Include all CSV's in Repo for diffing

This commit is contained in:
Josh Freeman
2017-12-13 11:08:14 +00:00
parent 8d43eb91df
commit 016520e5fd
4159 changed files with 642090 additions and 0 deletions
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0,"TEXT_JOBDRK500_02058_SEQ_00","Fray was here long before you met."
1,"TEXT_JOBDRK500_02058_SEQ_01","Fray knows what is best for us, so we will do as <If(PlayerParameter(4))>she<Else/>he</If> asks. We will wait for <If(PlayerParameter(4))>her<Else/>him</If> outside the Gates of Judgement and say <If(PlayerParameter(4))>her<Else/>his</If> name so <If(PlayerParameter(4))>she<Else/>he</If> will know we are here."
2,"TEXT_JOBDRK500_02058_SEQ_02","A pair of knights hailing from Whitebrim Front overhear your summons and recognize you as the Warrior of Light. Seizing the opportunity to exploit the good nature of the fool who could not wait for <If(PlayerParameter(4))>her<Else/>his</If> comrade and put this nonsense behind <If(PlayerParameter(4))>her<Else/>him</If> forever, the knights convince you to help them deal with a band of giants. Head to Daniffen Pass and get it over with."
3,"TEXT_JOBDRK500_02058_SEQ_03","While your courageous new friends distract the dross, you will seek out and slay the leader. What a brilliant plan! Nothing like the countless other times we slew someone else's enemies."
4,"TEXT_JOBDRK500_02058_SEQ_04","You killed them. Well done. Can we go now?"
5,"TEXT_JOBDRK500_02058_SEQ_05","Serve... Save... Slave... Slay... You struggle to hear the words of the knights over the pounding in your head. It would seem that Lord Drillemont has summoned you to Whitebrim Front to discuss allegations which have been made against you, including the rather disturbing charge that you were observed conversing with a corpse. Nothing for it, then. Journey to Whitebrim Front and kill them all."
6,"TEXT_JOBDRK500_02058_SEQ_06","Darkness dwells within us all, but few are forced to confront it as you are. One moment, Fray stands before you, and in the next, it is your twin. As you wrestle for control with your darkside, the voices of Whitebrim Front cry out to you in support, even as your own voice belittles your struggle. And then...as quickly as it began, it ends. Your soul is in your keeping once more."
7,"TEXT_JOBDRK500_02058_SEQ_07","By Lord Drillemont's command, none will speak of what they saw─a gesture you find more comforting with every passing moment. Even after regaining your faculties, your memories of Fray are still muddled...and though your darkside has been subdued, it remains your constant companion, yearning to be free. Yearning to set you free. You need only ask.
※The next dark knight quest is available from the unflinching Temple Knight in Whitebrim Front."
8,"TEXT_JOBDRK500_02058_SEQ_08",""
9,"TEXT_JOBDRK500_02058_SEQ_09",""
10,"TEXT_JOBDRK500_02058_SEQ_10",""
11,"TEXT_JOBDRK500_02058_SEQ_11",""
12,"TEXT_JOBDRK500_02058_SEQ_12",""
13,"TEXT_JOBDRK500_02058_SEQ_13",""
14,"TEXT_JOBDRK500_02058_SEQ_14",""
15,"TEXT_JOBDRK500_02058_SEQ_15",""
16,"TEXT_JOBDRK500_02058_SEQ_16",""
17,"TEXT_JOBDRK500_02058_SEQ_17",""
18,"TEXT_JOBDRK500_02058_SEQ_18",""
19,"TEXT_JOBDRK500_02058_SEQ_19",""
20,"TEXT_JOBDRK500_02058_SEQ_20",""
21,"TEXT_JOBDRK500_02058_SEQ_21",""
22,"TEXT_JOBDRK500_02058_SEQ_22",""
23,"TEXT_JOBDRK500_02058_SEQ_23",""
24,"TEXT_JOBDRK500_02058_TODO_00","With the chat mode in <Color(-34022)>Say</Color>, enter “Fray!” to call out to your comrade."
25,"TEXT_JOBDRK500_02058_TODO_01","Speak with the unbending knight at Daniffen Pass."
26,"TEXT_JOBDRK500_02058_TODO_02","Slay the giants."
27,"TEXT_JOBDRK500_02058_TODO_03","Speak with the unbending knight."
28,"TEXT_JOBDRK500_02058_TODO_04","Speak with the untiring knight."
29,"TEXT_JOBDRK500_02058_TODO_05","Speak with the untiring knight."
30,"TEXT_JOBDRK500_02058_TODO_06",""
31,"TEXT_JOBDRK500_02058_TODO_07",""
32,"TEXT_JOBDRK500_02058_TODO_08",""
33,"TEXT_JOBDRK500_02058_TODO_09",""
34,"TEXT_JOBDRK500_02058_TODO_10",""
35,"TEXT_JOBDRK500_02058_TODO_11",""
36,"TEXT_JOBDRK500_02058_TODO_12",""
37,"TEXT_JOBDRK500_02058_TODO_13",""
38,"TEXT_JOBDRK500_02058_TODO_14",""
39,"TEXT_JOBDRK500_02058_TODO_15",""
40,"TEXT_JOBDRK500_02058_TODO_16",""
41,"TEXT_JOBDRK500_02058_TODO_17",""
42,"TEXT_JOBDRK500_02058_TODO_18",""
43,"TEXT_JOBDRK500_02058_TODO_19",""
44,"TEXT_JOBDRK500_02058_TODO_20",""
45,"TEXT_JOBDRK500_02058_TODO_21",""
46,"TEXT_JOBDRK500_02058_TODO_22",""
47,"TEXT_JOBDRK500_02058_TODO_23",""
48,"TEXT_JOBDRK500_02058_FRAY_000_000","I knew you would come to your senses, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Now, let us...let us go..."
49,"TEXT_JOBDRK500_02058_FRAY_000_001","...If I never see snow again, it'll be too soon."
50,"TEXT_JOBDRK500_02058_FRAY_000_002","We should go somewhere warm─at least for a little while..."
51,"TEXT_JOBDRK500_02058_FRAY_000_003","Wait for me near the Gates of Judgement. When you are alone, call out and I shall join you."
52,"TEXT_JOBDRK500_02058_SYSTEM_000_004","A moment later, Fray departs...though in what direction you cannot seem to recall..."
53,"TEXT_JOBDRK500_02058_SYSTEM_000_005","With the chat mode in <Color(-34022)>Say</Color>, use your keyboard or the software keyboard to enter any phrase which includes “Fray” to attract <If(PlayerParameter(4))>her<Else/>his</If> attention."
54,"TEXT_JOBDRK500_02058_SYSTEM_000_006","With the chat mode in <Color(-34022)>Say</Color>, use your keyboard or the software keyboard to enter any phrase which includes “Fray” to attract <If(PlayerParameter(4))>her<Else/>his</If> attention."
55,"TEXT_JOBDRK500_02058_SAY_000_000","Fray"
56,"TEXT_JOBDRK500_02058_CAVALRYA02058_000_010","(-???-)Wait, I <Emphasis>know</Emphasis> that voice! It's <Highlight>ObjectParameter(1)</Highlight>, the hero of the Scions!"
57,"TEXT_JOBDRK500_02058_CAVALRYA02058_000_011","Allow me to say what an honor it is to meet you, <If(PlayerParameter(4))>madam<Else/>sir</If>! I mean, by the Fury, the <If(PlayerParameter(4))>woman<Else/>man</If> who bested Shiva! Every knight under Lord Drillemont's command knows the tale!"
58,"TEXT_JOBDRK500_02058_CAVALRYA02058_000_012","I could go on, but, well...I'll just say it. If I may, <If(PlayerParameter(4))>madam<Else/>sir</If>─we need your help."
59,"TEXT_JOBDRK500_02058_CAVALRYB02058_000_013","We've a giant problem, <If(PlayerParameter(4))>madam<Else/>sir</If>. A band of them has taken to raiding caravans passing through Daniffen Pass. We think they may be planning to expand their territory..."
60,"TEXT_JOBDRK500_02058_CAVALRYB02058_000_014","Lord Drillemont wants them gone, but you know how it is─too much work for too few hands. We'd need at least two dozen knights to clear them out safely..."
61,"TEXT_JOBDRK500_02058_CAVALRYB02058_000_015","But now that you're here, <If(PlayerParameter(4))>madam<Else/>sir</If>, we have nothing to fear!"
62,"TEXT_JOBDRK500_02058_CAVALRYA02058_000_016","Aye! While we create a distraction, you can slip past and put their leader down! Without him, they're sure to cut and run! So will you help us, <If(PlayerParameter(4))>madam<Else/>sir</If>?"
63,"TEXT_JOBDRK500_02058_CAVALRYS02058_000_017","(-House Durendaire Knights-)We beg of you!"
64,"TEXT_JOBDRK500_02058_CAVALRYS02058_000_018","(-House Durendaire Knights-)We <Emphasis>beg</Emphasis> of you!"
65,"TEXT_JOBDRK500_02058_CAVALRYB02058_000_019","Thank you so much, <If(PlayerParameter(4))>madam<Else/>sir</If>. We won't forget this!"
66,"TEXT_JOBDRK500_02058_CAVALRYA02058_000_020","Pray accompany me to the pass, <If(PlayerParameter(4))>madam<Else/>sir</If>. We can discuss the finer details of our plan there."
67,"TEXT_JOBDRK500_02058_FRAY_000_021","No... No more. Enough..."
68,"TEXT_JOBDRK500_02058_CAVALRYA02058_000_030","The leader should be somewhere in the tunnels, <If(PlayerParameter(4))>madam<Else/>sir</If>..."
69,"TEXT_JOBDRK500_02058_CAVALRYA02058_000_031","Once you are in position, we'll launch our attack. If all goes to plan, you should only have to contend with the leader and his guards. May the Fury guide and protect us!"
70,"TEXT_JOBDRK500_02058_CAVALRYA02058_000_040","We'll do our best to keep them distracted, <If(PlayerParameter(4))>madam<Else/>sir</If>!"
71,"TEXT_JOBDRK500_02058_CAVALRYA02058_000_050","By the Fury, you really did it! And you made it look so easy!"
72,"TEXT_JOBDRK500_02058_CAVALRYA02058_000_051","As for us─there were some injuries, but nothing serious. It was starting to look rather grim, actually...but the moment he fell, they sounded the retreat."
73,"TEXT_JOBDRK500_02058_CAVALRYA02058_000_052","It was an honor to fight with you, <If(PlayerParameter(4))>madam<Else/>sir</If>! You really are everything the bards say."
74,"TEXT_JOBDRK500_02058_CAVALRYA02058_000_053","Truth be told...I've been following your deeds for some time now...ever since you first came to Whitebrim Front."
75,"TEXT_JOBDRK500_02058_CAVALRYA02058_000_054","Your martial prowess is widely known, of course, but what I found truly inspirational was your compassion for the common man."
76,"TEXT_JOBDRK500_02058_CAVALRYA02058_000_055","How you would risk your life without thought for fame or fortune, how the lowest among us could find a friend in you..."
77,"TEXT_JOBDRK500_02058_CAVALRYC02058_000_056","(-???-)Sir, sir!"
78,"TEXT_JOBDRK500_02058_CAVALRYA02058_000_057","Is something wrong?"
79,"TEXT_JOBDRK500_02058_CAVALRYC02058_000_058","It's Lord Drillemont, sir. He heard we were in the field with <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, and is demanding <If(PlayerParameter(4))>she<Else/>he</If> come to Whitebrim Front at once!"
80,"TEXT_JOBDRK500_02058_CAVALRYA02058_000_059","<Emphasis>Demanding</Emphasis>!? What is the meaning of this!?"
81,"TEXT_JOBDRK500_02058_CAVALRYC02058_000_060","Certain...allegations have been made, sir. It would seem that <If(PlayerParameter(4))>she<Else/>he</If> was observed conversing with...with a corpse in the Brume..."
82,"TEXT_JOBDRK500_02058_CAVALRYC02058_000_061","Not that anyone would ever believe such slander, of course..."
83,"TEXT_JOBDRK500_02058_CAVALRYA02058_000_070","Surely there is no need for concern. I mean, “conversing with a corpse”? What fools do they take us for?"
84,"TEXT_JOBDRK500_02058_CAVALRYC02058_000_080","I should warn you, <If(PlayerParameter(4))>madam<Else/>sir</If>, that some of these allegations were made by Temple Knights."
85,"TEXT_JOBDRK500_02058_CAVALRYC02058_000_081","You, um...you may be asked to surrender your weapon..."
86,"TEXT_JOBDRK500_02058_FRAY_000_100","Hah hah...“surrender your weapon”? After what happened in Ul'dah? They must be mad."
87,"TEXT_JOBDRK500_02058_FRAY_000_101","Pay attention, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. This could be the greatest moment of our life..."
88,"TEXT_JOBDRK500_02058_FRAY_000_102","That is, if you could stop denying the truth that's been staring you in the face since the moment we met."
89,"TEXT_JOBDRK500_02058_FRAY_000_103","Say my name. Say it. My <Emphasis>real</Emphasis> name. <Emphasis>Our</Emphasis> real name!"
90,"TEXT_JOBDRK500_02058_FRAY_000_104","Come now, you <Emphasis>knew</Emphasis> Fray was dead from the beginning, but you didn't care!"
91,"TEXT_JOBDRK500_02058_FRAY_000_105","You had a sword and a soul crystal. But what you <Emphasis>wanted</Emphasis> was a mentor."
92,"TEXT_JOBDRK500_02058_FRAY_000_106","A mentor with the <Emphasis>gifts</Emphasis> and the knowledge. A dark knight who could guide you on the path─who you could aspire to become."
93,"TEXT_JOBDRK500_02058_FRAY_000_107","A <If(PlayerParameter(4))>woman<Else/>man</If> who was free to say and do the things you would not."
94,"TEXT_JOBDRK500_02058_FRAY_000_108","...Even now, you continue to deny it. Well. Deny me all you want. You cannot deny what we have done."
95,"TEXT_JOBDRK500_02058_FRAY_000_109","Have I not been good to you? Have I not given you everything I promised?"
96,"TEXT_JOBDRK500_02058_FRAY_000_110","Did I not help you to hear the whispers of our very soul!?"
97,"TEXT_JOBDRK500_02058_FRAY_000_111","Open your eyes. Look. Do you see now? Do you <Emphasis>see</Emphasis>?"
98,"TEXT_JOBDRK500_02058_FRAY_000_112","(-<Highlight>ObjectParameter(1)</Highlight>-)Everything up to now has been your story..."
99,"TEXT_JOBDRK500_02058_FRAY_000_113","(-<Highlight>ObjectParameter(1)</Highlight>-)...And everything after now will be <Emphasis>mine</Emphasis>!"
100,"TEXT_JOBDRK500_02058_FRAY_000_130","(-<Highlight>ObjectParameter(1)</Highlight>-)It would seem I underestimated myself... But no matter."
101,"TEXT_JOBDRK500_02058_FRAY_000_131","(-<Highlight>ObjectParameter(1)</Highlight>-)They have borne witness to the darkness within us..."
102,"TEXT_JOBDRK500_02058_FRAY_000_132","(-<Highlight>ObjectParameter(1)</Highlight>-)To what lies beneath the mask..."
103,"TEXT_JOBDRK500_02058_CAVALRY02058_000_133","(-???-)<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Listen to us!"
104,"TEXT_JOBDRK500_02058_CENOTA_000_134","(-Cenota-)We will never forsake you! No matter what!"
105,"TEXT_JOBDRK500_02058_CLOTAIRION_000_135","(-Clotairion-)We know who you are, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! We know─and so do you!"
106,"TEXT_JOBDRK500_02058_FRAY_000_136","(-<Highlight>ObjectParameter(1)</Highlight>-)A fantastic display of willful ignorance..."
107,"TEXT_JOBDRK500_02058_FRAY_000_137","(-<Highlight>ObjectParameter(1)</Highlight>-)Wipe the slate clean. Forgive and forget!"
108,"TEXT_JOBDRK500_02058_FRAY_000_138","(-<Highlight>ObjectParameter(1)</Highlight>-)Convince yourselves that <If(PlayerParameter(4))>she<Else/>he</If> can be controlled..."
109,"TEXT_JOBDRK500_02058_FRAY_000_139","(-<Highlight>ObjectParameter(1)</Highlight>-)The Warrior of Light! Our Weapon of Light!"
110,"TEXT_JOBDRK500_02058_FRAY_000_140","(-<Highlight>ObjectParameter(1)</Highlight>-)It isn't too late, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. We...we can still be free..."
111,"TEXT_JOBDRK500_02058_FRAY_000_141","(-<Highlight>ObjectParameter(1)</Highlight>-)<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>?"
112,"TEXT_JOBDRK500_02058_FRAY_000_142","(-<Highlight>ObjectParameter(1)</Highlight>-)So this is your answer..."
113,"TEXT_JOBDRK500_02058_FRAY_000_143","(-<Highlight>ObjectParameter(1)</Highlight>-)Listen to my voice. Listen to our heartbeat. Listen..."
114,"TEXT_JOBDRK500_02058_FRAY_000_144","(-<Highlight>ObjectParameter(1)</Highlight>-)...If this is how it must be, then so be it."
115,"TEXT_JOBDRK500_02058_FRAY_000_145","(-<Highlight>ObjectParameter(1)</Highlight>-)But know that when you tire of this charade, I shall be here...waiting to take the reins..."
116,"TEXT_JOBDRK500_02058_FRAY_000_146","(-<Highlight>ObjectParameter(1)</Highlight>-)You need only ask..."
117,"TEXT_JOBDRK500_02058_TEMPLEKNIGHT02059_000_150","I...I do not know what I just witnessed. Nor am I sure I wish to know..."
118,"TEXT_JOBDRK500_02058_CAVALRYC02058_000_160","Praise Halone you're all right, <If(PlayerParameter(4))>madam<Else/>sir</If>! For a moment, we feared we'd lost you forever..."
119,"TEXT_JOBDRK500_02058_CAVALRYC02058_000_161","Lord Drillemont made it clear that we will speak no more of what happened. Not that he had to ask, mind..."
120,"TEXT_JOBDRK500_02058_CAVALRYC02058_000_162","As for your...friend... I am told he will be interred with full rites. May his soul rest in peace..."
121,"TEXT_JOBDRK500_02058_CAVALRYC02058_000_000","...Are you certain you are all right, <If(PlayerParameter(4))>madam<Else/>sir</If>? You seem a little... Never mind. Fare you well..."
122,"TEXT_JOBDRK500_02058_QIB_001_TODO_1","Embrace the abyss! Set yourself free!"
123,"TEXT_JOBDRK500_02058_QIB_001_DRILLEMONT_BATTLETALK_DEAD","Fight, damn you! Fight!"
124,"TEXT_JOBDRK500_02058_QIB_001_FRAY_BATTLETALK_PLAYERHP50","Oh, look! You're doing it again! Bravo, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, bravo!"
125,"TEXT_JOBDRK500_02058_QIB_001_FRAY_BATTLETALK_00","You can't really kill me, you know. Oh, you'll try. But you'll fail."
126,"TEXT_JOBDRK500_02058_QIB_001_FRAY_BATTLETALK_10","You may as well put the blade at your own neck. But where would that leave us, hmmm?"
127,"TEXT_JOBDRK500_02058_QIB_001_DRILLEMONT_BATTLETALK_01","Pull yourself together, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! You are stronger than this!"
128,"TEXT_JOBDRK500_02058_QIB_001_FRAY_BATTLETALK_02","Friends? Really? This is a <Emphasis>private</Emphasis> affair, and you know it."
129,"TEXT_JOBDRK500_02058_QIB_001_FRAY_BATTLETALK_20","But carry on pretending otherwise, if it please."
130,"TEXT_JOBDRK500_02058_QIB_001_FRAY_BATTLETALK_03","Heh...things are certainly coming to a head, aren't they!?"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_JOBDRK500_02058_SEQ_00 Fray was here long before you met.
5 1 TEXT_JOBDRK500_02058_SEQ_01 Fray knows what is best for us, so we will do as <If(PlayerParameter(4))>she<Else/>he</If> asks. We will wait for <If(PlayerParameter(4))>her<Else/>him</If> outside the Gates of Judgement and say <If(PlayerParameter(4))>her<Else/>his</If> name so <If(PlayerParameter(4))>she<Else/>he</If> will know we are here.
6 2 TEXT_JOBDRK500_02058_SEQ_02 A pair of knights hailing from Whitebrim Front overhear your summons and recognize you as the Warrior of Light. Seizing the opportunity to exploit the good nature of the fool who could not wait for <If(PlayerParameter(4))>her<Else/>his</If> comrade and put this nonsense behind <If(PlayerParameter(4))>her<Else/>him</If> forever, the knights convince you to help them deal with a band of giants. Head to Daniffen Pass and get it over with.
7 3 TEXT_JOBDRK500_02058_SEQ_03 While your courageous new friends distract the dross, you will seek out and slay the leader. What a brilliant plan! Nothing like the countless other times we slew someone else's enemies.
8 4 TEXT_JOBDRK500_02058_SEQ_04 You killed them. Well done. Can we go now?
9 5 TEXT_JOBDRK500_02058_SEQ_05 Serve... Save... Slave... Slay... You struggle to hear the words of the knights over the pounding in your head. It would seem that Lord Drillemont has summoned you to Whitebrim Front to discuss allegations which have been made against you, including the rather disturbing charge that you were observed conversing with a corpse. Nothing for it, then. Journey to Whitebrim Front and kill them all.
10 6 TEXT_JOBDRK500_02058_SEQ_06 Darkness dwells within us all, but few are forced to confront it as you are. One moment, Fray stands before you, and in the next, it is your twin. As you wrestle for control with your darkside, the voices of Whitebrim Front cry out to you in support, even as your own voice belittles your struggle. And then...as quickly as it began, it ends. Your soul is in your keeping once more.
11 7 TEXT_JOBDRK500_02058_SEQ_07 By Lord Drillemont's command, none will speak of what they saw─a gesture you find more comforting with every passing moment. Even after regaining your faculties, your memories of Fray are still muddled...and though your darkside has been subdued, it remains your constant companion, yearning to be free. Yearning to set you free. You need only ask. ※The next dark knight quest is available from the unflinching Temple Knight in Whitebrim Front.
12 8 TEXT_JOBDRK500_02058_SEQ_08
13 9 TEXT_JOBDRK500_02058_SEQ_09
14 10 TEXT_JOBDRK500_02058_SEQ_10
15 11 TEXT_JOBDRK500_02058_SEQ_11
16 12 TEXT_JOBDRK500_02058_SEQ_12
17 13 TEXT_JOBDRK500_02058_SEQ_13
18 14 TEXT_JOBDRK500_02058_SEQ_14
19 15 TEXT_JOBDRK500_02058_SEQ_15
20 16 TEXT_JOBDRK500_02058_SEQ_16
21 17 TEXT_JOBDRK500_02058_SEQ_17
22 18 TEXT_JOBDRK500_02058_SEQ_18
23 19 TEXT_JOBDRK500_02058_SEQ_19
24 20 TEXT_JOBDRK500_02058_SEQ_20
25 21 TEXT_JOBDRK500_02058_SEQ_21
26 22 TEXT_JOBDRK500_02058_SEQ_22
27 23 TEXT_JOBDRK500_02058_SEQ_23
28 24 TEXT_JOBDRK500_02058_TODO_00 With the chat mode in <Color(-34022)>Say</Color>, enter “Fray!” to call out to your comrade.
29 25 TEXT_JOBDRK500_02058_TODO_01 Speak with the unbending knight at Daniffen Pass.
30 26 TEXT_JOBDRK500_02058_TODO_02 Slay the giants.
31 27 TEXT_JOBDRK500_02058_TODO_03 Speak with the unbending knight.
32 28 TEXT_JOBDRK500_02058_TODO_04 Speak with the untiring knight.
33 29 TEXT_JOBDRK500_02058_TODO_05 Speak with the untiring knight.
34 30 TEXT_JOBDRK500_02058_TODO_06
35 31 TEXT_JOBDRK500_02058_TODO_07
36 32 TEXT_JOBDRK500_02058_TODO_08
37 33 TEXT_JOBDRK500_02058_TODO_09
38 34 TEXT_JOBDRK500_02058_TODO_10
39 35 TEXT_JOBDRK500_02058_TODO_11
40 36 TEXT_JOBDRK500_02058_TODO_12
41 37 TEXT_JOBDRK500_02058_TODO_13
42 38 TEXT_JOBDRK500_02058_TODO_14
43 39 TEXT_JOBDRK500_02058_TODO_15
44 40 TEXT_JOBDRK500_02058_TODO_16
45 41 TEXT_JOBDRK500_02058_TODO_17
46 42 TEXT_JOBDRK500_02058_TODO_18
47 43 TEXT_JOBDRK500_02058_TODO_19
48 44 TEXT_JOBDRK500_02058_TODO_20
49 45 TEXT_JOBDRK500_02058_TODO_21
50 46 TEXT_JOBDRK500_02058_TODO_22
51 47 TEXT_JOBDRK500_02058_TODO_23
52 48 TEXT_JOBDRK500_02058_FRAY_000_000 I knew you would come to your senses, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Now, let us...let us go...
53 49 TEXT_JOBDRK500_02058_FRAY_000_001 ...If I never see snow again, it'll be too soon.
54 50 TEXT_JOBDRK500_02058_FRAY_000_002 We should go somewhere warm─at least for a little while...
55 51 TEXT_JOBDRK500_02058_FRAY_000_003 Wait for me near the Gates of Judgement. When you are alone, call out and I shall join you.
56 52 TEXT_JOBDRK500_02058_SYSTEM_000_004 A moment later, Fray departs...though in what direction you cannot seem to recall...
57 53 TEXT_JOBDRK500_02058_SYSTEM_000_005 With the chat mode in <Color(-34022)>Say</Color>, use your keyboard or the software keyboard to enter any phrase which includes “Fray” to attract <If(PlayerParameter(4))>her<Else/>his</If> attention.
58 54 TEXT_JOBDRK500_02058_SYSTEM_000_006 With the chat mode in <Color(-34022)>Say</Color>, use your keyboard or the software keyboard to enter any phrase which includes “Fray” to attract <If(PlayerParameter(4))>her<Else/>his</If> attention.
59 55 TEXT_JOBDRK500_02058_SAY_000_000 Fray
60 56 TEXT_JOBDRK500_02058_CAVALRYA02058_000_010 (-???-)Wait, I <Emphasis>know</Emphasis> that voice! It's <Highlight>ObjectParameter(1)</Highlight>, the hero of the Scions!
61 57 TEXT_JOBDRK500_02058_CAVALRYA02058_000_011 Allow me to say what an honor it is to meet you, <If(PlayerParameter(4))>madam<Else/>sir</If>! I mean, by the Fury, the <If(PlayerParameter(4))>woman<Else/>man</If> who bested Shiva! Every knight under Lord Drillemont's command knows the tale!
62 58 TEXT_JOBDRK500_02058_CAVALRYA02058_000_012 I could go on, but, well...I'll just say it. If I may, <If(PlayerParameter(4))>madam<Else/>sir</If>─we need your help.
63 59 TEXT_JOBDRK500_02058_CAVALRYB02058_000_013 We've a giant problem, <If(PlayerParameter(4))>madam<Else/>sir</If>. A band of them has taken to raiding caravans passing through Daniffen Pass. We think they may be planning to expand their territory...
64 60 TEXT_JOBDRK500_02058_CAVALRYB02058_000_014 Lord Drillemont wants them gone, but you know how it is─too much work for too few hands. We'd need at least two dozen knights to clear them out safely...
65 61 TEXT_JOBDRK500_02058_CAVALRYB02058_000_015 But now that you're here, <If(PlayerParameter(4))>madam<Else/>sir</If>, we have nothing to fear!
66 62 TEXT_JOBDRK500_02058_CAVALRYA02058_000_016 Aye! While we create a distraction, you can slip past and put their leader down! Without him, they're sure to cut and run! So will you help us, <If(PlayerParameter(4))>madam<Else/>sir</If>?
67 63 TEXT_JOBDRK500_02058_CAVALRYS02058_000_017 (-House Durendaire Knights-)We beg of you!
68 64 TEXT_JOBDRK500_02058_CAVALRYS02058_000_018 (-House Durendaire Knights-)We <Emphasis>beg</Emphasis> of you!
69 65 TEXT_JOBDRK500_02058_CAVALRYB02058_000_019 Thank you so much, <If(PlayerParameter(4))>madam<Else/>sir</If>. We won't forget this!
70 66 TEXT_JOBDRK500_02058_CAVALRYA02058_000_020 Pray accompany me to the pass, <If(PlayerParameter(4))>madam<Else/>sir</If>. We can discuss the finer details of our plan there.
71 67 TEXT_JOBDRK500_02058_FRAY_000_021 No... No more. Enough...
72 68 TEXT_JOBDRK500_02058_CAVALRYA02058_000_030 The leader should be somewhere in the tunnels, <If(PlayerParameter(4))>madam<Else/>sir</If>...
73 69 TEXT_JOBDRK500_02058_CAVALRYA02058_000_031 Once you are in position, we'll launch our attack. If all goes to plan, you should only have to contend with the leader and his guards. May the Fury guide and protect us!
74 70 TEXT_JOBDRK500_02058_CAVALRYA02058_000_040 We'll do our best to keep them distracted, <If(PlayerParameter(4))>madam<Else/>sir</If>!
75 71 TEXT_JOBDRK500_02058_CAVALRYA02058_000_050 By the Fury, you really did it! And you made it look so easy!
76 72 TEXT_JOBDRK500_02058_CAVALRYA02058_000_051 As for us─there were some injuries, but nothing serious. It was starting to look rather grim, actually...but the moment he fell, they sounded the retreat.
77 73 TEXT_JOBDRK500_02058_CAVALRYA02058_000_052 It was an honor to fight with you, <If(PlayerParameter(4))>madam<Else/>sir</If>! You really are everything the bards say.
78 74 TEXT_JOBDRK500_02058_CAVALRYA02058_000_053 Truth be told...I've been following your deeds for some time now...ever since you first came to Whitebrim Front.
79 75 TEXT_JOBDRK500_02058_CAVALRYA02058_000_054 Your martial prowess is widely known, of course, but what I found truly inspirational was your compassion for the common man.
80 76 TEXT_JOBDRK500_02058_CAVALRYA02058_000_055 How you would risk your life without thought for fame or fortune, how the lowest among us could find a friend in you...
81 77 TEXT_JOBDRK500_02058_CAVALRYC02058_000_056 (-???-)Sir, sir!
82 78 TEXT_JOBDRK500_02058_CAVALRYA02058_000_057 Is something wrong?
83 79 TEXT_JOBDRK500_02058_CAVALRYC02058_000_058 It's Lord Drillemont, sir. He heard we were in the field with <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, and is demanding <If(PlayerParameter(4))>she<Else/>he</If> come to Whitebrim Front at once!
84 80 TEXT_JOBDRK500_02058_CAVALRYA02058_000_059 <Emphasis>Demanding</Emphasis>!? What is the meaning of this!?
85 81 TEXT_JOBDRK500_02058_CAVALRYC02058_000_060 Certain...allegations have been made, sir. It would seem that <If(PlayerParameter(4))>she<Else/>he</If> was observed conversing with...with a corpse in the Brume...
86 82 TEXT_JOBDRK500_02058_CAVALRYC02058_000_061 Not that anyone would ever believe such slander, of course...
87 83 TEXT_JOBDRK500_02058_CAVALRYA02058_000_070 Surely there is no need for concern. I mean, “conversing with a corpse”? What fools do they take us for?
88 84 TEXT_JOBDRK500_02058_CAVALRYC02058_000_080 I should warn you, <If(PlayerParameter(4))>madam<Else/>sir</If>, that some of these allegations were made by Temple Knights.
89 85 TEXT_JOBDRK500_02058_CAVALRYC02058_000_081 You, um...you may be asked to surrender your weapon...
90 86 TEXT_JOBDRK500_02058_FRAY_000_100 Hah hah...“surrender your weapon”? After what happened in Ul'dah? They must be mad.
91 87 TEXT_JOBDRK500_02058_FRAY_000_101 Pay attention, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. This could be the greatest moment of our life...
92 88 TEXT_JOBDRK500_02058_FRAY_000_102 That is, if you could stop denying the truth that's been staring you in the face since the moment we met.
93 89 TEXT_JOBDRK500_02058_FRAY_000_103 Say my name. Say it. My <Emphasis>real</Emphasis> name. <Emphasis>Our</Emphasis> real name!
94 90 TEXT_JOBDRK500_02058_FRAY_000_104 Come now, you <Emphasis>knew</Emphasis> Fray was dead from the beginning, but you didn't care!
95 91 TEXT_JOBDRK500_02058_FRAY_000_105 You had a sword and a soul crystal. But what you <Emphasis>wanted</Emphasis> was a mentor.
96 92 TEXT_JOBDRK500_02058_FRAY_000_106 A mentor with the <Emphasis>gifts</Emphasis> and the knowledge. A dark knight who could guide you on the path─who you could aspire to become.
97 93 TEXT_JOBDRK500_02058_FRAY_000_107 A <If(PlayerParameter(4))>woman<Else/>man</If> who was free to say and do the things you would not.
98 94 TEXT_JOBDRK500_02058_FRAY_000_108 ...Even now, you continue to deny it. Well. Deny me all you want. You cannot deny what we have done.
99 95 TEXT_JOBDRK500_02058_FRAY_000_109 Have I not been good to you? Have I not given you everything I promised?
100 96 TEXT_JOBDRK500_02058_FRAY_000_110 Did I not help you to hear the whispers of our very soul!?
101 97 TEXT_JOBDRK500_02058_FRAY_000_111 Open your eyes. Look. Do you see now? Do you <Emphasis>see</Emphasis>?
102 98 TEXT_JOBDRK500_02058_FRAY_000_112 (-<Highlight>ObjectParameter(1)</Highlight>-)Everything up to now has been your story...
103 99 TEXT_JOBDRK500_02058_FRAY_000_113 (-<Highlight>ObjectParameter(1)</Highlight>-)...And everything after now will be <Emphasis>mine</Emphasis>!
104 100 TEXT_JOBDRK500_02058_FRAY_000_130 (-<Highlight>ObjectParameter(1)</Highlight>-)It would seem I underestimated myself... But no matter.
105 101 TEXT_JOBDRK500_02058_FRAY_000_131 (-<Highlight>ObjectParameter(1)</Highlight>-)They have borne witness to the darkness within us...
106 102 TEXT_JOBDRK500_02058_FRAY_000_132 (-<Highlight>ObjectParameter(1)</Highlight>-)To what lies beneath the mask...
107 103 TEXT_JOBDRK500_02058_CAVALRY02058_000_133 (-???-)<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Listen to us!
108 104 TEXT_JOBDRK500_02058_CENOTA_000_134 (-Cenota-)We will never forsake you! No matter what!
109 105 TEXT_JOBDRK500_02058_CLOTAIRION_000_135 (-Clotairion-)We know who you are, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! We know─and so do you!
110 106 TEXT_JOBDRK500_02058_FRAY_000_136 (-<Highlight>ObjectParameter(1)</Highlight>-)A fantastic display of willful ignorance...
111 107 TEXT_JOBDRK500_02058_FRAY_000_137 (-<Highlight>ObjectParameter(1)</Highlight>-)Wipe the slate clean. Forgive and forget!
112 108 TEXT_JOBDRK500_02058_FRAY_000_138 (-<Highlight>ObjectParameter(1)</Highlight>-)Convince yourselves that <If(PlayerParameter(4))>she<Else/>he</If> can be controlled...
113 109 TEXT_JOBDRK500_02058_FRAY_000_139 (-<Highlight>ObjectParameter(1)</Highlight>-)The Warrior of Light! Our Weapon of Light!
114 110 TEXT_JOBDRK500_02058_FRAY_000_140 (-<Highlight>ObjectParameter(1)</Highlight>-)It isn't too late, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. We...we can still be free...
115 111 TEXT_JOBDRK500_02058_FRAY_000_141 (-<Highlight>ObjectParameter(1)</Highlight>-)<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>?
116 112 TEXT_JOBDRK500_02058_FRAY_000_142 (-<Highlight>ObjectParameter(1)</Highlight>-)So this is your answer...
117 113 TEXT_JOBDRK500_02058_FRAY_000_143 (-<Highlight>ObjectParameter(1)</Highlight>-)Listen to my voice. Listen to our heartbeat. Listen...
118 114 TEXT_JOBDRK500_02058_FRAY_000_144 (-<Highlight>ObjectParameter(1)</Highlight>-)...If this is how it must be, then so be it.
119 115 TEXT_JOBDRK500_02058_FRAY_000_145 (-<Highlight>ObjectParameter(1)</Highlight>-)But know that when you tire of this charade, I shall be here...waiting to take the reins...
120 116 TEXT_JOBDRK500_02058_FRAY_000_146 (-<Highlight>ObjectParameter(1)</Highlight>-)You need only ask...
121 117 TEXT_JOBDRK500_02058_TEMPLEKNIGHT02059_000_150 I...I do not know what I just witnessed. Nor am I sure I wish to know...
122 118 TEXT_JOBDRK500_02058_CAVALRYC02058_000_160 Praise Halone you're all right, <If(PlayerParameter(4))>madam<Else/>sir</If>! For a moment, we feared we'd lost you forever...
123 119 TEXT_JOBDRK500_02058_CAVALRYC02058_000_161 Lord Drillemont made it clear that we will speak no more of what happened. Not that he had to ask, mind...
124 120 TEXT_JOBDRK500_02058_CAVALRYC02058_000_162 As for your...friend... I am told he will be interred with full rites. May his soul rest in peace...
125 121 TEXT_JOBDRK500_02058_CAVALRYC02058_000_000 ...Are you certain you are all right, <If(PlayerParameter(4))>madam<Else/>sir</If>? You seem a little... Never mind. Fare you well...
126 122 TEXT_JOBDRK500_02058_QIB_001_TODO_1 Embrace the abyss! Set yourself free!
127 123 TEXT_JOBDRK500_02058_QIB_001_DRILLEMONT_BATTLETALK_DEAD Fight, damn you! Fight!
128 124 TEXT_JOBDRK500_02058_QIB_001_FRAY_BATTLETALK_PLAYERHP50 Oh, look! You're doing it again! Bravo, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, bravo!
129 125 TEXT_JOBDRK500_02058_QIB_001_FRAY_BATTLETALK_00 You can't really kill me, you know. Oh, you'll try. But you'll fail.
130 126 TEXT_JOBDRK500_02058_QIB_001_FRAY_BATTLETALK_10 You may as well put the blade at your own neck. But where would that leave us, hmmm?
131 127 TEXT_JOBDRK500_02058_QIB_001_DRILLEMONT_BATTLETALK_01 Pull yourself together, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! You are stronger than this!
132 128 TEXT_JOBDRK500_02058_QIB_001_FRAY_BATTLETALK_02 Friends? Really? This is a <Emphasis>private</Emphasis> affair, and you know it.
133 129 TEXT_JOBDRK500_02058_QIB_001_FRAY_BATTLETALK_20 But carry on pretending otherwise, if it please.
134 130 TEXT_JOBDRK500_02058_QIB_001_FRAY_BATTLETALK_03 Heh...things are certainly coming to a head, aren't they!?
135 131 TEXT_JOBDRK500_02058_QIB_001_FRAY_BATTLETALK_30 Do you have any idea how ridiculous you look? Flailing about like a wild beast in a battle against <Emphasis>yourself</Emphasis>!?
136 132 TEXT_JOBDRK500_02058_QIB_001_FRAY_BATTLETALK_31 A house divided cannot stand, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!