Include all CSV's in Repo for diffing

This commit is contained in:
Josh Freeman
2017-12-13 11:08:14 +00:00
parent 8d43eb91df
commit 016520e5fd
4159 changed files with 642090 additions and 0 deletions
+67
View File
@@ -0,0 +1,67 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CLSEXC001_00179_SEQ_00",""
1,"TEXT_CLSEXC001_00179_SEQ_01",""
2,"TEXT_CLSEXC001_00179_SEQ_02",""
3,"TEXT_CLSEXC001_00179_SEQ_03",""
4,"TEXT_CLSEXC001_00179_SEQ_04",""
5,"TEXT_CLSEXC001_00179_SEQ_05",""
6,"TEXT_CLSEXC001_00179_SEQ_06",""
7,"TEXT_CLSEXC001_00179_SEQ_07",""
8,"TEXT_CLSEXC001_00179_SEQ_08",""
9,"TEXT_CLSEXC001_00179_SEQ_09",""
10,"TEXT_CLSEXC001_00179_SEQ_10",""
11,"TEXT_CLSEXC001_00179_SEQ_11",""
12,"TEXT_CLSEXC001_00179_SEQ_12",""
13,"TEXT_CLSEXC001_00179_SEQ_13",""
14,"TEXT_CLSEXC001_00179_SEQ_14",""
15,"TEXT_CLSEXC001_00179_SEQ_15",""
16,"TEXT_CLSEXC001_00179_SEQ_16",""
17,"TEXT_CLSEXC001_00179_SEQ_17",""
18,"TEXT_CLSEXC001_00179_SEQ_18",""
19,"TEXT_CLSEXC001_00179_SEQ_19",""
20,"TEXT_CLSEXC001_00179_SEQ_20",""
21,"TEXT_CLSEXC001_00179_SEQ_21",""
22,"TEXT_CLSEXC001_00179_SEQ_22",""
23,"TEXT_CLSEXC001_00179_SEQ_23",""
24,"TEXT_CLSEXC001_00179_TODO_00",""
25,"TEXT_CLSEXC001_00179_TODO_01",""
26,"TEXT_CLSEXC001_00179_TODO_02",""
27,"TEXT_CLSEXC001_00179_TODO_03",""
28,"TEXT_CLSEXC001_00179_TODO_04",""
29,"TEXT_CLSEXC001_00179_TODO_05",""
30,"TEXT_CLSEXC001_00179_TODO_06",""
31,"TEXT_CLSEXC001_00179_TODO_07",""
32,"TEXT_CLSEXC001_00179_TODO_08",""
33,"TEXT_CLSEXC001_00179_TODO_09",""
34,"TEXT_CLSEXC001_00179_TODO_10",""
35,"TEXT_CLSEXC001_00179_TODO_11",""
36,"TEXT_CLSEXC001_00179_TODO_12",""
37,"TEXT_CLSEXC001_00179_TODO_13",""
38,"TEXT_CLSEXC001_00179_TODO_14",""
39,"TEXT_CLSEXC001_00179_TODO_15",""
40,"TEXT_CLSEXC001_00179_TODO_16",""
41,"TEXT_CLSEXC001_00179_TODO_17",""
42,"TEXT_CLSEXC001_00179_TODO_18",""
43,"TEXT_CLSEXC001_00179_TODO_19",""
44,"TEXT_CLSEXC001_00179_TODO_20",""
45,"TEXT_CLSEXC001_00179_TODO_21",""
46,"TEXT_CLSEXC001_00179_TODO_22",""
47,"TEXT_CLSEXC001_00179_TODO_23",""
48,"TEXT_CLSEXC001_00179_BLAUTHOTA_000_0","Ho there, adventurer. Curious about the Marauders' Guild, are ye?"
49,"TEXT_CLSEXC001_00179_BLAUTHOTA_000_1","Any axe worth wieldin' needs two hands on the haft an' has a blade what can chop clean through a galley's mast. That's the kind o' weapon our members train to use with deceptive swiftness an' brutal force."
50,"TEXT_CLSEXC001_00179_BLAUTHOTA_000_2","If yer of a mind to make the marauder's art yer life's work, then our guild welcomes ye with open arms. What say ye, <If(PlayerParameter(4))>lass<Else/>lad</If>? Keen to join the ranks?"
51,"TEXT_CLSEXC001_00179_Q1_000_1","Do you wish to join the Marauders' Guild?"
52,"TEXT_CLSEXC001_00179_A1_000_1","Yes"
53,"TEXT_CLSEXC001_00179_A1_000_2","No"
54,"TEXT_CLSEXC001_00179_BLAUTHOTA_000_8","Ye've got the right kind o' fire in yer belly, I'll give ye that. But yer still a bit wet behind the ears, <If(PlayerParameter(4))>lass<Else/>lad</If>. Come back when ye've had chance to plant yer feet firmly as an adventurer, then we'll talk axes."
55,"TEXT_CLSEXC001_00179_SYSTEM_000_9","Before you can take up another discipline, you must first complete the level 10 quest of your starting class."
56,"TEXT_CLSEXC001_00179_BLAUTHOTA_000_11","Well then, here's a bit o' guild history so ye know what yer gettin' into. It all started with ships, ye see. What've ships got to do with axes, ye ask? Well, buildin' 'em would be pretty bloody difficult without a sturdy tool to lop down trees for timber."
57,"TEXT_CLSEXC001_00179_BLAUTHOTA_000_12","An' since only the Navigator Herself knows when a ship'll run afoul of a storm or worse, it makes sense for the crew's carpenter to carry an axe on board. But any tool on a ship can become a weapon─an' the axe is perfect for hookin' yerself over the rail of an enemy vessel, lettin' loose in a whirl o' steel, an' generally layin' waste to all about ye."
58,"TEXT_CLSEXC001_00179_BLAUTHOTA_000_13","As more seafarers took up the axe as their weapon o' choice, so did the bloody art o' the marauder begin to take shape─'specially among pirates, where strength an' skill decided yer place in the world."
59,"TEXT_CLSEXC001_00179_BLAUTHOTA_000_15","With an eye to assemblin' crews o' battle-ready raiders, the pirates started teachin' the proper way to wield a choppin' blade to their new recruits. An' <Emphasis>that's</Emphasis> how the Marauders' Guild first came to be."
60,"TEXT_CLSEXC001_00179_BLAUTHOTA_000_17","After the Galadion Accord was signed, though, the Marauders' Guild was never the same─it was taken over, restructured, an' purged of its pirate elements. It had been reborn as an institution dedicated to naught but the teachin' of axe fightin'."
61,"TEXT_CLSEXC001_00179_BLAUTHOTA_000_18","The members o' this new Marauders' Guild weren't no greed-driven cutthroats, neither─they were warriors what sought to use their martial prowess for the good o' society."
62,"TEXT_CLSEXC001_00179_BLAUTHOTA_000_19","Still keen, are ye? Think it over, then let me know if ye decide to join our ranks."
63,"TEXT_CLSEXC001_00179_BLAUTHOTA_000_5","That's yer choice, <If(PlayerParameter(4))>lass<Else/>lad</If>─the axe ain't for everyone. May the Navigator guide ye on whichever path ye decide to set yer feet on."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CLSEXC001_00179_SEQ_00
5 1 TEXT_CLSEXC001_00179_SEQ_01
6 2 TEXT_CLSEXC001_00179_SEQ_02
7 3 TEXT_CLSEXC001_00179_SEQ_03
8 4 TEXT_CLSEXC001_00179_SEQ_04
9 5 TEXT_CLSEXC001_00179_SEQ_05
10 6 TEXT_CLSEXC001_00179_SEQ_06
11 7 TEXT_CLSEXC001_00179_SEQ_07
12 8 TEXT_CLSEXC001_00179_SEQ_08
13 9 TEXT_CLSEXC001_00179_SEQ_09
14 10 TEXT_CLSEXC001_00179_SEQ_10
15 11 TEXT_CLSEXC001_00179_SEQ_11
16 12 TEXT_CLSEXC001_00179_SEQ_12
17 13 TEXT_CLSEXC001_00179_SEQ_13
18 14 TEXT_CLSEXC001_00179_SEQ_14
19 15 TEXT_CLSEXC001_00179_SEQ_15
20 16 TEXT_CLSEXC001_00179_SEQ_16
21 17 TEXT_CLSEXC001_00179_SEQ_17
22 18 TEXT_CLSEXC001_00179_SEQ_18
23 19 TEXT_CLSEXC001_00179_SEQ_19
24 20 TEXT_CLSEXC001_00179_SEQ_20
25 21 TEXT_CLSEXC001_00179_SEQ_21
26 22 TEXT_CLSEXC001_00179_SEQ_22
27 23 TEXT_CLSEXC001_00179_SEQ_23
28 24 TEXT_CLSEXC001_00179_TODO_00
29 25 TEXT_CLSEXC001_00179_TODO_01
30 26 TEXT_CLSEXC001_00179_TODO_02
31 27 TEXT_CLSEXC001_00179_TODO_03
32 28 TEXT_CLSEXC001_00179_TODO_04
33 29 TEXT_CLSEXC001_00179_TODO_05
34 30 TEXT_CLSEXC001_00179_TODO_06
35 31 TEXT_CLSEXC001_00179_TODO_07
36 32 TEXT_CLSEXC001_00179_TODO_08
37 33 TEXT_CLSEXC001_00179_TODO_09
38 34 TEXT_CLSEXC001_00179_TODO_10
39 35 TEXT_CLSEXC001_00179_TODO_11
40 36 TEXT_CLSEXC001_00179_TODO_12
41 37 TEXT_CLSEXC001_00179_TODO_13
42 38 TEXT_CLSEXC001_00179_TODO_14
43 39 TEXT_CLSEXC001_00179_TODO_15
44 40 TEXT_CLSEXC001_00179_TODO_16
45 41 TEXT_CLSEXC001_00179_TODO_17
46 42 TEXT_CLSEXC001_00179_TODO_18
47 43 TEXT_CLSEXC001_00179_TODO_19
48 44 TEXT_CLSEXC001_00179_TODO_20
49 45 TEXT_CLSEXC001_00179_TODO_21
50 46 TEXT_CLSEXC001_00179_TODO_22
51 47 TEXT_CLSEXC001_00179_TODO_23
52 48 TEXT_CLSEXC001_00179_BLAUTHOTA_000_0 Ho there, adventurer. Curious about the Marauders' Guild, are ye?
53 49 TEXT_CLSEXC001_00179_BLAUTHOTA_000_1 Any axe worth wieldin' needs two hands on the haft an' has a blade what can chop clean through a galley's mast. That's the kind o' weapon our members train to use with deceptive swiftness an' brutal force.
54 50 TEXT_CLSEXC001_00179_BLAUTHOTA_000_2 If yer of a mind to make the marauder's art yer life's work, then our guild welcomes ye with open arms. What say ye, <If(PlayerParameter(4))>lass<Else/>lad</If>? Keen to join the ranks?
55 51 TEXT_CLSEXC001_00179_Q1_000_1 Do you wish to join the Marauders' Guild?
56 52 TEXT_CLSEXC001_00179_A1_000_1 Yes
57 53 TEXT_CLSEXC001_00179_A1_000_2 No
58 54 TEXT_CLSEXC001_00179_BLAUTHOTA_000_8 Ye've got the right kind o' fire in yer belly, I'll give ye that. But yer still a bit wet behind the ears, <If(PlayerParameter(4))>lass<Else/>lad</If>. Come back when ye've had chance to plant yer feet firmly as an adventurer, then we'll talk axes.
59 55 TEXT_CLSEXC001_00179_SYSTEM_000_9 Before you can take up another discipline, you must first complete the level 10 quest of your starting class.
60 56 TEXT_CLSEXC001_00179_BLAUTHOTA_000_11 Well then, here's a bit o' guild history so ye know what yer gettin' into. It all started with ships, ye see. What've ships got to do with axes, ye ask? Well, buildin' 'em would be pretty bloody difficult without a sturdy tool to lop down trees for timber.
61 57 TEXT_CLSEXC001_00179_BLAUTHOTA_000_12 An' since only the Navigator Herself knows when a ship'll run afoul of a storm or worse, it makes sense for the crew's carpenter to carry an axe on board. But any tool on a ship can become a weapon─an' the axe is perfect for hookin' yerself over the rail of an enemy vessel, lettin' loose in a whirl o' steel, an' generally layin' waste to all about ye.
62 58 TEXT_CLSEXC001_00179_BLAUTHOTA_000_13 As more seafarers took up the axe as their weapon o' choice, so did the bloody art o' the marauder begin to take shape─'specially among pirates, where strength an' skill decided yer place in the world.
63 59 TEXT_CLSEXC001_00179_BLAUTHOTA_000_15 With an eye to assemblin' crews o' battle-ready raiders, the pirates started teachin' the proper way to wield a choppin' blade to their new recruits. An' <Emphasis>that's</Emphasis> how the Marauders' Guild first came to be.
64 60 TEXT_CLSEXC001_00179_BLAUTHOTA_000_17 After the Galadion Accord was signed, though, the Marauders' Guild was never the same─it was taken over, restructured, an' purged of its pirate elements. It had been reborn as an institution dedicated to naught but the teachin' of axe fightin'.
65 61 TEXT_CLSEXC001_00179_BLAUTHOTA_000_18 The members o' this new Marauders' Guild weren't no greed-driven cutthroats, neither─they were warriors what sought to use their martial prowess for the good o' society.
66 62 TEXT_CLSEXC001_00179_BLAUTHOTA_000_19 Still keen, are ye? Think it over, then let me know if ye decide to join our ranks.
67 63 TEXT_CLSEXC001_00179_BLAUTHOTA_000_5 That's yer choice, <If(PlayerParameter(4))>lass<Else/>lad</If>─the axe ain't for everyone. May the Navigator guide ye on whichever path ye decide to set yer feet on.