the Adders' Nest."
8,"TEXT_COMDEFGRANDCOMPANY_00046_Q1_01","Enlist in the Order of the Twin Adder?"
9,"TEXT_COMDEFGRANDCOMPANY_00046_A1_01","Yes"
10,"TEXT_COMDEFGRANDCOMPANY_00046_A1_02","No"
11,"TEXT_COMDEFGRANDCOMPANY_00046_FULKE_000_20","Then I greet you as a <If(PlayerParameter(4))>sister<Else/>brother</If>! The annals of our time shall read that from this day forth, <Highlight>ObjectParameter(1)</Highlight> was reborn a Serpent of the Order of the Twin Adder!"
12,"TEXT_COMDEFGRANDCOMPANY_00046_FULKE_000_21","I bid you learn what you can from your fellow Serpents. Follow their example, observe and uphold our code, and carry out your tasks to the best of your ability."
13,"TEXT_COMDEFGRANDCOMPANY_00046_FULKE_000_22","Know that we have great expectations of you, Private <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>."
14,"TEXT_COMDEFGRANDCOMPANY_00046_TALK_YESNO_NO","I had hoped that you would say otherwise. Very well. But know that our doors are always open to those who would serve and protect the Twelveswood."
15,"TEXT_COMDEFGRANDCOMPANY_00046_TALK_YESNO_NO2","We will welcome you with open arms should you experience a change of heart."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_COMDEFGRANDCOMPANY_00046_FULKE_000_01 Greetings, friend. The Order of the Twin Adder welcomes any who would stand and fight in defense of Gridania.
5 1 TEXT_COMDEFGRANDCOMPANY_00046_FULKE_000_05 Private <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>, is it? As befits your current rank and station, you are limited to having 1,000 Serpent Seals on your person at any given time.
6 2 TEXT_COMDEFGRANDCOMPANY_00046_FULKE_000_06 As you continue to serve and rise within our ranks, this limit will be increased.
7 3 TEXT_COMDEFGRANDCOMPANY_00046_FULKE_000_07 However, at this time, we are not accepting any applications for promotions. Until our enlistment goals for this season are finalized, we cannot determine how many commissions will be necessary.
8 4 TEXT_COMDEFGRANDCOMPANY_00046_SYSTEM_000_08 Grand Company rank promotions are not available in the Beta Version.
9 5 TEXT_COMDEFGRANDCOMPANY_00046_FULKE_000_10 If it is glory that you seek, you will find much in service to our Order. I beseech you─add your strength to ours, and with us defend Gridania.
10 6 TEXT_COMDEFGRANDCOMPANY_00046_FULKE_000_15 Though we want for new recruits, you must needs first demonstrate commitment to our cause. Should you prove your loyalty to Gridania, we would gladly welcome you into our ranks.
11 7 TEXT_COMDEFGRANDCOMPANY_00046_SYSTEM_000_16 To enlist in the Order of the Twin Adder in the Beta Version, you must first speak with the wandering minstrel standing outside the Adders' Nest.
12 8 TEXT_COMDEFGRANDCOMPANY_00046_Q1_01 Enlist in the Order of the Twin Adder?
13 9 TEXT_COMDEFGRANDCOMPANY_00046_A1_01 Yes
14 10 TEXT_COMDEFGRANDCOMPANY_00046_A1_02 No
15 11 TEXT_COMDEFGRANDCOMPANY_00046_FULKE_000_20 Then I greet you as a <If(PlayerParameter(4))>sister<Else/>brother</If>! The annals of our time shall read that from this day forth, <Highlight>ObjectParameter(1)</Highlight> was reborn a Serpent of the Order of the Twin Adder!
16 12 TEXT_COMDEFGRANDCOMPANY_00046_FULKE_000_21 I bid you learn what you can from your fellow Serpents. Follow their example, observe and uphold our code, and carry out your tasks to the best of your ability.
17 13 TEXT_COMDEFGRANDCOMPANY_00046_FULKE_000_22 Know that we have great expectations of you, Private <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>.
18 14 TEXT_COMDEFGRANDCOMPANY_00046_TALK_YESNO_NO I had hoped that you would say otherwise. Very well. But know that our doors are always open to those who would serve and protect the Twelveswood.
19 15 TEXT_COMDEFGRANDCOMPANY_00046_TALK_YESNO_NO2 We will welcome you with open arms should you experience a change of heart.
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@@ -0,0 +1,14 @@
key,0,1
#,,
int32,str,str
0,"TEXT_COMDEFSANCTION_00086_FLAMEMAGE_001","I am the official charged with the bestowal of sanction upon our members. As you are not one of us, I am afraid you cannot avail yourself of these services."
1,"TEXT_COMDEFSANCTION_00086_FLAMEMAGE_006","I am the official charged with the bestowal of sanction status upon those of the rank of <Switch(IntegerParameter(1))><Case(1)>chief storm sergeant</Case><Case(2)>chief serpent sergeant</Case><Case(3)>chief flame sergeant</Case></Switch> or above. How might I serve you this day?"
2,"TEXT_COMDEFSANCTION_00086_FLAMEMAGE_Q00","What would you like to do?"
3,"TEXT_COMDEFSANCTION_00086_FLAMEMAGE_A01","Have sanction bestowed."
4,"TEXT_COMDEFSANCTION_00086_FLAMEMAGE_A02","Ask about sanction."
5,"TEXT_COMDEFSANCTION_00086_FLAMEMAGE_A03","Nothing."
6,"TEXT_COMDEFSANCTION_00086_FLAMEMAGE_011","Heed me, O Sagacious Builder! Grant Thee Thy divine favor unto this Thy faithful servant!"
7,"TEXT_COMDEFSANCTION_00086_FLAMEMAGE_012","It is done─the sanction of our organization is now bestowed upon you. I pray for your every success in the field."
8,"TEXT_COMDEFSANCTION_00086_FLAMEMAGE_016","In a bid to outfit our men and women in superior equipment, the foremost minds of <Switch(IntegerParameter(1))><Case(1)>the Maelstrom</Case><Case(2)>the Order of the Twin Adder</Case><Case(3)>the Immortal Flames</Case></Switch> and the Eorzean Alliance have come together to develop an advanced method of gear enhancement."
9,"TEXT_COMDEFSANCTION_00086_FLAMEMAGE_017","The result is “sanction,” a process which involves the casting of any one of a range of enhancing spells on gear specially crafted to harbor enchantments."
10,"TEXT_COMDEFSANCTION_00086_FLAMEMAGE_018","The <Switch(IntegerParameter(1))><Case(1)>Maelstrom has</Case><Case(2)>Order of the Twin Adder has</Case><Case(3)>Immortal Flames have</Case></Switch> recently devoted additional resources to the manufacturing of such arms and armor. Sanction-ready items are available to those of the rank of <Switch(IntegerParameter(1))><Case(1)>chief storm sergeant</Case><Case(2)>chief serpent sergeant</Case><Case(3)>chief flame sergeant</Case></Switch> or above in exchange for company seals."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_COMDEFSANCTION_00086_FLAMEMAGE_001 I am the official charged with the bestowal of sanction upon our members. As you are not one of us, I am afraid you cannot avail yourself of these services.
5 1 TEXT_COMDEFSANCTION_00086_FLAMEMAGE_006 I am the official charged with the bestowal of sanction status upon those of the rank of <Switch(IntegerParameter(1))><Case(1)>chief storm sergeant</Case><Case(2)>chief serpent sergeant</Case><Case(3)>chief flame sergeant</Case></Switch> or above. How might I serve you this day?
6 2 TEXT_COMDEFSANCTION_00086_FLAMEMAGE_Q00 What would you like to do?
7 3 TEXT_COMDEFSANCTION_00086_FLAMEMAGE_A01 Have sanction bestowed.
8 4 TEXT_COMDEFSANCTION_00086_FLAMEMAGE_A02 Ask about sanction.
9 5 TEXT_COMDEFSANCTION_00086_FLAMEMAGE_A03 Nothing.
10 6 TEXT_COMDEFSANCTION_00086_FLAMEMAGE_011 Heed me, O Sagacious Builder! Grant Thee Thy divine favor unto this Thy faithful servant!
11 7 TEXT_COMDEFSANCTION_00086_FLAMEMAGE_012 It is done─the sanction of our organization is now bestowed upon you. I pray for your every success in the field.
12 8 TEXT_COMDEFSANCTION_00086_FLAMEMAGE_016 In a bid to outfit our men and women in superior equipment, the foremost minds of <Switch(IntegerParameter(1))><Case(1)>the Maelstrom</Case><Case(2)>the Order of the Twin Adder</Case><Case(3)>the Immortal Flames</Case></Switch> and the Eorzean Alliance have come together to develop an advanced method of gear enhancement.
13 9 TEXT_COMDEFSANCTION_00086_FLAMEMAGE_017 The result is “sanction,” a process which involves the casting of any one of a range of enhancing spells on gear specially crafted to harbor enchantments.
14 10 TEXT_COMDEFSANCTION_00086_FLAMEMAGE_018 The <Switch(IntegerParameter(1))><Case(1)>Maelstrom has</Case><Case(2)>Order of the Twin Adder has</Case><Case(3)>Immortal Flames have</Case></Switch> recently devoted additional resources to the manufacturing of such arms and armor. Sanction-ready items are available to those of the rank of <Switch(IntegerParameter(1))><Case(1)>chief storm sergeant</Case><Case(2)>chief serpent sergeant</Case><Case(3)>chief flame sergeant</Case></Switch> or above in exchange for company seals.
+47
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@@ -0,0 +1,47 @@
key,0,1
#,,
int32,str,str
0,"TEXT_JOBDEFBLM_00096_LALAI_000_010","I am Lalai, a thaumaturge of the Order. It is my charge to give guidance to those who visit our Milvaneth Sacrarium in search of it."
1,"TEXT_JOBDEFBLM_00096_LALAI_000_011","Sadly, as you can very well see, we have had to close our doors while repairs are underway. As such, we have had no visitors of late, and I find myself with a wealth of spare time."
2,"TEXT_JOBDEFBLM_00096_LALAI_000_013","As a servant of Nald'thal, it saddens me that I have had to put aside my sacred duties for the nonce. I am, however, glad to be afforded the freedom to pursue my interests in the arcane."
3,"TEXT_JOBDEFBLM_00096_LALAI_000_000","What business brings you to Milvaneth Sacrarium, friend?"
4,"TEXT_JOBDEFBLM_00096_Q1_000_001","What would you like to ask?"
5,"TEXT_JOBDEFBLM_00096_A1_000_001","Tell me about yourself."
6,"TEXT_JOBDEFBLM_00096_A1_000_002","What is a black mage?"
7,"TEXT_JOBDEFBLM_00096_A1_000_003","Nothing."
8,"TEXT_JOBDEFBLM_00096_LALAI_000_020","The origins of black magic can be traced back many, many years─to the beginning of the Fifth Astral Era, to be precise. There lived at that time in Eorzea a powerful sorceress named Shatotto, who strived to push the destructive power of magic to its very limits."
9,"TEXT_JOBDEFBLM_00096_LALAI_000_021","The typical practice of magi is to weave magic using their own aether. The ability to do so is the greatest magical gift, yet at the same time that gift's greatest limit."
10,"TEXT_JOBDEFBLM_00096_LALAI_000_022","Shatotto was able to overcome such inherent limitations by developing a new technique which allowed her to draw upon the aether all around her as the fount of her magic. It was this technique that came to be known as black magic."
11,"TEXT_JOBDEFBLM_00096_LALAI_000_023","To take up the mantle of black mage is to revive this ancient art and command the aether everywhere to one's will."
12,"TEXT_JOBDEFBLM_00096_LALAI_000_024","Following the War of the Magi and the Sixth Umbral Calamity, however, black magic was branded far too great a danger to life, and so its use and even its mere mention were made forbidden. Over time, it came to be forgotten entirely. Or so it was thought..."
13,"TEXT_JOBDEFBLM_00096_LALAI_000_025","This changed one hundred years ago, when a prophet among mages stepped forth to revive this ancient and unrivaled art. That man was none other than my master and mentor, Ququruka Tataruka."
14,"TEXT_JOBDEFBLM_00096_LALAI_000_030","<Highlight>ObjectParameter(1)</Highlight> of the black returns. What business brings you back to the Sacrarium?"
15,"TEXT_JOBDEFBLM_00096_LALAI_000_040","<Highlight>ObjectParameter(1)</Highlight> of the black. Bringing to justice the vile thieves that stole the Book of Thal will be no trivial task. Have you mastered the destructive powers needed to do so?"
16,"TEXT_JOBDEFBLM_00096_LALAI_000_050","<Highlight>ObjectParameter(1)</Highlight> of the black. The power within you grows. I daresay it now surpasses that of even the great Ququruka."
17,"TEXT_JOBDEFBLM_00096_LALAI_000_060","<Highlight>ObjectParameter(1)</Highlight> of the black. In joining Mistress Shatotto to deliver our realm from certain doom, your mastery of the art of destruction will be tested as never before. Slack not in your studies for even a moment."
18,"TEXT_JOBDEFBLM_00096_LALAI_000_065","<Highlight>ObjectParameter(1)</Highlight> of the black. The very founder of our ancient art has entrusted you with carrying on her legacy. I am proud to say that you, if anyone, are surely up to the task. If there is aught I can do to aid you, you need but say the word."
19,"TEXT_JOBDEFBLM_00096_Q2_000_001","What would you like to ask?"
20,"TEXT_JOBDEFBLM_00096_A2_000_001","How fare you of late?"
21,"TEXT_JOBDEFBLM_00096_A2_000_002","What is a black mage?"
22,"TEXT_JOBDEFBLM_00096_A2_000_003","Nothing."
23,"TEXT_JOBDEFBLM_00096_LALAI_000_100","I was a fool, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. My single-minded devotion to my master blinded me to the truth, but you helped me to see..."
24,"TEXT_JOBDEFBLM_00096_LALAI_000_101","It brings me much comfort to know that he found peace in the end. I would not deny his crimes, but neither can I deny the man he once was, and all that he imparted to me."
25,"TEXT_JOBDEFBLM_00096_LALAI_000_102","Were he still with us, I would call him Master still. But he is not, and few will remember his name as fondly as I do. No, these feelings I must ever keep within..."
26,"TEXT_JOBDEFBLM_00096_LALAI_000_140","The book Ququruka left─the Book of Nald─is filled with secret black magic."
27,"TEXT_JOBDEFBLM_00096_LALAI_000_141","As the late master's disciple in the dark arts, I am duty-bound to see the fruits of his tireless research preserved."
28,"TEXT_JOBDEFBLM_00096_LALAI_000_142","I shall decipher the mysteries within the tome, and teach to you the destructive magicks therewithin. With this power, we shall recover the grimoire's twin─the Book of Thal!"
29,"TEXT_JOBDEFBLM_00096_LALAI_000_150","We have finally recovered both books of Nald'thal. And such fascinating books they are!"
30,"TEXT_JOBDEFBLM_00096_LALAI_000_151","The further I delve into the mysteries described within, the more awed I am by Ququruka's devotion to the dark arts─and the destructive power that his devotion unlocked."
31,"TEXT_JOBDEFBLM_00096_LALAI_000_152","I shall not let these grimoires leave my sight. I cannot suffer to see them fall once more into the hands of some crazed madman. The War of the Magi has shown us the dangers inherent in these powers."
32,"TEXT_JOBDEFBLM_00096_LALAI_000_160","To feel the memory of Mistress Shantotto slumbering within me is a most curious sensation. I can feel the vastness of her knowledge, yet at the same time it is ever elusive, just outside my comprehension."
33,"TEXT_JOBDEFBLM_00096_LALAI_000_161","Yet though I cannot grasp the full scope of her power, there could be no greater honor than to be chosen as a vessel by the mother of our art."
34,"TEXT_JOBDEFBLM_00096_LALAI_000_162","It would seem she has high hopes for you as well, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. You have my word that I will assist the both of you in any way I can."
35,"TEXT_JOBDEFBLM_00096_LALAI_000_165","I spend the better part of my days with quill in hand, recording every last detail of your adventures with Mistress Shatotto. I must say, just reading the words on the page is at times so thrilling my hair stands on end."
36,"TEXT_JOBDEFBLM_00096_LALAI_000_166","Reflecting back on all I have seen, I have come to a realization. Nothing has given me more pleasure than to watch your mastery of the art of destruction reach nigh-legendary heights."
37,"TEXT_JOBDEFBLM_00096_LALAI_000_167","Now that Mistress Shatotto herself has chosen you, there can be no doubt. <Highlight>ObjectParameter(1)</Highlight> of the black─your name will go down in the annals of history with the greatest mages ever to walk this land."
38,"TEXT_JOBDEFBLM_00096_LALAI_000_110","Hm. I would think that <Emphasis>you</Emphasis> of all people, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, would know the answer to that. And yet given the nature of our dark art, perhaps it is for the best that you would not forget whence our power comes..."
39,"TEXT_JOBDEFBLM_00096_LALAI_000_111","The origins of black magic can be traced back many, many years─to the beginning of the Fifth Astral Era, to be precise. There lived at that time in Eorzea a powerful sorceress named Shatotto, who strived to push the destructive power of magic to its very limits."
40,"TEXT_JOBDEFBLM_00096_LALAI_000_112","The typical practice of magi is to weave magic using their own aether. The ability to do so is the greatest magical gift, yet at the same time that gift's greatest limit."
41,"TEXT_JOBDEFBLM_00096_LALAI_000_113","Shatotto was able to overcome such inherent limitations by developing a new technique which allowed her to draw upon the aether all around her as the fount of her magic. It was this technique that came to be known as black magic."
42,"TEXT_JOBDEFBLM_00096_LALAI_000_114","To take up the mantle of black mage is to revive this ancient art and command the aether everywhere to one's will."
43,"TEXT_JOBDEFBLM_00096_LALAI_000_115","Following the War of the Magi and the Sixth Umbral Calamity, however, black magic was branded far too great a danger to life, and so its use and even its mere mention were made forbidden. Over time, it came to be forgotten entirely. Or so it was thought..."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_JOBDEFBLM_00096_LALAI_000_010 I am Lalai, a thaumaturge of the Order. It is my charge to give guidance to those who visit our Milvaneth Sacrarium in search of it.
5 1 TEXT_JOBDEFBLM_00096_LALAI_000_011 Sadly, as you can very well see, we have had to close our doors while repairs are underway. As such, we have had no visitors of late, and I find myself with a wealth of spare time.
6 2 TEXT_JOBDEFBLM_00096_LALAI_000_013 As a servant of Nald'thal, it saddens me that I have had to put aside my sacred duties for the nonce. I am, however, glad to be afforded the freedom to pursue my interests in the arcane.
7 3 TEXT_JOBDEFBLM_00096_LALAI_000_000 What business brings you to Milvaneth Sacrarium, friend?
8 4 TEXT_JOBDEFBLM_00096_Q1_000_001 What would you like to ask?
9 5 TEXT_JOBDEFBLM_00096_A1_000_001 Tell me about yourself.
10 6 TEXT_JOBDEFBLM_00096_A1_000_002 What is a black mage?
11 7 TEXT_JOBDEFBLM_00096_A1_000_003 Nothing.
12 8 TEXT_JOBDEFBLM_00096_LALAI_000_020 The origins of black magic can be traced back many, many years─to the beginning of the Fifth Astral Era, to be precise. There lived at that time in Eorzea a powerful sorceress named Shatotto, who strived to push the destructive power of magic to its very limits.
13 9 TEXT_JOBDEFBLM_00096_LALAI_000_021 The typical practice of magi is to weave magic using their own aether. The ability to do so is the greatest magical gift, yet at the same time that gift's greatest limit.
14 10 TEXT_JOBDEFBLM_00096_LALAI_000_022 Shatotto was able to overcome such inherent limitations by developing a new technique which allowed her to draw upon the aether all around her as the fount of her magic. It was this technique that came to be known as black magic.
15 11 TEXT_JOBDEFBLM_00096_LALAI_000_023 To take up the mantle of black mage is to revive this ancient art and command the aether everywhere to one's will.
16 12 TEXT_JOBDEFBLM_00096_LALAI_000_024 Following the War of the Magi and the Sixth Umbral Calamity, however, black magic was branded far too great a danger to life, and so its use and even its mere mention were made forbidden. Over time, it came to be forgotten entirely. Or so it was thought...
17 13 TEXT_JOBDEFBLM_00096_LALAI_000_025 This changed one hundred years ago, when a prophet among mages stepped forth to revive this ancient and unrivaled art. That man was none other than my master and mentor, Ququruka Tataruka.
18 14 TEXT_JOBDEFBLM_00096_LALAI_000_030 <Highlight>ObjectParameter(1)</Highlight> of the black returns. What business brings you back to the Sacrarium?
19 15 TEXT_JOBDEFBLM_00096_LALAI_000_040 <Highlight>ObjectParameter(1)</Highlight> of the black. Bringing to justice the vile thieves that stole the Book of Thal will be no trivial task. Have you mastered the destructive powers needed to do so?
20 16 TEXT_JOBDEFBLM_00096_LALAI_000_050 <Highlight>ObjectParameter(1)</Highlight> of the black. The power within you grows. I daresay it now surpasses that of even the great Ququruka.
21 17 TEXT_JOBDEFBLM_00096_LALAI_000_060 <Highlight>ObjectParameter(1)</Highlight> of the black. In joining Mistress Shatotto to deliver our realm from certain doom, your mastery of the art of destruction will be tested as never before. Slack not in your studies for even a moment.
22 18 TEXT_JOBDEFBLM_00096_LALAI_000_065 <Highlight>ObjectParameter(1)</Highlight> of the black. The very founder of our ancient art has entrusted you with carrying on her legacy. I am proud to say that you, if anyone, are surely up to the task. If there is aught I can do to aid you, you need but say the word.
23 19 TEXT_JOBDEFBLM_00096_Q2_000_001 What would you like to ask?
24 20 TEXT_JOBDEFBLM_00096_A2_000_001 How fare you of late?
25 21 TEXT_JOBDEFBLM_00096_A2_000_002 What is a black mage?
26 22 TEXT_JOBDEFBLM_00096_A2_000_003 Nothing.
27 23 TEXT_JOBDEFBLM_00096_LALAI_000_100 I was a fool, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. My single-minded devotion to my master blinded me to the truth, but you helped me to see...
28 24 TEXT_JOBDEFBLM_00096_LALAI_000_101 It brings me much comfort to know that he found peace in the end. I would not deny his crimes, but neither can I deny the man he once was, and all that he imparted to me.
29 25 TEXT_JOBDEFBLM_00096_LALAI_000_102 Were he still with us, I would call him Master still. But he is not, and few will remember his name as fondly as I do. No, these feelings I must ever keep within...
30 26 TEXT_JOBDEFBLM_00096_LALAI_000_140 The book Ququruka left─the Book of Nald─is filled with secret black magic.
31 27 TEXT_JOBDEFBLM_00096_LALAI_000_141 As the late master's disciple in the dark arts, I am duty-bound to see the fruits of his tireless research preserved.
32 28 TEXT_JOBDEFBLM_00096_LALAI_000_142 I shall decipher the mysteries within the tome, and teach to you the destructive magicks therewithin. With this power, we shall recover the grimoire's twin─the Book of Thal!
33 29 TEXT_JOBDEFBLM_00096_LALAI_000_150 We have finally recovered both books of Nald'thal. And such fascinating books they are!
34 30 TEXT_JOBDEFBLM_00096_LALAI_000_151 The further I delve into the mysteries described within, the more awed I am by Ququruka's devotion to the dark arts─and the destructive power that his devotion unlocked.
35 31 TEXT_JOBDEFBLM_00096_LALAI_000_152 I shall not let these grimoires leave my sight. I cannot suffer to see them fall once more into the hands of some crazed madman. The War of the Magi has shown us the dangers inherent in these powers.
36 32 TEXT_JOBDEFBLM_00096_LALAI_000_160 To feel the memory of Mistress Shantotto slumbering within me is a most curious sensation. I can feel the vastness of her knowledge, yet at the same time it is ever elusive, just outside my comprehension.
37 33 TEXT_JOBDEFBLM_00096_LALAI_000_161 Yet though I cannot grasp the full scope of her power, there could be no greater honor than to be chosen as a vessel by the mother of our art.
38 34 TEXT_JOBDEFBLM_00096_LALAI_000_162 It would seem she has high hopes for you as well, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. You have my word that I will assist the both of you in any way I can.
39 35 TEXT_JOBDEFBLM_00096_LALAI_000_165 I spend the better part of my days with quill in hand, recording every last detail of your adventures with Mistress Shatotto. I must say, just reading the words on the page is at times so thrilling my hair stands on end.
40 36 TEXT_JOBDEFBLM_00096_LALAI_000_166 Reflecting back on all I have seen, I have come to a realization. Nothing has given me more pleasure than to watch your mastery of the art of destruction reach nigh-legendary heights.
41 37 TEXT_JOBDEFBLM_00096_LALAI_000_167 Now that Mistress Shatotto herself has chosen you, there can be no doubt. <Highlight>ObjectParameter(1)</Highlight> of the black─your name will go down in the annals of history with the greatest mages ever to walk this land.
42 38 TEXT_JOBDEFBLM_00096_LALAI_000_110 Hm. I would think that <Emphasis>you</Emphasis> of all people, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, would know the answer to that. And yet given the nature of our dark art, perhaps it is for the best that you would not forget whence our power comes...
43 39 TEXT_JOBDEFBLM_00096_LALAI_000_111 The origins of black magic can be traced back many, many years─to the beginning of the Fifth Astral Era, to be precise. There lived at that time in Eorzea a powerful sorceress named Shatotto, who strived to push the destructive power of magic to its very limits.
44 40 TEXT_JOBDEFBLM_00096_LALAI_000_112 The typical practice of magi is to weave magic using their own aether. The ability to do so is the greatest magical gift, yet at the same time that gift's greatest limit.
45 41 TEXT_JOBDEFBLM_00096_LALAI_000_113 Shatotto was able to overcome such inherent limitations by developing a new technique which allowed her to draw upon the aether all around her as the fount of her magic. It was this technique that came to be known as black magic.
46 42 TEXT_JOBDEFBLM_00096_LALAI_000_114 To take up the mantle of black mage is to revive this ancient art and command the aether everywhere to one's will.
47 43 TEXT_JOBDEFBLM_00096_LALAI_000_115 Following the War of the Magi and the Sixth Umbral Calamity, however, black magic was branded far too great a danger to life, and so its use and even its mere mention were made forbidden. Over time, it came to be forgotten entirely. Or so it was thought...
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0,"TEXT_JOBDEFBRD_00094_JEHANTEL_000_2","I am but a simple minstrel. Though once I served with the Gods' Quiver, my days are now measured by stanza and verse."
1,"TEXT_JOBDEFBRD_00094_JEHANTEL_000_3","It has been long years since I last set foot within the Twelveswood...yet I could no longer ignore fate's insistent pull. And so, I shall abide here for a time until certain matters are laid to rest."
2,"TEXT_JOBDEFBRD_00094_JEHANTEL_000_1","Greetings. Have you an interest in the poetry and song of the bard?"
3,"TEXT_JOBDEFBRD_00094_Q1_000_1","What will you ask?"
4,"TEXT_JOBDEFBRD_00094_A1_000_1","Who are you?"
5,"TEXT_JOBDEFBRD_00094_A1_000_2","What does a bard do?"
6,"TEXT_JOBDEFBRD_00094_A1_000_3","Nothing."
7,"TEXT_JOBDEFBRD_00094_JEHANTEL_000_5","When folks think of a bard, they conjure images of a minstrel wandering the realm, performing at banquets and in alehouses for the pleasure of king and commoner alike."
8,"TEXT_JOBDEFBRD_00094_JEHANTEL_000_6","But the bard I would speak of is one born from a battle-hardened archer─one who sings <If(PlayerParameter(4))>her<Else/>his</If> songs in the heat of combat to inspire <If(PlayerParameter(4))>her<Else/>his</If> comrades to ever greater feats of martial prowess."
9,"TEXT_JOBDEFBRD_00094_JEHANTEL_000_7","As battles unfold, the distinction between the lines of friend and foe grows hazy. Yet the archer must stay ever alert, with arrow nocked and eyes trained upon the struggle. One need not have a vivid imagination to appreciate the torrent of emotions that rages within <If(PlayerParameter(4))>her<Else/>him</If> in that moment."
10,"TEXT_JOBDEFBRD_00094_JEHANTEL_000_8","Nerves near to fraying, <If(PlayerParameter(4))>her<Else/>his</If> breast fit to burst, the archer does the only thing <If(PlayerParameter(4))>she<Else/>he</If> can: <If(PlayerParameter(4))>she<Else/>he</If> sings. And in that raw melody resides the power to stir the souls of men. That, my friend, is the true definition of a bard, and one that few now remember."
11,"TEXT_JOBDEFBRD_00094_JEHANTEL_000_010","Ah, you return, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. <If(Equal(PlayerParameter(68),23))>Mayhap you'd care to regale me with a ballad or two before you go.<Else/>I'd hoped you might regale me with a ballad or two, but I see other pursuits occupy you of late.</If>"
12,"TEXT_JOBDEFBRD_00094_JEHANTEL_000_20","Ah, my young prodigy. How fares your quest for the Ballad of Oblivion? I hope that Sanson and Guydelot are not giving you too much trouble..."
13,"TEXT_JOBDEFBRD_00094_JEHANTEL_000_30","I am glad to see that your experiences have raised you higher as a bard. I pray that you shall ever be a paragon of our art, enriching the hearts of men with song."
14,"TEXT_JOBDEFBRD_00094_JEHANTEL_000_040","When I was but a young lad, I heard many a tale of the Autumn War from my elders. I cannot well imagine what this damning secret might be."
15,"TEXT_JOBDEFBRD_00094_JEHANTEL_000_045","Aye, I have heard of Sanson's capture. Never before have I seen Guydelot distressed so. He truly cares for his friend, and suffice it to say I will spare no effort in seeing him rescued."
16,"TEXT_JOBDEFBRD_00094_JEHANTEL_000_050","Both Sanson and Guydelot have grown much in the course of their recent trials. And it is to your inspiring presence, I believe, that they owe who they are become now."
17,"TEXT_JOBDEFBRD_00094_Q2_000_1","What will you ask?"
18,"TEXT_JOBDEFBRD_00094_A2_000_1","How fare you of late?"
19,"TEXT_JOBDEFBRD_00094_A2_000_2","What does a bard do?"
20,"TEXT_JOBDEFBRD_00094_A2_000_3","Nothing."
21,"TEXT_JOBDEFBRD_00094_JEHANTEL_000_100","Rare is the bard who is sung <Emphasis>of</Emphasis> as much as <If(PlayerParameter(4))>she herself<Else/>he himself</If> sings, but with your exploits these days, you may very well earn that distinction."
22,"TEXT_JOBDEFBRD_00094_JEHANTEL_000_101","Yes, at long last the realm remembers the true role of the bard, and your accomplishments have done much to that end. Why, I've even seen the hot-blooded young lads of the Gods' Quiver spending the occasional hour honing their voice as they do their aim."
23,"TEXT_JOBDEFBRD_00094_JEHANTEL_000_150","Though their betters have been less than cooperative, the men and women of the Gods' Quiver show no small amount of interest in your quest for the Ballad of Oblivion."
24,"TEXT_JOBDEFBRD_00094_JEHANTEL_000_151","And though Sanson and Guydelot are as opposites, they share a love for song─a love that is strong and true. Given time, I believe that they will come to understand one another. Till then, pray watch over them, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
25,"TEXT_JOBDEFBRD_00094_JEHANTEL_000_160","'Tis no small coup to usher in change to an organization, even for those in a position of authority. It will be some time yet before Sanson's dream of a new unit is realized."
26,"TEXT_JOBDEFBRD_00094_JEHANTEL_000_161","But he remains determined, as does Guydelot, who continues to impress me with his progress in our art. The two of them will accomplish much together, of this I have no doubt."
27,"TEXT_JOBDEFBRD_00094_JEHANTEL_000_170","Since Sanson's new unit received formal approval, I have kept busy doing my part for it. Namely, training a new generation of bards."
28,"TEXT_JOBDEFBRD_00094_JEHANTEL_000_171","As you well know, our songs are given power through our fervent desire to aid our comrades. 'Tis my hope to instill this most fundamental belief into all whom I teach."
29,"TEXT_JOBDEFBRD_00094_JEHANTEL_000_180","The recent episode with Nourval has called to my mind memories of days gone by. Days I spent with Lord Landrenel as a boy, testing even the old man's patience with my unruliness."
30,"TEXT_JOBDEFBRD_00094_JEHANTEL_000_181","Glad am I that I could pass down the ideals he shared with his father to their descendent. It makes it all the more worth while to have lived this long."
31,"TEXT_JOBDEFBRD_00094_JEHANTEL_000_111","I would think you as fit to answer that question as I. But you have asked, and who am I to begrudge you an answer? When folks think of a bard, they conjure images of a minstrel wandering the realm, performing at banquets and in alehouses for the pleasure of king and commoner alike."
32,"TEXT_JOBDEFBRD_00094_JEHANTEL_000_112","But the bard I would speak of is one born from a battle-hardened archer─one who sings <If(PlayerParameter(4))>her<Else/>his</If> songs in the heat of combat to inspire <If(PlayerParameter(4))>her<Else/>his</If> comrades to ever greater feats of martial prowess."
33,"TEXT_JOBDEFBRD_00094_JEHANTEL_000_113","As battles unfold, the distinction between the lines of friend and foe grows hazy. Yet the archer must stay ever alert, with arrow nocked and eyes trained upon the struggle. One need not have a vivid imagination to appreciate the torrent of emotions that rages within <If(PlayerParameter(4))>her<Else/>him</If> in that moment."
34,"TEXT_JOBDEFBRD_00094_JEHANTEL_000_114","Nerves near to fraying, <If(PlayerParameter(4))>her<Else/>his</If> breast fit to burst, the archer does the only thing <If(PlayerParameter(4))>she<Else/>he</If> can: <If(PlayerParameter(4))>she<Else/>he</If> sings. And in that raw melody resides the power to stir the souls of men. That, my friend, is the true definition of a bard─a definition that you yourself have helped Eorzeans to remember."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_JOBDEFBRD_00094_JEHANTEL_000_2 I am but a simple minstrel. Though once I served with the Gods' Quiver, my days are now measured by stanza and verse.
5 1 TEXT_JOBDEFBRD_00094_JEHANTEL_000_3 It has been long years since I last set foot within the Twelveswood...yet I could no longer ignore fate's insistent pull. And so, I shall abide here for a time until certain matters are laid to rest.
6 2 TEXT_JOBDEFBRD_00094_JEHANTEL_000_1 Greetings. Have you an interest in the poetry and song of the bard?
7 3 TEXT_JOBDEFBRD_00094_Q1_000_1 What will you ask?
8 4 TEXT_JOBDEFBRD_00094_A1_000_1 Who are you?
9 5 TEXT_JOBDEFBRD_00094_A1_000_2 What does a bard do?
10 6 TEXT_JOBDEFBRD_00094_A1_000_3 Nothing.
11 7 TEXT_JOBDEFBRD_00094_JEHANTEL_000_5 When folks think of a bard, they conjure images of a minstrel wandering the realm, performing at banquets and in alehouses for the pleasure of king and commoner alike.
12 8 TEXT_JOBDEFBRD_00094_JEHANTEL_000_6 But the bard I would speak of is one born from a battle-hardened archer─one who sings <If(PlayerParameter(4))>her<Else/>his</If> songs in the heat of combat to inspire <If(PlayerParameter(4))>her<Else/>his</If> comrades to ever greater feats of martial prowess.
13 9 TEXT_JOBDEFBRD_00094_JEHANTEL_000_7 As battles unfold, the distinction between the lines of friend and foe grows hazy. Yet the archer must stay ever alert, with arrow nocked and eyes trained upon the struggle. One need not have a vivid imagination to appreciate the torrent of emotions that rages within <If(PlayerParameter(4))>her<Else/>him</If> in that moment.
14 10 TEXT_JOBDEFBRD_00094_JEHANTEL_000_8 Nerves near to fraying, <If(PlayerParameter(4))>her<Else/>his</If> breast fit to burst, the archer does the only thing <If(PlayerParameter(4))>she<Else/>he</If> can: <If(PlayerParameter(4))>she<Else/>he</If> sings. And in that raw melody resides the power to stir the souls of men. That, my friend, is the true definition of a bard, and one that few now remember.
15 11 TEXT_JOBDEFBRD_00094_JEHANTEL_000_010 Ah, you return, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. <If(Equal(PlayerParameter(68),23))>Mayhap you'd care to regale me with a ballad or two before you go.<Else/>I'd hoped you might regale me with a ballad or two, but I see other pursuits occupy you of late.</If>
16 12 TEXT_JOBDEFBRD_00094_JEHANTEL_000_20 Ah, my young prodigy. How fares your quest for the Ballad of Oblivion? I hope that Sanson and Guydelot are not giving you too much trouble...
17 13 TEXT_JOBDEFBRD_00094_JEHANTEL_000_30 I am glad to see that your experiences have raised you higher as a bard. I pray that you shall ever be a paragon of our art, enriching the hearts of men with song.
18 14 TEXT_JOBDEFBRD_00094_JEHANTEL_000_040 When I was but a young lad, I heard many a tale of the Autumn War from my elders. I cannot well imagine what this damning secret might be.
19 15 TEXT_JOBDEFBRD_00094_JEHANTEL_000_045 Aye, I have heard of Sanson's capture. Never before have I seen Guydelot distressed so. He truly cares for his friend, and suffice it to say I will spare no effort in seeing him rescued.
20 16 TEXT_JOBDEFBRD_00094_JEHANTEL_000_050 Both Sanson and Guydelot have grown much in the course of their recent trials. And it is to your inspiring presence, I believe, that they owe who they are become now.
21 17 TEXT_JOBDEFBRD_00094_Q2_000_1 What will you ask?
22 18 TEXT_JOBDEFBRD_00094_A2_000_1 How fare you of late?
23 19 TEXT_JOBDEFBRD_00094_A2_000_2 What does a bard do?
24 20 TEXT_JOBDEFBRD_00094_A2_000_3 Nothing.
25 21 TEXT_JOBDEFBRD_00094_JEHANTEL_000_100 Rare is the bard who is sung <Emphasis>of</Emphasis> as much as <If(PlayerParameter(4))>she herself<Else/>he himself</If> sings, but with your exploits these days, you may very well earn that distinction.
26 22 TEXT_JOBDEFBRD_00094_JEHANTEL_000_101 Yes, at long last the realm remembers the true role of the bard, and your accomplishments have done much to that end. Why, I've even seen the hot-blooded young lads of the Gods' Quiver spending the occasional hour honing their voice as they do their aim.
27 23 TEXT_JOBDEFBRD_00094_JEHANTEL_000_150 Though their betters have been less than cooperative, the men and women of the Gods' Quiver show no small amount of interest in your quest for the Ballad of Oblivion.
28 24 TEXT_JOBDEFBRD_00094_JEHANTEL_000_151 And though Sanson and Guydelot are as opposites, they share a love for song─a love that is strong and true. Given time, I believe that they will come to understand one another. Till then, pray watch over them, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>.
29 25 TEXT_JOBDEFBRD_00094_JEHANTEL_000_160 'Tis no small coup to usher in change to an organization, even for those in a position of authority. It will be some time yet before Sanson's dream of a new unit is realized.
30 26 TEXT_JOBDEFBRD_00094_JEHANTEL_000_161 But he remains determined, as does Guydelot, who continues to impress me with his progress in our art. The two of them will accomplish much together, of this I have no doubt.
31 27 TEXT_JOBDEFBRD_00094_JEHANTEL_000_170 Since Sanson's new unit received formal approval, I have kept busy doing my part for it. Namely, training a new generation of bards.
32 28 TEXT_JOBDEFBRD_00094_JEHANTEL_000_171 As you well know, our songs are given power through our fervent desire to aid our comrades. 'Tis my hope to instill this most fundamental belief into all whom I teach.
33 29 TEXT_JOBDEFBRD_00094_JEHANTEL_000_180 The recent episode with Nourval has called to my mind memories of days gone by. Days I spent with Lord Landrenel as a boy, testing even the old man's patience with my unruliness.
34 30 TEXT_JOBDEFBRD_00094_JEHANTEL_000_181 Glad am I that I could pass down the ideals he shared with his father to their descendent. It makes it all the more worth while to have lived this long.
35 31 TEXT_JOBDEFBRD_00094_JEHANTEL_000_111 I would think you as fit to answer that question as I. But you have asked, and who am I to begrudge you an answer? When folks think of a bard, they conjure images of a minstrel wandering the realm, performing at banquets and in alehouses for the pleasure of king and commoner alike.
36 32 TEXT_JOBDEFBRD_00094_JEHANTEL_000_112 But the bard I would speak of is one born from a battle-hardened archer─one who sings <If(PlayerParameter(4))>her<Else/>his</If> songs in the heat of combat to inspire <If(PlayerParameter(4))>her<Else/>his</If> comrades to ever greater feats of martial prowess.
37 33 TEXT_JOBDEFBRD_00094_JEHANTEL_000_113 As battles unfold, the distinction between the lines of friend and foe grows hazy. Yet the archer must stay ever alert, with arrow nocked and eyes trained upon the struggle. One need not have a vivid imagination to appreciate the torrent of emotions that rages within <If(PlayerParameter(4))>her<Else/>him</If> in that moment.
38 34 TEXT_JOBDEFBRD_00094_JEHANTEL_000_114 Nerves near to fraying, <If(PlayerParameter(4))>her<Else/>his</If> breast fit to burst, the archer does the only thing <If(PlayerParameter(4))>she<Else/>he</If> can: <If(PlayerParameter(4))>she<Else/>he</If> sings. And in that raw melody resides the power to stir the souls of men. That, my friend, is the true definition of a bard─a definition that you yourself have helped Eorzeans to remember.
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0,"TEXT_JOBDEFDRG_00092_ALBERIC_000_1","I am Ser Alberic Bale, knight of Ishgard in service to the Holy See."
1,"TEXT_JOBDEFDRG_00092_Q1_000_1","What will you ask?"
2,"TEXT_JOBDEFDRG_00092_A1_000_1","What do you do here?"
3,"TEXT_JOBDEFDRG_00092_A1_000_2","What is a dragoon?"
4,"TEXT_JOBDEFDRG_00092_A1_000_3","Nothing."
5,"TEXT_JOBDEFDRG_00092_ALBERIC_000_2","I am a knight of the Holy See, sworn for life─as we all are. In addition to my duties in service to the See, my fellow knights and I are tasked with protecting Ishgard from the dragons─the wyrms who have beset our nation throughout its history."
6,"TEXT_JOBDEFDRG_00092_ALBERIC_000_3","In the past this duty fell not to the knights of the See, but to a specialized brigade known as the dragoons. In my younger days, I was one of them─verily, their leader, bearing the title of Azure Dragoon."
7,"TEXT_JOBDEFDRG_00092_ALBERIC_000_4","Many years ago, I retired from active duty to serve the See. My former post is now held by my erstwhile student, an accomplished young dragoon by the name of Estinien."
8,"TEXT_JOBDEFDRG_00092_ALBERIC_000_5","The dragoons are an elite contingent of Ishgardian knights who serve to protect our nation from the wrath of the fearsome wyrms that would raze us to the ground."
9,"TEXT_JOBDEFDRG_00092_ALBERIC_000_6","The first─and greatest─of the dragoons was none other than Haldrath the Dragonseye, hero of the Founding Wars. It was he who drove back the great wyrm Nidhogg, claiming the powers of the Eye for Ishgard."
10,"TEXT_JOBDEFDRG_00092_ALBERIC_000_7","Dragoons must display complete mastery of their chosen weapon, the lance, that they might stand against their immense foe. The leader of the dragoons is known as the Azure Dragoon, and is chosen by the Eye, a relic guarded within the Holy See which bestows upon the chosen one the power of the dragon."
11,"TEXT_JOBDEFDRG_00092_ALBERIC_000_8","And yet this power is as a double-edged sword, for if the dragoon does not maintain absolute control over his emotions, he shall fall under the thrall of the very wyrms that he would slay. But so it always has been─no great power comes without a cost."
12,"TEXT_JOBDEFDRG_00092_ALBERIC_000_010","Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. A pleasure to see you return. <If(Equal(PlayerParameter(68),22))>I see that you remain steadfast in your pursuit of the way of the dragoon.<Else/>Though I cannot help but observe your garb─you have not abandoned the path of the dragoon, have you?</If>"
13,"TEXT_JOBDEFDRG_00092_ALBERIC_000_200","Greetings, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I trust you have been dedicating yourself to honing your skills as a dragoon."
14,"TEXT_JOBDEFDRG_00092_ALBERIC_000_230","Greetings, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I trust you have been dedicating yourself to honing your skills as a dragoon."
15,"TEXT_JOBDEFDRG_00092_ALBERIC_000_270","Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. A pleasure to see you return. <If(Equal(PlayerParameter(68),22))>I see that you remain steadfast in your pursuit of the way of the dragoon.<Else/>Though I cannot help but observe your garb─you have not abandoned the path of the dragoon, have you?</If>"
16,"TEXT_JOBDEFDRG_00092_ALBERIC_000_340","Greetings, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I yet struggle to fully grasp the scale of the search we are dealing with. It shall doubtless prove a formidable challenge indeed."
17,"TEXT_JOBDEFDRG_00092_ALBERIC_000_341","Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Our young dragon friend has informed me of your trials and tribulations in the Far East. I was most glad to hear word of Estinien, however, I cannot help but wonder just how he found himself so far from Ishgard."
18,"TEXT_JOBDEFDRG_00092_Q2_000_1","What will you ask?"
19,"TEXT_JOBDEFDRG_00092_A2_000_1","How fare you of late?"
20,"TEXT_JOBDEFDRG_00092_A2_000_2","What is a dragoon?"
21,"TEXT_JOBDEFDRG_00092_A2_000_3","Nothing."
22,"TEXT_JOBDEFDRG_00092_ALBERIC_000_100","With Estinien having left us, the post of the Azure Dragoon has been vacated for the first time in the See's recorded history."
23,"TEXT_JOBDEFDRG_00092_ALBERIC_000_101","If I said that the current state of affairs did not put me ill at ease, I would be a liar."
24,"TEXT_JOBDEFDRG_00092_ALBERIC_000_102","And yet, I am but a lone dragoon, and it is not my place to question. And so I place my trust in my superiors, and defend the See with my life."
25,"TEXT_JOBDEFDRG_00092_ALBERIC_000_210","Right glad was I to learn that Estinien has regained mastery over the dragon within."
26,"TEXT_JOBDEFDRG_00092_ALBERIC_000_212","Unfortunately, he cannot rejoin his fellow dragoons. He has duties of his own to fulfill, and will continue acting independently for the foreseeable future."
27,"TEXT_JOBDEFDRG_00092_ALBERIC_000_213","In his absence, it is to your strength that we must turn in times of need. I pray that you will continue standing with us, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
28,"TEXT_JOBDEFDRG_00092_ALBERIC_000_260","Yet again, the Holy See is bereft of its greatest champion... With all my heart, I pray that Estinien returns to us."
29,"TEXT_JOBDEFDRG_00092_ALBERIC_000_261","In his absence, it is to your strength that we must turn in times of need. I pray that you will continue standing with us, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
30,"TEXT_JOBDEFDRG_00092_ALBERIC_000_220","Right glad was I to learn that Estinien has regained mastery over the dragon within."
31,"TEXT_JOBDEFDRG_00092_ALBERIC_000_221","Unfortunately, he cannot rejoin his fellow dragoons. He has duties of his own to fulfill, and will continue acting independently for the foreseeable future."
32,"TEXT_JOBDEFDRG_00092_ALBERIC_000_222",""
33,"TEXT_JOBDEFDRG_00092_ALBERIC_000_223","In his absence, Heustienne has stepped up to lead the Order of the Knights Dragoon."
34,"TEXT_JOBDEFDRG_00092_ALBERIC_000_201","Yet again, the Holy See is bereft of its greatest champion... With all my heart, I pray that Estinien returns to us."
35,"TEXT_JOBDEFDRG_00092_ALBERIC_000_202","But until such time as he does, we must carry on as best we can."
36,"TEXT_JOBDEFDRG_00092_ALBERIC_000_203","The most immediate concern is the mission to slay Graoully, which Heustienne is charged with leading. Pray lend her your strength, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
37,"TEXT_JOBDEFDRG_00092_ALBERIC_000_250","Right glad was I to learn that Estinien has regained mastery over the dragon within."
38,"TEXT_JOBDEFDRG_00092_ALBERIC_000_251","Unfortunately, he cannot rejoin his fellow dragoons. He has duties of his own to fulfill, and will continue acting independently for the foreseeable future."
39,"TEXT_JOBDEFDRG_00092_ALBERIC_000_252","As such, we cannot expect him to take up Heustienne's mantle. You are our sole hope in this dark hour, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
40,"TEXT_JOBDEFDRG_00092_ALBERIC_000_240","I'll not mince words: the situation is grim. Graoully's reign of terror continues, and Heustienne remains unaccounted for."
41,"TEXT_JOBDEFDRG_00092_ALBERIC_000_241","Deprived of their finest warriors, the dragoons struggle to bear the burden. You are our sole hope in this dark hour, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
42,"TEXT_JOBDEFDRG_00092_ALBERIC_000_300","With Estinien having left us, the post of the Azure Dragoon has been vacated for the first time in the See's recorded history. And now Heustienne, too, is gone..."
43,"TEXT_JOBDEFDRG_00092_ALBERIC_000_301","Deprived of their finest warriors, those dragoons that remain struggle to bear the burden."
44,"TEXT_JOBDEFDRG_00092_ALBERIC_000_302","For though Graoully shall plague us no more, he is but one drop in the ocean."
45,"TEXT_JOBDEFDRG_00092_ALBERIC_000_303","Slowly but surely, we must rebuild our forces. For my part, I shall continue training the next generation of our nation's defenders."
46,"TEXT_JOBDEFDRG_00092_ALBERIC_000_304","I pray that you will continue to stand with us, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
47,"TEXT_JOBDEFDRG_00092_ALBERIC_000_280","The recent revelations have shaken Ishgard to its very foundation. Amidst this turmoil, the dragons continue their bloody rampage."
48,"TEXT_JOBDEFDRG_00092_ALBERIC_000_281","Deprived of their finest warriors, the dragoons struggle to bear the burden. But bear it they must."
49,"TEXT_JOBDEFDRG_00092_ALBERIC_000_282","For my part, I shall continue training the next generation of our nation's defenders."
50,"TEXT_JOBDEFDRG_00092_ALBERIC_000_283","And if there is a way to free Estinien from Nidhogg's clutches, I mean to find it."
51,"TEXT_JOBDEFDRG_00092_ALBERIC_000_310","The recent revelations have shaken Ishgard to its very foundation. Amidst this turmoil, the dragons continue their bloody rampage."
52,"TEXT_JOBDEFDRG_00092_ALBERIC_000_311","Deprived of their finest warriors, the dragoons struggle to bear the burden. But bear it they must."
53,"TEXT_JOBDEFDRG_00092_ALBERIC_000_312","For my part, I shall continue training the next generation of our nation's defenders."
54,"TEXT_JOBDEFDRG_00092_ALBERIC_000_313","Even with Nidhogg slain, the hatred his scattered Horde bears towards us is undying. An attack may not come this day or the next, but it <Emphasis>will</Emphasis> come, and we must be unceasing in our vigilance."
55,"TEXT_JOBDEFDRG_00092_ALBERIC_000_320","Your slaying of Nidhogg's shade marked the end of the Dragonsong War."
56,"TEXT_JOBDEFDRG_00092_ALBERIC_000_321","There are of course members of the Horde that still harbor a fierce hatred in their hearts for the Holy See; some may even launch an assault upon us. However, their flame does not burn as bright as it once did."
57,"TEXT_JOBDEFDRG_00092_ALBERIC_000_322","We too have admittedly lost both Estinien and Heustienne, but the dragoons that remain grow in strength each day that passes. Ishgard need fear naught while we still draw breath."
58,"TEXT_JOBDEFDRG_00092_ALBERIC_000_323","We must also keep one eye on future generations. It is our duty to pass on both the traditions and techniques that have been born as a result of this thousand-year conflict; not to mention the truth behind it that you brought to light."
59,"TEXT_JOBDEFDRG_00092_ALBERIC_000_110","The dragoons are an elite contingent of Ishgardian knights who serve to protect our nation from the wrath of the fearsome wyrms that would raze us to the ground. As you should know well, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, having been initiated in our ways."
60,"TEXT_JOBDEFDRG_00092_ALBERIC_000_111","The first─and greatest─of the dragoons was none other than Haldrath the Dragonseye, hero of the Founding Wars. It was he who drove back the great wyrm Nidhogg, claiming the powers of the Eye for Ishgard."
61,"TEXT_JOBDEFDRG_00092_ALBERIC_000_112","Dragoons must display complete mastery of their chosen weapon, the lance, that they might stand against their immense foe. The leader of the dragoons is known as the Azure Dragoon, and is chosen by the Eye, a relic guarded within the Holy See which bestows upon the chosen one the power of the dragon."
62,"TEXT_JOBDEFDRG_00092_ALBERIC_000_113","And yet this power is as a double-edged sword, for if the dragoon does not maintain absolute control over his emotions, he shall fall under the thrall of the very wyrms that he would slay. But so it always has been─no great power comes without a cost."
63,"TEXT_JOBDEFDRG_00092_ALBERIC_000_290",""
64,"TEXT_JOBDEFDRG_00092_ALBERIC_000_291",""
65,"TEXT_JOBDEFDRG_00092_ALBERIC_000_292",""
66,"TEXT_JOBDEFDRG_00092_ALBERIC_000_293",""
67,"TEXT_JOBDEFDRG_00092_ALBERIC_000_330","The days when a dragoon's sole purpose was to slay Dravanians are gone."
68,"TEXT_JOBDEFDRG_00092_ALBERIC_000_331","They ended as soon as you helped bring a conclusion to the Dragonsong war by dispatching Nidhogg's shade."
69,"TEXT_JOBDEFDRG_00092_ALBERIC_000_332","Estinien's decision to abandon both the Eyes and the mantle of Azure Dragoon truly epitomize this sudden change."
70,"TEXT_JOBDEFDRG_00092_ALBERIC_000_333","One would imagine we dragoons will need to follow Ser Aymeric's lead by adapting to these new times. Many hailed him an Azure Dragoon for a new age in the wake of the thousand-year war."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_JOBDEFDRG_00092_ALBERIC_000_1 I am Ser Alberic Bale, knight of Ishgard in service to the Holy See.
5 1 TEXT_JOBDEFDRG_00092_Q1_000_1 What will you ask?
6 2 TEXT_JOBDEFDRG_00092_A1_000_1 What do you do here?
7 3 TEXT_JOBDEFDRG_00092_A1_000_2 What is a dragoon?
8 4 TEXT_JOBDEFDRG_00092_A1_000_3 Nothing.
9 5 TEXT_JOBDEFDRG_00092_ALBERIC_000_2 I am a knight of the Holy See, sworn for life─as we all are. In addition to my duties in service to the See, my fellow knights and I are tasked with protecting Ishgard from the dragons─the wyrms who have beset our nation throughout its history.
10 6 TEXT_JOBDEFDRG_00092_ALBERIC_000_3 In the past this duty fell not to the knights of the See, but to a specialized brigade known as the dragoons. In my younger days, I was one of them─verily, their leader, bearing the title of Azure Dragoon.
11 7 TEXT_JOBDEFDRG_00092_ALBERIC_000_4 Many years ago, I retired from active duty to serve the See. My former post is now held by my erstwhile student, an accomplished young dragoon by the name of Estinien.
12 8 TEXT_JOBDEFDRG_00092_ALBERIC_000_5 The dragoons are an elite contingent of Ishgardian knights who serve to protect our nation from the wrath of the fearsome wyrms that would raze us to the ground.
13 9 TEXT_JOBDEFDRG_00092_ALBERIC_000_6 The first─and greatest─of the dragoons was none other than Haldrath the Dragonseye, hero of the Founding Wars. It was he who drove back the great wyrm Nidhogg, claiming the powers of the Eye for Ishgard.
14 10 TEXT_JOBDEFDRG_00092_ALBERIC_000_7 Dragoons must display complete mastery of their chosen weapon, the lance, that they might stand against their immense foe. The leader of the dragoons is known as the Azure Dragoon, and is chosen by the Eye, a relic guarded within the Holy See which bestows upon the chosen one the power of the dragon.
15 11 TEXT_JOBDEFDRG_00092_ALBERIC_000_8 And yet this power is as a double-edged sword, for if the dragoon does not maintain absolute control over his emotions, he shall fall under the thrall of the very wyrms that he would slay. But so it always has been─no great power comes without a cost.
16 12 TEXT_JOBDEFDRG_00092_ALBERIC_000_010 Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. A pleasure to see you return. <If(Equal(PlayerParameter(68),22))>I see that you remain steadfast in your pursuit of the way of the dragoon.<Else/>Though I cannot help but observe your garb─you have not abandoned the path of the dragoon, have you?</If>
17 13 TEXT_JOBDEFDRG_00092_ALBERIC_000_200 Greetings, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I trust you have been dedicating yourself to honing your skills as a dragoon.
18 14 TEXT_JOBDEFDRG_00092_ALBERIC_000_230 Greetings, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I trust you have been dedicating yourself to honing your skills as a dragoon.
19 15 TEXT_JOBDEFDRG_00092_ALBERIC_000_270 Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. A pleasure to see you return. <If(Equal(PlayerParameter(68),22))>I see that you remain steadfast in your pursuit of the way of the dragoon.<Else/>Though I cannot help but observe your garb─you have not abandoned the path of the dragoon, have you?</If>
20 16 TEXT_JOBDEFDRG_00092_ALBERIC_000_340 Greetings, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I yet struggle to fully grasp the scale of the search we are dealing with. It shall doubtless prove a formidable challenge indeed.
21 17 TEXT_JOBDEFDRG_00092_ALBERIC_000_341 Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Our young dragon friend has informed me of your trials and tribulations in the Far East. I was most glad to hear word of Estinien, however, I cannot help but wonder just how he found himself so far from Ishgard.
22 18 TEXT_JOBDEFDRG_00092_Q2_000_1 What will you ask?
23 19 TEXT_JOBDEFDRG_00092_A2_000_1 How fare you of late?
24 20 TEXT_JOBDEFDRG_00092_A2_000_2 What is a dragoon?
25 21 TEXT_JOBDEFDRG_00092_A2_000_3 Nothing.
26 22 TEXT_JOBDEFDRG_00092_ALBERIC_000_100 With Estinien having left us, the post of the Azure Dragoon has been vacated for the first time in the See's recorded history.
27 23 TEXT_JOBDEFDRG_00092_ALBERIC_000_101 If I said that the current state of affairs did not put me ill at ease, I would be a liar.
28 24 TEXT_JOBDEFDRG_00092_ALBERIC_000_102 And yet, I am but a lone dragoon, and it is not my place to question. And so I place my trust in my superiors, and defend the See with my life.
29 25 TEXT_JOBDEFDRG_00092_ALBERIC_000_210 Right glad was I to learn that Estinien has regained mastery over the dragon within.
30 26 TEXT_JOBDEFDRG_00092_ALBERIC_000_212 Unfortunately, he cannot rejoin his fellow dragoons. He has duties of his own to fulfill, and will continue acting independently for the foreseeable future.
31 27 TEXT_JOBDEFDRG_00092_ALBERIC_000_213 In his absence, it is to your strength that we must turn in times of need. I pray that you will continue standing with us, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>.
32 28 TEXT_JOBDEFDRG_00092_ALBERIC_000_260 Yet again, the Holy See is bereft of its greatest champion... With all my heart, I pray that Estinien returns to us.
33 29 TEXT_JOBDEFDRG_00092_ALBERIC_000_261 In his absence, it is to your strength that we must turn in times of need. I pray that you will continue standing with us, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>.
34 30 TEXT_JOBDEFDRG_00092_ALBERIC_000_220 Right glad was I to learn that Estinien has regained mastery over the dragon within.
35 31 TEXT_JOBDEFDRG_00092_ALBERIC_000_221 Unfortunately, he cannot rejoin his fellow dragoons. He has duties of his own to fulfill, and will continue acting independently for the foreseeable future.
36 32 TEXT_JOBDEFDRG_00092_ALBERIC_000_222
37 33 TEXT_JOBDEFDRG_00092_ALBERIC_000_223 In his absence, Heustienne has stepped up to lead the Order of the Knights Dragoon.
38 34 TEXT_JOBDEFDRG_00092_ALBERIC_000_201 Yet again, the Holy See is bereft of its greatest champion... With all my heart, I pray that Estinien returns to us.
39 35 TEXT_JOBDEFDRG_00092_ALBERIC_000_202 But until such time as he does, we must carry on as best we can.
40 36 TEXT_JOBDEFDRG_00092_ALBERIC_000_203 The most immediate concern is the mission to slay Graoully, which Heustienne is charged with leading. Pray lend her your strength, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>.
41 37 TEXT_JOBDEFDRG_00092_ALBERIC_000_250 Right glad was I to learn that Estinien has regained mastery over the dragon within.
42 38 TEXT_JOBDEFDRG_00092_ALBERIC_000_251 Unfortunately, he cannot rejoin his fellow dragoons. He has duties of his own to fulfill, and will continue acting independently for the foreseeable future.
43 39 TEXT_JOBDEFDRG_00092_ALBERIC_000_252 As such, we cannot expect him to take up Heustienne's mantle. You are our sole hope in this dark hour, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>.
44 40 TEXT_JOBDEFDRG_00092_ALBERIC_000_240 I'll not mince words: the situation is grim. Graoully's reign of terror continues, and Heustienne remains unaccounted for.
45 41 TEXT_JOBDEFDRG_00092_ALBERIC_000_241 Deprived of their finest warriors, the dragoons struggle to bear the burden. You are our sole hope in this dark hour, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>.
46 42 TEXT_JOBDEFDRG_00092_ALBERIC_000_300 With Estinien having left us, the post of the Azure Dragoon has been vacated for the first time in the See's recorded history. And now Heustienne, too, is gone...
47 43 TEXT_JOBDEFDRG_00092_ALBERIC_000_301 Deprived of their finest warriors, those dragoons that remain struggle to bear the burden.
48 44 TEXT_JOBDEFDRG_00092_ALBERIC_000_302 For though Graoully shall plague us no more, he is but one drop in the ocean.
49 45 TEXT_JOBDEFDRG_00092_ALBERIC_000_303 Slowly but surely, we must rebuild our forces. For my part, I shall continue training the next generation of our nation's defenders.
50 46 TEXT_JOBDEFDRG_00092_ALBERIC_000_304 I pray that you will continue to stand with us, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>.
51 47 TEXT_JOBDEFDRG_00092_ALBERIC_000_280 The recent revelations have shaken Ishgard to its very foundation. Amidst this turmoil, the dragons continue their bloody rampage.
52 48 TEXT_JOBDEFDRG_00092_ALBERIC_000_281 Deprived of their finest warriors, the dragoons struggle to bear the burden. But bear it they must.
53 49 TEXT_JOBDEFDRG_00092_ALBERIC_000_282 For my part, I shall continue training the next generation of our nation's defenders.
54 50 TEXT_JOBDEFDRG_00092_ALBERIC_000_283 And if there is a way to free Estinien from Nidhogg's clutches, I mean to find it.
55 51 TEXT_JOBDEFDRG_00092_ALBERIC_000_310 The recent revelations have shaken Ishgard to its very foundation. Amidst this turmoil, the dragons continue their bloody rampage.
56 52 TEXT_JOBDEFDRG_00092_ALBERIC_000_311 Deprived of their finest warriors, the dragoons struggle to bear the burden. But bear it they must.
57 53 TEXT_JOBDEFDRG_00092_ALBERIC_000_312 For my part, I shall continue training the next generation of our nation's defenders.
58 54 TEXT_JOBDEFDRG_00092_ALBERIC_000_313 Even with Nidhogg slain, the hatred his scattered Horde bears towards us is undying. An attack may not come this day or the next, but it <Emphasis>will</Emphasis> come, and we must be unceasing in our vigilance.
59 55 TEXT_JOBDEFDRG_00092_ALBERIC_000_320 Your slaying of Nidhogg's shade marked the end of the Dragonsong War.
60 56 TEXT_JOBDEFDRG_00092_ALBERIC_000_321 There are of course members of the Horde that still harbor a fierce hatred in their hearts for the Holy See; some may even launch an assault upon us. However, their flame does not burn as bright as it once did.
61 57 TEXT_JOBDEFDRG_00092_ALBERIC_000_322 We too have admittedly lost both Estinien and Heustienne, but the dragoons that remain grow in strength each day that passes. Ishgard need fear naught while we still draw breath.
62 58 TEXT_JOBDEFDRG_00092_ALBERIC_000_323 We must also keep one eye on future generations. It is our duty to pass on both the traditions and techniques that have been born as a result of this thousand-year conflict; not to mention the truth behind it that you brought to light.
63 59 TEXT_JOBDEFDRG_00092_ALBERIC_000_110 The dragoons are an elite contingent of Ishgardian knights who serve to protect our nation from the wrath of the fearsome wyrms that would raze us to the ground. As you should know well, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, having been initiated in our ways.
64 60 TEXT_JOBDEFDRG_00092_ALBERIC_000_111 The first─and greatest─of the dragoons was none other than Haldrath the Dragonseye, hero of the Founding Wars. It was he who drove back the great wyrm Nidhogg, claiming the powers of the Eye for Ishgard.
65 61 TEXT_JOBDEFDRG_00092_ALBERIC_000_112 Dragoons must display complete mastery of their chosen weapon, the lance, that they might stand against their immense foe. The leader of the dragoons is known as the Azure Dragoon, and is chosen by the Eye, a relic guarded within the Holy See which bestows upon the chosen one the power of the dragon.
66 62 TEXT_JOBDEFDRG_00092_ALBERIC_000_113 And yet this power is as a double-edged sword, for if the dragoon does not maintain absolute control over his emotions, he shall fall under the thrall of the very wyrms that he would slay. But so it always has been─no great power comes without a cost.
67 63 TEXT_JOBDEFDRG_00092_ALBERIC_000_290
68 64 TEXT_JOBDEFDRG_00092_ALBERIC_000_291
69 65 TEXT_JOBDEFDRG_00092_ALBERIC_000_292
70 66 TEXT_JOBDEFDRG_00092_ALBERIC_000_293
71 67 TEXT_JOBDEFDRG_00092_ALBERIC_000_330 The days when a dragoon's sole purpose was to slay Dravanians are gone.
72 68 TEXT_JOBDEFDRG_00092_ALBERIC_000_331 They ended as soon as you helped bring a conclusion to the Dragonsong war by dispatching Nidhogg's shade.
73 69 TEXT_JOBDEFDRG_00092_ALBERIC_000_332 Estinien's decision to abandon both the Eyes and the mantle of Azure Dragoon truly epitomize this sudden change.
74 70 TEXT_JOBDEFDRG_00092_ALBERIC_000_333 One would imagine we dragoons will need to follow Ser Aymeric's lead by adapting to these new times. Many hailed him an Azure Dragoon for a new age in the wake of the thousand-year war.
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0,"TEXT_JOBDEFMNK_00093_ERIK_000_000","Do not disturb me. Can you not see that I am building a device to measure the fluctuations of the land's aether? What am I saying, of course you can't. Bloody simpleton."
1,"TEXT_JOBDEFMNK_00093_ERIK_000_001","Ah, an honest inquiry─that sad, wonderful moment when ignorant curiosity overcomes pride. Right, then, let us begin."
2,"TEXT_JOBDEFMNK_00093_ERIK_000_002","You─you who have journeyed the realm, borne witness to aetherial wonders that shape our very destiny, you whose seventh chakra has begun to open─you would pose to me an inquiry befitting a suckling babe? You are either a <If(PlayerParameter(4))>woman<Else/>man</If> of rare enlightenment...or a fool."
3,"TEXT_JOBDEFMNK_00093_ERIK_000_003","So, it appears you have gotten embroiled in some manner of trouble yet again. It comes to me as no surprise, seeing as trouble is wont to follow that Widargelt around like his own shadow. Well, whatever should come to pass, the learning must go on."
4,"TEXT_JOBDEFMNK_00093_ERIK_000_004","You─you who have journeyed the realm, borne witness to aetherial wonders that shape our very destiny, you within whom the fourteen chakra of light and shadow have opened─you would pose to me an inquiry befitting a suckling babe? You are either a <If(PlayerParameter(4))>woman<Else/>man</If> of rare enlightenment...or a fool."
5,"TEXT_JOBDEFMNK_00093_ERIK_100_001","The thickness of Widargelt's skull never ceases to amaze me. From the first, there has only ever been one path for him to walk, yet he still struggles to find it."
6,"TEXT_JOBDEFMNK_00093_ERIK_100_010","I will not lie: traveling repeatedly to and from Gyr Abania will be physically taxing. Yet I cannot be absent from Ul'dah overlong, for there are countless souls who would be lost for want of my knowledge."
7,"TEXT_JOBDEFMNK_00093_ERIK_100_020","I shall apologize to Master Hamon. You and the others need only focus upon what lies ahead."
8,"TEXT_JOBDEFMNK_00093_ERIK_100_030","My thanks again, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. The Corpse Brigade are a depraved lot, and I shudder to imagine what might have happened were it not for your intervention."
9,"TEXT_JOBDEFMNK_00093_ERIK_100_040","Widargelt showed rare mettle in his confrontation with Theobald, and I am proud of him despite my general aversion towards violence. He has truly come far since first we met. He used to be a simple brute; now he is a brute with conviction and purpose."
10,"TEXT_JOBDEFMNK_00093_Q1_000_000","What will you ask about?"
11,"TEXT_JOBDEFMNK_00093_A1_000_000","Sil'dihn history."
12,"TEXT_JOBDEFMNK_00093_A2_000_000","The study of aether."
13,"TEXT_JOBDEFMNK_00093_A2_100_000","Bloodshore."
14,"TEXT_JOBDEFMNK_00093_A3_000_000","Finesand Banks."
15,"TEXT_JOBDEFMNK_00093_A4_000_000","East End."
16,"TEXT_JOBDEFMNK_00093_A5_000_000","Monks and the Fist of Rhalgr."
17,"TEXT_JOBDEFMNK_00093_A6_000_000","The fate of the Fist of Rhalgr."
18,"TEXT_JOBDEFMNK_00093_A7_000_000","Silvertear Falls."
19,"TEXT_JOBDEFMNK_00093_A8_000_000","The last king of Ala Mhigo."
20,"TEXT_JOBDEFMNK_00093_A10_000_000","The revival of the Fist of Rhalgr."
21,"TEXT_JOBDEFMNK_00093_A11_000_000","The fate of the man named Adri."
22,"TEXT_JOBDEFMNK_00093_A9_000_000","Nothing."
23,"TEXT_JOBDEFMNK_00093_ERIK_000_010","I need hardly mention that Sil'dihn civilization is now centuries dead."
24,"TEXT_JOBDEFMNK_00093_ERIK_000_011","Sil'dih was plunged into chaos in the wake of King Lalawefu's demise─or the King of Springs, as he was known. Despite the success of his economic reforms, the tax increases he imposed did not sit well with his subjects."
25,"TEXT_JOBDEFMNK_00093_ERIK_100_011","This, coupled with a prolonged sequence of untimely droughts, fomented unrest among the people and in time sparked violent unrest throughout the kingdom."
26,"TEXT_JOBDEFMNK_00093_ERIK_101_011","Sil'dih was not alone in its want for water. Ul'dah, too, felt the effects of the droughts. "
27,"TEXT_JOBDEFMNK_00093_ERIK_000_012","The sultan at the time, Sasagan Ul Sisigan─ Ah! But perhaps you recognize the Ul name? The current sultana, Nanamo Ul Namo, represents the second Ul Dynasty. She is Sasagan's distant descendant. "
28,"TEXT_JOBDEFMNK_00093_ERIK_100_012","Now...where was I? Ah, yes! Right, so, Sasagan ordered an attack on Sil'dih to claim the water resources discovered as a result of Lalawefu's flood control acts."
29,"TEXT_JOBDEFMNK_00093_ERIK_000_013","But the royalty and nobility of Sil'dih would not remain idle. They mobilized their nation in the face of this crisis, and the people fought with great tenacity against the Ul'dahn threat. "
30,"TEXT_JOBDEFMNK_00093_ERIK_100_013","The full strength of both nations met in battle, and the end result was an arduous protracted conflict."
31,"TEXT_JOBDEFMNK_00093_ERIK_000_014","Though arguably more desirable than surrender, the ruling Sil'dihn elite took little pleasure in having succeeded in uniting the theretofore querulous citizenry to fight. For despite all they accomplished, every day spent waging war dragged the nation's financial affairs─which you will recall had only just been brought under control─back into the mire."
32,"TEXT_JOBDEFMNK_00093_ERIK_000_015","To bring an end to the long military deadlock, Sil'dih devised and set about implementing a perverse yet ambitious strategy."
33,"TEXT_JOBDEFMNK_00093_ERIK_000_016","It sought to zombify the deceased among its army, that they might fight again."
34,"TEXT_JOBDEFMNK_00093_ERIK_000_017","At first, it appeared to have worked. Yet at the height of hostilities, the Sil'dihns lost control over their necrotic creations. The undead turned on their masters, and before long the zombification had spread to a majority of the population."
35,"TEXT_JOBDEFMNK_00093_ERIK_000_018","Ever knowing an opportunity when they saw one, the Ul'dahns used this to justify their war─now proclaiming it a crusade to send these zombies to Thal. After seeing to the extermination of all zombies outside the city, they then sealed the gates of Sil'dih, entrapping both the living and dead within."
36,"TEXT_JOBDEFMNK_00093_ERIK_000_019","And that, in brief, is a history of the fall of Sil'dih. I only pray that your feeble mind is able to retain it."
37,"TEXT_JOBDEFMNK_00093_ERIK_000_020","I shall tell you yet again of the study of aether."
38,"TEXT_JOBDEFMNK_00093_ERIK_000_021","As I laboriously explained, aether is not only the source of all magicks, but also the fount of all life. Yet despite its ubiquity, it remains imperceptible to the senses of man. When a living thing dies, the aether comprising its life is released."
39,"TEXT_JOBDEFMNK_00093_ERIK_000_022","It has been learned that when this discharge takes place, a portion of that aether remains, lingering in the physical world. No doubt you have come across aetherial crystallizations in the course of your travels. "
40,"TEXT_JOBDEFMNK_00093_ERIK_000_023","All scholars now agree that these are the physical manifestations of great concentrations of aether."
41,"TEXT_JOBDEFMNK_00093_ERIK_000_024","I have a theory, however, that they are not the <Emphasis>only</Emphasis> such manifestations."
42,"TEXT_JOBDEFMNK_00093_ERIK_000_025","Allow me to give an example even you can understand─that of ghosts, spirits, disembodied souls. Apparitions of the deceased come back to haunt and generally unnerve us? False! "
43,"TEXT_JOBDEFMNK_00093_ERIK_000_026","These are nothing more than the luminescent glow of aether in the atmosphere. It is possible, though highly unlikely, that you are asking yourself <Emphasis>why</Emphasis> a portion of the aether remains. "
44,"TEXT_JOBDEFMNK_00093_ERIK_000_027","Right, well, the amount of aether that can shift between the physical and aetherial realms in any given instant is limited. I call this the <Emphasis>aetherial threshold</Emphasis>. Any aether present in excess of that threshold is left behind."
45,"TEXT_JOBDEFMNK_00093_ERIK_000_028","The more violent or dramatic the loss of life, the greater the amount of inner aether released to take the form of crystals or remain imperceptibly in the atmosphere. And you surely recollect the scene I identified as the most apt to produce such violent deaths?"
46,"TEXT_JOBDEFMNK_00093_ERIK_000_029","On the field of battle! It stands to reason, therefore, that through the aetherial measurement of such sites, I will be able to reconstruct details of the wars waged upon them."
47,"TEXT_JOBDEFMNK_00093_ERIK_000_030","And <Emphasis>that</Emphasis>, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, is why this military historian has a deeply vested interest in the subject of aether."
48,"TEXT_JOBDEFMNK_00093_ERIK_000_031","Despite all we do know, however, many mysteries remain. The study of aether will no doubt continue to yield fascinating and awe-inspiring discoveries for years to come─of that I am certain."
49,"TEXT_JOBDEFMNK_00093_ERIK_000_032","Very well, prepare to learn all you ever cared to and more of the land known as Bloodshore."
50,"TEXT_JOBDEFMNK_00093_ERIK_000_033","The sanguine nomenclature derives from a truly horrific battle which took place there some fifty years ago."
51,"TEXT_JOBDEFMNK_00093_ERIK_000_034","The two greatest pirate fleets of the day─the League of Lost Bastards and the followers of Rycharde Mistbeard─met one another at sea just off the coast."
52,"TEXT_JOBDEFMNK_00093_ERIK_000_035","To this very day, none can say with certainty who shot first, nor why. Mayhap there was no good reason at all. All know the two pirate leaders loathed one another, and when dealing with pirates, little more than that is needed to ignite a war."
53,"TEXT_JOBDEFMNK_00093_ERIK_000_036","By the by, it just so happens that the head of the League of Lost Bastards, one Bloefhis, was father to the current Admiral of Limsa Lominsa. It is told the old sea dog wished for his daughter to take command of his fleet upon his death."
54,"TEXT_JOBDEFMNK_00093_ERIK_000_037","But that is a tale for another time. Suffice it to say, a shot was fired, and the mightiest pirate armadas in the realm came to fight one of the bloodiest naval battles in Eorzean history. All told, seven galleys were sunk that day, and dozens of smaller warships."
55,"TEXT_JOBDEFMNK_00093_ERIK_000_038","Four of the seven galleys went down in mere moments. When at last the smoke cleared and the cannons fell silent, hundreds lay dead on the ocean's bottom."
56,"TEXT_JOBDEFMNK_00093_ERIK_000_039","It is said the foam of the tides was tinged red with blood for days after the battle, and bodies washed ashore for weeks to follow."
57,"TEXT_JOBDEFMNK_00093_ERIK_100_039","So, as you can see, geography and history are inextricably linked. Regrettably, the region has recently been purchased by a wealthy Ul'dahn merchant named Gegeruju. He has chosen to turn a blind eye to the land's history, and has taken to calling it Costa del Sol."
58,"TEXT_JOBDEFMNK_00093_ERIK_101_039","And I believe I will stop there concerning Bloodshore, and allow your feeble brain to process all it has heard."
59,"TEXT_JOBDEFMNK_00093_ERIK_000_040","The Finesand Banks have a rich history indeed."
60,"TEXT_JOBDEFMNK_00093_ERIK_000_041","They are found on the west shore of the Velodyna River, at the foot of a now-extinct volcano overlooking the Rothlyt Sound. The area is a sedimentary basin formed by the deposit of the fine silts and sands carried by the river."
61,"TEXT_JOBDEFMNK_00093_ERIK_000_042","Today, it falls within Gridanian territory, but in days past it belonged to my own home nation, Ala Mhigo."
62,"TEXT_JOBDEFMNK_00093_ERIK_000_043","A century ago, King Manfred came to power in Ala Mhigo and decided to expand the nation's territory in order to promote economic growth. "
63,"TEXT_JOBDEFMNK_00093_ERIK_000_044","To that end, he ordered the Ala Mhigan army to undertake large-scale campaigns that would eventually lead to the onset of the Autumn War."
64,"TEXT_JOBDEFMNK_00093_ERIK_000_045","Naturally, such action was met with vehement opposition from the other nations. Gridania, fearing encroachment along its border with Ala Mhigo, placed the renowned lancer Vainchelon in command of its standing armies and war began."
65,"TEXT_JOBDEFMNK_00093_ERIK_000_046","His opponent was Gylbarde, the great general of Ala Mhigo, a fervent believer in the Fist of Rhalgr, and a man who enjoyed enormous popularity among the Ala Mhigan people. "
66,"TEXT_JOBDEFMNK_00093_ERIK_000_047","The two leaders were loved by their troops, and, at the outbreak of war, morale on both sides was very high. The armies clashed time and again all along the border, neither general yielding an ilm. But in a galling twist of fate for Gridania, Vainchelon suddenly took deathly ill."
67,"TEXT_JOBDEFMNK_00093_ERIK_000_048","After no victor emerged following the Battle of Finesand Banks, Vainchelon devised a new strategy. "
68,"TEXT_JOBDEFMNK_00093_ERIK_000_049","He ordered his forces to retreat to Camp Nine Ivies, fully intending for Gylbarde to give chase. This would lure the Ala Mhigans to terrain more favorable and familiar to the Gridanians."
69,"TEXT_JOBDEFMNK_00093_ERIK_000_050","He died, however, before he was able to see his plan executed. Now, the man who would replace him, Osbern, was extremely ambitious and eager to prove his worth to the Seedseers. Having neither the mind nor patience for Vainchelon's defensive war, however, he ordered a frontal assault on the Ala Mhigan position. When Gylbarde learned of this plan─if plan it may be called─he secretly deployed troops to the most vital points along the Finesand Banks."
70,"TEXT_JOBDEFMNK_00093_ERIK_000_051","The Gridanian forces had scarcely entered the area before they began to suffer heavy losses from highly coordinated Ala Mhigan ambushes. "
71,"TEXT_JOBDEFMNK_00093_ERIK_000_052","In response, Osbern ordered a forced march, permitting his troops no rest for several days as he attempted to surge through the region. Eventually, exhausted, the Gridanians came to entrench themselves on a hill."
72,"TEXT_JOBDEFMNK_00093_ERIK_000_053","But this is <Emphasis>precisely</Emphasis> what Gylbarde had wanted! He surrounded the hill with six thousand soldiers to deny the forestborn any hope of retrieving water, and then proceeded to rain down barrage after barrage of arrows upon the encampment. "
73,"TEXT_JOBDEFMNK_00093_ERIK_000_054","In this seemingly hopeless position, the morale of the Gridanians quickly dwindled. Following two failed attempts to break free, Osbern himself led the van in a third and final charge."
74,"TEXT_JOBDEFMNK_00093_ERIK_000_055","In the end, Gridania was defeated. Osbern and several of his officers were captured, and the legendary staff Claustrum, lent him by one of the Seedseers, was taken."
75,"TEXT_JOBDEFMNK_00093_ERIK_000_056","This abject defeat accounted for what little morale remained among his surviving troops, and they beat a desperate retreat to Five Hangs with the relentless Ala Mhigans harrying them every step of the way."
76,"TEXT_JOBDEFMNK_00093_ERIK_000_057","Gylbarde's victory brought him ever greater accolades from his country, and as a result both he and the Fist of Rhalgr came to wield considerable political power."
77,"TEXT_JOBDEFMNK_00093_ERIK_000_058","And <Emphasis>that</Emphasis> is a brief history of the Finesand Banks. No, no, you needn't thank me. Knowing there is a little less ignorance in the world is all the reward I require."
78,"TEXT_JOBDEFMNK_00093_ERIK_000_060","East End is just that─the eastern end of the Black Shroud."
79,"TEXT_JOBDEFMNK_00093_ERIK_000_061","The Autumn War marked the beginning of hostilities between Ala Mhigo and Gridania. The first major victory in that war came at the First Battle of Tinolqa, and it belonged to Ala Mhigo."
80,"TEXT_JOBDEFMNK_00093_ERIK_000_062","Defeated, the Gridanians retreated to the safety of Five Hangs. The front was splintered, and afterwards they would resort to opportunistic ambushes, and the constant redeployment of troops to continue their resistance."
81,"TEXT_JOBDEFMNK_00093_ERIK_000_063","The Ala Mhigans, confident of ultimate victory, enjoined Gridania to surrender. As conditions, they demanded that all of the East and portions of the Central Shroud be relinquished, and perhaps more disturbingly, that the Seedseers be taken as wards of Ala Mhigo, where they would be met with no harm. "
82,"TEXT_JOBDEFMNK_00093_ERIK_000_064","Needless to say, Gridania refused."
83,"TEXT_JOBDEFMNK_00093_ERIK_000_065","Providence was to be delivered to the forestborn by the neighboring nation of Ishgard. Wary of Ala Mhigo's ambitions for the region, the See appealed to Limsa Lominsa and Ul'dah for aid. The three joined Gridania in her declaration of war against Ala Mhigo, and sent troops to reinforce the front."
84,"TEXT_JOBDEFMNK_00093_ERIK_000_066","But this was far from a gesture of charity. It is easy to see what the motives of the See were. "
85,"TEXT_JOBDEFMNK_00093_ERIK_000_067","Should certain sections of the Black Shroud be annexed to Ala Mhigo, Ishgard's southern and eastern borders would become extremely vulnerable to a possible invasion."
86,"TEXT_JOBDEFMNK_00093_ERIK_000_068","For their part, Limsa Lominsa and Ul'dah had virtually nothing to lose by entering into the war, and yet everything to gain by curbing the power of Ala Mhigo in the realm. Even more, victory would place Gridania in their debt."
87,"TEXT_JOBDEFMNK_00093_ERIK_000_069","And so it came to pass that these four great nations joined into a grand alliance to combat the advance of Ala Mhigo. The fighting which was to follow would later be named the Second Battle of Tinolqa."
88,"TEXT_JOBDEFMNK_00093_ERIK_000_070","The heaviest and most devastating combat took place on a tract of land called East End. In the beginning, there were several small-scale skirmishes, but the allied powers succeeded in foiling the stratagems of Ala Mhigo at every turn."
89,"TEXT_JOBDEFMNK_00093_ERIK_000_071","Feeling the tide begin to turn against them, Ala Mhigo dispatched its pikemen─known far and wide for their effectiveness against mounted units, such as the knights of Ishgard."
90,"TEXT_JOBDEFMNK_00093_ERIK_000_072","To rally the troops even more, King Manfred himself took to the field to lead them."
91,"TEXT_JOBDEFMNK_00093_ERIK_000_073","At first, it seemed as though Ala Mhigo had succeeded in reversing its fortune, as the allies began a slow retreat towards East End. "
92,"TEXT_JOBDEFMNK_00093_ERIK_000_074","This was a clever ploy, however, designed to lure the pikemen into the dense growth of the forest, where their long polearms would be unwieldy and near useless."
93,"TEXT_JOBDEFMNK_00093_ERIK_000_075","It was during these days that the archers of Gridania would prove their value beyond the bow, singing songs of heroism and glory in the field to bolster the allied troops."
94,"TEXT_JOBDEFMNK_00093_ERIK_000_076","It is said that this gave birth to the bard tradition."
95,"TEXT_JOBDEFMNK_00093_ERIK_000_077","The archers of Gridania excelled at combat in the dense vegetation of the Black Shroud, and their arrows inflicted heavy casualties on the Ala Mhigans."
96,"TEXT_JOBDEFMNK_00093_ERIK_000_078","In the end, General Gylbarde was slain, King Manfred severely wounded, and Ala Mhigo completely and utterly defeated."
97,"TEXT_JOBDEFMNK_00093_ERIK_000_079","And <Emphasis>that</Emphasis> is a brief summation of the history of East End─site of the end of the forest, and the end of the war both. Do you know, I can almost feel you getting less stupid, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!"
98,"TEXT_JOBDEFMNK_00093_ERIK_000_090","The monks and the Fist of Rhalgr are interesting in the same way as any other organized religion─a sad, pathetic, and humorous way."
99,"TEXT_JOBDEFMNK_00093_ERIK_000_091","The brothers and sisters of the monkhood are those souls training in the service of Rhalgr, god of destruction among the Twelve. The Fist of Rhalgr is their order."
100,"TEXT_JOBDEFMNK_00093_ERIK_000_092","This barbaric cult traces its origins back several centuries to Ala Mhigo. That simpleton Widargelt is one of their number."
101,"TEXT_JOBDEFMNK_00093_ERIK_000_093","The Fist teaches those foolish enough to listen that through rigorous training of the mind and body, and with constant invigoration and refinement, one can approach the sublimity of Rhalgr Himself."
102,"TEXT_JOBDEFMNK_00093_ERIK_000_094","Such is their power of concentration that they are able to master the aether within their bodies and channel it in a manner that grants them immense destructive power. "
103,"TEXT_JOBDEFMNK_00093_ERIK_000_095","The monkhood insists on calling this internal essence “spiritual energy” or “life force”─but trust me when I say it is nothing other than aether."
104,"TEXT_JOBDEFMNK_00093_ERIK_000_096","Endowed with this brutish, unthinking gift for hitting things very hard, the entire cult has evolved into a sort of clergy with martial proclivities. This was no doubt a result of their main temple being located in Gyr Abania─a region plagued by warfare where knowing how to protect oneself is essential."
105,"TEXT_JOBDEFMNK_00093_ERIK_000_097","As the years passed, however, what began as a simple group of religious fanatics fighting to protect themselves grew into an ambitious organization of religious fanatics taking part in the region's power struggles."
106,"TEXT_JOBDEFMNK_00093_ERIK_000_098","Those in power in Ala Mhigo grew wary of these war priests who proclaimed all their fights to be fought in the name of a god, and who employed deadly force without the slightest hesitation. And so, rather than make enemies of the monks, they decided instead to use them to their benefit."
107,"TEXT_JOBDEFMNK_00093_ERIK_000_099","Through affiliation with the Ala Mhigan royal family, the Fist of Rhalgr was incorporated into the nation's standing army. "
108,"TEXT_JOBDEFMNK_00093_ERIK_000_100","This not only granted the monks a great deal of power, but furnished them with all of the rights accorded protectors of the citizenry. And their political influence was still growing..."
109,"TEXT_JOBDEFMNK_00093_ERIK_000_110","I confess I find great joy in studying the demise of a religion─and even greater joy in recounting it!"
110,"TEXT_JOBDEFMNK_00093_ERIK_000_111","The power of the Fist of Rhalgr grew unchecked in Ala Mhigo, and it was eventually named the state religion. After this, its influence over political, economic, and cultural spheres of life became even more considerable. Needless to say, this did not sit well with one and all."
111,"TEXT_JOBDEFMNK_00093_ERIK_000_112","Among them was the last and most ugsome of Ala Mhigan royalty, the King of Ruin─Theodoric. The rise of the Fist meant a potential rival for power, and he would not suffer the monkhood to encroach on his prerogatives."
112,"TEXT_JOBDEFMNK_00093_ERIK_000_113","To counter their claims of religious righteousness, he simply conjured his own out of thin aether, proclaiming that the throne was his by divine right, given him by the word of Nymeia Herself─wife to Rhalgr."
113,"TEXT_JOBDEFMNK_00093_ERIK_000_114","He then banned the worship and likenesses of Rhalgr and all other gods, and demanded that the prayers and praises of Ala Mhigo be given to Nymeia and Her alone. In doing so, he sought to establish his own absolute, uncontested rule."
114,"TEXT_JOBDEFMNK_00093_ERIK_000_115","Naturally, the Fist and other worshipers of Rhalgr throughout the nation rose in protest, <Emphasis>precisely</Emphasis> as Theodoric had known they would."
115,"TEXT_JOBDEFMNK_00093_ERIK_000_116","He used the uprisings as a pretext to imprison several high-ranking monks, whom he then tortured until they confessed their order's plans to topple his rule."
116,"TEXT_JOBDEFMNK_00093_ERIK_000_117","In 1552 of the Sixth Astral Era, Theodoric led a vast army to the site of the monkhood's main temple and surrounded it. "
117,"TEXT_JOBDEFMNK_00093_ERIK_000_118","Monks, novices, and devotees, including the elders; refugees seeking shelter after the fires of war had turned their homes to ash; servants and peasants hired to do no more than till the fields─none were left alive."
118,"TEXT_JOBDEFMNK_00093_ERIK_000_119","The monks fought heroically, but were hopelessly outnumbered. With the massacre of that day, nearly all of the monkhood perished."
119,"TEXT_JOBDEFMNK_00093_ERIK_000_120","The elders, the keepers of the tradition and its knowledge, resided within the temple grounds. It was thought that all versed in the ways of the chakra were lost..."
120,"TEXT_JOBDEFMNK_00093_ERIK_000_121","But then what of this Widargelt simpleton? Just who is <Emphasis>he</Emphasis>? Perhaps the end of the Fist was not the end of the monks, after all."
121,"TEXT_JOBDEFMNK_00093_ERIK_000_130","My dear, poor <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. What you do not know about Silvertear Falls could fill a book. And has─multiple times over, I'm sure."
122,"TEXT_JOBDEFMNK_00093_ERIK_000_131","Since ancient times, the Falls and the region of Mor Dhona in which they are located have been believed to be the seat of a great <Emphasis>spiritual</Emphasis> energy, as less advanced peoples were wont to call it."
123,"TEXT_JOBDEFMNK_00093_ERIK_000_132","So old are these beliefs that the tomb of Xande himself, the first emperor of Allag, was built deep beneath the surface of Mor Dhona, in the hope that the <Emphasis>mystical</Emphasis> power which resided under the lake would raise him from the dead."
124,"TEXT_JOBDEFMNK_00093_ERIK_000_133","Oh, there are any number of legends and myths surrounding the place. I think the oldest and most widely known would have to be that of the dragon of the Falls. I do not claim to be a folklorist, but I can certainly provide the general tale."
125,"TEXT_JOBDEFMNK_00093_ERIK_000_134","There was the birth of Althyk, god of time among the Twelve, and in turn, His younger sister Nymeia, goddess of fate. And then there was water, and through it Silvertear Falls came to be at the center of all that was. "
126,"TEXT_JOBDEFMNK_00093_ERIK_000_135","Here was the source not only of water, but the fount of all magic as well."
127,"TEXT_JOBDEFMNK_00093_ERIK_000_136","Now, when water came into being, so too did the great dragon Midgardsormr. Brother Time and Sister Fate, fearing the Falls might fall into the hands of evil, ordered Midgardsormr their protector and warden."
128,"TEXT_JOBDEFMNK_00093_ERIK_000_137","Much later, with the arrival of man, would Midgardsormr be worshipped as the guardian deity of Silvertear Falls."
129,"TEXT_JOBDEFMNK_00093_ERIK_000_138","Have you been to Silvertear Falls, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? Or are you as untraveled as you are unread? Have you gazed upon the enormous dragon corpse, frozen as a statue with wings outspread? If you have, you have gazed upon Midgardsormr."
130,"TEXT_JOBDEFMNK_00093_ERIK_000_139","That tragedy is but ten years old. After invading my home of Ala Mhigo, the Garleans launched a fleet of airships led by the monstrosity <Emphasis>Agrius</Emphasis>."
131,"TEXT_JOBDEFMNK_00093_ERIK_000_140","They flew for Silvertear Falls, knowing them to harbor the greatest concentration of aether."
132,"TEXT_JOBDEFMNK_00093_ERIK_000_141","And then, as those horrific instruments of evil loomed overhead, casting the dark shadow of death, the surface of the lake suddenly parted and burst skyward as Midgardsormr emerged to defend his waters."
133,"TEXT_JOBDEFMNK_00093_ERIK_000_142","The battle between Midgardsormr and the <Emphasis>Agrius</Emphasis> has since come to be known as the Battle of Silvertear Skies. The dragon fought with divine strength and purpose, and after a fierce and grueling struggle, succeeded in bringing down the airship."
134,"TEXT_JOBDEFMNK_00093_ERIK_000_143","As it fell into the lake, the impact caused the ceruleum onboard to detonate, and Midgardsormr was killed, his corpse charred black in the conflagration."
135,"TEXT_JOBDEFMNK_00093_ERIK_000_144","The structure formed by the wreckage of the <Emphasis>Agrius</Emphasis> and the entangled remains of Midgardsormr is now called the Keeper of the Lake."
136,"TEXT_JOBDEFMNK_00093_ERIK_000_145","For many religious and mythological enthusiasts, it stands as proof of the existence of the gods. For most people, however, it serves as a grim reminder of the horrific, dare I say deicidal, power of Garlemald."
137,"TEXT_JOBDEFMNK_00093_ERIK_000_146","Why did that dragon appear that day? Was it truly <Emphasis>the</Emphasis> Midgardsormr, the legendary guardian of Silvertear Falls? Such questions and more remain unanswered. "
138,"TEXT_JOBDEFMNK_00093_ERIK_000_147","For my part, I make the entire debacle for an elaborate Garlean fabrication, acted out to near perfection."
139,"TEXT_JOBDEFMNK_00093_ERIK_000_148","But let us put aside dragons and empires, and speak instead of mine own latest discovery at the lake!"
140,"TEXT_JOBDEFMNK_00093_ERIK_000_149","The aether of the area is in an extremely chaotic state. I had long thought this to be a result of the Battle of Silvertear Skies, but have learned that this is not the case! "
141,"TEXT_JOBDEFMNK_00093_ERIK_000_150","The disturbances I have observed do not all derive from a single source. Beyond the imperceptible aether emitted by the Keeper of the Lake, there are even stronger aetherial waves coming from deep below the earth to the east."
142,"TEXT_JOBDEFMNK_00093_ERIK_000_151","I studied them in great detail, and learned that they are coming from a massive tower that was buried deep below the earth at the time of that battle─the Crystal Tower!"
143,"TEXT_JOBDEFMNK_00093_ERIK_000_152","To think, I had stumbled upon this legendary structure─the very height of Allagan civilization and technology! The shifting and grinding of the earth caused by the Calamity woke the tower from its slumber of some five thousand years."
144,"TEXT_JOBDEFMNK_00093_ERIK_000_153","And, having since slowly risen from its earthen tomb, the tower pierces the skies once more!"
145,"TEXT_JOBDEFMNK_00093_ERIK_000_154","You must someday gaze upon it with your own eyes. It is truly a sight to behold. Yes, I can still recall the thunderous applause of my colleagues when I presented my theory of the tower. They were a great deal more grateful than you, that much is certain."
146,"TEXT_JOBDEFMNK_00093_ERIK_000_155","There is a team of scholars who specialize in the study of all things Allagan. They are known as the Sons of Saint Coinach. At present, they are focusing their efforts on testing the validity of this theory. I very much look forward to news of their findings."
147,"TEXT_JOBDEFMNK_00093_ERIK_000_160","As I likely explained if you have ever bothered to ask me about monks and the Fist of Rhalgr, the King of Ruin, Theodoric, was a ruthless despot and tyrant. It should come as no surprise, then, that he was the last king of Ala Mhigo."
148,"TEXT_JOBDEFMNK_00093_ERIK_000_161","But the tale of his rise and fall is the stuff we historians live for!"
149,"TEXT_JOBDEFMNK_00093_ERIK_000_162","Theodoric's lust for power was such that nothing less than absolute rule would appease him."
150,"TEXT_JOBDEFMNK_00093_ERIK_000_163","To counter the political influence of the Fist of Rhalgr, he proclaimed his kingship to be the product of divine will─ordained by Nymeia Herself. What followed was a crusade which sought to exterminate the monks entirely."
151,"TEXT_JOBDEFMNK_00093_ERIK_000_164","Yet it was the truly depraved acts of barbarism to come that would shake Ala Mhigan society to its very core. "
152,"TEXT_JOBDEFMNK_00093_ERIK_000_165","This ensuing era of terror was what earned Theodoric the title “King of Ruin.”"
153,"TEXT_JOBDEFMNK_00093_ERIK_000_166","After the massacre at the Fist's main temple, religious opposition to Theodoric nearly disappeared altogether."
154,"TEXT_JOBDEFMNK_00093_ERIK_000_167","He then began purges of the Ala Mhigan royalty, seeing any and all potential pretenders to his throne dead and buried─regardless of house, loyalties, or standing."
155,"TEXT_JOBDEFMNK_00093_ERIK_000_168","Beheadings were commonplace, carried out daily. Before long, it looked as though Theodoric would have no heads left to take."
156,"TEXT_JOBDEFMNK_00093_ERIK_000_169","But he then turned his wrath upon any soul with a claim to the throne, no matter how remote. After that, it was to be the empowered nobles and wealthy merchants."
157,"TEXT_JOBDEFMNK_00093_ERIK_000_170","Fearing for their lives, they professed their innocence to the queen, pleading for her to stay her maniacal husband's hand. She attempted words to assuage his lust for power turned lust for blood, but he was deaf to her appeals."
158,"TEXT_JOBDEFMNK_00093_ERIK_000_171","Finding no recourse, she conspired with a group of nobles to murder Theodoric."
159,"TEXT_JOBDEFMNK_00093_ERIK_000_172","Yet before the regicide could take place, one among them betrayed their plot, and for their treason, the king saw them all less a head."
160,"TEXT_JOBDEFMNK_00093_ERIK_000_173","This only served to compound Theodoric's paranoia and insanity. Distrustful of all, his purges now became little more than random executions, claiming the lives of noble and beggar and all in between."
161,"TEXT_JOBDEFMNK_00093_ERIK_000_174","It is not difficult to imagine what transpired next. "
162,"TEXT_JOBDEFMNK_00093_ERIK_000_175","The palace became a despicable gathering of sycophants and backstabbers, and the commonfolk scarce left their homes. Seeking heads on which to lay blame for worsening conditions, Theodoric turned the axe upon his most loyal followers."
163,"TEXT_JOBDEFMNK_00093_ERIK_000_176","When the oppression became too much to bear, the people revolted and stormed the palace. The royal guard cast aside their vows and allowed the Ala Mhigans to pass."
164,"TEXT_JOBDEFMNK_00093_ERIK_000_177","A noble revolt? For the best, no? False! It was the absence of leadership and solidarity in the wake of this chaos that prompted Garlemald to attack!"
165,"TEXT_JOBDEFMNK_00093_ERIK_000_178","In the end, Theodoric was lucid enough to judge suicide preferable to death at the hands of an angry mob. He ended his own life, and with it, his reign of ruin and his own bloodline."
166,"TEXT_JOBDEFMNK_00093_ERIK_000_179","Or so it was thought at the time! "
167,"TEXT_JOBDEFMNK_00093_ERIK_000_180","But Theodred, a nephew to the king, was hidden by his mother in a remote temple of the Fist of Rhalgr which had survived the purges, and thus he escaped his uncle's fury."
168,"TEXT_JOBDEFMNK_00093_ERIK_000_181","And <Emphasis>that</Emphasis> is the history of the last king of Ala Mhigo. And many a lesson there is to be learned from it! It is only a pity you are too dull to do so."
169,"TEXT_JOBDEFMNK_00093_ERIK_000_200","Widargelt and his two chief disciples continue roaming the lands of Gyr Abania on their mission to revive the Fist of Rhalgr."
170,"TEXT_JOBDEFMNK_00093_ERIK_000_201","It will not be easy to bring a nigh-dead faith back to life, but they are a determined lot. If anyone can accomplish this, I believe it is they."
171,"TEXT_JOBDEFMNK_00093_ERIK_000_202","The simpleton that Widargelt is, there is no greater joy for him than to have a purpose to pursue with all his being. He is at peace, I shouldn't doubt, and I am too. For it means fewer hassles for me to deal with."
172,"TEXT_JOBDEFMNK_00093_ERIK_000_210","As you know, following his defeat, Adri─or Theobald, his assumed role─was given to the care of the village healer. Alas, he vanished without a trace nary a day later."
173,"TEXT_JOBDEFMNK_00093_ERIK_000_211","In all likelihood, he feared reprisal from the Corpse Brigade, with whom he had entered into an unlikely─and uneasy─alliance."
174,"TEXT_JOBDEFMNK_00093_ERIK_000_212","According to the Resistance, one of the Griffin's doubles approached brigade members with an eye to recruit them to his cause. Fair to say that the double was Adri."
175,"TEXT_JOBDEFMNK_00093_ERIK_000_213","As the mad king's favored tool of terror, however, the brigade was feared and loathed by the masses. Its members knew that there would be no place for them in a new Ala Mhigo."
176,"TEXT_JOBDEFMNK_00093_ERIK_000_214","Adri exploited this fact, winning them over with the promise of reinstatement in return for helping him ascend his throne. Whether or not they believed him the rightful heir was immaterial; it was an opportunity to return to power, and they took it."
177,"TEXT_JOBDEFMNK_00093_ERIK_000_215","Of course, Adri's plot came undone, and the Corpse Brigade fell with their employer to even deeper depths. Suffice it to say they are not well pleased, and their displeasure will find Adri first of all. This he anticipated, and thus he fled."
178,"TEXT_JOBDEFMNK_00093_ERIK_000_216","Now, at about the same juncture Adri vanished, a contingent of brigade members were sighted striking out of their hideout in the direction of Gyr Abania. That is all I know. And perhaps all that I wish to know."
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4 0 TEXT_JOBDEFMNK_00093_ERIK_000_000 Do not disturb me. Can you not see that I am building a device to measure the fluctuations of the land's aether? What am I saying, of course you can't. Bloody simpleton.
5 1 TEXT_JOBDEFMNK_00093_ERIK_000_001 Ah, an honest inquiry─that sad, wonderful moment when ignorant curiosity overcomes pride. Right, then, let us begin.
6 2 TEXT_JOBDEFMNK_00093_ERIK_000_002 You─you who have journeyed the realm, borne witness to aetherial wonders that shape our very destiny, you whose seventh chakra has begun to open─you would pose to me an inquiry befitting a suckling babe? You are either a <If(PlayerParameter(4))>woman<Else/>man</If> of rare enlightenment...or a fool.
7 3 TEXT_JOBDEFMNK_00093_ERIK_000_003 So, it appears you have gotten embroiled in some manner of trouble yet again. It comes to me as no surprise, seeing as trouble is wont to follow that Widargelt around like his own shadow. Well, whatever should come to pass, the learning must go on.
8 4 TEXT_JOBDEFMNK_00093_ERIK_000_004 You─you who have journeyed the realm, borne witness to aetherial wonders that shape our very destiny, you within whom the fourteen chakra of light and shadow have opened─you would pose to me an inquiry befitting a suckling babe? You are either a <If(PlayerParameter(4))>woman<Else/>man</If> of rare enlightenment...or a fool.
9 5 TEXT_JOBDEFMNK_00093_ERIK_100_001 The thickness of Widargelt's skull never ceases to amaze me. From the first, there has only ever been one path for him to walk, yet he still struggles to find it.
10 6 TEXT_JOBDEFMNK_00093_ERIK_100_010 I will not lie: traveling repeatedly to and from Gyr Abania will be physically taxing. Yet I cannot be absent from Ul'dah overlong, for there are countless souls who would be lost for want of my knowledge.
11 7 TEXT_JOBDEFMNK_00093_ERIK_100_020 I shall apologize to Master Hamon. You and the others need only focus upon what lies ahead.
12 8 TEXT_JOBDEFMNK_00093_ERIK_100_030 My thanks again, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. The Corpse Brigade are a depraved lot, and I shudder to imagine what might have happened were it not for your intervention.
13 9 TEXT_JOBDEFMNK_00093_ERIK_100_040 Widargelt showed rare mettle in his confrontation with Theobald, and I am proud of him despite my general aversion towards violence. He has truly come far since first we met. He used to be a simple brute; now he is a brute with conviction and purpose.
14 10 TEXT_JOBDEFMNK_00093_Q1_000_000 What will you ask about?
15 11 TEXT_JOBDEFMNK_00093_A1_000_000 Sil'dihn history.
16 12 TEXT_JOBDEFMNK_00093_A2_000_000 The study of aether.
17 13 TEXT_JOBDEFMNK_00093_A2_100_000 Bloodshore.
18 14 TEXT_JOBDEFMNK_00093_A3_000_000 Finesand Banks.
19 15 TEXT_JOBDEFMNK_00093_A4_000_000 East End.
20 16 TEXT_JOBDEFMNK_00093_A5_000_000 Monks and the Fist of Rhalgr.
21 17 TEXT_JOBDEFMNK_00093_A6_000_000 The fate of the Fist of Rhalgr.
22 18 TEXT_JOBDEFMNK_00093_A7_000_000 Silvertear Falls.
23 19 TEXT_JOBDEFMNK_00093_A8_000_000 The last king of Ala Mhigo.
24 20 TEXT_JOBDEFMNK_00093_A10_000_000 The revival of the Fist of Rhalgr.
25 21 TEXT_JOBDEFMNK_00093_A11_000_000 The fate of the man named Adri.
26 22 TEXT_JOBDEFMNK_00093_A9_000_000 Nothing.
27 23 TEXT_JOBDEFMNK_00093_ERIK_000_010 I need hardly mention that Sil'dihn civilization is now centuries dead.
28 24 TEXT_JOBDEFMNK_00093_ERIK_000_011 Sil'dih was plunged into chaos in the wake of King Lalawefu's demise─or the King of Springs, as he was known. Despite the success of his economic reforms, the tax increases he imposed did not sit well with his subjects.
29 25 TEXT_JOBDEFMNK_00093_ERIK_100_011 This, coupled with a prolonged sequence of untimely droughts, fomented unrest among the people and in time sparked violent unrest throughout the kingdom.
30 26 TEXT_JOBDEFMNK_00093_ERIK_101_011 Sil'dih was not alone in its want for water. Ul'dah, too, felt the effects of the droughts.
31 27 TEXT_JOBDEFMNK_00093_ERIK_000_012 The sultan at the time, Sasagan Ul Sisigan─ Ah! But perhaps you recognize the Ul name? The current sultana, Nanamo Ul Namo, represents the second Ul Dynasty. She is Sasagan's distant descendant.
32 28 TEXT_JOBDEFMNK_00093_ERIK_100_012 Now...where was I? Ah, yes! Right, so, Sasagan ordered an attack on Sil'dih to claim the water resources discovered as a result of Lalawefu's flood control acts.
33 29 TEXT_JOBDEFMNK_00093_ERIK_000_013 But the royalty and nobility of Sil'dih would not remain idle. They mobilized their nation in the face of this crisis, and the people fought with great tenacity against the Ul'dahn threat.
34 30 TEXT_JOBDEFMNK_00093_ERIK_100_013 The full strength of both nations met in battle, and the end result was an arduous protracted conflict.
35 31 TEXT_JOBDEFMNK_00093_ERIK_000_014 Though arguably more desirable than surrender, the ruling Sil'dihn elite took little pleasure in having succeeded in uniting the theretofore querulous citizenry to fight. For despite all they accomplished, every day spent waging war dragged the nation's financial affairs─which you will recall had only just been brought under control─back into the mire.
36 32 TEXT_JOBDEFMNK_00093_ERIK_000_015 To bring an end to the long military deadlock, Sil'dih devised and set about implementing a perverse yet ambitious strategy.
37 33 TEXT_JOBDEFMNK_00093_ERIK_000_016 It sought to zombify the deceased among its army, that they might fight again.
38 34 TEXT_JOBDEFMNK_00093_ERIK_000_017 At first, it appeared to have worked. Yet at the height of hostilities, the Sil'dihns lost control over their necrotic creations. The undead turned on their masters, and before long the zombification had spread to a majority of the population.
39 35 TEXT_JOBDEFMNK_00093_ERIK_000_018 Ever knowing an opportunity when they saw one, the Ul'dahns used this to justify their war─now proclaiming it a crusade to send these zombies to Thal. After seeing to the extermination of all zombies outside the city, they then sealed the gates of Sil'dih, entrapping both the living and dead within.
40 36 TEXT_JOBDEFMNK_00093_ERIK_000_019 And that, in brief, is a history of the fall of Sil'dih. I only pray that your feeble mind is able to retain it.
41 37 TEXT_JOBDEFMNK_00093_ERIK_000_020 I shall tell you yet again of the study of aether.
42 38 TEXT_JOBDEFMNK_00093_ERIK_000_021 As I laboriously explained, aether is not only the source of all magicks, but also the fount of all life. Yet despite its ubiquity, it remains imperceptible to the senses of man. When a living thing dies, the aether comprising its life is released.
43 39 TEXT_JOBDEFMNK_00093_ERIK_000_022 It has been learned that when this discharge takes place, a portion of that aether remains, lingering in the physical world. No doubt you have come across aetherial crystallizations in the course of your travels.
44 40 TEXT_JOBDEFMNK_00093_ERIK_000_023 All scholars now agree that these are the physical manifestations of great concentrations of aether.
45 41 TEXT_JOBDEFMNK_00093_ERIK_000_024 I have a theory, however, that they are not the <Emphasis>only</Emphasis> such manifestations.
46 42 TEXT_JOBDEFMNK_00093_ERIK_000_025 Allow me to give an example even you can understand─that of ghosts, spirits, disembodied souls. Apparitions of the deceased come back to haunt and generally unnerve us? False!
47 43 TEXT_JOBDEFMNK_00093_ERIK_000_026 These are nothing more than the luminescent glow of aether in the atmosphere. It is possible, though highly unlikely, that you are asking yourself <Emphasis>why</Emphasis> a portion of the aether remains.
48 44 TEXT_JOBDEFMNK_00093_ERIK_000_027 Right, well, the amount of aether that can shift between the physical and aetherial realms in any given instant is limited. I call this the <Emphasis>aetherial threshold</Emphasis>. Any aether present in excess of that threshold is left behind.
49 45 TEXT_JOBDEFMNK_00093_ERIK_000_028 The more violent or dramatic the loss of life, the greater the amount of inner aether released to take the form of crystals or remain imperceptibly in the atmosphere. And you surely recollect the scene I identified as the most apt to produce such violent deaths?
50 46 TEXT_JOBDEFMNK_00093_ERIK_000_029 On the field of battle! It stands to reason, therefore, that through the aetherial measurement of such sites, I will be able to reconstruct details of the wars waged upon them.
51 47 TEXT_JOBDEFMNK_00093_ERIK_000_030 And <Emphasis>that</Emphasis>, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, is why this military historian has a deeply vested interest in the subject of aether.
52 48 TEXT_JOBDEFMNK_00093_ERIK_000_031 Despite all we do know, however, many mysteries remain. The study of aether will no doubt continue to yield fascinating and awe-inspiring discoveries for years to come─of that I am certain.
53 49 TEXT_JOBDEFMNK_00093_ERIK_000_032 Very well, prepare to learn all you ever cared to and more of the land known as Bloodshore.
54 50 TEXT_JOBDEFMNK_00093_ERIK_000_033 The sanguine nomenclature derives from a truly horrific battle which took place there some fifty years ago.
55 51 TEXT_JOBDEFMNK_00093_ERIK_000_034 The two greatest pirate fleets of the day─the League of Lost Bastards and the followers of Rycharde Mistbeard─met one another at sea just off the coast.
56 52 TEXT_JOBDEFMNK_00093_ERIK_000_035 To this very day, none can say with certainty who shot first, nor why. Mayhap there was no good reason at all. All know the two pirate leaders loathed one another, and when dealing with pirates, little more than that is needed to ignite a war.
57 53 TEXT_JOBDEFMNK_00093_ERIK_000_036 By the by, it just so happens that the head of the League of Lost Bastards, one Bloefhis, was father to the current Admiral of Limsa Lominsa. It is told the old sea dog wished for his daughter to take command of his fleet upon his death.
58 54 TEXT_JOBDEFMNK_00093_ERIK_000_037 But that is a tale for another time. Suffice it to say, a shot was fired, and the mightiest pirate armadas in the realm came to fight one of the bloodiest naval battles in Eorzean history. All told, seven galleys were sunk that day, and dozens of smaller warships.
59 55 TEXT_JOBDEFMNK_00093_ERIK_000_038 Four of the seven galleys went down in mere moments. When at last the smoke cleared and the cannons fell silent, hundreds lay dead on the ocean's bottom.
60 56 TEXT_JOBDEFMNK_00093_ERIK_000_039 It is said the foam of the tides was tinged red with blood for days after the battle, and bodies washed ashore for weeks to follow.
61 57 TEXT_JOBDEFMNK_00093_ERIK_100_039 So, as you can see, geography and history are inextricably linked. Regrettably, the region has recently been purchased by a wealthy Ul'dahn merchant named Gegeruju. He has chosen to turn a blind eye to the land's history, and has taken to calling it Costa del Sol.
62 58 TEXT_JOBDEFMNK_00093_ERIK_101_039 And I believe I will stop there concerning Bloodshore, and allow your feeble brain to process all it has heard.
63 59 TEXT_JOBDEFMNK_00093_ERIK_000_040 The Finesand Banks have a rich history indeed.
64 60 TEXT_JOBDEFMNK_00093_ERIK_000_041 They are found on the west shore of the Velodyna River, at the foot of a now-extinct volcano overlooking the Rothlyt Sound. The area is a sedimentary basin formed by the deposit of the fine silts and sands carried by the river.
65 61 TEXT_JOBDEFMNK_00093_ERIK_000_042 Today, it falls within Gridanian territory, but in days past it belonged to my own home nation, Ala Mhigo.
66 62 TEXT_JOBDEFMNK_00093_ERIK_000_043 A century ago, King Manfred came to power in Ala Mhigo and decided to expand the nation's territory in order to promote economic growth.
67 63 TEXT_JOBDEFMNK_00093_ERIK_000_044 To that end, he ordered the Ala Mhigan army to undertake large-scale campaigns that would eventually lead to the onset of the Autumn War.
68 64 TEXT_JOBDEFMNK_00093_ERIK_000_045 Naturally, such action was met with vehement opposition from the other nations. Gridania, fearing encroachment along its border with Ala Mhigo, placed the renowned lancer Vainchelon in command of its standing armies and war began.
69 65 TEXT_JOBDEFMNK_00093_ERIK_000_046 His opponent was Gylbarde, the great general of Ala Mhigo, a fervent believer in the Fist of Rhalgr, and a man who enjoyed enormous popularity among the Ala Mhigan people.
70 66 TEXT_JOBDEFMNK_00093_ERIK_000_047 The two leaders were loved by their troops, and, at the outbreak of war, morale on both sides was very high. The armies clashed time and again all along the border, neither general yielding an ilm. But in a galling twist of fate for Gridania, Vainchelon suddenly took deathly ill.
71 67 TEXT_JOBDEFMNK_00093_ERIK_000_048 After no victor emerged following the Battle of Finesand Banks, Vainchelon devised a new strategy.
72 68 TEXT_JOBDEFMNK_00093_ERIK_000_049 He ordered his forces to retreat to Camp Nine Ivies, fully intending for Gylbarde to give chase. This would lure the Ala Mhigans to terrain more favorable and familiar to the Gridanians.
73 69 TEXT_JOBDEFMNK_00093_ERIK_000_050 He died, however, before he was able to see his plan executed. Now, the man who would replace him, Osbern, was extremely ambitious and eager to prove his worth to the Seedseers. Having neither the mind nor patience for Vainchelon's defensive war, however, he ordered a frontal assault on the Ala Mhigan position. When Gylbarde learned of this plan─if plan it may be called─he secretly deployed troops to the most vital points along the Finesand Banks.
74 70 TEXT_JOBDEFMNK_00093_ERIK_000_051 The Gridanian forces had scarcely entered the area before they began to suffer heavy losses from highly coordinated Ala Mhigan ambushes.
75 71 TEXT_JOBDEFMNK_00093_ERIK_000_052 In response, Osbern ordered a forced march, permitting his troops no rest for several days as he attempted to surge through the region. Eventually, exhausted, the Gridanians came to entrench themselves on a hill.
76 72 TEXT_JOBDEFMNK_00093_ERIK_000_053 But this is <Emphasis>precisely</Emphasis> what Gylbarde had wanted! He surrounded the hill with six thousand soldiers to deny the forestborn any hope of retrieving water, and then proceeded to rain down barrage after barrage of arrows upon the encampment.
77 73 TEXT_JOBDEFMNK_00093_ERIK_000_054 In this seemingly hopeless position, the morale of the Gridanians quickly dwindled. Following two failed attempts to break free, Osbern himself led the van in a third and final charge.
78 74 TEXT_JOBDEFMNK_00093_ERIK_000_055 In the end, Gridania was defeated. Osbern and several of his officers were captured, and the legendary staff Claustrum, lent him by one of the Seedseers, was taken.
79 75 TEXT_JOBDEFMNK_00093_ERIK_000_056 This abject defeat accounted for what little morale remained among his surviving troops, and they beat a desperate retreat to Five Hangs with the relentless Ala Mhigans harrying them every step of the way.
80 76 TEXT_JOBDEFMNK_00093_ERIK_000_057 Gylbarde's victory brought him ever greater accolades from his country, and as a result both he and the Fist of Rhalgr came to wield considerable political power.
81 77 TEXT_JOBDEFMNK_00093_ERIK_000_058 And <Emphasis>that</Emphasis> is a brief history of the Finesand Banks. No, no, you needn't thank me. Knowing there is a little less ignorance in the world is all the reward I require.
82 78 TEXT_JOBDEFMNK_00093_ERIK_000_060 East End is just that─the eastern end of the Black Shroud.
83 79 TEXT_JOBDEFMNK_00093_ERIK_000_061 The Autumn War marked the beginning of hostilities between Ala Mhigo and Gridania. The first major victory in that war came at the First Battle of Tinolqa, and it belonged to Ala Mhigo.
84 80 TEXT_JOBDEFMNK_00093_ERIK_000_062 Defeated, the Gridanians retreated to the safety of Five Hangs. The front was splintered, and afterwards they would resort to opportunistic ambushes, and the constant redeployment of troops to continue their resistance.
85 81 TEXT_JOBDEFMNK_00093_ERIK_000_063 The Ala Mhigans, confident of ultimate victory, enjoined Gridania to surrender. As conditions, they demanded that all of the East and portions of the Central Shroud be relinquished, and perhaps more disturbingly, that the Seedseers be taken as wards of Ala Mhigo, where they would be met with no harm.
86 82 TEXT_JOBDEFMNK_00093_ERIK_000_064 Needless to say, Gridania refused.
87 83 TEXT_JOBDEFMNK_00093_ERIK_000_065 Providence was to be delivered to the forestborn by the neighboring nation of Ishgard. Wary of Ala Mhigo's ambitions for the region, the See appealed to Limsa Lominsa and Ul'dah for aid. The three joined Gridania in her declaration of war against Ala Mhigo, and sent troops to reinforce the front.
88 84 TEXT_JOBDEFMNK_00093_ERIK_000_066 But this was far from a gesture of charity. It is easy to see what the motives of the See were.
89 85 TEXT_JOBDEFMNK_00093_ERIK_000_067 Should certain sections of the Black Shroud be annexed to Ala Mhigo, Ishgard's southern and eastern borders would become extremely vulnerable to a possible invasion.
90 86 TEXT_JOBDEFMNK_00093_ERIK_000_068 For their part, Limsa Lominsa and Ul'dah had virtually nothing to lose by entering into the war, and yet everything to gain by curbing the power of Ala Mhigo in the realm. Even more, victory would place Gridania in their debt.
91 87 TEXT_JOBDEFMNK_00093_ERIK_000_069 And so it came to pass that these four great nations joined into a grand alliance to combat the advance of Ala Mhigo. The fighting which was to follow would later be named the Second Battle of Tinolqa.
92 88 TEXT_JOBDEFMNK_00093_ERIK_000_070 The heaviest and most devastating combat took place on a tract of land called East End. In the beginning, there were several small-scale skirmishes, but the allied powers succeeded in foiling the stratagems of Ala Mhigo at every turn.
93 89 TEXT_JOBDEFMNK_00093_ERIK_000_071 Feeling the tide begin to turn against them, Ala Mhigo dispatched its pikemen─known far and wide for their effectiveness against mounted units, such as the knights of Ishgard.
94 90 TEXT_JOBDEFMNK_00093_ERIK_000_072 To rally the troops even more, King Manfred himself took to the field to lead them.
95 91 TEXT_JOBDEFMNK_00093_ERIK_000_073 At first, it seemed as though Ala Mhigo had succeeded in reversing its fortune, as the allies began a slow retreat towards East End.
96 92 TEXT_JOBDEFMNK_00093_ERIK_000_074 This was a clever ploy, however, designed to lure the pikemen into the dense growth of the forest, where their long polearms would be unwieldy and near useless.
97 93 TEXT_JOBDEFMNK_00093_ERIK_000_075 It was during these days that the archers of Gridania would prove their value beyond the bow, singing songs of heroism and glory in the field to bolster the allied troops.
98 94 TEXT_JOBDEFMNK_00093_ERIK_000_076 It is said that this gave birth to the bard tradition.
99 95 TEXT_JOBDEFMNK_00093_ERIK_000_077 The archers of Gridania excelled at combat in the dense vegetation of the Black Shroud, and their arrows inflicted heavy casualties on the Ala Mhigans.
100 96 TEXT_JOBDEFMNK_00093_ERIK_000_078 In the end, General Gylbarde was slain, King Manfred severely wounded, and Ala Mhigo completely and utterly defeated.
101 97 TEXT_JOBDEFMNK_00093_ERIK_000_079 And <Emphasis>that</Emphasis> is a brief summation of the history of East End─site of the end of the forest, and the end of the war both. Do you know, I can almost feel you getting less stupid, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!
102 98 TEXT_JOBDEFMNK_00093_ERIK_000_090 The monks and the Fist of Rhalgr are interesting in the same way as any other organized religion─a sad, pathetic, and humorous way.
103 99 TEXT_JOBDEFMNK_00093_ERIK_000_091 The brothers and sisters of the monkhood are those souls training in the service of Rhalgr, god of destruction among the Twelve. The Fist of Rhalgr is their order.
104 100 TEXT_JOBDEFMNK_00093_ERIK_000_092 This barbaric cult traces its origins back several centuries to Ala Mhigo. That simpleton Widargelt is one of their number.
105 101 TEXT_JOBDEFMNK_00093_ERIK_000_093 The Fist teaches those foolish enough to listen that through rigorous training of the mind and body, and with constant invigoration and refinement, one can approach the sublimity of Rhalgr Himself.
106 102 TEXT_JOBDEFMNK_00093_ERIK_000_094 Such is their power of concentration that they are able to master the aether within their bodies and channel it in a manner that grants them immense destructive power.
107 103 TEXT_JOBDEFMNK_00093_ERIK_000_095 The monkhood insists on calling this internal essence “spiritual energy” or “life force”─but trust me when I say it is nothing other than aether.
108 104 TEXT_JOBDEFMNK_00093_ERIK_000_096 Endowed with this brutish, unthinking gift for hitting things very hard, the entire cult has evolved into a sort of clergy with martial proclivities. This was no doubt a result of their main temple being located in Gyr Abania─a region plagued by warfare where knowing how to protect oneself is essential.
109 105 TEXT_JOBDEFMNK_00093_ERIK_000_097 As the years passed, however, what began as a simple group of religious fanatics fighting to protect themselves grew into an ambitious organization of religious fanatics taking part in the region's power struggles.
110 106 TEXT_JOBDEFMNK_00093_ERIK_000_098 Those in power in Ala Mhigo grew wary of these war priests who proclaimed all their fights to be fought in the name of a god, and who employed deadly force without the slightest hesitation. And so, rather than make enemies of the monks, they decided instead to use them to their benefit.
111 107 TEXT_JOBDEFMNK_00093_ERIK_000_099 Through affiliation with the Ala Mhigan royal family, the Fist of Rhalgr was incorporated into the nation's standing army.
112 108 TEXT_JOBDEFMNK_00093_ERIK_000_100 This not only granted the monks a great deal of power, but furnished them with all of the rights accorded protectors of the citizenry. And their political influence was still growing...
113 109 TEXT_JOBDEFMNK_00093_ERIK_000_110 I confess I find great joy in studying the demise of a religion─and even greater joy in recounting it!
114 110 TEXT_JOBDEFMNK_00093_ERIK_000_111 The power of the Fist of Rhalgr grew unchecked in Ala Mhigo, and it was eventually named the state religion. After this, its influence over political, economic, and cultural spheres of life became even more considerable. Needless to say, this did not sit well with one and all.
115 111 TEXT_JOBDEFMNK_00093_ERIK_000_112 Among them was the last and most ugsome of Ala Mhigan royalty, the King of Ruin─Theodoric. The rise of the Fist meant a potential rival for power, and he would not suffer the monkhood to encroach on his prerogatives.
116 112 TEXT_JOBDEFMNK_00093_ERIK_000_113 To counter their claims of religious righteousness, he simply conjured his own out of thin aether, proclaiming that the throne was his by divine right, given him by the word of Nymeia Herself─wife to Rhalgr.
117 113 TEXT_JOBDEFMNK_00093_ERIK_000_114 He then banned the worship and likenesses of Rhalgr and all other gods, and demanded that the prayers and praises of Ala Mhigo be given to Nymeia and Her alone. In doing so, he sought to establish his own absolute, uncontested rule.
118 114 TEXT_JOBDEFMNK_00093_ERIK_000_115 Naturally, the Fist and other worshipers of Rhalgr throughout the nation rose in protest, <Emphasis>precisely</Emphasis> as Theodoric had known they would.
119 115 TEXT_JOBDEFMNK_00093_ERIK_000_116 He used the uprisings as a pretext to imprison several high-ranking monks, whom he then tortured until they confessed their order's plans to topple his rule.
120 116 TEXT_JOBDEFMNK_00093_ERIK_000_117 In 1552 of the Sixth Astral Era, Theodoric led a vast army to the site of the monkhood's main temple and surrounded it.
121 117 TEXT_JOBDEFMNK_00093_ERIK_000_118 Monks, novices, and devotees, including the elders; refugees seeking shelter after the fires of war had turned their homes to ash; servants and peasants hired to do no more than till the fields─none were left alive.
122 118 TEXT_JOBDEFMNK_00093_ERIK_000_119 The monks fought heroically, but were hopelessly outnumbered. With the massacre of that day, nearly all of the monkhood perished.
123 119 TEXT_JOBDEFMNK_00093_ERIK_000_120 The elders, the keepers of the tradition and its knowledge, resided within the temple grounds. It was thought that all versed in the ways of the chakra were lost...
124 120 TEXT_JOBDEFMNK_00093_ERIK_000_121 But then what of this Widargelt simpleton? Just who is <Emphasis>he</Emphasis>? Perhaps the end of the Fist was not the end of the monks, after all.
125 121 TEXT_JOBDEFMNK_00093_ERIK_000_130 My dear, poor <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. What you do not know about Silvertear Falls could fill a book. And has─multiple times over, I'm sure.
126 122 TEXT_JOBDEFMNK_00093_ERIK_000_131 Since ancient times, the Falls and the region of Mor Dhona in which they are located have been believed to be the seat of a great <Emphasis>spiritual</Emphasis> energy, as less advanced peoples were wont to call it.
127 123 TEXT_JOBDEFMNK_00093_ERIK_000_132 So old are these beliefs that the tomb of Xande himself, the first emperor of Allag, was built deep beneath the surface of Mor Dhona, in the hope that the <Emphasis>mystical</Emphasis> power which resided under the lake would raise him from the dead.
128 124 TEXT_JOBDEFMNK_00093_ERIK_000_133 Oh, there are any number of legends and myths surrounding the place. I think the oldest and most widely known would have to be that of the dragon of the Falls. I do not claim to be a folklorist, but I can certainly provide the general tale.
129 125 TEXT_JOBDEFMNK_00093_ERIK_000_134 There was the birth of Althyk, god of time among the Twelve, and in turn, His younger sister Nymeia, goddess of fate. And then there was water, and through it Silvertear Falls came to be at the center of all that was.
130 126 TEXT_JOBDEFMNK_00093_ERIK_000_135 Here was the source not only of water, but the fount of all magic as well.
131 127 TEXT_JOBDEFMNK_00093_ERIK_000_136 Now, when water came into being, so too did the great dragon Midgardsormr. Brother Time and Sister Fate, fearing the Falls might fall into the hands of evil, ordered Midgardsormr their protector and warden.
132 128 TEXT_JOBDEFMNK_00093_ERIK_000_137 Much later, with the arrival of man, would Midgardsormr be worshipped as the guardian deity of Silvertear Falls.
133 129 TEXT_JOBDEFMNK_00093_ERIK_000_138 Have you been to Silvertear Falls, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? Or are you as untraveled as you are unread? Have you gazed upon the enormous dragon corpse, frozen as a statue with wings outspread? If you have, you have gazed upon Midgardsormr.
134 130 TEXT_JOBDEFMNK_00093_ERIK_000_139 That tragedy is but ten years old. After invading my home of Ala Mhigo, the Garleans launched a fleet of airships led by the monstrosity <Emphasis>Agrius</Emphasis>.
135 131 TEXT_JOBDEFMNK_00093_ERIK_000_140 They flew for Silvertear Falls, knowing them to harbor the greatest concentration of aether.
136 132 TEXT_JOBDEFMNK_00093_ERIK_000_141 And then, as those horrific instruments of evil loomed overhead, casting the dark shadow of death, the surface of the lake suddenly parted and burst skyward as Midgardsormr emerged to defend his waters.
137 133 TEXT_JOBDEFMNK_00093_ERIK_000_142 The battle between Midgardsormr and the <Emphasis>Agrius</Emphasis> has since come to be known as the Battle of Silvertear Skies. The dragon fought with divine strength and purpose, and after a fierce and grueling struggle, succeeded in bringing down the airship.
138 134 TEXT_JOBDEFMNK_00093_ERIK_000_143 As it fell into the lake, the impact caused the ceruleum onboard to detonate, and Midgardsormr was killed, his corpse charred black in the conflagration.
139 135 TEXT_JOBDEFMNK_00093_ERIK_000_144 The structure formed by the wreckage of the <Emphasis>Agrius</Emphasis> and the entangled remains of Midgardsormr is now called the Keeper of the Lake.
140 136 TEXT_JOBDEFMNK_00093_ERIK_000_145 For many religious and mythological enthusiasts, it stands as proof of the existence of the gods. For most people, however, it serves as a grim reminder of the horrific, dare I say deicidal, power of Garlemald.
141 137 TEXT_JOBDEFMNK_00093_ERIK_000_146 Why did that dragon appear that day? Was it truly <Emphasis>the</Emphasis> Midgardsormr, the legendary guardian of Silvertear Falls? Such questions and more remain unanswered.
142 138 TEXT_JOBDEFMNK_00093_ERIK_000_147 For my part, I make the entire debacle for an elaborate Garlean fabrication, acted out to near perfection.
143 139 TEXT_JOBDEFMNK_00093_ERIK_000_148 But let us put aside dragons and empires, and speak instead of mine own latest discovery at the lake!
144 140 TEXT_JOBDEFMNK_00093_ERIK_000_149 The aether of the area is in an extremely chaotic state. I had long thought this to be a result of the Battle of Silvertear Skies, but have learned that this is not the case!
145 141 TEXT_JOBDEFMNK_00093_ERIK_000_150 The disturbances I have observed do not all derive from a single source. Beyond the imperceptible aether emitted by the Keeper of the Lake, there are even stronger aetherial waves coming from deep below the earth to the east.
146 142 TEXT_JOBDEFMNK_00093_ERIK_000_151 I studied them in great detail, and learned that they are coming from a massive tower that was buried deep below the earth at the time of that battle─the Crystal Tower!
147 143 TEXT_JOBDEFMNK_00093_ERIK_000_152 To think, I had stumbled upon this legendary structure─the very height of Allagan civilization and technology! The shifting and grinding of the earth caused by the Calamity woke the tower from its slumber of some five thousand years.
148 144 TEXT_JOBDEFMNK_00093_ERIK_000_153 And, having since slowly risen from its earthen tomb, the tower pierces the skies once more!
149 145 TEXT_JOBDEFMNK_00093_ERIK_000_154 You must someday gaze upon it with your own eyes. It is truly a sight to behold. Yes, I can still recall the thunderous applause of my colleagues when I presented my theory of the tower. They were a great deal more grateful than you, that much is certain.
150 146 TEXT_JOBDEFMNK_00093_ERIK_000_155 There is a team of scholars who specialize in the study of all things Allagan. They are known as the Sons of Saint Coinach. At present, they are focusing their efforts on testing the validity of this theory. I very much look forward to news of their findings.
151 147 TEXT_JOBDEFMNK_00093_ERIK_000_160 As I likely explained if you have ever bothered to ask me about monks and the Fist of Rhalgr, the King of Ruin, Theodoric, was a ruthless despot and tyrant. It should come as no surprise, then, that he was the last king of Ala Mhigo.
152 148 TEXT_JOBDEFMNK_00093_ERIK_000_161 But the tale of his rise and fall is the stuff we historians live for!
153 149 TEXT_JOBDEFMNK_00093_ERIK_000_162 Theodoric's lust for power was such that nothing less than absolute rule would appease him.
154 150 TEXT_JOBDEFMNK_00093_ERIK_000_163 To counter the political influence of the Fist of Rhalgr, he proclaimed his kingship to be the product of divine will─ordained by Nymeia Herself. What followed was a crusade which sought to exterminate the monks entirely.
155 151 TEXT_JOBDEFMNK_00093_ERIK_000_164 Yet it was the truly depraved acts of barbarism to come that would shake Ala Mhigan society to its very core.
156 152 TEXT_JOBDEFMNK_00093_ERIK_000_165 This ensuing era of terror was what earned Theodoric the title “King of Ruin.”
157 153 TEXT_JOBDEFMNK_00093_ERIK_000_166 After the massacre at the Fist's main temple, religious opposition to Theodoric nearly disappeared altogether.
158 154 TEXT_JOBDEFMNK_00093_ERIK_000_167 He then began purges of the Ala Mhigan royalty, seeing any and all potential pretenders to his throne dead and buried─regardless of house, loyalties, or standing.
159 155 TEXT_JOBDEFMNK_00093_ERIK_000_168 Beheadings were commonplace, carried out daily. Before long, it looked as though Theodoric would have no heads left to take.
160 156 TEXT_JOBDEFMNK_00093_ERIK_000_169 But he then turned his wrath upon any soul with a claim to the throne, no matter how remote. After that, it was to be the empowered nobles and wealthy merchants.
161 157 TEXT_JOBDEFMNK_00093_ERIK_000_170 Fearing for their lives, they professed their innocence to the queen, pleading for her to stay her maniacal husband's hand. She attempted words to assuage his lust for power turned lust for blood, but he was deaf to her appeals.
162 158 TEXT_JOBDEFMNK_00093_ERIK_000_171 Finding no recourse, she conspired with a group of nobles to murder Theodoric.
163 159 TEXT_JOBDEFMNK_00093_ERIK_000_172 Yet before the regicide could take place, one among them betrayed their plot, and for their treason, the king saw them all less a head.
164 160 TEXT_JOBDEFMNK_00093_ERIK_000_173 This only served to compound Theodoric's paranoia and insanity. Distrustful of all, his purges now became little more than random executions, claiming the lives of noble and beggar and all in between.
165 161 TEXT_JOBDEFMNK_00093_ERIK_000_174 It is not difficult to imagine what transpired next.
166 162 TEXT_JOBDEFMNK_00093_ERIK_000_175 The palace became a despicable gathering of sycophants and backstabbers, and the commonfolk scarce left their homes. Seeking heads on which to lay blame for worsening conditions, Theodoric turned the axe upon his most loyal followers.
167 163 TEXT_JOBDEFMNK_00093_ERIK_000_176 When the oppression became too much to bear, the people revolted and stormed the palace. The royal guard cast aside their vows and allowed the Ala Mhigans to pass.
168 164 TEXT_JOBDEFMNK_00093_ERIK_000_177 A noble revolt? For the best, no? False! It was the absence of leadership and solidarity in the wake of this chaos that prompted Garlemald to attack!
169 165 TEXT_JOBDEFMNK_00093_ERIK_000_178 In the end, Theodoric was lucid enough to judge suicide preferable to death at the hands of an angry mob. He ended his own life, and with it, his reign of ruin and his own bloodline.
170 166 TEXT_JOBDEFMNK_00093_ERIK_000_179 Or so it was thought at the time!
171 167 TEXT_JOBDEFMNK_00093_ERIK_000_180 But Theodred, a nephew to the king, was hidden by his mother in a remote temple of the Fist of Rhalgr which had survived the purges, and thus he escaped his uncle's fury.
172 168 TEXT_JOBDEFMNK_00093_ERIK_000_181 And <Emphasis>that</Emphasis> is the history of the last king of Ala Mhigo. And many a lesson there is to be learned from it! It is only a pity you are too dull to do so.
173 169 TEXT_JOBDEFMNK_00093_ERIK_000_200 Widargelt and his two chief disciples continue roaming the lands of Gyr Abania on their mission to revive the Fist of Rhalgr.
174 170 TEXT_JOBDEFMNK_00093_ERIK_000_201 It will not be easy to bring a nigh-dead faith back to life, but they are a determined lot. If anyone can accomplish this, I believe it is they.
175 171 TEXT_JOBDEFMNK_00093_ERIK_000_202 The simpleton that Widargelt is, there is no greater joy for him than to have a purpose to pursue with all his being. He is at peace, I shouldn't doubt, and I am too. For it means fewer hassles for me to deal with.
176 172 TEXT_JOBDEFMNK_00093_ERIK_000_210 As you know, following his defeat, Adri─or Theobald, his assumed role─was given to the care of the village healer. Alas, he vanished without a trace nary a day later.
177 173 TEXT_JOBDEFMNK_00093_ERIK_000_211 In all likelihood, he feared reprisal from the Corpse Brigade, with whom he had entered into an unlikely─and uneasy─alliance.
178 174 TEXT_JOBDEFMNK_00093_ERIK_000_212 According to the Resistance, one of the Griffin's doubles approached brigade members with an eye to recruit them to his cause. Fair to say that the double was Adri.
179 175 TEXT_JOBDEFMNK_00093_ERIK_000_213 As the mad king's favored tool of terror, however, the brigade was feared and loathed by the masses. Its members knew that there would be no place for them in a new Ala Mhigo.
180 176 TEXT_JOBDEFMNK_00093_ERIK_000_214 Adri exploited this fact, winning them over with the promise of reinstatement in return for helping him ascend his throne. Whether or not they believed him the rightful heir was immaterial; it was an opportunity to return to power, and they took it.
181 177 TEXT_JOBDEFMNK_00093_ERIK_000_215 Of course, Adri's plot came undone, and the Corpse Brigade fell with their employer to even deeper depths. Suffice it to say they are not well pleased, and their displeasure will find Adri first of all. This he anticipated, and thus he fled.
182 178 TEXT_JOBDEFMNK_00093_ERIK_000_216 Now, at about the same juncture Adri vanished, a contingent of brigade members were sighted striking out of their hideout in the direction of Gyr Abania. That is all I know. And perhaps all that I wish to know.
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0,"TEXT_JOBDEFNIN_00015_YOUMEI_000_000","Welcome, friend of Oboro. What is it you would ask of me?"
1,"TEXT_JOBDEFNIN_00015_Q1_000_001","What will you ask?"
2,"TEXT_JOBDEFNIN_00015_A1_000_001","What do you do here?"
3,"TEXT_JOBDEFNIN_00015_A1_000_002","Tell me about Oboro."
4,"TEXT_JOBDEFNIN_00015_A1_000_003","What is a ninja?"
5,"TEXT_JOBDEFNIN_00015_A1_000_004","Nothing."
6,"TEXT_JOBDEFNIN_00015_YOUMEI_000_010","I am called Yomei. I hail from Doma, far, far across the seas to the east. And I am a shinobi, like my father before me."
7,"TEXT_JOBDEFNIN_00015_YOUMEI_000_011","My father lost his life in battle when the Garleans invaded our land, leaving me alone in this world. When Oboro told me of his mission, I asked to join him, that I, too, might have my revenge against the traitorous demon who betrayed us."
8,"TEXT_JOBDEFNIN_00015_YOUMEI_000_012","I am but a <Emphasis>genin</Emphasis>, the least experienced of our kind, and Oboro insists that I am still too young for battle. I believe I am ready, but I do not question his judgment. And so I assist in what ways I can while devoting myself to my training."
9,"TEXT_JOBDEFNIN_00015_YOUMEI_000_030","Oboro is a true shinobi─strong in body and mind. As a teacher, he is stern yet gentle. I look up to him as the elder brother I never had, as did many in my village."
10,"TEXT_JOBDEFNIN_00015_YOUMEI_000_031","He was the first to step forth and accept this mission. There were many of our kind─<Emphasis>jonin</Emphasis> with the strength and wisdom of years─who chose to stay home in the village rather than chase the traitor to this far-flung realm. Yet Oboro insists there was not a moment's hesitation in his heart."
11,"TEXT_JOBDEFNIN_00015_YOUMEI_000_032","The elders eyed him skeptically. Perhaps they felt his experience and ability did not measure up to his ambition. But I know different─and when Oboro returns home, his mission complete, the elders will know what I know."
12,"TEXT_JOBDEFNIN_00015_YOUMEI_000_020","My people are the descendants of an ancient clan that traces its origins back to an age of war and strife. My ancestors isolated themselves in a secluded village and devoted themselves to the martial arts, that they might defend themselves and their land from the chaos around them."
13,"TEXT_JOBDEFNIN_00015_YOUMEI_000_021","At first, my ancestors lived solitary lives. In time, however, their martial abilities came to be recognized by mighty warlords, who enlisted their services. So it was that my ancestors came to serve from the shadows, performing assassinations, espionage, and other such disagreeable-yet-indispensable duties."
14,"TEXT_JOBDEFNIN_00015_YOUMEI_000_022","In the early days, my ancestors were known by many names: the shadow, the grass, the silent ones, those who see but are not seen... In time, as our existence became widely known and accepted by the greater populace, the people came to call us by a single name: <Emphasis>shinobi</Emphasis>, the hidden."
15,"TEXT_JOBDEFNIN_00015_YOUMEI_000_023","Our art─the art of ninjutsu─has been honed through the centuries, passed down from master to student, master to student. The shinobi uses ritual hand gestures called <Emphasis>mudra</Emphasis> to channel the energies of the world around him─heaven, earth, and man─and unleash a host of lethal attacks."
16,"TEXT_JOBDEFNIN_00015_YOUMEI_000_024","There are many aspects of our art that we ourselves do not fully understand. For example, when a shinobi loses his concentration and misforms a mudra, it has been known to summon forth a curious rabbit-like creature from dimensions unknown."
17,"TEXT_JOBDEFNIN_00015_YOUMEI_000_025","Ah, I can see it even now─that toothy grin staring at me, mocking me! Oh, that I would never lay eyes on one of those foul creatures again!"
18,"TEXT_JOBDEFNIN_00015_YOUMEI_000_090","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! You honor us with your presence. How might Yomei serve you today?"
19,"TEXT_JOBDEFNIN_00015_YOUMEI_030_099","Master Oboro is as sullen as I have ever seen him. Whatever troubles him so?"
20,"TEXT_JOBDEFNIN_00015_Q2_000_1","What will you ask?"
21,"TEXT_JOBDEFNIN_00015_A2_000_1","How fare you of late?"
22,"TEXT_JOBDEFNIN_00015_A2_000_2","What is a ninja?"
23,"TEXT_JOBDEFNIN_00015_A2_000_3","Nothing."
24,"TEXT_JOBDEFNIN_00015_YOUMEI_000_100","We fare quite well. With no word from the village asking him to hasten his return, Master Oboro intends to remain here for the foreseeable future to continue his study of Eorzean culture. With the immediate danger having passed, he has even agreed to resume my lessons, which pleases me greatly."
25,"TEXT_JOBDEFNIN_00015_YOUMEI_000_101","Though he does not readily admit it, I suspect he has grown quite fond of this realm. I remember the days when he struggled to stomach any Eorzean fare, but the other day─why, I saw him enjoying a glass of aldgoat milk! When I expressed my admiration, he said that anything is possible if one's mind is focused to the task."
26,"TEXT_JOBDEFNIN_00015_YOUMEI_000_102","Master Oboro's feelings remain conflicted─finding out the truth about Master Gekkai surely affected him more than anyone─yet I, for one, have found peace in knowing that my father's death has been avenged. I once thought Master Oboro a brother, but today I am proud to call him Master."
27,"TEXT_JOBDEFNIN_00015_YOUMEI_010_100","Life has changed little since last we spoke. We await orders from our village, and serve as Master Oboro's eyes, ears, and blades in the meantime."
28,"TEXT_JOBDEFNIN_00015_YOUMEI_010_101","However, he has been in high spirits of late. Why, he drinks aldgoat milk every morning now─much to the surprise of the rest of us."
29,"TEXT_JOBDEFNIN_00015_YOUMEI_010_102","But enough of this─I have heard new paths are opening to you <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. It is pleasing to me, that one of another land pursue our arts with such vigor."
30,"TEXT_JOBDEFNIN_00015_YOUMEI_010_103","As one shinobi to another, I am glad of your progress. No doubt we have you to thank for Master Oboro's mood as well."
31,"TEXT_JOBDEFNIN_00015_YOUMEI_020_100","I have heard of Princess Yuki's departure. But there has been no missive from the village elders, congratulatory or otherwise, and I believe we have Tsubame to thank for that."
32,"TEXT_JOBDEFNIN_00015_YOUMEI_020_101","I suspect Master Oboro is secretly grateful for this further reprieve. He has grown very fond of this land, and would be loath to return to the village just now."
33,"TEXT_JOBDEFNIN_00015_YOUMEI_020_102","I wonder if the thought of leaving hangs heavy over his head, however. Of late, he is all sighs and distracted looks. It is even rumored he misformed a mudra, and called a─ Ah, but I have already said too much."
34,"TEXT_JOBDEFNIN_00015_YOUMEI_030_100","Master Oboro has departed for Kugane, but I have received no tidings from him yet. I do hope all is well..."
35,"TEXT_JOBDEFNIN_00015_YOUMEI_030_101","Ever since he was told that he was not needed back at the village, I swear he has not stopped sighing for a second. This, despite it being his own idea to lie to the elders so he could remain here in the first place!"
36,"TEXT_JOBDEFNIN_00015_YOUMEI_030_102","He is a good man, and a model to all shinobi, but sometimes I just want to slap some─ah, forgive me, friend. I am but a genin, and I forget myself."
37,"TEXT_JOBDEFNIN_00015_YOUMEI_040_100","You have met with Master Oboro in Kugane? I trust he is doing well."
38,"TEXT_JOBDEFNIN_00015_YOUMEI_040_101","Though his constant hand-wringing can get wearisome, I cannot begrudge the man his worries. After all, he has many matters weighing on his mind."
39,"TEXT_JOBDEFNIN_00015_YOUMEI_040_102","His duty to the village elders, his duty to his loyal followers here, and his duty to what he believes in─these are not always one and the same. We are most fortunate to have such a thoughtful leader."
40,"TEXT_JOBDEFNIN_00015_YOUMEI_050_100","Master Oboro has returned, and it is as if he has returned a new man. How can I put it? It would seem that he has found the courage of his convictions."
41,"TEXT_JOBDEFNIN_00015_YOUMEI_050_101","The sighs have ceased, and his every action is carried out with purpose. He says that he must live up to Master Sasuke's example, and I daresay he resembles our forefather─what I have heard of him, at least─more and more by the day."
42,"TEXT_JOBDEFNIN_00015_YOUMEI_050_102","What's more, every time he speaks of his pursuit of Karasu, I swear I can see the slightest hint of a sparkle in his sullen eyes─hm? Of course that is a compliment, friend. I would never speak ill of Master Oboro."
43,"TEXT_JOBDEFNIN_00015_YOUMEI_000_110","Is this some kind of test, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? Surely a skilled <Emphasis>jonin</Emphasis> such as yourself could answer that question better than I. Ah, but forgive me─it is not Yomei's place to question, but to answer."
44,"TEXT_JOBDEFNIN_00015_YOUMEI_000_120","My people are the descendants of an ancient clan that traces its origins back to an age of war and strife. My ancestors isolated themselves in a secluded village and devoted themselves to the martial arts, that they might defend themselves and their land from the chaos around them."
45,"TEXT_JOBDEFNIN_00015_YOUMEI_000_121","At first, my ancestors lived solitary lives. In time, however, their martial abilities came to be recognized by mighty warlords, who enlisted their services. So it was that my ancestors came to serve from the shadows, performing assassinations, espionage, and other such disagreeable-yet-indispensable duties."
46,"TEXT_JOBDEFNIN_00015_YOUMEI_000_122","In the early days, my ancestors were known by many names: the shadow, the grass, the silent ones, those who see but are not seen... In time, as our existence became widely known and accepted by the greater populace, the people came to call us by a single name: <Emphasis>shinobi</Emphasis>, the hidden."
47,"TEXT_JOBDEFNIN_00015_YOUMEI_000_123","Our art─the art of ninjutsu─has been honed through the centuries, passed down from master to student, master to student. The shinobi uses ritual hand gestures called <Emphasis>mudra</Emphasis> to channel the energies of the world around him─heaven, earth, and man─and unleash a host of lethal attacks."
48,"TEXT_JOBDEFNIN_00015_YOUMEI_000_124","There are many aspects of our art that we ourselves do not fully understand. For example, when a shinobi loses his concentration and misforms a mudra, it has been known to summon forth a curious rabbit-like creature from dimensions unknown."
49,"TEXT_JOBDEFNIN_00015_YOUMEI_000_125","Ah, I can see it even now─that toothy grin staring at me, mocking me! Oh, that I would never lay eyes on one of those foul creatures again!"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_JOBDEFNIN_00015_YOUMEI_000_000 Welcome, friend of Oboro. What is it you would ask of me?
5 1 TEXT_JOBDEFNIN_00015_Q1_000_001 What will you ask?
6 2 TEXT_JOBDEFNIN_00015_A1_000_001 What do you do here?
7 3 TEXT_JOBDEFNIN_00015_A1_000_002 Tell me about Oboro.
8 4 TEXT_JOBDEFNIN_00015_A1_000_003 What is a ninja?
9 5 TEXT_JOBDEFNIN_00015_A1_000_004 Nothing.
10 6 TEXT_JOBDEFNIN_00015_YOUMEI_000_010 I am called Yomei. I hail from Doma, far, far across the seas to the east. And I am a shinobi, like my father before me.
11 7 TEXT_JOBDEFNIN_00015_YOUMEI_000_011 My father lost his life in battle when the Garleans invaded our land, leaving me alone in this world. When Oboro told me of his mission, I asked to join him, that I, too, might have my revenge against the traitorous demon who betrayed us.
12 8 TEXT_JOBDEFNIN_00015_YOUMEI_000_012 I am but a <Emphasis>genin</Emphasis>, the least experienced of our kind, and Oboro insists that I am still too young for battle. I believe I am ready, but I do not question his judgment. And so I assist in what ways I can while devoting myself to my training.
13 9 TEXT_JOBDEFNIN_00015_YOUMEI_000_030 Oboro is a true shinobi─strong in body and mind. As a teacher, he is stern yet gentle. I look up to him as the elder brother I never had, as did many in my village.
14 10 TEXT_JOBDEFNIN_00015_YOUMEI_000_031 He was the first to step forth and accept this mission. There were many of our kind─<Emphasis>jonin</Emphasis> with the strength and wisdom of years─who chose to stay home in the village rather than chase the traitor to this far-flung realm. Yet Oboro insists there was not a moment's hesitation in his heart.
15 11 TEXT_JOBDEFNIN_00015_YOUMEI_000_032 The elders eyed him skeptically. Perhaps they felt his experience and ability did not measure up to his ambition. But I know different─and when Oboro returns home, his mission complete, the elders will know what I know.
16 12 TEXT_JOBDEFNIN_00015_YOUMEI_000_020 My people are the descendants of an ancient clan that traces its origins back to an age of war and strife. My ancestors isolated themselves in a secluded village and devoted themselves to the martial arts, that they might defend themselves and their land from the chaos around them.
17 13 TEXT_JOBDEFNIN_00015_YOUMEI_000_021 At first, my ancestors lived solitary lives. In time, however, their martial abilities came to be recognized by mighty warlords, who enlisted their services. So it was that my ancestors came to serve from the shadows, performing assassinations, espionage, and other such disagreeable-yet-indispensable duties.
18 14 TEXT_JOBDEFNIN_00015_YOUMEI_000_022 In the early days, my ancestors were known by many names: the shadow, the grass, the silent ones, those who see but are not seen... In time, as our existence became widely known and accepted by the greater populace, the people came to call us by a single name: <Emphasis>shinobi</Emphasis>, the hidden.
19 15 TEXT_JOBDEFNIN_00015_YOUMEI_000_023 Our art─the art of ninjutsu─has been honed through the centuries, passed down from master to student, master to student. The shinobi uses ritual hand gestures called <Emphasis>mudra</Emphasis> to channel the energies of the world around him─heaven, earth, and man─and unleash a host of lethal attacks.
20 16 TEXT_JOBDEFNIN_00015_YOUMEI_000_024 There are many aspects of our art that we ourselves do not fully understand. For example, when a shinobi loses his concentration and misforms a mudra, it has been known to summon forth a curious rabbit-like creature from dimensions unknown.
21 17 TEXT_JOBDEFNIN_00015_YOUMEI_000_025 Ah, I can see it even now─that toothy grin staring at me, mocking me! Oh, that I would never lay eyes on one of those foul creatures again!
22 18 TEXT_JOBDEFNIN_00015_YOUMEI_000_090 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! You honor us with your presence. How might Yomei serve you today?
23 19 TEXT_JOBDEFNIN_00015_YOUMEI_030_099 Master Oboro is as sullen as I have ever seen him. Whatever troubles him so?
24 20 TEXT_JOBDEFNIN_00015_Q2_000_1 What will you ask?
25 21 TEXT_JOBDEFNIN_00015_A2_000_1 How fare you of late?
26 22 TEXT_JOBDEFNIN_00015_A2_000_2 What is a ninja?
27 23 TEXT_JOBDEFNIN_00015_A2_000_3 Nothing.
28 24 TEXT_JOBDEFNIN_00015_YOUMEI_000_100 We fare quite well. With no word from the village asking him to hasten his return, Master Oboro intends to remain here for the foreseeable future to continue his study of Eorzean culture. With the immediate danger having passed, he has even agreed to resume my lessons, which pleases me greatly.
29 25 TEXT_JOBDEFNIN_00015_YOUMEI_000_101 Though he does not readily admit it, I suspect he has grown quite fond of this realm. I remember the days when he struggled to stomach any Eorzean fare, but the other day─why, I saw him enjoying a glass of aldgoat milk! When I expressed my admiration, he said that anything is possible if one's mind is focused to the task.
30 26 TEXT_JOBDEFNIN_00015_YOUMEI_000_102 Master Oboro's feelings remain conflicted─finding out the truth about Master Gekkai surely affected him more than anyone─yet I, for one, have found peace in knowing that my father's death has been avenged. I once thought Master Oboro a brother, but today I am proud to call him Master.
31 27 TEXT_JOBDEFNIN_00015_YOUMEI_010_100 Life has changed little since last we spoke. We await orders from our village, and serve as Master Oboro's eyes, ears, and blades in the meantime.
32 28 TEXT_JOBDEFNIN_00015_YOUMEI_010_101 However, he has been in high spirits of late. Why, he drinks aldgoat milk every morning now─much to the surprise of the rest of us.
33 29 TEXT_JOBDEFNIN_00015_YOUMEI_010_102 But enough of this─I have heard new paths are opening to you <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. It is pleasing to me, that one of another land pursue our arts with such vigor.
34 30 TEXT_JOBDEFNIN_00015_YOUMEI_010_103 As one shinobi to another, I am glad of your progress. No doubt we have you to thank for Master Oboro's mood as well.
35 31 TEXT_JOBDEFNIN_00015_YOUMEI_020_100 I have heard of Princess Yuki's departure. But there has been no missive from the village elders, congratulatory or otherwise, and I believe we have Tsubame to thank for that.
36 32 TEXT_JOBDEFNIN_00015_YOUMEI_020_101 I suspect Master Oboro is secretly grateful for this further reprieve. He has grown very fond of this land, and would be loath to return to the village just now.
37 33 TEXT_JOBDEFNIN_00015_YOUMEI_020_102 I wonder if the thought of leaving hangs heavy over his head, however. Of late, he is all sighs and distracted looks. It is even rumored he misformed a mudra, and called a─ Ah, but I have already said too much.
38 34 TEXT_JOBDEFNIN_00015_YOUMEI_030_100 Master Oboro has departed for Kugane, but I have received no tidings from him yet. I do hope all is well...
39 35 TEXT_JOBDEFNIN_00015_YOUMEI_030_101 Ever since he was told that he was not needed back at the village, I swear he has not stopped sighing for a second. This, despite it being his own idea to lie to the elders so he could remain here in the first place!
40 36 TEXT_JOBDEFNIN_00015_YOUMEI_030_102 He is a good man, and a model to all shinobi, but sometimes I just want to slap some─ah, forgive me, friend. I am but a genin, and I forget myself.
41 37 TEXT_JOBDEFNIN_00015_YOUMEI_040_100 You have met with Master Oboro in Kugane? I trust he is doing well.
42 38 TEXT_JOBDEFNIN_00015_YOUMEI_040_101 Though his constant hand-wringing can get wearisome, I cannot begrudge the man his worries. After all, he has many matters weighing on his mind.
43 39 TEXT_JOBDEFNIN_00015_YOUMEI_040_102 His duty to the village elders, his duty to his loyal followers here, and his duty to what he believes in─these are not always one and the same. We are most fortunate to have such a thoughtful leader.
44 40 TEXT_JOBDEFNIN_00015_YOUMEI_050_100 Master Oboro has returned, and it is as if he has returned a new man. How can I put it? It would seem that he has found the courage of his convictions.
45 41 TEXT_JOBDEFNIN_00015_YOUMEI_050_101 The sighs have ceased, and his every action is carried out with purpose. He says that he must live up to Master Sasuke's example, and I daresay he resembles our forefather─what I have heard of him, at least─more and more by the day.
46 42 TEXT_JOBDEFNIN_00015_YOUMEI_050_102 What's more, every time he speaks of his pursuit of Karasu, I swear I can see the slightest hint of a sparkle in his sullen eyes─hm? Of course that is a compliment, friend. I would never speak ill of Master Oboro.
47 43 TEXT_JOBDEFNIN_00015_YOUMEI_000_110 Is this some kind of test, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? Surely a skilled <Emphasis>jonin</Emphasis> such as yourself could answer that question better than I. Ah, but forgive me─it is not Yomei's place to question, but to answer.
48 44 TEXT_JOBDEFNIN_00015_YOUMEI_000_120 My people are the descendants of an ancient clan that traces its origins back to an age of war and strife. My ancestors isolated themselves in a secluded village and devoted themselves to the martial arts, that they might defend themselves and their land from the chaos around them.
49 45 TEXT_JOBDEFNIN_00015_YOUMEI_000_121 At first, my ancestors lived solitary lives. In time, however, their martial abilities came to be recognized by mighty warlords, who enlisted their services. So it was that my ancestors came to serve from the shadows, performing assassinations, espionage, and other such disagreeable-yet-indispensable duties.
50 46 TEXT_JOBDEFNIN_00015_YOUMEI_000_122 In the early days, my ancestors were known by many names: the shadow, the grass, the silent ones, those who see but are not seen... In time, as our existence became widely known and accepted by the greater populace, the people came to call us by a single name: <Emphasis>shinobi</Emphasis>, the hidden.
51 47 TEXT_JOBDEFNIN_00015_YOUMEI_000_123 Our art─the art of ninjutsu─has been honed through the centuries, passed down from master to student, master to student. The shinobi uses ritual hand gestures called <Emphasis>mudra</Emphasis> to channel the energies of the world around him─heaven, earth, and man─and unleash a host of lethal attacks.
52 48 TEXT_JOBDEFNIN_00015_YOUMEI_000_124 There are many aspects of our art that we ourselves do not fully understand. For example, when a shinobi loses his concentration and misforms a mudra, it has been known to summon forth a curious rabbit-like creature from dimensions unknown.
53 49 TEXT_JOBDEFNIN_00015_YOUMEI_000_125 Ah, I can see it even now─that toothy grin staring at me, mocking me! Oh, that I would never lay eyes on one of those foul creatures again!
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int32,str,str
0,"TEXT_JOBDEFPLD_00091_JENLYNS_000_2","Of all those sworn to protect the sultanate─the soldiers, the mounted guards, and the knights─the Sultansworn are the elite of the elite. Our conviction unwavering, our hearts true, our sword skills without peer."
1,"TEXT_JOBDEFPLD_00091_JENLYNS_000_3","We are bound to defend Sultana Nanamo Ul Namo, even to the death. Such is the solemn oath that we have taken."
2,"TEXT_JOBDEFPLD_00091_JENLYNS_000_1","It is a pleasure to see you, paladin. I trust you have been honing your skills."
3,"TEXT_JOBDEFPLD_00091_Q1_000_1","What will you ask?"
4,"TEXT_JOBDEFPLD_00091_A1_000_1","Who are the Sultansworn?"
5,"TEXT_JOBDEFPLD_00091_A1_000_2","What is a paladin?"
6,"TEXT_JOBDEFPLD_00091_A1_000_3","Who are the Monetarists?"
7,"TEXT_JOBDEFPLD_00091_A1_000_4","Nothing."
8,"TEXT_JOBDEFPLD_00091_JENLYNS_000_5","A true paladin is one who bends his knee to a higher cause, and offers his sword and shield without promise of reward."
9,"TEXT_JOBDEFPLD_00091_JENLYNS_000_6","The battle arts that the paladin learns have been held secret, nurtured, and perfected within the ranks of the Sultansworn elite for nigh on these six hundred years."
10,"TEXT_JOBDEFPLD_00091_JENLYNS_000_7","But remember that fancy swordplay and well-polished armor do not make you a paladin. You must be just in your heart and strive always to be an exemplar of true virtue."
11,"TEXT_JOBDEFPLD_00091_JENLYNS_000_10","Everyone knows that Ul'dah is ruled by the sultana─but everyone also knows that true power lies with the Syndicate. And at the core of the group is a faction that calls itself the Monetarists."
12,"TEXT_JOBDEFPLD_00091_JENLYNS_000_11","Of the six who hold seats on the Syndicate, only General Raubahn is faithful to the sultana. Most of the others refuse to accord her due rights, and work to establish “self-governance” for themselves and their wealthy cohorts. It is they who are the Monetarists. It is they who run the Ul'dahn economy."
13,"TEXT_JOBDEFPLD_00091_JENLYNS_000_12","“Self-governance” may sound a noble endeavor, but on their lips the words ring hollow. The faction seeks power, and that is why they plot against the Sultansworn, the sultana's last line of protection. They sowed the seeds of our ruin, and nurture them still. The disgrace of our former captain was their doing, of that I have little doubt."
14,"TEXT_JOBDEFPLD_00091_JENLYNS_000_030","Yours is ever a welcome face, paladin. To what do I owe the pleasure?"
15,"TEXT_JOBDEFPLD_00091_JENLYNS_300_011","Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Thank you again for visiting our recruits the other day. They were all quite effusive in their praise."
16,"TEXT_JOBDEFPLD_00091_JENLYNS_300_012","To hear them speak of it, you would think they had watched a performance by the Songstress of Ul'dah! Anyway, what brings you here today?"
17,"TEXT_JOBDEFPLD_00091_JENLYNS_300_021","Forgive me, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I still want for answers regarding the curious behavior of our souls..."
18,"TEXT_JOBDEFPLD_00091_JENLYNS_300_022","You are still looking after the boy, are you not? I suspect there is yet a part for him to play in this."
19,"TEXT_JOBDEFPLD_00091_JENLYNS_300_031","It fills my heart with joy to see the sultana in good health once more! Doubtless the people of Ul'dah feel the same."
20,"TEXT_JOBDEFPLD_00091_JENLYNS_300_041","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, I cannot tell you how wonderful it is to see the sultana up and about. For a time, I was not certain that she would ever─"
21,"TEXT_JOBDEFPLD_00091_JENLYNS_300_042","Ah, forgive me. You are here to discuss the strange phenomenon we witnessed before, I am sure. Alas, I have yet to learn anything which might shed light on our mystery. For now, I think it best you attend to the boy."
22,"TEXT_JOBDEFPLD_00091_JENLYNS_300_051","I should thank you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. The way you made Oathkeeper shine was truly breathtaking."
23,"TEXT_JOBDEFPLD_00091_JENLYNS_300_052","A pity that Solkzagyl found it necessary to subject you and Constaint to such trials. Not that I can question the results, I suppose, but I cannot help but wonder if there was a far simpler way..."
24,"TEXT_JOBDEFPLD_00091_JENLYNS_300_061","And so Ishgard rejoins the Eorzean Alliance..."
25,"TEXT_JOBDEFPLD_00091_JENLYNS_300_062","Her Grace will be very busy in the days ahead─as will we, I expect. Have no doubt that the Sultansworn stand ready to serve as her sword and shield."
26,"TEXT_JOBDEFPLD_00091_JENLYNS_300_071","To think that a humble free paladin can change the world so. Truly, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, you are something else."
27,"TEXT_JOBDEFPLD_00091_JENLYNS_300_072","Aye, I needn't be told of your part in returning Ishgard to the Alliance. Frankly, it would have been more surprising if you <Emphasis>hadn't</Emphasis> been involved!"
28,"TEXT_JOBDEFPLD_00091_JENLYNS_300_073","Small wonder Oathkeeper shined so brightly for you..."
29,"TEXT_JOBDEFPLD_00091_JENLYNS_400_000","So you have registered your participation in the tournament? That is well."
30,"TEXT_JOBDEFPLD_00091_JENLYNS_400_001","I shall do my utmost to triumph in my matches, that I might have the opportunity to cross swords with you."
31,"TEXT_JOBDEFPLD_00091_JENLYNS_400_010","Though I am wholly unsurprised, full glad am I to see you win through to the final."
32,"TEXT_JOBDEFPLD_00091_JENLYNS_400_011","I have every intent of meeting you there, and your rousing display against the realm's finest shall serve to inspire mine own campaign."
33,"TEXT_JOBDEFPLD_00091_JENLYNS_400_020","Forgive me, my friend. For all my talk of meeting you in the final, it shames me to say I was bested by Black Lotus."
34,"TEXT_JOBDEFPLD_00091_JENLYNS_400_021","Nonetheless, I look forward to seeing you take to the arena against him, myself and all the Sultansworn. "
35,"TEXT_JOBDEFPLD_00091_JENLYNS_400_030","The news of Black Lotus's withdrawal came as a shock, but if the whispers are true, Guildmaster Mylla is working to see that the final is held."
36,"TEXT_JOBDEFPLD_00091_JENLYNS_400_031","I should very much like to see it take place, and I am far from alone in this sentiment."
37,"TEXT_JOBDEFPLD_00091_JENLYNS_400_040","My joyous congratulations for your Ul Cup triumph, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Truly, your match against Aldis was one for the songs."
38,"TEXT_JOBDEFPLD_00091_JENLYNS_400_041","As was the hidden intent behind the tournament, let us together strive to raise our art to newfound heights. And perhaps one day, Oathkeeper will shine for me as it did for you."
39,"TEXT_JOBDEFPLD_00091_Q2_000_1","What will you ask?"
40,"TEXT_JOBDEFPLD_00091_A2_000_1","How fare the Sultansworn?"
41,"TEXT_JOBDEFPLD_00091_A2_000_2","What is a paladin?"
42,"TEXT_JOBDEFPLD_00091_A2_000_3","Who are the Monetarists?"
43,"TEXT_JOBDEFPLD_00091_A2_000_4","Nothing."
44,"TEXT_JOBDEFPLD_00091_JENLYNS_000_100","Better, it pleases me to say. Our ranks have grown since last we spoke, and the quality of our recruits is much improved."
45,"TEXT_JOBDEFPLD_00091_JENLYNS_000_101","I think it safe to say that you bear some responsibility for that. Tales of your deeds have doubtless served as inspiration to many─and I pray they will continue to do so."
46,"TEXT_JOBDEFPLD_00091_JENLYNS_000_102","Our ranks have grown since last we spoke, and the quality of our recruits is much improved."
47,"TEXT_JOBDEFPLD_00091_JENLYNS_000_103","I think it safe to say that you bear some responsibility for that. Tales of your deeds have doubtless served as inspiration to many."
48,"TEXT_JOBDEFPLD_00091_JENLYNS_000_104","There have been <Emphasis>other</Emphasis> tales told in recent days, of course, but no one with an onze of common sense pays them any heed."
49,"TEXT_JOBDEFPLD_00091_JENLYNS_000_105","If Her Grace were not convalescing from illness, she would surely put an end to this madness. Alas, in her absence, the Monetarists are firmly in control..."
50,"TEXT_JOBDEFPLD_00091_JENLYNS_300_101","Doubtless you saw for yourself the quality of the new recruits. They are raw, I will allow, but you would agree that they have potential."
51,"TEXT_JOBDEFPLD_00091_JENLYNS_300_102","...They are, perhaps, the only cause for celebration of late. <sigh> I understand that Her Grace's condition has yet to improve, but the manner in which she is being sequestered is passing strange."
52,"TEXT_JOBDEFPLD_00091_JENLYNS_300_111","Doubtless you saw for yourself the quality of the new recruits. They are raw, I will allow, but you would agree that they have potential."
53,"TEXT_JOBDEFPLD_00091_JENLYNS_300_112","...They are, perhaps, the only cause for celebration of late. <sigh> I understand that Her Grace's condition has yet to improve, but the manner in which she is being sequestered is passing strange."
54,"TEXT_JOBDEFPLD_00091_JENLYNS_300_113","That being said, I can at least imagine several possible reasons for that. The way in which your soul crystal reacted to mine, on the other hand─now <Emphasis>that</Emphasis> is something which continues to defy all logical explanation."
55,"TEXT_JOBDEFPLD_00091_JENLYNS_300_121","Much, much better, now that Her Grace has regained strength enough to leave her bedchamber."
56,"TEXT_JOBDEFPLD_00091_JENLYNS_300_122","You should have seen the faces of the new recruits when she came to greet them in person. It was quite the boost to their morale─and to mine, I must confess."
57,"TEXT_JOBDEFPLD_00091_JENLYNS_300_131","Much, much better, now that Her Grace has regained strength enough to leave her bedchamber."
58,"TEXT_JOBDEFPLD_00091_JENLYNS_300_132","You should have seen the faces of the new recruits when she came to greet them in person. It was quite the boost to their morale─and to mine, I must confess."
59,"TEXT_JOBDEFPLD_00091_JENLYNS_300_133","It has motivated me to delve into our records with a renewed fervor. I know not if they hold the answers we seek, but I can think of nowhere else to look."
60,"TEXT_JOBDEFPLD_00091_JENLYNS_300_141","I hardly need explain how the return of Oathkeeper has lifted everyone's spirits."
61,"TEXT_JOBDEFPLD_00091_JENLYNS_300_142","Though it has yet to shine for me as it did for you, it still serves as a potent symbol of our values and beliefs."
62,"TEXT_JOBDEFPLD_00091_JENLYNS_300_143","...Had Solkzagyl simply delivered it to us, it would have been much the same, I expect. Yet after going through such efforts to reclaim it, I suppose it is somewhat understandable that he would want to bask in its legendary radiance, if only for a fleeting moment."
63,"TEXT_JOBDEFPLD_00091_JENLYNS_300_151","Escorting Her Grace to the Holy See was an unexpected challenge, though we were glad of it."
64,"TEXT_JOBDEFPLD_00091_JENLYNS_300_152","I should think that there will be other political visits to be made in future, if recent events are any indication..."
65,"TEXT_JOBDEFPLD_00091_JENLYNS_300_161","Quite well, though we are rather busy of late."
66,"TEXT_JOBDEFPLD_00091_JENLYNS_300_162","Doubtless you are aware that Her Grace attended the ceremony in Ishgard. A necessary─if unexpected─visit, to say the least. The Sultansworn were glad to rise to the challenge, of course."
67,"TEXT_JOBDEFPLD_00091_JENLYNS_300_163","In fact, it would seem that every sworn brother and sister has been attending to their duties with a renewed pride ever since Oathkeeper was returned to us."
68,"TEXT_JOBDEFPLD_00091_JENLYNS_300_164","...Had Solkzagyl simply delivered it to us, it would have been much the same, I expect. Yet after going through such efforts to reclaim it, I suppose it is somewhat understandable that he would want to bask in its legendary radiance, if only for a fleeting moment."
69,"TEXT_JOBDEFPLD_00091_JENLYNS_400_100","I am pleased to say that our ranks have grown since the Ul Cup. The fruit of our participation in the tournament, 'twould seem."
70,"TEXT_JOBDEFPLD_00091_JENLYNS_400_101","Though none of ours made it to the latter stages, neither did we shame ourselves. And I need hardly mention your influence."
71,"TEXT_JOBDEFPLD_00091_JENLYNS_400_102","Between protecting the sultana and training our new recruits, I find myself spread thin, but you'll not find me giving any less than my all."
72,"TEXT_JOBDEFPLD_00091_JENLYNS_400_110","'Twas with great joy that we received the tidings of Ala Mhigo's liberation."
73,"TEXT_JOBDEFPLD_00091_JENLYNS_400_111","With Ul'dah presently hosting countless refugees, the coming days promise to be hectic for Her Grace, and the same is true for the Sultansworn. But whatever may be required of us, we stand ready to rise to the challenge."
74,"TEXT_JOBDEFPLD_00091_JENLYNS_400_120","'Twas with great joy that we received the tidings of Ala Mhigo's liberation."
75,"TEXT_JOBDEFPLD_00091_JENLYNS_400_121","With Ul'dah presently hosting countless refugees, the coming days promise to be hectic for Her Grace, and the same is true for the Sultansworn. But whatever may be required of us, we stand ready to rise to the challenge."
76,"TEXT_JOBDEFPLD_00091_JENLYNS_400_122","Our cause has only been bolstered by those who came to join our ranks following the Ul Cup. The fruit of our participation in the tournament, 'twould seem."
77,"TEXT_JOBDEFPLD_00091_JENLYNS_400_123","Though none of ours made it to the latter stages, neither did we shame ourselves. And I need hardly mention your influence."
78,"TEXT_JOBDEFPLD_00091_JENLYNS_400_124","Between protecting the sultana and training our new recruits, I find myself spread thin, but you'll not find me giving any less than my all."
79,"TEXT_JOBDEFPLD_00091_JENLYNS_000_110","An odd question to come from one so accomplished! But if you wish to hear my words once more, I will oblige.
A true paladin is one who bends his knee to a higher cause, and offers his sword and shield without promise of reward."
80,"TEXT_JOBDEFPLD_00091_JENLYNS_000_111","The battle arts that the paladin learns have been held secret, nurtured, and perfected within the ranks of the Sultansworn elite for nigh on these six hundred years."
81,"TEXT_JOBDEFPLD_00091_JENLYNS_000_112","But remember that fancy swordplay and well-polished armor do not make you a paladin. You must be just in your heart and strive always to be an exemplar of true virtue."
82,"TEXT_JOBDEFPLD_00091_JENLYNS_300_201","An odd question to come from one so accomplished! But if you wish to hear my words once more, I will oblige.
A true paladin is one who bends his knee to a higher cause, and offers his sword and shield without promise of reward."
83,"TEXT_JOBDEFPLD_00091_JENLYNS_300_202","The battle arts that the paladin learns have been held secret, nurtured, and perfected within the ranks of the Sultansworn elite for nigh on these six hundred years."
84,"TEXT_JOBDEFPLD_00091_JENLYNS_300_203","But remember that fancy swordplay and well-polished armor do not make you a paladin. You must be just in your heart and strive always to be an exemplar of true virtue."
85,"TEXT_JOBDEFPLD_00091_JENLYNS_300_204","Really, though, I cannot imagine why you would feel the need to ask me that. Unless this is some sort of test? If so, I say, you are spending entirely too much time with Solkzagyl..."
86,"TEXT_JOBDEFPLD_00091_JENLYNS_000_120","Everyone knows that Ul'dah is ruled by the sultana─but everyone also knows that true power lies with the Syndicate. And at the core of the group is a faction that calls itself the Monetarists."
87,"TEXT_JOBDEFPLD_00091_JENLYNS_000_121","Of the six who hold seats on the Syndicate, only General Raubahn is faithful to the sultana. Most of the others refuse to accord her due rights, and work to establish “self-governance” for themselves and their wealthy cohorts. It is they who are the Monetarists. It is they who run the Ul'dahn economy."
88,"TEXT_JOBDEFPLD_00091_JENLYNS_000_122","“Self-governance” may sound a noble endeavor, but on their lips the words ring hollow. The faction seeks power, and that is why they plot against the Sultansworn, the sultana's last line of protection. They sowed the seeds of our ruin, and nurture them still. The disgrace of our former captain was their doing, of that I have little doubt."
89,"TEXT_JOBDEFPLD_00091_JENLYNS_000_130","After everything that has happened, you ask me this? You should know full well that the Monetarists are a faction within the Syndicate─the organization which wields greater influence than the sultana herself."
90,"TEXT_JOBDEFPLD_00091_JENLYNS_000_131","Their grip on power has never been stronger, now that General Raubahn has been confined to the Marasaja Pit for his crimes at the royal banquet."
91,"TEXT_JOBDEFPLD_00091_JENLYNS_000_132","I fear that until the sultana recovers from her illness, Lord Lolorito and his minions will face little opposition. Yet it may be some time before that comes to pass. Her condition is so serious that even I have been denied an audience..."
92,"TEXT_JOBDEFPLD_00091_JENLYNS_300_301","After everything that has happened, you ask me this? You should know full well that the Monetarists are a faction within the Syndicate─the organization which wields greater influence than the sultana herself."
93,"TEXT_JOBDEFPLD_00091_JENLYNS_300_302","I knew they were relentless in their pursuit of power, but I had no idea of the lengths to which they would go..."
94,"TEXT_JOBDEFPLD_00091_JENLYNS_300_303","Would that Her Grace were not still bedridden! She would have never allowed the Crystal Braves to detain General Raubahn. Thank the gods you dealt with that dishonorable lot."
95,"TEXT_JOBDEFPLD_00091_JENLYNS_300_311","Sometimes I wonder if you remember anything at all... <sigh> You should know full well that the Monetarists are a faction within the Syndicate─the organization which wields greater influence than the sultana herself."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_JOBDEFPLD_00091_JENLYNS_000_2 Of all those sworn to protect the sultanate─the soldiers, the mounted guards, and the knights─the Sultansworn are the elite of the elite. Our conviction unwavering, our hearts true, our sword skills without peer.
5 1 TEXT_JOBDEFPLD_00091_JENLYNS_000_3 We are bound to defend Sultana Nanamo Ul Namo, even to the death. Such is the solemn oath that we have taken.
6 2 TEXT_JOBDEFPLD_00091_JENLYNS_000_1 It is a pleasure to see you, paladin. I trust you have been honing your skills.
7 3 TEXT_JOBDEFPLD_00091_Q1_000_1 What will you ask?
8 4 TEXT_JOBDEFPLD_00091_A1_000_1 Who are the Sultansworn?
9 5 TEXT_JOBDEFPLD_00091_A1_000_2 What is a paladin?
10 6 TEXT_JOBDEFPLD_00091_A1_000_3 Who are the Monetarists?
11 7 TEXT_JOBDEFPLD_00091_A1_000_4 Nothing.
12 8 TEXT_JOBDEFPLD_00091_JENLYNS_000_5 A true paladin is one who bends his knee to a higher cause, and offers his sword and shield without promise of reward.
13 9 TEXT_JOBDEFPLD_00091_JENLYNS_000_6 The battle arts that the paladin learns have been held secret, nurtured, and perfected within the ranks of the Sultansworn elite for nigh on these six hundred years.
14 10 TEXT_JOBDEFPLD_00091_JENLYNS_000_7 But remember that fancy swordplay and well-polished armor do not make you a paladin. You must be just in your heart and strive always to be an exemplar of true virtue.
15 11 TEXT_JOBDEFPLD_00091_JENLYNS_000_10 Everyone knows that Ul'dah is ruled by the sultana─but everyone also knows that true power lies with the Syndicate. And at the core of the group is a faction that calls itself the Monetarists.
16 12 TEXT_JOBDEFPLD_00091_JENLYNS_000_11 Of the six who hold seats on the Syndicate, only General Raubahn is faithful to the sultana. Most of the others refuse to accord her due rights, and work to establish “self-governance” for themselves and their wealthy cohorts. It is they who are the Monetarists. It is they who run the Ul'dahn economy.
17 13 TEXT_JOBDEFPLD_00091_JENLYNS_000_12 “Self-governance” may sound a noble endeavor, but on their lips the words ring hollow. The faction seeks power, and that is why they plot against the Sultansworn, the sultana's last line of protection. They sowed the seeds of our ruin, and nurture them still. The disgrace of our former captain was their doing, of that I have little doubt.
18 14 TEXT_JOBDEFPLD_00091_JENLYNS_000_030 Yours is ever a welcome face, paladin. To what do I owe the pleasure?
19 15 TEXT_JOBDEFPLD_00091_JENLYNS_300_011 Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Thank you again for visiting our recruits the other day. They were all quite effusive in their praise.
20 16 TEXT_JOBDEFPLD_00091_JENLYNS_300_012 To hear them speak of it, you would think they had watched a performance by the Songstress of Ul'dah! Anyway, what brings you here today?
21 17 TEXT_JOBDEFPLD_00091_JENLYNS_300_021 Forgive me, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I still want for answers regarding the curious behavior of our souls...
22 18 TEXT_JOBDEFPLD_00091_JENLYNS_300_022 You are still looking after the boy, are you not? I suspect there is yet a part for him to play in this.
23 19 TEXT_JOBDEFPLD_00091_JENLYNS_300_031 It fills my heart with joy to see the sultana in good health once more! Doubtless the people of Ul'dah feel the same.
24 20 TEXT_JOBDEFPLD_00091_JENLYNS_300_041 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, I cannot tell you how wonderful it is to see the sultana up and about. For a time, I was not certain that she would ever─
25 21 TEXT_JOBDEFPLD_00091_JENLYNS_300_042 Ah, forgive me. You are here to discuss the strange phenomenon we witnessed before, I am sure. Alas, I have yet to learn anything which might shed light on our mystery. For now, I think it best you attend to the boy.
26 22 TEXT_JOBDEFPLD_00091_JENLYNS_300_051 I should thank you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. The way you made Oathkeeper shine was truly breathtaking.
27 23 TEXT_JOBDEFPLD_00091_JENLYNS_300_052 A pity that Solkzagyl found it necessary to subject you and Constaint to such trials. Not that I can question the results, I suppose, but I cannot help but wonder if there was a far simpler way...
28 24 TEXT_JOBDEFPLD_00091_JENLYNS_300_061 And so Ishgard rejoins the Eorzean Alliance...
29 25 TEXT_JOBDEFPLD_00091_JENLYNS_300_062 Her Grace will be very busy in the days ahead─as will we, I expect. Have no doubt that the Sultansworn stand ready to serve as her sword and shield.
30 26 TEXT_JOBDEFPLD_00091_JENLYNS_300_071 To think that a humble free paladin can change the world so. Truly, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, you are something else.
31 27 TEXT_JOBDEFPLD_00091_JENLYNS_300_072 Aye, I needn't be told of your part in returning Ishgard to the Alliance. Frankly, it would have been more surprising if you <Emphasis>hadn't</Emphasis> been involved!
32 28 TEXT_JOBDEFPLD_00091_JENLYNS_300_073 Small wonder Oathkeeper shined so brightly for you...
33 29 TEXT_JOBDEFPLD_00091_JENLYNS_400_000 So you have registered your participation in the tournament? That is well.
34 30 TEXT_JOBDEFPLD_00091_JENLYNS_400_001 I shall do my utmost to triumph in my matches, that I might have the opportunity to cross swords with you.
35 31 TEXT_JOBDEFPLD_00091_JENLYNS_400_010 Though I am wholly unsurprised, full glad am I to see you win through to the final.
36 32 TEXT_JOBDEFPLD_00091_JENLYNS_400_011 I have every intent of meeting you there, and your rousing display against the realm's finest shall serve to inspire mine own campaign.
37 33 TEXT_JOBDEFPLD_00091_JENLYNS_400_020 Forgive me, my friend. For all my talk of meeting you in the final, it shames me to say I was bested by Black Lotus.
38 34 TEXT_JOBDEFPLD_00091_JENLYNS_400_021 Nonetheless, I look forward to seeing you take to the arena against him, myself and all the Sultansworn.
39 35 TEXT_JOBDEFPLD_00091_JENLYNS_400_030 The news of Black Lotus's withdrawal came as a shock, but if the whispers are true, Guildmaster Mylla is working to see that the final is held.
40 36 TEXT_JOBDEFPLD_00091_JENLYNS_400_031 I should very much like to see it take place, and I am far from alone in this sentiment.
41 37 TEXT_JOBDEFPLD_00091_JENLYNS_400_040 My joyous congratulations for your Ul Cup triumph, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Truly, your match against Aldis was one for the songs.
42 38 TEXT_JOBDEFPLD_00091_JENLYNS_400_041 As was the hidden intent behind the tournament, let us together strive to raise our art to newfound heights. And perhaps one day, Oathkeeper will shine for me as it did for you.
43 39 TEXT_JOBDEFPLD_00091_Q2_000_1 What will you ask?
44 40 TEXT_JOBDEFPLD_00091_A2_000_1 How fare the Sultansworn?
45 41 TEXT_JOBDEFPLD_00091_A2_000_2 What is a paladin?
46 42 TEXT_JOBDEFPLD_00091_A2_000_3 Who are the Monetarists?
47 43 TEXT_JOBDEFPLD_00091_A2_000_4 Nothing.
48 44 TEXT_JOBDEFPLD_00091_JENLYNS_000_100 Better, it pleases me to say. Our ranks have grown since last we spoke, and the quality of our recruits is much improved.
49 45 TEXT_JOBDEFPLD_00091_JENLYNS_000_101 I think it safe to say that you bear some responsibility for that. Tales of your deeds have doubtless served as inspiration to many─and I pray they will continue to do so.
50 46 TEXT_JOBDEFPLD_00091_JENLYNS_000_102 Our ranks have grown since last we spoke, and the quality of our recruits is much improved.
51 47 TEXT_JOBDEFPLD_00091_JENLYNS_000_103 I think it safe to say that you bear some responsibility for that. Tales of your deeds have doubtless served as inspiration to many.
52 48 TEXT_JOBDEFPLD_00091_JENLYNS_000_104 There have been <Emphasis>other</Emphasis> tales told in recent days, of course, but no one with an onze of common sense pays them any heed.
53 49 TEXT_JOBDEFPLD_00091_JENLYNS_000_105 If Her Grace were not convalescing from illness, she would surely put an end to this madness. Alas, in her absence, the Monetarists are firmly in control...
54 50 TEXT_JOBDEFPLD_00091_JENLYNS_300_101 Doubtless you saw for yourself the quality of the new recruits. They are raw, I will allow, but you would agree that they have potential.
55 51 TEXT_JOBDEFPLD_00091_JENLYNS_300_102 ...They are, perhaps, the only cause for celebration of late. <sigh> I understand that Her Grace's condition has yet to improve, but the manner in which she is being sequestered is passing strange.
56 52 TEXT_JOBDEFPLD_00091_JENLYNS_300_111 Doubtless you saw for yourself the quality of the new recruits. They are raw, I will allow, but you would agree that they have potential.
57 53 TEXT_JOBDEFPLD_00091_JENLYNS_300_112 ...They are, perhaps, the only cause for celebration of late. <sigh> I understand that Her Grace's condition has yet to improve, but the manner in which she is being sequestered is passing strange.
58 54 TEXT_JOBDEFPLD_00091_JENLYNS_300_113 That being said, I can at least imagine several possible reasons for that. The way in which your soul crystal reacted to mine, on the other hand─now <Emphasis>that</Emphasis> is something which continues to defy all logical explanation.
59 55 TEXT_JOBDEFPLD_00091_JENLYNS_300_121 Much, much better, now that Her Grace has regained strength enough to leave her bedchamber.
60 56 TEXT_JOBDEFPLD_00091_JENLYNS_300_122 You should have seen the faces of the new recruits when she came to greet them in person. It was quite the boost to their morale─and to mine, I must confess.
61 57 TEXT_JOBDEFPLD_00091_JENLYNS_300_131 Much, much better, now that Her Grace has regained strength enough to leave her bedchamber.
62 58 TEXT_JOBDEFPLD_00091_JENLYNS_300_132 You should have seen the faces of the new recruits when she came to greet them in person. It was quite the boost to their morale─and to mine, I must confess.
63 59 TEXT_JOBDEFPLD_00091_JENLYNS_300_133 It has motivated me to delve into our records with a renewed fervor. I know not if they hold the answers we seek, but I can think of nowhere else to look.
64 60 TEXT_JOBDEFPLD_00091_JENLYNS_300_141 I hardly need explain how the return of Oathkeeper has lifted everyone's spirits.
65 61 TEXT_JOBDEFPLD_00091_JENLYNS_300_142 Though it has yet to shine for me as it did for you, it still serves as a potent symbol of our values and beliefs.
66 62 TEXT_JOBDEFPLD_00091_JENLYNS_300_143 ...Had Solkzagyl simply delivered it to us, it would have been much the same, I expect. Yet after going through such efforts to reclaim it, I suppose it is somewhat understandable that he would want to bask in its legendary radiance, if only for a fleeting moment.
67 63 TEXT_JOBDEFPLD_00091_JENLYNS_300_151 Escorting Her Grace to the Holy See was an unexpected challenge, though we were glad of it.
68 64 TEXT_JOBDEFPLD_00091_JENLYNS_300_152 I should think that there will be other political visits to be made in future, if recent events are any indication...
69 65 TEXT_JOBDEFPLD_00091_JENLYNS_300_161 Quite well, though we are rather busy of late.
70 66 TEXT_JOBDEFPLD_00091_JENLYNS_300_162 Doubtless you are aware that Her Grace attended the ceremony in Ishgard. A necessary─if unexpected─visit, to say the least. The Sultansworn were glad to rise to the challenge, of course.
71 67 TEXT_JOBDEFPLD_00091_JENLYNS_300_163 In fact, it would seem that every sworn brother and sister has been attending to their duties with a renewed pride ever since Oathkeeper was returned to us.
72 68 TEXT_JOBDEFPLD_00091_JENLYNS_300_164 ...Had Solkzagyl simply delivered it to us, it would have been much the same, I expect. Yet after going through such efforts to reclaim it, I suppose it is somewhat understandable that he would want to bask in its legendary radiance, if only for a fleeting moment.
73 69 TEXT_JOBDEFPLD_00091_JENLYNS_400_100 I am pleased to say that our ranks have grown since the Ul Cup. The fruit of our participation in the tournament, 'twould seem.
74 70 TEXT_JOBDEFPLD_00091_JENLYNS_400_101 Though none of ours made it to the latter stages, neither did we shame ourselves. And I need hardly mention your influence.
75 71 TEXT_JOBDEFPLD_00091_JENLYNS_400_102 Between protecting the sultana and training our new recruits, I find myself spread thin, but you'll not find me giving any less than my all.
76 72 TEXT_JOBDEFPLD_00091_JENLYNS_400_110 'Twas with great joy that we received the tidings of Ala Mhigo's liberation.
77 73 TEXT_JOBDEFPLD_00091_JENLYNS_400_111 With Ul'dah presently hosting countless refugees, the coming days promise to be hectic for Her Grace, and the same is true for the Sultansworn. But whatever may be required of us, we stand ready to rise to the challenge.
78 74 TEXT_JOBDEFPLD_00091_JENLYNS_400_120 'Twas with great joy that we received the tidings of Ala Mhigo's liberation.
79 75 TEXT_JOBDEFPLD_00091_JENLYNS_400_121 With Ul'dah presently hosting countless refugees, the coming days promise to be hectic for Her Grace, and the same is true for the Sultansworn. But whatever may be required of us, we stand ready to rise to the challenge.
80 76 TEXT_JOBDEFPLD_00091_JENLYNS_400_122 Our cause has only been bolstered by those who came to join our ranks following the Ul Cup. The fruit of our participation in the tournament, 'twould seem.
81 77 TEXT_JOBDEFPLD_00091_JENLYNS_400_123 Though none of ours made it to the latter stages, neither did we shame ourselves. And I need hardly mention your influence.
82 78 TEXT_JOBDEFPLD_00091_JENLYNS_400_124 Between protecting the sultana and training our new recruits, I find myself spread thin, but you'll not find me giving any less than my all.
83 79 TEXT_JOBDEFPLD_00091_JENLYNS_000_110 An odd question to come from one so accomplished! But if you wish to hear my words once more, I will oblige. A true paladin is one who bends his knee to a higher cause, and offers his sword and shield without promise of reward.
84 80 TEXT_JOBDEFPLD_00091_JENLYNS_000_111 The battle arts that the paladin learns have been held secret, nurtured, and perfected within the ranks of the Sultansworn elite for nigh on these six hundred years.
85 81 TEXT_JOBDEFPLD_00091_JENLYNS_000_112 But remember that fancy swordplay and well-polished armor do not make you a paladin. You must be just in your heart and strive always to be an exemplar of true virtue.
86 82 TEXT_JOBDEFPLD_00091_JENLYNS_300_201 An odd question to come from one so accomplished! But if you wish to hear my words once more, I will oblige. A true paladin is one who bends his knee to a higher cause, and offers his sword and shield without promise of reward.
87 83 TEXT_JOBDEFPLD_00091_JENLYNS_300_202 The battle arts that the paladin learns have been held secret, nurtured, and perfected within the ranks of the Sultansworn elite for nigh on these six hundred years.
88 84 TEXT_JOBDEFPLD_00091_JENLYNS_300_203 But remember that fancy swordplay and well-polished armor do not make you a paladin. You must be just in your heart and strive always to be an exemplar of true virtue.
89 85 TEXT_JOBDEFPLD_00091_JENLYNS_300_204 Really, though, I cannot imagine why you would feel the need to ask me that. Unless this is some sort of test? If so, I say, you are spending entirely too much time with Solkzagyl...
90 86 TEXT_JOBDEFPLD_00091_JENLYNS_000_120 Everyone knows that Ul'dah is ruled by the sultana─but everyone also knows that true power lies with the Syndicate. And at the core of the group is a faction that calls itself the Monetarists.
91 87 TEXT_JOBDEFPLD_00091_JENLYNS_000_121 Of the six who hold seats on the Syndicate, only General Raubahn is faithful to the sultana. Most of the others refuse to accord her due rights, and work to establish “self-governance” for themselves and their wealthy cohorts. It is they who are the Monetarists. It is they who run the Ul'dahn economy.
92 88 TEXT_JOBDEFPLD_00091_JENLYNS_000_122 “Self-governance” may sound a noble endeavor, but on their lips the words ring hollow. The faction seeks power, and that is why they plot against the Sultansworn, the sultana's last line of protection. They sowed the seeds of our ruin, and nurture them still. The disgrace of our former captain was their doing, of that I have little doubt.
93 89 TEXT_JOBDEFPLD_00091_JENLYNS_000_130 After everything that has happened, you ask me this? You should know full well that the Monetarists are a faction within the Syndicate─the organization which wields greater influence than the sultana herself.
94 90 TEXT_JOBDEFPLD_00091_JENLYNS_000_131 Their grip on power has never been stronger, now that General Raubahn has been confined to the Marasaja Pit for his crimes at the royal banquet.
95 91 TEXT_JOBDEFPLD_00091_JENLYNS_000_132 I fear that until the sultana recovers from her illness, Lord Lolorito and his minions will face little opposition. Yet it may be some time before that comes to pass. Her condition is so serious that even I have been denied an audience...
96 92 TEXT_JOBDEFPLD_00091_JENLYNS_300_301 After everything that has happened, you ask me this? You should know full well that the Monetarists are a faction within the Syndicate─the organization which wields greater influence than the sultana herself.
97 93 TEXT_JOBDEFPLD_00091_JENLYNS_300_302 I knew they were relentless in their pursuit of power, but I had no idea of the lengths to which they would go...
98 94 TEXT_JOBDEFPLD_00091_JENLYNS_300_303 Would that Her Grace were not still bedridden! She would have never allowed the Crystal Braves to detain General Raubahn. Thank the gods you dealt with that dishonorable lot.
99 95 TEXT_JOBDEFPLD_00091_JENLYNS_300_311 Sometimes I wonder if you remember anything at all... <sigh> You should know full well that the Monetarists are a faction within the Syndicate─the organization which wields greater influence than the sultana herself.
100 96 TEXT_JOBDEFPLD_00091_JENLYNS_300_312 Under most circumstances, they would move in opposition to Her Grace and General Raubahn. These whispers of an agreement between the General and Lord Lolorito would seem to contradict that, though.
101 97 TEXT_JOBDEFPLD_00091_JENLYNS_300_321 ...As you doubtless are already aware, the Monetarists are a faction within the Syndicate─the organization which wields greater influence than the sultana herself.
102 98 TEXT_JOBDEFPLD_00091_JENLYNS_300_322 Under most circumstances, they would move in opposition to Her Grace and General Raubahn. These whispers of an agreement between the General and Lord Lolorito would seem to contradict that, though.
103 99 TEXT_JOBDEFPLD_00091_JENLYNS_300_323 ...I suppose it bears repeating that the Monetarists were also the ones who once employed Death's Embrace, the assassins who stole Oathkeeper years ago, which Solkzagyl later recovered. You ought to know this, seeing as you were there when he returned it to us. Then again, there was rather a lot going on at the time, so I shouldn't wonder if you were confused. I know I was.
104 100 TEXT_JOBDEFPLD_00091_JENLYNS_400_400 ...As you doubtless are already aware, the Monetarists are a faction within the Syndicate─the organization which wields greater influence than the sultana herself.
105 101 TEXT_JOBDEFPLD_00091_JENLYNS_400_401 Under most circumstances, they would move in opposition to Her Grace and Marshal Tarupin. These whispers of an agreement between them and Lord Lolorito would seem to contradict that, though.
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0,"TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_010","Though marauders are renowned for their raw destructive power, I prefer to focus my energies on developing effective stratagems."
1,"TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_011","The doctrine of overwhelming force that many follow has not always been successful, you see. Ancient Nym, in particular, is said to have defended itself from numerous invasions, despite possessing only a token force of mariners and mages."
2,"TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_012","Indeed, I believe there is much we can learn by studying the military tactics of old. I hope one day to persuade my brethren of this fact, so that we might grow as an organization."
3,"TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_000","The Nymian tablets contain a veritable wealth of knowledge. Deciphering the remaining text may take an eternity─but even if it does, it will be time well spent."
4,"TEXT_JOBDEFSCH_00098_Q1_000_001","What will you ask?"
5,"TEXT_JOBDEFSCH_00098_A1_000_001","What do you do here?"
6,"TEXT_JOBDEFSCH_00098_A1_000_002","What is a scholar?"
7,"TEXT_JOBDEFSCH_00098_A1_000_003","Nothing."
8,"TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_020","In that age of wonders more than fifteen hundred years ago, when rival nations brought earth-shattering magicks to bear against one another, scholars were instrumental in ensuring the survival of Nym."
9,"TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_021","Though they were far fewer in number relative to the mariners, it is clear that these mages formed the backbone of the Nymian military."
10,"TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_022","One might describe their role as one which provides support, but that does not adequately describe their capabilities, as far as I am concerned."
11,"TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_023","Powerful restorative and enhancing magicks, well, those were hardly unusual in that day and age."
12,"TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_024","No, what set scholars apart was both the strength of their magicks, and the manner in which they employed them."
13,"TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_025","Aye, I speak of the faeries, those otherworldly creatures which the scholars learned to bind and control. Just how they managed to do so I have yet to discover, but I can only surmise that it required tremendous research and experimentation."
14,"TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_026","I suppose that is why I have taken to calling these mages “scholars,” though I confess that the description might seem incongruous with their military duties. "
15,"TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_030","Such a pleasure to see you again, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! I trust you and Lily have had many a grand adventure since last we spoke?"
16,"TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_031","My friend, how fare you? I have devoted myself heart and soul to training in my every waking hour─and dreaming of what I have learned every night."
17,"TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_032","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, Sergeant Tolga is a stern taskmaster. Why, I feel I may keel over at any second..."
18,"TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_033","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! To what do I owe the immense pleasure of seeing my fellow marine today?"
19,"TEXT_JOBDEFSCH_00098_Q2_000_1","What will you ask?"
20,"TEXT_JOBDEFSCH_00098_A2_000_1","How goes your research?"
21,"TEXT_JOBDEFSCH_00098_A2_000_2","What is a scholar?"
22,"TEXT_JOBDEFSCH_00098_A2_000_3","Nothing."
23,"TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_100","Quite well, and in large part thanks to you. Fighting by your side was an enlightening experience, to say the least."
24,"TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_101","However, as is often the case in academic research, it is the unexpected discoveries which prove the most fascinating. I must confess that I am tempted to broaden the scope of my studies. But that is a conversation for another day."
25,"TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_103","All I discovered in our last round of adventures has aided in my growth. I became the marauder I am today thanks to my long study of Nymian tactics and meeting you."
26,"TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_104","But all we have learned pales in comparison to what Surito Carito can yet teach us. This is a priceless opportunity to discover the secrets of Nym thought lost to the millennia, and to grow from their study."
27,"TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_105","Sergeant Tolga is a masterful teacher, though “grueling” best describes his particular technique. But where there is no pain, there is nothing to be gained."
28,"TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_106","And what I have gained, my friend! The sergeant saw battle back when Nym warred with Mhach, and his experience shows in his instruction. Why, he has taught me more in a day than I could have learned from a tablet in a moon!"
29,"TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_107","I am continuing to train under Sergeant Tolga. Though he has recognized I am worthy of the Royal Marines, he sees that I have not yet awakened to my full potential. However, I can no longer focus solely on my own progress."
30,"TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_108","There are many members of the Marauders' Guild who wish to learn Nymian techniques. They must be taught to defend the defenseless, and you and I must lead by example. To victory, my friend─come hells or high water."
31,"TEXT_JOBDEFSCH_00098_Q3_000_1","What will you ask?"
32,"TEXT_JOBDEFSCH_00098_A3_000_2","How are things going with the Royal Marines?"
33,"TEXT_JOBDEFSCH_00098_A3_000_3","How is Setoto?"
34,"TEXT_JOBDEFSCH_00098_A3_000_4","What is a scholar?"
35,"TEXT_JOBDEFSCH_00098_A3_000_5","Nothing."
36,"TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_200","She has never been better! Her good health and smile are quite possibly the Royal Marines' biggest victory to date. Though, I suppose Landenel and Setoto's father also deserve some of that credit."
37,"TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_201","Truly, a parent's love knows no bounds. Mayhap if I ever come to sire children, I will understand what spurred him to make such a great sacrifice."
38,"TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_202","I suppose what you really want to know is if Setoto ever joined the Royal Marines? While yet to become an official member, she has been training with me every day. I wanted to invite you to join us, but she insists that she requires my full attention to improve."
39,"TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_203","Between my rigorous training regimen and her eagerness to learn, she is certain to become a proper marine in next to no time!"
40,"TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_110","<If(Equal(PlayerParameter(68),28))>Are you teasing me? Look in a mirror! Or have you truly forgotten the most basic facts of the tradition which you yourself helped revive!?<Else/>...I see you are conducting yourself in a decidedly non-scholarly manner <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>this evening<Else/>today</If><Else/><If(LessThan(PlayerParameter(11),17))>today<Else/>this evening</If></If>. Is that why you wish me to expound upon what I hope you have not forgotten?</If> <sigh> Very well."
41,"TEXT_JOBDEFSCH_00098_ALKAZOLKA_100_110","Hmmm... Now that we are working with Surito Carito, mayhap a review would not go amiss. However, I can scarce imagine I will tell you aught you did not know already..."
42,"TEXT_JOBDEFSCH_00098_ALKAZOLKA_200_110","Surely, by now you know far more about this subject than I do. <sigh> If you truly wish to hear it again, however, I shall not begrudge you an explanation."
43,"TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_111","In that age of wonders more than fifteen hundred years ago, when rival nations brought earth-shattering magicks to bear against one another, scholars were instrumental in ensuring the survival of Nym."
44,"TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_112","Though they were far fewer in number relative to the mariners, it is clear that these mages formed the backbone of the Nymian military."
45,"TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_113","One might describe their role as one which provides support, but that does not adequately describe their capabilities, as far as I am concerned."
46,"TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_114","Powerful restorative and enhancing magicks, well, those were hardly unusual in that day and age. No, what set scholars apart was both the strength of their magicks, and the manner in which they employed them."
47,"TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_115","Aye, I speak of the faeries, those otherworldly creatures which the scholars learned to bind and control."
48,"TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_116","However, as we saw firsthand on several occasions, that control is not absolute. And praise the Twelve that it is not, or we might have never learned the true nature of tonberries!"
49,"TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_117","Alas, I fear that revelation will do little to change how the tortured souls are treated. So long as the rancor drives the tonberries to violence, the people of Vylbrand will have no choice but to defend themselves..."
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4 0 TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_010 Though marauders are renowned for their raw destructive power, I prefer to focus my energies on developing effective stratagems.
5 1 TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_011 The doctrine of overwhelming force that many follow has not always been successful, you see. Ancient Nym, in particular, is said to have defended itself from numerous invasions, despite possessing only a token force of mariners and mages.
6 2 TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_012 Indeed, I believe there is much we can learn by studying the military tactics of old. I hope one day to persuade my brethren of this fact, so that we might grow as an organization.
7 3 TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_000 The Nymian tablets contain a veritable wealth of knowledge. Deciphering the remaining text may take an eternity─but even if it does, it will be time well spent.
8 4 TEXT_JOBDEFSCH_00098_Q1_000_001 What will you ask?
9 5 TEXT_JOBDEFSCH_00098_A1_000_001 What do you do here?
10 6 TEXT_JOBDEFSCH_00098_A1_000_002 What is a scholar?
11 7 TEXT_JOBDEFSCH_00098_A1_000_003 Nothing.
12 8 TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_020 In that age of wonders more than fifteen hundred years ago, when rival nations brought earth-shattering magicks to bear against one another, scholars were instrumental in ensuring the survival of Nym.
13 9 TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_021 Though they were far fewer in number relative to the mariners, it is clear that these mages formed the backbone of the Nymian military.
14 10 TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_022 One might describe their role as one which provides support, but that does not adequately describe their capabilities, as far as I am concerned.
15 11 TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_023 Powerful restorative and enhancing magicks, well, those were hardly unusual in that day and age.
16 12 TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_024 No, what set scholars apart was both the strength of their magicks, and the manner in which they employed them.
17 13 TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_025 Aye, I speak of the faeries, those otherworldly creatures which the scholars learned to bind and control. Just how they managed to do so I have yet to discover, but I can only surmise that it required tremendous research and experimentation.
18 14 TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_026 I suppose that is why I have taken to calling these mages “scholars,” though I confess that the description might seem incongruous with their military duties.
19 15 TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_030 Such a pleasure to see you again, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! I trust you and Lily have had many a grand adventure since last we spoke?
20 16 TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_031 My friend, how fare you? I have devoted myself heart and soul to training in my every waking hour─and dreaming of what I have learned every night.
21 17 TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_032 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, Sergeant Tolga is a stern taskmaster. Why, I feel I may keel over at any second...
22 18 TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_033 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! To what do I owe the immense pleasure of seeing my fellow marine today?
23 19 TEXT_JOBDEFSCH_00098_Q2_000_1 What will you ask?
24 20 TEXT_JOBDEFSCH_00098_A2_000_1 How goes your research?
25 21 TEXT_JOBDEFSCH_00098_A2_000_2 What is a scholar?
26 22 TEXT_JOBDEFSCH_00098_A2_000_3 Nothing.
27 23 TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_100 Quite well, and in large part thanks to you. Fighting by your side was an enlightening experience, to say the least.
28 24 TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_101 However, as is often the case in academic research, it is the unexpected discoveries which prove the most fascinating. I must confess that I am tempted to broaden the scope of my studies. But that is a conversation for another day.
29 25 TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_103 All I discovered in our last round of adventures has aided in my growth. I became the marauder I am today thanks to my long study of Nymian tactics and meeting you.
30 26 TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_104 But all we have learned pales in comparison to what Surito Carito can yet teach us. This is a priceless opportunity to discover the secrets of Nym thought lost to the millennia, and to grow from their study.
31 27 TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_105 Sergeant Tolga is a masterful teacher, though “grueling” best describes his particular technique. But where there is no pain, there is nothing to be gained.
32 28 TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_106 And what I have gained, my friend! The sergeant saw battle back when Nym warred with Mhach, and his experience shows in his instruction. Why, he has taught me more in a day than I could have learned from a tablet in a moon!
33 29 TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_107 I am continuing to train under Sergeant Tolga. Though he has recognized I am worthy of the Royal Marines, he sees that I have not yet awakened to my full potential. However, I can no longer focus solely on my own progress.
34 30 TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_108 There are many members of the Marauders' Guild who wish to learn Nymian techniques. They must be taught to defend the defenseless, and you and I must lead by example. To victory, my friend─come hells or high water.
35 31 TEXT_JOBDEFSCH_00098_Q3_000_1 What will you ask?
36 32 TEXT_JOBDEFSCH_00098_A3_000_2 How are things going with the Royal Marines?
37 33 TEXT_JOBDEFSCH_00098_A3_000_3 How is Setoto?
38 34 TEXT_JOBDEFSCH_00098_A3_000_4 What is a scholar?
39 35 TEXT_JOBDEFSCH_00098_A3_000_5 Nothing.
40 36 TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_200 She has never been better! Her good health and smile are quite possibly the Royal Marines' biggest victory to date. Though, I suppose Landenel and Setoto's father also deserve some of that credit.
41 37 TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_201 Truly, a parent's love knows no bounds. Mayhap if I ever come to sire children, I will understand what spurred him to make such a great sacrifice.
42 38 TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_202 I suppose what you really want to know is if Setoto ever joined the Royal Marines? While yet to become an official member, she has been training with me every day. I wanted to invite you to join us, but she insists that she requires my full attention to improve.
43 39 TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_203 Between my rigorous training regimen and her eagerness to learn, she is certain to become a proper marine in next to no time!
44 40 TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_110 <If(Equal(PlayerParameter(68),28))>Are you teasing me? Look in a mirror! Or have you truly forgotten the most basic facts of the tradition which you yourself helped revive!?<Else/>...I see you are conducting yourself in a decidedly non-scholarly manner <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>this evening<Else/>today</If><Else/><If(LessThan(PlayerParameter(11),17))>today<Else/>this evening</If></If>. Is that why you wish me to expound upon what I hope you have not forgotten?</If> <sigh> Very well.
45 41 TEXT_JOBDEFSCH_00098_ALKAZOLKA_100_110 Hmmm... Now that we are working with Surito Carito, mayhap a review would not go amiss. However, I can scarce imagine I will tell you aught you did not know already...
46 42 TEXT_JOBDEFSCH_00098_ALKAZOLKA_200_110 Surely, by now you know far more about this subject than I do. <sigh> If you truly wish to hear it again, however, I shall not begrudge you an explanation.
47 43 TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_111 In that age of wonders more than fifteen hundred years ago, when rival nations brought earth-shattering magicks to bear against one another, scholars were instrumental in ensuring the survival of Nym.
48 44 TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_112 Though they were far fewer in number relative to the mariners, it is clear that these mages formed the backbone of the Nymian military.
49 45 TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_113 One might describe their role as one which provides support, but that does not adequately describe their capabilities, as far as I am concerned.
50 46 TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_114 Powerful restorative and enhancing magicks, well, those were hardly unusual in that day and age. No, what set scholars apart was both the strength of their magicks, and the manner in which they employed them.
51 47 TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_115 Aye, I speak of the faeries, those otherworldly creatures which the scholars learned to bind and control.
52 48 TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_116 However, as we saw firsthand on several occasions, that control is not absolute. And praise the Twelve that it is not, or we might have never learned the true nature of tonberries!
53 49 TEXT_JOBDEFSCH_00098_ALKAZOLKA_000_117 Alas, I fear that revelation will do little to change how the tortured souls are treated. So long as the rancor drives the tonberries to violence, the people of Vylbrand will have no choice but to defend themselves...
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0,"TEXT_JOBDEFSMN_00097_YMHITRA_000_010","My name is Y'mhitra. I am affiliated with the Sons of Saint Coinach, a research organization comprised of Sharlayan scholars and Eorzean sages."
1,"TEXT_JOBDEFSMN_00097_YMHITRA_000_011","I suppose you might say our focus is on ancient history─my colleagues and I seek to piece together the lost knowledge and technology of the long-buried Allagan Empire."
2,"TEXT_JOBDEFSMN_00097_YMHITRA_000_012","Due to a number of fascinating finds, it is the ruins of Mor Dhona that presently command the bulk of our attention. I am here, however, to conduct some...preliminary research."
3,"TEXT_JOBDEFSMN_00097_YMHITRA_000_013","The tales my sister wove of the wild realm of Eorzea were what first encouraged me to visit. But beyond that initial curiosity, there is much in this land to interest an avid scholar."
4,"TEXT_JOBDEFSMN_00097_YMHITRA_000_000","It is so tranquil here, don't you agree? 'Twas my sister that first told me about this place. Ah, I see you come with questions."
5,"TEXT_JOBDEFSMN_00097_Q1_000_001","What will you ask?"
6,"TEXT_JOBDEFSMN_00097_A1_000_001","Tell me about yourself."
7,"TEXT_JOBDEFSMN_00097_A1_000_002","What is a summoner?"
8,"TEXT_JOBDEFSMN_00097_A1_000_003","Nothing."
9,"TEXT_JOBDEFSMN_00097_YMHITRA_000_020","A summoner is a unique type of mage who harnesses the energy of the primals and reshapes it into a biddable avatar."
10,"TEXT_JOBDEFSMN_00097_YMHITRA_000_021","In the ancient Allagan tongue, these avatars are known as “egi.” Only those who are present at the defeat of a primal and have captured its savage essence are able to manifest such aetheric entities. Now, any explanation of the summoner is not complete without a brief history of its origin."
11,"TEXT_JOBDEFSMN_00097_YMHITRA_000_022","The Allagan Empire reached its peak during the Third Astral Era. Dissatisfied with dominion over Eorzea alone, this thriving civilization sought to expand its borders to ever more distant lands."
12,"TEXT_JOBDEFSMN_00097_YMHITRA_000_023","Eventually, the empire cast its avaricious gaze upon the southern continent of Meracydia. The peoples of these nations did not, however, take kindly to being invaded, and they summoned the primals to repel the Allagan forces."
13,"TEXT_JOBDEFSMN_00097_YMHITRA_000_024","Hard-pressed by these incarnations of elemental wrath, the leaders of the empire's military were forced to alter their tactics. They ordered the mages under their command to devise some manner of magic with which to counter the primals, and, after much experimentation, the art of summoning was born."
14,"TEXT_JOBDEFSMN_00097_YMHITRA_000_025","The magic invented by these arcane pioneers met with great success, and, within the Allagan Empire, the title of “summoner” earned the bearer an uncommon measure of awe and respect."
15,"TEXT_JOBDEFSMN_00097_YMHITRA_000_030","I don't believe I'll ever grow weary of this spot. The sound of the falls, the dance of the fireflies... They put my mind at ease whenever I am visited by thoughts of despair."
16,"TEXT_JOBDEFSMN_00097_YMHITRA_000_040","I have scarcely slept a wink since I came into possession of those Allagan tomestones...
That is not meant as a complaint, of course! On the contrary, the challenge of deciphering the wisdom of the ancients is a researcher's dream."
17,"TEXT_JOBDEFSMN_00097_YMHITRA_100_040","I have scarcely slept a wink since I came into possession of those Allagan tomestones...
That is not meant as a complaint, of course! On the contrary, the challenge of deciphering the wisdom of the ancients is a researcher's dream."
18,"TEXT_JOBDEFSMN_00097_YMHITRA_100_041","...Shtola? Her staff has been found!? ...But if she has indeed made use of forbidden teleportation magicks, then we can only pray that she is safe...somewhere..."
19,"TEXT_JOBDEFSMN_00097_YMHITRA_101_040","I have scarcely slept a wink since I came into possession of those Allagan tomestones...
That is not meant as a complaint, of course! On the contrary, the challenge of deciphering the wisdom of the ancients is a researcher's dream."
20,"TEXT_JOBDEFSMN_00097_YMHITRA_101_041","But I must also spend some time with my sister at the Roost. My conjury skills should be of some use in caring for her."
21,"TEXT_JOBDEFSMN_00097_YMHITRA_102_040","I have scarcely slept a wink since I came into possession of those Allagan tomestones...
That is not meant as a complaint, of course! On the contrary, the challenge of deciphering the wisdom of the ancients is a researcher's dream."
22,"TEXT_JOBDEFSMN_00097_YMHITRA_102_041","As for my sister, she is yet recovering from her ordeal. If I know Shtola, however, she will soon grow weary of her convalescence. Pray watch over her, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>..."
23,"TEXT_JOBDEFSMN_00097_YMHITRA_000_050","Standing here in this tranquil place, our battle with the Ascian seems naught but a distant nightmare..."
24,"TEXT_JOBDEFSMN_00097_YMHITRA_100_050","Standing here in this tranquil place, our battle with the Ascian seems naught but a distant nightmare..."
25,"TEXT_JOBDEFSMN_00097_YMHITRA_100_051","...Shtola? Her staff has been found!? ...But if she has indeed made use of forbidden teleportation magicks, then we can only pray that she is safe...somewhere..."
26,"TEXT_JOBDEFSMN_00097_YMHITRA_101_050","Standing here in this tranquil place, our battle with the Ascian seems naught but a distant nightmare..."
27,"TEXT_JOBDEFSMN_00097_YMHITRA_101_051","But it is past time I visited the Roost, and spent some time with my sister. My conjury skills should be of some use in caring for her."
28,"TEXT_JOBDEFSMN_00097_YMHITRA_102_050","Standing here in this tranquil place, our battle with the Ascian seems naught but a distant nightmare..."
29,"TEXT_JOBDEFSMN_00097_YMHITRA_102_051","As for my sister, she is yet recovering from her ordeal. If I know Shtola, however, she will soon grow weary of her convalescence. Pray watch over her, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>..."
30,"TEXT_JOBDEFSMN_00097_YMHITRA_110_050","Ah, to have a sentient relic of Allag to answer all my questions─'tis almost like living in a dream..."
31,"TEXT_JOBDEFSMN_00097_YMHITRA_110_051","Deciphering the records of the old empire has ever been a challenge, but Principia spoils me with immediate wisdom. And the familiar shares details of life in that age that I would never even think to ask about!"
32,"TEXT_JOBDEFSMN_00097_YMHITRA_111_050","It has been quiet since Prin returned to slumber. Though we spent but a short time together, I'd grown accustomed to the familiar's chatter..."
33,"TEXT_JOBDEFSMN_00097_YMHITRA_111_051","Even the stoic Wood Wailers eventually overcame their caution, and began to offer the talkative tome their morning greetings!"
34,"TEXT_JOBDEFSMN_00097_Q2_000_1","What will you ask?"
35,"TEXT_JOBDEFSMN_00097_A2_000_1","What news of the Ascians?"
36,"TEXT_JOBDEFSMN_00097_A2_000_2","What does it mean to be a summoner?"
37,"TEXT_JOBDEFSMN_00097_A2_000_3","Nothing."
38,"TEXT_JOBDEFSMN_00097_YMHITRA_000_100","My order's attempts to locate the Paragon who warped poor Tristan's mind have come to naught."
39,"TEXT_JOBDEFSMN_00097_YMHITRA_000_101","'Tis as if the Ascian simply vanished. I wonder, does he seek to evade our pursuit, or has he moved on to enact some other foul deed?"
40,"TEXT_JOBDEFSMN_00097_YMHITRA_000_102","Whichever the case, I suspect we have not seen the last of that villain..."
41,"TEXT_JOBDEFSMN_00097_YMHITRA_000_150","For the present, I am concentrating all my efforts on drawing new wisdom from the tomestones."
42,"TEXT_JOBDEFSMN_00097_YMHITRA_000_151","If we are to have any chance of matching an Ascian in battle, then we must seek ever more powerful secrets of summoning."
43,"TEXT_JOBDEFSMN_00097_YMHITRA_000_152","Without you to put this knowledge into practice, however, my research is purely academic. I am full glad, then, that I have your hands into which I can entrust these formidable incantations..."
44,"TEXT_JOBDEFSMN_00097_YMHITRA_000_160","The Ascian of the Twelfth Chalice is no more, but we must remain vigilant for the appearance of others that seek to abuse the summoner's art."
45,"TEXT_JOBDEFSMN_00097_YMHITRA_000_161","My fellows in the Sons of Saint Coinach have joined me in carefully cataloging and monitoring every scrap of summoning knowledge─it would not do to have such power fall into the wrong hands again."
46,"TEXT_JOBDEFSMN_00097_YMHITRA_000_162","That is not to say I have abandoned my research, you understand! Despite the incredible advances we have made, I sense there is yet some unknown element of summoning that lies just beyond our grasp..."
47,"TEXT_JOBDEFSMN_00097_YMHITRA_000_170","If we'd never found Prin, would we have ever learned so much about one of Allag's greatest summoners...or encountered his misguided machine?"
48,"TEXT_JOBDEFSMN_00097_YMHITRA_000_171","The art of summoning holds great potential for saving lives, but taken too far in the wrong direction and it can just as easily become a tool of destruction."
49,"TEXT_JOBDEFSMN_00097_YMHITRA_000_172","The Sons of Saint Coinach have taken it upon themselves to record our experiences with Sari in great detail─a cautionary tale for future generations."
50,"TEXT_JOBDEFSMN_00097_YMHITRA_000_173","And yet there are those who worry that such records would be misused. They argue that all details of the technology should be expunged. What is the correct choice, I wonder...?"
51,"TEXT_JOBDEFSMN_00097_YMHITRA_000_110","Let us review the history and role of the summoner, that we might never forget the tragedy that befell the unfortunate Tristan."
52,"TEXT_JOBDEFSMN_00097_YMHITRA_000_200","Let us review the historical role of the summoner, that we might better consider how this power can best be wielded in the present."
53,"TEXT_JOBDEFSMN_00097_YMHITRA_000_111","A summoner is a unique type of mage who harnesses the energy of the primals and reshapes it into a biddable avatar."
54,"TEXT_JOBDEFSMN_00097_YMHITRA_000_112","In the ancient Allagan tongue, these avatars are known as “egi.” Only those who are present at the defeat of a primal and have captured its savage essence are able to manifest such aetheric entities. Now, any explanation of the summoner is not complete without a brief history of its origin."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_JOBDEFSMN_00097_YMHITRA_000_010 My name is Y'mhitra. I am affiliated with the Sons of Saint Coinach, a research organization comprised of Sharlayan scholars and Eorzean sages.
5 1 TEXT_JOBDEFSMN_00097_YMHITRA_000_011 I suppose you might say our focus is on ancient history─my colleagues and I seek to piece together the lost knowledge and technology of the long-buried Allagan Empire.
6 2 TEXT_JOBDEFSMN_00097_YMHITRA_000_012 Due to a number of fascinating finds, it is the ruins of Mor Dhona that presently command the bulk of our attention. I am here, however, to conduct some...preliminary research.
7 3 TEXT_JOBDEFSMN_00097_YMHITRA_000_013 The tales my sister wove of the wild realm of Eorzea were what first encouraged me to visit. But beyond that initial curiosity, there is much in this land to interest an avid scholar.
8 4 TEXT_JOBDEFSMN_00097_YMHITRA_000_000 It is so tranquil here, don't you agree? 'Twas my sister that first told me about this place. Ah, I see you come with questions.
9 5 TEXT_JOBDEFSMN_00097_Q1_000_001 What will you ask?
10 6 TEXT_JOBDEFSMN_00097_A1_000_001 Tell me about yourself.
11 7 TEXT_JOBDEFSMN_00097_A1_000_002 What is a summoner?
12 8 TEXT_JOBDEFSMN_00097_A1_000_003 Nothing.
13 9 TEXT_JOBDEFSMN_00097_YMHITRA_000_020 A summoner is a unique type of mage who harnesses the energy of the primals and reshapes it into a biddable avatar.
14 10 TEXT_JOBDEFSMN_00097_YMHITRA_000_021 In the ancient Allagan tongue, these avatars are known as “egi.” Only those who are present at the defeat of a primal and have captured its savage essence are able to manifest such aetheric entities. Now, any explanation of the summoner is not complete without a brief history of its origin.
15 11 TEXT_JOBDEFSMN_00097_YMHITRA_000_022 The Allagan Empire reached its peak during the Third Astral Era. Dissatisfied with dominion over Eorzea alone, this thriving civilization sought to expand its borders to ever more distant lands.
16 12 TEXT_JOBDEFSMN_00097_YMHITRA_000_023 Eventually, the empire cast its avaricious gaze upon the southern continent of Meracydia. The peoples of these nations did not, however, take kindly to being invaded, and they summoned the primals to repel the Allagan forces.
17 13 TEXT_JOBDEFSMN_00097_YMHITRA_000_024 Hard-pressed by these incarnations of elemental wrath, the leaders of the empire's military were forced to alter their tactics. They ordered the mages under their command to devise some manner of magic with which to counter the primals, and, after much experimentation, the art of summoning was born.
18 14 TEXT_JOBDEFSMN_00097_YMHITRA_000_025 The magic invented by these arcane pioneers met with great success, and, within the Allagan Empire, the title of “summoner” earned the bearer an uncommon measure of awe and respect.
19 15 TEXT_JOBDEFSMN_00097_YMHITRA_000_030 I don't believe I'll ever grow weary of this spot. The sound of the falls, the dance of the fireflies... They put my mind at ease whenever I am visited by thoughts of despair.
20 16 TEXT_JOBDEFSMN_00097_YMHITRA_000_040 I have scarcely slept a wink since I came into possession of those Allagan tomestones... That is not meant as a complaint, of course! On the contrary, the challenge of deciphering the wisdom of the ancients is a researcher's dream.
21 17 TEXT_JOBDEFSMN_00097_YMHITRA_100_040 I have scarcely slept a wink since I came into possession of those Allagan tomestones... That is not meant as a complaint, of course! On the contrary, the challenge of deciphering the wisdom of the ancients is a researcher's dream.
22 18 TEXT_JOBDEFSMN_00097_YMHITRA_100_041 ...Shtola? Her staff has been found!? ...But if she has indeed made use of forbidden teleportation magicks, then we can only pray that she is safe...somewhere...
23 19 TEXT_JOBDEFSMN_00097_YMHITRA_101_040 I have scarcely slept a wink since I came into possession of those Allagan tomestones... That is not meant as a complaint, of course! On the contrary, the challenge of deciphering the wisdom of the ancients is a researcher's dream.
24 20 TEXT_JOBDEFSMN_00097_YMHITRA_101_041 But I must also spend some time with my sister at the Roost. My conjury skills should be of some use in caring for her.
25 21 TEXT_JOBDEFSMN_00097_YMHITRA_102_040 I have scarcely slept a wink since I came into possession of those Allagan tomestones... That is not meant as a complaint, of course! On the contrary, the challenge of deciphering the wisdom of the ancients is a researcher's dream.
26 22 TEXT_JOBDEFSMN_00097_YMHITRA_102_041 As for my sister, she is yet recovering from her ordeal. If I know Shtola, however, she will soon grow weary of her convalescence. Pray watch over her, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>...
27 23 TEXT_JOBDEFSMN_00097_YMHITRA_000_050 Standing here in this tranquil place, our battle with the Ascian seems naught but a distant nightmare...
28 24 TEXT_JOBDEFSMN_00097_YMHITRA_100_050 Standing here in this tranquil place, our battle with the Ascian seems naught but a distant nightmare...
29 25 TEXT_JOBDEFSMN_00097_YMHITRA_100_051 ...Shtola? Her staff has been found!? ...But if she has indeed made use of forbidden teleportation magicks, then we can only pray that she is safe...somewhere...
30 26 TEXT_JOBDEFSMN_00097_YMHITRA_101_050 Standing here in this tranquil place, our battle with the Ascian seems naught but a distant nightmare...
31 27 TEXT_JOBDEFSMN_00097_YMHITRA_101_051 But it is past time I visited the Roost, and spent some time with my sister. My conjury skills should be of some use in caring for her.
32 28 TEXT_JOBDEFSMN_00097_YMHITRA_102_050 Standing here in this tranquil place, our battle with the Ascian seems naught but a distant nightmare...
33 29 TEXT_JOBDEFSMN_00097_YMHITRA_102_051 As for my sister, she is yet recovering from her ordeal. If I know Shtola, however, she will soon grow weary of her convalescence. Pray watch over her, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>...
34 30 TEXT_JOBDEFSMN_00097_YMHITRA_110_050 Ah, to have a sentient relic of Allag to answer all my questions─'tis almost like living in a dream...
35 31 TEXT_JOBDEFSMN_00097_YMHITRA_110_051 Deciphering the records of the old empire has ever been a challenge, but Principia spoils me with immediate wisdom. And the familiar shares details of life in that age that I would never even think to ask about!
36 32 TEXT_JOBDEFSMN_00097_YMHITRA_111_050 It has been quiet since Prin returned to slumber. Though we spent but a short time together, I'd grown accustomed to the familiar's chatter...
37 33 TEXT_JOBDEFSMN_00097_YMHITRA_111_051 Even the stoic Wood Wailers eventually overcame their caution, and began to offer the talkative tome their morning greetings!
38 34 TEXT_JOBDEFSMN_00097_Q2_000_1 What will you ask?
39 35 TEXT_JOBDEFSMN_00097_A2_000_1 What news of the Ascians?
40 36 TEXT_JOBDEFSMN_00097_A2_000_2 What does it mean to be a summoner?
41 37 TEXT_JOBDEFSMN_00097_A2_000_3 Nothing.
42 38 TEXT_JOBDEFSMN_00097_YMHITRA_000_100 My order's attempts to locate the Paragon who warped poor Tristan's mind have come to naught.
43 39 TEXT_JOBDEFSMN_00097_YMHITRA_000_101 'Tis as if the Ascian simply vanished. I wonder, does he seek to evade our pursuit, or has he moved on to enact some other foul deed?
44 40 TEXT_JOBDEFSMN_00097_YMHITRA_000_102 Whichever the case, I suspect we have not seen the last of that villain...
45 41 TEXT_JOBDEFSMN_00097_YMHITRA_000_150 For the present, I am concentrating all my efforts on drawing new wisdom from the tomestones.
46 42 TEXT_JOBDEFSMN_00097_YMHITRA_000_151 If we are to have any chance of matching an Ascian in battle, then we must seek ever more powerful secrets of summoning.
47 43 TEXT_JOBDEFSMN_00097_YMHITRA_000_152 Without you to put this knowledge into practice, however, my research is purely academic. I am full glad, then, that I have your hands into which I can entrust these formidable incantations...
48 44 TEXT_JOBDEFSMN_00097_YMHITRA_000_160 The Ascian of the Twelfth Chalice is no more, but we must remain vigilant for the appearance of others that seek to abuse the summoner's art.
49 45 TEXT_JOBDEFSMN_00097_YMHITRA_000_161 My fellows in the Sons of Saint Coinach have joined me in carefully cataloging and monitoring every scrap of summoning knowledge─it would not do to have such power fall into the wrong hands again.
50 46 TEXT_JOBDEFSMN_00097_YMHITRA_000_162 That is not to say I have abandoned my research, you understand! Despite the incredible advances we have made, I sense there is yet some unknown element of summoning that lies just beyond our grasp...
51 47 TEXT_JOBDEFSMN_00097_YMHITRA_000_170 If we'd never found Prin, would we have ever learned so much about one of Allag's greatest summoners...or encountered his misguided machine?
52 48 TEXT_JOBDEFSMN_00097_YMHITRA_000_171 The art of summoning holds great potential for saving lives, but taken too far in the wrong direction and it can just as easily become a tool of destruction.
53 49 TEXT_JOBDEFSMN_00097_YMHITRA_000_172 The Sons of Saint Coinach have taken it upon themselves to record our experiences with Sari in great detail─a cautionary tale for future generations.
54 50 TEXT_JOBDEFSMN_00097_YMHITRA_000_173 And yet there are those who worry that such records would be misused. They argue that all details of the technology should be expunged. What is the correct choice, I wonder...?
55 51 TEXT_JOBDEFSMN_00097_YMHITRA_000_110 Let us review the history and role of the summoner, that we might never forget the tragedy that befell the unfortunate Tristan.
56 52 TEXT_JOBDEFSMN_00097_YMHITRA_000_200 Let us review the historical role of the summoner, that we might better consider how this power can best be wielded in the present.
57 53 TEXT_JOBDEFSMN_00097_YMHITRA_000_111 A summoner is a unique type of mage who harnesses the energy of the primals and reshapes it into a biddable avatar.
58 54 TEXT_JOBDEFSMN_00097_YMHITRA_000_112 In the ancient Allagan tongue, these avatars are known as “egi.” Only those who are present at the defeat of a primal and have captured its savage essence are able to manifest such aetheric entities. Now, any explanation of the summoner is not complete without a brief history of its origin.
59 55 TEXT_JOBDEFSMN_00097_YMHITRA_000_113 The Allagan Empire reached its peak during the Third Astral Era. Dissatisfied with dominion over Eorzea alone, this thriving civilization sought to expand its borders to ever more distant lands.
60 56 TEXT_JOBDEFSMN_00097_YMHITRA_000_114 Eventually, the empire cast its avaricious gaze upon the southern continent of Meracydia. The peoples of these nations did not, however, take kindly to being invaded, and they summoned the primals to repel the Allagan forces.
61 57 TEXT_JOBDEFSMN_00097_YMHITRA_000_115 Hard-pressed by these incarnations of elemental wrath, the leaders of the empire's military were forced to alter their tactics. They ordered the mages under their command to devise some manner of magic with which to counter the primals, and, after much experimentation, the art of summoning was born.
62 58 TEXT_JOBDEFSMN_00097_YMHITRA_000_116 The magic invented by these arcane pioneers met with great success, and, within the Allagan Empire, the title of “summoner” earned the bearer an uncommon measure of awe and respect.
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0,"TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_2","You can call me Curious Gorge─well, you can call me whatever you damn please if you don't value your neck. I hail from the far north, beyond the highlands of Coerthas, where the mountains stand tall and the flames burn hotter than the pits of hell."
1,"TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_3","My reasons for coming to this land are twofold. One, to pay a debt to an old comrade from the days before the Calamity by protecting the villages here. Two, to spread the battle techniques perfected by my ancestors, that our proud line of warriors does not end with me."
2,"TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_1","What is it? I've got no words to mince with whelps...unless, that is, you're here to become a wolf."
3,"TEXT_JOBDEFWAR_00090_Q1_000_1","What will you ask?"
4,"TEXT_JOBDEFWAR_00090_A1_000_1","Tell me about yourself."
5,"TEXT_JOBDEFWAR_00090_A1_000_2","What is a warrior?"
6,"TEXT_JOBDEFWAR_00090_A1_000_3","Nothing."
7,"TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_5","The warrior summons forth the dormant power of the beast within, channeling this untamed strength to perform martial techniques beyond the grasp of your run-of-the-mill Disciple of War."
8,"TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_6","Where I hail from, up in the mountains of flame to the north, there's barely enough food to go around. Smoldering rock doesn't make for good farmland, you see. In the old days, the warriors of our clan traveled far and wide, earning good coin for their esteemed services."
9,"TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_7","In recent years, however, we find ourselves shunned by those selfsame peoples we once protected. This, in turn, has led to more and more of our young ones choosing to forsake the warrior's path. A sad fate for our once-proud tribe, it is."
10,"TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_8","And so I have traveled here, with no possessions save the armor on my back and the ancient text passed down from my ancestors. A text that tells of the history and techniques of my people─and, sadly, a text I can scarcely read."
11,"TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_010","Ah, the wolf returns! Back to sharpen your teeth, or does other business bring you here?"
12,"TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_120","Ah, you're looking fierce as ever! How fares your training? Surely with the techniques of eld at your disposal you're challenging all manner of beasts. I'm still reacquainting myself with my axe, but fear not─before long I'll be swinging it as powerfully as you!"
13,"TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_150","Don't forget my promise! When we spar, I'll test the limits of even <Emphasis>your</Emphasis> strength. I won't rest my axe until we can meet again as equals."
14,"TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_180","Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I trust all is well with my brother and Dorgono? Wish that I could say my training is going well, but it seems my path to recovery has been slow and laden with setbacks."
15,"TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_210","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! What brings you here? I thought you would be traveling the realm, testing your axe on any beast foolish enough to cross your path. If you've been neglecting your training I suggest you get back to it, lest I steal your title as realm's greatest warrior!"
16,"TEXT_JOBDEFWAR_00090_Q2000_1","What will you ask?"
17,"TEXT_JOBDEFWAR_00090_A2_000_1","How fare you of late?"
18,"TEXT_JOBDEFWAR_00090_A2_000_2","What is a warrior?"
19,"TEXT_JOBDEFWAR_00090_A2_000_3","Nothing."
20,"TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_100","Well enough, thank you, though the specter of my inner beast is ever present, as is the fear of losing myself to its savage call."
21,"TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_101","As such, I devote the better part of my days to my training, mind as well as body. And when Wineport calls for aid, I answer. These humble efforts alone cannot begin to atone for the suffering caused by the beast, but I must do what I can."
22,"TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_130","I've been lending my strength to the Maelstrom at Wheiskaet's behest. Those kobolds make for better training than a dummy!"
23,"TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_131","My brother, however, has chosen to retire from his journey along the path of the warrior, instead focusing his efforts on the ancient tomes."
24,"TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_132","He scours them night after night in search of anything that might aid us in our dream to bring our ancestor's teachings to people across Eorzea. One day, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, I'll be able to show the realm a warrior's true strength, as you have."
25,"TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_160","Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, are you that eager to cross axes with me? Haha! Anyroad, the training of the Maelstrom's troops is going better than I could've hoped."
26,"TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_161","Broken Mountain's knowledge of the ancient tomes is vast, and teaching is like second nature to him. We've received nothing but praise from those under our tutelage."
27,"TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_162","Before long you'll be hearing of our fury on the battlefield!"
28,"TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_163","However, I've little time to train myself, now that I'm training others. But make no mistake, I've not given up on my dream of one day meeting you as an equal. Be ready─we'll be sparring before long!"
29,"TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_190","As I said, my progress is slow, but nothing you or my brother need concern yourselves with. Though I cannot deny my inner beast, or lack thereof, concerns me."
30,"TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_191","Ever since Dorgono bested me at Wolves' Den Pier it has fallen utterly silent."
31,"TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_192","I can only assume the cause is some weakness within myself I have overlooked."
32,"TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_193","At any rate, a warrior without his inner beast is unfit to lead, which is why I left the Maelstrom's forces to Brother and rejoined the Marauder's Guild."
33,"TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_194","After a thorough reevaluation of my axework I'm sure to be in peak condition, and ready for a rematch with Dorgono."
34,"TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_220","Since returning here I have focused my complete and undivided attention on training. I owe that much to the warrior's recruits for being unfit to train them."
35,"TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_221","That being said, I'm confident my brother's vast knowledge of combat arts is more than sufficient to guide them along the path of the warrior."
36,"TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_222","Though I walk that path alone, I have you to inspire me. Mark my words: when next I leave the shores of Costa del Sol, it will be to show you <Emphasis>and</Emphasis> Dorgono the true strength of a warrior."
37,"TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_110","The warrior summons forth the dormant power of the beast within, channeling this untamed strength to perform martial techniques beyond the grasp of your run-of-the-mill Disciple of War. This you well know, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, being a damned fine warrior in your own right."
38,"TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_111","Where I hail from, up in the mountains of flame to the north, there's barely enough food to go around. Smoldering rock doesn't make for good farmland, you see. In the old days, the warriors of our clan traveled far and wide, earning good coin for their esteemed services."
39,"TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_112","In recent years, however, we find ourselves shunned by those selfsame peoples we once protected. This, in turn, has led to more and more of our young ones choosing to forsake the warrior's path. A sad fate for our once-proud tribe, it is."
40,"TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_113","And so I have traveled here, with no possessions save the armor on my back and the ancient text passed down from my ancestors. A text that tells of the history and techniques of my people─and, sadly, a text I can scarcely read."
41,"TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_140","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, I've enough troubles to deal with without you mocking me with such questions. Very well, if you must hear me repeat what you surely already know, I'll tell you the words my brother has made me remember."
42,"TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_141","The warrior summons forth the dormant power of the beast within, channeling this untamed strength to perform martial techniques beyond the grasp of your run-of-the-mill Disciple of War. This you well know, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, being a damned fine warrior in your own right."
43,"TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_142","However, the consequences of a warrior losing control of the very beast that gives him his strength can be dire. This danger has caused the way of the warrior to be largely forgotten in Eorzea, as few are prepared to shoulder such a burden."
44,"TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_143","If my brother and I are to achieve our dream of reviving our ancestor's teachings, we must needs find a way to tame the inner beast. To this end, Broken Mountain is scouring the ancient tomes for any knowledge that might help. "
45,"TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_170","Curious about my teaching ability, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? Haha, very well. Even a master needs to refresh his basics!"
46,"TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_171","The warrior summons forth the dormant power of the beast within, channeling this untamed strength to perform martial techniques beyond the grasp of your run-of-the-mill Disciple of War."
47,"TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_172","However, the consequences of a warrior losing control of the very beast that gives him his strength can be dire. This danger has caused the way of the warrior to be largely forgotten in Eorzea, as few are prepared to shoulder such a burden.
But now, thanks to the efforts of one warrior in particular, we know how to tame the inner beast."
48,"TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_173","Of course, controlling the fury of the beast within always came naturally to you. If not for your courage, I fear we would still be clueless as how to tame it. "
49,"TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_200","...If not for that stern look in your eyes, I would swear this was a joke. I suppose even a warrior as mighty as you needs to review the basics from time to time."
50,"TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_201","The warrior summons forth the dormant power of the beast within, channeling this untamed strength to perform martial techniques beyond the grasp of your run-of-the-mill Disciple of War. This you well know, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, being a damned fine warrior in your own right."
51,"TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_202","However, the consequences of a warrior losing control of the very beast that gives him his strength can be dire. This danger has caused the way of the warrior to be largely forgotten in Eorzea, as few are prepared to shoulder such a burden.
Of course, we've long since learned how to tame one's inner beast, haven't we?"
52,"TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_203","<sigh> If only we knew how to reawaken it from slumber... But this is not your problem, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Do what you can for Dorgono, and I will see to rousing my inner beast."
53,"TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_230","I haven't the foggiest idea why you of all people would ask such a question, but for my own benefit, I will recite to you what I recall from my brother's teachings."
54,"TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_231","The warrior summons forth the dormant power of the beast within, channeling this untamed strength to perform martial techniques beyond the grasp of your run-of-the-mill Disciple of War. This you well know, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, being a damned fine warrior in your own right."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_2 You can call me Curious Gorge─well, you can call me whatever you damn please if you don't value your neck. I hail from the far north, beyond the highlands of Coerthas, where the mountains stand tall and the flames burn hotter than the pits of hell.
5 1 TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_3 My reasons for coming to this land are twofold. One, to pay a debt to an old comrade from the days before the Calamity by protecting the villages here. Two, to spread the battle techniques perfected by my ancestors, that our proud line of warriors does not end with me.
6 2 TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_1 What is it? I've got no words to mince with whelps...unless, that is, you're here to become a wolf.
7 3 TEXT_JOBDEFWAR_00090_Q1_000_1 What will you ask?
8 4 TEXT_JOBDEFWAR_00090_A1_000_1 Tell me about yourself.
9 5 TEXT_JOBDEFWAR_00090_A1_000_2 What is a warrior?
10 6 TEXT_JOBDEFWAR_00090_A1_000_3 Nothing.
11 7 TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_5 The warrior summons forth the dormant power of the beast within, channeling this untamed strength to perform martial techniques beyond the grasp of your run-of-the-mill Disciple of War.
12 8 TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_6 Where I hail from, up in the mountains of flame to the north, there's barely enough food to go around. Smoldering rock doesn't make for good farmland, you see. In the old days, the warriors of our clan traveled far and wide, earning good coin for their esteemed services.
13 9 TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_7 In recent years, however, we find ourselves shunned by those selfsame peoples we once protected. This, in turn, has led to more and more of our young ones choosing to forsake the warrior's path. A sad fate for our once-proud tribe, it is.
14 10 TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_8 And so I have traveled here, with no possessions save the armor on my back and the ancient text passed down from my ancestors. A text that tells of the history and techniques of my people─and, sadly, a text I can scarcely read.
15 11 TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_010 Ah, the wolf returns! Back to sharpen your teeth, or does other business bring you here?
16 12 TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_120 Ah, you're looking fierce as ever! How fares your training? Surely with the techniques of eld at your disposal you're challenging all manner of beasts. I'm still reacquainting myself with my axe, but fear not─before long I'll be swinging it as powerfully as you!
17 13 TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_150 Don't forget my promise! When we spar, I'll test the limits of even <Emphasis>your</Emphasis> strength. I won't rest my axe until we can meet again as equals.
18 14 TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_180 Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I trust all is well with my brother and Dorgono? Wish that I could say my training is going well, but it seems my path to recovery has been slow and laden with setbacks.
19 15 TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_210 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! What brings you here? I thought you would be traveling the realm, testing your axe on any beast foolish enough to cross your path. If you've been neglecting your training I suggest you get back to it, lest I steal your title as realm's greatest warrior!
20 16 TEXT_JOBDEFWAR_00090_Q2000_1 What will you ask?
21 17 TEXT_JOBDEFWAR_00090_A2_000_1 How fare you of late?
22 18 TEXT_JOBDEFWAR_00090_A2_000_2 What is a warrior?
23 19 TEXT_JOBDEFWAR_00090_A2_000_3 Nothing.
24 20 TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_100 Well enough, thank you, though the specter of my inner beast is ever present, as is the fear of losing myself to its savage call.
25 21 TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_101 As such, I devote the better part of my days to my training, mind as well as body. And when Wineport calls for aid, I answer. These humble efforts alone cannot begin to atone for the suffering caused by the beast, but I must do what I can.
26 22 TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_130 I've been lending my strength to the Maelstrom at Wheiskaet's behest. Those kobolds make for better training than a dummy!
27 23 TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_131 My brother, however, has chosen to retire from his journey along the path of the warrior, instead focusing his efforts on the ancient tomes.
28 24 TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_132 He scours them night after night in search of anything that might aid us in our dream to bring our ancestor's teachings to people across Eorzea. One day, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, I'll be able to show the realm a warrior's true strength, as you have.
29 25 TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_160 Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, are you that eager to cross axes with me? Haha! Anyroad, the training of the Maelstrom's troops is going better than I could've hoped.
30 26 TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_161 Broken Mountain's knowledge of the ancient tomes is vast, and teaching is like second nature to him. We've received nothing but praise from those under our tutelage.
31 27 TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_162 Before long you'll be hearing of our fury on the battlefield!
32 28 TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_163 However, I've little time to train myself, now that I'm training others. But make no mistake, I've not given up on my dream of one day meeting you as an equal. Be ready─we'll be sparring before long!
33 29 TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_190 As I said, my progress is slow, but nothing you or my brother need concern yourselves with. Though I cannot deny my inner beast, or lack thereof, concerns me.
34 30 TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_191 Ever since Dorgono bested me at Wolves' Den Pier it has fallen utterly silent.
35 31 TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_192 I can only assume the cause is some weakness within myself I have overlooked.
36 32 TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_193 At any rate, a warrior without his inner beast is unfit to lead, which is why I left the Maelstrom's forces to Brother and rejoined the Marauder's Guild.
37 33 TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_194 After a thorough reevaluation of my axework I'm sure to be in peak condition, and ready for a rematch with Dorgono.
38 34 TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_220 Since returning here I have focused my complete and undivided attention on training. I owe that much to the warrior's recruits for being unfit to train them.
39 35 TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_221 That being said, I'm confident my brother's vast knowledge of combat arts is more than sufficient to guide them along the path of the warrior.
40 36 TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_222 Though I walk that path alone, I have you to inspire me. Mark my words: when next I leave the shores of Costa del Sol, it will be to show you <Emphasis>and</Emphasis> Dorgono the true strength of a warrior.
41 37 TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_110 The warrior summons forth the dormant power of the beast within, channeling this untamed strength to perform martial techniques beyond the grasp of your run-of-the-mill Disciple of War. This you well know, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, being a damned fine warrior in your own right.
42 38 TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_111 Where I hail from, up in the mountains of flame to the north, there's barely enough food to go around. Smoldering rock doesn't make for good farmland, you see. In the old days, the warriors of our clan traveled far and wide, earning good coin for their esteemed services.
43 39 TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_112 In recent years, however, we find ourselves shunned by those selfsame peoples we once protected. This, in turn, has led to more and more of our young ones choosing to forsake the warrior's path. A sad fate for our once-proud tribe, it is.
44 40 TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_113 And so I have traveled here, with no possessions save the armor on my back and the ancient text passed down from my ancestors. A text that tells of the history and techniques of my people─and, sadly, a text I can scarcely read.
45 41 TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_140 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, I've enough troubles to deal with without you mocking me with such questions. Very well, if you must hear me repeat what you surely already know, I'll tell you the words my brother has made me remember.
46 42 TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_141 The warrior summons forth the dormant power of the beast within, channeling this untamed strength to perform martial techniques beyond the grasp of your run-of-the-mill Disciple of War. This you well know, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, being a damned fine warrior in your own right.
47 43 TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_142 However, the consequences of a warrior losing control of the very beast that gives him his strength can be dire. This danger has caused the way of the warrior to be largely forgotten in Eorzea, as few are prepared to shoulder such a burden.
48 44 TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_143 If my brother and I are to achieve our dream of reviving our ancestor's teachings, we must needs find a way to tame the inner beast. To this end, Broken Mountain is scouring the ancient tomes for any knowledge that might help.
49 45 TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_170 Curious about my teaching ability, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? Haha, very well. Even a master needs to refresh his basics!
50 46 TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_171 The warrior summons forth the dormant power of the beast within, channeling this untamed strength to perform martial techniques beyond the grasp of your run-of-the-mill Disciple of War.
51 47 TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_172 However, the consequences of a warrior losing control of the very beast that gives him his strength can be dire. This danger has caused the way of the warrior to be largely forgotten in Eorzea, as few are prepared to shoulder such a burden. But now, thanks to the efforts of one warrior in particular, we know how to tame the inner beast.
52 48 TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_173 Of course, controlling the fury of the beast within always came naturally to you. If not for your courage, I fear we would still be clueless as how to tame it.
53 49 TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_200 ...If not for that stern look in your eyes, I would swear this was a joke. I suppose even a warrior as mighty as you needs to review the basics from time to time.
54 50 TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_201 The warrior summons forth the dormant power of the beast within, channeling this untamed strength to perform martial techniques beyond the grasp of your run-of-the-mill Disciple of War. This you well know, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, being a damned fine warrior in your own right.
55 51 TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_202 However, the consequences of a warrior losing control of the very beast that gives him his strength can be dire. This danger has caused the way of the warrior to be largely forgotten in Eorzea, as few are prepared to shoulder such a burden. Of course, we've long since learned how to tame one's inner beast, haven't we?
56 52 TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_203 <sigh> If only we knew how to reawaken it from slumber... But this is not your problem, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Do what you can for Dorgono, and I will see to rousing my inner beast.
57 53 TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_230 I haven't the foggiest idea why you of all people would ask such a question, but for my own benefit, I will recite to you what I recall from my brother's teachings.
58 54 TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_231 The warrior summons forth the dormant power of the beast within, channeling this untamed strength to perform martial techniques beyond the grasp of your run-of-the-mill Disciple of War. This you well know, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, being a damned fine warrior in your own right.
59 55 TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_232 However, the consequences of a warrior losing control of the very beast that gives him his strength can be dire. This danger has caused the way of the warrior to be largely forgotten in Eorzea, as few are prepared to shoulder such a burden. Of course, we've long since learned how to tame one's inner beast, haven't we?
60 56 TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_233 And yet somehow my inner beast still manages to enthrall me. It is sometimes infuriating to have such an insatiable thing within me. Never let your guard down, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, not even for a instant. Heavens help us if your inner beast should ever consume you.
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0,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_010","I am RayaOSenna. A Padjal of Gridania, as you might discern from the horns on my head."
1,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_011","My name may be unfamiliar to you, but doubtless you know of my sister. That would be KanESenna, Elder Seedseer of Gridania and supreme commander of the Order of the Twin Adder."
2,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_012","Together, we are known as the three Seedseers─my sister, myself, and our younger brother, ARuhnSenna."
3,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_013","Among my myriad titles, I am proud to call myself a practitioner of white magic, which is the art of healing."
4,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_014","This is an art for which we have no small need. The Twelveswood has been made to suffer unspeakable pains: from the Calamity, to unending conflicts with the beast tribes, to exploitation at the hands of our own people... It is my duty─my calling─to provide succor, and I do it gladly."
5,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_000","You wear an inquisitive expression, friend. Surely, this is not your first time seeing a Padjal?"
6,"TEXT_JOBDEFWHM_00095_Q1_000_001","What will you ask?"
7,"TEXT_JOBDEFWHM_00095_A1_000_001","Tell me about yourself."
8,"TEXT_JOBDEFWHM_00095_A1_000_002","What is white magic?"
9,"TEXT_JOBDEFWHM_00095_A1_000_003","Nothing."
10,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_020","What is white magic, indeed? I often ask myself the selfsame question. I will tell you what I know, that you might come to an answer of your own."
11,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_021","The art now known as white magic dates back to the Fifth Astral Era. It was then that a brilliant young sorceress─for the first time in history─succeeded in channeling not merely her own life energy, but the aether that inhabits the very land itself."
12,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_022","Her magic was that of destruction: black magic. The people of Amdapor felt this power was too great to be allowed to go unchecked, and so it was that white magic─the magic of healing and solace─was born."
13,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_023","So it was that the forces of magic were brought into equilibrium, and civilization flourished. But this era of peace and prosperity would prove short-lived. War broke out, and the realm was thrown into chaos."
14,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_024","The War of the Magi. To rain death and destruction on their foes, mages summoned forth greater and greater powers. The war raged on, until the aether dried, and the land itself could bear the burden no longer."
15,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_025","So did the hubris of magi bring forth the Sixth Umbral Era...and with it a mighty flood that swept away entire civilizations, leaving naught but ruin and suffering in its wake."
16,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_026","The survivors─what few there were─banded together. Vowing never again to repeat their mistake, white and black magic were declared forbidden arts, never to be practiced again."
17,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_027","The elementals of the forest, knowing that men could not be trusted to keep such vows, took action as well. The Twelveswood grew, swallowing the ruins of Amdapor, and the power of white magic was sealed away deep in the forest, far from the reach of mortals."
18,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_028","Ages passed, until five centuries ago, the elementals at long last welcomed people back into the forest. So the nation of Gridania was founded, and my people─the Padjal─came into being, to serve as mediators between elementals and those who would reside in their forest home.
It is from the elementals themselves that we inherited white magic."
19,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_090","Well met, old friend. How goes the letter carrying?"
20,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_100","Well, if it isn't the realm's most accomplished letter carrier without a pom! You'll be pleased to know that the delivery moogle ranks have swelled with young ones eager to follow in your footsteps."
21,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_030","The Twelveswood welcomes you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I trust you remain true in your pursuit of our art?"
22,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_050","Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, welcome. Would you speak to me of some matter?"
23,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_070","Ever does it hearten me to see your face, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. What brings you to the Twelveswood today?"
24,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_075","I am glad that we were able to find Y'shtola. If truth be told, it is a miracle that she survived after being adrift in the Lifestream, and for so long."
25,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_150","The preservation of the Twelveswood hinges upon your successful purging of the taint. Yet again, my brother and I place a great burden upon you, but there is none other to whom we might turn."
26,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_160","So, ARuhn has taken a step towards self-betterment. Well, as his elder, I cannot allow myself to be outdone. You may hold me to these words, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!"
27,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_165","I am glad that we were able to find Y'shtola. If truth be told, it is a miracle that she survived after being adrift in the Lifestream, and for so long."
28,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_166","Which leaves the matter of the taint. The preservation of the Twelveswood hinges upon your successful purging of it. Yet again, my brother and I place a great burden upon you, but there is none other to whom we might turn."
29,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_167","I am glad that we were able to find Y'shtola. If truth be told, it is a miracle that she survived after being adrift in the Lifestream, and for so long."
30,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_168","And thanks to you and Eschiva, the taint threatens the Twelveswood no more, and ARuhn has taken a step towards self-betterment. Well, as his elder, I cannot allow myself to be outdone. You may hold me to these words, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!"
31,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_170","I had not known the whispers of the elementals would lead you to lands so rarely visited."
32,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_171","East End is no place for a casual stroll, and I am glad that Brother ESumiYan chose to enlist your aid in his investigations."
33,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_180","You are curious as to Gatty's well-being? Ordinarily, it is our custom that Padjal remain cloistered away from the world until they reach maturity."
34,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_181","But Gatty is, as you know, an extraordinary case. We have allowed Sylphie to make regular visits, and the elementals, too, seem content with the arrangement."
35,"TEXT_JOBDEFWHM_00095_Q2_000_001","What will you ask?"
36,"TEXT_JOBDEFWHM_00095_A2_000_001","How do you fare of late?"
37,"TEXT_JOBDEFWHM_00095_A2_000_002","What is white magic?"
38,"TEXT_JOBDEFWHM_00095_A2_000_003","Nothing."
39,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_091","I remain hearty and hale, thank you for asking, but I fear the deputy postmoogle suffers still. <sigh> The sweet, poor wretch... Naught has come of ARuhn's search for physick as yet, though he has uncovered many a cure for boils, and a remarkable worm unknown to science."
40,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_092","As for moogles to follow in your footsteps as assistant letter carriers, we have a goodly crop to serve within the Twelveswood. They are not adventurous creatures by nature, however, and...selective in their participation. Thus far, none will venture outside the forest."
41,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_101","I'm pleased to say that your exploits have proven to be quite an inspiration to delivery moogles everywhere. They are showing more confidence and passion for the art of letter carrying than ever before."
42,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_102","The deputy postmoogle, as well, has returned to duty in a limited capacity, though I fear it will be some time still before his wounds are fully healed. We may indeed have to call upon your aid once more."
43,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_031","The great one's rage has subsided, and peace returns to the forest. This is the Twelveswood as it was so long ago, and as it ever should be."
44,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_032","And yet, for as long as we live here under the elementals' auspices, we must keep our ears and hearts open to the whisperings of the trees. Incur their ire, and our lives are as good as forfeit."
45,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_051","Kuplo Kopp has found a measure of peace since you deposed Good King Moggle Mog XII─may His Royal Furballness never again rise from the aether."
46,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_052","My sister continues to search for the Ascians that made possible the Good King's summoning, but to no avail. No, the secrets of the forest are not so easily solved..."
47,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_071","Considering the Amdapori horrors that were but recently in our midst, I would say that we fare rather well. The forest once again knows serenity, and we have <Emphasis>you</Emphasis> to thank for this, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
48,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_072","Brother ESumiYan continues his research of the ruins, and the scars of the War of the Magi. We must not shrink from the horrors of history, lest we be doomed to repeat them."
49,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_250","ARuhn continues communing with the great one, but there has been no change. As before, he keeps warning us of the taint."
50,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_251","You mustn't delay, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Pray seek out the source of the taint, and purge it. My brother and I both believe in you."
51,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_260","As you know, Eschiva is journeying with ARuhn. For the present, all is at peace, and they are keeping to the Twelveswood."
52,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_261","But if a threat should arise outside the forest, they will not hesitate to go and confront it. I have the highest of hopes for the two of them."
53,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_262","As for myself, I have gone to meet Alaqa. Though she still has a ways to go ere she is ready to face the world again, she is beginning to open up to me. For my part, I shall continue reaching out to her."
54,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_265","To have a new Padjal come to Stillglade Fane after so long is cause for celebration. Sylphie has all but made herself responsible for Gatty, and their bond has blossomed into one of true sisterhood."
55,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_266","As for Gatty herself, she knows of a world beyond the Twelveswood─I am curious to witness how one not steeped in the ways of Gridania will change and grow as the years pass."
56,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_267","But even my own brother, ARuhn, has begun venturing beyond the borders of the forest. The mightiest of rivers shifts its course over centuries, and I sense this is a time of change for all Padjal..."
57,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_040","A curious question from one as accomplished in our art as yourself, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
58,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_041","What is white magic, indeed? Very well. I shall give you my answer, that you might judge for yourself how it compares to your own."
59,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_042","The art now known as white magic dates back to the Fifth Astral Era. It was then that a brilliant young sorceress─for the first time in history─succeeded in channeling not merely her own life energy, but the aether that inhabits the very land itself."
60,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_043","Her magic was that of destruction: black magic. The people of Amdapor felt this power was too great to be allowed to go unchecked, and so it was that white magic─the magic of healing and solace─was born."
61,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_044","So it was that the forces of magic were brought into equilibrium, and civilization flourished. But this era of peace and prosperity would prove short-lived. War broke out, and the realm was thrown into chaos."
62,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_045","The War of the Magi. To rain death and destruction on their foes, mages summoned forth greater and greater powers. The war raged on, until the aether dried, and the land itself could bear the burden no longer."
63,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_046","So did the hubris of magi bring forth the Sixth Umbral Era...and with it a mighty flood that swept away entire civilizations, leaving naught but ruin and suffering in its wake."
64,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_047","The survivors─what few there were─banded together. Vowing never again to repeat their mistake, white and black magic were declared forbidden arts, never to be practiced again."
65,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_048","The elementals of the forest, knowing that men could not be trusted to keep such vows, took action as well. The Twelveswood grew, swallowing the ruins of Amdapor, and the power of white magic was sealed away deep in the forest, far from the reach of mortals."
66,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_049","Ages passed, until five centuries ago, the elementals at long last welcomed people back into the forest. So the nation of Gridania was founded, and my people─the Padjal─came into being, to serve as mediators between elementals and those who would reside in their forest home.
It is from the elementals themselves that we inherited white magic."
67,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_060","A curious question from one as familiar with our art as yourself, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
68,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_061","What is white magic, indeed? Very well. I shall give you my answer, that you might judge for yourself how it compares to your own."
69,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_062","The art now known as white magic dates back to the Fifth Astral Era. It was then that a brilliant young sorceress─for the first time in history─succeeded in channeling not merely her own life energy, but the aether that inhabits the very land itself."
70,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_063","Her magic was that of destruction: black magic. The people of Amdapor felt this power was too great to be allowed to go unchecked, and so it was that white magic─the magic of healing and solace─was born."
71,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_064","So it was that the forces of magic were brought into equilibrium, and civilization flourished. But this era of peace and prosperity would prove short-lived. War broke out, and the realm was thrown into chaos."
72,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_065","The War of the Magi. To rain death and destruction on their foes, mages summoned forth greater and greater powers. The war raged on, until the aether dried, and the land itself could bear the burden no longer."
73,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_066","So did the hubris of magi bring forth the Sixth Umbral Era...and with it a mighty flood that swept away entire civilizations, leaving naught but ruin and suffering in its wake."
74,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_067","The survivors─what few there were─banded together. Vowing never again to repeat their mistake, white and black magic were declared forbidden arts, never to be practiced again."
75,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_068","The elementals of the forest, knowing that men could not be trusted to keep such vows, took action as well. The Twelveswood grew, swallowing the ruins of Amdapor, and the power of white magic was sealed away deep in the forest, far from the reach of mortals."
76,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_069","Ages passed, until five centuries ago, the elementals at long last welcomed people back into the forest. So the nation of Gridania was founded, and my people─the Padjal─came into being, to serve as mediators between elementals and those who would reside in their forest home.
It is from the elementals themselves that we inherited white magic."
77,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_080","A curious question from one who has borne witness to the tragedy of Amdapor with <If(PlayerParameter(4))>her<Else/>his</If> own eyes."
78,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_081","What is white magic, indeed? Very well. I shall give you my answer, that you might judge for yourself how it compares to your own."
79,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_082","The art now known as white magic dates back to the Fifth Astral Era. It was then that a brilliant young sorceress─for the first time in history─succeeded in channeling not merely her own life energy, but the aether that inhabits the very land itself."
80,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_083","Her magic was that of destruction: black magic. The people of Amdapor felt this power was too great to be allowed to go unchecked, and so it was that white magic─the magic of healing and solace─was born."
81,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_084","So it was that the forces of magic were brought into equilibrium, and civilization flourished. But this era of peace and prosperity would prove short-lived. War broke out, and the realm was thrown into chaos."
82,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_085","The War of the Magi. To rain death and destruction on their foes, mages summoned forth greater and greater powers. The war raged on, until the aether dried, and the land itself could bear the burden no longer."
83,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_086","So did the hubris of magi bring forth the Sixth Umbral Era...and with it a mighty flood that swept away entire civilizations, leaving naught but ruin and suffering in its wake."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_010 I am Raya–O–Senna. A Padjal of Gridania, as you might discern from the horns on my head.
5 1 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_011 My name may be unfamiliar to you, but doubtless you know of my sister. That would be Kan–E–Senna, Elder Seedseer of Gridania and supreme commander of the Order of the Twin Adder.
6 2 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_012 Together, we are known as the three Seedseers─my sister, myself, and our younger brother, A–Ruhn–Senna.
7 3 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_013 Among my myriad titles, I am proud to call myself a practitioner of white magic, which is the art of healing.
8 4 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_014 This is an art for which we have no small need. The Twelveswood has been made to suffer unspeakable pains: from the Calamity, to unending conflicts with the beast tribes, to exploitation at the hands of our own people... It is my duty─my calling─to provide succor, and I do it gladly.
9 5 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_000 You wear an inquisitive expression, friend. Surely, this is not your first time seeing a Padjal?
10 6 TEXT_JOBDEFWHM_00095_Q1_000_001 What will you ask?
11 7 TEXT_JOBDEFWHM_00095_A1_000_001 Tell me about yourself.
12 8 TEXT_JOBDEFWHM_00095_A1_000_002 What is white magic?
13 9 TEXT_JOBDEFWHM_00095_A1_000_003 Nothing.
14 10 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_020 What is white magic, indeed? I often ask myself the selfsame question. I will tell you what I know, that you might come to an answer of your own.
15 11 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_021 The art now known as white magic dates back to the Fifth Astral Era. It was then that a brilliant young sorceress─for the first time in history─succeeded in channeling not merely her own life energy, but the aether that inhabits the very land itself.
16 12 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_022 Her magic was that of destruction: black magic. The people of Amdapor felt this power was too great to be allowed to go unchecked, and so it was that white magic─the magic of healing and solace─was born.
17 13 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_023 So it was that the forces of magic were brought into equilibrium, and civilization flourished. But this era of peace and prosperity would prove short-lived. War broke out, and the realm was thrown into chaos.
18 14 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_024 The War of the Magi. To rain death and destruction on their foes, mages summoned forth greater and greater powers. The war raged on, until the aether dried, and the land itself could bear the burden no longer.
19 15 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_025 So did the hubris of magi bring forth the Sixth Umbral Era...and with it a mighty flood that swept away entire civilizations, leaving naught but ruin and suffering in its wake.
20 16 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_026 The survivors─what few there were─banded together. Vowing never again to repeat their mistake, white and black magic were declared forbidden arts, never to be practiced again.
21 17 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_027 The elementals of the forest, knowing that men could not be trusted to keep such vows, took action as well. The Twelveswood grew, swallowing the ruins of Amdapor, and the power of white magic was sealed away deep in the forest, far from the reach of mortals.
22 18 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_028 Ages passed, until five centuries ago, the elementals at long last welcomed people back into the forest. So the nation of Gridania was founded, and my people─the Padjal─came into being, to serve as mediators between elementals and those who would reside in their forest home. It is from the elementals themselves that we inherited white magic.
23 19 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_090 Well met, old friend. How goes the letter carrying?
24 20 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_100 Well, if it isn't the realm's most accomplished letter carrier without a pom! You'll be pleased to know that the delivery moogle ranks have swelled with young ones eager to follow in your footsteps.
25 21 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_030 The Twelveswood welcomes you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I trust you remain true in your pursuit of our art?
26 22 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_050 Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, welcome. Would you speak to me of some matter?
27 23 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_070 Ever does it hearten me to see your face, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. What brings you to the Twelveswood today?
28 24 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_075 I am glad that we were able to find Y'shtola. If truth be told, it is a miracle that she survived after being adrift in the Lifestream, and for so long.
29 25 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_150 The preservation of the Twelveswood hinges upon your successful purging of the taint. Yet again, my brother and I place a great burden upon you, but there is none other to whom we might turn.
30 26 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_160 So, A–Ruhn has taken a step towards self-betterment. Well, as his elder, I cannot allow myself to be outdone. You may hold me to these words, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!
31 27 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_165 I am glad that we were able to find Y'shtola. If truth be told, it is a miracle that she survived after being adrift in the Lifestream, and for so long.
32 28 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_166 Which leaves the matter of the taint. The preservation of the Twelveswood hinges upon your successful purging of it. Yet again, my brother and I place a great burden upon you, but there is none other to whom we might turn.
33 29 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_167 I am glad that we were able to find Y'shtola. If truth be told, it is a miracle that she survived after being adrift in the Lifestream, and for so long.
34 30 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_168 And thanks to you and Eschiva, the taint threatens the Twelveswood no more, and A–Ruhn has taken a step towards self-betterment. Well, as his elder, I cannot allow myself to be outdone. You may hold me to these words, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!
35 31 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_170 I had not known the whispers of the elementals would lead you to lands so rarely visited.
36 32 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_171 East End is no place for a casual stroll, and I am glad that Brother E–Sumi–Yan chose to enlist your aid in his investigations.
37 33 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_180 You are curious as to Gatty's well-being? Ordinarily, it is our custom that Padjal remain cloistered away from the world until they reach maturity.
38 34 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_181 But Gatty is, as you know, an extraordinary case. We have allowed Sylphie to make regular visits, and the elementals, too, seem content with the arrangement.
39 35 TEXT_JOBDEFWHM_00095_Q2_000_001 What will you ask?
40 36 TEXT_JOBDEFWHM_00095_A2_000_001 How do you fare of late?
41 37 TEXT_JOBDEFWHM_00095_A2_000_002 What is white magic?
42 38 TEXT_JOBDEFWHM_00095_A2_000_003 Nothing.
43 39 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_091 I remain hearty and hale, thank you for asking, but I fear the deputy postmoogle suffers still. <sigh> The sweet, poor wretch... Naught has come of A–Ruhn's search for physick as yet, though he has uncovered many a cure for boils, and a remarkable worm unknown to science.
44 40 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_092 As for moogles to follow in your footsteps as assistant letter carriers, we have a goodly crop to serve within the Twelveswood. They are not adventurous creatures by nature, however, and...selective in their participation. Thus far, none will venture outside the forest.
45 41 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_101 I'm pleased to say that your exploits have proven to be quite an inspiration to delivery moogles everywhere. They are showing more confidence and passion for the art of letter carrying than ever before.
46 42 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_102 The deputy postmoogle, as well, has returned to duty in a limited capacity, though I fear it will be some time still before his wounds are fully healed. We may indeed have to call upon your aid once more.
47 43 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_031 The great one's rage has subsided, and peace returns to the forest. This is the Twelveswood as it was so long ago, and as it ever should be.
48 44 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_032 And yet, for as long as we live here under the elementals' auspices, we must keep our ears and hearts open to the whisperings of the trees. Incur their ire, and our lives are as good as forfeit.
49 45 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_051 Kuplo Kopp has found a measure of peace since you deposed Good King Moggle Mog XII─may His Royal Furballness never again rise from the aether.
50 46 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_052 My sister continues to search for the Ascians that made possible the Good King's summoning, but to no avail. No, the secrets of the forest are not so easily solved...
51 47 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_071 Considering the Amdapori horrors that were but recently in our midst, I would say that we fare rather well. The forest once again knows serenity, and we have <Emphasis>you</Emphasis> to thank for this, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>.
52 48 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_072 Brother E–Sumi–Yan continues his research of the ruins, and the scars of the War of the Magi. We must not shrink from the horrors of history, lest we be doomed to repeat them.
53 49 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_250 A–Ruhn continues communing with the great one, but there has been no change. As before, he keeps warning us of the taint.
54 50 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_251 You mustn't delay, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Pray seek out the source of the taint, and purge it. My brother and I both believe in you.
55 51 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_260 As you know, Eschiva is journeying with A–Ruhn. For the present, all is at peace, and they are keeping to the Twelveswood.
56 52 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_261 But if a threat should arise outside the forest, they will not hesitate to go and confront it. I have the highest of hopes for the two of them.
57 53 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_262 As for myself, I have gone to meet Alaqa. Though she still has a ways to go ere she is ready to face the world again, she is beginning to open up to me. For my part, I shall continue reaching out to her.
58 54 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_265 To have a new Padjal come to Stillglade Fane after so long is cause for celebration. Sylphie has all but made herself responsible for Gatty, and their bond has blossomed into one of true sisterhood.
59 55 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_266 As for Gatty herself, she knows of a world beyond the Twelveswood─I am curious to witness how one not steeped in the ways of Gridania will change and grow as the years pass.
60 56 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_267 But even my own brother, A–Ruhn, has begun venturing beyond the borders of the forest. The mightiest of rivers shifts its course over centuries, and I sense this is a time of change for all Padjal...
61 57 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_040 A curious question from one as accomplished in our art as yourself, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>.
62 58 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_041 What is white magic, indeed? Very well. I shall give you my answer, that you might judge for yourself how it compares to your own.
63 59 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_042 The art now known as white magic dates back to the Fifth Astral Era. It was then that a brilliant young sorceress─for the first time in history─succeeded in channeling not merely her own life energy, but the aether that inhabits the very land itself.
64 60 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_043 Her magic was that of destruction: black magic. The people of Amdapor felt this power was too great to be allowed to go unchecked, and so it was that white magic─the magic of healing and solace─was born.
65 61 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_044 So it was that the forces of magic were brought into equilibrium, and civilization flourished. But this era of peace and prosperity would prove short-lived. War broke out, and the realm was thrown into chaos.
66 62 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_045 The War of the Magi. To rain death and destruction on their foes, mages summoned forth greater and greater powers. The war raged on, until the aether dried, and the land itself could bear the burden no longer.
67 63 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_046 So did the hubris of magi bring forth the Sixth Umbral Era...and with it a mighty flood that swept away entire civilizations, leaving naught but ruin and suffering in its wake.
68 64 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_047 The survivors─what few there were─banded together. Vowing never again to repeat their mistake, white and black magic were declared forbidden arts, never to be practiced again.
69 65 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_048 The elementals of the forest, knowing that men could not be trusted to keep such vows, took action as well. The Twelveswood grew, swallowing the ruins of Amdapor, and the power of white magic was sealed away deep in the forest, far from the reach of mortals.
70 66 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_049 Ages passed, until five centuries ago, the elementals at long last welcomed people back into the forest. So the nation of Gridania was founded, and my people─the Padjal─came into being, to serve as mediators between elementals and those who would reside in their forest home. It is from the elementals themselves that we inherited white magic.
71 67 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_060 A curious question from one as familiar with our art as yourself, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>.
72 68 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_061 What is white magic, indeed? Very well. I shall give you my answer, that you might judge for yourself how it compares to your own.
73 69 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_062 The art now known as white magic dates back to the Fifth Astral Era. It was then that a brilliant young sorceress─for the first time in history─succeeded in channeling not merely her own life energy, but the aether that inhabits the very land itself.
74 70 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_063 Her magic was that of destruction: black magic. The people of Amdapor felt this power was too great to be allowed to go unchecked, and so it was that white magic─the magic of healing and solace─was born.
75 71 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_064 So it was that the forces of magic were brought into equilibrium, and civilization flourished. But this era of peace and prosperity would prove short-lived. War broke out, and the realm was thrown into chaos.
76 72 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_065 The War of the Magi. To rain death and destruction on their foes, mages summoned forth greater and greater powers. The war raged on, until the aether dried, and the land itself could bear the burden no longer.
77 73 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_066 So did the hubris of magi bring forth the Sixth Umbral Era...and with it a mighty flood that swept away entire civilizations, leaving naught but ruin and suffering in its wake.
78 74 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_067 The survivors─what few there were─banded together. Vowing never again to repeat their mistake, white and black magic were declared forbidden arts, never to be practiced again.
79 75 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_068 The elementals of the forest, knowing that men could not be trusted to keep such vows, took action as well. The Twelveswood grew, swallowing the ruins of Amdapor, and the power of white magic was sealed away deep in the forest, far from the reach of mortals.
80 76 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_069 Ages passed, until five centuries ago, the elementals at long last welcomed people back into the forest. So the nation of Gridania was founded, and my people─the Padjal─came into being, to serve as mediators between elementals and those who would reside in their forest home. It is from the elementals themselves that we inherited white magic.
81 77 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_080 A curious question from one who has borne witness to the tragedy of Amdapor with <If(PlayerParameter(4))>her<Else/>his</If> own eyes.
82 78 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_081 What is white magic, indeed? Very well. I shall give you my answer, that you might judge for yourself how it compares to your own.
83 79 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_082 The art now known as white magic dates back to the Fifth Astral Era. It was then that a brilliant young sorceress─for the first time in history─succeeded in channeling not merely her own life energy, but the aether that inhabits the very land itself.
84 80 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_083 Her magic was that of destruction: black magic. The people of Amdapor felt this power was too great to be allowed to go unchecked, and so it was that white magic─the magic of healing and solace─was born.
85 81 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_084 So it was that the forces of magic were brought into equilibrium, and civilization flourished. But this era of peace and prosperity would prove short-lived. War broke out, and the realm was thrown into chaos.
86 82 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_085 The War of the Magi. To rain death and destruction on their foes, mages summoned forth greater and greater powers. The war raged on, until the aether dried, and the land itself could bear the burden no longer.
87 83 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_086 So did the hubris of magi bring forth the Sixth Umbral Era...and with it a mighty flood that swept away entire civilizations, leaving naught but ruin and suffering in its wake.
88 84 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_087 The survivors─what few there were─banded together. Vowing never again to repeat their mistake, white and black magic were declared forbidden arts, never to be practiced again.
89 85 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_088 The elementals of the forest, knowing that men could not be trusted to keep such vows, took action as well. The Twelveswood grew, swallowing the ruins of Amdapor, and the power of white magic was sealed away deep in the forest, far from the reach of mortals.
90 86 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_089 Ages passed, until five centuries ago, the elementals at long last welcomed people back into the forest. So the nation of Gridania was founded, and my people─the Padjal─came into being, to serve as mediators between elementals and those who would reside in their forest home. It is from the elementals themselves that we inherited white magic.
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0,"TEXT_REGFSTADVGUILD_00005_NAOHGAMDUHLA_000_1","Welcome to the Carline Canopy. Should you need help with anything, please don't hesitate to ask."
1,"TEXT_REGFSTADVGUILD_00005_NAOHGAMDUHLA_000_2","Whatever needs doing, really─though I spend most of my time serving or welcoming visitors to the Adventurers' Guild."
2,"TEXT_REGFSTADVGUILD_00005_NAOHGAMDUHLA_000_3","I first stumbled into the Carline Canopy after the Calamity, having lost my family, my livelihood, and the will to carry on."
3,"TEXT_REGFSTADVGUILD_00005_NAOHGAMDUHLA_000_4","There were times when my grief was so crippling, I could barely speak. But Mother Miounne gave me a purpose and a place to heal, and here I've stayed."
4,"TEXT_REGFSTADVGUILD_00005_NAOHGAMDUHLA_000_5","Ah, I once asked Miounne the very same question. She told me she simply liked the flower."
5,"TEXT_REGFSTADVGUILD_00005_NAOHGAMDUHLA_000_6","The look in her eyes when she said it, though... Well, I suppose we all have our secrets."
6,"TEXT_REGFSTADVGUILD_00005_Q1_000_1","What would you like to know?"
7,"TEXT_REGFSTADVGUILD_00005_A1_000_1","What do you do here?"
8,"TEXT_REGFSTADVGUILD_00005_A1_000_2","Why is it called the “Carline Canopy”?"
9,"TEXT_REGFSTADVGUILD_00005_A1_000_3","Nothing."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGFSTADVGUILD_00005_NAOHGAMDUHLA_000_1 Welcome to the Carline Canopy. Should you need help with anything, please don't hesitate to ask.
5 1 TEXT_REGFSTADVGUILD_00005_NAOHGAMDUHLA_000_2 Whatever needs doing, really─though I spend most of my time serving or welcoming visitors to the Adventurers' Guild.
6 2 TEXT_REGFSTADVGUILD_00005_NAOHGAMDUHLA_000_3 I first stumbled into the Carline Canopy after the Calamity, having lost my family, my livelihood, and the will to carry on.
7 3 TEXT_REGFSTADVGUILD_00005_NAOHGAMDUHLA_000_4 There were times when my grief was so crippling, I could barely speak. But Mother Miounne gave me a purpose and a place to heal, and here I've stayed.
8 4 TEXT_REGFSTADVGUILD_00005_NAOHGAMDUHLA_000_5 Ah, I once asked Miounne the very same question. She told me she simply liked the flower.
9 5 TEXT_REGFSTADVGUILD_00005_NAOHGAMDUHLA_000_6 The look in her eyes when she said it, though... Well, I suppose we all have our secrets.
10 6 TEXT_REGFSTADVGUILD_00005_Q1_000_1 What would you like to know?
11 7 TEXT_REGFSTADVGUILD_00005_A1_000_1 What do you do here?
12 8 TEXT_REGFSTADVGUILD_00005_A1_000_2 Why is it called the “Carline Canopy”?
13 9 TEXT_REGFSTADVGUILD_00005_A1_000_3 Nothing.
@@ -0,0 +1,26 @@
key,0,1
#,,
int32,str,str
0,"TEXT_REGFSTAETHERYTEGUID_00032_NICIA_000_1","Greetings, adventurer. I have been assigned this post to answer any queries citizens may have regarding aetherial travel. Is there aught you would like to ask?"
1,"TEXT_REGFSTAETHERYTEGUID_00032_Q1_000_1","Select a topic."
2,"TEXT_REGFSTAETHERYTEGUID_00032_A1_000_1","What is aetherial travel?"
3,"TEXT_REGFSTAETHERYTEGUID_00032_A1_000_2","What is aetheryte?"
4,"TEXT_REGFSTAETHERYTEGUID_00032_A1_000_3","What is the difference between Return and Teleport?"
5,"TEXT_REGFSTAETHERYTEGUID_00032_A1_000_4","Nothing."
6,"TEXT_REGFSTAETHERYTEGUID_00032_NICIA_000_10","Before one might understand aetherial travel, one must first understand the substance that makes it possible─aether."
7,"TEXT_REGFSTAETHERYTEGUID_00032_NICIA_000_11","What is aether, you ask? Why, only the source of all being! Though it cannot be seen, it is everywhere...or should I say, it is every<Emphasis>thing</Emphasis>."
8,"TEXT_REGFSTAETHERYTEGUID_00032_NICIA_000_12","Aether flows around us and within us, and without it we would cease to exist."
9,"TEXT_REGFSTAETHERYTEGUID_00032_NICIA_000_13","When we die, it is believed that the shock separates our spirits from our corporeal forms. Our bodies are then broken down and are absorbed back into the aetherial river, while the soul is left to journey to its final destination in the afterlife. Some call this “returning to the Lifestream.”"
10,"TEXT_REGFSTAETHERYTEGUID_00032_NICIA_000_14","However, our ancestors discovered ways in which, through meditation and focus of spiritual energies, one could reduce her body to aether without losing the grip on her soul, in turn allowing for travel upon the Lifestream. These methods have been given the names Return and Teleport."
11,"TEXT_REGFSTAETHERYTEGUID_00032_NICIA_000_20","As you travel through Eorzea, you will oft come across large floating deposits of a crystalline substance known as aetheryte. The one before us here is a fine example."
12,"TEXT_REGFSTAETHERYTEGUID_00032_NICIA_000_21","It is said that aetheryte is the solid manifestation of the planet's lifeblood, aether, and that by touching it, the aether which makes up our bodies resonates with that contained in the crystal. This is called “attunement.”"
13,"TEXT_REGFSTAETHERYTEGUID_00032_NICIA_000_22","Normally, when one's body is reduced to aether, it will naturally gravitate to the location with which it resonates the greatest─or one's “home point.” This is why upon losing consciousness in battle, many wake to find themselves back at an aetheryte."
14,"TEXT_REGFSTAETHERYTEGUID_00032_NICIA_000_23","In other words, aetherytes act as lodestones, assuring that the body, in its aetherial form, is not lost to the pull of the greater flow."
15,"TEXT_REGFSTAETHERYTEGUID_00032_NICIA_000_24","And, because signatures of past attunements are maintained within our bodies, it is possible (with some spiritual training, of course) to ignore the pull back to the strongest resonation, and travel to another beacon. Many refer to this as “Teleportation.”"
16,"TEXT_REGFSTAETHERYTEGUID_00032_NICIA_000_25","What is even more amazing is that when teleporting, we can “carry” those with whom we have created a bond, such as an adventuring party─assuming they have previously attuned with the destination aetheryte."
17,"TEXT_REGFSTAETHERYTEGUID_00032_NICIA_000_30","As Return merely involves allowing the body to be drawn back to the strongest aetherial beacon─one's home point─it is fairly easy to execute and requires very little spiritual exertion."
18,"TEXT_REGFSTAETHERYTEGUID_00032_NICIA_000_31","Usually, a few moments of rest is all that is needed before it is safe to attempt another jump."
19,"TEXT_REGFSTAETHERYTEGUID_00032_NICIA_000_32","Teleportation, on the other hand, comes with a greater price. A great deal of spiritual energy known as “anima” is required to fight the natural flow of the Lifestream and guide one's body and soul to a comparatively weak aetherial beacon."
20,"TEXT_REGFSTAETHERYTEGUID_00032_NICIA_000_33","If one's body lacks sufficient anima, teleporting to a location may prove impossible. Luckily for most of us, anima is restored quickly and should not prohibit regular travel."
21,"TEXT_REGFSTAETHERYTEGUID_00032_NICIA_000_34","Then why, you ask, must we pay gil when using Teleport? Well, after the Calamity, many of the existing aetheryte camps were destroyed. To relocate and rebuild them required a large sum of money, much of which was lent by certain men of business from Ul'dah."
22,"TEXT_REGFSTAETHERYTEGUID_00032_NICIA_000_35","The gil you pay when either leaving from or arriving at an aetheryte goes to paying off that debt."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGFSTAETHERYTEGUID_00032_NICIA_000_1 Greetings, adventurer. I have been assigned this post to answer any queries citizens may have regarding aetherial travel. Is there aught you would like to ask?
5 1 TEXT_REGFSTAETHERYTEGUID_00032_Q1_000_1 Select a topic.
6 2 TEXT_REGFSTAETHERYTEGUID_00032_A1_000_1 What is aetherial travel?
7 3 TEXT_REGFSTAETHERYTEGUID_00032_A1_000_2 What is aetheryte?
8 4 TEXT_REGFSTAETHERYTEGUID_00032_A1_000_3 What is the difference between Return and Teleport?
9 5 TEXT_REGFSTAETHERYTEGUID_00032_A1_000_4 Nothing.
10 6 TEXT_REGFSTAETHERYTEGUID_00032_NICIA_000_10 Before one might understand aetherial travel, one must first understand the substance that makes it possible─aether.
11 7 TEXT_REGFSTAETHERYTEGUID_00032_NICIA_000_11 What is aether, you ask? Why, only the source of all being! Though it cannot be seen, it is everywhere...or should I say, it is every<Emphasis>thing</Emphasis>.
12 8 TEXT_REGFSTAETHERYTEGUID_00032_NICIA_000_12 Aether flows around us and within us, and without it we would cease to exist.
13 9 TEXT_REGFSTAETHERYTEGUID_00032_NICIA_000_13 When we die, it is believed that the shock separates our spirits from our corporeal forms. Our bodies are then broken down and are absorbed back into the aetherial river, while the soul is left to journey to its final destination in the afterlife. Some call this “returning to the Lifestream.”
14 10 TEXT_REGFSTAETHERYTEGUID_00032_NICIA_000_14 However, our ancestors discovered ways in which, through meditation and focus of spiritual energies, one could reduce her body to aether without losing the grip on her soul, in turn allowing for travel upon the Lifestream. These methods have been given the names Return and Teleport.
15 11 TEXT_REGFSTAETHERYTEGUID_00032_NICIA_000_20 As you travel through Eorzea, you will oft come across large floating deposits of a crystalline substance known as aetheryte. The one before us here is a fine example.
16 12 TEXT_REGFSTAETHERYTEGUID_00032_NICIA_000_21 It is said that aetheryte is the solid manifestation of the planet's lifeblood, aether, and that by touching it, the aether which makes up our bodies resonates with that contained in the crystal. This is called “attunement.”
17 13 TEXT_REGFSTAETHERYTEGUID_00032_NICIA_000_22 Normally, when one's body is reduced to aether, it will naturally gravitate to the location with which it resonates the greatest─or one's “home point.” This is why upon losing consciousness in battle, many wake to find themselves back at an aetheryte.
18 14 TEXT_REGFSTAETHERYTEGUID_00032_NICIA_000_23 In other words, aetherytes act as lodestones, assuring that the body, in its aetherial form, is not lost to the pull of the greater flow.
19 15 TEXT_REGFSTAETHERYTEGUID_00032_NICIA_000_24 And, because signatures of past attunements are maintained within our bodies, it is possible (with some spiritual training, of course) to ignore the pull back to the strongest resonation, and travel to another beacon. Many refer to this as “Teleportation.”
20 16 TEXT_REGFSTAETHERYTEGUID_00032_NICIA_000_25 What is even more amazing is that when teleporting, we can “carry” those with whom we have created a bond, such as an adventuring party─assuming they have previously attuned with the destination aetheryte.
21 17 TEXT_REGFSTAETHERYTEGUID_00032_NICIA_000_30 As Return merely involves allowing the body to be drawn back to the strongest aetherial beacon─one's home point─it is fairly easy to execute and requires very little spiritual exertion.
22 18 TEXT_REGFSTAETHERYTEGUID_00032_NICIA_000_31 Usually, a few moments of rest is all that is needed before it is safe to attempt another jump.
23 19 TEXT_REGFSTAETHERYTEGUID_00032_NICIA_000_32 Teleportation, on the other hand, comes with a greater price. A great deal of spiritual energy known as “anima” is required to fight the natural flow of the Lifestream and guide one's body and soul to a comparatively weak aetherial beacon.
24 20 TEXT_REGFSTAETHERYTEGUID_00032_NICIA_000_33 If one's body lacks sufficient anima, teleporting to a location may prove impossible. Luckily for most of us, anima is restored quickly and should not prohibit regular travel.
25 21 TEXT_REGFSTAETHERYTEGUID_00032_NICIA_000_34 Then why, you ask, must we pay gil when using Teleport? Well, after the Calamity, many of the existing aetheryte camps were destroyed. To relocate and rebuild them required a large sum of money, much of which was lent by certain men of business from Ul'dah.
26 22 TEXT_REGFSTAETHERYTEGUID_00032_NICIA_000_35 The gil you pay when either leaving from or arriving at an aetheryte goes to paying off that debt.
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0,"TEXT_REGFSTARCGUILD_00008_LUCIANE_000_1","Greetings, adventurer. Is there aught you wish to know?"
1,"TEXT_REGFSTARCGUILD_00008_Q1_000_1","What will you ask?"
2,"TEXT_REGFSTARCGUILD_00008_A1_000_1","What do you do here?"
3,"TEXT_REGFSTARCGUILD_00008_A1_000_2","What is archery?"
4,"TEXT_REGFSTARCGUILD_00008_A1_000_3","Nothing."
5,"TEXT_REGFSTARCGUILD_00008_LUCIANE_000_2","I am the master of this guild, appointed to my post by Bowlord Lewin of the Gods' Quiver."
6,"TEXT_REGFSTARCGUILD_00008_LUCIANE_000_3","Amongst my many duties, it is my privilege to oversee the training of those who would master the bow."
7,"TEXT_REGFSTARCGUILD_00008_LUCIANE_000_4","I also provide such aid to the townsfolk as I am able, lending an ear to their woes and dispatching archers to put down unruly fauna."
8,"TEXT_REGFSTARCGUILD_00008_LUCIANE_000_5","Here at the guild, we seek to instill a discerning eye within our members, that they might learn to strike at vulnerabilities, swiftly and surely."
9,"TEXT_REGFSTARCGUILD_00008_LUCIANE_000_6","Our art can be likened to the pursuit of truth...though mayhap that likeness is lost upon you. If you take up the bow, you will come to comprehend the meaning of these words."
10,"TEXT_REGFSTARCGUILD_00008_LUCIANE_000_7","Though it may not boast the destructive force of a sword or spear, its myriad strategic applications more than compensate for this shortcoming. An experienced archer can immobilize an enemy by striking a leg, or sap its strength with a poisoned arrow."
11,"TEXT_REGFSTARCGUILD_00008_LUCIANE_000_8","Rise to become a virtuoso of archery, and a veritable deluge of death will be yours to rain down upon your foes."
12,"TEXT_REGFSTARCGUILD_00008_LUCIANE_000_9","By fighting from a distance, we can better assess the battlefield and thereby determine the most advantageous course of action. This is of paramount import, as our role in battle is to exploit the enemy's weakness. With the requisite placement and timing, but a single arrow may serve to turn the tide."
13,"TEXT_REGFSTARCGUILD_00008_LUCIANE_000_020","You look well, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Is there aught you require?"
14,"TEXT_REGFSTARCGUILD_00008_LUCIANE_000_030","<If(Equal(PlayerParameter(68),23))><Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> the bard, in the flesh! You cut a dashing figure. Tell me, what brings you here today?<Else/>Greetings, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I thought you had taken up the ways of the bard. Was I mistaken?</If>"
15,"TEXT_REGFSTARCGUILD_00008_LUCIANE_000_040","Whatever the truth of the tragedy which befell Ul'dah, I have faith that you and yours will rise above. The common man is not as blind as his betters would believe, after all."
16,"TEXT_REGFSTARCGUILD_00008_LUCIANE_000_041","Though I was full confident that you would rise above your hardships, I am no less relieved to know that all is well again."
17,"TEXT_REGFSTARCGUILD_00008_Q2_000_1","What will you ask?"
18,"TEXT_REGFSTARCGUILD_00008_A2_000_1","How fares the guild?"
19,"TEXT_REGFSTARCGUILD_00008_A2_000_2","What is archery?"
20,"TEXT_REGFSTARCGUILD_00008_A2_000_3","Nothing."
21,"TEXT_REGFSTARCGUILD_00008_LUCIANE_000_100","Concerned about Silvairre and Leih? You needn't be. They still bicker, of course, but it is nothing serious."
22,"TEXT_REGFSTARCGUILD_00008_LUCIANE_000_101","They see each other with clarity now and have come to understand that their differences are only skin deep."
23,"TEXT_REGFSTARCGUILD_00008_LUCIANE_000_102","Would that all my archers could benefit from your positive influence!"
24,"TEXT_REGFSTARCGUILD_00008_LUCIANE_000_110","I am more than willing to answer your question, but I am confused as to why you would ask..."
25,"TEXT_REGFSTARCGUILD_00008_LUCIANE_000_111","Our art can be likened to the pursuit of truth─a metaphor young archers are wont to find confusing, but which you doubtless comprehend."
26,"TEXT_REGFSTARCGUILD_00008_LUCIANE_000_113","To speak more plainly, an archer's role in battle is to exploit the enemy's weakness, for while the bow may not boast the destructive force of a sword or spear, its myriad strategic applications more than compensate for this shortcoming."
27,"TEXT_REGFSTARCGUILD_00008_LUCIANE_000_114","An experienced archer can immobilize an enemy by striking a leg, or sap its strength with a poisoned arrow."
28,"TEXT_REGFSTARCGUILD_00008_LUCIANE_000_115","With the requisite placement and timing, but a single arrow may serve to turn the tide."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGFSTARCGUILD_00008_LUCIANE_000_1 Greetings, adventurer. Is there aught you wish to know?
5 1 TEXT_REGFSTARCGUILD_00008_Q1_000_1 What will you ask?
6 2 TEXT_REGFSTARCGUILD_00008_A1_000_1 What do you do here?
7 3 TEXT_REGFSTARCGUILD_00008_A1_000_2 What is archery?
8 4 TEXT_REGFSTARCGUILD_00008_A1_000_3 Nothing.
9 5 TEXT_REGFSTARCGUILD_00008_LUCIANE_000_2 I am the master of this guild, appointed to my post by Bowlord Lewin of the Gods' Quiver.
10 6 TEXT_REGFSTARCGUILD_00008_LUCIANE_000_3 Amongst my many duties, it is my privilege to oversee the training of those who would master the bow.
11 7 TEXT_REGFSTARCGUILD_00008_LUCIANE_000_4 I also provide such aid to the townsfolk as I am able, lending an ear to their woes and dispatching archers to put down unruly fauna.
12 8 TEXT_REGFSTARCGUILD_00008_LUCIANE_000_5 Here at the guild, we seek to instill a discerning eye within our members, that they might learn to strike at vulnerabilities, swiftly and surely.
13 9 TEXT_REGFSTARCGUILD_00008_LUCIANE_000_6 Our art can be likened to the pursuit of truth...though mayhap that likeness is lost upon you. If you take up the bow, you will come to comprehend the meaning of these words.
14 10 TEXT_REGFSTARCGUILD_00008_LUCIANE_000_7 Though it may not boast the destructive force of a sword or spear, its myriad strategic applications more than compensate for this shortcoming. An experienced archer can immobilize an enemy by striking a leg, or sap its strength with a poisoned arrow.
15 11 TEXT_REGFSTARCGUILD_00008_LUCIANE_000_8 Rise to become a virtuoso of archery, and a veritable deluge of death will be yours to rain down upon your foes.
16 12 TEXT_REGFSTARCGUILD_00008_LUCIANE_000_9 By fighting from a distance, we can better assess the battlefield and thereby determine the most advantageous course of action. This is of paramount import, as our role in battle is to exploit the enemy's weakness. With the requisite placement and timing, but a single arrow may serve to turn the tide.
17 13 TEXT_REGFSTARCGUILD_00008_LUCIANE_000_020 You look well, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Is there aught you require?
18 14 TEXT_REGFSTARCGUILD_00008_LUCIANE_000_030 <If(Equal(PlayerParameter(68),23))><Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> the bard, in the flesh! You cut a dashing figure. Tell me, what brings you here today?<Else/>Greetings, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I thought you had taken up the ways of the bard. Was I mistaken?</If>
19 15 TEXT_REGFSTARCGUILD_00008_LUCIANE_000_040 Whatever the truth of the tragedy which befell Ul'dah, I have faith that you and yours will rise above. The common man is not as blind as his betters would believe, after all.
20 16 TEXT_REGFSTARCGUILD_00008_LUCIANE_000_041 Though I was full confident that you would rise above your hardships, I am no less relieved to know that all is well again.
21 17 TEXT_REGFSTARCGUILD_00008_Q2_000_1 What will you ask?
22 18 TEXT_REGFSTARCGUILD_00008_A2_000_1 How fares the guild?
23 19 TEXT_REGFSTARCGUILD_00008_A2_000_2 What is archery?
24 20 TEXT_REGFSTARCGUILD_00008_A2_000_3 Nothing.
25 21 TEXT_REGFSTARCGUILD_00008_LUCIANE_000_100 Concerned about Silvairre and Leih? You needn't be. They still bicker, of course, but it is nothing serious.
26 22 TEXT_REGFSTARCGUILD_00008_LUCIANE_000_101 They see each other with clarity now and have come to understand that their differences are only skin deep.
27 23 TEXT_REGFSTARCGUILD_00008_LUCIANE_000_102 Would that all my archers could benefit from your positive influence!
28 24 TEXT_REGFSTARCGUILD_00008_LUCIANE_000_110 I am more than willing to answer your question, but I am confused as to why you would ask...
29 25 TEXT_REGFSTARCGUILD_00008_LUCIANE_000_111 Our art can be likened to the pursuit of truth─a metaphor young archers are wont to find confusing, but which you doubtless comprehend.
30 26 TEXT_REGFSTARCGUILD_00008_LUCIANE_000_113 To speak more plainly, an archer's role in battle is to exploit the enemy's weakness, for while the bow may not boast the destructive force of a sword or spear, its myriad strategic applications more than compensate for this shortcoming.
31 27 TEXT_REGFSTARCGUILD_00008_LUCIANE_000_114 An experienced archer can immobilize an enemy by striking a leg, or sap its strength with a poisoned arrow.
32 28 TEXT_REGFSTARCGUILD_00008_LUCIANE_000_115 With the requisite placement and timing, but a single arrow may serve to turn the tide.
+49
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@@ -0,0 +1,49 @@
key,0,1
#,,
int32,str,str
0,"TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_1","Greetings, adventurer. You stand within Stillglade Fane, home of the Conjurers' Guild. How may I be of service?"
1,"TEXT_REGFSTCNJGUILD_00023_Q1_000_1","What will you ask?"
2,"TEXT_REGFSTCNJGUILD_00023_A1_000_1","What do you do here?"
3,"TEXT_REGFSTCNJGUILD_00023_A1_000_2","What is conjury?"
4,"TEXT_REGFSTCNJGUILD_00023_A1_000_3","Nothing."
5,"TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_2","I am Brother ESumiYan, master of this guild. It is my duty and privilege to provide guidance to those who would walk the path of the conjurer."
6,"TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_3","Even as I strive to ensure our art's survival for future generations, I commune with the elementals that I might convey their will to the people of Gridania."
7,"TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_4","Perchance my childlike appearance gives you cause to doubt my words. It is only natural. Why, to you I must seem to be your junior by no small number of years. Know, however, that I have seen more summers than all but a handful of souls in this great nation."
8,"TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_5","Conjury is an art that takes life and the living for its domain. Its primary purpose is the salving of hurts and the granting of protection."
9,"TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_6","Adventurers such as yourself oft stand upon the front lines of battle. Owing to this, you are like to find yourself in many situations wherein a capacity for healing would be advantageous. Mind you, there is more to conjury than that."
10,"TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_7","By harnessing the power of earth, wind, and water, conjurers are also capable of weaving spells that wreak havoc."
11,"TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_8","In terms of sheer destructive power, conjury may pale in comparison to thaumaturgy, but its capacity to defend one against aggression more than compensates for this relative shortcoming."
12,"TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_9","In mastering healing and purification, not only will you be able to mend wounds and purge afflictions─you will also be able to breathe life back into the fallen."
13,"TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_10","More than simply healers, yet not true dealers of destruction, conjurers realize their full potential when they employ their powers in support of others. This, my dear adventurer, is what it means to be one of us."
14,"TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_020","Welcome, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. The elementals oft whisper of the deeds you perform in service to the Twelveswood."
15,"TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_030","I was most surprised to hear the murmurings of the great one─that an adventurer had mastered the art of white magic. It seems there are few limits for one such as you."
16,"TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_040","Welcome, adventurer. Your heroic deeds have done much to preserve the sanctity of the Twelveswood."
17,"TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_050","Welcome, adventurer. Our forest home breathes easier for the great evils you have laid to rest."
18,"TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_060","The Elder Seedseer has told me of the treachery that took place in Ul'dah. Though I will continue to question them, the elementals seem blind to the whereabouts of the missing Scions..."
19,"TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_061","Full glad am I to hear that your good name has been cleared. With the pall of suspicion thus lifted, you may go forward with confidence once more."
20,"TEXT_REGFSTCNJGUILD_00023_Q2_000_1","What will you ask?"
21,"TEXT_REGFSTCNJGUILD_00023_A2_000_1","Of what do the elementals whisper?"
22,"TEXT_REGFSTCNJGUILD_00023_A2_000_2","What can you tell me of conjury?"
23,"TEXT_REGFSTCNJGUILD_00023_A2_000_3","Nothing."
24,"TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_100","Sylphie oft catches the elementals' attention of late. The young conjurer attends to her studies with an impassioned vigor that surprises─and even inspires─her fellow initiates."
25,"TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_101","With such dedication and determination, it shall not be long before she earns the title of “Hearer.” Truly, your guidance has made of her a shining example for others to follow."
26,"TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_110","The rumblings of the forest speak of Good King Moggle Mog XII, and the mighty battle that saw him cast down from his throne."
27,"TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_111","Ever is the effort required to restore harmony greater than that expended in sowing chaos."
28,"TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_120","When the nightmarish pall was lifted from the Lost City of Amdapor, the wind carried to me your name─the name of the Twelveswood's savior."
29,"TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_121","Amdapor was not always thus afflicted. Indeed, the city once owed an age of prosperity to the benevolent art of white magic. But that was before the War of the Magi."
30,"TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_123","It is told that the enemies of the Amdapori abandoned all caution in their pursuit of victory, and used their dark magicks to summon a king among demons. ...I imagine this abhorrent entity is the very evil you slew in the depths of the ruins."
31,"TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_124","Though the mages of Amdapor eventually succeeded in imprisoning this fell creature, its recent resurgence speaks eloquently of the impermanence and unpredictability of arcane energies."
32,"TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_130","What you have learned of our craft far exceeds aught I might explain in words. But perhaps from simple words you might gain new perspective."
33,"TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_131","Conjury is an art that takes life and the living for its domain. Its primary purpose is the salving of hurts and the granting of protection."
34,"TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_132","Adventurers such as yourself oft stand upon the front lines of battle. Owing to this, you are like to find yourself in many situations wherein a capacity for healing would be advantageous. Mind you, there is more to conjury than that."
35,"TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_133","By harnessing the power of earth, wind, and water, conjurers are also capable of weaving spells that wreak havoc."
36,"TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_134","In terms of sheer destructive power, conjury may pale in comparison to thaumaturgy, but its capacity to defend one against aggression more than compensates for this relative shortcoming."
37,"TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_135","In mastering healing and purification, not only will you be able to mend wounds and purge afflictions─you will also be able to breathe life back into the fallen."
38,"TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_136","More than simply healers, yet not true dealers of destruction, conjurers realize their full potential when they employ their powers in support of others. This, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, is what it means to be one of us."
39,"TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_140","I find it passing strange that an adventurer of your experience would require of me such an explanation. But we do oft gain new insight on the familiar when peering through another's eyes. Pray attend me, then, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
40,"TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_141","Conjury is an art that takes life and the living for its domain. Its primary purpose is the salving of hurts and the granting of protection."
41,"TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_142","Adventurers such as yourself oft stand upon the front lines of battle. Owing to this, you are like to find yourself in many situations wherein a capacity for healing would be advantageous. Mind you, there is more to conjury than that."
42,"TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_143","By harnessing the power of earth, wind, and water, conjurers are also capable of weaving spells that wreak havoc."
43,"TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_144","In terms of sheer destructive power, conjury may pale in comparison to thaumaturgy, but its capacity to defend one against aggression more than compensates for this relative shortcoming."
44,"TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_145","In mastering healing and purification, not only will you be able to mend wounds and purge afflictions─you will also be able to breathe life back into the fallen."
45,"TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_146","More than simply healers, yet not true dealers of destruction, conjurers realize their full potential when they employ their powers in support of others. This, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, is what it means to be one of us."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_1 Greetings, adventurer. You stand within Stillglade Fane, home of the Conjurers' Guild. How may I be of service?
5 1 TEXT_REGFSTCNJGUILD_00023_Q1_000_1 What will you ask?
6 2 TEXT_REGFSTCNJGUILD_00023_A1_000_1 What do you do here?
7 3 TEXT_REGFSTCNJGUILD_00023_A1_000_2 What is conjury?
8 4 TEXT_REGFSTCNJGUILD_00023_A1_000_3 Nothing.
9 5 TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_2 I am Brother E–Sumi–Yan, master of this guild. It is my duty and privilege to provide guidance to those who would walk the path of the conjurer.
10 6 TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_3 Even as I strive to ensure our art's survival for future generations, I commune with the elementals that I might convey their will to the people of Gridania.
11 7 TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_4 Perchance my childlike appearance gives you cause to doubt my words. It is only natural. Why, to you I must seem to be your junior by no small number of years. Know, however, that I have seen more summers than all but a handful of souls in this great nation.
12 8 TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_5 Conjury is an art that takes life and the living for its domain. Its primary purpose is the salving of hurts and the granting of protection.
13 9 TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_6 Adventurers such as yourself oft stand upon the front lines of battle. Owing to this, you are like to find yourself in many situations wherein a capacity for healing would be advantageous. Mind you, there is more to conjury than that.
14 10 TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_7 By harnessing the power of earth, wind, and water, conjurers are also capable of weaving spells that wreak havoc.
15 11 TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_8 In terms of sheer destructive power, conjury may pale in comparison to thaumaturgy, but its capacity to defend one against aggression more than compensates for this relative shortcoming.
16 12 TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_9 In mastering healing and purification, not only will you be able to mend wounds and purge afflictions─you will also be able to breathe life back into the fallen.
17 13 TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_10 More than simply healers, yet not true dealers of destruction, conjurers realize their full potential when they employ their powers in support of others. This, my dear adventurer, is what it means to be one of us.
18 14 TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_020 Welcome, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. The elementals oft whisper of the deeds you perform in service to the Twelveswood.
19 15 TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_030 I was most surprised to hear the murmurings of the great one─that an adventurer had mastered the art of white magic. It seems there are few limits for one such as you.
20 16 TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_040 Welcome, adventurer. Your heroic deeds have done much to preserve the sanctity of the Twelveswood.
21 17 TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_050 Welcome, adventurer. Our forest home breathes easier for the great evils you have laid to rest.
22 18 TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_060 The Elder Seedseer has told me of the treachery that took place in Ul'dah. Though I will continue to question them, the elementals seem blind to the whereabouts of the missing Scions...
23 19 TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_061 Full glad am I to hear that your good name has been cleared. With the pall of suspicion thus lifted, you may go forward with confidence once more.
24 20 TEXT_REGFSTCNJGUILD_00023_Q2_000_1 What will you ask?
25 21 TEXT_REGFSTCNJGUILD_00023_A2_000_1 Of what do the elementals whisper?
26 22 TEXT_REGFSTCNJGUILD_00023_A2_000_2 What can you tell me of conjury?
27 23 TEXT_REGFSTCNJGUILD_00023_A2_000_3 Nothing.
28 24 TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_100 Sylphie oft catches the elementals' attention of late. The young conjurer attends to her studies with an impassioned vigor that surprises─and even inspires─her fellow initiates.
29 25 TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_101 With such dedication and determination, it shall not be long before she earns the title of “Hearer.” Truly, your guidance has made of her a shining example for others to follow.
30 26 TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_110 The rumblings of the forest speak of Good King Moggle Mog XII, and the mighty battle that saw him cast down from his throne.
31 27 TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_111 Ever is the effort required to restore harmony greater than that expended in sowing chaos.
32 28 TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_120 When the nightmarish pall was lifted from the Lost City of Amdapor, the wind carried to me your name─the name of the Twelveswood's savior.
33 29 TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_121 Amdapor was not always thus afflicted. Indeed, the city once owed an age of prosperity to the benevolent art of white magic. But that was before the War of the Magi.
34 30 TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_123 It is told that the enemies of the Amdapori abandoned all caution in their pursuit of victory, and used their dark magicks to summon a king among demons. ...I imagine this abhorrent entity is the very evil you slew in the depths of the ruins.
35 31 TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_124 Though the mages of Amdapor eventually succeeded in imprisoning this fell creature, its recent resurgence speaks eloquently of the impermanence and unpredictability of arcane energies.
36 32 TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_130 What you have learned of our craft far exceeds aught I might explain in words. But perhaps from simple words you might gain new perspective.
37 33 TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_131 Conjury is an art that takes life and the living for its domain. Its primary purpose is the salving of hurts and the granting of protection.
38 34 TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_132 Adventurers such as yourself oft stand upon the front lines of battle. Owing to this, you are like to find yourself in many situations wherein a capacity for healing would be advantageous. Mind you, there is more to conjury than that.
39 35 TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_133 By harnessing the power of earth, wind, and water, conjurers are also capable of weaving spells that wreak havoc.
40 36 TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_134 In terms of sheer destructive power, conjury may pale in comparison to thaumaturgy, but its capacity to defend one against aggression more than compensates for this relative shortcoming.
41 37 TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_135 In mastering healing and purification, not only will you be able to mend wounds and purge afflictions─you will also be able to breathe life back into the fallen.
42 38 TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_136 More than simply healers, yet not true dealers of destruction, conjurers realize their full potential when they employ their powers in support of others. This, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, is what it means to be one of us.
43 39 TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_140 I find it passing strange that an adventurer of your experience would require of me such an explanation. But we do oft gain new insight on the familiar when peering through another's eyes. Pray attend me, then, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>.
44 40 TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_141 Conjury is an art that takes life and the living for its domain. Its primary purpose is the salving of hurts and the granting of protection.
45 41 TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_142 Adventurers such as yourself oft stand upon the front lines of battle. Owing to this, you are like to find yourself in many situations wherein a capacity for healing would be advantageous. Mind you, there is more to conjury than that.
46 42 TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_143 By harnessing the power of earth, wind, and water, conjurers are also capable of weaving spells that wreak havoc.
47 43 TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_144 In terms of sheer destructive power, conjury may pale in comparison to thaumaturgy, but its capacity to defend one against aggression more than compensates for this relative shortcoming.
48 44 TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_145 In mastering healing and purification, not only will you be able to mend wounds and purge afflictions─you will also be able to breathe life back into the fallen.
49 45 TEXT_REGFSTCNJGUILD_00023_ESUMIYAN_000_146 More than simply healers, yet not true dealers of destruction, conjurers realize their full potential when they employ their powers in support of others. This, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, is what it means to be one of us.
+17
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@@ -0,0 +1,17 @@
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#,,
int32,str,str
0,"TEXT_REGFSTCNJPREACH_00024_OSWOLD_000_1","Greetings, adventurer, and welcome to the forest nation of Gridania."
1,"TEXT_REGFSTCNJPREACH_00024_OSWOLD_000_2","Do you seek greater intimacy with the elementals? If so, it would be my pleasure to assist you."
2,"TEXT_REGFSTCNJPREACH_00024_OSWOLD_000_3","Among the ranks of conjurers, there are those who possess the ability to commune with the elementals. These individuals are known as Hearers, and I am one of their number."
3,"TEXT_REGFSTCNJPREACH_00024_OSWOLD_000_4","With my gift of hearing, I guide the citizens of Gridania according to the will of the elementals. Such is the part I play in ensuring that harmony ever reigns in the Twelveswood."
4,"TEXT_REGFSTCNJPREACH_00024_OSWOLD_000_5","The elementals are the eternal guardians of the Twelveswood. Since time immemorial, they have watched over the forest and all life within, ensuring that the balance of nature is preserved."
5,"TEXT_REGFSTCNJPREACH_00024_OSWOLD_000_6","By an ancient covenant, man was permitted to reside in the Twelveswood. Thus was the nation of Gridania born, some five centuries ago."
6,"TEXT_REGFSTCNJPREACH_00024_OSWOLD_000_7","Alas, the elementals were gravely weakened during the calamitous events that ushered in the Seventh Umbral Era. Mere mortals though we be, it now falls to us to protect the forest with body, mind, and spirit."
7,"TEXT_REGFSTCNJPREACH_00024_OSWOLD_000_8","Though our trials and tribulations be endless, never must we allow ourselves to become lost to hope."
8,"TEXT_REGFSTCNJPREACH_00024_OSWOLD_000_9","For as the Elder Seedseer teaches, ever do the elementals watch over us. So long as we trust to them and each do our part, all shall be well."
9,"TEXT_REGFSTCNJPREACH_00024_Q1_000_1","What will you ask?"
10,"TEXT_REGFSTCNJPREACH_00024_A1_000_1","What do you do here?"
11,"TEXT_REGFSTCNJPREACH_00024_A1_000_2","What are the elementals?"
12,"TEXT_REGFSTCNJPREACH_00024_A1_000_3","What must I do?"
13,"TEXT_REGFSTCNJPREACH_00024_A1_000_4","Nothing."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGFSTCNJPREACH_00024_OSWOLD_000_1 Greetings, adventurer, and welcome to the forest nation of Gridania.
5 1 TEXT_REGFSTCNJPREACH_00024_OSWOLD_000_2 Do you seek greater intimacy with the elementals? If so, it would be my pleasure to assist you.
6 2 TEXT_REGFSTCNJPREACH_00024_OSWOLD_000_3 Among the ranks of conjurers, there are those who possess the ability to commune with the elementals. These individuals are known as Hearers, and I am one of their number.
7 3 TEXT_REGFSTCNJPREACH_00024_OSWOLD_000_4 With my gift of hearing, I guide the citizens of Gridania according to the will of the elementals. Such is the part I play in ensuring that harmony ever reigns in the Twelveswood.
8 4 TEXT_REGFSTCNJPREACH_00024_OSWOLD_000_5 The elementals are the eternal guardians of the Twelveswood. Since time immemorial, they have watched over the forest and all life within, ensuring that the balance of nature is preserved.
9 5 TEXT_REGFSTCNJPREACH_00024_OSWOLD_000_6 By an ancient covenant, man was permitted to reside in the Twelveswood. Thus was the nation of Gridania born, some five centuries ago.
10 6 TEXT_REGFSTCNJPREACH_00024_OSWOLD_000_7 Alas, the elementals were gravely weakened during the calamitous events that ushered in the Seventh Umbral Era. Mere mortals though we be, it now falls to us to protect the forest with body, mind, and spirit.
11 7 TEXT_REGFSTCNJPREACH_00024_OSWOLD_000_8 Though our trials and tribulations be endless, never must we allow ourselves to become lost to hope.
12 8 TEXT_REGFSTCNJPREACH_00024_OSWOLD_000_9 For as the Elder Seedseer teaches, ever do the elementals watch over us. So long as we trust to them and each do our part, all shall be well.
13 9 TEXT_REGFSTCNJPREACH_00024_Q1_000_1 What will you ask?
14 10 TEXT_REGFSTCNJPREACH_00024_A1_000_1 What do you do here?
15 11 TEXT_REGFSTCNJPREACH_00024_A1_000_2 What are the elementals?
16 12 TEXT_REGFSTCNJPREACH_00024_A1_000_3 What must I do?
17 13 TEXT_REGFSTCNJPREACH_00024_A1_000_4 Nothing.
@@ -0,0 +1,25 @@
key,0,1
#,,
int32,str,str
0,"TEXT_REGFSTETERNALCEREMONYGUIDEHALL_00017_HALL00017_000_000","Greetings, good <If(PlayerParameter(4))>madam<Else/>sir</If>, and welcome to today's Ceremony of Eternal Bonding. I have the honor of assisting our guests. Is there aught you wish to know?"
1,"TEXT_REGFSTETERNALCEREMONYGUIDEHALL_00017_Q1_000_020","What would you like to know about?"
2,"TEXT_REGFSTETERNALCEREMONYGUIDEHALL_00017_A1_000_020","The ceremony program."
3,"TEXT_REGFSTETERNALCEREMONYGUIDEHALL_00017_A1_000_021","Leaving and entering the venue."
4,"TEXT_REGFSTETERNALCEREMONYGUIDEHALL_00017_A1_000_022","Postponement."
5,"TEXT_REGFSTETERNALCEREMONYGUIDEHALL_00017_A1_000_023","Nothing."
6,"TEXT_REGFSTETERNALCEREMONYGUIDEHALL_00017_HALL00017_000_040","I should be glad to inform you of the day's program."
7,"TEXT_REGFSTETERNALCEREMONYGUIDEHALL_00017_SYSTEM_000_041","The couple is currently attending to final preparations for the ceremony. When they are ready, the guests will be ushered to the ceremony hall."
8,"TEXT_REGFSTETERNALCEREMONYGUIDEHALL_00017_SYSTEM_000_042","Guests may also appear in cutscenes during the course of the ceremony. As such, please ensure that your appearance is as you desire ahead of time."
9,"TEXT_REGFSTETERNALCEREMONYGUIDEHALL_00017_SYSTEM_000_043","The ceremony proper commences no later than 40 minutes after doors open. You may help to expedite the proceedings by communicating your readiness to the couple."
10,"TEXT_REGFSTETERNALCEREMONYGUIDEHALL_00017_SYSTEM_000_044","The ceremony will proceed as follows:"
11,"TEXT_REGFSTETERNALCEREMONYGUIDEHALL_00017_SYSTEM_000_045","Firstly, the couple will make their entrance and say their vows. This is followed by the blessing and exchange of rings. Last comes the reception, during which the couple and their guests may mingle with one another."
12,"TEXT_REGFSTETERNALCEREMONYGUIDEHALL_00017_SYSTEM_000_046","The ceremony will require approximately one to two hours (Earth time) from start to finish, and guests may freely move about during the proceedings."
13,"TEXT_REGFSTETERNALCEREMONYGUIDEHALL_00017_HALL00017_000_060","Guests may leave and return to the Ivory Chapel at their leisure."
14,"TEXT_REGFSTETERNALCEREMONYGUIDEHALL_00017_SYSTEM_000_061","It is possible to leave the venue via the door or by simply logging out of the game."
15,"TEXT_REGFSTETERNALCEREMONYGUIDEHALL_00017_SYSTEM_000_062","If you wish to re-enter the Ivory Chapel, you may do so by speaking with Etoinelle."
16,"TEXT_REGFSTETERNALCEREMONYGUIDEHALL_00017_SYSTEM_000_063","Only those who possess an invitation will be admitted, so please take care that you do not misplace it."
17,"TEXT_REGFSTETERNALCEREMONYGUIDEHALL_00017_HALL00017_000_080","The ceremony may be postponed due to unforeseen circumstances."
18,"TEXT_REGFSTETERNALCEREMONYGUIDEHALL_00017_HALL00017_000_081","Should this happen, the hosts will be required to reschedule their ceremony and send out a new set of invitations."
19,"TEXT_REGFSTETERNALCEREMONYGUIDEHALL_00017_SYSTEM_000_082","When a ceremony is postponed, your invitation will automatically be removed from your inventory."
20,"TEXT_REGFSTETERNALCEREMONYGUIDEHALL_00017_SYSTEM_000_083","Please wait to hear word from the hosts regarding a new date and time."
21,"TEXT_REGFSTETERNALCEREMONYGUIDEHALL_00017_HALL00017_000_500","Very good, <If(PlayerParameter(4))>madam<Else/>sir</If>. I shall be on hand if you have need of me."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGFSTETERNALCEREMONYGUIDEHALL_00017_HALL00017_000_000 Greetings, good <If(PlayerParameter(4))>madam<Else/>sir</If>, and welcome to today's Ceremony of Eternal Bonding. I have the honor of assisting our guests. Is there aught you wish to know?
5 1 TEXT_REGFSTETERNALCEREMONYGUIDEHALL_00017_Q1_000_020 What would you like to know about?
6 2 TEXT_REGFSTETERNALCEREMONYGUIDEHALL_00017_A1_000_020 The ceremony program.
7 3 TEXT_REGFSTETERNALCEREMONYGUIDEHALL_00017_A1_000_021 Leaving and entering the venue.
8 4 TEXT_REGFSTETERNALCEREMONYGUIDEHALL_00017_A1_000_022 Postponement.
9 5 TEXT_REGFSTETERNALCEREMONYGUIDEHALL_00017_A1_000_023 Nothing.
10 6 TEXT_REGFSTETERNALCEREMONYGUIDEHALL_00017_HALL00017_000_040 I should be glad to inform you of the day's program.
11 7 TEXT_REGFSTETERNALCEREMONYGUIDEHALL_00017_SYSTEM_000_041 The couple is currently attending to final preparations for the ceremony. When they are ready, the guests will be ushered to the ceremony hall.
12 8 TEXT_REGFSTETERNALCEREMONYGUIDEHALL_00017_SYSTEM_000_042 Guests may also appear in cutscenes during the course of the ceremony. As such, please ensure that your appearance is as you desire ahead of time.
13 9 TEXT_REGFSTETERNALCEREMONYGUIDEHALL_00017_SYSTEM_000_043 The ceremony proper commences no later than 40 minutes after doors open. You may help to expedite the proceedings by communicating your readiness to the couple.
14 10 TEXT_REGFSTETERNALCEREMONYGUIDEHALL_00017_SYSTEM_000_044 The ceremony will proceed as follows:
15 11 TEXT_REGFSTETERNALCEREMONYGUIDEHALL_00017_SYSTEM_000_045 Firstly, the couple will make their entrance and say their vows. This is followed by the blessing and exchange of rings. Last comes the reception, during which the couple and their guests may mingle with one another.
16 12 TEXT_REGFSTETERNALCEREMONYGUIDEHALL_00017_SYSTEM_000_046 The ceremony will require approximately one to two hours (Earth time) from start to finish, and guests may freely move about during the proceedings.
17 13 TEXT_REGFSTETERNALCEREMONYGUIDEHALL_00017_HALL00017_000_060 Guests may leave and return to the Ivory Chapel at their leisure.
18 14 TEXT_REGFSTETERNALCEREMONYGUIDEHALL_00017_SYSTEM_000_061 It is possible to leave the venue via the door or by simply logging out of the game.
19 15 TEXT_REGFSTETERNALCEREMONYGUIDEHALL_00017_SYSTEM_000_062 If you wish to re-enter the Ivory Chapel, you may do so by speaking with Etoinelle.
20 16 TEXT_REGFSTETERNALCEREMONYGUIDEHALL_00017_SYSTEM_000_063 Only those who possess an invitation will be admitted, so please take care that you do not misplace it.
21 17 TEXT_REGFSTETERNALCEREMONYGUIDEHALL_00017_HALL00017_000_080 The ceremony may be postponed due to unforeseen circumstances.
22 18 TEXT_REGFSTETERNALCEREMONYGUIDEHALL_00017_HALL00017_000_081 Should this happen, the hosts will be required to reschedule their ceremony and send out a new set of invitations.
23 19 TEXT_REGFSTETERNALCEREMONYGUIDEHALL_00017_SYSTEM_000_082 When a ceremony is postponed, your invitation will automatically be removed from your inventory.
24 20 TEXT_REGFSTETERNALCEREMONYGUIDEHALL_00017_SYSTEM_000_083 Please wait to hear word from the hosts regarding a new date and time.
25 21 TEXT_REGFSTETERNALCEREMONYGUIDEHALL_00017_HALL00017_000_500 Very good, <If(PlayerParameter(4))>madam<Else/>sir</If>. I shall be on hand if you have need of me.
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0,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_ROOM00016_000_000","Greetings, my <If(PlayerParameter(4))>lady<Else/>lord</If>, and may I offer you my warmest congratulations! My duty is to see that everything is precisely as you desire. If there is aught you wish to know, I am wholly at your disposal."
1,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_Q1_000_021","What would you like to know about?"
2,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_A1_000_021","What I need to do here."
3,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_A1_000_022","The eternity bell."
4,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_A1_000_023","Leaving and entering the venue."
5,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_A1_000_024","The ceremony program."
6,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_A1_000_025","Nothing."
7,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_ROOM00016_000_040","Before you do aught else, may I suggest attiring yourself for the ceremony? This is the last opportunity to do so before you appear before the guests."
8,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_041","Please be warned that certain equipment for the hands will cause the ring to be hidden from sight."
9,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_042","Once you are attired to your liking, examine the <Color(-34022)>registry</Color> upon the table and select confirm."
10,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_043","You will be prompted to finalize the ceremony plan with your partner. Your selections must match before you may proceed."
11,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_044","This process must be completed within 20 minutes (Earth time) of doors opening. Failing to do so will result in the ceremony's cancellation."
12,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_045","Once you and your partner have agreed upon a ceremony plan, the guests will be ushered to the ceremony hall."
13,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_046","The ceremony will automatically commence 20 minutes (Earth time) from this point."
14,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_047","If you do not wish to wait, however, you may begin immediately by ringing the eternity bell."
15,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_ROOM00016_000_060","I should be glad to explain to you the uses of the eternity bell."
16,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_061","The eternity bell is an item that you and your partner may use to advance the proceedings."
17,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_062","Ordinarily, the ceremony will proceed through its stages at a predetermined pace."
18,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_063","If both you and your partner ring the eternity bell, however, you may move to the next stage without waiting."
19,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_064","The bell may first be used to signal the commencement of the ceremony itself."
20,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_065","Before ringing the bell, however, please communicate with both your partner and guests to ensure that they are ready to proceed."
21,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_100_065","The bell may be rung by using it in the Key Items menu. You may find it convenient to add it to your hotbar."
22,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_066","As a final note, once the ceremony is in motion, both you and your partner must ring the bell for it to have effect."
23,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_ROOM00016_000_080","If circumstance compels you to leave the venue, please be aware of the following particulars."
24,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_081","Prior to the ceremony's commencement, it is possible to leave the venue via the door or by simply logging out."
25,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_082","Please be warned, however, that the ceremony will be postponed if you are not present when it begins. You will be required to reschedule, and, for a period of time, under more disadvantageous conditions."
26,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_083","Likewise, it is possible to leave the venue mid-ceremony. However, completing the quest requires that both partners be present for the entire duration of the ceremony. Please take care not to log out by accident."
27,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_ROOM00016_000_090","But of course, my <If(PlayerParameter(4))>lady<Else/>lord</If>."
28,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_091","Your guests await the ceremony in a separate room, and are moved to the ceremony hall when you and your partner have finalized the ceremony plan."
29,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_092","Those who arrive late will be shown directly to the hall."
30,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_093","The ceremony will automatically commence 20 minutes (Earth time) from the time the ceremony plan is finalized. If you do not wish to wait, however, you may begin immediately by ringing the eternity bell."
31,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_094","Your attire at the time of the ceremony's commencement will be reflected in the ceremony's opening cutscene. Please ensure that your appearance is as you desire beforehand."
32,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_100_095","The ceremony will proceed as follows:"
33,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_095","Firstly, you and your partner will make your entrance and say your vows. This is followed by the blessing and exchange of rings. Last comes the reception, during which you may mingle with guests."
34,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_096","In the case that no guests were invited, the reception will be a private time between you and your partner."
35,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_097","The ceremony will require approximately one and a half hours (Earth time) from start to finish, after which you may report to Claribel to complete the special quest “The Ties that Bind” and receive the rewards."
36,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_098","Upon the ceremony's conclusion, your guests will receive gifts in exchange for their invitations. Please remind them to hold on to their invitations until such time as the exchange has been made."
37,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_500","If you have any questions, please do not hesitate to ask."
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4 0 TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_ROOM00016_000_000 Greetings, my <If(PlayerParameter(4))>lady<Else/>lord</If>, and may I offer you my warmest congratulations! My duty is to see that everything is precisely as you desire. If there is aught you wish to know, I am wholly at your disposal.
5 1 TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_Q1_000_021 What would you like to know about?
6 2 TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_A1_000_021 What I need to do here.
7 3 TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_A1_000_022 The eternity bell.
8 4 TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_A1_000_023 Leaving and entering the venue.
9 5 TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_A1_000_024 The ceremony program.
10 6 TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_A1_000_025 Nothing.
11 7 TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_ROOM00016_000_040 Before you do aught else, may I suggest attiring yourself for the ceremony? This is the last opportunity to do so before you appear before the guests.
12 8 TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_041 Please be warned that certain equipment for the hands will cause the ring to be hidden from sight.
13 9 TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_042 Once you are attired to your liking, examine the <Color(-34022)>registry</Color> upon the table and select confirm.
14 10 TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_043 You will be prompted to finalize the ceremony plan with your partner. Your selections must match before you may proceed.
15 11 TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_044 This process must be completed within 20 minutes (Earth time) of doors opening. Failing to do so will result in the ceremony's cancellation.
16 12 TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_045 Once you and your partner have agreed upon a ceremony plan, the guests will be ushered to the ceremony hall.
17 13 TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_046 The ceremony will automatically commence 20 minutes (Earth time) from this point.
18 14 TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_047 If you do not wish to wait, however, you may begin immediately by ringing the eternity bell.
19 15 TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_ROOM00016_000_060 I should be glad to explain to you the uses of the eternity bell.
20 16 TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_061 The eternity bell is an item that you and your partner may use to advance the proceedings.
21 17 TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_062 Ordinarily, the ceremony will proceed through its stages at a predetermined pace.
22 18 TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_063 If both you and your partner ring the eternity bell, however, you may move to the next stage without waiting.
23 19 TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_064 The bell may first be used to signal the commencement of the ceremony itself.
24 20 TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_065 Before ringing the bell, however, please communicate with both your partner and guests to ensure that they are ready to proceed.
25 21 TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_100_065 The bell may be rung by using it in the Key Items menu. You may find it convenient to add it to your hotbar.
26 22 TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_066 As a final note, once the ceremony is in motion, both you and your partner must ring the bell for it to have effect.
27 23 TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_ROOM00016_000_080 If circumstance compels you to leave the venue, please be aware of the following particulars.
28 24 TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_081 Prior to the ceremony's commencement, it is possible to leave the venue via the door or by simply logging out.
29 25 TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_082 Please be warned, however, that the ceremony will be postponed if you are not present when it begins. You will be required to reschedule, and, for a period of time, under more disadvantageous conditions.
30 26 TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_083 Likewise, it is possible to leave the venue mid-ceremony. However, completing the quest requires that both partners be present for the entire duration of the ceremony. Please take care not to log out by accident.
31 27 TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_ROOM00016_000_090 But of course, my <If(PlayerParameter(4))>lady<Else/>lord</If>.
32 28 TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_091 Your guests await the ceremony in a separate room, and are moved to the ceremony hall when you and your partner have finalized the ceremony plan.
33 29 TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_092 Those who arrive late will be shown directly to the hall.
34 30 TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_093 The ceremony will automatically commence 20 minutes (Earth time) from the time the ceremony plan is finalized. If you do not wish to wait, however, you may begin immediately by ringing the eternity bell.
35 31 TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_094 Your attire at the time of the ceremony's commencement will be reflected in the ceremony's opening cutscene. Please ensure that your appearance is as you desire beforehand.
36 32 TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_100_095 The ceremony will proceed as follows:
37 33 TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_095 Firstly, you and your partner will make your entrance and say your vows. This is followed by the blessing and exchange of rings. Last comes the reception, during which you may mingle with guests.
38 34 TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_096 In the case that no guests were invited, the reception will be a private time between you and your partner.
39 35 TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_097 The ceremony will require approximately one and a half hours (Earth time) from start to finish, after which you may report to Claribel to complete the special quest “The Ties that Bind” and receive the rewards.
40 36 TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_098 Upon the ceremony's conclusion, your guests will receive gifts in exchange for their invitations. Please remind them to hold on to their invitations until such time as the exchange has been made.
41 37 TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_500 If you have any questions, please do not hesitate to ask.
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0,"TEXT_REGFSTHOWTOAUTOATTACK_00027_SCENE00000","カスタムトークテストです。
このページ以降、ウィジェットの可変テストになります。"
1,"TEXT_REGFSTHOWTOAUTOATTACK_00027_SCENE00001","「通常」タイプです。"
2,"TEXT_REGFSTHOWTOAUTOATTACK_00027_SCENE00002","「威圧」タイプです。"
3,"TEXT_REGFSTHOWTOAUTOATTACK_00027_SCENE00003","「強調」タイプです。"
4,"TEXT_REGFSTHOWTOAUTOATTACK_00027_SCENE00004","「碑文・本」タイプです。"
5,"TEXT_REGFSTHOWTOAUTOATTACK_00027_SCENE00005","「モンスター・不気味」タイプです。"
6,"TEXT_REGFSTHOWTOAUTOATTACK_00027_SCENE00006","以上、ウィジェットタイプテストです。"
7,"TEXT_REGFSTHOWTOAUTOATTACK_00027_SCENE00007Q","確認したいウィジェットタイプを選んでください。"
8,"TEXT_REGFSTHOWTOAUTOATTACK_00027_SCENE00007A1","「通常」"
9,"TEXT_REGFSTHOWTOAUTOATTACK_00027_SCENE00007A2","「威圧」"
10,"TEXT_REGFSTHOWTOAUTOATTACK_00027_SCENE00007A3","「強調」"
11,"TEXT_REGFSTHOWTOAUTOATTACK_00027_SCENE00007A4","「碑文・本」"
12,"TEXT_REGFSTHOWTOAUTOATTACK_00027_SCENE00007A5","「モンスター・不気味」"
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4 0 TEXT_REGFSTHOWTOAUTOATTACK_00027_SCENE00000 カスタムトークテストです。 このページ以降、ウィジェットの可変テストになります。
5 1 TEXT_REGFSTHOWTOAUTOATTACK_00027_SCENE00001 「通常」タイプです。
6 2 TEXT_REGFSTHOWTOAUTOATTACK_00027_SCENE00002 「威圧」タイプです。
7 3 TEXT_REGFSTHOWTOAUTOATTACK_00027_SCENE00003 「強調」タイプです。
8 4 TEXT_REGFSTHOWTOAUTOATTACK_00027_SCENE00004 「碑文・本」タイプです。
9 5 TEXT_REGFSTHOWTOAUTOATTACK_00027_SCENE00005 「モンスター・不気味」タイプです。
10 6 TEXT_REGFSTHOWTOAUTOATTACK_00027_SCENE00006 以上、ウィジェットタイプテストです。
11 7 TEXT_REGFSTHOWTOAUTOATTACK_00027_SCENE00007Q 確認したいウィジェットタイプを選んでください。
12 8 TEXT_REGFSTHOWTOAUTOATTACK_00027_SCENE00007A1 「通常」
13 9 TEXT_REGFSTHOWTOAUTOATTACK_00027_SCENE00007A2 「威圧」
14 10 TEXT_REGFSTHOWTOAUTOATTACK_00027_SCENE00007A3 「強調」
15 11 TEXT_REGFSTHOWTOAUTOATTACK_00027_SCENE00007A4 「碑文・本」
16 12 TEXT_REGFSTHOWTOAUTOATTACK_00027_SCENE00007A5 「モンスター・不気味」
17 13 TEXT_REGFSTHOWTOAUTOATTACK_00027_SCENE00007A6 全ウィジェットタイプを確認する
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0,"TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_1","These plots are tended by the Botanists' Guild. A splendid sight, is it not?"
1,"TEXT_REGFSTHRVGUILD_00033_Q1_000_1","What will you ask?"
2,"TEXT_REGFSTHRVGUILD_00033_A1_000_1","What do you do here?"
3,"TEXT_REGFSTHRVGUILD_00033_A1_000_2","What is botany?"
4,"TEXT_REGFSTHRVGUILD_00033_A1_000_3","Nothing."
5,"TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_2","My name is Fufucha, and I have the pleasure of overseeing the good works of the Botanists' Guild."
6,"TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_3","It is my duty to nurture the budding botanists of our guild, that they might in turn nurture the life that flourishes here in the Twelveswood."
7,"TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_4","The land whence I hail is a barren place, you see, and ever has it been my dream to live and work amidst such verdant abundance."
8,"TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_5","Like plants, dreams require nurturing. Tend yours well, and they will one day bear fruit."
9,"TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_10","Man owes both his life and livelihood to nature."
10,"TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_11","Without her bounty, man would have neither food to fill his belly, clothes to keep him warm, nor arms to protect him from harm."
11,"TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_12","There exist a number of disciplines through which man avails himself of nature's bounty. Botany is one of them."
12,"TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_13","In botany, one acquires the knowledge needed to receive the gift of plant life. At the same time, one learns to understand nature, and accord her the respect she is due."
13,"TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_14","Here at the Botanists' Guild, those who walk our path gather to hone their skills while striving for greater intimacy with the forest."
14,"TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_020","Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. To what do I owe the pleasure of your company?"
15,"TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_030","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, I am relieved to see that you are well. Aye, I know enough of recent happenings to know that I should be worried for you."
16,"TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_031","As a tree sheds its leaves for the winter, so too must you abide in patience and fortitude. For as surely as spring will return, the time will come when you may once again put forth your blossoms for all the realm to behold."
17,"TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_040","With a botanist of your skill on hand, I am confident that the Ishgardians will succeed in cultivating the frontier. If there is aught I can assist with, however, know that I am always at your disposal."
18,"TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_050","In case you weren't already aware, you have become an object of admiration among our budding young botanists. Though you have Mujih's articles to thank for this, know that even without them, you were already worthy of admiration."
19,"TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_060","Helping Edgyth will be no easy task, but I know it is possible with you by my side, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
20,"TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_070","That turned out to be quite the adventure indeed. I was most glad to have the chance to work with you once again, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I do hope I am blessed with similar opportunities in the future."
21,"TEXT_REGFSTHRVGUILD_00033_Q2_000_001","What will you ask?"
22,"TEXT_REGFSTHRVGUILD_00033_A2_000_001","How fares the guild?"
23,"TEXT_REGFSTHRVGUILD_00033_A2_000_002","What is botany?"
24,"TEXT_REGFSTHRVGUILD_00033_A2_000_003","Nothing."
25,"TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_100","Ever since my return from Coerthas, my duties at the guild have taken on newfound meaning. For this, I have you to thank, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. "
26,"TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_101","I learned a valuable lesson that day─whatever knowledge we acquire, nature's true power and splendor remains ever beyond our grasp."
27,"TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_102","Each seed, each sapling is another glimpse into the wonder of the world around us. Until the day I myself return to the earth, I must never lose sight of this..."
28,"TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_150","Ever since you began assisting Mujih with her story, I have taken to reading <Emphasis>The Raven</Emphasis> religiously."
29,"TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_151","You are my role model, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, and it warms my heart and motivates me both to read of your exploits."
30,"TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_152","It only occurs to me now, but Mujih could not have picked a better subject!"
31,"TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_160","Ever since Mujih's story began appearing in <Emphasis>The Raven</Emphasis>, more and more people have come knocking upon our guild's doors, wishing to walk the path of the botanist."
32,"TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_161","While the articles made this possible, it was your deeds written therein that touched the hearts of the readers. And the positive influence you have wrought isn't limited to the general public."
33,"TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_162","I know of full many botanists who were inspired to pull up their socks upon reading of your dedication to our craft. Truly, you are an example to us all."
34,"TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_200","It may surprise you, but I am so busy managing the guild I rarely have time to dedicate to actual botany. Sometimes I find myself feeling somewhat jealous of botanists such as yourself."
35,"TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_201","That is why I was most pleased when this job allowed me to play a more hands-on role. Luckily there were other guild members willing to take on my guildmaster duties in the meantime."
36,"TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_202","I truly cannot wait to see what we are able to help Edgyth achieve!"
37,"TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_210","Edgyth has taken the first step on a long journey, thanks in no small part to you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
38,"TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_211","I have continued to check on her progress from time to time, and while there have been some problems, she is certainly on the right path."
39,"TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_212","However, I do not expect we will see the fruits of her labor for another few years yet. I do wonder just what kind of taste the new species of popoto will have."
40,"TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_110","Even with your many accomplishments, you would return to your roots? This heartens me, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Oft do I repeat these words for my own sake, and gladly will I do so for you."
41,"TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_180","Even with your many accomplishments, you would return to your roots? This heartens me, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Oft do I repeat these words for my own sake, and gladly will I do so for you."
42,"TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_111","Man owes both his life and livelihood to nature."
43,"TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_112","Without her bounty, man would have neither food to fill his belly, clothes to keep him warm, nor arms to protect him from harm."
44,"TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_113","There exist a number of disciplines through which man avails himself of nature's bounty. Botany is one of them."
45,"TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_114","In botany, one acquires the knowledge needed to receive the gift of plant life. At the same time, one learns to understand nature, and accord her the respect she is due."
46,"TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_115","Here at the Botanists' Guild, those who walk our path gather to hone their skills while striving for greater intimacy with the forest."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_1 These plots are tended by the Botanists' Guild. A splendid sight, is it not?
5 1 TEXT_REGFSTHRVGUILD_00033_Q1_000_1 What will you ask?
6 2 TEXT_REGFSTHRVGUILD_00033_A1_000_1 What do you do here?
7 3 TEXT_REGFSTHRVGUILD_00033_A1_000_2 What is botany?
8 4 TEXT_REGFSTHRVGUILD_00033_A1_000_3 Nothing.
9 5 TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_2 My name is Fufucha, and I have the pleasure of overseeing the good works of the Botanists' Guild.
10 6 TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_3 It is my duty to nurture the budding botanists of our guild, that they might in turn nurture the life that flourishes here in the Twelveswood.
11 7 TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_4 The land whence I hail is a barren place, you see, and ever has it been my dream to live and work amidst such verdant abundance.
12 8 TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_5 Like plants, dreams require nurturing. Tend yours well, and they will one day bear fruit.
13 9 TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_10 Man owes both his life and livelihood to nature.
14 10 TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_11 Without her bounty, man would have neither food to fill his belly, clothes to keep him warm, nor arms to protect him from harm.
15 11 TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_12 There exist a number of disciplines through which man avails himself of nature's bounty. Botany is one of them.
16 12 TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_13 In botany, one acquires the knowledge needed to receive the gift of plant life. At the same time, one learns to understand nature, and accord her the respect she is due.
17 13 TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_14 Here at the Botanists' Guild, those who walk our path gather to hone their skills while striving for greater intimacy with the forest.
18 14 TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_020 Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. To what do I owe the pleasure of your company?
19 15 TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_030 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, I am relieved to see that you are well. Aye, I know enough of recent happenings to know that I should be worried for you.
20 16 TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_031 As a tree sheds its leaves for the winter, so too must you abide in patience and fortitude. For as surely as spring will return, the time will come when you may once again put forth your blossoms for all the realm to behold.
21 17 TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_040 With a botanist of your skill on hand, I am confident that the Ishgardians will succeed in cultivating the frontier. If there is aught I can assist with, however, know that I am always at your disposal.
22 18 TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_050 In case you weren't already aware, you have become an object of admiration among our budding young botanists. Though you have Mujih's articles to thank for this, know that even without them, you were already worthy of admiration.
23 19 TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_060 Helping Edgyth will be no easy task, but I know it is possible with you by my side, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>.
24 20 TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_070 That turned out to be quite the adventure indeed. I was most glad to have the chance to work with you once again, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I do hope I am blessed with similar opportunities in the future.
25 21 TEXT_REGFSTHRVGUILD_00033_Q2_000_001 What will you ask?
26 22 TEXT_REGFSTHRVGUILD_00033_A2_000_001 How fares the guild?
27 23 TEXT_REGFSTHRVGUILD_00033_A2_000_002 What is botany?
28 24 TEXT_REGFSTHRVGUILD_00033_A2_000_003 Nothing.
29 25 TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_100 Ever since my return from Coerthas, my duties at the guild have taken on newfound meaning. For this, I have you to thank, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>.
30 26 TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_101 I learned a valuable lesson that day─whatever knowledge we acquire, nature's true power and splendor remains ever beyond our grasp.
31 27 TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_102 Each seed, each sapling is another glimpse into the wonder of the world around us. Until the day I myself return to the earth, I must never lose sight of this...
32 28 TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_150 Ever since you began assisting Mujih with her story, I have taken to reading <Emphasis>The Raven</Emphasis> religiously.
33 29 TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_151 You are my role model, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, and it warms my heart and motivates me both to read of your exploits.
34 30 TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_152 It only occurs to me now, but Mujih could not have picked a better subject!
35 31 TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_160 Ever since Mujih's story began appearing in <Emphasis>The Raven</Emphasis>, more and more people have come knocking upon our guild's doors, wishing to walk the path of the botanist.
36 32 TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_161 While the articles made this possible, it was your deeds written therein that touched the hearts of the readers. And the positive influence you have wrought isn't limited to the general public.
37 33 TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_162 I know of full many botanists who were inspired to pull up their socks upon reading of your dedication to our craft. Truly, you are an example to us all.
38 34 TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_200 It may surprise you, but I am so busy managing the guild I rarely have time to dedicate to actual botany. Sometimes I find myself feeling somewhat jealous of botanists such as yourself.
39 35 TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_201 That is why I was most pleased when this job allowed me to play a more hands-on role. Luckily there were other guild members willing to take on my guildmaster duties in the meantime.
40 36 TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_202 I truly cannot wait to see what we are able to help Edgyth achieve!
41 37 TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_210 Edgyth has taken the first step on a long journey, thanks in no small part to you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>.
42 38 TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_211 I have continued to check on her progress from time to time, and while there have been some problems, she is certainly on the right path.
43 39 TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_212 However, I do not expect we will see the fruits of her labor for another few years yet. I do wonder just what kind of taste the new species of popoto will have.
44 40 TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_110 Even with your many accomplishments, you would return to your roots? This heartens me, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Oft do I repeat these words for my own sake, and gladly will I do so for you.
45 41 TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_180 Even with your many accomplishments, you would return to your roots? This heartens me, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Oft do I repeat these words for my own sake, and gladly will I do so for you.
46 42 TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_111 Man owes both his life and livelihood to nature.
47 43 TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_112 Without her bounty, man would have neither food to fill his belly, clothes to keep him warm, nor arms to protect him from harm.
48 44 TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_113 There exist a number of disciplines through which man avails himself of nature's bounty. Botany is one of them.
49 45 TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_114 In botany, one acquires the knowledge needed to receive the gift of plant life. At the same time, one learns to understand nature, and accord her the respect she is due.
50 46 TEXT_REGFSTHRVGUILD_00033_FUFUCHA_000_115 Here at the Botanists' Guild, those who walk our path gather to hone their skills while striving for greater intimacy with the forest.
+31
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key,0,1
#,,
int32,str,str
0,"TEXT_REGFSTINNINFO_00022_ANTOINAUT_000_1","Welcome, traveler. This is Gridania's humble inn, the Roost."
1,"TEXT_REGFSTINNINFO_00022_ANTOINAUT_000_2","I'm terribly sorry, but I cannot provide you a room without Mother Miounne's express permission."
2,"TEXT_REGFSTINNINFO_00022_Q1_000_1","What would you like to do?"
3,"TEXT_REGFSTINNINFO_00022_A1_000_1","Ask about the Roost."
4,"TEXT_REGFSTINNINFO_00022_A1_000_2","Nothing."
5,"TEXT_REGFSTINNINFO_00022_ANTOINAUT_000_3","For many years, visitors to our fair city have flocked to our establishment, certain of a warm welcome."
6,"TEXT_REGFSTINNINFO_00022_ANTOINAUT_000_4","Adventurers are as migratory birds, needing a place to rest their weary wings."
7,"TEXT_REGFSTINNINFO_00022_ANTOINAUT_000_5","Regretfully, owing to the Calamity and the shortages that followed, we have been forced to impose a strict entry policy, whereby only trusted friends of Gridania may enjoy our hospitality. Our limited resources will allow no more."
8,"TEXT_REGFSTINNINFO_00022_ANTOINAUT_000_6","To wit, if you wish to make use of our facilities, we ask that you contribute to the nation's recovery by aiding our community."
9,"TEXT_REGFSTINNINFO_00022_ANTOINAUT_000_10","What can we do for you <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>this evening<Else/>this morning</If><Else/><If(LessThan(PlayerParameter(11),17))>today<Else/>this evening</If></If>?"
10,"TEXT_REGFSTINNINFO_00022_Q2_000_1","What would you like to do?"
11,"TEXT_REGFSTINNINFO_00022_A2_000_1","Retire to an inn room."
12,"TEXT_REGFSTINNINFO_00022_A2_000_2","Ask about <Color(-34022)>resting</Color>."
13,"TEXT_REGFSTINNINFO_00022_A2_000_3","Ask about inn rules."
14,"TEXT_REGFSTINNINFO_00022_A2_000_4","Ask about the Roost."
15,"TEXT_REGFSTINNINFO_00022_A2_000_5","Nothing."
16,"TEXT_REGFSTINNINFO_00022_ANTOINAUT_000_11","We hope you have a pleasant stay."
17,"TEXT_REGFSTINNINFO_00022_ANTOINAUT_000_12","We here at the Roost believe that you'll find your adventures much more rewarding if you face them well rested. Feel free to retire to one of our homey rooms whenever you find yourself in Gridania."
18,"TEXT_REGFSTINNINFO_00022_SYSTEM_000_13","Entering an inn room grants a <Color(-34022)>resting</Color> status. This indicates that you are gradually accumulating a <Color(-34022)>rested bonus</Color>. Should you log out from inside an inn room, the process will continue while you are offline."
19,"TEXT_REGFSTINNINFO_00022_SYSTEM_000_14","While a rested bonus is in effect, experience points earned through combat, synthesis, and gathering are increased by 50%."
20,"TEXT_REGFSTINNINFO_00022_SYSTEM_000_15","When you gain experience, your rested bonus will decrease proportionally."
21,"TEXT_REGFSTINNINFO_00022_SYSTEM_000_16","Once your accumulated rested bonus disappears completely, the amount of experience you gain will revert to normal."
22,"TEXT_REGFSTINNINFO_00022_ANTOINAUT_000_17","As a courtesy to your fellow guests, we ask that you refrain from making loud noises or otherwise causing a disturbance during your stay with us."
23,"TEXT_REGFSTINNINFO_00022_SYSTEM_000_18","Synthesis, repairs, and materia melding cannot be performed inside inn rooms."
24,"TEXT_REGFSTINNINFO_00022_ANTOINAUT_000_19","Visitors to our fair city invariably seek lodgings at the Roost, keen to sample our famous hospitality."
25,"TEXT_REGFSTINNINFO_00022_ANTOINAUT_000_20","Adventurers, you see, are as migratory birds in need of a place to rest their weary wings."
26,"TEXT_REGFSTINNINFO_00022_ANTOINAUT_000_21","Whether you desire a quiet moment for reflection, or to forget your burdens in a soft bed, I'm confident our rooms will meet with your approval."
27,"TEXT_REGFSTINNINFO_00022_ANTOINAUT_000_22","Adventurers are by their nature a restless breed, loath to see so much as a single moment go to waste, but know that repose is essential to one's continued well-being."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGFSTINNINFO_00022_ANTOINAUT_000_1 Welcome, traveler. This is Gridania's humble inn, the Roost.
5 1 TEXT_REGFSTINNINFO_00022_ANTOINAUT_000_2 I'm terribly sorry, but I cannot provide you a room without Mother Miounne's express permission.
6 2 TEXT_REGFSTINNINFO_00022_Q1_000_1 What would you like to do?
7 3 TEXT_REGFSTINNINFO_00022_A1_000_1 Ask about the Roost.
8 4 TEXT_REGFSTINNINFO_00022_A1_000_2 Nothing.
9 5 TEXT_REGFSTINNINFO_00022_ANTOINAUT_000_3 For many years, visitors to our fair city have flocked to our establishment, certain of a warm welcome.
10 6 TEXT_REGFSTINNINFO_00022_ANTOINAUT_000_4 Adventurers are as migratory birds, needing a place to rest their weary wings.
11 7 TEXT_REGFSTINNINFO_00022_ANTOINAUT_000_5 Regretfully, owing to the Calamity and the shortages that followed, we have been forced to impose a strict entry policy, whereby only trusted friends of Gridania may enjoy our hospitality. Our limited resources will allow no more.
12 8 TEXT_REGFSTINNINFO_00022_ANTOINAUT_000_6 To wit, if you wish to make use of our facilities, we ask that you contribute to the nation's recovery by aiding our community.
13 9 TEXT_REGFSTINNINFO_00022_ANTOINAUT_000_10 What can we do for you <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>this evening<Else/>this morning</If><Else/><If(LessThan(PlayerParameter(11),17))>today<Else/>this evening</If></If>?
14 10 TEXT_REGFSTINNINFO_00022_Q2_000_1 What would you like to do?
15 11 TEXT_REGFSTINNINFO_00022_A2_000_1 Retire to an inn room.
16 12 TEXT_REGFSTINNINFO_00022_A2_000_2 Ask about <Color(-34022)>resting</Color>.
17 13 TEXT_REGFSTINNINFO_00022_A2_000_3 Ask about inn rules.
18 14 TEXT_REGFSTINNINFO_00022_A2_000_4 Ask about the Roost.
19 15 TEXT_REGFSTINNINFO_00022_A2_000_5 Nothing.
20 16 TEXT_REGFSTINNINFO_00022_ANTOINAUT_000_11 We hope you have a pleasant stay.
21 17 TEXT_REGFSTINNINFO_00022_ANTOINAUT_000_12 We here at the Roost believe that you'll find your adventures much more rewarding if you face them well rested. Feel free to retire to one of our homey rooms whenever you find yourself in Gridania.
22 18 TEXT_REGFSTINNINFO_00022_SYSTEM_000_13 Entering an inn room grants a <Color(-34022)>resting</Color> status. This indicates that you are gradually accumulating a <Color(-34022)>rested bonus</Color>. Should you log out from inside an inn room, the process will continue while you are offline.
23 19 TEXT_REGFSTINNINFO_00022_SYSTEM_000_14 While a rested bonus is in effect, experience points earned through combat, synthesis, and gathering are increased by 50%.
24 20 TEXT_REGFSTINNINFO_00022_SYSTEM_000_15 When you gain experience, your rested bonus will decrease proportionally.
25 21 TEXT_REGFSTINNINFO_00022_SYSTEM_000_16 Once your accumulated rested bonus disappears completely, the amount of experience you gain will revert to normal.
26 22 TEXT_REGFSTINNINFO_00022_ANTOINAUT_000_17 As a courtesy to your fellow guests, we ask that you refrain from making loud noises or otherwise causing a disturbance during your stay with us.
27 23 TEXT_REGFSTINNINFO_00022_SYSTEM_000_18 Synthesis, repairs, and materia melding cannot be performed inside inn rooms.
28 24 TEXT_REGFSTINNINFO_00022_ANTOINAUT_000_19 Visitors to our fair city invariably seek lodgings at the Roost, keen to sample our famous hospitality.
29 25 TEXT_REGFSTINNINFO_00022_ANTOINAUT_000_20 Adventurers, you see, are as migratory birds in need of a place to rest their weary wings.
30 26 TEXT_REGFSTINNINFO_00022_ANTOINAUT_000_21 Whether you desire a quiet moment for reflection, or to forget your burdens in a soft bed, I'm confident our rooms will meet with your approval.
31 27 TEXT_REGFSTINNINFO_00022_ANTOINAUT_000_22 Adventurers are by their nature a restless breed, loath to see so much as a single moment go to waste, but know that repose is essential to one's continued well-being.
+37
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key,0,1
#,,
int32,str,str
0,"TEXT_REGFSTLNCGUILD_00007_YWAIN_000_1","Well met, adventurer. Is there something you require?"
1,"TEXT_REGFSTLNCGUILD_00007_Q1_000_1","What will you ask?"
2,"TEXT_REGFSTLNCGUILD_00007_A1_000_1","What do you do here?"
3,"TEXT_REGFSTLNCGUILD_00007_A1_000_2","What is the lancer's art?"
4,"TEXT_REGFSTLNCGUILD_00007_A1_000_3","Nothing."
5,"TEXT_REGFSTLNCGUILD_00007_YWAIN_000_2","I am Ywain, the master of the Lancers' Guild. My charge is to oversee the training of those who seek to master the polearm."
6,"TEXT_REGFSTLNCGUILD_00007_YWAIN_000_3","I served as a Wood Wailer until circumstance forced me to hang up my spear. It was then that I took up my post here, upon the recommendation of my former captain."
7,"TEXT_REGFSTLNCGUILD_00007_YWAIN_000_4","That was shortly after the Calamity. I must confess that I was none too pleased to leave the front lines at first, but with time I came to appreciate my new role, and now I would not exchange it for any other. To see young lancers fulfilling their potential is a fine thing indeed, and to know that you have helped them is finer still."
8,"TEXT_REGFSTLNCGUILD_00007_YWAIN_000_5","Among the martial disciplines, ours is the most offensively minded. We wager all on a single thrust, that we might pierce the enemy line and open a path to victory."
9,"TEXT_REGFSTLNCGUILD_00007_YWAIN_000_6","A lancer flinches not before his enemies, nor does he know the meaning of fear─yet there is a fine line between courage and folly. If you wish to become a lancer, you must learn to discern one from the other."
10,"TEXT_REGFSTLNCGUILD_00007_YWAIN_000_7","There exist myriad fighting styles, each of which has its own unique qualities. None, however, can claim to be as offensively minded as ours. Our approach is ever one of attack, no matter who─or what─we face."
11,"TEXT_REGFSTLNCGUILD_00007_YWAIN_000_8","An experienced lancer is able to wield a polearm as if it were an extension of his body. He transforms into a raging storm before his foes, delivering a barrage of devastating thrusts and slashes."
12,"TEXT_REGFSTLNCGUILD_00007_YWAIN_000_9","In order to facilitate such a relentless offense, we lancers favor armor of leather and chainmail─such things as provide adequate protection without sacrificing mobility."
13,"TEXT_REGFSTLNCGUILD_00007_YWAIN_000_10","The measure of a lancer's worth is truly quite simple: how swiftly and decisively he can pierce the enemy's defenses."
14,"TEXT_REGFSTLNCGUILD_00007_YWAIN_000_11","Very straightforward, I am sure you will agree. For this reason, our art provides the truest reflection of an individual's abilities, be it for good or ill."
15,"TEXT_REGFSTLNCGUILD_00007_YWAIN_000_020","'Tis good of you to come, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Yours is an ever-welcome presence here."
16,"TEXT_REGFSTLNCGUILD_00007_YWAIN_000_030","You continue to go from strength to strength, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I should very much like to witness how your skills have evolved."
17,"TEXT_REGFSTLNCGUILD_00007_YWAIN_000_040","Rumor has it you have been framed for a vile crime. Would that I were in a position to help you, my friend, but for now, these words will have to suffice: no matter how grim the situation may seem, so long as you hold on to your courage and press forward, you will eventually find a path to salvation."
18,"TEXT_REGFSTLNCGUILD_00007_YWAIN_000_041","I am pleased to hear that you have been cleared of all charges. As befits a lancer, you faced your ordeal with composure and resolve, and in so doing, you have risen above it."
19,"TEXT_REGFSTLNCGUILD_00007_Q2_000_1","What will you ask?"
20,"TEXT_REGFSTLNCGUILD_00007_A2_000_1","How fares the guild?"
21,"TEXT_REGFSTLNCGUILD_00007_A2_000_2","What is the lancer's art?"
22,"TEXT_REGFSTLNCGUILD_00007_A2_000_3","Nothing."
23,"TEXT_REGFSTLNCGUILD_00007_YWAIN_000_100","The guild fares well, and this is in no small part due to your positive influence, my friend."
24,"TEXT_REGFSTLNCGUILD_00007_YWAIN_000_101","Those guild members who had the chance to cross lances with you went on to improve in leaps and bounds."
25,"TEXT_REGFSTLNCGUILD_00007_YWAIN_000_102","Even those who but caught glimpse of you in action showed remarkable gains in skill and spirit."
26,"TEXT_REGFSTLNCGUILD_00007_YWAIN_000_103","As you have been an inspiration to them, so too will they become an inspiration to those who follow. And so the cycle continues."
27,"TEXT_REGFSTLNCGUILD_00007_YWAIN_000_104","As the master of this guild, I count my blessings that fate has seen fit to guide your steps to us."
28,"TEXT_REGFSTLNCGUILD_00007_YWAIN_000_110","You are the last person from whom I expected that question, my friend. But you have asked an earnest question, and so I shall answer in kind."
29,"TEXT_REGFSTLNCGUILD_00007_YWAIN_000_111","There exist myriad fighting styles, each of which has its own unique qualities. None, however, can claim to be as offensively minded as ours. Our approach is ever one of attack, no matter who─or what─we face."
30,"TEXT_REGFSTLNCGUILD_00007_YWAIN_000_112","An experienced lancer is able to wield a polearm as if it were an extension of his body. He transforms into a raging storm before his foes, delivering a barrage of devastating thrusts and slashes."
31,"TEXT_REGFSTLNCGUILD_00007_YWAIN_000_113","In order to facilitate such a relentless offense, we lancers favor armor of leather and chainmail─such things as provide adequate protection without sacrificing mobility."
32,"TEXT_REGFSTLNCGUILD_00007_YWAIN_000_114","The measure of a lancer's worth is truly quite simple: how swiftly and decisively he can pierce the enemy's defenses."
33,"TEXT_REGFSTLNCGUILD_00007_YWAIN_000_115","Very straightforward, I am sure you will agree. For this reason, our art provides the truest reflection of an individual's abilities, be it for good or ill."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGFSTLNCGUILD_00007_YWAIN_000_1 Well met, adventurer. Is there something you require?
5 1 TEXT_REGFSTLNCGUILD_00007_Q1_000_1 What will you ask?
6 2 TEXT_REGFSTLNCGUILD_00007_A1_000_1 What do you do here?
7 3 TEXT_REGFSTLNCGUILD_00007_A1_000_2 What is the lancer's art?
8 4 TEXT_REGFSTLNCGUILD_00007_A1_000_3 Nothing.
9 5 TEXT_REGFSTLNCGUILD_00007_YWAIN_000_2 I am Ywain, the master of the Lancers' Guild. My charge is to oversee the training of those who seek to master the polearm.
10 6 TEXT_REGFSTLNCGUILD_00007_YWAIN_000_3 I served as a Wood Wailer until circumstance forced me to hang up my spear. It was then that I took up my post here, upon the recommendation of my former captain.
11 7 TEXT_REGFSTLNCGUILD_00007_YWAIN_000_4 That was shortly after the Calamity. I must confess that I was none too pleased to leave the front lines at first, but with time I came to appreciate my new role, and now I would not exchange it for any other. To see young lancers fulfilling their potential is a fine thing indeed, and to know that you have helped them is finer still.
12 8 TEXT_REGFSTLNCGUILD_00007_YWAIN_000_5 Among the martial disciplines, ours is the most offensively minded. We wager all on a single thrust, that we might pierce the enemy line and open a path to victory.
13 9 TEXT_REGFSTLNCGUILD_00007_YWAIN_000_6 A lancer flinches not before his enemies, nor does he know the meaning of fear─yet there is a fine line between courage and folly. If you wish to become a lancer, you must learn to discern one from the other.
14 10 TEXT_REGFSTLNCGUILD_00007_YWAIN_000_7 There exist myriad fighting styles, each of which has its own unique qualities. None, however, can claim to be as offensively minded as ours. Our approach is ever one of attack, no matter who─or what─we face.
15 11 TEXT_REGFSTLNCGUILD_00007_YWAIN_000_8 An experienced lancer is able to wield a polearm as if it were an extension of his body. He transforms into a raging storm before his foes, delivering a barrage of devastating thrusts and slashes.
16 12 TEXT_REGFSTLNCGUILD_00007_YWAIN_000_9 In order to facilitate such a relentless offense, we lancers favor armor of leather and chainmail─such things as provide adequate protection without sacrificing mobility.
17 13 TEXT_REGFSTLNCGUILD_00007_YWAIN_000_10 The measure of a lancer's worth is truly quite simple: how swiftly and decisively he can pierce the enemy's defenses.
18 14 TEXT_REGFSTLNCGUILD_00007_YWAIN_000_11 Very straightforward, I am sure you will agree. For this reason, our art provides the truest reflection of an individual's abilities, be it for good or ill.
19 15 TEXT_REGFSTLNCGUILD_00007_YWAIN_000_020 'Tis good of you to come, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Yours is an ever-welcome presence here.
20 16 TEXT_REGFSTLNCGUILD_00007_YWAIN_000_030 You continue to go from strength to strength, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I should very much like to witness how your skills have evolved.
21 17 TEXT_REGFSTLNCGUILD_00007_YWAIN_000_040 Rumor has it you have been framed for a vile crime. Would that I were in a position to help you, my friend, but for now, these words will have to suffice: no matter how grim the situation may seem, so long as you hold on to your courage and press forward, you will eventually find a path to salvation.
22 18 TEXT_REGFSTLNCGUILD_00007_YWAIN_000_041 I am pleased to hear that you have been cleared of all charges. As befits a lancer, you faced your ordeal with composure and resolve, and in so doing, you have risen above it.
23 19 TEXT_REGFSTLNCGUILD_00007_Q2_000_1 What will you ask?
24 20 TEXT_REGFSTLNCGUILD_00007_A2_000_1 How fares the guild?
25 21 TEXT_REGFSTLNCGUILD_00007_A2_000_2 What is the lancer's art?
26 22 TEXT_REGFSTLNCGUILD_00007_A2_000_3 Nothing.
27 23 TEXT_REGFSTLNCGUILD_00007_YWAIN_000_100 The guild fares well, and this is in no small part due to your positive influence, my friend.
28 24 TEXT_REGFSTLNCGUILD_00007_YWAIN_000_101 Those guild members who had the chance to cross lances with you went on to improve in leaps and bounds.
29 25 TEXT_REGFSTLNCGUILD_00007_YWAIN_000_102 Even those who but caught glimpse of you in action showed remarkable gains in skill and spirit.
30 26 TEXT_REGFSTLNCGUILD_00007_YWAIN_000_103 As you have been an inspiration to them, so too will they become an inspiration to those who follow. And so the cycle continues.
31 27 TEXT_REGFSTLNCGUILD_00007_YWAIN_000_104 As the master of this guild, I count my blessings that fate has seen fit to guide your steps to us.
32 28 TEXT_REGFSTLNCGUILD_00007_YWAIN_000_110 You are the last person from whom I expected that question, my friend. But you have asked an earnest question, and so I shall answer in kind.
33 29 TEXT_REGFSTLNCGUILD_00007_YWAIN_000_111 There exist myriad fighting styles, each of which has its own unique qualities. None, however, can claim to be as offensively minded as ours. Our approach is ever one of attack, no matter who─or what─we face.
34 30 TEXT_REGFSTLNCGUILD_00007_YWAIN_000_112 An experienced lancer is able to wield a polearm as if it were an extension of his body. He transforms into a raging storm before his foes, delivering a barrage of devastating thrusts and slashes.
35 31 TEXT_REGFSTLNCGUILD_00007_YWAIN_000_113 In order to facilitate such a relentless offense, we lancers favor armor of leather and chainmail─such things as provide adequate protection without sacrificing mobility.
36 32 TEXT_REGFSTLNCGUILD_00007_YWAIN_000_114 The measure of a lancer's worth is truly quite simple: how swiftly and decisively he can pierce the enemy's defenses.
37 33 TEXT_REGFSTLNCGUILD_00007_YWAIN_000_115 Very straightforward, I am sure you will agree. For this reason, our art provides the truest reflection of an individual's abilities, be it for good or ill.
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int32,str,str
0,"TEXT_REGFSTMAGICITEMTIPS_00045_GARRATT_000_1","Just look at this beauty. See how she glows. You can almost <Emphasis>feel</Emphasis> the power running through her."
1,"TEXT_REGFSTMAGICITEMTIPS_00045_Q1_1","Choose a response."
2,"TEXT_REGFSTMAGICITEMTIPS_00045_A1_1","What exactly is it you have there?"
3,"TEXT_REGFSTMAGICITEMTIPS_00045_A1_2","Can we make a deal?"
4,"TEXT_REGFSTMAGICITEMTIPS_00045_A1_3","I think I'll leave you alone with your sword."
5,"TEXT_REGFSTMAGICITEMTIPS_00045_GARRATT_000_10","What is it? Well, what does it look like? It's a shortsword."
6,"TEXT_REGFSTMAGICITEMTIPS_00045_GARRATT_000_11","Ah, but now I suppose you're wondering why all the fuss over a shortsword? That's easy, you see. This isn't your ordinary, run-of-the-mill, mass-forged, store-bought, bottom-of-the-bargain-bin shortsword. This here is a genuine <Color(-34022)>aetherial</Color> shortsword."
7,"TEXT_REGFSTMAGICITEMTIPS_00045_GARRATT_000_12","Can't you see its glow? No? Well, trust me. It's there. And that glow means this shortsword is special. It means it's <Emphasis>powerful</Emphasis>...or at least a little more powerful than what you'd normally expect from a mere shortsword."
8,"TEXT_REGFSTMAGICITEMTIPS_00045_GARRATT_000_13","In fact, that's the case with most aetherial gear─though no two pieces are ever alike. Why, it might be that the next time I delve into Sastasha, I'll find an aetherial shortsword even <Emphasis>more</Emphasis> powerful than this one. Then I'll toss this piece of junk to the side of the road like the rubbish it is...not that it's rubbish, mind you."
9,"TEXT_REGFSTMAGICITEMTIPS_00045_GARRATT_000_20","A deal!? Hah! Do you know how long it took me to find this? How many parties I was forced to suffer with greedy bastards who kept claiming all the aetherial loot even though their bags were full of the stuff? No, this sword is <Emphasis>mine</Emphasis>, and if you want it, you'll have to pry it from my cold, dead hands!"
10,"TEXT_REGFSTMAGICITEMTIPS_00045_GARRATT_000_21","Which, in truth, is how aetherial gear comes to be. You've heard of spiritbonds, I assume? That spiritually charged aetherial connection you form with any gear you have equipped? Well, in rare cases, when someone wielding an item with an especially strong spiritbond is slain in battle, the energy created by that bond remains trapped inside, rather than returning to the Lifestream."
11,"TEXT_REGFSTMAGICITEMTIPS_00045_GARRATT_000_22","That energy enhances the gear, and voilà! You have an aetherial shortsword, or an aetherial subligar, or a pair of aetherial goatskin smithy gloves of gathering."
12,"TEXT_REGFSTMAGICITEMTIPS_00045_GARRATT_000_23","The fact that for an item to become aetherial, the owner of that item must perish while having it equipped, usually means that they can only be found in dangerous locations where terrible, bloody battles have occurred. Now, if <Emphasis>I</Emphasis> was looking to get <Emphasis>my</Emphasis> hands on <Emphasis>another</Emphasis> aetherial shortsword, might be that I'd head back inside Sastasha. <wink> <wink>"
1 key 0 1
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3 int32 str str
4 0 TEXT_REGFSTMAGICITEMTIPS_00045_GARRATT_000_1 Just look at this beauty. See how she glows. You can almost <Emphasis>feel</Emphasis> the power running through her.
5 1 TEXT_REGFSTMAGICITEMTIPS_00045_Q1_1 Choose a response.
6 2 TEXT_REGFSTMAGICITEMTIPS_00045_A1_1 What exactly is it you have there?
7 3 TEXT_REGFSTMAGICITEMTIPS_00045_A1_2 Can we make a deal?
8 4 TEXT_REGFSTMAGICITEMTIPS_00045_A1_3 I think I'll leave you alone with your sword.
9 5 TEXT_REGFSTMAGICITEMTIPS_00045_GARRATT_000_10 What is it? Well, what does it look like? It's a shortsword.
10 6 TEXT_REGFSTMAGICITEMTIPS_00045_GARRATT_000_11 Ah, but now I suppose you're wondering why all the fuss over a shortsword? That's easy, you see. This isn't your ordinary, run-of-the-mill, mass-forged, store-bought, bottom-of-the-bargain-bin shortsword. This here is a genuine <Color(-34022)>aetherial</Color> shortsword.
11 7 TEXT_REGFSTMAGICITEMTIPS_00045_GARRATT_000_12 Can't you see its glow? No? Well, trust me. It's there. And that glow means this shortsword is special. It means it's <Emphasis>powerful</Emphasis>...or at least a little more powerful than what you'd normally expect from a mere shortsword.
12 8 TEXT_REGFSTMAGICITEMTIPS_00045_GARRATT_000_13 In fact, that's the case with most aetherial gear─though no two pieces are ever alike. Why, it might be that the next time I delve into Sastasha, I'll find an aetherial shortsword even <Emphasis>more</Emphasis> powerful than this one. Then I'll toss this piece of junk to the side of the road like the rubbish it is...not that it's rubbish, mind you.
13 9 TEXT_REGFSTMAGICITEMTIPS_00045_GARRATT_000_20 A deal!? Hah! Do you know how long it took me to find this? How many parties I was forced to suffer with greedy bastards who kept claiming all the aetherial loot even though their bags were full of the stuff? No, this sword is <Emphasis>mine</Emphasis>, and if you want it, you'll have to pry it from my cold, dead hands!
14 10 TEXT_REGFSTMAGICITEMTIPS_00045_GARRATT_000_21 Which, in truth, is how aetherial gear comes to be. You've heard of spiritbonds, I assume? That spiritually charged aetherial connection you form with any gear you have equipped? Well, in rare cases, when someone wielding an item with an especially strong spiritbond is slain in battle, the energy created by that bond remains trapped inside, rather than returning to the Lifestream.
15 11 TEXT_REGFSTMAGICITEMTIPS_00045_GARRATT_000_22 That energy enhances the gear, and voilà! You have an aetherial shortsword, or an aetherial subligar, or a pair of aetherial goatskin smithy gloves of gathering.
16 12 TEXT_REGFSTMAGICITEMTIPS_00045_GARRATT_000_23 The fact that for an item to become aetherial, the owner of that item must perish while having it equipped, usually means that they can only be found in dangerous locations where terrible, bloody battles have occurred. Now, if <Emphasis>I</Emphasis> was looking to get <Emphasis>my</Emphasis> hands on <Emphasis>another</Emphasis> aetherial shortsword, might be that I'd head back inside Sastasha. <wink> <wink>
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0,"TEXT_REGFSTTANGUILD_00030_GEVA_000_1","Do you have something to say, or are you just here to gawp? Well? Speak up!"
1,"TEXT_REGFSTTANGUILD_00030_Q1_000_1","What will you ask?"
2,"TEXT_REGFSTTANGUILD_00030_A1_000_1","What do you do here?"
3,"TEXT_REGFSTTANGUILD_00030_A1_000_2","What is leatherworking?"
4,"TEXT_REGFSTTANGUILD_00030_A1_000_3","Nothing."
5,"TEXT_REGFSTTANGUILD_00030_GEVA_000_2","I'm in charge around here. I'm the chief, or the guildmaster, or whatever you prefer to call it."
6,"TEXT_REGFSTTANGUILD_00030_GEVA_000_3","The Leatherworkers' Guild was moderately famous before I took over, but it was under my direction that it became Eorzea's premier source of leather goods."
7,"TEXT_REGFSTTANGUILD_00030_GEVA_000_4","Mayhap you imagine that I toiled tirelessly to achieve this, that I endured innumerable trials and tribulations, and that the story of my personal journey would move an amphitheatre audience to tears."
8,"TEXT_REGFSTTANGUILD_00030_GEVA_000_5","Well, I'm sorry to disappoint you, but it was actually quite easy. The secret to our success is simple: we craft superior goods that exceed expectations, and we do so by paying due respect to both our materials and our customers."
9,"TEXT_REGFSTTANGUILD_00030_GEVA_000_6","As to how we go about this, I would say it is by focusing on the fundamentals. It's common sense, really. If you strive for perfection and always give of your best, fame and fortune will naturally follow."
10,"TEXT_REGFSTTANGUILD_00030_GEVA_000_10","Leatherworking is about respect─a leatherworker must remember the lives sacrificed for his materials, and honor them by crafting quality goods that will stand the test of time."
11,"TEXT_REGFSTTANGUILD_00030_GEVA_000_11","As an adventurer, mayhap you have worn leather jackets, boots, belts, or other such equipment. If so, these items were─I hope─crafted with care and respect by a dedicated leatherworker."
12,"TEXT_REGFSTTANGUILD_00030_GEVA_000_12","It is a regrettable truth, but leatherworking, by its nature, requires the taking of life. It can be difficult for some to come to terms with this, but until they have, they cannot claim to have given their materials the respect they are due."
13,"TEXT_REGFSTTANGUILD_00030_GEVA_000_13","Of course, respect must also be given to our customers, for they are the ones who will ultimately judge if our work is wanting."
14,"TEXT_REGFSTTANGUILD_00030_GEVA_000_14","It is the duty of every leatherworker to embrace his personal responsibility to the creature sacrificed and the customer served. He who fails in this is a butcher and a charlatan."
15,"TEXT_REGFSTTANGUILD_00030_GEVA_000_020","Well, if it isn't my favorite apprentice. <If(Equal(PlayerParameter(68),12))>I certainly hope you haven't been resting on your laurels, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Now that you've made a name for yourself, I'm expecting only the best from you, and you wouldn't want to see me disappointed.<Else/>I almost didn't recognize you in that ridiculous getup, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. You'd best have a good excuse for showing up without your leatherworker's gear.</If>"
16,"TEXT_REGFSTTANGUILD_00030_GEVA_000_030","Hm? You must have terribly urgent business to risk showing your face in public."
17,"TEXT_REGFSTTANGUILD_00030_GEVA_000_031","Well, so long as you remain within these walls, you needn't fear reprisals. If any here attempt to lay so much as a finger on my favorite apprentice, I'll flay the offending digits."
18,"TEXT_REGFSTTANGUILD_00030_GEVA_000_040","I hadn't imagined that when I turned down this Elde person, I would lose you to her. But, so long as I don't get any more ill-conceived orders, you are free to do as you see fit."
19,"TEXT_REGFSTTANGUILD_00030_GEVA_000_041","...You were worried about telling me, weren't you? Well, you needn't have been. Unlike some of these so-called “workers,” you are not a mere tool for the guild's use. Go, explore, <Emphasis>learn</Emphasis>!"
20,"TEXT_REGFSTTANGUILD_00030_GEVA_000_050","Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I've heard that you and Elde managed to receive a goodly commission from the Temple Knights."
21,"TEXT_REGFSTTANGUILD_00030_GEVA_000_051","I've also heard that her brand now bears your name. Mayhap one day it will rival the craftsmanship of FenYll.
...Mayhap."
22,"TEXT_REGFSTTANGUILD_00030_GEVA_000_060","If you're having second thoughts about working with Atelloune, I'd suggest you keep them to yourself. I won't have it said anyone from the Leatherworkers' Guild failed to honor their obligatons to a customer."
23,"TEXT_REGFSTTANGUILD_00030_GEVA_000_061","As I told you before, there is no one else I would entrust with a job like this. It requires a great deal of skill, but there is also much to be learned that would be wasted on a leatherworker lacking your understanding of the craft."
24,"TEXT_REGFSTTANGUILD_00030_GEVA_000_070","If you're looking for Enion, he's outside admiring the work the two of you did on that gagana mount."
25,"TEXT_REGFSTTANGUILD_00030_GEVA_000_071","Honestly it's a wonder he can peel the skin off a fruit let alone an animal. It won't be easy working the bad habits out of him, but he has promise. Unless you want me to put you through the mill as well, I expect you to set a good example for him and the others."
26,"TEXT_REGFSTTANGUILD_00030_Q2_000_1","What will you ask?"
27,"TEXT_REGFSTTANGUILD_00030_A2_000_1","How fares the guild?"
28,"TEXT_REGFSTTANGUILD_00030_A2_000_2","What is leatherworking?"
29,"TEXT_REGFSTTANGUILD_00030_A2_000_3","Nothing."
30,"TEXT_REGFSTTANGUILD_00030_GEVA_000_100","If you're looking for another round of accolades for your showing at the exhibition, you've come to the wrong place─but you knew that already."
31,"TEXT_REGFSTTANGUILD_00030_GEVA_000_101","That said, just between the two of us, the whole Angrbotha ordeal taught me a valuable lesson. For all my talk about respect, there are those out there who lack even the most fundamental understanding of what we stand for."
32,"TEXT_REGFSTTANGUILD_00030_GEVA_000_102","I may pride myself on being a stern taskmaster, but all my screaming and shouting will go for naught if my own work doesn't embody the virtues I preach. You'd do well to remember this, too, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, if you've a mind to represent us in your travels across the realm."
33,"TEXT_REGFSTTANGUILD_00030_GEVA_100_100","With Hearer Marmaduke's consent, we placed the gagana mount outside the guild."
34,"TEXT_REGFSTTANGUILD_00030_GEVA_100_101","It doesn't draw crowds like at the amphitheatre, but it's clear people are quite taken with it. They're constantly turning up on our doorstep asking how they can learn to accomplish such a feat."
35,"TEXT_REGFSTTANGUILD_00030_GEVA_100_102","The care and respect that went into its making convey a truth to our work that words fail to express. Of course, this means naught if our work fails to live up to said truth. But you already knew that, I hope."
36,"TEXT_REGFSTTANGUILD_00030_GEVA_100_103","You've brought much needed attention to the threat posed to animals by both hunters and the aftereffects of the Calamity. However, it now falls to the work of our leather goods to convey our message to the masses."
37,"TEXT_REGFSTTANGUILD_00030_GEVA_000_110","Leatherworking is what I do, and what you <Emphasis>did</Emphasis> before I revoked your membership and threw you out for asking such a ridiculous question. <sigh> Very well. If you're going to waste my time, you could at least pass my words to the loungers and laggards around here and spare my voice some."
38,"TEXT_REGFSTTANGUILD_00030_GEVA_000_111","Leatherworking is about respect─a leatherworker must remember the lives sacrificed for his materials, and honor them by crafting quality goods that will stand the test of time."
39,"TEXT_REGFSTTANGUILD_00030_GEVA_000_112","As an adventurer, mayhap you have worn leather jackets, boots, belts, or other such equipment. If so, these items were─I hope─crafted with care and respect by a dedicated leatherworker."
40,"TEXT_REGFSTTANGUILD_00030_GEVA_000_113","It is a regrettable truth, but leatherworking, by its nature, requires the taking of life. It can be difficult for some to come to terms with this, but until they have, they cannot claim to have given their materials the respect they are due."
41,"TEXT_REGFSTTANGUILD_00030_GEVA_000_114","Of course, respect must also be given to our customers, for they are the ones who will ultimately judge if our work is wanting."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGFSTTANGUILD_00030_GEVA_000_1 Do you have something to say, or are you just here to gawp? Well? Speak up!
5 1 TEXT_REGFSTTANGUILD_00030_Q1_000_1 What will you ask?
6 2 TEXT_REGFSTTANGUILD_00030_A1_000_1 What do you do here?
7 3 TEXT_REGFSTTANGUILD_00030_A1_000_2 What is leatherworking?
8 4 TEXT_REGFSTTANGUILD_00030_A1_000_3 Nothing.
9 5 TEXT_REGFSTTANGUILD_00030_GEVA_000_2 I'm in charge around here. I'm the chief, or the guildmaster, or whatever you prefer to call it.
10 6 TEXT_REGFSTTANGUILD_00030_GEVA_000_3 The Leatherworkers' Guild was moderately famous before I took over, but it was under my direction that it became Eorzea's premier source of leather goods.
11 7 TEXT_REGFSTTANGUILD_00030_GEVA_000_4 Mayhap you imagine that I toiled tirelessly to achieve this, that I endured innumerable trials and tribulations, and that the story of my personal journey would move an amphitheatre audience to tears.
12 8 TEXT_REGFSTTANGUILD_00030_GEVA_000_5 Well, I'm sorry to disappoint you, but it was actually quite easy. The secret to our success is simple: we craft superior goods that exceed expectations, and we do so by paying due respect to both our materials and our customers.
13 9 TEXT_REGFSTTANGUILD_00030_GEVA_000_6 As to how we go about this, I would say it is by focusing on the fundamentals. It's common sense, really. If you strive for perfection and always give of your best, fame and fortune will naturally follow.
14 10 TEXT_REGFSTTANGUILD_00030_GEVA_000_10 Leatherworking is about respect─a leatherworker must remember the lives sacrificed for his materials, and honor them by crafting quality goods that will stand the test of time.
15 11 TEXT_REGFSTTANGUILD_00030_GEVA_000_11 As an adventurer, mayhap you have worn leather jackets, boots, belts, or other such equipment. If so, these items were─I hope─crafted with care and respect by a dedicated leatherworker.
16 12 TEXT_REGFSTTANGUILD_00030_GEVA_000_12 It is a regrettable truth, but leatherworking, by its nature, requires the taking of life. It can be difficult for some to come to terms with this, but until they have, they cannot claim to have given their materials the respect they are due.
17 13 TEXT_REGFSTTANGUILD_00030_GEVA_000_13 Of course, respect must also be given to our customers, for they are the ones who will ultimately judge if our work is wanting.
18 14 TEXT_REGFSTTANGUILD_00030_GEVA_000_14 It is the duty of every leatherworker to embrace his personal responsibility to the creature sacrificed and the customer served. He who fails in this is a butcher and a charlatan.
19 15 TEXT_REGFSTTANGUILD_00030_GEVA_000_020 Well, if it isn't my favorite apprentice. <If(Equal(PlayerParameter(68),12))>I certainly hope you haven't been resting on your laurels, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Now that you've made a name for yourself, I'm expecting only the best from you, and you wouldn't want to see me disappointed.<Else/>I almost didn't recognize you in that ridiculous getup, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. You'd best have a good excuse for showing up without your leatherworker's gear.</If>
20 16 TEXT_REGFSTTANGUILD_00030_GEVA_000_030 Hm? You must have terribly urgent business to risk showing your face in public.
21 17 TEXT_REGFSTTANGUILD_00030_GEVA_000_031 Well, so long as you remain within these walls, you needn't fear reprisals. If any here attempt to lay so much as a finger on my favorite apprentice, I'll flay the offending digits.
22 18 TEXT_REGFSTTANGUILD_00030_GEVA_000_040 I hadn't imagined that when I turned down this Elde person, I would lose you to her. But, so long as I don't get any more ill-conceived orders, you are free to do as you see fit.
23 19 TEXT_REGFSTTANGUILD_00030_GEVA_000_041 ...You were worried about telling me, weren't you? Well, you needn't have been. Unlike some of these so-called “workers,” you are not a mere tool for the guild's use. Go, explore, <Emphasis>learn</Emphasis>!
24 20 TEXT_REGFSTTANGUILD_00030_GEVA_000_050 Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I've heard that you and Elde managed to receive a goodly commission from the Temple Knights.
25 21 TEXT_REGFSTTANGUILD_00030_GEVA_000_051 I've also heard that her brand now bears your name. Mayhap one day it will rival the craftsmanship of Fen–Yll. ...Mayhap.
26 22 TEXT_REGFSTTANGUILD_00030_GEVA_000_060 If you're having second thoughts about working with Atelloune, I'd suggest you keep them to yourself. I won't have it said anyone from the Leatherworkers' Guild failed to honor their obligatons to a customer.
27 23 TEXT_REGFSTTANGUILD_00030_GEVA_000_061 As I told you before, there is no one else I would entrust with a job like this. It requires a great deal of skill, but there is also much to be learned that would be wasted on a leatherworker lacking your understanding of the craft.
28 24 TEXT_REGFSTTANGUILD_00030_GEVA_000_070 If you're looking for Enion, he's outside admiring the work the two of you did on that gagana mount.
29 25 TEXT_REGFSTTANGUILD_00030_GEVA_000_071 Honestly it's a wonder he can peel the skin off a fruit let alone an animal. It won't be easy working the bad habits out of him, but he has promise. Unless you want me to put you through the mill as well, I expect you to set a good example for him and the others.
30 26 TEXT_REGFSTTANGUILD_00030_Q2_000_1 What will you ask?
31 27 TEXT_REGFSTTANGUILD_00030_A2_000_1 How fares the guild?
32 28 TEXT_REGFSTTANGUILD_00030_A2_000_2 What is leatherworking?
33 29 TEXT_REGFSTTANGUILD_00030_A2_000_3 Nothing.
34 30 TEXT_REGFSTTANGUILD_00030_GEVA_000_100 If you're looking for another round of accolades for your showing at the exhibition, you've come to the wrong place─but you knew that already.
35 31 TEXT_REGFSTTANGUILD_00030_GEVA_000_101 That said, just between the two of us, the whole Angrbotha ordeal taught me a valuable lesson. For all my talk about respect, there are those out there who lack even the most fundamental understanding of what we stand for.
36 32 TEXT_REGFSTTANGUILD_00030_GEVA_000_102 I may pride myself on being a stern taskmaster, but all my screaming and shouting will go for naught if my own work doesn't embody the virtues I preach. You'd do well to remember this, too, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, if you've a mind to represent us in your travels across the realm.
37 33 TEXT_REGFSTTANGUILD_00030_GEVA_100_100 With Hearer Marmaduke's consent, we placed the gagana mount outside the guild.
38 34 TEXT_REGFSTTANGUILD_00030_GEVA_100_101 It doesn't draw crowds like at the amphitheatre, but it's clear people are quite taken with it. They're constantly turning up on our doorstep asking how they can learn to accomplish such a feat.
39 35 TEXT_REGFSTTANGUILD_00030_GEVA_100_102 The care and respect that went into its making convey a truth to our work that words fail to express. Of course, this means naught if our work fails to live up to said truth. But you already knew that, I hope.
40 36 TEXT_REGFSTTANGUILD_00030_GEVA_100_103 You've brought much needed attention to the threat posed to animals by both hunters and the aftereffects of the Calamity. However, it now falls to the work of our leather goods to convey our message to the masses.
41 37 TEXT_REGFSTTANGUILD_00030_GEVA_000_110 Leatherworking is what I do, and what you <Emphasis>did</Emphasis> before I revoked your membership and threw you out for asking such a ridiculous question. <sigh> Very well. If you're going to waste my time, you could at least pass my words to the loungers and laggards around here and spare my voice some.
42 38 TEXT_REGFSTTANGUILD_00030_GEVA_000_111 Leatherworking is about respect─a leatherworker must remember the lives sacrificed for his materials, and honor them by crafting quality goods that will stand the test of time.
43 39 TEXT_REGFSTTANGUILD_00030_GEVA_000_112 As an adventurer, mayhap you have worn leather jackets, boots, belts, or other such equipment. If so, these items were─I hope─crafted with care and respect by a dedicated leatherworker.
44 40 TEXT_REGFSTTANGUILD_00030_GEVA_000_113 It is a regrettable truth, but leatherworking, by its nature, requires the taking of life. It can be difficult for some to come to terms with this, but until they have, they cannot claim to have given their materials the respect they are due.
45 41 TEXT_REGFSTTANGUILD_00030_GEVA_000_114 Of course, respect must also be given to our customers, for they are the ones who will ultimately judge if our work is wanting.
46 42 TEXT_REGFSTTANGUILD_00030_GEVA_000_115 It is the duty of every leatherworker to embrace his personal responsibility to the creature sacrificed and the customer served. He who fails in this is a butcher and a charlatan. I hope you took notes, because the next time you ask I'll tan your arse and carve the words where you'll not forget them.
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0,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_1","You have questions? Very well, ask."
1,"TEXT_REGFSTWDKGUILD_00029_Q1_000_1","What will you ask?"
2,"TEXT_REGFSTWDKGUILD_00029_A1_000_1","What do you do here?"
3,"TEXT_REGFSTWDKGUILD_00029_A1_000_2","What is carpentry?"
4,"TEXT_REGFSTWDKGUILD_00029_A1_000_3","Nothing."
5,"TEXT_REGFSTWDKGUILD_00029_A1_000_4","Can I have another mask?"
6,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_2","As timbermaster of the Oak Atrium, I am responsible for all that transpires within these halls."
7,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_3","Like all destined to take up the saw, I have been fascinated with the trees of the Twelveswood since I was a child."
8,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_4","That brought me here, where I dedicated myself to practice, learning from my betters and through trial and error besides. In time, my efforts were recognized, and I was chosen to lead."
9,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_5","Some see carpenters as common craftsmen─laborers who work one wood or another into whatever form the customer demands."
10,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_6","But a carpenter must be more discerning than that. To read the lines in the lumber, to <Emphasis>know</Emphasis> the character of the tree that birthed it─<Emphasis>that</Emphasis> is what it means to be a carpenter."
11,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_10","I presume you are asking in a philosophical sense. Very well. Carpentry is, at its core, an expression of love─a love of wood, and of what it may become."
12,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_11","To address your question more directly, carpentry is the origin of the bow, the lance, and the shield─tools any self-respecting adventurer should know. All were the creations of master carpenters."
13,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_12","A master understands the myriad characteristics of every tree in the Twelveswood. He knows the ideal wood for any given task, and has perfected the techniques needed to utilize the unique strengths of that wood."
14,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_13","Of course, such knowledge and skill would count for little without a ready supply of quality lumber, and we have the Greatloam Growery to thank for that. Were it not for the botanists, there would be no Oak Atrium─just a rabble of carpenters pining for want of a straight stick."
15,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_14","But thanks to our friends at the Growery, we can freely choose our materials, and craft goods needed by the people of Gridania. To proudly serve─<Emphasis>that</Emphasis> is the soul of carpentry."
16,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_20","Twelve as my witness... I will not bother speculating how you lost the mask, though I find it hard to believe it was not <Emphasis>intentional</Emphasis>."
17,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_21","See that you don't lose <Emphasis>this</Emphasis> one. Now stop wasting time and continue your quest. This minstrel's tale cannot reach its climax till all the players be assembled."
18,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_050","The seedling become a heavenspillar returns<If(Equal(PlayerParameter(68),8))>. What<Else/>─although <If(PlayerParameter(4))>she<Else/>he</If> appears to have misplaced one of <If(PlayerParameter(4))>her<Else/>his</If> limbs, which is most disconcerting. Anyway, what</If> would you ask of me, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>?"
19,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_060","Well, well... How fares our fugitive?"
20,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_061","Yes, I am aware of your troubles─and the questionable integrity of your accusers. Remain strong and resolute as a heavenspillar, and you shall weather this storm."
21,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_070","In returning the broken spear, you have found a new client? Well, I trust you can put to good use the tricks of the trade you learned from me."
22,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_080","Bravo, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! An adamantite trident is a rare and precious weapon, and you ought take great pride in having crafted one. In fact, word of it had reached Gridania more swiftly than you did."
23,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_081","Cemi is like a sapling. With enough care and attention she will flourish. Without it, however, she will slowly wither away."
24,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_082","Lately, I have been reminded that no matter how promising they may seem, training a new recruit requires a great deal of dedication. They are nothing like trees, which need naught but a bit of water and sunlight to thrive."
25,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_083","Gairhard has asked that I pass along his thanks to you. By your saw have his men finally learned to see eye to eye."
26,"TEXT_REGFSTWDKGUILD_00029_Q2_000_001","What will you ask?"
27,"TEXT_REGFSTWDKGUILD_00029_A2_000_001","How are things?"
28,"TEXT_REGFSTWDKGUILD_00029_A2_000_002","What is carpentry?"
29,"TEXT_REGFSTWDKGUILD_00029_A2_000_003","Nothing."
30,"TEXT_REGFSTWDKGUILD_00029_A2_000_004","Can I have another mask?"
31,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_100","You are asking after Gairhard, I presume. We are─and ever will be─friends."
32,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_101","We had an opportunity to speak at length before his last mission, and we managed to reach an understanding."
33,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_102","...Oh, and you will be pleased to hear that the bow you crafted has served him well."
34,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_120","I am, as ever I have been, tender caretaker of the younglings and saplings of Gridania. Yet watching you grow does make me feel my age. Mayhap I am now but an old plant, waiting to wither and die."
35,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_121","I meant that as a jest, of course. Treasures that they are, the children would suffer tremendously for my loss. As would the Twelveswood, I daresay."
36,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_122","But rest assured, I do take great pleasure in your accomplishments, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. And if I can teach others to grow as you have, all the better."
37,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_130","I have been referring clients to Cemi recently, and all of them have been absolutely delighted with her work."
38,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_131","It seems she has finally learned to put the needs of her customers first, instead of attempting to simply showcase the extent of her own abilities."
39,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_132","As I have said before and will say again, I have high hopes for the girl. I imagine that one day she might even come to rival you."
40,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_110","For an accomplished carpenter such as yourself to ask that question is inconceivable. What am I to make of this inexplicable ignorance? I can only assume that you wish to educate a fledgling carpenter with my words..."
41,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_111","Carpentry is, at its core, an expression of love─a love of wood, and of what it may become."
42,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_112","A master understands the myriad characteristics of every tree in the Twelveswood. He knows the ideal wood for any given task, and has perfected the techniques needed to utilize the unique strengths of that wood."
43,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_113","Such knowledge and skill would count for little without a ready supply of quality lumber, of course. But thanks to our friends at the Growery, we can freely choose our materials, and craft goods needed by the people of Gridania."
44,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_114","...That is, in essence, what I am certain I have told you before. Do not make me repeat myself again."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGFSTWDKGUILD_00029_BEATINE_000_1 You have questions? Very well, ask.
5 1 TEXT_REGFSTWDKGUILD_00029_Q1_000_1 What will you ask?
6 2 TEXT_REGFSTWDKGUILD_00029_A1_000_1 What do you do here?
7 3 TEXT_REGFSTWDKGUILD_00029_A1_000_2 What is carpentry?
8 4 TEXT_REGFSTWDKGUILD_00029_A1_000_3 Nothing.
9 5 TEXT_REGFSTWDKGUILD_00029_A1_000_4 Can I have another mask?
10 6 TEXT_REGFSTWDKGUILD_00029_BEATINE_000_2 As timbermaster of the Oak Atrium, I am responsible for all that transpires within these halls.
11 7 TEXT_REGFSTWDKGUILD_00029_BEATINE_000_3 Like all destined to take up the saw, I have been fascinated with the trees of the Twelveswood since I was a child.
12 8 TEXT_REGFSTWDKGUILD_00029_BEATINE_000_4 That brought me here, where I dedicated myself to practice, learning from my betters and through trial and error besides. In time, my efforts were recognized, and I was chosen to lead.
13 9 TEXT_REGFSTWDKGUILD_00029_BEATINE_000_5 Some see carpenters as common craftsmen─laborers who work one wood or another into whatever form the customer demands.
14 10 TEXT_REGFSTWDKGUILD_00029_BEATINE_000_6 But a carpenter must be more discerning than that. To read the lines in the lumber, to <Emphasis>know</Emphasis> the character of the tree that birthed it─<Emphasis>that</Emphasis> is what it means to be a carpenter.
15 11 TEXT_REGFSTWDKGUILD_00029_BEATINE_000_10 I presume you are asking in a philosophical sense. Very well. Carpentry is, at its core, an expression of love─a love of wood, and of what it may become.
16 12 TEXT_REGFSTWDKGUILD_00029_BEATINE_000_11 To address your question more directly, carpentry is the origin of the bow, the lance, and the shield─tools any self-respecting adventurer should know. All were the creations of master carpenters.
17 13 TEXT_REGFSTWDKGUILD_00029_BEATINE_000_12 A master understands the myriad characteristics of every tree in the Twelveswood. He knows the ideal wood for any given task, and has perfected the techniques needed to utilize the unique strengths of that wood.
18 14 TEXT_REGFSTWDKGUILD_00029_BEATINE_000_13 Of course, such knowledge and skill would count for little without a ready supply of quality lumber, and we have the Greatloam Growery to thank for that. Were it not for the botanists, there would be no Oak Atrium─just a rabble of carpenters pining for want of a straight stick.
19 15 TEXT_REGFSTWDKGUILD_00029_BEATINE_000_14 But thanks to our friends at the Growery, we can freely choose our materials, and craft goods needed by the people of Gridania. To proudly serve─<Emphasis>that</Emphasis> is the soul of carpentry.
20 16 TEXT_REGFSTWDKGUILD_00029_BEATINE_000_20 Twelve as my witness... I will not bother speculating how you lost the mask, though I find it hard to believe it was not <Emphasis>intentional</Emphasis>.
21 17 TEXT_REGFSTWDKGUILD_00029_BEATINE_000_21 See that you don't lose <Emphasis>this</Emphasis> one. Now stop wasting time and continue your quest. This minstrel's tale cannot reach its climax till all the players be assembled.
22 18 TEXT_REGFSTWDKGUILD_00029_BEATINE_000_050 The seedling become a heavenspillar returns<If(Equal(PlayerParameter(68),8))>. What<Else/>─although <If(PlayerParameter(4))>she<Else/>he</If> appears to have misplaced one of <If(PlayerParameter(4))>her<Else/>his</If> limbs, which is most disconcerting. Anyway, what</If> would you ask of me, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>?
23 19 TEXT_REGFSTWDKGUILD_00029_BEATINE_000_060 Well, well... How fares our fugitive?
24 20 TEXT_REGFSTWDKGUILD_00029_BEATINE_000_061 Yes, I am aware of your troubles─and the questionable integrity of your accusers. Remain strong and resolute as a heavenspillar, and you shall weather this storm.
25 21 TEXT_REGFSTWDKGUILD_00029_BEATINE_000_070 In returning the broken spear, you have found a new client? Well, I trust you can put to good use the tricks of the trade you learned from me.
26 22 TEXT_REGFSTWDKGUILD_00029_BEATINE_000_080 Bravo, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! An adamantite trident is a rare and precious weapon, and you ought take great pride in having crafted one. In fact, word of it had reached Gridania more swiftly than you did.
27 23 TEXT_REGFSTWDKGUILD_00029_BEATINE_000_081 Cemi is like a sapling. With enough care and attention she will flourish. Without it, however, she will slowly wither away.
28 24 TEXT_REGFSTWDKGUILD_00029_BEATINE_000_082 Lately, I have been reminded that no matter how promising they may seem, training a new recruit requires a great deal of dedication. They are nothing like trees, which need naught but a bit of water and sunlight to thrive.
29 25 TEXT_REGFSTWDKGUILD_00029_BEATINE_000_083 Gairhard has asked that I pass along his thanks to you. By your saw have his men finally learned to see eye to eye.
30 26 TEXT_REGFSTWDKGUILD_00029_Q2_000_001 What will you ask?
31 27 TEXT_REGFSTWDKGUILD_00029_A2_000_001 How are things?
32 28 TEXT_REGFSTWDKGUILD_00029_A2_000_002 What is carpentry?
33 29 TEXT_REGFSTWDKGUILD_00029_A2_000_003 Nothing.
34 30 TEXT_REGFSTWDKGUILD_00029_A2_000_004 Can I have another mask?
35 31 TEXT_REGFSTWDKGUILD_00029_BEATINE_000_100 You are asking after Gairhard, I presume. We are─and ever will be─friends.
36 32 TEXT_REGFSTWDKGUILD_00029_BEATINE_000_101 We had an opportunity to speak at length before his last mission, and we managed to reach an understanding.
37 33 TEXT_REGFSTWDKGUILD_00029_BEATINE_000_102 ...Oh, and you will be pleased to hear that the bow you crafted has served him well.
38 34 TEXT_REGFSTWDKGUILD_00029_BEATINE_000_120 I am, as ever I have been, tender caretaker of the younglings and saplings of Gridania. Yet watching you grow does make me feel my age. Mayhap I am now but an old plant, waiting to wither and die.
39 35 TEXT_REGFSTWDKGUILD_00029_BEATINE_000_121 I meant that as a jest, of course. Treasures that they are, the children would suffer tremendously for my loss. As would the Twelveswood, I daresay.
40 36 TEXT_REGFSTWDKGUILD_00029_BEATINE_000_122 But rest assured, I do take great pleasure in your accomplishments, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. And if I can teach others to grow as you have, all the better.
41 37 TEXT_REGFSTWDKGUILD_00029_BEATINE_000_130 I have been referring clients to Cemi recently, and all of them have been absolutely delighted with her work.
42 38 TEXT_REGFSTWDKGUILD_00029_BEATINE_000_131 It seems she has finally learned to put the needs of her customers first, instead of attempting to simply showcase the extent of her own abilities.
43 39 TEXT_REGFSTWDKGUILD_00029_BEATINE_000_132 As I have said before and will say again, I have high hopes for the girl. I imagine that one day she might even come to rival you.
44 40 TEXT_REGFSTWDKGUILD_00029_BEATINE_000_110 For an accomplished carpenter such as yourself to ask that question is inconceivable. What am I to make of this inexplicable ignorance? I can only assume that you wish to educate a fledgling carpenter with my words...
45 41 TEXT_REGFSTWDKGUILD_00029_BEATINE_000_111 Carpentry is, at its core, an expression of love─a love of wood, and of what it may become.
46 42 TEXT_REGFSTWDKGUILD_00029_BEATINE_000_112 A master understands the myriad characteristics of every tree in the Twelveswood. He knows the ideal wood for any given task, and has perfected the techniques needed to utilize the unique strengths of that wood.
47 43 TEXT_REGFSTWDKGUILD_00029_BEATINE_000_113 Such knowledge and skill would count for little without a ready supply of quality lumber, of course. But thanks to our friends at the Growery, we can freely choose our materials, and craft goods needed by the people of Gridania.
48 44 TEXT_REGFSTWDKGUILD_00029_BEATINE_000_114 ...That is, in essence, what I am certain I have told you before. Do not make me repeat myself again.
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0,"TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_1","Salutations. Do you come with questions? Are you perhaps perplexed by the nature of arcanima?"
1,"TEXT_REGSEAACNGUILD_00089_Q1_000_1","What will you ask?"
2,"TEXT_REGSEAACNGUILD_00089_A1_000_1","What do you do here?"
3,"TEXT_REGSEAACNGUILD_00089_A1_000_2","What is arcanima?"
4,"TEXT_REGSEAACNGUILD_00089_A1_000_3","Nothing."
5,"TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_2","I am Thubyrgeim, and it is my responsibility to manage the Arcanists' Guild while our guildmaster tends to...other matters."
6,"TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_3","We receive regular reports on his research into advanced arcanima, thus I am disinclined to be overly critical of his inconvenient absence."
7,"TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_5","The roots of arcanima can be traced back to the esoteric calculations practiced by the people of the south sea isles."
8,"TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_6","It was their efforts to express the nature of aether in mathematical terms that gave rise to the exacting science that we practice today."
9,"TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_7","These definitive formulas are represented by “arcane geometries”─patterns that allow arcanists to manipulate aetheric energy and produce specific effects."
10,"TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_8","The ability to shape this energy also allows practitioners to manifest arcane entities known collectively as “Carbuncle.” This is perhaps the most defining power attributed to the art of arcanima."
11,"TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_010","Salutations. How fare your studies in the field of advanced arcanima?"
12,"TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_020","Salutations. I hear you have gained no small skill in the summoning arts, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Such dedication to knowledge provides a fine example for your fellow guildmates to follow."
13,"TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_030","Salutations. You have gained a reputation as a scholar of some accomplishment, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Such dedication to knowledge provides a fine example for your fellow guildmates to follow."
14,"TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_040","Salutations, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. The upper echelons of academia echo with praise for your achievements. 'Tis not every arcanist who masters the art of summoning <Emphasis>and</Emphasis> excels in the field of scholarly research. My initiates would do well to emulate your uncompromising pursuit of enlightenment."
15,"TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_050","Salutations, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. 'Twould seem you are caught in quite a predicament. While I am terribly concerned for your continued well-being, I am also most curious as to how you intend to solve this thorny dilemma."
16,"TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_051","Salutations, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Beset though you were by a veritable storm of misfortune, you have acquitted yourself admirably. I trust you now fully appreciate the training you have received in adapting your strategies to meet the ever-changing needs of a situation?"
17,"TEXT_REGSEAACNGUILD_00089_Q2_000_1","What would you ask?"
18,"TEXT_REGSEAACNGUILD_00089_A2_000_1","How fares the guild?"
19,"TEXT_REGSEAACNGUILD_00089_A2_000_2","What can you tell me of arcanima?"
20,"TEXT_REGSEAACNGUILD_00089_A2_000_3","Nothing."
21,"TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_100","Ever since K'lyhia departed to study under the guildmaster, her contributions to the guild─as both an administrator and a field assessor─have dramatically increased. Even more so than before, the foreseer proves herself an indispensable resource of Mealvaan's Gate."
22,"TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_101","The guildmaster, as is his wont, continues to send in sporadic reports of his research. Though, admittedly, the details of his work with K'lyhia are suspiciously absent..."
23,"TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_102","I <Emphasis>am</Emphasis> curious as to how the two of them are getting along. No news is good news, I suppose..."
24,"TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_110","You have attained the peak of arcanima, 'tis true, but one should not neglect to keep the fundamentals fresh in one's mind."
25,"TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_111","The roots of arcanima can be traced back to the esoteric calculations practiced by the people of the south sea isles."
26,"TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_112","It was their efforts to express the nature of aether in mathematical terms that gave rise to the exacting science that we practice today."
27,"TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_113","These definitive formulas are represented by “arcane geometries”─patterns that allow arcanists to manipulate aetheric energy and produce specific effects."
28,"TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_114","The ability to shape this energy also allows practitioners to manifest arcane entities known collectively as “Carbuncle.” This is perhaps the most defining power attributed to the art of arcanima."
29,"TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_120","With your focus now buried deep in the mysteries of summoning, 'twould do you good to review the basics of your arcanist education."
30,"TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_121","The roots of arcanima can be traced back to the esoteric calculations practiced by the people of the south sea isles."
31,"TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_122","It was their efforts to express the nature of aether in mathematical terms that gave rise to the exacting science that we practice today."
32,"TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_123","These definitive formulas are represented by “arcane geometries”─patterns that allow arcanists to manipulate aetheric energy and produce specific effects."
33,"TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_124","The ability to shape this energy also allows practitioners to manifest arcane entities known collectively as “Carbuncle.” This is perhaps the most defining power attributed to the art of arcanima."
34,"TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_130","A scholar's head is filled with thoughts of faeries and stratagems. Mayhaps a review of your arcanist foundation is in order."
35,"TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_131","The roots of arcanima can be traced back to the esoteric calculations practiced by the people of the south sea isles."
36,"TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_132","It was their efforts to express the nature of aether in mathematical terms that gave rise to the exacting science that we practice today."
37,"TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_133","These definitive formulas are represented by “arcane geometries”─patterns that allow arcanists to manipulate aetheric energy and produce specific effects."
38,"TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_134","The ability to shape this energy also allows practitioners to manifest arcane entities known collectively as “Carbuncle.” This is perhaps the most defining power attributed to the art of arcanima."
39,"TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_140","Now that the secrets of the summoner and the scholar have fallen to your intellect, one would expect you to neglect your humble arcanist beginnings. I am glad to see that the attainment of knowledge has not brought you an equal measure of arrogance."
40,"TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_141","The roots of arcanima can be traced back to the esoteric calculations practiced by the people of the south sea isles."
41,"TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_142","It was their efforts to express the nature of aether in mathematical terms that gave rise to the exacting science that we practice today."
42,"TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_143","These definitive formulas are represented by “arcane geometries”─patterns that allow arcanists to manipulate aetheric energy and produce specific effects."
43,"TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_144","The ability to shape this energy also allows practitioners to manifest arcane entities known collectively as “Carbuncle.” This is perhaps the most defining power attributed to the art of arcanima."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_1 Salutations. Do you come with questions? Are you perhaps perplexed by the nature of arcanima?
5 1 TEXT_REGSEAACNGUILD_00089_Q1_000_1 What will you ask?
6 2 TEXT_REGSEAACNGUILD_00089_A1_000_1 What do you do here?
7 3 TEXT_REGSEAACNGUILD_00089_A1_000_2 What is arcanima?
8 4 TEXT_REGSEAACNGUILD_00089_A1_000_3 Nothing.
9 5 TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_2 I am Thubyrgeim, and it is my responsibility to manage the Arcanists' Guild while our guildmaster tends to...other matters.
10 6 TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_3 We receive regular reports on his research into advanced arcanima, thus I am disinclined to be overly critical of his inconvenient absence.
11 7 TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_5 The roots of arcanima can be traced back to the esoteric calculations practiced by the people of the south sea isles.
12 8 TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_6 It was their efforts to express the nature of aether in mathematical terms that gave rise to the exacting science that we practice today.
13 9 TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_7 These definitive formulas are represented by “arcane geometries”─patterns that allow arcanists to manipulate aetheric energy and produce specific effects.
14 10 TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_8 The ability to shape this energy also allows practitioners to manifest arcane entities known collectively as “Carbuncle.” This is perhaps the most defining power attributed to the art of arcanima.
15 11 TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_010 Salutations. How fare your studies in the field of advanced arcanima?
16 12 TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_020 Salutations. I hear you have gained no small skill in the summoning arts, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Such dedication to knowledge provides a fine example for your fellow guildmates to follow.
17 13 TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_030 Salutations. You have gained a reputation as a scholar of some accomplishment, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Such dedication to knowledge provides a fine example for your fellow guildmates to follow.
18 14 TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_040 Salutations, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. The upper echelons of academia echo with praise for your achievements. 'Tis not every arcanist who masters the art of summoning <Emphasis>and</Emphasis> excels in the field of scholarly research. My initiates would do well to emulate your uncompromising pursuit of enlightenment.
19 15 TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_050 Salutations, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. 'Twould seem you are caught in quite a predicament. While I am terribly concerned for your continued well-being, I am also most curious as to how you intend to solve this thorny dilemma.
20 16 TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_051 Salutations, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Beset though you were by a veritable storm of misfortune, you have acquitted yourself admirably. I trust you now fully appreciate the training you have received in adapting your strategies to meet the ever-changing needs of a situation?
21 17 TEXT_REGSEAACNGUILD_00089_Q2_000_1 What would you ask?
22 18 TEXT_REGSEAACNGUILD_00089_A2_000_1 How fares the guild?
23 19 TEXT_REGSEAACNGUILD_00089_A2_000_2 What can you tell me of arcanima?
24 20 TEXT_REGSEAACNGUILD_00089_A2_000_3 Nothing.
25 21 TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_100 Ever since K'lyhia departed to study under the guildmaster, her contributions to the guild─as both an administrator and a field assessor─have dramatically increased. Even more so than before, the foreseer proves herself an indispensable resource of Mealvaan's Gate.
26 22 TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_101 The guildmaster, as is his wont, continues to send in sporadic reports of his research. Though, admittedly, the details of his work with K'lyhia are suspiciously absent...
27 23 TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_102 I <Emphasis>am</Emphasis> curious as to how the two of them are getting along. No news is good news, I suppose...
28 24 TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_110 You have attained the peak of arcanima, 'tis true, but one should not neglect to keep the fundamentals fresh in one's mind.
29 25 TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_111 The roots of arcanima can be traced back to the esoteric calculations practiced by the people of the south sea isles.
30 26 TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_112 It was their efforts to express the nature of aether in mathematical terms that gave rise to the exacting science that we practice today.
31 27 TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_113 These definitive formulas are represented by “arcane geometries”─patterns that allow arcanists to manipulate aetheric energy and produce specific effects.
32 28 TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_114 The ability to shape this energy also allows practitioners to manifest arcane entities known collectively as “Carbuncle.” This is perhaps the most defining power attributed to the art of arcanima.
33 29 TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_120 With your focus now buried deep in the mysteries of summoning, 'twould do you good to review the basics of your arcanist education.
34 30 TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_121 The roots of arcanima can be traced back to the esoteric calculations practiced by the people of the south sea isles.
35 31 TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_122 It was their efforts to express the nature of aether in mathematical terms that gave rise to the exacting science that we practice today.
36 32 TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_123 These definitive formulas are represented by “arcane geometries”─patterns that allow arcanists to manipulate aetheric energy and produce specific effects.
37 33 TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_124 The ability to shape this energy also allows practitioners to manifest arcane entities known collectively as “Carbuncle.” This is perhaps the most defining power attributed to the art of arcanima.
38 34 TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_130 A scholar's head is filled with thoughts of faeries and stratagems. Mayhaps a review of your arcanist foundation is in order.
39 35 TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_131 The roots of arcanima can be traced back to the esoteric calculations practiced by the people of the south sea isles.
40 36 TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_132 It was their efforts to express the nature of aether in mathematical terms that gave rise to the exacting science that we practice today.
41 37 TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_133 These definitive formulas are represented by “arcane geometries”─patterns that allow arcanists to manipulate aetheric energy and produce specific effects.
42 38 TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_134 The ability to shape this energy also allows practitioners to manifest arcane entities known collectively as “Carbuncle.” This is perhaps the most defining power attributed to the art of arcanima.
43 39 TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_140 Now that the secrets of the summoner and the scholar have fallen to your intellect, one would expect you to neglect your humble arcanist beginnings. I am glad to see that the attainment of knowledge has not brought you an equal measure of arrogance.
44 40 TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_141 The roots of arcanima can be traced back to the esoteric calculations practiced by the people of the south sea isles.
45 41 TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_142 It was their efforts to express the nature of aether in mathematical terms that gave rise to the exacting science that we practice today.
46 42 TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_143 These definitive formulas are represented by “arcane geometries”─patterns that allow arcanists to manipulate aetheric energy and produce specific effects.
47 43 TEXT_REGSEAACNGUILD_00089_THUBYRGEIM_000_144 The ability to shape this energy also allows practitioners to manifest arcane entities known collectively as “Carbuncle.” This is perhaps the most defining power attributed to the art of arcanima.
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0,"TEXT_REGSEAADVGUILD_00050_SDHODJBI_000_1","Welcome to the Drowning Wench. You need anything, you just give me a shout."
1,"TEXT_REGSEAADVGUILD_00050_SDHODJBI_000_2","I serve the louts and drunkards that stumble in through the door. Baderon, the owner, quit the mercenary life to open this place, but he's still more comfortable holding a blade than a mop. So I take care of whatever cleaning needs doing as well."
2,"TEXT_REGSEAADVGUILD_00050_SDHODJBI_000_3","It's a damn sight better than what I was doing after the Calamity hit, let me tell you. Lost about as much as a person can lose, and spent my nights puking cheap ale into the gutter. Baderon found me passed out outside his place one morning, so he took me in, cleaned me up, and helped me swear off the worst of the grog."
3,"TEXT_REGSEAADVGUILD_00050_SDHODJBI_000_4","It's not that I'm working to pay off the favor, you see─more like I just started pitching in with the chores one day, and then never got around to leaving."
4,"TEXT_REGSEAADVGUILD_00050_SDHODJBI_000_5","Morbid? Hah, only if you think the lass is drowning in water. The name has more to do with sinful amounts of ale than aught else, and that's how the sailors and scoundrels in here like it."
5,"TEXT_REGSEAADVGUILD_00050_SDHODJBI_000_6","We see more than a few of you adventurer types as well, and that keeps Baderon busy wiping noses and handing out advice to the greenhorns. He never could resist taking in the strays."
6,"TEXT_REGSEAADVGUILD_00050_Q1_000_1","What would you like to know?"
7,"TEXT_REGSEAADVGUILD_00050_A1_000_1","What do you do here?"
8,"TEXT_REGSEAADVGUILD_00050_A1_000_2","The “Drowning Wench.” That's a little morbid, isn't it?"
9,"TEXT_REGSEAADVGUILD_00050_A1_000_3","Nothing."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGSEAADVGUILD_00050_SDHODJBI_000_1 Welcome to the Drowning Wench. You need anything, you just give me a shout.
5 1 TEXT_REGSEAADVGUILD_00050_SDHODJBI_000_2 I serve the louts and drunkards that stumble in through the door. Baderon, the owner, quit the mercenary life to open this place, but he's still more comfortable holding a blade than a mop. So I take care of whatever cleaning needs doing as well.
6 2 TEXT_REGSEAADVGUILD_00050_SDHODJBI_000_3 It's a damn sight better than what I was doing after the Calamity hit, let me tell you. Lost about as much as a person can lose, and spent my nights puking cheap ale into the gutter. Baderon found me passed out outside his place one morning, so he took me in, cleaned me up, and helped me swear off the worst of the grog.
7 3 TEXT_REGSEAADVGUILD_00050_SDHODJBI_000_4 It's not that I'm working to pay off the favor, you see─more like I just started pitching in with the chores one day, and then never got around to leaving.
8 4 TEXT_REGSEAADVGUILD_00050_SDHODJBI_000_5 Morbid? Hah, only if you think the lass is drowning in water. The name has more to do with sinful amounts of ale than aught else, and that's how the sailors and scoundrels in here like it.
9 5 TEXT_REGSEAADVGUILD_00050_SDHODJBI_000_6 We see more than a few of you adventurer types as well, and that keeps Baderon busy wiping noses and handing out advice to the greenhorns. He never could resist taking in the strays.
10 6 TEXT_REGSEAADVGUILD_00050_Q1_000_1 What would you like to know?
11 7 TEXT_REGSEAADVGUILD_00050_A1_000_1 What do you do here?
12 8 TEXT_REGSEAADVGUILD_00050_A1_000_2 The “Drowning Wench.” That's a little morbid, isn't it?
13 9 TEXT_REGSEAADVGUILD_00050_A1_000_3 Nothing.
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0,"TEXT_REGSEAAETHEGUID_00051_SUNDHIMAL_000_1","Greetings, adventurer. Do you wish an explanation of aetherial travel? I am here to answer any queries you might have."
1,"TEXT_REGSEAAETHEGUID_00051_Q1_000_1","Select a topic."
2,"TEXT_REGSEAAETHEGUID_00051_A1_000_1","What is aetherial travel?"
3,"TEXT_REGSEAAETHEGUID_00051_A1_000_2","What is aetheryte?"
4,"TEXT_REGSEAAETHEGUID_00051_A1_000_3","What is the difference between Return and Teleport?"
5,"TEXT_REGSEAAETHEGUID_00051_A1_000_4","Nothing."
6,"TEXT_REGSEAAETHEGUID_00051_SUNDHIMAL_000_10","To understand aetherial travel, you must first understand the nature of aether."
7,"TEXT_REGSEAAETHEGUID_00051_SUNDHIMAL_000_11","Aether is the source of all life, and the underlying force that makes all forms of arcane manipulation possible."
8,"TEXT_REGSEAAETHEGUID_00051_SUNDHIMAL_000_12","This ephemeral substance, though unseen and unfelt, flows around and within every single living creature."
9,"TEXT_REGSEAAETHEGUID_00051_SUNDHIMAL_000_13","In the moment of our death, it is believed that a separation occurs between our spiritual and physical forms. Our bodies break down and are absorbed back into the aetherial river, while our souls continue on to the afterlife. This final journey is sometimes called “returning to the Lifestream.”"
10,"TEXT_REGSEAAETHEGUID_00051_SUNDHIMAL_000_14","However, our ancestors discovered ways in which, through meditation and focus of spiritual energies, one could reduce <If(PlayerParameter(4))>her<Else/>his</If> body to aether without losing the grip on <If(PlayerParameter(4))>her<Else/>his</If> spirit, in turn allowing for travel upon the Lifestream. These methods have been given the names Return and Teleport."
11,"TEXT_REGSEAAETHEGUID_00051_SUNDHIMAL_000_20","As you travel through Eorzea, you will oft come across large floating deposits of a crystalline substance known as aetheryte. The one before us here is a fine example."
12,"TEXT_REGSEAAETHEGUID_00051_SUNDHIMAL_000_21","It is said that aetheryte is the solid manifestation of the planet's lifeblood, aether, and that by touching it, the aether which makes up our bodies resonates with that contained in the crystal. This is called “attunement.”"
13,"TEXT_REGSEAAETHEGUID_00051_SUNDHIMAL_000_22","Normally, when one's body is reduced to aether, it will naturally gravitate to the location with which it resonates the greatest─or one's “home point.” This is why upon losing consciousness in battle, many wake to find themselves back at an aetheryte."
14,"TEXT_REGSEAAETHEGUID_00051_SUNDHIMAL_000_23","In other words, aetherytes act as lodestones, assuring that the body, in its aetherial form, is not lost to the pull of the greater flow."
15,"TEXT_REGSEAAETHEGUID_00051_SUNDHIMAL_000_24","And, because signatures of past attunements are maintained within our bodies, it is possible (with some spiritual training, of course) to ignore the pull back to the strongest resonation, and travel to another beacon. Many refer to this as “Teleportation.”"
16,"TEXT_REGSEAAETHEGUID_00051_SUNDHIMAL_000_25","What is even more amazing is that when teleporting, we can “carry” those with whom we have created a bond, such as an adventuring party─assuming they have previously attuned with the destination aetheryte."
17,"TEXT_REGSEAAETHEGUID_00051_SUNDHIMAL_000_30","As Return merely involves allowing the body to be drawn back to the strongest aetherial beacon─one's home point─it is fairly easy to execute and requires very little spiritual exertion."
18,"TEXT_REGSEAAETHEGUID_00051_SUNDHIMAL_000_31","Usually, a few moments of rest is all that is needed before it is safe to attempt another jump."
19,"TEXT_REGSEAAETHEGUID_00051_SUNDHIMAL_000_32","Teleportation, on the other hand, comes with a greater price. A great deal of spiritual energy known as “anima” is required to fight the natural flow of the Lifestream and guide one's body and soul to a comparatively weak aetherial beacon."
20,"TEXT_REGSEAAETHEGUID_00051_SUNDHIMAL_000_33","If one's body lacks sufficient anima, teleporting to a location may prove impossible. Luckily for most of us, anima is restored quickly and should not prohibit regular travel."
21,"TEXT_REGSEAAETHEGUID_00051_SUNDHIMAL_000_34","Then why, you ask, must we pay gil when using Teleport? Well, after the Calamity, many of the existing aetheryte camps were destroyed. To relocate and rebuild them required a large sum of money, much of which was lent by certain men of business from Ul'dah."
22,"TEXT_REGSEAAETHEGUID_00051_SUNDHIMAL_000_35","The gil you pay when either leaving from or arriving at an aetheryte goes to paying off that debt."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGSEAAETHEGUID_00051_SUNDHIMAL_000_1 Greetings, adventurer. Do you wish an explanation of aetherial travel? I am here to answer any queries you might have.
5 1 TEXT_REGSEAAETHEGUID_00051_Q1_000_1 Select a topic.
6 2 TEXT_REGSEAAETHEGUID_00051_A1_000_1 What is aetherial travel?
7 3 TEXT_REGSEAAETHEGUID_00051_A1_000_2 What is aetheryte?
8 4 TEXT_REGSEAAETHEGUID_00051_A1_000_3 What is the difference between Return and Teleport?
9 5 TEXT_REGSEAAETHEGUID_00051_A1_000_4 Nothing.
10 6 TEXT_REGSEAAETHEGUID_00051_SUNDHIMAL_000_10 To understand aetherial travel, you must first understand the nature of aether.
11 7 TEXT_REGSEAAETHEGUID_00051_SUNDHIMAL_000_11 Aether is the source of all life, and the underlying force that makes all forms of arcane manipulation possible.
12 8 TEXT_REGSEAAETHEGUID_00051_SUNDHIMAL_000_12 This ephemeral substance, though unseen and unfelt, flows around and within every single living creature.
13 9 TEXT_REGSEAAETHEGUID_00051_SUNDHIMAL_000_13 In the moment of our death, it is believed that a separation occurs between our spiritual and physical forms. Our bodies break down and are absorbed back into the aetherial river, while our souls continue on to the afterlife. This final journey is sometimes called “returning to the Lifestream.”
14 10 TEXT_REGSEAAETHEGUID_00051_SUNDHIMAL_000_14 However, our ancestors discovered ways in which, through meditation and focus of spiritual energies, one could reduce <If(PlayerParameter(4))>her<Else/>his</If> body to aether without losing the grip on <If(PlayerParameter(4))>her<Else/>his</If> spirit, in turn allowing for travel upon the Lifestream. These methods have been given the names Return and Teleport.
15 11 TEXT_REGSEAAETHEGUID_00051_SUNDHIMAL_000_20 As you travel through Eorzea, you will oft come across large floating deposits of a crystalline substance known as aetheryte. The one before us here is a fine example.
16 12 TEXT_REGSEAAETHEGUID_00051_SUNDHIMAL_000_21 It is said that aetheryte is the solid manifestation of the planet's lifeblood, aether, and that by touching it, the aether which makes up our bodies resonates with that contained in the crystal. This is called “attunement.”
17 13 TEXT_REGSEAAETHEGUID_00051_SUNDHIMAL_000_22 Normally, when one's body is reduced to aether, it will naturally gravitate to the location with which it resonates the greatest─or one's “home point.” This is why upon losing consciousness in battle, many wake to find themselves back at an aetheryte.
18 14 TEXT_REGSEAAETHEGUID_00051_SUNDHIMAL_000_23 In other words, aetherytes act as lodestones, assuring that the body, in its aetherial form, is not lost to the pull of the greater flow.
19 15 TEXT_REGSEAAETHEGUID_00051_SUNDHIMAL_000_24 And, because signatures of past attunements are maintained within our bodies, it is possible (with some spiritual training, of course) to ignore the pull back to the strongest resonation, and travel to another beacon. Many refer to this as “Teleportation.”
20 16 TEXT_REGSEAAETHEGUID_00051_SUNDHIMAL_000_25 What is even more amazing is that when teleporting, we can “carry” those with whom we have created a bond, such as an adventuring party─assuming they have previously attuned with the destination aetheryte.
21 17 TEXT_REGSEAAETHEGUID_00051_SUNDHIMAL_000_30 As Return merely involves allowing the body to be drawn back to the strongest aetherial beacon─one's home point─it is fairly easy to execute and requires very little spiritual exertion.
22 18 TEXT_REGSEAAETHEGUID_00051_SUNDHIMAL_000_31 Usually, a few moments of rest is all that is needed before it is safe to attempt another jump.
23 19 TEXT_REGSEAAETHEGUID_00051_SUNDHIMAL_000_32 Teleportation, on the other hand, comes with a greater price. A great deal of spiritual energy known as “anima” is required to fight the natural flow of the Lifestream and guide one's body and soul to a comparatively weak aetherial beacon.
24 20 TEXT_REGSEAAETHEGUID_00051_SUNDHIMAL_000_33 If one's body lacks sufficient anima, teleporting to a location may prove impossible. Luckily for most of us, anima is restored quickly and should not prohibit regular travel.
25 21 TEXT_REGSEAAETHEGUID_00051_SUNDHIMAL_000_34 Then why, you ask, must we pay gil when using Teleport? Well, after the Calamity, many of the existing aetheryte camps were destroyed. To relocate and rebuild them required a large sum of money, much of which was lent by certain men of business from Ul'dah.
26 22 TEXT_REGSEAAETHEGUID_00051_SUNDHIMAL_000_35 The gil you pay when either leaving from or arriving at an aetheryte goes to paying off that debt.
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0,"TEXT_REGSEAARMGUILD_00056_HNAANZA_000_1","Are you just seeking to pass the time, or do you have an honest interest in armorcraft?"
1,"TEXT_REGSEAARMGUILD_00056_Q1_000_1","What would you like to know?"
2,"TEXT_REGSEAARMGUILD_00056_A1_000_1","What do you do here?"
3,"TEXT_REGSEAARMGUILD_00056_A1_000_2","Tell me about crafting armor."
4,"TEXT_REGSEAARMGUILD_00056_A1_000_3","Nothing."
5,"TEXT_REGSEAARMGUILD_00056_HNAANZA_000_2","Me? Hah! You must be new in Limsa. I'm H'naanza, the head of Naldiq & Vymelli's, forgemaster and shipwright."
6,"TEXT_REGSEAARMGUILD_00056_HNAANZA_000_3","I spend a good portion of my time here in the Armorers' Guild, trying to hammer my novices into something resembling true artisans."
7,"TEXT_REGSEAARMGUILD_00056_HNAANZA_000_4","We lost too many of our skilled veterans to that damn Calamity. Too many..."
8,"TEXT_REGSEAARMGUILD_00056_HNAANZA_100_4","I see it as my Builder-given duty to not only pass on the techniques of the armorer to the next generation of artisans, but to improve on those processes as well."
9,"TEXT_REGSEAARMGUILD_00056_HNAANZA_000_5","At a glance, working a sheet of plate seems simple. You take your chosen metal, then heat, hammer, and bend until you achieve the desired shape and thickness."
10,"TEXT_REGSEAARMGUILD_00056_HNAANZA_000_6","There is, however, much more to the process. An armorer needs to learn how to work materials of varying hardness, such as bronze and iron. And shaping them into gauntlets, shields, and helmets is no easy task."
11,"TEXT_REGSEAARMGUILD_00056_HNAANZA_000_7","You must direct your blows with strength and surety as would a smitty, but an armorer needs something a smitty doesn't: delicacy. Without that, it wouldn't be long before tiny flaws crept in to compromise the defensive strength of the plate."
12,"TEXT_REGSEAARMGUILD_00056_HNAANZA_000_8","We make works of art with flame and steel, and there's never a day that I'm not damn proud to be an armorer."
13,"TEXT_REGSEAARMGUILD_00056_HNAANZA_000_010","Greetings, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Have you come to help hammer the dents out of some of my novices, or was there something else I could do for you?"
14,"TEXT_REGSEAARMGUILD_00056_HNAANZA_000_020","Greetings, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Seems you've a knack for landing yourself in the midst of ugly situations. But not to worry─once the blaze dies down, the purity of your steel will be revealed for all to see."
15,"TEXT_REGSEAARMGUILD_00056_HNAANZA_000_021","Stay here as long as you please. My hammer and I will see to any characters foolish enough to seek trouble at <Emphasis>my</Emphasis> forge."
16,"TEXT_REGSEAARMGUILD_00056_HNAANZA_000_030","Greetings, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. How fares your work with Blanstyr? I know he can be a difficult old sod, but if any can show him the error of his ways, it is you."
17,"TEXT_REGSEAARMGUILD_00056_HNAANZA_000_040","Greetings, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I must thank you again for the patience you have shown with Blanstyr. As ever, you are the living embodiment of everything for which this guild stands."
18,"TEXT_REGSEAARMGUILD_00056_HNAANZA_000_050","Greetings, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I still have yet to receive word from Blanstyr. How am I to know if the old aldgoat even arrived in the Far East...?"
19,"TEXT_REGSEAARMGUILD_00056_HNAANZA_000_060","Aye, I was finally handed a letter with atrocious penmanship telling me that a certain veteran artisan had safely found himself a Far Eastern tutor. Blanstyr can be trying, I know, but I would consider it a personal favor if you could keep an eye on him."
20,"TEXT_REGSEAARMGUILD_00056_HNAANZA_000_070","Greetings, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Again, I must thank you for overseeing Blanstyr's impetuous pilgrimage. Considering the knowledge you gained in the process, I expect great things from you as well!"
21,"TEXT_REGSEAARMGUILD_00056_Q2_000_001","What will you ask?"
22,"TEXT_REGSEAARMGUILD_00056_A2_000_001","How fares the guild?"
23,"TEXT_REGSEAARMGUILD_00056_A2_000_002","What can you tell me of armorcraft?"
24,"TEXT_REGSEAARMGUILD_00056_A2_000_003","Nothing."
25,"TEXT_REGSEAARMGUILD_00056_HNAANZA_000_100","There has been scant trouble to speak of─especially since Blanstyr made the decision to distance himself from our forges."
26,"TEXT_REGSEAARMGUILD_00056_HNAANZA_000_101","But though the guild has been blessedly free of friction, this was not necessarily the outcome for which I had hoped."
27,"TEXT_REGSEAARMGUILD_00056_HNAANZA_000_102","Far better if he were to have embraced the idea of friendly rivalry. Alas, such a fundamental shift in perspective will not be soon in the offing for a stubborn old aurochs like him."
28,"TEXT_REGSEAARMGUILD_00056_HNAANZA_000_150","Now that Blanstyr is around the forges once more, I see my novices perspiring from more than the heat. It might be that they fear his tongue-lashings more than mine."
29,"TEXT_REGSEAARMGUILD_00056_HNAANZA_000_151","But judging by the increase in quality and production, sometimes a little pressure is not a bad thing. The old buzzard can be good for the guild...if we can steer him onto the right track."
30,"TEXT_REGSEAARMGUILD_00056_HNAANZA_000_160","I would like to say that Blanstyr has mellowed after his time working with you, but it seems he has merely swapped one brand of stubbornness for another─the old aurochs is perfectly serious about his contest with me."
31,"TEXT_REGSEAARMGUILD_00056_HNAANZA_000_161","But if he thinks to out-forge the forgemaster, then he had best think again. My work for Naldiq & Vymelli's comes first, of course, but I will sacrifice sleep to craft my competition pieces, if needs be."
32,"TEXT_REGSEAARMGUILD_00056_HNAANZA_000_162","...I might be enjoying this rivalry despite myself. There is a certain thrill to matching one's work against a competitor that cannot be found in hammering out commissions. I am glad to have him back..."
33,"TEXT_REGSEAARMGUILD_00056_HNAANZA_100_170","I was honestly surprised by Blanstyr's decision to leave on this pilgrimage of his. He is an asset to the guild and his absence concerns me, but an artisan must be free to pursue new methods and ideas."
34,"TEXT_REGSEAARMGUILD_00056_HNAANZA_110_170","If he returns a better armorer, then I shall not regret the time spent covering his clients' requests."
35,"TEXT_REGSEAARMGUILD_00056_HNAANZA_200_170","Blanstyr finally took the time to send me a letter─even if the contents were barely legible. Thank you for checking on his well-being."
36,"TEXT_REGSEAARMGUILD_00056_HNAANZA_210_170","If the old aurochs returns a better armorer, then I shall consider the time spent covering his clients' requests well spent."
37,"TEXT_REGSEAARMGUILD_00056_HNAANZA_000_170","Blanstyr's never been away for so long before. The lack of conflict is a touch unsettling, but I've been kept busy adjusting and repairing armor for his usual clients."
38,"TEXT_REGSEAARMGUILD_00056_HNAANZA_000_171","It was a strange thing to hear him talk about this pilgrimage. The stubborn bugger's always been at odds with his fellow armorers, and I never imagined he'd willingly seek out a teacher."
39,"TEXT_REGSEAARMGUILD_00056_HNAANZA_000_172","He's certainly changed for the better, and I look forward to seeing what learning these new techniques has done for the character of his work. Of course, as his rival this means I'll need to learn some innovation of my own!"
40,"TEXT_REGSEAARMGUILD_00056_HNAANZA_000_110","You wish me to lecture you like you were a fresh-faced initiate? An odd request, but not as uncommon as you might think. Very well─stand up straight, and pay attention!"
41,"TEXT_REGSEAARMGUILD_00056_HNAANZA_000_111","At a glance, working a sheet of plate seems simple. You take your chosen metal, then heat, hammer, and bend until you achieve the desired shape and thickness."
42,"TEXT_REGSEAARMGUILD_00056_HNAANZA_000_112","There is, however, much more to the process. An armorer needs to learn how to work materials of varying hardness, such as bronze and iron. And shaping them into gauntlets, shields, and helmets is no easy task."
43,"TEXT_REGSEAARMGUILD_00056_HNAANZA_000_113","You must direct your blows with strength and surety as would a smitty, but an armorer needs something a smitty doesn't: delicacy. Without that, it wouldn't be long before tiny flaws crept in to compromise the defensive strength of the plate."
44,"TEXT_REGSEAARMGUILD_00056_HNAANZA_000_114","We make works of art with flame and steel, and there's never a day that I'm not damn proud to be an armorer."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGSEAARMGUILD_00056_HNAANZA_000_1 Are you just seeking to pass the time, or do you have an honest interest in armorcraft?
5 1 TEXT_REGSEAARMGUILD_00056_Q1_000_1 What would you like to know?
6 2 TEXT_REGSEAARMGUILD_00056_A1_000_1 What do you do here?
7 3 TEXT_REGSEAARMGUILD_00056_A1_000_2 Tell me about crafting armor.
8 4 TEXT_REGSEAARMGUILD_00056_A1_000_3 Nothing.
9 5 TEXT_REGSEAARMGUILD_00056_HNAANZA_000_2 Me? Hah! You must be new in Limsa. I'm H'naanza, the head of Naldiq & Vymelli's, forgemaster and shipwright.
10 6 TEXT_REGSEAARMGUILD_00056_HNAANZA_000_3 I spend a good portion of my time here in the Armorers' Guild, trying to hammer my novices into something resembling true artisans.
11 7 TEXT_REGSEAARMGUILD_00056_HNAANZA_000_4 We lost too many of our skilled veterans to that damn Calamity. Too many...
12 8 TEXT_REGSEAARMGUILD_00056_HNAANZA_100_4 I see it as my Builder-given duty to not only pass on the techniques of the armorer to the next generation of artisans, but to improve on those processes as well.
13 9 TEXT_REGSEAARMGUILD_00056_HNAANZA_000_5 At a glance, working a sheet of plate seems simple. You take your chosen metal, then heat, hammer, and bend until you achieve the desired shape and thickness.
14 10 TEXT_REGSEAARMGUILD_00056_HNAANZA_000_6 There is, however, much more to the process. An armorer needs to learn how to work materials of varying hardness, such as bronze and iron. And shaping them into gauntlets, shields, and helmets is no easy task.
15 11 TEXT_REGSEAARMGUILD_00056_HNAANZA_000_7 You must direct your blows with strength and surety as would a smitty, but an armorer needs something a smitty doesn't: delicacy. Without that, it wouldn't be long before tiny flaws crept in to compromise the defensive strength of the plate.
16 12 TEXT_REGSEAARMGUILD_00056_HNAANZA_000_8 We make works of art with flame and steel, and there's never a day that I'm not damn proud to be an armorer.
17 13 TEXT_REGSEAARMGUILD_00056_HNAANZA_000_010 Greetings, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Have you come to help hammer the dents out of some of my novices, or was there something else I could do for you?
18 14 TEXT_REGSEAARMGUILD_00056_HNAANZA_000_020 Greetings, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Seems you've a knack for landing yourself in the midst of ugly situations. But not to worry─once the blaze dies down, the purity of your steel will be revealed for all to see.
19 15 TEXT_REGSEAARMGUILD_00056_HNAANZA_000_021 Stay here as long as you please. My hammer and I will see to any characters foolish enough to seek trouble at <Emphasis>my</Emphasis> forge.
20 16 TEXT_REGSEAARMGUILD_00056_HNAANZA_000_030 Greetings, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. How fares your work with Blanstyr? I know he can be a difficult old sod, but if any can show him the error of his ways, it is you.
21 17 TEXT_REGSEAARMGUILD_00056_HNAANZA_000_040 Greetings, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I must thank you again for the patience you have shown with Blanstyr. As ever, you are the living embodiment of everything for which this guild stands.
22 18 TEXT_REGSEAARMGUILD_00056_HNAANZA_000_050 Greetings, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I still have yet to receive word from Blanstyr. How am I to know if the old aldgoat even arrived in the Far East...?
23 19 TEXT_REGSEAARMGUILD_00056_HNAANZA_000_060 Aye, I was finally handed a letter with atrocious penmanship telling me that a certain veteran artisan had safely found himself a Far Eastern tutor. Blanstyr can be trying, I know, but I would consider it a personal favor if you could keep an eye on him.
24 20 TEXT_REGSEAARMGUILD_00056_HNAANZA_000_070 Greetings, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Again, I must thank you for overseeing Blanstyr's impetuous pilgrimage. Considering the knowledge you gained in the process, I expect great things from you as well!
25 21 TEXT_REGSEAARMGUILD_00056_Q2_000_001 What will you ask?
26 22 TEXT_REGSEAARMGUILD_00056_A2_000_001 How fares the guild?
27 23 TEXT_REGSEAARMGUILD_00056_A2_000_002 What can you tell me of armorcraft?
28 24 TEXT_REGSEAARMGUILD_00056_A2_000_003 Nothing.
29 25 TEXT_REGSEAARMGUILD_00056_HNAANZA_000_100 There has been scant trouble to speak of─especially since Blanstyr made the decision to distance himself from our forges.
30 26 TEXT_REGSEAARMGUILD_00056_HNAANZA_000_101 But though the guild has been blessedly free of friction, this was not necessarily the outcome for which I had hoped.
31 27 TEXT_REGSEAARMGUILD_00056_HNAANZA_000_102 Far better if he were to have embraced the idea of friendly rivalry. Alas, such a fundamental shift in perspective will not be soon in the offing for a stubborn old aurochs like him.
32 28 TEXT_REGSEAARMGUILD_00056_HNAANZA_000_150 Now that Blanstyr is around the forges once more, I see my novices perspiring from more than the heat. It might be that they fear his tongue-lashings more than mine.
33 29 TEXT_REGSEAARMGUILD_00056_HNAANZA_000_151 But judging by the increase in quality and production, sometimes a little pressure is not a bad thing. The old buzzard can be good for the guild...if we can steer him onto the right track.
34 30 TEXT_REGSEAARMGUILD_00056_HNAANZA_000_160 I would like to say that Blanstyr has mellowed after his time working with you, but it seems he has merely swapped one brand of stubbornness for another─the old aurochs is perfectly serious about his contest with me.
35 31 TEXT_REGSEAARMGUILD_00056_HNAANZA_000_161 But if he thinks to out-forge the forgemaster, then he had best think again. My work for Naldiq & Vymelli's comes first, of course, but I will sacrifice sleep to craft my competition pieces, if needs be.
36 32 TEXT_REGSEAARMGUILD_00056_HNAANZA_000_162 ...I might be enjoying this rivalry despite myself. There is a certain thrill to matching one's work against a competitor that cannot be found in hammering out commissions. I am glad to have him back...
37 33 TEXT_REGSEAARMGUILD_00056_HNAANZA_100_170 I was honestly surprised by Blanstyr's decision to leave on this pilgrimage of his. He is an asset to the guild and his absence concerns me, but an artisan must be free to pursue new methods and ideas.
38 34 TEXT_REGSEAARMGUILD_00056_HNAANZA_110_170 If he returns a better armorer, then I shall not regret the time spent covering his clients' requests.
39 35 TEXT_REGSEAARMGUILD_00056_HNAANZA_200_170 Blanstyr finally took the time to send me a letter─even if the contents were barely legible. Thank you for checking on his well-being.
40 36 TEXT_REGSEAARMGUILD_00056_HNAANZA_210_170 If the old aurochs returns a better armorer, then I shall consider the time spent covering his clients' requests well spent.
41 37 TEXT_REGSEAARMGUILD_00056_HNAANZA_000_170 Blanstyr's never been away for so long before. The lack of conflict is a touch unsettling, but I've been kept busy adjusting and repairing armor for his usual clients.
42 38 TEXT_REGSEAARMGUILD_00056_HNAANZA_000_171 It was a strange thing to hear him talk about this pilgrimage. The stubborn bugger's always been at odds with his fellow armorers, and I never imagined he'd willingly seek out a teacher.
43 39 TEXT_REGSEAARMGUILD_00056_HNAANZA_000_172 He's certainly changed for the better, and I look forward to seeing what learning these new techniques has done for the character of his work. Of course, as his rival this means I'll need to learn some innovation of my own!
44 40 TEXT_REGSEAARMGUILD_00056_HNAANZA_000_110 You wish me to lecture you like you were a fresh-faced initiate? An odd request, but not as uncommon as you might think. Very well─stand up straight, and pay attention!
45 41 TEXT_REGSEAARMGUILD_00056_HNAANZA_000_111 At a glance, working a sheet of plate seems simple. You take your chosen metal, then heat, hammer, and bend until you achieve the desired shape and thickness.
46 42 TEXT_REGSEAARMGUILD_00056_HNAANZA_000_112 There is, however, much more to the process. An armorer needs to learn how to work materials of varying hardness, such as bronze and iron. And shaping them into gauntlets, shields, and helmets is no easy task.
47 43 TEXT_REGSEAARMGUILD_00056_HNAANZA_000_113 You must direct your blows with strength and surety as would a smitty, but an armorer needs something a smitty doesn't: delicacy. Without that, it wouldn't be long before tiny flaws crept in to compromise the defensive strength of the plate.
48 44 TEXT_REGSEAARMGUILD_00056_HNAANZA_000_114 We make works of art with flame and steel, and there's never a day that I'm not damn proud to be an armorer.
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0,"TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_1","Welcome, welcome! What brings ye to the Blacksmiths' Guild?"
1,"TEXT_REGSEABSNGUILD_00055_Q1_000_1","What will you ask?"
2,"TEXT_REGSEABSNGUILD_00055_A1_000_1","What do you do here?"
3,"TEXT_REGSEABSNGUILD_00055_A1_000_2","What is blacksmithing?"
4,"TEXT_REGSEABSNGUILD_00055_A1_000_3","Nothing."
5,"TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_2","Oh, not much. I'm jus' forgemaster o' this here guild. I ain't one to stand on ceremony, though, so ye can jus' call me Brithael."
6,"TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_3","As fer what ol' Brithael does... Well, what I <Emphasis>enjoy</Emphasis> doin' is lookin' after the new recruits, trainin' 'em an' whatnot."
7,"TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_4","'Course, as an employee o' Naldiq & Vymelli's, I've got a whole mess of other duties besides. Fer instance, makin' sure contracts get fulfilled an' securin' new ones."
8,"TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_5","Fortunately, Forgemaster H'naanza o' the Armorers' Guild usually handles that shite. Else I wouldn't have time to keep me thirst at bay."
9,"TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_6","Well, uh...in essence, ye take some raw ore, smelt it into a hunk o' metal, heat it till it's bleedin' hot, then pound the hells out of it till it looks the way ye want."
10,"TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_7","Or if yer askin' about the difference between blacksmithin' and armorin', well... Whereas armorers make armor, we smitties make weapons an' tools. We're talkin' swords an' lances, axes an' pickaxes, needles an' knives, sharp sticks..."
11,"TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_8","Well, maybe not sharp sticks. Anyway, to craft all that, ye need to know how to work all manner o' metals. Some folk think a strong arm's all it takes, but that ain't the half of it."
12,"TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_9","Ye won't go far without the knowledge an' technique essential to the craft. That, plus hard work an' dedication─aye, all that's key to blacksmithin'."
13,"TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_010","Good to see ye, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Have ye come to have a drink with ol' Brithael?"
14,"TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_020","Byregot's beard, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! When they told me ye were done fer, I knew it weren't so! Still had a drink in yer memory, to be sure, but in me heart o' hearts I knew ye were free an' fine."
15,"TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_021","An' in case yer worried about someone lurin' ye out o' hidin' with a commission, fear not! Me an' Faezahr agreed not to give ye work unless we knew it was fer a trusted client."
16,"TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_030","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, sendin' ye off on yer lonesome to Ishgard─what was I thinkin'? I've had to have more'n a few stiff drinks to steady me nerves! An' thanks to them, I've managed to keep a steady hand on the guild's rudder, an' kept us sailin' smooth."
17,"TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_031","Matter o' fact, me only worry in the world's whether to give up them steadyin' drinks. But whenever I think of it, me hands start shakin' like I'd seen a ghost..."
18,"TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_035","Earnin' yerself a name among the knights of Ishgard was no small feat, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. There's echoes o' ye throughout the realm now, an' 'tis only a matter o' time afore everyone knows yer name!"
19,"TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_036","'Course, don't go forgettin' yer ol' friend Brithael. The guild'll miss ye somethin' terrible if ye leave us. Seven hells, I need a drink to steady me nerves jus' thinkin' about it!"
20,"TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_045","Ever since that miserable girl walked through those doors into our lives, it's as though I have descended into the hells themselves..."
21,"TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_050","Ye've gained the recognition of one of Kugane's foremost swordsmiths, and in doing so, have made a name for yourself in the Far East. I can't tell ye how proud I am to have ye in our guild."
22,"TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_051","While I imagine it is time for you to embark upon yer next grand adventure, do remember to come and visit ol' Brithael from time to time, will ye?"
23,"TEXT_REGSEABSNGUILD_00055_Q2_000_001","What will you ask?"
24,"TEXT_REGSEABSNGUILD_00055_A2_000_001","How fares the guild?"
25,"TEXT_REGSEABSNGUILD_00055_A2_000_002","What is blacksmithing?"
26,"TEXT_REGSEABSNGUILD_00055_A2_000_003","Nothing."
27,"TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_100","Business is bleedin' glorious, it is! New contracts're comin' in every day without me doin' a godsdamned thing."
28,"TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_101","It's not without its challenges, o' course. The initiates're damn near workin' 'emselves to death jus' to meet demand."
29,"TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_102","An' me? Hah, I'm damn near <Emphasis>drinkin'</Emphasis> meself to death! ...Ye know. Fer the guild."
30,"TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_120","Ever since that blasted girl began her studies here, I've taken to drowin' me sorrows in ale."
31,"TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_121","No doubt the gods have sent her here to test my resolve, an' I can't allow her to get to me. Unfortunately, that's far easier said than done..."
32,"TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_122","<sigh> The effort better be damn well worth it."
33,"TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_130","Every day without fail, Sekka will send me a love letter─each longer than the last. <sigh> I have neither the time nor the desire to respond."
34,"TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_131","Every time I think about her, I am forced to relive all those unpleasant memories o' her stay here."
35,"TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_132","That said, I can't very well ignore her for fear her father will decide to come here and personally settle this matter with me."
36,"TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_110","Well, uh...in essence, ye take some raw ore, smelt it into a hunk o' metal, heat it till it's bleedin' hot, then pound the hells out of it till it looks the way ye want."
37,"TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_111","Or if yer askin' about the difference between blacksmithin' and armorin', well... Whereas armorers make armor, we smitties make weapons an' tools. We're talkin' swords an' lances, axes an' pickaxes, needles an' knives, sharp sticks..."
38,"TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_112","Well, maybe not sharp sticks. Anyway, to craft all that, ye need to know how to work all manner o' metals. Some folk think a strong arm's all it takes, but that ain't the half of it."
39,"TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_113","Ye won't go far without the knowledge an' technique essential to the craft. That, plus hard work an' dedication─aye, all that's key to blacksmithin'."
40,"TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_114","Wait. Why in the seven hells am I tellin' you of all people what blacksmithin' is? Yer one o' the best godsdamned smitties I know!"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_1 Welcome, welcome! What brings ye to the Blacksmiths' Guild?
5 1 TEXT_REGSEABSNGUILD_00055_Q1_000_1 What will you ask?
6 2 TEXT_REGSEABSNGUILD_00055_A1_000_1 What do you do here?
7 3 TEXT_REGSEABSNGUILD_00055_A1_000_2 What is blacksmithing?
8 4 TEXT_REGSEABSNGUILD_00055_A1_000_3 Nothing.
9 5 TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_2 Oh, not much. I'm jus' forgemaster o' this here guild. I ain't one to stand on ceremony, though, so ye can jus' call me Brithael.
10 6 TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_3 As fer what ol' Brithael does... Well, what I <Emphasis>enjoy</Emphasis> doin' is lookin' after the new recruits, trainin' 'em an' whatnot.
11 7 TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_4 'Course, as an employee o' Naldiq & Vymelli's, I've got a whole mess of other duties besides. Fer instance, makin' sure contracts get fulfilled an' securin' new ones.
12 8 TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_5 Fortunately, Forgemaster H'naanza o' the Armorers' Guild usually handles that shite. Else I wouldn't have time to keep me thirst at bay.
13 9 TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_6 Well, uh...in essence, ye take some raw ore, smelt it into a hunk o' metal, heat it till it's bleedin' hot, then pound the hells out of it till it looks the way ye want.
14 10 TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_7 Or if yer askin' about the difference between blacksmithin' and armorin', well... Whereas armorers make armor, we smitties make weapons an' tools. We're talkin' swords an' lances, axes an' pickaxes, needles an' knives, sharp sticks...
15 11 TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_8 Well, maybe not sharp sticks. Anyway, to craft all that, ye need to know how to work all manner o' metals. Some folk think a strong arm's all it takes, but that ain't the half of it.
16 12 TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_9 Ye won't go far without the knowledge an' technique essential to the craft. That, plus hard work an' dedication─aye, all that's key to blacksmithin'.
17 13 TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_010 Good to see ye, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Have ye come to have a drink with ol' Brithael?
18 14 TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_020 Byregot's beard, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! When they told me ye were done fer, I knew it weren't so! Still had a drink in yer memory, to be sure, but in me heart o' hearts I knew ye were free an' fine.
19 15 TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_021 An' in case yer worried about someone lurin' ye out o' hidin' with a commission, fear not! Me an' Faezahr agreed not to give ye work unless we knew it was fer a trusted client.
20 16 TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_030 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, sendin' ye off on yer lonesome to Ishgard─what was I thinkin'? I've had to have more'n a few stiff drinks to steady me nerves! An' thanks to them, I've managed to keep a steady hand on the guild's rudder, an' kept us sailin' smooth.
21 17 TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_031 Matter o' fact, me only worry in the world's whether to give up them steadyin' drinks. But whenever I think of it, me hands start shakin' like I'd seen a ghost...
22 18 TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_035 Earnin' yerself a name among the knights of Ishgard was no small feat, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. There's echoes o' ye throughout the realm now, an' 'tis only a matter o' time afore everyone knows yer name!
23 19 TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_036 'Course, don't go forgettin' yer ol' friend Brithael. The guild'll miss ye somethin' terrible if ye leave us. Seven hells, I need a drink to steady me nerves jus' thinkin' about it!
24 20 TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_045 Ever since that miserable girl walked through those doors into our lives, it's as though I have descended into the hells themselves...
25 21 TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_050 Ye've gained the recognition of one of Kugane's foremost swordsmiths, and in doing so, have made a name for yourself in the Far East. I can't tell ye how proud I am to have ye in our guild.
26 22 TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_051 While I imagine it is time for you to embark upon yer next grand adventure, do remember to come and visit ol' Brithael from time to time, will ye?
27 23 TEXT_REGSEABSNGUILD_00055_Q2_000_001 What will you ask?
28 24 TEXT_REGSEABSNGUILD_00055_A2_000_001 How fares the guild?
29 25 TEXT_REGSEABSNGUILD_00055_A2_000_002 What is blacksmithing?
30 26 TEXT_REGSEABSNGUILD_00055_A2_000_003 Nothing.
31 27 TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_100 Business is bleedin' glorious, it is! New contracts're comin' in every day without me doin' a godsdamned thing.
32 28 TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_101 It's not without its challenges, o' course. The initiates're damn near workin' 'emselves to death jus' to meet demand.
33 29 TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_102 An' me? Hah, I'm damn near <Emphasis>drinkin'</Emphasis> meself to death! ...Ye know. Fer the guild.
34 30 TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_120 Ever since that blasted girl began her studies here, I've taken to drowin' me sorrows in ale.
35 31 TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_121 No doubt the gods have sent her here to test my resolve, an' I can't allow her to get to me. Unfortunately, that's far easier said than done...
36 32 TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_122 <sigh> The effort better be damn well worth it.
37 33 TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_130 Every day without fail, Sekka will send me a love letter─each longer than the last. <sigh> I have neither the time nor the desire to respond.
38 34 TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_131 Every time I think about her, I am forced to relive all those unpleasant memories o' her stay here.
39 35 TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_132 That said, I can't very well ignore her for fear her father will decide to come here and personally settle this matter with me.
40 36 TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_110 Well, uh...in essence, ye take some raw ore, smelt it into a hunk o' metal, heat it till it's bleedin' hot, then pound the hells out of it till it looks the way ye want.
41 37 TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_111 Or if yer askin' about the difference between blacksmithin' and armorin', well... Whereas armorers make armor, we smitties make weapons an' tools. We're talkin' swords an' lances, axes an' pickaxes, needles an' knives, sharp sticks...
42 38 TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_112 Well, maybe not sharp sticks. Anyway, to craft all that, ye need to know how to work all manner o' metals. Some folk think a strong arm's all it takes, but that ain't the half of it.
43 39 TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_113 Ye won't go far without the knowledge an' technique essential to the craft. That, plus hard work an' dedication─aye, all that's key to blacksmithin'.
44 40 TEXT_REGSEABSNGUILD_00055_BRITHAEL_000_114 Wait. Why in the seven hells am I tellin' you of all people what blacksmithin' is? Yer one o' the best godsdamned smitties I know!
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0,"TEXT_REGSEACULGUILD_00054_LYNGSATH_000_1","What brings ye to our kitchen, 'venturer? Fancy learnin' about the culinary arts, maybe?"
1,"TEXT_REGSEACULGUILD_00054_Q1_000_1","What will you ask?"
2,"TEXT_REGSEACULGUILD_00054_A1_000_1","What do you do here?"
3,"TEXT_REGSEACULGUILD_00054_A1_000_2","What are the culinary arts?"
4,"TEXT_REGSEACULGUILD_00054_A1_000_3","Nothing."
5,"TEXT_REGSEACULGUILD_00054_LYNGSATH_000_2","Lyngsath's me name, an' I'm 'ead chef 'ere at the Bismarck, the finest restaurant in all Eorzea."
6,"TEXT_REGSEACULGUILD_00054_LYNGSATH_000_3","'Tis my charge to make sure everyone as dines in our 'alls leaves with a smile on their face. The job's mostly supervisin' journeyman chefs at their work, but I try to fit in as much cookin' as I can."
7,"TEXT_REGSEACULGUILD_00054_LYNGSATH_000_4","That ain't all I do, though. I also 'appen to be master o' the Culinarians' Guild, which lives under this same roof."
8,"TEXT_REGSEACULGUILD_00054_LYNGSATH_100_4","That role has me trainin' aspirin' culinarians─which is without a doubt me most rewardin' endeavor. Don't matter if ye can't tell one end of a skillet from the other─if yer willin' to learn, I'm more than willin' to teach ye."
9,"TEXT_REGSEACULGUILD_00054_LYNGSATH_000_5","There's some as say the culinary arts are just a lot o' fancy cookin'─but that's only the 'alf of it. 'Tis true we take well-known dishes an' raise 'em to mouthwaterin' 'eights, but when we ain't busy doin' that, we're laborin' to bring new tastes an' textures into the world."
10,"TEXT_REGSEACULGUILD_00054_LYNGSATH_000_6","Now, as ye can prob'ly imagine, both of the above call fer a decent 'elpin' of experience an' skill...but neither's worth a damn if ye ain't got <Emphasis>passion</Emphasis>."
11,"TEXT_REGSEACULGUILD_00054_LYNGSATH_000_7","Our trade's as tough as old mutton, <If(PlayerParameter(4))>lass<Else/>son</If>, an' passion's the only thing what gets us through the gristly bits."
12,"TEXT_REGSEACULGUILD_00054_LYNGSATH_000_8","When ye pour yer 'eart an' soul into a dish only to 'ave a patron call it slop, will ye swallow yer pride an' start again, or will ye run 'ome cryin'?"
13,"TEXT_REGSEACULGUILD_00054_LYNGSATH_000_9","Words cut deeper'n knives, 'venturer. An' when yer pride's been 'acked to shreds, passion's the only thing as keeps ye standin' in front o' the stove."
14,"TEXT_REGSEACULGUILD_00054_LYNGSATH_000_010","Well, if it ain't <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, the Bismarck's celebrity chef! Come to whip us all up some tasty treat, 'ave ye? "
15,"TEXT_REGSEACULGUILD_00054_LYNGSATH_000_020","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Keepin' yer nose to the skillet, I 'ope? Ye ought to know that some mean-lookin' bastards was sniffin' about fer ye earlier. Rest assured, I sent 'em all on their way. “If ye ain't 'ere to dine, then bugger off,” I said."
16,"TEXT_REGSEACULGUILD_00054_LYNGSATH_000_021","Aye, them nasty rumors about ye 'ave made their rounds in Limsa, but no one puts any stock in 'em─yers truly least of all. So ye jus' keep on doin' what ye do best, an' try not to worry, eh? It'll all blow over soon, see if it don't."
17,"TEXT_REGSEACULGUILD_00054_LYNGSATH_000_030","'Ello there, <If(PlayerParameter(4))>lass<Else/>son</If>. Trainin' 'ard fer the Dellemont d'Or, I trust? Yer the guild's very best, an' I don't doubt ye'll put on a good show. But whatever the result, yer bound to come out o' the contest a better culinarian than when ye went in, an' that's the most important thing."
18,"TEXT_REGSEACULGUILD_00054_LYNGSATH_000_040","Well, if it ain't the distinguished champion o' the Dellemont d'Or! If yer not too busy winnin' yerself more glory, why don't ye stay awhile, 'elp yer fellows in the kitchen?"
19,"TEXT_REGSEACULGUILD_00054_LYNGSATH_000_050","Ah, if it ain't the guild's shinin' star. Yer foray into Far Eastern cuisine goin' well, I trust? I look forward to seein' ye return with yer repertoire much expanded."
20,"TEXT_REGSEACULGUILD_00054_LYNGSATH_000_060","Ah, if it ain't the guild's shinin' star. Travelin' all the way to the Far East fer yer craft─now that's dedication! When we get the chance, I'd love to sample some o' them dishes as ye learned 'ow to make."
21,"TEXT_REGSEACULGUILD_00054_Q2_000_001","What will you ask?"
22,"TEXT_REGSEACULGUILD_00054_A2_000_001","How are things?"
23,"TEXT_REGSEACULGUILD_00054_A2_000_002","What are the culinary arts?"
24,"TEXT_REGSEACULGUILD_00054_A2_000_003","Nothing."
25,"TEXT_REGSEACULGUILD_00054_LYNGSATH_000_100","Our reputation's never been shinier, thanks to the mouthwaterin' dishes ye served the sultana."
26,"TEXT_REGSEACULGUILD_00054_LYNGSATH_000_101","Folk are bookin' tables <Emphasis>moons</Emphasis> ahead o' time to taste the 'eaven as spoken o' by 'Er Majesty, while aspirin' chefs're flockin' to learn the skills what silenced the Chefsbane."
27,"TEXT_REGSEACULGUILD_00054_LYNGSATH_000_102","So, as ye can see, things couldn't be better, but rest assured we ain't allowin' ourselves to grow lax. The fires o' passion burn as 'otly in these kitchens as they ever did."
28,"TEXT_REGSEACULGUILD_00054_LYNGSATH_000_120","Not to worry ye, <If(PlayerParameter(4))>lass<Else/>son</If>, but things've slowed down a bit fer us. It seems safe to say we're losin' customers to the Missin' Member."
29,"TEXT_REGSEACULGUILD_00054_LYNGSATH_000_121","The place is more popular than ever since its new 'ead chef came on board. H'mhasi Tia's the bloke's name, an' 'e clearly knows 'is craft."
30,"TEXT_REGSEACULGUILD_00054_LYNGSATH_000_122","At a glance, 'e may look a fool, but fools don't win the Dellemont d'Or."
31,"TEXT_REGSEACULGUILD_00054_LYNGSATH_000_130","I expected this to 'appen, but after ye won the Dellemont d'Or, there's been no end to the customers what come askin' after yer cookin'."
32,"TEXT_REGSEACULGUILD_00054_LYNGSATH_000_131","I've fair lost count o' the times I've 'ad to apologize to folk, explainin' that, as an adventurer, ye ain't bound to the Bismarck. But loath as I am to disappoint 'em, yer more'n doin' yer part fer our good name by bringin' our quality to all corners o' the realm."
33,"TEXT_REGSEACULGUILD_00054_LYNGSATH_000_132","But remember this, <If(PlayerParameter(4))>lass<Else/>son</If>: celebrated as ye are, it takes a lifetime to master our art. I recall 'avin' said somethin' to this effect when ye first came to us. What were me words again? A soup in a twelve-course dinner? Bah, I forget. The point is, I wants ye to keep workin' at yer cookin'.
An' most important of all, never forget yer passion."
34,"TEXT_REGSEACULGUILD_00054_LYNGSATH_000_140","Seein' ye go off to explore new cuisines, well, it's lit a fire in me belly."
35,"TEXT_REGSEACULGUILD_00054_LYNGSATH_000_141","If truth be told, I'm considerin' addin' Far Eastern dishes to the Bismarck menu as well."
36,"TEXT_REGSEACULGUILD_00054_LYNGSATH_000_142","Ain't me intent to compete with ye, o' course. If we both was to grow from the experience, I'd take it as a win."
37,"TEXT_REGSEACULGUILD_00054_LYNGSATH_000_150","Ye might've 'eard, but we'd begun servin' Far Eastern cuisine 'ere as well. Was sellin' pretty well fer a while, too, but then word got out some restaurant in Revenant's Toll was servin' better stuff than us, an' that was the end o' that."
38,"TEXT_REGSEACULGUILD_00054_LYNGSATH_000_151","I can see yer hands all over this, <If(PlayerParameter(4))>lass<Else/>lad</If>. If it was Raulf alone, I doubt it would've been this successful."
39,"TEXT_REGSEACULGUILD_00054_LYNGSATH_000_152","I'm proud o' ye, but I'd be lyin' if I said wasn't a wee bit irked as well. That's what ye get fer trainin' the realm's best bloody culinarian, eh!?"
40,"TEXT_REGSEACULGUILD_00054_LYNGSATH_000_110","...Eh? Ye wants me to tell ye that old tale <Emphasis>again</Emphasis>? So ye can share its inspirin' message with other chefs, ye say. Well, in that case..."
41,"TEXT_REGSEACULGUILD_00054_LYNGSATH_000_111","There's some as say the culinary arts are just a lot o' fancy cookin'─but that's only the 'alf of it. 'Tis true we take well-known dishes an' raise 'em to mouthwaterin' 'eights, but when we ain't busy doin' that, we're laborin' to bring new tastes an' textures into the world."
42,"TEXT_REGSEACULGUILD_00054_LYNGSATH_000_112","Now, as ye can prob'ly imagine, both of the above call fer a decent 'elpin' of experience an' skill...but neither's worth a damn if ye ain't got <Emphasis>passion</Emphasis>."
43,"TEXT_REGSEACULGUILD_00054_LYNGSATH_000_113","Our trade's as tough as old mutton, an' passion's the only thing what gets us through the gristly bits."
44,"TEXT_REGSEACULGUILD_00054_LYNGSATH_000_114","When ye pour yer 'eart an' soul into a dish only to 'ave a patron call it slop, will ye swallow yer pride an' start again, or will ye run 'ome cryin'?"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGSEACULGUILD_00054_LYNGSATH_000_1 What brings ye to our kitchen, 'venturer? Fancy learnin' about the culinary arts, maybe?
5 1 TEXT_REGSEACULGUILD_00054_Q1_000_1 What will you ask?
6 2 TEXT_REGSEACULGUILD_00054_A1_000_1 What do you do here?
7 3 TEXT_REGSEACULGUILD_00054_A1_000_2 What are the culinary arts?
8 4 TEXT_REGSEACULGUILD_00054_A1_000_3 Nothing.
9 5 TEXT_REGSEACULGUILD_00054_LYNGSATH_000_2 Lyngsath's me name, an' I'm 'ead chef 'ere at the Bismarck, the finest restaurant in all Eorzea.
10 6 TEXT_REGSEACULGUILD_00054_LYNGSATH_000_3 'Tis my charge to make sure everyone as dines in our 'alls leaves with a smile on their face. The job's mostly supervisin' journeyman chefs at their work, but I try to fit in as much cookin' as I can.
11 7 TEXT_REGSEACULGUILD_00054_LYNGSATH_000_4 That ain't all I do, though. I also 'appen to be master o' the Culinarians' Guild, which lives under this same roof.
12 8 TEXT_REGSEACULGUILD_00054_LYNGSATH_100_4 That role has me trainin' aspirin' culinarians─which is without a doubt me most rewardin' endeavor. Don't matter if ye can't tell one end of a skillet from the other─if yer willin' to learn, I'm more than willin' to teach ye.
13 9 TEXT_REGSEACULGUILD_00054_LYNGSATH_000_5 There's some as say the culinary arts are just a lot o' fancy cookin'─but that's only the 'alf of it. 'Tis true we take well-known dishes an' raise 'em to mouthwaterin' 'eights, but when we ain't busy doin' that, we're laborin' to bring new tastes an' textures into the world.
14 10 TEXT_REGSEACULGUILD_00054_LYNGSATH_000_6 Now, as ye can prob'ly imagine, both of the above call fer a decent 'elpin' of experience an' skill...but neither's worth a damn if ye ain't got <Emphasis>passion</Emphasis>.
15 11 TEXT_REGSEACULGUILD_00054_LYNGSATH_000_7 Our trade's as tough as old mutton, <If(PlayerParameter(4))>lass<Else/>son</If>, an' passion's the only thing what gets us through the gristly bits.
16 12 TEXT_REGSEACULGUILD_00054_LYNGSATH_000_8 When ye pour yer 'eart an' soul into a dish only to 'ave a patron call it slop, will ye swallow yer pride an' start again, or will ye run 'ome cryin'?
17 13 TEXT_REGSEACULGUILD_00054_LYNGSATH_000_9 Words cut deeper'n knives, 'venturer. An' when yer pride's been 'acked to shreds, passion's the only thing as keeps ye standin' in front o' the stove.
18 14 TEXT_REGSEACULGUILD_00054_LYNGSATH_000_010 Well, if it ain't <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, the Bismarck's celebrity chef! Come to whip us all up some tasty treat, 'ave ye?
19 15 TEXT_REGSEACULGUILD_00054_LYNGSATH_000_020 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Keepin' yer nose to the skillet, I 'ope? Ye ought to know that some mean-lookin' bastards was sniffin' about fer ye earlier. Rest assured, I sent 'em all on their way. “If ye ain't 'ere to dine, then bugger off,” I said.
20 16 TEXT_REGSEACULGUILD_00054_LYNGSATH_000_021 Aye, them nasty rumors about ye 'ave made their rounds in Limsa, but no one puts any stock in 'em─yers truly least of all. So ye jus' keep on doin' what ye do best, an' try not to worry, eh? It'll all blow over soon, see if it don't.
21 17 TEXT_REGSEACULGUILD_00054_LYNGSATH_000_030 'Ello there, <If(PlayerParameter(4))>lass<Else/>son</If>. Trainin' 'ard fer the Dellemont d'Or, I trust? Yer the guild's very best, an' I don't doubt ye'll put on a good show. But whatever the result, yer bound to come out o' the contest a better culinarian than when ye went in, an' that's the most important thing.
22 18 TEXT_REGSEACULGUILD_00054_LYNGSATH_000_040 Well, if it ain't the distinguished champion o' the Dellemont d'Or! If yer not too busy winnin' yerself more glory, why don't ye stay awhile, 'elp yer fellows in the kitchen?
23 19 TEXT_REGSEACULGUILD_00054_LYNGSATH_000_050 Ah, if it ain't the guild's shinin' star. Yer foray into Far Eastern cuisine goin' well, I trust? I look forward to seein' ye return with yer repertoire much expanded.
24 20 TEXT_REGSEACULGUILD_00054_LYNGSATH_000_060 Ah, if it ain't the guild's shinin' star. Travelin' all the way to the Far East fer yer craft─now that's dedication! When we get the chance, I'd love to sample some o' them dishes as ye learned 'ow to make.
25 21 TEXT_REGSEACULGUILD_00054_Q2_000_001 What will you ask?
26 22 TEXT_REGSEACULGUILD_00054_A2_000_001 How are things?
27 23 TEXT_REGSEACULGUILD_00054_A2_000_002 What are the culinary arts?
28 24 TEXT_REGSEACULGUILD_00054_A2_000_003 Nothing.
29 25 TEXT_REGSEACULGUILD_00054_LYNGSATH_000_100 Our reputation's never been shinier, thanks to the mouthwaterin' dishes ye served the sultana.
30 26 TEXT_REGSEACULGUILD_00054_LYNGSATH_000_101 Folk are bookin' tables <Emphasis>moons</Emphasis> ahead o' time to taste the 'eaven as spoken o' by 'Er Majesty, while aspirin' chefs're flockin' to learn the skills what silenced the Chefsbane.
31 27 TEXT_REGSEACULGUILD_00054_LYNGSATH_000_102 So, as ye can see, things couldn't be better, but rest assured we ain't allowin' ourselves to grow lax. The fires o' passion burn as 'otly in these kitchens as they ever did.
32 28 TEXT_REGSEACULGUILD_00054_LYNGSATH_000_120 Not to worry ye, <If(PlayerParameter(4))>lass<Else/>son</If>, but things've slowed down a bit fer us. It seems safe to say we're losin' customers to the Missin' Member.
33 29 TEXT_REGSEACULGUILD_00054_LYNGSATH_000_121 The place is more popular than ever since its new 'ead chef came on board. H'mhasi Tia's the bloke's name, an' 'e clearly knows 'is craft.
34 30 TEXT_REGSEACULGUILD_00054_LYNGSATH_000_122 At a glance, 'e may look a fool, but fools don't win the Dellemont d'Or.
35 31 TEXT_REGSEACULGUILD_00054_LYNGSATH_000_130 I expected this to 'appen, but after ye won the Dellemont d'Or, there's been no end to the customers what come askin' after yer cookin'.
36 32 TEXT_REGSEACULGUILD_00054_LYNGSATH_000_131 I've fair lost count o' the times I've 'ad to apologize to folk, explainin' that, as an adventurer, ye ain't bound to the Bismarck. But loath as I am to disappoint 'em, yer more'n doin' yer part fer our good name by bringin' our quality to all corners o' the realm.
37 33 TEXT_REGSEACULGUILD_00054_LYNGSATH_000_132 But remember this, <If(PlayerParameter(4))>lass<Else/>son</If>: celebrated as ye are, it takes a lifetime to master our art. I recall 'avin' said somethin' to this effect when ye first came to us. What were me words again? A soup in a twelve-course dinner? Bah, I forget. The point is, I wants ye to keep workin' at yer cookin'. An' most important of all, never forget yer passion.
38 34 TEXT_REGSEACULGUILD_00054_LYNGSATH_000_140 Seein' ye go off to explore new cuisines, well, it's lit a fire in me belly.
39 35 TEXT_REGSEACULGUILD_00054_LYNGSATH_000_141 If truth be told, I'm considerin' addin' Far Eastern dishes to the Bismarck menu as well.
40 36 TEXT_REGSEACULGUILD_00054_LYNGSATH_000_142 Ain't me intent to compete with ye, o' course. If we both was to grow from the experience, I'd take it as a win.
41 37 TEXT_REGSEACULGUILD_00054_LYNGSATH_000_150 Ye might've 'eard, but we'd begun servin' Far Eastern cuisine 'ere as well. Was sellin' pretty well fer a while, too, but then word got out some restaurant in Revenant's Toll was servin' better stuff than us, an' that was the end o' that.
42 38 TEXT_REGSEACULGUILD_00054_LYNGSATH_000_151 I can see yer hands all over this, <If(PlayerParameter(4))>lass<Else/>lad</If>. If it was Raulf alone, I doubt it would've been this successful.
43 39 TEXT_REGSEACULGUILD_00054_LYNGSATH_000_152 I'm proud o' ye, but I'd be lyin' if I said wasn't a wee bit irked as well. That's what ye get fer trainin' the realm's best bloody culinarian, eh!?
44 40 TEXT_REGSEACULGUILD_00054_LYNGSATH_000_110 ...Eh? Ye wants me to tell ye that old tale <Emphasis>again</Emphasis>? So ye can share its inspirin' message with other chefs, ye say. Well, in that case...
45 41 TEXT_REGSEACULGUILD_00054_LYNGSATH_000_111 There's some as say the culinary arts are just a lot o' fancy cookin'─but that's only the 'alf of it. 'Tis true we take well-known dishes an' raise 'em to mouthwaterin' 'eights, but when we ain't busy doin' that, we're laborin' to bring new tastes an' textures into the world.
46 42 TEXT_REGSEACULGUILD_00054_LYNGSATH_000_112 Now, as ye can prob'ly imagine, both of the above call fer a decent 'elpin' of experience an' skill...but neither's worth a damn if ye ain't got <Emphasis>passion</Emphasis>.
47 43 TEXT_REGSEACULGUILD_00054_LYNGSATH_000_113 Our trade's as tough as old mutton, an' passion's the only thing what gets us through the gristly bits.
48 44 TEXT_REGSEACULGUILD_00054_LYNGSATH_000_114 When ye pour yer 'eart an' soul into a dish only to 'ave a patron call it slop, will ye swallow yer pride an' start again, or will ye run 'ome cryin'?
49 45 TEXT_REGSEACULGUILD_00054_LYNGSATH_000_115 Words cut deeper'n knives, <If(PlayerParameter(4))>lass<Else/>son</If>. An' when yer pride's been 'acked to shreds, passion's the only thing as keeps ye standin' in front o' the stove.
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0,"TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_1","Are you interested in learning the arts of the marauder?"
1,"TEXT_REGSEAEXCGUILD_00053_Q1_000_1","What will you ask?"
2,"TEXT_REGSEAEXCGUILD_00053_A1_000_1","What do you do here?"
3,"TEXT_REGSEAEXCGUILD_00053_A1_000_2","What is the art of the marauder?"
4,"TEXT_REGSEAEXCGUILD_00053_A1_000_3","Nothing."
5,"TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_2","I am Wyrnzoen, and I train disciples of the axe."
6,"TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_3","Following the Admiral's reformation of this guild and the purging of its pirate influences, I was invited to don the mantle of “Axemaster.”"
7,"TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_4","It is an honor I accepted with a gratitude I continue to feel. Thanks to the Admiral's offer, I can now share my combat experience and skills with a new generation of marauders, instead of sitting in an alehouse and bemoaning the injury that removed me from the front lines of battle."
8,"TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_5","The art of the marauder was first born in the crucible of brutal ship-to-ship skirmishes."
9,"TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_6","Found to be just as─if not more─effective on dry land, this fighting style relies on one's ability to properly direct the force generated by the axe's heavy blade."
10,"TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_7","Thus the techniques employed by a marauder seek to maximize the destructive potential of our chosen weapon."
11,"TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_8","The axe is used to rend, to cleave, and to destroy. It is not our way to simply outfight our adversaries; we seek to <Emphasis>overwhelm</Emphasis> them."
12,"TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_9","A marauder must be the most powerful and enduring presence on the battlefield; we must account for the most enemies defeated. Our role in combat is that of a steel whirlwind, dealing death and destruction without equal."
13,"TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_20","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Come to spar with your guildmates, have you?"
14,"TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_30","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! What can this old marauder do for you?"
15,"TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_40","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. You should know that we've had visitors to the guild, offering heavy purses for information on your movements. A futile effort. Once they realized that your loyal guildmates would sooner hack off their own arms than betray you, they took their sordid coin elsewhere."
16,"TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_41","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, there's been no end to the visitors trying to sniff out your whereabouts, but now they're of a different sort. Seems your example has inspired a new generation of fighters to take up the axe."
17,"TEXT_REGSEAEXCGUILD_00053_Q2_000_1","What will you ask?"
18,"TEXT_REGSEAEXCGUILD_00053_A2_000_1","How fares the guild?"
19,"TEXT_REGSEAEXCGUILD_00053_A2_000_2","What can you tell me of the marauder's art?"
20,"TEXT_REGSEAEXCGUILD_00053_A2_000_3","Nothing."
21,"TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_100","The tale of your battle with the monstrous Kujata spread like wildfire through the taverns of Limsa."
22,"TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_101","Ever since, Blauthota has needed her own axe to fend off the hordes of marauder aspirants. Your deeds have become legend, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
23,"TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_102","This new wave of novices lacks your natural aptitude for carnage, but they certainly make up for it in enthusiasm. Perhaps you might stop past the training hall and give them a demonstration some time."
24,"TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_110","I instruct initiates in the way of the axe, as I have always done, but Solkwyb tells me you have progressed far beyond the skills I have taught you."
25,"TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_111","The forgotten arts of the warrior... Were I ten winters younger, I would have rushed off to learn them at your side."
26,"TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_130","You gave us a sound thrashing at Wolves' Den Pier. A pity our battle exercises were cut short."
27,"TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_131","Speaking of which, how fares Dorgono? She hasn't given you too much trouble, I hope. We were expecting Curious Gorge to have a change of heart and commit to training her, so you can imagine our surprise when he showed up at our doorstep."
28,"TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_140","You gave us a sound thrashing at Wolves' Den Pier. A pity our battle exercises were cut short."
29,"TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_141","Word has it that Dorgono has gained control of her inner beast and returned home to the Azim Steppe. I can only assume Curious Gorge completed his training as well. He hasn't been back to the guild in some time."
30,"TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_120","I imagine I can tell you very little that you do not already know. But it can do no harm to revisit the roots of our bloody profession."
31,"TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_121","The art of the marauder was first born in the crucible of brutal ship-to-ship skirmishes."
32,"TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_122","Found to be just as─if not more─effective on dry land, this fighting style relies on one's ability to properly direct the force generated by the axe's heavy blade."
33,"TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_123","Thus the techniques employed by a marauder seek to maximize the destructive potential of our chosen weapon."
34,"TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_124","The axe is used to rend, to cleave, and to destroy. It is not our way to simply outfight our adversaries; we seek to <Emphasis>overwhelm</Emphasis> them."
35,"TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_125","A marauder must be the most powerful and enduring presence on the battlefield; we must account for the most enemies defeated. Our role in combat is that of a steel whirlwind, dealing death and destruction without equal."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_1 Are you interested in learning the arts of the marauder?
5 1 TEXT_REGSEAEXCGUILD_00053_Q1_000_1 What will you ask?
6 2 TEXT_REGSEAEXCGUILD_00053_A1_000_1 What do you do here?
7 3 TEXT_REGSEAEXCGUILD_00053_A1_000_2 What is the art of the marauder?
8 4 TEXT_REGSEAEXCGUILD_00053_A1_000_3 Nothing.
9 5 TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_2 I am Wyrnzoen, and I train disciples of the axe.
10 6 TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_3 Following the Admiral's reformation of this guild and the purging of its pirate influences, I was invited to don the mantle of “Axemaster.”
11 7 TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_4 It is an honor I accepted with a gratitude I continue to feel. Thanks to the Admiral's offer, I can now share my combat experience and skills with a new generation of marauders, instead of sitting in an alehouse and bemoaning the injury that removed me from the front lines of battle.
12 8 TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_5 The art of the marauder was first born in the crucible of brutal ship-to-ship skirmishes.
13 9 TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_6 Found to be just as─if not more─effective on dry land, this fighting style relies on one's ability to properly direct the force generated by the axe's heavy blade.
14 10 TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_7 Thus the techniques employed by a marauder seek to maximize the destructive potential of our chosen weapon.
15 11 TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_8 The axe is used to rend, to cleave, and to destroy. It is not our way to simply outfight our adversaries; we seek to <Emphasis>overwhelm</Emphasis> them.
16 12 TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_9 A marauder must be the most powerful and enduring presence on the battlefield; we must account for the most enemies defeated. Our role in combat is that of a steel whirlwind, dealing death and destruction without equal.
17 13 TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_20 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Come to spar with your guildmates, have you?
18 14 TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_30 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! What can this old marauder do for you?
19 15 TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_40 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. You should know that we've had visitors to the guild, offering heavy purses for information on your movements. A futile effort. Once they realized that your loyal guildmates would sooner hack off their own arms than betray you, they took their sordid coin elsewhere.
20 16 TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_41 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, there's been no end to the visitors trying to sniff out your whereabouts, but now they're of a different sort. Seems your example has inspired a new generation of fighters to take up the axe.
21 17 TEXT_REGSEAEXCGUILD_00053_Q2_000_1 What will you ask?
22 18 TEXT_REGSEAEXCGUILD_00053_A2_000_1 How fares the guild?
23 19 TEXT_REGSEAEXCGUILD_00053_A2_000_2 What can you tell me of the marauder's art?
24 20 TEXT_REGSEAEXCGUILD_00053_A2_000_3 Nothing.
25 21 TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_100 The tale of your battle with the monstrous Kujata spread like wildfire through the taverns of Limsa.
26 22 TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_101 Ever since, Blauthota has needed her own axe to fend off the hordes of marauder aspirants. Your deeds have become legend, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>.
27 23 TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_102 This new wave of novices lacks your natural aptitude for carnage, but they certainly make up for it in enthusiasm. Perhaps you might stop past the training hall and give them a demonstration some time.
28 24 TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_110 I instruct initiates in the way of the axe, as I have always done, but Solkwyb tells me you have progressed far beyond the skills I have taught you.
29 25 TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_111 The forgotten arts of the warrior... Were I ten winters younger, I would have rushed off to learn them at your side.
30 26 TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_130 You gave us a sound thrashing at Wolves' Den Pier. A pity our battle exercises were cut short.
31 27 TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_131 Speaking of which, how fares Dorgono? She hasn't given you too much trouble, I hope. We were expecting Curious Gorge to have a change of heart and commit to training her, so you can imagine our surprise when he showed up at our doorstep.
32 28 TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_140 You gave us a sound thrashing at Wolves' Den Pier. A pity our battle exercises were cut short.
33 29 TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_141 Word has it that Dorgono has gained control of her inner beast and returned home to the Azim Steppe. I can only assume Curious Gorge completed his training as well. He hasn't been back to the guild in some time.
34 30 TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_120 I imagine I can tell you very little that you do not already know. But it can do no harm to revisit the roots of our bloody profession.
35 31 TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_121 The art of the marauder was first born in the crucible of brutal ship-to-ship skirmishes.
36 32 TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_122 Found to be just as─if not more─effective on dry land, this fighting style relies on one's ability to properly direct the force generated by the axe's heavy blade.
37 33 TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_123 Thus the techniques employed by a marauder seek to maximize the destructive potential of our chosen weapon.
38 34 TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_124 The axe is used to rend, to cleave, and to destroy. It is not our way to simply outfight our adversaries; we seek to <Emphasis>overwhelm</Emphasis> them.
39 35 TEXT_REGSEAEXCGUILD_00053_WYRNZOEN_000_125 A marauder must be the most powerful and enduring presence on the battlefield; we must account for the most enemies defeated. Our role in combat is that of a steel whirlwind, dealing death and destruction without equal.
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0,"TEXT_REGSEAFSHGUILD_00088_SISIPU_000_000","You've sunk to Fisherman's Bottom, a place for fishermen─you can't go lower than here."
1,"TEXT_REGSEAFSHGUILD_00088_Q1_000_001","What will you ask?"
2,"TEXT_REGSEAFSHGUILD_00088_A1_000_001","What do you do here?"
3,"TEXT_REGSEAFSHGUILD_00088_A1_000_002","What does a fisherman do?"
4,"TEXT_REGSEAFSHGUILD_00088_A1_000_003","Nothing."
5,"TEXT_REGSEAFSHGUILD_00088_SISIPU_000_010","I'm Sisipu, the guildmaster. Well, technically, acting guildmaster."
6,"TEXT_REGSEAFSHGUILD_00088_SISIPU_000_011","The actual guildmaster, Wawalago, apparently has better things to do than administer a guild, and so it falls to me."
7,"TEXT_REGSEAFSHGUILD_00088_SISIPU_000_012","In hindsight, the thought of a fisherman neglecting his duties shouldn't have come as such a surprise to me."
8,"TEXT_REGSEAFSHGUILD_00088_SISIPU_000_020","Our guild members live by a simple code: we catch fish."
9,"TEXT_REGSEAFSHGUILD_00088_SISIPU_000_021","From serene seas to roaring rivers, from large lagoons to puny ponds, where there are fish to be fished, the Fishermen's Guild will fish them."
10,"TEXT_REGSEAFSHGUILD_00088_SISIPU_000_022","Fishing with nets can yield a fair haul, but requires a ship and trustworthy shiphands. Since you haven't access to a vessel nor any apparent friends, we will not concern ourselves with nets."
11,"TEXT_REGSEAFSHGUILD_00088_SISIPU_000_023","“Spare the rod and spoil the adventurer,” as they say. You'll not need an army aboard a dreadnaught to catch a fish─you will need only a rod and your wits."
12,"TEXT_REGSEAFSHGUILD_00088_SISIPU_000_024","Quite fitting for a self-sufficient adventurer like yourself, do you not agree? After all, what sort of adventurer wants to browse the nets for hours upon hours when you could be enjoying the great outdoors with a rod and reel?"
13,"TEXT_REGSEAFSHGUILD_00088_SISIPU_000_030","Well, look what the coeurl dragged in. How goes it, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>?"
14,"TEXT_REGSEAFSHGUILD_00088_SISIPU_000_040","Now there's a sight for sore eyes. I believed the Admiral when she said you wriggled through the Ul'dahns' nets, but it's still a comfort to find you here in the flesh."
15,"TEXT_REGSEAFSHGUILD_00088_SISIPU_000_041","Aye, most people in positions of power know all about your situation. Wawalago doesn't know a thing, though─and I've a mind to keep it that way. He'd never let a fish slip free from his hook, but a secret from his lips? Now that's a different story."
16,"TEXT_REGSEAFSHGUILD_00088_SISIPU_000_050","I've decided to follow in your footsteps, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, and find out more about fish from further afield. If I'm going to bring this guild up to date with all the latest information, I'd better start brushing up!"
17,"TEXT_REGSEAFSHGUILD_00088_SISIPU_000_060","So, the prodigal <If(PlayerParameter(4))>daughter<Else/>son</If> returns! You know, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, when you first flopped through that archway and asked me what a rod was, I never imagined you'd become the absolute apex of─ ...I mean, a very, very good fisher<If(PlayerParameter(4))>woman<Else/>man</If>."
18,"TEXT_REGSEAFSHGUILD_00088_SISIPU_000_070","Whatever it was that the guildmaster was working so hard to keep secret from me, he clearly had no qualms about sharing with you. This just goes to show how much he trusts you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Promise you'll keep him out of trouble for me, okay?"
19,"TEXT_REGSEAFSHGUILD_00088_SISIPU_000_080","Ever since you helped solve the mystery of the disappearing harutsuge, it's like a whole new fire's been lit under the guildmaster's behind. Not a day goes by when he's not hopping off to some newfound fishing hole in lands near and far. Which means he's doing about as much work around here as ever, needless to say."
20,"TEXT_REGSEAFSHGUILD_00088_Q2_000_001","What will you ask?"
21,"TEXT_REGSEAFSHGUILD_00088_A2_000_001","How fares the guild?"
22,"TEXT_REGSEAFSHGUILD_00088_A2_000_002","What does a fisherman do?"
23,"TEXT_REGSEAFSHGUILD_00088_A2_000_003","Nothing."
24,"TEXT_REGSEAFSHGUILD_00088_SISIPU_000_100","Sea serpent balderdash notwithstanding, I'd say it's the same as ever."
25,"TEXT_REGSEAFSHGUILD_00088_SISIPU_000_101","Which is to say that the fishermen are fishing, the guildmaster is gallivanting, and I'm still saddled with administrative duties."
26,"TEXT_REGSEAFSHGUILD_00088_SISIPU_000_102","I swear, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, one of these days... One of these days..."
27,"TEXT_REGSEAFSHGUILD_00088_SISIPU_000_120","Well, you're quite a hero around these parts, aren't you? You brought home the Nepto Dragon in your creel, after all!"
28,"TEXT_REGSEAFSHGUILD_00088_SISIPU_000_121","A role model you are for the younger fishers, aye, and we've a dearth of any <Emphasis>good</Emphasis> role models, to be sure."
29,"TEXT_REGSEAFSHGUILD_00088_SISIPU_000_122","But the daily grind will get you, too, if you aren't careful... You'll soon find yourself saddled with all manner of duties before you can say, “Um, Wawalago!” Then it's farewell Dragoncatcher, hello administrative drudge...and another role model is lost to the guild. <sigh>"
30,"TEXT_REGSEAFSHGUILD_00088_SISIPU_000_130","The past few moons, half the folk who've passed through here have had a tale to tell about you, but you know how fishermen fib─ilms become yalms, and yalms become malms... The way they tell it, you're well on your way to catching every fish in Eorzea!"
31,"TEXT_REGSEAFSHGUILD_00088_SISIPU_000_131","Even Wawalago's keeping one ear open to hear of your heroics. If you ever want to share some of your stories of angling and adventure, I'm sure our guildmaster would make a most attentive audience."
32,"TEXT_REGSEAFSHGUILD_00088_SISIPU_000_140","I told Wawalago all about how you'd been fishing in the farthest-flung reaches of the realm. He pretended he was unimpressed, but I could tell he was burning with jealousy deep down inside."
33,"TEXT_REGSEAFSHGUILD_00088_SISIPU_000_141","I thought that hearing about your heroics would light a fire under his bone-idle behind, but it didn't quite work in the way I intended..."
34,"TEXT_REGSEAFSHGUILD_00088_SISIPU_000_142","The work-shy wastrel still won't give me a helping hand with any administrative duties─instead, he's devoted himself to winking and whistling at every passing wench with wild abandon. It got him going, alright, but in completely the wrong direction!"
35,"TEXT_REGSEAFSHGUILD_00088_SISIPU_000_150","To think it was out of concern for <Emphasis>me</Emphasis> that Wawalago kept his dealings with the Sahagin a secret. If he's that concerned, he could start by pulling his own weight around here from time to time..."
36,"TEXT_REGSEAFSHGUILD_00088_SISIPU_000_151","We all have painful memories we'd rather not recall, but even those have helped to shape us into who we are. All we can do is make peace with them in our own way, and carry on as best we can."
37,"TEXT_REGSEAFSHGUILD_00088_SISIPU_000_152","That's a lesson I've learned from the people around me. Including you, of course─and even the guildmaster, though I'd sooner be gutted like a fish than admit it to him!"
38,"TEXT_REGSEAFSHGUILD_00088_SISIPU_000_103","<If(Equal(PlayerParameter(68),18))>Let me get this straight: you want me to tell you, a master <If(PlayerParameter(4))>fisherwoman<Else/>fisherman</If>, what it is you do. Is that right?<Else/>Not the sharpest knife in the block, are you? First, you forget your rod, and now this.</If>"
39,"TEXT_REGSEAFSHGUILD_00088_SISIPU_000_110","Our guild members─including <Emphasis>you</Emphasis>, by the way─live by a simple code: we catch fish."
40,"TEXT_REGSEAFSHGUILD_00088_SISIPU_000_111","From serene seas to roaring rivers, from large lagoons to puny ponds, where there are fish to be fished, the Fishermen's Guild will fish them."
41,"TEXT_REGSEAFSHGUILD_00088_SISIPU_000_112","Fishing with nets can yield a fair haul, but requires a ship and trustworthy shiphands. Since you haven't access to a vessel nor any apparent friends, we will not concern ourselves with nets."
42,"TEXT_REGSEAFSHGUILD_00088_SISIPU_000_113","“Spare the rod and spoil the adventurer,” as they say. You'll not need an army aboard a dreadnaught to catch a fish─you will need only a rod and your wits."
43,"TEXT_REGSEAFSHGUILD_00088_SISIPU_000_114","<If(Equal(PlayerParameter(68),18))>Thankfully, you've managed to retain the former, though at this rate it won't be long before you're bereft of both.<Else/>A shame that you seem to be bereft of both.</If>"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGSEAFSHGUILD_00088_SISIPU_000_000 You've sunk to Fisherman's Bottom, a place for fishermen─you can't go lower than here.
5 1 TEXT_REGSEAFSHGUILD_00088_Q1_000_001 What will you ask?
6 2 TEXT_REGSEAFSHGUILD_00088_A1_000_001 What do you do here?
7 3 TEXT_REGSEAFSHGUILD_00088_A1_000_002 What does a fisherman do?
8 4 TEXT_REGSEAFSHGUILD_00088_A1_000_003 Nothing.
9 5 TEXT_REGSEAFSHGUILD_00088_SISIPU_000_010 I'm Sisipu, the guildmaster. Well, technically, acting guildmaster.
10 6 TEXT_REGSEAFSHGUILD_00088_SISIPU_000_011 The actual guildmaster, Wawalago, apparently has better things to do than administer a guild, and so it falls to me.
11 7 TEXT_REGSEAFSHGUILD_00088_SISIPU_000_012 In hindsight, the thought of a fisherman neglecting his duties shouldn't have come as such a surprise to me.
12 8 TEXT_REGSEAFSHGUILD_00088_SISIPU_000_020 Our guild members live by a simple code: we catch fish.
13 9 TEXT_REGSEAFSHGUILD_00088_SISIPU_000_021 From serene seas to roaring rivers, from large lagoons to puny ponds, where there are fish to be fished, the Fishermen's Guild will fish them.
14 10 TEXT_REGSEAFSHGUILD_00088_SISIPU_000_022 Fishing with nets can yield a fair haul, but requires a ship and trustworthy shiphands. Since you haven't access to a vessel nor any apparent friends, we will not concern ourselves with nets.
15 11 TEXT_REGSEAFSHGUILD_00088_SISIPU_000_023 “Spare the rod and spoil the adventurer,” as they say. You'll not need an army aboard a dreadnaught to catch a fish─you will need only a rod and your wits.
16 12 TEXT_REGSEAFSHGUILD_00088_SISIPU_000_024 Quite fitting for a self-sufficient adventurer like yourself, do you not agree? After all, what sort of adventurer wants to browse the nets for hours upon hours when you could be enjoying the great outdoors with a rod and reel?
17 13 TEXT_REGSEAFSHGUILD_00088_SISIPU_000_030 Well, look what the coeurl dragged in. How goes it, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>?
18 14 TEXT_REGSEAFSHGUILD_00088_SISIPU_000_040 Now there's a sight for sore eyes. I believed the Admiral when she said you wriggled through the Ul'dahns' nets, but it's still a comfort to find you here in the flesh.
19 15 TEXT_REGSEAFSHGUILD_00088_SISIPU_000_041 Aye, most people in positions of power know all about your situation. Wawalago doesn't know a thing, though─and I've a mind to keep it that way. He'd never let a fish slip free from his hook, but a secret from his lips? Now that's a different story.
20 16 TEXT_REGSEAFSHGUILD_00088_SISIPU_000_050 I've decided to follow in your footsteps, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, and find out more about fish from further afield. If I'm going to bring this guild up to date with all the latest information, I'd better start brushing up!
21 17 TEXT_REGSEAFSHGUILD_00088_SISIPU_000_060 So, the prodigal <If(PlayerParameter(4))>daughter<Else/>son</If> returns! You know, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, when you first flopped through that archway and asked me what a rod was, I never imagined you'd become the absolute apex of─ ...I mean, a very, very good fisher<If(PlayerParameter(4))>woman<Else/>man</If>.
22 18 TEXT_REGSEAFSHGUILD_00088_SISIPU_000_070 Whatever it was that the guildmaster was working so hard to keep secret from me, he clearly had no qualms about sharing with you. This just goes to show how much he trusts you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Promise you'll keep him out of trouble for me, okay?
23 19 TEXT_REGSEAFSHGUILD_00088_SISIPU_000_080 Ever since you helped solve the mystery of the disappearing harutsuge, it's like a whole new fire's been lit under the guildmaster's behind. Not a day goes by when he's not hopping off to some newfound fishing hole in lands near and far. Which means he's doing about as much work around here as ever, needless to say.
24 20 TEXT_REGSEAFSHGUILD_00088_Q2_000_001 What will you ask?
25 21 TEXT_REGSEAFSHGUILD_00088_A2_000_001 How fares the guild?
26 22 TEXT_REGSEAFSHGUILD_00088_A2_000_002 What does a fisherman do?
27 23 TEXT_REGSEAFSHGUILD_00088_A2_000_003 Nothing.
28 24 TEXT_REGSEAFSHGUILD_00088_SISIPU_000_100 Sea serpent balderdash notwithstanding, I'd say it's the same as ever.
29 25 TEXT_REGSEAFSHGUILD_00088_SISIPU_000_101 Which is to say that the fishermen are fishing, the guildmaster is gallivanting, and I'm still saddled with administrative duties.
30 26 TEXT_REGSEAFSHGUILD_00088_SISIPU_000_102 I swear, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, one of these days... One of these days...
31 27 TEXT_REGSEAFSHGUILD_00088_SISIPU_000_120 Well, you're quite a hero around these parts, aren't you? You brought home the Nepto Dragon in your creel, after all!
32 28 TEXT_REGSEAFSHGUILD_00088_SISIPU_000_121 A role model you are for the younger fishers, aye, and we've a dearth of any <Emphasis>good</Emphasis> role models, to be sure.
33 29 TEXT_REGSEAFSHGUILD_00088_SISIPU_000_122 But the daily grind will get you, too, if you aren't careful... You'll soon find yourself saddled with all manner of duties before you can say, “Um, Wawalago!” Then it's farewell Dragoncatcher, hello administrative drudge...and another role model is lost to the guild. <sigh>
34 30 TEXT_REGSEAFSHGUILD_00088_SISIPU_000_130 The past few moons, half the folk who've passed through here have had a tale to tell about you, but you know how fishermen fib─ilms become yalms, and yalms become malms... The way they tell it, you're well on your way to catching every fish in Eorzea!
35 31 TEXT_REGSEAFSHGUILD_00088_SISIPU_000_131 Even Wawalago's keeping one ear open to hear of your heroics. If you ever want to share some of your stories of angling and adventure, I'm sure our guildmaster would make a most attentive audience.
36 32 TEXT_REGSEAFSHGUILD_00088_SISIPU_000_140 I told Wawalago all about how you'd been fishing in the farthest-flung reaches of the realm. He pretended he was unimpressed, but I could tell he was burning with jealousy deep down inside.
37 33 TEXT_REGSEAFSHGUILD_00088_SISIPU_000_141 I thought that hearing about your heroics would light a fire under his bone-idle behind, but it didn't quite work in the way I intended...
38 34 TEXT_REGSEAFSHGUILD_00088_SISIPU_000_142 The work-shy wastrel still won't give me a helping hand with any administrative duties─instead, he's devoted himself to winking and whistling at every passing wench with wild abandon. It got him going, alright, but in completely the wrong direction!
39 35 TEXT_REGSEAFSHGUILD_00088_SISIPU_000_150 To think it was out of concern for <Emphasis>me</Emphasis> that Wawalago kept his dealings with the Sahagin a secret. If he's that concerned, he could start by pulling his own weight around here from time to time...
40 36 TEXT_REGSEAFSHGUILD_00088_SISIPU_000_151 We all have painful memories we'd rather not recall, but even those have helped to shape us into who we are. All we can do is make peace with them in our own way, and carry on as best we can.
41 37 TEXT_REGSEAFSHGUILD_00088_SISIPU_000_152 That's a lesson I've learned from the people around me. Including you, of course─and even the guildmaster, though I'd sooner be gutted like a fish than admit it to him!
42 38 TEXT_REGSEAFSHGUILD_00088_SISIPU_000_103 <If(Equal(PlayerParameter(68),18))>Let me get this straight: you want me to tell you, a master <If(PlayerParameter(4))>fisherwoman<Else/>fisherman</If>, what it is you do. Is that right?<Else/>Not the sharpest knife in the block, are you? First, you forget your rod, and now this.</If>
43 39 TEXT_REGSEAFSHGUILD_00088_SISIPU_000_110 Our guild members─including <Emphasis>you</Emphasis>, by the way─live by a simple code: we catch fish.
44 40 TEXT_REGSEAFSHGUILD_00088_SISIPU_000_111 From serene seas to roaring rivers, from large lagoons to puny ponds, where there are fish to be fished, the Fishermen's Guild will fish them.
45 41 TEXT_REGSEAFSHGUILD_00088_SISIPU_000_112 Fishing with nets can yield a fair haul, but requires a ship and trustworthy shiphands. Since you haven't access to a vessel nor any apparent friends, we will not concern ourselves with nets.
46 42 TEXT_REGSEAFSHGUILD_00088_SISIPU_000_113 “Spare the rod and spoil the adventurer,” as they say. You'll not need an army aboard a dreadnaught to catch a fish─you will need only a rod and your wits.
47 43 TEXT_REGSEAFSHGUILD_00088_SISIPU_000_114 <If(Equal(PlayerParameter(68),18))>Thankfully, you've managed to retain the former, though at this rate it won't be long before you're bereft of both.<Else/>A shame that you seem to be bereft of both.</If>
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0,"TEXT_REGSEAINN_00052_MYTESYN_000_1","よぉ、ここは宿屋「ミズンマスト」だ。がっはっは。
……だがなぁ、悪いが新米冒険者にゃ客室を貸せねぇのさ。"
1,"TEXT_REGSEAINN_00052_MYTESYN_000_2","あんたが活躍して、人々の信頼を得りゃ、
バデロンから利用許可が下りるだろうさ。
それまで諦めずに、頑張ってくれよ"
2,"TEXT_REGSEAINN_00052_Q1_000_1","何を聞く?"
3,"TEXT_REGSEAINN_00052_A1_000_1","宿屋「ミズンマスト」とは?"
4,"TEXT_REGSEAINN_00052_A1_000_2","キャンセル"
5,"TEXT_REGSEAINN_00052_MYTESYN_000_3","宿屋「ミズンマスト」は、
リムサ・ロミンサを訪れる旅人のための宿さ。"
6,"TEXT_REGSEAINN_00052_MYTESYN_000_4","狭苦しい船室とは大違いの
「揺れることのないベッド」を提供してるんだ。"
7,"TEXT_REGSEAINN_00052_MYTESYN_000_5","とはいえ、客室には限りがあるからな。
冒険者ギルドのお墨付けがある客だけに貸してんのさ。"
8,"TEXT_REGSEAINN_00052_MYTESYN_000_6","あんたが、この国でコツコツと人助けをして、
頼れる立派な冒険者になったら、また来てくれよ。
がっはっは。"
9,"TEXT_REGSEAINN_00052_MYTESYN_000_10","ここは宿屋「ミズンマスト」の受付だ。
用があるなら、話を聞くよ。"
10,"TEXT_REGSEAINN_00052_Q2_000_1","何をする?"
11,"TEXT_REGSEAINN_00052_A2_000_1","客室に移動する"
12,"TEXT_REGSEAINN_00052_A2_000_2","客室での休息効果について聞く"
13,"TEXT_REGSEAINN_00052_A2_000_3","客室での禁止事項について聞く"
14,"TEXT_REGSEAINN_00052_A2_000_4","宿屋「ミズンマスト」について聞く"
15,"TEXT_REGSEAINN_00052_A2_000_5","キャンセル"
16,"TEXT_REGSEAINN_00052_MYTESYN_000_11","ゆっくり、休めよ。がっはっは。"
17,"TEXT_REGSEAINN_00052_MYTESYN_000_12","宿屋「ミズンマスト」で休めば、疲れが取れる。
近場での冒険を終えたら、ここに戻ってくるといい。
1 key 0 1
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4 0 TEXT_REGSEAINN_00052_MYTESYN_000_1 よぉ、ここは宿屋「ミズンマスト」だ。がっはっは。 ……だがなぁ、悪いが新米冒険者にゃ客室を貸せねぇのさ。
5 1 TEXT_REGSEAINN_00052_MYTESYN_000_2 あんたが活躍して、人々の信頼を得りゃ、 バデロンから利用許可が下りるだろうさ。 それまで諦めずに、頑張ってくれよ
6 2 TEXT_REGSEAINN_00052_Q1_000_1 何を聞く?
7 3 TEXT_REGSEAINN_00052_A1_000_1 宿屋「ミズンマスト」とは?
8 4 TEXT_REGSEAINN_00052_A1_000_2 キャンセル
9 5 TEXT_REGSEAINN_00052_MYTESYN_000_3 宿屋「ミズンマスト」は、 リムサ・ロミンサを訪れる旅人のための宿さ。
10 6 TEXT_REGSEAINN_00052_MYTESYN_000_4 狭苦しい船室とは大違いの 「揺れることのないベッド」を提供してるんだ。
11 7 TEXT_REGSEAINN_00052_MYTESYN_000_5 とはいえ、客室には限りがあるからな。 冒険者ギルドのお墨付けがある客だけに貸してんのさ。
12 8 TEXT_REGSEAINN_00052_MYTESYN_000_6 あんたが、この国でコツコツと人助けをして、 頼れる立派な冒険者になったら、また来てくれよ。 がっはっは。
13 9 TEXT_REGSEAINN_00052_MYTESYN_000_10 ここは宿屋「ミズンマスト」の受付だ。 用があるなら、話を聞くよ。
14 10 TEXT_REGSEAINN_00052_Q2_000_1 何をする?
15 11 TEXT_REGSEAINN_00052_A2_000_1 客室に移動する
16 12 TEXT_REGSEAINN_00052_A2_000_2 客室での休息効果について聞く
17 13 TEXT_REGSEAINN_00052_A2_000_3 客室での禁止事項について聞く
18 14 TEXT_REGSEAINN_00052_A2_000_4 宿屋「ミズンマスト」について聞く
19 15 TEXT_REGSEAINN_00052_A2_000_5 キャンセル
20 16 TEXT_REGSEAINN_00052_MYTESYN_000_11 ゆっくり、休めよ。がっはっは。
21 17 TEXT_REGSEAINN_00052_MYTESYN_000_12 宿屋「ミズンマスト」で休めば、疲れが取れる。 近場での冒険を終えたら、ここに戻ってくるといい。 がっはっは。
22 18 TEXT_REGSEAINN_00052_SYSTEM_000_13 宿屋の客室では、「レストボーナス」が貯まります。 「レストボーナス」は、宿屋からログアウトした場合も 、貯まり続けます。
23 19 TEXT_REGSEAINN_00052_SYSTEM_000_14 「レストボーナス」が貯まっている状態で 「戦闘」・「製作」・「採集」を行うと、 取得できる経験値が1.5倍になります。
24 20 TEXT_REGSEAINN_00052_SYSTEM_000_15 「レストボーナス」によって経験値を獲得すると、 その分「レストボーナス」は消費されていきます。
25 21 TEXT_REGSEAINN_00052_SYSTEM_000_16 貯まった「レストボーナス」が無くなると、 「レストボーナス」の効果は終了します。
26 22 TEXT_REGSEAINN_00052_MYTESYN_000_17 悪いが、客室での「製作」は禁止だぜ。 騒音は、周囲の宿泊客の迷惑になっちまうからな。
27 23 TEXT_REGSEAINN_00052_SYSTEM_000_18 宿屋の客室では、 「製作」「修理」を行うことができません。
28 24 TEXT_REGSEAINN_00052_MYTESYN_000_19 宿屋「ミズンマスト」は、 リムサ・ロミンサを訪れる旅人のための宿だ。
29 25 TEXT_REGSEAINN_00052_MYTESYN_000_20 狭苦しい船室とは大違いの 「揺れることのないベッド」を提供する場所さ。
30 26 TEXT_REGSEAINN_00052_MYTESYN_000_21 ひとりで思い出にふけるもよし、 船酔いの心配がない客室で、ぐっすり眠るもよし。
31 27 TEXT_REGSEAINN_00052_MYTESYN_000_22 いつも、せわしなく動き回ってるあんたも、 たまには静かに休めるところが必要だろう? がっはっは。
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0,"TEXT_REGSEAMORABYDRYDOCKS_00044_AHTBYRM_000_1","Have you ever seen anything so grand? It pains me that I'll have to let her go one day..."
1,"TEXT_REGSEAMORABYDRYDOCKS_00044_Q1_000_1","Select a topic."
2,"TEXT_REGSEAMORABYDRYDOCKS_00044_A1_000_1","Tell me about yourself."
3,"TEXT_REGSEAMORABYDRYDOCKS_00044_A1_000_2","What are you building?"
4,"TEXT_REGSEAMORABYDRYDOCKS_00044_A1_000_3","Nothing."
5,"TEXT_REGSEAMORABYDRYDOCKS_00044_AHTBYRM_000_10","The name's Ahtbyrm. I serve as foremost shipwright on the <Emphasis>Victory</Emphasis>─the vessel that lies here before us. She's Naldiq & Vymelli's first endeavor since the Calamity, and my personal pride and joy."
6,"TEXT_REGSEAMORABYDRYDOCKS_00044_AHTBYRM_000_11","From the moment of her conception, I have stood beside her, watching as she grew to where she is now."
7,"TEXT_REGSEAMORABYDRYDOCKS_00044_AHTBYRM_000_12","When the girl is finally seaworthy, not only will she be the most powerful ship in the Maelstrom armada, but she'll serve as a symbol of Limsa Lominsa's return to nautical supremacy."
8,"TEXT_REGSEAMORABYDRYDOCKS_00044_AHTBYRM_000_13","Which is why I cannot take my eyes off these lazy dogs for even a moment. Give the lot a single ilm, and the <Emphasis>Victory</Emphasis> would probably be in flames before I could blink."
9,"TEXT_REGSEAMORABYDRYDOCKS_00044_AHTBYRM_000_20","Here at the Moraby Drydocks, we build and repair ships at the behest of Naldiq & Vymelli's."
10,"TEXT_REGSEAMORABYDRYDOCKS_00044_AHTBYRM_000_21","It used to be that no one outside the Armorers' Guild was allowed within a malm of the facilities. This was mainly to prevent the thalassocracy's enemies from sabotaging her ships."
11,"TEXT_REGSEAMORABYDRYDOCKS_00044_AHTBYRM_000_22","The flames of the Calamity, however, changed all that. Now, we must look to adventurers, freelancers, even pirates to see that all the work is completed."
12,"TEXT_REGSEAMORABYDRYDOCKS_00044_AHTBYRM_000_23","And it is my job to make certain that everyone remains in line...which, in the case of adventurers, freelancers, and pirates, is rarely ever."
13,"TEXT_REGSEAMORABYDRYDOCKS_00044_AHTBYRM_000_030","Ah, good to see you again, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. You did me and the Maelstrom both a great service, salvaging the <Emphasis>Victory</Emphasis> as you did."
14,"TEXT_REGSEAMORABYDRYDOCKS_00044_AHTBYRM_000_100","If I told you I'd made my peace with my Da─or myself─after the incident, I'd be either a liar or a fool."
15,"TEXT_REGSEAMORABYDRYDOCKS_00044_AHTBYRM_000_101","Still, I've chosen my path─the path of the shipwright. I've plotted my course and set sail, and this is no time to think about returning to harbor."
16,"TEXT_REGSEAMORABYDRYDOCKS_00044_AHTBYRM_000_102","For the Maelstrom needs the <Emphasis>Victory</Emphasis>, and the <Emphasis>Victory</Emphasis> needs me. Worry not, friend, I'll see that your brave deeds do not go in vain."
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4 0 TEXT_REGSEAMORABYDRYDOCKS_00044_AHTBYRM_000_1 Have you ever seen anything so grand? It pains me that I'll have to let her go one day...
5 1 TEXT_REGSEAMORABYDRYDOCKS_00044_Q1_000_1 Select a topic.
6 2 TEXT_REGSEAMORABYDRYDOCKS_00044_A1_000_1 Tell me about yourself.
7 3 TEXT_REGSEAMORABYDRYDOCKS_00044_A1_000_2 What are you building?
8 4 TEXT_REGSEAMORABYDRYDOCKS_00044_A1_000_3 Nothing.
9 5 TEXT_REGSEAMORABYDRYDOCKS_00044_AHTBYRM_000_10 The name's Ahtbyrm. I serve as foremost shipwright on the <Emphasis>Victory</Emphasis>─the vessel that lies here before us. She's Naldiq & Vymelli's first endeavor since the Calamity, and my personal pride and joy.
10 6 TEXT_REGSEAMORABYDRYDOCKS_00044_AHTBYRM_000_11 From the moment of her conception, I have stood beside her, watching as she grew to where she is now.
11 7 TEXT_REGSEAMORABYDRYDOCKS_00044_AHTBYRM_000_12 When the girl is finally seaworthy, not only will she be the most powerful ship in the Maelstrom armada, but she'll serve as a symbol of Limsa Lominsa's return to nautical supremacy.
12 8 TEXT_REGSEAMORABYDRYDOCKS_00044_AHTBYRM_000_13 Which is why I cannot take my eyes off these lazy dogs for even a moment. Give the lot a single ilm, and the <Emphasis>Victory</Emphasis> would probably be in flames before I could blink.
13 9 TEXT_REGSEAMORABYDRYDOCKS_00044_AHTBYRM_000_20 Here at the Moraby Drydocks, we build and repair ships at the behest of Naldiq & Vymelli's.
14 10 TEXT_REGSEAMORABYDRYDOCKS_00044_AHTBYRM_000_21 It used to be that no one outside the Armorers' Guild was allowed within a malm of the facilities. This was mainly to prevent the thalassocracy's enemies from sabotaging her ships.
15 11 TEXT_REGSEAMORABYDRYDOCKS_00044_AHTBYRM_000_22 The flames of the Calamity, however, changed all that. Now, we must look to adventurers, freelancers, even pirates to see that all the work is completed.
16 12 TEXT_REGSEAMORABYDRYDOCKS_00044_AHTBYRM_000_23 And it is my job to make certain that everyone remains in line...which, in the case of adventurers, freelancers, and pirates, is rarely ever.
17 13 TEXT_REGSEAMORABYDRYDOCKS_00044_AHTBYRM_000_030 Ah, good to see you again, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. You did me and the Maelstrom both a great service, salvaging the <Emphasis>Victory</Emphasis> as you did.
18 14 TEXT_REGSEAMORABYDRYDOCKS_00044_AHTBYRM_000_100 If I told you I'd made my peace with my Da─or myself─after the incident, I'd be either a liar or a fool.
19 15 TEXT_REGSEAMORABYDRYDOCKS_00044_AHTBYRM_000_101 Still, I've chosen my path─the path of the shipwright. I've plotted my course and set sail, and this is no time to think about returning to harbor.
20 16 TEXT_REGSEAMORABYDRYDOCKS_00044_AHTBYRM_000_102 For the Maelstrom needs the <Emphasis>Victory</Emphasis>, and the <Emphasis>Victory</Emphasis> needs me. Worry not, friend, I'll see that your brave deeds do not go in vain.
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0,"TEXT_REGSEAPIRATE_00074_GERALD_000_1","Most folk think of Limsa Lominsa as the “city of pirates,” but a new era has ushered in a new breed of buccaneer. Are you interested in hearing more?"
1,"TEXT_REGSEAPIRATE_00074_GERALD_000_2","I am general aide and mercantile assistant to Carvallain, the captain of the Kraken's Arms. The Kraken's Arms, in case you were not aware, constitute one of the three great pirate powers to be found in Limsa Lominsa."
2,"TEXT_REGSEAPIRATE_00074_GERALD_000_3","Captain Carvallain himself is proficient in reading not only the currents of the ocean, but also in predicting an era's ebb and flow."
3,"TEXT_REGSEAPIRATE_00074_GERALD_000_4","The Calamity, and the destruction that followed, forced many a pirate into early retirement. But not our captain─he seized the fluttering reins of the spice trade and amassed a veritable fortune."
4,"TEXT_REGSEAPIRATE_00074_GERALD_000_5","It is my hope to learn at the foot of this master and one day become his indispensable right-hand man."
5,"TEXT_REGSEAPIRATE_00074_GERALD_000_11","The city-state of Limsa Lominsa was originally founded by the Sea Wolves─aye, that most piratical of people hailing from the seas to the north."
6,"TEXT_REGSEAPIRATE_00074_GERALD_000_12","The nation rose from humble beginnings, building itself up into one of the six great cities of Eorzea. And how was that accomplished, you might ask? Why, on a treasury filled by a folk that never relinquished its penchant for looting and pillaging."
7,"TEXT_REGSEAPIRATE_00074_GERALD_000_13","Although Limsa Lominsa's population grew larger and ever more diverse as immigrants drifted in from across the seas, piracy remained the mainstay of its industry. Thus did the city become known as a haven for brigands and bandits of all kinds."
8,"TEXT_REGSEAPIRATE_00074_GERALD_000_21","As a citadel of scoundrels, Limsa Lominsa was held in low regard by the other cities of the realm."
9,"TEXT_REGSEAPIRATE_00074_GERALD_000_22","And while such perspectives may have proven irrelevant in former ages when conflict between the nations was commonplace, this new era demanded that Eorzeans band together or perish."
10,"TEXT_REGSEAPIRATE_00074_GERALD_000_23","Thus it was that Admiral Merlwyb outlawed piracy, and put out a call for all citizens of Limsa Lominsa, pirate or not, to present a united front to their enemies. A pact known as the Galadion Accord was signed, and the nation went to war against the Empire."
11,"TEXT_REGSEAPIRATE_00074_GERALD_000_24","As a part of this agreement, the three great pirate powers─the Bloody Executioners, the Sanguine Sirens, and the Kraken's Arms─were issued leave to raid the vessels of the Garleans."
12,"TEXT_REGSEAPIRATE_00074_Q1_000_1","What will you ask?"
13,"TEXT_REGSEAPIRATE_00074_A1_000_1","What do you do here?"
14,"TEXT_REGSEAPIRATE_00074_A1_000_2","Tell me about Limsa's pirates."
15,"TEXT_REGSEAPIRATE_00074_A1_000_3","Tell me about the Admiral's pirate initiatives."
16,"TEXT_REGSEAPIRATE_00074_A1_000_4","Nothing."
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4 0 TEXT_REGSEAPIRATE_00074_GERALD_000_1 Most folk think of Limsa Lominsa as the “city of pirates,” but a new era has ushered in a new breed of buccaneer. Are you interested in hearing more?
5 1 TEXT_REGSEAPIRATE_00074_GERALD_000_2 I am general aide and mercantile assistant to Carvallain, the captain of the Kraken's Arms. The Kraken's Arms, in case you were not aware, constitute one of the three great pirate powers to be found in Limsa Lominsa.
6 2 TEXT_REGSEAPIRATE_00074_GERALD_000_3 Captain Carvallain himself is proficient in reading not only the currents of the ocean, but also in predicting an era's ebb and flow.
7 3 TEXT_REGSEAPIRATE_00074_GERALD_000_4 The Calamity, and the destruction that followed, forced many a pirate into early retirement. But not our captain─he seized the fluttering reins of the spice trade and amassed a veritable fortune.
8 4 TEXT_REGSEAPIRATE_00074_GERALD_000_5 It is my hope to learn at the foot of this master and one day become his indispensable right-hand man.
9 5 TEXT_REGSEAPIRATE_00074_GERALD_000_11 The city-state of Limsa Lominsa was originally founded by the Sea Wolves─aye, that most piratical of people hailing from the seas to the north.
10 6 TEXT_REGSEAPIRATE_00074_GERALD_000_12 The nation rose from humble beginnings, building itself up into one of the six great cities of Eorzea. And how was that accomplished, you might ask? Why, on a treasury filled by a folk that never relinquished its penchant for looting and pillaging.
11 7 TEXT_REGSEAPIRATE_00074_GERALD_000_13 Although Limsa Lominsa's population grew larger and ever more diverse as immigrants drifted in from across the seas, piracy remained the mainstay of its industry. Thus did the city become known as a haven for brigands and bandits of all kinds.
12 8 TEXT_REGSEAPIRATE_00074_GERALD_000_21 As a citadel of scoundrels, Limsa Lominsa was held in low regard by the other cities of the realm.
13 9 TEXT_REGSEAPIRATE_00074_GERALD_000_22 And while such perspectives may have proven irrelevant in former ages when conflict between the nations was commonplace, this new era demanded that Eorzeans band together or perish.
14 10 TEXT_REGSEAPIRATE_00074_GERALD_000_23 Thus it was that Admiral Merlwyb outlawed piracy, and put out a call for all citizens of Limsa Lominsa, pirate or not, to present a united front to their enemies. A pact known as the Galadion Accord was signed, and the nation went to war against the Empire.
15 11 TEXT_REGSEAPIRATE_00074_GERALD_000_24 As a part of this agreement, the three great pirate powers─the Bloody Executioners, the Sanguine Sirens, and the Kraken's Arms─were issued leave to raid the vessels of the Garleans.
16 12 TEXT_REGSEAPIRATE_00074_Q1_000_1 What will you ask?
17 13 TEXT_REGSEAPIRATE_00074_A1_000_1 What do you do here?
18 14 TEXT_REGSEAPIRATE_00074_A1_000_2 Tell me about Limsa's pirates.
19 15 TEXT_REGSEAPIRATE_00074_A1_000_3 Tell me about the Admiral's pirate initiatives.
20 16 TEXT_REGSEAPIRATE_00074_A1_000_4 Nothing.
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0,"TEXT_REGSEAREDFARM_00070_ANAOC_000_1","Welcome to the Red Rooster Stead. What can I do for ye?"
1,"TEXT_REGSEAREDFARM_00070_Q1_000_1","What will you ask?"
2,"TEXT_REGSEAREDFARM_00070_A1_000_1","What do you do here?"
3,"TEXT_REGSEAREDFARM_00070_A1_000_2","What kind of place is this?"
4,"TEXT_REGSEAREDFARM_00070_A1_000_3","Nothing."
5,"TEXT_REGSEAREDFARM_00070_ANAOC_000_2","The name's Anaoc, and I run this here farm. I've been a botanist for...well, for more seasons than I can count."
6,"TEXT_REGSEAREDFARM_00070_ANAOC_000_3","I'd retired once, before all that nasty business with the Calamity came down. But I can hardly sit idle with all the rebuilding that needs doing, now, can I?"
7,"TEXT_REGSEAREDFARM_00070_ANAOC_000_4","I am fortunate enough, however, to have a goodly number of enthusiastic youngsters about the place. With a bit of direction from me, I look forward to seeing what wonders they'll achieve at the Stead."
8,"TEXT_REGSEAREDFARM_00070_ANAOC_000_5","Here at the Red Rooster Stead, we don't shy away from giving the latest farming methods a try."
9,"TEXT_REGSEAREDFARM_00070_ANAOC_000_6","And you can see the results just by taking a look around. The crops are bountiful, and we've had to add pens for the extra livestock."
10,"TEXT_REGSEAREDFARM_00070_ANAOC_000_7","The Admiral herself has praised the Stead as the perfect example of her new settlement initiative."
11,"TEXT_REGSEAREDFARM_00070_ANAOC_000_8","If I were to find flaws, it would have to be with our lack of security. Time was that the local pirates would look out for an old farmer like me, but now their whole way of life has been outlawed."
12,"TEXT_REGSEAREDFARM_00070_ANAOC_000_010","Ah, a true friend to the Stead returns. I shudder to think of where I'd be today without ye."
13,"TEXT_REGSEAREDFARM_00070_ANAOC_000_011","Yes, life in the fields carries on. There are the good days and the bad, but ye'll not see me grumbling─no, not when there's work to be done."
14,"TEXT_REGSEAREDFARM_00070_ANAOC_000_012","The threat of the occasional kobold raid remains, but fear's not going to keep this old farmer from working this land to the fullest."
15,"TEXT_REGSEAREDFARM_00070_ANAOC_000_013","As long as there are bountiful harvests to be had, there's no place I'd rather be. If I can live out the rest of my days here, I'll die a happy man."
16,"TEXT_REGSEAREDFARM_00070_ANAOC_000_020","I reckon you know your way 'round the Stead near as well as I do, but if ye'd hear our tale, I'm happy to oblige."
17,"TEXT_REGSEAREDFARM_00070_ANAOC_000_021","Here at the Red Rooster Stead, we don't shy away from giving the latest farming methods a try."
18,"TEXT_REGSEAREDFARM_00070_ANAOC_000_022","And you can see the results just by taking a look around. The crops are bountiful, and we've had to add pens for the extra livestock."
19,"TEXT_REGSEAREDFARM_00070_ANAOC_000_023","The Admiral herself has praised the Stead as the perfect example of her new settlement initiative."
20,"TEXT_REGSEAREDFARM_00070_ANAOC_000_024","If I were to find flaws, it would have to be with our lack of security. Time was that the local pirates would look out for an old farmer like me, but now their whole way of life has been outlawed."
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4 0 TEXT_REGSEAREDFARM_00070_ANAOC_000_1 Welcome to the Red Rooster Stead. What can I do for ye?
5 1 TEXT_REGSEAREDFARM_00070_Q1_000_1 What will you ask?
6 2 TEXT_REGSEAREDFARM_00070_A1_000_1 What do you do here?
7 3 TEXT_REGSEAREDFARM_00070_A1_000_2 What kind of place is this?
8 4 TEXT_REGSEAREDFARM_00070_A1_000_3 Nothing.
9 5 TEXT_REGSEAREDFARM_00070_ANAOC_000_2 The name's Anaoc, and I run this here farm. I've been a botanist for...well, for more seasons than I can count.
10 6 TEXT_REGSEAREDFARM_00070_ANAOC_000_3 I'd retired once, before all that nasty business with the Calamity came down. But I can hardly sit idle with all the rebuilding that needs doing, now, can I?
11 7 TEXT_REGSEAREDFARM_00070_ANAOC_000_4 I am fortunate enough, however, to have a goodly number of enthusiastic youngsters about the place. With a bit of direction from me, I look forward to seeing what wonders they'll achieve at the Stead.
12 8 TEXT_REGSEAREDFARM_00070_ANAOC_000_5 Here at the Red Rooster Stead, we don't shy away from giving the latest farming methods a try.
13 9 TEXT_REGSEAREDFARM_00070_ANAOC_000_6 And you can see the results just by taking a look around. The crops are bountiful, and we've had to add pens for the extra livestock.
14 10 TEXT_REGSEAREDFARM_00070_ANAOC_000_7 The Admiral herself has praised the Stead as the perfect example of her new settlement initiative.
15 11 TEXT_REGSEAREDFARM_00070_ANAOC_000_8 If I were to find flaws, it would have to be with our lack of security. Time was that the local pirates would look out for an old farmer like me, but now their whole way of life has been outlawed.
16 12 TEXT_REGSEAREDFARM_00070_ANAOC_000_010 Ah, a true friend to the Stead returns. I shudder to think of where I'd be today without ye.
17 13 TEXT_REGSEAREDFARM_00070_ANAOC_000_011 Yes, life in the fields carries on. There are the good days and the bad, but ye'll not see me grumbling─no, not when there's work to be done.
18 14 TEXT_REGSEAREDFARM_00070_ANAOC_000_012 The threat of the occasional kobold raid remains, but fear's not going to keep this old farmer from working this land to the fullest.
19 15 TEXT_REGSEAREDFARM_00070_ANAOC_000_013 As long as there are bountiful harvests to be had, there's no place I'd rather be. If I can live out the rest of my days here, I'll die a happy man.
20 16 TEXT_REGSEAREDFARM_00070_ANAOC_000_020 I reckon you know your way 'round the Stead near as well as I do, but if ye'd hear our tale, I'm happy to oblige.
21 17 TEXT_REGSEAREDFARM_00070_ANAOC_000_021 Here at the Red Rooster Stead, we don't shy away from giving the latest farming methods a try.
22 18 TEXT_REGSEAREDFARM_00070_ANAOC_000_022 And you can see the results just by taking a look around. The crops are bountiful, and we've had to add pens for the extra livestock.
23 19 TEXT_REGSEAREDFARM_00070_ANAOC_000_023 The Admiral herself has praised the Stead as the perfect example of her new settlement initiative.
24 20 TEXT_REGSEAREDFARM_00070_ANAOC_000_024 If I were to find flaws, it would have to be with our lack of security. Time was that the local pirates would look out for an old farmer like me, but now their whole way of life has been outlawed.
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0,"TEXT_REGSEASKYLIFT_00071_WYRKRHIT_000_1","That's some cliff, ain't it? Ye'd never get cargo up an' down that thing without this great bloody mess o' wood an' pulleys."
1,"TEXT_REGSEASKYLIFT_00071_WYRKRHIT_000_2","A collection o' freight companies banded together to come up with the Skylift ye see here. I guess ye could call me the “face” o' the operation."
2,"TEXT_REGSEASKYLIFT_00071_WYRKRHIT_000_3","Not that I wield aught more authority than the next bloke, ye understand─with Limsa bein' a place built on the ways o' pirates, every bleedin' act is decided by a vote."
3,"TEXT_REGSEASKYLIFT_00071_WYRKRHIT_000_4","So my job is settin' up meetin's an' presidin' over the votes. The grease on the wheels, as it were."
4,"TEXT_REGSEASKYLIFT_00071_WYRKRHIT_100_4","Some days, I'd sooner be drivin' one of them wagons, an' gettin' some <Emphasis>real</Emphasis> work done."
5,"TEXT_REGSEASKYLIFT_00071_WYRKRHIT_000_5","This operation was set up after the Calamity cracked the very ground, an' raised a cliff clear across middle La Noscea."
6,"TEXT_REGSEASKYLIFT_00071_WYRKRHIT_000_6","Ye might rely on cargo ships for deliveries along the coast, but the folk living inland still need our wagons to get through."
7,"TEXT_REGSEASKYLIFT_00071_WYRKRHIT_000_7","This scaffoldin' ain't sturdy enough to hold a fully laden wain, so the ideal solution would be to collapse a section o' the cliff an' make us a ramp. 'Course, no bugger has the time or the resources for that sort of undertakin'. For the time bein', we're stuck usin' what we have."
8,"TEXT_REGSEASKYLIFT_00071_Q1_000_1","What will you ask?"
9,"TEXT_REGSEASKYLIFT_00071_A1_000_1","What do you do here?"
10,"TEXT_REGSEASKYLIFT_00071_A1_000_2","What kind of place is this?"
11,"TEXT_REGSEASKYLIFT_00071_A1_000_3","Nothing."
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4 0 TEXT_REGSEASKYLIFT_00071_WYRKRHIT_000_1 That's some cliff, ain't it? Ye'd never get cargo up an' down that thing without this great bloody mess o' wood an' pulleys.
5 1 TEXT_REGSEASKYLIFT_00071_WYRKRHIT_000_2 A collection o' freight companies banded together to come up with the Skylift ye see here. I guess ye could call me the “face” o' the operation.
6 2 TEXT_REGSEASKYLIFT_00071_WYRKRHIT_000_3 Not that I wield aught more authority than the next bloke, ye understand─with Limsa bein' a place built on the ways o' pirates, every bleedin' act is decided by a vote.
7 3 TEXT_REGSEASKYLIFT_00071_WYRKRHIT_000_4 So my job is settin' up meetin's an' presidin' over the votes. The grease on the wheels, as it were.
8 4 TEXT_REGSEASKYLIFT_00071_WYRKRHIT_100_4 Some days, I'd sooner be drivin' one of them wagons, an' gettin' some <Emphasis>real</Emphasis> work done.
9 5 TEXT_REGSEASKYLIFT_00071_WYRKRHIT_000_5 This operation was set up after the Calamity cracked the very ground, an' raised a cliff clear across middle La Noscea.
10 6 TEXT_REGSEASKYLIFT_00071_WYRKRHIT_000_6 Ye might rely on cargo ships for deliveries along the coast, but the folk living inland still need our wagons to get through.
11 7 TEXT_REGSEASKYLIFT_00071_WYRKRHIT_000_7 This scaffoldin' ain't sturdy enough to hold a fully laden wain, so the ideal solution would be to collapse a section o' the cliff an' make us a ramp. 'Course, no bugger has the time or the resources for that sort of undertakin'. For the time bein', we're stuck usin' what we have.
12 8 TEXT_REGSEASKYLIFT_00071_Q1_000_1 What will you ask?
13 9 TEXT_REGSEASKYLIFT_00071_A1_000_1 What do you do here?
14 10 TEXT_REGSEASKYLIFT_00071_A1_000_2 What kind of place is this?
15 11 TEXT_REGSEASKYLIFT_00071_A1_000_3 Nothing.
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0,"TEXT_REGSEASUMMERFARM_00069_STAELWYRN_000_1","Well met, adventurer. All the seasons have their place, but Summerford was named after the one that suits her best."
1,"TEXT_REGSEASUMMERFARM_00069_Q1_000_1","What will you ask?"
2,"TEXT_REGSEASUMMERFARM_00069_A1_000_1","What do you do here?"
3,"TEXT_REGSEASUMMERFARM_00069_A1_000_2","What kind of place is this?"
4,"TEXT_REGSEASUMMERFARM_00069_A1_000_3","Nothing."
5,"TEXT_REGSEASUMMERFARM_00069_STAELWYRN_000_2","Well, <If(PlayerParameter(4))>lass<Else/>lad</If>, it's my job to see that this orchard runs smoothly. Used to be that I was a captain of my own pirate ship, but the Calamity saw an end to that."
6,"TEXT_REGSEASUMMERFARM_00069_STAELWYRN_000_3","After I lost my vessel, I dragged my crew kickin' and screamin' here to begin a new life on the land."
7,"TEXT_REGSEASUMMERFARM_00069_STAELWYRN_000_4","The Admiral had been gettin' tough on any sort of piracy, so I thought my boys would have an easier time of it out here."
8,"TEXT_REGSEASUMMERFARM_00069_STAELWYRN_100_4","For most of them, though, it seems the smell of soil can't ever compete with the briny sea air."
9,"TEXT_REGSEASUMMERFARM_00069_STAELWYRN_000_5","This orchard here is part of the Admiral's initiative to outlaw piracy and put us erstwhile buccaneers to work reclaimin' the land."
10,"TEXT_REGSEASUMMERFARM_00069_STAELWYRN_000_6","The lawmakers have offered to buy our yields at a fair price─once we learn the way of gettin' the plants to flourish."
11,"TEXT_REGSEASUMMERFARM_00069_STAELWYRN_000_7","Gurcant over there, he's a master botanist, but there's only so much he can teach us."
12,"TEXT_REGSEASUMMERFARM_00069_STAELWYRN_000_8","If this farm is truly to succeed, my blokes need to forget the ocean and bend their backs to the work before 'em."
13,"TEXT_REGSEASUMMERFARM_00069_STAELWYRN_000_010","Lo, <Switch(PlayerParameter(70))><Case(1)><Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/></Case><Case(2)>friend</Case><Case(3)>friend</Case></Switch>! What brings you to the orchards today?"
14,"TEXT_REGSEASUMMERFARM_00069_STAELWYRN_000_011","Heh... After that whole ordeal with Sevrin, I often ask myself the selfsame question."
15,"TEXT_REGSEASUMMERFARM_00069_STAELWYRN_000_012","Listenin' to my blokes whinge and grumble, I do wonder if I did right by them, leavin' behind our life at sea. I've done my share of soul-searchin'."
16,"TEXT_REGSEASUMMERFARM_00069_STAELWYRN_000_013","As a pirate, you can plunder in one day riches to last a lifetime─Oschon willin', of course. Meanwhile, a farmer has to wait moons to reap his harvest."
17,"TEXT_REGSEASUMMERFARM_00069_STAELWYRN_000_014","As for which is the better life, it's not my place to say. But one thing's for sure: I take as much pride in my oranges today as I once did in my plunder."
18,"TEXT_REGSEASUMMERFARM_00069_STAELWYRN_000_020","I'd think, after your last bit of adventurin' here, that you'd know <Emphasis>exactly</Emphasis> what kind of place this is. And with any luck, my blokes are startin' to see the same."
19,"TEXT_REGSEASUMMERFARM_00069_STAELWYRN_000_021","For all their complainin', I'll be thrice damned if I didn't see a glint of pride in their eyes after the last harvest. We've much still to learn, but if the heart is willin', the head and hands are quick to follow. Years of captainin' have taught me that much."
20,"TEXT_REGSEASUMMERFARM_00069_STAELWYRN_000_022","That goes for Sevrin, too, no doubt. His mates won't be quick to forgive, but if he's willin' to do the work, I'll not deny him a place here."
1 key 0 1
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4 0 TEXT_REGSEASUMMERFARM_00069_STAELWYRN_000_1 Well met, adventurer. All the seasons have their place, but Summerford was named after the one that suits her best.
5 1 TEXT_REGSEASUMMERFARM_00069_Q1_000_1 What will you ask?
6 2 TEXT_REGSEASUMMERFARM_00069_A1_000_1 What do you do here?
7 3 TEXT_REGSEASUMMERFARM_00069_A1_000_2 What kind of place is this?
8 4 TEXT_REGSEASUMMERFARM_00069_A1_000_3 Nothing.
9 5 TEXT_REGSEASUMMERFARM_00069_STAELWYRN_000_2 Well, <If(PlayerParameter(4))>lass<Else/>lad</If>, it's my job to see that this orchard runs smoothly. Used to be that I was a captain of my own pirate ship, but the Calamity saw an end to that.
10 6 TEXT_REGSEASUMMERFARM_00069_STAELWYRN_000_3 After I lost my vessel, I dragged my crew kickin' and screamin' here to begin a new life on the land.
11 7 TEXT_REGSEASUMMERFARM_00069_STAELWYRN_000_4 The Admiral had been gettin' tough on any sort of piracy, so I thought my boys would have an easier time of it out here.
12 8 TEXT_REGSEASUMMERFARM_00069_STAELWYRN_100_4 For most of them, though, it seems the smell of soil can't ever compete with the briny sea air.
13 9 TEXT_REGSEASUMMERFARM_00069_STAELWYRN_000_5 This orchard here is part of the Admiral's initiative to outlaw piracy and put us erstwhile buccaneers to work reclaimin' the land.
14 10 TEXT_REGSEASUMMERFARM_00069_STAELWYRN_000_6 The lawmakers have offered to buy our yields at a fair price─once we learn the way of gettin' the plants to flourish.
15 11 TEXT_REGSEASUMMERFARM_00069_STAELWYRN_000_7 Gurcant over there, he's a master botanist, but there's only so much he can teach us.
16 12 TEXT_REGSEASUMMERFARM_00069_STAELWYRN_000_8 If this farm is truly to succeed, my blokes need to forget the ocean and bend their backs to the work before 'em.
17 13 TEXT_REGSEASUMMERFARM_00069_STAELWYRN_000_010 Lo, <Switch(PlayerParameter(70))><Case(1)><Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/></Case><Case(2)>friend</Case><Case(3)>friend</Case></Switch>! What brings you to the orchards today?
18 14 TEXT_REGSEASUMMERFARM_00069_STAELWYRN_000_011 Heh... After that whole ordeal with Sevrin, I often ask myself the selfsame question.
19 15 TEXT_REGSEASUMMERFARM_00069_STAELWYRN_000_012 Listenin' to my blokes whinge and grumble, I do wonder if I did right by them, leavin' behind our life at sea. I've done my share of soul-searchin'.
20 16 TEXT_REGSEASUMMERFARM_00069_STAELWYRN_000_013 As a pirate, you can plunder in one day riches to last a lifetime─Oschon willin', of course. Meanwhile, a farmer has to wait moons to reap his harvest.
21 17 TEXT_REGSEASUMMERFARM_00069_STAELWYRN_000_014 As for which is the better life, it's not my place to say. But one thing's for sure: I take as much pride in my oranges today as I once did in my plunder.
22 18 TEXT_REGSEASUMMERFARM_00069_STAELWYRN_000_020 I'd think, after your last bit of adventurin' here, that you'd know <Emphasis>exactly</Emphasis> what kind of place this is. And with any luck, my blokes are startin' to see the same.
23 19 TEXT_REGSEASUMMERFARM_00069_STAELWYRN_000_021 For all their complainin', I'll be thrice damned if I didn't see a glint of pride in their eyes after the last harvest. We've much still to learn, but if the heart is willin', the head and hands are quick to follow. Years of captainin' have taught me that much.
24 20 TEXT_REGSEASUMMERFARM_00069_STAELWYRN_000_022 That goes for Sevrin, too, no doubt. His mates won't be quick to forgive, but if he's willin' to do the work, I'll not deny him a place here.
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0,"TEXT_REGSEASWIFTPERCH_00072_LYULF_000_1","Aside from the aetheryte, there is precious little else of interest in Swiftperch. You are, however, welcome to stay as long as you like."
1,"TEXT_REGSEASWIFTPERCH_00072_LYULF_000_2","Up until the Calamity reduced this place to a smoking ruin, I aided my father in raising crops of wheat."
2,"TEXT_REGSEASWIFTPERCH_00072_LYULF_000_3","Now my dear old dad is gone, our once-beautiful fields are untilled and overgrown, and our dodo livestock has learned a taste for unfettered freedom."
3,"TEXT_REGSEASWIFTPERCH_00072_LYULF_000_4","But I will not let this tragedy defeat me! I have sworn to restore my father's beloved settlement to the way it was when he yet lived─single-handedly, if I must."
4,"TEXT_REGSEASWIFTPERCH_00072_LYULF_000_5","This settlement was constructed here as part of the efforts to rebuild the destroyed aetheryte camps after...well, after that horrible incident."
5,"TEXT_REGSEASWIFTPERCH_00072_LYULF_000_6","It was originally found further to the northwest, but when we returned from Limsa Lominsa─we were taking shelter from the fiery destruction and such, you see─there was not much left of our homes or fields."
6,"TEXT_REGSEASWIFTPERCH_00072_LYULF_000_7","The scene that greeted us was enough to wilt our very spirits. Folk were left with barely enough enthusiasm to shuffle about in a fugue-like depression, let alone lift a hoe or mend a fence. But I have plans to expel this air of defeat with a fresh breath of hope!"
7,"TEXT_REGSEASWIFTPERCH_00072_Q1_000_1","What will you ask?"
8,"TEXT_REGSEASWIFTPERCH_00072_A1_000_1","What do you do here?"
9,"TEXT_REGSEASWIFTPERCH_00072_A1_000_2","What manner of place is Swiftperch?"
10,"TEXT_REGSEASWIFTPERCH_00072_A1_000_3","Nothing."
1 key 0 1
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3 int32 str str
4 0 TEXT_REGSEASWIFTPERCH_00072_LYULF_000_1 Aside from the aetheryte, there is precious little else of interest in Swiftperch. You are, however, welcome to stay as long as you like.
5 1 TEXT_REGSEASWIFTPERCH_00072_LYULF_000_2 Up until the Calamity reduced this place to a smoking ruin, I aided my father in raising crops of wheat.
6 2 TEXT_REGSEASWIFTPERCH_00072_LYULF_000_3 Now my dear old dad is gone, our once-beautiful fields are untilled and overgrown, and our dodo livestock has learned a taste for unfettered freedom.
7 3 TEXT_REGSEASWIFTPERCH_00072_LYULF_000_4 But I will not let this tragedy defeat me! I have sworn to restore my father's beloved settlement to the way it was when he yet lived─single-handedly, if I must.
8 4 TEXT_REGSEASWIFTPERCH_00072_LYULF_000_5 This settlement was constructed here as part of the efforts to rebuild the destroyed aetheryte camps after...well, after that horrible incident.
9 5 TEXT_REGSEASWIFTPERCH_00072_LYULF_000_6 It was originally found further to the northwest, but when we returned from Limsa Lominsa─we were taking shelter from the fiery destruction and such, you see─there was not much left of our homes or fields.
10 6 TEXT_REGSEASWIFTPERCH_00072_LYULF_000_7 The scene that greeted us was enough to wilt our very spirits. Folk were left with barely enough enthusiasm to shuffle about in a fugue-like depression, let alone lift a hoe or mend a fence. But I have plans to expel this air of defeat with a fresh breath of hope!
11 7 TEXT_REGSEASWIFTPERCH_00072_Q1_000_1 What will you ask?
12 8 TEXT_REGSEASWIFTPERCH_00072_A1_000_1 What do you do here?
13 9 TEXT_REGSEASWIFTPERCH_00072_A1_000_2 What manner of place is Swiftperch?
14 10 TEXT_REGSEASWIFTPERCH_00072_A1_000_3 Nothing.
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0,"TEXT_REGWIKADVGUILD_00059_PAPASU_000","Hello there, traveler. Have you tried any dishes at the Quicksand yet? Nothing prepares you for a day of adventuring like a hearty meal, you know!"
1,"TEXT_REGWIKADVGUILD_00059_Q1_000_1","What would you like to know?"
2,"TEXT_REGWIKADVGUILD_00059_A1_000_1","What do you do here?"
3,"TEXT_REGWIKADVGUILD_00059_A1_000_2","Why is it called the “Quicksand”?"
4,"TEXT_REGWIKADVGUILD_00059_A1_000_3","Nothing."
5,"TEXT_REGWIKADVGUILD_00059_PAPASU_010","Oh, I just flit about the Quicksand, attending to our guests' every need."
6,"TEXT_REGWIKADVGUILD_00059_PAPASU_011","I also help out in the kitchens on occasion. No one makes buttered crumpets as buttery as I do, you know. Next time I whip up a batch, be sure to try one!"
7,"TEXT_REGWIKADVGUILD_00059_PAPASU_012","Of course, you ought to try all of our dishes─everything we serve is excellent. Why not have a bite to eat and rest a spell? I promise you won't regret it!"
8,"TEXT_REGWIKADVGUILD_00059_PAPASU_020","Have a look around you─all manner of folk get caught in the lure of the Quicksand! They gather here to meet and mingle with one another."
9,"TEXT_REGWIKADVGUILD_00059_PAPASU_021","'Course, you adventurers are less like to linger long. Aye, your kind is not unlike sand itself─the more tightly we try to hold on to you, the easier it is for you to slip through our fingers..."
10,"TEXT_REGWIKADVGUILD_00059_PAPASU_022","Oh, I know <Emphasis>all</Emphasis> about your type. My husband used to be an adventurer, you know. Oh, he was quite a gallant hero way back when. But his days of derring-do are but a distant memory now─aye, and his strapping physique as well. <sigh>"
1 key 0 1
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3 int32 str str
4 0 TEXT_REGWIKADVGUILD_00059_PAPASU_000 Hello there, traveler. Have you tried any dishes at the Quicksand yet? Nothing prepares you for a day of adventuring like a hearty meal, you know!
5 1 TEXT_REGWIKADVGUILD_00059_Q1_000_1 What would you like to know?
6 2 TEXT_REGWIKADVGUILD_00059_A1_000_1 What do you do here?
7 3 TEXT_REGWIKADVGUILD_00059_A1_000_2 Why is it called the “Quicksand”?
8 4 TEXT_REGWIKADVGUILD_00059_A1_000_3 Nothing.
9 5 TEXT_REGWIKADVGUILD_00059_PAPASU_010 Oh, I just flit about the Quicksand, attending to our guests' every need.
10 6 TEXT_REGWIKADVGUILD_00059_PAPASU_011 I also help out in the kitchens on occasion. No one makes buttered crumpets as buttery as I do, you know. Next time I whip up a batch, be sure to try one!
11 7 TEXT_REGWIKADVGUILD_00059_PAPASU_012 Of course, you ought to try all of our dishes─everything we serve is excellent. Why not have a bite to eat and rest a spell? I promise you won't regret it!
12 8 TEXT_REGWIKADVGUILD_00059_PAPASU_020 Have a look around you─all manner of folk get caught in the lure of the Quicksand! They gather here to meet and mingle with one another.
13 9 TEXT_REGWIKADVGUILD_00059_PAPASU_021 'Course, you adventurers are less like to linger long. Aye, your kind is not unlike sand itself─the more tightly we try to hold on to you, the easier it is for you to slip through our fingers...
14 10 TEXT_REGWIKADVGUILD_00059_PAPASU_022 Oh, I know <Emphasis>all</Emphasis> about your type. My husband used to be an adventurer, you know. Oh, he was quite a gallant hero way back when. But his days of derring-do are but a distant memory now─aye, and his strapping physique as well. <sigh>
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0,"TEXT_REGWILAETHEGUID_00060_NENEBARU_000","Hail, adventurer! If you would know aught of aetherytes and aetherial travel, I, Nenebaru, would be happy to assist you."
1,"TEXT_REGWILAETHEGUID_00060_Q1_000_1","Select a topic."
2,"TEXT_REGWILAETHEGUID_00060_A1_000_1","What is aetherial travel?"
3,"TEXT_REGWILAETHEGUID_00060_A1_000_2","What are aetherytes?"
4,"TEXT_REGWILAETHEGUID_00060_A1_000_3","What is the difference between Return and Teleport?"
5,"TEXT_REGWILAETHEGUID_00060_A1_000_4","Nothing."
6,"TEXT_REGWILAETHEGUID_00060_NENEBARU_010","In order to understand the workings of aetherial travel, one must first understand the nature of aether itself."
7,"TEXT_REGWILAETHEGUID_00060_NENEBARU_011","Aether is an invisible, intangible substance that exists all around us."
8,"TEXT_REGWILAETHEGUID_00060_NENEBARU_012","It flows through every living being, including you and me. It is what sustains us, and without it we would perish."
9,"TEXT_REGWILAETHEGUID_00060_NENEBARU_013","Once the spirit departs the body due to death, our remains are reduced to aether and returned to the aetherial river known as the Lifestream."
10,"TEXT_REGWILAETHEGUID_00060_NENEBARU_014","However, it was long ago discovered that, with sufficient control of one's spiritual energies, a man could deliberately reduce his physical form to aether without severing the connection between body and soul. And so the spells known as Return and Teleport were born."
11,"TEXT_REGWILAETHEGUID_00060_NENEBARU_020","These crystalline agglomerations of aether, which are a common sight throughout Eorzea, are vital to aetherial travel."
12,"TEXT_REGWILAETHEGUID_00060_NENEBARU_021","By touching an aetheryte, you can attune your body's aether with the crystal."
13,"TEXT_REGWILAETHEGUID_00060_NENEBARU_022","Should you fall in battle and your body be reduced to aether, you may awaken back at the aetheryte with which you have the strongest resonance─your “home point.”"
14,"TEXT_REGWILAETHEGUID_00060_NENEBARU_023","With the proper training, however, you can resist the pull of your home point and travel to a different aetheryte."
15,"TEXT_REGWILAETHEGUID_00060_NENEBARU_024","This is the technique commonly referred to as “Teleportation.”"
16,"TEXT_REGWILAETHEGUID_00060_NENEBARU_025","But know that you can only travel to an aetheryte with which you have previously attuned. When visiting an unfamiliar area, you would do well to seek out the nearest aetheryte before engaging in any dangerous activities."
17,"TEXT_REGWILAETHEGUID_00060_NENEBARU_026","In essence, aetherytes act as lodestones, which allow us to move contrary to the natural flow of the Lifestream. But be fairly warned: to attempt aetherial travel without these lodestones is akin to suicide."
18,"TEXT_REGWILAETHEGUID_00060_NENEBARU_030","Compared to Teleport, Return is less taxing on our spiritual energies, as we are naturally drawn towards our “home point”─the aetheryte with which we have the strongest resonance."
19,"TEXT_REGWILAETHEGUID_00060_NENEBARU_031","This spell can be cast quite quickly, making it ideal for emergencies."
20,"TEXT_REGWILAETHEGUID_00060_NENEBARU_032","By way of a drawback, you cannot select your destination at will─Return can only send you back to your home point."
21,"TEXT_REGWILAETHEGUID_00060_NENEBARU_033","Teleport offers greater versatility, in that you can travel to any aetheryte with which you have previously attuned."
22,"TEXT_REGWILAETHEGUID_00060_NENEBARU_034","However, it requires a great deal of spiritual energy known as “anima” to safely guide one's body and soul to the weaker aetherial beacon. Do not worry, though─many adventurers recover quickly and are more than capable of frequent travel. That is, assuming they can afford the costs involved."
23,"TEXT_REGWILAETHEGUID_00060_NENEBARU_035","You see, in the Calamity, many of the aetheryte camps across Eorzea were completely destroyed. Rebuilding these camps came at a great expense, and the money which made this possible was lent by certain wealthy individuals."
24,"TEXT_REGWILAETHEGUID_00060_NENEBARU_036","This debt is being repaid to this day, and it is for this reason that we must levy a fee upon those who use the Teleport spell."
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3 int32 str str
4 0 TEXT_REGWILAETHEGUID_00060_NENEBARU_000 Hail, adventurer! If you would know aught of aetherytes and aetherial travel, I, Nenebaru, would be happy to assist you.
5 1 TEXT_REGWILAETHEGUID_00060_Q1_000_1 Select a topic.
6 2 TEXT_REGWILAETHEGUID_00060_A1_000_1 What is aetherial travel?
7 3 TEXT_REGWILAETHEGUID_00060_A1_000_2 What are aetherytes?
8 4 TEXT_REGWILAETHEGUID_00060_A1_000_3 What is the difference between Return and Teleport?
9 5 TEXT_REGWILAETHEGUID_00060_A1_000_4 Nothing.
10 6 TEXT_REGWILAETHEGUID_00060_NENEBARU_010 In order to understand the workings of aetherial travel, one must first understand the nature of aether itself.
11 7 TEXT_REGWILAETHEGUID_00060_NENEBARU_011 Aether is an invisible, intangible substance that exists all around us.
12 8 TEXT_REGWILAETHEGUID_00060_NENEBARU_012 It flows through every living being, including you and me. It is what sustains us, and without it we would perish.
13 9 TEXT_REGWILAETHEGUID_00060_NENEBARU_013 Once the spirit departs the body due to death, our remains are reduced to aether and returned to the aetherial river known as the Lifestream.
14 10 TEXT_REGWILAETHEGUID_00060_NENEBARU_014 However, it was long ago discovered that, with sufficient control of one's spiritual energies, a man could deliberately reduce his physical form to aether without severing the connection between body and soul. And so the spells known as Return and Teleport were born.
15 11 TEXT_REGWILAETHEGUID_00060_NENEBARU_020 These crystalline agglomerations of aether, which are a common sight throughout Eorzea, are vital to aetherial travel.
16 12 TEXT_REGWILAETHEGUID_00060_NENEBARU_021 By touching an aetheryte, you can attune your body's aether with the crystal.
17 13 TEXT_REGWILAETHEGUID_00060_NENEBARU_022 Should you fall in battle and your body be reduced to aether, you may awaken back at the aetheryte with which you have the strongest resonance─your “home point.”
18 14 TEXT_REGWILAETHEGUID_00060_NENEBARU_023 With the proper training, however, you can resist the pull of your home point and travel to a different aetheryte.
19 15 TEXT_REGWILAETHEGUID_00060_NENEBARU_024 This is the technique commonly referred to as “Teleportation.”
20 16 TEXT_REGWILAETHEGUID_00060_NENEBARU_025 But know that you can only travel to an aetheryte with which you have previously attuned. When visiting an unfamiliar area, you would do well to seek out the nearest aetheryte before engaging in any dangerous activities.
21 17 TEXT_REGWILAETHEGUID_00060_NENEBARU_026 In essence, aetherytes act as lodestones, which allow us to move contrary to the natural flow of the Lifestream. But be fairly warned: to attempt aetherial travel without these lodestones is akin to suicide.
22 18 TEXT_REGWILAETHEGUID_00060_NENEBARU_030 Compared to Teleport, Return is less taxing on our spiritual energies, as we are naturally drawn towards our “home point”─the aetheryte with which we have the strongest resonance.
23 19 TEXT_REGWILAETHEGUID_00060_NENEBARU_031 This spell can be cast quite quickly, making it ideal for emergencies.
24 20 TEXT_REGWILAETHEGUID_00060_NENEBARU_032 By way of a drawback, you cannot select your destination at will─Return can only send you back to your home point.
25 21 TEXT_REGWILAETHEGUID_00060_NENEBARU_033 Teleport offers greater versatility, in that you can travel to any aetheryte with which you have previously attuned.
26 22 TEXT_REGWILAETHEGUID_00060_NENEBARU_034 However, it requires a great deal of spiritual energy known as “anima” to safely guide one's body and soul to the weaker aetherial beacon. Do not worry, though─many adventurers recover quickly and are more than capable of frequent travel. That is, assuming they can afford the costs involved.
27 23 TEXT_REGWILAETHEGUID_00060_NENEBARU_035 You see, in the Calamity, many of the aetheryte camps across Eorzea were completely destroyed. Rebuilding these camps came at a great expense, and the money which made this possible was lent by certain wealthy individuals.
28 24 TEXT_REGWILAETHEGUID_00060_NENEBARU_036 This debt is being repaid to this day, and it is for this reason that we must levy a fee upon those who use the Teleport spell.
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0,"TEXT_REGWILALCGUILD_00067_SEVERIAN_000","What is it!? Can you not see that I am terribly busy?"
1,"TEXT_REGWILALCGUILD_00067_Q1_000_1","What will you ask?"
2,"TEXT_REGWILALCGUILD_00067_A1_000_1","What do you do here?"
3,"TEXT_REGWILALCGUILD_00067_A1_000_2","What does an alchemist do?"
4,"TEXT_REGWILALCGUILD_00067_A1_000_3","Nothing."
5,"TEXT_REGWILALCGUILD_00067_SEVERIAN_010","What do I do here? Well, I certainly don't stand around answering fanciful questions! ...But I can see you plan to pester me until I do."
6,"TEXT_REGWILALCGUILD_00067_SEVERIAN_011","I am Severian, and, by some twist of fate's unfathomable humor, I serve as guildmaster to this insufferable gathering of alchemists."
7,"TEXT_REGWILALCGUILD_00067_SEVERIAN_012","Were you expecting a joyous union of cooperation and camaraderie? Hmph. Most of these fellows began as bitter rivals, and few of them are eager to share the results of their research."
8,"TEXT_REGWILALCGUILD_00067_SEVERIAN_013","It seems the only thing we can agree on is punishing the detestable practice of peddling false potions. Ruins our collective reputation, you understand. It is quite a sight to see the apprehended criminal subjected to a veritable shower of experimental concoctions!"
9,"TEXT_REGWILALCGUILD_00067_SEVERIAN_020","To properly define the intricate and miraculous work of an alchemist would take days of lengthy explanation─an explanation that you would most likely fail to understand. The simple appellation of “potion brewer” given to us by the masses is, however, largely accurate."
10,"TEXT_REGWILALCGUILD_00067_SEVERIAN_021","Restorative salves, ability-enhancing elixirs, deadly toxins and poisons─these are all substances that can be created through our versatile and practical profession."
11,"TEXT_REGWILALCGUILD_00067_SEVERIAN_022","With the proper knowledge and process, even the most worthless-seeming materials can be combined to produce wondrous compounds. The applications of alchemy are nearly limitless!"
12,"TEXT_REGWILALCGUILD_00067_SEVERIAN_000_050","Ah, my faithful assistant. Have you come to share some wonderful discovery from the boundless realm of alchemical potential?"
13,"TEXT_REGWILALCGUILD_00067_SEVERIAN_000_060","Ah, my faithful assistant. Though the details have quite slipped my mind, I was told you were involved in some outrageous incident at the royal palace. Why waste your time on such frivolities, when you could be exploring the uncharted regions of advanced alchemy!?"
14,"TEXT_REGWILALCGUILD_00067_SEVERIAN_000_061","If any seek to interrupt your research, then you need merely douse the knave with the most suitable concoction at hand! Mwahaha! The practical application of results is at the heart of our discipline!"
15,"TEXT_REGWILALCGUILD_00067_SEVERIAN_000_065","Ah, my assistant. I trust you are applying the same diligence you showed in my service to your work in Revenant's Toll?"
16,"TEXT_REGWILALCGUILD_00067_SEVERIAN_000_066","Good, good. Wiltwaek himself is an unremarkable mind, but he has a habit of bringing the most fascinating problems to my attention. Devote yourself to this investigation, and you may well stumble upon new concepts."
17,"TEXT_REGWILALCGUILD_00067_SEVERIAN_000_070","I have heard the case in Revenant's Toll is closed. More importantly, it was my spectrolium that proved Waoud's guilt. I cannot say I am surprised─even barely tested, the fruit of my genius was bound to save the day."
18,"TEXT_REGWILALCGUILD_00067_SEVERIAN_000_071","Every problem presents an opportunity, my assistant. Those of us who seek to unveil the truth must understand why problems arise, as well as how to solve them."
19,"TEXT_REGWILALCGUILD_00067_SEVERIAN_000_080","Seven hells take that damnable receptionist! Is there no end to her rampant stupidity? Only one so daft as she could possibly see fit to waste my time with such meaningless and mundane chores. Me! The very incarnation of alchemical omniscience! "
20,"TEXT_REGWILALCGUILD_00067_SEVERIAN_000_081","Well, I do believe this to be one of rare instances I have something not entirely hateful to say about our dear fool receptionist. She tends to bore me with nothing but the most inane of tasks, but of late she has managed to pique my curiosity. A corpse that does not rot? The mere thought is enough to tickle every fancy I have."
21,"TEXT_REGWILALCGUILD_00067_SEVERIAN_000_082","Heartstrike... I have heard its name, and of its powers. For an age I have dismissed it is as the stuff of bedtime tales, so absurd it sounded. But to think that it truly exists... Remarkable. Simply remarkable. "
22,"TEXT_REGWILALCGUILD_00067_SEVERIAN_000_083","And so now we know the true power of the blade what was known as Heartstrike. In its weakened state, it served only to keep death at bay, not grant life anew. In that, it was nothing more than the dark fixation of those with morbid minds. So it was, and so be it."
23,"TEXT_REGWILALCGUILD_00067_SEVERIAN_000_084","We have all lost those who were dear to us. Those we love. Those we cherish. Those without whom the very thought of passing our days seems unbearable. That is a weakness in us that we must face and conquer. For that very struggle is a part of this miracle we call life."
24,"TEXT_REGWILALCGUILD_00067_Q2_000_001","What will you ask?"
25,"TEXT_REGWILALCGUILD_00067_A2_000_001","How do you fare?"
26,"TEXT_REGWILALCGUILD_00067_A2_000_002","What can you tell me of alchemy?"
27,"TEXT_REGWILALCGUILD_00067_A2_000_003","Nothing."
28,"TEXT_REGWILALCGUILD_00067_SEVERIAN_000_100","Hah! Despite all the myriad possibilities of our craft that beg to be explored, you would inquire as to <Emphasis>my</Emphasis> well-being? Well, naturally I am spending every waking hour exploring the myriad possibilities of our craft!"
29,"TEXT_REGWILALCGUILD_00067_SEVERIAN_000_101","Though I have stood at what I thought to be the very peak of alchemical achievement, it was but one mountain among many that I now hope to conquer. And, as I work towards my goals, I even deign to accept a commission or two."
30,"TEXT_REGWILALCGUILD_00067_SEVERIAN_000_102","<sigh> I only wish that the requests of the wealthy were not so insufferably dull. If coin is no object, then why not ask of me a truly daunting and difficult task?"
31,"TEXT_REGWILALCGUILD_00067_SEVERIAN_000_103","Have you made no boastworthy discoveries of late? Remember: the world is our crucible, and an alchemist makes marvels of the mundane!"
32,"TEXT_REGWILALCGUILD_00067_SEVERIAN_000_105","I have taken an interest in these so-called “clones” of which you spoke. Fascinating things, really. Mayhap I will begin research in earnest..."
33,"TEXT_REGWILALCGUILD_00067_SEVERIAN_000_106","Hahaha! I say this in jest, of course. I already know more of Allagan magicks than most historians, having chased the notion of creating life as a hunter chases his prey."
34,"TEXT_REGWILALCGUILD_00067_SEVERIAN_000_107","The alchemists of eld undeniably learned the secret of life eternal. But I ask you, what did this knowledge bring them? Allag still perished, as every civilization does in the fullness of time."
35,"TEXT_REGWILALCGUILD_00067_SEVERIAN_000_108","The technologists failed to understand some secret of the mortal soul. Their copies of living men will never be enough to touch upon the truth of this world."
36,"TEXT_REGWILALCGUILD_00067_SEVERIAN_000_109","Remember, my assistant: the world is our crucible, and an alchemist makes wonders of the mundane. We may dig up the past and marvel at the miracles of the ancients, but our path is ever forward!"
37,"TEXT_REGWILALCGUILD_00067_SEVERIAN_000_200","You come calling merely to see how I am faring? And to what end, might I ask? Hmph, had I not known better, I'd say you were worried all that Heartstrike business had rekindled in me the urge to try my hand once more in those most forbidden and sinister of magicks."
38,"TEXT_REGWILALCGUILD_00067_SEVERIAN_000_201","As well you might. But believe me when I say, you need worry not. Perhaps, long ago, a younger and more fool version of myself would have been tempted to do so. But this is not that time, and I am not that man."
39,"TEXT_REGWILALCGUILD_00067_SEVERIAN_000_202","The man you see before you has learned a valuable lesson. No more will I spend my days in remembrance of and longing for those I have lost. For I have found that to devote myself to the here and now, to live for this day and the people in it, is a far more rewarding life. In that lesson, you were the master, and I the pupil. "
40,"TEXT_REGWILALCGUILD_00067_SEVERIAN_000_110","You who have studied─some would say “suffered”─at my feet would know more of that subject than most. But I will, however, indulge your request with bemused magnanimity!"
41,"TEXT_REGWILALCGUILD_00067_SEVERIAN_000_111","To properly define the intricate and miraculous work of an alchemist would take days of lengthy explanation─an explanation that many simply would not understand. The simple appellation of “potion brewer” given to us by the masses is, however, largely accurate."
42,"TEXT_REGWILALCGUILD_00067_SEVERIAN_000_112","Restorative salves, ability-enhancing elixirs, deadly toxins and poisons─these are all substances that can be created through our versatile and practical profession."
43,"TEXT_REGWILALCGUILD_00067_SEVERIAN_000_113","With the proper knowledge and process, even the most worthless-seeming materials can be combined to produce wondrous compounds. The applications of alchemy are nearly limitless!"
1 key 0 1
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3 int32 str str
4 0 TEXT_REGWILALCGUILD_00067_SEVERIAN_000 What is it!? Can you not see that I am terribly busy?
5 1 TEXT_REGWILALCGUILD_00067_Q1_000_1 What will you ask?
6 2 TEXT_REGWILALCGUILD_00067_A1_000_1 What do you do here?
7 3 TEXT_REGWILALCGUILD_00067_A1_000_2 What does an alchemist do?
8 4 TEXT_REGWILALCGUILD_00067_A1_000_3 Nothing.
9 5 TEXT_REGWILALCGUILD_00067_SEVERIAN_010 What do I do here? Well, I certainly don't stand around answering fanciful questions! ...But I can see you plan to pester me until I do.
10 6 TEXT_REGWILALCGUILD_00067_SEVERIAN_011 I am Severian, and, by some twist of fate's unfathomable humor, I serve as guildmaster to this insufferable gathering of alchemists.
11 7 TEXT_REGWILALCGUILD_00067_SEVERIAN_012 Were you expecting a joyous union of cooperation and camaraderie? Hmph. Most of these fellows began as bitter rivals, and few of them are eager to share the results of their research.
12 8 TEXT_REGWILALCGUILD_00067_SEVERIAN_013 It seems the only thing we can agree on is punishing the detestable practice of peddling false potions. Ruins our collective reputation, you understand. It is quite a sight to see the apprehended criminal subjected to a veritable shower of experimental concoctions!
13 9 TEXT_REGWILALCGUILD_00067_SEVERIAN_020 To properly define the intricate and miraculous work of an alchemist would take days of lengthy explanation─an explanation that you would most likely fail to understand. The simple appellation of “potion brewer” given to us by the masses is, however, largely accurate.
14 10 TEXT_REGWILALCGUILD_00067_SEVERIAN_021 Restorative salves, ability-enhancing elixirs, deadly toxins and poisons─these are all substances that can be created through our versatile and practical profession.
15 11 TEXT_REGWILALCGUILD_00067_SEVERIAN_022 With the proper knowledge and process, even the most worthless-seeming materials can be combined to produce wondrous compounds. The applications of alchemy are nearly limitless!
16 12 TEXT_REGWILALCGUILD_00067_SEVERIAN_000_050 Ah, my faithful assistant. Have you come to share some wonderful discovery from the boundless realm of alchemical potential?
17 13 TEXT_REGWILALCGUILD_00067_SEVERIAN_000_060 Ah, my faithful assistant. Though the details have quite slipped my mind, I was told you were involved in some outrageous incident at the royal palace. Why waste your time on such frivolities, when you could be exploring the uncharted regions of advanced alchemy!?
18 14 TEXT_REGWILALCGUILD_00067_SEVERIAN_000_061 If any seek to interrupt your research, then you need merely douse the knave with the most suitable concoction at hand! Mwahaha! The practical application of results is at the heart of our discipline!
19 15 TEXT_REGWILALCGUILD_00067_SEVERIAN_000_065 Ah, my assistant. I trust you are applying the same diligence you showed in my service to your work in Revenant's Toll?
20 16 TEXT_REGWILALCGUILD_00067_SEVERIAN_000_066 Good, good. Wiltwaek himself is an unremarkable mind, but he has a habit of bringing the most fascinating problems to my attention. Devote yourself to this investigation, and you may well stumble upon new concepts.
21 17 TEXT_REGWILALCGUILD_00067_SEVERIAN_000_070 I have heard the case in Revenant's Toll is closed. More importantly, it was my spectrolium that proved Waoud's guilt. I cannot say I am surprised─even barely tested, the fruit of my genius was bound to save the day.
22 18 TEXT_REGWILALCGUILD_00067_SEVERIAN_000_071 Every problem presents an opportunity, my assistant. Those of us who seek to unveil the truth must understand why problems arise, as well as how to solve them.
23 19 TEXT_REGWILALCGUILD_00067_SEVERIAN_000_080 Seven hells take that damnable receptionist! Is there no end to her rampant stupidity? Only one so daft as she could possibly see fit to waste my time with such meaningless and mundane chores. Me! The very incarnation of alchemical omniscience!
24 20 TEXT_REGWILALCGUILD_00067_SEVERIAN_000_081 Well, I do believe this to be one of rare instances I have something not entirely hateful to say about our dear fool receptionist. She tends to bore me with nothing but the most inane of tasks, but of late she has managed to pique my curiosity. A corpse that does not rot? The mere thought is enough to tickle every fancy I have.
25 21 TEXT_REGWILALCGUILD_00067_SEVERIAN_000_082 Heartstrike... I have heard its name, and of its powers. For an age I have dismissed it is as the stuff of bedtime tales, so absurd it sounded. But to think that it truly exists... Remarkable. Simply remarkable.
26 22 TEXT_REGWILALCGUILD_00067_SEVERIAN_000_083 And so now we know the true power of the blade what was known as Heartstrike. In its weakened state, it served only to keep death at bay, not grant life anew. In that, it was nothing more than the dark fixation of those with morbid minds. So it was, and so be it.
27 23 TEXT_REGWILALCGUILD_00067_SEVERIAN_000_084 We have all lost those who were dear to us. Those we love. Those we cherish. Those without whom the very thought of passing our days seems unbearable. That is a weakness in us that we must face and conquer. For that very struggle is a part of this miracle we call life.
28 24 TEXT_REGWILALCGUILD_00067_Q2_000_001 What will you ask?
29 25 TEXT_REGWILALCGUILD_00067_A2_000_001 How do you fare?
30 26 TEXT_REGWILALCGUILD_00067_A2_000_002 What can you tell me of alchemy?
31 27 TEXT_REGWILALCGUILD_00067_A2_000_003 Nothing.
32 28 TEXT_REGWILALCGUILD_00067_SEVERIAN_000_100 Hah! Despite all the myriad possibilities of our craft that beg to be explored, you would inquire as to <Emphasis>my</Emphasis> well-being? Well, naturally I am spending every waking hour exploring the myriad possibilities of our craft!
33 29 TEXT_REGWILALCGUILD_00067_SEVERIAN_000_101 Though I have stood at what I thought to be the very peak of alchemical achievement, it was but one mountain among many that I now hope to conquer. And, as I work towards my goals, I even deign to accept a commission or two.
34 30 TEXT_REGWILALCGUILD_00067_SEVERIAN_000_102 <sigh> I only wish that the requests of the wealthy were not so insufferably dull. If coin is no object, then why not ask of me a truly daunting and difficult task?
35 31 TEXT_REGWILALCGUILD_00067_SEVERIAN_000_103 Have you made no boastworthy discoveries of late? Remember: the world is our crucible, and an alchemist makes marvels of the mundane!
36 32 TEXT_REGWILALCGUILD_00067_SEVERIAN_000_105 I have taken an interest in these so-called “clones” of which you spoke. Fascinating things, really. Mayhap I will begin research in earnest...
37 33 TEXT_REGWILALCGUILD_00067_SEVERIAN_000_106 Hahaha! I say this in jest, of course. I already know more of Allagan magicks than most historians, having chased the notion of creating life as a hunter chases his prey.
38 34 TEXT_REGWILALCGUILD_00067_SEVERIAN_000_107 The alchemists of eld undeniably learned the secret of life eternal. But I ask you, what did this knowledge bring them? Allag still perished, as every civilization does in the fullness of time.
39 35 TEXT_REGWILALCGUILD_00067_SEVERIAN_000_108 The technologists failed to understand some secret of the mortal soul. Their copies of living men will never be enough to touch upon the truth of this world.
40 36 TEXT_REGWILALCGUILD_00067_SEVERIAN_000_109 Remember, my assistant: the world is our crucible, and an alchemist makes wonders of the mundane. We may dig up the past and marvel at the miracles of the ancients, but our path is ever forward!
41 37 TEXT_REGWILALCGUILD_00067_SEVERIAN_000_200 You come calling merely to see how I am faring? And to what end, might I ask? Hmph, had I not known better, I'd say you were worried all that Heartstrike business had rekindled in me the urge to try my hand once more in those most forbidden and sinister of magicks.
42 38 TEXT_REGWILALCGUILD_00067_SEVERIAN_000_201 As well you might. But believe me when I say, you need worry not. Perhaps, long ago, a younger and more fool version of myself would have been tempted to do so. But this is not that time, and I am not that man.
43 39 TEXT_REGWILALCGUILD_00067_SEVERIAN_000_202 The man you see before you has learned a valuable lesson. No more will I spend my days in remembrance of and longing for those I have lost. For I have found that to devote myself to the here and now, to live for this day and the people in it, is a far more rewarding life. In that lesson, you were the master, and I the pupil.
44 40 TEXT_REGWILALCGUILD_00067_SEVERIAN_000_110 You who have studied─some would say “suffered”─at my feet would know more of that subject than most. But I will, however, indulge your request with bemused magnanimity!
45 41 TEXT_REGWILALCGUILD_00067_SEVERIAN_000_111 To properly define the intricate and miraculous work of an alchemist would take days of lengthy explanation─an explanation that many simply would not understand. The simple appellation of “potion brewer” given to us by the masses is, however, largely accurate.
46 42 TEXT_REGWILALCGUILD_00067_SEVERIAN_000_112 Restorative salves, ability-enhancing elixirs, deadly toxins and poisons─these are all substances that can be created through our versatile and practical profession.
47 43 TEXT_REGWILALCGUILD_00067_SEVERIAN_000_113 With the proper knowledge and process, even the most worthless-seeming materials can be combined to produce wondrous compounds. The applications of alchemy are nearly limitless!
@@ -0,0 +1,15 @@
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0,"TEXT_REGWILARRZANETHOSSUARY_00043_YAYAROKU_000_1","Greetings, traveler. I am Yayaroku, priest of the Order of Nald'thal. What brings you to these hallowed halls?"
1,"TEXT_REGWILARRZANETHOSSUARY_00043_SCENE00000Q","What will you ask?"
2,"TEXT_REGWILARRZANETHOSSUARY_00043_SCENE00000A1","Who is Nald'thal?"
3,"TEXT_REGWILARRZANETHOSSUARY_00043_SCENE00000A2","What do you do here?"
4,"TEXT_REGWILARRZANETHOSSUARY_00043_SCENE00000A3","Nothing."
5,"TEXT_REGWILARRZANETHOSSUARY_00043_YAYAROKU_000_10","Nald'thal, also known as the Traders, is the arbiter of the afterlife and commerce."
6,"TEXT_REGWILARRZANETHOSSUARY_00043_YAYAROKU_000_11","He is the single manifestation of the twins Nald and Thal. Each oversees a separate but significant aspect of existence."
7,"TEXT_REGWILARRZANETHOSSUARY_00043_YAYAROKU_000_12","Nald oversees the financial fortunes of the living, whereas Thal weighs the worth of the departed."
8,"TEXT_REGWILARRZANETHOSSUARY_00043_YAYAROKU_000_13","Our Order is devoted to the worship of the Traders. Here we share our wisdom with the faithful and teach them means to attain virtue in this life so they may find peace in the next."
9,"TEXT_REGWILARRZANETHOSSUARY_00043_YAYAROKU_000_20","Like the Traders, the Order of Nald'thal is possessed of two aspects. Milvaneth Sacrarium is the temple of Nald, and Arrzaneth Ossuary is the temple of Thal."
10,"TEXT_REGWILARRZANETHOSSUARY_00043_YAYAROKU_000_21","Here at the Ossuary, we receive those who seek to secure their place at Thal's side. The virtuous are interred in Erralig's Burial Chamber, to ensure their safe passage into the realm of the dead."
11,"TEXT_REGWILARRZANETHOSSUARY_00043_YAYAROKU_000_22","Men measure virtue in many ways, but Thal's scales weigh wealth most favorably. If you worry that you are yet wanting, you may make a donation at any time."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGWILARRZANETHOSSUARY_00043_YAYAROKU_000_1 Greetings, traveler. I am Yayaroku, priest of the Order of Nald'thal. What brings you to these hallowed halls?
5 1 TEXT_REGWILARRZANETHOSSUARY_00043_SCENE00000Q What will you ask?
6 2 TEXT_REGWILARRZANETHOSSUARY_00043_SCENE00000A1 Who is Nald'thal?
7 3 TEXT_REGWILARRZANETHOSSUARY_00043_SCENE00000A2 What do you do here?
8 4 TEXT_REGWILARRZANETHOSSUARY_00043_SCENE00000A3 Nothing.
9 5 TEXT_REGWILARRZANETHOSSUARY_00043_YAYAROKU_000_10 Nald'thal, also known as the Traders, is the arbiter of the afterlife and commerce.
10 6 TEXT_REGWILARRZANETHOSSUARY_00043_YAYAROKU_000_11 He is the single manifestation of the twins Nald and Thal. Each oversees a separate but significant aspect of existence.
11 7 TEXT_REGWILARRZANETHOSSUARY_00043_YAYAROKU_000_12 Nald oversees the financial fortunes of the living, whereas Thal weighs the worth of the departed.
12 8 TEXT_REGWILARRZANETHOSSUARY_00043_YAYAROKU_000_13 Our Order is devoted to the worship of the Traders. Here we share our wisdom with the faithful and teach them means to attain virtue in this life so they may find peace in the next.
13 9 TEXT_REGWILARRZANETHOSSUARY_00043_YAYAROKU_000_20 Like the Traders, the Order of Nald'thal is possessed of two aspects. Milvaneth Sacrarium is the temple of Nald, and Arrzaneth Ossuary is the temple of Thal.
14 10 TEXT_REGWILARRZANETHOSSUARY_00043_YAYAROKU_000_21 Here at the Ossuary, we receive those who seek to secure their place at Thal's side. The virtuous are interred in Erralig's Burial Chamber, to ensure their safe passage into the realm of the dead.
15 11 TEXT_REGWILARRZANETHOSSUARY_00043_YAYAROKU_000_22 Men measure virtue in many ways, but Thal's scales weigh wealth most favorably. If you worry that you are yet wanting, you may make a donation at any time.
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0,"TEXT_REGWILBLACKBRASH_00042_ELURED_000_1","I'm a busy man, so state your business or leave me to mine."
1,"TEXT_REGWILBLACKBRASH_00042_SCENE00000Q","What will you ask?"
2,"TEXT_REGWILBLACKBRASH_00042_SCENE00000A1","What do you do here?"
3,"TEXT_REGWILBLACKBRASH_00042_SCENE00000A2","What is the purpose of the station?"
4,"TEXT_REGWILBLACKBRASH_00042_SCENE00000A3","Nothing."
5,"TEXT_REGWILBLACKBRASH_00042_ELURED_000_10","I oversee all operations here at Black Brush Station. Have been doing so since it was constructed."
6,"TEXT_REGWILBLACKBRASH_00042_ELURED_000_11","Shipments of ore arrive daily, and we have to unload and sort it all for the furnaces."
7,"TEXT_REGWILBLACKBRASH_00042_ELURED_000_12","Takes a strong back and sure hands. I should know─used to be a smelter myself, until the Calamity crippled my arm and put an end to that."
8,"TEXT_REGWILBLACKBRASH_00042_ELURED_000_20","We extract metal from ore. Bronze, silver, mythril─you name it, we smelt it."
9,"TEXT_REGWILBLACKBRASH_00042_ELURED_000_21","See all that smoke? It comes from our furnaces. We keep them burning day and night with a steady supply of fire crystals."
10,"TEXT_REGWILBLACKBRASH_00042_ELURED_000_22","Aye, without me and my boys sweating it out here, the lords and ladies wouldn't be able to deck themselves out in fancy baubles."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGWILBLACKBRASH_00042_ELURED_000_1 I'm a busy man, so state your business or leave me to mine.
5 1 TEXT_REGWILBLACKBRASH_00042_SCENE00000Q What will you ask?
6 2 TEXT_REGWILBLACKBRASH_00042_SCENE00000A1 What do you do here?
7 3 TEXT_REGWILBLACKBRASH_00042_SCENE00000A2 What is the purpose of the station?
8 4 TEXT_REGWILBLACKBRASH_00042_SCENE00000A3 Nothing.
9 5 TEXT_REGWILBLACKBRASH_00042_ELURED_000_10 I oversee all operations here at Black Brush Station. Have been doing so since it was constructed.
10 6 TEXT_REGWILBLACKBRASH_00042_ELURED_000_11 Shipments of ore arrive daily, and we have to unload and sort it all for the furnaces.
11 7 TEXT_REGWILBLACKBRASH_00042_ELURED_000_12 Takes a strong back and sure hands. I should know─used to be a smelter myself, until the Calamity crippled my arm and put an end to that.
12 8 TEXT_REGWILBLACKBRASH_00042_ELURED_000_20 We extract metal from ore. Bronze, silver, mythril─you name it, we smelt it.
13 9 TEXT_REGWILBLACKBRASH_00042_ELURED_000_21 See all that smoke? It comes from our furnaces. We keep them burning day and night with a steady supply of fire crystals.
14 10 TEXT_REGWILBLACKBRASH_00042_ELURED_000_22 Aye, without me and my boys sweating it out here, the lords and ladies wouldn't be able to deck themselves out in fancy baubles.
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0,"TEXT_REGWILDRYBONE_00058_RAULIN_000","Ye an adventurer, <If(PlayerParameter(4))>lass<Else/>lad</If>? Ye've got that look about ye. Need help findin' yer way?"
1,"TEXT_REGWILDRYBONE_00058_SCENE00000Q","What will you ask?"
2,"TEXT_REGWILDRYBONE_00058_SCENE00000A1","What do you do here?"
3,"TEXT_REGWILDRYBONE_00058_SCENE00000A2","What kind of place is Camp Drybone?"
4,"TEXT_REGWILDRYBONE_00058_SCENE00000A3","Nothing."
5,"TEXT_REGWILDRYBONE_00058_RAULIN_010","After me wife was laid to rest in the lichyard nigh on ten summers ago, I started spendin' more time here. Wanted to stay close to her, ye know?"
6,"TEXT_REGWILDRYBONE_00058_RAULIN_011","One day, I started helpin' out with the funeral rites. One rite led to another, an' I ended up doin' it for a livin'."
7,"TEXT_REGWILDRYBONE_00058_RAULIN_012","Just goes to show ye never know what the fates have in store, heh. I like to think me wife's proud of the work I do."
8,"TEXT_REGWILDRYBONE_00058_RAULIN_020","'Tis a peaceful place for the most part. A lot of folk as perished in the Calamity are interred here─no room left in the city, ye see─and their loved ones come to pay their respects."
9,"TEXT_REGWILDRYBONE_00058_RAULIN_021","Of course, people also come bearin' the bodies of the recently deceased, so the church always has its hands full attendin' to everyone's needs."
1 key 0 1
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3 int32 str str
4 0 TEXT_REGWILDRYBONE_00058_RAULIN_000 Ye an adventurer, <If(PlayerParameter(4))>lass<Else/>lad</If>? Ye've got that look about ye. Need help findin' yer way?
5 1 TEXT_REGWILDRYBONE_00058_SCENE00000Q What will you ask?
6 2 TEXT_REGWILDRYBONE_00058_SCENE00000A1 What do you do here?
7 3 TEXT_REGWILDRYBONE_00058_SCENE00000A2 What kind of place is Camp Drybone?
8 4 TEXT_REGWILDRYBONE_00058_SCENE00000A3 Nothing.
9 5 TEXT_REGWILDRYBONE_00058_RAULIN_010 After me wife was laid to rest in the lichyard nigh on ten summers ago, I started spendin' more time here. Wanted to stay close to her, ye know?
10 6 TEXT_REGWILDRYBONE_00058_RAULIN_011 One day, I started helpin' out with the funeral rites. One rite led to another, an' I ended up doin' it for a livin'.
11 7 TEXT_REGWILDRYBONE_00058_RAULIN_012 Just goes to show ye never know what the fates have in store, heh. I like to think me wife's proud of the work I do.
12 8 TEXT_REGWILDRYBONE_00058_RAULIN_020 'Tis a peaceful place for the most part. A lot of folk as perished in the Calamity are interred here─no room left in the city, ye see─and their loved ones come to pay their respects.
13 9 TEXT_REGWILDRYBONE_00058_RAULIN_021 Of course, people also come bearin' the bodies of the recently deceased, so the church always has its hands full attendin' to everyone's needs.
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0,"TEXT_REGWILGLAGUILD_00063_MYLLA_000","Hm? You've something to ask about the guild, is that it?"
1,"TEXT_REGWILGLAGUILD_00063_Q1_000_1","What will you ask?"
2,"TEXT_REGWILGLAGUILD_00063_A1_000_1","What do you do here?"
3,"TEXT_REGWILGLAGUILD_00063_A1_000_2","What is a gladiator?"
4,"TEXT_REGWILGLAGUILD_00063_A1_000_3","Nothing."
5,"TEXT_REGWILGLAGUILD_00063_MYLLA_010","Well, I don't just stand around gawping, if that's what you're asking. I am Mylla, guildmaster here."
6,"TEXT_REGWILGLAGUILD_00063_MYLLA_011","I instruct these would-be warriors on the finer points of swordsmanship. If you like, I could teach you a thing or two as well, though I can't promise to be gentle."
7,"TEXT_REGWILGLAGUILD_00063_MYLLA_012","You'll be bruised and bloody by the time we're finished, but I guarantee you'll be stronger for it. Observe our training and see for yourself."
8,"TEXT_REGWILGLAGUILD_00063_MYLLA_020","Gladiators aspire to become masters of the sword, the most ubiquitous weapon in all of Eorzea."
9,"TEXT_REGWILGLAGUILD_00063_MYLLA_021","The sword is a deceptively simple weapon, which is why many take it up to achieve their goals. Wealth, power, love─all seem within reach when duly armed."
10,"TEXT_REGWILGLAGUILD_00063_MYLLA_022","A gladiator, however, understands that to live by the sword is not a decision to be taken lightly. To walk upon the bloodsands is to court death, and we must ever be prepared to enter Thal's realm."
11,"TEXT_REGWILGLAGUILD_00063_MYLLA_023","But when you stand triumphant in the Coliseum and hear the crowd chanting your name, you feel...immortal."
12,"TEXT_REGWILGLAGUILD_00063_MYLLA_024","Of course, victory goes only to those willing to work for it. A gladiator must rigorously train not only to deliver fierce attacks, but also to weather them. Indeed, learning the shield is just as important as learning the sword."
13,"TEXT_REGWILGLAGUILD_00063_MYLLA_025","These defensive skills are especially important when fighting alongside allies. In battle, a gladiator is often relied upon to draw the enemy's attention while his weaker allies seize the opportunity to attack."
14,"TEXT_REGWILGLAGUILD_00063_MYLLA_026","It is for this reason that gladiators are often considered indispensable in battle, for none are more skilled in the arts of war than we."
15,"TEXT_REGWILGLAGUILD_00063_MYLLA_000_050","Well, if it isn't <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! What wind blows you here?"
16,"TEXT_REGWILGLAGUILD_00063_MYLLA_000_060","It's not every day a famous free paladin darkens our door. To what do we owe the pleasure, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>?"
17,"TEXT_REGWILGLAGUILD_00063_MYLLA_000_070","You are yet welcome here, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Marshal Tarupin made it clear that you were innocent of all charges─not that we needed to be told the truth! No student of mine would dare sully <If(PlayerParameter(4))>her<Else/>his</If> blade with royal blood."
18,"TEXT_REGWILGLAGUILD_00063_MYLLA_000_071","No further need to skulk about, eh? Not that there was much before, but you can hardly accuse someone of murder when the victim is alive and well."
19,"TEXT_REGWILGLAGUILD_00063_MYLLA_400_000","This tournament brings together the realm's finest. If you are to rise above them, nothing less than complete preparation will suffice."
20,"TEXT_REGWILGLAGUILD_00063_MYLLA_400_001","Before your turn comes to step into the arena, I suggest you put what time you have to good use, be it honing your skills or upgrading your gear."
21,"TEXT_REGWILGLAGUILD_00063_MYLLA_400_010","I never doubted that you could win through to the final, but to witness it all unfold was nothing short of awe-inspiring!"
22,"TEXT_REGWILGLAGUILD_00063_MYLLA_400_011","The winner of the Nald group will square off against you for the title, and suffice it to say I intend to be that person."
23,"TEXT_REGWILGLAGUILD_00063_MYLLA_400_012","I shall see to it that a match between us becomes a reality, and I hope that I can count on your support!"
24,"TEXT_REGWILGLAGUILD_00063_MYLLA_400_020","I'm sorry that I could not meet you in the final, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, but I've no doubt that you will do our guild proud."
25,"TEXT_REGWILGLAGUILD_00063_MYLLA_400_021","I look forward to seeing you clash with Black Lotus and, needless to say, come away with the win."
26,"TEXT_REGWILGLAGUILD_00063_MYLLA_400_030","I shall see to convincing the organizers to host the final. Until such time as the match is confirmed, take what rest you can. You will need it."
27,"TEXT_REGWILGLAGUILD_00063_MYLLA_400_040","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, always a pleasure. Your Ul Cup victory lit a fire in our members' bellies, and they train like men and women possessed."
28,"TEXT_REGWILGLAGUILD_00063_Q2_000_001","What will you ask?"
29,"TEXT_REGWILGLAGUILD_00063_A2_000_001","How fare you of late?"
30,"TEXT_REGWILGLAGUILD_00063_A2_000_002","What is a gladiator?"
31,"TEXT_REGWILGLAGUILD_00063_A2_000_003","Nothing."
32,"TEXT_REGWILGLAGUILD_00063_MYLLA_000_100","Your concern for my well-being is touching, albeit unwarranted."
33,"TEXT_REGWILGLAGUILD_00063_MYLLA_000_101","I am fine, the guild is fine, Aldis is─ Oh, who gives a damn how Aldis is?"
34,"TEXT_REGWILGLAGUILD_00063_MYLLA_000_102","More importantly, any time you waste worrying about the affairs of others would be better spent further honing your skills."
35,"TEXT_REGWILGLAGUILD_00063_MYLLA_000_110","The life of a gladiator is never easy, but I cannot complain. Certain members of the guild have achieved greater recognition in recent days, which has led to a surge of applicants."
36,"TEXT_REGWILGLAGUILD_00063_MYLLA_000_111","They are eager to learn, I will grant them that. Yet they struggle to grasp the basics still. For example, the other day I was explaining the concept of eliciting an opponent's enmity. Surely you recall the lesson? It involved shouting at marauders."
37,"TEXT_REGWILGLAGUILD_00063_MYLLA_000_112","One recruit took forever and a day to understand that his words were not enough, and that he needed to motion to himself to achieve the full effect. Even now, I cannot fathom why he struggled so..."
38,"TEXT_REGWILGLAGUILD_00063_MYLLA_400_100","The life of a gladiator is never easy, but I cannot complain. A certain member of the guild has distinguished <If(PlayerParameter(4))>herself<Else/>himself</If> in recent days, which has led to a surge of applicants."
39,"TEXT_REGWILGLAGUILD_00063_MYLLA_400_101","These new ones train long and hard in the hopes of emulating your greatness, and while their enthusiasm is commendable, it's early days still."
40,"TEXT_REGWILGLAGUILD_00063_MYLLA_400_102","Only time will tell who will go the distance, but you may be certain that I will push them for all they're worth."
41,"TEXT_REGWILGLAGUILD_00063_MYLLA_400_103","I couldn't do any less, what with the bar having been raised so high. Right, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>?"
42,"TEXT_REGWILGLAGUILD_00063_MYLLA_000_120","Who are you, and what did you do with <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? Because I know <If(PlayerParameter(4))>she<Else/>he</If> wouldn't be so daft as to─ Oh, the hells with it."
43,"TEXT_REGWILGLAGUILD_00063_MYLLA_000_121","Gladiators aspire to become masters of the sword, the most ubiquitous weapon in all of Eorzea."
44,"TEXT_REGWILGLAGUILD_00063_MYLLA_000_122","The sword is a deceptively simple weapon, which is why many take it up to achieve their goals. Wealth, power, love─all seem within reach when duly armed."
45,"TEXT_REGWILGLAGUILD_00063_MYLLA_000_123","A gladiator, however, understands that to live by the sword is not a decision to be taken lightly. To walk upon the bloodsands is to court death, and we must ever be prepared to enter Thal's realm."
46,"TEXT_REGWILGLAGUILD_00063_MYLLA_000_124","But when you stand triumphant in the Coliseum and hear the crowd chanting your name, you feel...immortal."
47,"TEXT_REGWILGLAGUILD_00063_MYLLA_000_125","Of course, victory goes only to those willing to work for it. A gladiator must rigorously train not only to deliver fierce attacks, but also to weather them. Indeed, learning the shield is just as important as learning the sword."
48,"TEXT_REGWILGLAGUILD_00063_MYLLA_000_126","These defensive skills are especially important when fighting alongside allies. In battle, a gladiator is often relied upon to draw the enemy's attention while his weaker allies seize the opportunity to attack."
49,"TEXT_REGWILGLAGUILD_00063_MYLLA_000_127","...Just to be clear─You <Emphasis>are</Emphasis> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, and not <If(PlayerParameter(4))>her<Else/>his</If> twin <If(PlayerParameter(4))>sister<Else/>brother</If>, right?"
50,"TEXT_REGWILGLAGUILD_00063_MYLLA_000_128","That, my friend, is the crux of it. But as you have experienced firsthand, there is more to the sword and shield than meets the eye. Our art is ever evolving, and it falls to us to evolve with it.
...Just to be clear─You <Emphasis>are</Emphasis> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, and not <If(PlayerParameter(4))>her<Else/>his</If> twin <If(PlayerParameter(4))>sister<Else/>brother</If>, right?"
1 key 0 1
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3 int32 str str
4 0 TEXT_REGWILGLAGUILD_00063_MYLLA_000 Hm? You've something to ask about the guild, is that it?
5 1 TEXT_REGWILGLAGUILD_00063_Q1_000_1 What will you ask?
6 2 TEXT_REGWILGLAGUILD_00063_A1_000_1 What do you do here?
7 3 TEXT_REGWILGLAGUILD_00063_A1_000_2 What is a gladiator?
8 4 TEXT_REGWILGLAGUILD_00063_A1_000_3 Nothing.
9 5 TEXT_REGWILGLAGUILD_00063_MYLLA_010 Well, I don't just stand around gawping, if that's what you're asking. I am Mylla, guildmaster here.
10 6 TEXT_REGWILGLAGUILD_00063_MYLLA_011 I instruct these would-be warriors on the finer points of swordsmanship. If you like, I could teach you a thing or two as well, though I can't promise to be gentle.
11 7 TEXT_REGWILGLAGUILD_00063_MYLLA_012 You'll be bruised and bloody by the time we're finished, but I guarantee you'll be stronger for it. Observe our training and see for yourself.
12 8 TEXT_REGWILGLAGUILD_00063_MYLLA_020 Gladiators aspire to become masters of the sword, the most ubiquitous weapon in all of Eorzea.
13 9 TEXT_REGWILGLAGUILD_00063_MYLLA_021 The sword is a deceptively simple weapon, which is why many take it up to achieve their goals. Wealth, power, love─all seem within reach when duly armed.
14 10 TEXT_REGWILGLAGUILD_00063_MYLLA_022 A gladiator, however, understands that to live by the sword is not a decision to be taken lightly. To walk upon the bloodsands is to court death, and we must ever be prepared to enter Thal's realm.
15 11 TEXT_REGWILGLAGUILD_00063_MYLLA_023 But when you stand triumphant in the Coliseum and hear the crowd chanting your name, you feel...immortal.
16 12 TEXT_REGWILGLAGUILD_00063_MYLLA_024 Of course, victory goes only to those willing to work for it. A gladiator must rigorously train not only to deliver fierce attacks, but also to weather them. Indeed, learning the shield is just as important as learning the sword.
17 13 TEXT_REGWILGLAGUILD_00063_MYLLA_025 These defensive skills are especially important when fighting alongside allies. In battle, a gladiator is often relied upon to draw the enemy's attention while his weaker allies seize the opportunity to attack.
18 14 TEXT_REGWILGLAGUILD_00063_MYLLA_026 It is for this reason that gladiators are often considered indispensable in battle, for none are more skilled in the arts of war than we.
19 15 TEXT_REGWILGLAGUILD_00063_MYLLA_000_050 Well, if it isn't <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! What wind blows you here?
20 16 TEXT_REGWILGLAGUILD_00063_MYLLA_000_060 It's not every day a famous free paladin darkens our door. To what do we owe the pleasure, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>?
21 17 TEXT_REGWILGLAGUILD_00063_MYLLA_000_070 You are yet welcome here, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Marshal Tarupin made it clear that you were innocent of all charges─not that we needed to be told the truth! No student of mine would dare sully <If(PlayerParameter(4))>her<Else/>his</If> blade with royal blood.
22 18 TEXT_REGWILGLAGUILD_00063_MYLLA_000_071 No further need to skulk about, eh? Not that there was much before, but you can hardly accuse someone of murder when the victim is alive and well.
23 19 TEXT_REGWILGLAGUILD_00063_MYLLA_400_000 This tournament brings together the realm's finest. If you are to rise above them, nothing less than complete preparation will suffice.
24 20 TEXT_REGWILGLAGUILD_00063_MYLLA_400_001 Before your turn comes to step into the arena, I suggest you put what time you have to good use, be it honing your skills or upgrading your gear.
25 21 TEXT_REGWILGLAGUILD_00063_MYLLA_400_010 I never doubted that you could win through to the final, but to witness it all unfold was nothing short of awe-inspiring!
26 22 TEXT_REGWILGLAGUILD_00063_MYLLA_400_011 The winner of the Nald group will square off against you for the title, and suffice it to say I intend to be that person.
27 23 TEXT_REGWILGLAGUILD_00063_MYLLA_400_012 I shall see to it that a match between us becomes a reality, and I hope that I can count on your support!
28 24 TEXT_REGWILGLAGUILD_00063_MYLLA_400_020 I'm sorry that I could not meet you in the final, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, but I've no doubt that you will do our guild proud.
29 25 TEXT_REGWILGLAGUILD_00063_MYLLA_400_021 I look forward to seeing you clash with Black Lotus and, needless to say, come away with the win.
30 26 TEXT_REGWILGLAGUILD_00063_MYLLA_400_030 I shall see to convincing the organizers to host the final. Until such time as the match is confirmed, take what rest you can. You will need it.
31 27 TEXT_REGWILGLAGUILD_00063_MYLLA_400_040 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, always a pleasure. Your Ul Cup victory lit a fire in our members' bellies, and they train like men and women possessed.
32 28 TEXT_REGWILGLAGUILD_00063_Q2_000_001 What will you ask?
33 29 TEXT_REGWILGLAGUILD_00063_A2_000_001 How fare you of late?
34 30 TEXT_REGWILGLAGUILD_00063_A2_000_002 What is a gladiator?
35 31 TEXT_REGWILGLAGUILD_00063_A2_000_003 Nothing.
36 32 TEXT_REGWILGLAGUILD_00063_MYLLA_000_100 Your concern for my well-being is touching, albeit unwarranted.
37 33 TEXT_REGWILGLAGUILD_00063_MYLLA_000_101 I am fine, the guild is fine, Aldis is─ Oh, who gives a damn how Aldis is?
38 34 TEXT_REGWILGLAGUILD_00063_MYLLA_000_102 More importantly, any time you waste worrying about the affairs of others would be better spent further honing your skills.
39 35 TEXT_REGWILGLAGUILD_00063_MYLLA_000_110 The life of a gladiator is never easy, but I cannot complain. Certain members of the guild have achieved greater recognition in recent days, which has led to a surge of applicants.
40 36 TEXT_REGWILGLAGUILD_00063_MYLLA_000_111 They are eager to learn, I will grant them that. Yet they struggle to grasp the basics still. For example, the other day I was explaining the concept of eliciting an opponent's enmity. Surely you recall the lesson? It involved shouting at marauders.
41 37 TEXT_REGWILGLAGUILD_00063_MYLLA_000_112 One recruit took forever and a day to understand that his words were not enough, and that he needed to motion to himself to achieve the full effect. Even now, I cannot fathom why he struggled so...
42 38 TEXT_REGWILGLAGUILD_00063_MYLLA_400_100 The life of a gladiator is never easy, but I cannot complain. A certain member of the guild has distinguished <If(PlayerParameter(4))>herself<Else/>himself</If> in recent days, which has led to a surge of applicants.
43 39 TEXT_REGWILGLAGUILD_00063_MYLLA_400_101 These new ones train long and hard in the hopes of emulating your greatness, and while their enthusiasm is commendable, it's early days still.
44 40 TEXT_REGWILGLAGUILD_00063_MYLLA_400_102 Only time will tell who will go the distance, but you may be certain that I will push them for all they're worth.
45 41 TEXT_REGWILGLAGUILD_00063_MYLLA_400_103 I couldn't do any less, what with the bar having been raised so high. Right, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>?
46 42 TEXT_REGWILGLAGUILD_00063_MYLLA_000_120 Who are you, and what did you do with <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? Because I know <If(PlayerParameter(4))>she<Else/>he</If> wouldn't be so daft as to─ Oh, the hells with it.
47 43 TEXT_REGWILGLAGUILD_00063_MYLLA_000_121 Gladiators aspire to become masters of the sword, the most ubiquitous weapon in all of Eorzea.
48 44 TEXT_REGWILGLAGUILD_00063_MYLLA_000_122 The sword is a deceptively simple weapon, which is why many take it up to achieve their goals. Wealth, power, love─all seem within reach when duly armed.
49 45 TEXT_REGWILGLAGUILD_00063_MYLLA_000_123 A gladiator, however, understands that to live by the sword is not a decision to be taken lightly. To walk upon the bloodsands is to court death, and we must ever be prepared to enter Thal's realm.
50 46 TEXT_REGWILGLAGUILD_00063_MYLLA_000_124 But when you stand triumphant in the Coliseum and hear the crowd chanting your name, you feel...immortal.
51 47 TEXT_REGWILGLAGUILD_00063_MYLLA_000_125 Of course, victory goes only to those willing to work for it. A gladiator must rigorously train not only to deliver fierce attacks, but also to weather them. Indeed, learning the shield is just as important as learning the sword.
52 48 TEXT_REGWILGLAGUILD_00063_MYLLA_000_126 These defensive skills are especially important when fighting alongside allies. In battle, a gladiator is often relied upon to draw the enemy's attention while his weaker allies seize the opportunity to attack.
53 49 TEXT_REGWILGLAGUILD_00063_MYLLA_000_127 ...Just to be clear─You <Emphasis>are</Emphasis> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, and not <If(PlayerParameter(4))>her<Else/>his</If> twin <If(PlayerParameter(4))>sister<Else/>brother</If>, right?
54 50 TEXT_REGWILGLAGUILD_00063_MYLLA_000_128 That, my friend, is the crux of it. But as you have experienced firsthand, there is more to the sword and shield than meets the eye. Our art is ever evolving, and it falls to us to evolve with it. ...Just to be clear─You <Emphasis>are</Emphasis> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, and not <If(PlayerParameter(4))>her<Else/>his</If> twin <If(PlayerParameter(4))>sister<Else/>brother</If>, right?
55 51 TEXT_REGWILGLAGUILD_00063_TALK_ACTOR Hm? You've something to ask about the guild, is that it?
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0,"TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000","Greetings! Is there something you want to ask about the Goldsmiths' Guild?"
1,"TEXT_REGWILGLDGUILD_00068_Q1_000_1","What will you ask?"
2,"TEXT_REGWILGLDGUILD_00068_A1_000_1","What do you do here?"
3,"TEXT_REGWILGLDGUILD_00068_A1_000_2","What is goldsmithing?"
4,"TEXT_REGWILGLDGUILD_00068_A1_000_3","Nothing."
5,"TEXT_REGWILGLDGUILD_00068_A1_000_4","Can I have another set of earrings?"
6,"TEXT_REGWILGLDGUILD_00068_SERENDIPITY_010","People call me Mistress Serendipity, but you can call me Sera!"
7,"TEXT_REGWILGLDGUILD_00068_SERENDIPITY_011","I was recently appointed guildmaster, so this is all still quite new to me. My predecessor abruptly retired, you see...but that's a long, sordid story that I'm sure you'd rather not hear."
8,"TEXT_REGWILGLDGUILD_00068_SERENDIPITY_012","Now, I may not have much experience managing people, but I <Emphasis>am</Emphasis> a very good goldsmith─even if I do say so myself! Those who train under me are guaranteed to learn a thing or two!"
9,"TEXT_REGWILGLDGUILD_00068_SERENDIPITY_020","Though we're called <Emphasis>gold</Emphasis>smiths, we actually work with various kinds of precious metals and gemstones, all of which are abundant in Thanalan."
10,"TEXT_REGWILGLDGUILD_00068_SERENDIPITY_021","Smelting, casting, cutting, polishing─we use all these techniques to craft beautiful baubles that delight the eyes."
11,"TEXT_REGWILGLDGUILD_00068_SERENDIPITY_022","Mind you, the things we make aren't simply for show─a great many possess magical properties. And of course, we craft scepters and staves that thaumaturges use to channel their magicks."
12,"TEXT_REGWILGLDGUILD_00068_SERENDIPITY_023","When you think about all the variety goldsmithing has to offer, it's really quite exciting!"
13,"TEXT_REGWILGLDGUILD_00068_SERENDIPITY_030","You want <Emphasis>what</Emphasis>!? You can't be serious! <Emphasis>Gods</Emphasis>..."
14,"TEXT_REGWILGLDGUILD_00068_SERENDIPITY_031","Just this once, but remember─life is not a minstrel's song, and you aren't some chosen hero. So don't go around expecting people to forgive you no matter the reckless, irresponsible things you do."
15,"TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_040","Why, hello there, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. How is our little princess doing?"
16,"TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_041","Sorry, sorry. That was a bit rude of me, wasn't it. How are <Emphasis>you</Emphasis> doing?"
17,"TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_061","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Are the rumors true? Are you the victim of a vast conspiracy!? Oh dear, I probably shouldn't speak so loudly..."
18,"TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_062","I've given thought to how we might distract your pursuers. Perhaps a mammet fashioned in your image which nods at regular intervals? No? Hmmm...I was rather proud of that idea..."
19,"TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_050","Ah! <Highlight>ObjectParameter(1)</Highlight>! How's every little thing? You haven't been trying to repair mammets behind my back, have you?"
20,"TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_070","Hard at work on your commission for Marcel, I see. His clients are demanding, but if anyone can produce a masterpiece that will win them over, it's you─I'm sure of it!"
21,"TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_075","As guildmaster, allow me to offer my most sincere congratulations and commendations for your work on those most magnificent music boxes. Marcel was practically dancing on his way back to Eshtaime's!"
22,"TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_076","Perhaps you noticed, but Master Colbernoux was with me in the Quicksand when you unveiled your creations. He looked me straight in the eye and said it was a true masterpiece worthy of his muse. You should be proud, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>─my master isn't one to give praise lightly!"
23,"TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_080","It won't be easy teaching our craft in a foreign land, but it's a worthwhile cause. And with you in charge, I have every confidence that things will go swimmingly!"
24,"TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_085","So, it's off to Gyr Abania. Things may get a little hairy on the road, so take care, alright?"
25,"TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_090","Oh, the orchestrion you made for the sultana is simply adorable! I would love to have one just like it. You know, my nameday <Emphasis>is</Emphasis> coming up soon..."
26,"TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_095","Ah, to what do I owe the honor, Schoolmaster <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>? ...Hehe, I'll bet you enjoyed being called that!"
27,"TEXT_REGWILGLDGUILD_00068_Q2_000_001","What will you ask?"
28,"TEXT_REGWILGLDGUILD_00068_A2_000_001","How fares the guild?"
29,"TEXT_REGWILGLDGUILD_00068_A2_000_002","What is goldsmithing?"
30,"TEXT_REGWILGLDGUILD_00068_A2_000_003","Nothing."
31,"TEXT_REGWILGLDGUILD_00068_A2_000_4","Can I have another set of earrings?"
32,"TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_100","So very, very busy! Our members are working day and night to fill commissions for clients throughout Eorzea, and of course I must supervise. I swear, sometimes it feels as though I never leave this spot!"
33,"TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_101","I like that it keeps me occupied. When it's not so busy, I start to wonder about silly things, like if he would've really pulled the trigger..."
34,"TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_102","Perhaps I'm due for a sabbatical. I've been thinking about it more ever since a client of ours invited me to his beachside holdings in eastern La Noscea."
35,"TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_103","Of course, the moment I tell Gigi about Gegeruju's offer, he begins raving about “secrets and lies” again. I mean, I know Gigi was right about Robert or whatever his name was, but what ulterior motives could Gegeruju possibly have?"
36,"TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_105","Busier and busier─and in no small part due to the acclaim your twin music boxes have won, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. This is a good thing, of course...not that it stops Gigi from complaining."
37,"TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_106","Oh, yes, he's back to his usual self. Why, if I didn't know better, I'd even say the new cylinder you fashioned for him has augmented his vocabulary of oaths and obscenities tenfold."
38,"TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_107","Why, just the other day he had the nerve to compare my girth to that of an overstuffed goobbue! Now, it's true that my waist size has grown by one-sixteenth of an ilm since I last measured, but that's hardly cause for insults, wouldn't you say?"
39,"TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_108","Why, I might enjoy a piece of pineapple ponzecake from time to time, but if anything I'm healthier than I've always been! Not that a spindly little mammet would know anything about how difficult it is for a woman to watch her figure...but what were we talking about, again?"
40,"TEXT_REGWILGLDGUILD_00068_SERENDIPITY_100_110","How we're faring? I thought you'd never ask, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!"
41,"TEXT_REGWILGLDGUILD_00068_SERENDIPITY_100_111","I am proud to say that I have lost weight! One-thirty-second of an ilm around the waist, to be precise."
42,"TEXT_REGWILGLDGUILD_00068_SERENDIPITY_100_112","Gigi said so, so it must be true. He has an eye for these things, for better or worse, and he never lies...for better or worse."
43,"TEXT_REGWILGLDGUILD_00068_SERENDIPITY_100_113","Well, to be sure, one-thirty-second of an ilm may not sound like much, but to us goldsmiths it is the difference between a crude bauble and a masterpiece. Of which I am, of course, the latter."
44,"TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_110","Ahaha─ Oh, you're serious. Well, if you really want me to explain it to you..."
45,"TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_111","Though we're called <Emphasis>gold</Emphasis>smiths, we actually work with various kinds of precious metals and gemstones, all of which are abundant in Thanalan."
46,"TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_112","Smelting, casting, cutting, polishing─we use all these techniques to craft beautiful baubles that delight the eyes."
47,"TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_113","Mind you, the things we make aren't simply for show─a great many possess magical properties. And of course, we craft scepters and staves that thaumaturges use to channel their magicks."
48,"TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_114","...Out of curiosity, are you feeling well? You didn't hit your head on something, did you? No? Hmmm... Maybe you don't remember doing it...?"
49,"TEXT_REGWILGLDGUILD_00068_TALK_ACTOR","Greetings! Is there something you want to ask about the Goldsmiths' Guild?"
1 key 0 1
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4 0 TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000 Greetings! Is there something you want to ask about the Goldsmiths' Guild?
5 1 TEXT_REGWILGLDGUILD_00068_Q1_000_1 What will you ask?
6 2 TEXT_REGWILGLDGUILD_00068_A1_000_1 What do you do here?
7 3 TEXT_REGWILGLDGUILD_00068_A1_000_2 What is goldsmithing?
8 4 TEXT_REGWILGLDGUILD_00068_A1_000_3 Nothing.
9 5 TEXT_REGWILGLDGUILD_00068_A1_000_4 Can I have another set of earrings?
10 6 TEXT_REGWILGLDGUILD_00068_SERENDIPITY_010 People call me Mistress Serendipity, but you can call me Sera!
11 7 TEXT_REGWILGLDGUILD_00068_SERENDIPITY_011 I was recently appointed guildmaster, so this is all still quite new to me. My predecessor abruptly retired, you see...but that's a long, sordid story that I'm sure you'd rather not hear.
12 8 TEXT_REGWILGLDGUILD_00068_SERENDIPITY_012 Now, I may not have much experience managing people, but I <Emphasis>am</Emphasis> a very good goldsmith─even if I do say so myself! Those who train under me are guaranteed to learn a thing or two!
13 9 TEXT_REGWILGLDGUILD_00068_SERENDIPITY_020 Though we're called <Emphasis>gold</Emphasis>smiths, we actually work with various kinds of precious metals and gemstones, all of which are abundant in Thanalan.
14 10 TEXT_REGWILGLDGUILD_00068_SERENDIPITY_021 Smelting, casting, cutting, polishing─we use all these techniques to craft beautiful baubles that delight the eyes.
15 11 TEXT_REGWILGLDGUILD_00068_SERENDIPITY_022 Mind you, the things we make aren't simply for show─a great many possess magical properties. And of course, we craft scepters and staves that thaumaturges use to channel their magicks.
16 12 TEXT_REGWILGLDGUILD_00068_SERENDIPITY_023 When you think about all the variety goldsmithing has to offer, it's really quite exciting!
17 13 TEXT_REGWILGLDGUILD_00068_SERENDIPITY_030 You want <Emphasis>what</Emphasis>!? You can't be serious! <Emphasis>Gods</Emphasis>...
18 14 TEXT_REGWILGLDGUILD_00068_SERENDIPITY_031 Just this once, but remember─life is not a minstrel's song, and you aren't some chosen hero. So don't go around expecting people to forgive you no matter the reckless, irresponsible things you do.
19 15 TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_040 Why, hello there, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. How is our little princess doing?
20 16 TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_041 Sorry, sorry. That was a bit rude of me, wasn't it. How are <Emphasis>you</Emphasis> doing?
21 17 TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_061 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Are the rumors true? Are you the victim of a vast conspiracy!? Oh dear, I probably shouldn't speak so loudly...
22 18 TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_062 I've given thought to how we might distract your pursuers. Perhaps a mammet fashioned in your image which nods at regular intervals? No? Hmmm...I was rather proud of that idea...
23 19 TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_050 Ah! <Highlight>ObjectParameter(1)</Highlight>! How's every little thing? You haven't been trying to repair mammets behind my back, have you?
24 20 TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_070 Hard at work on your commission for Marcel, I see. His clients are demanding, but if anyone can produce a masterpiece that will win them over, it's you─I'm sure of it!
25 21 TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_075 As guildmaster, allow me to offer my most sincere congratulations and commendations for your work on those most magnificent music boxes. Marcel was practically dancing on his way back to Eshtaime's!
26 22 TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_076 Perhaps you noticed, but Master Colbernoux was with me in the Quicksand when you unveiled your creations. He looked me straight in the eye and said it was a true masterpiece worthy of his muse. You should be proud, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>─my master isn't one to give praise lightly!
27 23 TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_080 It won't be easy teaching our craft in a foreign land, but it's a worthwhile cause. And with you in charge, I have every confidence that things will go swimmingly!
28 24 TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_085 So, it's off to Gyr Abania. Things may get a little hairy on the road, so take care, alright?
29 25 TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_090 Oh, the orchestrion you made for the sultana is simply adorable! I would love to have one just like it. You know, my nameday <Emphasis>is</Emphasis> coming up soon...
30 26 TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_095 Ah, to what do I owe the honor, Schoolmaster <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>? ...Hehe, I'll bet you enjoyed being called that!
31 27 TEXT_REGWILGLDGUILD_00068_Q2_000_001 What will you ask?
32 28 TEXT_REGWILGLDGUILD_00068_A2_000_001 How fares the guild?
33 29 TEXT_REGWILGLDGUILD_00068_A2_000_002 What is goldsmithing?
34 30 TEXT_REGWILGLDGUILD_00068_A2_000_003 Nothing.
35 31 TEXT_REGWILGLDGUILD_00068_A2_000_4 Can I have another set of earrings?
36 32 TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_100 So very, very busy! Our members are working day and night to fill commissions for clients throughout Eorzea, and of course I must supervise. I swear, sometimes it feels as though I never leave this spot!
37 33 TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_101 I like that it keeps me occupied. When it's not so busy, I start to wonder about silly things, like if he would've really pulled the trigger...
38 34 TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_102 Perhaps I'm due for a sabbatical. I've been thinking about it more ever since a client of ours invited me to his beachside holdings in eastern La Noscea.
39 35 TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_103 Of course, the moment I tell Gigi about Gegeruju's offer, he begins raving about “secrets and lies” again. I mean, I know Gigi was right about Robert or whatever his name was, but what ulterior motives could Gegeruju possibly have?
40 36 TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_105 Busier and busier─and in no small part due to the acclaim your twin music boxes have won, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. This is a good thing, of course...not that it stops Gigi from complaining.
41 37 TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_106 Oh, yes, he's back to his usual self. Why, if I didn't know better, I'd even say the new cylinder you fashioned for him has augmented his vocabulary of oaths and obscenities tenfold.
42 38 TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_107 Why, just the other day he had the nerve to compare my girth to that of an overstuffed goobbue! Now, it's true that my waist size has grown by one-sixteenth of an ilm since I last measured, but that's hardly cause for insults, wouldn't you say?
43 39 TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_108 Why, I might enjoy a piece of pineapple ponzecake from time to time, but if anything I'm healthier than I've always been! Not that a spindly little mammet would know anything about how difficult it is for a woman to watch her figure...but what were we talking about, again?
44 40 TEXT_REGWILGLDGUILD_00068_SERENDIPITY_100_110 How we're faring? I thought you'd never ask, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!
45 41 TEXT_REGWILGLDGUILD_00068_SERENDIPITY_100_111 I am proud to say that I have lost weight! One-thirty-second of an ilm around the waist, to be precise.
46 42 TEXT_REGWILGLDGUILD_00068_SERENDIPITY_100_112 Gigi said so, so it must be true. He has an eye for these things, for better or worse, and he never lies...for better or worse.
47 43 TEXT_REGWILGLDGUILD_00068_SERENDIPITY_100_113 Well, to be sure, one-thirty-second of an ilm may not sound like much, but to us goldsmiths it is the difference between a crude bauble and a masterpiece. Of which I am, of course, the latter.
48 44 TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_110 Ahaha─ Oh, you're serious. Well, if you really want me to explain it to you...
49 45 TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_111 Though we're called <Emphasis>gold</Emphasis>smiths, we actually work with various kinds of precious metals and gemstones, all of which are abundant in Thanalan.
50 46 TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_112 Smelting, casting, cutting, polishing─we use all these techniques to craft beautiful baubles that delight the eyes.
51 47 TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_113 Mind you, the things we make aren't simply for show─a great many possess magical properties. And of course, we craft scepters and staves that thaumaturges use to channel their magicks.
52 48 TEXT_REGWILGLDGUILD_00068_SERENDIPITY_000_114 ...Out of curiosity, are you feeling well? You didn't hit your head on something, did you? No? Hmmm... Maybe you don't remember doing it...?
53 49 TEXT_REGWILGLDGUILD_00068_TALK_ACTOR Greetings! Is there something you want to ask about the Goldsmiths' Guild?
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0,"TEXT_REGWILHORIZON_00057_GISELBERDUS_000","Lost, are you? If you want to know something, go ahead and ask."
1,"TEXT_REGWILHORIZON_00057_SCENE00000Q","What will you ask?"
2,"TEXT_REGWILHORIZON_00057_SCENE00000A1","What do you do here?"
3,"TEXT_REGWILHORIZON_00057_SCENE00000A2","What kind of place is Horizon?"
4,"TEXT_REGWILHORIZON_00057_SCENE00000A3","Nothing."
5,"TEXT_REGWILHORIZON_00057_GISELBERDUS_010","Serve and protect, of course! The Brass Blades of the Rose keep the peace here in Horizon."
6,"TEXT_REGWILHORIZON_00057_GISELBERDUS_011","We ensure that merchants can conduct their affairs in safety. They compensate us well for our swords."
7,"TEXT_REGWILHORIZON_00057_GISELBERDUS_012","We get coin, the merchants get kept out of harm's way. Everybody profits."
8,"TEXT_REGWILHORIZON_00057_GISELBERDUS_020","It's busy as hells, that's what it is! Horizon's a waypoint for all traffic between Ul'dah and Vesper Bay. Everything loaded and unloaded at the docks passes through here."
9,"TEXT_REGWILHORIZON_00057_GISELBERDUS_021","The constant stream of goods is why the merchants had that contraption installed in the Sunset Gate. Hauling cargo up and down that ramp is backbreaking work."
10,"TEXT_REGWILHORIZON_00057_GISELBERDUS_022","Aye, thanks to all this trade, Horizon's grown quite prosperous over the years. A lot of folk have gathered here as a result, not all of whom have good intentions."
11,"TEXT_REGWILHORIZON_00057_GISELBERDUS_023","Which is why <Emphasis>we</Emphasis> are here, adventurer. Without us, this settlement would've been sacked long ago."
1 key 0 1
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3 int32 str str
4 0 TEXT_REGWILHORIZON_00057_GISELBERDUS_000 Lost, are you? If you want to know something, go ahead and ask.
5 1 TEXT_REGWILHORIZON_00057_SCENE00000Q What will you ask?
6 2 TEXT_REGWILHORIZON_00057_SCENE00000A1 What do you do here?
7 3 TEXT_REGWILHORIZON_00057_SCENE00000A2 What kind of place is Horizon?
8 4 TEXT_REGWILHORIZON_00057_SCENE00000A3 Nothing.
9 5 TEXT_REGWILHORIZON_00057_GISELBERDUS_010 Serve and protect, of course! The Brass Blades of the Rose keep the peace here in Horizon.
10 6 TEXT_REGWILHORIZON_00057_GISELBERDUS_011 We ensure that merchants can conduct their affairs in safety. They compensate us well for our swords.
11 7 TEXT_REGWILHORIZON_00057_GISELBERDUS_012 We get coin, the merchants get kept out of harm's way. Everybody profits.
12 8 TEXT_REGWILHORIZON_00057_GISELBERDUS_020 It's busy as hells, that's what it is! Horizon's a waypoint for all traffic between Ul'dah and Vesper Bay. Everything loaded and unloaded at the docks passes through here.
13 9 TEXT_REGWILHORIZON_00057_GISELBERDUS_021 The constant stream of goods is why the merchants had that contraption installed in the Sunset Gate. Hauling cargo up and down that ramp is backbreaking work.
14 10 TEXT_REGWILHORIZON_00057_GISELBERDUS_022 Aye, thanks to all this trade, Horizon's grown quite prosperous over the years. A lot of folk have gathered here as a result, not all of whom have good intentions.
15 11 TEXT_REGWILHORIZON_00057_GISELBERDUS_023 Which is why <Emphasis>we</Emphasis> are here, adventurer. Without us, this settlement would've been sacked long ago.
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0,"TEXT_REGWILINN_00061_OTOPAPOTTOPA_000","<If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>Good evening<Else/>Good morrow</If><Else/><If(LessThan(PlayerParameter(11),17))>Good day<Else/>Good evening</If></If> to you, adventurer. Do you seek lodgings at the Hourglass?"
1,"TEXT_REGWILINN_00061_OTOPAPOTTOPA_001","Pardon me, what was your name again? <Highlight>ObjectParameter(1)</Highlight>? Hmmm...I've heard nothing from Mistress Momodi about this. Alas, without her express permission, I cannot permit you to stay."
2,"TEXT_REGWILINN_00061_Q1_000_1","What would you like to do?"
3,"TEXT_REGWILINN_00061_A1_000_1","Ask about the Hourglass."
4,"TEXT_REGWILINN_00061_A1_000_2","Nothing."
5,"TEXT_REGWILINN_00061_OTOPAPOTTOPA_010","The Hourglass is only the most famous inn on the Merchant Strip."
6,"TEXT_REGWILINN_00061_OTOPAPOTTOPA_011","We have accommodations to satisfy every client's tastes, from lavish suites to simple rooms."
7,"TEXT_REGWILINN_00061_OTOPAPOTTOPA_012","Were circumstances different, I would gladly invite you to make use of our facilities. However, we have had to enact certain policies in the wake of the Calamity and the unpleasantness that followed. Only those who have proven themselves trustworthy are permitted to stay."
8,"TEXT_REGWILINN_00061_OTOPAPOTTOPA_013","Should Mistress Momodi deem you one such individual, you may enjoy our hospitality at will."
9,"TEXT_REGWILINN_00061_OTOPAPOTTOPA_020","<If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>Good evening<Else/>Good morrow</If><Else/><If(LessThan(PlayerParameter(11),17))>Good day<Else/>Good evening</If></If> to you, adventurer. How may I serve you?"
10,"TEXT_REGWILINN_00061_Q2_000_1","What would you like to do?"
11,"TEXT_REGWILINN_00061_A2_000_1","Retire to an inn room."
12,"TEXT_REGWILINN_00061_A2_000_2","Ask about <Color(-34022)>resting</Color>."
13,"TEXT_REGWILINN_00061_A2_000_3","Ask about inn rules."
14,"TEXT_REGWILINN_00061_A2_000_4","Ask about the Hourglass."
15,"TEXT_REGWILINN_00061_A2_000_5","Nothing."
16,"TEXT_REGWILINN_00061_OTOPAPOTTOPA_030","As you wish, <If(PlayerParameter(4))>madam<Else/>sir</If>. Right this way."
17,"TEXT_REGWILINN_00061_OTOPAPOTTOPA_040","The key to leading a productive life is to maintain one's health, and to do that you must needs make time to rest and recover."
18,"TEXT_REGWILINN_00061_OTOPAPOTTOPA_041","There are few things more rejuvenating than a good night's sleep after a hard day's work."
19,"TEXT_REGWILINN_00061_SYSTEM_000_13","Entering an inn room grants a <Color(-34022)>resting</Color> status. This indicates that you are gradually accumulating a <Color(-34022)>rested bonus</Color>. Should you log out from inside an inn room, the process will continue while you are offline."
20,"TEXT_REGWILINN_00061_SYSTEM_000_14","While a rested bonus is in effect, experience points earned through combat, synthesis, and gathering are increased by 50%."
21,"TEXT_REGWILINN_00061_SYSTEM_000_15","When you gain experience, your rested bonus will decrease proportionally."
22,"TEXT_REGWILINN_00061_SYSTEM_000_16","Once your accumulated rested bonus disappears completely, the amount of experience you gain will revert to normal."
23,"TEXT_REGWILINN_00061_OTOPAPOTTOPA_050","I'm afraid our facilities are intended only for rest and relaxation, so a number of activities are expressly forbidden."
24,"TEXT_REGWILINN_00061_OTOPAPOTTOPA_051","Even if you are an acclaimed artisan, we must insist that you refrain from practicing your trade. The sound may disturb our guests who desire to rest."
25,"TEXT_REGWILINN_00061_SYSTEM_000_18","Synthesis, repairs, and materia melding cannot be performed inside inn rooms."
26,"TEXT_REGWILINN_00061_OTOPAPOTTOPA_060","The Hourglass is only the most famous inn on the Merchant Strip."
27,"TEXT_REGWILINN_00061_OTOPAPOTTOPA_061","We have accommodations to satisfy every client's tastes, from lavish suites to simple rooms."
28,"TEXT_REGWILINN_00061_OTOPAPOTTOPA_062","Per Mistress Momodi's request, you are free to enjoy our hospitality at will. If you wish to rest, it would be my pleasure to show you to a room."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGWILINN_00061_OTOPAPOTTOPA_000 <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>Good evening<Else/>Good morrow</If><Else/><If(LessThan(PlayerParameter(11),17))>Good day<Else/>Good evening</If></If> to you, adventurer. Do you seek lodgings at the Hourglass?
5 1 TEXT_REGWILINN_00061_OTOPAPOTTOPA_001 Pardon me, what was your name again? <Highlight>ObjectParameter(1)</Highlight>? Hmmm...I've heard nothing from Mistress Momodi about this. Alas, without her express permission, I cannot permit you to stay.
6 2 TEXT_REGWILINN_00061_Q1_000_1 What would you like to do?
7 3 TEXT_REGWILINN_00061_A1_000_1 Ask about the Hourglass.
8 4 TEXT_REGWILINN_00061_A1_000_2 Nothing.
9 5 TEXT_REGWILINN_00061_OTOPAPOTTOPA_010 The Hourglass is only the most famous inn on the Merchant Strip.
10 6 TEXT_REGWILINN_00061_OTOPAPOTTOPA_011 We have accommodations to satisfy every client's tastes, from lavish suites to simple rooms.
11 7 TEXT_REGWILINN_00061_OTOPAPOTTOPA_012 Were circumstances different, I would gladly invite you to make use of our facilities. However, we have had to enact certain policies in the wake of the Calamity and the unpleasantness that followed. Only those who have proven themselves trustworthy are permitted to stay.
12 8 TEXT_REGWILINN_00061_OTOPAPOTTOPA_013 Should Mistress Momodi deem you one such individual, you may enjoy our hospitality at will.
13 9 TEXT_REGWILINN_00061_OTOPAPOTTOPA_020 <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>Good evening<Else/>Good morrow</If><Else/><If(LessThan(PlayerParameter(11),17))>Good day<Else/>Good evening</If></If> to you, adventurer. How may I serve you?
14 10 TEXT_REGWILINN_00061_Q2_000_1 What would you like to do?
15 11 TEXT_REGWILINN_00061_A2_000_1 Retire to an inn room.
16 12 TEXT_REGWILINN_00061_A2_000_2 Ask about <Color(-34022)>resting</Color>.
17 13 TEXT_REGWILINN_00061_A2_000_3 Ask about inn rules.
18 14 TEXT_REGWILINN_00061_A2_000_4 Ask about the Hourglass.
19 15 TEXT_REGWILINN_00061_A2_000_5 Nothing.
20 16 TEXT_REGWILINN_00061_OTOPAPOTTOPA_030 As you wish, <If(PlayerParameter(4))>madam<Else/>sir</If>. Right this way.
21 17 TEXT_REGWILINN_00061_OTOPAPOTTOPA_040 The key to leading a productive life is to maintain one's health, and to do that you must needs make time to rest and recover.
22 18 TEXT_REGWILINN_00061_OTOPAPOTTOPA_041 There are few things more rejuvenating than a good night's sleep after a hard day's work.
23 19 TEXT_REGWILINN_00061_SYSTEM_000_13 Entering an inn room grants a <Color(-34022)>resting</Color> status. This indicates that you are gradually accumulating a <Color(-34022)>rested bonus</Color>. Should you log out from inside an inn room, the process will continue while you are offline.
24 20 TEXT_REGWILINN_00061_SYSTEM_000_14 While a rested bonus is in effect, experience points earned through combat, synthesis, and gathering are increased by 50%.
25 21 TEXT_REGWILINN_00061_SYSTEM_000_15 When you gain experience, your rested bonus will decrease proportionally.
26 22 TEXT_REGWILINN_00061_SYSTEM_000_16 Once your accumulated rested bonus disappears completely, the amount of experience you gain will revert to normal.
27 23 TEXT_REGWILINN_00061_OTOPAPOTTOPA_050 I'm afraid our facilities are intended only for rest and relaxation, so a number of activities are expressly forbidden.
28 24 TEXT_REGWILINN_00061_OTOPAPOTTOPA_051 Even if you are an acclaimed artisan, we must insist that you refrain from practicing your trade. The sound may disturb our guests who desire to rest.
29 25 TEXT_REGWILINN_00061_SYSTEM_000_18 Synthesis, repairs, and materia melding cannot be performed inside inn rooms.
30 26 TEXT_REGWILINN_00061_OTOPAPOTTOPA_060 The Hourglass is only the most famous inn on the Merchant Strip.
31 27 TEXT_REGWILINN_00061_OTOPAPOTTOPA_061 We have accommodations to satisfy every client's tastes, from lavish suites to simple rooms.
32 28 TEXT_REGWILINN_00061_OTOPAPOTTOPA_062 Per Mistress Momodi's request, you are free to enjoy our hospitality at will. If you wish to rest, it would be my pleasure to show you to a room.
@@ -0,0 +1,15 @@
key,0,1
#,,
int32,str,str
0,"TEXT_REGWILMATERIACATALYSTS_00085_KOKOSAMU_000_1","Gatherin' catalysts is me specialty, but since they went an' found a way to meld materia without it, stuff's become jus' about as useful as nipples on a breastplate. If yer still interested in learnin' about it, though, I'd be happy to tell ye what I know."
1,"TEXT_REGWILMATERIACATALYSTS_00085_SCENE00000Q","What will you ask?"
2,"TEXT_REGWILMATERIACATALYSTS_00085_SCENE00000A1","What is a catalyst?"
3,"TEXT_REGWILMATERIACATALYSTS_00085_SCENE00000A3","Nothing."
4,"TEXT_REGWILMATERIACATALYSTS_00085_KOKOSAMU_000_10","Plainly put, a catalyst is impure dark matter. In case ye don't know what dark matter is, it consists o' fragments o' rocks what fell from the sky ages ago. Owin' to its habit o' bondin' with anythin' it touches, it's commonly used to repair gear."
5,"TEXT_REGWILMATERIACATALYSTS_00085_KOKOSAMU_000_11","Dark matter's found in nature, an' in various stages o' bondin' with other substances. The stuff what's semi-bonded with coal is called carbonized matter, an' <Emphasis>this</Emphasis>, 'venturer, is our catalyst."
6,"TEXT_REGWILMATERIACATALYSTS_00085_KOKOSAMU_000_12","Now, carbonized matter's worthless for repairs, but time was it was essential for meldin' materia. With the recent advances, though, it's become worthless for that, too."
7,"TEXT_REGWILMATERIACATALYSTS_00085_KOKOSAMU_000_13","Well, there's no stoppin' the relentless march o' time. Jus' have to roll with it, eh?"
8,"TEXT_REGWILMATERIACATALYSTS_00085_SCENE00000A2","Deleted for 4.0"
9,"TEXT_REGWILMATERIACATALYSTS_00085_KOKOSAMU_000_20","Deleted for 4.0"
10,"TEXT_REGWILMATERIACATALYSTS_00085_KOKOSAMU_000_21","Deleted for 4.0"
11,"TEXT_REGWILMATERIACATALYSTS_00085_KOKOSAMU_000_22","Deleted for 4.0"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGWILMATERIACATALYSTS_00085_KOKOSAMU_000_1 Gatherin' catalysts is me specialty, but since they went an' found a way to meld materia without it, stuff's become jus' about as useful as nipples on a breastplate. If yer still interested in learnin' about it, though, I'd be happy to tell ye what I know.
5 1 TEXT_REGWILMATERIACATALYSTS_00085_SCENE00000Q What will you ask?
6 2 TEXT_REGWILMATERIACATALYSTS_00085_SCENE00000A1 What is a catalyst?
7 3 TEXT_REGWILMATERIACATALYSTS_00085_SCENE00000A3 Nothing.
8 4 TEXT_REGWILMATERIACATALYSTS_00085_KOKOSAMU_000_10 Plainly put, a catalyst is impure dark matter. In case ye don't know what dark matter is, it consists o' fragments o' rocks what fell from the sky ages ago. Owin' to its habit o' bondin' with anythin' it touches, it's commonly used to repair gear.
9 5 TEXT_REGWILMATERIACATALYSTS_00085_KOKOSAMU_000_11 Dark matter's found in nature, an' in various stages o' bondin' with other substances. The stuff what's semi-bonded with coal is called carbonized matter, an' <Emphasis>this</Emphasis>, 'venturer, is our catalyst.
10 6 TEXT_REGWILMATERIACATALYSTS_00085_KOKOSAMU_000_12 Now, carbonized matter's worthless for repairs, but time was it was essential for meldin' materia. With the recent advances, though, it's become worthless for that, too.
11 7 TEXT_REGWILMATERIACATALYSTS_00085_KOKOSAMU_000_13 Well, there's no stoppin' the relentless march o' time. Jus' have to roll with it, eh?
12 8 TEXT_REGWILMATERIACATALYSTS_00085_SCENE00000A2 Deleted for 4.0
13 9 TEXT_REGWILMATERIACATALYSTS_00085_KOKOSAMU_000_20 Deleted for 4.0
14 10 TEXT_REGWILMATERIACATALYSTS_00085_KOKOSAMU_000_21 Deleted for 4.0
15 11 TEXT_REGWILMATERIACATALYSTS_00085_KOKOSAMU_000_22 Deleted for 4.0
@@ -0,0 +1,5 @@
key,0,1
#,,
int32,str,str
0,"TEXT_REGWILMATERIALIZE_00084_MUTAMIX_000_01","Pshhh...?
Uplander wants to remove materia? Uplander need but wedgy-pry it off. If uplander is lucky, materia not become bittybits!"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGWILMATERIALIZE_00084_MUTAMIX_000_01 Pshhh...? Uplander wants to remove materia? Uplander need but wedgy-pry it off. If uplander is lucky, materia not become bittybits!
5 1 TEXT_REGWILMATERIALIZE_00084_MUTAMIX_000_02 If you wish to remove materia from an item, highlight its icon and select Remove Materia. There is a chance that the materia will be salvaged.
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0,"TEXT_REGWILMINGUILD_00065_ADALBERTA_000_1","This here's the Miners' Guild. Is there something you'd like to know?"
1,"TEXT_REGWILMINGUILD_00065_Q1_000_1","What will you ask?"
2,"TEXT_REGWILMINGUILD_00065_A1_000_1","Tell me about yourself."
3,"TEXT_REGWILMINGUILD_00065_A1_000_2","What do miners do?"
4,"TEXT_REGWILMINGUILD_00065_A1_000_3","Nothing."
5,"TEXT_REGWILMINGUILD_00065_ADALBERTA_000_2","I'm Adalberta, the master of this guild. It's my job to look after those miners who've put their names down on our roll. This includes instructing them in the finer points of our trade."
6,"TEXT_REGWILMINGUILD_00065_ADALBERTA_000_3","We get commissions from mining concerns and various other places, and I send the best suited among us to go and fulfill them. If needs be, I provide such advice and support as I'm able."
7,"TEXT_REGWILMINGUILD_00065_ADALBERTA_000_4","It's not easy, managing a boisterous bunch of lads and lasses who'd sooner drain a tankard than swing a pickaxe, but I give it my best. At the end of the day, that's all anyone can do."
8,"TEXT_REGWILMINGUILD_00065_ADALBERTA_000_5","Plainly put, we miners locate and dig up the mineral wealth that sleeps beneath the ground."
9,"TEXT_REGWILMINGUILD_00065_ADALBERTA_000_6","Without us toiling out in the wilds, folk wouldn't have metal for arms and armor, nor gemstones for trinkets and baubles."
10,"TEXT_REGWILMINGUILD_00065_ADALBERTA_000_7","Make no mistake, mining is grueling work, and we're dog-tired most of our waking hours. But nothing compares to the thrill of triumph we experience when the earth yields up our prize."
11,"TEXT_REGWILMINGUILD_00065_ADALBERTA_000_8","Aye, I'd say that we dig for that feeling as much as we dig to earn our coin. But no matter your goals, our doors are open to all who aren't afraid to work hard and get dirty."
12,"TEXT_REGWILMINGUILD_00065_ADALBERTA_000_010","Good to see you again, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. The digging's been good, I hope?"
13,"TEXT_REGWILMINGUILD_00065_ADALBERTA_000_020","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! What in Thal's name are you doing here!? You're wanted by the Brass Blades!"
14,"TEXT_REGWILMINGUILD_00065_ADALBERTA_000_021","Look, all of us here at the guild will help you in whatever way we can, but there's only so much we can do. Promise me you'll lie low, alright?"
15,"TEXT_REGWILMINGUILD_00065_ADALBERTA_000_030","Well, well, if it isn't the <Emphasis>professor</Emphasis>! Haha, aye, I've heard what the sellswords in Ishgard call you."
16,"TEXT_REGWILMINGUILD_00065_ADALBERTA_000_031","I suppose there's some sense in the name. We <Emphasis>are</Emphasis> experts in our own right, shaving away at rock and digging up the treasure beneath the soils. In any case, I'm waiting to hear tales of your exploits!"
17,"TEXT_REGWILMINGUILD_00065_ADALBERTA_000_035","It sounds like you went through thick and thin with Oschon's Raiders! I'm glad you've managed to come back alive and unharmed."
18,"TEXT_REGWILMINGUILD_00065_ADALBERTA_000_036","Well, while you were away, Wide Gulley has been working twice as hard as ever before. I think knowing that you were making a name for yourself in Ishgard has pushed him to it."
19,"TEXT_REGWILMINGUILD_00065_ADALBERTA_000_040","Hello again, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I trust everything is going well with the job in Idyllshire?"
20,"TEXT_REGWILMINGUILD_00065_ADALBERTA_000_041","I know you'll be able to handle any problems that pop up. I must say, I'm looking forward to hearing all about the job when you're finished with it."
21,"TEXT_REGWILMINGUILD_00065_ADALBERTA_000_060","I've heard all about how you helped liberate Ala Mhigo. Haven't lived there since I was a child, but I'm grateful to you all the same."
22,"TEXT_REGWILMINGUILD_00065_ADALBERTA_000_061","Much as I'd love to move back, I can't abandon my duties here at the guild. Though I am going to check to see if there's anything I can do to help them."
23,"TEXT_REGWILMINGUILD_00065_ADALBERTA_000_050","Sounds like you did a fine job for that manufactory."
24,"TEXT_REGWILMINGUILD_00065_ADALBERTA_000_051","The chief sent a letter saying how grateful he is for your help. He claims you did wonders for his team's morale!"
25,"TEXT_REGWILMINGUILD_00065_Q2_000_001","What will you ask?"
26,"TEXT_REGWILMINGUILD_00065_A2_000_001","How are things with Deep Canyon?"
27,"TEXT_REGWILMINGUILD_00065_A2_000_002","What do miners do?"
28,"TEXT_REGWILMINGUILD_00065_A2_000_003","Nothing."
29,"TEXT_REGWILMINGUILD_00065_ADALBERTA_000_100","Things are on the mend between us, but there's no denying that awkwardness remains."
30,"TEXT_REGWILMINGUILD_00065_ADALBERTA_000_101","With time, though, I'm confident that we can regain a semblance of what we used to share. For now, I'm simply glad that we are on speaking terms again."
31,"TEXT_REGWILMINGUILD_00065_ADALBERTA_000_200","I've reached out to House Fortemps and an acquaintance or two in Idyllshire to see if they'd be interested in working with us. I imagine it'll be a while yet before anything is officially agreed, but they seem keen."
32,"TEXT_REGWILMINGUILD_00065_ADALBERTA_000_201","If things go well it'll be easier than ever for us to mine in areas like Dravania and Coerthas. Wide Gulley seemed especially excited by the prospect."
33,"TEXT_REGWILMINGUILD_00065_ADALBERTA_000_202","'Course, none of this would even be possible without your help. Thanks, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
34,"TEXT_REGWILMINGUILD_00065_ADALBERTA_000_110","Oh dear, did you take a knock on the head from some falling rocks? Just to make certain that you're still in possession of your wits, I'll answer your question and see if you can follow my words."
35,"TEXT_REGWILMINGUILD_00065_ADALBERTA_000_111","Plainly put, we miners locate and dig up the mineral wealth that sleeps beneath the ground."
36,"TEXT_REGWILMINGUILD_00065_ADALBERTA_000_112","Without us toiling out in the wilds, folk wouldn't have metal for arms and armor, nor gemstones for trinkets and baubles."
37,"TEXT_REGWILMINGUILD_00065_ADALBERTA_000_113","Make no mistake, mining is grueling work, and we're dog-tired most of our waking hours. But nothing compares to the thrill of triumph we experience when the earth yields up our prize."
38,"TEXT_REGWILMINGUILD_00065_ADALBERTA_000_114","Aye, I'd say that we dig for that feeling as much as we dig to earn our coin. But no matter your goals, our doors are open to all who aren't afraid to work hard and get dirty."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGWILMINGUILD_00065_ADALBERTA_000_1 This here's the Miners' Guild. Is there something you'd like to know?
5 1 TEXT_REGWILMINGUILD_00065_Q1_000_1 What will you ask?
6 2 TEXT_REGWILMINGUILD_00065_A1_000_1 Tell me about yourself.
7 3 TEXT_REGWILMINGUILD_00065_A1_000_2 What do miners do?
8 4 TEXT_REGWILMINGUILD_00065_A1_000_3 Nothing.
9 5 TEXT_REGWILMINGUILD_00065_ADALBERTA_000_2 I'm Adalberta, the master of this guild. It's my job to look after those miners who've put their names down on our roll. This includes instructing them in the finer points of our trade.
10 6 TEXT_REGWILMINGUILD_00065_ADALBERTA_000_3 We get commissions from mining concerns and various other places, and I send the best suited among us to go and fulfill them. If needs be, I provide such advice and support as I'm able.
11 7 TEXT_REGWILMINGUILD_00065_ADALBERTA_000_4 It's not easy, managing a boisterous bunch of lads and lasses who'd sooner drain a tankard than swing a pickaxe, but I give it my best. At the end of the day, that's all anyone can do.
12 8 TEXT_REGWILMINGUILD_00065_ADALBERTA_000_5 Plainly put, we miners locate and dig up the mineral wealth that sleeps beneath the ground.
13 9 TEXT_REGWILMINGUILD_00065_ADALBERTA_000_6 Without us toiling out in the wilds, folk wouldn't have metal for arms and armor, nor gemstones for trinkets and baubles.
14 10 TEXT_REGWILMINGUILD_00065_ADALBERTA_000_7 Make no mistake, mining is grueling work, and we're dog-tired most of our waking hours. But nothing compares to the thrill of triumph we experience when the earth yields up our prize.
15 11 TEXT_REGWILMINGUILD_00065_ADALBERTA_000_8 Aye, I'd say that we dig for that feeling as much as we dig to earn our coin. But no matter your goals, our doors are open to all who aren't afraid to work hard and get dirty.
16 12 TEXT_REGWILMINGUILD_00065_ADALBERTA_000_010 Good to see you again, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. The digging's been good, I hope?
17 13 TEXT_REGWILMINGUILD_00065_ADALBERTA_000_020 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! What in Thal's name are you doing here!? You're wanted by the Brass Blades!
18 14 TEXT_REGWILMINGUILD_00065_ADALBERTA_000_021 Look, all of us here at the guild will help you in whatever way we can, but there's only so much we can do. Promise me you'll lie low, alright?
19 15 TEXT_REGWILMINGUILD_00065_ADALBERTA_000_030 Well, well, if it isn't the <Emphasis>professor</Emphasis>! Haha, aye, I've heard what the sellswords in Ishgard call you.
20 16 TEXT_REGWILMINGUILD_00065_ADALBERTA_000_031 I suppose there's some sense in the name. We <Emphasis>are</Emphasis> experts in our own right, shaving away at rock and digging up the treasure beneath the soils. In any case, I'm waiting to hear tales of your exploits!
21 17 TEXT_REGWILMINGUILD_00065_ADALBERTA_000_035 It sounds like you went through thick and thin with Oschon's Raiders! I'm glad you've managed to come back alive and unharmed.
22 18 TEXT_REGWILMINGUILD_00065_ADALBERTA_000_036 Well, while you were away, Wide Gulley has been working twice as hard as ever before. I think knowing that you were making a name for yourself in Ishgard has pushed him to it.
23 19 TEXT_REGWILMINGUILD_00065_ADALBERTA_000_040 Hello again, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I trust everything is going well with the job in Idyllshire?
24 20 TEXT_REGWILMINGUILD_00065_ADALBERTA_000_041 I know you'll be able to handle any problems that pop up. I must say, I'm looking forward to hearing all about the job when you're finished with it.
25 21 TEXT_REGWILMINGUILD_00065_ADALBERTA_000_060 I've heard all about how you helped liberate Ala Mhigo. Haven't lived there since I was a child, but I'm grateful to you all the same.
26 22 TEXT_REGWILMINGUILD_00065_ADALBERTA_000_061 Much as I'd love to move back, I can't abandon my duties here at the guild. Though I am going to check to see if there's anything I can do to help them.
27 23 TEXT_REGWILMINGUILD_00065_ADALBERTA_000_050 Sounds like you did a fine job for that manufactory.
28 24 TEXT_REGWILMINGUILD_00065_ADALBERTA_000_051 The chief sent a letter saying how grateful he is for your help. He claims you did wonders for his team's morale!
29 25 TEXT_REGWILMINGUILD_00065_Q2_000_001 What will you ask?
30 26 TEXT_REGWILMINGUILD_00065_A2_000_001 How are things with Deep Canyon?
31 27 TEXT_REGWILMINGUILD_00065_A2_000_002 What do miners do?
32 28 TEXT_REGWILMINGUILD_00065_A2_000_003 Nothing.
33 29 TEXT_REGWILMINGUILD_00065_ADALBERTA_000_100 Things are on the mend between us, but there's no denying that awkwardness remains.
34 30 TEXT_REGWILMINGUILD_00065_ADALBERTA_000_101 With time, though, I'm confident that we can regain a semblance of what we used to share. For now, I'm simply glad that we are on speaking terms again.
35 31 TEXT_REGWILMINGUILD_00065_ADALBERTA_000_200 I've reached out to House Fortemps and an acquaintance or two in Idyllshire to see if they'd be interested in working with us. I imagine it'll be a while yet before anything is officially agreed, but they seem keen.
36 32 TEXT_REGWILMINGUILD_00065_ADALBERTA_000_201 If things go well it'll be easier than ever for us to mine in areas like Dravania and Coerthas. Wide Gulley seemed especially excited by the prospect.
37 33 TEXT_REGWILMINGUILD_00065_ADALBERTA_000_202 'Course, none of this would even be possible without your help. Thanks, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>.
38 34 TEXT_REGWILMINGUILD_00065_ADALBERTA_000_110 Oh dear, did you take a knock on the head from some falling rocks? Just to make certain that you're still in possession of your wits, I'll answer your question and see if you can follow my words.
39 35 TEXT_REGWILMINGUILD_00065_ADALBERTA_000_111 Plainly put, we miners locate and dig up the mineral wealth that sleeps beneath the ground.
40 36 TEXT_REGWILMINGUILD_00065_ADALBERTA_000_112 Without us toiling out in the wilds, folk wouldn't have metal for arms and armor, nor gemstones for trinkets and baubles.
41 37 TEXT_REGWILMINGUILD_00065_ADALBERTA_000_113 Make no mistake, mining is grueling work, and we're dog-tired most of our waking hours. But nothing compares to the thrill of triumph we experience when the earth yields up our prize.
42 38 TEXT_REGWILMINGUILD_00065_ADALBERTA_000_114 Aye, I'd say that we dig for that feeling as much as we dig to earn our coin. But no matter your goals, our doors are open to all who aren't afraid to work hard and get dirty.
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0,"TEXT_REGWILPGLGUILD_00064_HAMON_000","Ahhh, 'tis a fine day to be watching my pugilists at their training!"
1,"TEXT_REGWILPGLGUILD_00064_Q1_000_1","What will you ask?"
2,"TEXT_REGWILPGLGUILD_00064_A1_000_1","Tell me about yourself."
3,"TEXT_REGWILPGLGUILD_00064_A1_000_2","What is a pugilist?"
4,"TEXT_REGWILPGLGUILD_00064_A1_000_3","Nothing."
5,"TEXT_REGWILPGLGUILD_00064_HAMON_010","<gasp> You mean to say you do not know Hamon Holyfist, the man who once ruled the bloodsands!?
...Hmmm, mayhap it was before your time."
6,"TEXT_REGWILPGLGUILD_00064_HAMON_011","Aye, I used to be champion of the Coliseum, but these days I train young hopefuls as master of the Pugilists' Guild. If you're interested in learning hand-to-hand combat, you're welcome to sign up."
7,"TEXT_REGWILPGLGUILD_00064_HAMON_012","And if you're a scantily clad maiden, then you're <Emphasis>especially</Emphasis> welcome! Hah hah hah!"
8,"TEXT_REGWILPGLGUILD_00064_HAMON_020","A pugilist is an expert in hand-to-hand combat. Through rigorous training, he forges devastating weapons of his limbs."
9,"TEXT_REGWILPGLGUILD_00064_HAMON_021","Having said that, fists and feet don't deal near as much damage as a blade. But what does that matter when you can land several blows for each swing of the sword?"
10,"TEXT_REGWILPGLGUILD_00064_HAMON_022","Aye, what a pugilist lacks in destructive force, he makes up for in speed and cunning. Rather than trying to deal great damage with a single blow, he pummels his foe with lightning-fast combinations."
11,"TEXT_REGWILPGLGUILD_00064_HAMON_023","If you become as good as yours truly, your combinations will be so swift and seamless, folk won't be able to tell when one technique ends and another begins! Hah hah hah!"
12,"TEXT_REGWILPGLGUILD_00064_HAMON_000_050","Oho, if it isn't <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Ever a sight for these old eyes!"
13,"TEXT_REGWILPGLGUILD_00064_HAMON_000_060","Ah, if it isn't my dear <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Professor Erik the Longwinded tells me you've made a monk of yourself, <If(PlayerParameter(4))>lass<Else/>lad</If>."
14,"TEXT_REGWILPGLGUILD_00064_HAMON_000_061","You were ever one of my most inquisitive, so the news hardly came as a surprise. Needless to say I'm very proud of you! We ought to go at it a few rounds again, just like the good old days, eh?"
15,"TEXT_REGWILPGLGUILD_00064_HAMON_000_070","Ah, my dear <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Rumor has it you've gotten dragged into some unsavory business. But keep your chin up, you hear? I believe in your innocence─we all do. And those that believe otherwise will have to answer to my fists of fury! Hah hah hah!"
16,"TEXT_REGWILPGLGUILD_00064_HAMON_000_071","Ah, my dear <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! The unsavory business has been settled, so I'm told. While I'm happy for you, I was rather looking forward to knocking some villains around... Well, maybe the next time you get framed, eh? Hah hah hah!"
17,"TEXT_REGWILPGLGUILD_00064_Q2_000_1","What will you ask?"
18,"TEXT_REGWILPGLGUILD_00064_A2_000_1","How are things?"
19,"TEXT_REGWILPGLGUILD_00064_A2_000_2","What is a pugilist?"
20,"TEXT_REGWILPGLGUILD_00064_A2_000_3","Nothing."
21,"TEXT_REGWILPGLGUILD_00064_HAMON_000_100","We've been getting a lot of young blood joining the guild of late. It's all I can do to remember their names."
22,"TEXT_REGWILPGLGUILD_00064_HAMON_000_101","Considering the fine job she did training you, I decided to place Chuchuto in charge of all the new recruits. As an added bonus, I've freed myself to chase after scantily clad maidens!"
23,"TEXT_REGWILPGLGUILD_00064_HAMON_000_102","Having said that, I must confess I haven't had any success in that arena. With my youthful vigor reclaimed, I thought that I was certain to be popular with the ladies again. Ahhh, I can't imagine what I'm doing wrong."
24,"TEXT_REGWILPGLGUILD_00064_HAMON_000_110","And here I thought <Emphasis>I</Emphasis> was the one having trouble remembering things! Well, young'un, allow me refresh your memory─it'll serve to refresh mine as well, hah hah hah!"
25,"TEXT_REGWILPGLGUILD_00064_HAMON_000_111","A pugilist is an expert in hand-to-hand combat. Through rigorous training, he forges devastating weapons of his limbs. Having said that, fists and feet don't deal near as much damage as a blade. But what does that matter when you can land several blows for each swing of the sword?"
26,"TEXT_REGWILPGLGUILD_00064_HAMON_000_112","Aye, what a pugilist lacks in destructive force, he makes up for in speed and cunning. Rather than trying to deal great damage with a single blow, he pummels his foe with lightning-fast combinations."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGWILPGLGUILD_00064_HAMON_000 Ahhh, 'tis a fine day to be watching my pugilists at their training!
5 1 TEXT_REGWILPGLGUILD_00064_Q1_000_1 What will you ask?
6 2 TEXT_REGWILPGLGUILD_00064_A1_000_1 Tell me about yourself.
7 3 TEXT_REGWILPGLGUILD_00064_A1_000_2 What is a pugilist?
8 4 TEXT_REGWILPGLGUILD_00064_A1_000_3 Nothing.
9 5 TEXT_REGWILPGLGUILD_00064_HAMON_010 <gasp> You mean to say you do not know Hamon Holyfist, the man who once ruled the bloodsands!? ...Hmmm, mayhap it was before your time.
10 6 TEXT_REGWILPGLGUILD_00064_HAMON_011 Aye, I used to be champion of the Coliseum, but these days I train young hopefuls as master of the Pugilists' Guild. If you're interested in learning hand-to-hand combat, you're welcome to sign up.
11 7 TEXT_REGWILPGLGUILD_00064_HAMON_012 And if you're a scantily clad maiden, then you're <Emphasis>especially</Emphasis> welcome! Hah hah hah!
12 8 TEXT_REGWILPGLGUILD_00064_HAMON_020 A pugilist is an expert in hand-to-hand combat. Through rigorous training, he forges devastating weapons of his limbs.
13 9 TEXT_REGWILPGLGUILD_00064_HAMON_021 Having said that, fists and feet don't deal near as much damage as a blade. But what does that matter when you can land several blows for each swing of the sword?
14 10 TEXT_REGWILPGLGUILD_00064_HAMON_022 Aye, what a pugilist lacks in destructive force, he makes up for in speed and cunning. Rather than trying to deal great damage with a single blow, he pummels his foe with lightning-fast combinations.
15 11 TEXT_REGWILPGLGUILD_00064_HAMON_023 If you become as good as yours truly, your combinations will be so swift and seamless, folk won't be able to tell when one technique ends and another begins! Hah hah hah!
16 12 TEXT_REGWILPGLGUILD_00064_HAMON_000_050 Oho, if it isn't <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Ever a sight for these old eyes!
17 13 TEXT_REGWILPGLGUILD_00064_HAMON_000_060 Ah, if it isn't my dear <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Professor Erik the Long–winded tells me you've made a monk of yourself, <If(PlayerParameter(4))>lass<Else/>lad</If>.
18 14 TEXT_REGWILPGLGUILD_00064_HAMON_000_061 You were ever one of my most inquisitive, so the news hardly came as a surprise. Needless to say I'm very proud of you! We ought to go at it a few rounds again, just like the good old days, eh?
19 15 TEXT_REGWILPGLGUILD_00064_HAMON_000_070 Ah, my dear <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Rumor has it you've gotten dragged into some unsavory business. But keep your chin up, you hear? I believe in your innocence─we all do. And those that believe otherwise will have to answer to my fists of fury! Hah hah hah!
20 16 TEXT_REGWILPGLGUILD_00064_HAMON_000_071 Ah, my dear <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! The unsavory business has been settled, so I'm told. While I'm happy for you, I was rather looking forward to knocking some villains around... Well, maybe the next time you get framed, eh? Hah hah hah!
21 17 TEXT_REGWILPGLGUILD_00064_Q2_000_1 What will you ask?
22 18 TEXT_REGWILPGLGUILD_00064_A2_000_1 How are things?
23 19 TEXT_REGWILPGLGUILD_00064_A2_000_2 What is a pugilist?
24 20 TEXT_REGWILPGLGUILD_00064_A2_000_3 Nothing.
25 21 TEXT_REGWILPGLGUILD_00064_HAMON_000_100 We've been getting a lot of young blood joining the guild of late. It's all I can do to remember their names.
26 22 TEXT_REGWILPGLGUILD_00064_HAMON_000_101 Considering the fine job she did training you, I decided to place Chuchuto in charge of all the new recruits. As an added bonus, I've freed myself to chase after scantily clad maidens!
27 23 TEXT_REGWILPGLGUILD_00064_HAMON_000_102 Having said that, I must confess I haven't had any success in that arena. With my youthful vigor reclaimed, I thought that I was certain to be popular with the ladies again. Ahhh, I can't imagine what I'm doing wrong.
28 24 TEXT_REGWILPGLGUILD_00064_HAMON_000_110 And here I thought <Emphasis>I</Emphasis> was the one having trouble remembering things! Well, young'un, allow me refresh your memory─it'll serve to refresh mine as well, hah hah hah!
29 25 TEXT_REGWILPGLGUILD_00064_HAMON_000_111 A pugilist is an expert in hand-to-hand combat. Through rigorous training, he forges devastating weapons of his limbs. Having said that, fists and feet don't deal near as much damage as a blade. But what does that matter when you can land several blows for each swing of the sword?
30 26 TEXT_REGWILPGLGUILD_00064_HAMON_000_112 Aye, what a pugilist lacks in destructive force, he makes up for in speed and cunning. Rather than trying to deal great damage with a single blow, he pummels his foe with lightning-fast combinations.
31 27 TEXT_REGWILPGLGUILD_00064_HAMON_000_113 As an expert like yourself can attest, our combinations are so swift and seamless, folk can't tell when one technique ends and another begins! Hah hah hah!
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0,"TEXT_REGWILTHMGUILD_00062_COCOBUKI_000","Hm hm hm... So, you wish to peer into the abyss of thaumaturgy?"
1,"TEXT_REGWILTHMGUILD_00062_Q1_000_1","What will you ask?"
2,"TEXT_REGWILTHMGUILD_00062_A1_000_1","Who are you?"
3,"TEXT_REGWILTHMGUILD_00062_A1_000_2","What is thaumaturgy?"
4,"TEXT_REGWILTHMGUILD_00062_A1_000_3","Nothing."
5,"TEXT_REGWILTHMGUILD_00062_COCOBUKI_010","I am the Piercing Eye, the Duke of Destruction, the Archmage of Annihilation...though most of my colleagues simply call me “Cocobuki.”"
6,"TEXT_REGWILTHMGUILD_00062_COCOBUKI_011","Of the five thaumaturge brothers that claim the title of “Guildmaster,” I am the eldest."
7,"TEXT_REGWILTHMGUILD_00062_COCOBUKI_012","I offer guidance to those wishing to explore the stygian chasm of our discipline, and instruct aspirants in the art of arcane devastation."
8,"TEXT_REGWILTHMGUILD_00062_COCOBUKI_013","It is also my role to encourage the accumulation of thaumaturgical wisdom through both theoretical study and practical application."
9,"TEXT_REGWILTHMGUILD_00062_COCOBUKI_020","Thaumaturgy is a form of arcane manipulation that allows the practitioner to unleash <If(PlayerParameter(4))>her<Else/>his</If> will as deadly manifestations of primal power."
10,"TEXT_REGWILTHMGUILD_00062_COCOBUKI_021","The origin of our art can be found in the cumbersome magicks of our ancestors─subsequently focused and refined through their use in the funereal rites of the Order of Nald'thal."
11,"TEXT_REGWILTHMGUILD_00062_COCOBUKI_022","Though once used exclusively for the preparation of the dead, these incantations of destruction soon found new purpose on the battlefield."
12,"TEXT_REGWILTHMGUILD_00062_COCOBUKI_023","Hm hm hm... “Death,” of course, is still very much the central focus of the discipline."
13,"TEXT_REGWILTHMGUILD_00062_COCOBUKI_000_050","What's this, what's this? Our finest student, come for a visit?"
14,"TEXT_REGWILTHMGUILD_00062_COCOBUKI_000_060","Hm hm hm... Dabbling in black magery, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? Yes, your aura has taken on a distinct darkness."
15,"TEXT_REGWILTHMGUILD_00062_COCOBUKI_000_061","...I am not surprised that a thaumaturge of your unique skill was thus chosen. The ancient arts of destruction are indeed stunning in their magnificence...and deadly in their seductive power. I pray you do not fall too deeply into <Emphasis>that</Emphasis> particular abyss."
16,"TEXT_REGWILTHMGUILD_00062_COCOBUKI_000_070","Hm hm hm... I see you now flirt with darkness of an entirely different nature. Though my expertise centers upon the arcane, this mundane manipulation is naught to be scoffed at. Tread with care, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>..."
17,"TEXT_REGWILTHMGUILD_00062_COCOBUKI_000_071","Hm hm hm... You think darkness is your ally? Be wary, <Highlight>ObjectParameter(1)</Highlight>, for darkness bears no allegiances. "
18,"TEXT_REGWILTHMGUILD_00062_Q2_000_1","What will you ask?"
19,"TEXT_REGWILTHMGUILD_00062_A2_000_1","How fares the guild?"
20,"TEXT_REGWILTHMGUILD_00062_A2_000_2","What can you tell me of thaumaturgy?"
21,"TEXT_REGWILTHMGUILD_00062_A2_000_3","Nothing."
22,"TEXT_REGWILTHMGUILD_00062_COCOBUKI_000_100","Hm hm hm... After our fateful encounter with Mormo, my siblings have taken it upon themselves to craft an entirely new approach to our art."
23,"TEXT_REGWILTHMGUILD_00062_COCOBUKI_000_101","I am both amused and amazed at the threats they are now capable of facing. Even with all my years of arcane experience, the abyss of thaumaturgy holds nooks and crannies I have yet to explore."
24,"TEXT_REGWILTHMGUILD_00062_COCOBUKI_000_102","And Cocobusi? He continues with his alchemical research, but now occasionally trades his alembic for an apron. Though his aetheric reserves are as low as ever, I am convinced that the exquisite dodo omelette he served us for dinner last night was produced by some manner of wizardry..."
25,"TEXT_REGWILTHMGUILD_00062_COCOBUKI_000_110","Considering some teaching of your own, are you? Then pay close attention to my introductory explanation. Ahem. Thaumaturgy is a form of arcane manipulation that allows the practitioner to unleash <If(PlayerParameter(4))>her<Else/>his</If> will as deadly manifestations of primal power."
26,"TEXT_REGWILTHMGUILD_00062_COCOBUKI_000_111","The origin of our art can be found in the cumbersome magicks of our ancestors─subsequently focused and refined through their use in the funereal rites of the Order of Nald'thal."
27,"TEXT_REGWILTHMGUILD_00062_COCOBUKI_000_112","Though once used exclusively for the preparation of the dead, these incantations of destruction soon found new purpose on the battlefield."
28,"TEXT_REGWILTHMGUILD_00062_COCOBUKI_000_113","Hm hm hm... “Death,” of course, is still very much the central focus of the discipline."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGWILTHMGUILD_00062_COCOBUKI_000 Hm hm hm... So, you wish to peer into the abyss of thaumaturgy?
5 1 TEXT_REGWILTHMGUILD_00062_Q1_000_1 What will you ask?
6 2 TEXT_REGWILTHMGUILD_00062_A1_000_1 Who are you?
7 3 TEXT_REGWILTHMGUILD_00062_A1_000_2 What is thaumaturgy?
8 4 TEXT_REGWILTHMGUILD_00062_A1_000_3 Nothing.
9 5 TEXT_REGWILTHMGUILD_00062_COCOBUKI_010 I am the Piercing Eye, the Duke of Destruction, the Archmage of Annihilation...though most of my colleagues simply call me “Cocobuki.”
10 6 TEXT_REGWILTHMGUILD_00062_COCOBUKI_011 Of the five thaumaturge brothers that claim the title of “Guildmaster,” I am the eldest.
11 7 TEXT_REGWILTHMGUILD_00062_COCOBUKI_012 I offer guidance to those wishing to explore the stygian chasm of our discipline, and instruct aspirants in the art of arcane devastation.
12 8 TEXT_REGWILTHMGUILD_00062_COCOBUKI_013 It is also my role to encourage the accumulation of thaumaturgical wisdom through both theoretical study and practical application.
13 9 TEXT_REGWILTHMGUILD_00062_COCOBUKI_020 Thaumaturgy is a form of arcane manipulation that allows the practitioner to unleash <If(PlayerParameter(4))>her<Else/>his</If> will as deadly manifestations of primal power.
14 10 TEXT_REGWILTHMGUILD_00062_COCOBUKI_021 The origin of our art can be found in the cumbersome magicks of our ancestors─subsequently focused and refined through their use in the funereal rites of the Order of Nald'thal.
15 11 TEXT_REGWILTHMGUILD_00062_COCOBUKI_022 Though once used exclusively for the preparation of the dead, these incantations of destruction soon found new purpose on the battlefield.
16 12 TEXT_REGWILTHMGUILD_00062_COCOBUKI_023 Hm hm hm... “Death,” of course, is still very much the central focus of the discipline.
17 13 TEXT_REGWILTHMGUILD_00062_COCOBUKI_000_050 What's this, what's this? Our finest student, come for a visit?
18 14 TEXT_REGWILTHMGUILD_00062_COCOBUKI_000_060 Hm hm hm... Dabbling in black magery, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? Yes, your aura has taken on a distinct darkness.
19 15 TEXT_REGWILTHMGUILD_00062_COCOBUKI_000_061 ...I am not surprised that a thaumaturge of your unique skill was thus chosen. The ancient arts of destruction are indeed stunning in their magnificence...and deadly in their seductive power. I pray you do not fall too deeply into <Emphasis>that</Emphasis> particular abyss.
20 16 TEXT_REGWILTHMGUILD_00062_COCOBUKI_000_070 Hm hm hm... I see you now flirt with darkness of an entirely different nature. Though my expertise centers upon the arcane, this mundane manipulation is naught to be scoffed at. Tread with care, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>...
21 17 TEXT_REGWILTHMGUILD_00062_COCOBUKI_000_071 Hm hm hm... You think darkness is your ally? Be wary, <Highlight>ObjectParameter(1)</Highlight>, for darkness bears no allegiances.
22 18 TEXT_REGWILTHMGUILD_00062_Q2_000_1 What will you ask?
23 19 TEXT_REGWILTHMGUILD_00062_A2_000_1 How fares the guild?
24 20 TEXT_REGWILTHMGUILD_00062_A2_000_2 What can you tell me of thaumaturgy?
25 21 TEXT_REGWILTHMGUILD_00062_A2_000_3 Nothing.
26 22 TEXT_REGWILTHMGUILD_00062_COCOBUKI_000_100 Hm hm hm... After our fateful encounter with Mormo, my siblings have taken it upon themselves to craft an entirely new approach to our art.
27 23 TEXT_REGWILTHMGUILD_00062_COCOBUKI_000_101 I am both amused and amazed at the threats they are now capable of facing. Even with all my years of arcane experience, the abyss of thaumaturgy holds nooks and crannies I have yet to explore.
28 24 TEXT_REGWILTHMGUILD_00062_COCOBUKI_000_102 And Cocobusi? He continues with his alchemical research, but now occasionally trades his alembic for an apron. Though his aetheric reserves are as low as ever, I am convinced that the exquisite dodo omelette he served us for dinner last night was produced by some manner of wizardry...
29 25 TEXT_REGWILTHMGUILD_00062_COCOBUKI_000_110 Considering some teaching of your own, are you? Then pay close attention to my introductory explanation. Ahem. Thaumaturgy is a form of arcane manipulation that allows the practitioner to unleash <If(PlayerParameter(4))>her<Else/>his</If> will as deadly manifestations of primal power.
30 26 TEXT_REGWILTHMGUILD_00062_COCOBUKI_000_111 The origin of our art can be found in the cumbersome magicks of our ancestors─subsequently focused and refined through their use in the funereal rites of the Order of Nald'thal.
31 27 TEXT_REGWILTHMGUILD_00062_COCOBUKI_000_112 Though once used exclusively for the preparation of the dead, these incantations of destruction soon found new purpose on the battlefield.
32 28 TEXT_REGWILTHMGUILD_00062_COCOBUKI_000_113 Hm hm hm... “Death,” of course, is still very much the central focus of the discipline.
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0,"TEXT_REGWILWVRGUILD_00066_REDOLENTROSE_000","I'm quite busy at the moment, so unless you have something to ask..."
1,"TEXT_REGWILWVRGUILD_00066_Q1_000_1","What will you ask?"
2,"TEXT_REGWILWVRGUILD_00066_A1_000_1","What do you do here?"
3,"TEXT_REGWILWVRGUILD_00066_A1_000_2","What is a weaver?"
4,"TEXT_REGWILWVRGUILD_00066_A1_000_3","Nothing."
5,"TEXT_REGWILWVRGUILD_00066_REDOLENTROSE_010","I am Redolent Rose, and I oversee all Weavers' Guild operations. I also instruct members on the finer points of our trade─something I am quite good at, mind you."
6,"TEXT_REGWILWVRGUILD_00066_REDOLENTROSE_011","My most skilled protégés go on to create magnificent garments which are coveted the realm over."
7,"TEXT_REGWILWVRGUILD_00066_REDOLENTROSE_012","Indeed, it would be no exaggeration to say that the designs born here shape Eorzean fashion."
8,"TEXT_REGWILWVRGUILD_00066_REDOLENTROSE_013","It matters not how great or small the commission─we never fail to deliver the highest quality to the customer."
9,"TEXT_REGWILWVRGUILD_00066_REDOLENTROSE_020","Simply put, a weaver transforms thread into cloth and cloth into clothing."
10,"TEXT_REGWILWVRGUILD_00066_REDOLENTROSE_021","More specifically, weavers craft light, flowing garments such as robes and coatees─the kind favored by mages and craftsmen."
11,"TEXT_REGWILWVRGUILD_00066_REDOLENTROSE_022","While a novice weaver should focus on producing serviceable wares, we expect our more experienced members to blend form with function."
12,"TEXT_REGWILWVRGUILD_00066_REDOLENTROSE_023","But regardless of one's experience, a weaver must ever strive to hone his craft if he wishes to achieve <Emphasis>and</Emphasis> maintain success."
13,"TEXT_REGWILWVRGUILD_00066_REDOLENTROSE_000_030","Ah, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>. We meet again."
14,"TEXT_REGWILWVRGUILD_00066_REDOLENTROSE_000_040","Ah, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>. We meet again."
15,"TEXT_REGWILWVRGUILD_00066_REDOLENTROSE_000_041","...Mayhap you wonder why I do not call for the Brass Blades? Please. Your virtue is more intact than that of a maiden at the altar. So─what brings you here today?"
16,"TEXT_REGWILWVRGUILD_00066_REDOLENTROSE_000_050","Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! I take it you have found a commission in Ishgard? I'm a bit envious, in truth. Pray do bring me tidings of the lords and ladies in their finery."
17,"TEXT_REGWILWVRGUILD_00066_REDOLENTROSE_000_060","Ever since hearing your tales of the Holy See, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, my dreams are filled with scenes of nobles riding to war in their splendor."
18,"TEXT_REGWILWVRGUILD_00066_REDOLENTROSE_000_061","So I have vowed that someday I will see Ishgard. Maybe not today, maybe not tomorrow, but someday."
19,"TEXT_REGWILWVRGUILD_00066_REDOLENTROSE_000_070","Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. You'll be pleased to hear that our new partnership with Daitenya is already bearing fruit."
20,"TEXT_REGWILWVRGUILD_00066_REDOLENTROSE_000_071","The Ul'dahn elite have taken quite a liking to the exotic fashions of the Far East, and it is surely but a matter of time until our creations find a similarly receptive audience overseas."
21,"TEXT_REGWILWVRGUILD_00066_REDOLENTROSE_000_080","Welcome home, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I hear that you made quite a name for yourself over in the Far East."
22,"TEXT_REGWILWVRGUILD_00066_REDOLENTROSE_000_081","Mind you, there won't be any time to rest on your laurels. Why, commissions for Hingan fashions are pouring in by the day, and they're not going to weave themselves."
23,"TEXT_REGWILWVRGUILD_00066_Q2_000_1","What will you ask?"
24,"TEXT_REGWILWVRGUILD_00066_A2_000_1","How are things?"
25,"TEXT_REGWILWVRGUILD_00066_A2_000_2","What is a weaver?"
26,"TEXT_REGWILWVRGUILD_00066_A2_000_3","Nothing."
27,"TEXT_REGWILWVRGUILD_00066_REDOLENTROSE_100","Wawarukka and Kokomo's courtship continues, but I cannot say how long it will last. They were not particularly well acquainted prior to our intervention, in case you have forgotten."
28,"TEXT_REGWILWVRGUILD_00066_REDOLENTROSE_101","I do not mean to diminish our accomplishment, but the first expression of affection is but a single step in a never-ending journey."
29,"TEXT_REGWILWVRGUILD_00066_REDOLENTROSE_102","As they learn more of one another, they may grow closer together or further apart. Which is fine. They will be richer for the experience, regardless of the outcome."
30,"TEXT_REGWILWVRGUILD_00066_REDOLENTROSE_000_120","Believe it or not, I received a letter not a few days past from Averil, of all people! By some small miracle, both she and her lover came back safe from the front lines of battle. In fact, Averil has taken to studying conjury from her mother!"
31,"TEXT_REGWILWVRGUILD_00066_REDOLENTROSE_000_121","All's well that ends well, I suppose."
32,"TEXT_REGWILWVRGUILD_00066_REDOLENTROSE_000_130","Our partnership with Daitenya grows more profitable by the day, and it would seem we have you and this Kotocho girl to thank. Yes, Master Keimei tells me that Eorzean fashions are all the rage in Kugane these days."
33,"TEXT_REGWILWVRGUILD_00066_REDOLENTROSE_000_131","Do you hear that sound, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? That's the sound of gil pouring into our coffers. Keep up the <Emphasis>smashing</Emphasis> work!"
34,"TEXT_REGWILWVRGUILD_00066_REDOLENTROSE_110","If you so dearly wish to play the part of a neophyte, I suppose I can indulge you this once. Do not make it a habit."
35,"TEXT_REGWILWVRGUILD_00066_REDOLENTROSE_111","Simply put, a weaver transforms thread into cloth and cloth into clothing."
36,"TEXT_REGWILWVRGUILD_00066_REDOLENTROSE_112","More specifically, weavers craft light, flowing garments such as robes and coatees─the kind favored by mages and craftsmen."
37,"TEXT_REGWILWVRGUILD_00066_REDOLENTROSE_113","While a novice weaver should focus on producing serviceable wares, we expect our more experienced members to blend form with function."
38,"TEXT_REGWILWVRGUILD_00066_REDOLENTROSE_114","But regardless of one's experience, a weaver must ever strive to hone his craft if he wishes to achieve <Emphasis>and</Emphasis> maintain success.
1 key 0 1
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4 0 TEXT_REGWILWVRGUILD_00066_REDOLENTROSE_000 I'm quite busy at the moment, so unless you have something to ask...
5 1 TEXT_REGWILWVRGUILD_00066_Q1_000_1 What will you ask?
6 2 TEXT_REGWILWVRGUILD_00066_A1_000_1 What do you do here?
7 3 TEXT_REGWILWVRGUILD_00066_A1_000_2 What is a weaver?
8 4 TEXT_REGWILWVRGUILD_00066_A1_000_3 Nothing.
9 5 TEXT_REGWILWVRGUILD_00066_REDOLENTROSE_010 I am Redolent Rose, and I oversee all Weavers' Guild operations. I also instruct members on the finer points of our trade─something I am quite good at, mind you.
10 6 TEXT_REGWILWVRGUILD_00066_REDOLENTROSE_011 My most skilled protégés go on to create magnificent garments which are coveted the realm over.
11 7 TEXT_REGWILWVRGUILD_00066_REDOLENTROSE_012 Indeed, it would be no exaggeration to say that the designs born here shape Eorzean fashion.
12 8 TEXT_REGWILWVRGUILD_00066_REDOLENTROSE_013 It matters not how great or small the commission─we never fail to deliver the highest quality to the customer.
13 9 TEXT_REGWILWVRGUILD_00066_REDOLENTROSE_020 Simply put, a weaver transforms thread into cloth and cloth into clothing.
14 10 TEXT_REGWILWVRGUILD_00066_REDOLENTROSE_021 More specifically, weavers craft light, flowing garments such as robes and coatees─the kind favored by mages and craftsmen.
15 11 TEXT_REGWILWVRGUILD_00066_REDOLENTROSE_022 While a novice weaver should focus on producing serviceable wares, we expect our more experienced members to blend form with function.
16 12 TEXT_REGWILWVRGUILD_00066_REDOLENTROSE_023 But regardless of one's experience, a weaver must ever strive to hone his craft if he wishes to achieve <Emphasis>and</Emphasis> maintain success.
17 13 TEXT_REGWILWVRGUILD_00066_REDOLENTROSE_000_030 Ah, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>. We meet again.
18 14 TEXT_REGWILWVRGUILD_00066_REDOLENTROSE_000_040 Ah, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>. We meet again.
19 15 TEXT_REGWILWVRGUILD_00066_REDOLENTROSE_000_041 ...Mayhap you wonder why I do not call for the Brass Blades? Please. Your virtue is more intact than that of a maiden at the altar. So─what brings you here today?
20 16 TEXT_REGWILWVRGUILD_00066_REDOLENTROSE_000_050 Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! I take it you have found a commission in Ishgard? I'm a bit envious, in truth. Pray do bring me tidings of the lords and ladies in their finery.
21 17 TEXT_REGWILWVRGUILD_00066_REDOLENTROSE_000_060 Ever since hearing your tales of the Holy See, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, my dreams are filled with scenes of nobles riding to war in their splendor.
22 18 TEXT_REGWILWVRGUILD_00066_REDOLENTROSE_000_061 So I have vowed that someday I will see Ishgard. Maybe not today, maybe not tomorrow, but someday.
23 19 TEXT_REGWILWVRGUILD_00066_REDOLENTROSE_000_070 Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. You'll be pleased to hear that our new partnership with Daitenya is already bearing fruit.
24 20 TEXT_REGWILWVRGUILD_00066_REDOLENTROSE_000_071 The Ul'dahn elite have taken quite a liking to the exotic fashions of the Far East, and it is surely but a matter of time until our creations find a similarly receptive audience overseas.
25 21 TEXT_REGWILWVRGUILD_00066_REDOLENTROSE_000_080 Welcome home, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I hear that you made quite a name for yourself over in the Far East.
26 22 TEXT_REGWILWVRGUILD_00066_REDOLENTROSE_000_081 Mind you, there won't be any time to rest on your laurels. Why, commissions for Hingan fashions are pouring in by the day, and they're not going to weave themselves.
27 23 TEXT_REGWILWVRGUILD_00066_Q2_000_1 What will you ask?
28 24 TEXT_REGWILWVRGUILD_00066_A2_000_1 How are things?
29 25 TEXT_REGWILWVRGUILD_00066_A2_000_2 What is a weaver?
30 26 TEXT_REGWILWVRGUILD_00066_A2_000_3 Nothing.
31 27 TEXT_REGWILWVRGUILD_00066_REDOLENTROSE_100 Wawarukka and Kokomo's courtship continues, but I cannot say how long it will last. They were not particularly well acquainted prior to our intervention, in case you have forgotten.
32 28 TEXT_REGWILWVRGUILD_00066_REDOLENTROSE_101 I do not mean to diminish our accomplishment, but the first expression of affection is but a single step in a never-ending journey.
33 29 TEXT_REGWILWVRGUILD_00066_REDOLENTROSE_102 As they learn more of one another, they may grow closer together or further apart. Which is fine. They will be richer for the experience, regardless of the outcome.
34 30 TEXT_REGWILWVRGUILD_00066_REDOLENTROSE_000_120 Believe it or not, I received a letter not a few days past from Averil, of all people! By some small miracle, both she and her lover came back safe from the front lines of battle. In fact, Averil has taken to studying conjury from her mother!
35 31 TEXT_REGWILWVRGUILD_00066_REDOLENTROSE_000_121 All's well that ends well, I suppose.
36 32 TEXT_REGWILWVRGUILD_00066_REDOLENTROSE_000_130 Our partnership with Daitenya grows more profitable by the day, and it would seem we have you and this Kotocho girl to thank. Yes, Master Keimei tells me that Eorzean fashions are all the rage in Kugane these days.
37 33 TEXT_REGWILWVRGUILD_00066_REDOLENTROSE_000_131 Do you hear that sound, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? That's the sound of gil pouring into our coffers. Keep up the <Emphasis>smashing</Emphasis> work!
38 34 TEXT_REGWILWVRGUILD_00066_REDOLENTROSE_110 If you so dearly wish to play the part of a neophyte, I suppose I can indulge you this once. Do not make it a habit.
39 35 TEXT_REGWILWVRGUILD_00066_REDOLENTROSE_111 Simply put, a weaver transforms thread into cloth and cloth into clothing.
40 36 TEXT_REGWILWVRGUILD_00066_REDOLENTROSE_112 More specifically, weavers craft light, flowing garments such as robes and coatees─the kind favored by mages and craftsmen.
41 37 TEXT_REGWILWVRGUILD_00066_REDOLENTROSE_113 While a novice weaver should focus on producing serviceable wares, we expect our more experienced members to blend form with function.
42 38 TEXT_REGWILWVRGUILD_00066_REDOLENTROSE_114 But regardless of one's experience, a weaver must ever strive to hone his craft if he wishes to achieve <Emphasis>and</Emphasis> maintain success. ...Thus ends our charade.
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0,"TEXT_REGSEAREDISTRIBUTION_00087_JNASSHYM_000_1","You <Emphasis>have</Emphasis> heard of the Brugaire Consortium, I trust? We are one of the largest merchant outfitters in the entire city-state of Limsa Lominsa, and deal in an extensive range of wares including weapons, perishables, and fashionable apparel."
1,"TEXT_REGSEAREDISTRIBUTION_00087_JNASSHYM_000_2","I have but recently been appointed chief assistant to Vice-chairman Bango Zango. Ah, brokering deals and negotiating trade contracts...it is my calling in life."
2,"TEXT_REGSEAREDISTRIBUTION_00087_Q1_000_1","What will you ask?"
3,"TEXT_REGSEAREDISTRIBUTION_00087_A1_000_1","What do you do here?"
4,"TEXT_REGSEAREDISTRIBUTION_00087_A1_000_2","Can I have another pair of shoes?"
5,"TEXT_REGSEAREDISTRIBUTION_00087_A1_000_3","Nothing."
6,"TEXT_REGSEAREDISTRIBUTION_00087_JNASSHYM_000_10","What's this? Are you struggling to tell me you have <Emphasis>lost</Emphasis> the fine pair of shoes I chose <Emphasis>especially</Emphasis> for you?"
7,"TEXT_REGSEAREDISTRIBUTION_00087_JNASSHYM_000_11","Fortunately, I have another such pair available. You may have them out of the kindness of my heart...and the loathing in my soul I bear for your usual “attire.”"
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4 0 TEXT_REGSEAREDISTRIBUTION_00087_JNASSHYM_000_1 You <Emphasis>have</Emphasis> heard of the Brugaire Consortium, I trust? We are one of the largest merchant outfitters in the entire city-state of Limsa Lominsa, and deal in an extensive range of wares including weapons, perishables, and fashionable apparel.
5 1 TEXT_REGSEAREDISTRIBUTION_00087_JNASSHYM_000_2 I have but recently been appointed chief assistant to Vice-chairman Bango Zango. Ah, brokering deals and negotiating trade contracts...it is my calling in life.
6 2 TEXT_REGSEAREDISTRIBUTION_00087_Q1_000_1 What will you ask?
7 3 TEXT_REGSEAREDISTRIBUTION_00087_A1_000_1 What do you do here?
8 4 TEXT_REGSEAREDISTRIBUTION_00087_A1_000_2 Can I have another pair of shoes?
9 5 TEXT_REGSEAREDISTRIBUTION_00087_A1_000_3 Nothing.
10 6 TEXT_REGSEAREDISTRIBUTION_00087_JNASSHYM_000_10 What's this? Are you struggling to tell me you have <Emphasis>lost</Emphasis> the fine pair of shoes I chose <Emphasis>especially</Emphasis> for you?
11 7 TEXT_REGSEAREDISTRIBUTION_00087_JNASSHYM_000_11 Fortunately, I have another such pair available. You may have them out of the kindness of my heart...and the loathing in my soul I bear for your usual “attire.”
@@ -0,0 +1,65 @@
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0,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_000_1","フリーカンパニー受付窓口へようこそ!
用件を伺います。"
1,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_Q1_000_1","用件は?"
2,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_A1_000_1","フリーカンパニーについて教えて?"
3,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_A1_000_2","フリーカンパニーを結成したい!"
4,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_A1_000_3","フリーカンパニーを解散したい!"
5,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_A1_000_4","フリーカンパニーの所属国を移籍したい!"
6,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_A1_000_9","いまはいい。"
7,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_000_2","またの利用をおまちしております。"
8,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_000_3","ほかに用事はありますか?"
9,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_000_4","<初回世界観説明テキスト>"
10,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_100_0","では審査を開始します。"
11,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_100_1","結成条件を満たしていますね!
次にフリーカンパニー名を決めてください。"
12,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_100_2","結成条件を再度確認したうえでもう一度お越しください。"
13,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_100_3","次に初期スタッフとなる仲間達に署名をしてもらいましょう。"
14,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_100_4","おめでとうございます!
結成手続きが完了しました!"
15,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_Q10_000_1","フリーカンパニー結成手続きを中止しますか?"
16,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_A10_000_1","はい"
17,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_A10_000_2","いいえ"
18,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_Q11_000_1","署名依頼をキャンセルしました"
19,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_A11_000_1","再度署名をお願いする"
20,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_A11_000_2","結成手続きを中止する"
21,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_Q12_000_1","署名が集まりませんでした"
22,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_A12_000_1","再度署名をお願いする"
23,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_A12_000_2","結成手続きを中止する"
24,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_Q13_000_1","署名手続きをキャンセルしますか?"
25,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_A13_000_1","はい"
26,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_A13_000_2","いいえ"
27,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_A999_000_1","おっけー"
28,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_A999_000_2","きゃんせる"
29,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_Q999_010_1","UI想定>審査"
30,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_Q999_010_2","UI想定>カンパニー名入力"
31,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_Q999_010_3","UI想定>署名受付中"
32,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_Q999_010_5","UI想定>最終確認"
33,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_Q999_010_6","<UI想定>演出:フリーカンパニー結成!"
34,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_Q999_010_7","UI想定>署名開始"
35,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_PROMPT_TITLE","FREE COMPANY NAMING"
36,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_PROMPT_HEAD","Name"
37,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_PROMPT_MESSAGE0","希望するフリーカンパニーの名前を入力してください。"
38,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_PROMPT_MESSAGE1",""
39,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_PROMPT_MESSAGE2",""
40,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_PROMPT_MESSAGE3",""
41,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_PROMPT_HEAD_2","Abbr"
42,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_PROMPT_MESSAGE0_2","希望するフリーカンパニーの略称を入力してください。"
43,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_200_0","FC解散フロー>(まだないよ)"
44,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_300_0","FC移籍フロー>(まだないよ)"
45,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_Q99_000_1","何について聞く?"
46,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_A99_000_1","フリーカンパニーとは?"
47,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_A99_000_2","フリーカンパニーを結成するには?"
48,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_A99_000_3","フリーカンパニーを解散するには?"
49,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_A99_000_4","フリーカンパニーの所属国を変更するには?"
50,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_A99_000_9","いまはいい。"
51,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_9910_1","<フリーカンパニー説明>"
52,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_9920_1","フリーカンパニーを結成するには、
3つの条件と結成費用100000ギルが必要になります。"
53,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_9920_2","条件1~ランクが25以上のクラスを持っている
条件2~結成に同意する3人の署名を集める
条件3~フリーカンパニーに所属していない"
54,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_9920_3","フリーカンパニーを抜けてから48時間経過しないと
無所属として認められないので気をつけてください。"
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4 0 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_000_1 フリーカンパニー受付窓口へようこそ! 用件を伺います。
5 1 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_Q1_000_1 用件は?
6 2 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_A1_000_1 フリーカンパニーについて教えて?
7 3 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_A1_000_2 フリーカンパニーを結成したい!
8 4 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_A1_000_3 フリーカンパニーを解散したい!
9 5 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_A1_000_4 フリーカンパニーの所属国を移籍したい!
10 6 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_A1_000_9 いまはいい。
11 7 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_000_2 またの利用をおまちしております。
12 8 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_000_3 ほかに用事はありますか?
13 9 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_000_4 <初回世界観説明テキスト>
14 10 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_100_0 では審査を開始します。
15 11 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_100_1 結成条件を満たしていますね! 次にフリーカンパニー名を決めてください。
16 12 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_100_2 結成条件を再度確認したうえでもう一度お越しください。
17 13 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_100_3 次に初期スタッフとなる仲間達に署名をしてもらいましょう。
18 14 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_100_4 おめでとうございます! 結成手続きが完了しました!
19 15 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_Q10_000_1 フリーカンパニー結成手続きを中止しますか?
20 16 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_A10_000_1 はい
21 17 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_A10_000_2 いいえ
22 18 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_Q11_000_1 署名依頼をキャンセルしました
23 19 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_A11_000_1 再度署名をお願いする
24 20 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_A11_000_2 結成手続きを中止する
25 21 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_Q12_000_1 署名が集まりませんでした
26 22 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_A12_000_1 再度署名をお願いする
27 23 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_A12_000_2 結成手続きを中止する
28 24 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_Q13_000_1 署名手続きをキャンセルしますか?
29 25 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_A13_000_1 はい
30 26 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_A13_000_2 いいえ
31 27 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_A999_000_1 おっけー
32 28 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_A999_000_2 きゃんせる
33 29 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_Q999_010_1 <UI想定>審査
34 30 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_Q999_010_2 <UI想定>カンパニー名入力
35 31 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_Q999_010_3 <UI想定>署名受付中
36 32 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_Q999_010_5 <UI想定>最終確認
37 33 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_Q999_010_6 <UI想定>演出:フリーカンパニー結成!
38 34 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_Q999_010_7 <UI想定>署名開始
39 35 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_PROMPT_TITLE FREE COMPANY NAMING
40 36 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_PROMPT_HEAD Name
41 37 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_PROMPT_MESSAGE0 希望するフリーカンパニーの名前を入力してください。
42 38 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_PROMPT_MESSAGE1
43 39 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_PROMPT_MESSAGE2
44 40 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_PROMPT_MESSAGE3
45 41 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_PROMPT_HEAD_2 Abbr
46 42 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_PROMPT_MESSAGE0_2 希望するフリーカンパニーの略称を入力してください。
47 43 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_200_0 <FC解散フロー>(まだないよ)
48 44 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_300_0 <FC移籍フロー>(まだないよ)
49 45 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_Q99_000_1 何について聞く?
50 46 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_A99_000_1 フリーカンパニーとは?
51 47 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_A99_000_2 フリーカンパニーを結成するには?
52 48 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_A99_000_3 フリーカンパニーを解散するには?
53 49 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_A99_000_4 フリーカンパニーの所属国を変更するには?
54 50 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_A99_000_9 いまはいい。
55 51 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_9910_1 <フリーカンパニー説明>
56 52 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_9920_1 フリーカンパニーを結成するには、 3つの条件と結成費用100000ギルが必要になります。
57 53 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_9920_2 条件1~ランクが25以上のクラスを持っている 条件2~結成に同意する3人の署名を集める 条件3~フリーカンパニーに所属していない
58 54 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_9920_3 フリーカンパニーを抜けてから48時間経過しないと 無所属として認められないので気をつけてください。
59 55 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_9920_4 署名者に関してもフリーカンパニーに所属していないことが 求められます。
60 56 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_9920_5 以上の条件と費用を確認したうえで 結成者をリーダーとする4人のライトパーティーを組み、 当窓口にて結成の申請を行ってください。
61 57 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_9920_6 結成が完了すると申請者はフリーカンパニーのマスターに、 署名者はメンバーとしてフリーカンパニーに所属します。
62 58 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_9930_1 フリーカンパニーを解散するには 所属しているメンバーがいない状態にし、 カンパニー資産も空にしておく必要があります。
63 59 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_9930_2 準備が整ったら当窓口で解散の申請を行ってください。
64 60 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_9940_1 所属の移籍は現在所属していないグランドカンパニーの フリーカンパニー窓口で申請することができます。
65 61 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_9940_2 移籍をするとフリーカンパニーランキングのポイントはリセット、 受注済みのカンパニーデューティーはキャンセルとなりますので お気をつけください。
+4
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@@ -0,0 +1,4 @@
key,0,1
#,,
int32,str,str
0,"TEXT_TSTPLNNCUT_00038_TALK_ACTOR","せーりーふー"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_TSTPLNNCUT_00038_TALK_ACTOR せーりーふー
+17
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@@ -0,0 +1,17 @@
key,0,1
#,,
int32,str,str
0,"TEXT_TSTPLNTEST_00003_SCENE00000","カスタムトークテストです。
このページ以降、ウィジェットの可変テストになります。"
1,"TEXT_TSTPLNTEST_00003_SCENE00001","「通常」タイプです。"
2,"TEXT_TSTPLNTEST_00003_SCENE00002","「威圧」タイプです。"
3,"TEXT_TSTPLNTEST_00003_SCENE00003","「強調」タイプです。"
4,"TEXT_TSTPLNTEST_00003_SCENE00004","「碑文・本」タイプです。"
5,"TEXT_TSTPLNTEST_00003_SCENE00005","「モンスター・不気味」タイプです。"
6,"TEXT_TSTPLNTEST_00003_SCENE00006","以上、ウィジェットタイプテストです。"
7,"TEXT_TSTPLNTEST_00003_SCENE00007Q","確認したいウィジェットタイプを選んでください。"
8,"TEXT_TSTPLNTEST_00003_SCENE00007A1","「通常」"
9,"TEXT_TSTPLNTEST_00003_SCENE00007A2","「威圧」"
10,"TEXT_TSTPLNTEST_00003_SCENE00007A3","「強調」"
11,"TEXT_TSTPLNTEST_00003_SCENE00007A4","「碑文・本」"
12,"TEXT_TSTPLNTEST_00003_SCENE00007A5","「モンスター・不気味」"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_TSTPLNTEST_00003_SCENE00000 カスタムトークテストです。 このページ以降、ウィジェットの可変テストになります。
5 1 TEXT_TSTPLNTEST_00003_SCENE00001 「通常」タイプです。
6 2 TEXT_TSTPLNTEST_00003_SCENE00002 「威圧」タイプです。
7 3 TEXT_TSTPLNTEST_00003_SCENE00003 「強調」タイプです。
8 4 TEXT_TSTPLNTEST_00003_SCENE00004 「碑文・本」タイプです。
9 5 TEXT_TSTPLNTEST_00003_SCENE00005 「モンスター・不気味」タイプです。
10 6 TEXT_TSTPLNTEST_00003_SCENE00006 以上、ウィジェットタイプテストです。
11 7 TEXT_TSTPLNTEST_00003_SCENE00007Q 確認したいウィジェットタイプを選んでください。
12 8 TEXT_TSTPLNTEST_00003_SCENE00007A1 「通常」
13 9 TEXT_TSTPLNTEST_00003_SCENE00007A2 「威圧」
14 10 TEXT_TSTPLNTEST_00003_SCENE00007A3 「強調」
15 11 TEXT_TSTPLNTEST_00003_SCENE00007A4 「碑文・本」
16 12 TEXT_TSTPLNTEST_00003_SCENE00007A5 「モンスター・不気味」
17 13 TEXT_TSTPLNTEST_00003_SCENE00007A6 全ウィジェットタイプを確認する
@@ -0,0 +1,5 @@
key,0,1
#,,
int32,str,str
0,"TEXT_TSTPRGGETITEMTEST_00040_TALK_ACTOR_0","アイテムあげる"
1,"TEXT_TSTPRGGETITEMTEST_00040_TALK_ACTOR_1","なにもあげない"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_TSTPRGGETITEMTEST_00040_TALK_ACTOR_0 アイテムあげる
5 1 TEXT_TSTPRGGETITEMTEST_00040_TALK_ACTOR_1 なにもあげない
+12
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@@ -0,0 +1,12 @@
key,0,1
#,,
int32,str,str
0,"TEXT_TSTPRGTEST_00001_SCENE00000","シナリオテキストテスト1<Highlight>ObjectParameter(1)</Highlight>"
1,"TEXT_TSTPRGTEST_00001_SCENE00001","シナリオテキストテスト2sdfsd<Highlight>ObjectParameter(1)</Highlight>"
2,"TEXT_TSTPRGTEST_00001_NPC_TRADE_OK","交換"
3,"TEXT_TSTPRGTEST_00001_NPC_TRADE_CANCEL","だめ"
4,"TEXT_TSTPRGTEST_00001_COUNT_5","5"
5,"TEXT_TSTPRGTEST_00001_COUNT_4","4"
6,"TEXT_TSTPRGTEST_00001_COUNT_3","3"
7,"TEXT_TSTPRGTEST_00001_COUNT_2","2"
8,"TEXT_TSTPRGTEST_00001_COUNT_1","1"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_TSTPRGTEST_00001_SCENE00000 シナリオテキストテスト1<Highlight>ObjectParameter(1)</Highlight>
5 1 TEXT_TSTPRGTEST_00001_SCENE00001 シナリオテキストテスト2sdfsd<Highlight>ObjectParameter(1)</Highlight>
6 2 TEXT_TSTPRGTEST_00001_NPC_TRADE_OK 交換
7 3 TEXT_TSTPRGTEST_00001_NPC_TRADE_CANCEL だめ
8 4 TEXT_TSTPRGTEST_00001_COUNT_5 5
9 5 TEXT_TSTPRGTEST_00001_COUNT_4 4
10 6 TEXT_TSTPRGTEST_00001_COUNT_3 3
11 7 TEXT_TSTPRGTEST_00001_COUNT_2 2
12 8 TEXT_TSTPRGTEST_00001_COUNT_1 1
@@ -0,0 +1,26 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_JONATHAS_000_001","Hello there, young one. How very kind of you to offer a dodderin' old man like me a bit of company. Tell me, do you like tales? I do like a good tale, 'specially true ones told by them as lived it. If you have any of your own to share, I'd be all ears."
1,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_Q1_01","What would you like to do?"
2,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A1_01","Share a tale with Jonathas."
3,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A1_02","Ask about Jonathas."
4,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A1_03","Nothing."
5,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A1_04","Exchange achievement certificate."
6,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_Q2_01","Share another tale?"
7,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A2_01","Yes."
8,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A2_02","No."
9,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_Q3_01","Oho! A marvelous achievement, worthy of song! And you, <If(PlayerParameter(4))>lass<Else/>lad</If>, recounted it with such vim and vigor, I almost saw it all through your bright, young eyes. You've done this lonely old man a kind turn. Truly, you have. Here's a little something as a show of my gratitude."
10,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_SYSTEM_Q3_02","Accept the reward for completing the “<Sheet(Achievement,IntegerParameter(2),1)/>” achievement?"
11,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A3_01","Yes."
12,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A3_02","No."
13,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_JONATHAS_000_010","When I was a young man, I had the honor of working as a court scribe. Aye, in the good old days when my eyes were keen and the royal family still held true power in Ul'dah."
14,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_JONATHAS_000_011","Not a day seemed to go by that the royal palace didn't burst into a rainbow of colors with lavish functions and opulent feasts. Nowadays, though, it's true tales of adventure and derring-do that delight me most."
15,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_JONATHAS_000_012","If you've done any deeds you're proud of, I'd like it very much if you shared them with me. Might be as I'll even give you a little something in return."
16,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_SYSTEM_000_013","Completing certain achievements will earn you a reward, which can be collected by speaking with Jonathas."
17,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_SYSTEM_010_031","Moreover, every achievement grants achievement points, and accumulating a certain amount will earn you an achievement certificate."
18,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_JONATHAS_000_020","Oho! A marvelous achievement, worthy of song! I've a mind to give you a little something for sharin' it with me, young one, but your bags are burstin' at the seams. Come back after you've cleared up some space, eh?"
19,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_JONATHAS_000_025","That's a fine accomplishment, <If(PlayerParameter(4))>lass<Else/>lad</If>. Young and lusty as you are, no doubt you'll achieve much and more in the years to come. I look forward to hearin' all about your deeds."
20,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_JONATHAS_000_030","You've accomplished enough feats to keep the bards singing for a lifetime, <If(PlayerParameter(4))>lass<Else/>lad</If>. Such an achievement shouldn't go unrecognized, and to that end I'd like you to have this. Consider it a token of my highest esteem. "
21,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_SYSTEM_000_031","Your accrued achievement points have earned you an achievement certificate."
22,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_SYSTEM_000_032","Certificates may be exchanged for a special reward of your choice by speaking with Jonathas."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNDEFACHIEVEMENTREWARD_00107_JONATHAS_000_001 Hello there, young one. How very kind of you to offer a dodderin' old man like me a bit of company. Tell me, do you like tales? I do like a good tale, 'specially true ones told by them as lived it. If you have any of your own to share, I'd be all ears.
5 1 TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_Q1_01 What would you like to do?
6 2 TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A1_01 Share a tale with Jonathas.
7 3 TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A1_02 Ask about Jonathas.
8 4 TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A1_03 Nothing.
9 5 TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A1_04 Exchange achievement certificate.
10 6 TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_Q2_01 Share another tale?
11 7 TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A2_01 Yes.
12 8 TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A2_02 No.
13 9 TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_Q3_01 Oho! A marvelous achievement, worthy of song! And you, <If(PlayerParameter(4))>lass<Else/>lad</If>, recounted it with such vim and vigor, I almost saw it all through your bright, young eyes. You've done this lonely old man a kind turn. Truly, you have. Here's a little something as a show of my gratitude.
14 10 TEXT_CMNDEFACHIEVEMENTREWARD_00107_SYSTEM_Q3_02 Accept the reward for completing the “<Sheet(Achievement,IntegerParameter(2),1)/>” achievement?
15 11 TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A3_01 Yes.
16 12 TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A3_02 No.
17 13 TEXT_CMNDEFACHIEVEMENTREWARD_00107_JONATHAS_000_010 When I was a young man, I had the honor of working as a court scribe. Aye, in the good old days when my eyes were keen and the royal family still held true power in Ul'dah.
18 14 TEXT_CMNDEFACHIEVEMENTREWARD_00107_JONATHAS_000_011 Not a day seemed to go by that the royal palace didn't burst into a rainbow of colors with lavish functions and opulent feasts. Nowadays, though, it's true tales of adventure and derring-do that delight me most.
19 15 TEXT_CMNDEFACHIEVEMENTREWARD_00107_JONATHAS_000_012 If you've done any deeds you're proud of, I'd like it very much if you shared them with me. Might be as I'll even give you a little something in return.
20 16 TEXT_CMNDEFACHIEVEMENTREWARD_00107_SYSTEM_000_013 Completing certain achievements will earn you a reward, which can be collected by speaking with Jonathas.
21 17 TEXT_CMNDEFACHIEVEMENTREWARD_00107_SYSTEM_010_031 Moreover, every achievement grants achievement points, and accumulating a certain amount will earn you an achievement certificate.
22 18 TEXT_CMNDEFACHIEVEMENTREWARD_00107_JONATHAS_000_020 Oho! A marvelous achievement, worthy of song! I've a mind to give you a little something for sharin' it with me, young one, but your bags are burstin' at the seams. Come back after you've cleared up some space, eh?
23 19 TEXT_CMNDEFACHIEVEMENTREWARD_00107_JONATHAS_000_025 That's a fine accomplishment, <If(PlayerParameter(4))>lass<Else/>lad</If>. Young and lusty as you are, no doubt you'll achieve much and more in the years to come. I look forward to hearin' all about your deeds.
24 20 TEXT_CMNDEFACHIEVEMENTREWARD_00107_JONATHAS_000_030 You've accomplished enough feats to keep the bards singing for a lifetime, <If(PlayerParameter(4))>lass<Else/>lad</If>. Such an achievement shouldn't go unrecognized, and to that end I'd like you to have this. Consider it a token of my highest esteem.
25 21 TEXT_CMNDEFACHIEVEMENTREWARD_00107_SYSTEM_000_031 Your accrued achievement points have earned you an achievement certificate.
26 22 TEXT_CMNDEFACHIEVEMENTREWARD_00107_SYSTEM_000_032 Certificates may be exchanged for a special reward of your choice by speaking with Jonathas.
@@ -0,0 +1,24 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFBEAUTYSALON_00148_UNQUALIFIED","You are not authorized to summon the aesthetician."
1,"TEXT_CMNDEFBEAUTYSALON_00148_CALL_Q","Summon the aesthetician?"
2,"TEXT_CMNDEFBEAUTYSALON_00148_CALL_YES","Yes"
3,"TEXT_CMNDEFBEAUTYSALON_00148_CALL_NO","No"
4,"TEXT_CMNDEFBEAUTYSALON_00148_JANDELAINE_000_000","As once did this very realm, from the darkest depths of unseemly ugliness shall you rise anew. Prepare yourself!"
5,"TEXT_CMNDEFBEAUTYSALON_00148_CUSTOMIZE_WARNING","While customizing your appearance, you will be unable to communicate with players and engage in other activities."
6,"TEXT_CMNDEFBEAUTYSALON_00148_DUTY_FINDER_WARNING","Beginning the customization process will automatically cancel your Duty Finder registration."
7,"TEXT_CMNDEFBEAUTYSALON_00148_DUTY_FINDER_CONFIRM","Proceed?"
8,"TEXT_CMNDEFBEAUTYSALON_00148_DUTY_FINDER_CONFIRM_YES","Yes"
9,"TEXT_CMNDEFBEAUTYSALON_00148_DUTY_FINDER_CONFIRM_NO","No"
10,"TEXT_CMNDEFBEAUTYSALON_00148_MENU_PAYMENT_A_Q","Pay 2,000 gil?"
11,"TEXT_CMNDEFBEAUTYSALON_00148_MENU_PAYMENT_A_YES","Yes."
12,"TEXT_CMNDEFBEAUTYSALON_00148_MENU_PAYMENT_A_NO","No."
13,"TEXT_CMNDEFBEAUTYSALON_00148_MENU_PAYMENT_B_Q","How will you pay?"
14,"TEXT_CMNDEFBEAUTYSALON_00148_MENU_PAYMENT_B_A_GIL","Pay 2,000 gil."
15,"TEXT_CMNDEFBEAUTYSALON_00148_MENU_PAYMENT_B_A_TICKET","Use a token."
16,"TEXT_CMNDEFBEAUTYSALON_00148_MENU_PAYMENT_C_Q","Use Jandelaine's token?"
17,"TEXT_CMNDEFBEAUTYSALON_00148_MENU_PAYMENT_C_YES","Yes."
18,"TEXT_CMNDEFBEAUTYSALON_00148_MENU_PAYMENT_C_NO","No."
19,"TEXT_CMNDEFBEAUTYSALON_00148_JANDELAINE_000_010","Where once stood a disheveled shell of a <If(PlayerParameter(4))>woman<Else/>man</If>, there now shines...a beauty reborn."
20,"TEXT_CMNDEFBEAUTYSALON_00148_JANDELAINE_000_015","When your star begins to dim, you need only send for Jandelaine. Till we meet again!"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNDEFBEAUTYSALON_00148_UNQUALIFIED You are not authorized to summon the aesthetician.
5 1 TEXT_CMNDEFBEAUTYSALON_00148_CALL_Q Summon the aesthetician?
6 2 TEXT_CMNDEFBEAUTYSALON_00148_CALL_YES Yes
7 3 TEXT_CMNDEFBEAUTYSALON_00148_CALL_NO No
8 4 TEXT_CMNDEFBEAUTYSALON_00148_JANDELAINE_000_000 As once did this very realm, from the darkest depths of unseemly ugliness shall you rise anew. Prepare yourself!
9 5 TEXT_CMNDEFBEAUTYSALON_00148_CUSTOMIZE_WARNING While customizing your appearance, you will be unable to communicate with players and engage in other activities.
10 6 TEXT_CMNDEFBEAUTYSALON_00148_DUTY_FINDER_WARNING Beginning the customization process will automatically cancel your Duty Finder registration.
11 7 TEXT_CMNDEFBEAUTYSALON_00148_DUTY_FINDER_CONFIRM Proceed?
12 8 TEXT_CMNDEFBEAUTYSALON_00148_DUTY_FINDER_CONFIRM_YES Yes
13 9 TEXT_CMNDEFBEAUTYSALON_00148_DUTY_FINDER_CONFIRM_NO No
14 10 TEXT_CMNDEFBEAUTYSALON_00148_MENU_PAYMENT_A_Q Pay 2,000 gil?
15 11 TEXT_CMNDEFBEAUTYSALON_00148_MENU_PAYMENT_A_YES Yes.
16 12 TEXT_CMNDEFBEAUTYSALON_00148_MENU_PAYMENT_A_NO No.
17 13 TEXT_CMNDEFBEAUTYSALON_00148_MENU_PAYMENT_B_Q How will you pay?
18 14 TEXT_CMNDEFBEAUTYSALON_00148_MENU_PAYMENT_B_A_GIL Pay 2,000 gil.
19 15 TEXT_CMNDEFBEAUTYSALON_00148_MENU_PAYMENT_B_A_TICKET Use a token.
20 16 TEXT_CMNDEFBEAUTYSALON_00148_MENU_PAYMENT_C_Q Use Jandelaine's token?
21 17 TEXT_CMNDEFBEAUTYSALON_00148_MENU_PAYMENT_C_YES Yes.
22 18 TEXT_CMNDEFBEAUTYSALON_00148_MENU_PAYMENT_C_NO No.
23 19 TEXT_CMNDEFBEAUTYSALON_00148_JANDELAINE_000_010 Where once stood a disheveled shell of a <If(PlayerParameter(4))>woman<Else/>man</If>, there now shines...a beauty reborn.
24 20 TEXT_CMNDEFBEAUTYSALON_00148_JANDELAINE_000_015 When your star begins to dim, you need only send for Jandelaine. Till we meet again!
@@ -0,0 +1,11 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFCHOCOBORENAME_00134_MY_CHOCOBO_RENAME_UNQUALIFIED","You cannot perform this action while your companion is present."
1,"TEXT_CMNDEFCHOCOBORENAME_00134_PROMPT_MY_CHOCOBO_RENAME_TITLE","Please rename your personal chocobo."
2,"TEXT_CMNDEFCHOCOBORENAME_00134_PROMPT_MY_CHOCOBO_RENAME_CAPTION","Chocobo Name:"
3,"TEXT_CMNDEFCHOCOBORENAME_00134_PROMPT_MY_CHOCOBO_RENAME_MES0","Names must be between 2 and 20 alphabetic characters and can include apostrophes but not hyphens."
4,"TEXT_CMNDEFCHOCOBORENAME_00134_PROMPT_MY_CHOCOBO_RENAME_MES1",""
5,"TEXT_CMNDEFCHOCOBORENAME_00134_PROMPT_MY_CHOCOBO_RENAME_MES2",""
6,"TEXT_CMNDEFCHOCOBORENAME_00134_PROMPT_MY_CHOCOBO_RENAME_SUCCESS","Your chocobo has been renamed <Highlight>StringParameter(1)</Highlight>."
7,"TEXT_CMNDEFCHOCOBORENAME_00134_MY_CHOCOBO_RENAME_STABLE","You cannot perform this action while your chocobo is stabled."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNDEFCHOCOBORENAME_00134_MY_CHOCOBO_RENAME_UNQUALIFIED You cannot perform this action while your companion is present.
5 1 TEXT_CMNDEFCHOCOBORENAME_00134_PROMPT_MY_CHOCOBO_RENAME_TITLE Please rename your personal chocobo.
6 2 TEXT_CMNDEFCHOCOBORENAME_00134_PROMPT_MY_CHOCOBO_RENAME_CAPTION Chocobo Name:
7 3 TEXT_CMNDEFCHOCOBORENAME_00134_PROMPT_MY_CHOCOBO_RENAME_MES0 Names must be between 2 and 20 alphabetic characters and can include apostrophes but not hyphens.
8 4 TEXT_CMNDEFCHOCOBORENAME_00134_PROMPT_MY_CHOCOBO_RENAME_MES1
9 5 TEXT_CMNDEFCHOCOBORENAME_00134_PROMPT_MY_CHOCOBO_RENAME_MES2
10 6 TEXT_CMNDEFCHOCOBORENAME_00134_PROMPT_MY_CHOCOBO_RENAME_SUCCESS Your chocobo has been renamed <Highlight>StringParameter(1)</Highlight>.
11 7 TEXT_CMNDEFCHOCOBORENAME_00134_MY_CHOCOBO_RENAME_STABLE You cannot perform this action while your chocobo is stabled.
@@ -0,0 +1,19 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFCOMPANYMANUFACTORY_00150_MENU_TITLE","What would you like to do?"
1,"TEXT_CMNDEFCOMPANYMANUFACTORY_00150_MENU_CC_NOTE","View company crafting log."
2,"TEXT_CMNDEFCOMPANYMANUFACTORY_00150_MENU_CC_SUPPLY","Contribute materials. (Quality: <Value>IntegerParameter(1)</Value>/100)"
3,"TEXT_CMNDEFCOMPANYMANUFACTORY_00150_MENU_CC_BREAK","Discontinue project."
4,"TEXT_CMNDEFCOMPANYMANUFACTORY_00150_MENU_CC_GET_ITEM","Collect finished product."
5,"TEXT_CMNDEFCOMPANYMANUFACTORY_00150_MENU_CC_PROGRESS","Advance to the next phase of production. (Quality: <Value>IntegerParameter(1)</Value>/100)"
6,"TEXT_CMNDEFCOMPANYMANUFACTORY_00150_MENU_CC_LAST_PROGRESS","Complete the construction of <SheetEn(Item,2,IntegerParameter(1),1,1)/>. (Quality: <Value>IntegerParameter(2)</Value>/100)"
7,"TEXT_CMNDEFCOMPANYMANUFACTORY_00150_MENU_EXIT","Nothing."
8,"TEXT_CMNDEFCOMPANYMANUFACTORY_00150_SUBMENU_CC_BREAK_ALL_CONF","Are you certain you wish to discontinue the construction of <SheetEn(Item,2,IntegerParameter(1),1,1)/>?
<Color(-34022)>Please note that all progress will be lost, and materials previously contributed will not be returned.</Color>"
9,"TEXT_CMNDEFCOMPANYMANUFACTORY_00150_SUBMENU_CC_BREAK_ALL_CHECK","Discontinue project."
10,"TEXT_CMNDEFCOMPANYMANUFACTORY_00150_SUBMENU_CC_BREAK_YES","Yes"
11,"TEXT_CMNDEFCOMPANYMANUFACTORY_00150_SUBMENU_CC_BREAK_NO","No"
12,"TEXT_CMNDEFCOMPANYMANUFACTORY_00150_FINISH_CONF","Retrieve <SheetEn(Item,2,IntegerParameter(1),1,1)/> from the company workshop?"
13,"TEXT_CMNDEFCOMPANYMANUFACTORY_00150_FINISH_YES","Yes"
14,"TEXT_CMNDEFCOMPANYMANUFACTORY_00150_FINISH_NO","No"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CMNDEFCOMPANYMANUFACTORY_00150_MENU_TITLE What would you like to do?
5 1 TEXT_CMNDEFCOMPANYMANUFACTORY_00150_MENU_CC_NOTE View company crafting log.
6 2 TEXT_CMNDEFCOMPANYMANUFACTORY_00150_MENU_CC_SUPPLY Contribute materials. (Quality: <Value>IntegerParameter(1)</Value>/100)
7 3 TEXT_CMNDEFCOMPANYMANUFACTORY_00150_MENU_CC_BREAK Discontinue project.
8 4 TEXT_CMNDEFCOMPANYMANUFACTORY_00150_MENU_CC_GET_ITEM Collect finished product.
9 5 TEXT_CMNDEFCOMPANYMANUFACTORY_00150_MENU_CC_PROGRESS Advance to the next phase of production. (Quality: <Value>IntegerParameter(1)</Value>/100)
10 6 TEXT_CMNDEFCOMPANYMANUFACTORY_00150_MENU_CC_LAST_PROGRESS Complete the construction of <SheetEn(Item,2,IntegerParameter(1),1,1)/>. (Quality: <Value>IntegerParameter(2)</Value>/100)
11 7 TEXT_CMNDEFCOMPANYMANUFACTORY_00150_MENU_EXIT Nothing.
12 8 TEXT_CMNDEFCOMPANYMANUFACTORY_00150_SUBMENU_CC_BREAK_ALL_CONF Are you certain you wish to discontinue the construction of <SheetEn(Item,2,IntegerParameter(1),1,1)/>? <Color(-34022)>Please note that all progress will be lost, and materials previously contributed will not be returned.</Color>
13 9 TEXT_CMNDEFCOMPANYMANUFACTORY_00150_SUBMENU_CC_BREAK_ALL_CHECK Discontinue project.
14 10 TEXT_CMNDEFCOMPANYMANUFACTORY_00150_SUBMENU_CC_BREAK_YES Yes
15 11 TEXT_CMNDEFCOMPANYMANUFACTORY_00150_SUBMENU_CC_BREAK_NO No
16 12 TEXT_CMNDEFCOMPANYMANUFACTORY_00150_FINISH_CONF Retrieve <SheetEn(Item,2,IntegerParameter(1),1,1)/> from the company workshop?
17 13 TEXT_CMNDEFCOMPANYMANUFACTORY_00150_FINISH_YES Yes
18 14 TEXT_CMNDEFCOMPANYMANUFACTORY_00150_FINISH_NO No
19 15 TEXT_CMNDEFCOMPANYMANUFACTORY_00150_NULL

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