Include all CSV's in Repo for diffing

This commit is contained in:
Josh Freeman
2017-12-13 11:08:14 +00:00
parent 8d43eb91df
commit 016520e5fd
4159 changed files with 642090 additions and 0 deletions
+93
View File
@@ -0,0 +1,93 @@
key,0,1
#,,
int32,str,str
0,"TEXT_JOBBLM450_01076_SEQ_00","Kazagg Chah would see you undertake another challenge to strengthen your dark powers."
1,"TEXT_JOBBLM450_01076_SEQ_01","According to Dozol Meloc, the Gloom emanating from the voidgate is reacting to the power that has awoken within you. The ancient black magic that will aid you lies hidden in the South Shroud, sealed within a pillar by mages of old. Seek out this now-mossy pillar in Urth's Gift and see what secrets it holds."
2,"TEXT_JOBBLM450_01076_SEQ_02","Investigating the pillar sparks the appearance of a rash of planar fissures, which you and Mendicant Da Za subsequently dispatch with your usual flair. Speak with the mendicant to see how he is holding up after the battle."
3,"TEXT_JOBBLM450_01076_SEQ_03","Seemingly none the worse for wear, Da Za instructs you to return to Burgundy Falls to inform Dozol Meloc of your success."
4,"TEXT_JOBBLM450_01076_SEQ_04","Dozol Meloc is thrilled that the mysterious Gloom has been eliminated. Now speak with Kazagg Chah, who awaits you in his usual location behind Burgundy Falls."
5,"TEXT_JOBBLM450_01076_SEQ_05","Kazagg Chah is relieved that the Gloom has been scattered, and is greatly pleased by the power of darkness that has grown within you. "
6,"TEXT_JOBBLM450_01076_SEQ_06",""
7,"TEXT_JOBBLM450_01076_SEQ_07",""
8,"TEXT_JOBBLM450_01076_SEQ_08",""
9,"TEXT_JOBBLM450_01076_SEQ_09",""
10,"TEXT_JOBBLM450_01076_SEQ_10",""
11,"TEXT_JOBBLM450_01076_SEQ_11",""
12,"TEXT_JOBBLM450_01076_SEQ_12",""
13,"TEXT_JOBBLM450_01076_SEQ_13",""
14,"TEXT_JOBBLM450_01076_SEQ_14",""
15,"TEXT_JOBBLM450_01076_SEQ_15",""
16,"TEXT_JOBBLM450_01076_SEQ_16",""
17,"TEXT_JOBBLM450_01076_SEQ_17",""
18,"TEXT_JOBBLM450_01076_SEQ_18",""
19,"TEXT_JOBBLM450_01076_SEQ_19",""
20,"TEXT_JOBBLM450_01076_SEQ_20",""
21,"TEXT_JOBBLM450_01076_SEQ_21",""
22,"TEXT_JOBBLM450_01076_SEQ_22",""
23,"TEXT_JOBBLM450_01076_SEQ_23",""
24,"TEXT_JOBBLM450_01076_TODO_00","Investigate the mossy pillar in Urth's Gift."
25,"TEXT_JOBBLM450_01076_TODO_01","Speak with 269th Order Mendicant Da Za."
26,"TEXT_JOBBLM450_01076_TODO_02","Speak with Dozol Meloc at Burgundy Falls."
27,"TEXT_JOBBLM450_01076_TODO_03","Speak with Kazagg Chah."
28,"TEXT_JOBBLM450_01076_TODO_04",""
29,"TEXT_JOBBLM450_01076_TODO_05",""
30,"TEXT_JOBBLM450_01076_TODO_06",""
31,"TEXT_JOBBLM450_01076_TODO_07",""
32,"TEXT_JOBBLM450_01076_TODO_08",""
33,"TEXT_JOBBLM450_01076_TODO_09",""
34,"TEXT_JOBBLM450_01076_TODO_10",""
35,"TEXT_JOBBLM450_01076_TODO_11",""
36,"TEXT_JOBBLM450_01076_TODO_12",""
37,"TEXT_JOBBLM450_01076_TODO_13",""
38,"TEXT_JOBBLM450_01076_TODO_14",""
39,"TEXT_JOBBLM450_01076_TODO_15",""
40,"TEXT_JOBBLM450_01076_TODO_16",""
41,"TEXT_JOBBLM450_01076_TODO_17",""
42,"TEXT_JOBBLM450_01076_TODO_18",""
43,"TEXT_JOBBLM450_01076_TODO_19",""
44,"TEXT_JOBBLM450_01076_TODO_20",""
45,"TEXT_JOBBLM450_01076_TODO_21",""
46,"TEXT_JOBBLM450_01076_TODO_22",""
47,"TEXT_JOBBLM450_01076_TODO_23",""
48,"TEXT_JOBBLM450_01076_KAZAGGCHAH_000_000","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. It is well you are here. My colleagues Dozol Meloc and Da Za would have words with you. Wait here while I fetch them."
49,"TEXT_JOBBLM450_01076_DOZOLMELOC_000_001","To close voidgate, strong black magic you need. Ready for test, are you?"
50,"TEXT_JOBBLM450_01076_Q1_000_1","Are you ready?"
51,"TEXT_JOBBLM450_01076_A1_000_1","Yes"
52,"TEXT_JOBBLM450_01076_A1_000_2","No"
53,"TEXT_JOBBLM450_01076_DOZOLMELOC_000_002","Very good. Squaaawk! You have sharp sense, like Dozol. Noticed, have you? Your aura. Strangeness, it has."
54,"TEXT_JOBBLM450_01076_DOZOLMELOC_000_003","Fool! Squaaawk! But no matter. Sharp sense, Dozol has. Your aura. Strangeness, it has."
55,"TEXT_JOBBLM450_01076_DOZOLMELOC_000_004","Now, the voidgate. Gloom, it makes. Like black breath. Gloom drawn to black magic. Drawn to you. Like moth to flame. Black magic, it seeks, to corrupt and make own."
56,"TEXT_JOBBLM450_01076_DOZOLMELOC_000_005","Losing strength, seal is. Black magic and voidgate share bond. Very deep. But must not leave be too long. Else other side maybe take you! Squaw-aw-awk."
57,"TEXT_JOBBLM450_01076_DOZOLMELOC_000_006","No fear yet! Still weak, Gloom is. Time, you have. Strong <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> find next key!"
58,"TEXT_JOBBLM450_01076_DOZOLMELOC_000_007","Teach you, Dozol will, what must do."
59,"TEXT_JOBBLM450_01076_DOZOLMELOC_000_008","Many black mages, there were. Long ago. One more powerful than rest. Very powerful. Epic, even. Epic black mage."
60,"TEXT_JOBBLM450_01076_DOZOLMELOC_000_009","Black magic too powerful. Too dangerous. Wrong hands must not have. Know this, he did. Ciphered spells. Hid secrets. Dark way passed to few. Very few."
61,"TEXT_JOBBLM450_01076_DOZOLMELOC_000_010","Teaching, writing, spread over realm. Lost to time, they were. Forgotten. One carved in stone. Stone of mossy pillar. Pillar in South Shroud. Squaaawk!"
62,"TEXT_JOBBLM450_01076_DOZOLMELOC_000_011","Chosen <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> is chosen! Unleash power of this black magic, you can. Key, it is! Key to end of Gloom!"
63,"TEXT_JOBBLM450_01076_DOZOLMELOC_000_012","Knowledge of my line, this is. Passed to Dozol from mother. From mother of mother. From mother of mother of mother. Four hatchings past. Strong mage, she was. Epic, even. Epic mage!"
64,"TEXT_JOBBLM450_01076_DOZOLMELOC_000_013","Great love for dark art. More than anything. Joined with lizardmen to learn all. Named betrayer, she was. Chased from village. Squaaawk! Her words, Dozol keeps. Teach to strong <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> now."
65,"TEXT_JOBBLM450_01076_DOZOLMELOC_000_014","“Four magi meet, in barren land,
Old black powers have they, in hand.
Fate of all wicked, be made stark.
Path to light then lit by squaaawk!”
That her squawk. Not Dozol squawk. Should be <Emphasis>dark</Emphasis>, Dozol thinks."
66,"TEXT_JOBBLM450_01076_DOZOLMELOC_000_015","Good words. Deep words. Bring Dozol here, they did. To pass on. Not Dozol alone. Others come too. Other mages."
67,"TEXT_JOBBLM450_01076_DOZOLMELOC_000_016","Birdman. Lizardman. No matter. All wait for strong <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Strong mind, you have, and heart. Help you, Dozol will."
68,"TEXT_JOBBLM450_01076_DOZOLMELOC_000_017","Go to Gridania, you must. To Urth's Gift. Near pillar lurking beasts, there are. Slay them, you must. No need fear beast. Strong <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> is strong!"
69,"TEXT_JOBBLM450_01076_DOZOLMELOC_000_018","Da Za! Squaaawk!"
70,"TEXT_JOBBLM450_01076_DAZA_000_019","I, too, am here to lend you my aid─help, hand, aid."
71,"TEXT_JOBBLM450_01076_DOZOLMELOC_000_020","Wood danger for Dozol. For Ixal, Wailers wait. Wait with sharp spears. Go in place of Dozol, Da Za will."
72,"TEXT_JOBBLM450_01076_DOZOLMELOC_000_021","Decided, it is. Go now, you will! Squaaawk!"
73,"TEXT_JOBBLM450_01076_SYSTEM_000_030","A stone pillar covered in moss rises here."
74,"TEXT_JOBBLM450_01076_SYSTEM_000_031","The Gem of Shatotto shines bright, revealing an inscription in the stone. As you approach it, you hear a voice ring out..."
75,"TEXT_JOBBLM450_01076_SEKIHI_000_032","(-???-)By the gem thou bearest shall the great and dark power of eld be bestowed upon thee. But those who seek this power must first prove their worth. Behold, the Gloom that would be thine undoing cometh!"
76,"TEXT_JOBBLM450_01076_SEKIHI_100_032","(-???-)Stay the Gloom's encroach by thy hand. Only then shall the umbral wisdom of the ages be gifted unto thee."
77,"TEXT_JOBBLM450_01076_DAZA_000_040","That voice spoke true. Look! The Gloom gathers, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I sense there are fiends of evil about─nearby, close, about."
78,"TEXT_JOBBLM450_01076_DAZA_000_050","Well fought! The Gloom is scattered! Scattered is the Gloom!"
79,"TEXT_JOBBLM450_01076_DAZA_000_051","Let us return to Burgundy Falls. Yes, yes, Dozol Meloc awaits us─you, me, us."
80,"TEXT_JOBBLM450_01076_DOZOLMELOC_000_060","Gone from you, Gloom is. Worry for nothing, Dozol did!"
81,"TEXT_JOBBLM450_01076_DOZOLMELOC_000_061","Squaaawk! Now go see Kazagg Chah, you must. Awaiting you, he is."
82,"TEXT_JOBBLM450_01076_KAZAGGCHAH_000_070","The gods are good to return you unharmed. The Gloom which threatened to taint this world does so no more. And I sense the darkness within you is reborn with a new power."
83,"TEXT_JOBBLM450_01076_KAZAGGCHAH_000_071","Wield it well, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> of the black, and make of it a tool for our ends. Do that, and as the prophecy speaks, the way to light shall be lit by dark before you."
84,"TEXT_JOBBLM450_01076_QIB_001_TODO_1","Repel the Gloom's advance!"
85,"TEXT_JOBBLM450_01076_QIB_001_DAZA_BATTLETALK_01","The Gloom will change into great horrors if left unchecked. You must stop it with your black magic─spells, sorcery, magic."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_JOBBLM450_01076_SEQ_00 Kazagg Chah would see you undertake another challenge to strengthen your dark powers.
5 1 TEXT_JOBBLM450_01076_SEQ_01 According to Dozol Meloc, the Gloom emanating from the voidgate is reacting to the power that has awoken within you. The ancient black magic that will aid you lies hidden in the South Shroud, sealed within a pillar by mages of old. Seek out this now-mossy pillar in Urth's Gift and see what secrets it holds.
6 2 TEXT_JOBBLM450_01076_SEQ_02 Investigating the pillar sparks the appearance of a rash of planar fissures, which you and Mendicant Da Za subsequently dispatch with your usual flair. Speak with the mendicant to see how he is holding up after the battle.
7 3 TEXT_JOBBLM450_01076_SEQ_03 Seemingly none the worse for wear, Da Za instructs you to return to Burgundy Falls to inform Dozol Meloc of your success.
8 4 TEXT_JOBBLM450_01076_SEQ_04 Dozol Meloc is thrilled that the mysterious Gloom has been eliminated. Now speak with Kazagg Chah, who awaits you in his usual location behind Burgundy Falls.
9 5 TEXT_JOBBLM450_01076_SEQ_05 Kazagg Chah is relieved that the Gloom has been scattered, and is greatly pleased by the power of darkness that has grown within you.
10 6 TEXT_JOBBLM450_01076_SEQ_06
11 7 TEXT_JOBBLM450_01076_SEQ_07
12 8 TEXT_JOBBLM450_01076_SEQ_08
13 9 TEXT_JOBBLM450_01076_SEQ_09
14 10 TEXT_JOBBLM450_01076_SEQ_10
15 11 TEXT_JOBBLM450_01076_SEQ_11
16 12 TEXT_JOBBLM450_01076_SEQ_12
17 13 TEXT_JOBBLM450_01076_SEQ_13
18 14 TEXT_JOBBLM450_01076_SEQ_14
19 15 TEXT_JOBBLM450_01076_SEQ_15
20 16 TEXT_JOBBLM450_01076_SEQ_16
21 17 TEXT_JOBBLM450_01076_SEQ_17
22 18 TEXT_JOBBLM450_01076_SEQ_18
23 19 TEXT_JOBBLM450_01076_SEQ_19
24 20 TEXT_JOBBLM450_01076_SEQ_20
25 21 TEXT_JOBBLM450_01076_SEQ_21
26 22 TEXT_JOBBLM450_01076_SEQ_22
27 23 TEXT_JOBBLM450_01076_SEQ_23
28 24 TEXT_JOBBLM450_01076_TODO_00 Investigate the mossy pillar in Urth's Gift.
29 25 TEXT_JOBBLM450_01076_TODO_01 Speak with 269th Order Mendicant Da Za.
30 26 TEXT_JOBBLM450_01076_TODO_02 Speak with Dozol Meloc at Burgundy Falls.
31 27 TEXT_JOBBLM450_01076_TODO_03 Speak with Kazagg Chah.
32 28 TEXT_JOBBLM450_01076_TODO_04
33 29 TEXT_JOBBLM450_01076_TODO_05
34 30 TEXT_JOBBLM450_01076_TODO_06
35 31 TEXT_JOBBLM450_01076_TODO_07
36 32 TEXT_JOBBLM450_01076_TODO_08
37 33 TEXT_JOBBLM450_01076_TODO_09
38 34 TEXT_JOBBLM450_01076_TODO_10
39 35 TEXT_JOBBLM450_01076_TODO_11
40 36 TEXT_JOBBLM450_01076_TODO_12
41 37 TEXT_JOBBLM450_01076_TODO_13
42 38 TEXT_JOBBLM450_01076_TODO_14
43 39 TEXT_JOBBLM450_01076_TODO_15
44 40 TEXT_JOBBLM450_01076_TODO_16
45 41 TEXT_JOBBLM450_01076_TODO_17
46 42 TEXT_JOBBLM450_01076_TODO_18
47 43 TEXT_JOBBLM450_01076_TODO_19
48 44 TEXT_JOBBLM450_01076_TODO_20
49 45 TEXT_JOBBLM450_01076_TODO_21
50 46 TEXT_JOBBLM450_01076_TODO_22
51 47 TEXT_JOBBLM450_01076_TODO_23
52 48 TEXT_JOBBLM450_01076_KAZAGGCHAH_000_000 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. It is well you are here. My colleagues Dozol Meloc and Da Za would have words with you. Wait here while I fetch them.
53 49 TEXT_JOBBLM450_01076_DOZOLMELOC_000_001 To close voidgate, strong black magic you need. Ready for test, are you?
54 50 TEXT_JOBBLM450_01076_Q1_000_1 Are you ready?
55 51 TEXT_JOBBLM450_01076_A1_000_1 Yes
56 52 TEXT_JOBBLM450_01076_A1_000_2 No
57 53 TEXT_JOBBLM450_01076_DOZOLMELOC_000_002 Very good. Squaaawk! You have sharp sense, like Dozol. Noticed, have you? Your aura. Strangeness, it has.
58 54 TEXT_JOBBLM450_01076_DOZOLMELOC_000_003 Fool! Squaaawk! But no matter. Sharp sense, Dozol has. Your aura. Strangeness, it has.
59 55 TEXT_JOBBLM450_01076_DOZOLMELOC_000_004 Now, the voidgate. Gloom, it makes. Like black breath. Gloom drawn to black magic. Drawn to you. Like moth to flame. Black magic, it seeks, to corrupt and make own.
60 56 TEXT_JOBBLM450_01076_DOZOLMELOC_000_005 Losing strength, seal is. Black magic and voidgate share bond. Very deep. But must not leave be too long. Else other side maybe take you! Squaw-aw-awk.
61 57 TEXT_JOBBLM450_01076_DOZOLMELOC_000_006 No fear yet! Still weak, Gloom is. Time, you have. Strong <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> find next key!
62 58 TEXT_JOBBLM450_01076_DOZOLMELOC_000_007 Teach you, Dozol will, what must do.
63 59 TEXT_JOBBLM450_01076_DOZOLMELOC_000_008 Many black mages, there were. Long ago. One more powerful than rest. Very powerful. Epic, even. Epic black mage.
64 60 TEXT_JOBBLM450_01076_DOZOLMELOC_000_009 Black magic too powerful. Too dangerous. Wrong hands must not have. Know this, he did. Ciphered spells. Hid secrets. Dark way passed to few. Very few.
65 61 TEXT_JOBBLM450_01076_DOZOLMELOC_000_010 Teaching, writing, spread over realm. Lost to time, they were. Forgotten. One carved in stone. Stone of mossy pillar. Pillar in South Shroud. Squaaawk!
66 62 TEXT_JOBBLM450_01076_DOZOLMELOC_000_011 Chosen <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> is chosen! Unleash power of this black magic, you can. Key, it is! Key to end of Gloom!
67 63 TEXT_JOBBLM450_01076_DOZOLMELOC_000_012 Knowledge of my line, this is. Passed to Dozol from mother. From mother of mother. From mother of mother of mother. Four hatchings past. Strong mage, she was. Epic, even. Epic mage!
68 64 TEXT_JOBBLM450_01076_DOZOLMELOC_000_013 Great love for dark art. More than anything. Joined with lizardmen to learn all. Named betrayer, she was. Chased from village. Squaaawk! Her words, Dozol keeps. Teach to strong <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> now.
69 65 TEXT_JOBBLM450_01076_DOZOLMELOC_000_014 “Four magi meet, in barren land, Old black powers have they, in hand. Fate of all wicked, be made stark. Path to light then lit by squaaawk!” That her squawk. Not Dozol squawk. Should be <Emphasis>dark</Emphasis>, Dozol thinks.
70 66 TEXT_JOBBLM450_01076_DOZOLMELOC_000_015 Good words. Deep words. Bring Dozol here, they did. To pass on. Not Dozol alone. Others come too. Other mages.
71 67 TEXT_JOBBLM450_01076_DOZOLMELOC_000_016 Birdman. Lizardman. No matter. All wait for strong <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Strong mind, you have, and heart. Help you, Dozol will.
72 68 TEXT_JOBBLM450_01076_DOZOLMELOC_000_017 Go to Gridania, you must. To Urth's Gift. Near pillar lurking beasts, there are. Slay them, you must. No need fear beast. Strong <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> is strong!
73 69 TEXT_JOBBLM450_01076_DOZOLMELOC_000_018 Da Za! Squaaawk!
74 70 TEXT_JOBBLM450_01076_DAZA_000_019 I, too, am here to lend you my aid─help, hand, aid.
75 71 TEXT_JOBBLM450_01076_DOZOLMELOC_000_020 Wood danger for Dozol. For Ixal, Wailers wait. Wait with sharp spears. Go in place of Dozol, Da Za will.
76 72 TEXT_JOBBLM450_01076_DOZOLMELOC_000_021 Decided, it is. Go now, you will! Squaaawk!
77 73 TEXT_JOBBLM450_01076_SYSTEM_000_030 A stone pillar covered in moss rises here.
78 74 TEXT_JOBBLM450_01076_SYSTEM_000_031 The Gem of Shatotto shines bright, revealing an inscription in the stone. As you approach it, you hear a voice ring out...
79 75 TEXT_JOBBLM450_01076_SEKIHI_000_032 (-???-)By the gem thou bearest shall the great and dark power of eld be bestowed upon thee. But those who seek this power must first prove their worth. Behold, the Gloom that would be thine undoing cometh!
80 76 TEXT_JOBBLM450_01076_SEKIHI_100_032 (-???-)Stay the Gloom's encroach by thy hand. Only then shall the umbral wisdom of the ages be gifted unto thee.
81 77 TEXT_JOBBLM450_01076_DAZA_000_040 That voice spoke true. Look! The Gloom gathers, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I sense there are fiends of evil about─nearby, close, about.
82 78 TEXT_JOBBLM450_01076_DAZA_000_050 Well fought! The Gloom is scattered! Scattered is the Gloom!
83 79 TEXT_JOBBLM450_01076_DAZA_000_051 Let us return to Burgundy Falls. Yes, yes, Dozol Meloc awaits us─you, me, us.
84 80 TEXT_JOBBLM450_01076_DOZOLMELOC_000_060 Gone from you, Gloom is. Worry for nothing, Dozol did!
85 81 TEXT_JOBBLM450_01076_DOZOLMELOC_000_061 Squaaawk! Now go see Kazagg Chah, you must. Awaiting you, he is.
86 82 TEXT_JOBBLM450_01076_KAZAGGCHAH_000_070 The gods are good to return you unharmed. The Gloom which threatened to taint this world does so no more. And I sense the darkness within you is reborn with a new power.
87 83 TEXT_JOBBLM450_01076_KAZAGGCHAH_000_071 Wield it well, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> of the black, and make of it a tool for our ends. Do that, and as the prophecy speaks, the way to light shall be lit by dark before you.
88 84 TEXT_JOBBLM450_01076_QIB_001_TODO_1 Repel the Gloom's advance!
89 85 TEXT_JOBBLM450_01076_QIB_001_DAZA_BATTLETALK_01 The Gloom will change into great horrors if left unchecked. You must stop it with your black magic─spells, sorcery, magic.
90 86 TEXT_JOBBLM450_01076_QIB_001_DAZA_BATTLETALK_02 The Gloom has birthed fiends, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Be careful─cautious, wary, careful.
91 87 TEXT_JOBBLM450_01076_QIB_001_DAZA_BATTLETALK_03 More fiends come! Worry not, the tide will turn─shift, change, turn.
92 88 TEXT_JOBBLM450_01076_QIB_001_DAZA_BATTLETALK_04 Do not falter, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. We must endure─rally, persevere, endure!
93 89 TEXT_JOBBLM450_01076_QIB_001_DAZA_BATTLETALK_05 Forgive me, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. My powers are gone─spent, exhausted, gone.