Include all CSV's in Repo for diffing

This commit is contained in:
Josh Freeman
2017-12-13 11:08:14 +00:00
parent 8d43eb91df
commit 016520e5fd
4159 changed files with 642090 additions and 0 deletions
+76
View File
@@ -0,0 +1,76 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CLSWDK005_00168_SEQ_00","Something appears to be troubling Timbermaster Beatin..."
1,"TEXT_CLSWDK005_00168_SEQ_01","Though he did not choose to confide in you, something is clearly troubling Beatin. For now, he has asked you to attend to the younglings in the Acorn Orchard."
2,"TEXT_CLSWDK005_00168_SEQ_02","Nicoliaux is certain that Beatin is experiencing a sudden dearth of creativity. Until the timbermaster finds a new source of inspiration, Nicoliaux fears he will remain morose and uninteresting. Craft and bring Beatin a length of high-quality walnut lumber to deliver him from his depression."
3,"TEXT_CLSWDK005_00168_SEQ_03","Just as Nicoliaux intended, Beatin is struck by the seemingly infinite uses to which he might put your high-quality walnut lumber. Recalling an old friend who once aided him in similar fashion, he thanks you for your help, before reminding you that he expects nothing less than the best from one with your undoubted talent.
※The next carpenter quest will be available from Beatin upon reaching level 30."
4,"TEXT_CLSWDK005_00168_SEQ_04",""
5,"TEXT_CLSWDK005_00168_SEQ_05",""
6,"TEXT_CLSWDK005_00168_SEQ_06",""
7,"TEXT_CLSWDK005_00168_SEQ_07",""
8,"TEXT_CLSWDK005_00168_SEQ_08",""
9,"TEXT_CLSWDK005_00168_SEQ_09",""
10,"TEXT_CLSWDK005_00168_SEQ_10",""
11,"TEXT_CLSWDK005_00168_SEQ_11",""
12,"TEXT_CLSWDK005_00168_SEQ_12",""
13,"TEXT_CLSWDK005_00168_SEQ_13",""
14,"TEXT_CLSWDK005_00168_SEQ_14",""
15,"TEXT_CLSWDK005_00168_SEQ_15",""
16,"TEXT_CLSWDK005_00168_SEQ_16",""
17,"TEXT_CLSWDK005_00168_SEQ_17",""
18,"TEXT_CLSWDK005_00168_SEQ_18",""
19,"TEXT_CLSWDK005_00168_SEQ_19",""
20,"TEXT_CLSWDK005_00168_SEQ_20",""
21,"TEXT_CLSWDK005_00168_SEQ_21",""
22,"TEXT_CLSWDK005_00168_SEQ_22",""
23,"TEXT_CLSWDK005_00168_SEQ_23",""
24,"TEXT_CLSWDK005_00168_TODO_00","Speak with Nicoliaux."
25,"TEXT_CLSWDK005_00168_TODO_01","Deliver a length of walnut lumber <Sheet(Addon,9,0)/> to Beatin."
26,"TEXT_CLSWDK005_00168_TODO_02",""
27,"TEXT_CLSWDK005_00168_TODO_03",""
28,"TEXT_CLSWDK005_00168_TODO_04",""
29,"TEXT_CLSWDK005_00168_TODO_05",""
30,"TEXT_CLSWDK005_00168_TODO_06",""
31,"TEXT_CLSWDK005_00168_TODO_07",""
32,"TEXT_CLSWDK005_00168_TODO_08",""
33,"TEXT_CLSWDK005_00168_TODO_09",""
34,"TEXT_CLSWDK005_00168_TODO_10",""
35,"TEXT_CLSWDK005_00168_TODO_11",""
36,"TEXT_CLSWDK005_00168_TODO_12",""
37,"TEXT_CLSWDK005_00168_TODO_13",""
38,"TEXT_CLSWDK005_00168_TODO_14",""
39,"TEXT_CLSWDK005_00168_TODO_15",""
40,"TEXT_CLSWDK005_00168_TODO_16",""
41,"TEXT_CLSWDK005_00168_TODO_17",""
42,"TEXT_CLSWDK005_00168_TODO_18",""
43,"TEXT_CLSWDK005_00168_TODO_19",""
44,"TEXT_CLSWDK005_00168_TODO_20",""
45,"TEXT_CLSWDK005_00168_TODO_21",""
46,"TEXT_CLSWDK005_00168_TODO_22",""
47,"TEXT_CLSWDK005_00168_TODO_23",""
48,"TEXT_CLSWDK005_00168_BEATINE_000_1","... <sigh>"
49,"TEXT_CLSWDK005_00168_BEATINE_000_2","Oh, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. You look well. If you have come in search of work, I fear I have nothing to offer."
50,"TEXT_CLSWDK005_00168_BEATINE_000_3","Though...if you have no other pressing responsibilities, you might consider spending some time with the younglings in the Acorn Orchard."
51,"TEXT_CLSWDK005_00168_BEATINE_000_4","The workshop has demanded my full attention of late, and I have been unable to see to them myself."
52,"TEXT_CLSWDK005_00168_BEATINE_000_5","...That will be all, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
53,"TEXT_CLSWDK005_00168_NICOLIAUX_000_10","Hey, you're one of those adventurers that joined the guild!"
54,"TEXT_CLSWDK005_00168_NICOLIAUX_100_10","Beatin's down in the dumps, is he? No wonder he hasn't visited in <Emphasis>ages</Emphasis>."
55,"TEXT_CLSWDK005_00168_NICOLIAUX_000_11","I've seen him like this before. I'll bet it's because he can't think of anything new to make."
56,"TEXT_CLSWDK005_00168_NICOLIAUX_000_12","He's no fun when he's like this. I prefer it when he's waving his saw around and threatening to tie his useless new apprentices to Figaga's Gift and─"
57,"TEXT_CLSWDK005_00168_NICOLIAUX_000_13","Wait, I know! You're a pretty good carpenter, right?"
58,"TEXT_CLSWDK005_00168_NICOLIAUX_000_14","Then you can make high-quality walnut lumber!"
59,"TEXT_CLSWDK005_00168_NICOLIAUX_000_15","You know how he's always saying stuff like, “You must <Emphasis>KNOW</Emphasis> the wood,” and all that? Well, I bet if we gave him some really <Emphasis>good</Emphasis> wood, it'd cheer him up in no time!"
60,"TEXT_CLSWDK005_00168_NICOLIAUX_000_16","I know it sounds a bit strange, but then he <Emphasis>is</Emphasis> a bit strange, isn't he? And we have to try <Emphasis>something</Emphasis>! I miss the mean old Beatin!"
61,"TEXT_CLSWDK005_00168_SYSTEM_000_17","Increasing an item's <Color(-34022)>quality</Color> during synthesis improves the chance that the resulting product will be of a higher grade (<Color(-34022)>HQ</Color>)."
62,"TEXT_CLSWDK005_00168_SYSTEM_000_18","Moreover, using HQ materials during synthesis provides a bonus to initial quality, further increasing the probability of producing an HQ item."
63,"TEXT_CLSWDK005_00168_BEATINE_000_20","...Leave me be, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I must focus."
64,"TEXT_CLSWDK005_00168_BEATINE_000_21","What is this malaise which plagues me? I thought myself resolute as an iron lance, and yet..."
65,"TEXT_CLSWDK005_00168_BEATINE_000_22","...Hm?"
66,"TEXT_CLSWDK005_00168_BEATINE_000_23","Yes...I feel it. <Emphasis>I feel it</Emphasis>! This high-quality walnut lumber, it is your handiwork, is it not?"
67,"TEXT_CLSWDK005_00168_BEATINE_000_24","Dense, durable, and expertly finished. There is no doubting your skill, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
68,"TEXT_CLSWDK005_00168_BEATINE_000_25","Walnut furniture was once quite popular in Ul'dah...mayhap we could revive that tradition..."
69,"TEXT_CLSWDK005_00168_BEATINE_000_26","Or, better yet, produce a sturdier base for a new vamplate design..."
70,"TEXT_CLSWDK005_00168_BEATINE_000_27","The possibilities are endless! Thanks to you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, it seems I am now paralyzed with indecision."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CLSWDK005_00168_SEQ_00 Something appears to be troubling Timbermaster Beatin...
5 1 TEXT_CLSWDK005_00168_SEQ_01 Though he did not choose to confide in you, something is clearly troubling Beatin. For now, he has asked you to attend to the younglings in the Acorn Orchard.
6 2 TEXT_CLSWDK005_00168_SEQ_02 Nicoliaux is certain that Beatin is experiencing a sudden dearth of creativity. Until the timbermaster finds a new source of inspiration, Nicoliaux fears he will remain morose and uninteresting. Craft and bring Beatin a length of high-quality walnut lumber to deliver him from his depression.
7 3 TEXT_CLSWDK005_00168_SEQ_03 Just as Nicoliaux intended, Beatin is struck by the seemingly infinite uses to which he might put your high-quality walnut lumber. Recalling an old friend who once aided him in similar fashion, he thanks you for your help, before reminding you that he expects nothing less than the best from one with your undoubted talent. ※The next carpenter quest will be available from Beatin upon reaching level 30.
8 4 TEXT_CLSWDK005_00168_SEQ_04
9 5 TEXT_CLSWDK005_00168_SEQ_05
10 6 TEXT_CLSWDK005_00168_SEQ_06
11 7 TEXT_CLSWDK005_00168_SEQ_07
12 8 TEXT_CLSWDK005_00168_SEQ_08
13 9 TEXT_CLSWDK005_00168_SEQ_09
14 10 TEXT_CLSWDK005_00168_SEQ_10
15 11 TEXT_CLSWDK005_00168_SEQ_11
16 12 TEXT_CLSWDK005_00168_SEQ_12
17 13 TEXT_CLSWDK005_00168_SEQ_13
18 14 TEXT_CLSWDK005_00168_SEQ_14
19 15 TEXT_CLSWDK005_00168_SEQ_15
20 16 TEXT_CLSWDK005_00168_SEQ_16
21 17 TEXT_CLSWDK005_00168_SEQ_17
22 18 TEXT_CLSWDK005_00168_SEQ_18
23 19 TEXT_CLSWDK005_00168_SEQ_19
24 20 TEXT_CLSWDK005_00168_SEQ_20
25 21 TEXT_CLSWDK005_00168_SEQ_21
26 22 TEXT_CLSWDK005_00168_SEQ_22
27 23 TEXT_CLSWDK005_00168_SEQ_23
28 24 TEXT_CLSWDK005_00168_TODO_00 Speak with Nicoliaux.
29 25 TEXT_CLSWDK005_00168_TODO_01 Deliver a length of walnut lumber <Sheet(Addon,9,0)/> to Beatin.
30 26 TEXT_CLSWDK005_00168_TODO_02
31 27 TEXT_CLSWDK005_00168_TODO_03
32 28 TEXT_CLSWDK005_00168_TODO_04
33 29 TEXT_CLSWDK005_00168_TODO_05
34 30 TEXT_CLSWDK005_00168_TODO_06
35 31 TEXT_CLSWDK005_00168_TODO_07
36 32 TEXT_CLSWDK005_00168_TODO_08
37 33 TEXT_CLSWDK005_00168_TODO_09
38 34 TEXT_CLSWDK005_00168_TODO_10
39 35 TEXT_CLSWDK005_00168_TODO_11
40 36 TEXT_CLSWDK005_00168_TODO_12
41 37 TEXT_CLSWDK005_00168_TODO_13
42 38 TEXT_CLSWDK005_00168_TODO_14
43 39 TEXT_CLSWDK005_00168_TODO_15
44 40 TEXT_CLSWDK005_00168_TODO_16
45 41 TEXT_CLSWDK005_00168_TODO_17
46 42 TEXT_CLSWDK005_00168_TODO_18
47 43 TEXT_CLSWDK005_00168_TODO_19
48 44 TEXT_CLSWDK005_00168_TODO_20
49 45 TEXT_CLSWDK005_00168_TODO_21
50 46 TEXT_CLSWDK005_00168_TODO_22
51 47 TEXT_CLSWDK005_00168_TODO_23
52 48 TEXT_CLSWDK005_00168_BEATINE_000_1 ... <sigh>
53 49 TEXT_CLSWDK005_00168_BEATINE_000_2 Oh, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. You look well. If you have come in search of work, I fear I have nothing to offer.
54 50 TEXT_CLSWDK005_00168_BEATINE_000_3 Though...if you have no other pressing responsibilities, you might consider spending some time with the younglings in the Acorn Orchard.
55 51 TEXT_CLSWDK005_00168_BEATINE_000_4 The workshop has demanded my full attention of late, and I have been unable to see to them myself.
56 52 TEXT_CLSWDK005_00168_BEATINE_000_5 ...That will be all, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>.
57 53 TEXT_CLSWDK005_00168_NICOLIAUX_000_10 Hey, you're one of those adventurers that joined the guild!
58 54 TEXT_CLSWDK005_00168_NICOLIAUX_100_10 Beatin's down in the dumps, is he? No wonder he hasn't visited in <Emphasis>ages</Emphasis>.
59 55 TEXT_CLSWDK005_00168_NICOLIAUX_000_11 I've seen him like this before. I'll bet it's because he can't think of anything new to make.
60 56 TEXT_CLSWDK005_00168_NICOLIAUX_000_12 He's no fun when he's like this. I prefer it when he's waving his saw around and threatening to tie his useless new apprentices to Figaga's Gift and─
61 57 TEXT_CLSWDK005_00168_NICOLIAUX_000_13 Wait, I know! You're a pretty good carpenter, right?
62 58 TEXT_CLSWDK005_00168_NICOLIAUX_000_14 Then you can make high-quality walnut lumber!
63 59 TEXT_CLSWDK005_00168_NICOLIAUX_000_15 You know how he's always saying stuff like, “You must <Emphasis>KNOW</Emphasis> the wood,” and all that? Well, I bet if we gave him some really <Emphasis>good</Emphasis> wood, it'd cheer him up in no time!
64 60 TEXT_CLSWDK005_00168_NICOLIAUX_000_16 I know it sounds a bit strange, but then he <Emphasis>is</Emphasis> a bit strange, isn't he? And we have to try <Emphasis>something</Emphasis>! I miss the mean old Beatin!
65 61 TEXT_CLSWDK005_00168_SYSTEM_000_17 Increasing an item's <Color(-34022)>quality</Color> during synthesis improves the chance that the resulting product will be of a higher grade (<Color(-34022)>HQ</Color>).
66 62 TEXT_CLSWDK005_00168_SYSTEM_000_18 Moreover, using HQ materials during synthesis provides a bonus to initial quality, further increasing the probability of producing an HQ item.
67 63 TEXT_CLSWDK005_00168_BEATINE_000_20 ...Leave me be, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I must focus.
68 64 TEXT_CLSWDK005_00168_BEATINE_000_21 What is this malaise which plagues me? I thought myself resolute as an iron lance, and yet...
69 65 TEXT_CLSWDK005_00168_BEATINE_000_22 ...Hm?
70 66 TEXT_CLSWDK005_00168_BEATINE_000_23 Yes...I feel it. <Emphasis>I feel it</Emphasis>! This high-quality walnut lumber, it is your handiwork, is it not?
71 67 TEXT_CLSWDK005_00168_BEATINE_000_24 Dense, durable, and expertly finished. There is no doubting your skill, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>.
72 68 TEXT_CLSWDK005_00168_BEATINE_000_25 Walnut furniture was once quite popular in Ul'dah...mayhap we could revive that tradition...
73 69 TEXT_CLSWDK005_00168_BEATINE_000_26 Or, better yet, produce a sturdier base for a new vamplate design...
74 70 TEXT_CLSWDK005_00168_BEATINE_000_27 The possibilities are endless! Thanks to you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, it seems I am now paralyzed with indecision.
75 71 TEXT_CLSWDK005_00168_BEATINE_000_28 How you have grown, and in so short a time. You remind me of a dear friend, another soul possessed of great passion. Though we walked different paths, we pushed each other to give nothing less than our utmost.
76 72 TEXT_CLSWDK005_00168_BEATINE_000_29 He even helped me through those times when inspiration failed me. I see much of him in you─and so I know I can hold you to the same high standards. Return to your work, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>...and do not disappoint me.