Include all CSV's in Repo for diffing

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Josh Freeman
2017-12-13 11:08:14 +00:00
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0,"TEXT_BANVAN001_02164_SEQ_00","Sonu Vanu is troubled by a storm gathering in the distance.
※The difficulty of this quest will be synced to your current level."
1,"TEXT_BANVAN001_02164_SEQ_01","Sonu Vanu is grateful for your return to Ok' Zundu, for as if by heavenly coincidence, something is troubling him that only a courageous adventurer can help with. Zundu spies have reported unusual amounts of activity from Ok' Vundu Mok, in the heart of Vundu territory. The Zundu chief is anxious as to what this might mean for his tribe, but cannot risk the uneasy truce with the Vundu by sending his own spies. He asks that you make your way to Ok' Vundu Mok to ascertain what is causing the furor.
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest."
2,"TEXT_BANVAN001_02164_SEQ_02","You gaze over Ok' Vundu Mok and are met with the sight of three Vanu─one wearing a crown of flowers─being chased by a group of Vundu. The three Vanu are cornered, and although they attempt to stand their ground, the Vundu war dance causes them to cower in fear. You stand fearless before the dance, however, and leap to the defense of the shivering Vanu."
3,"TEXT_BANVAN001_02164_SEQ_03","You slay the Vundu warriors, and the three beleaguered Vanu are safe from harm. Speak with Linu Vali to hear their tale."
4,"TEXT_BANVAN001_02164_SEQ_04","Linu Vali tells you of her troubled tribe, the Gundu, who were subjugated by the Vundu and now live in fear under their rule. Her tribe seeks freedom from the Vundu, but they will not allow it, threatening any opposition with violence and imprisonment. Linu Vali is surprised when you tell her of Sonu Vanu's request, and asks that you act as a mediator in helping the Gundu tell of their plight. Return to Ok' Zundu and inform Sonu Vanu of the occurrences at Ok' Vundu Mok."
5,"TEXT_BANVAN001_02164_SEQ_05","You relate the story of your journey into Ok' Vundu to Sonu Vanu, and Linu Vali offers her greetings and gratitude to the chieftain. Taking the story of the Gundu's plight to heart, Sonu Vanu grants the refugees an island to use as a safe haven, despite his attendant's protestations. Linu Vali is ecstatic at this present, promising that the Gundu will be self-sufficient, and work to make a new settlement free from Vundu influence. Go to Nakki Island, to the west of Ok' Zundu, and speak with Linu Vali to listen to her plan for building her tribe's home."
6,"TEXT_BANVAN001_02164_SEQ_06","Linu Vali seems eager to begin developing the island, but needs your help dealing with some airborne pests. She asks that you rid the surrounding trees of the midge clouds, which conveniently lack the taste for netherling blood. Speak with Luna Vanu to mount a sanuwa and use its powerful buffet to drive the midges from the trees. "
7,"TEXT_BANVAN001_02164_SEQ_07","The midges will no longer trouble the poor Vanu, and the island has become noticeably quieter. Report your success to Linu Vali and see if there is aught more that she requires."
8,"TEXT_BANVAN001_02164_SEQ_08","Linu Vali appreciates your efforts to rid Nakki Island of its pests, although it seems she may require your aid in the future. She admits to you that she lacks the courage to continue on leading the Gundu towards a new life, expressing doubt in her ability to carry on without her brother and the others that were captured by the Vundu. She asks for your help in building up the Gundu's new home. Your agreement encourages her, and she dubs the new village “Ok' Gundu Nakki.” Eager to get started on construction, she asks you to speak with Muna Vanu to learn what tasks are required of you. Lend your aid to the refugee Vanu Vanu and help them build a new home."
9,"TEXT_BANVAN001_02164_SEQ_09",""
10,"TEXT_BANVAN001_02164_SEQ_10",""
11,"TEXT_BANVAN001_02164_SEQ_11",""
12,"TEXT_BANVAN001_02164_SEQ_12",""
13,"TEXT_BANVAN001_02164_SEQ_13",""
14,"TEXT_BANVAN001_02164_SEQ_14",""
15,"TEXT_BANVAN001_02164_SEQ_15",""
16,"TEXT_BANVAN001_02164_SEQ_16",""
17,"TEXT_BANVAN001_02164_SEQ_17",""
18,"TEXT_BANVAN001_02164_SEQ_18",""
19,"TEXT_BANVAN001_02164_SEQ_19",""
20,"TEXT_BANVAN001_02164_SEQ_20",""
21,"TEXT_BANVAN001_02164_SEQ_21",""
22,"TEXT_BANVAN001_02164_SEQ_22",""
23,"TEXT_BANVAN001_02164_SEQ_23",""
24,"TEXT_BANVAN001_02164_TODO_00","Survey Ok' Vundu Mok."
25,"TEXT_BANVAN001_02164_TODO_01","Slay the Vundu warriors."
26,"TEXT_BANVAN001_02164_TODO_02","Speak with Linu Vali."
27,"TEXT_BANVAN001_02164_TODO_03","Report to Sonu Vanu at Ok' Zundu."
28,"TEXT_BANVAN001_02164_TODO_04","Speak with Linu Vali."
29,"TEXT_BANVAN001_02164_TODO_05","Ride the sanuwa and Buffet the midge clouds from the trees."
30,"TEXT_BANVAN001_02164_TODO_06","Report to Linu Vali."
31,"TEXT_BANVAN001_02164_TODO_07",""
32,"TEXT_BANVAN001_02164_TODO_08",""
33,"TEXT_BANVAN001_02164_TODO_09",""
34,"TEXT_BANVAN001_02164_TODO_10",""
35,"TEXT_BANVAN001_02164_TODO_11",""
36,"TEXT_BANVAN001_02164_TODO_12",""
37,"TEXT_BANVAN001_02164_TODO_13",""
38,"TEXT_BANVAN001_02164_TODO_14",""
39,"TEXT_BANVAN001_02164_TODO_15",""
40,"TEXT_BANVAN001_02164_TODO_16",""
41,"TEXT_BANVAN001_02164_TODO_17",""
42,"TEXT_BANVAN001_02164_TODO_18",""
43,"TEXT_BANVAN001_02164_TODO_19",""
44,"TEXT_BANVAN001_02164_TODO_20",""
45,"TEXT_BANVAN001_02164_TODO_21",""
46,"TEXT_BANVAN001_02164_TODO_22",""
47,"TEXT_BANVAN001_02164_TODO_23",""
48,"TEXT_BANVAN001_02164_SONUVANU_000_000","Like nourishing rains after long summer drought, netherling's return may bring succor in our time of need. "
49,"TEXT_BANVAN001_02164_SONUVANU_000_001","Zundu spies send word of activity in Ok' Vundu Mok, deep within Vundu territory. Such news bodes ill for Ok' Zundu. "
50,"TEXT_BANVAN001_02164_SONUVANU_000_002","We would know more of this coming storm, but spies struggle to slip past watchful gazes of Vundu guards."
51,"TEXT_BANVAN001_02164_SONUVANU_000_003","Netherling's strength and courage is always reliable, and Sonu asks <If(PlayerParameter(4))>her<Else/>him</If> to brave enemy territory and bring news of what stirs in Ok' Vundu Mok."
52,"TEXT_BANVAN001_02164_SONUVANU_000_004","Once again netherling proves <If(PlayerParameter(4))>she<Else/>he</If> is stout ally of the Zundu. Zephyr winds at your back speed your way!"
53,"TEXT_BANVAN001_02164_SONUVANU_000_009","Ok' Vundu Mok floats far above Ok' Zundu. Without wings like sanuwa to soar through skies, netherling cannot even reach their gates."
54,"TEXT_BANVAN001_02164_ZOUHYOUBANU02164_000_010","There is nowhere to run! Traitorous Gundu, punishment is nigh!"
55,"TEXT_BANVAN001_02164_LINUVALI_000_011","(-Petal-crowned Vanu-)Traitorous!? We but seek freedom from cruelty of Vundu!"
56,"TEXT_BANVAN001_02164_ZOUHYOUBANU02164_000_012","Nonsense! Like sanuwa, Gundu live only to serve almighty Vundu!"
57,"TEXT_BANVAN001_02164_LINUVALI_000_013","(-Petal-crowned Vanu-)No more! Gundu cast off Vundu reins! Gundu are free! <Emphasis>Gundu are free</Emphasis>!"
58,"TEXT_BANVAN001_02164_MUNAVANU_000_014","(-Elderly Vanu-)Stand back, Linu Vali! Muna Vanu teaches Vundu difference between Gundu and sanuwa!"
59,"TEXT_BANVAN001_02164_ZOUHYOUBANU02164_000_015","Foolish greybeak! Even clumsy paissa laughs at your challenge as he tumbles into cloud sea! Such weaklings are not worthy foes. Cower before us!"
60,"TEXT_BANVAN001_02164_MUNAVANU_000_016","Such...such power! Fear cuts deeper than boreal winds!"
61,"TEXT_BANVAN001_02164_ZOUHYOUBANU02164_000_017","A netherling─and one unmoved by our sundrop dance!?"
62,"TEXT_BANVAN001_02164_ZOUHYOUBANU02164_000_018","What insolence! Cast netherling into cloud sea!"
63,"TEXT_BANVAN001_02164_BALLOON_000_300","Die, netherling!"
64,"TEXT_BANVAN001_02164_LINUVALI_100_020","Linu cannot move..."
65,"TEXT_BANVAN001_02164_MUNAVANU_100_021","Netherling protect us!"
66,"TEXT_BANVAN001_02164_MUNAVANU_000_020","Muna Vanu's gratitude is boundless as cloud sea. Thank you, netherling."
67,"TEXT_BANVAN001_02164_LINUVALI_000_030","Even most violent gale could not topple you. To stand as totem against Vundu sundrop dance..."
68,"TEXT_BANVAN001_02164_LINUVALI_000_031","Sundrop dance is ancient tradition of Vanu Vanu. It is display of strength and vigor, both individual and tribe. Vanu custom is to dance before battle, that enemies weak of will may yield, preventing needless bloodshed."
69,"TEXT_BANVAN001_02164_LINUVALI_000_032","...Forgive my rudeness. I, Linu Vali of the Gundu tribe, am grateful for zephyr winds that bring netherling to our side to stand against the Vundu."
70,"TEXT_BANVAN001_02164_LINUVALI_000_033","Vundu invade Gundu lands and curse our totems, but Gundu spirit will not break! All still oppose the Vundu's many misdeeds!"
71,"TEXT_BANVAN001_02164_LINUVALI_000_034","Summoning the White, conquering other tribes, attacking netherlings─all are affronts!"
72,"TEXT_BANVAN001_02164_LINUVALI_000_035","We seek freedom from Vundu rule. But Vundu are greedy as they are cruel, and answer our pleas with violence."
73,"TEXT_BANVAN001_02164_LINUVALI_000_036","Vundu talons reach far and cut deep. Many flee to distant isles to escape their wrath...yet netherling ventures deep into the Vundu homeland. Why?"
74,"TEXT_BANVAN001_02164_LINUVALI_000_037","Netherling is come from Ok' Zundu? Sonu Vanu himself asks netherling to investigate?"
75,"TEXT_BANVAN001_02164_LINUVALI_000_038","We hear naught of Zundu after Vundu invade our lands. That they are yet free...
Netherling, Linu Vali humbly requests that you escort us to Sonu Vanu, that we might beseech the Zundu for aid. "
76,"TEXT_BANVAN001_02164_LINUVALI_000_039","Tribe will remember netherling's kindness for many moons to come! Now, let us depart to Ok' Zundu before the Vundu return."
77,"TEXT_BANVAN001_02164_SONUVANU_000_050","So rumblings in Ok' Vundu not sign of impending storm, but Gundu uprising."
78,"TEXT_BANVAN001_02164_SONUVANU_000_051","And now the Gundu seek protection from their pursuers..."
79,"TEXT_BANVAN001_02164_LINUVALI_000_052","May zephyr winds forever guide you, Chief Sonu. I, Linu Vali, daughter of Uunu Vanu, do greet you warmly."
80,"TEXT_BANVAN001_02164_LINUVALI_000_053","My companions are Muna Vanu, former attendant to my father, and Luna Vanu, merchant of our village."
81,"TEXT_BANVAN001_02164_SONUVANU_000_054","Your father and I spend many hours cloudfishing. When news of his death at Vundu claws reaches Ok' Zundu...the fiercest monsoon cannot wash away my sorrow."
82,"TEXT_BANVAN001_02164_LINUVALI_000_055","Forgive us our imposition, Chief Sonu, but the Gundu suffer too long under the Vundu─better to run than to remain slaves. But Vundu are relentless, and we face terrible reprisals, if not for this netherling."
83,"TEXT_BANVAN001_02164_SONUVANU_000_056","There is no need to apologize. Zundu welcome you with open arms. Tell me, how fares your brother?"
84,"TEXT_BANVAN001_02164_LINUVALI_000_057","Alas, when Linu Vanu calls for Gundu independence, Vundu imprison him in skycage and hang from island, as example to others. We attempt to free him but fail, and Vundu pursue us until we meet netherling."
85,"TEXT_BANVAN001_02164_SONUVANU_000_058","It saddens Sonu to learn this. But we are nevertheless grateful that you arrive safely to Ok' Zundu. You and yours are welcome to rest at Nakki Island for as long as you like."
86,"TEXT_BANVAN001_02164_LINUVALI_000_059","Sonu Vanu, your kindness is boundless as cloud sea!"
87,"TEXT_BANVAN001_02164_SANUVANU_000_060","Chief Sonu, pray do not act in haste! What will others say when they learn of this arrangement?"
88,"TEXT_BANVAN001_02164_SANUVANU_000_061","Islands more precious than rain during summer drought. Some still resent netherlings for risking island to hunt the White."
89,"TEXT_BANVAN001_02164_LINUVALI_000_062",""
90,"TEXT_BANVAN001_02164_SONUVANU_000_063","Now is not the time to turn our backs on another tribe. We must do all in our power to help─for the sake of Chief Uunu and his people."
91,"TEXT_BANVAN001_02164_SANUVANU_000_064","Have we food to feed them? Wood to build them homes? How much must the Zundu sacrifice for these refugees?"
92,"TEXT_BANVAN001_02164_LINUVALI_000_065","The island is more than enough. Like seedling which takes root in rich soil and grows strong, so too will new Gundu settlement flourish on this great gift from the Zundu."
93,"TEXT_BANVAN001_02164_SONUVANU_000_066","Such a sight would surely fill Chief Uunu with pride. Nakki Island lies to the west of Ok' Zundu. Go forth and build a new home for your people!"
94,"TEXT_BANVAN001_02164_SONUVANU_000_070","The Gundu will need much assistance in the days ahead. Sonu prays you lend them a helping hand."
95,"TEXT_BANVAN001_02164_SANUVANU_000_071","Chief Sonu is too generous by half. It will fall to Sanu to quell the anger of our fellow tribesmen."
96,"TEXT_BANVAN001_02164_LINUVALI_000_080","Linu Vali's fortune is great indeed, to meet netherling who defeats the White."
97,"TEXT_BANVAN001_02164_LINUVALI_100_080","And an island for the Gundu to start anew... The skies themselves could not grant such gifts! "
98,"TEXT_BANVAN001_02164_LINUVALI_000_081","However, it seems no Vanu inhabit this island since before Linu Vali's hatchling days. Listen─sound you hear not rolling thunder, but incessant buzzing of midge swarms. "
99,"TEXT_BANVAN001_02164_LINUVALI_000_082","Thunderstorm might even be more welcome than midges. One bite from midge and Vanu itch until feathers fall off. But midges have no taste for netherling blood."
100,"TEXT_BANVAN001_02164_LINUVALI_000_083","Netherling must help before midges cause sleepless nights for tribe! There, ride on the wings of sanuwa, and with its forceful breath drive the midge clouds from the trees."
101,"TEXT_BANVAN001_02164_SYSTEM_100_083","Ride the sanuwa and use its Buffet ability to drive the midge clouds from the trees."
102,"TEXT_BANVAN001_02164_LINUVALI_000_085","If sanuwa proves too much for netherling, speak with Luna Vanu to mount it once again. Worry not, even Vanu fall from sanuwa when first learning how to fly."
103,"TEXT_BANVAN001_02164_LUNAVANU_000_086","Sanuwa may seem wild at first, but Luna spends many moons training this one. Treat her gently, and the skies are yours to explore!"
104,"TEXT_BANVAN001_02164_SYSYTEM_000_090","The midge cloud is blown away!"
105,"TEXT_BANVAN001_02164_SYSYTEM_000_091","DELETE"
106,"TEXT_BANVAN001_02164_LINUVALI_000_100","Ah, the midges hum no longer. But even so, doubt still remains..."
107,"TEXT_BANVAN001_02164_LINUVALI_000_101","Although Linu makes promises of building new home for tribe, the uncertainty of the road ahead fills her with doubt. Linu Vali is nothing but delicate hen, with arms thin as branches and legs dainty as a gaelicat's..."
108,"TEXT_BANVAN001_02164_LINUVALI_000_102","It is true, netherling─just look! One day, Linu hopes to become strong enough to send the mightiest Vanu running in fear. But like rain in monsoon season, change comes fast and without warning. Linu possesses not the courage to lead..."
109,"TEXT_BANVAN001_02164_LINUVALI_000_103","Make no mistake, none are more loyal than Muna Vanu and Luna Vanu, but their feathers are old and grey. Linu cannot ask them to shoulder so heavy a burden. Without Brother, and the many still under Vundu rule, Linu knows not which path to take..."
110,"TEXT_BANVAN001_02164_LINUVALI_000_104","But in the black of night a beacon of light guides us. Linu speaks of <Emphasis>you</Emphasis>, netherling!"
111,"TEXT_BANVAN001_02164_LINUVALI_000_105","Please, work with us to help build a new home for Gundu! Do so, and netherling lives on through generations of Gundu storytellers!"
112,"TEXT_BANVAN001_02164_SYSYTEM_Q1_000_110","Help develop Ok' Gundu Nakki?"
113,"TEXT_BANVAN001_02164_SYSYTEM_A1_000_111","Like towering totem pole, netherling supports Gundu."
114,"TEXT_BANVAN001_02164_SYSYTEM_A2_000_112","Alas, netherling must return to <If(PlayerParameter(4))>her<Else/>his</If> tribe."
115,"TEXT_BANVAN001_02164_LINUVALI_000_120","A thousand thanks, netherling! Your words clear the fog of doubt from Linu's heart."
116,"TEXT_BANVAN001_02164_LINUVALI_000_121","This is worthy of celebration! Celebration of the mighty netherling...? Linu Vali is embarrassed to ask, but...what <Emphasis>is</Emphasis> netherling's name? "
117,"TEXT_BANVAN001_02164_LINUVALI_000_122","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>? Such an odd-sounding name... Do all members of the netherling's tribe call themselves <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>? Ah, speaking of names, new Gundu village must have one worthy of grand Vanu settlement!"
118,"TEXT_BANVAN001_02164_LINUVALI_000_123","“Nakki” is ancient Vanu word for winds blowing from west, and also name of this island. Hmmm... To honor tribe of Gundu, village's name is “Ok' Gundu Nakki”!"
119,"TEXT_BANVAN001_02164_LINUVALI_000_124","The village has a name, and there is nothing left now but to begin building it! <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, speak to Muna Vanu to learn what we need."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_BANVAN001_02164_SEQ_00 Sonu Vanu is troubled by a storm gathering in the distance. ※The difficulty of this quest will be synced to your current level.
5 1 TEXT_BANVAN001_02164_SEQ_01 Sonu Vanu is grateful for your return to Ok' Zundu, for as if by heavenly coincidence, something is troubling him that only a courageous adventurer can help with. Zundu spies have reported unusual amounts of activity from Ok' Vundu Mok, in the heart of Vundu territory. The Zundu chief is anxious as to what this might mean for his tribe, but cannot risk the uneasy truce with the Vundu by sending his own spies. He asks that you make your way to Ok' Vundu Mok to ascertain what is causing the furor. ※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest.
6 2 TEXT_BANVAN001_02164_SEQ_02 You gaze over Ok' Vundu Mok and are met with the sight of three Vanu─one wearing a crown of flowers─being chased by a group of Vundu. The three Vanu are cornered, and although they attempt to stand their ground, the Vundu war dance causes them to cower in fear. You stand fearless before the dance, however, and leap to the defense of the shivering Vanu.
7 3 TEXT_BANVAN001_02164_SEQ_03 You slay the Vundu warriors, and the three beleaguered Vanu are safe from harm. Speak with Linu Vali to hear their tale.
8 4 TEXT_BANVAN001_02164_SEQ_04 Linu Vali tells you of her troubled tribe, the Gundu, who were subjugated by the Vundu and now live in fear under their rule. Her tribe seeks freedom from the Vundu, but they will not allow it, threatening any opposition with violence and imprisonment. Linu Vali is surprised when you tell her of Sonu Vanu's request, and asks that you act as a mediator in helping the Gundu tell of their plight. Return to Ok' Zundu and inform Sonu Vanu of the occurrences at Ok' Vundu Mok.
9 5 TEXT_BANVAN001_02164_SEQ_05 You relate the story of your journey into Ok' Vundu to Sonu Vanu, and Linu Vali offers her greetings and gratitude to the chieftain. Taking the story of the Gundu's plight to heart, Sonu Vanu grants the refugees an island to use as a safe haven, despite his attendant's protestations. Linu Vali is ecstatic at this present, promising that the Gundu will be self-sufficient, and work to make a new settlement free from Vundu influence. Go to Nakki Island, to the west of Ok' Zundu, and speak with Linu Vali to listen to her plan for building her tribe's home.
10 6 TEXT_BANVAN001_02164_SEQ_06 Linu Vali seems eager to begin developing the island, but needs your help dealing with some airborne pests. She asks that you rid the surrounding trees of the midge clouds, which conveniently lack the taste for netherling blood. Speak with Luna Vanu to mount a sanuwa and use its powerful buffet to drive the midges from the trees.
11 7 TEXT_BANVAN001_02164_SEQ_07 The midges will no longer trouble the poor Vanu, and the island has become noticeably quieter. Report your success to Linu Vali and see if there is aught more that she requires.
12 8 TEXT_BANVAN001_02164_SEQ_08 Linu Vali appreciates your efforts to rid Nakki Island of its pests, although it seems she may require your aid in the future. She admits to you that she lacks the courage to continue on leading the Gundu towards a new life, expressing doubt in her ability to carry on without her brother and the others that were captured by the Vundu. She asks for your help in building up the Gundu's new home. Your agreement encourages her, and she dubs the new village “Ok' Gundu Nakki.” Eager to get started on construction, she asks you to speak with Muna Vanu to learn what tasks are required of you. Lend your aid to the refugee Vanu Vanu and help them build a new home.
13 9 TEXT_BANVAN001_02164_SEQ_09
14 10 TEXT_BANVAN001_02164_SEQ_10
15 11 TEXT_BANVAN001_02164_SEQ_11
16 12 TEXT_BANVAN001_02164_SEQ_12
17 13 TEXT_BANVAN001_02164_SEQ_13
18 14 TEXT_BANVAN001_02164_SEQ_14
19 15 TEXT_BANVAN001_02164_SEQ_15
20 16 TEXT_BANVAN001_02164_SEQ_16
21 17 TEXT_BANVAN001_02164_SEQ_17
22 18 TEXT_BANVAN001_02164_SEQ_18
23 19 TEXT_BANVAN001_02164_SEQ_19
24 20 TEXT_BANVAN001_02164_SEQ_20
25 21 TEXT_BANVAN001_02164_SEQ_21
26 22 TEXT_BANVAN001_02164_SEQ_22
27 23 TEXT_BANVAN001_02164_SEQ_23
28 24 TEXT_BANVAN001_02164_TODO_00 Survey Ok' Vundu Mok.
29 25 TEXT_BANVAN001_02164_TODO_01 Slay the Vundu warriors.
30 26 TEXT_BANVAN001_02164_TODO_02 Speak with Linu Vali.
31 27 TEXT_BANVAN001_02164_TODO_03 Report to Sonu Vanu at Ok' Zundu.
32 28 TEXT_BANVAN001_02164_TODO_04 Speak with Linu Vali.
33 29 TEXT_BANVAN001_02164_TODO_05 Ride the sanuwa and Buffet the midge clouds from the trees.
34 30 TEXT_BANVAN001_02164_TODO_06 Report to Linu Vali.
35 31 TEXT_BANVAN001_02164_TODO_07
36 32 TEXT_BANVAN001_02164_TODO_08
37 33 TEXT_BANVAN001_02164_TODO_09
38 34 TEXT_BANVAN001_02164_TODO_10
39 35 TEXT_BANVAN001_02164_TODO_11
40 36 TEXT_BANVAN001_02164_TODO_12
41 37 TEXT_BANVAN001_02164_TODO_13
42 38 TEXT_BANVAN001_02164_TODO_14
43 39 TEXT_BANVAN001_02164_TODO_15
44 40 TEXT_BANVAN001_02164_TODO_16
45 41 TEXT_BANVAN001_02164_TODO_17
46 42 TEXT_BANVAN001_02164_TODO_18
47 43 TEXT_BANVAN001_02164_TODO_19
48 44 TEXT_BANVAN001_02164_TODO_20
49 45 TEXT_BANVAN001_02164_TODO_21
50 46 TEXT_BANVAN001_02164_TODO_22
51 47 TEXT_BANVAN001_02164_TODO_23
52 48 TEXT_BANVAN001_02164_SONUVANU_000_000 Like nourishing rains after long summer drought, netherling's return may bring succor in our time of need.
53 49 TEXT_BANVAN001_02164_SONUVANU_000_001 Zundu spies send word of activity in Ok' Vundu Mok, deep within Vundu territory. Such news bodes ill for Ok' Zundu.
54 50 TEXT_BANVAN001_02164_SONUVANU_000_002 We would know more of this coming storm, but spies struggle to slip past watchful gazes of Vundu guards.
55 51 TEXT_BANVAN001_02164_SONUVANU_000_003 Netherling's strength and courage is always reliable, and Sonu asks <If(PlayerParameter(4))>her<Else/>him</If> to brave enemy territory and bring news of what stirs in Ok' Vundu Mok.
56 52 TEXT_BANVAN001_02164_SONUVANU_000_004 Once again netherling proves <If(PlayerParameter(4))>she<Else/>he</If> is stout ally of the Zundu. Zephyr winds at your back speed your way!
57 53 TEXT_BANVAN001_02164_SONUVANU_000_009 Ok' Vundu Mok floats far above Ok' Zundu. Without wings like sanuwa to soar through skies, netherling cannot even reach their gates.
58 54 TEXT_BANVAN001_02164_ZOUHYOUBANU02164_000_010 There is nowhere to run! Traitorous Gundu, punishment is nigh!
59 55 TEXT_BANVAN001_02164_LINUVALI_000_011 (-Petal-crowned Vanu-)Traitorous!? We but seek freedom from cruelty of Vundu!
60 56 TEXT_BANVAN001_02164_ZOUHYOUBANU02164_000_012 Nonsense! Like sanuwa, Gundu live only to serve almighty Vundu!
61 57 TEXT_BANVAN001_02164_LINUVALI_000_013 (-Petal-crowned Vanu-)No more! Gundu cast off Vundu reins! Gundu are free! <Emphasis>Gundu are free</Emphasis>!
62 58 TEXT_BANVAN001_02164_MUNAVANU_000_014 (-Elderly Vanu-)Stand back, Linu Vali! Muna Vanu teaches Vundu difference between Gundu and sanuwa!
63 59 TEXT_BANVAN001_02164_ZOUHYOUBANU02164_000_015 Foolish greybeak! Even clumsy paissa laughs at your challenge as he tumbles into cloud sea! Such weaklings are not worthy foes. Cower before us!
64 60 TEXT_BANVAN001_02164_MUNAVANU_000_016 Such...such power! Fear cuts deeper than boreal winds!
65 61 TEXT_BANVAN001_02164_ZOUHYOUBANU02164_000_017 A netherling─and one unmoved by our sundrop dance!?
66 62 TEXT_BANVAN001_02164_ZOUHYOUBANU02164_000_018 What insolence! Cast netherling into cloud sea!
67 63 TEXT_BANVAN001_02164_BALLOON_000_300 Die, netherling!
68 64 TEXT_BANVAN001_02164_LINUVALI_100_020 Linu cannot move...
69 65 TEXT_BANVAN001_02164_MUNAVANU_100_021 Netherling protect us!
70 66 TEXT_BANVAN001_02164_MUNAVANU_000_020 Muna Vanu's gratitude is boundless as cloud sea. Thank you, netherling.
71 67 TEXT_BANVAN001_02164_LINUVALI_000_030 Even most violent gale could not topple you. To stand as totem against Vundu sundrop dance...
72 68 TEXT_BANVAN001_02164_LINUVALI_000_031 Sundrop dance is ancient tradition of Vanu Vanu. It is display of strength and vigor, both individual and tribe. Vanu custom is to dance before battle, that enemies weak of will may yield, preventing needless bloodshed.
73 69 TEXT_BANVAN001_02164_LINUVALI_000_032 ...Forgive my rudeness. I, Linu Vali of the Gundu tribe, am grateful for zephyr winds that bring netherling to our side to stand against the Vundu.
74 70 TEXT_BANVAN001_02164_LINUVALI_000_033 Vundu invade Gundu lands and curse our totems, but Gundu spirit will not break! All still oppose the Vundu's many misdeeds!
75 71 TEXT_BANVAN001_02164_LINUVALI_000_034 Summoning the White, conquering other tribes, attacking netherlings─all are affronts!
76 72 TEXT_BANVAN001_02164_LINUVALI_000_035 We seek freedom from Vundu rule. But Vundu are greedy as they are cruel, and answer our pleas with violence.
77 73 TEXT_BANVAN001_02164_LINUVALI_000_036 Vundu talons reach far and cut deep. Many flee to distant isles to escape their wrath...yet netherling ventures deep into the Vundu homeland. Why?
78 74 TEXT_BANVAN001_02164_LINUVALI_000_037 Netherling is come from Ok' Zundu? Sonu Vanu himself asks netherling to investigate?
79 75 TEXT_BANVAN001_02164_LINUVALI_000_038 We hear naught of Zundu after Vundu invade our lands. That they are yet free... Netherling, Linu Vali humbly requests that you escort us to Sonu Vanu, that we might beseech the Zundu for aid.
80 76 TEXT_BANVAN001_02164_LINUVALI_000_039 Tribe will remember netherling's kindness for many moons to come! Now, let us depart to Ok' Zundu before the Vundu return.
81 77 TEXT_BANVAN001_02164_SONUVANU_000_050 So rumblings in Ok' Vundu not sign of impending storm, but Gundu uprising.
82 78 TEXT_BANVAN001_02164_SONUVANU_000_051 And now the Gundu seek protection from their pursuers...
83 79 TEXT_BANVAN001_02164_LINUVALI_000_052 May zephyr winds forever guide you, Chief Sonu. I, Linu Vali, daughter of Uunu Vanu, do greet you warmly.
84 80 TEXT_BANVAN001_02164_LINUVALI_000_053 My companions are Muna Vanu, former attendant to my father, and Luna Vanu, merchant of our village.
85 81 TEXT_BANVAN001_02164_SONUVANU_000_054 Your father and I spend many hours cloudfishing. When news of his death at Vundu claws reaches Ok' Zundu...the fiercest monsoon cannot wash away my sorrow.
86 82 TEXT_BANVAN001_02164_LINUVALI_000_055 Forgive us our imposition, Chief Sonu, but the Gundu suffer too long under the Vundu─better to run than to remain slaves. But Vundu are relentless, and we face terrible reprisals, if not for this netherling.
87 83 TEXT_BANVAN001_02164_SONUVANU_000_056 There is no need to apologize. Zundu welcome you with open arms. Tell me, how fares your brother?
88 84 TEXT_BANVAN001_02164_LINUVALI_000_057 Alas, when Linu Vanu calls for Gundu independence, Vundu imprison him in skycage and hang from island, as example to others. We attempt to free him but fail, and Vundu pursue us until we meet netherling.
89 85 TEXT_BANVAN001_02164_SONUVANU_000_058 It saddens Sonu to learn this. But we are nevertheless grateful that you arrive safely to Ok' Zundu. You and yours are welcome to rest at Nakki Island for as long as you like.
90 86 TEXT_BANVAN001_02164_LINUVALI_000_059 Sonu Vanu, your kindness is boundless as cloud sea!
91 87 TEXT_BANVAN001_02164_SANUVANU_000_060 Chief Sonu, pray do not act in haste! What will others say when they learn of this arrangement?
92 88 TEXT_BANVAN001_02164_SANUVANU_000_061 Islands more precious than rain during summer drought. Some still resent netherlings for risking island to hunt the White.
93 89 TEXT_BANVAN001_02164_LINUVALI_000_062
94 90 TEXT_BANVAN001_02164_SONUVANU_000_063 Now is not the time to turn our backs on another tribe. We must do all in our power to help─for the sake of Chief Uunu and his people.
95 91 TEXT_BANVAN001_02164_SANUVANU_000_064 Have we food to feed them? Wood to build them homes? How much must the Zundu sacrifice for these refugees?
96 92 TEXT_BANVAN001_02164_LINUVALI_000_065 The island is more than enough. Like seedling which takes root in rich soil and grows strong, so too will new Gundu settlement flourish on this great gift from the Zundu.
97 93 TEXT_BANVAN001_02164_SONUVANU_000_066 Such a sight would surely fill Chief Uunu with pride. Nakki Island lies to the west of Ok' Zundu. Go forth and build a new home for your people!
98 94 TEXT_BANVAN001_02164_SONUVANU_000_070 The Gundu will need much assistance in the days ahead. Sonu prays you lend them a helping hand.
99 95 TEXT_BANVAN001_02164_SANUVANU_000_071 Chief Sonu is too generous by half. It will fall to Sanu to quell the anger of our fellow tribesmen.
100 96 TEXT_BANVAN001_02164_LINUVALI_000_080 Linu Vali's fortune is great indeed, to meet netherling who defeats the White.
101 97 TEXT_BANVAN001_02164_LINUVALI_100_080 And an island for the Gundu to start anew... The skies themselves could not grant such gifts!
102 98 TEXT_BANVAN001_02164_LINUVALI_000_081 However, it seems no Vanu inhabit this island since before Linu Vali's hatchling days. Listen─sound you hear not rolling thunder, but incessant buzzing of midge swarms.
103 99 TEXT_BANVAN001_02164_LINUVALI_000_082 Thunderstorm might even be more welcome than midges. One bite from midge and Vanu itch until feathers fall off. But midges have no taste for netherling blood.
104 100 TEXT_BANVAN001_02164_LINUVALI_000_083 Netherling must help before midges cause sleepless nights for tribe! There, ride on the wings of sanuwa, and with its forceful breath drive the midge clouds from the trees.
105 101 TEXT_BANVAN001_02164_SYSTEM_100_083 Ride the sanuwa and use its Buffet ability to drive the midge clouds from the trees.
106 102 TEXT_BANVAN001_02164_LINUVALI_000_085 If sanuwa proves too much for netherling, speak with Luna Vanu to mount it once again. Worry not, even Vanu fall from sanuwa when first learning how to fly.
107 103 TEXT_BANVAN001_02164_LUNAVANU_000_086 Sanuwa may seem wild at first, but Luna spends many moons training this one. Treat her gently, and the skies are yours to explore!
108 104 TEXT_BANVAN001_02164_SYSYTEM_000_090 The midge cloud is blown away!
109 105 TEXT_BANVAN001_02164_SYSYTEM_000_091 DELETE
110 106 TEXT_BANVAN001_02164_LINUVALI_000_100 Ah, the midges hum no longer. But even so, doubt still remains...
111 107 TEXT_BANVAN001_02164_LINUVALI_000_101 Although Linu makes promises of building new home for tribe, the uncertainty of the road ahead fills her with doubt. Linu Vali is nothing but delicate hen, with arms thin as branches and legs dainty as a gaelicat's...
112 108 TEXT_BANVAN001_02164_LINUVALI_000_102 It is true, netherling─just look! One day, Linu hopes to become strong enough to send the mightiest Vanu running in fear. But like rain in monsoon season, change comes fast and without warning. Linu possesses not the courage to lead...
113 109 TEXT_BANVAN001_02164_LINUVALI_000_103 Make no mistake, none are more loyal than Muna Vanu and Luna Vanu, but their feathers are old and grey. Linu cannot ask them to shoulder so heavy a burden. Without Brother, and the many still under Vundu rule, Linu knows not which path to take...
114 110 TEXT_BANVAN001_02164_LINUVALI_000_104 But in the black of night a beacon of light guides us. Linu speaks of <Emphasis>you</Emphasis>, netherling!
115 111 TEXT_BANVAN001_02164_LINUVALI_000_105 Please, work with us to help build a new home for Gundu! Do so, and netherling lives on through generations of Gundu storytellers!
116 112 TEXT_BANVAN001_02164_SYSYTEM_Q1_000_110 Help develop Ok' Gundu Nakki?
117 113 TEXT_BANVAN001_02164_SYSYTEM_A1_000_111 Like towering totem pole, netherling supports Gundu.
118 114 TEXT_BANVAN001_02164_SYSYTEM_A2_000_112 Alas, netherling must return to <If(PlayerParameter(4))>her<Else/>his</If> tribe.
119 115 TEXT_BANVAN001_02164_LINUVALI_000_120 A thousand thanks, netherling! Your words clear the fog of doubt from Linu's heart.
120 116 TEXT_BANVAN001_02164_LINUVALI_000_121 This is worthy of celebration! Celebration of the mighty netherling...? Linu Vali is embarrassed to ask, but...what <Emphasis>is</Emphasis> netherling's name?
121 117 TEXT_BANVAN001_02164_LINUVALI_000_122 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>? Such an odd-sounding name... Do all members of the netherling's tribe call themselves <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>? Ah, speaking of names, new Gundu village must have one worthy of grand Vanu settlement!
122 118 TEXT_BANVAN001_02164_LINUVALI_000_123 “Nakki” is ancient Vanu word for winds blowing from west, and also name of this island. Hmmm... To honor tribe of Gundu, village's name is “Ok' Gundu Nakki”!
123 119 TEXT_BANVAN001_02164_LINUVALI_000_124 The village has a name, and there is nothing left now but to begin building it! <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, speak to Muna Vanu to learn what we need.
124 120 TEXT_BANVAN001_02164_LINUVALI_000_125 My heart fills with disappointment, but Linu understands. Although our time together ends here, Linu wishes netherling the best of luck.
125 121 TEXT_BANVAN001_02164_SYSTEM_000_150 Linu Vali and the other Gundu have begun developing Ok' Gundu Nakki!
126 122 TEXT_BANVAN001_02164_SYSTEM_000_200 You have achieved <Color(-34022)>Neutral</Color> reputation with the Gundu.
127 123 TEXT_BANVAN001_02164_SYSTEM_000_201 Vanu Vanu beast tribe quests are now available from Muna Vanu at Ok' Gundu Nakki.
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0,"TEXT_BANVAN002_02165_SEQ_00","Linu Vali has heard a rumor, and looks eager to share it with you.
※The difficulty of this quest will be synced to your current level."
1,"TEXT_BANVAN002_02165_SEQ_01","Linu Vali seems in the middle of preparations to leave, and upon speaking to her you find that she means to return to her old home of Ok' Gundu. Rumors tell of Vanu that still inhabit the village, and Linu Vali has a hunch that they may be fellow Gundu in hiding. She asks that you aid her in the search, assuring you that the Vundu likely have lost interest in the area by now. Meet with Linu Vali at the entrance to Ok' Gundu to begin the search for the lost Vanu.
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest."
2,"TEXT_BANVAN002_02165_SEQ_02","You arrive at the entrance to Ok' Gundu to find Linu Vali standing next to an unfamiliar Vanu Vanu. Soon she introduces her companion as Ranu Vali, a botanist renowned among the Gundu. Apparently Ranu Vali fled along with another Gundu by the name of Eenu Vanu, who leapt over the edge of the island in an attempt to escape the Vundu pursuing the pair. Linu Vali, certain that Eenu Vanu survived the fall, asks that you search for him while they keep lookout for any remaining Vundu. Search for any signs of Eenu Vanu in the lower island of Voor Sian Siran."
3,"TEXT_BANVAN002_02165_SEQ_03","After searching Voor Sian Siran, you find Eenu Vanu, shaken but not visibly injured. After you tell him that Linu Vali sent you, he hurries to meet her. Return to Linu Vali to join in on the reunion."
4,"TEXT_BANVAN002_02165_SEQ_04","The Gundu are elated to finally be reunited, but their happiness is cut short when a group of hostile Gundu arrive, threatening them with capture. Linu Vali, wishing to avoid violence against her former allies, steps forward to drive them away with her sundrop dance. She is unable to muster the ferocity to unnerve her enemies, however, and they counter with their own powerful display. Linu Vali and the others are left shivering in fear, but you stand ready to fight the Gundu off."
5,"TEXT_BANVAN002_02165_SEQ_05","You defeat the Gundu warriors after a pitched battle. Check on the safety of Linu Vali and the other Gundu."
6,"TEXT_BANVAN002_02165_SEQ_06","Linu Vali expresses her gratitude, but is ashamed of her ineffectual dance. She is still traumatized by the memories of the Vundu attacking her home, and fear takes hold of her when she attempts the dance. However, the safety and health of her companions brings her happiness, and she proceeds to Ok' Zundu to introduce the village's newest residents to Sonu Vanu. Follow the trio and speak with Sonu Vanu when you arrive."
7,"TEXT_BANVAN002_02165_SEQ_07","Linu Vali introduces Eenu Vanu and Ranu Vali to Sonu Vanu, who is overjoyed to see the village's growth. However, his attendant Sanu Vanu expresses doubt at the Gundu's ability to sustain themselves. Despite Sanu Vanu's protestations, Linu Vali remains optimistic that the Gundu refugees will be able to make their new home flourish. The three Gundu return to Ok' Gundu Nakki. Go back with them and speak to Linu Vali when you arrive."
8,"TEXT_BANVAN002_02165_SEQ_08","Linu Vali admits that Sanu Vanu's objections had some merit, but resolves to grow Ok' Gundu Nakki further in order to dispel future doubts. Now that the village is self-sufficient, it is only a matter of time until the Zundu look towards Ok' Gundu Nakki with respect."
9,"TEXT_BANVAN002_02165_SEQ_09",""
10,"TEXT_BANVAN002_02165_SEQ_10",""
11,"TEXT_BANVAN002_02165_SEQ_11",""
12,"TEXT_BANVAN002_02165_SEQ_12",""
13,"TEXT_BANVAN002_02165_SEQ_13",""
14,"TEXT_BANVAN002_02165_SEQ_14",""
15,"TEXT_BANVAN002_02165_SEQ_15",""
16,"TEXT_BANVAN002_02165_SEQ_16",""
17,"TEXT_BANVAN002_02165_SEQ_17",""
18,"TEXT_BANVAN002_02165_SEQ_18",""
19,"TEXT_BANVAN002_02165_SEQ_19",""
20,"TEXT_BANVAN002_02165_SEQ_20",""
21,"TEXT_BANVAN002_02165_SEQ_21",""
22,"TEXT_BANVAN002_02165_SEQ_22",""
23,"TEXT_BANVAN002_02165_SEQ_23",""
24,"TEXT_BANVAN002_02165_TODO_00","Rendezvous with Linu Vali at Ok' Gundu."
25,"TEXT_BANVAN002_02165_TODO_01","Search for Eenu Vanu."
26,"TEXT_BANVAN002_02165_TODO_02","Report to Linu Vali at Ok' Gundu."
27,"TEXT_BANVAN002_02165_TODO_03","Slay the Gundu warriors."
28,"TEXT_BANVAN002_02165_TODO_04","Speak with Linu Vali."
29,"TEXT_BANVAN002_02165_TODO_05","Speak with Sonu Vanu at Ok' Zundu."
30,"TEXT_BANVAN002_02165_TODO_06","Speak with Linu Vali at Ok' Gundu Nakki."
31,"TEXT_BANVAN002_02165_TODO_07",""
32,"TEXT_BANVAN002_02165_TODO_08",""
33,"TEXT_BANVAN002_02165_TODO_09",""
34,"TEXT_BANVAN002_02165_TODO_10",""
35,"TEXT_BANVAN002_02165_TODO_11",""
36,"TEXT_BANVAN002_02165_TODO_12",""
37,"TEXT_BANVAN002_02165_TODO_13",""
38,"TEXT_BANVAN002_02165_TODO_14",""
39,"TEXT_BANVAN002_02165_TODO_15",""
40,"TEXT_BANVAN002_02165_TODO_16",""
41,"TEXT_BANVAN002_02165_TODO_17",""
42,"TEXT_BANVAN002_02165_TODO_18",""
43,"TEXT_BANVAN002_02165_TODO_19",""
44,"TEXT_BANVAN002_02165_TODO_20",""
45,"TEXT_BANVAN002_02165_TODO_21",""
46,"TEXT_BANVAN002_02165_TODO_22",""
47,"TEXT_BANVAN002_02165_TODO_23",""
48,"TEXT_BANVAN002_02165_LINUVALI_000_000","As the rising sun does each morning, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>'s arrival brings a smile to Linu's face! Soon I depart to old home, Ok' Gundu, and netherling's support would be most welcome."
49,"TEXT_BANVAN002_02165_LINUVALI_000_001","Rumors of Vanu who still live among the village's remains spread like seeds in wind. Linu thinks it may be fellow Gundu."
50,"TEXT_BANVAN002_02165_LINUVALI_000_002","Linu cannot leave members of tribe to mercy of Vundu. Time is of the essence─we must find the lost Vanu before they do."
51,"TEXT_BANVAN002_02165_LINUVALI_000_003","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>'s skills for finding lost things is renowned, and Linu Vali asks <If(PlayerParameter(4))>her<Else/>him</If> to aid in search. Much time passes since Gundu flee from village, and Linu doubts the Vundu still search in large numbers."
52,"TEXT_BANVAN002_02165_LINUVALI_000_004","Linu Vali waits at entrance to Ok' Gundu. May zephyr winds bring <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> there safely!"
53,"TEXT_BANVAN002_02165_RANUVALI_000_008","Ah, the netherling is come. Linu Vali says much and more of prowess!"
54,"TEXT_BANVAN002_02165_LINUVALI_000_010","Linu's intuition proves correct! As soon as she begins searching village, Ranu Vali comes running towards her with smile like nestling reunited with mother."
55,"TEXT_BANVAN002_02165_RANUVALI_000_011","Netherling, honor of meeting is Ranu Vali's. Vundu are not to be feared if one who lays low the White walks with us."
56,"TEXT_BANVAN002_02165_LINUVALI_000_012","Ranu's skill at botany is the pride of whole Gundu tribe. Even when rain runs dry and the sun burns hot, her crops do not wither. Linu proudly wears crown of flowers Ranu makes for her!"
57,"TEXT_BANVAN002_02165_LINUVALI_000_013","Ranu tells of another Gundu, Eenu Vanu, who leaps to island below to escape Vundu pursuers. Eenu is stout and strong─surely he is unharmed."
58,"TEXT_BANVAN002_02165_LINUVALI_000_014","We remain here as lookouts. <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, search islands below for any sign of Eenu Vanu."
59,"TEXT_BANVAN002_02165_LINUVALI_000_020","Vundu may return at any time. <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, make haste in search for Eenu Vanu."
60,"TEXT_BANVAN002_02165_RANUVALI_000_021","Eenu leaps down to island below, but from here Ranu sees no traces of him."
61,"TEXT_BANVAN002_02165_EENUVANU_000_030","A...netherling? Eenu Vanu knows not what to make of this..."
62,"TEXT_BANVAN002_02165_EENUVANU_000_031","What? Linu Vali sends netherling? Like double rainbow, her coming brings joy! Come, let us go to meet her."
63,"TEXT_BANVAN002_02165_RANUVALI_000_035","Eenu Vanu's skill at hiding matches skill at cloudfishing!"
64,"TEXT_BANVAN002_02165_EENUVANU_000_036","Linu Vali tells much of netherling's great feats. To have the one who fells the White by our side... Next time, Eenu invites <If(PlayerParameter(4))>her<Else/>him</If> for cloudfishing!"
65,"TEXT_BANVAN002_02165_LINUVALI_000_040","Linu Vali thanks <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> for <If(PlayerParameter(4))>her<Else/>his</If> help. Eenu Vanu is Gundu's most esteemed cloudfisher. Now tribe can feast on most succulent fish in cloud sea!"
66,"TEXT_BANVAN002_02165_ZOUHYOUVANU02165_000_041","There! Even cowardly paissa cannot hide forever!"
67,"TEXT_BANVAN002_02165_LINUVALI_000_042","These Vanu are...Gundu!? Like trained sanuwa you are at the Vundu's every beck and call. Only cowards follow so blindly!"
68,"TEXT_BANVAN002_02165_ZOUHYOUVANU02165_000_043","Honu Vanu, chief of Vundu, evoker of the White, illuminates true path like full moon in midnight sky. But for rebellious Vanu, there is only punishment!"
69,"TEXT_BANVAN002_02165_LINUVALI_000_044","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, wait! Now is not time for fighting─now is time for sundrop dance!"
70,"TEXT_BANVAN002_02165_ZOUHYOUVANU02165_000_045","Hahaha, skies weep in embarrassment at pathetic dance! Even unpainted totem pole presents more fearsome display! Behold, a dance of true might!"
71,"TEXT_BANVAN002_02165_BALLOON_000_300","Netherling fights!? Very well!"
72,"TEXT_BANVAN002_02165_LINUVALI_100_050","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, drive the traitors away!"
73,"TEXT_BANVAN002_02165_RANUVALI_100_051","Leave us be!"
74,"TEXT_BANVAN002_02165_EENUVANU_100_052","Cannot...move..."
75,"TEXT_BANVAN002_02165_RANUVALI_000_050","Our former friends look at us as enemies... Too many accept Vundu rule without thought, without question."
76,"TEXT_BANVAN002_02165_EENUVANU_000_051","Although they are now no better than Vundu puppets, to see friends turn against us troubles Eenu greatly. "
77,"TEXT_BANVAN002_02165_LINUVALI_000_060","Linu owes <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> many apologies. Once, she dances with ferocity of summer squall. But now, remembering vicious Vundu attack on village fills Linu with fear, leaving her unable to dance as before."
78,"TEXT_BANVAN002_02165_LINUVALI_000_061","Linu once takes pride in sundrop dance, but now her pride is gone, and she feels as a newborn hatchling, shivering in the cold without its mother's body for warmth."
79,"TEXT_BANVAN002_02165_LINUVALI_000_062","But that we are safe is a blessing, at least. Let us return to Ok' Zundu. Sonu Vanu will certainly be eager to meet Ok' Gundu Nakki's new residents."
80,"TEXT_BANVAN002_02165_LINUVALI_000_070","Chief Sonu, Linu Vali introduces Ranu Vali, one of Gundu's most skilled botanists, and Eenu Vanu, one of our tribe's eminent cloudfishers."
81,"TEXT_BANVAN002_02165_SONUVANU_000_071","Ok' Gundu Nakki grows, and along with growth comes change. Sonu is eager to see what the future holds for your village."
82,"TEXT_BANVAN002_02165_SANUVANU_000_072","Sanu hears rumors of the Gundu's difficulties feeding its members. How do you hope to survive with even more beaks to feed?"
83,"TEXT_BANVAN002_02165_LINUVALI_000_073","Sanu, Gundu are no mere nestlings. Ok' Gundu Nakki does more than survive─it thrives. All Zundu are welcome to visit and see for themselves."
84,"TEXT_BANVAN002_02165_SONUVANU_000_075","As lightning heralds coming of nourishing rains, Ok' Gundu Nakki's new residents will bring sustenance to their village."
85,"TEXT_BANVAN002_02165_SANUVANU_000_076","The Vanu of Ok' Zundu cry out in discontent. What to do, what to do..."
86,"TEXT_BANVAN002_02165_LINUVALI_000_080","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, in truth, the rumors Sanu Vanu hears are not wrong. Tribe does have difficulty feeding everyone. But now, we can grow and catch our own food, without relying on the generosity of others."
87,"TEXT_BANVAN002_02165_LINUVALI_000_081","Nevertheless, there are those in Ok' Zundu who say Chief Sonu gives too much, and think us Gundu to be nothing but a burden."
88,"TEXT_BANVAN002_02165_LINUVALI_000_082","Islands in cloud sea are precious indeed. It is no wonder that some feel an outsider undeserving of such a gift."
89,"TEXT_BANVAN002_02165_LINUVALI_000_083","So, all in Ok' Gundu Nakki must work tirelessly to make village prosper. Both to show gratitude to Sonu, and also to quell voices of doubt. Now that tribe can fend for itself, the Zundu doubtless take notice."
90,"TEXT_BANVAN002_02165_LINUVALI_000_084","Linu's sundrop dance may lack vigor of past, but until the day Brother returns to us, she must lead her tribe in his stead."
91,"TEXT_BANVAN002_02165_SYSTEM_000_100","Ranu Vali and Eenu Vanu take up residence at Ok' Gundu Nakki, increasing the village's food stores."
92,"TEXT_BANVAN002_02165_SYSTEM_000_200","You have achieved <Color(-34022)>Recognized</Color> reputation with the Gundu."
93,"TEXT_BANVAN002_02165_SYSTEM_000_201","New Vanu Vanu beast tribe daily quests are now available from Muna Vanu at Ok' Gundu Nakki."
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4 0 TEXT_BANVAN002_02165_SEQ_00 Linu Vali has heard a rumor, and looks eager to share it with you. ※The difficulty of this quest will be synced to your current level.
5 1 TEXT_BANVAN002_02165_SEQ_01 Linu Vali seems in the middle of preparations to leave, and upon speaking to her you find that she means to return to her old home of Ok' Gundu. Rumors tell of Vanu that still inhabit the village, and Linu Vali has a hunch that they may be fellow Gundu in hiding. She asks that you aid her in the search, assuring you that the Vundu likely have lost interest in the area by now. Meet with Linu Vali at the entrance to Ok' Gundu to begin the search for the lost Vanu. ※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest.
6 2 TEXT_BANVAN002_02165_SEQ_02 You arrive at the entrance to Ok' Gundu to find Linu Vali standing next to an unfamiliar Vanu Vanu. Soon she introduces her companion as Ranu Vali, a botanist renowned among the Gundu. Apparently Ranu Vali fled along with another Gundu by the name of Eenu Vanu, who leapt over the edge of the island in an attempt to escape the Vundu pursuing the pair. Linu Vali, certain that Eenu Vanu survived the fall, asks that you search for him while they keep lookout for any remaining Vundu. Search for any signs of Eenu Vanu in the lower island of Voor Sian Siran.
7 3 TEXT_BANVAN002_02165_SEQ_03 After searching Voor Sian Siran, you find Eenu Vanu, shaken but not visibly injured. After you tell him that Linu Vali sent you, he hurries to meet her. Return to Linu Vali to join in on the reunion.
8 4 TEXT_BANVAN002_02165_SEQ_04 The Gundu are elated to finally be reunited, but their happiness is cut short when a group of hostile Gundu arrive, threatening them with capture. Linu Vali, wishing to avoid violence against her former allies, steps forward to drive them away with her sundrop dance. She is unable to muster the ferocity to unnerve her enemies, however, and they counter with their own powerful display. Linu Vali and the others are left shivering in fear, but you stand ready to fight the Gundu off.
9 5 TEXT_BANVAN002_02165_SEQ_05 You defeat the Gundu warriors after a pitched battle. Check on the safety of Linu Vali and the other Gundu.
10 6 TEXT_BANVAN002_02165_SEQ_06 Linu Vali expresses her gratitude, but is ashamed of her ineffectual dance. She is still traumatized by the memories of the Vundu attacking her home, and fear takes hold of her when she attempts the dance. However, the safety and health of her companions brings her happiness, and she proceeds to Ok' Zundu to introduce the village's newest residents to Sonu Vanu. Follow the trio and speak with Sonu Vanu when you arrive.
11 7 TEXT_BANVAN002_02165_SEQ_07 Linu Vali introduces Eenu Vanu and Ranu Vali to Sonu Vanu, who is overjoyed to see the village's growth. However, his attendant Sanu Vanu expresses doubt at the Gundu's ability to sustain themselves. Despite Sanu Vanu's protestations, Linu Vali remains optimistic that the Gundu refugees will be able to make their new home flourish. The three Gundu return to Ok' Gundu Nakki. Go back with them and speak to Linu Vali when you arrive.
12 8 TEXT_BANVAN002_02165_SEQ_08 Linu Vali admits that Sanu Vanu's objections had some merit, but resolves to grow Ok' Gundu Nakki further in order to dispel future doubts. Now that the village is self-sufficient, it is only a matter of time until the Zundu look towards Ok' Gundu Nakki with respect.
13 9 TEXT_BANVAN002_02165_SEQ_09
14 10 TEXT_BANVAN002_02165_SEQ_10
15 11 TEXT_BANVAN002_02165_SEQ_11
16 12 TEXT_BANVAN002_02165_SEQ_12
17 13 TEXT_BANVAN002_02165_SEQ_13
18 14 TEXT_BANVAN002_02165_SEQ_14
19 15 TEXT_BANVAN002_02165_SEQ_15
20 16 TEXT_BANVAN002_02165_SEQ_16
21 17 TEXT_BANVAN002_02165_SEQ_17
22 18 TEXT_BANVAN002_02165_SEQ_18
23 19 TEXT_BANVAN002_02165_SEQ_19
24 20 TEXT_BANVAN002_02165_SEQ_20
25 21 TEXT_BANVAN002_02165_SEQ_21
26 22 TEXT_BANVAN002_02165_SEQ_22
27 23 TEXT_BANVAN002_02165_SEQ_23
28 24 TEXT_BANVAN002_02165_TODO_00 Rendezvous with Linu Vali at Ok' Gundu.
29 25 TEXT_BANVAN002_02165_TODO_01 Search for Eenu Vanu.
30 26 TEXT_BANVAN002_02165_TODO_02 Report to Linu Vali at Ok' Gundu.
31 27 TEXT_BANVAN002_02165_TODO_03 Slay the Gundu warriors.
32 28 TEXT_BANVAN002_02165_TODO_04 Speak with Linu Vali.
33 29 TEXT_BANVAN002_02165_TODO_05 Speak with Sonu Vanu at Ok' Zundu.
34 30 TEXT_BANVAN002_02165_TODO_06 Speak with Linu Vali at Ok' Gundu Nakki.
35 31 TEXT_BANVAN002_02165_TODO_07
36 32 TEXT_BANVAN002_02165_TODO_08
37 33 TEXT_BANVAN002_02165_TODO_09
38 34 TEXT_BANVAN002_02165_TODO_10
39 35 TEXT_BANVAN002_02165_TODO_11
40 36 TEXT_BANVAN002_02165_TODO_12
41 37 TEXT_BANVAN002_02165_TODO_13
42 38 TEXT_BANVAN002_02165_TODO_14
43 39 TEXT_BANVAN002_02165_TODO_15
44 40 TEXT_BANVAN002_02165_TODO_16
45 41 TEXT_BANVAN002_02165_TODO_17
46 42 TEXT_BANVAN002_02165_TODO_18
47 43 TEXT_BANVAN002_02165_TODO_19
48 44 TEXT_BANVAN002_02165_TODO_20
49 45 TEXT_BANVAN002_02165_TODO_21
50 46 TEXT_BANVAN002_02165_TODO_22
51 47 TEXT_BANVAN002_02165_TODO_23
52 48 TEXT_BANVAN002_02165_LINUVALI_000_000 As the rising sun does each morning, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>'s arrival brings a smile to Linu's face! Soon I depart to old home, Ok' Gundu, and netherling's support would be most welcome.
53 49 TEXT_BANVAN002_02165_LINUVALI_000_001 Rumors of Vanu who still live among the village's remains spread like seeds in wind. Linu thinks it may be fellow Gundu.
54 50 TEXT_BANVAN002_02165_LINUVALI_000_002 Linu cannot leave members of tribe to mercy of Vundu. Time is of the essence─we must find the lost Vanu before they do.
55 51 TEXT_BANVAN002_02165_LINUVALI_000_003 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>'s skills for finding lost things is renowned, and Linu Vali asks <If(PlayerParameter(4))>her<Else/>him</If> to aid in search. Much time passes since Gundu flee from village, and Linu doubts the Vundu still search in large numbers.
56 52 TEXT_BANVAN002_02165_LINUVALI_000_004 Linu Vali waits at entrance to Ok' Gundu. May zephyr winds bring <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> there safely!
57 53 TEXT_BANVAN002_02165_RANUVALI_000_008 Ah, the netherling is come. Linu Vali says much and more of prowess!
58 54 TEXT_BANVAN002_02165_LINUVALI_000_010 Linu's intuition proves correct! As soon as she begins searching village, Ranu Vali comes running towards her with smile like nestling reunited with mother.
59 55 TEXT_BANVAN002_02165_RANUVALI_000_011 Netherling, honor of meeting is Ranu Vali's. Vundu are not to be feared if one who lays low the White walks with us.
60 56 TEXT_BANVAN002_02165_LINUVALI_000_012 Ranu's skill at botany is the pride of whole Gundu tribe. Even when rain runs dry and the sun burns hot, her crops do not wither. Linu proudly wears crown of flowers Ranu makes for her!
61 57 TEXT_BANVAN002_02165_LINUVALI_000_013 Ranu tells of another Gundu, Eenu Vanu, who leaps to island below to escape Vundu pursuers. Eenu is stout and strong─surely he is unharmed.
62 58 TEXT_BANVAN002_02165_LINUVALI_000_014 We remain here as lookouts. <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, search islands below for any sign of Eenu Vanu.
63 59 TEXT_BANVAN002_02165_LINUVALI_000_020 Vundu may return at any time. <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, make haste in search for Eenu Vanu.
64 60 TEXT_BANVAN002_02165_RANUVALI_000_021 Eenu leaps down to island below, but from here Ranu sees no traces of him.
65 61 TEXT_BANVAN002_02165_EENUVANU_000_030 A...netherling? Eenu Vanu knows not what to make of this...
66 62 TEXT_BANVAN002_02165_EENUVANU_000_031 What? Linu Vali sends netherling? Like double rainbow, her coming brings joy! Come, let us go to meet her.
67 63 TEXT_BANVAN002_02165_RANUVALI_000_035 Eenu Vanu's skill at hiding matches skill at cloudfishing!
68 64 TEXT_BANVAN002_02165_EENUVANU_000_036 Linu Vali tells much of netherling's great feats. To have the one who fells the White by our side... Next time, Eenu invites <If(PlayerParameter(4))>her<Else/>him</If> for cloudfishing!
69 65 TEXT_BANVAN002_02165_LINUVALI_000_040 Linu Vali thanks <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> for <If(PlayerParameter(4))>her<Else/>his</If> help. Eenu Vanu is Gundu's most esteemed cloudfisher. Now tribe can feast on most succulent fish in cloud sea!
70 66 TEXT_BANVAN002_02165_ZOUHYOUVANU02165_000_041 There! Even cowardly paissa cannot hide forever!
71 67 TEXT_BANVAN002_02165_LINUVALI_000_042 These Vanu are...Gundu!? Like trained sanuwa you are at the Vundu's every beck and call. Only cowards follow so blindly!
72 68 TEXT_BANVAN002_02165_ZOUHYOUVANU02165_000_043 Honu Vanu, chief of Vundu, evoker of the White, illuminates true path like full moon in midnight sky. But for rebellious Vanu, there is only punishment!
73 69 TEXT_BANVAN002_02165_LINUVALI_000_044 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, wait! Now is not time for fighting─now is time for sundrop dance!
74 70 TEXT_BANVAN002_02165_ZOUHYOUVANU02165_000_045 Hahaha, skies weep in embarrassment at pathetic dance! Even unpainted totem pole presents more fearsome display! Behold, a dance of true might!
75 71 TEXT_BANVAN002_02165_BALLOON_000_300 Netherling fights!? Very well!
76 72 TEXT_BANVAN002_02165_LINUVALI_100_050 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, drive the traitors away!
77 73 TEXT_BANVAN002_02165_RANUVALI_100_051 Leave us be!
78 74 TEXT_BANVAN002_02165_EENUVANU_100_052 Cannot...move...
79 75 TEXT_BANVAN002_02165_RANUVALI_000_050 Our former friends look at us as enemies... Too many accept Vundu rule without thought, without question.
80 76 TEXT_BANVAN002_02165_EENUVANU_000_051 Although they are now no better than Vundu puppets, to see friends turn against us troubles Eenu greatly.
81 77 TEXT_BANVAN002_02165_LINUVALI_000_060 Linu owes <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> many apologies. Once, she dances with ferocity of summer squall. But now, remembering vicious Vundu attack on village fills Linu with fear, leaving her unable to dance as before.
82 78 TEXT_BANVAN002_02165_LINUVALI_000_061 Linu once takes pride in sundrop dance, but now her pride is gone, and she feels as a newborn hatchling, shivering in the cold without its mother's body for warmth.
83 79 TEXT_BANVAN002_02165_LINUVALI_000_062 But that we are safe is a blessing, at least. Let us return to Ok' Zundu. Sonu Vanu will certainly be eager to meet Ok' Gundu Nakki's new residents.
84 80 TEXT_BANVAN002_02165_LINUVALI_000_070 Chief Sonu, Linu Vali introduces Ranu Vali, one of Gundu's most skilled botanists, and Eenu Vanu, one of our tribe's eminent cloudfishers.
85 81 TEXT_BANVAN002_02165_SONUVANU_000_071 Ok' Gundu Nakki grows, and along with growth comes change. Sonu is eager to see what the future holds for your village.
86 82 TEXT_BANVAN002_02165_SANUVANU_000_072 Sanu hears rumors of the Gundu's difficulties feeding its members. How do you hope to survive with even more beaks to feed?
87 83 TEXT_BANVAN002_02165_LINUVALI_000_073 Sanu, Gundu are no mere nestlings. Ok' Gundu Nakki does more than survive─it thrives. All Zundu are welcome to visit and see for themselves.
88 84 TEXT_BANVAN002_02165_SONUVANU_000_075 As lightning heralds coming of nourishing rains, Ok' Gundu Nakki's new residents will bring sustenance to their village.
89 85 TEXT_BANVAN002_02165_SANUVANU_000_076 The Vanu of Ok' Zundu cry out in discontent. What to do, what to do...
90 86 TEXT_BANVAN002_02165_LINUVALI_000_080 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, in truth, the rumors Sanu Vanu hears are not wrong. Tribe does have difficulty feeding everyone. But now, we can grow and catch our own food, without relying on the generosity of others.
91 87 TEXT_BANVAN002_02165_LINUVALI_000_081 Nevertheless, there are those in Ok' Zundu who say Chief Sonu gives too much, and think us Gundu to be nothing but a burden.
92 88 TEXT_BANVAN002_02165_LINUVALI_000_082 Islands in cloud sea are precious indeed. It is no wonder that some feel an outsider undeserving of such a gift.
93 89 TEXT_BANVAN002_02165_LINUVALI_000_083 So, all in Ok' Gundu Nakki must work tirelessly to make village prosper. Both to show gratitude to Sonu, and also to quell voices of doubt. Now that tribe can fend for itself, the Zundu doubtless take notice.
94 90 TEXT_BANVAN002_02165_LINUVALI_000_084 Linu's sundrop dance may lack vigor of past, but until the day Brother returns to us, she must lead her tribe in his stead.
95 91 TEXT_BANVAN002_02165_SYSTEM_000_100 Ranu Vali and Eenu Vanu take up residence at Ok' Gundu Nakki, increasing the village's food stores.
96 92 TEXT_BANVAN002_02165_SYSTEM_000_200 You have achieved <Color(-34022)>Recognized</Color> reputation with the Gundu.
97 93 TEXT_BANVAN002_02165_SYSTEM_000_201 New Vanu Vanu beast tribe daily quests are now available from Muna Vanu at Ok' Gundu Nakki.
98 94 TEXT_BANVAN002_02165_SYSTEM_100_300 Furthermore, you will be able to undertake three additional quests from Muna Vanu as a reputation rank bonus. This bonus is available until the daily reset time for beast tribe quests.
99 95 TEXT_BANVAN002_02165_SYSTEM_100_301 These additional quests will become available after accepting all current daily quests from Muna Vanu. Please be advised that you cannot undertake these quests if you have no remaining allowances.
100 96 TEXT_BANVAN002_02165_SYSTEM_000_202 Furthermore, you now have access to a wider selection of wares from Luna Vanu.
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0,"TEXT_BANVAN003_02166_SEQ_00","New friends have brought fortunate news to Linu Vali's ears.
※The difficulty of this quest will be synced to your current level."
1,"TEXT_BANVAN003_02166_SEQ_01","Thanks to the village's new residents, Ok' Gundu Nakki's growth is proceeding apace, and relations between the Gundu and Zundu are improving. The deepening bonds have already borne fruit, and Linu Vali has received word that a Vanu Vanu wearing Gundu colors has been sighted in Vundu territory, attempting to save another of his tribe from abuse at the hands of Vundu youths by shouting “No more violence!” at them. Linu Vali remarks that she had an old friend that often used that phrase to avoid conflict, and surmises that it must be him. She has come up with a plan to rescue him from his oppressors, and asks for your aid. Meet Linu Vali in front of Vundu Ok' Bendu and help her reunite with her erstwhile companion.
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest."
2,"TEXT_BANVAN003_02166_SEQ_02","When you meet with Linu Vali, she explains her plan to draw Ginu Vanu to you with bones inscribed with a mark known only to the two friends. Once Ginu Vanu notices the mark, Linu Vali is sure that he will follow them to their source. Place the bones conspicuously around the area so the Vanu can find them. "
3,"TEXT_BANVAN003_02166_SEQ_03","You have placed the bones in such a way that even the most oblivious observer could find them. Return to Linu Vali and await Ginu Vanu's arrival."
4,"TEXT_BANVAN003_02166_SEQ_04","All goes according to Linu Vali's plan, and Ginu Vanu finds the bones and follows their trail. Upon sighting you, Ginu Vanu puts on a show of aggression to playfully frighten his old friend, but his demeanor quickly becomes friendly. Ginu Vanu agrees to return with you to Ok' Gundu Nakki without argument, but before you can leave a group of Vundu scouts appears nearby. Instead of resorting to violence, Linu Vali decides to scare the Vundu away with her sundrop dance─but first she needs inspiration. /dance for the timid Vanu to awaken the spirit of the warrior within her."
5,"TEXT_BANVAN003_02166_SEQ_05","Your dancing rekindles Linu Vali's courage, and she puts on an impressive and terrifying display for the Vundu scouts, sending them running in fear. With your escape route secure, return to Ok' Zundu to introduce Ok' Gundu Nakki's new ally to the Zundu chieftain."
6,"TEXT_BANVAN003_02166_SEQ_06","The Zundu chieftain and his attendant are excited to meet yet another of the Gundu's artisans, and Sonu Vanu is eager to see what changes this will bring to the village. The Gundu return to their new home to welcome its new resident. Return with them and speak with Linu Vali when you arrive."
7,"TEXT_BANVAN003_02166_SEQ_07","Ok' Gundu Nakki has one more voice among its villagers, and Linu Vali is excited to continue developing her mastery of the sundrop dance. However, she still mourns the absence of her brother, rightful chief of the Gundu tribe, and vows to rescue him from the Vundu. The winds of change are always blowing, and Linu Vali once again asks for you to answer their call when next they beckon."
8,"TEXT_BANVAN003_02166_SEQ_08",""
9,"TEXT_BANVAN003_02166_SEQ_09",""
10,"TEXT_BANVAN003_02166_SEQ_10",""
11,"TEXT_BANVAN003_02166_SEQ_11",""
12,"TEXT_BANVAN003_02166_SEQ_12",""
13,"TEXT_BANVAN003_02166_SEQ_13",""
14,"TEXT_BANVAN003_02166_SEQ_14",""
15,"TEXT_BANVAN003_02166_SEQ_15",""
16,"TEXT_BANVAN003_02166_SEQ_16",""
17,"TEXT_BANVAN003_02166_SEQ_17",""
18,"TEXT_BANVAN003_02166_SEQ_18",""
19,"TEXT_BANVAN003_02166_SEQ_19",""
20,"TEXT_BANVAN003_02166_SEQ_20",""
21,"TEXT_BANVAN003_02166_SEQ_21",""
22,"TEXT_BANVAN003_02166_SEQ_22",""
23,"TEXT_BANVAN003_02166_SEQ_23",""
24,"TEXT_BANVAN003_02166_TODO_00","Rendezvous with Linu Vali at Vundu Ok' Bendu."
25,"TEXT_BANVAN003_02166_TODO_01","Place the bleached bones throughout Vundu Ok' Bendu."
26,"TEXT_BANVAN003_02166_TODO_02","Report to Linu Vali."
27,"TEXT_BANVAN003_02166_TODO_03","/dance for Linu Vali."
28,"TEXT_BANVAN003_02166_TODO_04","Speak with Sonu Vanu."
29,"TEXT_BANVAN003_02166_TODO_05","Speak with Linu Vali."
30,"TEXT_BANVAN003_02166_TODO_06",""
31,"TEXT_BANVAN003_02166_TODO_07",""
32,"TEXT_BANVAN003_02166_TODO_08",""
33,"TEXT_BANVAN003_02166_TODO_09",""
34,"TEXT_BANVAN003_02166_TODO_10",""
35,"TEXT_BANVAN003_02166_TODO_11",""
36,"TEXT_BANVAN003_02166_TODO_12",""
37,"TEXT_BANVAN003_02166_TODO_13",""
38,"TEXT_BANVAN003_02166_TODO_14",""
39,"TEXT_BANVAN003_02166_TODO_15",""
40,"TEXT_BANVAN003_02166_TODO_16",""
41,"TEXT_BANVAN003_02166_TODO_17",""
42,"TEXT_BANVAN003_02166_TODO_18",""
43,"TEXT_BANVAN003_02166_TODO_19",""
44,"TEXT_BANVAN003_02166_TODO_20",""
45,"TEXT_BANVAN003_02166_TODO_21",""
46,"TEXT_BANVAN003_02166_TODO_22",""
47,"TEXT_BANVAN003_02166_TODO_23",""
48,"TEXT_BANVAN003_02166_LINUVALI_000_000","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, many from Ok' Zundu come to share in Ranu Vali and Eenu Vanu's wisdom. Like trees in grove, our roots become more intertwined each passing day."
49,"TEXT_BANVAN003_02166_LINUVALI_000_001","Ranu shares the secrets of Gundu botany, and Eenu spends long hours exchanging advice with Zundu cloudfishers."
50,"TEXT_BANVAN003_02166_LINUVALI_000_002","Linu swells with pride at success of village, but shame still nags at her like single midge buzzing in ear. If she cannot perform sundrop dance in heat of battle, then she is no more use to village than newborn hatchling..."
51,"TEXT_BANVAN003_02166_LINUVALI_000_003","But now is not the time for self-pity! Ranu Vali's friend from Ok' Zundu tells intriguing story around cooking fires."
52,"TEXT_BANVAN003_02166_LINUVALI_000_004","While delivering tribute to Vundu, Ranu's friend notices group mercilessly beating Vanu wearing Gundu colors. Another Gundu approaches the group, shouting, “No more violence!” But the Vundu mock his pleas, and chase him from the village."
53,"TEXT_BANVAN003_02166_LINUVALI_000_005","Linu Vali has an old friend, Ginu Vanu, who says same thing ever since nestling days. <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, we must help him before he faces punishment for his words."
54,"TEXT_BANVAN003_02166_LINUVALI_000_006","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> does not fear violent Vundu youths. Please, come to Vundu Ok' Bendu with Linu Vali. With <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>'s help, we bring friend back safely to Ok' Gundu Nakki!"
55,"TEXT_BANVAN003_02166_LINUVALI_000_010","Linu sees no Vundu patrolling area, but we must act quickly─like storm during monsoon season, they are never far away. Here, take bones of sanuwa, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Linu carves mark only her and Ginu Vanu recognize."
56,"TEXT_BANVAN003_02166_LINUVALI_000_011","When Ginu sees mark, he knows that Linu comes to rescue him. Place bones throughout Vundu Ok' Bendu in trail leading to hiding spot, and he follows!"
57,"TEXT_BANVAN003_02166_LINUVALI_000_012","Ginu Vanu spends many moons under brutal rule of Vundu, and he may fear consequences of being captured. But when Linu Vali tells him of Ok' Gundu Nakki, the promise of a new home gives him courage to come with us."
58,"TEXT_BANVAN003_02166_LINUVALI_000_013","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, place bones around Vundu Ok' Bendu, and guide Ginu Vanu back to us. Linu Vali keeps watch for any Vundu patrols."
59,"TEXT_BANVAN003_02166_LINUVALI_000_015","The mark is secret only Linu Vali and Ginu Vanu know. Place bones, and he comes."
60,"TEXT_BANVAN003_02166_LINUVALI_000_020","The bones guide Ginu Vanu to us! And now, we wait!"
61,"TEXT_BANVAN003_02166_GINUVANU_000_021","(-???-)Gundu rebels! Surrender, or else!"
62,"TEXT_BANVAN003_02166_GINUVANU_000_022","Hahaha. As ever, Linu scares easily as nestling lost in dark. When Ginu sees marks on bones, he knows his friend is come!"
63,"TEXT_BANVAN003_02166_LINUVALI_000_023","Ginu, to meet again brings Linu great joy! He looks healthy as crops after nourishing spring rain."
64,"TEXT_BANVAN003_02166_LINUVALI_000_024","Linu flees along with other Gundu, and this netherling rescues us from capture. Thanks to <If(PlayerParameter(4))>her<Else/>his</If> help, tribe receives gift from Zundu: a new island to call home."
65,"TEXT_BANVAN003_02166_LINUVALI_000_025","Ginu Vanu, return with us to Ok' Gundu Nakki, and share knowledge of Gundu carpentry to make our modest village grand! Do not fear, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> guides us safely back."
66,"TEXT_BANVAN003_02166_GINUVANU_000_026","If Ginu says no, he is more foolish than Vanu who plants seeds during drought. No matter how modest village is, it is surely preferable to suffering longer under Vundu abuse!"
67,"TEXT_BANVAN003_02166_GINUVANU_000_027","A Vundu patrol! Quickly, hide before they pluck our feathers and throw us in skycages!"
68,"TEXT_BANVAN003_02166_LINUVALI_000_028","Wait! Linu practices sundrop dance day and night, and now the time comes to prove herself. But the Vundu look fierce, and Linu cannot hope to strike fear into their hearts without inspiration... <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, show Linu the <Color(-34022)>dance</Color> of your tribe!"
69,"TEXT_BANVAN003_02166_LINUVALI_000_029","Rouse Linu's strength with your mighty <Color(-34022)>dance</Color>, and she will send the Vundu fleeing! Quickly!"
70,"TEXT_BANVAN003_02166_LINUVALI_000_035","Rouse Linu's warrior spirit with your <Color(-34022)>dance</Color>, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! There is not much time!"
71,"TEXT_BANVAN003_02166_LINUVALI_000_036","No, no, netherling! <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> must <Color(-34022)>dance</Color>!"
72,"TEXT_BANVAN003_02166_LINUVALI_000_040","Linu feels the warrior spirit within her─coursing through her entire body! Now, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, witness the awesome power of Linu Vali's dance!"
73,"TEXT_BANVAN003_02166_LINUVALI_000_041","Haha, they run like cowardly korrigans! <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>'s dance reawakens Linu Vali's ferocity, and brings forth true might of her sundrop dance!"
74,"TEXT_BANVAN003_02166_LINUVALI_000_042","Come, let us return to Ok' Zundu and speak with Sonu Vanu, before patrol returns."
75,"TEXT_BANVAN003_02166_GINUVANU_000_045","No more violence! We must run or face wrath of Vundu scouts!"
76,"TEXT_BANVAN003_02166_LINUVALI_000_050","Chief Sonu, today Linu Vali brings before you Ginu Vanu, greatest builder of the Gundu tribe, and a dear friend."
77,"TEXT_BANVAN003_02166_SANUVANU_000_051","Ah, many Vanu tell stories of great Gundu architecture, and today a renowned builder stands before us! Sanu has much interest in hearing Ginu Vanu's wisdom!"
78,"TEXT_BANVAN003_02166_SANUVANU_000_052","...Ah, Sanu apologizes for his interruption. Forgive me, Chief Sonu."
79,"TEXT_BANVAN003_02166_SONUVANU_000_053","Hahaha, there is no need for apologies. Like the most precious of crystals, Gundu culture possesses many facets. All Zundu have much to look forward to as our tribes grow closer."
80,"TEXT_BANVAN003_02166_SONUVANU_000_00055","Many Vanu admire the techniques of Gundu crafters. With time, Ok' Gundu Nakki may become a village to rival the greatest in Vanu history."
81,"TEXT_BANVAN003_02166_SANUVANU_000_056","The traditions and techniques of the Gundu crafters are of great interest to Sanu. He looks forward to discussing much with them in the future."
82,"TEXT_BANVAN003_02166_LINUVALI_000_060","Ok' Gundu Nakki is alive with the sound of celebration! And Linu Vali finally dances. Like skies on clear summer day, she is free from worry."
83,"TEXT_BANVAN003_02166_LINUVALI_000_061","Occasion calls for hearty feast! Linu Vali eats until stomach can hold no more, and then practices dance until sun itself smiles in approval."
84,"TEXT_BANVAN003_02166_LINUVALI_000_062","Alas, Ok' Gundu Nakki still lacks a leader─a strong chief. Brother is yet trapped in skycage, hanging somewhere in vast cloud sea."
85,"TEXT_BANVAN003_02166_LINUVALI_000_063","Although Brother's whereabouts remain a mystery, Linu Vali swears to find him one day. <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, when that day comes, the Gundu may call on your aid once more."
86,"TEXT_BANVAN003_02166_SYSTEM_000_100","Ginu Vanu has started construction on the Chief's Roost."
87,"TEXT_BANVAN003_02166_SYSTEM_000_200","You have achieved <Color(-34022)>Allied</Color> reputation with the Gundu."
88,"TEXT_BANVAN003_02166_SYSTEM_000_201","New Vanu Vanu beast tribe daily quests are now available from Muna Vanu at Ok' Gundu Nakki."
89,"TEXT_BANVAN003_02166_SYSTEM_100_201","You will receive an experience point bonus upon the completion of Vanu Vanu beast tribe daily quests."
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4 0 TEXT_BANVAN003_02166_SEQ_00 New friends have brought fortunate news to Linu Vali's ears. ※The difficulty of this quest will be synced to your current level.
5 1 TEXT_BANVAN003_02166_SEQ_01 Thanks to the village's new residents, Ok' Gundu Nakki's growth is proceeding apace, and relations between the Gundu and Zundu are improving. The deepening bonds have already borne fruit, and Linu Vali has received word that a Vanu Vanu wearing Gundu colors has been sighted in Vundu territory, attempting to save another of his tribe from abuse at the hands of Vundu youths by shouting “No more violence!” at them. Linu Vali remarks that she had an old friend that often used that phrase to avoid conflict, and surmises that it must be him. She has come up with a plan to rescue him from his oppressors, and asks for your aid. Meet Linu Vali in front of Vundu Ok' Bendu and help her reunite with her erstwhile companion. ※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest.
6 2 TEXT_BANVAN003_02166_SEQ_02 When you meet with Linu Vali, she explains her plan to draw Ginu Vanu to you with bones inscribed with a mark known only to the two friends. Once Ginu Vanu notices the mark, Linu Vali is sure that he will follow them to their source. Place the bones conspicuously around the area so the Vanu can find them.
7 3 TEXT_BANVAN003_02166_SEQ_03 You have placed the bones in such a way that even the most oblivious observer could find them. Return to Linu Vali and await Ginu Vanu's arrival.
8 4 TEXT_BANVAN003_02166_SEQ_04 All goes according to Linu Vali's plan, and Ginu Vanu finds the bones and follows their trail. Upon sighting you, Ginu Vanu puts on a show of aggression to playfully frighten his old friend, but his demeanor quickly becomes friendly. Ginu Vanu agrees to return with you to Ok' Gundu Nakki without argument, but before you can leave a group of Vundu scouts appears nearby. Instead of resorting to violence, Linu Vali decides to scare the Vundu away with her sundrop dance─but first she needs inspiration. /dance for the timid Vanu to awaken the spirit of the warrior within her.
9 5 TEXT_BANVAN003_02166_SEQ_05 Your dancing rekindles Linu Vali's courage, and she puts on an impressive and terrifying display for the Vundu scouts, sending them running in fear. With your escape route secure, return to Ok' Zundu to introduce Ok' Gundu Nakki's new ally to the Zundu chieftain.
10 6 TEXT_BANVAN003_02166_SEQ_06 The Zundu chieftain and his attendant are excited to meet yet another of the Gundu's artisans, and Sonu Vanu is eager to see what changes this will bring to the village. The Gundu return to their new home to welcome its new resident. Return with them and speak with Linu Vali when you arrive.
11 7 TEXT_BANVAN003_02166_SEQ_07 Ok' Gundu Nakki has one more voice among its villagers, and Linu Vali is excited to continue developing her mastery of the sundrop dance. However, she still mourns the absence of her brother, rightful chief of the Gundu tribe, and vows to rescue him from the Vundu. The winds of change are always blowing, and Linu Vali once again asks for you to answer their call when next they beckon.
12 8 TEXT_BANVAN003_02166_SEQ_08
13 9 TEXT_BANVAN003_02166_SEQ_09
14 10 TEXT_BANVAN003_02166_SEQ_10
15 11 TEXT_BANVAN003_02166_SEQ_11
16 12 TEXT_BANVAN003_02166_SEQ_12
17 13 TEXT_BANVAN003_02166_SEQ_13
18 14 TEXT_BANVAN003_02166_SEQ_14
19 15 TEXT_BANVAN003_02166_SEQ_15
20 16 TEXT_BANVAN003_02166_SEQ_16
21 17 TEXT_BANVAN003_02166_SEQ_17
22 18 TEXT_BANVAN003_02166_SEQ_18
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24 20 TEXT_BANVAN003_02166_SEQ_20
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26 22 TEXT_BANVAN003_02166_SEQ_22
27 23 TEXT_BANVAN003_02166_SEQ_23
28 24 TEXT_BANVAN003_02166_TODO_00 Rendezvous with Linu Vali at Vundu Ok' Bendu.
29 25 TEXT_BANVAN003_02166_TODO_01 Place the bleached bones throughout Vundu Ok' Bendu.
30 26 TEXT_BANVAN003_02166_TODO_02 Report to Linu Vali.
31 27 TEXT_BANVAN003_02166_TODO_03 /dance for Linu Vali.
32 28 TEXT_BANVAN003_02166_TODO_04 Speak with Sonu Vanu.
33 29 TEXT_BANVAN003_02166_TODO_05 Speak with Linu Vali.
34 30 TEXT_BANVAN003_02166_TODO_06
35 31 TEXT_BANVAN003_02166_TODO_07
36 32 TEXT_BANVAN003_02166_TODO_08
37 33 TEXT_BANVAN003_02166_TODO_09
38 34 TEXT_BANVAN003_02166_TODO_10
39 35 TEXT_BANVAN003_02166_TODO_11
40 36 TEXT_BANVAN003_02166_TODO_12
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42 38 TEXT_BANVAN003_02166_TODO_14
43 39 TEXT_BANVAN003_02166_TODO_15
44 40 TEXT_BANVAN003_02166_TODO_16
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50 46 TEXT_BANVAN003_02166_TODO_22
51 47 TEXT_BANVAN003_02166_TODO_23
52 48 TEXT_BANVAN003_02166_LINUVALI_000_000 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, many from Ok' Zundu come to share in Ranu Vali and Eenu Vanu's wisdom. Like trees in grove, our roots become more intertwined each passing day.
53 49 TEXT_BANVAN003_02166_LINUVALI_000_001 Ranu shares the secrets of Gundu botany, and Eenu spends long hours exchanging advice with Zundu cloudfishers.
54 50 TEXT_BANVAN003_02166_LINUVALI_000_002 Linu swells with pride at success of village, but shame still nags at her like single midge buzzing in ear. If she cannot perform sundrop dance in heat of battle, then she is no more use to village than newborn hatchling...
55 51 TEXT_BANVAN003_02166_LINUVALI_000_003 But now is not the time for self-pity! Ranu Vali's friend from Ok' Zundu tells intriguing story around cooking fires.
56 52 TEXT_BANVAN003_02166_LINUVALI_000_004 While delivering tribute to Vundu, Ranu's friend notices group mercilessly beating Vanu wearing Gundu colors. Another Gundu approaches the group, shouting, “No more violence!” But the Vundu mock his pleas, and chase him from the village.
57 53 TEXT_BANVAN003_02166_LINUVALI_000_005 Linu Vali has an old friend, Ginu Vanu, who says same thing ever since nestling days. <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, we must help him before he faces punishment for his words.
58 54 TEXT_BANVAN003_02166_LINUVALI_000_006 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> does not fear violent Vundu youths. Please, come to Vundu Ok' Bendu with Linu Vali. With <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>'s help, we bring friend back safely to Ok' Gundu Nakki!
59 55 TEXT_BANVAN003_02166_LINUVALI_000_010 Linu sees no Vundu patrolling area, but we must act quickly─like storm during monsoon season, they are never far away. Here, take bones of sanuwa, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Linu carves mark only her and Ginu Vanu recognize.
60 56 TEXT_BANVAN003_02166_LINUVALI_000_011 When Ginu sees mark, he knows that Linu comes to rescue him. Place bones throughout Vundu Ok' Bendu in trail leading to hiding spot, and he follows!
61 57 TEXT_BANVAN003_02166_LINUVALI_000_012 Ginu Vanu spends many moons under brutal rule of Vundu, and he may fear consequences of being captured. But when Linu Vali tells him of Ok' Gundu Nakki, the promise of a new home gives him courage to come with us.
62 58 TEXT_BANVAN003_02166_LINUVALI_000_013 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, place bones around Vundu Ok' Bendu, and guide Ginu Vanu back to us. Linu Vali keeps watch for any Vundu patrols.
63 59 TEXT_BANVAN003_02166_LINUVALI_000_015 The mark is secret only Linu Vali and Ginu Vanu know. Place bones, and he comes.
64 60 TEXT_BANVAN003_02166_LINUVALI_000_020 The bones guide Ginu Vanu to us! And now, we wait!
65 61 TEXT_BANVAN003_02166_GINUVANU_000_021 (-???-)Gundu rebels! Surrender, or else!
66 62 TEXT_BANVAN003_02166_GINUVANU_000_022 Hahaha. As ever, Linu scares easily as nestling lost in dark. When Ginu sees marks on bones, he knows his friend is come!
67 63 TEXT_BANVAN003_02166_LINUVALI_000_023 Ginu, to meet again brings Linu great joy! He looks healthy as crops after nourishing spring rain.
68 64 TEXT_BANVAN003_02166_LINUVALI_000_024 Linu flees along with other Gundu, and this netherling rescues us from capture. Thanks to <If(PlayerParameter(4))>her<Else/>his</If> help, tribe receives gift from Zundu: a new island to call home.
69 65 TEXT_BANVAN003_02166_LINUVALI_000_025 Ginu Vanu, return with us to Ok' Gundu Nakki, and share knowledge of Gundu carpentry to make our modest village grand! Do not fear, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> guides us safely back.
70 66 TEXT_BANVAN003_02166_GINUVANU_000_026 If Ginu says no, he is more foolish than Vanu who plants seeds during drought. No matter how modest village is, it is surely preferable to suffering longer under Vundu abuse!
71 67 TEXT_BANVAN003_02166_GINUVANU_000_027 A Vundu patrol! Quickly, hide before they pluck our feathers and throw us in skycages!
72 68 TEXT_BANVAN003_02166_LINUVALI_000_028 Wait! Linu practices sundrop dance day and night, and now the time comes to prove herself. But the Vundu look fierce, and Linu cannot hope to strike fear into their hearts without inspiration... <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, show Linu the <Color(-34022)>dance</Color> of your tribe!
73 69 TEXT_BANVAN003_02166_LINUVALI_000_029 Rouse Linu's strength with your mighty <Color(-34022)>dance</Color>, and she will send the Vundu fleeing! Quickly!
74 70 TEXT_BANVAN003_02166_LINUVALI_000_035 Rouse Linu's warrior spirit with your <Color(-34022)>dance</Color>, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! There is not much time!
75 71 TEXT_BANVAN003_02166_LINUVALI_000_036 No, no, netherling! <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> must <Color(-34022)>dance</Color>!
76 72 TEXT_BANVAN003_02166_LINUVALI_000_040 Linu feels the warrior spirit within her─coursing through her entire body! Now, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, witness the awesome power of Linu Vali's dance!
77 73 TEXT_BANVAN003_02166_LINUVALI_000_041 Haha, they run like cowardly korrigans! <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>'s dance reawakens Linu Vali's ferocity, and brings forth true might of her sundrop dance!
78 74 TEXT_BANVAN003_02166_LINUVALI_000_042 Come, let us return to Ok' Zundu and speak with Sonu Vanu, before patrol returns.
79 75 TEXT_BANVAN003_02166_GINUVANU_000_045 No more violence! We must run or face wrath of Vundu scouts!
80 76 TEXT_BANVAN003_02166_LINUVALI_000_050 Chief Sonu, today Linu Vali brings before you Ginu Vanu, greatest builder of the Gundu tribe, and a dear friend.
81 77 TEXT_BANVAN003_02166_SANUVANU_000_051 Ah, many Vanu tell stories of great Gundu architecture, and today a renowned builder stands before us! Sanu has much interest in hearing Ginu Vanu's wisdom!
82 78 TEXT_BANVAN003_02166_SANUVANU_000_052 ...Ah, Sanu apologizes for his interruption. Forgive me, Chief Sonu.
83 79 TEXT_BANVAN003_02166_SONUVANU_000_053 Hahaha, there is no need for apologies. Like the most precious of crystals, Gundu culture possesses many facets. All Zundu have much to look forward to as our tribes grow closer.
84 80 TEXT_BANVAN003_02166_SONUVANU_000_00055 Many Vanu admire the techniques of Gundu crafters. With time, Ok' Gundu Nakki may become a village to rival the greatest in Vanu history.
85 81 TEXT_BANVAN003_02166_SANUVANU_000_056 The traditions and techniques of the Gundu crafters are of great interest to Sanu. He looks forward to discussing much with them in the future.
86 82 TEXT_BANVAN003_02166_LINUVALI_000_060 Ok' Gundu Nakki is alive with the sound of celebration! And Linu Vali finally dances. Like skies on clear summer day, she is free from worry.
87 83 TEXT_BANVAN003_02166_LINUVALI_000_061 Occasion calls for hearty feast! Linu Vali eats until stomach can hold no more, and then practices dance until sun itself smiles in approval.
88 84 TEXT_BANVAN003_02166_LINUVALI_000_062 Alas, Ok' Gundu Nakki still lacks a leader─a strong chief. Brother is yet trapped in skycage, hanging somewhere in vast cloud sea.
89 85 TEXT_BANVAN003_02166_LINUVALI_000_063 Although Brother's whereabouts remain a mystery, Linu Vali swears to find him one day. <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, when that day comes, the Gundu may call on your aid once more.
90 86 TEXT_BANVAN003_02166_SYSTEM_000_100 Ginu Vanu has started construction on the Chief's Roost.
91 87 TEXT_BANVAN003_02166_SYSTEM_000_200 You have achieved <Color(-34022)>Allied</Color> reputation with the Gundu.
92 88 TEXT_BANVAN003_02166_SYSTEM_000_201 New Vanu Vanu beast tribe daily quests are now available from Muna Vanu at Ok' Gundu Nakki.
93 89 TEXT_BANVAN003_02166_SYSTEM_100_201 You will receive an experience point bonus upon the completion of Vanu Vanu beast tribe daily quests.
94 90 TEXT_BANVAN003_02166_SYSTEM_100_300 Furthermore, you will be able to undertake three additional quests from Muna Vanu as a reputation rank bonus. This bonus is available until the daily reset time for beast tribe quests.
95 91 TEXT_BANVAN003_02166_SYSTEM_100_301 These additional quests will become available after accepting all current daily quests from Muna Vanu. Please be advised that you cannot undertake these quests if you have no remaining allowances.
96 92 TEXT_BANVAN003_02166_SYSTEM_000_202 Furthermore, you now have access to a wider selection of wares from Luna Vanu.
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0,"TEXT_BANVAN004_02167_SEQ_00","Linu Vali has finally received word of her sibling's whereabouts.
※The difficulty of this quest will be synced to your current level."
1,"TEXT_BANVAN004_02167_SEQ_01","Linu Vali can barely contain her excitement when she tells you that a captured Vundu spy has given up information about her brother. According to the spy, Linu Vanu has been moved to a skycage hanging from the Cromlech. Adamant not to miss this long-awaited chance, she rushes off without further explanation. Meet Linu Vali at the Cromlech to aid in the rescue of her brother.
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest."
2,"TEXT_BANVAN004_02167_SEQ_02","You arrive at the Cromlech to find Linu Vali surrounded by Vundu, ready to attack after Linu Vali's ineffectual sundrop dance. Luckily, you dispatch them before any of the petals on Linu Vali's head come to harm. Speak with Linu Vali, who looks eager to get on with her brother's rescue."
3,"TEXT_BANVAN004_02167_SEQ_03","It seems the Vundu were lying in wait for any Vanu bold enough to try and rescue Linu Vali's brother. Your skirmish allows a brief window of safety, and Linu Vali asks you to give her brother a sanuwa horn, which he may use to summon a sanuwa and fly to safety. Find the skycage holding her brother and pass him the horn."
4,"TEXT_BANVAN004_02167_SEQ_04","After searching the skycages below, you come across a confused Linu Vanu. After you explain the situation to him, he eagerly accepts the sanuwa horn his sister gave you and uses it to summon a sanuwa to escape the stuffy skycage. He dismounts to greet his sister as she is being confronted by yet another group of Vundu warriors. The two share a knowing glance before starting a perfectly synced sundrop dance, the intensity of which sends the Vundu scurrying back to their roosts. The two siblings are safe to have their heartfelt reunion at last, and Linu Vali explains everything that has happened thus far with the Gundu refugees. Her brother seems somewhat skeptical as to the intent of the Zundu tribe's newfound generosity, but nonetheless agrees to visit Ok' Zundu and greet Sonu Vanu. Follow the siblings back to Ok' Zundu and take part in the greeting."
5,"TEXT_BANVAN004_02167_SEQ_05","Linu Vali is eager to introduce her brother to the Ok' Zundu chieftain, who affably greets the pair. Linu Vanu comments that Ok' Zundu has been left relatively untouched by the Vundu, and criticizes the Ok' Zundu chieftain for buying his tribe's safety with tributes while others, namely the Gundu, had their homes destroyed. Linu Vali is quick to silence her brother, explaining to him that if not for the Zundu, their tribe would be in an even worse off position. Her brother is surprised at his sister's boldness, and he apologizes for his actions. Sonu Vanu takes Linu Vanu's affront in stride, saying that he wants only for the two tribes to grow closer. The Gundu siblings depart to Ok' Gundu Nakki. Return with them and speak with Linu Vali upon your arrival."
6,"TEXT_BANVAN004_02167_SEQ_06","Linu Vanu is appointed chief of Ok' Gundu Nakki, and the village finally has a leader. Linu Vali is relieved that the responsibility of leadership has been passed to her brother, but is worried that their recent meeting with the Zundu may cause trouble between the two tribes further down the road. She has a plan to improve the relations between Zundu and Gundu, and asks that you prepare to lend your aid when she is ready."
7,"TEXT_BANVAN004_02167_SEQ_07",""
8,"TEXT_BANVAN004_02167_SEQ_08",""
9,"TEXT_BANVAN004_02167_SEQ_09",""
10,"TEXT_BANVAN004_02167_SEQ_10",""
11,"TEXT_BANVAN004_02167_SEQ_11",""
12,"TEXT_BANVAN004_02167_SEQ_12",""
13,"TEXT_BANVAN004_02167_SEQ_13",""
14,"TEXT_BANVAN004_02167_SEQ_14",""
15,"TEXT_BANVAN004_02167_SEQ_15",""
16,"TEXT_BANVAN004_02167_SEQ_16",""
17,"TEXT_BANVAN004_02167_SEQ_17",""
18,"TEXT_BANVAN004_02167_SEQ_18",""
19,"TEXT_BANVAN004_02167_SEQ_19",""
20,"TEXT_BANVAN004_02167_SEQ_20",""
21,"TEXT_BANVAN004_02167_SEQ_21",""
22,"TEXT_BANVAN004_02167_SEQ_22",""
23,"TEXT_BANVAN004_02167_SEQ_23",""
24,"TEXT_BANVAN004_02167_TODO_00","Rendezvous with Linu Vali at the Cromlech."
25,"TEXT_BANVAN004_02167_TODO_01","Speak with Linu Vali."
26,"TEXT_BANVAN004_02167_TODO_02","Give the cracked sanuwa horn to Linu Vanu."
27,"TEXT_BANVAN004_02167_TODO_03","Speak with Sonu Vanu at Ok' Zundu."
28,"TEXT_BANVAN004_02167_TODO_04","Speak with Linu Vali at Ok' Gundu Nakki."
29,"TEXT_BANVAN004_02167_TODO_05",""
30,"TEXT_BANVAN004_02167_TODO_06",""
31,"TEXT_BANVAN004_02167_TODO_07",""
32,"TEXT_BANVAN004_02167_TODO_08",""
33,"TEXT_BANVAN004_02167_TODO_09",""
34,"TEXT_BANVAN004_02167_TODO_10",""
35,"TEXT_BANVAN004_02167_TODO_11",""
36,"TEXT_BANVAN004_02167_TODO_12",""
37,"TEXT_BANVAN004_02167_TODO_13",""
38,"TEXT_BANVAN004_02167_TODO_14",""
39,"TEXT_BANVAN004_02167_TODO_15",""
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41,"TEXT_BANVAN004_02167_TODO_17",""
42,"TEXT_BANVAN004_02167_TODO_18",""
43,"TEXT_BANVAN004_02167_TODO_19",""
44,"TEXT_BANVAN004_02167_TODO_20",""
45,"TEXT_BANVAN004_02167_TODO_21",""
46,"TEXT_BANVAN004_02167_TODO_22",""
47,"TEXT_BANVAN004_02167_TODO_23",""
48,"TEXT_BANVAN004_02167_LINUVALI_000_000","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, at last the time to rescue Brother is come!"
49,"TEXT_BANVAN004_02167_LINUVALI_000_001","Zundu capture overly bold Vundu spy, and like flood after rains, answers pour from his beak after interrogation. Spy speaks of Brother, and says the Vundu plan to move him to a skycage hanging in the Cromlech."
50,"TEXT_BANVAN004_02167_LINUVALI_000_002","We must act now, while the Vundu do not expect us. Such a chance may not come again! Make haste to the Cromlech!"
51,"TEXT_BANVAN004_02167_LINUVANU_000_005","That voice. Is it...Sister's?"
52,"TEXT_BANVAN004_02167_BALLOON_000_300","Netherling fights with her!? Die!"
53,"TEXT_BANVAN004_02167_LINUVALI_100_010","Again!? It cannot be..."
54,"TEXT_BANVAN004_02167_LINUVALI_000_010","They sneer at Linu's dance... <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, if not for you, the Vundu throw Linu Vali into lonely skycage!"
55,"TEXT_BANVAN004_02167_LINUVALI_000_011","Attackers lying in wait when Linu Vali arrives... Scheming Vundu hope to ambush any Gundu that come to rescue Brother!"
56,"TEXT_BANVAN004_02167_LINUVALI_000_012","But they know not our strength. Brother hangs below; Linu Vali hears his voice calling out. But such flimsy skycage cannot hold <Emphasis>two</Emphasis> Vanu, even if one is dainty as Linu Vali."
57,"TEXT_BANVAN004_02167_LINUVALI_000_013","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> is light as butterfly in comparison─skycage holds fast under <If(PlayerParameter(4))>her<Else/>his</If> weight! Here, give Brother this horn, and sanuwa answers call."
58,"TEXT_BANVAN004_02167_LINUVALI_000_014","On wings of steed he rides to freedom. <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, hurry before more Vundu arrive!"
59,"TEXT_BANVAN004_02167_LINUVALI_000_020","Give the horn to Brother so he can fly from the skycage."
60,"TEXT_BANVAN004_02167_LINUVANU_000_030","Linu hears Sister's voice, and the sounds of pitched fighting. And now a netherling stands before me? What is the meaning of this?"
61,"TEXT_BANVAN004_02167_LINUVANU_000_031","Ah... Well, Linu Vanu is glad to have such a skilled fighter on his side. And you say Sister has a gift for me?"
62,"TEXT_BANVAN004_02167_LINUVANU_000_032","A sanuwa horn? With this, Linu rides sanuwa to freedom, and to family! Come, netherling!"
63,"TEXT_BANVAN004_02167_LINUVANU_000_040","Sister!"
64,"TEXT_BANVAN004_02167_LINUVALI_000_041","Brother!"
65,"TEXT_BANVAN004_02167_LINUVANU_100_040","Heh, Vundu! Linu Vanu will not return to your skycages!"
66,"TEXT_BANVAN004_02167_LINUVALI_000_042","Vundu cowards scatter as leaves before ferocious autumn gale!"
67,"TEXT_BANVAN004_02167_LINUVALI_000_043","Our bonds strengthen our dance. Few possess the will to stand fearless against dancers moving in concert, with allies and family."
68,"TEXT_BANVAN004_02167_LINUVANU_000_044","Netherling, naught but ill fate befalls our tribe since Vundu conquer our land. Your rescue is like single star shining in darkness, and for that Linu thanks you."
69,"TEXT_BANVAN004_02167_LINUVANU_000_045","Sister, for moons did Linu Vanu worry for your safety, alone in skycage. To see you safe brings more comfort than the first rays of light at dawn. How does Linu Vali escape the Vundu for so long?"
70,"TEXT_BANVAN004_02167_LINUVALI_000_046","For that, we must also thank <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. <If(PlayerParameter(4))>She<Else/>He</If> has strong ties with the Zundu, and in their kindness they grant the Gundu refugees an island to rest on, far away from the Vundu. "
71,"TEXT_BANVAN004_02167_LINUVANU_000_047","Ah, bold as they are, even Vundu do not risk truce and encroach on Zundu territory. But...such kindness from the Zundu? Linu Vanu wonders what they intend..."
72,"TEXT_BANVAN004_02167_LINUVALI_000_048","Brother, all in Ok' Gundu Nakki eagerly await their chief's return. But first, let us make our introductions at Ok' Zundu. And from there, our new home!"
73,"TEXT_BANVAN004_02167_LINUVANU_000_050","Chief Sonu, may zephyr winds blow always at your back. I, Linu Vanu, son of Chief Uunu, greet you warmly."
74,"TEXT_BANVAN004_02167_SONUVANU_000_051","Ah, Linu Vanu looks much like his father! Your tribe faces many adversities, but that you are safe gives them hope. Sonu believes that Linu leads Ok' Gundu Nakki to greatness."
75,"TEXT_BANVAN004_02167_LINUVANU_000_052","It seems the Vundu spare Ok' Zundu─no building bears the scars of their wrath. Linu hears Ok' Zundu buys this peace with offerings. Linu supposes that is proper path for tribe lacking the strength, or courage, to face their enemies."
76,"TEXT_BANVAN004_02167_SANUVANU_000_053","Linu Vanu oversteps his bounds! He dares to insult our tribe!?"
77,"TEXT_BANVAN004_02167_SONUVANU_000_054","Sanu Vanu, let Linu speak. The Gundu stand against the Vundu, and they take everything from his tribe, even turning friends against one other. The Zundu choose a different path, and Linu is free to think as he likes about our choices."
78,"TEXT_BANVAN004_02167_LINUVANU_000_055","True warriors fight for their freedom, and for their tribe! Only cowards give gifts to appease their enemies!"
79,"TEXT_BANVAN004_02167_SANUVANU_000_056","C-Cowards!? Watch your words, Linu Vanu!"
80,"TEXT_BANVAN004_02167_LINUVALI_000_057","Brother! You embarrass us!"
81,"TEXT_BANVAN004_02167_LINUVALI_000_058","Ok' Gundu Nakki is gift from Zundu tribe. Without Zundu generosity, Gundu remain homeless, wandering cloud sea like sanuwa hatchling looking for mother. Brother brings shame to insult our benefactors!"
82,"TEXT_BANVAN004_02167_LINUVANU_000_059","Sister scolds Linu Vanu!? She becomes bolder with the passing of moons..."
83,"TEXT_BANVAN004_02167_LINUVANU_000_060","But perhaps she is right. Sonu Vanu, please forgive Linu Vanu's rudeness. "
84,"TEXT_BANVAN004_02167_SONUVANU_000_061","Linu Vanu, Sonu understands reasons for doubt. Now, let us move forward, and build further upon the friendship our two tribes share. "
85,"TEXT_BANVAN004_02167_SANUVANU_000_062","Surely Chief Sonu knows that Vundu discovery of Ok' Gundu Nakki is but a matter of time. When dark clouds bring Vundu to inquire about Zundu's role in their protection, what then does Chief Sonu do?"
86,"TEXT_BANVAN004_02167_SONUVANU_000_063","When the storm comes, Sonu Vanu trusts judgment of tribe to weather all safely through it."
87,"TEXT_BANVAN004_02167_SONUVANU_000_070","Right down to his personality, Linu Vanu is as if hatched from same egg as father."
88,"TEXT_BANVAN004_02167_SANUVANU_000_071","Linu Vanu could learn much from his sister's manners..."
89,"TEXT_BANVAN004_02167_LINUVALI_000_080","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, with Brother's arrival, Ok' Gundu Nakki has chief at last!"
90,"TEXT_BANVAN004_02167_LINUVALI_000_081","Burden of responsibility lifts from Linu Vali's shoulders. However, although Linu wants nothing more than to polish her beak and talon, make feather arrangements, and practice her sundrop dance, there is still unease in the village..."
91,"TEXT_BANVAN004_02167_LINUVALI_000_082","Brother's dislike for the Zundu is plain, and it does not bode well for the future of our two tribes."
92,"TEXT_BANVAN004_02167_LINUVALI_000_083","Others in Ok' Gundu Nakki share his distaste. Some say that the Zundu are weaklings for not opposing the Vundu openly."
93,"TEXT_BANVAN004_02167_LINUVALI_000_084","Linu understands their misgivings, but they must look beyond that. If the Zundu do not buy freedom with tributes, then the Vundu conquer them as well. They would hold all islands in their talons, and all would answer to their rule."
94,"TEXT_BANVAN004_02167_LINUVALI_000_085","Linu must make the others understand this. The Zundu and Gundu must work together, for the benefit of both our tribes."
95,"TEXT_BANVAN004_02167_LINUVALI_000_086","Linu Vali has a plan to bring tribes together in friendship. She has plans for <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>'s role too. Speak with Linu Vali again when time comes!"
96,"TEXT_BANVAN004_02167_SYSTEM_000_100","Linu Vanu has been appointed chief of Ok' Gundu Nakki, and construction of the Chief's Roost has been completed."
97,"TEXT_BANVAN004_02167_SYSTEM_000_200","You have achieved <Color(-34022)>Trusted</Color> reputation with the Gundu."
98,"TEXT_BANVAN004_02167_SYSTEM_000_201","New Vanu Vanu beast tribe daily quests are now available from Muna Vanu at Ok' Gundu Nakki."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_BANVAN004_02167_SEQ_00 Linu Vali has finally received word of her sibling's whereabouts. ※The difficulty of this quest will be synced to your current level.
5 1 TEXT_BANVAN004_02167_SEQ_01 Linu Vali can barely contain her excitement when she tells you that a captured Vundu spy has given up information about her brother. According to the spy, Linu Vanu has been moved to a skycage hanging from the Cromlech. Adamant not to miss this long-awaited chance, she rushes off without further explanation. Meet Linu Vali at the Cromlech to aid in the rescue of her brother. ※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest.
6 2 TEXT_BANVAN004_02167_SEQ_02 You arrive at the Cromlech to find Linu Vali surrounded by Vundu, ready to attack after Linu Vali's ineffectual sundrop dance. Luckily, you dispatch them before any of the petals on Linu Vali's head come to harm. Speak with Linu Vali, who looks eager to get on with her brother's rescue.
7 3 TEXT_BANVAN004_02167_SEQ_03 It seems the Vundu were lying in wait for any Vanu bold enough to try and rescue Linu Vali's brother. Your skirmish allows a brief window of safety, and Linu Vali asks you to give her brother a sanuwa horn, which he may use to summon a sanuwa and fly to safety. Find the skycage holding her brother and pass him the horn.
8 4 TEXT_BANVAN004_02167_SEQ_04 After searching the skycages below, you come across a confused Linu Vanu. After you explain the situation to him, he eagerly accepts the sanuwa horn his sister gave you and uses it to summon a sanuwa to escape the stuffy skycage. He dismounts to greet his sister as she is being confronted by yet another group of Vundu warriors. The two share a knowing glance before starting a perfectly synced sundrop dance, the intensity of which sends the Vundu scurrying back to their roosts. The two siblings are safe to have their heartfelt reunion at last, and Linu Vali explains everything that has happened thus far with the Gundu refugees. Her brother seems somewhat skeptical as to the intent of the Zundu tribe's newfound generosity, but nonetheless agrees to visit Ok' Zundu and greet Sonu Vanu. Follow the siblings back to Ok' Zundu and take part in the greeting.
9 5 TEXT_BANVAN004_02167_SEQ_05 Linu Vali is eager to introduce her brother to the Ok' Zundu chieftain, who affably greets the pair. Linu Vanu comments that Ok' Zundu has been left relatively untouched by the Vundu, and criticizes the Ok' Zundu chieftain for buying his tribe's safety with tributes while others, namely the Gundu, had their homes destroyed. Linu Vali is quick to silence her brother, explaining to him that if not for the Zundu, their tribe would be in an even worse off position. Her brother is surprised at his sister's boldness, and he apologizes for his actions. Sonu Vanu takes Linu Vanu's affront in stride, saying that he wants only for the two tribes to grow closer. The Gundu siblings depart to Ok' Gundu Nakki. Return with them and speak with Linu Vali upon your arrival.
10 6 TEXT_BANVAN004_02167_SEQ_06 Linu Vanu is appointed chief of Ok' Gundu Nakki, and the village finally has a leader. Linu Vali is relieved that the responsibility of leadership has been passed to her brother, but is worried that their recent meeting with the Zundu may cause trouble between the two tribes further down the road. She has a plan to improve the relations between Zundu and Gundu, and asks that you prepare to lend your aid when she is ready.
11 7 TEXT_BANVAN004_02167_SEQ_07
12 8 TEXT_BANVAN004_02167_SEQ_08
13 9 TEXT_BANVAN004_02167_SEQ_09
14 10 TEXT_BANVAN004_02167_SEQ_10
15 11 TEXT_BANVAN004_02167_SEQ_11
16 12 TEXT_BANVAN004_02167_SEQ_12
17 13 TEXT_BANVAN004_02167_SEQ_13
18 14 TEXT_BANVAN004_02167_SEQ_14
19 15 TEXT_BANVAN004_02167_SEQ_15
20 16 TEXT_BANVAN004_02167_SEQ_16
21 17 TEXT_BANVAN004_02167_SEQ_17
22 18 TEXT_BANVAN004_02167_SEQ_18
23 19 TEXT_BANVAN004_02167_SEQ_19
24 20 TEXT_BANVAN004_02167_SEQ_20
25 21 TEXT_BANVAN004_02167_SEQ_21
26 22 TEXT_BANVAN004_02167_SEQ_22
27 23 TEXT_BANVAN004_02167_SEQ_23
28 24 TEXT_BANVAN004_02167_TODO_00 Rendezvous with Linu Vali at the Cromlech.
29 25 TEXT_BANVAN004_02167_TODO_01 Speak with Linu Vali.
30 26 TEXT_BANVAN004_02167_TODO_02 Give the cracked sanuwa horn to Linu Vanu.
31 27 TEXT_BANVAN004_02167_TODO_03 Speak with Sonu Vanu at Ok' Zundu.
32 28 TEXT_BANVAN004_02167_TODO_04 Speak with Linu Vali at Ok' Gundu Nakki.
33 29 TEXT_BANVAN004_02167_TODO_05
34 30 TEXT_BANVAN004_02167_TODO_06
35 31 TEXT_BANVAN004_02167_TODO_07
36 32 TEXT_BANVAN004_02167_TODO_08
37 33 TEXT_BANVAN004_02167_TODO_09
38 34 TEXT_BANVAN004_02167_TODO_10
39 35 TEXT_BANVAN004_02167_TODO_11
40 36 TEXT_BANVAN004_02167_TODO_12
41 37 TEXT_BANVAN004_02167_TODO_13
42 38 TEXT_BANVAN004_02167_TODO_14
43 39 TEXT_BANVAN004_02167_TODO_15
44 40 TEXT_BANVAN004_02167_TODO_16
45 41 TEXT_BANVAN004_02167_TODO_17
46 42 TEXT_BANVAN004_02167_TODO_18
47 43 TEXT_BANVAN004_02167_TODO_19
48 44 TEXT_BANVAN004_02167_TODO_20
49 45 TEXT_BANVAN004_02167_TODO_21
50 46 TEXT_BANVAN004_02167_TODO_22
51 47 TEXT_BANVAN004_02167_TODO_23
52 48 TEXT_BANVAN004_02167_LINUVALI_000_000 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, at last the time to rescue Brother is come!
53 49 TEXT_BANVAN004_02167_LINUVALI_000_001 Zundu capture overly bold Vundu spy, and like flood after rains, answers pour from his beak after interrogation. Spy speaks of Brother, and says the Vundu plan to move him to a skycage hanging in the Cromlech.
54 50 TEXT_BANVAN004_02167_LINUVALI_000_002 We must act now, while the Vundu do not expect us. Such a chance may not come again! Make haste to the Cromlech!
55 51 TEXT_BANVAN004_02167_LINUVANU_000_005 That voice. Is it...Sister's?
56 52 TEXT_BANVAN004_02167_BALLOON_000_300 Netherling fights with her!? Die!
57 53 TEXT_BANVAN004_02167_LINUVALI_100_010 Again!? It cannot be...
58 54 TEXT_BANVAN004_02167_LINUVALI_000_010 They sneer at Linu's dance... <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, if not for you, the Vundu throw Linu Vali into lonely skycage!
59 55 TEXT_BANVAN004_02167_LINUVALI_000_011 Attackers lying in wait when Linu Vali arrives... Scheming Vundu hope to ambush any Gundu that come to rescue Brother!
60 56 TEXT_BANVAN004_02167_LINUVALI_000_012 But they know not our strength. Brother hangs below; Linu Vali hears his voice calling out. But such flimsy skycage cannot hold <Emphasis>two</Emphasis> Vanu, even if one is dainty as Linu Vali.
61 57 TEXT_BANVAN004_02167_LINUVALI_000_013 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> is light as butterfly in comparison─skycage holds fast under <If(PlayerParameter(4))>her<Else/>his</If> weight! Here, give Brother this horn, and sanuwa answers call.
62 58 TEXT_BANVAN004_02167_LINUVALI_000_014 On wings of steed he rides to freedom. <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, hurry before more Vundu arrive!
63 59 TEXT_BANVAN004_02167_LINUVALI_000_020 Give the horn to Brother so he can fly from the skycage.
64 60 TEXT_BANVAN004_02167_LINUVANU_000_030 Linu hears Sister's voice, and the sounds of pitched fighting. And now a netherling stands before me? What is the meaning of this?
65 61 TEXT_BANVAN004_02167_LINUVANU_000_031 Ah... Well, Linu Vanu is glad to have such a skilled fighter on his side. And you say Sister has a gift for me?
66 62 TEXT_BANVAN004_02167_LINUVANU_000_032 A sanuwa horn? With this, Linu rides sanuwa to freedom, and to family! Come, netherling!
67 63 TEXT_BANVAN004_02167_LINUVANU_000_040 Sister!
68 64 TEXT_BANVAN004_02167_LINUVALI_000_041 Brother!
69 65 TEXT_BANVAN004_02167_LINUVANU_100_040 Heh, Vundu! Linu Vanu will not return to your skycages!
70 66 TEXT_BANVAN004_02167_LINUVALI_000_042 Vundu cowards scatter as leaves before ferocious autumn gale!
71 67 TEXT_BANVAN004_02167_LINUVALI_000_043 Our bonds strengthen our dance. Few possess the will to stand fearless against dancers moving in concert, with allies and family.
72 68 TEXT_BANVAN004_02167_LINUVANU_000_044 Netherling, naught but ill fate befalls our tribe since Vundu conquer our land. Your rescue is like single star shining in darkness, and for that Linu thanks you.
73 69 TEXT_BANVAN004_02167_LINUVANU_000_045 Sister, for moons did Linu Vanu worry for your safety, alone in skycage. To see you safe brings more comfort than the first rays of light at dawn. How does Linu Vali escape the Vundu for so long?
74 70 TEXT_BANVAN004_02167_LINUVALI_000_046 For that, we must also thank <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. <If(PlayerParameter(4))>She<Else/>He</If> has strong ties with the Zundu, and in their kindness they grant the Gundu refugees an island to rest on, far away from the Vundu.
75 71 TEXT_BANVAN004_02167_LINUVANU_000_047 Ah, bold as they are, even Vundu do not risk truce and encroach on Zundu territory. But...such kindness from the Zundu? Linu Vanu wonders what they intend...
76 72 TEXT_BANVAN004_02167_LINUVALI_000_048 Brother, all in Ok' Gundu Nakki eagerly await their chief's return. But first, let us make our introductions at Ok' Zundu. And from there, our new home!
77 73 TEXT_BANVAN004_02167_LINUVANU_000_050 Chief Sonu, may zephyr winds blow always at your back. I, Linu Vanu, son of Chief Uunu, greet you warmly.
78 74 TEXT_BANVAN004_02167_SONUVANU_000_051 Ah, Linu Vanu looks much like his father! Your tribe faces many adversities, but that you are safe gives them hope. Sonu believes that Linu leads Ok' Gundu Nakki to greatness.
79 75 TEXT_BANVAN004_02167_LINUVANU_000_052 It seems the Vundu spare Ok' Zundu─no building bears the scars of their wrath. Linu hears Ok' Zundu buys this peace with offerings. Linu supposes that is proper path for tribe lacking the strength, or courage, to face their enemies.
80 76 TEXT_BANVAN004_02167_SANUVANU_000_053 Linu Vanu oversteps his bounds! He dares to insult our tribe!?
81 77 TEXT_BANVAN004_02167_SONUVANU_000_054 Sanu Vanu, let Linu speak. The Gundu stand against the Vundu, and they take everything from his tribe, even turning friends against one other. The Zundu choose a different path, and Linu is free to think as he likes about our choices.
82 78 TEXT_BANVAN004_02167_LINUVANU_000_055 True warriors fight for their freedom, and for their tribe! Only cowards give gifts to appease their enemies!
83 79 TEXT_BANVAN004_02167_SANUVANU_000_056 C-Cowards!? Watch your words, Linu Vanu!
84 80 TEXT_BANVAN004_02167_LINUVALI_000_057 Brother! You embarrass us!
85 81 TEXT_BANVAN004_02167_LINUVALI_000_058 Ok' Gundu Nakki is gift from Zundu tribe. Without Zundu generosity, Gundu remain homeless, wandering cloud sea like sanuwa hatchling looking for mother. Brother brings shame to insult our benefactors!
86 82 TEXT_BANVAN004_02167_LINUVANU_000_059 Sister scolds Linu Vanu!? She becomes bolder with the passing of moons...
87 83 TEXT_BANVAN004_02167_LINUVANU_000_060 But perhaps she is right. Sonu Vanu, please forgive Linu Vanu's rudeness.
88 84 TEXT_BANVAN004_02167_SONUVANU_000_061 Linu Vanu, Sonu understands reasons for doubt. Now, let us move forward, and build further upon the friendship our two tribes share.
89 85 TEXT_BANVAN004_02167_SANUVANU_000_062 Surely Chief Sonu knows that Vundu discovery of Ok' Gundu Nakki is but a matter of time. When dark clouds bring Vundu to inquire about Zundu's role in their protection, what then does Chief Sonu do?
90 86 TEXT_BANVAN004_02167_SONUVANU_000_063 When the storm comes, Sonu Vanu trusts judgment of tribe to weather all safely through it.
91 87 TEXT_BANVAN004_02167_SONUVANU_000_070 Right down to his personality, Linu Vanu is as if hatched from same egg as father.
92 88 TEXT_BANVAN004_02167_SANUVANU_000_071 Linu Vanu could learn much from his sister's manners...
93 89 TEXT_BANVAN004_02167_LINUVALI_000_080 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, with Brother's arrival, Ok' Gundu Nakki has chief at last!
94 90 TEXT_BANVAN004_02167_LINUVALI_000_081 Burden of responsibility lifts from Linu Vali's shoulders. However, although Linu wants nothing more than to polish her beak and talon, make feather arrangements, and practice her sundrop dance, there is still unease in the village...
95 91 TEXT_BANVAN004_02167_LINUVALI_000_082 Brother's dislike for the Zundu is plain, and it does not bode well for the future of our two tribes.
96 92 TEXT_BANVAN004_02167_LINUVALI_000_083 Others in Ok' Gundu Nakki share his distaste. Some say that the Zundu are weaklings for not opposing the Vundu openly.
97 93 TEXT_BANVAN004_02167_LINUVALI_000_084 Linu understands their misgivings, but they must look beyond that. If the Zundu do not buy freedom with tributes, then the Vundu conquer them as well. They would hold all islands in their talons, and all would answer to their rule.
98 94 TEXT_BANVAN004_02167_LINUVALI_000_085 Linu must make the others understand this. The Zundu and Gundu must work together, for the benefit of both our tribes.
99 95 TEXT_BANVAN004_02167_LINUVALI_000_086 Linu Vali has a plan to bring tribes together in friendship. She has plans for <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>'s role too. Speak with Linu Vali again when time comes!
100 96 TEXT_BANVAN004_02167_SYSTEM_000_100 Linu Vanu has been appointed chief of Ok' Gundu Nakki, and construction of the Chief's Roost has been completed.
101 97 TEXT_BANVAN004_02167_SYSTEM_000_200 You have achieved <Color(-34022)>Trusted</Color> reputation with the Gundu.
102 98 TEXT_BANVAN004_02167_SYSTEM_000_201 New Vanu Vanu beast tribe daily quests are now available from Muna Vanu at Ok' Gundu Nakki.
103 99 TEXT_BANVAN004_02167_SYSTEM_100_300 Furthermore, you will be able to undertake three additional quests from Muna Vanu as a reputation rank bonus. This bonus is available until the daily reset time for beast tribe quests.
104 100 TEXT_BANVAN004_02167_SYSTEM_100_301 These additional quests will become available after accepting all current daily quests from Muna Vanu. Please be advised that you cannot undertake these quests if you have no remaining allowances.
105 101 TEXT_BANVAN004_02167_SYSTEM_000_202 Furthermore, you now have access to a wider selection of wares from Luna Vanu.
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0,"TEXT_BANVAN005_02168_SEQ_00","Linu Vali is cooking up a plan to improve relations with the Zundu.
※The difficulty of this quest will be synced to your current level."
1,"TEXT_BANVAN005_02168_SEQ_01","The relations between the Zundu and Gundu have been strained ever since Linu Vanu's remarks at Ok' Zundu. However, Linu Vali has a plan to invite the Zundu to Ok' Gundu Nakki for a feast, an important gesture of friendship in Vanu Vanu culture. Her responsibility is to prepare fish for the main dish, but she requires a rare seasoning, Abalathian rock salt, which is possessed solely by the Vundu. She will head to Voor Sian Siran with her fishing pole, and she asks you to steal into Ok' Vundu Vana and procure a chunk of the salt from the Vundu stores.
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest."
2,"TEXT_BANVAN005_02168_SEQ_02","After searching the Vundu village, you find their stores of Abalathian rock salt and pick the purest looking chunk you can find. Return to Ok' Gundu Nakki and give the salt to Linu Vanu."
3,"TEXT_BANVAN005_02168_SEQ_03","You hand over the Abalathian rock salt to Linu Vanu, who is confused as to why his sister asked you to deliver it to him. It seems Linu Vali has neglected to tell her brother of her plans for the feast. Linu Vanu is impressed at her initiative, but regrets that she must go to so much trouble on his account. He thanks you for standing by his sister's side during these troubled times, and even though he knows she has grown, he still worries for her safety, asking you to go check on her at Voor Sian Siran. Journey to the islands and see if the novice cloudfisher has caught anything."
4,"TEXT_BANVAN005_02168_SEQ_04","You arrive to see Linu Vali cowering before a hungry-looking cloudworm, and slay the beast before it makes a meal of the Vanu. Check on Linu Vali's safety."
5,"TEXT_BANVAN005_02168_SEQ_05","Linu Vali thanks you for saving her yet again. In her concentration she lost sight of her surroundings, allowing the beast to sneak up on her. However, it seems she was able to catch a fish suitable for the feast, and hurries off to Ok' Gundu Nakki to begin preparation."
6,"TEXT_BANVAN005_02168_SEQ_06","The feast is a rousing success, with Vanu Vanu of both tribes coming closer through the exchange of quips and stories. The progress of Ok' Gundu Nakki is continuing apace, but the question still remains as to how long this peace can last."
7,"TEXT_BANVAN005_02168_SEQ_07",""
8,"TEXT_BANVAN005_02168_SEQ_08",""
9,"TEXT_BANVAN005_02168_SEQ_09",""
10,"TEXT_BANVAN005_02168_SEQ_10",""
11,"TEXT_BANVAN005_02168_SEQ_11",""
12,"TEXT_BANVAN005_02168_SEQ_12",""
13,"TEXT_BANVAN005_02168_SEQ_13",""
14,"TEXT_BANVAN005_02168_SEQ_14",""
15,"TEXT_BANVAN005_02168_SEQ_15",""
16,"TEXT_BANVAN005_02168_SEQ_16",""
17,"TEXT_BANVAN005_02168_SEQ_17",""
18,"TEXT_BANVAN005_02168_SEQ_18",""
19,"TEXT_BANVAN005_02168_SEQ_19",""
20,"TEXT_BANVAN005_02168_SEQ_20",""
21,"TEXT_BANVAN005_02168_SEQ_21",""
22,"TEXT_BANVAN005_02168_SEQ_22",""
23,"TEXT_BANVAN005_02168_SEQ_23",""
24,"TEXT_BANVAN005_02168_TODO_00","Obtain unclouded Abalathian rock salt."
25,"TEXT_BANVAN005_02168_TODO_01","Deliver the unclouded Abalathian rock salt to Linu Vanu at Ok' Gundu Nakki."
26,"TEXT_BANVAN005_02168_TODO_02","Search for Linu Vali at Voor Sian Siran."
27,"TEXT_BANVAN005_02168_TODO_03","Speak with Linu Vali."
28,"TEXT_BANVAN005_02168_TODO_04","Speak with Linu Vali at Ok' Gundu Nakki."
29,"TEXT_BANVAN005_02168_TODO_05",""
30,"TEXT_BANVAN005_02168_TODO_06",""
31,"TEXT_BANVAN005_02168_TODO_07",""
32,"TEXT_BANVAN005_02168_TODO_08",""
33,"TEXT_BANVAN005_02168_TODO_09",""
34,"TEXT_BANVAN005_02168_TODO_10",""
35,"TEXT_BANVAN005_02168_TODO_11",""
36,"TEXT_BANVAN005_02168_TODO_12",""
37,"TEXT_BANVAN005_02168_TODO_13",""
38,"TEXT_BANVAN005_02168_TODO_14",""
39,"TEXT_BANVAN005_02168_TODO_15",""
40,"TEXT_BANVAN005_02168_TODO_16",""
41,"TEXT_BANVAN005_02168_TODO_17",""
42,"TEXT_BANVAN005_02168_TODO_18",""
43,"TEXT_BANVAN005_02168_TODO_19",""
44,"TEXT_BANVAN005_02168_TODO_20",""
45,"TEXT_BANVAN005_02168_TODO_21",""
46,"TEXT_BANVAN005_02168_TODO_22",""
47,"TEXT_BANVAN005_02168_TODO_23",""
48,"TEXT_BANVAN005_02168_LINUVALI_000_000","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, it is as Linu Vali fears. Ever since Brother visits Chief Sonu, the relationship between Zundu and Gundu is tense."
49,"TEXT_BANVAN005_02168_LINUVALI_000_001","We must do something before tension grows into animosity, disrupting all Gundu and Zundu work together for. "
50,"TEXT_BANVAN005_02168_LINUVALI_000_002","Linu thinks upon problem for many sunrises, and decides that Gundu shall hold a feast for Zundu!"
51,"TEXT_BANVAN005_02168_LINUVALI_000_003","To treat friends to banquet is meaningful act among Vanu. When we gather around blazing cooking fires, all grudges wash away like tears in rain."
52,"TEXT_BANVAN005_02168_LINUVALI_000_004","Linu is to prepare fish for the main course, so she goes to Voor Sian Siran, to make a catch even Eenu Vanu envies. Food that the cook catches with her own talons is all the more delicious! "
53,"TEXT_BANVAN005_02168_LINUVALI_000_005","However, as essential as the fish is the seasoning! And Linu wants to impress, so she asks <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> to gather a mineral most precious: Abalathian rock salt. "
54,"TEXT_BANVAN005_02168_LINUVALI_000_006","Vundu hold the cloud sea's entire supply, so <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> must venture deep within Ok' Vundu Vana to where their storehouses lie. Search them, and bring back most pure chunk you can find."
55,"TEXT_BANVAN005_02168_LINUVALI_000_007","Linu needs time─and concentration─to make suitable catch, so she asks that <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> gives the rock salt to Brother. Watch, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, Linu returns with cloud sea's most succulent fish!"
56,"TEXT_BANVAN005_02168_LINUVANU_000_010","Greetings, netherling. Sister says to expect something from you, although she says not what it is..."
57,"TEXT_BANVAN005_02168_LINUVANU_000_011","Abalathian rock salt? And as cloudless as clear summer skies! To obtain such a mineral is no easy task. What does Sister hope to use this for?"
58,"TEXT_BANVAN005_02168_LINUVANU_000_012","A feast? And Sister prepares the main dish, no less? Ah, it is just like her to put on a brave face. But as mist after spring rain, her courage is often fleeting..."
59,"TEXT_BANVAN005_02168_LINUVANU_000_013","But it is not Linu Vanu's place to doubt her. It is because of my rudeness at Ok' Zundu that she goes to such trouble. It is shameful that my actions burden her so."
60,"TEXT_BANVAN005_02168_LINUVANU_000_014","Sister changes, it is plain to see. Not long ago, she clutches at Linu's feathers, fearful to wander too far from my gaze. But now, her conviction to build our new home spurs growth, so much that Linu sometimes does not recognize her. I thank you for standing by Sister's side during this time, netherling. "
61,"TEXT_BANVAN005_02168_LINUVANU_000_015","Alas, although Sister is no longer frightened nestling, to leave her alone in the wilds brings Linu Vanu worry. For all Sister's conviction, still she is delicate, with arms like branches of birch tree. Endymions stalk the skies, and beasts worse still skulk in the waters..."
62,"TEXT_BANVAN005_02168_LINUVANU_000_016","As chief, Linu Vanu must watch over village. Netherling, pray visit Voor Sian Siran and see that she is safe."
63,"TEXT_BANVAN005_02168_LINUVANU_000_020","Linu Vanu worries for Sister's safety. Netherling, make way to Voor Sian Siran and ensure she is unharmed."
64,"TEXT_BANVAN005_02168_LINUVALI_000_030","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>...thank you for rescuing Linu yet again."
65,"TEXT_BANVAN005_02168_LINUVALI_100_030","Cloudfishing requires patience, and focus... Linu's surroundings fade into background, until there is only the fishing line and lure. Linu does not hear the cloudworm steal upon her... "
66,"TEXT_BANVAN005_02168_LINUVALI_000_031","Maybe the worm smells Linu's catch. Fish is so plump, leftovers from feast feed tribe for moons! Come, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, let us return to Ok' Gundu Nakki before meat spoils! "
67,"TEXT_BANVAN005_02168_LINUVANU_000_035","Ah, to see Sister safe is comforting. As she becomes more daring, Linu Vanu's concern for her only grows."
68,"TEXT_BANVAN005_02168_LINUVALI_000_040","Brother gives Linu Vali rock salt <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> takes from Vundu. With such rich seasoning, fish will be the talk of Ok' Zundu for moons to come!"
69,"TEXT_BANVAN005_02168_LINUVALI_000_041","And now, Linu Vali cooks! Of course, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> is welcome to feast as guest of honor!"
70,"TEXT_BANVAN005_02168_LINUVANU_000_042","Does Sanu know why Honu, chief of Vundu, wears such ornate mask?"
71,"TEXT_BANVAN005_02168_SANUVANU_000_043","The mask is symbol of his power, no?"
72,"TEXT_BANVAN005_02168_LINUVANU_000_044","Chief Honu wants others to believe so, but Linu knows true reason. He masks the feathers on his head, which are thinner than newborn hatchling's! Hahaha!"
73,"TEXT_BANVAN005_02168_SONUVANU_000_045","Many times Chief Uunu and Sonu sit around fire such as this. Sonu still remembers well the power of his dance. He moves with the intensity of the sun itself, and drives all darkness into hiding. "
74,"TEXT_BANVAN005_02168_LINUVALI_000_046","Linu wishes to one day dance with Father's vigor. Both to honor his memory, and to protect Ok' Gundu Nakki!"
75,"TEXT_BANVAN005_02168_SONUVANU_000_047","Linu Vali may still be young, but Sonu knows she will become a great member of the Gundu tribe. Maybe one day, she becomes chief!"
76,"TEXT_BANVAN005_02168_LINUVALI_000_048","Chief Sonu makes Linu Vali blush! Linu is but a nestling still!"
77,"TEXT_BANVAN005_02168_SONUVANU_000_049","Hahaha. It is but a joke, Linu."
78,"TEXT_BANVAN005_02168_LINUVALI_000_050","All Zundu praise feast, particularly the fish! We look forward to sharing many meals together in coming moons. Of course, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> is welcome to sit alongside the cooking fires with us any time."
79,"TEXT_BANVAN005_02168_SYSTEM_000_100","Ok' Gundu Nakki's principal structures have been completed, and the Zundu have sent flowers in celebration!"
80,"TEXT_BANVAN005_02168_SYSTEM_000_200","You have achieved <Color(-34022)>Respected</Color> reputation with the Gundu."
81,"TEXT_BANVAN005_02168_SYSTEM_000_201","New Vanu Vanu beast tribe daily quests are now available from Muna Vanu at Ok' Gundu Nakki."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_BANVAN005_02168_SEQ_00 Linu Vali is cooking up a plan to improve relations with the Zundu. ※The difficulty of this quest will be synced to your current level.
5 1 TEXT_BANVAN005_02168_SEQ_01 The relations between the Zundu and Gundu have been strained ever since Linu Vanu's remarks at Ok' Zundu. However, Linu Vali has a plan to invite the Zundu to Ok' Gundu Nakki for a feast, an important gesture of friendship in Vanu Vanu culture. Her responsibility is to prepare fish for the main dish, but she requires a rare seasoning, Abalathian rock salt, which is possessed solely by the Vundu. She will head to Voor Sian Siran with her fishing pole, and she asks you to steal into Ok' Vundu Vana and procure a chunk of the salt from the Vundu stores. ※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest.
6 2 TEXT_BANVAN005_02168_SEQ_02 After searching the Vundu village, you find their stores of Abalathian rock salt and pick the purest looking chunk you can find. Return to Ok' Gundu Nakki and give the salt to Linu Vanu.
7 3 TEXT_BANVAN005_02168_SEQ_03 You hand over the Abalathian rock salt to Linu Vanu, who is confused as to why his sister asked you to deliver it to him. It seems Linu Vali has neglected to tell her brother of her plans for the feast. Linu Vanu is impressed at her initiative, but regrets that she must go to so much trouble on his account. He thanks you for standing by his sister's side during these troubled times, and even though he knows she has grown, he still worries for her safety, asking you to go check on her at Voor Sian Siran. Journey to the islands and see if the novice cloudfisher has caught anything.
8 4 TEXT_BANVAN005_02168_SEQ_04 You arrive to see Linu Vali cowering before a hungry-looking cloudworm, and slay the beast before it makes a meal of the Vanu. Check on Linu Vali's safety.
9 5 TEXT_BANVAN005_02168_SEQ_05 Linu Vali thanks you for saving her yet again. In her concentration she lost sight of her surroundings, allowing the beast to sneak up on her. However, it seems she was able to catch a fish suitable for the feast, and hurries off to Ok' Gundu Nakki to begin preparation.
10 6 TEXT_BANVAN005_02168_SEQ_06 The feast is a rousing success, with Vanu Vanu of both tribes coming closer through the exchange of quips and stories. The progress of Ok' Gundu Nakki is continuing apace, but the question still remains as to how long this peace can last.
11 7 TEXT_BANVAN005_02168_SEQ_07
12 8 TEXT_BANVAN005_02168_SEQ_08
13 9 TEXT_BANVAN005_02168_SEQ_09
14 10 TEXT_BANVAN005_02168_SEQ_10
15 11 TEXT_BANVAN005_02168_SEQ_11
16 12 TEXT_BANVAN005_02168_SEQ_12
17 13 TEXT_BANVAN005_02168_SEQ_13
18 14 TEXT_BANVAN005_02168_SEQ_14
19 15 TEXT_BANVAN005_02168_SEQ_15
20 16 TEXT_BANVAN005_02168_SEQ_16
21 17 TEXT_BANVAN005_02168_SEQ_17
22 18 TEXT_BANVAN005_02168_SEQ_18
23 19 TEXT_BANVAN005_02168_SEQ_19
24 20 TEXT_BANVAN005_02168_SEQ_20
25 21 TEXT_BANVAN005_02168_SEQ_21
26 22 TEXT_BANVAN005_02168_SEQ_22
27 23 TEXT_BANVAN005_02168_SEQ_23
28 24 TEXT_BANVAN005_02168_TODO_00 Obtain unclouded Abalathian rock salt.
29 25 TEXT_BANVAN005_02168_TODO_01 Deliver the unclouded Abalathian rock salt to Linu Vanu at Ok' Gundu Nakki.
30 26 TEXT_BANVAN005_02168_TODO_02 Search for Linu Vali at Voor Sian Siran.
31 27 TEXT_BANVAN005_02168_TODO_03 Speak with Linu Vali.
32 28 TEXT_BANVAN005_02168_TODO_04 Speak with Linu Vali at Ok' Gundu Nakki.
33 29 TEXT_BANVAN005_02168_TODO_05
34 30 TEXT_BANVAN005_02168_TODO_06
35 31 TEXT_BANVAN005_02168_TODO_07
36 32 TEXT_BANVAN005_02168_TODO_08
37 33 TEXT_BANVAN005_02168_TODO_09
38 34 TEXT_BANVAN005_02168_TODO_10
39 35 TEXT_BANVAN005_02168_TODO_11
40 36 TEXT_BANVAN005_02168_TODO_12
41 37 TEXT_BANVAN005_02168_TODO_13
42 38 TEXT_BANVAN005_02168_TODO_14
43 39 TEXT_BANVAN005_02168_TODO_15
44 40 TEXT_BANVAN005_02168_TODO_16
45 41 TEXT_BANVAN005_02168_TODO_17
46 42 TEXT_BANVAN005_02168_TODO_18
47 43 TEXT_BANVAN005_02168_TODO_19
48 44 TEXT_BANVAN005_02168_TODO_20
49 45 TEXT_BANVAN005_02168_TODO_21
50 46 TEXT_BANVAN005_02168_TODO_22
51 47 TEXT_BANVAN005_02168_TODO_23
52 48 TEXT_BANVAN005_02168_LINUVALI_000_000 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, it is as Linu Vali fears. Ever since Brother visits Chief Sonu, the relationship between Zundu and Gundu is tense.
53 49 TEXT_BANVAN005_02168_LINUVALI_000_001 We must do something before tension grows into animosity, disrupting all Gundu and Zundu work together for.
54 50 TEXT_BANVAN005_02168_LINUVALI_000_002 Linu thinks upon problem for many sunrises, and decides that Gundu shall hold a feast for Zundu!
55 51 TEXT_BANVAN005_02168_LINUVALI_000_003 To treat friends to banquet is meaningful act among Vanu. When we gather around blazing cooking fires, all grudges wash away like tears in rain.
56 52 TEXT_BANVAN005_02168_LINUVALI_000_004 Linu is to prepare fish for the main course, so she goes to Voor Sian Siran, to make a catch even Eenu Vanu envies. Food that the cook catches with her own talons is all the more delicious!
57 53 TEXT_BANVAN005_02168_LINUVALI_000_005 However, as essential as the fish is the seasoning! And Linu wants to impress, so she asks <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> to gather a mineral most precious: Abalathian rock salt.
58 54 TEXT_BANVAN005_02168_LINUVALI_000_006 Vundu hold the cloud sea's entire supply, so <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> must venture deep within Ok' Vundu Vana to where their storehouses lie. Search them, and bring back most pure chunk you can find.
59 55 TEXT_BANVAN005_02168_LINUVALI_000_007 Linu needs time─and concentration─to make suitable catch, so she asks that <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> gives the rock salt to Brother. Watch, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, Linu returns with cloud sea's most succulent fish!
60 56 TEXT_BANVAN005_02168_LINUVANU_000_010 Greetings, netherling. Sister says to expect something from you, although she says not what it is...
61 57 TEXT_BANVAN005_02168_LINUVANU_000_011 Abalathian rock salt? And as cloudless as clear summer skies! To obtain such a mineral is no easy task. What does Sister hope to use this for?
62 58 TEXT_BANVAN005_02168_LINUVANU_000_012 A feast? And Sister prepares the main dish, no less? Ah, it is just like her to put on a brave face. But as mist after spring rain, her courage is often fleeting...
63 59 TEXT_BANVAN005_02168_LINUVANU_000_013 But it is not Linu Vanu's place to doubt her. It is because of my rudeness at Ok' Zundu that she goes to such trouble. It is shameful that my actions burden her so.
64 60 TEXT_BANVAN005_02168_LINUVANU_000_014 Sister changes, it is plain to see. Not long ago, she clutches at Linu's feathers, fearful to wander too far from my gaze. But now, her conviction to build our new home spurs growth, so much that Linu sometimes does not recognize her. I thank you for standing by Sister's side during this time, netherling.
65 61 TEXT_BANVAN005_02168_LINUVANU_000_015 Alas, although Sister is no longer frightened nestling, to leave her alone in the wilds brings Linu Vanu worry. For all Sister's conviction, still she is delicate, with arms like branches of birch tree. Endymions stalk the skies, and beasts worse still skulk in the waters...
66 62 TEXT_BANVAN005_02168_LINUVANU_000_016 As chief, Linu Vanu must watch over village. Netherling, pray visit Voor Sian Siran and see that she is safe.
67 63 TEXT_BANVAN005_02168_LINUVANU_000_020 Linu Vanu worries for Sister's safety. Netherling, make way to Voor Sian Siran and ensure she is unharmed.
68 64 TEXT_BANVAN005_02168_LINUVALI_000_030 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>...thank you for rescuing Linu yet again.
69 65 TEXT_BANVAN005_02168_LINUVALI_100_030 Cloudfishing requires patience, and focus... Linu's surroundings fade into background, until there is only the fishing line and lure. Linu does not hear the cloudworm steal upon her...
70 66 TEXT_BANVAN005_02168_LINUVALI_000_031 Maybe the worm smells Linu's catch. Fish is so plump, leftovers from feast feed tribe for moons! Come, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, let us return to Ok' Gundu Nakki before meat spoils!
71 67 TEXT_BANVAN005_02168_LINUVANU_000_035 Ah, to see Sister safe is comforting. As she becomes more daring, Linu Vanu's concern for her only grows.
72 68 TEXT_BANVAN005_02168_LINUVALI_000_040 Brother gives Linu Vali rock salt <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> takes from Vundu. With such rich seasoning, fish will be the talk of Ok' Zundu for moons to come!
73 69 TEXT_BANVAN005_02168_LINUVALI_000_041 And now, Linu Vali cooks! Of course, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> is welcome to feast as guest of honor!
74 70 TEXT_BANVAN005_02168_LINUVANU_000_042 Does Sanu know why Honu, chief of Vundu, wears such ornate mask?
75 71 TEXT_BANVAN005_02168_SANUVANU_000_043 The mask is symbol of his power, no?
76 72 TEXT_BANVAN005_02168_LINUVANU_000_044 Chief Honu wants others to believe so, but Linu knows true reason. He masks the feathers on his head, which are thinner than newborn hatchling's! Hahaha!
77 73 TEXT_BANVAN005_02168_SONUVANU_000_045 Many times Chief Uunu and Sonu sit around fire such as this. Sonu still remembers well the power of his dance. He moves with the intensity of the sun itself, and drives all darkness into hiding.
78 74 TEXT_BANVAN005_02168_LINUVALI_000_046 Linu wishes to one day dance with Father's vigor. Both to honor his memory, and to protect Ok' Gundu Nakki!
79 75 TEXT_BANVAN005_02168_SONUVANU_000_047 Linu Vali may still be young, but Sonu knows she will become a great member of the Gundu tribe. Maybe one day, she becomes chief!
80 76 TEXT_BANVAN005_02168_LINUVALI_000_048 Chief Sonu makes Linu Vali blush! Linu is but a nestling still!
81 77 TEXT_BANVAN005_02168_SONUVANU_000_049 Hahaha. It is but a joke, Linu.
82 78 TEXT_BANVAN005_02168_LINUVALI_000_050 All Zundu praise feast, particularly the fish! We look forward to sharing many meals together in coming moons. Of course, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> is welcome to sit alongside the cooking fires with us any time.
83 79 TEXT_BANVAN005_02168_SYSTEM_000_100 Ok' Gundu Nakki's principal structures have been completed, and the Zundu have sent flowers in celebration!
84 80 TEXT_BANVAN005_02168_SYSTEM_000_200 You have achieved <Color(-34022)>Respected</Color> reputation with the Gundu.
85 81 TEXT_BANVAN005_02168_SYSTEM_000_201 New Vanu Vanu beast tribe daily quests are now available from Muna Vanu at Ok' Gundu Nakki.
86 82 TEXT_BANVAN005_02168_SYSTEM_100_201 You will receive an experience point bonus upon the completion of Vanu Vanu beast tribe daily quests.
87 83 TEXT_BANVAN005_02168_SYSTEM_100_300 Furthermore, you will be able to undertake three additional quests from Muna Vanu as a reputation rank bonus. This bonus is available until the daily reset time for beast tribe quests.
88 84 TEXT_BANVAN005_02168_SYSTEM_100_301 These additional quests will become available after accepting all current daily quests from Muna Vanu. Please be advised that you cannot undertake these quests if you have no remaining allowances.
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@@ -0,0 +1,106 @@
key,0,1
#,,
int32,str,str
0,"TEXT_BANVAN006_02169_SEQ_00","Even Linu Vali's crown of flowers cannot distract from the distressed look on her face.
※The difficulty of this quest will be synced to your current level."
1,"TEXT_BANVAN006_02169_SEQ_01","The Vundu have discovered Ok' Gundu Nakki's existence, and are demanding that the Zundu surrender the refugees lest both tribes face total destruction. Sonu Vanu has called a meeting at Ok' Zundu to discuss this new threat. Follow the others to Ok' Zundu and speak with Sonu Vanu on your arrival.
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest."
2,"TEXT_BANVAN006_02169_SEQ_02","Upon your arrival to Ok' Zundu the Vanu Vanu begin discussing the Vundu's demands. Sonu Vanu is willing to fight, but it seems his people are hesitant to join a battle they have little chance of winning. After some terse words and arguments, Linu Vali suggests that if the two tribes cannot win by virtue of numbers, then they should rob the Vundu of their will to fight with the sundrop dance. The plan is met with some agreement, but the Zundu's fighting spirit is not what it once was. They need a mighty warrior to show them the sundrop dance and rekindle the flames of fury in their heart. All present agree that you, as the one who defeated Bismarck, should be the one to motivate the Zundu with the sundrop dance. Linu Vali will teach you the steps, but first you must perform the initiation ceremony. Meet Linu Vali at the entrance to Ok' Zundu to begin the ceremony."
3,"TEXT_BANVAN006_02169_SEQ_03","You find Linu Vali standing in front of a massive stone sculpture wrought in the shape of a birdlike creature. She explains that the statue depicts the mother of all Vanu, and that in order to earn the right to the sundrop dance, you must dance atop two such statues, baring your soul to their judgment. Ascend the statue and put your most energetic /dance on display. "
4,"TEXT_BANVAN006_02169_SEQ_04","Through your dance, you lay bare your spirit to the mother of all Vanu. Return to Linu Vali to tell her of your stirring performance."
5,"TEXT_BANVAN006_02169_SEQ_05","Your dance impresses Linu Vali, and she guides you to the second ancestral statue. Follow Linu Vali to Vundu Ok' Bendu."
6,"TEXT_BANVAN006_02169_SEQ_06","You find Linu Vali standing in front of yet another enormous Vanu Vanu sculpture, this time depicting the father of all Vanu. Once again, /dance on the statue with all the passion your spirit can muster."
7,"TEXT_BANVAN006_02169_SEQ_07","The father of all Vanu has seen what your soul looks like. Return to Linu Vali to see what the final step of this ritual is."
8,"TEXT_BANVAN006_02169_SEQ_08","Your trial is complete, and Linu Vali can now teach you the dance of her people. Follow her to Ok' Zundu to begin your first lesson."
9,"TEXT_BANVAN006_02169_SEQ_09","Upon your arrival at Ok' Zundu, Linu Vali finally teaches you the sundrop dance. As you dance the steps, you can feel generations of Vanu ancestors give weight and power to your movements. After you master the dance, you perform it for the flagging Ok' Zundu citizens. They are so moved by your dance that they immediately agree to join the Gundu in their fight against the Vundu. Both tribes will practice their sundrop dance until the day of the decisive battle. When the time comes, be ready to lend the vigor of your dance as well."
10,"TEXT_BANVAN006_02169_SEQ_10",""
11,"TEXT_BANVAN006_02169_SEQ_11",""
12,"TEXT_BANVAN006_02169_SEQ_12",""
13,"TEXT_BANVAN006_02169_SEQ_13",""
14,"TEXT_BANVAN006_02169_SEQ_14",""
15,"TEXT_BANVAN006_02169_SEQ_15",""
16,"TEXT_BANVAN006_02169_SEQ_16",""
17,"TEXT_BANVAN006_02169_SEQ_17",""
18,"TEXT_BANVAN006_02169_SEQ_18",""
19,"TEXT_BANVAN006_02169_SEQ_19",""
20,"TEXT_BANVAN006_02169_SEQ_20",""
21,"TEXT_BANVAN006_02169_SEQ_21",""
22,"TEXT_BANVAN006_02169_SEQ_22",""
23,"TEXT_BANVAN006_02169_SEQ_23",""
24,"TEXT_BANVAN006_02169_TODO_00","Speak with Sonu Vanu at Ok' Zundu."
25,"TEXT_BANVAN006_02169_TODO_01","Rendezvous with Linu Vali at the entrance to Ok' Zundu."
26,"TEXT_BANVAN006_02169_TODO_02","/dance atop the ancestral statue."
27,"TEXT_BANVAN006_02169_TODO_03","Report to Linu Vali."
28,"TEXT_BANVAN006_02169_TODO_04","Rendezvous with Linu Vali in front of Vundu Ok' Bendu."
29,"TEXT_BANVAN006_02169_TODO_05","/dance atop the ancestral statue."
30,"TEXT_BANVAN006_02169_TODO_06","Report to Linu Vali."
31,"TEXT_BANVAN006_02169_TODO_07","Speak with Linu Vali at Ok' Zundu."
32,"TEXT_BANVAN006_02169_TODO_08",""
33,"TEXT_BANVAN006_02169_TODO_09",""
34,"TEXT_BANVAN006_02169_TODO_10",""
35,"TEXT_BANVAN006_02169_TODO_11",""
36,"TEXT_BANVAN006_02169_TODO_12",""
37,"TEXT_BANVAN006_02169_TODO_13",""
38,"TEXT_BANVAN006_02169_TODO_14",""
39,"TEXT_BANVAN006_02169_TODO_15",""
40,"TEXT_BANVAN006_02169_TODO_16",""
41,"TEXT_BANVAN006_02169_TODO_17",""
42,"TEXT_BANVAN006_02169_TODO_18",""
43,"TEXT_BANVAN006_02169_TODO_19",""
44,"TEXT_BANVAN006_02169_TODO_20",""
45,"TEXT_BANVAN006_02169_TODO_21",""
46,"TEXT_BANVAN006_02169_TODO_22",""
47,"TEXT_BANVAN006_02169_TODO_23",""
48,"TEXT_BANVAN006_02169_LINUVALI_000_000","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, black winds bring terrible news! The Vundu learn of Ok' Gundu Nakki's existence!"
49,"TEXT_BANVAN006_02169_LINUVALI_000_001","Chief Honu storms into Ok' Zundu and demands that Chief Sonu surrenders us back to the Vundu!"
50,"TEXT_BANVAN006_02169_LINUVALI_000_002","If Chief Sonu does not do as Honu commands, he threatens to smash our villages into splinters and toss the remnants into the clouds!"
51,"TEXT_BANVAN006_02169_LINUVALI_000_003","Chief Sonu calls us to Ok' Zundu to discuss this turn of events, and he requests that <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> come as well. Quickly, to Ok' Zundu!"
52,"TEXT_BANVAN006_02169_LINUVALI_000_005","Something must be done before Vundu bring ruin upon us! Hurry to Ok' Zundu, where Chief Sonu awaits."
53,"TEXT_BANVAN006_02169_LINUVANU_000_006","Gundu could not escape searching eyes of Vundu forever. Come, netherling, there is much to discuss at Ok' Zundu."
54,"TEXT_BANVAN006_02169_SANUVANU_000_007","Vundu greed knows no bounds; it is as vast as the appetite of the White. Chief Sonu is anxious to discuss their threats. Speak to him, netherling."
55,"TEXT_BANVAN006_02169_LINUVALI_000_010","Chief Sonu, Ok' Zundu faces destruction because of the Gundu. For that, Linu Vali offers a thousand apologies to every Vanu of Ok' Zundu."
56,"TEXT_BANVAN006_02169_SONUVANU_000_011","Linu Vali, the fault lies not on the Gundu. As inevitable as floods that follow enduring rains, the Vundu's greed eventually swallows all. But we will not stand idly by. The time to fight back is come."
57,"TEXT_BANVAN006_02169_SANUVANU_000_012","Chief Sonu, the Zundu will not accept this! We cannot ignore the might of the Vundu. Our tribe will not fight battle they cannot win."
58,"TEXT_BANVAN006_02169_SONUVANU_000_013","Hmmm... A chief cannot ignore the voices of his tribe. If the Zundu do not fight as one, then Sonu sees no way through these troubled mists."
59,"TEXT_BANVAN006_02169_LINUVANU_000_014","The Zundu cower in their huts before Vundu tempest─predictable! Very well, surrender us to Chief Honu. Joyous he will be to receive an offering from his slaves!"
60,"TEXT_BANVAN006_02169_SANUVANU_000_015","S-Slaves!? Enough of Linu Vanu's slights!"
61,"TEXT_BANVAN006_02169_LINUVANU_000_016","The Zundu only fight if victory is assured!? Even paissa calls them cowards! Gundu fight until the last Vanu! A warrior's death brings more honor than bondage!"
62,"TEXT_BANVAN006_02169_LINUVALI_000_017","Brother, be calm! You must think! Even if Zundu join us, to take up arms against the Vundu means certain death. But fighting is not the only way─we will send them fleeing with the sundrop dance!"
63,"TEXT_BANVAN006_02169_LINUVANU_000_018","Sister, do you not remember? When Vundu attack Ok' Gundu, they stand stoic as totem poles before the dances of our fiercest warriors. It is useless! "
64,"TEXT_BANVAN006_02169_LINUVALI_000_019","Do not forget, many Gundu betray their own that day, robbing us of the strength unity brings. But now we fight for a new home, and freedom. Let us dance as one, and drive the Vundu before us!"
65,"TEXT_BANVAN006_02169_SANUVANU_000_020","Linu Vali, that is no easy task. The Zundu live peacefully for countless moons, and they forget what it is to fight. If they dance before Chief Honu, and he casts his baleful gaze upon them, it is <Emphasis>Zundu</Emphasis> who run."
66,"TEXT_BANVAN006_02169_SANUVANU_000_021","Still, there may be a way. Perhaps if the Zundu see a mighty warrior's sundrop dance, then as rain breathes life into a wilting flower, their courage will be born anew."
67,"TEXT_BANVAN006_02169_LINUVALI_000_022","A mighty warrior..."
68,"TEXT_BANVAN006_02169_SONUVANU_000_023","Ah, but does a mighty warrior not stand before us? The one who cast the White Himself down from the skies. Certainly <If(PlayerParameter(4))>she<Else/>he</If> can rouse their vigor!"
69,"TEXT_BANVAN006_02169_LINUVALI_000_024","Chief Sonu is right! <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>'s dance kindles Linu Vali's courage, washing away the fear from her heart!"
70,"TEXT_BANVAN006_02169_LINUVALI_000_025","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, learn the sundrop dance, and show the Zundu a netherling's fury!"
71,"TEXT_BANVAN006_02169_LINUVALI_000_026","Linu Vali teaches <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> the steps. But first, all who wish to learn the dance must submit themselves before our ancestors. Worry not, Linu guides you along the way. Come, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, meet Linu at entrance to Ok' Zundu."
72,"TEXT_BANVAN006_02169_LINUVANU_000_027","Ah, the time is come for Sister to lead. Linu Vanu may be chief, but sometimes he wonders who is most fitting to sit in the Chief's Roost..."
73,"TEXT_BANVAN006_02169_LINUVANU_000_030","Linu Vanu may be chief, but now is time for Sister to lead."
74,"TEXT_BANVAN006_02169_SONUVANU_000_031","Sonu anticipates netherling's dance more than the coming of spring. Go, and master the sundrop dance!"
75,"TEXT_BANVAN006_02169_SANUVANU_000_032","Will our tribe agree to this?"
76,"TEXT_BANVAN006_02169_LINUVALI_000_040","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, we must first visit the ancestral statues. Two of them tower over islands in cloud sea, in the shape of great Vanu Vanu─the first of our kind."
77,"TEXT_BANVAN006_02169_LINUVALI_000_041","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> must <Color(-34022)>dance</Color> atop the statues, laying bare <If(PlayerParameter(4))>her<Else/>his</If> spirit to the judgment of our ancestors. Only with their approval can <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> earn the right to the sundrop dance."
78,"TEXT_BANVAN006_02169_LINUVALI_000_042","Here lies the first statue: the mother of all Vanu. Go, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, and <Color(-34022)>dance</Color> atop the statue with zeal!"
79,"TEXT_BANVAN006_02169_LINUVALI_000_045","Dance atop the statue with all the power you can muster!"
80,"TEXT_BANVAN006_02169_SYSYTEM_000_048","You lose yourself in the dance, and lay bare your spirit to the Vanu Vanu ancestors!"
81,"TEXT_BANVAN006_02169_SYSYTEM_000_049","Submit your spirit to the Vanu Vanu ancestors with a rousing <Color(-34022)>dance</Color>. "
82,"TEXT_BANVAN006_02169_LINUVALI_000_050","The violent winds of a monsoon gale could not match the ferocity of <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>'s dance. One more statue remains: the father of all Vanu. Linu awaits at Vundu Ok' Bendu!"
83,"TEXT_BANVAN006_02169_LINUVALI_000_060","Climb atop the statue and show the father of all Vanu your <Color(-34022)>dance</Color>. Do not hold back─the statue stands strong against the most thunderous stamps. Go, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, Linu Vali watches from here."
84,"TEXT_BANVAN006_02169_LINUVALI_000_065","The father of all Vanu awaits your <Color(-34022)>dance</Color>. Linu Vali watches from here."
85,"TEXT_BANVAN006_02169_SYSYTEM_000_068","You lose yourself in the dance, and lay bare your spirit to the Vanu ancestors!"
86,"TEXT_BANVAN006_02169_SYSYTEM_000_069","Submit your spirit to the Vanu Vanu ancestors with a rousing <Color(-34022)>dance</Color>. "
87,"TEXT_BANVAN006_02169_LINUVALI_000_070","Such a dance! And with it, the ancestors of the Vanu know full well the constitution of your spirit. Does <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> not feel them smiling down in approval?"
88,"TEXT_BANVAN006_02169_LINUVALI_000_071","No? Hmmm... Perhaps only Vanu can feel the warmth of their smiles. Nonetheless, it is time to return to Ok' Zundu. Come, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!"
89,"TEXT_BANVAN006_02169_LINUVALI_000_080","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> submits <If(PlayerParameter(4))>her<Else/>his</If> spirit before the ancestors, and earns the right to the sundrop dance. Pay attention, for it is easy to miss the subtlety of its movements among its fury. Learn it well, and reawaken the Zundu's courage!"
90,"TEXT_BANVAN006_02169_ZUNDUYOUNG02169_000_081","(-Zundu Youth-)Such power! Such strength! Netherling moves with fury of raging typhoon!"
91,"TEXT_BANVAN006_02169_ZUNDUYOUNG02169_000_082","(-Zundu Youth-)Magnificent! The White Himself cowers among the clouds!"
92,"TEXT_BANVAN006_02169_ZUNDUYOUNG02169_000_083","(-Zundu Youth-)Our hearts stir with fury!"
93,"TEXT_BANVAN006_02169_ZUNDUYOUNG02169_000_084","(-Zundu Youth-)We will dance! Zundu will dance!"
94,"TEXT_BANVAN006_02169_SONUVANU_000_085","Netherling's dance rivals even Chief Uunu's in its wrath! The dark mists lift, and path we must walk becomes clear."
95,"TEXT_BANVAN006_02169_SONUVANU_000_086","Gundu and Zundu shall dance as one, and put the Vundu to flight!"
96,"TEXT_BANVAN006_02169_LINUVALI_000_087","The Vundu will flee like frightened gaelicats!"
97,"TEXT_BANVAN006_02169_SYSTEM_000_095","You have learned the emote <Color(-34022)>Sundrop Dance</Color>!"
98,"TEXT_BANVAN006_02169_SYSTEM_000_100","A Gundu totem pole has been built in Ok' Gundu Nakki to show reverence to the tribe's ancestors!"
99,"TEXT_BANVAN006_02169_SYSTEM_000_200","You have achieved <Color(-34022)>Honored</Color> reputation with the Gundu."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_BANVAN006_02169_SEQ_00 Even Linu Vali's crown of flowers cannot distract from the distressed look on her face. ※The difficulty of this quest will be synced to your current level.
5 1 TEXT_BANVAN006_02169_SEQ_01 The Vundu have discovered Ok' Gundu Nakki's existence, and are demanding that the Zundu surrender the refugees lest both tribes face total destruction. Sonu Vanu has called a meeting at Ok' Zundu to discuss this new threat. Follow the others to Ok' Zundu and speak with Sonu Vanu on your arrival. ※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest.
6 2 TEXT_BANVAN006_02169_SEQ_02 Upon your arrival to Ok' Zundu the Vanu Vanu begin discussing the Vundu's demands. Sonu Vanu is willing to fight, but it seems his people are hesitant to join a battle they have little chance of winning. After some terse words and arguments, Linu Vali suggests that if the two tribes cannot win by virtue of numbers, then they should rob the Vundu of their will to fight with the sundrop dance. The plan is met with some agreement, but the Zundu's fighting spirit is not what it once was. They need a mighty warrior to show them the sundrop dance and rekindle the flames of fury in their heart. All present agree that you, as the one who defeated Bismarck, should be the one to motivate the Zundu with the sundrop dance. Linu Vali will teach you the steps, but first you must perform the initiation ceremony. Meet Linu Vali at the entrance to Ok' Zundu to begin the ceremony.
7 3 TEXT_BANVAN006_02169_SEQ_03 You find Linu Vali standing in front of a massive stone sculpture wrought in the shape of a birdlike creature. She explains that the statue depicts the mother of all Vanu, and that in order to earn the right to the sundrop dance, you must dance atop two such statues, baring your soul to their judgment. Ascend the statue and put your most energetic /dance on display.
8 4 TEXT_BANVAN006_02169_SEQ_04 Through your dance, you lay bare your spirit to the mother of all Vanu. Return to Linu Vali to tell her of your stirring performance.
9 5 TEXT_BANVAN006_02169_SEQ_05 Your dance impresses Linu Vali, and she guides you to the second ancestral statue. Follow Linu Vali to Vundu Ok' Bendu.
10 6 TEXT_BANVAN006_02169_SEQ_06 You find Linu Vali standing in front of yet another enormous Vanu Vanu sculpture, this time depicting the father of all Vanu. Once again, /dance on the statue with all the passion your spirit can muster.
11 7 TEXT_BANVAN006_02169_SEQ_07 The father of all Vanu has seen what your soul looks like. Return to Linu Vali to see what the final step of this ritual is.
12 8 TEXT_BANVAN006_02169_SEQ_08 Your trial is complete, and Linu Vali can now teach you the dance of her people. Follow her to Ok' Zundu to begin your first lesson.
13 9 TEXT_BANVAN006_02169_SEQ_09 Upon your arrival at Ok' Zundu, Linu Vali finally teaches you the sundrop dance. As you dance the steps, you can feel generations of Vanu ancestors give weight and power to your movements. After you master the dance, you perform it for the flagging Ok' Zundu citizens. They are so moved by your dance that they immediately agree to join the Gundu in their fight against the Vundu. Both tribes will practice their sundrop dance until the day of the decisive battle. When the time comes, be ready to lend the vigor of your dance as well.
14 10 TEXT_BANVAN006_02169_SEQ_10
15 11 TEXT_BANVAN006_02169_SEQ_11
16 12 TEXT_BANVAN006_02169_SEQ_12
17 13 TEXT_BANVAN006_02169_SEQ_13
18 14 TEXT_BANVAN006_02169_SEQ_14
19 15 TEXT_BANVAN006_02169_SEQ_15
20 16 TEXT_BANVAN006_02169_SEQ_16
21 17 TEXT_BANVAN006_02169_SEQ_17
22 18 TEXT_BANVAN006_02169_SEQ_18
23 19 TEXT_BANVAN006_02169_SEQ_19
24 20 TEXT_BANVAN006_02169_SEQ_20
25 21 TEXT_BANVAN006_02169_SEQ_21
26 22 TEXT_BANVAN006_02169_SEQ_22
27 23 TEXT_BANVAN006_02169_SEQ_23
28 24 TEXT_BANVAN006_02169_TODO_00 Speak with Sonu Vanu at Ok' Zundu.
29 25 TEXT_BANVAN006_02169_TODO_01 Rendezvous with Linu Vali at the entrance to Ok' Zundu.
30 26 TEXT_BANVAN006_02169_TODO_02 /dance atop the ancestral statue.
31 27 TEXT_BANVAN006_02169_TODO_03 Report to Linu Vali.
32 28 TEXT_BANVAN006_02169_TODO_04 Rendezvous with Linu Vali in front of Vundu Ok' Bendu.
33 29 TEXT_BANVAN006_02169_TODO_05 /dance atop the ancestral statue.
34 30 TEXT_BANVAN006_02169_TODO_06 Report to Linu Vali.
35 31 TEXT_BANVAN006_02169_TODO_07 Speak with Linu Vali at Ok' Zundu.
36 32 TEXT_BANVAN006_02169_TODO_08
37 33 TEXT_BANVAN006_02169_TODO_09
38 34 TEXT_BANVAN006_02169_TODO_10
39 35 TEXT_BANVAN006_02169_TODO_11
40 36 TEXT_BANVAN006_02169_TODO_12
41 37 TEXT_BANVAN006_02169_TODO_13
42 38 TEXT_BANVAN006_02169_TODO_14
43 39 TEXT_BANVAN006_02169_TODO_15
44 40 TEXT_BANVAN006_02169_TODO_16
45 41 TEXT_BANVAN006_02169_TODO_17
46 42 TEXT_BANVAN006_02169_TODO_18
47 43 TEXT_BANVAN006_02169_TODO_19
48 44 TEXT_BANVAN006_02169_TODO_20
49 45 TEXT_BANVAN006_02169_TODO_21
50 46 TEXT_BANVAN006_02169_TODO_22
51 47 TEXT_BANVAN006_02169_TODO_23
52 48 TEXT_BANVAN006_02169_LINUVALI_000_000 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, black winds bring terrible news! The Vundu learn of Ok' Gundu Nakki's existence!
53 49 TEXT_BANVAN006_02169_LINUVALI_000_001 Chief Honu storms into Ok' Zundu and demands that Chief Sonu surrenders us back to the Vundu!
54 50 TEXT_BANVAN006_02169_LINUVALI_000_002 If Chief Sonu does not do as Honu commands, he threatens to smash our villages into splinters and toss the remnants into the clouds!
55 51 TEXT_BANVAN006_02169_LINUVALI_000_003 Chief Sonu calls us to Ok' Zundu to discuss this turn of events, and he requests that <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> come as well. Quickly, to Ok' Zundu!
56 52 TEXT_BANVAN006_02169_LINUVALI_000_005 Something must be done before Vundu bring ruin upon us! Hurry to Ok' Zundu, where Chief Sonu awaits.
57 53 TEXT_BANVAN006_02169_LINUVANU_000_006 Gundu could not escape searching eyes of Vundu forever. Come, netherling, there is much to discuss at Ok' Zundu.
58 54 TEXT_BANVAN006_02169_SANUVANU_000_007 Vundu greed knows no bounds; it is as vast as the appetite of the White. Chief Sonu is anxious to discuss their threats. Speak to him, netherling.
59 55 TEXT_BANVAN006_02169_LINUVALI_000_010 Chief Sonu, Ok' Zundu faces destruction because of the Gundu. For that, Linu Vali offers a thousand apologies to every Vanu of Ok' Zundu.
60 56 TEXT_BANVAN006_02169_SONUVANU_000_011 Linu Vali, the fault lies not on the Gundu. As inevitable as floods that follow enduring rains, the Vundu's greed eventually swallows all. But we will not stand idly by. The time to fight back is come.
61 57 TEXT_BANVAN006_02169_SANUVANU_000_012 Chief Sonu, the Zundu will not accept this! We cannot ignore the might of the Vundu. Our tribe will not fight battle they cannot win.
62 58 TEXT_BANVAN006_02169_SONUVANU_000_013 Hmmm... A chief cannot ignore the voices of his tribe. If the Zundu do not fight as one, then Sonu sees no way through these troubled mists.
63 59 TEXT_BANVAN006_02169_LINUVANU_000_014 The Zundu cower in their huts before Vundu tempest─predictable! Very well, surrender us to Chief Honu. Joyous he will be to receive an offering from his slaves!
64 60 TEXT_BANVAN006_02169_SANUVANU_000_015 S-Slaves!? Enough of Linu Vanu's slights!
65 61 TEXT_BANVAN006_02169_LINUVANU_000_016 The Zundu only fight if victory is assured!? Even paissa calls them cowards! Gundu fight until the last Vanu! A warrior's death brings more honor than bondage!
66 62 TEXT_BANVAN006_02169_LINUVALI_000_017 Brother, be calm! You must think! Even if Zundu join us, to take up arms against the Vundu means certain death. But fighting is not the only way─we will send them fleeing with the sundrop dance!
67 63 TEXT_BANVAN006_02169_LINUVANU_000_018 Sister, do you not remember? When Vundu attack Ok' Gundu, they stand stoic as totem poles before the dances of our fiercest warriors. It is useless!
68 64 TEXT_BANVAN006_02169_LINUVALI_000_019 Do not forget, many Gundu betray their own that day, robbing us of the strength unity brings. But now we fight for a new home, and freedom. Let us dance as one, and drive the Vundu before us!
69 65 TEXT_BANVAN006_02169_SANUVANU_000_020 Linu Vali, that is no easy task. The Zundu live peacefully for countless moons, and they forget what it is to fight. If they dance before Chief Honu, and he casts his baleful gaze upon them, it is <Emphasis>Zundu</Emphasis> who run.
70 66 TEXT_BANVAN006_02169_SANUVANU_000_021 Still, there may be a way. Perhaps if the Zundu see a mighty warrior's sundrop dance, then as rain breathes life into a wilting flower, their courage will be born anew.
71 67 TEXT_BANVAN006_02169_LINUVALI_000_022 A mighty warrior...
72 68 TEXT_BANVAN006_02169_SONUVANU_000_023 Ah, but does a mighty warrior not stand before us? The one who cast the White Himself down from the skies. Certainly <If(PlayerParameter(4))>she<Else/>he</If> can rouse their vigor!
73 69 TEXT_BANVAN006_02169_LINUVALI_000_024 Chief Sonu is right! <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>'s dance kindles Linu Vali's courage, washing away the fear from her heart!
74 70 TEXT_BANVAN006_02169_LINUVALI_000_025 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, learn the sundrop dance, and show the Zundu a netherling's fury!
75 71 TEXT_BANVAN006_02169_LINUVALI_000_026 Linu Vali teaches <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> the steps. But first, all who wish to learn the dance must submit themselves before our ancestors. Worry not, Linu guides you along the way. Come, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, meet Linu at entrance to Ok' Zundu.
76 72 TEXT_BANVAN006_02169_LINUVANU_000_027 Ah, the time is come for Sister to lead. Linu Vanu may be chief, but sometimes he wonders who is most fitting to sit in the Chief's Roost...
77 73 TEXT_BANVAN006_02169_LINUVANU_000_030 Linu Vanu may be chief, but now is time for Sister to lead.
78 74 TEXT_BANVAN006_02169_SONUVANU_000_031 Sonu anticipates netherling's dance more than the coming of spring. Go, and master the sundrop dance!
79 75 TEXT_BANVAN006_02169_SANUVANU_000_032 Will our tribe agree to this?
80 76 TEXT_BANVAN006_02169_LINUVALI_000_040 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, we must first visit the ancestral statues. Two of them tower over islands in cloud sea, in the shape of great Vanu Vanu─the first of our kind.
81 77 TEXT_BANVAN006_02169_LINUVALI_000_041 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> must <Color(-34022)>dance</Color> atop the statues, laying bare <If(PlayerParameter(4))>her<Else/>his</If> spirit to the judgment of our ancestors. Only with their approval can <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> earn the right to the sundrop dance.
82 78 TEXT_BANVAN006_02169_LINUVALI_000_042 Here lies the first statue: the mother of all Vanu. Go, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, and <Color(-34022)>dance</Color> atop the statue with zeal!
83 79 TEXT_BANVAN006_02169_LINUVALI_000_045 Dance atop the statue with all the power you can muster!
84 80 TEXT_BANVAN006_02169_SYSYTEM_000_048 You lose yourself in the dance, and lay bare your spirit to the Vanu Vanu ancestors!
85 81 TEXT_BANVAN006_02169_SYSYTEM_000_049 Submit your spirit to the Vanu Vanu ancestors with a rousing <Color(-34022)>dance</Color>.
86 82 TEXT_BANVAN006_02169_LINUVALI_000_050 The violent winds of a monsoon gale could not match the ferocity of <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>'s dance. One more statue remains: the father of all Vanu. Linu awaits at Vundu Ok' Bendu!
87 83 TEXT_BANVAN006_02169_LINUVALI_000_060 Climb atop the statue and show the father of all Vanu your <Color(-34022)>dance</Color>. Do not hold back─the statue stands strong against the most thunderous stamps. Go, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, Linu Vali watches from here.
88 84 TEXT_BANVAN006_02169_LINUVALI_000_065 The father of all Vanu awaits your <Color(-34022)>dance</Color>. Linu Vali watches from here.
89 85 TEXT_BANVAN006_02169_SYSYTEM_000_068 You lose yourself in the dance, and lay bare your spirit to the Vanu ancestors!
90 86 TEXT_BANVAN006_02169_SYSYTEM_000_069 Submit your spirit to the Vanu Vanu ancestors with a rousing <Color(-34022)>dance</Color>.
91 87 TEXT_BANVAN006_02169_LINUVALI_000_070 Such a dance! And with it, the ancestors of the Vanu know full well the constitution of your spirit. Does <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> not feel them smiling down in approval?
92 88 TEXT_BANVAN006_02169_LINUVALI_000_071 No? Hmmm... Perhaps only Vanu can feel the warmth of their smiles. Nonetheless, it is time to return to Ok' Zundu. Come, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!
93 89 TEXT_BANVAN006_02169_LINUVALI_000_080 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> submits <If(PlayerParameter(4))>her<Else/>his</If> spirit before the ancestors, and earns the right to the sundrop dance. Pay attention, for it is easy to miss the subtlety of its movements among its fury. Learn it well, and reawaken the Zundu's courage!
94 90 TEXT_BANVAN006_02169_ZUNDUYOUNG02169_000_081 (-Zundu Youth-)Such power! Such strength! Netherling moves with fury of raging typhoon!
95 91 TEXT_BANVAN006_02169_ZUNDUYOUNG02169_000_082 (-Zundu Youth-)Magnificent! The White Himself cowers among the clouds!
96 92 TEXT_BANVAN006_02169_ZUNDUYOUNG02169_000_083 (-Zundu Youth-)Our hearts stir with fury!
97 93 TEXT_BANVAN006_02169_ZUNDUYOUNG02169_000_084 (-Zundu Youth-)We will dance! Zundu will dance!
98 94 TEXT_BANVAN006_02169_SONUVANU_000_085 Netherling's dance rivals even Chief Uunu's in its wrath! The dark mists lift, and path we must walk becomes clear.
99 95 TEXT_BANVAN006_02169_SONUVANU_000_086 Gundu and Zundu shall dance as one, and put the Vundu to flight!
100 96 TEXT_BANVAN006_02169_LINUVALI_000_087 The Vundu will flee like frightened gaelicats!
101 97 TEXT_BANVAN006_02169_SYSTEM_000_095 You have learned the emote <Color(-34022)>Sundrop Dance</Color>!
102 98 TEXT_BANVAN006_02169_SYSTEM_000_100 A Gundu totem pole has been built in Ok' Gundu Nakki to show reverence to the tribe's ancestors!
103 99 TEXT_BANVAN006_02169_SYSTEM_000_200 You have achieved <Color(-34022)>Honored</Color> reputation with the Gundu.
104 100 TEXT_BANVAN006_02169_SYSTEM_000_201 New Vanu Vanu beast tribe daily quests are now available from Muna Vanu at Ok' Gundu Nakki.
105 101 TEXT_BANVAN006_02169_SYSTEM_100_300 Furthermore, you will be able to undertake three additional quests from Muna Vanu as a reputation rank bonus. This bonus is available until the daily reset time for beast tribe quests.
106 102 TEXT_BANVAN006_02169_SYSTEM_100_301 These additional quests will become available after accepting all current daily quests from Muna Vanu. Please be advised that you cannot undertake these quests if you have no remaining allowances.
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0,"TEXT_BANVAN007_02170_SEQ_00","Linu Vali is ready to face the Vundu, but first would ask one more favor of an old friend.
※The difficulty of this quest will be synced to your current level."
1,"TEXT_BANVAN007_02170_SEQ_01","A party of Vundu has been spotted approaching Ok' Zundu, and Linu Vali steels herself to meet them on the field of battle. However, she asks that you present yourself before the Gundu totem pole and perform the /sundropdance before facing the Vundu. By doing so, the ancestors of the Gundu tribe will grant today's warriors the will to achieve victory.
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest."
2,"TEXT_BANVAN007_02170_SEQ_02","You perform a thunderous display in front of the Gundu totem pole. The ancestors of the Gundu tribe have answered your entreaty, and granted the brave Vanu Vanu strength for the upcoming battle. Report the news of the ancestors' generosity to Linu Vali."
3,"TEXT_BANVAN007_02170_SEQ_03","Linu Vali is emboldened by the news of her ancestors' blessing, and is ready to confront the Vundu forthwith. After thanking you for everything you have done for the Gundu, she states that today's battle should be left to the Vanu Vanu to settle, and asks that you go to Ok' Zundu to tell Sonu Vanu that the group's preparations are complete."
4,"TEXT_BANVAN007_02170_SEQ_04","Sonu Vanu tells you the Zundu are ready as well, but has one last request of you. You are to stand watch over the battle, so that you may tell the tale of the Zundu and Gundu tribes' last stand should the Vundu emerge victorious. Go to the northeast, where the Vundu have been sighted, and wait for the Vanu Vanu to arrive."
5,"TEXT_BANVAN007_02170_SEQ_05","You watch the fateful encounter from above the fields, and see the Vundu come face-to-face with the group of Gundu and Zundu, who respond to the Vundu chieftain's demands with a booming display of their sundrop dance. The Vundu seem unaffected, however, accepting the challenge with their own dance. Succumbing to the Vundu's ferocity, the Gundu and Zundu dancers lose the will to continue. Refusing to leave your allies to their fate, you descend from your position and show the Vundu your own sundrop dance. The Vundu are taken aback by your fury, and the Zundu and Gundu are inspired to match your steps. The renewed power of the sundrop dance strikes fear into the hearts of the Vundu, and they flee back to their village in defeat. With the Gundu and Zundu tribes victorious, they depart into the sunset to celebrate their newfound freedom."
6,"TEXT_BANVAN007_02170_SEQ_06",""
7,"TEXT_BANVAN007_02170_SEQ_07",""
8,"TEXT_BANVAN007_02170_SEQ_08",""
9,"TEXT_BANVAN007_02170_SEQ_09",""
10,"TEXT_BANVAN007_02170_SEQ_10",""
11,"TEXT_BANVAN007_02170_SEQ_11",""
12,"TEXT_BANVAN007_02170_SEQ_12",""
13,"TEXT_BANVAN007_02170_SEQ_13",""
14,"TEXT_BANVAN007_02170_SEQ_14",""
15,"TEXT_BANVAN007_02170_SEQ_15",""
16,"TEXT_BANVAN007_02170_SEQ_16",""
17,"TEXT_BANVAN007_02170_SEQ_17",""
18,"TEXT_BANVAN007_02170_SEQ_18",""
19,"TEXT_BANVAN007_02170_SEQ_19",""
20,"TEXT_BANVAN007_02170_SEQ_20",""
21,"TEXT_BANVAN007_02170_SEQ_21",""
22,"TEXT_BANVAN007_02170_SEQ_22",""
23,"TEXT_BANVAN007_02170_SEQ_23",""
24,"TEXT_BANVAN007_02170_TODO_00","Perform the /sundropdance before the Gundu totem pole."
25,"TEXT_BANVAN007_02170_TODO_01","Report to Linu Vali."
26,"TEXT_BANVAN007_02170_TODO_02","Speak with Sonu Vanu in Ok' Zundu."
27,"TEXT_BANVAN007_02170_TODO_03","Watch over the Vanu Vanu confrontation."
28,"TEXT_BANVAN007_02170_TODO_04",""
29,"TEXT_BANVAN007_02170_TODO_05",""
30,"TEXT_BANVAN007_02170_TODO_06",""
31,"TEXT_BANVAN007_02170_TODO_07",""
32,"TEXT_BANVAN007_02170_TODO_08",""
33,"TEXT_BANVAN007_02170_TODO_09",""
34,"TEXT_BANVAN007_02170_TODO_10",""
35,"TEXT_BANVAN007_02170_TODO_11",""
36,"TEXT_BANVAN007_02170_TODO_12",""
37,"TEXT_BANVAN007_02170_TODO_13",""
38,"TEXT_BANVAN007_02170_TODO_14",""
39,"TEXT_BANVAN007_02170_TODO_15",""
40,"TEXT_BANVAN007_02170_TODO_16",""
41,"TEXT_BANVAN007_02170_TODO_17",""
42,"TEXT_BANVAN007_02170_TODO_18",""
43,"TEXT_BANVAN007_02170_TODO_19",""
44,"TEXT_BANVAN007_02170_TODO_20",""
45,"TEXT_BANVAN007_02170_TODO_21",""
46,"TEXT_BANVAN007_02170_TODO_22",""
47,"TEXT_BANVAN007_02170_TODO_23",""
48,"TEXT_BANVAN007_02170_LINUVALI_000_000","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, scouts spot Vundu marching towards Ok' Zundu! The time is come to stand against them!"
49,"TEXT_BANVAN007_02170_LINUVALI_000_001","But before we depart to confront the Vundu, Linu has one last request of <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Go to the Gundu totem pole and offer your <Color(-34022)>sundrop dance</Color>."
50,"TEXT_BANVAN007_02170_LINUVALI_000_002","Gundu build totem pole to show reverence towards ancestors. If <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> offers <If(PlayerParameter(4))>her<Else/>his</If> dance, they may grant us strength for the ordeal ahead. Go, and present your mightiest <Color(-34022)>sundrop dance</Color>!"
51,"TEXT_BANVAN007_02170_LINUVALI_000_005","Go before the Gundu totem pole and perform the <Color(-34022)>sundrop dance</Color>, so that our ancestors may grant us their blessing."
52,"TEXT_BANVAN007_02170_SYSYTEM_000_008","The earth quakes and the trees rustle before your sundrop dance. The Gundu ancestors look favorably on your display, and grant your allies strength."
53,"TEXT_BANVAN007_02170_SYSYTEM_000_009","Stand before the totem pole, and ask for the favor of the Gundu ancestors by performing the sundrop dance."
54,"TEXT_BANVAN007_02170_LINUVALI_000_010","Thank you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. The Gundu ancestors see fit to grant us their blessing, and impart their bravery and ferocity. Like the morning sun rising boldly over mountaintops, we set out with confidence in our victory!"
55,"TEXT_BANVAN007_02170_LINUVALI_000_011","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, Linu thanks you once again. Linu treasures all that <If(PlayerParameter(4))>she<Else/>he</If> does for Ok' Gundu Nakki. "
56,"TEXT_BANVAN007_02170_LINUVALI_000_012","Alas, this struggle is between Vanu, and Vanu alone. There is no telling when it ends, or how violent it becomes. Linu insists too much on <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> already, and cannot ask <If(PlayerParameter(4))>her<Else/>him</If> to risk life and limb."
57,"TEXT_BANVAN007_02170_LINUVALI_000_013","Today, only Vanu will set foot on the field of battle. <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, go to Ok' Zundu and tell Chief Sonu that our preparations are complete. Then, await there for our victorious return."
58,"TEXT_BANVAN007_02170_LINUVALI_000_015","Today's fight is between Vanu, and only Vanu. <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, tell Chief Sonu that preparations are complete, and then await there for us to return victorious."
59,"TEXT_BANVAN007_02170_LINUVANU_000_016","Netherling, thank you for bestowing on us the blessing of our ancestors. Now it is Gundu's turn to protect our friends, our freedom, and our future!"
60,"TEXT_BANVAN007_02170_RANUVALI_000_017","Netherling's sundrop dance washes away fear from Ranu's heart. <If(PlayerParameter(4))>Hers<Else/>His</If> is the dance of heroes!"
61,"TEXT_BANVAN007_02170_EENUVANU_000_018","Netherling's courage impresses as always. <If(PlayerParameter(4))>Her<Else/>His</If> dance reminds Eenu of great skyfish soaring confidently among the cloud sea. Eenu's heart stirs with fury, and he trembles in anticipation of the dance!"
62,"TEXT_BANVAN007_02170_GINUVANU_000_019","Never does Ginu imagine a netherling performs sundrop dance! <If(PlayerParameter(4))>Her<Else/>His</If> dance worthy to perform at Hall of the Fallen Plume! Ginu Vanu abhors violence, but Vundu run in fear at his dance!"
63,"TEXT_BANVAN007_02170_SONUVANU_000_030","Ah, so the Gundu stand ready. As do the Zundu. We are ready to face our fates."
64,"TEXT_BANVAN007_02170_SONUVANU_000_031","Netherling, often do we rely on your support, and Sonu would make one last request of you. Watch over our battle with the Vundu."
65,"TEXT_BANVAN007_02170_SONUVANU_000_032","If the Vundu stand unmoving against our dance, and we must resort to blades and talons, our tribes may not survive the day. If this happens, Sonu asks netherling to remember tale of our last stand. Pass it down so none forget our valor. This task, I entrust you with."
66,"TEXT_BANVAN007_02170_SONUVANU_000_033","And now, the time to depart is come. Sonu will leave with the rest of his tribe, to meet the Vundu to the northeast. Go there, netherling, and wait."
67,"TEXT_BANVAN007_02170_SONUVANU_000_040","Our fate awaits to the northeast. Go there, netherling. We will not be far behind."
68,"TEXT_BANVAN007_02170_SANUVANU_000_041","Today Zundu's bravery shakes mountains and splits skies! The Vundu will run back to their village like paissa fleeing from hungry sanuwa!"
69,"TEXT_BANVAN007_02170_LINUVALI_000_042","Many thanks, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, for speaking to Chief Sonu. Now we depart, to face the Vundu."
70,"TEXT_BANVAN007_02170_HONU_000_050","Zundu dare to leave safety of village!? Surrender the Gundu rebels now, and perhaps Vundu only demand <Emphasis>triple</Emphasis> tribute for next ten moons!"
71,"TEXT_BANVAN007_02170_HONU_000_051","Uunu Vanu's children are as foolish as him! Very well! Before sharing your father's fate, bask in the fury of true warriors!"
72,"TEXT_BANVAN007_02170_LINUVALI_000_052","Focus! Do not let the Vundu intimidate you! Dance as one!"
73,"TEXT_BANVAN007_02170_HONU_000_053","Heaven! Earth! Cower before us! Scatter to the winds!"
74,"TEXT_BANVAN007_02170_LINUVALI_000_054","Do not falter! Back into formation─ Dance!"
75,"TEXT_BANVAN007_02170_LINUVALI_000_057","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!? No, battle is between Vanu─"
76,"TEXT_BANVAN007_02170_HONU_000_055","Netherling! Today you answer for your affront to the White!"
77,"TEXT_BANVAN007_02170_HONU_000_056","Such might...from a netherling!?"
78,"TEXT_BANVAN007_02170_LINUVALI_100_057","Zundu! Gundu! Join with netherling, make <If(PlayerParameter(4))>her<Else/>his</If> strength yours!"
79,"TEXT_BANVAN007_02170_HONU_000_058","They dance with one heart─as one sundrop! Impossible! R-Retreat!"
80,"TEXT_BANVAN007_02170_HONU_100_058","The White have mercy!"
81,"TEXT_BANVAN007_02170_SONUVANU_000_059","The sun shines down upon our victory today! Netherling, Gundu, and Zundu dance as one, and the Vundu flee before us!"
82,"TEXT_BANVAN007_02170_LINUVANU_000_060","Remember the sight of Chief Honu running in fear! Remember his frightened yelp, like hatchling crying for its mother!"
83,"TEXT_BANVAN007_02170_SANUVANU_000_061","Vundu bluster and bellow, but their courage wilts before our dance."
84,"TEXT_BANVAN007_02170_LINUVALI_000_062","Once again, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, our tribes owe you debt of gratitude deeper than cloud sea. Gundu welcome you always."
85,"TEXT_BANVAN007_02170_LINUVALI_000_063","From this day, Vundu think twice before threatening our tribes. Gundu are finally free to rebuild!"
86,"TEXT_BANVAN007_02170_LINUVALI_000_064","Now, the time for celebration is come! At Ok' Gundu Nakki, we feast!"
87,"TEXT_BANVAN007_02170_SYSTEM_000_100","As a symbol of Zundu's solidarity with the Gundu, the Zundu have sent a totem pole illustrating the Zundu's history. "
88,"TEXT_BANVAN007_02170_SYSTEM_000_101","Additionally, several Vanu Vanu have fled from the Vundu and taken up residence at Ok' Gundu Nakki."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_BANVAN007_02170_SEQ_00 Linu Vali is ready to face the Vundu, but first would ask one more favor of an old friend. ※The difficulty of this quest will be synced to your current level.
5 1 TEXT_BANVAN007_02170_SEQ_01 A party of Vundu has been spotted approaching Ok' Zundu, and Linu Vali steels herself to meet them on the field of battle. However, she asks that you present yourself before the Gundu totem pole and perform the /sundropdance before facing the Vundu. By doing so, the ancestors of the Gundu tribe will grant today's warriors the will to achieve victory. ※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest.
6 2 TEXT_BANVAN007_02170_SEQ_02 You perform a thunderous display in front of the Gundu totem pole. The ancestors of the Gundu tribe have answered your entreaty, and granted the brave Vanu Vanu strength for the upcoming battle. Report the news of the ancestors' generosity to Linu Vali.
7 3 TEXT_BANVAN007_02170_SEQ_03 Linu Vali is emboldened by the news of her ancestors' blessing, and is ready to confront the Vundu forthwith. After thanking you for everything you have done for the Gundu, she states that today's battle should be left to the Vanu Vanu to settle, and asks that you go to Ok' Zundu to tell Sonu Vanu that the group's preparations are complete.
8 4 TEXT_BANVAN007_02170_SEQ_04 Sonu Vanu tells you the Zundu are ready as well, but has one last request of you. You are to stand watch over the battle, so that you may tell the tale of the Zundu and Gundu tribes' last stand should the Vundu emerge victorious. Go to the northeast, where the Vundu have been sighted, and wait for the Vanu Vanu to arrive.
9 5 TEXT_BANVAN007_02170_SEQ_05 You watch the fateful encounter from above the fields, and see the Vundu come face-to-face with the group of Gundu and Zundu, who respond to the Vundu chieftain's demands with a booming display of their sundrop dance. The Vundu seem unaffected, however, accepting the challenge with their own dance. Succumbing to the Vundu's ferocity, the Gundu and Zundu dancers lose the will to continue. Refusing to leave your allies to their fate, you descend from your position and show the Vundu your own sundrop dance. The Vundu are taken aback by your fury, and the Zundu and Gundu are inspired to match your steps. The renewed power of the sundrop dance strikes fear into the hearts of the Vundu, and they flee back to their village in defeat. With the Gundu and Zundu tribes victorious, they depart into the sunset to celebrate their newfound freedom.
10 6 TEXT_BANVAN007_02170_SEQ_06
11 7 TEXT_BANVAN007_02170_SEQ_07
12 8 TEXT_BANVAN007_02170_SEQ_08
13 9 TEXT_BANVAN007_02170_SEQ_09
14 10 TEXT_BANVAN007_02170_SEQ_10
15 11 TEXT_BANVAN007_02170_SEQ_11
16 12 TEXT_BANVAN007_02170_SEQ_12
17 13 TEXT_BANVAN007_02170_SEQ_13
18 14 TEXT_BANVAN007_02170_SEQ_14
19 15 TEXT_BANVAN007_02170_SEQ_15
20 16 TEXT_BANVAN007_02170_SEQ_16
21 17 TEXT_BANVAN007_02170_SEQ_17
22 18 TEXT_BANVAN007_02170_SEQ_18
23 19 TEXT_BANVAN007_02170_SEQ_19
24 20 TEXT_BANVAN007_02170_SEQ_20
25 21 TEXT_BANVAN007_02170_SEQ_21
26 22 TEXT_BANVAN007_02170_SEQ_22
27 23 TEXT_BANVAN007_02170_SEQ_23
28 24 TEXT_BANVAN007_02170_TODO_00 Perform the /sundropdance before the Gundu totem pole.
29 25 TEXT_BANVAN007_02170_TODO_01 Report to Linu Vali.
30 26 TEXT_BANVAN007_02170_TODO_02 Speak with Sonu Vanu in Ok' Zundu.
31 27 TEXT_BANVAN007_02170_TODO_03 Watch over the Vanu Vanu confrontation.
32 28 TEXT_BANVAN007_02170_TODO_04
33 29 TEXT_BANVAN007_02170_TODO_05
34 30 TEXT_BANVAN007_02170_TODO_06
35 31 TEXT_BANVAN007_02170_TODO_07
36 32 TEXT_BANVAN007_02170_TODO_08
37 33 TEXT_BANVAN007_02170_TODO_09
38 34 TEXT_BANVAN007_02170_TODO_10
39 35 TEXT_BANVAN007_02170_TODO_11
40 36 TEXT_BANVAN007_02170_TODO_12
41 37 TEXT_BANVAN007_02170_TODO_13
42 38 TEXT_BANVAN007_02170_TODO_14
43 39 TEXT_BANVAN007_02170_TODO_15
44 40 TEXT_BANVAN007_02170_TODO_16
45 41 TEXT_BANVAN007_02170_TODO_17
46 42 TEXT_BANVAN007_02170_TODO_18
47 43 TEXT_BANVAN007_02170_TODO_19
48 44 TEXT_BANVAN007_02170_TODO_20
49 45 TEXT_BANVAN007_02170_TODO_21
50 46 TEXT_BANVAN007_02170_TODO_22
51 47 TEXT_BANVAN007_02170_TODO_23
52 48 TEXT_BANVAN007_02170_LINUVALI_000_000 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, scouts spot Vundu marching towards Ok' Zundu! The time is come to stand against them!
53 49 TEXT_BANVAN007_02170_LINUVALI_000_001 But before we depart to confront the Vundu, Linu has one last request of <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Go to the Gundu totem pole and offer your <Color(-34022)>sundrop dance</Color>.
54 50 TEXT_BANVAN007_02170_LINUVALI_000_002 Gundu build totem pole to show reverence towards ancestors. If <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> offers <If(PlayerParameter(4))>her<Else/>his</If> dance, they may grant us strength for the ordeal ahead. Go, and present your mightiest <Color(-34022)>sundrop dance</Color>!
55 51 TEXT_BANVAN007_02170_LINUVALI_000_005 Go before the Gundu totem pole and perform the <Color(-34022)>sundrop dance</Color>, so that our ancestors may grant us their blessing.
56 52 TEXT_BANVAN007_02170_SYSYTEM_000_008 The earth quakes and the trees rustle before your sundrop dance. The Gundu ancestors look favorably on your display, and grant your allies strength.
57 53 TEXT_BANVAN007_02170_SYSYTEM_000_009 Stand before the totem pole, and ask for the favor of the Gundu ancestors by performing the sundrop dance.
58 54 TEXT_BANVAN007_02170_LINUVALI_000_010 Thank you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. The Gundu ancestors see fit to grant us their blessing, and impart their bravery and ferocity. Like the morning sun rising boldly over mountaintops, we set out with confidence in our victory!
59 55 TEXT_BANVAN007_02170_LINUVALI_000_011 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, Linu thanks you once again. Linu treasures all that <If(PlayerParameter(4))>she<Else/>he</If> does for Ok' Gundu Nakki.
60 56 TEXT_BANVAN007_02170_LINUVALI_000_012 Alas, this struggle is between Vanu, and Vanu alone. There is no telling when it ends, or how violent it becomes. Linu insists too much on <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> already, and cannot ask <If(PlayerParameter(4))>her<Else/>him</If> to risk life and limb.
61 57 TEXT_BANVAN007_02170_LINUVALI_000_013 Today, only Vanu will set foot on the field of battle. <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, go to Ok' Zundu and tell Chief Sonu that our preparations are complete. Then, await there for our victorious return.
62 58 TEXT_BANVAN007_02170_LINUVALI_000_015 Today's fight is between Vanu, and only Vanu. <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, tell Chief Sonu that preparations are complete, and then await there for us to return victorious.
63 59 TEXT_BANVAN007_02170_LINUVANU_000_016 Netherling, thank you for bestowing on us the blessing of our ancestors. Now it is Gundu's turn to protect our friends, our freedom, and our future!
64 60 TEXT_BANVAN007_02170_RANUVALI_000_017 Netherling's sundrop dance washes away fear from Ranu's heart. <If(PlayerParameter(4))>Hers<Else/>His</If> is the dance of heroes!
65 61 TEXT_BANVAN007_02170_EENUVANU_000_018 Netherling's courage impresses as always. <If(PlayerParameter(4))>Her<Else/>His</If> dance reminds Eenu of great skyfish soaring confidently among the cloud sea. Eenu's heart stirs with fury, and he trembles in anticipation of the dance!
66 62 TEXT_BANVAN007_02170_GINUVANU_000_019 Never does Ginu imagine a netherling performs sundrop dance! <If(PlayerParameter(4))>Her<Else/>His</If> dance worthy to perform at Hall of the Fallen Plume! Ginu Vanu abhors violence, but Vundu run in fear at his dance!
67 63 TEXT_BANVAN007_02170_SONUVANU_000_030 Ah, so the Gundu stand ready. As do the Zundu. We are ready to face our fates.
68 64 TEXT_BANVAN007_02170_SONUVANU_000_031 Netherling, often do we rely on your support, and Sonu would make one last request of you. Watch over our battle with the Vundu.
69 65 TEXT_BANVAN007_02170_SONUVANU_000_032 If the Vundu stand unmoving against our dance, and we must resort to blades and talons, our tribes may not survive the day. If this happens, Sonu asks netherling to remember tale of our last stand. Pass it down so none forget our valor. This task, I entrust you with.
70 66 TEXT_BANVAN007_02170_SONUVANU_000_033 And now, the time to depart is come. Sonu will leave with the rest of his tribe, to meet the Vundu to the northeast. Go there, netherling, and wait.
71 67 TEXT_BANVAN007_02170_SONUVANU_000_040 Our fate awaits to the northeast. Go there, netherling. We will not be far behind.
72 68 TEXT_BANVAN007_02170_SANUVANU_000_041 Today Zundu's bravery shakes mountains and splits skies! The Vundu will run back to their village like paissa fleeing from hungry sanuwa!
73 69 TEXT_BANVAN007_02170_LINUVALI_000_042 Many thanks, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, for speaking to Chief Sonu. Now we depart, to face the Vundu.
74 70 TEXT_BANVAN007_02170_HONU_000_050 Zundu dare to leave safety of village!? Surrender the Gundu rebels now, and perhaps Vundu only demand <Emphasis>triple</Emphasis> tribute for next ten moons!
75 71 TEXT_BANVAN007_02170_HONU_000_051 Uunu Vanu's children are as foolish as him! Very well! Before sharing your father's fate, bask in the fury of true warriors!
76 72 TEXT_BANVAN007_02170_LINUVALI_000_052 Focus! Do not let the Vundu intimidate you! Dance as one!
77 73 TEXT_BANVAN007_02170_HONU_000_053 Heaven! Earth! Cower before us! Scatter to the winds!
78 74 TEXT_BANVAN007_02170_LINUVALI_000_054 Do not falter! Back into formation─ Dance!
79 75 TEXT_BANVAN007_02170_LINUVALI_000_057 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!? No, battle is between Vanu─
80 76 TEXT_BANVAN007_02170_HONU_000_055 Netherling! Today you answer for your affront to the White!
81 77 TEXT_BANVAN007_02170_HONU_000_056 Such might...from a netherling!?
82 78 TEXT_BANVAN007_02170_LINUVALI_100_057 Zundu! Gundu! Join with netherling, make <If(PlayerParameter(4))>her<Else/>his</If> strength yours!
83 79 TEXT_BANVAN007_02170_HONU_000_058 They dance with one heart─as one sundrop! Impossible! R-Retreat!
84 80 TEXT_BANVAN007_02170_HONU_100_058 The White have mercy!
85 81 TEXT_BANVAN007_02170_SONUVANU_000_059 The sun shines down upon our victory today! Netherling, Gundu, and Zundu dance as one, and the Vundu flee before us!
86 82 TEXT_BANVAN007_02170_LINUVANU_000_060 Remember the sight of Chief Honu running in fear! Remember his frightened yelp, like hatchling crying for its mother!
87 83 TEXT_BANVAN007_02170_SANUVANU_000_061 Vundu bluster and bellow, but their courage wilts before our dance.
88 84 TEXT_BANVAN007_02170_LINUVALI_000_062 Once again, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, our tribes owe you debt of gratitude deeper than cloud sea. Gundu welcome you always.
89 85 TEXT_BANVAN007_02170_LINUVALI_000_063 From this day, Vundu think twice before threatening our tribes. Gundu are finally free to rebuild!
90 86 TEXT_BANVAN007_02170_LINUVALI_000_064 Now, the time for celebration is come! At Ok' Gundu Nakki, we feast!
91 87 TEXT_BANVAN007_02170_SYSTEM_000_100 As a symbol of Zundu's solidarity with the Gundu, the Zundu have sent a totem pole illustrating the Zundu's history.
92 88 TEXT_BANVAN007_02170_SYSTEM_000_101 Additionally, several Vanu Vanu have fled from the Vundu and taken up residence at Ok' Gundu Nakki.
93 89 TEXT_BANVAN007_02170_SYSTEM_000_200 You have achieved <Color(-34022)>Sworn</Color> reputation with the Gundu.
94 90 TEXT_BANVAN007_02170_SYSTEM_100_200 You will receive an experience point bonus upon the completion of Vanu Vanu beast tribe daily quests.
95 91 TEXT_BANVAN007_02170_SYSTEM_000_201 Furthermore, you now have access to a wider selection of wares from Luna Vanu.
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key,0,1
#,,
int32,str,str
0,"TEXT_BANVAN101_02171_SEQ_00","Muna Vanu is troubled by growing Vundu aggressions.
※The difficulty of this quest will be synced to your current level."
1,"TEXT_BANVAN101_02171_SEQ_01","Muna Vanu has heard troubling reports of Vundu activity at the border of Zundu territory. Unfortunately, his tribe does not have the manpower to respond to these threats. He asks that you patrol the border in his stead, and protect the Gundu from any encroachers you come across. Travel to the border in the northeast and search there for Vundu scouts.
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest."
2,"TEXT_BANVAN101_02171_SEQ_02","You have defeated a number of Vundu scouts lurking just within the borders of Zundu territory. Return to Muna Vanu and let him know that this threat to the sovereignty of his tribe has been assuaged."
3,"TEXT_BANVAN101_02171_SEQ_03","Muna Vanu offers his most sincere thanks for your efforts. His tribe still owes the Zundu a great debt of gratitude, and your efforts have gone a long way in repaying their kindness. By the same token, through your contributions to the Gundu, Muna Vanu finds they have become similarly indebted to you."
4,"TEXT_BANVAN101_02171_SEQ_04",""
5,"TEXT_BANVAN101_02171_SEQ_05",""
6,"TEXT_BANVAN101_02171_SEQ_06",""
7,"TEXT_BANVAN101_02171_SEQ_07",""
8,"TEXT_BANVAN101_02171_SEQ_08",""
9,"TEXT_BANVAN101_02171_SEQ_09",""
10,"TEXT_BANVAN101_02171_SEQ_10",""
11,"TEXT_BANVAN101_02171_SEQ_11",""
12,"TEXT_BANVAN101_02171_SEQ_12",""
13,"TEXT_BANVAN101_02171_SEQ_13",""
14,"TEXT_BANVAN101_02171_SEQ_14",""
15,"TEXT_BANVAN101_02171_SEQ_15",""
16,"TEXT_BANVAN101_02171_SEQ_16",""
17,"TEXT_BANVAN101_02171_SEQ_17",""
18,"TEXT_BANVAN101_02171_SEQ_18",""
19,"TEXT_BANVAN101_02171_SEQ_19",""
20,"TEXT_BANVAN101_02171_SEQ_20",""
21,"TEXT_BANVAN101_02171_SEQ_21",""
22,"TEXT_BANVAN101_02171_SEQ_22",""
23,"TEXT_BANVAN101_02171_SEQ_23",""
24,"TEXT_BANVAN101_02171_TODO_00","Search for Vundu scouts northeast of Ok' Zundu."
25,"TEXT_BANVAN101_02171_TODO_01","Report to Muna Vanu."
26,"TEXT_BANVAN101_02171_TODO_02",""
27,"TEXT_BANVAN101_02171_TODO_03",""
28,"TEXT_BANVAN101_02171_TODO_04",""
29,"TEXT_BANVAN101_02171_TODO_05",""
30,"TEXT_BANVAN101_02171_TODO_06",""
31,"TEXT_BANVAN101_02171_TODO_07",""
32,"TEXT_BANVAN101_02171_TODO_08",""
33,"TEXT_BANVAN101_02171_TODO_09",""
34,"TEXT_BANVAN101_02171_TODO_10",""
35,"TEXT_BANVAN101_02171_TODO_11",""
36,"TEXT_BANVAN101_02171_TODO_12",""
37,"TEXT_BANVAN101_02171_TODO_13",""
38,"TEXT_BANVAN101_02171_TODO_14",""
39,"TEXT_BANVAN101_02171_TODO_15",""
40,"TEXT_BANVAN101_02171_TODO_16",""
41,"TEXT_BANVAN101_02171_TODO_17",""
42,"TEXT_BANVAN101_02171_TODO_18",""
43,"TEXT_BANVAN101_02171_TODO_19",""
44,"TEXT_BANVAN101_02171_TODO_20",""
45,"TEXT_BANVAN101_02171_TODO_21",""
46,"TEXT_BANVAN101_02171_TODO_22",""
47,"TEXT_BANVAN101_02171_TODO_23",""
48,"TEXT_BANVAN101_02171_MUNAVANU_000_000","If we position scouts here...and here... Oh, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Muna Vanu does not hear your approach! Perhaps netherling can lend <If(PlayerParameter(4))>her<Else/>his</If> strength to Gundu?"
49,"TEXT_BANVAN101_02171_MUNAVANU_000_001","Zundu say they see Vundu scouts nearby. Our tribe must patrol its territory, but has not the warriors to do so. Please, help us find evil Vundu scouts and drive them away!"
50,"TEXT_BANVAN101_02171_MUNAVANU_000_002","Vundu land borders Zundu land northeast of here. Please search that area. Find their scouts and show Vundu full fury of Gundu!"
51,"TEXT_BANVAN101_02171_BALLOON_000_010","Why are netherlings here!?"
52,"TEXT_BANVAN101_02171_BALLOON_000_011","You cannot stop us, netherling!"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_BANVAN101_02171_SEQ_00 Muna Vanu is troubled by growing Vundu aggressions. ※The difficulty of this quest will be synced to your current level.
5 1 TEXT_BANVAN101_02171_SEQ_01 Muna Vanu has heard troubling reports of Vundu activity at the border of Zundu territory. Unfortunately, his tribe does not have the manpower to respond to these threats. He asks that you patrol the border in his stead, and protect the Gundu from any encroachers you come across. Travel to the border in the northeast and search there for Vundu scouts. ※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest.
6 2 TEXT_BANVAN101_02171_SEQ_02 You have defeated a number of Vundu scouts lurking just within the borders of Zundu territory. Return to Muna Vanu and let him know that this threat to the sovereignty of his tribe has been assuaged.
7 3 TEXT_BANVAN101_02171_SEQ_03 Muna Vanu offers his most sincere thanks for your efforts. His tribe still owes the Zundu a great debt of gratitude, and your efforts have gone a long way in repaying their kindness. By the same token, through your contributions to the Gundu, Muna Vanu finds they have become similarly indebted to you.
8 4 TEXT_BANVAN101_02171_SEQ_04
9 5 TEXT_BANVAN101_02171_SEQ_05
10 6 TEXT_BANVAN101_02171_SEQ_06
11 7 TEXT_BANVAN101_02171_SEQ_07
12 8 TEXT_BANVAN101_02171_SEQ_08
13 9 TEXT_BANVAN101_02171_SEQ_09
14 10 TEXT_BANVAN101_02171_SEQ_10
15 11 TEXT_BANVAN101_02171_SEQ_11
16 12 TEXT_BANVAN101_02171_SEQ_12
17 13 TEXT_BANVAN101_02171_SEQ_13
18 14 TEXT_BANVAN101_02171_SEQ_14
19 15 TEXT_BANVAN101_02171_SEQ_15
20 16 TEXT_BANVAN101_02171_SEQ_16
21 17 TEXT_BANVAN101_02171_SEQ_17
22 18 TEXT_BANVAN101_02171_SEQ_18
23 19 TEXT_BANVAN101_02171_SEQ_19
24 20 TEXT_BANVAN101_02171_SEQ_20
25 21 TEXT_BANVAN101_02171_SEQ_21
26 22 TEXT_BANVAN101_02171_SEQ_22
27 23 TEXT_BANVAN101_02171_SEQ_23
28 24 TEXT_BANVAN101_02171_TODO_00 Search for Vundu scouts northeast of Ok' Zundu.
29 25 TEXT_BANVAN101_02171_TODO_01 Report to Muna Vanu.
30 26 TEXT_BANVAN101_02171_TODO_02
31 27 TEXT_BANVAN101_02171_TODO_03
32 28 TEXT_BANVAN101_02171_TODO_04
33 29 TEXT_BANVAN101_02171_TODO_05
34 30 TEXT_BANVAN101_02171_TODO_06
35 31 TEXT_BANVAN101_02171_TODO_07
36 32 TEXT_BANVAN101_02171_TODO_08
37 33 TEXT_BANVAN101_02171_TODO_09
38 34 TEXT_BANVAN101_02171_TODO_10
39 35 TEXT_BANVAN101_02171_TODO_11
40 36 TEXT_BANVAN101_02171_TODO_12
41 37 TEXT_BANVAN101_02171_TODO_13
42 38 TEXT_BANVAN101_02171_TODO_14
43 39 TEXT_BANVAN101_02171_TODO_15
44 40 TEXT_BANVAN101_02171_TODO_16
45 41 TEXT_BANVAN101_02171_TODO_17
46 42 TEXT_BANVAN101_02171_TODO_18
47 43 TEXT_BANVAN101_02171_TODO_19
48 44 TEXT_BANVAN101_02171_TODO_20
49 45 TEXT_BANVAN101_02171_TODO_21
50 46 TEXT_BANVAN101_02171_TODO_22
51 47 TEXT_BANVAN101_02171_TODO_23
52 48 TEXT_BANVAN101_02171_MUNAVANU_000_000 If we position scouts here...and here... Oh, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Muna Vanu does not hear your approach! Perhaps netherling can lend <If(PlayerParameter(4))>her<Else/>his</If> strength to Gundu?
53 49 TEXT_BANVAN101_02171_MUNAVANU_000_001 Zundu say they see Vundu scouts nearby. Our tribe must patrol its territory, but has not the warriors to do so. Please, help us find evil Vundu scouts and drive them away!
54 50 TEXT_BANVAN101_02171_MUNAVANU_000_002 Vundu land borders Zundu land northeast of here. Please search that area. Find their scouts and show Vundu full fury of Gundu!
55 51 TEXT_BANVAN101_02171_BALLOON_000_010 Why are netherlings here!?
56 52 TEXT_BANVAN101_02171_BALLOON_000_011 You cannot stop us, netherling!
57 53 TEXT_BANVAN101_02171_MUNAVANU_000_020 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Word reaches Muna Vanu of your exploits! Gundu descend upon vile Vundu wretches with force of violent gale!
58 54 TEXT_BANVAN101_02171_MUNAVANU_000_021 Vundu scouts grow more daring each day. We hear of them hunting in Zundu territory─eating Zundu food!
59 55 TEXT_BANVAN101_02171_MUNAVANU_000_022 Netherling's work helps us repay debt to Zundu. But now we owe debt to <Emphasis>you</Emphasis>, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Fear not. Gundu do not forget your help.
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key,0,1
#,,
int32,str,str
0,"TEXT_BANVAN102_02172_SEQ_00","Muna Vanu is looking for a capable adventurer to help procure some unusual ingredients.
※The difficulty of this quest will be synced to your current level."
1,"TEXT_BANVAN102_02172_SEQ_01","The Gundu tribe's stores of firewood dwindle. Should they be exhausted, the tribe will be forced to face the cold winds of the Abalathian nights without so much as a campfire to warm them. Wood is hard to come by in the Sea of Clouds, but the knights of Camp Cloudtop have been happy to trade in the past. Knowing that Vanu delicacies are prized by the troops manning the camp, Muna Vanu plans to prepare traditional Gundu catsfoot chew to trade for kindling. This required catsfoot herb can be found near Ok' Zundu, he tells you, northeast of his tribe's camp.
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest."
2,"TEXT_BANVAN102_02172_SEQ_02","You find three particularly striking specimens of catsfoot. Hurry them back to Muna Vanu while they are still fresh."
3,"TEXT_BANVAN102_02172_SEQ_03","With the fragrant wildgrasses you gathered, Muna Vanu is able to add the finishing touches to his authentic Gundu cuisine. Now the task remains to take it to Caribault at Camp Cloudtop and trade it for firewood."
4,"TEXT_BANVAN102_02172_SEQ_04","When you show Caribault the catsfoot chew, his eyes light up. His camp has more firewood than they can store, so he is more than happy to let you take all you can carry in exchange for the delicious Gundu treat. See it safely back to Muna Vanu."
5,"TEXT_BANVAN102_02172_SEQ_05","Muna Vanu thanks you sincerely for obtaining firewood for his tribe. He explains that they have a long history of trading with so-called netherlings in the past, and Gundu snacks have always been a powerful bartering resource─he even considers repaying his tribe's growing debt to you in catsfoot chew..."
6,"TEXT_BANVAN102_02172_SEQ_06",""
7,"TEXT_BANVAN102_02172_SEQ_07",""
8,"TEXT_BANVAN102_02172_SEQ_08",""
9,"TEXT_BANVAN102_02172_SEQ_09",""
10,"TEXT_BANVAN102_02172_SEQ_10",""
11,"TEXT_BANVAN102_02172_SEQ_11",""
12,"TEXT_BANVAN102_02172_SEQ_12",""
13,"TEXT_BANVAN102_02172_SEQ_13",""
14,"TEXT_BANVAN102_02172_SEQ_14",""
15,"TEXT_BANVAN102_02172_SEQ_15",""
16,"TEXT_BANVAN102_02172_SEQ_16",""
17,"TEXT_BANVAN102_02172_SEQ_17",""
18,"TEXT_BANVAN102_02172_SEQ_18",""
19,"TEXT_BANVAN102_02172_SEQ_19",""
20,"TEXT_BANVAN102_02172_SEQ_20",""
21,"TEXT_BANVAN102_02172_SEQ_21",""
22,"TEXT_BANVAN102_02172_SEQ_22",""
23,"TEXT_BANVAN102_02172_SEQ_23",""
24,"TEXT_BANVAN102_02172_TODO_00","Gather catsfoot from around Ok' Zundu."
25,"TEXT_BANVAN102_02172_TODO_01","Deliver the catsfoot to Muna Vanu."
26,"TEXT_BANVAN102_02172_TODO_02","Deliver the catsfoot chew to Caribault at Camp Cloudtop."
27,"TEXT_BANVAN102_02172_TODO_03","Deliver the dry firewood to Muna Vanu."
28,"TEXT_BANVAN102_02172_TODO_04",""
29,"TEXT_BANVAN102_02172_TODO_05",""
30,"TEXT_BANVAN102_02172_TODO_06",""
31,"TEXT_BANVAN102_02172_TODO_07",""
32,"TEXT_BANVAN102_02172_TODO_08",""
33,"TEXT_BANVAN102_02172_TODO_09",""
34,"TEXT_BANVAN102_02172_TODO_10",""
35,"TEXT_BANVAN102_02172_TODO_11",""
36,"TEXT_BANVAN102_02172_TODO_12",""
37,"TEXT_BANVAN102_02172_TODO_13",""
38,"TEXT_BANVAN102_02172_TODO_14",""
39,"TEXT_BANVAN102_02172_TODO_15",""
40,"TEXT_BANVAN102_02172_TODO_16",""
41,"TEXT_BANVAN102_02172_TODO_17",""
42,"TEXT_BANVAN102_02172_TODO_18",""
43,"TEXT_BANVAN102_02172_TODO_19",""
44,"TEXT_BANVAN102_02172_TODO_20",""
45,"TEXT_BANVAN102_02172_TODO_21",""
46,"TEXT_BANVAN102_02172_TODO_22",""
47,"TEXT_BANVAN102_02172_TODO_23",""
48,"TEXT_BANVAN102_02172_MUNAVANU_000_000","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Gundu have need of your strength once more. Tribe wants for kindling and firewood. Nearby netherling knights have plenty of firewood. Netherling knights <Emphasis>also</Emphasis> have eye for delicious Vanu delicacies..."
49,"TEXT_BANVAN102_02172_MUNAVANU_000_001","Muna Vanu wishes to make delectable catsfoot chew to trade with netherlings, but lacks most important ingredient. Catsfoot chew without catsfoot is like blue sky without sun!"
50,"TEXT_BANVAN102_02172_MUNAVANU_000_002","But do not fear─it blooms wild all around Ok' Zundu. Muna Vanu prepares other ingredients now. <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, please gather three sprigs of catsfoot."
51,"TEXT_BANVAN102_02172_MUNAVANU_000_010","Zephyr winds bring <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> back to Muna Vanu. Does netherling harvest catsfoot?"
52,"TEXT_BANVAN102_02172_MUNAVANU_000_011","Yes! These are perfect─ripe and fragrant! With these, I make delicious treat, warm and bright as sun rising over new day. Mix this...and this...and dash of that..."
53,"TEXT_BANVAN102_02172_MUNAVANU_000_012","...And complete! Look, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Do you ever see more beautiful sight? Do you ever smell more beautiful a fragrance?"
54,"TEXT_BANVAN102_02172_MUNAVANU_000_013","Please, take catsfoot chew to place netherlings call Camp Cloudtop. Deliver to man called Caribault."
55,"TEXT_BANVAN102_02172_MUNAVANU_000_014","Caribault trades with Gundu. He loves Gundu food, and will trade much firewood for this. May tailwinds speed netherling to him."
56,"TEXT_BANVAN102_02172_CARIBAULT_000_020","You want firewood, do you? Well I'm not in the habit of giving stuff away for free. What have you got to trade for it?"
57,"TEXT_BANVAN102_02172_CARIBAULT_000_021","Ohohoh! I daresay this is authentic Vanu catsfoot chew! I think you have yourself a deal."
58,"TEXT_BANVAN102_02172_CARIBAULT_000_022","They're made from wildflowers, you know, and the texture is just sublime. I can't get enough of these things─you must tell me where you got it!"
59,"TEXT_BANVAN102_02172_CARIBAULT_000_023","Whatever the case, I'd be more than happy to trade. We have more firewood than we know what to do with right now. Take as much as you like─hells, take as much as you can!"
60,"TEXT_BANVAN102_02172_CARIBAULT_000_024","I've always wanted to know how they get this incredible spongy texture... They're so <Emphasis>chewy</Emphasis>!"
61,"TEXT_BANVAN102_02172_MUNAVANU_000_030","Greetings, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Muna Vanu welcomes you back. Do netherling knights share firewood with Gundu?"
62,"TEXT_BANVAN102_02172_MUNAVANU_000_031","Many thanks for this. In Sea of Clouds, trees and wood are as precious as water in driest desert. Even Gundu of old Ok' Gundu often trade with netherlings for wood in days past."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_BANVAN102_02172_SEQ_00 Muna Vanu is looking for a capable adventurer to help procure some unusual ingredients. ※The difficulty of this quest will be synced to your current level.
5 1 TEXT_BANVAN102_02172_SEQ_01 The Gundu tribe's stores of firewood dwindle. Should they be exhausted, the tribe will be forced to face the cold winds of the Abalathian nights without so much as a campfire to warm them. Wood is hard to come by in the Sea of Clouds, but the knights of Camp Cloudtop have been happy to trade in the past. Knowing that Vanu delicacies are prized by the troops manning the camp, Muna Vanu plans to prepare traditional Gundu catsfoot chew to trade for kindling. This required catsfoot herb can be found near Ok' Zundu, he tells you, northeast of his tribe's camp. ※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest.
6 2 TEXT_BANVAN102_02172_SEQ_02 You find three particularly striking specimens of catsfoot. Hurry them back to Muna Vanu while they are still fresh.
7 3 TEXT_BANVAN102_02172_SEQ_03 With the fragrant wildgrasses you gathered, Muna Vanu is able to add the finishing touches to his authentic Gundu cuisine. Now the task remains to take it to Caribault at Camp Cloudtop and trade it for firewood.
8 4 TEXT_BANVAN102_02172_SEQ_04 When you show Caribault the catsfoot chew, his eyes light up. His camp has more firewood than they can store, so he is more than happy to let you take all you can carry in exchange for the delicious Gundu treat. See it safely back to Muna Vanu.
9 5 TEXT_BANVAN102_02172_SEQ_05 Muna Vanu thanks you sincerely for obtaining firewood for his tribe. He explains that they have a long history of trading with so-called netherlings in the past, and Gundu snacks have always been a powerful bartering resource─he even considers repaying his tribe's growing debt to you in catsfoot chew...
10 6 TEXT_BANVAN102_02172_SEQ_06
11 7 TEXT_BANVAN102_02172_SEQ_07
12 8 TEXT_BANVAN102_02172_SEQ_08
13 9 TEXT_BANVAN102_02172_SEQ_09
14 10 TEXT_BANVAN102_02172_SEQ_10
15 11 TEXT_BANVAN102_02172_SEQ_11
16 12 TEXT_BANVAN102_02172_SEQ_12
17 13 TEXT_BANVAN102_02172_SEQ_13
18 14 TEXT_BANVAN102_02172_SEQ_14
19 15 TEXT_BANVAN102_02172_SEQ_15
20 16 TEXT_BANVAN102_02172_SEQ_16
21 17 TEXT_BANVAN102_02172_SEQ_17
22 18 TEXT_BANVAN102_02172_SEQ_18
23 19 TEXT_BANVAN102_02172_SEQ_19
24 20 TEXT_BANVAN102_02172_SEQ_20
25 21 TEXT_BANVAN102_02172_SEQ_21
26 22 TEXT_BANVAN102_02172_SEQ_22
27 23 TEXT_BANVAN102_02172_SEQ_23
28 24 TEXT_BANVAN102_02172_TODO_00 Gather catsfoot from around Ok' Zundu.
29 25 TEXT_BANVAN102_02172_TODO_01 Deliver the catsfoot to Muna Vanu.
30 26 TEXT_BANVAN102_02172_TODO_02 Deliver the catsfoot chew to Caribault at Camp Cloudtop.
31 27 TEXT_BANVAN102_02172_TODO_03 Deliver the dry firewood to Muna Vanu.
32 28 TEXT_BANVAN102_02172_TODO_04
33 29 TEXT_BANVAN102_02172_TODO_05
34 30 TEXT_BANVAN102_02172_TODO_06
35 31 TEXT_BANVAN102_02172_TODO_07
36 32 TEXT_BANVAN102_02172_TODO_08
37 33 TEXT_BANVAN102_02172_TODO_09
38 34 TEXT_BANVAN102_02172_TODO_10
39 35 TEXT_BANVAN102_02172_TODO_11
40 36 TEXT_BANVAN102_02172_TODO_12
41 37 TEXT_BANVAN102_02172_TODO_13
42 38 TEXT_BANVAN102_02172_TODO_14
43 39 TEXT_BANVAN102_02172_TODO_15
44 40 TEXT_BANVAN102_02172_TODO_16
45 41 TEXT_BANVAN102_02172_TODO_17
46 42 TEXT_BANVAN102_02172_TODO_18
47 43 TEXT_BANVAN102_02172_TODO_19
48 44 TEXT_BANVAN102_02172_TODO_20
49 45 TEXT_BANVAN102_02172_TODO_21
50 46 TEXT_BANVAN102_02172_TODO_22
51 47 TEXT_BANVAN102_02172_TODO_23
52 48 TEXT_BANVAN102_02172_MUNAVANU_000_000 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Gundu have need of your strength once more. Tribe wants for kindling and firewood. Nearby netherling knights have plenty of firewood. Netherling knights <Emphasis>also</Emphasis> have eye for delicious Vanu delicacies...
53 49 TEXT_BANVAN102_02172_MUNAVANU_000_001 Muna Vanu wishes to make delectable catsfoot chew to trade with netherlings, but lacks most important ingredient. Catsfoot chew without catsfoot is like blue sky without sun!
54 50 TEXT_BANVAN102_02172_MUNAVANU_000_002 But do not fear─it blooms wild all around Ok' Zundu. Muna Vanu prepares other ingredients now. <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, please gather three sprigs of catsfoot.
55 51 TEXT_BANVAN102_02172_MUNAVANU_000_010 Zephyr winds bring <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> back to Muna Vanu. Does netherling harvest catsfoot?
56 52 TEXT_BANVAN102_02172_MUNAVANU_000_011 Yes! These are perfect─ripe and fragrant! With these, I make delicious treat, warm and bright as sun rising over new day. Mix this...and this...and dash of that...
57 53 TEXT_BANVAN102_02172_MUNAVANU_000_012 ...And complete! Look, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Do you ever see more beautiful sight? Do you ever smell more beautiful a fragrance?
58 54 TEXT_BANVAN102_02172_MUNAVANU_000_013 Please, take catsfoot chew to place netherlings call Camp Cloudtop. Deliver to man called Caribault.
59 55 TEXT_BANVAN102_02172_MUNAVANU_000_014 Caribault trades with Gundu. He loves Gundu food, and will trade much firewood for this. May tailwinds speed netherling to him.
60 56 TEXT_BANVAN102_02172_CARIBAULT_000_020 You want firewood, do you? Well I'm not in the habit of giving stuff away for free. What have you got to trade for it?
61 57 TEXT_BANVAN102_02172_CARIBAULT_000_021 Ohohoh! I daresay this is authentic Vanu catsfoot chew! I think you have yourself a deal.
62 58 TEXT_BANVAN102_02172_CARIBAULT_000_022 They're made from wildflowers, you know, and the texture is just sublime. I can't get enough of these things─you must tell me where you got it!
63 59 TEXT_BANVAN102_02172_CARIBAULT_000_023 Whatever the case, I'd be more than happy to trade. We have more firewood than we know what to do with right now. Take as much as you like─hells, take as much as you can!
64 60 TEXT_BANVAN102_02172_CARIBAULT_000_024 I've always wanted to know how they get this incredible spongy texture... They're so <Emphasis>chewy</Emphasis>!
65 61 TEXT_BANVAN102_02172_MUNAVANU_000_030 Greetings, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Muna Vanu welcomes you back. Do netherling knights share firewood with Gundu?
66 62 TEXT_BANVAN102_02172_MUNAVANU_000_031 Many thanks for this. In Sea of Clouds, trees and wood are as precious as water in driest desert. Even Gundu of old Ok' Gundu often trade with netherlings for wood in days past.
67 63 TEXT_BANVAN102_02172_MUNAVANU_000_032 Vanu snacks are always appreciated as gifts─and valuable for trading. Memories of old Ok' Gundu are soft and familiar, like stone worn smooth by wind and rain.
68 64 TEXT_BANVAN102_02172_MUNAVANU_000_033 With these memories, Muna Vanu prepares treats just as they were, with finest wildflowers and freshest wamouracampa meat, so that netherlings love them as much as they always have.
69 65 TEXT_BANVAN102_02172_MUNAVANU_000_034 Thank you for your assistance, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. One day Muna Vanu treats you to feast in gratitude─with perfectly prepared catsfoot chew!
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key,0,1
#,,
int32,str,str
0,"TEXT_BANVAN103_02173_SEQ_00","Muna Vanu is dreadfully busy, and could do with a hand.
※The difficulty of this quest will be synced to your current level."
1,"TEXT_BANVAN103_02173_SEQ_01","Endymions have made a home for themselves in Ok' Zundu, and Muna Vanu bids you remove their nests. The perilous task of dislodging them from high atop the rooftops is made easier and safer by using a sanuwa, a creature capable of creating great gusts of wind that can blast away these aeries of mud and branches as though they were tiny affairs made of mere twig and down. Luna Vanu will have prepared such a beast for you to use in this endeavor─you need only say the word.
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest."
2,"TEXT_BANVAN103_02173_SEQ_02","You speak with Luna Vanu and he is more than happy to supply you with a sanuwa. Its powerful breath will make short work of the endymion nests.
※Speak with Luna Vanu in Ok' Gundu Nakki to mount a sanuwa."
3,"TEXT_BANVAN103_02173_SEQ_03","With the help of the sanuwa, you effortlessly destroy the endymion nests. Return to Muna Vanu and tell him your mission has been completed."
4,"TEXT_BANVAN103_02173_SEQ_04","The venerable Gundu greatly appreciates your contributions to his tribe's safety. He explains that the endymions' encroachment is a recent development, and that incursions by aggressive creatures from the north grow ever more frequent in recent years."
5,"TEXT_BANVAN103_02173_SEQ_05",""
6,"TEXT_BANVAN103_02173_SEQ_06",""
7,"TEXT_BANVAN103_02173_SEQ_07",""
8,"TEXT_BANVAN103_02173_SEQ_08",""
9,"TEXT_BANVAN103_02173_SEQ_09",""
10,"TEXT_BANVAN103_02173_SEQ_10",""
11,"TEXT_BANVAN103_02173_SEQ_11",""
12,"TEXT_BANVAN103_02173_SEQ_12",""
13,"TEXT_BANVAN103_02173_SEQ_13",""
14,"TEXT_BANVAN103_02173_SEQ_14",""
15,"TEXT_BANVAN103_02173_SEQ_15",""
16,"TEXT_BANVAN103_02173_SEQ_16",""
17,"TEXT_BANVAN103_02173_SEQ_17",""
18,"TEXT_BANVAN103_02173_SEQ_18",""
19,"TEXT_BANVAN103_02173_SEQ_19",""
20,"TEXT_BANVAN103_02173_SEQ_20",""
21,"TEXT_BANVAN103_02173_SEQ_21",""
22,"TEXT_BANVAN103_02173_SEQ_22",""
23,"TEXT_BANVAN103_02173_SEQ_23",""
24,"TEXT_BANVAN103_02173_TODO_00","Speak with Luna Vanu."
25,"TEXT_BANVAN103_02173_TODO_01","Ride a sanuwa and use its Buffet ability to destroy the endymion nests."
26,"TEXT_BANVAN103_02173_TODO_02","Report to Muna Vanu."
27,"TEXT_BANVAN103_02173_TODO_03",""
28,"TEXT_BANVAN103_02173_TODO_04",""
29,"TEXT_BANVAN103_02173_TODO_05",""
30,"TEXT_BANVAN103_02173_TODO_06",""
31,"TEXT_BANVAN103_02173_TODO_07",""
32,"TEXT_BANVAN103_02173_TODO_08",""
33,"TEXT_BANVAN103_02173_TODO_09",""
34,"TEXT_BANVAN103_02173_TODO_10",""
35,"TEXT_BANVAN103_02173_TODO_11",""
36,"TEXT_BANVAN103_02173_TODO_12",""
37,"TEXT_BANVAN103_02173_TODO_13",""
38,"TEXT_BANVAN103_02173_TODO_14",""
39,"TEXT_BANVAN103_02173_TODO_15",""
40,"TEXT_BANVAN103_02173_TODO_16",""
41,"TEXT_BANVAN103_02173_TODO_17",""
42,"TEXT_BANVAN103_02173_TODO_18",""
43,"TEXT_BANVAN103_02173_TODO_19",""
44,"TEXT_BANVAN103_02173_TODO_20",""
45,"TEXT_BANVAN103_02173_TODO_21",""
46,"TEXT_BANVAN103_02173_TODO_22",""
47,"TEXT_BANVAN103_02173_TODO_23",""
48,"TEXT_BANVAN103_02173_MUNAVANU_000_000","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, Muna Vanu has request to make. Endymions make nests upon Zundu nests! Please remove nests and rid us all─Gundu and Zundu alike─of threat of endymion attack!"
49,"TEXT_BANVAN103_02173_MUNAVANU_000_001","Endymions make nests as high as possible─removing them is dangerous and takes much time. But gust of wind from sanuwa blasts away whole nest─scatters to wind like spores of wild mushroom."
50,"TEXT_BANVAN103_02173_MUNAVANU_000_002","Luna Vanu provides <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> with sanuwa. Use powerful, buffeting blast of wind from it to destroy four endymion nests!"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_BANVAN103_02173_SEQ_00 Muna Vanu is dreadfully busy, and could do with a hand. ※The difficulty of this quest will be synced to your current level.
5 1 TEXT_BANVAN103_02173_SEQ_01 Endymions have made a home for themselves in Ok' Zundu, and Muna Vanu bids you remove their nests. The perilous task of dislodging them from high atop the rooftops is made easier and safer by using a sanuwa, a creature capable of creating great gusts of wind that can blast away these aeries of mud and branches as though they were tiny affairs made of mere twig and down. Luna Vanu will have prepared such a beast for you to use in this endeavor─you need only say the word. ※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest.
6 2 TEXT_BANVAN103_02173_SEQ_02 You speak with Luna Vanu and he is more than happy to supply you with a sanuwa. Its powerful breath will make short work of the endymion nests. ※Speak with Luna Vanu in Ok' Gundu Nakki to mount a sanuwa.
7 3 TEXT_BANVAN103_02173_SEQ_03 With the help of the sanuwa, you effortlessly destroy the endymion nests. Return to Muna Vanu and tell him your mission has been completed.
8 4 TEXT_BANVAN103_02173_SEQ_04 The venerable Gundu greatly appreciates your contributions to his tribe's safety. He explains that the endymions' encroachment is a recent development, and that incursions by aggressive creatures from the north grow ever more frequent in recent years.
9 5 TEXT_BANVAN103_02173_SEQ_05
10 6 TEXT_BANVAN103_02173_SEQ_06
11 7 TEXT_BANVAN103_02173_SEQ_07
12 8 TEXT_BANVAN103_02173_SEQ_08
13 9 TEXT_BANVAN103_02173_SEQ_09
14 10 TEXT_BANVAN103_02173_SEQ_10
15 11 TEXT_BANVAN103_02173_SEQ_11
16 12 TEXT_BANVAN103_02173_SEQ_12
17 13 TEXT_BANVAN103_02173_SEQ_13
18 14 TEXT_BANVAN103_02173_SEQ_14
19 15 TEXT_BANVAN103_02173_SEQ_15
20 16 TEXT_BANVAN103_02173_SEQ_16
21 17 TEXT_BANVAN103_02173_SEQ_17
22 18 TEXT_BANVAN103_02173_SEQ_18
23 19 TEXT_BANVAN103_02173_SEQ_19
24 20 TEXT_BANVAN103_02173_SEQ_20
25 21 TEXT_BANVAN103_02173_SEQ_21
26 22 TEXT_BANVAN103_02173_SEQ_22
27 23 TEXT_BANVAN103_02173_SEQ_23
28 24 TEXT_BANVAN103_02173_TODO_00 Speak with Luna Vanu.
29 25 TEXT_BANVAN103_02173_TODO_01 Ride a sanuwa and use its Buffet ability to destroy the endymion nests.
30 26 TEXT_BANVAN103_02173_TODO_02 Report to Muna Vanu.
31 27 TEXT_BANVAN103_02173_TODO_03
32 28 TEXT_BANVAN103_02173_TODO_04
33 29 TEXT_BANVAN103_02173_TODO_05
34 30 TEXT_BANVAN103_02173_TODO_06
35 31 TEXT_BANVAN103_02173_TODO_07
36 32 TEXT_BANVAN103_02173_TODO_08
37 33 TEXT_BANVAN103_02173_TODO_09
38 34 TEXT_BANVAN103_02173_TODO_10
39 35 TEXT_BANVAN103_02173_TODO_11
40 36 TEXT_BANVAN103_02173_TODO_12
41 37 TEXT_BANVAN103_02173_TODO_13
42 38 TEXT_BANVAN103_02173_TODO_14
43 39 TEXT_BANVAN103_02173_TODO_15
44 40 TEXT_BANVAN103_02173_TODO_16
45 41 TEXT_BANVAN103_02173_TODO_17
46 42 TEXT_BANVAN103_02173_TODO_18
47 43 TEXT_BANVAN103_02173_TODO_19
48 44 TEXT_BANVAN103_02173_TODO_20
49 45 TEXT_BANVAN103_02173_TODO_21
50 46 TEXT_BANVAN103_02173_TODO_22
51 47 TEXT_BANVAN103_02173_TODO_23
52 48 TEXT_BANVAN103_02173_MUNAVANU_000_000 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, Muna Vanu has request to make. Endymions make nests upon Zundu nests! Please remove nests and rid us all─Gundu and Zundu alike─of threat of endymion attack!
53 49 TEXT_BANVAN103_02173_MUNAVANU_000_001 Endymions make nests as high as possible─removing them is dangerous and takes much time. But gust of wind from sanuwa blasts away whole nest─scatters to wind like spores of wild mushroom.
54 50 TEXT_BANVAN103_02173_MUNAVANU_000_002 Luna Vanu provides <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> with sanuwa. Use powerful, buffeting blast of wind from it to destroy four endymion nests!
55 51 TEXT_BANVAN103_02173_LUNAVANU_000_010 Always it is pleasure to see <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Muna Vanu tells Luna of plan to destroy endymion nests. Please, blow them away like kindling before gale!
56 52 TEXT_BANVAN103_02173_LUNAVANU_000_011 Even Vanu nestlings fall from sanuwa sometimes. It is no surprise that <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> does too. Luna Vanu prepares fresh sanuwa.
57 53 TEXT_BANVAN103_02173_MUNAVANU_000_020 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> has whole tribe's thanks! With <If(PlayerParameter(4))>her<Else/>his</If> efforts, beasts' nests are gone and Vanu Vanu nestlings may rest easy once more.
58 54 TEXT_BANVAN103_02173_MUNAVANU_000_021 Endymion is more dangerous than raging anzu. They swoop down like fell wind and carry off young Vanu Vanu! Nests must be removed before vicious beasts grow too strong.
59 55 TEXT_BANVAN103_02173_MUNAVANU_000_022 When Muna Vanu is but mere nestling, endymions do not prowl Sea of Clouds. But in recent years, dangerous creatures blow in from northern seas. Each year is worse─more threatening─like swelling storm on horizon...
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key,0,1
#,,
int32,str,str
0,"TEXT_BANVAN104_02174_SEQ_00","Muna Vanu hopes your strength and guile can save his tribe from the risk of starvation.
※The difficulty of this quest will be synced to your current level."
1,"TEXT_BANVAN104_02174_SEQ_01","The Gundu's stockpiles of food grow scarcer by the day, while the Vundu larders swell to bursting with supplies. As his people come to terms with the imminent threat of starvation, he bids you slink into the Vundu camp and steal away with four of their pots of food.
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest."
2,"TEXT_BANVAN104_02174_SEQ_02","You slip into the Vundu village and abscond with four potfuls of food. Return to Muna Vanu with your takings."
3,"TEXT_BANVAN104_02174_SEQ_03","Ecstatic that his tribe is no longer faced with the grim threat of starvation, Muna Vanu explains the reasons for their lack of food and the Vundu's abundance of it. Now that the Gundu have been forced from the verdant land they once called home, they have nowhere to catch food, while the Vundu hunt and gather at their leisure. With only so much food to go around, and all of it in Vundu larders, the Gundu may have to help themselves to their enemy's supplies for the time being."
4,"TEXT_BANVAN104_02174_SEQ_04",""
5,"TEXT_BANVAN104_02174_SEQ_05",""
6,"TEXT_BANVAN104_02174_SEQ_06",""
7,"TEXT_BANVAN104_02174_SEQ_07",""
8,"TEXT_BANVAN104_02174_SEQ_08",""
9,"TEXT_BANVAN104_02174_SEQ_09",""
10,"TEXT_BANVAN104_02174_SEQ_10",""
11,"TEXT_BANVAN104_02174_SEQ_11",""
12,"TEXT_BANVAN104_02174_SEQ_12",""
13,"TEXT_BANVAN104_02174_SEQ_13",""
14,"TEXT_BANVAN104_02174_SEQ_14",""
15,"TEXT_BANVAN104_02174_SEQ_15",""
16,"TEXT_BANVAN104_02174_SEQ_16",""
17,"TEXT_BANVAN104_02174_SEQ_17",""
18,"TEXT_BANVAN104_02174_SEQ_18",""
19,"TEXT_BANVAN104_02174_SEQ_19",""
20,"TEXT_BANVAN104_02174_SEQ_20",""
21,"TEXT_BANVAN104_02174_SEQ_21",""
22,"TEXT_BANVAN104_02174_SEQ_22",""
23,"TEXT_BANVAN104_02174_SEQ_23",""
24,"TEXT_BANVAN104_02174_TODO_00","Gather Vundu larder pots."
25,"TEXT_BANVAN104_02174_TODO_01","Deliver the pots to Muna Vanu."
26,"TEXT_BANVAN104_02174_TODO_02",""
27,"TEXT_BANVAN104_02174_TODO_03",""
28,"TEXT_BANVAN104_02174_TODO_04",""
29,"TEXT_BANVAN104_02174_TODO_05",""
30,"TEXT_BANVAN104_02174_TODO_06",""
31,"TEXT_BANVAN104_02174_TODO_07",""
32,"TEXT_BANVAN104_02174_TODO_08",""
33,"TEXT_BANVAN104_02174_TODO_09",""
34,"TEXT_BANVAN104_02174_TODO_10",""
35,"TEXT_BANVAN104_02174_TODO_11",""
36,"TEXT_BANVAN104_02174_TODO_12",""
37,"TEXT_BANVAN104_02174_TODO_13",""
38,"TEXT_BANVAN104_02174_TODO_14",""
39,"TEXT_BANVAN104_02174_TODO_15",""
40,"TEXT_BANVAN104_02174_TODO_16",""
41,"TEXT_BANVAN104_02174_TODO_17",""
42,"TEXT_BANVAN104_02174_TODO_18",""
43,"TEXT_BANVAN104_02174_TODO_19",""
44,"TEXT_BANVAN104_02174_TODO_20",""
45,"TEXT_BANVAN104_02174_TODO_21",""
46,"TEXT_BANVAN104_02174_TODO_22",""
47,"TEXT_BANVAN104_02174_TODO_23",""
48,"TEXT_BANVAN104_02174_MUNAVANU_000_000","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> approaches, strong as typhoon that wrenches full-grown trees from bedrock. Our tribe wishes to borrow <If(PlayerParameter(4))>her<Else/>his</If> strength."
49,"TEXT_BANVAN104_02174_MUNAVANU_000_001","Gundu food supplies dwindle. But Ok' Vundu stocks grow fat like their wives. Surely Vundu not notice some few missing pots. Please gather food for us from their larders. Without them, Gundu may not survive next season."
50,"TEXT_BANVAN104_02174_MUNAVANU_000_002","They store everything in pots. Bring back four of them, so tribe does not go hungry."
51,"TEXT_BANVAN104_02174_GUARDVANU02174_000_010","(-Vundu Warrior-)Stop, netherling thief!"
52,"TEXT_BANVAN104_02174_GUARDVANU02174_000_011","(-Vundu Warrior-)Netherling steals Vundu food! Stop <If(PlayerParameter(4))>her<Else/>him</If>!"
53,"TEXT_BANVAN104_02174_MUNAVANU_000_020","Does netherling return with Vundu pots?"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_BANVAN104_02174_SEQ_00 Muna Vanu hopes your strength and guile can save his tribe from the risk of starvation. ※The difficulty of this quest will be synced to your current level.
5 1 TEXT_BANVAN104_02174_SEQ_01 The Gundu's stockpiles of food grow scarcer by the day, while the Vundu larders swell to bursting with supplies. As his people come to terms with the imminent threat of starvation, he bids you slink into the Vundu camp and steal away with four of their pots of food. ※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest.
6 2 TEXT_BANVAN104_02174_SEQ_02 You slip into the Vundu village and abscond with four potfuls of food. Return to Muna Vanu with your takings.
7 3 TEXT_BANVAN104_02174_SEQ_03 Ecstatic that his tribe is no longer faced with the grim threat of starvation, Muna Vanu explains the reasons for their lack of food and the Vundu's abundance of it. Now that the Gundu have been forced from the verdant land they once called home, they have nowhere to catch food, while the Vundu hunt and gather at their leisure. With only so much food to go around, and all of it in Vundu larders, the Gundu may have to help themselves to their enemy's supplies for the time being.
8 4 TEXT_BANVAN104_02174_SEQ_04
9 5 TEXT_BANVAN104_02174_SEQ_05
10 6 TEXT_BANVAN104_02174_SEQ_06
11 7 TEXT_BANVAN104_02174_SEQ_07
12 8 TEXT_BANVAN104_02174_SEQ_08
13 9 TEXT_BANVAN104_02174_SEQ_09
14 10 TEXT_BANVAN104_02174_SEQ_10
15 11 TEXT_BANVAN104_02174_SEQ_11
16 12 TEXT_BANVAN104_02174_SEQ_12
17 13 TEXT_BANVAN104_02174_SEQ_13
18 14 TEXT_BANVAN104_02174_SEQ_14
19 15 TEXT_BANVAN104_02174_SEQ_15
20 16 TEXT_BANVAN104_02174_SEQ_16
21 17 TEXT_BANVAN104_02174_SEQ_17
22 18 TEXT_BANVAN104_02174_SEQ_18
23 19 TEXT_BANVAN104_02174_SEQ_19
24 20 TEXT_BANVAN104_02174_SEQ_20
25 21 TEXT_BANVAN104_02174_SEQ_21
26 22 TEXT_BANVAN104_02174_SEQ_22
27 23 TEXT_BANVAN104_02174_SEQ_23
28 24 TEXT_BANVAN104_02174_TODO_00 Gather Vundu larder pots.
29 25 TEXT_BANVAN104_02174_TODO_01 Deliver the pots to Muna Vanu.
30 26 TEXT_BANVAN104_02174_TODO_02
31 27 TEXT_BANVAN104_02174_TODO_03
32 28 TEXT_BANVAN104_02174_TODO_04
33 29 TEXT_BANVAN104_02174_TODO_05
34 30 TEXT_BANVAN104_02174_TODO_06
35 31 TEXT_BANVAN104_02174_TODO_07
36 32 TEXT_BANVAN104_02174_TODO_08
37 33 TEXT_BANVAN104_02174_TODO_09
38 34 TEXT_BANVAN104_02174_TODO_10
39 35 TEXT_BANVAN104_02174_TODO_11
40 36 TEXT_BANVAN104_02174_TODO_12
41 37 TEXT_BANVAN104_02174_TODO_13
42 38 TEXT_BANVAN104_02174_TODO_14
43 39 TEXT_BANVAN104_02174_TODO_15
44 40 TEXT_BANVAN104_02174_TODO_16
45 41 TEXT_BANVAN104_02174_TODO_17
46 42 TEXT_BANVAN104_02174_TODO_18
47 43 TEXT_BANVAN104_02174_TODO_19
48 44 TEXT_BANVAN104_02174_TODO_20
49 45 TEXT_BANVAN104_02174_TODO_21
50 46 TEXT_BANVAN104_02174_TODO_22
51 47 TEXT_BANVAN104_02174_TODO_23
52 48 TEXT_BANVAN104_02174_MUNAVANU_000_000 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> approaches, strong as typhoon that wrenches full-grown trees from bedrock. Our tribe wishes to borrow <If(PlayerParameter(4))>her<Else/>his</If> strength.
53 49 TEXT_BANVAN104_02174_MUNAVANU_000_001 Gundu food supplies dwindle. But Ok' Vundu stocks grow fat like their wives. Surely Vundu not notice some few missing pots. Please gather food for us from their larders. Without them, Gundu may not survive next season.
54 50 TEXT_BANVAN104_02174_MUNAVANU_000_002 They store everything in pots. Bring back four of them, so tribe does not go hungry.
55 51 TEXT_BANVAN104_02174_GUARDVANU02174_000_010 (-Vundu Warrior-)Stop, netherling thief!
56 52 TEXT_BANVAN104_02174_GUARDVANU02174_000_011 (-Vundu Warrior-)Netherling steals Vundu food! Stop <If(PlayerParameter(4))>her<Else/>him</If>!
57 53 TEXT_BANVAN104_02174_MUNAVANU_000_020 Does netherling return with Vundu pots?
58 54 TEXT_BANVAN104_02174_MUNAVANU_000_021 Many thanks, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. <If(PlayerParameter(4))>She<Else/>He</If> truly has gift for stealth, stealing into camp like silent evening breeze. Now, let us see what fat Vundu chief feasts on...
59 55 TEXT_BANVAN104_02174_MUNAVANU_000_022 Ohoho! Dried leeches! They look delicious as wriggling, writhing worms, fresh-plucked from soil after heavy rains.
60 56 TEXT_BANVAN104_02174_MUNAVANU_000_023 Vundu claim that soil now─that land...but only after stealing it from Gundu! With no lands in which to hunt, we have no choice but to levy our share from their takings─by force, if we must. Muna Vanu fears Gundu ask <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> for help again in future.
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key,0,1
#,,
int32,str,str
0,"TEXT_BANVAN105_02175_SEQ_00","The Gundu tribe would ask of your services once more.
※The difficulty of this quest will be synced to your current level."
1,"TEXT_BANVAN105_02175_SEQ_01","Muna Vanu tells you that your services are required by Luna Vanu. Though he has not been informed of the particulars, knowing well the current uncertainty surrounding the tribe's food supply, he has little doubt that you will be asked to assist in securing foodstuffs. Speak with him and find out.
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest."
2,"TEXT_BANVAN105_02175_SEQ_02","Luna Vanu has a hunger for chigoes. Unfortunately, these quick and cautious creatures are notoriously difficult to catch. However, he suggests a tried-and-true technique that can bag these bugs. A full-grown sanuwa is capable of creating a gust of wind that can blast a chigoe clean from its nest. A fast hunter, lying in wait, can snatch up the bug while it lies dazed by the attack. Three large, old trees at the Gauntlet are likely to have chigoe nests in them. Luna Vanu will wait beneath these trees while you, on sanuwa-back, blast your quarry from its place of hiding.
※Speak with Luna Vanu in Ok' Gundu Nakki to mount a sanuwa."
3,"TEXT_BANVAN105_02175_SEQ_03","All goes according to plan. The sanuwa effortlessly throws the chigoe from its nest and within seconds Luna Vanu snaps up his prey. Spurred on by the fruitfulness of your efforts, Luna Vanu is eager to visit two more similar trees on the island and gather the bugs making nest within them.
※Speak with Luna Vanu in Ok' Gundu Nakki to mount a sanuwa."
4,"TEXT_BANVAN105_02175_SEQ_04","You once again blast a chigoe from its nest into Luna Vanu's waiting arms. One tree remains to be harvested.
※Speak with Luna Vanu in Ok' Gundu Nakki to mount a sanuwa."
5,"TEXT_BANVAN105_02175_SEQ_05","You catch yet another bug, fat and juicy, from the last of the trees suspected of housing chigoe nests. Satisfied with today's haul, Luna Vanu returns to the village. Return there yourself and let Muna Vanu know that your work is complete."
6,"TEXT_BANVAN105_02175_SEQ_06","Muna Vanu thanks you for your work. He offers his apologies that his tribesmen ate each and every chigoe without offering you so much as a bite─it seems the bugs were so succulent that all who tasted them could not stop themselves."
7,"TEXT_BANVAN105_02175_SEQ_07",""
8,"TEXT_BANVAN105_02175_SEQ_08",""
9,"TEXT_BANVAN105_02175_SEQ_09",""
10,"TEXT_BANVAN105_02175_SEQ_10",""
11,"TEXT_BANVAN105_02175_SEQ_11",""
12,"TEXT_BANVAN105_02175_SEQ_12",""
13,"TEXT_BANVAN105_02175_SEQ_13",""
14,"TEXT_BANVAN105_02175_SEQ_14",""
15,"TEXT_BANVAN105_02175_SEQ_15",""
16,"TEXT_BANVAN105_02175_SEQ_16",""
17,"TEXT_BANVAN105_02175_SEQ_17",""
18,"TEXT_BANVAN105_02175_SEQ_18",""
19,"TEXT_BANVAN105_02175_SEQ_19",""
20,"TEXT_BANVAN105_02175_SEQ_20",""
21,"TEXT_BANVAN105_02175_SEQ_21",""
22,"TEXT_BANVAN105_02175_SEQ_22",""
23,"TEXT_BANVAN105_02175_SEQ_23",""
24,"TEXT_BANVAN105_02175_TODO_00","Speak with Luna Vanu."
25,"TEXT_BANVAN105_02175_TODO_01","Ride a sanuwa and use its Buffet ability on the tree hollow."
26,"TEXT_BANVAN105_02175_TODO_02","Ride a sanuwa and use its Buffet ability on the tree hollow."
27,"TEXT_BANVAN105_02175_TODO_03","Ride a sanuwa and use its Buffet ability on the tree hollow."
28,"TEXT_BANVAN105_02175_TODO_04","Report to Muna Vanu."
29,"TEXT_BANVAN105_02175_TODO_05",""
30,"TEXT_BANVAN105_02175_TODO_06",""
31,"TEXT_BANVAN105_02175_TODO_07",""
32,"TEXT_BANVAN105_02175_TODO_08",""
33,"TEXT_BANVAN105_02175_TODO_09",""
34,"TEXT_BANVAN105_02175_TODO_10",""
35,"TEXT_BANVAN105_02175_TODO_11",""
36,"TEXT_BANVAN105_02175_TODO_12",""
37,"TEXT_BANVAN105_02175_TODO_13",""
38,"TEXT_BANVAN105_02175_TODO_14",""
39,"TEXT_BANVAN105_02175_TODO_15",""
40,"TEXT_BANVAN105_02175_TODO_16",""
41,"TEXT_BANVAN105_02175_TODO_17",""
42,"TEXT_BANVAN105_02175_TODO_18",""
43,"TEXT_BANVAN105_02175_TODO_19",""
44,"TEXT_BANVAN105_02175_TODO_20",""
45,"TEXT_BANVAN105_02175_TODO_21",""
46,"TEXT_BANVAN105_02175_TODO_22",""
47,"TEXT_BANVAN105_02175_TODO_23",""
48,"TEXT_BANVAN105_02175_MUNAVANU_000_000","Hello and good <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evening<Else/>morning</If><Else/><If(LessThan(PlayerParameter(11),17))>afternoon<Else/>evening</If></If>, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Gundu welcome <If(PlayerParameter(4))>her<Else/>him</If> always! Luna Vanu has request to make of netherling, but departs before giving details."
49,"TEXT_BANVAN105_02175_MUNAVANU_000_001","Village still wants for steady supply of meals. No doubt he asks you to help secure reliable source of food. But perhaps it is best if you ask him yourself."
50,"TEXT_BANVAN105_02175_LUNAVANU_000_010","Ah, so <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> comes to help Luna Vanu? <If(PlayerParameter(4))>She<Else/>He</If> is welcome sight at ideal time, like rain falling on newly planted crops!"
51,"TEXT_BANVAN105_02175_LUNAVANU_000_011","Luna Vanu requests that netherling bring chigoe larvae for tribe to feast on. These bugs are supremely delicious and very nutritious. But they are fast like lightning and not easily caught."
52,"TEXT_BANVAN105_02175_LUNAVANU_000_012","But sanuwa can blast chigoes from nest with terrible gusts of wind. <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, take to skies on trusty mount. Luna Vanu waits beneath nest to catch dazed bug before it flees."
53,"TEXT_BANVAN105_02175_LUNAVANU_000_013","Chigoes build nests in hollows of gnarled, old trees. Such trees dot island netherlings call the Gauntlet. Mount sanuwa, and meet Luna Vanu there."
54,"TEXT_BANVAN105_02175_LUNAVANU_000_022","Luna Vanu helps <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> mount sanuwa again if <If(PlayerParameter(4))>she<Else/>he</If> falls from steed─just ask. Now, onward to the Gauntlet, and feast of delicious bugs!"
55,"TEXT_BANVAN105_02175_SYSTEM_000_020","Deep within the hollow, you hear the sound of an insect scurrying about. Speak with Luna Vanu to ride a sanuwa and use its Buffet ability to blast the creature from the hole."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_BANVAN105_02175_SEQ_00 The Gundu tribe would ask of your services once more. ※The difficulty of this quest will be synced to your current level.
5 1 TEXT_BANVAN105_02175_SEQ_01 Muna Vanu tells you that your services are required by Luna Vanu. Though he has not been informed of the particulars, knowing well the current uncertainty surrounding the tribe's food supply, he has little doubt that you will be asked to assist in securing foodstuffs. Speak with him and find out. ※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest.
6 2 TEXT_BANVAN105_02175_SEQ_02 Luna Vanu has a hunger for chigoes. Unfortunately, these quick and cautious creatures are notoriously difficult to catch. However, he suggests a tried-and-true technique that can bag these bugs. A full-grown sanuwa is capable of creating a gust of wind that can blast a chigoe clean from its nest. A fast hunter, lying in wait, can snatch up the bug while it lies dazed by the attack. Three large, old trees at the Gauntlet are likely to have chigoe nests in them. Luna Vanu will wait beneath these trees while you, on sanuwa-back, blast your quarry from its place of hiding. ※Speak with Luna Vanu in Ok' Gundu Nakki to mount a sanuwa.
7 3 TEXT_BANVAN105_02175_SEQ_03 All goes according to plan. The sanuwa effortlessly throws the chigoe from its nest and within seconds Luna Vanu snaps up his prey. Spurred on by the fruitfulness of your efforts, Luna Vanu is eager to visit two more similar trees on the island and gather the bugs making nest within them. ※Speak with Luna Vanu in Ok' Gundu Nakki to mount a sanuwa.
8 4 TEXT_BANVAN105_02175_SEQ_04 You once again blast a chigoe from its nest into Luna Vanu's waiting arms. One tree remains to be harvested. ※Speak with Luna Vanu in Ok' Gundu Nakki to mount a sanuwa.
9 5 TEXT_BANVAN105_02175_SEQ_05 You catch yet another bug, fat and juicy, from the last of the trees suspected of housing chigoe nests. Satisfied with today's haul, Luna Vanu returns to the village. Return there yourself and let Muna Vanu know that your work is complete.
10 6 TEXT_BANVAN105_02175_SEQ_06 Muna Vanu thanks you for your work. He offers his apologies that his tribesmen ate each and every chigoe without offering you so much as a bite─it seems the bugs were so succulent that all who tasted them could not stop themselves.
11 7 TEXT_BANVAN105_02175_SEQ_07
12 8 TEXT_BANVAN105_02175_SEQ_08
13 9 TEXT_BANVAN105_02175_SEQ_09
14 10 TEXT_BANVAN105_02175_SEQ_10
15 11 TEXT_BANVAN105_02175_SEQ_11
16 12 TEXT_BANVAN105_02175_SEQ_12
17 13 TEXT_BANVAN105_02175_SEQ_13
18 14 TEXT_BANVAN105_02175_SEQ_14
19 15 TEXT_BANVAN105_02175_SEQ_15
20 16 TEXT_BANVAN105_02175_SEQ_16
21 17 TEXT_BANVAN105_02175_SEQ_17
22 18 TEXT_BANVAN105_02175_SEQ_18
23 19 TEXT_BANVAN105_02175_SEQ_19
24 20 TEXT_BANVAN105_02175_SEQ_20
25 21 TEXT_BANVAN105_02175_SEQ_21
26 22 TEXT_BANVAN105_02175_SEQ_22
27 23 TEXT_BANVAN105_02175_SEQ_23
28 24 TEXT_BANVAN105_02175_TODO_00 Speak with Luna Vanu.
29 25 TEXT_BANVAN105_02175_TODO_01 Ride a sanuwa and use its Buffet ability on the tree hollow.
30 26 TEXT_BANVAN105_02175_TODO_02 Ride a sanuwa and use its Buffet ability on the tree hollow.
31 27 TEXT_BANVAN105_02175_TODO_03 Ride a sanuwa and use its Buffet ability on the tree hollow.
32 28 TEXT_BANVAN105_02175_TODO_04 Report to Muna Vanu.
33 29 TEXT_BANVAN105_02175_TODO_05
34 30 TEXT_BANVAN105_02175_TODO_06
35 31 TEXT_BANVAN105_02175_TODO_07
36 32 TEXT_BANVAN105_02175_TODO_08
37 33 TEXT_BANVAN105_02175_TODO_09
38 34 TEXT_BANVAN105_02175_TODO_10
39 35 TEXT_BANVAN105_02175_TODO_11
40 36 TEXT_BANVAN105_02175_TODO_12
41 37 TEXT_BANVAN105_02175_TODO_13
42 38 TEXT_BANVAN105_02175_TODO_14
43 39 TEXT_BANVAN105_02175_TODO_15
44 40 TEXT_BANVAN105_02175_TODO_16
45 41 TEXT_BANVAN105_02175_TODO_17
46 42 TEXT_BANVAN105_02175_TODO_18
47 43 TEXT_BANVAN105_02175_TODO_19
48 44 TEXT_BANVAN105_02175_TODO_20
49 45 TEXT_BANVAN105_02175_TODO_21
50 46 TEXT_BANVAN105_02175_TODO_22
51 47 TEXT_BANVAN105_02175_TODO_23
52 48 TEXT_BANVAN105_02175_MUNAVANU_000_000 Hello and good <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evening<Else/>morning</If><Else/><If(LessThan(PlayerParameter(11),17))>afternoon<Else/>evening</If></If>, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Gundu welcome <If(PlayerParameter(4))>her<Else/>him</If> always! Luna Vanu has request to make of netherling, but departs before giving details.
53 49 TEXT_BANVAN105_02175_MUNAVANU_000_001 Village still wants for steady supply of meals. No doubt he asks you to help secure reliable source of food. But perhaps it is best if you ask him yourself.
54 50 TEXT_BANVAN105_02175_LUNAVANU_000_010 Ah, so <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> comes to help Luna Vanu? <If(PlayerParameter(4))>She<Else/>He</If> is welcome sight at ideal time, like rain falling on newly planted crops!
55 51 TEXT_BANVAN105_02175_LUNAVANU_000_011 Luna Vanu requests that netherling bring chigoe larvae for tribe to feast on. These bugs are supremely delicious and very nutritious. But they are fast like lightning and not easily caught.
56 52 TEXT_BANVAN105_02175_LUNAVANU_000_012 But sanuwa can blast chigoes from nest with terrible gusts of wind. <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, take to skies on trusty mount. Luna Vanu waits beneath nest to catch dazed bug before it flees.
57 53 TEXT_BANVAN105_02175_LUNAVANU_000_013 Chigoes build nests in hollows of gnarled, old trees. Such trees dot island netherlings call the Gauntlet. Mount sanuwa, and meet Luna Vanu there.
58 54 TEXT_BANVAN105_02175_LUNAVANU_000_022 Luna Vanu helps <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> mount sanuwa again if <If(PlayerParameter(4))>she<Else/>he</If> falls from steed─just ask. Now, onward to the Gauntlet, and feast of delicious bugs!
59 55 TEXT_BANVAN105_02175_SYSTEM_000_020 Deep within the hollow, you hear the sound of an insect scurrying about. Speak with Luna Vanu to ride a sanuwa and use its Buffet ability to blast the creature from the hole.
60 56 TEXT_BANVAN105_02175_LUNAVANU_000_021 We make beautiful catch, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Plump and juicy... But two more nests remain. Please, hurry to next tree!
61 57 TEXT_BANVAN105_02175_SYSTEM_000_030 Deep within the hollow, you hear the sound of an insect scurrying about. Speak with Luna Vanu to ride a sanuwa and use its Buffet ability to blast the creature from the hole.
62 58 TEXT_BANVAN105_02175_LUNAVANU_000_031 Another great catch, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Only one nest now remains!
63 59 TEXT_BANVAN105_02175_SYSTEM_000_040 Deep within the hollow, you hear the sound of an insect scurrying about. Speak with Luna Vanu to ride a sanuwa and use its Buffet ability to blast the creature from the hole.
64 60 TEXT_BANVAN105_02175_LUNAVANU_000_041 Thank you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! We catch veritable feast for tribe! Let us return to village, and tell Muna Vanu of our success.
65 61 TEXT_BANVAN105_02175_MUNAVANU_000_050 Welcome back, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Luna Vanu tells Muna Vanu of your work. Each day, tales of your boundless generosity ripple through Ok' Gundu Nakki like rolling thunder echoing across Sea of Clouds.
66 62 TEXT_BANVAN105_02175_MUNAVANU_000_051 Muna Vanu hears prey you help catch is large and delicious─sweeter than honey! Luna Vanu shares with tribe, and all is gone within seconds. Please accept my apologies on his behalf. He should share with netherling, too.
67 63 TEXT_BANVAN105_02175_LUNAVANU_000_032
68 64 TEXT_BANVAN105_02175_LUNAVANU_000_042
+69
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@@ -0,0 +1,69 @@
key,0,1
#,,
int32,str,str
0,"TEXT_BANVAN106_02176_SEQ_00","Muna Vanu is looking haggard and gaunt.
※The difficulty of this quest will be synced to your current level."
1,"TEXT_BANVAN106_02176_SEQ_01","You learn that the Gundu's water supplies are precariously close to running out. Muna Vanu is not content to gamble his tribe's fate on waiting for rain, and so asks you to collect spring crystals from Voor Sian Siran to fulfill the need for water. However, since the knights of Camp Cloudtop now gather crystals there, he suggests you seek authorization from the nearby Ishgardians, lest a diplomatic incident result. Travel to the Rosehouse and convince Lady Laniaitte to let you harvest these crystals.
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest."
2,"TEXT_BANVAN106_02176_SEQ_02","Laniaitte is more than happy for you to gather spring crystals for the Gundu. In fact, she finds it odd that they even feel they need permission. Collect three spring crystals from Voor Sian Siran, then return to Muna Vanu and let him know that the Rose Knights bear his people no ill will."
3,"TEXT_BANVAN106_02176_SEQ_03","You collect three large, clean spring crystals. Deliver them to Muna Vanu."
4,"TEXT_BANVAN106_02176_SEQ_04","With the crystals you gathered for them, the Gundu tribe will now have enough water to meet their needs. Though they wish to foster a mutually beneficial relationship with the knights of Camp Cloudtop, troubles with the Vundu have left them too busy to work towards this goal. But by speaking to the Ishgardians on their behalf, you may have paved the way to further advancements on this front."
5,"TEXT_BANVAN106_02176_SEQ_05",""
6,"TEXT_BANVAN106_02176_SEQ_06",""
7,"TEXT_BANVAN106_02176_SEQ_07",""
8,"TEXT_BANVAN106_02176_SEQ_08",""
9,"TEXT_BANVAN106_02176_SEQ_09",""
10,"TEXT_BANVAN106_02176_SEQ_10",""
11,"TEXT_BANVAN106_02176_SEQ_11",""
12,"TEXT_BANVAN106_02176_SEQ_12",""
13,"TEXT_BANVAN106_02176_SEQ_13",""
14,"TEXT_BANVAN106_02176_SEQ_14",""
15,"TEXT_BANVAN106_02176_SEQ_15",""
16,"TEXT_BANVAN106_02176_SEQ_16",""
17,"TEXT_BANVAN106_02176_SEQ_17",""
18,"TEXT_BANVAN106_02176_SEQ_18",""
19,"TEXT_BANVAN106_02176_SEQ_19",""
20,"TEXT_BANVAN106_02176_SEQ_20",""
21,"TEXT_BANVAN106_02176_SEQ_21",""
22,"TEXT_BANVAN106_02176_SEQ_22",""
23,"TEXT_BANVAN106_02176_SEQ_23",""
24,"TEXT_BANVAN106_02176_TODO_00","Speak with Laniaitte at the Rosehouse."
25,"TEXT_BANVAN106_02176_TODO_01","Gather spring crystals at Voor Sian Siran."
26,"TEXT_BANVAN106_02176_TODO_02","Deliver the crystals to Muna Vanu."
27,"TEXT_BANVAN106_02176_TODO_03",""
28,"TEXT_BANVAN106_02176_TODO_04",""
29,"TEXT_BANVAN106_02176_TODO_05",""
30,"TEXT_BANVAN106_02176_TODO_06",""
31,"TEXT_BANVAN106_02176_TODO_07",""
32,"TEXT_BANVAN106_02176_TODO_08",""
33,"TEXT_BANVAN106_02176_TODO_09",""
34,"TEXT_BANVAN106_02176_TODO_10",""
35,"TEXT_BANVAN106_02176_TODO_11",""
36,"TEXT_BANVAN106_02176_TODO_12",""
37,"TEXT_BANVAN106_02176_TODO_13",""
38,"TEXT_BANVAN106_02176_TODO_14",""
39,"TEXT_BANVAN106_02176_TODO_15",""
40,"TEXT_BANVAN106_02176_TODO_16",""
41,"TEXT_BANVAN106_02176_TODO_17",""
42,"TEXT_BANVAN106_02176_TODO_18",""
43,"TEXT_BANVAN106_02176_TODO_19",""
44,"TEXT_BANVAN106_02176_TODO_20",""
45,"TEXT_BANVAN106_02176_TODO_21",""
46,"TEXT_BANVAN106_02176_TODO_22",""
47,"TEXT_BANVAN106_02176_TODO_23",""
48,"TEXT_BANVAN106_02176_MUNAVANU_000_000","Water... Ok' Gundu has no water. Throats of villagers parched like sun-bleached stones. Rainfall is rare thing when above clouds themselves, but spring crystals well with moisture, pouring forth like endless waterfall. Such crystals would quench our tribe's thirst."
49,"TEXT_BANVAN106_02176_MUNAVANU_000_001","They grow large at place netherlings call Voor Sian Siran. Knights of Camp Cloudtop use spring crystals as water source, as once did Gundu, but to harvest them without permission would risk sparking hostilities."
50,"TEXT_BANVAN106_02176_MUNAVANU_000_002","But <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> is netherling, and can speak with leader of camp to get permission to harvest crystals! Please, speak with knights and gather three spring crystals for Gundu."
51,"TEXT_BANVAN106_02176_LANIAITTE_000_010","The Gundu need spring crystals, do they? I don't see any problem with helping yourself to them. There are more than enough to provide us all with sufficient water."
52,"TEXT_BANVAN106_02176_LANIAITTE_000_011","To be honest, I can't see why they feel the need to ask permission first. They have all lived up here a great deal longer than we have! In any case, I appreciate the courtesy. Please extend my thanks to them."
53,"TEXT_BANVAN106_02176_LANIAITTE_000_015","By far the best place to get your hands on spring crystals is over at Voor Sian Siran. It's some ways east of here."
54,"TEXT_BANVAN106_02176_LANIAITTE_000_030","You seem to be on very good terms with the Gundu, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>. With all the work you are doing for them, I daresay you'll find yourself very much in their good graces before long. If only <Emphasis>our</Emphasis> relationship with them were so genial."
55,"TEXT_BANVAN106_02176_MUNAVANU_000_040","Gundu eagerly await return of <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Does netherling bring spring crystals?"
56,"TEXT_BANVAN106_02176_MUNAVANU_000_041","Such beautiful crystals they are! Large and clear, like great, majestic lake. Ok' Gundu Nakki's crops go unwatered no longer, and beaks no longer go dry and parched!"
57,"TEXT_BANVAN106_02176_MUNAVANU_000_042","To gather water in Sea of Clouds is no easy task. Gundu collect rainwater, but sky is fickle with its generosity. And so we must resort to spring crystals."
58,"TEXT_BANVAN106_02176_MUNAVANU_000_043","Thank you again for reaching out to netherlings on Gundu's behalf. Our warriors and thinkers have talons full in dealing with cruel Vundu menace. But thanks to <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, we have foundation on which to build relationship with knights of Camp Cloudtop."
59,"TEXT_BANVAN106_02176_LANIAITTE_000_031",""
60,"TEXT_BANVAN106_02176_LANIAITTE_000_032",""
61,"TEXT_BANVAN106_02176_LANIAITTE_000_033",""
62,"TEXT_BANVAN106_02176_LANIAITTE_000_012",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_BANVAN106_02176_SEQ_00 Muna Vanu is looking haggard and gaunt. ※The difficulty of this quest will be synced to your current level.
5 1 TEXT_BANVAN106_02176_SEQ_01 You learn that the Gundu's water supplies are precariously close to running out. Muna Vanu is not content to gamble his tribe's fate on waiting for rain, and so asks you to collect spring crystals from Voor Sian Siran to fulfill the need for water. However, since the knights of Camp Cloudtop now gather crystals there, he suggests you seek authorization from the nearby Ishgardians, lest a diplomatic incident result. Travel to the Rosehouse and convince Lady Laniaitte to let you harvest these crystals. ※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest.
6 2 TEXT_BANVAN106_02176_SEQ_02 Laniaitte is more than happy for you to gather spring crystals for the Gundu. In fact, she finds it odd that they even feel they need permission. Collect three spring crystals from Voor Sian Siran, then return to Muna Vanu and let him know that the Rose Knights bear his people no ill will.
7 3 TEXT_BANVAN106_02176_SEQ_03 You collect three large, clean spring crystals. Deliver them to Muna Vanu.
8 4 TEXT_BANVAN106_02176_SEQ_04 With the crystals you gathered for them, the Gundu tribe will now have enough water to meet their needs. Though they wish to foster a mutually beneficial relationship with the knights of Camp Cloudtop, troubles with the Vundu have left them too busy to work towards this goal. But by speaking to the Ishgardians on their behalf, you may have paved the way to further advancements on this front.
9 5 TEXT_BANVAN106_02176_SEQ_05
10 6 TEXT_BANVAN106_02176_SEQ_06
11 7 TEXT_BANVAN106_02176_SEQ_07
12 8 TEXT_BANVAN106_02176_SEQ_08
13 9 TEXT_BANVAN106_02176_SEQ_09
14 10 TEXT_BANVAN106_02176_SEQ_10
15 11 TEXT_BANVAN106_02176_SEQ_11
16 12 TEXT_BANVAN106_02176_SEQ_12
17 13 TEXT_BANVAN106_02176_SEQ_13
18 14 TEXT_BANVAN106_02176_SEQ_14
19 15 TEXT_BANVAN106_02176_SEQ_15
20 16 TEXT_BANVAN106_02176_SEQ_16
21 17 TEXT_BANVAN106_02176_SEQ_17
22 18 TEXT_BANVAN106_02176_SEQ_18
23 19 TEXT_BANVAN106_02176_SEQ_19
24 20 TEXT_BANVAN106_02176_SEQ_20
25 21 TEXT_BANVAN106_02176_SEQ_21
26 22 TEXT_BANVAN106_02176_SEQ_22
27 23 TEXT_BANVAN106_02176_SEQ_23
28 24 TEXT_BANVAN106_02176_TODO_00 Speak with Laniaitte at the Rosehouse.
29 25 TEXT_BANVAN106_02176_TODO_01 Gather spring crystals at Voor Sian Siran.
30 26 TEXT_BANVAN106_02176_TODO_02 Deliver the crystals to Muna Vanu.
31 27 TEXT_BANVAN106_02176_TODO_03
32 28 TEXT_BANVAN106_02176_TODO_04
33 29 TEXT_BANVAN106_02176_TODO_05
34 30 TEXT_BANVAN106_02176_TODO_06
35 31 TEXT_BANVAN106_02176_TODO_07
36 32 TEXT_BANVAN106_02176_TODO_08
37 33 TEXT_BANVAN106_02176_TODO_09
38 34 TEXT_BANVAN106_02176_TODO_10
39 35 TEXT_BANVAN106_02176_TODO_11
40 36 TEXT_BANVAN106_02176_TODO_12
41 37 TEXT_BANVAN106_02176_TODO_13
42 38 TEXT_BANVAN106_02176_TODO_14
43 39 TEXT_BANVAN106_02176_TODO_15
44 40 TEXT_BANVAN106_02176_TODO_16
45 41 TEXT_BANVAN106_02176_TODO_17
46 42 TEXT_BANVAN106_02176_TODO_18
47 43 TEXT_BANVAN106_02176_TODO_19
48 44 TEXT_BANVAN106_02176_TODO_20
49 45 TEXT_BANVAN106_02176_TODO_21
50 46 TEXT_BANVAN106_02176_TODO_22
51 47 TEXT_BANVAN106_02176_TODO_23
52 48 TEXT_BANVAN106_02176_MUNAVANU_000_000 Water... Ok' Gundu has no water. Throats of villagers parched like sun-bleached stones. Rainfall is rare thing when above clouds themselves, but spring crystals well with moisture, pouring forth like endless waterfall. Such crystals would quench our tribe's thirst.
53 49 TEXT_BANVAN106_02176_MUNAVANU_000_001 They grow large at place netherlings call Voor Sian Siran. Knights of Camp Cloudtop use spring crystals as water source, as once did Gundu, but to harvest them without permission would risk sparking hostilities.
54 50 TEXT_BANVAN106_02176_MUNAVANU_000_002 But <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> is netherling, and can speak with leader of camp to get permission to harvest crystals! Please, speak with knights and gather three spring crystals for Gundu.
55 51 TEXT_BANVAN106_02176_LANIAITTE_000_010 The Gundu need spring crystals, do they? I don't see any problem with helping yourself to them. There are more than enough to provide us all with sufficient water.
56 52 TEXT_BANVAN106_02176_LANIAITTE_000_011 To be honest, I can't see why they feel the need to ask permission first. They have all lived up here a great deal longer than we have! In any case, I appreciate the courtesy. Please extend my thanks to them.
57 53 TEXT_BANVAN106_02176_LANIAITTE_000_015 By far the best place to get your hands on spring crystals is over at Voor Sian Siran. It's some ways east of here.
58 54 TEXT_BANVAN106_02176_LANIAITTE_000_030 You seem to be on very good terms with the Gundu, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>. With all the work you are doing for them, I daresay you'll find yourself very much in their good graces before long. If only <Emphasis>our</Emphasis> relationship with them were so genial.
59 55 TEXT_BANVAN106_02176_MUNAVANU_000_040 Gundu eagerly await return of <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Does netherling bring spring crystals?
60 56 TEXT_BANVAN106_02176_MUNAVANU_000_041 Such beautiful crystals they are! Large and clear, like great, majestic lake. Ok' Gundu Nakki's crops go unwatered no longer, and beaks no longer go dry and parched!
61 57 TEXT_BANVAN106_02176_MUNAVANU_000_042 To gather water in Sea of Clouds is no easy task. Gundu collect rainwater, but sky is fickle with its generosity. And so we must resort to spring crystals.
62 58 TEXT_BANVAN106_02176_MUNAVANU_000_043 Thank you again for reaching out to netherlings on Gundu's behalf. Our warriors and thinkers have talons full in dealing with cruel Vundu menace. But thanks to <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, we have foundation on which to build relationship with knights of Camp Cloudtop.
63 59 TEXT_BANVAN106_02176_LANIAITTE_000_031
64 60 TEXT_BANVAN106_02176_LANIAITTE_000_032
65 61 TEXT_BANVAN106_02176_LANIAITTE_000_033
66 62 TEXT_BANVAN106_02176_LANIAITTE_000_012
67 63 TEXT_BANVAN106_02176_LANIAITTE_000_013
68 64 TEXT_BANVAN106_02176_MUNAVANU_000_020
69 65 TEXT_BANVAN106_02176_MUNAVANU_000_044
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key,0,1
#,,
int32,str,str
0,"TEXT_BANVAN107_02177_SEQ_00","Muna Vanu has an eggciting mission for you.
※The difficulty of this quest will be synced to your current level."
1,"TEXT_BANVAN107_02177_SEQ_01","Muna Vanu informs you that it is currently laying season for the anzu of Abalathia. Their eggs will make a wonderful supplement to the ever-dwindling stockpiles of food that the Gundu keep. Travel to the Nidifice, where these beasts make their nests, and collect three anzu eggs for him.
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest."
2,"TEXT_BANVAN107_02177_SEQ_02","The great and ferocious anzu are unable to stop you from making away with their eggs. Deliver them back to Muna Vanu."
3,"TEXT_BANVAN107_02177_SEQ_03","Muna Vanu is glad to have the succulent eggs you gathered, but even happier that you braved the fearsome anzu for the sake of his people. Only the most fearless Gundu warriors brave these terrifying monsters. That you would do so too puts your allegiance to the Gundu beyond doubt."
4,"TEXT_BANVAN107_02177_SEQ_04",""
5,"TEXT_BANVAN107_02177_SEQ_05",""
6,"TEXT_BANVAN107_02177_SEQ_06",""
7,"TEXT_BANVAN107_02177_SEQ_07",""
8,"TEXT_BANVAN107_02177_SEQ_08",""
9,"TEXT_BANVAN107_02177_SEQ_09",""
10,"TEXT_BANVAN107_02177_SEQ_10",""
11,"TEXT_BANVAN107_02177_SEQ_11",""
12,"TEXT_BANVAN107_02177_SEQ_12",""
13,"TEXT_BANVAN107_02177_SEQ_13",""
14,"TEXT_BANVAN107_02177_SEQ_14",""
15,"TEXT_BANVAN107_02177_SEQ_15",""
16,"TEXT_BANVAN107_02177_SEQ_16",""
17,"TEXT_BANVAN107_02177_SEQ_17",""
18,"TEXT_BANVAN107_02177_SEQ_18",""
19,"TEXT_BANVAN107_02177_SEQ_19",""
20,"TEXT_BANVAN107_02177_SEQ_20",""
21,"TEXT_BANVAN107_02177_SEQ_21",""
22,"TEXT_BANVAN107_02177_SEQ_22",""
23,"TEXT_BANVAN107_02177_SEQ_23",""
24,"TEXT_BANVAN107_02177_TODO_00","Gather anzu eggs from the Nidifice."
25,"TEXT_BANVAN107_02177_TODO_01","Deliver the eggs to Muna Vanu."
26,"TEXT_BANVAN107_02177_TODO_02",""
27,"TEXT_BANVAN107_02177_TODO_03",""
28,"TEXT_BANVAN107_02177_TODO_04",""
29,"TEXT_BANVAN107_02177_TODO_05",""
30,"TEXT_BANVAN107_02177_TODO_06",""
31,"TEXT_BANVAN107_02177_TODO_07",""
32,"TEXT_BANVAN107_02177_TODO_08",""
33,"TEXT_BANVAN107_02177_TODO_09",""
34,"TEXT_BANVAN107_02177_TODO_10",""
35,"TEXT_BANVAN107_02177_TODO_11",""
36,"TEXT_BANVAN107_02177_TODO_12",""
37,"TEXT_BANVAN107_02177_TODO_13",""
38,"TEXT_BANVAN107_02177_TODO_14",""
39,"TEXT_BANVAN107_02177_TODO_15",""
40,"TEXT_BANVAN107_02177_TODO_16",""
41,"TEXT_BANVAN107_02177_TODO_17",""
42,"TEXT_BANVAN107_02177_TODO_18",""
43,"TEXT_BANVAN107_02177_TODO_19",""
44,"TEXT_BANVAN107_02177_TODO_20",""
45,"TEXT_BANVAN107_02177_TODO_21",""
46,"TEXT_BANVAN107_02177_TODO_22",""
47,"TEXT_BANVAN107_02177_TODO_23",""
48,"TEXT_BANVAN107_02177_MUNAVANU_000_000","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, Gundu food stores run dangerously low, but zephyr winds bring perfect opportunity. Anzu lay eggs on island netherlings call the Nidifice, ripe for the taking."
49,"TEXT_BANVAN107_02177_MUNAVANU_000_001","Please, gather three eggs for village's food stores. Be delicate like gentle breeze, however─Vanu cannot eat eggs if shells shatter to pieces!"
50,"TEXT_BANVAN107_02177_MUNAVANU_000_010","Welcome back, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Does netherling bring anzu eggs?"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_BANVAN107_02177_SEQ_00 Muna Vanu has an eggciting mission for you. ※The difficulty of this quest will be synced to your current level.
5 1 TEXT_BANVAN107_02177_SEQ_01 Muna Vanu informs you that it is currently laying season for the anzu of Abalathia. Their eggs will make a wonderful supplement to the ever-dwindling stockpiles of food that the Gundu keep. Travel to the Nidifice, where these beasts make their nests, and collect three anzu eggs for him. ※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest.
6 2 TEXT_BANVAN107_02177_SEQ_02 The great and ferocious anzu are unable to stop you from making away with their eggs. Deliver them back to Muna Vanu.
7 3 TEXT_BANVAN107_02177_SEQ_03 Muna Vanu is glad to have the succulent eggs you gathered, but even happier that you braved the fearsome anzu for the sake of his people. Only the most fearless Gundu warriors brave these terrifying monsters. That you would do so too puts your allegiance to the Gundu beyond doubt.
8 4 TEXT_BANVAN107_02177_SEQ_04
9 5 TEXT_BANVAN107_02177_SEQ_05
10 6 TEXT_BANVAN107_02177_SEQ_06
11 7 TEXT_BANVAN107_02177_SEQ_07
12 8 TEXT_BANVAN107_02177_SEQ_08
13 9 TEXT_BANVAN107_02177_SEQ_09
14 10 TEXT_BANVAN107_02177_SEQ_10
15 11 TEXT_BANVAN107_02177_SEQ_11
16 12 TEXT_BANVAN107_02177_SEQ_12
17 13 TEXT_BANVAN107_02177_SEQ_13
18 14 TEXT_BANVAN107_02177_SEQ_14
19 15 TEXT_BANVAN107_02177_SEQ_15
20 16 TEXT_BANVAN107_02177_SEQ_16
21 17 TEXT_BANVAN107_02177_SEQ_17
22 18 TEXT_BANVAN107_02177_SEQ_18
23 19 TEXT_BANVAN107_02177_SEQ_19
24 20 TEXT_BANVAN107_02177_SEQ_20
25 21 TEXT_BANVAN107_02177_SEQ_21
26 22 TEXT_BANVAN107_02177_SEQ_22
27 23 TEXT_BANVAN107_02177_SEQ_23
28 24 TEXT_BANVAN107_02177_TODO_00 Gather anzu eggs from the Nidifice.
29 25 TEXT_BANVAN107_02177_TODO_01 Deliver the eggs to Muna Vanu.
30 26 TEXT_BANVAN107_02177_TODO_02
31 27 TEXT_BANVAN107_02177_TODO_03
32 28 TEXT_BANVAN107_02177_TODO_04
33 29 TEXT_BANVAN107_02177_TODO_05
34 30 TEXT_BANVAN107_02177_TODO_06
35 31 TEXT_BANVAN107_02177_TODO_07
36 32 TEXT_BANVAN107_02177_TODO_08
37 33 TEXT_BANVAN107_02177_TODO_09
38 34 TEXT_BANVAN107_02177_TODO_10
39 35 TEXT_BANVAN107_02177_TODO_11
40 36 TEXT_BANVAN107_02177_TODO_12
41 37 TEXT_BANVAN107_02177_TODO_13
42 38 TEXT_BANVAN107_02177_TODO_14
43 39 TEXT_BANVAN107_02177_TODO_15
44 40 TEXT_BANVAN107_02177_TODO_16
45 41 TEXT_BANVAN107_02177_TODO_17
46 42 TEXT_BANVAN107_02177_TODO_18
47 43 TEXT_BANVAN107_02177_TODO_19
48 44 TEXT_BANVAN107_02177_TODO_20
49 45 TEXT_BANVAN107_02177_TODO_21
50 46 TEXT_BANVAN107_02177_TODO_22
51 47 TEXT_BANVAN107_02177_TODO_23
52 48 TEXT_BANVAN107_02177_MUNAVANU_000_000 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, Gundu food stores run dangerously low, but zephyr winds bring perfect opportunity. Anzu lay eggs on island netherlings call the Nidifice, ripe for the taking.
53 49 TEXT_BANVAN107_02177_MUNAVANU_000_001 Please, gather three eggs for village's food stores. Be delicate like gentle breeze, however─Vanu cannot eat eggs if shells shatter to pieces!
54 50 TEXT_BANVAN107_02177_MUNAVANU_000_010 Welcome back, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Does netherling bring anzu eggs?
55 51 TEXT_BANVAN107_02177_MUNAVANU_000_011 To brave fearsome anzu and gather eggs so soon... <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> is truly courageous, like sapling standing strong against great storm.
56 52 TEXT_BANVAN107_02177_MUNAVANU_000_012 Anzu eggs are so delicious, many Vanu eat them shells and all! But eggs netherling gifts us shall be pickled in vinegar, that they may last, and feed tribe well when stores grow low.
57 53 TEXT_BANVAN107_02177_MUNAVANU_000_013 Only strongest Gundu warriors stand fearless against anzu. Your bravery is testament to your loyalty. Long will Gundu remember your aid.
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key,0,1
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int32,str,str
0,"TEXT_BANVAN108_02178_SEQ_00","Muna Vanu is consumed in a fit of pique.
※The difficulty of this quest will be synced to your current level."
1,"TEXT_BANVAN108_02178_SEQ_01","A band of lawless Vundu youths have been carousing in the former Gundu village, and Muna Vanu is loath to overlook so disrespectful a display. Bringing the full force of your power against mere children would be a crime, so the wise Gundu suggests a different approach─to buffet them with humiliating blasts of wind from a sanuwa. Luna Vanu will be able to provide you with a beast suitable for this task.
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest. "
2,"TEXT_BANVAN108_02178_SEQ_02","Luna Vanu is eager to help you show the belligerent Vundu youths that Ok' Gundu is not their playground. Fly to the former village and give them a good, solid fright with the aid of the sanuwa he has supplied you with.
※Speak with Luna Vanu in Ok' Gundu Nakki to mount a sanuwa."
3,"TEXT_BANVAN108_02178_SEQ_03","You buffet the Vundu delinquents with blasts of air from your sanuwa. Faced with the proposition of continued humiliation, they quickly leave Ok' Gundu. Report back to Muna Vanu with news that the situation has been resolved without exacerbating the tense relationship between the Gundu and Vundu tribes."
4,"TEXT_BANVAN108_02178_SEQ_04","Muna Vanu is glad to hear that you were able to dislodge the Vundu without having to resort to violence. Enough blood has already been spilt over the old Gundu village. There is no need for further slaughter."
5,"TEXT_BANVAN108_02178_SEQ_05",""
6,"TEXT_BANVAN108_02178_SEQ_06",""
7,"TEXT_BANVAN108_02178_SEQ_07",""
8,"TEXT_BANVAN108_02178_SEQ_08",""
9,"TEXT_BANVAN108_02178_SEQ_09",""
10,"TEXT_BANVAN108_02178_SEQ_10",""
11,"TEXT_BANVAN108_02178_SEQ_11",""
12,"TEXT_BANVAN108_02178_SEQ_12",""
13,"TEXT_BANVAN108_02178_SEQ_13",""
14,"TEXT_BANVAN108_02178_SEQ_14",""
15,"TEXT_BANVAN108_02178_SEQ_15",""
16,"TEXT_BANVAN108_02178_SEQ_16",""
17,"TEXT_BANVAN108_02178_SEQ_17",""
18,"TEXT_BANVAN108_02178_SEQ_18",""
19,"TEXT_BANVAN108_02178_SEQ_19",""
20,"TEXT_BANVAN108_02178_SEQ_20",""
21,"TEXT_BANVAN108_02178_SEQ_21",""
22,"TEXT_BANVAN108_02178_SEQ_22",""
23,"TEXT_BANVAN108_02178_SEQ_23",""
24,"TEXT_BANVAN108_02178_TODO_00","Speak with Luna Vanu."
25,"TEXT_BANVAN108_02178_TODO_01","Ride a sanuwa and use its Buffet ability to scare the Vundu youths."
26,"TEXT_BANVAN108_02178_TODO_02","Report to Muna Vanu."
27,"TEXT_BANVAN108_02178_TODO_03",""
28,"TEXT_BANVAN108_02178_TODO_04",""
29,"TEXT_BANVAN108_02178_TODO_05",""
30,"TEXT_BANVAN108_02178_TODO_06",""
31,"TEXT_BANVAN108_02178_TODO_07",""
32,"TEXT_BANVAN108_02178_TODO_08",""
33,"TEXT_BANVAN108_02178_TODO_09",""
34,"TEXT_BANVAN108_02178_TODO_10",""
35,"TEXT_BANVAN108_02178_TODO_11",""
36,"TEXT_BANVAN108_02178_TODO_12",""
37,"TEXT_BANVAN108_02178_TODO_13",""
38,"TEXT_BANVAN108_02178_TODO_14",""
39,"TEXT_BANVAN108_02178_TODO_15",""
40,"TEXT_BANVAN108_02178_TODO_16",""
41,"TEXT_BANVAN108_02178_TODO_17",""
42,"TEXT_BANVAN108_02178_TODO_18",""
43,"TEXT_BANVAN108_02178_TODO_19",""
44,"TEXT_BANVAN108_02178_TODO_20",""
45,"TEXT_BANVAN108_02178_TODO_21",""
46,"TEXT_BANVAN108_02178_TODO_22",""
47,"TEXT_BANVAN108_02178_TODO_23",""
48,"TEXT_BANVAN108_02178_MUNAVANU_000_000","Dancing and shouting long into night, wine pouring into gullet endlessly, like waterfall pouring into bottomless hole! Vundu youth have no respect! No respect at all!"
49,"TEXT_BANVAN108_02178_MUNAVANU_000_001","Please forgive Muna Vanu's frustrations, netherling. But since we leave Ok' Gundu, Vundu scoundrels strut into former village, party long into night. They think Gundu weak─they think we do nothing!"
50,"TEXT_BANVAN108_02178_MUNAVANU_000_002","These nestlings must learn that Ok' Gundu still belongs to us! But still they are nestlings. To harm them would bring full wrath of Vundu tribe upon us. To scare them is best, and nothing scares young ones like blast of wind from full-grown sanuwa!"
51,"TEXT_BANVAN108_02178_MUNAVANU_000_003","Vundu youths still skulk about old Ok' Gundu, southeast of here. Luna Vanu prepares sanuwa. Speak with him to borrow one, then go to land that was once our home, and drive these shameless savages from it."
52,"TEXT_BANVAN108_02178_LUNAVANU_000_010","Luna hears of irreverent Vundu youths and their disrespect of our former lands. Please, take my strongest sanuwa and show shameless nestlings that Gundu are no joke!"
53,"TEXT_BANVAN108_02178_LUNAVANU_000_011","As greatest sanuwas are strong and spirited, so too are they hard to ride. Return to me should you need mount another beast. Now, go! Go and show Vundu scoundrels our strength!"
54,"TEXT_BANVAN108_02178_YOUNGVANUA02178_000_020","Heheheheh! Chief's wine is hard to steal─closely guarded─but delicious like sweetest nectar!"
55,"TEXT_BANVAN108_02178_YOUNGVANUA02178_000_021","Aaahhh! ...Wh-What!? You cannot shame warrior of Ok' Vundu like this! When village chief hears of netherling's crimes, force of all Vundu falls upon you like hurricane!"
56,"TEXT_BANVAN108_02178_YOUNGVANUB02178_000_022","Hmmm? Who is this? Perhaps ghost of cowardly Gundu, haunting lost home? Hahahah! ...No. Begone, ugly netherling."
57,"TEXT_BANVAN108_02178_YOUNGVANUB02178_000_023","Waaaaahhh! What great storm is this? Fierce like lightning! Powerful like...netherling riding sanuwa!? What trick do scheming Gundu play!?"
58,"TEXT_BANVAN108_02178_YOUNGVANUC02178_000_024","Uuughhh... Head booms like chief's drum at great festival... <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>Moonlight<Else/>Sunlight</If><Else/><If(LessThan(PlayerParameter(11),17))>Sunlight<Else/>Moonlight</If></If> pierces eyes like warriors' sharpest spears... Chief's wine is powerful stuff..."
59,"TEXT_BANVAN108_02178_YOUNGVANUC02178_000_025","Weeeaaahhh! ...Netherling!? To use sanuwa to buffet sleeping Vanu is mean and cowardly! Vundu elder soon hears of your crimes!"
60,"TEXT_BANVAN108_02178_MUNAVANU_000_030","Beautiful work, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Thank you for chasing away foolish Vundu nestlings. They do not forget this lesson soon, I suspect."
61,"TEXT_BANVAN108_02178_MUNAVANU_000_031","To not fight as you are accustomed, but to use sanuwa instead is hassle, no doubt. But spilling blood of nestlings would be too much."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_BANVAN108_02178_SEQ_00 Muna Vanu is consumed in a fit of pique. ※The difficulty of this quest will be synced to your current level.
5 1 TEXT_BANVAN108_02178_SEQ_01 A band of lawless Vundu youths have been carousing in the former Gundu village, and Muna Vanu is loath to overlook so disrespectful a display. Bringing the full force of your power against mere children would be a crime, so the wise Gundu suggests a different approach─to buffet them with humiliating blasts of wind from a sanuwa. Luna Vanu will be able to provide you with a beast suitable for this task. ※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest.
6 2 TEXT_BANVAN108_02178_SEQ_02 Luna Vanu is eager to help you show the belligerent Vundu youths that Ok' Gundu is not their playground. Fly to the former village and give them a good, solid fright with the aid of the sanuwa he has supplied you with. ※Speak with Luna Vanu in Ok' Gundu Nakki to mount a sanuwa.
7 3 TEXT_BANVAN108_02178_SEQ_03 You buffet the Vundu delinquents with blasts of air from your sanuwa. Faced with the proposition of continued humiliation, they quickly leave Ok' Gundu. Report back to Muna Vanu with news that the situation has been resolved without exacerbating the tense relationship between the Gundu and Vundu tribes.
8 4 TEXT_BANVAN108_02178_SEQ_04 Muna Vanu is glad to hear that you were able to dislodge the Vundu without having to resort to violence. Enough blood has already been spilt over the old Gundu village. There is no need for further slaughter.
9 5 TEXT_BANVAN108_02178_SEQ_05
10 6 TEXT_BANVAN108_02178_SEQ_06
11 7 TEXT_BANVAN108_02178_SEQ_07
12 8 TEXT_BANVAN108_02178_SEQ_08
13 9 TEXT_BANVAN108_02178_SEQ_09
14 10 TEXT_BANVAN108_02178_SEQ_10
15 11 TEXT_BANVAN108_02178_SEQ_11
16 12 TEXT_BANVAN108_02178_SEQ_12
17 13 TEXT_BANVAN108_02178_SEQ_13
18 14 TEXT_BANVAN108_02178_SEQ_14
19 15 TEXT_BANVAN108_02178_SEQ_15
20 16 TEXT_BANVAN108_02178_SEQ_16
21 17 TEXT_BANVAN108_02178_SEQ_17
22 18 TEXT_BANVAN108_02178_SEQ_18
23 19 TEXT_BANVAN108_02178_SEQ_19
24 20 TEXT_BANVAN108_02178_SEQ_20
25 21 TEXT_BANVAN108_02178_SEQ_21
26 22 TEXT_BANVAN108_02178_SEQ_22
27 23 TEXT_BANVAN108_02178_SEQ_23
28 24 TEXT_BANVAN108_02178_TODO_00 Speak with Luna Vanu.
29 25 TEXT_BANVAN108_02178_TODO_01 Ride a sanuwa and use its Buffet ability to scare the Vundu youths.
30 26 TEXT_BANVAN108_02178_TODO_02 Report to Muna Vanu.
31 27 TEXT_BANVAN108_02178_TODO_03
32 28 TEXT_BANVAN108_02178_TODO_04
33 29 TEXT_BANVAN108_02178_TODO_05
34 30 TEXT_BANVAN108_02178_TODO_06
35 31 TEXT_BANVAN108_02178_TODO_07
36 32 TEXT_BANVAN108_02178_TODO_08
37 33 TEXT_BANVAN108_02178_TODO_09
38 34 TEXT_BANVAN108_02178_TODO_10
39 35 TEXT_BANVAN108_02178_TODO_11
40 36 TEXT_BANVAN108_02178_TODO_12
41 37 TEXT_BANVAN108_02178_TODO_13
42 38 TEXT_BANVAN108_02178_TODO_14
43 39 TEXT_BANVAN108_02178_TODO_15
44 40 TEXT_BANVAN108_02178_TODO_16
45 41 TEXT_BANVAN108_02178_TODO_17
46 42 TEXT_BANVAN108_02178_TODO_18
47 43 TEXT_BANVAN108_02178_TODO_19
48 44 TEXT_BANVAN108_02178_TODO_20
49 45 TEXT_BANVAN108_02178_TODO_21
50 46 TEXT_BANVAN108_02178_TODO_22
51 47 TEXT_BANVAN108_02178_TODO_23
52 48 TEXT_BANVAN108_02178_MUNAVANU_000_000 Dancing and shouting long into night, wine pouring into gullet endlessly, like waterfall pouring into bottomless hole! Vundu youth have no respect! No respect at all!
53 49 TEXT_BANVAN108_02178_MUNAVANU_000_001 Please forgive Muna Vanu's frustrations, netherling. But since we leave Ok' Gundu, Vundu scoundrels strut into former village, party long into night. They think Gundu weak─they think we do nothing!
54 50 TEXT_BANVAN108_02178_MUNAVANU_000_002 These nestlings must learn that Ok' Gundu still belongs to us! But still they are nestlings. To harm them would bring full wrath of Vundu tribe upon us. To scare them is best, and nothing scares young ones like blast of wind from full-grown sanuwa!
55 51 TEXT_BANVAN108_02178_MUNAVANU_000_003 Vundu youths still skulk about old Ok' Gundu, southeast of here. Luna Vanu prepares sanuwa. Speak with him to borrow one, then go to land that was once our home, and drive these shameless savages from it.
56 52 TEXT_BANVAN108_02178_LUNAVANU_000_010 Luna hears of irreverent Vundu youths and their disrespect of our former lands. Please, take my strongest sanuwa and show shameless nestlings that Gundu are no joke!
57 53 TEXT_BANVAN108_02178_LUNAVANU_000_011 As greatest sanuwas are strong and spirited, so too are they hard to ride. Return to me should you need mount another beast. Now, go! Go and show Vundu scoundrels our strength!
58 54 TEXT_BANVAN108_02178_YOUNGVANUA02178_000_020 Heheheheh! Chief's wine is hard to steal─closely guarded─but delicious like sweetest nectar!
59 55 TEXT_BANVAN108_02178_YOUNGVANUA02178_000_021 Aaahhh! ...Wh-What!? You cannot shame warrior of Ok' Vundu like this! When village chief hears of netherling's crimes, force of all Vundu falls upon you like hurricane!
60 56 TEXT_BANVAN108_02178_YOUNGVANUB02178_000_022 Hmmm? Who is this? Perhaps ghost of cowardly Gundu, haunting lost home? Hahahah! ...No. Begone, ugly netherling.
61 57 TEXT_BANVAN108_02178_YOUNGVANUB02178_000_023 Waaaaahhh! What great storm is this? Fierce like lightning! Powerful like...netherling riding sanuwa!? What trick do scheming Gundu play!?
62 58 TEXT_BANVAN108_02178_YOUNGVANUC02178_000_024 Uuughhh... Head booms like chief's drum at great festival... <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>Moonlight<Else/>Sunlight</If><Else/><If(LessThan(PlayerParameter(11),17))>Sunlight<Else/>Moonlight</If></If> pierces eyes like warriors' sharpest spears... Chief's wine is powerful stuff...
63 59 TEXT_BANVAN108_02178_YOUNGVANUC02178_000_025 Weeeaaahhh! ...Netherling!? To use sanuwa to buffet sleeping Vanu is mean and cowardly! Vundu elder soon hears of your crimes!
64 60 TEXT_BANVAN108_02178_MUNAVANU_000_030 Beautiful work, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Thank you for chasing away foolish Vundu nestlings. They do not forget this lesson soon, I suspect.
65 61 TEXT_BANVAN108_02178_MUNAVANU_000_031 To not fight as you are accustomed, but to use sanuwa instead is hassle, no doubt. But spilling blood of nestlings would be too much.
66 62 TEXT_BANVAN108_02178_MUNAVANU_000_032 Using powerful buffet of wind from sanuwa is much better. For we Vanu Vanu, buffet from sanuwa is great humiliation, but Muna Vanu hopes these Vundu nestlings can learn from this experience.
67 63 TEXT_BANVAN108_02178__YOUNGVANUA02178_000_021
68 64 TEXT_BANVAN108_02178__YOUNGVANUAB02178_000_022
69 65 TEXT_BANVAN108_02178__YOUNGVANUB02178_000_023
70 66 TEXT_BANVAN108_02178__YOUNGVANUC02178_000_024
+89
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@@ -0,0 +1,89 @@
key,0,1
#,,
int32,str,str
0,"TEXT_BANVAN109_02179_SEQ_00","Muna Vanu knows there are tasks you are uniquely suited to.
※The difficulty of this quest will be synced to your current level."
1,"TEXT_BANVAN109_02179_SEQ_01","The comings and goings of the Vundu tribe are largely unknown to the Gundu. This greatly concerns Muna Vanu. He worries that they secretly plot to attack his people, but without the manpower to observe this threat, he remains unable to adequately appraise the situation. Fortunately, the accomplished knights of Camp Cloudtop keep a close eye on all that transpires around them, and should be well aware of what the Vundu are doing. Fearing they will be uneager to take sides in Vanu Vanu politics, he suggests you speak with the knights on his behalf and find out whether his concerns of Vundu attack are unfounded.
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest. "
2,"TEXT_BANVAN109_02179_SEQ_02","The Ishgardians stationed at the camp tell you that the Vundu have been spotted in the vicinity of Voor Sian Siran. With little further information forthcoming, you will need to travel there yourself to allay Muna Vanu's suspicions."
3,"TEXT_BANVAN109_02179_SEQ_03","You happen upon a Vundu scout muttering something to himself about the Gundu. Report back to Muna Vanu with this news."
4,"TEXT_BANVAN109_02179_SEQ_04","Muna Vanu is pleased with your work. The information you have gathered will help him in taking steps to ensure the safety of all those under his care."
5,"TEXT_BANVAN109_02179_SEQ_05",""
6,"TEXT_BANVAN109_02179_SEQ_06",""
7,"TEXT_BANVAN109_02179_SEQ_07",""
8,"TEXT_BANVAN109_02179_SEQ_08",""
9,"TEXT_BANVAN109_02179_SEQ_09",""
10,"TEXT_BANVAN109_02179_SEQ_10",""
11,"TEXT_BANVAN109_02179_SEQ_11",""
12,"TEXT_BANVAN109_02179_SEQ_12",""
13,"TEXT_BANVAN109_02179_SEQ_13",""
14,"TEXT_BANVAN109_02179_SEQ_14",""
15,"TEXT_BANVAN109_02179_SEQ_15",""
16,"TEXT_BANVAN109_02179_SEQ_16",""
17,"TEXT_BANVAN109_02179_SEQ_17",""
18,"TEXT_BANVAN109_02179_SEQ_18",""
19,"TEXT_BANVAN109_02179_SEQ_19",""
20,"TEXT_BANVAN109_02179_SEQ_20",""
21,"TEXT_BANVAN109_02179_SEQ_21",""
22,"TEXT_BANVAN109_02179_SEQ_22",""
23,"TEXT_BANVAN109_02179_SEQ_23",""
24,"TEXT_BANVAN109_02179_TODO_00","Gather information at Camp Cloudtop."
25,"TEXT_BANVAN109_02179_TODO_01","Gather information at the Rosehouse."
26,"TEXT_BANVAN109_02179_TODO_02","Search for Vundu warriors near Voor Sian Siran."
27,"TEXT_BANVAN109_02179_TODO_03","Report to Muna Vanu."
28,"TEXT_BANVAN109_02179_TODO_04",""
29,"TEXT_BANVAN109_02179_TODO_05",""
30,"TEXT_BANVAN109_02179_TODO_06",""
31,"TEXT_BANVAN109_02179_TODO_07",""
32,"TEXT_BANVAN109_02179_TODO_08",""
33,"TEXT_BANVAN109_02179_TODO_09",""
34,"TEXT_BANVAN109_02179_TODO_10",""
35,"TEXT_BANVAN109_02179_TODO_11",""
36,"TEXT_BANVAN109_02179_TODO_12",""
37,"TEXT_BANVAN109_02179_TODO_13",""
38,"TEXT_BANVAN109_02179_TODO_14",""
39,"TEXT_BANVAN109_02179_TODO_15",""
40,"TEXT_BANVAN109_02179_TODO_16",""
41,"TEXT_BANVAN109_02179_TODO_17",""
42,"TEXT_BANVAN109_02179_TODO_18",""
43,"TEXT_BANVAN109_02179_TODO_19",""
44,"TEXT_BANVAN109_02179_TODO_20",""
45,"TEXT_BANVAN109_02179_TODO_21",""
46,"TEXT_BANVAN109_02179_TODO_22",""
47,"TEXT_BANVAN109_02179_TODO_23",""
48,"TEXT_BANVAN109_02179_MUNAVANU_000_000","Lately, we hear no news of Vundu movement, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. But Muna Vanu knows they are always searching, always spying. We need your help. Please find out what they scheme─what evil plan they hide."
49,"TEXT_BANVAN109_02179_MUNAVANU_000_001","Netherling knights south of here send scouts out regularly. They intently watch all Vanu Vanu─Vundu, Gundu, Zundu─as griffin looks over land from its perch."
50,"TEXT_BANVAN109_02179_MUNAVANU_000_002","But they are friendly with you, netherling. Speak with them on behalf of Gundu─and share with us what news they have of sinister Vundu plans."
51,"TEXT_BANVAN109_02179_RONTREMONT_000_010","You want to know what the Vundu are planning? They have been sending out a frightful number of scouts of late. All signs suggest they are searching for something, though for what, I cannot say."
52,"TEXT_BANVAN109_02179_RONTREMONT_000_011","This is about the Vundu, is it? Their warriors have been training ceaselessly. A betting man might say they're preparing for war. We even stepped up our patrols somewhat as a precaution."
53,"TEXT_BANVAN109_02179_RONTREMONT_000_012","You are asking about the Vundu, I take it? You know, we have not heard a peep from them for some time. If you ask me, they were on the wrong end of some tribal dispute or another."
54,"TEXT_BANVAN109_02179_RONTREMONT_000_013","Clear though it is that the Vundu are plotting something, when it comes to the particulars, your guess is as good as mine."
55,"TEXT_BANVAN109_02179_RONTREMONT_000_014","We try to keep abreast of the goings-on here as well we can, but when we see something like this brewing, there is not much more we can do but gird ourselves and hope for the storm to pass us by."
56,"TEXT_BANVAN109_02179_RONTREMONT_000_015","Those Vundu must have really been given what for. They are going quite out of their way to avoid drawing any attention to themselves."
57,"TEXT_BANVAN109_02179_HARMIETTE_000_020","I really can't say much about the Vanu Vanu, I'm afraid... No, I tell a lie─though I didn't see them myself, one of the other knights mentioned seeing them at Voor Sian Siran."
58,"TEXT_BANVAN109_02179_HARMIETTE_000_021","Now, I'll admit I didn't see them myself, but the chap who <Emphasis>did</Emphasis> is a reliable man."
59,"TEXT_BANVAN109_02179_ROSESKNIGHT02179_000_030","I didn't see no Vanu Vanu meself, but I've heard folk sayin' they were spotted down at Voor Sian Siran. If ye want to be sure, ye'd do well to head out and take a look yerself."
60,"TEXT_BANVAN109_02179_ROSESKNIGHT02179_000_031","If ye want to know more about the Vanu Vanu, ye'll have to go to Voor Sian Siran and see for yerself."
61,"TEXT_BANVAN109_02179_GUARDVANU02179_000_040","Unchanging as still night air... Still no sign of pathetic Gundu. Search takes far too long─would be sooner to wait for grass to fall from sky and rain to grow from dirt!"
62,"TEXT_BANVAN109_02179_GUARDVANU01_000_041","Unchanging as still night air... Our battle with Gundu is yet to start. Chief makes us wait and prepare and wait yet more. How long would he have us delay!?"
63,"TEXT_BANVAN109_02179_GUARDVANU01_000_042","Unchanging as still night air... But do Gundu and Zundu have such...such power that chieftain would fear them? Or perhaps chief's caution is borne of wisdom, not cowardice."
64,"TEXT_BANVAN109_02179_SYSTEM_000_043","There is no sign of the Vundu here. Perhaps you will have more luck from a different vantage."
65,"TEXT_BANVAN109_02179_MUNAVANU_000_050","Dependable as sun rising each morn, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> returns─and brings with <If(PlayerParameter(4))>her<Else/>him</If> valuable information about Vundu treachery, yes?"
66,"TEXT_BANVAN109_02179_MUNAVANU_000_051","Maybe Vundu have eyes on Gundu lands. Maybe they do not. To lower our guard would be folly, but it brings comfort to know tribe may live without fear of impending Vundu attack─for now."
67,"TEXT_BANVAN109_02179_MUNAVANU_000_052","That Vundu still train and prepare means they are not yet ready to attack, giving Gundu time to prepare defense. This time affords us chance to perfect mighty sundrop dance!"
68,"TEXT_BANVAN109_02179_MUNAVANU_000_053","Vundu now tremble in fear─quivering like soaked gaelicat in frigid winter gale. Still we must be wary, but we have bought our peace for a time."
69,"TEXT_BANVAN109_02179_FABRELLET_000_010",""
70,"TEXT_BANVAN109_02179_FABRELLET_000_011",""
71,"TEXT_BANVAN109_02179_FABRELLET_000_012",""
72,"TEXT_BANVAN109_02179_FABRELLET_000_013",""
73,"TEXT_BANVAN109_02179_FABRELLET_000_014",""
74,"TEXT_BANVAN109_02179_FABRELLET_000_015",""
75,"TEXT_BANVAN109_02179_GILDON_000_020",""
76,"TEXT_BANVAN109_02179_GILDON_000_021",""
77,"TEXT_BANVAN109_02179_GILDON_000_022",""
78,"TEXT_BANVAN109_02179_GILDON_000_023",""
79,"TEXT_BANVAN109_02179_GILDON_000_024",""
80,"TEXT_BANVAN109_02179_GILDON_000_025",""
81,"TEXT_BANVAN109_02179_MARIELLE_000_030",""
82,"TEXT_BANVAN109_02179_MARIELLE_000_031",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_BANVAN109_02179_SEQ_00 Muna Vanu knows there are tasks you are uniquely suited to. ※The difficulty of this quest will be synced to your current level.
5 1 TEXT_BANVAN109_02179_SEQ_01 The comings and goings of the Vundu tribe are largely unknown to the Gundu. This greatly concerns Muna Vanu. He worries that they secretly plot to attack his people, but without the manpower to observe this threat, he remains unable to adequately appraise the situation. Fortunately, the accomplished knights of Camp Cloudtop keep a close eye on all that transpires around them, and should be well aware of what the Vundu are doing. Fearing they will be uneager to take sides in Vanu Vanu politics, he suggests you speak with the knights on his behalf and find out whether his concerns of Vundu attack are unfounded. ※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest.
6 2 TEXT_BANVAN109_02179_SEQ_02 The Ishgardians stationed at the camp tell you that the Vundu have been spotted in the vicinity of Voor Sian Siran. With little further information forthcoming, you will need to travel there yourself to allay Muna Vanu's suspicions.
7 3 TEXT_BANVAN109_02179_SEQ_03 You happen upon a Vundu scout muttering something to himself about the Gundu. Report back to Muna Vanu with this news.
8 4 TEXT_BANVAN109_02179_SEQ_04 Muna Vanu is pleased with your work. The information you have gathered will help him in taking steps to ensure the safety of all those under his care.
9 5 TEXT_BANVAN109_02179_SEQ_05
10 6 TEXT_BANVAN109_02179_SEQ_06
11 7 TEXT_BANVAN109_02179_SEQ_07
12 8 TEXT_BANVAN109_02179_SEQ_08
13 9 TEXT_BANVAN109_02179_SEQ_09
14 10 TEXT_BANVAN109_02179_SEQ_10
15 11 TEXT_BANVAN109_02179_SEQ_11
16 12 TEXT_BANVAN109_02179_SEQ_12
17 13 TEXT_BANVAN109_02179_SEQ_13
18 14 TEXT_BANVAN109_02179_SEQ_14
19 15 TEXT_BANVAN109_02179_SEQ_15
20 16 TEXT_BANVAN109_02179_SEQ_16
21 17 TEXT_BANVAN109_02179_SEQ_17
22 18 TEXT_BANVAN109_02179_SEQ_18
23 19 TEXT_BANVAN109_02179_SEQ_19
24 20 TEXT_BANVAN109_02179_SEQ_20
25 21 TEXT_BANVAN109_02179_SEQ_21
26 22 TEXT_BANVAN109_02179_SEQ_22
27 23 TEXT_BANVAN109_02179_SEQ_23
28 24 TEXT_BANVAN109_02179_TODO_00 Gather information at Camp Cloudtop.
29 25 TEXT_BANVAN109_02179_TODO_01 Gather information at the Rosehouse.
30 26 TEXT_BANVAN109_02179_TODO_02 Search for Vundu warriors near Voor Sian Siran.
31 27 TEXT_BANVAN109_02179_TODO_03 Report to Muna Vanu.
32 28 TEXT_BANVAN109_02179_TODO_04
33 29 TEXT_BANVAN109_02179_TODO_05
34 30 TEXT_BANVAN109_02179_TODO_06
35 31 TEXT_BANVAN109_02179_TODO_07
36 32 TEXT_BANVAN109_02179_TODO_08
37 33 TEXT_BANVAN109_02179_TODO_09
38 34 TEXT_BANVAN109_02179_TODO_10
39 35 TEXT_BANVAN109_02179_TODO_11
40 36 TEXT_BANVAN109_02179_TODO_12
41 37 TEXT_BANVAN109_02179_TODO_13
42 38 TEXT_BANVAN109_02179_TODO_14
43 39 TEXT_BANVAN109_02179_TODO_15
44 40 TEXT_BANVAN109_02179_TODO_16
45 41 TEXT_BANVAN109_02179_TODO_17
46 42 TEXT_BANVAN109_02179_TODO_18
47 43 TEXT_BANVAN109_02179_TODO_19
48 44 TEXT_BANVAN109_02179_TODO_20
49 45 TEXT_BANVAN109_02179_TODO_21
50 46 TEXT_BANVAN109_02179_TODO_22
51 47 TEXT_BANVAN109_02179_TODO_23
52 48 TEXT_BANVAN109_02179_MUNAVANU_000_000 Lately, we hear no news of Vundu movement, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. But Muna Vanu knows they are always searching, always spying. We need your help. Please find out what they scheme─what evil plan they hide.
53 49 TEXT_BANVAN109_02179_MUNAVANU_000_001 Netherling knights south of here send scouts out regularly. They intently watch all Vanu Vanu─Vundu, Gundu, Zundu─as griffin looks over land from its perch.
54 50 TEXT_BANVAN109_02179_MUNAVANU_000_002 But they are friendly with you, netherling. Speak with them on behalf of Gundu─and share with us what news they have of sinister Vundu plans.
55 51 TEXT_BANVAN109_02179_RONTREMONT_000_010 You want to know what the Vundu are planning? They have been sending out a frightful number of scouts of late. All signs suggest they are searching for something, though for what, I cannot say.
56 52 TEXT_BANVAN109_02179_RONTREMONT_000_011 This is about the Vundu, is it? Their warriors have been training ceaselessly. A betting man might say they're preparing for war. We even stepped up our patrols somewhat as a precaution.
57 53 TEXT_BANVAN109_02179_RONTREMONT_000_012 You are asking about the Vundu, I take it? You know, we have not heard a peep from them for some time. If you ask me, they were on the wrong end of some tribal dispute or another.
58 54 TEXT_BANVAN109_02179_RONTREMONT_000_013 Clear though it is that the Vundu are plotting something, when it comes to the particulars, your guess is as good as mine.
59 55 TEXT_BANVAN109_02179_RONTREMONT_000_014 We try to keep abreast of the goings-on here as well we can, but when we see something like this brewing, there is not much more we can do but gird ourselves and hope for the storm to pass us by.
60 56 TEXT_BANVAN109_02179_RONTREMONT_000_015 Those Vundu must have really been given what for. They are going quite out of their way to avoid drawing any attention to themselves.
61 57 TEXT_BANVAN109_02179_HARMIETTE_000_020 I really can't say much about the Vanu Vanu, I'm afraid... No, I tell a lie─though I didn't see them myself, one of the other knights mentioned seeing them at Voor Sian Siran.
62 58 TEXT_BANVAN109_02179_HARMIETTE_000_021 Now, I'll admit I didn't see them myself, but the chap who <Emphasis>did</Emphasis> is a reliable man.
63 59 TEXT_BANVAN109_02179_ROSESKNIGHT02179_000_030 I didn't see no Vanu Vanu meself, but I've heard folk sayin' they were spotted down at Voor Sian Siran. If ye want to be sure, ye'd do well to head out and take a look yerself.
64 60 TEXT_BANVAN109_02179_ROSESKNIGHT02179_000_031 If ye want to know more about the Vanu Vanu, ye'll have to go to Voor Sian Siran and see for yerself.
65 61 TEXT_BANVAN109_02179_GUARDVANU02179_000_040 Unchanging as still night air... Still no sign of pathetic Gundu. Search takes far too long─would be sooner to wait for grass to fall from sky and rain to grow from dirt!
66 62 TEXT_BANVAN109_02179_GUARDVANU01_000_041 Unchanging as still night air... Our battle with Gundu is yet to start. Chief makes us wait and prepare and wait yet more. How long would he have us delay!?
67 63 TEXT_BANVAN109_02179_GUARDVANU01_000_042 Unchanging as still night air... But do Gundu and Zundu have such...such power that chieftain would fear them? Or perhaps chief's caution is borne of wisdom, not cowardice.
68 64 TEXT_BANVAN109_02179_SYSTEM_000_043 There is no sign of the Vundu here. Perhaps you will have more luck from a different vantage.
69 65 TEXT_BANVAN109_02179_MUNAVANU_000_050 Dependable as sun rising each morn, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> returns─and brings with <If(PlayerParameter(4))>her<Else/>him</If> valuable information about Vundu treachery, yes?
70 66 TEXT_BANVAN109_02179_MUNAVANU_000_051 Maybe Vundu have eyes on Gundu lands. Maybe they do not. To lower our guard would be folly, but it brings comfort to know tribe may live without fear of impending Vundu attack─for now.
71 67 TEXT_BANVAN109_02179_MUNAVANU_000_052 That Vundu still train and prepare means they are not yet ready to attack, giving Gundu time to prepare defense. This time affords us chance to perfect mighty sundrop dance!
72 68 TEXT_BANVAN109_02179_MUNAVANU_000_053 Vundu now tremble in fear─quivering like soaked gaelicat in frigid winter gale. Still we must be wary, but we have bought our peace for a time.
73 69 TEXT_BANVAN109_02179_FABRELLET_000_010
74 70 TEXT_BANVAN109_02179_FABRELLET_000_011
75 71 TEXT_BANVAN109_02179_FABRELLET_000_012
76 72 TEXT_BANVAN109_02179_FABRELLET_000_013
77 73 TEXT_BANVAN109_02179_FABRELLET_000_014
78 74 TEXT_BANVAN109_02179_FABRELLET_000_015
79 75 TEXT_BANVAN109_02179_GILDON_000_020
80 76 TEXT_BANVAN109_02179_GILDON_000_021
81 77 TEXT_BANVAN109_02179_GILDON_000_022
82 78 TEXT_BANVAN109_02179_GILDON_000_023
83 79 TEXT_BANVAN109_02179_GILDON_000_024
84 80 TEXT_BANVAN109_02179_GILDON_000_025
85 81 TEXT_BANVAN109_02179_MARIELLE_000_030
86 82 TEXT_BANVAN109_02179_MARIELLE_000_031
87 83 TEXT_BANVAN109_02179_MARIELLE_000_032
88 84 TEXT_BANVAN109_02179_MARIELLE_000_033
89 85 TEXT_BANVAN109_02179_MARIELLE_000_034
+65
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@@ -0,0 +1,65 @@
key,0,1
#,,
int32,str,str
0,"TEXT_BANVAN110_02180_SEQ_00","Muna Vanu looks like something the gaelicat dragged in.
※The difficulty of this quest will be synced to your current level."
1,"TEXT_BANVAN110_02180_SEQ_01","The Vanu Vanu are starting to molt, their oldest feathers falling away to make place for fresh new plumage. But the process leaves them looking disheveled and unkempt. This misfortune is easily ameliorated through simple use of a comb─an item the Gundu find themselves distinctly lacking right now. Fortunately, the Zundu are nearby, and are famed for the quality of their combs. Muna Vanu asks that you obtain some for his tribe, but notes that the Zundu will not part with their craftsmanship for free. He suggests you kill wamouracampae and gather their meat for trade. Start by collecting wet straw to draw these cautious creatures from their nests. It can be found some way south of Ok' Gundu Nakki.
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest. "
2,"TEXT_BANVAN110_02180_SEQ_02","You find the wet straw where Muna Vanu said it would be. Burn it at a wamoura nest, found near the Blue Window, to draw your prey from its hiding place so that you may slay it and gather its meat."
3,"TEXT_BANVAN110_02180_SEQ_03","You make short work of the wamouracampae and quickly butcher the flesh from their abdomens. Take your prize to Guna Vanu to trade for the combs the Gundu need."
4,"TEXT_BANVAN110_02180_SEQ_04","When you show him the wamouracampa meat, Guna Vanu is more than happy to give you as many combs as you need in exchange for it. Deliver these combs back to Muna Vanu before his tribe starts molting in earnest."
5,"TEXT_BANVAN110_02180_SEQ_05","Muna Vanu thanks you profusely on behalf of the whole Gundu tribe. Without proper combing, the feathers the Vanu Vanu shed will remain hidden within their plumage for days, causing discomfort and itching, and making them look altogether much more scruffy than is respectable. As such, regular combing is a part of life for them─all the more so during molting season."
6,"TEXT_BANVAN110_02180_SEQ_06",""
7,"TEXT_BANVAN110_02180_SEQ_07",""
8,"TEXT_BANVAN110_02180_SEQ_08",""
9,"TEXT_BANVAN110_02180_SEQ_09",""
10,"TEXT_BANVAN110_02180_SEQ_10",""
11,"TEXT_BANVAN110_02180_SEQ_11",""
12,"TEXT_BANVAN110_02180_SEQ_12",""
13,"TEXT_BANVAN110_02180_SEQ_13",""
14,"TEXT_BANVAN110_02180_SEQ_14",""
15,"TEXT_BANVAN110_02180_SEQ_15",""
16,"TEXT_BANVAN110_02180_SEQ_16",""
17,"TEXT_BANVAN110_02180_SEQ_17",""
18,"TEXT_BANVAN110_02180_SEQ_18",""
19,"TEXT_BANVAN110_02180_SEQ_19",""
20,"TEXT_BANVAN110_02180_SEQ_20",""
21,"TEXT_BANVAN110_02180_SEQ_21",""
22,"TEXT_BANVAN110_02180_SEQ_22",""
23,"TEXT_BANVAN110_02180_SEQ_23",""
24,"TEXT_BANVAN110_02180_TODO_00","Gather wet straw from south of Ok' Gundu Nakki."
25,"TEXT_BANVAN110_02180_TODO_01","Use the wet straw to draw wamouracampae from their nest and gather segments of wamouracampa abdomen from them."
26,"TEXT_BANVAN110_02180_TODO_02","Deliver the segments of wamouracampa abdomen to Guna Vanu."
27,"TEXT_BANVAN110_02180_TODO_03","Deliver the tribal combs to Muna Vanu."
28,"TEXT_BANVAN110_02180_TODO_04",""
29,"TEXT_BANVAN110_02180_TODO_05",""
30,"TEXT_BANVAN110_02180_TODO_06",""
31,"TEXT_BANVAN110_02180_TODO_07",""
32,"TEXT_BANVAN110_02180_TODO_08",""
33,"TEXT_BANVAN110_02180_TODO_09",""
34,"TEXT_BANVAN110_02180_TODO_10",""
35,"TEXT_BANVAN110_02180_TODO_11",""
36,"TEXT_BANVAN110_02180_TODO_12",""
37,"TEXT_BANVAN110_02180_TODO_13",""
38,"TEXT_BANVAN110_02180_TODO_14",""
39,"TEXT_BANVAN110_02180_TODO_15",""
40,"TEXT_BANVAN110_02180_TODO_16",""
41,"TEXT_BANVAN110_02180_TODO_17",""
42,"TEXT_BANVAN110_02180_TODO_18",""
43,"TEXT_BANVAN110_02180_TODO_19",""
44,"TEXT_BANVAN110_02180_TODO_20",""
45,"TEXT_BANVAN110_02180_TODO_21",""
46,"TEXT_BANVAN110_02180_TODO_22",""
47,"TEXT_BANVAN110_02180_TODO_23",""
48,"TEXT_BANVAN110_02180_MUNAVANU_000_000","Molting season for Vanu Vanu approaches fast, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Feathers from all Vanu Vanu─chief and nestling alike─fall like leaves from autumn trees. Feathers that remain sit haphazard and uneasy─and very uncomfortable! Tribe needs many combs to deal with flurry of down and feathers─many more combs than it has!"
49,"TEXT_BANVAN110_02180_MUNAVANU_000_001","Perhaps <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> can help us. Ok' Zundu is renowned for their combs, strong and long-lasting. But Gundu lack goods to trade for combs."
50,"TEXT_BANVAN110_02180_MUNAVANU_000_002","All Vanu Vanu love taste of freshly caught wamouracampae. Flesh from beasts commands high price─sufficient to supply combs for whole tribe."
51,"TEXT_BANVAN110_02180_MUNAVANU_000_003","But wamouracampae are sly and wily. To draw them from nests is not easy. Find wet straw to south of here─wamourae cannot resist its scent. Burn straw near the beasts' nest, and wait for them to come searching for aroma's source."
52,"TEXT_BANVAN110_02180_MUNAVANU_000_004","Netherling, please kill two wamouracampae and trade for combs. Two give enough meat to barter for a village's worth of combs. Trade from none other than Guna Vanu─he has best combs in all of Ok' Zundu. And remember: most delicious meat of wamoura is from abdomen!"
53,"TEXT_BANVAN110_02180_POPMESSAGE_000_100","Something springs from the nest!"
54,"TEXT_BANVAN110_02180_GUNAVANU_000_010","You seek combs for Gundu? Guna Vanu happily gives combs, but first must ask to see what netherling offers in trade."
55,"TEXT_BANVAN110_02180_GUNAVANU_000_011","Wamouracampa flesh!? And such succulent, juicy flesh... Tonight, Guna Vanu's family eats like village chief! Please, take as many combs as you need!"
56,"TEXT_BANVAN110_02180_GUNAVANU_000_012","Wamouracampa flesh netherling offers has supreme scent, and is soft like fluffiest summer cloud. Please give thanks to Gundu!"
57,"TEXT_BANVAN110_02180_MUNAVANU_000_020","Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> returns at last. Does <If(PlayerParameter(4))>she<Else/>he</If> bring combs for our molting feathers?"
58,"TEXT_BANVAN110_02180_MUNAVANU_000_021","Truly beautiful! And strong, too! With these, tribe's feathers lie neat and tidy."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_BANVAN110_02180_SEQ_00 Muna Vanu looks like something the gaelicat dragged in. ※The difficulty of this quest will be synced to your current level.
5 1 TEXT_BANVAN110_02180_SEQ_01 The Vanu Vanu are starting to molt, their oldest feathers falling away to make place for fresh new plumage. But the process leaves them looking disheveled and unkempt. This misfortune is easily ameliorated through simple use of a comb─an item the Gundu find themselves distinctly lacking right now. Fortunately, the Zundu are nearby, and are famed for the quality of their combs. Muna Vanu asks that you obtain some for his tribe, but notes that the Zundu will not part with their craftsmanship for free. He suggests you kill wamouracampae and gather their meat for trade. Start by collecting wet straw to draw these cautious creatures from their nests. It can be found some way south of Ok' Gundu Nakki. ※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest.
6 2 TEXT_BANVAN110_02180_SEQ_02 You find the wet straw where Muna Vanu said it would be. Burn it at a wamoura nest, found near the Blue Window, to draw your prey from its hiding place so that you may slay it and gather its meat.
7 3 TEXT_BANVAN110_02180_SEQ_03 You make short work of the wamouracampae and quickly butcher the flesh from their abdomens. Take your prize to Guna Vanu to trade for the combs the Gundu need.
8 4 TEXT_BANVAN110_02180_SEQ_04 When you show him the wamouracampa meat, Guna Vanu is more than happy to give you as many combs as you need in exchange for it. Deliver these combs back to Muna Vanu before his tribe starts molting in earnest.
9 5 TEXT_BANVAN110_02180_SEQ_05 Muna Vanu thanks you profusely on behalf of the whole Gundu tribe. Without proper combing, the feathers the Vanu Vanu shed will remain hidden within their plumage for days, causing discomfort and itching, and making them look altogether much more scruffy than is respectable. As such, regular combing is a part of life for them─all the more so during molting season.
10 6 TEXT_BANVAN110_02180_SEQ_06
11 7 TEXT_BANVAN110_02180_SEQ_07
12 8 TEXT_BANVAN110_02180_SEQ_08
13 9 TEXT_BANVAN110_02180_SEQ_09
14 10 TEXT_BANVAN110_02180_SEQ_10
15 11 TEXT_BANVAN110_02180_SEQ_11
16 12 TEXT_BANVAN110_02180_SEQ_12
17 13 TEXT_BANVAN110_02180_SEQ_13
18 14 TEXT_BANVAN110_02180_SEQ_14
19 15 TEXT_BANVAN110_02180_SEQ_15
20 16 TEXT_BANVAN110_02180_SEQ_16
21 17 TEXT_BANVAN110_02180_SEQ_17
22 18 TEXT_BANVAN110_02180_SEQ_18
23 19 TEXT_BANVAN110_02180_SEQ_19
24 20 TEXT_BANVAN110_02180_SEQ_20
25 21 TEXT_BANVAN110_02180_SEQ_21
26 22 TEXT_BANVAN110_02180_SEQ_22
27 23 TEXT_BANVAN110_02180_SEQ_23
28 24 TEXT_BANVAN110_02180_TODO_00 Gather wet straw from south of Ok' Gundu Nakki.
29 25 TEXT_BANVAN110_02180_TODO_01 Use the wet straw to draw wamouracampae from their nest and gather segments of wamouracampa abdomen from them.
30 26 TEXT_BANVAN110_02180_TODO_02 Deliver the segments of wamouracampa abdomen to Guna Vanu.
31 27 TEXT_BANVAN110_02180_TODO_03 Deliver the tribal combs to Muna Vanu.
32 28 TEXT_BANVAN110_02180_TODO_04
33 29 TEXT_BANVAN110_02180_TODO_05
34 30 TEXT_BANVAN110_02180_TODO_06
35 31 TEXT_BANVAN110_02180_TODO_07
36 32 TEXT_BANVAN110_02180_TODO_08
37 33 TEXT_BANVAN110_02180_TODO_09
38 34 TEXT_BANVAN110_02180_TODO_10
39 35 TEXT_BANVAN110_02180_TODO_11
40 36 TEXT_BANVAN110_02180_TODO_12
41 37 TEXT_BANVAN110_02180_TODO_13
42 38 TEXT_BANVAN110_02180_TODO_14
43 39 TEXT_BANVAN110_02180_TODO_15
44 40 TEXT_BANVAN110_02180_TODO_16
45 41 TEXT_BANVAN110_02180_TODO_17
46 42 TEXT_BANVAN110_02180_TODO_18
47 43 TEXT_BANVAN110_02180_TODO_19
48 44 TEXT_BANVAN110_02180_TODO_20
49 45 TEXT_BANVAN110_02180_TODO_21
50 46 TEXT_BANVAN110_02180_TODO_22
51 47 TEXT_BANVAN110_02180_TODO_23
52 48 TEXT_BANVAN110_02180_MUNAVANU_000_000 Molting season for Vanu Vanu approaches fast, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Feathers from all Vanu Vanu─chief and nestling alike─fall like leaves from autumn trees. Feathers that remain sit haphazard and uneasy─and very uncomfortable! Tribe needs many combs to deal with flurry of down and feathers─many more combs than it has!
53 49 TEXT_BANVAN110_02180_MUNAVANU_000_001 Perhaps <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> can help us. Ok' Zundu is renowned for their combs, strong and long-lasting. But Gundu lack goods to trade for combs.
54 50 TEXT_BANVAN110_02180_MUNAVANU_000_002 All Vanu Vanu love taste of freshly caught wamouracampae. Flesh from beasts commands high price─sufficient to supply combs for whole tribe.
55 51 TEXT_BANVAN110_02180_MUNAVANU_000_003 But wamouracampae are sly and wily. To draw them from nests is not easy. Find wet straw to south of here─wamourae cannot resist its scent. Burn straw near the beasts' nest, and wait for them to come searching for aroma's source.
56 52 TEXT_BANVAN110_02180_MUNAVANU_000_004 Netherling, please kill two wamouracampae and trade for combs. Two give enough meat to barter for a village's worth of combs. Trade from none other than Guna Vanu─he has best combs in all of Ok' Zundu. And remember: most delicious meat of wamoura is from abdomen!
57 53 TEXT_BANVAN110_02180_POPMESSAGE_000_100 Something springs from the nest!
58 54 TEXT_BANVAN110_02180_GUNAVANU_000_010 You seek combs for Gundu? Guna Vanu happily gives combs, but first must ask to see what netherling offers in trade.
59 55 TEXT_BANVAN110_02180_GUNAVANU_000_011 Wamouracampa flesh!? And such succulent, juicy flesh... Tonight, Guna Vanu's family eats like village chief! Please, take as many combs as you need!
60 56 TEXT_BANVAN110_02180_GUNAVANU_000_012 Wamouracampa flesh netherling offers has supreme scent, and is soft like fluffiest summer cloud. Please give thanks to Gundu!
61 57 TEXT_BANVAN110_02180_MUNAVANU_000_020 Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> returns at last. Does <If(PlayerParameter(4))>she<Else/>he</If> bring combs for our molting feathers?
62 58 TEXT_BANVAN110_02180_MUNAVANU_000_021 Truly beautiful! And strong, too! With these, tribe's feathers lie neat and tidy.
63 59 TEXT_BANVAN110_02180_MUNAVANU_000_022 Timing of <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> is perfect. In mere days, our feathers start to shed. Loose feathers left alone are so itchy Muna Vanu cannot well describe it!
64 60 TEXT_BANVAN110_02180_MUNAVANU_000_023 But good combing removes old feathers and leaves fresh feathers in place. Coat shines and shimmers like pond surface in evening sun, and catches eyes of nice young Vanu Vanu ladies...
65 61 TEXT_BANVAN110_02180_MUNAVANU_000_024 Ah, Muna Vanu speaks too much. But know that combs are crucial to Vanu way of life. And in molting season, so many combs are broken, even the most well-prepared run out sometimes.
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0,"TEXT_BANVAN201_02181_SEQ_00","Muna Vanu is watching Ranu Vali sow seeds with little success.
※The difficulty of this quest will be synced to your current level."
1,"TEXT_BANVAN201_02181_SEQ_01","Muna Vanu comments that Ranu Vali looks frustrated when she sows her seeds. When he offered to help her, she apparently asked for your help instead. Speak with Ranu Vali about how you can assist in the village's tilling.
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest."
2,"TEXT_BANVAN201_02181_SEQ_02","Ranu Vali laments the pitiful soil on their new home and has her doubts whether the island can sustain itself by growing crops in the sandy dirt. Fondly recalling the richness of the soil around her former village, she asks you to return to retrieve some sackfuls to be used on Ok' Gundu Nakki, as well as some fire-touched wind crystals to treat the existing soil. "
3,"TEXT_BANVAN201_02181_SEQ_03","You have retrieved three sackfuls of soil from the Gundu village and a handful of fire-touched wind crystals. Return to Ok' Gundu Nakki to deliver the items to Ranu Vali."
4,"TEXT_BANVAN201_02181_SEQ_04","You have handed over the items to Ranu Vali, who holds her ancestors' chosen soil with delight. With the right nutrients and a helping of wind crystals, Ranu Vali claims the earth of Ok' Gundu Nakki will soon bear delicious fruit for all."
5,"TEXT_BANVAN201_02181_SEQ_05",""
6,"TEXT_BANVAN201_02181_SEQ_06",""
7,"TEXT_BANVAN201_02181_SEQ_07",""
8,"TEXT_BANVAN201_02181_SEQ_08",""
9,"TEXT_BANVAN201_02181_SEQ_09",""
10,"TEXT_BANVAN201_02181_SEQ_10",""
11,"TEXT_BANVAN201_02181_SEQ_11",""
12,"TEXT_BANVAN201_02181_SEQ_12",""
13,"TEXT_BANVAN201_02181_SEQ_13",""
14,"TEXT_BANVAN201_02181_SEQ_14",""
15,"TEXT_BANVAN201_02181_SEQ_15",""
16,"TEXT_BANVAN201_02181_SEQ_16",""
17,"TEXT_BANVAN201_02181_SEQ_17",""
18,"TEXT_BANVAN201_02181_SEQ_18",""
19,"TEXT_BANVAN201_02181_SEQ_19",""
20,"TEXT_BANVAN201_02181_SEQ_20",""
21,"TEXT_BANVAN201_02181_SEQ_21",""
22,"TEXT_BANVAN201_02181_SEQ_22",""
23,"TEXT_BANVAN201_02181_SEQ_23",""
24,"TEXT_BANVAN201_02181_TODO_00","Speak with Ranu Vali."
25,"TEXT_BANVAN201_02181_TODO_01","Obtain sacks of soft soil. "
26,"TEXT_BANVAN201_02181_TODO_02","Obtain fire-touched wind crystals."
27,"TEXT_BANVAN201_02181_TODO_03","Deliver the sacks of soft soil and the fire-touched wind crystals to Ranu Vali."
28,"TEXT_BANVAN201_02181_TODO_04",""
29,"TEXT_BANVAN201_02181_TODO_05",""
30,"TEXT_BANVAN201_02181_TODO_06",""
31,"TEXT_BANVAN201_02181_TODO_07",""
32,"TEXT_BANVAN201_02181_TODO_08",""
33,"TEXT_BANVAN201_02181_TODO_09",""
34,"TEXT_BANVAN201_02181_TODO_10",""
35,"TEXT_BANVAN201_02181_TODO_11",""
36,"TEXT_BANVAN201_02181_TODO_12",""
37,"TEXT_BANVAN201_02181_TODO_13",""
38,"TEXT_BANVAN201_02181_TODO_14",""
39,"TEXT_BANVAN201_02181_TODO_15",""
40,"TEXT_BANVAN201_02181_TODO_16",""
41,"TEXT_BANVAN201_02181_TODO_17",""
42,"TEXT_BANVAN201_02181_TODO_18",""
43,"TEXT_BANVAN201_02181_TODO_19",""
44,"TEXT_BANVAN201_02181_TODO_20",""
45,"TEXT_BANVAN201_02181_TODO_21",""
46,"TEXT_BANVAN201_02181_TODO_22",""
47,"TEXT_BANVAN201_02181_TODO_23",""
48,"TEXT_BANVAN201_02181_MUNAVANU_000_000","Greetings, netherling. Muna Vanu is concerned about Ranu Vali, who prepares the land for crops. He often sees her with ruffled feathers as she sows seeds, but no juicy bounties of fruit. "
49,"TEXT_BANVAN201_02181_MUNAVANU_000_001","Muna offers to help her, but she asks for netherling's assistance instead. Maybe netherling helps sow seeds, too?"
50,"TEXT_BANVAN201_02181_RANUVALI_000_010","Ranu Vali is glad netherling came. There is lots to do and scarce to work with for preparing village land for tilling. As of this sun, earth of Ok' Gundu Nakki is dry as dhalmel bones, impossible to grow crops."
51,"TEXT_BANVAN201_02181_RANUVALI_000_011","See here? How it blows away like dust in breeze? Ranu tries sowing and sowing, but soil is not favorable for almonds, or lemons, or even sanuwa relief patch!"
52,"TEXT_BANVAN201_02181_RANUVALI_000_012","Even so, Ranu still has hope, remembers soil of old village. Very rich for tilling, very reason why ancestors settle on that spot. If netherling brings ancestors' chosen soil to Ok' Gundu Nakki, Ranu is certain that village grows sweetest lemons in Sea of Clouds!"
53,"TEXT_BANVAN201_02181_RANUVALI_000_013","But chosen soil alone will not bear fruit! Wind crystals of Last Step, those touched by fire are also very important for treating barren soil. Might netherling bring those as well? Ranu is very grateful in advance, like dry plains awaiting approaching rainstorm."
54,"TEXT_BANVAN201_02181_RANUVALI_000_014","Wind crystals must be able to balance right amount of soil. Three wind crystals good for about three sackfuls of Gundu soil. Ranu Vali is counting on netherling! "
55,"TEXT_BANVAN201_02181_RANUVALI_000_020","Was netherling able to find ancestral soil and wind crystals? Ranu can feel sowing season drawing near on breeze..."
56,"TEXT_BANVAN201_02181_RANUVALI_000_021","Yes, ancestors' chosen soil smells exactly as Ranu remembers as nestling! Feels so soft and moist as fresh spring shower!"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_BANVAN201_02181_SEQ_00 Muna Vanu is watching Ranu Vali sow seeds with little success. ※The difficulty of this quest will be synced to your current level.
5 1 TEXT_BANVAN201_02181_SEQ_01 Muna Vanu comments that Ranu Vali looks frustrated when she sows her seeds. When he offered to help her, she apparently asked for your help instead. Speak with Ranu Vali about how you can assist in the village's tilling. ※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest.
6 2 TEXT_BANVAN201_02181_SEQ_02 Ranu Vali laments the pitiful soil on their new home and has her doubts whether the island can sustain itself by growing crops in the sandy dirt. Fondly recalling the richness of the soil around her former village, she asks you to return to retrieve some sackfuls to be used on Ok' Gundu Nakki, as well as some fire-touched wind crystals to treat the existing soil.
7 3 TEXT_BANVAN201_02181_SEQ_03 You have retrieved three sackfuls of soil from the Gundu village and a handful of fire-touched wind crystals. Return to Ok' Gundu Nakki to deliver the items to Ranu Vali.
8 4 TEXT_BANVAN201_02181_SEQ_04 You have handed over the items to Ranu Vali, who holds her ancestors' chosen soil with delight. With the right nutrients and a helping of wind crystals, Ranu Vali claims the earth of Ok' Gundu Nakki will soon bear delicious fruit for all.
9 5 TEXT_BANVAN201_02181_SEQ_05
10 6 TEXT_BANVAN201_02181_SEQ_06
11 7 TEXT_BANVAN201_02181_SEQ_07
12 8 TEXT_BANVAN201_02181_SEQ_08
13 9 TEXT_BANVAN201_02181_SEQ_09
14 10 TEXT_BANVAN201_02181_SEQ_10
15 11 TEXT_BANVAN201_02181_SEQ_11
16 12 TEXT_BANVAN201_02181_SEQ_12
17 13 TEXT_BANVAN201_02181_SEQ_13
18 14 TEXT_BANVAN201_02181_SEQ_14
19 15 TEXT_BANVAN201_02181_SEQ_15
20 16 TEXT_BANVAN201_02181_SEQ_16
21 17 TEXT_BANVAN201_02181_SEQ_17
22 18 TEXT_BANVAN201_02181_SEQ_18
23 19 TEXT_BANVAN201_02181_SEQ_19
24 20 TEXT_BANVAN201_02181_SEQ_20
25 21 TEXT_BANVAN201_02181_SEQ_21
26 22 TEXT_BANVAN201_02181_SEQ_22
27 23 TEXT_BANVAN201_02181_SEQ_23
28 24 TEXT_BANVAN201_02181_TODO_00 Speak with Ranu Vali.
29 25 TEXT_BANVAN201_02181_TODO_01 Obtain sacks of soft soil.
30 26 TEXT_BANVAN201_02181_TODO_02 Obtain fire-touched wind crystals.
31 27 TEXT_BANVAN201_02181_TODO_03 Deliver the sacks of soft soil and the fire-touched wind crystals to Ranu Vali.
32 28 TEXT_BANVAN201_02181_TODO_04
33 29 TEXT_BANVAN201_02181_TODO_05
34 30 TEXT_BANVAN201_02181_TODO_06
35 31 TEXT_BANVAN201_02181_TODO_07
36 32 TEXT_BANVAN201_02181_TODO_08
37 33 TEXT_BANVAN201_02181_TODO_09
38 34 TEXT_BANVAN201_02181_TODO_10
39 35 TEXT_BANVAN201_02181_TODO_11
40 36 TEXT_BANVAN201_02181_TODO_12
41 37 TEXT_BANVAN201_02181_TODO_13
42 38 TEXT_BANVAN201_02181_TODO_14
43 39 TEXT_BANVAN201_02181_TODO_15
44 40 TEXT_BANVAN201_02181_TODO_16
45 41 TEXT_BANVAN201_02181_TODO_17
46 42 TEXT_BANVAN201_02181_TODO_18
47 43 TEXT_BANVAN201_02181_TODO_19
48 44 TEXT_BANVAN201_02181_TODO_20
49 45 TEXT_BANVAN201_02181_TODO_21
50 46 TEXT_BANVAN201_02181_TODO_22
51 47 TEXT_BANVAN201_02181_TODO_23
52 48 TEXT_BANVAN201_02181_MUNAVANU_000_000 Greetings, netherling. Muna Vanu is concerned about Ranu Vali, who prepares the land for crops. He often sees her with ruffled feathers as she sows seeds, but no juicy bounties of fruit.
53 49 TEXT_BANVAN201_02181_MUNAVANU_000_001 Muna offers to help her, but she asks for netherling's assistance instead. Maybe netherling helps sow seeds, too?
54 50 TEXT_BANVAN201_02181_RANUVALI_000_010 Ranu Vali is glad netherling came. There is lots to do and scarce to work with for preparing village land for tilling. As of this sun, earth of Ok' Gundu Nakki is dry as dhalmel bones, impossible to grow crops.
55 51 TEXT_BANVAN201_02181_RANUVALI_000_011 See here? How it blows away like dust in breeze? Ranu tries sowing and sowing, but soil is not favorable for almonds, or lemons, or even sanuwa relief patch!
56 52 TEXT_BANVAN201_02181_RANUVALI_000_012 Even so, Ranu still has hope, remembers soil of old village. Very rich for tilling, very reason why ancestors settle on that spot. If netherling brings ancestors' chosen soil to Ok' Gundu Nakki, Ranu is certain that village grows sweetest lemons in Sea of Clouds!
57 53 TEXT_BANVAN201_02181_RANUVALI_000_013 But chosen soil alone will not bear fruit! Wind crystals of Last Step, those touched by fire are also very important for treating barren soil. Might netherling bring those as well? Ranu is very grateful in advance, like dry plains awaiting approaching rainstorm.
58 54 TEXT_BANVAN201_02181_RANUVALI_000_014 Wind crystals must be able to balance right amount of soil. Three wind crystals good for about three sackfuls of Gundu soil. Ranu Vali is counting on netherling!
59 55 TEXT_BANVAN201_02181_RANUVALI_000_020 Was netherling able to find ancestral soil and wind crystals? Ranu can feel sowing season drawing near on breeze...
60 56 TEXT_BANVAN201_02181_RANUVALI_000_021 Yes, ancestors' chosen soil smells exactly as Ranu remembers as nestling! Feels so soft and moist as fresh spring shower!
61 57 TEXT_BANVAN201_02181_RANUVALI_000_022 Ranu Vali was worried about leaving Ok' Gundu soil far behind. Dry, dusty land of Ok' Gundu Nakki felt foreign under her feet. But thanks to netherling, little piece of former village returns and island will truly feel like Gundu land!
62 58 TEXT_BANVAN201_02181_RANUVALI_000_023 Now real work begins! Ranu must treat dry Ok' Gundu Nakki soil with wind crystals, then mix fertile earth from old Gundu village into crop patch, so two homes become one.
63 59 TEXT_BANVAN201_02181_RANUVALI_000_024 Hmmm...it will take a while to sow seeds. Gundu and netherling must wait patiently. But when juicy fruit ready for harvest, taste moves <If(PlayerParameter(4))>her<Else/>him</If> like mountain!
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0,"TEXT_BANVAN202_02182_SEQ_00","Muna Vanu is sourly swatting the air around him.
※The difficulty of this quest will be synced to your current level."
1,"TEXT_BANVAN202_02182_SEQ_01","Muna Vanu is irritated by the never-ending swarms of biting insects, but notices he is not the only one getting harassed by the pests. Speak to a displeased Ranu Vali about the state of her crops.
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest."
2,"TEXT_BANVAN202_02182_SEQ_02","Ranu Vali has tried all matter of remedies to keep midge clouds from taking bites out of her crops, but to no avail. She suspects the vilekin plaguing the island are being blown in on wind drifts from Ok' Zundu. The agitated Gundu pleads with you to ask Luna Vanu to take a village sanuwa with you to eliminate the breeding grounds of the midge swarms. "
3,"TEXT_BANVAN202_02182_SEQ_03","Luna Vanu agrees to lend you one of his precious cloudkin. Ride the sanuwa around Ok' Zundu and curb the stinging midges from flowing on the wind stream.
※Speak with Luna Vanu in Ok' Gundu Nakki to mount a sanuwa."
4,"TEXT_BANVAN202_02182_SEQ_04","The swarms of midges have been dissipated. Return to Ok' Gundu Nakki to report your success to Ranu Vali."
5,"TEXT_BANVAN202_02182_SEQ_05","Ranu Vali feels relieved from your efforts to control the billowing clouds of pests in Ok' Zundu. The breeding grounds bring new nuisances with each rainfall, but the garden patches of Ok' Gundu Nakki are able to grow in peace for the moment."
6,"TEXT_BANVAN202_02182_SEQ_06",""
7,"TEXT_BANVAN202_02182_SEQ_07",""
8,"TEXT_BANVAN202_02182_SEQ_08",""
9,"TEXT_BANVAN202_02182_SEQ_09",""
10,"TEXT_BANVAN202_02182_SEQ_10",""
11,"TEXT_BANVAN202_02182_SEQ_11",""
12,"TEXT_BANVAN202_02182_SEQ_12",""
13,"TEXT_BANVAN202_02182_SEQ_13",""
14,"TEXT_BANVAN202_02182_SEQ_14",""
15,"TEXT_BANVAN202_02182_SEQ_15",""
16,"TEXT_BANVAN202_02182_SEQ_16",""
17,"TEXT_BANVAN202_02182_SEQ_17",""
18,"TEXT_BANVAN202_02182_SEQ_18",""
19,"TEXT_BANVAN202_02182_SEQ_19",""
20,"TEXT_BANVAN202_02182_SEQ_20",""
21,"TEXT_BANVAN202_02182_SEQ_21",""
22,"TEXT_BANVAN202_02182_SEQ_22",""
23,"TEXT_BANVAN202_02182_SEQ_23",""
24,"TEXT_BANVAN202_02182_TODO_00","Speak with Ranu Vali."
25,"TEXT_BANVAN202_02182_TODO_01","Speak with Luna Vanu."
26,"TEXT_BANVAN202_02182_TODO_02","Ride the sanuwa and use Buffet on the midge clouds."
27,"TEXT_BANVAN202_02182_TODO_03","Report to Ranu Vali."
28,"TEXT_BANVAN202_02182_TODO_04",""
29,"TEXT_BANVAN202_02182_TODO_05",""
30,"TEXT_BANVAN202_02182_TODO_06",""
31,"TEXT_BANVAN202_02182_TODO_07",""
32,"TEXT_BANVAN202_02182_TODO_08",""
33,"TEXT_BANVAN202_02182_TODO_09",""
34,"TEXT_BANVAN202_02182_TODO_10",""
35,"TEXT_BANVAN202_02182_TODO_11",""
36,"TEXT_BANVAN202_02182_TODO_12",""
37,"TEXT_BANVAN202_02182_TODO_13",""
38,"TEXT_BANVAN202_02182_TODO_14",""
39,"TEXT_BANVAN202_02182_TODO_15",""
40,"TEXT_BANVAN202_02182_TODO_16",""
41,"TEXT_BANVAN202_02182_TODO_17",""
42,"TEXT_BANVAN202_02182_TODO_18",""
43,"TEXT_BANVAN202_02182_TODO_19",""
44,"TEXT_BANVAN202_02182_TODO_20",""
45,"TEXT_BANVAN202_02182_TODO_21",""
46,"TEXT_BANVAN202_02182_TODO_22",""
47,"TEXT_BANVAN202_02182_TODO_23",""
48,"TEXT_BANVAN202_02182_MUNAVANU_000_000","Buzzing, buzzing in Muna's ear! Vanu know no misery like swarming clouds of midges!"
49,"TEXT_BANVAN202_02182_MUNAVANU_000_001","But Vanu not only ones to suffer insects' storm. Muna sees seedling crops wither as well, green leaves of Ranu Vali's garden patch chewed up like battered leaves caught in tornado's path. He wants netherling to ask her if crops can withstand insects' wrath."
50,"TEXT_BANVAN202_02182_RANUVALI_000_010","Ranu Vali burns herbs day and night, but midges continue feasting on Ok' Gundu Nakki's crops! Strong Gundu can endure small annoyances, but when insects eat up all village's food, even strong Gundu become weak!"
51,"TEXT_BANVAN202_02182_RANUVALI_000_011","Sure as sun, Ranu knows pesky vilekin not from Ok' Gundu Nakki. Midges must be riding on wind stream, blown here from remote areas near Ok' Zundu. For sake of growing field, Ranu pleads with netherling to find midge breeding grounds and get rid of them using sanuwa's breath!"
52,"TEXT_BANVAN202_02182_RANUVALI_000_012","If netherling does not own sanuwa, ask Luna Vanu to borrow village one. With swarms bothering every Vanu in village, he will not refuse netherling's request."
53,"TEXT_BANVAN202_02182_RANUVALI_000_013","Ask Luna Vanu to borrow sanuwa and get rid of midge pests in surrounding islands. Oh no, there are so many on my plants!"
54,"TEXT_BANVAN202_02182_LUNAVANU_000_020","Netherling wishes to borrow sanuwa to get rid of midges? Luna also tires of swatting noisy clouds, he is happy to lend <If(PlayerParameter(4))>her<Else/>him</If> village sanuwa! This one grows especially angry with pests, will blow them away with fiercest gale!"
55,"TEXT_BANVAN202_02182_LUNAVANU_000_021","If netherling wishes to ride sanuwa, let Luna know. His sanuwa upset with buzzing midges as much as any Vanu, bluster them so greatly their wings fall off!"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_BANVAN202_02182_SEQ_00 Muna Vanu is sourly swatting the air around him. ※The difficulty of this quest will be synced to your current level.
5 1 TEXT_BANVAN202_02182_SEQ_01 Muna Vanu is irritated by the never-ending swarms of biting insects, but notices he is not the only one getting harassed by the pests. Speak to a displeased Ranu Vali about the state of her crops. ※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest.
6 2 TEXT_BANVAN202_02182_SEQ_02 Ranu Vali has tried all matter of remedies to keep midge clouds from taking bites out of her crops, but to no avail. She suspects the vilekin plaguing the island are being blown in on wind drifts from Ok' Zundu. The agitated Gundu pleads with you to ask Luna Vanu to take a village sanuwa with you to eliminate the breeding grounds of the midge swarms.
7 3 TEXT_BANVAN202_02182_SEQ_03 Luna Vanu agrees to lend you one of his precious cloudkin. Ride the sanuwa around Ok' Zundu and curb the stinging midges from flowing on the wind stream. ※Speak with Luna Vanu in Ok' Gundu Nakki to mount a sanuwa.
8 4 TEXT_BANVAN202_02182_SEQ_04 The swarms of midges have been dissipated. Return to Ok' Gundu Nakki to report your success to Ranu Vali.
9 5 TEXT_BANVAN202_02182_SEQ_05 Ranu Vali feels relieved from your efforts to control the billowing clouds of pests in Ok' Zundu. The breeding grounds bring new nuisances with each rainfall, but the garden patches of Ok' Gundu Nakki are able to grow in peace for the moment.
10 6 TEXT_BANVAN202_02182_SEQ_06
11 7 TEXT_BANVAN202_02182_SEQ_07
12 8 TEXT_BANVAN202_02182_SEQ_08
13 9 TEXT_BANVAN202_02182_SEQ_09
14 10 TEXT_BANVAN202_02182_SEQ_10
15 11 TEXT_BANVAN202_02182_SEQ_11
16 12 TEXT_BANVAN202_02182_SEQ_12
17 13 TEXT_BANVAN202_02182_SEQ_13
18 14 TEXT_BANVAN202_02182_SEQ_14
19 15 TEXT_BANVAN202_02182_SEQ_15
20 16 TEXT_BANVAN202_02182_SEQ_16
21 17 TEXT_BANVAN202_02182_SEQ_17
22 18 TEXT_BANVAN202_02182_SEQ_18
23 19 TEXT_BANVAN202_02182_SEQ_19
24 20 TEXT_BANVAN202_02182_SEQ_20
25 21 TEXT_BANVAN202_02182_SEQ_21
26 22 TEXT_BANVAN202_02182_SEQ_22
27 23 TEXT_BANVAN202_02182_SEQ_23
28 24 TEXT_BANVAN202_02182_TODO_00 Speak with Ranu Vali.
29 25 TEXT_BANVAN202_02182_TODO_01 Speak with Luna Vanu.
30 26 TEXT_BANVAN202_02182_TODO_02 Ride the sanuwa and use Buffet on the midge clouds.
31 27 TEXT_BANVAN202_02182_TODO_03 Report to Ranu Vali.
32 28 TEXT_BANVAN202_02182_TODO_04
33 29 TEXT_BANVAN202_02182_TODO_05
34 30 TEXT_BANVAN202_02182_TODO_06
35 31 TEXT_BANVAN202_02182_TODO_07
36 32 TEXT_BANVAN202_02182_TODO_08
37 33 TEXT_BANVAN202_02182_TODO_09
38 34 TEXT_BANVAN202_02182_TODO_10
39 35 TEXT_BANVAN202_02182_TODO_11
40 36 TEXT_BANVAN202_02182_TODO_12
41 37 TEXT_BANVAN202_02182_TODO_13
42 38 TEXT_BANVAN202_02182_TODO_14
43 39 TEXT_BANVAN202_02182_TODO_15
44 40 TEXT_BANVAN202_02182_TODO_16
45 41 TEXT_BANVAN202_02182_TODO_17
46 42 TEXT_BANVAN202_02182_TODO_18
47 43 TEXT_BANVAN202_02182_TODO_19
48 44 TEXT_BANVAN202_02182_TODO_20
49 45 TEXT_BANVAN202_02182_TODO_21
50 46 TEXT_BANVAN202_02182_TODO_22
51 47 TEXT_BANVAN202_02182_TODO_23
52 48 TEXT_BANVAN202_02182_MUNAVANU_000_000 Buzzing, buzzing in Muna's ear! Vanu know no misery like swarming clouds of midges!
53 49 TEXT_BANVAN202_02182_MUNAVANU_000_001 But Vanu not only ones to suffer insects' storm. Muna sees seedling crops wither as well, green leaves of Ranu Vali's garden patch chewed up like battered leaves caught in tornado's path. He wants netherling to ask her if crops can withstand insects' wrath.
54 50 TEXT_BANVAN202_02182_RANUVALI_000_010 Ranu Vali burns herbs day and night, but midges continue feasting on Ok' Gundu Nakki's crops! Strong Gundu can endure small annoyances, but when insects eat up all village's food, even strong Gundu become weak!
55 51 TEXT_BANVAN202_02182_RANUVALI_000_011 Sure as sun, Ranu knows pesky vilekin not from Ok' Gundu Nakki. Midges must be riding on wind stream, blown here from remote areas near Ok' Zundu. For sake of growing field, Ranu pleads with netherling to find midge breeding grounds and get rid of them using sanuwa's breath!
56 52 TEXT_BANVAN202_02182_RANUVALI_000_012 If netherling does not own sanuwa, ask Luna Vanu to borrow village one. With swarms bothering every Vanu in village, he will not refuse netherling's request.
57 53 TEXT_BANVAN202_02182_RANUVALI_000_013 Ask Luna Vanu to borrow sanuwa and get rid of midge pests in surrounding islands. Oh no, there are so many on my plants!
58 54 TEXT_BANVAN202_02182_LUNAVANU_000_020 Netherling wishes to borrow sanuwa to get rid of midges? Luna also tires of swatting noisy clouds, he is happy to lend <If(PlayerParameter(4))>her<Else/>him</If> village sanuwa! This one grows especially angry with pests, will blow them away with fiercest gale!
59 55 TEXT_BANVAN202_02182_LUNAVANU_000_021 If netherling wishes to ride sanuwa, let Luna know. His sanuwa upset with buzzing midges as much as any Vanu, bluster them so greatly their wings fall off!
60 56 TEXT_BANVAN202_02182_RANUVALI_000_022 Sanuwa is very important for dissolving midge clouds. Ask Luna Vanu to borrow sanuwa for saving Gundu crops.
61 57 TEXT_BANVAN202_02182_SYSTEM_000_025 The midges seethe in a cloud, producing a loud humming sound. Speak to Luna Vanu in Ok' Gundu Nakki to ride a sanuwa and use its breath to disperse the swarm.
62 58 TEXT_BANVAN202_02182_RANUVALI_000_030 Ranu Vali's ears hear only sound of breeze rustling leaves now. Surely this is sign that pests will soon trouble Ok' Gundu Nakki's crops no more. Her gratitude towards netherling's effort is boundless!
63 59 TEXT_BANVAN202_02182_RANUVALI_000_031 Netherling might not know, but midges breed easily in small pools where rainwater collects. If there are no villages around to make sure insects don't thrive, midge clouds swell like storm clouds, and appetite grows.
64 60 TEXT_BANVAN202_02182_RANUVALI_000_032 Tiny insects fly too fast for Vanu to swat away with thick talons, but sanuwa's gusty breath is very strong, kills pesky midges easily. Netherling should remember next time midges irritate <If(PlayerParameter(4))>her<Else/>him</If>.
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int32,str,str
0,"TEXT_BANVAN203_02183_SEQ_00","Muna Vanu is watching Eenu Vanu miss one catch after another.
※The difficulty of this quest will be synced to your current level."
1,"TEXT_BANVAN203_02183_SEQ_01","Muna Vanu comments that Eenu Vanu does not seem to be at his best as of late, and wishes you to inquire what is troubling the master of clouds.
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest."
2,"TEXT_BANVAN203_02183_SEQ_02","Eenu Vanu explains that his Zundu friend took his advice to try the fishing spots near Neverreap, but ignored his warning about going to the perilous area alone. As his friend has not returned since last sunrise, Eenu Vanu wants you to check the area to confirm his friend's well-being."
3,"TEXT_BANVAN203_02183_SEQ_03","Focusing entirely on the large fish biting at his line, the Zundu cloudfisher brushes off Eenu Vanu's concern and fails to notice a handful of starved paissas approach the cliff, lured by the scent of the fish basket. You slay the beasts before they have a chance to pounce on the preoccupied cloudfisher. Speak to him again to tell him how close he came to losing his day's work."
4,"TEXT_BANVAN203_02183_SEQ_04","The Zundu cloudfisher is surprised by the attack and grateful to you for fending the paissas off, but he still wants to have one more go at the one that got away. Relay to Eenu Vanu that his cloudfisher friend will return to the village shortly."
5,"TEXT_BANVAN203_02183_SEQ_05","You return to Ok' Gundu Nakki to explain what happened to Eenu Vanu, who seems relieved to know his friend is all right and will return soon. As the fishing spot near Neverreap can be an unpredictable place, he vows to go with his friend next time to make sure they have safety in numbers. "
6,"TEXT_BANVAN203_02183_SEQ_06",""
7,"TEXT_BANVAN203_02183_SEQ_07",""
8,"TEXT_BANVAN203_02183_SEQ_08",""
9,"TEXT_BANVAN203_02183_SEQ_09",""
10,"TEXT_BANVAN203_02183_SEQ_10",""
11,"TEXT_BANVAN203_02183_SEQ_11",""
12,"TEXT_BANVAN203_02183_SEQ_12",""
13,"TEXT_BANVAN203_02183_SEQ_13",""
14,"TEXT_BANVAN203_02183_SEQ_14",""
15,"TEXT_BANVAN203_02183_SEQ_15",""
16,"TEXT_BANVAN203_02183_SEQ_16",""
17,"TEXT_BANVAN203_02183_SEQ_17",""
18,"TEXT_BANVAN203_02183_SEQ_18",""
19,"TEXT_BANVAN203_02183_SEQ_19",""
20,"TEXT_BANVAN203_02183_SEQ_20",""
21,"TEXT_BANVAN203_02183_SEQ_21",""
22,"TEXT_BANVAN203_02183_SEQ_22",""
23,"TEXT_BANVAN203_02183_SEQ_23",""
24,"TEXT_BANVAN203_02183_TODO_00","Speak with Eenu Vanu."
25,"TEXT_BANVAN203_02183_TODO_01","Search for the Zundu cloudfisher."
26,"TEXT_BANVAN203_02183_TODO_02","Speak with the Zundu cloudfisher."
27,"TEXT_BANVAN203_02183_TODO_03","Report to Eenu Vanu."
28,"TEXT_BANVAN203_02183_TODO_04",""
29,"TEXT_BANVAN203_02183_TODO_05",""
30,"TEXT_BANVAN203_02183_TODO_06",""
31,"TEXT_BANVAN203_02183_TODO_07",""
32,"TEXT_BANVAN203_02183_TODO_08",""
33,"TEXT_BANVAN203_02183_TODO_09",""
34,"TEXT_BANVAN203_02183_TODO_10",""
35,"TEXT_BANVAN203_02183_TODO_11",""
36,"TEXT_BANVAN203_02183_TODO_12",""
37,"TEXT_BANVAN203_02183_TODO_13",""
38,"TEXT_BANVAN203_02183_TODO_14",""
39,"TEXT_BANVAN203_02183_TODO_15",""
40,"TEXT_BANVAN203_02183_TODO_16",""
41,"TEXT_BANVAN203_02183_TODO_17",""
42,"TEXT_BANVAN203_02183_TODO_18",""
43,"TEXT_BANVAN203_02183_TODO_19",""
44,"TEXT_BANVAN203_02183_TODO_20",""
45,"TEXT_BANVAN203_02183_TODO_21",""
46,"TEXT_BANVAN203_02183_TODO_22",""
47,"TEXT_BANVAN203_02183_TODO_23",""
48,"TEXT_BANVAN203_02183_MUNAVANU_000_000","Muna Vanu notices Eenu Vanu does not seem himself. Even as fishing line twitches and jerks, he looks off into distance as if storm gathers on horizon. Netherling, please help solve Eenu Vanu's troubles before food stores run dry as summer desert."
49,"TEXT_BANVAN203_02183_EENUVANU_000_010","Oh... Greetings, netherling. Eenu is somewhat troubled about fellow Zundu cloudfisher. Often we swap advice on fishing spots where zephyr winds blow strongest."
50,"TEXT_BANVAN203_02183_EENUVANU_000_011","Eenu shares secret of fishing cliffs near sacred ground of Neverreap, and friend goes alone. But cliffs are home to ferocious beasts, and greedy Vundu cloudfishers swarm the area like midges to wisent dung."
51,"TEXT_BANVAN203_02183_EENUVANU_000_012","Even though friend says he is not afraid of such things, Eenu worries about danger of fishing alone in Vundu territory, and has not heard from him since last sunrise. Would netherling check on his well-being?"
52,"TEXT_BANVAN203_02183_EENUVANU_000_013","Eenu must stay and catch village's next meal, but netherling need not fear going alone─<If(PlayerParameter(4))>she<Else/>he</If> looks strong enough to scare away Vundu, beast, and fish!"
53,"TEXT_BANVAN203_02183_VANUFISHER02183_000_015","Bah, even small gust of wind sends Eenu Vanu into fit of worry! Hush now, netherling. Zephyr winds bring fat cloudfish nibbling on my line!"
54,"TEXT_BANVAN203_02183_VANUFISHER02183_000_020","Noisy netherling scares away big catch! ...Oh? Paissas try to steal my fish? If clumsy paissa startles me, I fall into cloud sea! Netherling deserves show of thanks for saving me from hungry paissas!"
55,"TEXT_BANVAN203_02183_VANUFISHER02183_000_021","Fat cloudfish escapes from line, but soon zephyr winds bring him back to me. Tell Eenu that I linger a little longer, then return to swap stories over campfire."
56,"TEXT_BANVAN203_02183_EENUVANU_000_030","Paissas sneak up behind him to steal fish!? Eenu thought Vundu cloudfishers more threatening, but he did not know even paissas can be dangerous."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_BANVAN203_02183_SEQ_00 Muna Vanu is watching Eenu Vanu miss one catch after another. ※The difficulty of this quest will be synced to your current level.
5 1 TEXT_BANVAN203_02183_SEQ_01 Muna Vanu comments that Eenu Vanu does not seem to be at his best as of late, and wishes you to inquire what is troubling the master of clouds. ※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest.
6 2 TEXT_BANVAN203_02183_SEQ_02 Eenu Vanu explains that his Zundu friend took his advice to try the fishing spots near Neverreap, but ignored his warning about going to the perilous area alone. As his friend has not returned since last sunrise, Eenu Vanu wants you to check the area to confirm his friend's well-being.
7 3 TEXT_BANVAN203_02183_SEQ_03 Focusing entirely on the large fish biting at his line, the Zundu cloudfisher brushes off Eenu Vanu's concern and fails to notice a handful of starved paissas approach the cliff, lured by the scent of the fish basket. You slay the beasts before they have a chance to pounce on the preoccupied cloudfisher. Speak to him again to tell him how close he came to losing his day's work.
8 4 TEXT_BANVAN203_02183_SEQ_04 The Zundu cloudfisher is surprised by the attack and grateful to you for fending the paissas off, but he still wants to have one more go at the one that got away. Relay to Eenu Vanu that his cloudfisher friend will return to the village shortly.
9 5 TEXT_BANVAN203_02183_SEQ_05 You return to Ok' Gundu Nakki to explain what happened to Eenu Vanu, who seems relieved to know his friend is all right and will return soon. As the fishing spot near Neverreap can be an unpredictable place, he vows to go with his friend next time to make sure they have safety in numbers.
10 6 TEXT_BANVAN203_02183_SEQ_06
11 7 TEXT_BANVAN203_02183_SEQ_07
12 8 TEXT_BANVAN203_02183_SEQ_08
13 9 TEXT_BANVAN203_02183_SEQ_09
14 10 TEXT_BANVAN203_02183_SEQ_10
15 11 TEXT_BANVAN203_02183_SEQ_11
16 12 TEXT_BANVAN203_02183_SEQ_12
17 13 TEXT_BANVAN203_02183_SEQ_13
18 14 TEXT_BANVAN203_02183_SEQ_14
19 15 TEXT_BANVAN203_02183_SEQ_15
20 16 TEXT_BANVAN203_02183_SEQ_16
21 17 TEXT_BANVAN203_02183_SEQ_17
22 18 TEXT_BANVAN203_02183_SEQ_18
23 19 TEXT_BANVAN203_02183_SEQ_19
24 20 TEXT_BANVAN203_02183_SEQ_20
25 21 TEXT_BANVAN203_02183_SEQ_21
26 22 TEXT_BANVAN203_02183_SEQ_22
27 23 TEXT_BANVAN203_02183_SEQ_23
28 24 TEXT_BANVAN203_02183_TODO_00 Speak with Eenu Vanu.
29 25 TEXT_BANVAN203_02183_TODO_01 Search for the Zundu cloudfisher.
30 26 TEXT_BANVAN203_02183_TODO_02 Speak with the Zundu cloudfisher.
31 27 TEXT_BANVAN203_02183_TODO_03 Report to Eenu Vanu.
32 28 TEXT_BANVAN203_02183_TODO_04
33 29 TEXT_BANVAN203_02183_TODO_05
34 30 TEXT_BANVAN203_02183_TODO_06
35 31 TEXT_BANVAN203_02183_TODO_07
36 32 TEXT_BANVAN203_02183_TODO_08
37 33 TEXT_BANVAN203_02183_TODO_09
38 34 TEXT_BANVAN203_02183_TODO_10
39 35 TEXT_BANVAN203_02183_TODO_11
40 36 TEXT_BANVAN203_02183_TODO_12
41 37 TEXT_BANVAN203_02183_TODO_13
42 38 TEXT_BANVAN203_02183_TODO_14
43 39 TEXT_BANVAN203_02183_TODO_15
44 40 TEXT_BANVAN203_02183_TODO_16
45 41 TEXT_BANVAN203_02183_TODO_17
46 42 TEXT_BANVAN203_02183_TODO_18
47 43 TEXT_BANVAN203_02183_TODO_19
48 44 TEXT_BANVAN203_02183_TODO_20
49 45 TEXT_BANVAN203_02183_TODO_21
50 46 TEXT_BANVAN203_02183_TODO_22
51 47 TEXT_BANVAN203_02183_TODO_23
52 48 TEXT_BANVAN203_02183_MUNAVANU_000_000 Muna Vanu notices Eenu Vanu does not seem himself. Even as fishing line twitches and jerks, he looks off into distance as if storm gathers on horizon. Netherling, please help solve Eenu Vanu's troubles before food stores run dry as summer desert.
53 49 TEXT_BANVAN203_02183_EENUVANU_000_010 Oh... Greetings, netherling. Eenu is somewhat troubled about fellow Zundu cloudfisher. Often we swap advice on fishing spots where zephyr winds blow strongest.
54 50 TEXT_BANVAN203_02183_EENUVANU_000_011 Eenu shares secret of fishing cliffs near sacred ground of Neverreap, and friend goes alone. But cliffs are home to ferocious beasts, and greedy Vundu cloudfishers swarm the area like midges to wisent dung.
55 51 TEXT_BANVAN203_02183_EENUVANU_000_012 Even though friend says he is not afraid of such things, Eenu worries about danger of fishing alone in Vundu territory, and has not heard from him since last sunrise. Would netherling check on his well-being?
56 52 TEXT_BANVAN203_02183_EENUVANU_000_013 Eenu must stay and catch village's next meal, but netherling need not fear going alone─<If(PlayerParameter(4))>she<Else/>he</If> looks strong enough to scare away Vundu, beast, and fish!
57 53 TEXT_BANVAN203_02183_VANUFISHER02183_000_015 Bah, even small gust of wind sends Eenu Vanu into fit of worry! Hush now, netherling. Zephyr winds bring fat cloudfish nibbling on my line!
58 54 TEXT_BANVAN203_02183_VANUFISHER02183_000_020 Noisy netherling scares away big catch! ...Oh? Paissas try to steal my fish? If clumsy paissa startles me, I fall into cloud sea! Netherling deserves show of thanks for saving me from hungry paissas!
59 55 TEXT_BANVAN203_02183_VANUFISHER02183_000_021 Fat cloudfish escapes from line, but soon zephyr winds bring him back to me. Tell Eenu that I linger a little longer, then return to swap stories over campfire.
60 56 TEXT_BANVAN203_02183_EENUVANU_000_030 Paissas sneak up behind him to steal fish!? Eenu thought Vundu cloudfishers more threatening, but he did not know even paissas can be dangerous.
61 57 TEXT_BANVAN203_02183_EENUVANU_000_031 Cloudfishers concentrate very hard on big catch, and sometimes forget surroundings. A surprise at wrong time can prove fatal, but death by ungainly paissa...thought mortifies Vanu worse than forgetting sundrop dance!
62 58 TEXT_BANVAN203_02183_EENUVANU_000_032 He will return to village soon? Good. Next time, Eenu goes with friend so he is not alone at mercy of sneaky paissas. He thanks netherling for saving friend from terrible fate.
63 59 TEXT_BANVAN203_02183_VANUFISHER02183_000_032 Zephyr winds sure to bring fat cloudfish back to me. Tell Eenu Vanu I return to village soon to show him biggest catch of day!
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0,"TEXT_BANVAN204_02184_SEQ_00","Muna Vanu's stomach growls subtlely like distant thunder.
※The difficulty of this quest will be synced to your current level."
1,"TEXT_BANVAN204_02184_SEQ_01","Muna Vanu recalls it has been a while since he enjoyed a reasonably plump cloudfish and asks you to inquire with Eenu Vanu about when the next haul will arrive.
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest."
2,"TEXT_BANVAN204_02184_SEQ_02","Eenu Vanu tells you that Vundu cloudfishers have been greedily snatching up all the plump fish, leaving very few to feed the villagers of Ok' Gundu Nakki. He asks you to ride on sanuwa-back to the fishing spot near Neverreap in the east and stop the cloudfishers from bleeding the Sea of Clouds dry. Approach Luna Vanu and ask him to lend you one of his cloudkin for the journey."
3,"TEXT_BANVAN204_02184_SEQ_03","With Luna Vanu's generosity in lending one of the village sanuwas, you mount the cloudkin and set course for Ok' Vundu Vana. Travel to the Vundu tribe's fishing spot and pester the cloudfishers out of their catches using the sanuwa's blustery breath.
※Speak with Luna Vanu in Ok' Gundu Nakki to mount a sanuwa."
4,"TEXT_BANVAN204_02184_SEQ_04","With the fish populations no longer in peril of being depleted, return to Ok' Gundu Nakki and report to Eenu Vanu."
5,"TEXT_BANVAN204_02184_SEQ_05","Eenu Vanu has a good laugh over the reactions of the Vundu cloudfishers when their day's catch was foiled, calling their misery “striking two paissas with a single lightning bolt.” Now that the stock has returned to the wind, the Gundu tribe will once again feast upon fat cloudfish."
6,"TEXT_BANVAN204_02184_SEQ_06",""
7,"TEXT_BANVAN204_02184_SEQ_07",""
8,"TEXT_BANVAN204_02184_SEQ_08",""
9,"TEXT_BANVAN204_02184_SEQ_09",""
10,"TEXT_BANVAN204_02184_SEQ_10",""
11,"TEXT_BANVAN204_02184_SEQ_11",""
12,"TEXT_BANVAN204_02184_SEQ_12",""
13,"TEXT_BANVAN204_02184_SEQ_13",""
14,"TEXT_BANVAN204_02184_SEQ_14",""
15,"TEXT_BANVAN204_02184_SEQ_15",""
16,"TEXT_BANVAN204_02184_SEQ_16",""
17,"TEXT_BANVAN204_02184_SEQ_17",""
18,"TEXT_BANVAN204_02184_SEQ_18",""
19,"TEXT_BANVAN204_02184_SEQ_19",""
20,"TEXT_BANVAN204_02184_SEQ_20",""
21,"TEXT_BANVAN204_02184_SEQ_21",""
22,"TEXT_BANVAN204_02184_SEQ_22",""
23,"TEXT_BANVAN204_02184_SEQ_23",""
24,"TEXT_BANVAN204_02184_TODO_00","Speak with Eenu Vanu."
25,"TEXT_BANVAN204_02184_TODO_01","Speak with Luna Vanu."
26,"TEXT_BANVAN204_02184_TODO_02","Ride the sanuwa and use Buffet on the Vundu cloudfishers."
27,"TEXT_BANVAN204_02184_TODO_03","Report to Eenu Vanu."
28,"TEXT_BANVAN204_02184_TODO_04",""
29,"TEXT_BANVAN204_02184_TODO_05",""
30,"TEXT_BANVAN204_02184_TODO_06",""
31,"TEXT_BANVAN204_02184_TODO_07",""
32,"TEXT_BANVAN204_02184_TODO_08",""
33,"TEXT_BANVAN204_02184_TODO_09",""
34,"TEXT_BANVAN204_02184_TODO_10",""
35,"TEXT_BANVAN204_02184_TODO_11",""
36,"TEXT_BANVAN204_02184_TODO_12",""
37,"TEXT_BANVAN204_02184_TODO_13",""
38,"TEXT_BANVAN204_02184_TODO_14",""
39,"TEXT_BANVAN204_02184_TODO_15",""
40,"TEXT_BANVAN204_02184_TODO_16",""
41,"TEXT_BANVAN204_02184_TODO_17",""
42,"TEXT_BANVAN204_02184_TODO_18",""
43,"TEXT_BANVAN204_02184_TODO_19",""
44,"TEXT_BANVAN204_02184_TODO_20",""
45,"TEXT_BANVAN204_02184_TODO_21",""
46,"TEXT_BANVAN204_02184_TODO_22",""
47,"TEXT_BANVAN204_02184_TODO_23",""
48,"TEXT_BANVAN204_02184_MUNAVANU_000_000","Muna's stomach stirs like tornado, but tires of crunchy roasted insects. He wants nice plump cloudfish! Might netherling ask Eenu Vanu when next catch comes to Ok' Gundu Nakki?"
49,"TEXT_BANVAN204_02184_EENUVANU_000_010","Hmm...village wants fattened fish, but fish are hard to come by lately. Village's fish float on wind streams blowing from east, but Vundu tribe snatching up the great hauls near sacred ground of Neverreap as soon as fish grow plump! By the time cloudfish reach Ok' Gundu Nakki on wind stream, numbers dwindle."
50,"TEXT_BANVAN204_02184_EENUVANU_000_011","Like biting midges, pesky Vundu cloudfishers must be driven away! Eenu knows netherling is very good at ruffling Vundu feathers. He asks netherling to ride sanuwa to Ok' Vundu Vana, use sanuwa's blustery breath to scare fish down wind stream, away from greedy cloudfishers!"
51,"TEXT_BANVAN204_02184_EENUVANU_000_012","Eenu is sure Luna Vanu will let netherling ride one of his sanuwa if there is promise of nice cloudfish. Go, full stomachs of Gundu tribe depend on netherling!"
52,"TEXT_BANVAN204_02184_EENUVANU_000_013","Vundu cloudfishers think not about fish of tomorrow, only care about day's catch. With their greed, soon no fish at all! "
53,"TEXT_BANVAN204_02184_LUNAVANU_000_020","Netherling wants to ride Luna's sanuwa? Scare juicy fish away from Vundu? Of course, of course! This one has most blustery breath, sure to break cloudfisher concentration!"
54,"TEXT_BANVAN204_02184_LUNAVANU_000_021","Whenever netherling wants to ride sanuwa to annoy Vundu, let Luna know. "
55,"TEXT_BANVAN204_02184_EENUVANU_000_022","Vundu don't even eat whole fish! Only take bite from juiciest part and throw away! Wasteful as trying to barter with rain..."
56,"TEXT_BANVAN204_02184_VANUFISHERA02184_000_030","Netherling braves Vundu village to witness greatness of cloudfishers? Well, come no closer! Takes many moons to find best fishing spot, only genius cloudfishers present biggest fish to Vundu chief for favorable status!"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_BANVAN204_02184_SEQ_00 Muna Vanu's stomach growls subtlely like distant thunder. ※The difficulty of this quest will be synced to your current level.
5 1 TEXT_BANVAN204_02184_SEQ_01 Muna Vanu recalls it has been a while since he enjoyed a reasonably plump cloudfish and asks you to inquire with Eenu Vanu about when the next haul will arrive. ※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest.
6 2 TEXT_BANVAN204_02184_SEQ_02 Eenu Vanu tells you that Vundu cloudfishers have been greedily snatching up all the plump fish, leaving very few to feed the villagers of Ok' Gundu Nakki. He asks you to ride on sanuwa-back to the fishing spot near Neverreap in the east and stop the cloudfishers from bleeding the Sea of Clouds dry. Approach Luna Vanu and ask him to lend you one of his cloudkin for the journey.
7 3 TEXT_BANVAN204_02184_SEQ_03 With Luna Vanu's generosity in lending one of the village sanuwas, you mount the cloudkin and set course for Ok' Vundu Vana. Travel to the Vundu tribe's fishing spot and pester the cloudfishers out of their catches using the sanuwa's blustery breath. ※Speak with Luna Vanu in Ok' Gundu Nakki to mount a sanuwa.
8 4 TEXT_BANVAN204_02184_SEQ_04 With the fish populations no longer in peril of being depleted, return to Ok' Gundu Nakki and report to Eenu Vanu.
9 5 TEXT_BANVAN204_02184_SEQ_05 Eenu Vanu has a good laugh over the reactions of the Vundu cloudfishers when their day's catch was foiled, calling their misery “striking two paissas with a single lightning bolt.” Now that the stock has returned to the wind, the Gundu tribe will once again feast upon fat cloudfish.
10 6 TEXT_BANVAN204_02184_SEQ_06
11 7 TEXT_BANVAN204_02184_SEQ_07
12 8 TEXT_BANVAN204_02184_SEQ_08
13 9 TEXT_BANVAN204_02184_SEQ_09
14 10 TEXT_BANVAN204_02184_SEQ_10
15 11 TEXT_BANVAN204_02184_SEQ_11
16 12 TEXT_BANVAN204_02184_SEQ_12
17 13 TEXT_BANVAN204_02184_SEQ_13
18 14 TEXT_BANVAN204_02184_SEQ_14
19 15 TEXT_BANVAN204_02184_SEQ_15
20 16 TEXT_BANVAN204_02184_SEQ_16
21 17 TEXT_BANVAN204_02184_SEQ_17
22 18 TEXT_BANVAN204_02184_SEQ_18
23 19 TEXT_BANVAN204_02184_SEQ_19
24 20 TEXT_BANVAN204_02184_SEQ_20
25 21 TEXT_BANVAN204_02184_SEQ_21
26 22 TEXT_BANVAN204_02184_SEQ_22
27 23 TEXT_BANVAN204_02184_SEQ_23
28 24 TEXT_BANVAN204_02184_TODO_00 Speak with Eenu Vanu.
29 25 TEXT_BANVAN204_02184_TODO_01 Speak with Luna Vanu.
30 26 TEXT_BANVAN204_02184_TODO_02 Ride the sanuwa and use Buffet on the Vundu cloudfishers.
31 27 TEXT_BANVAN204_02184_TODO_03 Report to Eenu Vanu.
32 28 TEXT_BANVAN204_02184_TODO_04
33 29 TEXT_BANVAN204_02184_TODO_05
34 30 TEXT_BANVAN204_02184_TODO_06
35 31 TEXT_BANVAN204_02184_TODO_07
36 32 TEXT_BANVAN204_02184_TODO_08
37 33 TEXT_BANVAN204_02184_TODO_09
38 34 TEXT_BANVAN204_02184_TODO_10
39 35 TEXT_BANVAN204_02184_TODO_11
40 36 TEXT_BANVAN204_02184_TODO_12
41 37 TEXT_BANVAN204_02184_TODO_13
42 38 TEXT_BANVAN204_02184_TODO_14
43 39 TEXT_BANVAN204_02184_TODO_15
44 40 TEXT_BANVAN204_02184_TODO_16
45 41 TEXT_BANVAN204_02184_TODO_17
46 42 TEXT_BANVAN204_02184_TODO_18
47 43 TEXT_BANVAN204_02184_TODO_19
48 44 TEXT_BANVAN204_02184_TODO_20
49 45 TEXT_BANVAN204_02184_TODO_21
50 46 TEXT_BANVAN204_02184_TODO_22
51 47 TEXT_BANVAN204_02184_TODO_23
52 48 TEXT_BANVAN204_02184_MUNAVANU_000_000 Muna's stomach stirs like tornado, but tires of crunchy roasted insects. He wants nice plump cloudfish! Might netherling ask Eenu Vanu when next catch comes to Ok' Gundu Nakki?
53 49 TEXT_BANVAN204_02184_EENUVANU_000_010 Hmm...village wants fattened fish, but fish are hard to come by lately. Village's fish float on wind streams blowing from east, but Vundu tribe snatching up the great hauls near sacred ground of Neverreap as soon as fish grow plump! By the time cloudfish reach Ok' Gundu Nakki on wind stream, numbers dwindle.
54 50 TEXT_BANVAN204_02184_EENUVANU_000_011 Like biting midges, pesky Vundu cloudfishers must be driven away! Eenu knows netherling is very good at ruffling Vundu feathers. He asks netherling to ride sanuwa to Ok' Vundu Vana, use sanuwa's blustery breath to scare fish down wind stream, away from greedy cloudfishers!
55 51 TEXT_BANVAN204_02184_EENUVANU_000_012 Eenu is sure Luna Vanu will let netherling ride one of his sanuwa if there is promise of nice cloudfish. Go, full stomachs of Gundu tribe depend on netherling!
56 52 TEXT_BANVAN204_02184_EENUVANU_000_013 Vundu cloudfishers think not about fish of tomorrow, only care about day's catch. With their greed, soon no fish at all!
57 53 TEXT_BANVAN204_02184_LUNAVANU_000_020 Netherling wants to ride Luna's sanuwa? Scare juicy fish away from Vundu? Of course, of course! This one has most blustery breath, sure to break cloudfisher concentration!
58 54 TEXT_BANVAN204_02184_LUNAVANU_000_021 Whenever netherling wants to ride sanuwa to annoy Vundu, let Luna know.
59 55 TEXT_BANVAN204_02184_EENUVANU_000_022 Vundu don't even eat whole fish! Only take bite from juiciest part and throw away! Wasteful as trying to barter with rain...
60 56 TEXT_BANVAN204_02184_VANUFISHERA02184_000_030 Netherling braves Vundu village to witness greatness of cloudfishers? Well, come no closer! Takes many moons to find best fishing spot, only genius cloudfishers present biggest fish to Vundu chief for favorable status!
61 57 TEXT_BANVAN204_02184_VANUFISHERA02184_000_031 Netherling cloddish as witless paissa! Best fishing spot in Ok' Vundu made barren by sanuwa's rancid breath! Ruined! Foolish netherling, now I must start search all over!
62 58 TEXT_BANVAN204_02184_VANUFISHERB02184_000_032 I know not what netherling does in Ok' Vundu, but warn <If(PlayerParameter(4))>her<Else/>him</If> not to step in front of favorable zephyr wind. Soon I will catch hearts of all buxom females in village with promise of loads of plump fish!
63 59 TEXT_BANVAN204_02184_VANUFISHERA02184_000_033 Uwaaah! Look what netherling has done! Sanuwa's forceful gust knocks fish back into wind stream! Long hours, sweet promises to females blown away in single gale... Netherling will rue this day!
64 60 TEXT_BANVAN204_02184_EENUVANU_000_040 Sanuwa pelts cloudfishers and cloudfishers stomp and shout at netherling? Eenu wishes he could see cloudfishers' faces! Damaging Vundu fisher pride and fish returning to wind stream is like old Vanu saying: striking two paissas with single lightning bolt!
65 61 TEXT_BANVAN204_02184_EENUVANU_000_041 Eenu's gratitude is boundless. By next sun, Ok' Gundu Nakki will be overflowing with fat cloudfish!
+69
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@@ -0,0 +1,69 @@
key,0,1
#,,
int32,str,str
0,"TEXT_BANVAN301_02185_SEQ_00","Muna Vanu stares off into the distance, sighing dejectedly.
※The difficulty of this quest will be synced to your current level."
1,"TEXT_BANVAN301_02185_SEQ_01","Muna Vanu is concerned with how long the construction of new Gundu huts is taking. He asks that you speak with the resident builder, Ginu Vanu, and see what can be done to help things along.
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest."
2,"TEXT_BANVAN301_02185_SEQ_02","Ginu Vanu explains that the construction materials available are not conducive to expedient work. Good, steel nails, like those used by the Rose Knights, would help him finish his work much more quickly. To acquire said nails, he plans to offer them meat from tsanahales in exchange. This meat is at its most delicious─and valuable─immediately after being butchered, so you will need to slay the beasts yourself. Ginu Vanu recommends using wamoura, found on an island to the south, as bait to draw them out."
3,"TEXT_BANVAN301_02185_SEQ_03","After surveying a nearby island as Ginu Vanu suggested, you happen upon the remains of a recently deceased wamoura, saving you the trouble of slaying one yourself. Head further south to Provenance and use the wamoura meat to lure out two tsanahales."
4,"TEXT_BANVAN301_02185_SEQ_04","No sooner do you arrive at Provenance than two tsanahales attack, lured by the scent of the wamoura meat. You make swift work of them to acquire all that you need to trade with the Rose Knights. Travel to Camp Cloudtop and see about making a trade for nails."
5,"TEXT_BANVAN301_02185_SEQ_05","You present Fabrellet with the Gundu's trade proposition. Seeing the fresh tsanahale meat, he agrees without a second thought. Handing over enough nails to meet any needs Ginu Vanu might have, he assures you that Camp Cloudtop would be more than willing to trade again in future. Return to Ok' Gundu Nakki with your hard-earned nails."
6,"TEXT_BANVAN301_02185_SEQ_06","Ginu Vanu is taken aback by the quantity of steel nails the Rose Knights offered in exchange for meat. Now able to employ proper fasteners in his woodworking, Ginu Vanu is sure that any hut he builds will be capable of weathering even the harshest conditions."
7,"TEXT_BANVAN301_02185_SEQ_07",""
8,"TEXT_BANVAN301_02185_SEQ_08",""
9,"TEXT_BANVAN301_02185_SEQ_09",""
10,"TEXT_BANVAN301_02185_SEQ_10",""
11,"TEXT_BANVAN301_02185_SEQ_11",""
12,"TEXT_BANVAN301_02185_SEQ_12",""
13,"TEXT_BANVAN301_02185_SEQ_13",""
14,"TEXT_BANVAN301_02185_SEQ_14",""
15,"TEXT_BANVAN301_02185_SEQ_15",""
16,"TEXT_BANVAN301_02185_SEQ_16",""
17,"TEXT_BANVAN301_02185_SEQ_17",""
18,"TEXT_BANVAN301_02185_SEQ_18",""
19,"TEXT_BANVAN301_02185_SEQ_19",""
20,"TEXT_BANVAN301_02185_SEQ_20",""
21,"TEXT_BANVAN301_02185_SEQ_21",""
22,"TEXT_BANVAN301_02185_SEQ_22",""
23,"TEXT_BANVAN301_02185_SEQ_23",""
24,"TEXT_BANVAN301_02185_TODO_00","Speak with Ginu Vanu."
25,"TEXT_BANVAN301_02185_TODO_01","Search south of Ok' Gundu Nakki for wamoura meat to use as bait."
26,"TEXT_BANVAN301_02185_TODO_02","Use the sliced wamoura to lure out two tsanahales and obtain their meat."
27,"TEXT_BANVAN301_02185_TODO_03","Exchange the tsanahale tendons at Camp Cloudtop for nails."
28,"TEXT_BANVAN301_02185_TODO_04","Deliver the Ishgardian steel nails to Ginu Vanu."
29,"TEXT_BANVAN301_02185_TODO_05",""
30,"TEXT_BANVAN301_02185_TODO_06",""
31,"TEXT_BANVAN301_02185_TODO_07",""
32,"TEXT_BANVAN301_02185_TODO_08",""
33,"TEXT_BANVAN301_02185_TODO_09",""
34,"TEXT_BANVAN301_02185_TODO_10",""
35,"TEXT_BANVAN301_02185_TODO_11",""
36,"TEXT_BANVAN301_02185_TODO_12",""
37,"TEXT_BANVAN301_02185_TODO_13",""
38,"TEXT_BANVAN301_02185_TODO_14",""
39,"TEXT_BANVAN301_02185_TODO_15",""
40,"TEXT_BANVAN301_02185_TODO_16",""
41,"TEXT_BANVAN301_02185_TODO_17",""
42,"TEXT_BANVAN301_02185_TODO_18",""
43,"TEXT_BANVAN301_02185_TODO_19",""
44,"TEXT_BANVAN301_02185_TODO_20",""
45,"TEXT_BANVAN301_02185_TODO_21",""
46,"TEXT_BANVAN301_02185_TODO_22",""
47,"TEXT_BANVAN301_02185_TODO_23",""
48,"TEXT_BANVAN301_02185_MUNAVANU_000_000","Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Once again your help is sorely needed. Ginu Vanu is troubled with construction of huts. Perhaps netherling might ask what is delaying work?"
49,"TEXT_BANVAN301_02185_GINUVANU_000_010","Yes, construction takes much too long. But materials are terrible! Walls hold together with wood joints and tiny bones. But tiny bones are brittle, snap like twig under dhalmel's heel. We need good nails to hold walls."
50,"TEXT_BANVAN301_02185_GINUVANU_000_011","Netherling knights make hard, metal nails. Will netherling trade with them? Ginu Vanu suggests bartering with tsanahale meat."
51,"TEXT_BANVAN301_02185_GINUVANU_000_012","But tsanahale flesh spoils quickly. Flavor is gone in mere hours, like fleeting blossom of blooming daylily. Netherling must hunt tsanahales and deliver meat while still fresh."
52,"TEXT_BANVAN301_02185_GINUVANU_100_012","Healthiest and most delicious tsanahales are wary of any who approach. To find best prey, good bait is needed. To south of Ok' Gundu Nakki, find wamoura, favorite snack of tsanahales."
53,"TEXT_BANVAN301_02185_GINUVANU_000_013","Use meat of wamoura to catch them on small island netherling knights call Provenance. Meat from one tsanahale will give much for trade. But with meat from <Emphasis>two</Emphasis>, netherling knights cannot refuse."
54,"TEXT_BANVAN301_02185_GINUVANU_000_014","Netherling can find scraps of wamoura meat to south of here. Many tsanahales will swarm, like moths to flame, but two should be enough."
55,"TEXT_BANVAN301_02185_GINUVANU_000_015","Yes, netherling knights will be very pleased. And huts need many, many nails. Be quick, netherling. Tsanahale meat must not spoil!"
56,"TEXT_BANVAN301_02185_GINUVANU_000_020","Netherling can find scraps of wamoura meat to south of here. Many tsanahales will swarm, like moths to flame, but two should be enough."
57,"TEXT_BANVAN301_02185_GINUVANU_000_021","Yes, netherling knights will be very pleased. And huts need many, many nails. Be quick, netherling. Tsanahale meat must not spoil!"
58,"TEXT_BANVAN301_02185_FABRELLET_000_030","You wish to trade for nails on behalf of the Gundu? If the exchange is fair, I see no reason not to oblige them. What do they have to offer?"
59,"TEXT_BANVAN301_02185_FABRELLET_000_031","Fresh meat from the tsanahale! It's been too long since the camp has seen anything so rich and flavorful. You have a deal. Should they have need of more supplies, tell them they're more than welcome to trade with us again. "
60,"TEXT_BANVAN301_02185_FABRELLET_000_032","A reprieve from the salted meats delivered from Ishgard is always welcome. I can only hope the Gundu choose to trade with us more often. "
61,"TEXT_BANVAN301_02185_GINUVANU_000_040","Were netherling knights happy to take meat? Do they accept trade for metal nails?"
62,"TEXT_BANVAN301_02185_GINUVANU_000_041","Oh! Ginu Vanu did not expect to get so many! Now Gundu huts will be strong like great oak, weathering even fiercest storms."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_BANVAN301_02185_SEQ_00 Muna Vanu stares off into the distance, sighing dejectedly. ※The difficulty of this quest will be synced to your current level.
5 1 TEXT_BANVAN301_02185_SEQ_01 Muna Vanu is concerned with how long the construction of new Gundu huts is taking. He asks that you speak with the resident builder, Ginu Vanu, and see what can be done to help things along. ※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest.
6 2 TEXT_BANVAN301_02185_SEQ_02 Ginu Vanu explains that the construction materials available are not conducive to expedient work. Good, steel nails, like those used by the Rose Knights, would help him finish his work much more quickly. To acquire said nails, he plans to offer them meat from tsanahales in exchange. This meat is at its most delicious─and valuable─immediately after being butchered, so you will need to slay the beasts yourself. Ginu Vanu recommends using wamoura, found on an island to the south, as bait to draw them out.
7 3 TEXT_BANVAN301_02185_SEQ_03 After surveying a nearby island as Ginu Vanu suggested, you happen upon the remains of a recently deceased wamoura, saving you the trouble of slaying one yourself. Head further south to Provenance and use the wamoura meat to lure out two tsanahales.
8 4 TEXT_BANVAN301_02185_SEQ_04 No sooner do you arrive at Provenance than two tsanahales attack, lured by the scent of the wamoura meat. You make swift work of them to acquire all that you need to trade with the Rose Knights. Travel to Camp Cloudtop and see about making a trade for nails.
9 5 TEXT_BANVAN301_02185_SEQ_05 You present Fabrellet with the Gundu's trade proposition. Seeing the fresh tsanahale meat, he agrees without a second thought. Handing over enough nails to meet any needs Ginu Vanu might have, he assures you that Camp Cloudtop would be more than willing to trade again in future. Return to Ok' Gundu Nakki with your hard-earned nails.
10 6 TEXT_BANVAN301_02185_SEQ_06 Ginu Vanu is taken aback by the quantity of steel nails the Rose Knights offered in exchange for meat. Now able to employ proper fasteners in his woodworking, Ginu Vanu is sure that any hut he builds will be capable of weathering even the harshest conditions.
11 7 TEXT_BANVAN301_02185_SEQ_07
12 8 TEXT_BANVAN301_02185_SEQ_08
13 9 TEXT_BANVAN301_02185_SEQ_09
14 10 TEXT_BANVAN301_02185_SEQ_10
15 11 TEXT_BANVAN301_02185_SEQ_11
16 12 TEXT_BANVAN301_02185_SEQ_12
17 13 TEXT_BANVAN301_02185_SEQ_13
18 14 TEXT_BANVAN301_02185_SEQ_14
19 15 TEXT_BANVAN301_02185_SEQ_15
20 16 TEXT_BANVAN301_02185_SEQ_16
21 17 TEXT_BANVAN301_02185_SEQ_17
22 18 TEXT_BANVAN301_02185_SEQ_18
23 19 TEXT_BANVAN301_02185_SEQ_19
24 20 TEXT_BANVAN301_02185_SEQ_20
25 21 TEXT_BANVAN301_02185_SEQ_21
26 22 TEXT_BANVAN301_02185_SEQ_22
27 23 TEXT_BANVAN301_02185_SEQ_23
28 24 TEXT_BANVAN301_02185_TODO_00 Speak with Ginu Vanu.
29 25 TEXT_BANVAN301_02185_TODO_01 Search south of Ok' Gundu Nakki for wamoura meat to use as bait.
30 26 TEXT_BANVAN301_02185_TODO_02 Use the sliced wamoura to lure out two tsanahales and obtain their meat.
31 27 TEXT_BANVAN301_02185_TODO_03 Exchange the tsanahale tendons at Camp Cloudtop for nails.
32 28 TEXT_BANVAN301_02185_TODO_04 Deliver the Ishgardian steel nails to Ginu Vanu.
33 29 TEXT_BANVAN301_02185_TODO_05
34 30 TEXT_BANVAN301_02185_TODO_06
35 31 TEXT_BANVAN301_02185_TODO_07
36 32 TEXT_BANVAN301_02185_TODO_08
37 33 TEXT_BANVAN301_02185_TODO_09
38 34 TEXT_BANVAN301_02185_TODO_10
39 35 TEXT_BANVAN301_02185_TODO_11
40 36 TEXT_BANVAN301_02185_TODO_12
41 37 TEXT_BANVAN301_02185_TODO_13
42 38 TEXT_BANVAN301_02185_TODO_14
43 39 TEXT_BANVAN301_02185_TODO_15
44 40 TEXT_BANVAN301_02185_TODO_16
45 41 TEXT_BANVAN301_02185_TODO_17
46 42 TEXT_BANVAN301_02185_TODO_18
47 43 TEXT_BANVAN301_02185_TODO_19
48 44 TEXT_BANVAN301_02185_TODO_20
49 45 TEXT_BANVAN301_02185_TODO_21
50 46 TEXT_BANVAN301_02185_TODO_22
51 47 TEXT_BANVAN301_02185_TODO_23
52 48 TEXT_BANVAN301_02185_MUNAVANU_000_000 Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Once again your help is sorely needed. Ginu Vanu is troubled with construction of huts. Perhaps netherling might ask what is delaying work?
53 49 TEXT_BANVAN301_02185_GINUVANU_000_010 Yes, construction takes much too long. But materials are terrible! Walls hold together with wood joints and tiny bones. But tiny bones are brittle, snap like twig under dhalmel's heel. We need good nails to hold walls.
54 50 TEXT_BANVAN301_02185_GINUVANU_000_011 Netherling knights make hard, metal nails. Will netherling trade with them? Ginu Vanu suggests bartering with tsanahale meat.
55 51 TEXT_BANVAN301_02185_GINUVANU_000_012 But tsanahale flesh spoils quickly. Flavor is gone in mere hours, like fleeting blossom of blooming daylily. Netherling must hunt tsanahales and deliver meat while still fresh.
56 52 TEXT_BANVAN301_02185_GINUVANU_100_012 Healthiest and most delicious tsanahales are wary of any who approach. To find best prey, good bait is needed. To south of Ok' Gundu Nakki, find wamoura, favorite snack of tsanahales.
57 53 TEXT_BANVAN301_02185_GINUVANU_000_013 Use meat of wamoura to catch them on small island netherling knights call Provenance. Meat from one tsanahale will give much for trade. But with meat from <Emphasis>two</Emphasis>, netherling knights cannot refuse.
58 54 TEXT_BANVAN301_02185_GINUVANU_000_014 Netherling can find scraps of wamoura meat to south of here. Many tsanahales will swarm, like moths to flame, but two should be enough.
59 55 TEXT_BANVAN301_02185_GINUVANU_000_015 Yes, netherling knights will be very pleased. And huts need many, many nails. Be quick, netherling. Tsanahale meat must not spoil!
60 56 TEXT_BANVAN301_02185_GINUVANU_000_020 Netherling can find scraps of wamoura meat to south of here. Many tsanahales will swarm, like moths to flame, but two should be enough.
61 57 TEXT_BANVAN301_02185_GINUVANU_000_021 Yes, netherling knights will be very pleased. And huts need many, many nails. Be quick, netherling. Tsanahale meat must not spoil!
62 58 TEXT_BANVAN301_02185_FABRELLET_000_030 You wish to trade for nails on behalf of the Gundu? If the exchange is fair, I see no reason not to oblige them. What do they have to offer?
63 59 TEXT_BANVAN301_02185_FABRELLET_000_031 Fresh meat from the tsanahale! It's been too long since the camp has seen anything so rich and flavorful. You have a deal. Should they have need of more supplies, tell them they're more than welcome to trade with us again.
64 60 TEXT_BANVAN301_02185_FABRELLET_000_032 A reprieve from the salted meats delivered from Ishgard is always welcome. I can only hope the Gundu choose to trade with us more often.
65 61 TEXT_BANVAN301_02185_GINUVANU_000_040 Were netherling knights happy to take meat? Do they accept trade for metal nails?
66 62 TEXT_BANVAN301_02185_GINUVANU_000_041 Oh! Ginu Vanu did not expect to get so many! Now Gundu huts will be strong like great oak, weathering even fiercest storms.
67 63 TEXT_BANVAN301_02185_GINUVANU_000_042 Many thanks, netherling. If we need more supplies, Ginu Vanu will remember tsanahale meat fetches high price from netherling knights.
68 64 TEXT_BANVAN301_02185_GINUVANU_000_017
69 65 TEXT_BANVAN301_02185_GINUVANU_000_018
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key,0,1
#,,
int32,str,str
0,"TEXT_BANVAN302_02186_SEQ_00","Muna Vanu seems unimpressed with huts in Ok' Gundu Nakki.
※The difficulty of this quest will be synced to your current level."
1,"TEXT_BANVAN302_02186_SEQ_01","According to Muna Vanu, their resident hut builder, Ginu Vanu, is in need of assistance to continue his work. Speak with him to see what you can do to help.
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest."
2,"TEXT_BANVAN302_02186_SEQ_02","Ginu Vanu feels that his work so far is too plain. He insists that Ok' Gundu Nakki needs something unique to set it apart from other settlements, and he has a plan to make it happen. For his idea to work, however, he needs special stones taken from the living masses of rock known as groundsreapers. He asks that you travel to the eastern region of the Blue Window and slay them for building material."
3,"TEXT_BANVAN302_02186_SEQ_03","You make swift work of two groundsreapers and retrieve a golem wart from each. Take them to Ginu Vanu, and see if they suit his needs."
4,"TEXT_BANVAN302_02186_SEQ_04","Ginu Vanu is thrilled to see you have brought him material in near-perfect condition. As he tells it, the groundsreapers, birthed from the soil of islands, sustain themselves using rain and other rocks for sustenance. With building blocks that can essentially feed on bad weather, Ginu Vanu is all but certain the next hut he builds will be the envy of all Vanu villages."
5,"TEXT_BANVAN302_02186_SEQ_05",""
6,"TEXT_BANVAN302_02186_SEQ_06",""
7,"TEXT_BANVAN302_02186_SEQ_07",""
8,"TEXT_BANVAN302_02186_SEQ_08",""
9,"TEXT_BANVAN302_02186_SEQ_09",""
10,"TEXT_BANVAN302_02186_SEQ_10",""
11,"TEXT_BANVAN302_02186_SEQ_11",""
12,"TEXT_BANVAN302_02186_SEQ_12",""
13,"TEXT_BANVAN302_02186_SEQ_13",""
14,"TEXT_BANVAN302_02186_SEQ_14",""
15,"TEXT_BANVAN302_02186_SEQ_15",""
16,"TEXT_BANVAN302_02186_SEQ_16",""
17,"TEXT_BANVAN302_02186_SEQ_17",""
18,"TEXT_BANVAN302_02186_SEQ_18",""
19,"TEXT_BANVAN302_02186_SEQ_19",""
20,"TEXT_BANVAN302_02186_SEQ_20",""
21,"TEXT_BANVAN302_02186_SEQ_21",""
22,"TEXT_BANVAN302_02186_SEQ_22",""
23,"TEXT_BANVAN302_02186_SEQ_23",""
24,"TEXT_BANVAN302_02186_TODO_00","Speak with Ginu Vanu."
25,"TEXT_BANVAN302_02186_TODO_01","Survey the designated location and destroy groundsreapers to obtain golem warts."
26,"TEXT_BANVAN302_02186_TODO_02","Deliver the golem warts to Ginu Vanu."
27,"TEXT_BANVAN302_02186_TODO_03",""
28,"TEXT_BANVAN302_02186_TODO_04",""
29,"TEXT_BANVAN302_02186_TODO_05",""
30,"TEXT_BANVAN302_02186_TODO_06",""
31,"TEXT_BANVAN302_02186_TODO_07",""
32,"TEXT_BANVAN302_02186_TODO_08",""
33,"TEXT_BANVAN302_02186_TODO_09",""
34,"TEXT_BANVAN302_02186_TODO_10",""
35,"TEXT_BANVAN302_02186_TODO_11",""
36,"TEXT_BANVAN302_02186_TODO_12",""
37,"TEXT_BANVAN302_02186_TODO_13",""
38,"TEXT_BANVAN302_02186_TODO_14",""
39,"TEXT_BANVAN302_02186_TODO_15",""
40,"TEXT_BANVAN302_02186_TODO_16",""
41,"TEXT_BANVAN302_02186_TODO_17",""
42,"TEXT_BANVAN302_02186_TODO_18",""
43,"TEXT_BANVAN302_02186_TODO_19",""
44,"TEXT_BANVAN302_02186_TODO_20",""
45,"TEXT_BANVAN302_02186_TODO_21",""
46,"TEXT_BANVAN302_02186_TODO_22",""
47,"TEXT_BANVAN302_02186_TODO_23",""
48,"TEXT_BANVAN302_02186_MUNAVANU_000_000","Like rays of sun, fortune shines upon Muna Vanu. <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> comes at most opportune time. Ginu Vanu needs help with building new hut and could make use of netherling's skills. Speak with him and see what must be done."
49,"TEXT_BANVAN302_02186_GINUVANU_000_010","So, this is Gundu's new home? Hmmm...Ginu Vanu thinks village needs something extra. Like rainbow cloud in summer sky, Ok' Gundu Nakki should catch eyes of all Vanu."
50,"TEXT_BANVAN302_02186_GINUVANU_000_011","That is why Ginu Vanu plans to build a majestic hut of stone, and needs the sturdiest there is─rocks from groundsreaper golems. Please netherling, travel to islands far in the east, and collect their rocks for the Gundu's new hut."
51,"TEXT_BANVAN302_02186_GINUVANU_000_012","Rocks from groundsreapers make great hut. It shines like single ray of sun through stormy clouds."
52,"TEXT_BANVAN302_02186_GINUVANU_000_020","Hut of stone tower over all like redwood among maple, taller than any other village's. But Ginu Vanu cannot start without groundsreaper rocks."
53,"TEXT_BANVAN302_02186_GINUVANU_000_021","Smooth, and very little weathering. Netherling does well─these stones make perfect hut."
54,"TEXT_BANVAN302_02186_GINUVANU_000_022","Groundsreapers are children of islands. For thirst they drink rain. For sustenance they breathe clouds and eat soil. Then, after many years, they return to ground and become one with earth, like rejoining family."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_BANVAN302_02186_SEQ_00 Muna Vanu seems unimpressed with huts in Ok' Gundu Nakki. ※The difficulty of this quest will be synced to your current level.
5 1 TEXT_BANVAN302_02186_SEQ_01 According to Muna Vanu, their resident hut builder, Ginu Vanu, is in need of assistance to continue his work. Speak with him to see what you can do to help. ※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest.
6 2 TEXT_BANVAN302_02186_SEQ_02 Ginu Vanu feels that his work so far is too plain. He insists that Ok' Gundu Nakki needs something unique to set it apart from other settlements, and he has a plan to make it happen. For his idea to work, however, he needs special stones taken from the living masses of rock known as groundsreapers. He asks that you travel to the eastern region of the Blue Window and slay them for building material.
7 3 TEXT_BANVAN302_02186_SEQ_03 You make swift work of two groundsreapers and retrieve a golem wart from each. Take them to Ginu Vanu, and see if they suit his needs.
8 4 TEXT_BANVAN302_02186_SEQ_04 Ginu Vanu is thrilled to see you have brought him material in near-perfect condition. As he tells it, the groundsreapers, birthed from the soil of islands, sustain themselves using rain and other rocks for sustenance. With building blocks that can essentially feed on bad weather, Ginu Vanu is all but certain the next hut he builds will be the envy of all Vanu villages.
9 5 TEXT_BANVAN302_02186_SEQ_05
10 6 TEXT_BANVAN302_02186_SEQ_06
11 7 TEXT_BANVAN302_02186_SEQ_07
12 8 TEXT_BANVAN302_02186_SEQ_08
13 9 TEXT_BANVAN302_02186_SEQ_09
14 10 TEXT_BANVAN302_02186_SEQ_10
15 11 TEXT_BANVAN302_02186_SEQ_11
16 12 TEXT_BANVAN302_02186_SEQ_12
17 13 TEXT_BANVAN302_02186_SEQ_13
18 14 TEXT_BANVAN302_02186_SEQ_14
19 15 TEXT_BANVAN302_02186_SEQ_15
20 16 TEXT_BANVAN302_02186_SEQ_16
21 17 TEXT_BANVAN302_02186_SEQ_17
22 18 TEXT_BANVAN302_02186_SEQ_18
23 19 TEXT_BANVAN302_02186_SEQ_19
24 20 TEXT_BANVAN302_02186_SEQ_20
25 21 TEXT_BANVAN302_02186_SEQ_21
26 22 TEXT_BANVAN302_02186_SEQ_22
27 23 TEXT_BANVAN302_02186_SEQ_23
28 24 TEXT_BANVAN302_02186_TODO_00 Speak with Ginu Vanu.
29 25 TEXT_BANVAN302_02186_TODO_01 Survey the designated location and destroy groundsreapers to obtain golem warts.
30 26 TEXT_BANVAN302_02186_TODO_02 Deliver the golem warts to Ginu Vanu.
31 27 TEXT_BANVAN302_02186_TODO_03
32 28 TEXT_BANVAN302_02186_TODO_04
33 29 TEXT_BANVAN302_02186_TODO_05
34 30 TEXT_BANVAN302_02186_TODO_06
35 31 TEXT_BANVAN302_02186_TODO_07
36 32 TEXT_BANVAN302_02186_TODO_08
37 33 TEXT_BANVAN302_02186_TODO_09
38 34 TEXT_BANVAN302_02186_TODO_10
39 35 TEXT_BANVAN302_02186_TODO_11
40 36 TEXT_BANVAN302_02186_TODO_12
41 37 TEXT_BANVAN302_02186_TODO_13
42 38 TEXT_BANVAN302_02186_TODO_14
43 39 TEXT_BANVAN302_02186_TODO_15
44 40 TEXT_BANVAN302_02186_TODO_16
45 41 TEXT_BANVAN302_02186_TODO_17
46 42 TEXT_BANVAN302_02186_TODO_18
47 43 TEXT_BANVAN302_02186_TODO_19
48 44 TEXT_BANVAN302_02186_TODO_20
49 45 TEXT_BANVAN302_02186_TODO_21
50 46 TEXT_BANVAN302_02186_TODO_22
51 47 TEXT_BANVAN302_02186_TODO_23
52 48 TEXT_BANVAN302_02186_MUNAVANU_000_000 Like rays of sun, fortune shines upon Muna Vanu. <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> comes at most opportune time. Ginu Vanu needs help with building new hut and could make use of netherling's skills. Speak with him and see what must be done.
53 49 TEXT_BANVAN302_02186_GINUVANU_000_010 So, this is Gundu's new home? Hmmm...Ginu Vanu thinks village needs something extra. Like rainbow cloud in summer sky, Ok' Gundu Nakki should catch eyes of all Vanu.
54 50 TEXT_BANVAN302_02186_GINUVANU_000_011 That is why Ginu Vanu plans to build a majestic hut of stone, and needs the sturdiest there is─rocks from groundsreaper golems. Please netherling, travel to islands far in the east, and collect their rocks for the Gundu's new hut.
55 51 TEXT_BANVAN302_02186_GINUVANU_000_012 Rocks from groundsreapers make great hut. It shines like single ray of sun through stormy clouds.
56 52 TEXT_BANVAN302_02186_GINUVANU_000_020 Hut of stone tower over all like redwood among maple, taller than any other village's. But Ginu Vanu cannot start without groundsreaper rocks.
57 53 TEXT_BANVAN302_02186_GINUVANU_000_021 Smooth, and very little weathering. Netherling does well─these stones make perfect hut.
58 54 TEXT_BANVAN302_02186_GINUVANU_000_022 Groundsreapers are children of islands. For thirst they drink rain. For sustenance they breathe clouds and eat soil. Then, after many years, they return to ground and become one with earth, like rejoining family.
59 55 TEXT_BANVAN302_02186_GINUVANU_000_023 Netherling brings stones from very young groundsreapers. They hold firm against wind and drink rain to stay strong. Where storm would damage normal hut, this hut grows like tree basking in sunlight.
60 56 TEXT_BANVAN302_02186_GINUVANU_000_025 Impressive, yes? Ginu Vanu cannot make big house of metal like netherlings, but huts in Ok' Gundu Nakki will be just as good. Just as tough.
61 57 TEXT_BANVAN302_02186_GINUVANU_000_024
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key,0,1
#,,
int32,str,str
0,"TEXT_BANVAN303_02187_SEQ_00","Muna Vanu is starting to feel his age.
※The difficulty of this quest will be synced to your current level."
1,"TEXT_BANVAN303_02187_SEQ_01","No longer the spirited young hatchling of his youth, Muna Vanu was contemplating how to go hunting as you happen to walk by. It turns out that Ginu Vanu is in need of a hunter to retrieve more materials for building. Muna Vanu asks that you speak with him and see how you can be of assistance.
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest."
2,"TEXT_BANVAN303_02187_SEQ_02","Ginu Vanu needs a sturdy material to serve as the frame for the hut he is building, and he insists on using dhalmel bone. He asks that you travel to Last Step and retrieve four from the most hale and hearty dhalmels you can find."
3,"TEXT_BANVAN303_02187_SEQ_03","After careful observation, you locate and make quick work of two stalwart dhalmels, claiming a femur from each. Continue scouting the area to find two more healthy specimens of dhalmel."
4,"TEXT_BANVAN303_02187_SEQ_04","You find yet another pair of dhalmels, and it is not long before you have claimed a shinbone from each of them. Hurry and deliver your bony bounty to Ginu Vanu in Ok' Gundu Nakki."
5,"TEXT_BANVAN303_02187_SEQ_05","Ginu Vanu thanks you for your help. Between the firmness of the femurs and pliability of the shinbones, he assures you the hut he builds will be nigh indestructible."
6,"TEXT_BANVAN303_02187_SEQ_06",""
7,"TEXT_BANVAN303_02187_SEQ_07",""
8,"TEXT_BANVAN303_02187_SEQ_08",""
9,"TEXT_BANVAN303_02187_SEQ_09",""
10,"TEXT_BANVAN303_02187_SEQ_10",""
11,"TEXT_BANVAN303_02187_SEQ_11",""
12,"TEXT_BANVAN303_02187_SEQ_12",""
13,"TEXT_BANVAN303_02187_SEQ_13",""
14,"TEXT_BANVAN303_02187_SEQ_14",""
15,"TEXT_BANVAN303_02187_SEQ_15",""
16,"TEXT_BANVAN303_02187_SEQ_16",""
17,"TEXT_BANVAN303_02187_SEQ_17",""
18,"TEXT_BANVAN303_02187_SEQ_18",""
19,"TEXT_BANVAN303_02187_SEQ_19",""
20,"TEXT_BANVAN303_02187_SEQ_20",""
21,"TEXT_BANVAN303_02187_SEQ_21",""
22,"TEXT_BANVAN303_02187_SEQ_22",""
23,"TEXT_BANVAN303_02187_SEQ_23",""
24,"TEXT_BANVAN303_02187_TODO_00","Speak with Ginu Vanu."
25,"TEXT_BANVAN303_02187_TODO_01","Survey the designated spot and slay dhalmels for their femurs."
26,"TEXT_BANVAN303_02187_TODO_02","Survey the designated spot and slay dhalmels for their tibias."
27,"TEXT_BANVAN303_02187_TODO_03","Deliver the dhalmel bones to Ginu Vanu."
28,"TEXT_BANVAN303_02187_TODO_04",""
29,"TEXT_BANVAN303_02187_TODO_05",""
30,"TEXT_BANVAN303_02187_TODO_06",""
31,"TEXT_BANVAN303_02187_TODO_07",""
32,"TEXT_BANVAN303_02187_TODO_08",""
33,"TEXT_BANVAN303_02187_TODO_09",""
34,"TEXT_BANVAN303_02187_TODO_10",""
35,"TEXT_BANVAN303_02187_TODO_11",""
36,"TEXT_BANVAN303_02187_TODO_12",""
37,"TEXT_BANVAN303_02187_TODO_13",""
38,"TEXT_BANVAN303_02187_TODO_14",""
39,"TEXT_BANVAN303_02187_TODO_15",""
40,"TEXT_BANVAN303_02187_TODO_16",""
41,"TEXT_BANVAN303_02187_TODO_17",""
42,"TEXT_BANVAN303_02187_TODO_18",""
43,"TEXT_BANVAN303_02187_TODO_19",""
44,"TEXT_BANVAN303_02187_TODO_20",""
45,"TEXT_BANVAN303_02187_TODO_21",""
46,"TEXT_BANVAN303_02187_TODO_22",""
47,"TEXT_BANVAN303_02187_TODO_23",""
48,"TEXT_BANVAN303_02187_MUNAVANU_000_000","Muna Vanu is young hatchling no longer, but somehow hunting must─ Oh, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Of course. Muna Vanu should have called netherling sooner."
49,"TEXT_BANVAN303_02187_MUNAVANU_000_001","Ginu Vanu seeks hunter to help gather materials for hut building. Speak with him and see what supplies are required."
50,"TEXT_BANVAN303_02187_GINUVANU_000_010","Netherling will collect building supplies for Ginu Vanu? Huts must stand tall and strong like great oak, but Ginu Vanu doesn't want wood. No, Ginu Vanu wants bones of dhalmel."
51,"TEXT_BANVAN303_02187_GINUVANU_000_011","But netherling must look for strong, healthy dhalmels at Last Step. If dhalmel is too old, bones will be frail. If dhalmel is still calf, well...Ginu Vanu doesn't want bones from baby. Bring back femurs and shinbones, then Ginu Vanu can build great hut."
52,"TEXT_BANVAN303_02187_GINUVANU_000_012","Dhalmels always graze at Last Step. Should be easy to find. But remember: no bones from elderly dhalmels or baby calves. Ginu Vanu needs clean conscience for building."
53,"TEXT_BANVAN303_02187_GINUVANU_000_020","Netherling find bones from strong, healthy dhalmels?"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_BANVAN303_02187_SEQ_00 Muna Vanu is starting to feel his age. ※The difficulty of this quest will be synced to your current level.
5 1 TEXT_BANVAN303_02187_SEQ_01 No longer the spirited young hatchling of his youth, Muna Vanu was contemplating how to go hunting as you happen to walk by. It turns out that Ginu Vanu is in need of a hunter to retrieve more materials for building. Muna Vanu asks that you speak with him and see how you can be of assistance. ※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest.
6 2 TEXT_BANVAN303_02187_SEQ_02 Ginu Vanu needs a sturdy material to serve as the frame for the hut he is building, and he insists on using dhalmel bone. He asks that you travel to Last Step and retrieve four from the most hale and hearty dhalmels you can find.
7 3 TEXT_BANVAN303_02187_SEQ_03 After careful observation, you locate and make quick work of two stalwart dhalmels, claiming a femur from each. Continue scouting the area to find two more healthy specimens of dhalmel.
8 4 TEXT_BANVAN303_02187_SEQ_04 You find yet another pair of dhalmels, and it is not long before you have claimed a shinbone from each of them. Hurry and deliver your bony bounty to Ginu Vanu in Ok' Gundu Nakki.
9 5 TEXT_BANVAN303_02187_SEQ_05 Ginu Vanu thanks you for your help. Between the firmness of the femurs and pliability of the shinbones, he assures you the hut he builds will be nigh indestructible.
10 6 TEXT_BANVAN303_02187_SEQ_06
11 7 TEXT_BANVAN303_02187_SEQ_07
12 8 TEXT_BANVAN303_02187_SEQ_08
13 9 TEXT_BANVAN303_02187_SEQ_09
14 10 TEXT_BANVAN303_02187_SEQ_10
15 11 TEXT_BANVAN303_02187_SEQ_11
16 12 TEXT_BANVAN303_02187_SEQ_12
17 13 TEXT_BANVAN303_02187_SEQ_13
18 14 TEXT_BANVAN303_02187_SEQ_14
19 15 TEXT_BANVAN303_02187_SEQ_15
20 16 TEXT_BANVAN303_02187_SEQ_16
21 17 TEXT_BANVAN303_02187_SEQ_17
22 18 TEXT_BANVAN303_02187_SEQ_18
23 19 TEXT_BANVAN303_02187_SEQ_19
24 20 TEXT_BANVAN303_02187_SEQ_20
25 21 TEXT_BANVAN303_02187_SEQ_21
26 22 TEXT_BANVAN303_02187_SEQ_22
27 23 TEXT_BANVAN303_02187_SEQ_23
28 24 TEXT_BANVAN303_02187_TODO_00 Speak with Ginu Vanu.
29 25 TEXT_BANVAN303_02187_TODO_01 Survey the designated spot and slay dhalmels for their femurs.
30 26 TEXT_BANVAN303_02187_TODO_02 Survey the designated spot and slay dhalmels for their tibias.
31 27 TEXT_BANVAN303_02187_TODO_03 Deliver the dhalmel bones to Ginu Vanu.
32 28 TEXT_BANVAN303_02187_TODO_04
33 29 TEXT_BANVAN303_02187_TODO_05
34 30 TEXT_BANVAN303_02187_TODO_06
35 31 TEXT_BANVAN303_02187_TODO_07
36 32 TEXT_BANVAN303_02187_TODO_08
37 33 TEXT_BANVAN303_02187_TODO_09
38 34 TEXT_BANVAN303_02187_TODO_10
39 35 TEXT_BANVAN303_02187_TODO_11
40 36 TEXT_BANVAN303_02187_TODO_12
41 37 TEXT_BANVAN303_02187_TODO_13
42 38 TEXT_BANVAN303_02187_TODO_14
43 39 TEXT_BANVAN303_02187_TODO_15
44 40 TEXT_BANVAN303_02187_TODO_16
45 41 TEXT_BANVAN303_02187_TODO_17
46 42 TEXT_BANVAN303_02187_TODO_18
47 43 TEXT_BANVAN303_02187_TODO_19
48 44 TEXT_BANVAN303_02187_TODO_20
49 45 TEXT_BANVAN303_02187_TODO_21
50 46 TEXT_BANVAN303_02187_TODO_22
51 47 TEXT_BANVAN303_02187_TODO_23
52 48 TEXT_BANVAN303_02187_MUNAVANU_000_000 Muna Vanu is young hatchling no longer, but somehow hunting must─ Oh, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Of course. Muna Vanu should have called netherling sooner.
53 49 TEXT_BANVAN303_02187_MUNAVANU_000_001 Ginu Vanu seeks hunter to help gather materials for hut building. Speak with him and see what supplies are required.
54 50 TEXT_BANVAN303_02187_GINUVANU_000_010 Netherling will collect building supplies for Ginu Vanu? Huts must stand tall and strong like great oak, but Ginu Vanu doesn't want wood. No, Ginu Vanu wants bones of dhalmel.
55 51 TEXT_BANVAN303_02187_GINUVANU_000_011 But netherling must look for strong, healthy dhalmels at Last Step. If dhalmel is too old, bones will be frail. If dhalmel is still calf, well...Ginu Vanu doesn't want bones from baby. Bring back femurs and shinbones, then Ginu Vanu can build great hut.
56 52 TEXT_BANVAN303_02187_GINUVANU_000_012 Dhalmels always graze at Last Step. Should be easy to find. But remember: no bones from elderly dhalmels or baby calves. Ginu Vanu needs clean conscience for building.
57 53 TEXT_BANVAN303_02187_GINUVANU_000_020 Netherling find bones from strong, healthy dhalmels?
58 54 TEXT_BANVAN303_02187_GINUVANU_000_021 Oh! Netherling does great work! Slain dhalmels must still be in prime to have bones so stout.
59 55 TEXT_BANVAN303_02187_GINUVANU_000_022 Femur of dhalmel is very tough, and shinbone is flexible─perfect for building frame of new hut. Vanu always prefer them over wood.
60 56 TEXT_BANVAN303_02187_GINUVANU_000_023 Homes made with these bones will stand strong and tall─worthy of dhalmels whose sacrifice made these huts possible.
+62
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@@ -0,0 +1,62 @@
key,0,1
#,,
int32,str,str
0,"TEXT_BANVAN304_02188_SEQ_00","Muna Vanu looks a little blue.
※The difficulty of this quest will be synced to your current level."
1,"TEXT_BANVAN304_02188_SEQ_01","Muna Vanu tells you that their stores of paint have run low, but Ginu Vanu has a plan to obtain the supplies he needs. Speak with him to learn what he has in mind.
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest."
2,"TEXT_BANVAN304_02188_SEQ_02","Ginu Vanu is nearly finished with the construction of huts, but lacks the paint necessary to complete his work. The reason, he explains, is that he was only able to bring essential building tools when moving to Ok' Gundu Nakki. Unable to make paint with their limited resources, Ginu Vanu believes the only option is to steal paint from the Vundu tribe. He implores you to go swiftly and stealthily to procure three pots of dye from the Vundu."
3,"TEXT_BANVAN304_02188_SEQ_03","Though you could not avoid all eyes of the Vundu, you manage to obtain three pots of dye without incident. Deliver them to Ginu Vanu that he may continue in his work."
4,"TEXT_BANVAN304_02188_SEQ_04","Ginu Vanu is overjoyed to have dye with which to decorate the Gundu huts. As he tells it, every tribe has a distinct color used to represent themselves. And now the Gundu tribe will adorn its homes with a beautiful azure hue."
5,"TEXT_BANVAN304_02188_SEQ_05",""
6,"TEXT_BANVAN304_02188_SEQ_06",""
7,"TEXT_BANVAN304_02188_SEQ_07",""
8,"TEXT_BANVAN304_02188_SEQ_08",""
9,"TEXT_BANVAN304_02188_SEQ_09",""
10,"TEXT_BANVAN304_02188_SEQ_10",""
11,"TEXT_BANVAN304_02188_SEQ_11",""
12,"TEXT_BANVAN304_02188_SEQ_12",""
13,"TEXT_BANVAN304_02188_SEQ_13",""
14,"TEXT_BANVAN304_02188_SEQ_14",""
15,"TEXT_BANVAN304_02188_SEQ_15",""
16,"TEXT_BANVAN304_02188_SEQ_16",""
17,"TEXT_BANVAN304_02188_SEQ_17",""
18,"TEXT_BANVAN304_02188_SEQ_18",""
19,"TEXT_BANVAN304_02188_SEQ_19",""
20,"TEXT_BANVAN304_02188_SEQ_20",""
21,"TEXT_BANVAN304_02188_SEQ_21",""
22,"TEXT_BANVAN304_02188_SEQ_22",""
23,"TEXT_BANVAN304_02188_SEQ_23",""
24,"TEXT_BANVAN304_02188_TODO_00","Speak with Ginu Vanu."
25,"TEXT_BANVAN304_02188_TODO_01","Obtain Vundu dye pots."
26,"TEXT_BANVAN304_02188_TODO_02","Deliver Vundu dye pots to Ginu Vanu."
27,"TEXT_BANVAN304_02188_TODO_03",""
28,"TEXT_BANVAN304_02188_TODO_04",""
29,"TEXT_BANVAN304_02188_TODO_05",""
30,"TEXT_BANVAN304_02188_TODO_06",""
31,"TEXT_BANVAN304_02188_TODO_07",""
32,"TEXT_BANVAN304_02188_TODO_08",""
33,"TEXT_BANVAN304_02188_TODO_09",""
34,"TEXT_BANVAN304_02188_TODO_10",""
35,"TEXT_BANVAN304_02188_TODO_11",""
36,"TEXT_BANVAN304_02188_TODO_12",""
37,"TEXT_BANVAN304_02188_TODO_13",""
38,"TEXT_BANVAN304_02188_TODO_14",""
39,"TEXT_BANVAN304_02188_TODO_15",""
40,"TEXT_BANVAN304_02188_TODO_16",""
41,"TEXT_BANVAN304_02188_TODO_17",""
42,"TEXT_BANVAN304_02188_TODO_18",""
43,"TEXT_BANVAN304_02188_TODO_19",""
44,"TEXT_BANVAN304_02188_TODO_20",""
45,"TEXT_BANVAN304_02188_TODO_21",""
46,"TEXT_BANVAN304_02188_TODO_22",""
47,"TEXT_BANVAN304_02188_TODO_23",""
48,"TEXT_BANVAN304_02188_MUNAVANU_000_000","Thank goodness netherling is here. Ginu Vanu tells Muna Vanu of grave problem with lack of dye to paint huts."
49,"TEXT_BANVAN304_02188_MUNAVANU_000_001","He has plan for retrieving ingredients, but maybe too risky for Gundu. Netherling may be more suited to the task."
50,"TEXT_BANVAN304_02188_GINUVANU_000_010","As sunshine assists in drying dampened wings, netherling has also come to assist Ginu Vanu? He welcomes netherling's enthusiasm!"
51,"TEXT_BANVAN304_02188_GINUVANU_000_011","Soon Ginu Vanu completes building of Gundu huts, but they are missing something very important. Huts must be painted with beautiful colors, made from special dye."
52,"TEXT_BANVAN304_02188_GINUVANU_000_012","When Ginu Vanu comes to Ok' Gundu Nakki, he brings only the essential building tools he could carry, few resources to make paint. But Vundu village is big, lots of huts, which means lots of spare dye. Ginu Vanu thinks if netherling strikes quick like lightning, Vundu will never know <If(PlayerParameter(4))>she<Else/>he</If> takes them."
53,"TEXT_BANVAN304_02188_GINUVANU_000_013","Entering Vundu territory dangerous for Gundu, but Ginu Vanu needs three pots of dye or huts will not be finished. Hurry now, beautiful huts count on netherling!"
54,"TEXT_BANVAN304_02188_BALLOON_000_020","(-Vundu Warrior-)Stop, netherling! Lay down dye pot or lay down life!"
55,"TEXT_BANVAN304_02188_GINUVANU_000_030","Zephyr winds bring netherling back sooner than expected. Did netherling find dye pots in Vundu village?"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_BANVAN304_02188_SEQ_00 Muna Vanu looks a little blue. ※The difficulty of this quest will be synced to your current level.
5 1 TEXT_BANVAN304_02188_SEQ_01 Muna Vanu tells you that their stores of paint have run low, but Ginu Vanu has a plan to obtain the supplies he needs. Speak with him to learn what he has in mind. ※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest.
6 2 TEXT_BANVAN304_02188_SEQ_02 Ginu Vanu is nearly finished with the construction of huts, but lacks the paint necessary to complete his work. The reason, he explains, is that he was only able to bring essential building tools when moving to Ok' Gundu Nakki. Unable to make paint with their limited resources, Ginu Vanu believes the only option is to steal paint from the Vundu tribe. He implores you to go swiftly and stealthily to procure three pots of dye from the Vundu.
7 3 TEXT_BANVAN304_02188_SEQ_03 Though you could not avoid all eyes of the Vundu, you manage to obtain three pots of dye without incident. Deliver them to Ginu Vanu that he may continue in his work.
8 4 TEXT_BANVAN304_02188_SEQ_04 Ginu Vanu is overjoyed to have dye with which to decorate the Gundu huts. As he tells it, every tribe has a distinct color used to represent themselves. And now the Gundu tribe will adorn its homes with a beautiful azure hue.
9 5 TEXT_BANVAN304_02188_SEQ_05
10 6 TEXT_BANVAN304_02188_SEQ_06
11 7 TEXT_BANVAN304_02188_SEQ_07
12 8 TEXT_BANVAN304_02188_SEQ_08
13 9 TEXT_BANVAN304_02188_SEQ_09
14 10 TEXT_BANVAN304_02188_SEQ_10
15 11 TEXT_BANVAN304_02188_SEQ_11
16 12 TEXT_BANVAN304_02188_SEQ_12
17 13 TEXT_BANVAN304_02188_SEQ_13
18 14 TEXT_BANVAN304_02188_SEQ_14
19 15 TEXT_BANVAN304_02188_SEQ_15
20 16 TEXT_BANVAN304_02188_SEQ_16
21 17 TEXT_BANVAN304_02188_SEQ_17
22 18 TEXT_BANVAN304_02188_SEQ_18
23 19 TEXT_BANVAN304_02188_SEQ_19
24 20 TEXT_BANVAN304_02188_SEQ_20
25 21 TEXT_BANVAN304_02188_SEQ_21
26 22 TEXT_BANVAN304_02188_SEQ_22
27 23 TEXT_BANVAN304_02188_SEQ_23
28 24 TEXT_BANVAN304_02188_TODO_00 Speak with Ginu Vanu.
29 25 TEXT_BANVAN304_02188_TODO_01 Obtain Vundu dye pots.
30 26 TEXT_BANVAN304_02188_TODO_02 Deliver Vundu dye pots to Ginu Vanu.
31 27 TEXT_BANVAN304_02188_TODO_03
32 28 TEXT_BANVAN304_02188_TODO_04
33 29 TEXT_BANVAN304_02188_TODO_05
34 30 TEXT_BANVAN304_02188_TODO_06
35 31 TEXT_BANVAN304_02188_TODO_07
36 32 TEXT_BANVAN304_02188_TODO_08
37 33 TEXT_BANVAN304_02188_TODO_09
38 34 TEXT_BANVAN304_02188_TODO_10
39 35 TEXT_BANVAN304_02188_TODO_11
40 36 TEXT_BANVAN304_02188_TODO_12
41 37 TEXT_BANVAN304_02188_TODO_13
42 38 TEXT_BANVAN304_02188_TODO_14
43 39 TEXT_BANVAN304_02188_TODO_15
44 40 TEXT_BANVAN304_02188_TODO_16
45 41 TEXT_BANVAN304_02188_TODO_17
46 42 TEXT_BANVAN304_02188_TODO_18
47 43 TEXT_BANVAN304_02188_TODO_19
48 44 TEXT_BANVAN304_02188_TODO_20
49 45 TEXT_BANVAN304_02188_TODO_21
50 46 TEXT_BANVAN304_02188_TODO_22
51 47 TEXT_BANVAN304_02188_TODO_23
52 48 TEXT_BANVAN304_02188_MUNAVANU_000_000 Thank goodness netherling is here. Ginu Vanu tells Muna Vanu of grave problem with lack of dye to paint huts.
53 49 TEXT_BANVAN304_02188_MUNAVANU_000_001 He has plan for retrieving ingredients, but maybe too risky for Gundu. Netherling may be more suited to the task.
54 50 TEXT_BANVAN304_02188_GINUVANU_000_010 As sunshine assists in drying dampened wings, netherling has also come to assist Ginu Vanu? He welcomes netherling's enthusiasm!
55 51 TEXT_BANVAN304_02188_GINUVANU_000_011 Soon Ginu Vanu completes building of Gundu huts, but they are missing something very important. Huts must be painted with beautiful colors, made from special dye.
56 52 TEXT_BANVAN304_02188_GINUVANU_000_012 When Ginu Vanu comes to Ok' Gundu Nakki, he brings only the essential building tools he could carry, few resources to make paint. But Vundu village is big, lots of huts, which means lots of spare dye. Ginu Vanu thinks if netherling strikes quick like lightning, Vundu will never know <If(PlayerParameter(4))>she<Else/>he</If> takes them.
57 53 TEXT_BANVAN304_02188_GINUVANU_000_013 Entering Vundu territory dangerous for Gundu, but Ginu Vanu needs three pots of dye or huts will not be finished. Hurry now, beautiful huts count on netherling!
58 54 TEXT_BANVAN304_02188_BALLOON_000_020 (-Vundu Warrior-)Stop, netherling! Lay down dye pot or lay down life!
59 55 TEXT_BANVAN304_02188_GINUVANU_000_030 Zephyr winds bring netherling back sooner than expected. Did netherling find dye pots in Vundu village?
60 56 TEXT_BANVAN304_02188_GINUVANU_000_031 Ginu Vanu will do great work with these. Breathing life into home will be easy task with such vibrant color.
61 57 TEXT_BANVAN304_02188_GINUVANU_000_032 Netherling may not know, but every tribe has special color to represent Vanu spirit. Our Zundu friends use fiery red, and thanks to netherling, Ginu Vanu will use dye to make Gundu hut color a light azure hue, like calm sky on cloudless day.
62 58 TEXT_BANVAN304_02188_GINUVANU_000_033 Finally Gundu has tribe color to make house into home. Thank you, netherling. Painting with colors of wind, Ginu Vanu will put heart and soul into finishing Gundu huts.
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key,0,1
#,,
int32,str,str
0,"TEXT_BANVAN401_02189_SEQ_00","Muna Vanu is scratching his head, puzzled.
※The difficulty of this quest will be synced to your current level."
1,"TEXT_BANVAN401_02189_SEQ_01","Muna Vanu tells you that a foreboding rumor has been floating on winds from Ok' Zundu in the east. Speak to Linu Vanu to hear more about the curious whisper.
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest."
2,"TEXT_BANVAN401_02189_SEQ_02","Linu Vanu tells you the nestlings of Ok' Zundu are anxiously claiming the advent of an airborne beast of Zundu myth. Curious of the tribe's myth and its palpability, he asks that you seek out one of the Zundu nestlings and listen to what they have to say. "
3,"TEXT_BANVAN401_02189_SEQ_03","You speak with the unnerved Zundu nestling, who tells you he has spotted the legendary beast's feathers scattered northeast of Ok' Zundu, directly feeling the “bite” of impending darkness. He asks you to challenge the beast in a daring display of strength."
4,"TEXT_BANVAN401_02189_SEQ_04","The fallen feathers that allegedly came from a mythical beast which attacked the nestlings of Ok' Zundu are not feathers at all, but metal claws from an encroaching Garlean legion. Mythical beast or not, the claws still pose a considerable danger. Speak with the cowering Zundu to find the location of the other “feathers.”"
5,"TEXT_BANVAN401_02189_SEQ_05","The Zundu nestling is impressed by your combat with the Garlean metal claws, and guides you to the other location the magitek was sighted. Wait at the designated spot until the enemy compels you to display another courageous performance."
6,"TEXT_BANVAN401_02189_SEQ_06","You have defeated the Garlean metal claws with a daring display of fearlessness. Speak with the Zundu nestling nearby."
7,"TEXT_BANVAN401_02189_SEQ_07","The Zundu nestling is confident that the legendary beast is satisfied with your bold movements, running home to tell the other nestlings about the birth of a new legend. Return to Ok' Gundu Nakki to relay the outcome to Linu Vanu."
8,"TEXT_BANVAN401_02189_SEQ_08","Linu Vanu has already heard whispers on the wind about the outcome of the search for the legendary beast and how you narrowly avoided the end of the world. He expresses gratitude for listening to the nestling, and states that the Gundu tribe will also remain on the lookout for the claws."
9,"TEXT_BANVAN401_02189_SEQ_09",""
10,"TEXT_BANVAN401_02189_SEQ_10",""
11,"TEXT_BANVAN401_02189_SEQ_11",""
12,"TEXT_BANVAN401_02189_SEQ_12",""
13,"TEXT_BANVAN401_02189_SEQ_13",""
14,"TEXT_BANVAN401_02189_SEQ_14",""
15,"TEXT_BANVAN401_02189_SEQ_15",""
16,"TEXT_BANVAN401_02189_SEQ_16",""
17,"TEXT_BANVAN401_02189_SEQ_17",""
18,"TEXT_BANVAN401_02189_SEQ_18",""
19,"TEXT_BANVAN401_02189_SEQ_19",""
20,"TEXT_BANVAN401_02189_SEQ_20",""
21,"TEXT_BANVAN401_02189_SEQ_21",""
22,"TEXT_BANVAN401_02189_SEQ_22",""
23,"TEXT_BANVAN401_02189_SEQ_23",""
24,"TEXT_BANVAN401_02189_TODO_00","Speak with Linu Vanu."
25,"TEXT_BANVAN401_02189_TODO_01","Speak with the cowering Zundu in Ok' Zundu."
26,"TEXT_BANVAN401_02189_TODO_02","Survey the location in the Sea of Clouds. "
27,"TEXT_BANVAN401_02189_TODO_03","Speak with the cowering Zundu."
28,"TEXT_BANVAN401_02189_TODO_04","Survey the location in the Sea of Clouds."
29,"TEXT_BANVAN401_02189_TODO_05","Speak with the cowering Zundu."
30,"TEXT_BANVAN401_02189_TODO_06","Report to Linu Vanu."
31,"TEXT_BANVAN401_02189_TODO_07",""
32,"TEXT_BANVAN401_02189_TODO_08",""
33,"TEXT_BANVAN401_02189_TODO_09",""
34,"TEXT_BANVAN401_02189_TODO_10",""
35,"TEXT_BANVAN401_02189_TODO_11",""
36,"TEXT_BANVAN401_02189_TODO_12",""
37,"TEXT_BANVAN401_02189_TODO_13",""
38,"TEXT_BANVAN401_02189_TODO_14",""
39,"TEXT_BANVAN401_02189_TODO_15",""
40,"TEXT_BANVAN401_02189_TODO_16",""
41,"TEXT_BANVAN401_02189_TODO_17",""
42,"TEXT_BANVAN401_02189_TODO_18",""
43,"TEXT_BANVAN401_02189_TODO_19",""
44,"TEXT_BANVAN401_02189_TODO_20",""
45,"TEXT_BANVAN401_02189_TODO_21",""
46,"TEXT_BANVAN401_02189_TODO_22",""
47,"TEXT_BANVAN401_02189_TODO_23",""
48,"TEXT_BANVAN401_02189_02189_MUNAVANU_000_001","The winds bring strange tidings from Ok' Zundu, netherling. Rumors of the world cloaked in darkness, according to Zundu legend."
49,"TEXT_BANVAN401_02189_02189_MUNAVANU_000_002","Linu Vanu is as perplexed about this as rain falling in sunlight, and seeks netherling's help to make sense of it."
50,"TEXT_BANVAN401_02189_02189_MUNAVANU_000_010",""
51,"TEXT_BANVAN401_02189_02189_LINUVANU_000_020","Netherling, Linu hears strange whispers about nestlings of Ok' Zundu. They are restless, swirling with stories of return of a beast of legend─beast that rides the wind with great wings and brings everlasting night."
52,"TEXT_BANVAN401_02189_02189_LINUVANU_000_021","Linu is curious about such rumors. Zundu tribe has feathers and talons same as Gundu, but eyes see different beasts and beaks tell different tales through the ages. Linu knows little of this airborne creature which cloaks Sea of Clouds in midnight shade."
53,"TEXT_BANVAN401_02189_02189_LINUVANU_000_022","Might netherling venture to Ok' Zundu to hear nestlings' tale and bring it back to Linu?"
54,"TEXT_BANVAN401_02189_02189_LINUVANU_000_030","Linu wishes to know more about Zundu legend. If legend is true, then Gundu should also respect and fear this flying beast."
55,"TEXT_BANVAN401_02189_02189_ZUNDU02189_000_040","Clouds grow darker day by day, netherling. Feathers of great flying beast of Zundu legend attack nestlings! As grass thirsts for rain clouds, nestlings know that the beast thirsts for show of fighting spirit. If booming display of might does not satisfy beast, it punishes tribe, world cloaked in shade forever!"
56,"TEXT_BANVAN401_02189_02189_ZUNDU02189_000_041","We ask Gunu Vanu, Bringer of Shade, for help, but he believes nestlings not. He tells us great beast's feathers do not stir, even though feathers <Emphasis>bite</Emphasis> us on tail end! "
57,"TEXT_BANVAN401_02189_02189_ZUNDU02189_000_042","Nestlings no match for biting feathers, but netherling looks strong, fearless! If netherling displays mighty dance, maybe great flying beast becomes full like storm cloud filling with rain! Come, I take you, northeast of Ok' Zundu!"
58,"TEXT_BANVAN401_02189_02189_ZUNDU02189_000_050","Right here! Right here! We saw feather here when playing in the sun! Wait and see!"
59,"TEXT_BANVAN401_02189_02189_ZUNDU02189_000_060","Netherling's fighting spirit is so powerful that feathers stay their biting! But this is not only place nestlings see feathers. Come, I will take netherling to another place!"
60,"TEXT_BANVAN401_02189_02189_ZUNDU02189_000_070","There! They appear at cliff's edge while nestlings pick flowers! Now, show feathers netherling's dance of wrath! "
61,"TEXT_BANVAN401_02189_02189_ZUNDU02189_000_080","Netherling's display of might is savage as stinging hailstorm. Great flying beast surely trembles with joy! I shower netherling with thanks, and return to tell others of new legend seen with own eyes."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_BANVAN401_02189_SEQ_00 Muna Vanu is scratching his head, puzzled. ※The difficulty of this quest will be synced to your current level.
5 1 TEXT_BANVAN401_02189_SEQ_01 Muna Vanu tells you that a foreboding rumor has been floating on winds from Ok' Zundu in the east. Speak to Linu Vanu to hear more about the curious whisper. ※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest.
6 2 TEXT_BANVAN401_02189_SEQ_02 Linu Vanu tells you the nestlings of Ok' Zundu are anxiously claiming the advent of an airborne beast of Zundu myth. Curious of the tribe's myth and its palpability, he asks that you seek out one of the Zundu nestlings and listen to what they have to say.
7 3 TEXT_BANVAN401_02189_SEQ_03 You speak with the unnerved Zundu nestling, who tells you he has spotted the legendary beast's feathers scattered northeast of Ok' Zundu, directly feeling the “bite” of impending darkness. He asks you to challenge the beast in a daring display of strength.
8 4 TEXT_BANVAN401_02189_SEQ_04 The fallen feathers that allegedly came from a mythical beast which attacked the nestlings of Ok' Zundu are not feathers at all, but metal claws from an encroaching Garlean legion. Mythical beast or not, the claws still pose a considerable danger. Speak with the cowering Zundu to find the location of the other “feathers.”
9 5 TEXT_BANVAN401_02189_SEQ_05 The Zundu nestling is impressed by your combat with the Garlean metal claws, and guides you to the other location the magitek was sighted. Wait at the designated spot until the enemy compels you to display another courageous performance.
10 6 TEXT_BANVAN401_02189_SEQ_06 You have defeated the Garlean metal claws with a daring display of fearlessness. Speak with the Zundu nestling nearby.
11 7 TEXT_BANVAN401_02189_SEQ_07 The Zundu nestling is confident that the legendary beast is satisfied with your bold movements, running home to tell the other nestlings about the birth of a new legend. Return to Ok' Gundu Nakki to relay the outcome to Linu Vanu.
12 8 TEXT_BANVAN401_02189_SEQ_08 Linu Vanu has already heard whispers on the wind about the outcome of the search for the legendary beast and how you narrowly avoided the end of the world. He expresses gratitude for listening to the nestling, and states that the Gundu tribe will also remain on the lookout for the claws.
13 9 TEXT_BANVAN401_02189_SEQ_09
14 10 TEXT_BANVAN401_02189_SEQ_10
15 11 TEXT_BANVAN401_02189_SEQ_11
16 12 TEXT_BANVAN401_02189_SEQ_12
17 13 TEXT_BANVAN401_02189_SEQ_13
18 14 TEXT_BANVAN401_02189_SEQ_14
19 15 TEXT_BANVAN401_02189_SEQ_15
20 16 TEXT_BANVAN401_02189_SEQ_16
21 17 TEXT_BANVAN401_02189_SEQ_17
22 18 TEXT_BANVAN401_02189_SEQ_18
23 19 TEXT_BANVAN401_02189_SEQ_19
24 20 TEXT_BANVAN401_02189_SEQ_20
25 21 TEXT_BANVAN401_02189_SEQ_21
26 22 TEXT_BANVAN401_02189_SEQ_22
27 23 TEXT_BANVAN401_02189_SEQ_23
28 24 TEXT_BANVAN401_02189_TODO_00 Speak with Linu Vanu.
29 25 TEXT_BANVAN401_02189_TODO_01 Speak with the cowering Zundu in Ok' Zundu.
30 26 TEXT_BANVAN401_02189_TODO_02 Survey the location in the Sea of Clouds.
31 27 TEXT_BANVAN401_02189_TODO_03 Speak with the cowering Zundu.
32 28 TEXT_BANVAN401_02189_TODO_04 Survey the location in the Sea of Clouds.
33 29 TEXT_BANVAN401_02189_TODO_05 Speak with the cowering Zundu.
34 30 TEXT_BANVAN401_02189_TODO_06 Report to Linu Vanu.
35 31 TEXT_BANVAN401_02189_TODO_07
36 32 TEXT_BANVAN401_02189_TODO_08
37 33 TEXT_BANVAN401_02189_TODO_09
38 34 TEXT_BANVAN401_02189_TODO_10
39 35 TEXT_BANVAN401_02189_TODO_11
40 36 TEXT_BANVAN401_02189_TODO_12
41 37 TEXT_BANVAN401_02189_TODO_13
42 38 TEXT_BANVAN401_02189_TODO_14
43 39 TEXT_BANVAN401_02189_TODO_15
44 40 TEXT_BANVAN401_02189_TODO_16
45 41 TEXT_BANVAN401_02189_TODO_17
46 42 TEXT_BANVAN401_02189_TODO_18
47 43 TEXT_BANVAN401_02189_TODO_19
48 44 TEXT_BANVAN401_02189_TODO_20
49 45 TEXT_BANVAN401_02189_TODO_21
50 46 TEXT_BANVAN401_02189_TODO_22
51 47 TEXT_BANVAN401_02189_TODO_23
52 48 TEXT_BANVAN401_02189_02189_MUNAVANU_000_001 The winds bring strange tidings from Ok' Zundu, netherling. Rumors of the world cloaked in darkness, according to Zundu legend.
53 49 TEXT_BANVAN401_02189_02189_MUNAVANU_000_002 Linu Vanu is as perplexed about this as rain falling in sunlight, and seeks netherling's help to make sense of it.
54 50 TEXT_BANVAN401_02189_02189_MUNAVANU_000_010
55 51 TEXT_BANVAN401_02189_02189_LINUVANU_000_020 Netherling, Linu hears strange whispers about nestlings of Ok' Zundu. They are restless, swirling with stories of return of a beast of legend─beast that rides the wind with great wings and brings everlasting night.
56 52 TEXT_BANVAN401_02189_02189_LINUVANU_000_021 Linu is curious about such rumors. Zundu tribe has feathers and talons same as Gundu, but eyes see different beasts and beaks tell different tales through the ages. Linu knows little of this airborne creature which cloaks Sea of Clouds in midnight shade.
57 53 TEXT_BANVAN401_02189_02189_LINUVANU_000_022 Might netherling venture to Ok' Zundu to hear nestlings' tale and bring it back to Linu?
58 54 TEXT_BANVAN401_02189_02189_LINUVANU_000_030 Linu wishes to know more about Zundu legend. If legend is true, then Gundu should also respect and fear this flying beast.
59 55 TEXT_BANVAN401_02189_02189_ZUNDU02189_000_040 Clouds grow darker day by day, netherling. Feathers of great flying beast of Zundu legend attack nestlings! As grass thirsts for rain clouds, nestlings know that the beast thirsts for show of fighting spirit. If booming display of might does not satisfy beast, it punishes tribe, world cloaked in shade forever!
60 56 TEXT_BANVAN401_02189_02189_ZUNDU02189_000_041 We ask Gunu Vanu, Bringer of Shade, for help, but he believes nestlings not. He tells us great beast's feathers do not stir, even though feathers <Emphasis>bite</Emphasis> us on tail end!
61 57 TEXT_BANVAN401_02189_02189_ZUNDU02189_000_042 Nestlings no match for biting feathers, but netherling looks strong, fearless! If netherling displays mighty dance, maybe great flying beast becomes full like storm cloud filling with rain! Come, I take you, northeast of Ok' Zundu!
62 58 TEXT_BANVAN401_02189_02189_ZUNDU02189_000_050 Right here! Right here! We saw feather here when playing in the sun! Wait and see!
63 59 TEXT_BANVAN401_02189_02189_ZUNDU02189_000_060 Netherling's fighting spirit is so powerful that feathers stay their biting! But this is not only place nestlings see feathers. Come, I will take netherling to another place!
64 60 TEXT_BANVAN401_02189_02189_ZUNDU02189_000_070 There! They appear at cliff's edge while nestlings pick flowers! Now, show feathers netherling's dance of wrath!
65 61 TEXT_BANVAN401_02189_02189_ZUNDU02189_000_080 Netherling's display of might is savage as stinging hailstorm. Great flying beast surely trembles with joy! I shower netherling with thanks, and return to tell others of new legend seen with own eyes.
66 62 TEXT_BANVAN401_02189_02189_LINUVANU_000_090 Netherling has returned, but Linu Vanu already hears of soft chattering of Zundu nestlings' new hero. It would seem netherling has driven away the beast of midnight shade!
67 63 TEXT_BANVAN401_02189_02189_LINUVANU_000_091 Netherling has Linu's gratitude for helping Zundu nestlings. Sometimes tribe elders disregard nestling worries, but <If(PlayerParameter(4))>she<Else/>he</If> shows belief from small beaks has small truths.
68 64 TEXT_BANVAN401_02189_02189_LINUVANU_000_092 Thanks to netherling, Linu also understands trouble that comes with feathers' presence. Gundu tribe also keeps careful watch on Ok' Gundu Nakki for signs of legendary beast's feathers.
+60
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key,0,1
#,,
int32,str,str
0,"TEXT_BANVAN402_02190_SEQ_00","Muna Vanu is looking right through you with ruffled feathers.
※The difficulty of this quest will be synced to your current level."
1,"TEXT_BANVAN402_02190_SEQ_01","Muna Vanu seems distracted by news from his former home in Ok' Gundu. Inquire with Linu Vanu about the elderly Vanu Vanu's distress.
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest."
2,"TEXT_BANVAN402_02190_SEQ_02","You speak with Linu Vanu, who tells you that after the group left their village in Ok' Gundu to pursue independence, Vundu shamans swept in and desecrated their ancestors' burial sites by bewitching their totems. With Muna Vanu and Linu Vanu's ancestors unable to rest in peace due to the incessant chanting, the Gundu chief bids you to travel to Ok' Gundu and expel the cursed totems."
3,"TEXT_BANVAN402_02190_SEQ_03","You have destroyed the cursed totems plaguing the Gundu ancestral grounds. Report your success to Linu Vanu."
4,"TEXT_BANVAN402_02190_SEQ_04","Linu Vanu is pleased with the news that the foul totems' chanting has been silenced. While it may be a long time before the tribe members can erect new ones to honor their forefathers, the burial sites will remain quiet and peaceful for their eternal rest."
5,"TEXT_BANVAN402_02190_SEQ_05",""
6,"TEXT_BANVAN402_02190_SEQ_06",""
7,"TEXT_BANVAN402_02190_SEQ_07",""
8,"TEXT_BANVAN402_02190_SEQ_08",""
9,"TEXT_BANVAN402_02190_SEQ_09",""
10,"TEXT_BANVAN402_02190_SEQ_10",""
11,"TEXT_BANVAN402_02190_SEQ_11",""
12,"TEXT_BANVAN402_02190_SEQ_12",""
13,"TEXT_BANVAN402_02190_SEQ_13",""
14,"TEXT_BANVAN402_02190_SEQ_14",""
15,"TEXT_BANVAN402_02190_SEQ_15",""
16,"TEXT_BANVAN402_02190_SEQ_16",""
17,"TEXT_BANVAN402_02190_SEQ_17",""
18,"TEXT_BANVAN402_02190_SEQ_18",""
19,"TEXT_BANVAN402_02190_SEQ_19",""
20,"TEXT_BANVAN402_02190_SEQ_20",""
21,"TEXT_BANVAN402_02190_SEQ_21",""
22,"TEXT_BANVAN402_02190_SEQ_22",""
23,"TEXT_BANVAN402_02190_SEQ_23",""
24,"TEXT_BANVAN402_02190_TODO_00","Speak with Linu Vanu."
25,"TEXT_BANVAN402_02190_TODO_01","Survey the locations in Ok' Gundu and destroy the Ok' Gundu totems."
26,"TEXT_BANVAN402_02190_TODO_02","Report to Linu Vanu."
27,"TEXT_BANVAN402_02190_TODO_03",""
28,"TEXT_BANVAN402_02190_TODO_04",""
29,"TEXT_BANVAN402_02190_TODO_05",""
30,"TEXT_BANVAN402_02190_TODO_06",""
31,"TEXT_BANVAN402_02190_TODO_07",""
32,"TEXT_BANVAN402_02190_TODO_08",""
33,"TEXT_BANVAN402_02190_TODO_09",""
34,"TEXT_BANVAN402_02190_TODO_10",""
35,"TEXT_BANVAN402_02190_TODO_11",""
36,"TEXT_BANVAN402_02190_TODO_12",""
37,"TEXT_BANVAN402_02190_TODO_13",""
38,"TEXT_BANVAN402_02190_TODO_14",""
39,"TEXT_BANVAN402_02190_TODO_15",""
40,"TEXT_BANVAN402_02190_TODO_16",""
41,"TEXT_BANVAN402_02190_TODO_17",""
42,"TEXT_BANVAN402_02190_TODO_18",""
43,"TEXT_BANVAN402_02190_TODO_19",""
44,"TEXT_BANVAN402_02190_TODO_20",""
45,"TEXT_BANVAN402_02190_TODO_21",""
46,"TEXT_BANVAN402_02190_TODO_22",""
47,"TEXT_BANVAN402_02190_TODO_23",""
48,"TEXT_BANVAN402_02190_02190_MUNAVANU_000_001","Oh...? Forgive Muna, netherling. He did not see you approach. His head feels clouded like thick fog after receiving news from former homeland about ancestral burial ground."
49,"TEXT_BANVAN402_02190_02190_MUNAVANU_000_002","Muna fears forefathers' memory has been blackened like darkest night... What to do..."
50,"TEXT_BANVAN402_02190_02190_MUNAVANU_000_010",""
51,"TEXT_BANVAN402_02190_02190_LINUVANU_000_020","Netherling asks about gloomy fog following Muna Vanu? Linu explains, for gloom is his as well. After leaving Ok' Gundu, Vundu shamans enter old village, spilling curses upon totems at ancestral resting places. Now ancestors cannot rest peacefully, disturbed by totems' dark chanting."
52,"TEXT_BANVAN402_02190_02190_LINUVANU_000_021","Linu and Muna regret not our cause for independence, yet ancestors' memory dusted with foul magicks is terrible affront to any Vanu's honor. Cursed totems are worse than no totems at all!"
53,"TEXT_BANVAN402_02190_02190_LINUVANU_000_022","Perhaps netherling can raise Muna's spirits. Linu tells <If(PlayerParameter(4))>her<Else/>him</If> where ancestral grounds are in Ok' Gundu so <If(PlayerParameter(4))>she<Else/>he</If> can destroy sullied totems."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_BANVAN402_02190_SEQ_00 Muna Vanu is looking right through you with ruffled feathers. ※The difficulty of this quest will be synced to your current level.
5 1 TEXT_BANVAN402_02190_SEQ_01 Muna Vanu seems distracted by news from his former home in Ok' Gundu. Inquire with Linu Vanu about the elderly Vanu Vanu's distress. ※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest.
6 2 TEXT_BANVAN402_02190_SEQ_02 You speak with Linu Vanu, who tells you that after the group left their village in Ok' Gundu to pursue independence, Vundu shamans swept in and desecrated their ancestors' burial sites by bewitching their totems. With Muna Vanu and Linu Vanu's ancestors unable to rest in peace due to the incessant chanting, the Gundu chief bids you to travel to Ok' Gundu and expel the cursed totems.
7 3 TEXT_BANVAN402_02190_SEQ_03 You have destroyed the cursed totems plaguing the Gundu ancestral grounds. Report your success to Linu Vanu.
8 4 TEXT_BANVAN402_02190_SEQ_04 Linu Vanu is pleased with the news that the foul totems' chanting has been silenced. While it may be a long time before the tribe members can erect new ones to honor their forefathers, the burial sites will remain quiet and peaceful for their eternal rest.
9 5 TEXT_BANVAN402_02190_SEQ_05
10 6 TEXT_BANVAN402_02190_SEQ_06
11 7 TEXT_BANVAN402_02190_SEQ_07
12 8 TEXT_BANVAN402_02190_SEQ_08
13 9 TEXT_BANVAN402_02190_SEQ_09
14 10 TEXT_BANVAN402_02190_SEQ_10
15 11 TEXT_BANVAN402_02190_SEQ_11
16 12 TEXT_BANVAN402_02190_SEQ_12
17 13 TEXT_BANVAN402_02190_SEQ_13
18 14 TEXT_BANVAN402_02190_SEQ_14
19 15 TEXT_BANVAN402_02190_SEQ_15
20 16 TEXT_BANVAN402_02190_SEQ_16
21 17 TEXT_BANVAN402_02190_SEQ_17
22 18 TEXT_BANVAN402_02190_SEQ_18
23 19 TEXT_BANVAN402_02190_SEQ_19
24 20 TEXT_BANVAN402_02190_SEQ_20
25 21 TEXT_BANVAN402_02190_SEQ_21
26 22 TEXT_BANVAN402_02190_SEQ_22
27 23 TEXT_BANVAN402_02190_SEQ_23
28 24 TEXT_BANVAN402_02190_TODO_00 Speak with Linu Vanu.
29 25 TEXT_BANVAN402_02190_TODO_01 Survey the locations in Ok' Gundu and destroy the Ok' Gundu totems.
30 26 TEXT_BANVAN402_02190_TODO_02 Report to Linu Vanu.
31 27 TEXT_BANVAN402_02190_TODO_03
32 28 TEXT_BANVAN402_02190_TODO_04
33 29 TEXT_BANVAN402_02190_TODO_05
34 30 TEXT_BANVAN402_02190_TODO_06
35 31 TEXT_BANVAN402_02190_TODO_07
36 32 TEXT_BANVAN402_02190_TODO_08
37 33 TEXT_BANVAN402_02190_TODO_09
38 34 TEXT_BANVAN402_02190_TODO_10
39 35 TEXT_BANVAN402_02190_TODO_11
40 36 TEXT_BANVAN402_02190_TODO_12
41 37 TEXT_BANVAN402_02190_TODO_13
42 38 TEXT_BANVAN402_02190_TODO_14
43 39 TEXT_BANVAN402_02190_TODO_15
44 40 TEXT_BANVAN402_02190_TODO_16
45 41 TEXT_BANVAN402_02190_TODO_17
46 42 TEXT_BANVAN402_02190_TODO_18
47 43 TEXT_BANVAN402_02190_TODO_19
48 44 TEXT_BANVAN402_02190_TODO_20
49 45 TEXT_BANVAN402_02190_TODO_21
50 46 TEXT_BANVAN402_02190_TODO_22
51 47 TEXT_BANVAN402_02190_TODO_23
52 48 TEXT_BANVAN402_02190_02190_MUNAVANU_000_001 Oh...? Forgive Muna, netherling. He did not see you approach. His head feels clouded like thick fog after receiving news from former homeland about ancestral burial ground.
53 49 TEXT_BANVAN402_02190_02190_MUNAVANU_000_002 Muna fears forefathers' memory has been blackened like darkest night... What to do...
54 50 TEXT_BANVAN402_02190_02190_MUNAVANU_000_010
55 51 TEXT_BANVAN402_02190_02190_LINUVANU_000_020 Netherling asks about gloomy fog following Muna Vanu? Linu explains, for gloom is his as well. After leaving Ok' Gundu, Vundu shamans enter old village, spilling curses upon totems at ancestral resting places. Now ancestors cannot rest peacefully, disturbed by totems' dark chanting.
56 52 TEXT_BANVAN402_02190_02190_LINUVANU_000_021 Linu and Muna regret not our cause for independence, yet ancestors' memory dusted with foul magicks is terrible affront to any Vanu's honor. Cursed totems are worse than no totems at all!
57 53 TEXT_BANVAN402_02190_02190_LINUVANU_000_022 Perhaps netherling can raise Muna's spirits. Linu tells <If(PlayerParameter(4))>her<Else/>him</If> where ancestral grounds are in Ok' Gundu so <If(PlayerParameter(4))>she<Else/>he</If> can destroy sullied totems.
58 54 TEXT_BANVAN402_02190_02190_LINUVANU_000_030 Linu asks netherling to destroy totems in Ok' Gundu. Then both the living and the dead can rest peacefully.
59 55 TEXT_BANVAN402_02190_02190_LINUVANU_000_050 Netherling silences offending totems? Then <If(PlayerParameter(4))>she<Else/>he</If> protects ancestors' honor. Linu is sure that when Muna Vanu hears, fog enveiling him clears away.
60 56 TEXT_BANVAN402_02190_02190_LINUVANU_000_051 Fate of ancestors' resting place is uncertain, may take moons before new totems built to replace lost ones. But Linu is relieved in knowing spirits of ancestors now sleep peacefully as soft spring breeze.
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key,0,1
#,,
int32,str,str
0,"TEXT_BANVAN403_02191_SEQ_00","Muna Vanu is looking intently at his sash.
※The difficulty of this quest will be synced to your current level."
1,"TEXT_BANVAN403_02191_SEQ_01","Muna Vanu points out a noticeable hole in his sash, but is too embarrassed to ask Linu Vanu to make a new one for him. Speak with Linu Vanu on his behalf.
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest."
2,"TEXT_BANVAN403_02191_SEQ_02","Linu Vanu realizes that many of the Gundu's sashes are becoming tattered as they build their new home and decides to make fresh traditional garments for the entire tribe. To do so, he needs silk cocoons from the wamoura breeding ground south of Ok' Zundu. Harvest the cocoons and bring them back to Linu Vanu."
3,"TEXT_BANVAN403_02191_SEQ_03","You have harvested the wamoura cocoons. Return to Ok' Gundu Nakki to deliver them to Linu Vanu."
4,"TEXT_BANVAN403_02191_SEQ_04","Linu Vanu is impressed with the cocoons you have delivered to him, and remarks that the silk used for the sashes will undoubtedly make the Vundu envious of Ok' Gundu Nakki's prosperity. He anticipates with bated breath that the cocoons might hold juicy wamoura grubs as a surprise snack, and suggests you try one next time...if you are daring."
5,"TEXT_BANVAN403_02191_SEQ_05",""
6,"TEXT_BANVAN403_02191_SEQ_06",""
7,"TEXT_BANVAN403_02191_SEQ_07",""
8,"TEXT_BANVAN403_02191_SEQ_08",""
9,"TEXT_BANVAN403_02191_SEQ_09",""
10,"TEXT_BANVAN403_02191_SEQ_10",""
11,"TEXT_BANVAN403_02191_SEQ_11",""
12,"TEXT_BANVAN403_02191_SEQ_12",""
13,"TEXT_BANVAN403_02191_SEQ_13",""
14,"TEXT_BANVAN403_02191_SEQ_14",""
15,"TEXT_BANVAN403_02191_SEQ_15",""
16,"TEXT_BANVAN403_02191_SEQ_16",""
17,"TEXT_BANVAN403_02191_SEQ_17",""
18,"TEXT_BANVAN403_02191_SEQ_18",""
19,"TEXT_BANVAN403_02191_SEQ_19",""
20,"TEXT_BANVAN403_02191_SEQ_20",""
21,"TEXT_BANVAN403_02191_SEQ_21",""
22,"TEXT_BANVAN403_02191_SEQ_22",""
23,"TEXT_BANVAN403_02191_SEQ_23",""
24,"TEXT_BANVAN403_02191_TODO_00","Speak with Linu Vanu."
25,"TEXT_BANVAN403_02191_TODO_01","Obtain wamoura cocoons."
26,"TEXT_BANVAN403_02191_TODO_02","Deliver the wamoura cocoons to Linu Vanu."
27,"TEXT_BANVAN403_02191_TODO_03",""
28,"TEXT_BANVAN403_02191_TODO_04",""
29,"TEXT_BANVAN403_02191_TODO_05",""
30,"TEXT_BANVAN403_02191_TODO_06",""
31,"TEXT_BANVAN403_02191_TODO_07",""
32,"TEXT_BANVAN403_02191_TODO_08",""
33,"TEXT_BANVAN403_02191_TODO_09",""
34,"TEXT_BANVAN403_02191_TODO_10",""
35,"TEXT_BANVAN403_02191_TODO_11",""
36,"TEXT_BANVAN403_02191_TODO_12",""
37,"TEXT_BANVAN403_02191_TODO_13",""
38,"TEXT_BANVAN403_02191_TODO_14",""
39,"TEXT_BANVAN403_02191_TODO_15",""
40,"TEXT_BANVAN403_02191_TODO_16",""
41,"TEXT_BANVAN403_02191_TODO_17",""
42,"TEXT_BANVAN403_02191_TODO_18",""
43,"TEXT_BANVAN403_02191_TODO_19",""
44,"TEXT_BANVAN403_02191_TODO_20",""
45,"TEXT_BANVAN403_02191_TODO_21",""
46,"TEXT_BANVAN403_02191_TODO_22",""
47,"TEXT_BANVAN403_02191_TODO_23",""
48,"TEXT_BANVAN403_02191_02191_MUNAVANU_000_001","Does netherling notice hole in Muna's sash, like crescent moon peeking out from clouds in shame? Muna tries to spear plump cloudfish, but spears sash instead!"
49,"TEXT_BANVAN403_02191_02191_MUNAVANU_000_002","Perhaps Linu Vanu can make new sash for Muna. But Muna is too ashamed of own sash to ask himself. Might netherling talk to Linu Vanu in his stead?"
50,"TEXT_BANVAN403_02191_02191_MUNAVANU_000_010"," "
51,"TEXT_BANVAN403_02191_02191_LINUVANU_000_020","Ah, yes. Linu also notices own sash needs tending. Vanu have great pride in traditional sash, its shimmering silk is mark of craftsmanship."
52,"TEXT_BANVAN403_02191_02191_LINUVANU_000_021","But truth be told, Gundu work hard in mud and dust to establish new home. Sashes Gundu escape with become worn, and start to smell foul like rain-soaked wisent. Maybe if Vundu see unkempt sashes, they think Gundu not prosperous on Ok' Gundu Nakki, try to prey on weakness. "
53,"TEXT_BANVAN403_02191_02191_LINUVANU_000_022","Linu asks netherling to harvest wamoura cocoons in the east with which to weave new sashes. Four cocoons should glean enough silk to replace all sashes in tribe. "
54,"TEXT_BANVAN403_02191_02191_LINUVANU_000_030","We must show Vundu that our village shines after their maltreatment, like rainbow after thunderstorm."
55,"TEXT_BANVAN403_02191_02191_LINUVANU_000_035","Linu asks netherling to harvest wamoura cocoons in the east with which to weave new sashes. Four cocoons should glean enough silk to replace all sashes in tribe. "
56,"TEXT_BANVAN403_02191_02191_LINUVANU_000_050","Does netherling bring silk cocoons Linu asks for? He discovers another loose thread in own sash..."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_BANVAN403_02191_SEQ_00 Muna Vanu is looking intently at his sash. ※The difficulty of this quest will be synced to your current level.
5 1 TEXT_BANVAN403_02191_SEQ_01 Muna Vanu points out a noticeable hole in his sash, but is too embarrassed to ask Linu Vanu to make a new one for him. Speak with Linu Vanu on his behalf. ※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest.
6 2 TEXT_BANVAN403_02191_SEQ_02 Linu Vanu realizes that many of the Gundu's sashes are becoming tattered as they build their new home and decides to make fresh traditional garments for the entire tribe. To do so, he needs silk cocoons from the wamoura breeding ground south of Ok' Zundu. Harvest the cocoons and bring them back to Linu Vanu.
7 3 TEXT_BANVAN403_02191_SEQ_03 You have harvested the wamoura cocoons. Return to Ok' Gundu Nakki to deliver them to Linu Vanu.
8 4 TEXT_BANVAN403_02191_SEQ_04 Linu Vanu is impressed with the cocoons you have delivered to him, and remarks that the silk used for the sashes will undoubtedly make the Vundu envious of Ok' Gundu Nakki's prosperity. He anticipates with bated breath that the cocoons might hold juicy wamoura grubs as a surprise snack, and suggests you try one next time...if you are daring.
9 5 TEXT_BANVAN403_02191_SEQ_05
10 6 TEXT_BANVAN403_02191_SEQ_06
11 7 TEXT_BANVAN403_02191_SEQ_07
12 8 TEXT_BANVAN403_02191_SEQ_08
13 9 TEXT_BANVAN403_02191_SEQ_09
14 10 TEXT_BANVAN403_02191_SEQ_10
15 11 TEXT_BANVAN403_02191_SEQ_11
16 12 TEXT_BANVAN403_02191_SEQ_12
17 13 TEXT_BANVAN403_02191_SEQ_13
18 14 TEXT_BANVAN403_02191_SEQ_14
19 15 TEXT_BANVAN403_02191_SEQ_15
20 16 TEXT_BANVAN403_02191_SEQ_16
21 17 TEXT_BANVAN403_02191_SEQ_17
22 18 TEXT_BANVAN403_02191_SEQ_18
23 19 TEXT_BANVAN403_02191_SEQ_19
24 20 TEXT_BANVAN403_02191_SEQ_20
25 21 TEXT_BANVAN403_02191_SEQ_21
26 22 TEXT_BANVAN403_02191_SEQ_22
27 23 TEXT_BANVAN403_02191_SEQ_23
28 24 TEXT_BANVAN403_02191_TODO_00 Speak with Linu Vanu.
29 25 TEXT_BANVAN403_02191_TODO_01 Obtain wamoura cocoons.
30 26 TEXT_BANVAN403_02191_TODO_02 Deliver the wamoura cocoons to Linu Vanu.
31 27 TEXT_BANVAN403_02191_TODO_03
32 28 TEXT_BANVAN403_02191_TODO_04
33 29 TEXT_BANVAN403_02191_TODO_05
34 30 TEXT_BANVAN403_02191_TODO_06
35 31 TEXT_BANVAN403_02191_TODO_07
36 32 TEXT_BANVAN403_02191_TODO_08
37 33 TEXT_BANVAN403_02191_TODO_09
38 34 TEXT_BANVAN403_02191_TODO_10
39 35 TEXT_BANVAN403_02191_TODO_11
40 36 TEXT_BANVAN403_02191_TODO_12
41 37 TEXT_BANVAN403_02191_TODO_13
42 38 TEXT_BANVAN403_02191_TODO_14
43 39 TEXT_BANVAN403_02191_TODO_15
44 40 TEXT_BANVAN403_02191_TODO_16
45 41 TEXT_BANVAN403_02191_TODO_17
46 42 TEXT_BANVAN403_02191_TODO_18
47 43 TEXT_BANVAN403_02191_TODO_19
48 44 TEXT_BANVAN403_02191_TODO_20
49 45 TEXT_BANVAN403_02191_TODO_21
50 46 TEXT_BANVAN403_02191_TODO_22
51 47 TEXT_BANVAN403_02191_TODO_23
52 48 TEXT_BANVAN403_02191_02191_MUNAVANU_000_001 Does netherling notice hole in Muna's sash, like crescent moon peeking out from clouds in shame? Muna tries to spear plump cloudfish, but spears sash instead!
53 49 TEXT_BANVAN403_02191_02191_MUNAVANU_000_002 Perhaps Linu Vanu can make new sash for Muna. But Muna is too ashamed of own sash to ask himself. Might netherling talk to Linu Vanu in his stead?
54 50 TEXT_BANVAN403_02191_02191_MUNAVANU_000_010
55 51 TEXT_BANVAN403_02191_02191_LINUVANU_000_020 Ah, yes. Linu also notices own sash needs tending. Vanu have great pride in traditional sash, its shimmering silk is mark of craftsmanship.
56 52 TEXT_BANVAN403_02191_02191_LINUVANU_000_021 But truth be told, Gundu work hard in mud and dust to establish new home. Sashes Gundu escape with become worn, and start to smell foul like rain-soaked wisent. Maybe if Vundu see unkempt sashes, they think Gundu not prosperous on Ok' Gundu Nakki, try to prey on weakness.
57 53 TEXT_BANVAN403_02191_02191_LINUVANU_000_022 Linu asks netherling to harvest wamoura cocoons in the east with which to weave new sashes. Four cocoons should glean enough silk to replace all sashes in tribe.
58 54 TEXT_BANVAN403_02191_02191_LINUVANU_000_030 We must show Vundu that our village shines after their maltreatment, like rainbow after thunderstorm.
59 55 TEXT_BANVAN403_02191_02191_LINUVANU_000_035 Linu asks netherling to harvest wamoura cocoons in the east with which to weave new sashes. Four cocoons should glean enough silk to replace all sashes in tribe.
60 56 TEXT_BANVAN403_02191_02191_LINUVANU_000_050 Does netherling bring silk cocoons Linu asks for? He discovers another loose thread in own sash...
61 57 TEXT_BANVAN403_02191_02191_LINUVANU_000_051 Ah...soft and white as puffed cloud; round as full moon on winter night. Netherling brings Linu such beautiful cocoons!
62 58 TEXT_BANVAN403_02191_02191_LINUVANU_000_052 From these, Linu pulls strands of silk to weave into brilliant sashes. Vundu surely tremble with jealousy like leaf in gale when they lay eyes upon shining Gundu of Nakki!
63 59 TEXT_BANVAN403_02191_02191_LINUVANU_000_053 Ah, did netherling by chance feel any wiggling from cocoons? If so, then Linu is lucky, for wamoura grubs are special snack when weaving. Very juicy and tender, slides down gullet smoothly. Netherling should try sometime!
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key,0,1
#,,
int32,str,str
0,"TEXT_BANVAN404_02192_SEQ_00","Muna Vanu looks happy to see you.
※The difficulty of this quest will be synced to your current level."
1,"TEXT_BANVAN404_02192_SEQ_01","Muna Vanu says Ginu Vanu has been looking for you for a task that involves quick reflexes.
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest."
2,"TEXT_BANVAN404_02192_SEQ_02","Ginu Vanu has requested that you bring him a clowder of gaelicats, hale and hearty. Handing over the Gundu tribe's “secret dried herb,” he asks you to search the areas around Camp Cloudtop for the flying felines and capture five."
3,"TEXT_BANVAN404_02192_SEQ_03","You have successfully captured the gaelicats, which are now writhing and purring pleasantly in your sack. Return to Ok' Gundu Nakki and deliver the precious cargo to Ginu Vanu."
4,"TEXT_BANVAN404_02192_SEQ_04","After traversing the large swaths of land around Camp Cloudtop to retrieve a sackful of euphoric gaelicats, you hand them over to a satisfied Ginu...who intends to release them back to the sky as per the Gundu nest-building custom."
5,"TEXT_BANVAN404_02192_SEQ_05",""
6,"TEXT_BANVAN404_02192_SEQ_06",""
7,"TEXT_BANVAN404_02192_SEQ_07",""
8,"TEXT_BANVAN404_02192_SEQ_08",""
9,"TEXT_BANVAN404_02192_SEQ_09",""
10,"TEXT_BANVAN404_02192_SEQ_10",""
11,"TEXT_BANVAN404_02192_SEQ_11",""
12,"TEXT_BANVAN404_02192_SEQ_12",""
13,"TEXT_BANVAN404_02192_SEQ_13",""
14,"TEXT_BANVAN404_02192_SEQ_14",""
15,"TEXT_BANVAN404_02192_SEQ_15",""
16,"TEXT_BANVAN404_02192_SEQ_16",""
17,"TEXT_BANVAN404_02192_SEQ_17",""
18,"TEXT_BANVAN404_02192_SEQ_18",""
19,"TEXT_BANVAN404_02192_SEQ_19",""
20,"TEXT_BANVAN404_02192_SEQ_20",""
21,"TEXT_BANVAN404_02192_SEQ_21",""
22,"TEXT_BANVAN404_02192_SEQ_22",""
23,"TEXT_BANVAN404_02192_SEQ_23",""
24,"TEXT_BANVAN404_02192_TODO_00","Speak with Ginu Vanu."
25,"TEXT_BANVAN404_02192_TODO_01","Capture stray gaelicats using the dried cloudcrawler."
26,"TEXT_BANVAN404_02192_TODO_02","Deliver the clowder of gaelicats to Ginu Vanu."
27,"TEXT_BANVAN404_02192_TODO_03",""
28,"TEXT_BANVAN404_02192_TODO_04",""
29,"TEXT_BANVAN404_02192_TODO_05",""
30,"TEXT_BANVAN404_02192_TODO_06",""
31,"TEXT_BANVAN404_02192_TODO_07",""
32,"TEXT_BANVAN404_02192_TODO_08",""
33,"TEXT_BANVAN404_02192_TODO_09",""
34,"TEXT_BANVAN404_02192_TODO_10",""
35,"TEXT_BANVAN404_02192_TODO_11",""
36,"TEXT_BANVAN404_02192_TODO_12",""
37,"TEXT_BANVAN404_02192_TODO_13",""
38,"TEXT_BANVAN404_02192_TODO_14",""
39,"TEXT_BANVAN404_02192_TODO_15",""
40,"TEXT_BANVAN404_02192_TODO_16",""
41,"TEXT_BANVAN404_02192_TODO_17",""
42,"TEXT_BANVAN404_02192_TODO_18",""
43,"TEXT_BANVAN404_02192_TODO_19",""
44,"TEXT_BANVAN404_02192_TODO_20",""
45,"TEXT_BANVAN404_02192_TODO_21",""
46,"TEXT_BANVAN404_02192_TODO_22",""
47,"TEXT_BANVAN404_02192_TODO_23",""
48,"TEXT_BANVAN404_02192_02192_MUNAVANU_000_001","Ah, netherling graces us with <If(PlayerParameter(4))>her<Else/>his</If> presence! "
49,"TEXT_BANVAN404_02192_02192_MUNAVANU_000_002","Ginu Vanu has been looking for netherling. He busily prepares nests for first roost and says he is in need of netherling's strong, firm grip and movement fast as lightning."
50,"TEXT_BANVAN404_02192_02192_MUNAVANU_000_010",""
51,"TEXT_BANVAN404_02192_02192_GINUVANU_000_020","Netherling always comes at right time, like raindrops falling on wilted leaves. Will <If(PlayerParameter(4))>she<Else/>he</If> help Ginu with very important task?"
52,"TEXT_BANVAN404_02192_02192_GINUVANU_000_021","Ginu is so very busy, fluffing up newly built nests for new life on Ok' Gundu Nakki. He needs netherling to bring him gaelicats to complete nests. But make sure cats are <Emphasis>unharmed</Emphasis>. They must be happy, full of life! If netherling brings dead gaelicats, Ginu feels downpour of sadness."
53,"TEXT_BANVAN404_02192_02192_GINUVANU_000_022","Ginu gives you Gundu tribe's secret dried herb to catch flying cats easily. If netherling holds this under gaelicat's nose, it becomes happy...<Emphasis>very</Emphasis> happy. Five cats should be enough for Ginu to complete nests. Now, go, netherling! Zephyr winds at your back!"
54,"TEXT_BANVAN404_02192_02192_GINUVANU_000_030","Only gaelicat knows why herb makes him happy. Clear as sunlight, Ginu knows herb has no effect on him."
55,"TEXT_BANVAN404_02192_02192_GAELICAT02192_000_040","Hisss!"
56,"TEXT_BANVAN404_02192_02192_SYSTEM_000_041","The stray gaelicat bristles its fur. "
57,"TEXT_BANVAN404_02192_02192_GAELICAT02192_000_042","Mew mew... Purrr..."
58,"TEXT_BANVAN404_02192_02192_SYSTEM_000_043","You capture an intoxicated gaelicat!"
59,"TEXT_BANVAN404_02192_02192_GINUVANU_000_050","Has netherling brought what Ginu asks? No scratches? No bruised wings?"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_BANVAN404_02192_SEQ_00 Muna Vanu looks happy to see you. ※The difficulty of this quest will be synced to your current level.
5 1 TEXT_BANVAN404_02192_SEQ_01 Muna Vanu says Ginu Vanu has been looking for you for a task that involves quick reflexes. ※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest.
6 2 TEXT_BANVAN404_02192_SEQ_02 Ginu Vanu has requested that you bring him a clowder of gaelicats, hale and hearty. Handing over the Gundu tribe's “secret dried herb,” he asks you to search the areas around Camp Cloudtop for the flying felines and capture five.
7 3 TEXT_BANVAN404_02192_SEQ_03 You have successfully captured the gaelicats, which are now writhing and purring pleasantly in your sack. Return to Ok' Gundu Nakki and deliver the precious cargo to Ginu Vanu.
8 4 TEXT_BANVAN404_02192_SEQ_04 After traversing the large swaths of land around Camp Cloudtop to retrieve a sackful of euphoric gaelicats, you hand them over to a satisfied Ginu...who intends to release them back to the sky as per the Gundu nest-building custom.
9 5 TEXT_BANVAN404_02192_SEQ_05
10 6 TEXT_BANVAN404_02192_SEQ_06
11 7 TEXT_BANVAN404_02192_SEQ_07
12 8 TEXT_BANVAN404_02192_SEQ_08
13 9 TEXT_BANVAN404_02192_SEQ_09
14 10 TEXT_BANVAN404_02192_SEQ_10
15 11 TEXT_BANVAN404_02192_SEQ_11
16 12 TEXT_BANVAN404_02192_SEQ_12
17 13 TEXT_BANVAN404_02192_SEQ_13
18 14 TEXT_BANVAN404_02192_SEQ_14
19 15 TEXT_BANVAN404_02192_SEQ_15
20 16 TEXT_BANVAN404_02192_SEQ_16
21 17 TEXT_BANVAN404_02192_SEQ_17
22 18 TEXT_BANVAN404_02192_SEQ_18
23 19 TEXT_BANVAN404_02192_SEQ_19
24 20 TEXT_BANVAN404_02192_SEQ_20
25 21 TEXT_BANVAN404_02192_SEQ_21
26 22 TEXT_BANVAN404_02192_SEQ_22
27 23 TEXT_BANVAN404_02192_SEQ_23
28 24 TEXT_BANVAN404_02192_TODO_00 Speak with Ginu Vanu.
29 25 TEXT_BANVAN404_02192_TODO_01 Capture stray gaelicats using the dried cloudcrawler.
30 26 TEXT_BANVAN404_02192_TODO_02 Deliver the clowder of gaelicats to Ginu Vanu.
31 27 TEXT_BANVAN404_02192_TODO_03
32 28 TEXT_BANVAN404_02192_TODO_04
33 29 TEXT_BANVAN404_02192_TODO_05
34 30 TEXT_BANVAN404_02192_TODO_06
35 31 TEXT_BANVAN404_02192_TODO_07
36 32 TEXT_BANVAN404_02192_TODO_08
37 33 TEXT_BANVAN404_02192_TODO_09
38 34 TEXT_BANVAN404_02192_TODO_10
39 35 TEXT_BANVAN404_02192_TODO_11
40 36 TEXT_BANVAN404_02192_TODO_12
41 37 TEXT_BANVAN404_02192_TODO_13
42 38 TEXT_BANVAN404_02192_TODO_14
43 39 TEXT_BANVAN404_02192_TODO_15
44 40 TEXT_BANVAN404_02192_TODO_16
45 41 TEXT_BANVAN404_02192_TODO_17
46 42 TEXT_BANVAN404_02192_TODO_18
47 43 TEXT_BANVAN404_02192_TODO_19
48 44 TEXT_BANVAN404_02192_TODO_20
49 45 TEXT_BANVAN404_02192_TODO_21
50 46 TEXT_BANVAN404_02192_TODO_22
51 47 TEXT_BANVAN404_02192_TODO_23
52 48 TEXT_BANVAN404_02192_02192_MUNAVANU_000_001 Ah, netherling graces us with <If(PlayerParameter(4))>her<Else/>his</If> presence!
53 49 TEXT_BANVAN404_02192_02192_MUNAVANU_000_002 Ginu Vanu has been looking for netherling. He busily prepares nests for first roost and says he is in need of netherling's strong, firm grip and movement fast as lightning.
54 50 TEXT_BANVAN404_02192_02192_MUNAVANU_000_010
55 51 TEXT_BANVAN404_02192_02192_GINUVANU_000_020 Netherling always comes at right time, like raindrops falling on wilted leaves. Will <If(PlayerParameter(4))>she<Else/>he</If> help Ginu with very important task?
56 52 TEXT_BANVAN404_02192_02192_GINUVANU_000_021 Ginu is so very busy, fluffing up newly built nests for new life on Ok' Gundu Nakki. He needs netherling to bring him gaelicats to complete nests. But make sure cats are <Emphasis>unharmed</Emphasis>. They must be happy, full of life! If netherling brings dead gaelicats, Ginu feels downpour of sadness.
57 53 TEXT_BANVAN404_02192_02192_GINUVANU_000_022 Ginu gives you Gundu tribe's secret dried herb to catch flying cats easily. If netherling holds this under gaelicat's nose, it becomes happy...<Emphasis>very</Emphasis> happy. Five cats should be enough for Ginu to complete nests. Now, go, netherling! Zephyr winds at your back!
58 54 TEXT_BANVAN404_02192_02192_GINUVANU_000_030 Only gaelicat knows why herb makes him happy. Clear as sunlight, Ginu knows herb has no effect on him.
59 55 TEXT_BANVAN404_02192_02192_GAELICAT02192_000_040 Hisss!
60 56 TEXT_BANVAN404_02192_02192_SYSTEM_000_041 The stray gaelicat bristles its fur.
61 57 TEXT_BANVAN404_02192_02192_GAELICAT02192_000_042 Mew mew... Purrr...
62 58 TEXT_BANVAN404_02192_02192_SYSTEM_000_043 You capture an intoxicated gaelicat!
63 59 TEXT_BANVAN404_02192_02192_GINUVANU_000_050 Has netherling brought what Ginu asks? No scratches? No bruised wings?
64 60 TEXT_BANVAN404_02192_02192_GINUVANU_000_051 Ah, yes! Gaelicats roll warmly like distant thunder on summer night! Much thanks to netherling for bringing good stock!
65 61 TEXT_BANVAN404_02192_02192_GINUVANU_000_052 What do gaelicats have to do with building nests, netherling asks? Tradition! When nests complete for roosting, start of new life follows the path wind blows.
66 62 TEXT_BANVAN404_02192_02192_GINUVANU_000_053 Gaelicats are lucky, know very well of which wind bodes good fortune. So Ginu releases gaelicats back to sky to show which way nest should face. If cats fly west, nest faces west! If cats scatter to four corners...well, any direction is good direction!
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key,0,1
#,,
int32,str,str
0,"TEXT_BANVAN501_02193_SEQ_00","Muna Vanu of Ok' Gundu Nakki desires your assistance.
※The difficulty of this quest will be synced to your current level."
1,"TEXT_BANVAN501_02193_SEQ_01","Muna Vanu tells you that Ranu Vali is in need of your assistance. Speak with her to learn how best you might be of help.
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest. "
2,"TEXT_BANVAN501_02193_SEQ_02","Ranu Vali needs korrigans─fresh ones, plucked straight from the dirt. But the ear-splitting screeches they emit when uprooted drive even the most stalwart Vanu to distraction. Travel to Last Step and retrieve four of these clamorous creatures for her."
3,"TEXT_BANVAN501_02193_SEQ_03","The piercing cry of the mandragoras chills you to the bone─for a moment─before it echoes and fades. A race more sensitive to certain sounds might well find these screams unbearable. Return to Ok' Gundu Nakki and deliver the fruits of your harvest to Ranu Vali."
4,"TEXT_BANVAN501_02193_SEQ_04","Ranu Vali thanks you profusely for your work. Sliced korrigans, marinated in honey, are a Gundu delicacy that will perfectly complement the banquet she is preparing for the Zundu."
5,"TEXT_BANVAN501_02193_SEQ_05",""
6,"TEXT_BANVAN501_02193_SEQ_06",""
7,"TEXT_BANVAN501_02193_SEQ_07",""
8,"TEXT_BANVAN501_02193_SEQ_08",""
9,"TEXT_BANVAN501_02193_SEQ_09",""
10,"TEXT_BANVAN501_02193_SEQ_10",""
11,"TEXT_BANVAN501_02193_SEQ_11",""
12,"TEXT_BANVAN501_02193_SEQ_12",""
13,"TEXT_BANVAN501_02193_SEQ_13",""
14,"TEXT_BANVAN501_02193_SEQ_14",""
15,"TEXT_BANVAN501_02193_SEQ_15",""
16,"TEXT_BANVAN501_02193_SEQ_16",""
17,"TEXT_BANVAN501_02193_SEQ_17",""
18,"TEXT_BANVAN501_02193_SEQ_18",""
19,"TEXT_BANVAN501_02193_SEQ_19",""
20,"TEXT_BANVAN501_02193_SEQ_20",""
21,"TEXT_BANVAN501_02193_SEQ_21",""
22,"TEXT_BANVAN501_02193_SEQ_22",""
23,"TEXT_BANVAN501_02193_SEQ_23",""
24,"TEXT_BANVAN501_02193_TODO_00","Speak with Ranu Vali."
25,"TEXT_BANVAN501_02193_TODO_01","Gather korrigans."
26,"TEXT_BANVAN501_02193_TODO_02","Deliver the korrigans to Ranu Vali."
27,"TEXT_BANVAN501_02193_TODO_03",""
28,"TEXT_BANVAN501_02193_TODO_04",""
29,"TEXT_BANVAN501_02193_TODO_05",""
30,"TEXT_BANVAN501_02193_TODO_06",""
31,"TEXT_BANVAN501_02193_TODO_07",""
32,"TEXT_BANVAN501_02193_TODO_08",""
33,"TEXT_BANVAN501_02193_TODO_09",""
34,"TEXT_BANVAN501_02193_TODO_10",""
35,"TEXT_BANVAN501_02193_TODO_11",""
36,"TEXT_BANVAN501_02193_TODO_12",""
37,"TEXT_BANVAN501_02193_TODO_13",""
38,"TEXT_BANVAN501_02193_TODO_14",""
39,"TEXT_BANVAN501_02193_TODO_15",""
40,"TEXT_BANVAN501_02193_TODO_16",""
41,"TEXT_BANVAN501_02193_TODO_17",""
42,"TEXT_BANVAN501_02193_TODO_18",""
43,"TEXT_BANVAN501_02193_TODO_19",""
44,"TEXT_BANVAN501_02193_TODO_20",""
45,"TEXT_BANVAN501_02193_TODO_21",""
46,"TEXT_BANVAN501_02193_TODO_22",""
47,"TEXT_BANVAN501_02193_TODO_23",""
48,"TEXT_BANVAN501_02193_02193_MUNAVANU_000_001","Prevailing winds bring <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> to Muna Vanu once more. Ranu Vali seeks help. Please seek Ranu Vali, and offer help."
49,"TEXT_BANVAN501_02193_02193_MUNAVANU_000_010",""
50,"TEXT_BANVAN501_02193_02193_RANUVALI_000_020","Like cloud bringing shade on scorching summer day, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> is truly welcome sight! You are perfect one to help with Ranu Vali's work!"
51,"TEXT_BANVAN501_02193_02193_RANUVALI_000_021","Ranu Vali needs korrigans─needs netherling to pull them from soil where they sprout. Easy work, but we Vanu cannot handle horrible sound of korrigans screaming in agony when leaving ground."
52,"TEXT_BANVAN501_02193_02193_RANUVALI_000_022","Please go to Last Step, and uproot mandragoras there. Four is sufficient."
53,"TEXT_BANVAN501_02193_02193_RANUVALI_000_030","Korrigans are at Last Step. Please dig up four for Ranu Vali."
54,"TEXT_BANVAN501_02193_02193_MANDRAGORA02193_000_040","◎×▼△×××......!!!"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_BANVAN501_02193_SEQ_00 Muna Vanu of Ok' Gundu Nakki desires your assistance. ※The difficulty of this quest will be synced to your current level.
5 1 TEXT_BANVAN501_02193_SEQ_01 Muna Vanu tells you that Ranu Vali is in need of your assistance. Speak with her to learn how best you might be of help. ※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest.
6 2 TEXT_BANVAN501_02193_SEQ_02 Ranu Vali needs korrigans─fresh ones, plucked straight from the dirt. But the ear-splitting screeches they emit when uprooted drive even the most stalwart Vanu to distraction. Travel to Last Step and retrieve four of these clamorous creatures for her.
7 3 TEXT_BANVAN501_02193_SEQ_03 The piercing cry of the mandragoras chills you to the bone─for a moment─before it echoes and fades. A race more sensitive to certain sounds might well find these screams unbearable. Return to Ok' Gundu Nakki and deliver the fruits of your harvest to Ranu Vali.
8 4 TEXT_BANVAN501_02193_SEQ_04 Ranu Vali thanks you profusely for your work. Sliced korrigans, marinated in honey, are a Gundu delicacy that will perfectly complement the banquet she is preparing for the Zundu.
9 5 TEXT_BANVAN501_02193_SEQ_05
10 6 TEXT_BANVAN501_02193_SEQ_06
11 7 TEXT_BANVAN501_02193_SEQ_07
12 8 TEXT_BANVAN501_02193_SEQ_08
13 9 TEXT_BANVAN501_02193_SEQ_09
14 10 TEXT_BANVAN501_02193_SEQ_10
15 11 TEXT_BANVAN501_02193_SEQ_11
16 12 TEXT_BANVAN501_02193_SEQ_12
17 13 TEXT_BANVAN501_02193_SEQ_13
18 14 TEXT_BANVAN501_02193_SEQ_14
19 15 TEXT_BANVAN501_02193_SEQ_15
20 16 TEXT_BANVAN501_02193_SEQ_16
21 17 TEXT_BANVAN501_02193_SEQ_17
22 18 TEXT_BANVAN501_02193_SEQ_18
23 19 TEXT_BANVAN501_02193_SEQ_19
24 20 TEXT_BANVAN501_02193_SEQ_20
25 21 TEXT_BANVAN501_02193_SEQ_21
26 22 TEXT_BANVAN501_02193_SEQ_22
27 23 TEXT_BANVAN501_02193_SEQ_23
28 24 TEXT_BANVAN501_02193_TODO_00 Speak with Ranu Vali.
29 25 TEXT_BANVAN501_02193_TODO_01 Gather korrigans.
30 26 TEXT_BANVAN501_02193_TODO_02 Deliver the korrigans to Ranu Vali.
31 27 TEXT_BANVAN501_02193_TODO_03
32 28 TEXT_BANVAN501_02193_TODO_04
33 29 TEXT_BANVAN501_02193_TODO_05
34 30 TEXT_BANVAN501_02193_TODO_06
35 31 TEXT_BANVAN501_02193_TODO_07
36 32 TEXT_BANVAN501_02193_TODO_08
37 33 TEXT_BANVAN501_02193_TODO_09
38 34 TEXT_BANVAN501_02193_TODO_10
39 35 TEXT_BANVAN501_02193_TODO_11
40 36 TEXT_BANVAN501_02193_TODO_12
41 37 TEXT_BANVAN501_02193_TODO_13
42 38 TEXT_BANVAN501_02193_TODO_14
43 39 TEXT_BANVAN501_02193_TODO_15
44 40 TEXT_BANVAN501_02193_TODO_16
45 41 TEXT_BANVAN501_02193_TODO_17
46 42 TEXT_BANVAN501_02193_TODO_18
47 43 TEXT_BANVAN501_02193_TODO_19
48 44 TEXT_BANVAN501_02193_TODO_20
49 45 TEXT_BANVAN501_02193_TODO_21
50 46 TEXT_BANVAN501_02193_TODO_22
51 47 TEXT_BANVAN501_02193_TODO_23
52 48 TEXT_BANVAN501_02193_02193_MUNAVANU_000_001 Prevailing winds bring <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> to Muna Vanu once more. Ranu Vali seeks help. Please seek Ranu Vali, and offer help.
53 49 TEXT_BANVAN501_02193_02193_MUNAVANU_000_010
54 50 TEXT_BANVAN501_02193_02193_RANUVALI_000_020 Like cloud bringing shade on scorching summer day, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> is truly welcome sight! You are perfect one to help with Ranu Vali's work!
55 51 TEXT_BANVAN501_02193_02193_RANUVALI_000_021 Ranu Vali needs korrigans─needs netherling to pull them from soil where they sprout. Easy work, but we Vanu cannot handle horrible sound of korrigans screaming in agony when leaving ground.
56 52 TEXT_BANVAN501_02193_02193_RANUVALI_000_022 Please go to Last Step, and uproot mandragoras there. Four is sufficient.
57 53 TEXT_BANVAN501_02193_02193_RANUVALI_000_030 Korrigans are at Last Step. Please dig up four for Ranu Vali.
58 54 TEXT_BANVAN501_02193_02193_MANDRAGORA02193_000_040 ◎×▼△×××......!!!
59 55 TEXT_BANVAN501_02193_02193_RANUVALI_000_050 Does netherling have korrigans?
60 56 TEXT_BANVAN501_02193_02193_RANUVALI_000_051 Many thanks, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Without netherling's help, Ranu Vali struggles like starflower in summer storm, but you harvest korrigans without difficulty!
61 57 TEXT_BANVAN501_02193_02193_RANUVALI_000_052 Ranu Vali treats wives of Ok' Zundu to traditional Gundu feast. Netherling's gift of korrigans, when sliced and marinated in honey, provides finishing touch that completes perfect Gundu banquet!
+63
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@@ -0,0 +1,63 @@
key,0,1
#,,
int32,str,str
0,"TEXT_BANVAN502_02194_SEQ_00","Muna Vanu is pulling at his feathers, fretting over something.
※The difficulty of this quest will be synced to your current level."
1,"TEXT_BANVAN502_02194_SEQ_01","Muna Vanu is working on a gift to present to the Zundu in recognition of their kindness in accepting the Gundu. However, what he currently has to show for his efforts is decidedly plain. He asks that you procure something bright and colorful with which to decorate it. Luna Vanu may be able to help in this regard.
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest."
2,"TEXT_BANVAN502_02194_SEQ_02","Luna Vanu suggests gastornis feathers─lustrous and iridescent, they can even be gathered without engaging in the hazardous business of slaying the gastornis themselves. Search Cloudtop for the nests of these beasts and recover three of their feathers. "
3,"TEXT_BANVAN502_02194_SEQ_03","You gather three gastornis feathers as requested, their opalescent hue shimmering as they flutter in the breeze. Return these marvelous specimens to Luna Vanu."
4,"TEXT_BANVAN502_02194_SEQ_04","The Gundu merchant opines on the beauty of the feathers when you deliver them to him. They will no doubt be a superb addition to the gift Muna Vanu plans to present to the Zundu."
5,"TEXT_BANVAN502_02194_SEQ_05",""
6,"TEXT_BANVAN502_02194_SEQ_06",""
7,"TEXT_BANVAN502_02194_SEQ_07",""
8,"TEXT_BANVAN502_02194_SEQ_08",""
9,"TEXT_BANVAN502_02194_SEQ_09",""
10,"TEXT_BANVAN502_02194_SEQ_10",""
11,"TEXT_BANVAN502_02194_SEQ_11",""
12,"TEXT_BANVAN502_02194_SEQ_12",""
13,"TEXT_BANVAN502_02194_SEQ_13",""
14,"TEXT_BANVAN502_02194_SEQ_14",""
15,"TEXT_BANVAN502_02194_SEQ_15",""
16,"TEXT_BANVAN502_02194_SEQ_16",""
17,"TEXT_BANVAN502_02194_SEQ_17",""
18,"TEXT_BANVAN502_02194_SEQ_18",""
19,"TEXT_BANVAN502_02194_SEQ_19",""
20,"TEXT_BANVAN502_02194_SEQ_20",""
21,"TEXT_BANVAN502_02194_SEQ_21",""
22,"TEXT_BANVAN502_02194_SEQ_22",""
23,"TEXT_BANVAN502_02194_SEQ_23",""
24,"TEXT_BANVAN502_02194_TODO_00","Speak with Luna Vanu."
25,"TEXT_BANVAN502_02194_TODO_01","Gather downy gastornis feathers from gastornis nests."
26,"TEXT_BANVAN502_02194_TODO_02","Deliver the feathers to Luna Vanu."
27,"TEXT_BANVAN502_02194_TODO_03",""
28,"TEXT_BANVAN502_02194_TODO_04",""
29,"TEXT_BANVAN502_02194_TODO_05",""
30,"TEXT_BANVAN502_02194_TODO_06",""
31,"TEXT_BANVAN502_02194_TODO_07",""
32,"TEXT_BANVAN502_02194_TODO_08",""
33,"TEXT_BANVAN502_02194_TODO_09",""
34,"TEXT_BANVAN502_02194_TODO_10",""
35,"TEXT_BANVAN502_02194_TODO_11",""
36,"TEXT_BANVAN502_02194_TODO_12",""
37,"TEXT_BANVAN502_02194_TODO_13",""
38,"TEXT_BANVAN502_02194_TODO_14",""
39,"TEXT_BANVAN502_02194_TODO_15",""
40,"TEXT_BANVAN502_02194_TODO_16",""
41,"TEXT_BANVAN502_02194_TODO_17",""
42,"TEXT_BANVAN502_02194_TODO_18",""
43,"TEXT_BANVAN502_02194_TODO_19",""
44,"TEXT_BANVAN502_02194_TODO_20",""
45,"TEXT_BANVAN502_02194_TODO_21",""
46,"TEXT_BANVAN502_02194_TODO_22",""
47,"TEXT_BANVAN502_02194_TODO_23",""
48,"TEXT_BANVAN502_02194_02194_MUNAVANU_000_001","Perhaps if Muna Vanu plucks off own feathers, then─ Oh! <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Your arrival is as unexpected─and welcome─as refreshing summer shower!"
49,"TEXT_BANVAN502_02194_02194_MUNAVANU_000_002","Gundu wish to honor kind Zundu with gift of appreciation. But we have no materials to decorate gift worthy of such charitable tribe."
50,"TEXT_BANVAN502_02194_02194_MUNAVANU_000_003","But netherling can help! <If(PlayerParameter(4))>She<Else/>He</If> and trader Luna Vanu can gather materials so Muna Vanu can make gift that honors tribe."
51,"TEXT_BANVAN502_02194_02194_MUNAVANU_000_010",""
52,"TEXT_BANVAN502_02194_02194_LUNAVANU_000_020","Muna Vanu thinks to use own feathers for decorations!? Muna Vanu's feathers are dull and tattered─might just as well use thatch! "
53,"TEXT_BANVAN502_02194_02194_LUNAVANU_000_021","We need soft, fluffy feathers, with colors brilliant and iridescent as rainbow after midday summer shower. Hmmm... Feathers of gastornis are most ideal."
54,"TEXT_BANVAN502_02194_02194_LUNAVANU_000_022","If netherling travels to Cloudtop and gathers three gastornis feathers, Luna Vanu is very grateful! Beasts need not be slain─feathers can be found in nests of gastornis."
55,"TEXT_BANVAN502_02194_02194_LUNAVANU_000_030","Feathers of gastornis are most brilliant and lustrous. Find them at Cloudtop."
56,"TEXT_BANVAN502_02194_02194_LUNAVANU_000_035","Does netherling gather gastornis feathers?"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_BANVAN502_02194_SEQ_00 Muna Vanu is pulling at his feathers, fretting over something. ※The difficulty of this quest will be synced to your current level.
5 1 TEXT_BANVAN502_02194_SEQ_01 Muna Vanu is working on a gift to present to the Zundu in recognition of their kindness in accepting the Gundu. However, what he currently has to show for his efforts is decidedly plain. He asks that you procure something bright and colorful with which to decorate it. Luna Vanu may be able to help in this regard. ※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest.
6 2 TEXT_BANVAN502_02194_SEQ_02 Luna Vanu suggests gastornis feathers─lustrous and iridescent, they can even be gathered without engaging in the hazardous business of slaying the gastornis themselves. Search Cloudtop for the nests of these beasts and recover three of their feathers.
7 3 TEXT_BANVAN502_02194_SEQ_03 You gather three gastornis feathers as requested, their opalescent hue shimmering as they flutter in the breeze. Return these marvelous specimens to Luna Vanu.
8 4 TEXT_BANVAN502_02194_SEQ_04 The Gundu merchant opines on the beauty of the feathers when you deliver them to him. They will no doubt be a superb addition to the gift Muna Vanu plans to present to the Zundu.
9 5 TEXT_BANVAN502_02194_SEQ_05
10 6 TEXT_BANVAN502_02194_SEQ_06
11 7 TEXT_BANVAN502_02194_SEQ_07
12 8 TEXT_BANVAN502_02194_SEQ_08
13 9 TEXT_BANVAN502_02194_SEQ_09
14 10 TEXT_BANVAN502_02194_SEQ_10
15 11 TEXT_BANVAN502_02194_SEQ_11
16 12 TEXT_BANVAN502_02194_SEQ_12
17 13 TEXT_BANVAN502_02194_SEQ_13
18 14 TEXT_BANVAN502_02194_SEQ_14
19 15 TEXT_BANVAN502_02194_SEQ_15
20 16 TEXT_BANVAN502_02194_SEQ_16
21 17 TEXT_BANVAN502_02194_SEQ_17
22 18 TEXT_BANVAN502_02194_SEQ_18
23 19 TEXT_BANVAN502_02194_SEQ_19
24 20 TEXT_BANVAN502_02194_SEQ_20
25 21 TEXT_BANVAN502_02194_SEQ_21
26 22 TEXT_BANVAN502_02194_SEQ_22
27 23 TEXT_BANVAN502_02194_SEQ_23
28 24 TEXT_BANVAN502_02194_TODO_00 Speak with Luna Vanu.
29 25 TEXT_BANVAN502_02194_TODO_01 Gather downy gastornis feathers from gastornis nests.
30 26 TEXT_BANVAN502_02194_TODO_02 Deliver the feathers to Luna Vanu.
31 27 TEXT_BANVAN502_02194_TODO_03
32 28 TEXT_BANVAN502_02194_TODO_04
33 29 TEXT_BANVAN502_02194_TODO_05
34 30 TEXT_BANVAN502_02194_TODO_06
35 31 TEXT_BANVAN502_02194_TODO_07
36 32 TEXT_BANVAN502_02194_TODO_08
37 33 TEXT_BANVAN502_02194_TODO_09
38 34 TEXT_BANVAN502_02194_TODO_10
39 35 TEXT_BANVAN502_02194_TODO_11
40 36 TEXT_BANVAN502_02194_TODO_12
41 37 TEXT_BANVAN502_02194_TODO_13
42 38 TEXT_BANVAN502_02194_TODO_14
43 39 TEXT_BANVAN502_02194_TODO_15
44 40 TEXT_BANVAN502_02194_TODO_16
45 41 TEXT_BANVAN502_02194_TODO_17
46 42 TEXT_BANVAN502_02194_TODO_18
47 43 TEXT_BANVAN502_02194_TODO_19
48 44 TEXT_BANVAN502_02194_TODO_20
49 45 TEXT_BANVAN502_02194_TODO_21
50 46 TEXT_BANVAN502_02194_TODO_22
51 47 TEXT_BANVAN502_02194_TODO_23
52 48 TEXT_BANVAN502_02194_02194_MUNAVANU_000_001 Perhaps if Muna Vanu plucks off own feathers, then─ Oh! <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Your arrival is as unexpected─and welcome─as refreshing summer shower!
53 49 TEXT_BANVAN502_02194_02194_MUNAVANU_000_002 Gundu wish to honor kind Zundu with gift of appreciation. But we have no materials to decorate gift worthy of such charitable tribe.
54 50 TEXT_BANVAN502_02194_02194_MUNAVANU_000_003 But netherling can help! <If(PlayerParameter(4))>She<Else/>He</If> and trader Luna Vanu can gather materials so Muna Vanu can make gift that honors tribe.
55 51 TEXT_BANVAN502_02194_02194_MUNAVANU_000_010
56 52 TEXT_BANVAN502_02194_02194_LUNAVANU_000_020 Muna Vanu thinks to use own feathers for decorations!? Muna Vanu's feathers are dull and tattered─might just as well use thatch!
57 53 TEXT_BANVAN502_02194_02194_LUNAVANU_000_021 We need soft, fluffy feathers, with colors brilliant and iridescent as rainbow after midday summer shower. Hmmm... Feathers of gastornis are most ideal.
58 54 TEXT_BANVAN502_02194_02194_LUNAVANU_000_022 If netherling travels to Cloudtop and gathers three gastornis feathers, Luna Vanu is very grateful! Beasts need not be slain─feathers can be found in nests of gastornis.
59 55 TEXT_BANVAN502_02194_02194_LUNAVANU_000_030 Feathers of gastornis are most brilliant and lustrous. Find them at Cloudtop.
60 56 TEXT_BANVAN502_02194_02194_LUNAVANU_000_035 Does netherling gather gastornis feathers?
61 57 TEXT_BANVAN502_02194_02194_LUNAVANU_000_050 Netherling returns! Does <If(PlayerParameter(4))>she<Else/>he</If> have beautiful gastornis feathers?
62 58 TEXT_BANVAN502_02194_02194_LUNAVANU_000_051 Luna Vanu is right to rely on <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Feathers of Muna Vanu are hard and dull, like long-dead tree. But <Emphasis>these</Emphasis> feathers are soft and colorful, like sprightly young sapling, resplendent with fresh blossoms!
63 59 TEXT_BANVAN502_02194_02194_LUNAVANU_000_052 These feathers let us make mask more beautiful than field, lush and rampant with wildflowers. I make beautiful gift to show true appreciation for Zundu!
+80
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@@ -0,0 +1,80 @@
key,0,1
#,,
int32,str,str
0,"TEXT_BANVAN503_02195_SEQ_00","Muna Vanu has a request to make of you.
※The difficulty of this quest will be synced to your current level."
1,"TEXT_BANVAN503_02195_SEQ_01","Muna Vanu tells you that Linu Vanu has asked for your assistance. Speak with him to learn just what his request entails.
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest."
2,"TEXT_BANVAN503_02195_SEQ_02","In a bid to foster a spirit of cooperation between the Gundu and the nearby detachment of Ishgardian forces, Linu Vanu has prepared a gift of traditional Vanu Vanu catsfoot chews to present to them as an offer of goodwill. Rather than putting the knights on alert by having a Vanu approach their camp with the gifts, he asks that you deliver these presents to Laniaitte at Camp Cloudtop on the tribe's behalf."
3,"TEXT_BANVAN503_02195_SEQ_03","Laniaitte thanks you for your gift, but suggests that it might be more appreciated by the tired and hungry knights out on patrol right now. Find them and deliver the catsfoot chews to them."
4,"TEXT_BANVAN503_02195_SEQ_04","The knights under Laniaitte's command are delighted to receive the gifts you deliver. Report back to Linu Vanu and let him know that his gesture was well received."
5,"TEXT_BANVAN503_02195_SEQ_05","Linu Vanu thanks you for your help. He explains that catsfoot chew was made using an ancient recipe passed down by his ancestors. Hopefully these gifts can come to represent another formative step in the development of amiable relations between the Gundu and Camp Cloudtop."
6,"TEXT_BANVAN503_02195_SEQ_06",""
7,"TEXT_BANVAN503_02195_SEQ_07",""
8,"TEXT_BANVAN503_02195_SEQ_08",""
9,"TEXT_BANVAN503_02195_SEQ_09",""
10,"TEXT_BANVAN503_02195_SEQ_10",""
11,"TEXT_BANVAN503_02195_SEQ_11",""
12,"TEXT_BANVAN503_02195_SEQ_12",""
13,"TEXT_BANVAN503_02195_SEQ_13",""
14,"TEXT_BANVAN503_02195_SEQ_14",""
15,"TEXT_BANVAN503_02195_SEQ_15",""
16,"TEXT_BANVAN503_02195_SEQ_16",""
17,"TEXT_BANVAN503_02195_SEQ_17",""
18,"TEXT_BANVAN503_02195_SEQ_18",""
19,"TEXT_BANVAN503_02195_SEQ_19",""
20,"TEXT_BANVAN503_02195_SEQ_20",""
21,"TEXT_BANVAN503_02195_SEQ_21",""
22,"TEXT_BANVAN503_02195_SEQ_22",""
23,"TEXT_BANVAN503_02195_SEQ_23",""
24,"TEXT_BANVAN503_02195_TODO_00","Speak with Linu Vanu."
25,"TEXT_BANVAN503_02195_TODO_01","Deliver the crone's catsfoot chews to Laniaitte at Camp Cloudtop."
26,"TEXT_BANVAN503_02195_TODO_02","Deliver the crone's catsfoot chews to the knights on patrol around Camp Cloudtop."
27,"TEXT_BANVAN503_02195_TODO_03","Report to Linu Vanu."
28,"TEXT_BANVAN503_02195_TODO_04",""
29,"TEXT_BANVAN503_02195_TODO_05",""
30,"TEXT_BANVAN503_02195_TODO_06",""
31,"TEXT_BANVAN503_02195_TODO_07",""
32,"TEXT_BANVAN503_02195_TODO_08",""
33,"TEXT_BANVAN503_02195_TODO_09",""
34,"TEXT_BANVAN503_02195_TODO_10",""
35,"TEXT_BANVAN503_02195_TODO_11",""
36,"TEXT_BANVAN503_02195_TODO_12",""
37,"TEXT_BANVAN503_02195_TODO_13",""
38,"TEXT_BANVAN503_02195_TODO_14",""
39,"TEXT_BANVAN503_02195_TODO_15",""
40,"TEXT_BANVAN503_02195_TODO_16",""
41,"TEXT_BANVAN503_02195_TODO_17",""
42,"TEXT_BANVAN503_02195_TODO_18",""
43,"TEXT_BANVAN503_02195_TODO_19",""
44,"TEXT_BANVAN503_02195_TODO_20",""
45,"TEXT_BANVAN503_02195_TODO_21",""
46,"TEXT_BANVAN503_02195_TODO_22",""
47,"TEXT_BANVAN503_02195_TODO_23",""
48,"TEXT_BANVAN503_02195_02195_MUNAVANU_000_001","Greetings <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Tribe requires netherling's aid in task only <If(PlayerParameter(4))>she<Else/>he</If> can carry out. Go to Linu Vanu to learn details of task."
49,"TEXT_BANVAN503_02195_02195_LINUVANU_000_020","Hello again, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Linu Vanu wishes once again to borrow your aid in matter of grave import. Gundu wish to develop relations with netherling knights."
50,"TEXT_BANVAN503_02195_02195_LINUVANU_000_021","Tribe wishes to form bonds much like it has with Zundu, to help bring prosperity in this new independence. Linu Vanu wishes to present gift to them."
51,"TEXT_BANVAN503_02195_02195_LINUVANU_000_022","Sadly, any Gundu who goes now receives cold greeting. But you are trusted, and can deliver catsfoot chews as gifts from our tribe. Please, deliver these gifts to Laniaitte at Camp Cloudtop."
52,"TEXT_BANVAN503_02195_02195_LINUVANU_000_030","Linu Vanu wishes he could be there when netherlings receive gifts. Take them to Laniaitte at Camp Cloudtop."
53,"TEXT_BANVAN503_02195_02195_LINUVANU_000_035","Linu Vanu hopes for day he can deliver gifts in person. Until that day, we must place confidence in netherling's capable hands."
54,"TEXT_BANVAN503_02195_02195_LANIAITTE_000_080","Gifts for the Rose Knights, you say? From the Gundu?"
55,"TEXT_BANVAN503_02195_02195_LANIAITTE_000_081","Thank you for these, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>. They look─and smell─absolutely delicious!"
56,"TEXT_BANVAN503_02195_02195_LANIAITTE_000_082","I could never eat this all myself. The troops out on patrol are far more deserving of it. Please, do me one small favor and take it out to them. I have no doubt at all that they would be glad for the sustenance."
57,"TEXT_BANVAN503_02195_02195_LANIAITTE_000_083","The knights have been out on patrol for some time now. They would all appreciate something to eat─especially something as delicious as authentic catsfoot chews."
58,"TEXT_BANVAN503_02195_02195_NEMUSOU02195_000_040","...Wha─ Just resting my eyes, sir! ...Oh, you're not the commander! What? You have something for me?"
59,"TEXT_BANVAN503_02195_02195_NEMUSOU02195_000_041","A gift from the Gundu!? And food, too! Thank the gods. Now I'll have the energy to get through the rest of my shift without dozing off."
60,"TEXT_BANVAN503_02195_02195_NEMUSOU02195_000_050","That catsfoot chew was just delicious! But a full belly always makes me feel so sleepy... <yawn>"
61,"TEXT_BANVAN503_02195_02195_OKUSOU02195_000_90","These patrol routes are far too long. We all end up so tired and hungry before we're finished, that if we ran into something dangerous, we'd be in no state to fend it off!"
62,"TEXT_BANVAN503_02195_02195_OKUSOU02195_000_91","What, what? A gift from the Vanu Vanu? I do hope it's food. I hear Vanu cuisine must be tasted to be believed! ...And uh, besides, an army marches on its stomach, you know!"
63,"TEXT_BANVAN503_02195_02195_OKUSOU02195_000_92","What did you say this was called? “Catsfoot chew”? Whatever the case, it's utterly marvelous. Do tell me where I can get more!"
64,"TEXT_BANVAN503_02195_02195_HIMASHOU02195_000_100","The unparalleled honor of a sentinel─tirelessly guarding the Rose Knights from the greatest threats of the realm... Gods I'm so <Emphasis>bored</Emphasis>."
65,"TEXT_BANVAN503_02195_02195_HIMASHOU02195_000_101","Hm? The Gundu have sent <Emphasis>me</Emphasis> a gift? Well, it smells decent enough. And it'll provide some distraction from the mind-numbing drudgery of watching nothing happen all day."
66,"TEXT_BANVAN503_02195_02195_HIMASHOU02195_000_110","I know it's a <Emphasis>good</Emphasis> thing that these patrols are so uneventful, but it's just so boring─it's driving me crazy."
67,"TEXT_BANVAN503_02195_02195_LINUVANU_000_120","Ah, so gifts now rest in bellies of netherling soldiers? <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> has my heartfelt thanks."
68,"TEXT_BANVAN503_02195_02195_LINUVANU_000_121","Netherling knights seem to love our food. So Linu Vanu makes catsfoot chews with ancient recipe passed down through generations. Fragrance is more heavenly than smell of newly cropped grain, or fresh-woven cloth drying in afternoon sun, and flavor is even better!"
69,"TEXT_BANVAN503_02195_02195_LINUVANU_000_122","Gundu tribe thanks you again. Relationship between Camp Cloudtop and Gundu grows ever closer thanks to your efforts."
70,"TEXT_BANVAN503_02195_02195_MUNAVANU_000_010",""
71,"TEXT_BANVAN503_02195_02195_GILDON_000_060",""
72,"TEXT_BANVAN503_02195_02195_GILDON_000_061",""
73,"TEXT_BANVAN503_02195_02195_GILDON_000_070",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_BANVAN503_02195_SEQ_00 Muna Vanu has a request to make of you. ※The difficulty of this quest will be synced to your current level.
5 1 TEXT_BANVAN503_02195_SEQ_01 Muna Vanu tells you that Linu Vanu has asked for your assistance. Speak with him to learn just what his request entails. ※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest.
6 2 TEXT_BANVAN503_02195_SEQ_02 In a bid to foster a spirit of cooperation between the Gundu and the nearby detachment of Ishgardian forces, Linu Vanu has prepared a gift of traditional Vanu Vanu catsfoot chews to present to them as an offer of goodwill. Rather than putting the knights on alert by having a Vanu approach their camp with the gifts, he asks that you deliver these presents to Laniaitte at Camp Cloudtop on the tribe's behalf.
7 3 TEXT_BANVAN503_02195_SEQ_03 Laniaitte thanks you for your gift, but suggests that it might be more appreciated by the tired and hungry knights out on patrol right now. Find them and deliver the catsfoot chews to them.
8 4 TEXT_BANVAN503_02195_SEQ_04 The knights under Laniaitte's command are delighted to receive the gifts you deliver. Report back to Linu Vanu and let him know that his gesture was well received.
9 5 TEXT_BANVAN503_02195_SEQ_05 Linu Vanu thanks you for your help. He explains that catsfoot chew was made using an ancient recipe passed down by his ancestors. Hopefully these gifts can come to represent another formative step in the development of amiable relations between the Gundu and Camp Cloudtop.
10 6 TEXT_BANVAN503_02195_SEQ_06
11 7 TEXT_BANVAN503_02195_SEQ_07
12 8 TEXT_BANVAN503_02195_SEQ_08
13 9 TEXT_BANVAN503_02195_SEQ_09
14 10 TEXT_BANVAN503_02195_SEQ_10
15 11 TEXT_BANVAN503_02195_SEQ_11
16 12 TEXT_BANVAN503_02195_SEQ_12
17 13 TEXT_BANVAN503_02195_SEQ_13
18 14 TEXT_BANVAN503_02195_SEQ_14
19 15 TEXT_BANVAN503_02195_SEQ_15
20 16 TEXT_BANVAN503_02195_SEQ_16
21 17 TEXT_BANVAN503_02195_SEQ_17
22 18 TEXT_BANVAN503_02195_SEQ_18
23 19 TEXT_BANVAN503_02195_SEQ_19
24 20 TEXT_BANVAN503_02195_SEQ_20
25 21 TEXT_BANVAN503_02195_SEQ_21
26 22 TEXT_BANVAN503_02195_SEQ_22
27 23 TEXT_BANVAN503_02195_SEQ_23
28 24 TEXT_BANVAN503_02195_TODO_00 Speak with Linu Vanu.
29 25 TEXT_BANVAN503_02195_TODO_01 Deliver the crone's catsfoot chews to Laniaitte at Camp Cloudtop.
30 26 TEXT_BANVAN503_02195_TODO_02 Deliver the crone's catsfoot chews to the knights on patrol around Camp Cloudtop.
31 27 TEXT_BANVAN503_02195_TODO_03 Report to Linu Vanu.
32 28 TEXT_BANVAN503_02195_TODO_04
33 29 TEXT_BANVAN503_02195_TODO_05
34 30 TEXT_BANVAN503_02195_TODO_06
35 31 TEXT_BANVAN503_02195_TODO_07
36 32 TEXT_BANVAN503_02195_TODO_08
37 33 TEXT_BANVAN503_02195_TODO_09
38 34 TEXT_BANVAN503_02195_TODO_10
39 35 TEXT_BANVAN503_02195_TODO_11
40 36 TEXT_BANVAN503_02195_TODO_12
41 37 TEXT_BANVAN503_02195_TODO_13
42 38 TEXT_BANVAN503_02195_TODO_14
43 39 TEXT_BANVAN503_02195_TODO_15
44 40 TEXT_BANVAN503_02195_TODO_16
45 41 TEXT_BANVAN503_02195_TODO_17
46 42 TEXT_BANVAN503_02195_TODO_18
47 43 TEXT_BANVAN503_02195_TODO_19
48 44 TEXT_BANVAN503_02195_TODO_20
49 45 TEXT_BANVAN503_02195_TODO_21
50 46 TEXT_BANVAN503_02195_TODO_22
51 47 TEXT_BANVAN503_02195_TODO_23
52 48 TEXT_BANVAN503_02195_02195_MUNAVANU_000_001 Greetings <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Tribe requires netherling's aid in task only <If(PlayerParameter(4))>she<Else/>he</If> can carry out. Go to Linu Vanu to learn details of task.
53 49 TEXT_BANVAN503_02195_02195_LINUVANU_000_020 Hello again, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Linu Vanu wishes once again to borrow your aid in matter of grave import. Gundu wish to develop relations with netherling knights.
54 50 TEXT_BANVAN503_02195_02195_LINUVANU_000_021 Tribe wishes to form bonds much like it has with Zundu, to help bring prosperity in this new independence. Linu Vanu wishes to present gift to them.
55 51 TEXT_BANVAN503_02195_02195_LINUVANU_000_022 Sadly, any Gundu who goes now receives cold greeting. But you are trusted, and can deliver catsfoot chews as gifts from our tribe. Please, deliver these gifts to Laniaitte at Camp Cloudtop.
56 52 TEXT_BANVAN503_02195_02195_LINUVANU_000_030 Linu Vanu wishes he could be there when netherlings receive gifts. Take them to Laniaitte at Camp Cloudtop.
57 53 TEXT_BANVAN503_02195_02195_LINUVANU_000_035 Linu Vanu hopes for day he can deliver gifts in person. Until that day, we must place confidence in netherling's capable hands.
58 54 TEXT_BANVAN503_02195_02195_LANIAITTE_000_080 Gifts for the Rose Knights, you say? From the Gundu?
59 55 TEXT_BANVAN503_02195_02195_LANIAITTE_000_081 Thank you for these, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>. They look─and smell─absolutely delicious!
60 56 TEXT_BANVAN503_02195_02195_LANIAITTE_000_082 I could never eat this all myself. The troops out on patrol are far more deserving of it. Please, do me one small favor and take it out to them. I have no doubt at all that they would be glad for the sustenance.
61 57 TEXT_BANVAN503_02195_02195_LANIAITTE_000_083 The knights have been out on patrol for some time now. They would all appreciate something to eat─especially something as delicious as authentic catsfoot chews.
62 58 TEXT_BANVAN503_02195_02195_NEMUSOU02195_000_040 ...Wha─ Just resting my eyes, sir! ...Oh, you're not the commander! What? You have something for me?
63 59 TEXT_BANVAN503_02195_02195_NEMUSOU02195_000_041 A gift from the Gundu!? And food, too! Thank the gods. Now I'll have the energy to get through the rest of my shift without dozing off.
64 60 TEXT_BANVAN503_02195_02195_NEMUSOU02195_000_050 That catsfoot chew was just delicious! But a full belly always makes me feel so sleepy... <yawn>
65 61 TEXT_BANVAN503_02195_02195_OKUSOU02195_000_90 These patrol routes are far too long. We all end up so tired and hungry before we're finished, that if we ran into something dangerous, we'd be in no state to fend it off!
66 62 TEXT_BANVAN503_02195_02195_OKUSOU02195_000_91 What, what? A gift from the Vanu Vanu? I do hope it's food. I hear Vanu cuisine must be tasted to be believed! ...And uh, besides, an army marches on its stomach, you know!
67 63 TEXT_BANVAN503_02195_02195_OKUSOU02195_000_92 What did you say this was called? “Catsfoot chew”? Whatever the case, it's utterly marvelous. Do tell me where I can get more!
68 64 TEXT_BANVAN503_02195_02195_HIMASHOU02195_000_100 The unparalleled honor of a sentinel─tirelessly guarding the Rose Knights from the greatest threats of the realm... Gods I'm so <Emphasis>bored</Emphasis>.
69 65 TEXT_BANVAN503_02195_02195_HIMASHOU02195_000_101 Hm? The Gundu have sent <Emphasis>me</Emphasis> a gift? Well, it smells decent enough. And it'll provide some distraction from the mind-numbing drudgery of watching nothing happen all day.
70 66 TEXT_BANVAN503_02195_02195_HIMASHOU02195_000_110 I know it's a <Emphasis>good</Emphasis> thing that these patrols are so uneventful, but it's just so boring─it's driving me crazy.
71 67 TEXT_BANVAN503_02195_02195_LINUVANU_000_120 Ah, so gifts now rest in bellies of netherling soldiers? <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> has my heartfelt thanks.
72 68 TEXT_BANVAN503_02195_02195_LINUVANU_000_121 Netherling knights seem to love our food. So Linu Vanu makes catsfoot chews with ancient recipe passed down through generations. Fragrance is more heavenly than smell of newly cropped grain, or fresh-woven cloth drying in afternoon sun, and flavor is even better!
73 69 TEXT_BANVAN503_02195_02195_LINUVANU_000_122 Gundu tribe thanks you again. Relationship between Camp Cloudtop and Gundu grows ever closer thanks to your efforts.
74 70 TEXT_BANVAN503_02195_02195_MUNAVANU_000_010
75 71 TEXT_BANVAN503_02195_02195_GILDON_000_060
76 72 TEXT_BANVAN503_02195_02195_GILDON_000_061
77 73 TEXT_BANVAN503_02195_02195_GILDON_000_070
78 74 TEXT_BANVAN503_02195_02195_MARIEL_000_080
79 75 TEXT_BANVAN503_02195_02195_MARIEL_000_081
80 76 TEXT_BANVAN503_02195_02195_MARIEL_000_090
+60
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@@ -0,0 +1,60 @@
key,0,1
#,,
int32,str,str
0,"TEXT_BANVAN504_02196_SEQ_00","Muna Vanu needs a skilled hand to attend to a difficult task.
※The difficulty of this quest will be synced to your current level."
1,"TEXT_BANVAN504_02196_SEQ_01","Muna Vanu has need of a strong, energetic paissa, but due to his responsibilities to the tribe, he has not the time to undertake the drawn-out task of capturing such wily prey himself. Furnishing you with a large sack in which to hold the beast, he bids you travel westward to where these creatures are most plentiful. They can be caught by digging a hole, which the careless creatures will fall into, finding themselves stuck.
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest."
2,"TEXT_BANVAN504_02196_SEQ_02","You dig a hole, deep and wide enough to trap the sturdiest of paissas. Now you must wait for just such a beast to fall for this obvious─but apparently effective─ploy."
3,"TEXT_BANVAN504_02196_SEQ_03","It's not long before a spry but oblivious paissa falls straight into the hole you dug. Put the creature into the sack the Vanu gave you before it escapes."
4,"TEXT_BANVAN504_02196_SEQ_04","The paissa puts up little resistance as you extricate it from the hole and place it in the sack. Return your prize to Muna Vanu."
5,"TEXT_BANVAN504_02196_SEQ_05","Muna Vanu explains that he has been challenged by a friend from the Zundu tribe to a paissafight. Though his tribe owes theirs a great debt, the elderly Vanu cannot bring dishonor on his people by losing the fight. Once properly trained, the spry and stalwart creature you captured should help secure his victory in the upcoming challenge."
6,"TEXT_BANVAN504_02196_SEQ_06",""
7,"TEXT_BANVAN504_02196_SEQ_07",""
8,"TEXT_BANVAN504_02196_SEQ_08",""
9,"TEXT_BANVAN504_02196_SEQ_09",""
10,"TEXT_BANVAN504_02196_SEQ_10",""
11,"TEXT_BANVAN504_02196_SEQ_11",""
12,"TEXT_BANVAN504_02196_SEQ_12",""
13,"TEXT_BANVAN504_02196_SEQ_13",""
14,"TEXT_BANVAN504_02196_SEQ_14",""
15,"TEXT_BANVAN504_02196_SEQ_15",""
16,"TEXT_BANVAN504_02196_SEQ_16",""
17,"TEXT_BANVAN504_02196_SEQ_17",""
18,"TEXT_BANVAN504_02196_SEQ_18",""
19,"TEXT_BANVAN504_02196_SEQ_19",""
20,"TEXT_BANVAN504_02196_SEQ_20",""
21,"TEXT_BANVAN504_02196_SEQ_21",""
22,"TEXT_BANVAN504_02196_SEQ_22",""
23,"TEXT_BANVAN504_02196_SEQ_23",""
24,"TEXT_BANVAN504_02196_TODO_00","Dig a hole at the specified location."
25,"TEXT_BANVAN504_02196_TODO_01","Lie in wait until a paissa falls for the trap."
26,"TEXT_BANVAN504_02196_TODO_02","Capture the trapped paissa."
27,"TEXT_BANVAN504_02196_TODO_03","Deliver the captured paissa to Muna Vanu."
28,"TEXT_BANVAN504_02196_TODO_04",""
29,"TEXT_BANVAN504_02196_TODO_05",""
30,"TEXT_BANVAN504_02196_TODO_06",""
31,"TEXT_BANVAN504_02196_TODO_07",""
32,"TEXT_BANVAN504_02196_TODO_08",""
33,"TEXT_BANVAN504_02196_TODO_09",""
34,"TEXT_BANVAN504_02196_TODO_10",""
35,"TEXT_BANVAN504_02196_TODO_11",""
36,"TEXT_BANVAN504_02196_TODO_12",""
37,"TEXT_BANVAN504_02196_TODO_13",""
38,"TEXT_BANVAN504_02196_TODO_14",""
39,"TEXT_BANVAN504_02196_TODO_15",""
40,"TEXT_BANVAN504_02196_TODO_16",""
41,"TEXT_BANVAN504_02196_TODO_17",""
42,"TEXT_BANVAN504_02196_TODO_18",""
43,"TEXT_BANVAN504_02196_TODO_19",""
44,"TEXT_BANVAN504_02196_TODO_20",""
45,"TEXT_BANVAN504_02196_TODO_21",""
46,"TEXT_BANVAN504_02196_TODO_22",""
47,"TEXT_BANVAN504_02196_TODO_23",""
48,"TEXT_BANVAN504_02196_02196_MUNAVANU_000_001","Hmmm... But who is skilled enough to... Oh, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> arrives at perfect moment!"
49,"TEXT_BANVAN504_02196_02196_MUNAVANU_000_002","Muna Vanu has need of paissa─lively one, full of spirit. But catching paissa takes time, and I have responsibilities to tribe and cannot spare such time."
50,"TEXT_BANVAN504_02196_02196_MUNAVANU_000_003","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, please catch paissa for Muna Vanu. Best way is to dig hole. Paissa falls right into hole and cannot get out. Many paissas roam west of Ok' Gundu. Hunt there, and catch prey alive in this sack."
51,"TEXT_BANVAN504_02196_02196_MUNAVANU_000_010",""
52,"TEXT_BANVAN504_02196_02196_SYSTEM_000_040","You slip the struggling paissa into the sack."
53,"TEXT_BANVAN504_02196_02196_MUNAVANU_000_050","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> returns! Does <If(PlayerParameter(4))>she<Else/>he</If> catch fit and sprightly paissa?"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_BANVAN504_02196_SEQ_00 Muna Vanu needs a skilled hand to attend to a difficult task. ※The difficulty of this quest will be synced to your current level.
5 1 TEXT_BANVAN504_02196_SEQ_01 Muna Vanu has need of a strong, energetic paissa, but due to his responsibilities to the tribe, he has not the time to undertake the drawn-out task of capturing such wily prey himself. Furnishing you with a large sack in which to hold the beast, he bids you travel westward to where these creatures are most plentiful. They can be caught by digging a hole, which the careless creatures will fall into, finding themselves stuck. ※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest.
6 2 TEXT_BANVAN504_02196_SEQ_02 You dig a hole, deep and wide enough to trap the sturdiest of paissas. Now you must wait for just such a beast to fall for this obvious─but apparently effective─ploy.
7 3 TEXT_BANVAN504_02196_SEQ_03 It's not long before a spry but oblivious paissa falls straight into the hole you dug. Put the creature into the sack the Vanu gave you before it escapes.
8 4 TEXT_BANVAN504_02196_SEQ_04 The paissa puts up little resistance as you extricate it from the hole and place it in the sack. Return your prize to Muna Vanu.
9 5 TEXT_BANVAN504_02196_SEQ_05 Muna Vanu explains that he has been challenged by a friend from the Zundu tribe to a paissafight. Though his tribe owes theirs a great debt, the elderly Vanu cannot bring dishonor on his people by losing the fight. Once properly trained, the spry and stalwart creature you captured should help secure his victory in the upcoming challenge.
10 6 TEXT_BANVAN504_02196_SEQ_06
11 7 TEXT_BANVAN504_02196_SEQ_07
12 8 TEXT_BANVAN504_02196_SEQ_08
13 9 TEXT_BANVAN504_02196_SEQ_09
14 10 TEXT_BANVAN504_02196_SEQ_10
15 11 TEXT_BANVAN504_02196_SEQ_11
16 12 TEXT_BANVAN504_02196_SEQ_12
17 13 TEXT_BANVAN504_02196_SEQ_13
18 14 TEXT_BANVAN504_02196_SEQ_14
19 15 TEXT_BANVAN504_02196_SEQ_15
20 16 TEXT_BANVAN504_02196_SEQ_16
21 17 TEXT_BANVAN504_02196_SEQ_17
22 18 TEXT_BANVAN504_02196_SEQ_18
23 19 TEXT_BANVAN504_02196_SEQ_19
24 20 TEXT_BANVAN504_02196_SEQ_20
25 21 TEXT_BANVAN504_02196_SEQ_21
26 22 TEXT_BANVAN504_02196_SEQ_22
27 23 TEXT_BANVAN504_02196_SEQ_23
28 24 TEXT_BANVAN504_02196_TODO_00 Dig a hole at the specified location.
29 25 TEXT_BANVAN504_02196_TODO_01 Lie in wait until a paissa falls for the trap.
30 26 TEXT_BANVAN504_02196_TODO_02 Capture the trapped paissa.
31 27 TEXT_BANVAN504_02196_TODO_03 Deliver the captured paissa to Muna Vanu.
32 28 TEXT_BANVAN504_02196_TODO_04
33 29 TEXT_BANVAN504_02196_TODO_05
34 30 TEXT_BANVAN504_02196_TODO_06
35 31 TEXT_BANVAN504_02196_TODO_07
36 32 TEXT_BANVAN504_02196_TODO_08
37 33 TEXT_BANVAN504_02196_TODO_09
38 34 TEXT_BANVAN504_02196_TODO_10
39 35 TEXT_BANVAN504_02196_TODO_11
40 36 TEXT_BANVAN504_02196_TODO_12
41 37 TEXT_BANVAN504_02196_TODO_13
42 38 TEXT_BANVAN504_02196_TODO_14
43 39 TEXT_BANVAN504_02196_TODO_15
44 40 TEXT_BANVAN504_02196_TODO_16
45 41 TEXT_BANVAN504_02196_TODO_17
46 42 TEXT_BANVAN504_02196_TODO_18
47 43 TEXT_BANVAN504_02196_TODO_19
48 44 TEXT_BANVAN504_02196_TODO_20
49 45 TEXT_BANVAN504_02196_TODO_21
50 46 TEXT_BANVAN504_02196_TODO_22
51 47 TEXT_BANVAN504_02196_TODO_23
52 48 TEXT_BANVAN504_02196_02196_MUNAVANU_000_001 Hmmm... But who is skilled enough to... Oh, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> arrives at perfect moment!
53 49 TEXT_BANVAN504_02196_02196_MUNAVANU_000_002 Muna Vanu has need of paissa─lively one, full of spirit. But catching paissa takes time, and I have responsibilities to tribe and cannot spare such time.
54 50 TEXT_BANVAN504_02196_02196_MUNAVANU_000_003 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, please catch paissa for Muna Vanu. Best way is to dig hole. Paissa falls right into hole and cannot get out. Many paissas roam west of Ok' Gundu. Hunt there, and catch prey alive in this sack.
55 51 TEXT_BANVAN504_02196_02196_MUNAVANU_000_010
56 52 TEXT_BANVAN504_02196_02196_SYSTEM_000_040 You slip the struggling paissa into the sack.
57 53 TEXT_BANVAN504_02196_02196_MUNAVANU_000_050 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> returns! Does <If(PlayerParameter(4))>she<Else/>he</If> catch fit and sprightly paissa?
58 54 TEXT_BANVAN504_02196_02196_MUNAVANU_000_051 Yes! Yes! Many thanks! Fluffy like summer storm cloud, sprightly like zephyr wind. Muna Vanu wins for certain now, cannot lose with this perfect paissa!
59 55 TEXT_BANVAN504_02196_02196_MUNAVANU_000_052 Ah... Perhaps Muna Vanu gets carried away. Friend from Ok' Zundu lays challenge in paissafight, and to lose brings shame to all Gundu!
60 56 TEXT_BANVAN504_02196_02196_MUNAVANU_000_053 Although we owe Zundu great debt, we cannot let them win. Honor of whole tribe depends on fight! I train this paissa to defeat Zundu paissa─ without mercy.
+73
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key,0,1
#,,
int32,str,str
0,"TEXT_BANVAN601_02197_SEQ_00","Muna Vanu is practicing his moves.
※The difficulty of this quest will be synced to your current level."
1,"TEXT_BANVAN601_02197_SEQ_01","As his responsibilities to the tribe grow, the time Muna Vanu has to devote to practicing the sundrop dance dwindles. Linu Vanu seems insistent that all Gundu perfect this dance─a dance you yourself have mastered. Speak with him and see what you can do to help.
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest."
2,"TEXT_BANVAN601_02197_SEQ_02","Linu Vanu explains that the sundrop dance acts as a show of force, through which the Gundu keep the Vundu intimidated, securing their independence. But the elders grow older, and the youths that stand up to take their place fail to carry out the dance with the same strength and energy. Your performance, however, is an exemplar of all that the sundrop dance represents. Linu Vanu asks that you find the Gundu youths that are practicing at Hengr's Crucible. Show them the marvel of a well-executed sundrop dance, and ignite the spark of passion in them."
3,"TEXT_BANVAN601_02197_SEQ_03","Your dancing serves as a shining beacon of inspiration to all fortunate enough to witness it. The youths of Ok' Gundu Nakki are filled with a renewed passion to refine their performances and show the Vundu that they are not to be trifled with. Report back to Linu Vanu with this encouraging news."
4,"TEXT_BANVAN601_02197_SEQ_04","Linu Vanu is relieved to hear that you were able to fire up his clansmen so well. He tells you that, since the Gundu have so few warriors compared to the Vundu, they cannot hope to win a direct confrontation. Their only hope is to avoid all-out war by intimidating the enemy with their fearsome sundrop dance. Thanks to you, it seems this strategy remains viable."
5,"TEXT_BANVAN601_02197_SEQ_05",""
6,"TEXT_BANVAN601_02197_SEQ_06",""
7,"TEXT_BANVAN601_02197_SEQ_07",""
8,"TEXT_BANVAN601_02197_SEQ_08",""
9,"TEXT_BANVAN601_02197_SEQ_09",""
10,"TEXT_BANVAN601_02197_SEQ_10",""
11,"TEXT_BANVAN601_02197_SEQ_11",""
12,"TEXT_BANVAN601_02197_SEQ_12",""
13,"TEXT_BANVAN601_02197_SEQ_13",""
14,"TEXT_BANVAN601_02197_SEQ_14",""
15,"TEXT_BANVAN601_02197_SEQ_15",""
16,"TEXT_BANVAN601_02197_SEQ_16",""
17,"TEXT_BANVAN601_02197_SEQ_17",""
18,"TEXT_BANVAN601_02197_SEQ_18",""
19,"TEXT_BANVAN601_02197_SEQ_19",""
20,"TEXT_BANVAN601_02197_SEQ_20",""
21,"TEXT_BANVAN601_02197_SEQ_21",""
22,"TEXT_BANVAN601_02197_SEQ_22",""
23,"TEXT_BANVAN601_02197_SEQ_23",""
24,"TEXT_BANVAN601_02197_TODO_00","Speak with Linu Vanu."
25,"TEXT_BANVAN601_02197_TODO_01","Demonstrate the /sundropdance to the Gundu youths."
26,"TEXT_BANVAN601_02197_TODO_02","Report to Linu Vanu."
27,"TEXT_BANVAN601_02197_TODO_03",""
28,"TEXT_BANVAN601_02197_TODO_04",""
29,"TEXT_BANVAN601_02197_TODO_05",""
30,"TEXT_BANVAN601_02197_TODO_06",""
31,"TEXT_BANVAN601_02197_TODO_07",""
32,"TEXT_BANVAN601_02197_TODO_08",""
33,"TEXT_BANVAN601_02197_TODO_09",""
34,"TEXT_BANVAN601_02197_TODO_10",""
35,"TEXT_BANVAN601_02197_TODO_11",""
36,"TEXT_BANVAN601_02197_TODO_12",""
37,"TEXT_BANVAN601_02197_TODO_13",""
38,"TEXT_BANVAN601_02197_TODO_14",""
39,"TEXT_BANVAN601_02197_TODO_15",""
40,"TEXT_BANVAN601_02197_TODO_16",""
41,"TEXT_BANVAN601_02197_TODO_17",""
42,"TEXT_BANVAN601_02197_TODO_18",""
43,"TEXT_BANVAN601_02197_TODO_19",""
44,"TEXT_BANVAN601_02197_TODO_20",""
45,"TEXT_BANVAN601_02197_TODO_21",""
46,"TEXT_BANVAN601_02197_TODO_22",""
47,"TEXT_BANVAN601_02197_TODO_23",""
48,"TEXT_BANVAN601_02197_02197_MUNAVANU_000_001","Hup, hup, hup... Oh! <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Muna Vanu embarrasses himself! He does not realize netherling watches him like this!"
49,"TEXT_BANVAN601_02197_02197_MUNAVANU_000_002"," We must all perfect mighty sundrop dance, and ideal dance requires good rhythm. We practice daily, but Muna Vanu's responsibilities grow and grow, like weeds upon untended field. With no time to practice, Linu Vanu berates me, says my timing is poor!"
50,"TEXT_BANVAN601_02197_02197_MUNAVANU_000_003","He berates us all, but <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> performs sundrop dance as skillfully as our fiercest warriors. Better, even, than Muna Vanu! Please, help us. Speak to Linu Vanu and see what can be done."
51,"TEXT_BANVAN601_02197_02197_MUNAVANU_000_010",""
52,"TEXT_BANVAN601_02197_02197_LINUVANU_000_020","Arrival of <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> is as welcome as cool breeze on hot summer afternoon. Netherling offers to help Gundu yet again? An offer most welcome."
53,"TEXT_BANVAN601_02197_02197_LINUVANU_000_021","To demonstrate power, we perform sundrop dance. We let Vundu see that we are force to be reckoned with. But lately dances lack strength, lack coordination, lack <Emphasis>power</Emphasis>. Gundu nestlings lose heart..."
54,"TEXT_BANVAN601_02197_02197_LINUVANU_000_022","But if they see netherling perform sundrop dance with spirit and fervor, they are inspired to greatness! Find nestlings stationed at Hengr's Crucible, and show them all marvelous <Color(-34022)>sundrop dance</Color>. Inspire them!"
55,"TEXT_BANVAN601_02197_02197_LINUVANU_000_030","Our nestlings lose hope. But if they see netherling's supreme <Color(-34022)>sundrop dance</Color>, they will know─if netherling can perfect dance, then they, with blood of Gundu coursing through veins, can perfect it too."
56,"TEXT_BANVAN601_02197_02197_GUNDUA02197_000_040","Hup, hup, hah...? Hiyah...? No, no, no... How can I practice sundrop dance when I cannot remember moves!? If only I have example to follow..."
57,"TEXT_BANVAN601_02197_02197_GUNDUA02197_000_041","This dance─it is perfect! Netherling's moves are smooth and certain, like flowing water. I am inspired! I too shall perfect sundrop dance and strike fear into hearts of savage Vundu!"
58,"TEXT_BANVAN601_02197_02197_GUNDUB02197_000_060","<huff> Stupid...<huff>...sundrop dance...<pant>... I never want to practice it again!"
59,"TEXT_BANVAN601_02197_02197_GUNDUB02197_000_061","Netherling's dance is powerful and beautiful, like tornado on evening horizon. If I dance like this, girls of Ok' Gundu Nakki cannot hold themselves back!"
60,"TEXT_BANVAN601_02197_02197_GUNDUC02197_000_080","Left wing...up. Right wing...down... Motion is easy, but how can dance have power? How can I give dance <Emphasis>spirit</Emphasis>?"
61,"TEXT_BANVAN601_02197_02197_GUNDUC02197_000_081","Yes! Yes! Netherling's dance wells with power and spirit. I follow your example, and shall become inspiration to Gundu."
62,"TEXT_BANVAN601_02197_02197_GUNDUD02197_000_100","Like this...? No. Like...this! Hmmm. That is not it either. Why must sundrop dance be so <Emphasis>difficult</Emphasis>!?"
63,"TEXT_BANVAN601_02197_02197_GUNDUD02197_000_101","Like rays of sun, illuminating islands at dawn, netherling's energy shines strong and clear! I think I have it. I think I understand the dance! I make new start, at new practice place."
64,"TEXT_BANVAN601_02197_02197_LINUVANU_000_120","Enthusiasm of <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> inspires and motivates nestlings of Ok' Gundu Nakki. They practice sundrop dance with newfound zeal!"
65,"TEXT_BANVAN601_02197_02197_LINUVANU_000_121","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> has Linu Vanu's gratitude. We do not have as many warriors as Vundu. We cannot afford to fight directly. But if all Gundu warriors perform sundrop dance with same ardor as netherling, no tribe dares challenge us!"
66,"TEXT_BANVAN601_02197_02197_GUNDUA02197_000_050",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_BANVAN601_02197_SEQ_00 Muna Vanu is practicing his moves. ※The difficulty of this quest will be synced to your current level.
5 1 TEXT_BANVAN601_02197_SEQ_01 As his responsibilities to the tribe grow, the time Muna Vanu has to devote to practicing the sundrop dance dwindles. Linu Vanu seems insistent that all Gundu perfect this dance─a dance you yourself have mastered. Speak with him and see what you can do to help. ※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest.
6 2 TEXT_BANVAN601_02197_SEQ_02 Linu Vanu explains that the sundrop dance acts as a show of force, through which the Gundu keep the Vundu intimidated, securing their independence. But the elders grow older, and the youths that stand up to take their place fail to carry out the dance with the same strength and energy. Your performance, however, is an exemplar of all that the sundrop dance represents. Linu Vanu asks that you find the Gundu youths that are practicing at Hengr's Crucible. Show them the marvel of a well-executed sundrop dance, and ignite the spark of passion in them.
7 3 TEXT_BANVAN601_02197_SEQ_03 Your dancing serves as a shining beacon of inspiration to all fortunate enough to witness it. The youths of Ok' Gundu Nakki are filled with a renewed passion to refine their performances and show the Vundu that they are not to be trifled with. Report back to Linu Vanu with this encouraging news.
8 4 TEXT_BANVAN601_02197_SEQ_04 Linu Vanu is relieved to hear that you were able to fire up his clansmen so well. He tells you that, since the Gundu have so few warriors compared to the Vundu, they cannot hope to win a direct confrontation. Their only hope is to avoid all-out war by intimidating the enemy with their fearsome sundrop dance. Thanks to you, it seems this strategy remains viable.
9 5 TEXT_BANVAN601_02197_SEQ_05
10 6 TEXT_BANVAN601_02197_SEQ_06
11 7 TEXT_BANVAN601_02197_SEQ_07
12 8 TEXT_BANVAN601_02197_SEQ_08
13 9 TEXT_BANVAN601_02197_SEQ_09
14 10 TEXT_BANVAN601_02197_SEQ_10
15 11 TEXT_BANVAN601_02197_SEQ_11
16 12 TEXT_BANVAN601_02197_SEQ_12
17 13 TEXT_BANVAN601_02197_SEQ_13
18 14 TEXT_BANVAN601_02197_SEQ_14
19 15 TEXT_BANVAN601_02197_SEQ_15
20 16 TEXT_BANVAN601_02197_SEQ_16
21 17 TEXT_BANVAN601_02197_SEQ_17
22 18 TEXT_BANVAN601_02197_SEQ_18
23 19 TEXT_BANVAN601_02197_SEQ_19
24 20 TEXT_BANVAN601_02197_SEQ_20
25 21 TEXT_BANVAN601_02197_SEQ_21
26 22 TEXT_BANVAN601_02197_SEQ_22
27 23 TEXT_BANVAN601_02197_SEQ_23
28 24 TEXT_BANVAN601_02197_TODO_00 Speak with Linu Vanu.
29 25 TEXT_BANVAN601_02197_TODO_01 Demonstrate the /sundropdance to the Gundu youths.
30 26 TEXT_BANVAN601_02197_TODO_02 Report to Linu Vanu.
31 27 TEXT_BANVAN601_02197_TODO_03
32 28 TEXT_BANVAN601_02197_TODO_04
33 29 TEXT_BANVAN601_02197_TODO_05
34 30 TEXT_BANVAN601_02197_TODO_06
35 31 TEXT_BANVAN601_02197_TODO_07
36 32 TEXT_BANVAN601_02197_TODO_08
37 33 TEXT_BANVAN601_02197_TODO_09
38 34 TEXT_BANVAN601_02197_TODO_10
39 35 TEXT_BANVAN601_02197_TODO_11
40 36 TEXT_BANVAN601_02197_TODO_12
41 37 TEXT_BANVAN601_02197_TODO_13
42 38 TEXT_BANVAN601_02197_TODO_14
43 39 TEXT_BANVAN601_02197_TODO_15
44 40 TEXT_BANVAN601_02197_TODO_16
45 41 TEXT_BANVAN601_02197_TODO_17
46 42 TEXT_BANVAN601_02197_TODO_18
47 43 TEXT_BANVAN601_02197_TODO_19
48 44 TEXT_BANVAN601_02197_TODO_20
49 45 TEXT_BANVAN601_02197_TODO_21
50 46 TEXT_BANVAN601_02197_TODO_22
51 47 TEXT_BANVAN601_02197_TODO_23
52 48 TEXT_BANVAN601_02197_02197_MUNAVANU_000_001 Hup, hup, hup... Oh! <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Muna Vanu embarrasses himself! He does not realize netherling watches him like this!
53 49 TEXT_BANVAN601_02197_02197_MUNAVANU_000_002 We must all perfect mighty sundrop dance, and ideal dance requires good rhythm. We practice daily, but Muna Vanu's responsibilities grow and grow, like weeds upon untended field. With no time to practice, Linu Vanu berates me, says my timing is poor!
54 50 TEXT_BANVAN601_02197_02197_MUNAVANU_000_003 He berates us all, but <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> performs sundrop dance as skillfully as our fiercest warriors. Better, even, than Muna Vanu! Please, help us. Speak to Linu Vanu and see what can be done.
55 51 TEXT_BANVAN601_02197_02197_MUNAVANU_000_010
56 52 TEXT_BANVAN601_02197_02197_LINUVANU_000_020 Arrival of <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> is as welcome as cool breeze on hot summer afternoon. Netherling offers to help Gundu yet again? An offer most welcome.
57 53 TEXT_BANVAN601_02197_02197_LINUVANU_000_021 To demonstrate power, we perform sundrop dance. We let Vundu see that we are force to be reckoned with. But lately dances lack strength, lack coordination, lack <Emphasis>power</Emphasis>. Gundu nestlings lose heart...
58 54 TEXT_BANVAN601_02197_02197_LINUVANU_000_022 But if they see netherling perform sundrop dance with spirit and fervor, they are inspired to greatness! Find nestlings stationed at Hengr's Crucible, and show them all marvelous <Color(-34022)>sundrop dance</Color>. Inspire them!
59 55 TEXT_BANVAN601_02197_02197_LINUVANU_000_030 Our nestlings lose hope. But if they see netherling's supreme <Color(-34022)>sundrop dance</Color>, they will know─if netherling can perfect dance, then they, with blood of Gundu coursing through veins, can perfect it too.
60 56 TEXT_BANVAN601_02197_02197_GUNDUA02197_000_040 Hup, hup, hah...? Hiyah...? No, no, no... How can I practice sundrop dance when I cannot remember moves!? If only I have example to follow...
61 57 TEXT_BANVAN601_02197_02197_GUNDUA02197_000_041 This dance─it is perfect! Netherling's moves are smooth and certain, like flowing water. I am inspired! I too shall perfect sundrop dance and strike fear into hearts of savage Vundu!
62 58 TEXT_BANVAN601_02197_02197_GUNDUB02197_000_060 <huff> Stupid...<huff>...sundrop dance...<pant>... I never want to practice it again!
63 59 TEXT_BANVAN601_02197_02197_GUNDUB02197_000_061 Netherling's dance is powerful and beautiful, like tornado on evening horizon. If I dance like this, girls of Ok' Gundu Nakki cannot hold themselves back!
64 60 TEXT_BANVAN601_02197_02197_GUNDUC02197_000_080 Left wing...up. Right wing...down... Motion is easy, but how can dance have power? How can I give dance <Emphasis>spirit</Emphasis>?
65 61 TEXT_BANVAN601_02197_02197_GUNDUC02197_000_081 Yes! Yes! Netherling's dance wells with power and spirit. I follow your example, and shall become inspiration to Gundu.
66 62 TEXT_BANVAN601_02197_02197_GUNDUD02197_000_100 Like this...? No. Like...this! Hmmm. That is not it either. Why must sundrop dance be so <Emphasis>difficult</Emphasis>!?
67 63 TEXT_BANVAN601_02197_02197_GUNDUD02197_000_101 Like rays of sun, illuminating islands at dawn, netherling's energy shines strong and clear! I think I have it. I think I understand the dance! I make new start, at new practice place.
68 64 TEXT_BANVAN601_02197_02197_LINUVANU_000_120 Enthusiasm of <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> inspires and motivates nestlings of Ok' Gundu Nakki. They practice sundrop dance with newfound zeal!
69 65 TEXT_BANVAN601_02197_02197_LINUVANU_000_121 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> has Linu Vanu's gratitude. We do not have as many warriors as Vundu. We cannot afford to fight directly. But if all Gundu warriors perform sundrop dance with same ardor as netherling, no tribe dares challenge us!
70 66 TEXT_BANVAN601_02197_02197_GUNDUA02197_000_050
71 67 TEXT_BANVAN601_02197_02197_GUNDUB02197_000_070
72 68 TEXT_BANVAN601_02197_02197_GUNDUC02197_000_090
73 69 TEXT_BANVAN601_02197_02197_GUNDUD02197_000_110
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key,0,1
#,,
int32,str,str
0,"TEXT_BANVAN602_02198_SEQ_00","Muna Vanu would have you assist his tribesmen.
※The difficulty of this quest will be synced to your current level."
1,"TEXT_BANVAN602_02198_SEQ_01","Muna Vanu tells you that Linu Vanu has been seeking you, with an aim to enlisting your assistance. Speak with him and find out what he needs help with.
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest."
2,"TEXT_BANVAN602_02198_SEQ_02","You learn that the Vundu are training strong and skilled warriors whose prowess in the Vanu Vanu sundrop dance grows more daunting by the day. He bids you seek these threats out, and intimidate them with your own rendition of the dance, that they might lose faith and abandon their training."
3,"TEXT_BANVAN602_02198_SEQ_03","You awe the young Vundu dancers with your impeccable dancing capabilities. Not one of the warriors holds his ground before your terrifying display. Report back to Linu Vanu and tell him that the Vundu whelps have been put in their place."
4,"TEXT_BANVAN602_02198_SEQ_04","Linu Vanu is greatly relieved to hear that the Vundu dancers have been dealt with before they could pose a real and certain threat to the safety of his people. While thankful that his tribe has your strength to draw on, he resolves to also work on refining his own dancing abilities, to better serve in his tribe's protection."
5,"TEXT_BANVAN602_02198_SEQ_05",""
6,"TEXT_BANVAN602_02198_SEQ_06",""
7,"TEXT_BANVAN602_02198_SEQ_07",""
8,"TEXT_BANVAN602_02198_SEQ_08",""
9,"TEXT_BANVAN602_02198_SEQ_09",""
10,"TEXT_BANVAN602_02198_SEQ_10",""
11,"TEXT_BANVAN602_02198_SEQ_11",""
12,"TEXT_BANVAN602_02198_SEQ_12",""
13,"TEXT_BANVAN602_02198_SEQ_13",""
14,"TEXT_BANVAN602_02198_SEQ_14",""
15,"TEXT_BANVAN602_02198_SEQ_15",""
16,"TEXT_BANVAN602_02198_SEQ_16",""
17,"TEXT_BANVAN602_02198_SEQ_17",""
18,"TEXT_BANVAN602_02198_SEQ_18",""
19,"TEXT_BANVAN602_02198_SEQ_19",""
20,"TEXT_BANVAN602_02198_SEQ_20",""
21,"TEXT_BANVAN602_02198_SEQ_21",""
22,"TEXT_BANVAN602_02198_SEQ_22",""
23,"TEXT_BANVAN602_02198_SEQ_23",""
24,"TEXT_BANVAN602_02198_TODO_00","Speak with Linu Vanu."
25,"TEXT_BANVAN602_02198_TODO_01","Overwhelm the Vundu dancers with the /sundropdance."
26,"TEXT_BANVAN602_02198_TODO_02","Report to Linu Vanu."
27,"TEXT_BANVAN602_02198_TODO_03",""
28,"TEXT_BANVAN602_02198_TODO_04",""
29,"TEXT_BANVAN602_02198_TODO_05",""
30,"TEXT_BANVAN602_02198_TODO_06",""
31,"TEXT_BANVAN602_02198_TODO_07",""
32,"TEXT_BANVAN602_02198_TODO_08",""
33,"TEXT_BANVAN602_02198_TODO_09",""
34,"TEXT_BANVAN602_02198_TODO_10",""
35,"TEXT_BANVAN602_02198_TODO_11",""
36,"TEXT_BANVAN602_02198_TODO_12",""
37,"TEXT_BANVAN602_02198_TODO_13",""
38,"TEXT_BANVAN602_02198_TODO_14",""
39,"TEXT_BANVAN602_02198_TODO_15",""
40,"TEXT_BANVAN602_02198_TODO_16",""
41,"TEXT_BANVAN602_02198_TODO_17",""
42,"TEXT_BANVAN602_02198_TODO_18",""
43,"TEXT_BANVAN602_02198_TODO_19",""
44,"TEXT_BANVAN602_02198_TODO_20",""
45,"TEXT_BANVAN602_02198_TODO_21",""
46,"TEXT_BANVAN602_02198_TODO_22",""
47,"TEXT_BANVAN602_02198_TODO_23",""
48,"TEXT_BANVAN602_02198_02198_MUNAVANU_000_001","Greetings, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Linu Vanu searches for you!"
49,"TEXT_BANVAN602_02198_02198_MUNAVANU_000_002","No doubt he wishes to ask netherling's help. Please seek Linu Vanu, and find out what he wants."
50,"TEXT_BANVAN602_02198_02198_MUNAVANU_000_010",""
51,"TEXT_BANVAN602_02198_02198_LINUVANU_000_020","How fortunate─just as Linu Vanu seeks <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, <If(PlayerParameter(4))>she<Else/>he</If> arrives! I wish to borrow skills of netherling that perfected mighty sundrop dance!"
52,"TEXT_BANVAN602_02198_02198_LINUVANU_000_021","We hear rumors that the Vundu train powerful warriors, whose command of sundrop dance rivals even our greatest dancers. This must not be! This menace must be stopped before it grows too strong."
53,"TEXT_BANVAN602_02198_02198_LINUVANU_000_022","Please seek out Vundu dancers and show them full glory of Gundu <Color(-34022)>sundrop dance</Color>. Make them know folly of daring to eclipse us!"
54,"TEXT_BANVAN602_02198_02198_LINUVANU_000_030","Go to Vundu village! Show them mighty <Color(-34022)>sundrop dance</Color> and let them cower, like new-hatched nestlings trembling before booming thunderstorm!"
55,"TEXT_BANVAN602_02198_02198_VUNDU02198_000_040","This is Vundu land─begone! Netherling like you has no right to stand before mighty Vundu sundrop dancer!"
56,"TEXT_BANVAN602_02198_02198_VUNDU02198_000_041","Wh-What!? Mere netherling masters sundrop dance!? <If(PlayerParameter(4))>Her<Else/>His</If> piercing gaze, sharper than claws of fiercest anzu... <If(PlayerParameter(4))>Her<Else/>His</If> commanding presence, overpowering like devastating gale..."
57,"TEXT_BANVAN602_02198_02198_VUNDU02198_000_042","I can stand it no longer!"
58,"TEXT_BANVAN602_02198_02198_VUNDU02198_000_043","Hmph! What brings netherling to Ok' Vundu? Foolish thing like you─who knows not even the sundrop dance─is not safe here."
59,"TEXT_BANVAN602_02198_02198_VUNDU02198_000_044","But─but netherlings cannot perform so flawless a dance! It is not possible!"
60,"TEXT_BANVAN602_02198_02198_VUNDU02198_000_045","<If(PlayerParameter(4))>Her<Else/>His</If> style is impetuous! <If(PlayerParameter(4))>Her<Else/>His</If> defense is impregnable! I must retreat!"
61,"TEXT_BANVAN602_02198_02198_VUNDU02198_000_049","Netherling approaches, but does not attack? Does <If(PlayerParameter(4))>she<Else/>he</If> plan to challenge great Vundu with sundrop dance!?"
62,"TEXT_BANVAN602_02198_02198_VUNDU02198_000_050","Such masterful dancing. I cannot believe it! Its power washes over me like endless torrent from vast waterfall!"
63,"TEXT_BANVAN602_02198_02198_VUNDU02198_000_051","I cannot suffer this to be! Rage wells within me like great blazing furnace! Wait here, netherling! I return with most monstrous weapons I own and destroy you! "
64,"TEXT_BANVAN602_02198_02198_LINUVANU_000_060","Word spreads fast, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>─faster than herd of frightened dhalmels. Linu Vanu hears of netherling's victory over Vundu savages!"
65,"TEXT_BANVAN602_02198_02198_LINUVANU_000_061","Through netherling's unrivaled power, Vundu threat is quashed before it can cause us real problems."
66,"TEXT_BANVAN602_02198_02198_LINUVANU_000_062","You have Linu Vanu's thanks, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, and thanks of whole Gundu tribe. Linu Vanu fears even he might not stand up to netherling's fearsome sundrop dance... He must practice dancing himself, he thinks."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_BANVAN602_02198_SEQ_00 Muna Vanu would have you assist his tribesmen. ※The difficulty of this quest will be synced to your current level.
5 1 TEXT_BANVAN602_02198_SEQ_01 Muna Vanu tells you that Linu Vanu has been seeking you, with an aim to enlisting your assistance. Speak with him and find out what he needs help with. ※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest.
6 2 TEXT_BANVAN602_02198_SEQ_02 You learn that the Vundu are training strong and skilled warriors whose prowess in the Vanu Vanu sundrop dance grows more daunting by the day. He bids you seek these threats out, and intimidate them with your own rendition of the dance, that they might lose faith and abandon their training.
7 3 TEXT_BANVAN602_02198_SEQ_03 You awe the young Vundu dancers with your impeccable dancing capabilities. Not one of the warriors holds his ground before your terrifying display. Report back to Linu Vanu and tell him that the Vundu whelps have been put in their place.
8 4 TEXT_BANVAN602_02198_SEQ_04 Linu Vanu is greatly relieved to hear that the Vundu dancers have been dealt with before they could pose a real and certain threat to the safety of his people. While thankful that his tribe has your strength to draw on, he resolves to also work on refining his own dancing abilities, to better serve in his tribe's protection.
9 5 TEXT_BANVAN602_02198_SEQ_05
10 6 TEXT_BANVAN602_02198_SEQ_06
11 7 TEXT_BANVAN602_02198_SEQ_07
12 8 TEXT_BANVAN602_02198_SEQ_08
13 9 TEXT_BANVAN602_02198_SEQ_09
14 10 TEXT_BANVAN602_02198_SEQ_10
15 11 TEXT_BANVAN602_02198_SEQ_11
16 12 TEXT_BANVAN602_02198_SEQ_12
17 13 TEXT_BANVAN602_02198_SEQ_13
18 14 TEXT_BANVAN602_02198_SEQ_14
19 15 TEXT_BANVAN602_02198_SEQ_15
20 16 TEXT_BANVAN602_02198_SEQ_16
21 17 TEXT_BANVAN602_02198_SEQ_17
22 18 TEXT_BANVAN602_02198_SEQ_18
23 19 TEXT_BANVAN602_02198_SEQ_19
24 20 TEXT_BANVAN602_02198_SEQ_20
25 21 TEXT_BANVAN602_02198_SEQ_21
26 22 TEXT_BANVAN602_02198_SEQ_22
27 23 TEXT_BANVAN602_02198_SEQ_23
28 24 TEXT_BANVAN602_02198_TODO_00 Speak with Linu Vanu.
29 25 TEXT_BANVAN602_02198_TODO_01 Overwhelm the Vundu dancers with the /sundropdance.
30 26 TEXT_BANVAN602_02198_TODO_02 Report to Linu Vanu.
31 27 TEXT_BANVAN602_02198_TODO_03
32 28 TEXT_BANVAN602_02198_TODO_04
33 29 TEXT_BANVAN602_02198_TODO_05
34 30 TEXT_BANVAN602_02198_TODO_06
35 31 TEXT_BANVAN602_02198_TODO_07
36 32 TEXT_BANVAN602_02198_TODO_08
37 33 TEXT_BANVAN602_02198_TODO_09
38 34 TEXT_BANVAN602_02198_TODO_10
39 35 TEXT_BANVAN602_02198_TODO_11
40 36 TEXT_BANVAN602_02198_TODO_12
41 37 TEXT_BANVAN602_02198_TODO_13
42 38 TEXT_BANVAN602_02198_TODO_14
43 39 TEXT_BANVAN602_02198_TODO_15
44 40 TEXT_BANVAN602_02198_TODO_16
45 41 TEXT_BANVAN602_02198_TODO_17
46 42 TEXT_BANVAN602_02198_TODO_18
47 43 TEXT_BANVAN602_02198_TODO_19
48 44 TEXT_BANVAN602_02198_TODO_20
49 45 TEXT_BANVAN602_02198_TODO_21
50 46 TEXT_BANVAN602_02198_TODO_22
51 47 TEXT_BANVAN602_02198_TODO_23
52 48 TEXT_BANVAN602_02198_02198_MUNAVANU_000_001 Greetings, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Linu Vanu searches for you!
53 49 TEXT_BANVAN602_02198_02198_MUNAVANU_000_002 No doubt he wishes to ask netherling's help. Please seek Linu Vanu, and find out what he wants.
54 50 TEXT_BANVAN602_02198_02198_MUNAVANU_000_010
55 51 TEXT_BANVAN602_02198_02198_LINUVANU_000_020 How fortunate─just as Linu Vanu seeks <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, <If(PlayerParameter(4))>she<Else/>he</If> arrives! I wish to borrow skills of netherling that perfected mighty sundrop dance!
56 52 TEXT_BANVAN602_02198_02198_LINUVANU_000_021 We hear rumors that the Vundu train powerful warriors, whose command of sundrop dance rivals even our greatest dancers. This must not be! This menace must be stopped before it grows too strong.
57 53 TEXT_BANVAN602_02198_02198_LINUVANU_000_022 Please seek out Vundu dancers and show them full glory of Gundu <Color(-34022)>sundrop dance</Color>. Make them know folly of daring to eclipse us!
58 54 TEXT_BANVAN602_02198_02198_LINUVANU_000_030 Go to Vundu village! Show them mighty <Color(-34022)>sundrop dance</Color> and let them cower, like new-hatched nestlings trembling before booming thunderstorm!
59 55 TEXT_BANVAN602_02198_02198_VUNDU02198_000_040 This is Vundu land─begone! Netherling like you has no right to stand before mighty Vundu sundrop dancer!
60 56 TEXT_BANVAN602_02198_02198_VUNDU02198_000_041 Wh-What!? Mere netherling masters sundrop dance!? <If(PlayerParameter(4))>Her<Else/>His</If> piercing gaze, sharper than claws of fiercest anzu... <If(PlayerParameter(4))>Her<Else/>His</If> commanding presence, overpowering like devastating gale...
61 57 TEXT_BANVAN602_02198_02198_VUNDU02198_000_042 I can stand it no longer!
62 58 TEXT_BANVAN602_02198_02198_VUNDU02198_000_043 Hmph! What brings netherling to Ok' Vundu? Foolish thing like you─who knows not even the sundrop dance─is not safe here.
63 59 TEXT_BANVAN602_02198_02198_VUNDU02198_000_044 But─but netherlings cannot perform so flawless a dance! It is not possible!
64 60 TEXT_BANVAN602_02198_02198_VUNDU02198_000_045 <If(PlayerParameter(4))>Her<Else/>His</If> style is impetuous! <If(PlayerParameter(4))>Her<Else/>His</If> defense is impregnable! I must retreat!
65 61 TEXT_BANVAN602_02198_02198_VUNDU02198_000_049 Netherling approaches, but does not attack? Does <If(PlayerParameter(4))>she<Else/>he</If> plan to challenge great Vundu with sundrop dance!?
66 62 TEXT_BANVAN602_02198_02198_VUNDU02198_000_050 Such masterful dancing. I cannot believe it! Its power washes over me like endless torrent from vast waterfall!
67 63 TEXT_BANVAN602_02198_02198_VUNDU02198_000_051 I cannot suffer this to be! Rage wells within me like great blazing furnace! Wait here, netherling! I return with most monstrous weapons I own and destroy you!
68 64 TEXT_BANVAN602_02198_02198_LINUVANU_000_060 Word spreads fast, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>─faster than herd of frightened dhalmels. Linu Vanu hears of netherling's victory over Vundu savages!
69 65 TEXT_BANVAN602_02198_02198_LINUVANU_000_061 Through netherling's unrivaled power, Vundu threat is quashed before it can cause us real problems.
70 66 TEXT_BANVAN602_02198_02198_LINUVANU_000_062 You have Linu Vanu's thanks, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, and thanks of whole Gundu tribe. Linu Vanu fears even he might not stand up to netherling's fearsome sundrop dance... He must practice dancing himself, he thinks.
71 67 TEXT_BANVAN602_02198_02198_VUNDU02198_000_046
72 68 TEXT_BANVAN602_02198_02198_VUNDU02198_000_047
73 69 TEXT_BANVAN602_02198_02198_VUNDU02198_000_048
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key,0,1
#,,
int32,str,str
0,"TEXT_BANVAN603_02199_SEQ_00","Muna Vanu has a message to pass on to you.
※The difficulty of this quest will be synced to your current level."
1,"TEXT_BANVAN603_02199_SEQ_01","Muna Vanu passes on a message that a concerned Linu Vanu wishes to speak with you. Details are lacking─you will need to speak with him yourself for further details.
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest. "
2,"TEXT_BANVAN603_02199_SEQ_02","Upon speaking with Linu Vanu, you learn that his recent attempts at soothsaying bear ill portent for the tribe. A gaelicat he released fell promptly from the sky, to be seen no more. Fearing that the Gundu's ancestors look down upon the tribe with disdain, he bids you travel to the Gundu totem at old Ok' Gundu, and place an offering of weeping wildwort. Present this offering along with the sundrop dance to quell their fury. Weeping wildwort can be found growing wild in patches at the Cromlech."
3,"TEXT_BANVAN603_02199_SEQ_03","You have obtained the weeping wildwort. Take these flowers to Ok' Gundu and place them before the Gundu totem."
4,"TEXT_BANVAN603_02199_SEQ_04","The weeping wildwort flowers lie at the foot of the Gundu totem. Dedicate this offering to the ancestors by performing the sundrop dance."
5,"TEXT_BANVAN603_02199_SEQ_05","The flowers have been accepted. The contract is sealed. Return to Linu Vanu."
6,"TEXT_BANVAN603_02199_SEQ_06","Linu Vanu thanks you for your assistance in calming the rage of his ancestors. However, he does now recall that the gaelicat he released to obtain this omen smelled strongly of intoxicating cloudcrawler..."
7,"TEXT_BANVAN603_02199_SEQ_07",""
8,"TEXT_BANVAN603_02199_SEQ_08",""
9,"TEXT_BANVAN603_02199_SEQ_09",""
10,"TEXT_BANVAN603_02199_SEQ_10",""
11,"TEXT_BANVAN603_02199_SEQ_11",""
12,"TEXT_BANVAN603_02199_SEQ_12",""
13,"TEXT_BANVAN603_02199_SEQ_13",""
14,"TEXT_BANVAN603_02199_SEQ_14",""
15,"TEXT_BANVAN603_02199_SEQ_15",""
16,"TEXT_BANVAN603_02199_SEQ_16",""
17,"TEXT_BANVAN603_02199_SEQ_17",""
18,"TEXT_BANVAN603_02199_SEQ_18",""
19,"TEXT_BANVAN603_02199_SEQ_19",""
20,"TEXT_BANVAN603_02199_SEQ_20",""
21,"TEXT_BANVAN603_02199_SEQ_21",""
22,"TEXT_BANVAN603_02199_SEQ_22",""
23,"TEXT_BANVAN603_02199_SEQ_23",""
24,"TEXT_BANVAN603_02199_TODO_00","Speak with Linu Vanu."
25,"TEXT_BANVAN603_02199_TODO_01","Gather weeping wildwort at the Cromlech."
26,"TEXT_BANVAN603_02199_TODO_02","Place the wildwort at the Gundu totem."
27,"TEXT_BANVAN603_02199_TODO_03","Perform the /sundropdance before the Gundu totem."
28,"TEXT_BANVAN603_02199_TODO_04","Report to Linu Vanu."
29,"TEXT_BANVAN603_02199_TODO_05",""
30,"TEXT_BANVAN603_02199_TODO_06",""
31,"TEXT_BANVAN603_02199_TODO_07",""
32,"TEXT_BANVAN603_02199_TODO_08",""
33,"TEXT_BANVAN603_02199_TODO_09",""
34,"TEXT_BANVAN603_02199_TODO_10",""
35,"TEXT_BANVAN603_02199_TODO_11",""
36,"TEXT_BANVAN603_02199_TODO_12",""
37,"TEXT_BANVAN603_02199_TODO_13",""
38,"TEXT_BANVAN603_02199_TODO_14",""
39,"TEXT_BANVAN603_02199_TODO_15",""
40,"TEXT_BANVAN603_02199_TODO_16",""
41,"TEXT_BANVAN603_02199_TODO_17",""
42,"TEXT_BANVAN603_02199_TODO_18",""
43,"TEXT_BANVAN603_02199_TODO_19",""
44,"TEXT_BANVAN603_02199_TODO_20",""
45,"TEXT_BANVAN603_02199_TODO_21",""
46,"TEXT_BANVAN603_02199_TODO_22",""
47,"TEXT_BANVAN603_02199_TODO_23",""
48,"TEXT_BANVAN603_02199_02199_MUNAVANU_000_001","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Linu Vanu leaves word that he wishes to speak with you. He seems worried. Please speak with him when you can spare time to aid our tribe once more."
49,"TEXT_BANVAN603_02199_02199_MUNAVANU_000_010",""
50,"TEXT_BANVAN603_02199_02199_LINUVANU_000_020","Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, dependable as always, you have come to hear my plea."
51,"TEXT_BANVAN603_02199_02199_LINUVANU_000_021","Yesterday, Linu Vanu releases gaelicat to skies, to divine omens and peer into Gundu's future. But gaelicat lurches and falls from sky like great gaelicat-shaped stone! Portent is real and clear as morning sky: Gundu ancestors─ great heroes all─look down in shame and fury at tribe's lack of devotion."
52,"TEXT_BANVAN603_02199_02199_LINUVANU_000_022","We must appease honored warriors of Gundu legend. We must calm their rage. Please, make offering before great Gundu totem at ruins of old village. Place weeping wildwort before totem and perform <Color(-34022)>sundrop dance</Color>, that ancestors may smile upon us once more."
53,"TEXT_BANVAN603_02199_02199_LINUVANU_000_023","Weeping wildwort hangs head in shame, just as Gundu do. It shows tribe's penitence for our neglect. Gather these flowers at the Cromlech, place them before Gundu totem, and rouse ancestors from slumber with passionate <Color(-34022)>sundrop dance</Color>."
54,"TEXT_BANVAN603_02199_02199_LINUVANU_000_030","Weeping wildwort shows tribe's remorse. Sundrop dance shows tribe's strength and resolve─to honor our dead with our lives."
55,"TEXT_BANVAN603_02199_02199_LINUVANU_000_035","Find weeping wildwort at the Cromlech. Find Gundu totem at ruins of old Ok' Gundu. Offer fresh wildwort to ancestors and rouse them with a mighty <Color(-34022)>sundrop dance</Color>."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_BANVAN603_02199_SEQ_00 Muna Vanu has a message to pass on to you. ※The difficulty of this quest will be synced to your current level.
5 1 TEXT_BANVAN603_02199_SEQ_01 Muna Vanu passes on a message that a concerned Linu Vanu wishes to speak with you. Details are lacking─you will need to speak with him yourself for further details. ※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest.
6 2 TEXT_BANVAN603_02199_SEQ_02 Upon speaking with Linu Vanu, you learn that his recent attempts at soothsaying bear ill portent for the tribe. A gaelicat he released fell promptly from the sky, to be seen no more. Fearing that the Gundu's ancestors look down upon the tribe with disdain, he bids you travel to the Gundu totem at old Ok' Gundu, and place an offering of weeping wildwort. Present this offering along with the sundrop dance to quell their fury. Weeping wildwort can be found growing wild in patches at the Cromlech.
7 3 TEXT_BANVAN603_02199_SEQ_03 You have obtained the weeping wildwort. Take these flowers to Ok' Gundu and place them before the Gundu totem.
8 4 TEXT_BANVAN603_02199_SEQ_04 The weeping wildwort flowers lie at the foot of the Gundu totem. Dedicate this offering to the ancestors by performing the sundrop dance.
9 5 TEXT_BANVAN603_02199_SEQ_05 The flowers have been accepted. The contract is sealed. Return to Linu Vanu.
10 6 TEXT_BANVAN603_02199_SEQ_06 Linu Vanu thanks you for your assistance in calming the rage of his ancestors. However, he does now recall that the gaelicat he released to obtain this omen smelled strongly of intoxicating cloudcrawler...
11 7 TEXT_BANVAN603_02199_SEQ_07
12 8 TEXT_BANVAN603_02199_SEQ_08
13 9 TEXT_BANVAN603_02199_SEQ_09
14 10 TEXT_BANVAN603_02199_SEQ_10
15 11 TEXT_BANVAN603_02199_SEQ_11
16 12 TEXT_BANVAN603_02199_SEQ_12
17 13 TEXT_BANVAN603_02199_SEQ_13
18 14 TEXT_BANVAN603_02199_SEQ_14
19 15 TEXT_BANVAN603_02199_SEQ_15
20 16 TEXT_BANVAN603_02199_SEQ_16
21 17 TEXT_BANVAN603_02199_SEQ_17
22 18 TEXT_BANVAN603_02199_SEQ_18
23 19 TEXT_BANVAN603_02199_SEQ_19
24 20 TEXT_BANVAN603_02199_SEQ_20
25 21 TEXT_BANVAN603_02199_SEQ_21
26 22 TEXT_BANVAN603_02199_SEQ_22
27 23 TEXT_BANVAN603_02199_SEQ_23
28 24 TEXT_BANVAN603_02199_TODO_00 Speak with Linu Vanu.
29 25 TEXT_BANVAN603_02199_TODO_01 Gather weeping wildwort at the Cromlech.
30 26 TEXT_BANVAN603_02199_TODO_02 Place the wildwort at the Gundu totem.
31 27 TEXT_BANVAN603_02199_TODO_03 Perform the /sundropdance before the Gundu totem.
32 28 TEXT_BANVAN603_02199_TODO_04 Report to Linu Vanu.
33 29 TEXT_BANVAN603_02199_TODO_05
34 30 TEXT_BANVAN603_02199_TODO_06
35 31 TEXT_BANVAN603_02199_TODO_07
36 32 TEXT_BANVAN603_02199_TODO_08
37 33 TEXT_BANVAN603_02199_TODO_09
38 34 TEXT_BANVAN603_02199_TODO_10
39 35 TEXT_BANVAN603_02199_TODO_11
40 36 TEXT_BANVAN603_02199_TODO_12
41 37 TEXT_BANVAN603_02199_TODO_13
42 38 TEXT_BANVAN603_02199_TODO_14
43 39 TEXT_BANVAN603_02199_TODO_15
44 40 TEXT_BANVAN603_02199_TODO_16
45 41 TEXT_BANVAN603_02199_TODO_17
46 42 TEXT_BANVAN603_02199_TODO_18
47 43 TEXT_BANVAN603_02199_TODO_19
48 44 TEXT_BANVAN603_02199_TODO_20
49 45 TEXT_BANVAN603_02199_TODO_21
50 46 TEXT_BANVAN603_02199_TODO_22
51 47 TEXT_BANVAN603_02199_TODO_23
52 48 TEXT_BANVAN603_02199_02199_MUNAVANU_000_001 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Linu Vanu leaves word that he wishes to speak with you. He seems worried. Please speak with him when you can spare time to aid our tribe once more.
53 49 TEXT_BANVAN603_02199_02199_MUNAVANU_000_010
54 50 TEXT_BANVAN603_02199_02199_LINUVANU_000_020 Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, dependable as always, you have come to hear my plea.
55 51 TEXT_BANVAN603_02199_02199_LINUVANU_000_021 Yesterday, Linu Vanu releases gaelicat to skies, to divine omens and peer into Gundu's future. But gaelicat lurches and falls from sky like great gaelicat-shaped stone! Portent is real and clear as morning sky: Gundu ancestors─ great heroes all─look down in shame and fury at tribe's lack of devotion.
56 52 TEXT_BANVAN603_02199_02199_LINUVANU_000_022 We must appease honored warriors of Gundu legend. We must calm their rage. Please, make offering before great Gundu totem at ruins of old village. Place weeping wildwort before totem and perform <Color(-34022)>sundrop dance</Color>, that ancestors may smile upon us once more.
57 53 TEXT_BANVAN603_02199_02199_LINUVANU_000_023 Weeping wildwort hangs head in shame, just as Gundu do. It shows tribe's penitence for our neglect. Gather these flowers at the Cromlech, place them before Gundu totem, and rouse ancestors from slumber with passionate <Color(-34022)>sundrop dance</Color>.
58 54 TEXT_BANVAN603_02199_02199_LINUVANU_000_030 Weeping wildwort shows tribe's remorse. Sundrop dance shows tribe's strength and resolve─to honor our dead with our lives.
59 55 TEXT_BANVAN603_02199_02199_LINUVANU_000_035 Find weeping wildwort at the Cromlech. Find Gundu totem at ruins of old Ok' Gundu. Offer fresh wildwort to ancestors and rouse them with a mighty <Color(-34022)>sundrop dance</Color>.
60 56 TEXT_BANVAN603_02199_02199_SYSTEM_000_040 The ancestors await the sundrop dance to seal this sign of oblation.
61 57 TEXT_BANVAN603_02199_02199_LINUVANU_000_070 Many thanks, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Your offering calms fiery hearts of mighty Gundu forebears.
62 58 TEXT_BANVAN603_02199_02199_LINUVANU_000_071 But after netherling leaves, Linu Vanu thinks further on topic of gaelicat. Come to think of it, strong smell of cloudcrawler surrounds gaelicat! Perhaps it does not bring dark omens, but is merely drunk on cloudcrawler...?
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0,"TEXT_CHREND101_02152_SEQ_00","Mathye sighs as he looks around for customers."
1,"TEXT_CHREND101_02152_SEQ_01","Mathye explains to you that business has not been going so well after the recent turmoil in the church. He mentions that his best customers, the students of the scholasticate, are often being followed back to the cathedral by disagreeable folk, and less are inclined to walk around in the open, including to the Crozier. In an effort to keep coin flowing, Mathye requests you to make a round near the road to the cathedral and put an end to any harassment you may see."
2,"TEXT_CHREND101_02152_SEQ_02","You soon spot an altercation between a group of angry paupers and students clad in scholasticate robes. The encounter escalates when the resentful ruffians make off with a tome of one of the students, Theomocent. The mousy-looking seminarian runs after them to retrieve it, and his friend asks you to pursue him for fear of his safety."
3,"TEXT_CHREND101_02152_SEQ_03","You find Theomocent out of breath in a dark alcove, outnumbered by a group of aggrieved Brume residents. The student recognizes their ringleader, “Ben,” as an acquaintance from childhood, and pleads with him to return the book. However, Ben grows angry with the unexpected reunion and holds Theomocent's book over a brazier, intending to destroy it out of spite. Lamenting he was not able to leave his unfortunate circumstances for the scholasticate as Theomocent had, he is soon caught off guard by Leigh, another lowborn student. Leigh attempts to save the book after Ben casts it into the flames and escapes, but he is too late in his attempt to rescue it unscathed. He returns the charred tome to a relieved Theomocent, and the two express their gratitude to you before heading back to the scholasticate."
4,"TEXT_CHREND101_02152_SEQ_04","You return to the Jeweled Crozier to find Mathye speaking with a woman of the cloth, and he expresses satisfaction that his business interactions will return to normal with your good deed. He introduces you to Gaetelle of Saint Endalim's Scholasticate, and the clergywoman recognizes you as the adventurer who brought about the revelation of inconsistencies in the teachings. She explains the scholasticate's precarious situation in the aftermath, and how the students have become targets for the public's ire. Impressed by your goodwill towards the students, she asks that you visit the scholasticate for an opportunity to meet with the headmistress."
5,"TEXT_CHREND101_02152_SEQ_05",""
6,"TEXT_CHREND101_02152_SEQ_06",""
7,"TEXT_CHREND101_02152_SEQ_07",""
8,"TEXT_CHREND101_02152_SEQ_08",""
9,"TEXT_CHREND101_02152_SEQ_09",""
10,"TEXT_CHREND101_02152_SEQ_10",""
11,"TEXT_CHREND101_02152_SEQ_11",""
12,"TEXT_CHREND101_02152_SEQ_12",""
13,"TEXT_CHREND101_02152_SEQ_13",""
14,"TEXT_CHREND101_02152_SEQ_14",""
15,"TEXT_CHREND101_02152_SEQ_15",""
16,"TEXT_CHREND101_02152_SEQ_16",""
17,"TEXT_CHREND101_02152_SEQ_17",""
18,"TEXT_CHREND101_02152_SEQ_18",""
19,"TEXT_CHREND101_02152_SEQ_19",""
20,"TEXT_CHREND101_02152_SEQ_20",""
21,"TEXT_CHREND101_02152_SEQ_21",""
22,"TEXT_CHREND101_02152_SEQ_22",""
23,"TEXT_CHREND101_02152_SEQ_23",""
24,"TEXT_CHREND101_02152_TODO_00","Speak with the impertinent pauper."
25,"TEXT_CHREND101_02152_TODO_01","Speak with Theomocent in the Brume."
26,"TEXT_CHREND101_02152_TODO_02","Speak with Mathye in the Jeweled Crozier."
27,"TEXT_CHREND101_02152_TODO_03",""
28,"TEXT_CHREND101_02152_TODO_04",""
29,"TEXT_CHREND101_02152_TODO_05",""
30,"TEXT_CHREND101_02152_TODO_06",""
31,"TEXT_CHREND101_02152_TODO_07",""
32,"TEXT_CHREND101_02152_TODO_08",""
33,"TEXT_CHREND101_02152_TODO_09",""
34,"TEXT_CHREND101_02152_TODO_10",""
35,"TEXT_CHREND101_02152_TODO_11",""
36,"TEXT_CHREND101_02152_TODO_12",""
37,"TEXT_CHREND101_02152_TODO_13",""
38,"TEXT_CHREND101_02152_TODO_14",""
39,"TEXT_CHREND101_02152_TODO_15",""
40,"TEXT_CHREND101_02152_TODO_16",""
41,"TEXT_CHREND101_02152_TODO_17",""
42,"TEXT_CHREND101_02152_TODO_18",""
43,"TEXT_CHREND101_02152_TODO_19",""
44,"TEXT_CHREND101_02152_TODO_20",""
45,"TEXT_CHREND101_02152_TODO_21",""
46,"TEXT_CHREND101_02152_TODO_22",""
47,"TEXT_CHREND101_02152_TODO_23",""
48,"TEXT_CHREND101_02152_MATHYE_000_000","Ah, my dear <If(PlayerParameter(4))>miss<Else/>sir</If>. How fare you these days? Can't say business has been well, myself."
49,"TEXT_CHREND101_02152_MATHYE_000_001","As you are aware, the church is in a bit of turmoil, and it's taking a toll on my profits. Unrest is understandable, yet there are many who are using the confusion to take out their anger on my best customers."
50,"TEXT_CHREND101_02152_MATHYE_000_002","Now, I'm not one to get mixed up in politics, but the students of the scholasticate pay good gil for tomes and feathered quills. One made a request that I'm wont to oblige in order to keep the coin flowing."
51,"TEXT_CHREND101_02152_MATHYE_000_003","On behalf of her peers, she told me some disagreeable folk have been following seminarians back to the cathedral, hurling all manner of insults. Easily singled out by their uniforms, they don't feel comfortable walking out in the open these days, and that includes around the Crozier."
52,"TEXT_CHREND101_02152_MATHYE_000_004","If you're inclined to keep an eye out for those who would try to harass the students, I'd ask you to make a round near the road to Saint Reymanaud's Cathedral. If you see anyone starting trouble, do what adventurers do best─you know, break it up, keep the peace, look intimidating."
53,"TEXT_CHREND101_02152_MATHYE_000_009","The students should be returning to the scholasticate soon. I'd suggest you patrol the street near Saint Reymanaud's Cathedral to make certain they are safe."
54,"TEXT_CHREND101_02152_THEOMOCENT_000_009","S-Sir! Can we not discuss this like civilized men?"
55,"TEXT_CHREND101_02152_SUTUDNET02152_000_009","We understand his grievances, but we are mere students of the holy word!"
56,"TEXT_CHREND101_02152_BOUTO02152_000_010","Our lives are hard enough without some fresh-faced seminarian rubbing salt into our wounds! Will your precious words repay us for what we've lost? Will they bring back the dead?"
57,"TEXT_CHREND101_02152_THEOMOCENT_000_011","N-No, of course not, but as a pupil of the scholasticate, I cannot forsake the teachings. If you give the book back, I am certain I can show you the proper passage to provide succor in your time of─"
58,"TEXT_CHREND101_02152_BOUTO02152_000_012","How dare you! As if the lies in this book will keep us warm at night! Better to destroy it, than be destroyed by it!"
59,"TEXT_CHREND101_02152_THEOMOCENT_000_013","Sir? Sir! I absolutely cannot allow you to take that particular tome! Come back!"
60,"TEXT_CHREND101_02152_SUTUDNET02152_000_014","Is he really going to? Oh no..."
61,"TEXT_CHREND101_02152_SUTUDNET02152_000_015","You're an adventurer, aren't you? Please, will you help my friend get his tome back? "
62,"TEXT_CHREND101_02152_SUTUDNET02152_000_016","We were on our way back to the scholasticate when that man accosted us. It has become an unfortunate occurrence these days, but this is the first time someone went so far as to make off with one of our books."
63,"TEXT_CHREND101_02152_SUTUDNET02152_000_017","Theomocent may mean well, but I fear he will get caught up in a lot more trouble if they outnumber him. I'll go and get help!"
64,"TEXT_CHREND101_02152_SUTUDNET02152_000_019","I'll be fine, the cathedral is not far from here. But please, help my friend! He treasures that book more than his life!"
65,"TEXT_CHREND101_02152_BEN_000_019","I'm warning you, you'd best not meddle with what you don't know."
66,"TEXT_CHREND101_02152_BOUTO02152_000_020","Well, what have we here. Any ideas on what to do with these two, Ben?"
67,"TEXT_CHREND101_02152_THEOMOCENT_000_020","Ben? Is that you? My goodness, what are the chances of meeting at a time like this? Please, I would appreciate it if you would ask your friend to produce the tome he has taken from me."
68,"TEXT_CHREND101_02152_BEN_000_021","Well, well. Theomocent, it's been a while."
69,"TEXT_CHREND101_02152_BEN_000_022","Careful, now. I was in the mood for some light reading, but if you or your friend so much as take a step, your precious tome goes up in smoke."
70,"TEXT_CHREND101_02152_BEN_000_023","Ah, <Emphasis>The Parables of Saint Daniffen</Emphasis>. I know this title. It's the one we were read as children. I recall Father Choisseau gave you his own copy before you left the Brume for your “higher learning.”"
71,"TEXT_CHREND101_02152_THEOMOCENT_000_024","Then you know how much it means to me. I made a promise to him to keep its lessons dear to my heart, and I have kept it with me ever since."
72,"TEXT_CHREND101_02152_BEN_000_025","All the more reason to burn it. To scatter the ashes, and your dreams along with them."
73,"TEXT_CHREND101_02152_BEN_000_026","He taught us three the same! Why was I left to rot in this wretched place!? Why not you or Leigh!? What made you two so bloody special!?"
74,"TEXT_CHREND101_02152_LEIGH_000_027","Put the book down, Ben! Or I'll see you burned as well!"
75,"TEXT_CHREND101_02152_BEN_000_028","Of all the people...
You'd best watch yourselves. The world is changing, and we won't listen to your lies anymore! I'll make sure of that!"
76,"TEXT_CHREND101_02152_LEIGH_000_029",""
77,"TEXT_CHREND101_02152_LEIGH_000_030","Sacrilegious bastard. It's been badly charred.
I'm sorry, but I'm afraid you won't get much out of it now."
78,"TEXT_CHREND101_02152_THEOMOCENT_000_031","Worry not, Leigh. I have already committed the entire text to heart. I am just happy it has been returned to me."
79,"TEXT_CHREND101_02152_LEIGH_000_032","Typical. You shouldn't let him off the hook so easily, you know. Were it not that I pity him, I'd hand him over to the inquisitors without a second thought."
80,"TEXT_CHREND101_02152_THEOMOCENT_000_033","You came to help me, yes? Were it not for you, I am certain they would have turned their hatred towards me soon after."
81,"TEXT_CHREND101_02152_THEOMOCENT_000_034","I wish I could pay you for your services, but I am afraid I live on but a meager stipend, hardly enough for candles and ink. But if you would be so kind as to tell me your name?"
82,"TEXT_CHREND101_02152_THEOMOCENT_000_035","<If(PlayerParameter(4))>Madam<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>, I am sincerely grateful to you for your protection. I may not have much in the way of coin, but if you are ever in need of spiritual enlightenment, then you need look no further than the cathedral. Halone's blessings be upon you."
83,"TEXT_CHREND101_02152_QUIQUETIN_000_036","(-???-)What does one do with a smoldering tome of parables? Will they struggle to abide the lessons of its now-blackened words, or rise from its ashes? This answer, I eagerly await..."
84,"TEXT_CHREND101_02152_GAETELLE_000_039","Oh, thank goodness, it's just an adventurer. I beg your pardon, but with all the violence in the streets, I find myself all too wary of those who approach me."
85,"TEXT_CHREND101_02152_MATHYE_000_040","You've returned, and not a moment too soon. The students seem less anxious, and business has nearly returned to normal! I presume you found who has been harassing them?"
86,"TEXT_CHREND101_02152_GAETELLE_000_041","Oh dear, not again. Where are the patrols when they are needed?"
87,"TEXT_CHREND101_02152_MATHYE_000_042","They've been spread thin from what I hear. Fortunately, this <If(PlayerParameter(4))>lady<Else/>gentleman</If> was willing to lend a hand."
88,"TEXT_CHREND101_02152_GAETELLE_000_043","I thank you for looking out for the well-being of our pupils. I am Sister Gaetelle of Saint Endalim's Scholasticate."
89,"TEXT_CHREND101_02152_GAETELLE_000_044","And might I ask your...? Oh dear. I know your face! You are <If(PlayerParameter(4))>Madam<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>, the one who had a hand in revealing the true history of the Holy See!"
90,"TEXT_CHREND101_02152_MATHYE_000_045","What? By the─ You mean to tell me I've been tasking <Emphasis>the</Emphasis> <If(PlayerParameter(4))>Madam<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/> as my errand <If(PlayerParameter(4))>girl<Else/>boy</If>!? And you accepted it with such grace!? Halone Herself could not have arranged such a curious encounter!"
91,"TEXT_CHREND101_02152_GAETELLE_000_046","On the contrary, I believe our meeting is the product of intervention most divine. <If(PlayerParameter(4))>Madam<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>, if you would be so inclined, I would like to take you to meet the headmistress of our humble scholasticate."
92,"TEXT_CHREND101_02152_GAETELLE_000_050","By your deeds was light shed on certain inconsistencies in Ishgard's history─and to a lesser extent, the church's teachings. Needless to say, the resulting controversy has strained the relationship between the people and the clergy."
93,"TEXT_CHREND101_02152_GAETELLE_000_051","The foundation of our great city-state rests upon the wisdom of the <Emphasis>Enchiridion</Emphasis>. Alas, the lowborn in particular have suffered greatly as a result of erroneous interpretations. Some have even begun to wonder if all our precepts have been thus distorted."
94,"TEXT_CHREND101_02152_GAETELLE_000_052","We of the scholasticate are wont to reflect upon these revelations deeper than most. Although we live as scholars, we had grown complacent, accepting a single interpretation set forth by the archbishop and his predecessors."
1 key 0 1
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3 int32 str str
4 0 TEXT_CHREND101_02152_SEQ_00 Mathye sighs as he looks around for customers.
5 1 TEXT_CHREND101_02152_SEQ_01 Mathye explains to you that business has not been going so well after the recent turmoil in the church. He mentions that his best customers, the students of the scholasticate, are often being followed back to the cathedral by disagreeable folk, and less are inclined to walk around in the open, including to the Crozier. In an effort to keep coin flowing, Mathye requests you to make a round near the road to the cathedral and put an end to any harassment you may see.
6 2 TEXT_CHREND101_02152_SEQ_02 You soon spot an altercation between a group of angry paupers and students clad in scholasticate robes. The encounter escalates when the resentful ruffians make off with a tome of one of the students, Theomocent. The mousy-looking seminarian runs after them to retrieve it, and his friend asks you to pursue him for fear of his safety.
7 3 TEXT_CHREND101_02152_SEQ_03 You find Theomocent out of breath in a dark alcove, outnumbered by a group of aggrieved Brume residents. The student recognizes their ringleader, “Ben,” as an acquaintance from childhood, and pleads with him to return the book. However, Ben grows angry with the unexpected reunion and holds Theomocent's book over a brazier, intending to destroy it out of spite. Lamenting he was not able to leave his unfortunate circumstances for the scholasticate as Theomocent had, he is soon caught off guard by Leigh, another lowborn student. Leigh attempts to save the book after Ben casts it into the flames and escapes, but he is too late in his attempt to rescue it unscathed. He returns the charred tome to a relieved Theomocent, and the two express their gratitude to you before heading back to the scholasticate.
8 4 TEXT_CHREND101_02152_SEQ_04 You return to the Jeweled Crozier to find Mathye speaking with a woman of the cloth, and he expresses satisfaction that his business interactions will return to normal with your good deed. He introduces you to Gaetelle of Saint Endalim's Scholasticate, and the clergywoman recognizes you as the adventurer who brought about the revelation of inconsistencies in the teachings. She explains the scholasticate's precarious situation in the aftermath, and how the students have become targets for the public's ire. Impressed by your goodwill towards the students, she asks that you visit the scholasticate for an opportunity to meet with the headmistress.
9 5 TEXT_CHREND101_02152_SEQ_05
10 6 TEXT_CHREND101_02152_SEQ_06
11 7 TEXT_CHREND101_02152_SEQ_07
12 8 TEXT_CHREND101_02152_SEQ_08
13 9 TEXT_CHREND101_02152_SEQ_09
14 10 TEXT_CHREND101_02152_SEQ_10
15 11 TEXT_CHREND101_02152_SEQ_11
16 12 TEXT_CHREND101_02152_SEQ_12
17 13 TEXT_CHREND101_02152_SEQ_13
18 14 TEXT_CHREND101_02152_SEQ_14
19 15 TEXT_CHREND101_02152_SEQ_15
20 16 TEXT_CHREND101_02152_SEQ_16
21 17 TEXT_CHREND101_02152_SEQ_17
22 18 TEXT_CHREND101_02152_SEQ_18
23 19 TEXT_CHREND101_02152_SEQ_19
24 20 TEXT_CHREND101_02152_SEQ_20
25 21 TEXT_CHREND101_02152_SEQ_21
26 22 TEXT_CHREND101_02152_SEQ_22
27 23 TEXT_CHREND101_02152_SEQ_23
28 24 TEXT_CHREND101_02152_TODO_00 Speak with the impertinent pauper.
29 25 TEXT_CHREND101_02152_TODO_01 Speak with Theomocent in the Brume.
30 26 TEXT_CHREND101_02152_TODO_02 Speak with Mathye in the Jeweled Crozier.
31 27 TEXT_CHREND101_02152_TODO_03
32 28 TEXT_CHREND101_02152_TODO_04
33 29 TEXT_CHREND101_02152_TODO_05
34 30 TEXT_CHREND101_02152_TODO_06
35 31 TEXT_CHREND101_02152_TODO_07
36 32 TEXT_CHREND101_02152_TODO_08
37 33 TEXT_CHREND101_02152_TODO_09
38 34 TEXT_CHREND101_02152_TODO_10
39 35 TEXT_CHREND101_02152_TODO_11
40 36 TEXT_CHREND101_02152_TODO_12
41 37 TEXT_CHREND101_02152_TODO_13
42 38 TEXT_CHREND101_02152_TODO_14
43 39 TEXT_CHREND101_02152_TODO_15
44 40 TEXT_CHREND101_02152_TODO_16
45 41 TEXT_CHREND101_02152_TODO_17
46 42 TEXT_CHREND101_02152_TODO_18
47 43 TEXT_CHREND101_02152_TODO_19
48 44 TEXT_CHREND101_02152_TODO_20
49 45 TEXT_CHREND101_02152_TODO_21
50 46 TEXT_CHREND101_02152_TODO_22
51 47 TEXT_CHREND101_02152_TODO_23
52 48 TEXT_CHREND101_02152_MATHYE_000_000 Ah, my dear <If(PlayerParameter(4))>miss<Else/>sir</If>. How fare you these days? Can't say business has been well, myself.
53 49 TEXT_CHREND101_02152_MATHYE_000_001 As you are aware, the church is in a bit of turmoil, and it's taking a toll on my profits. Unrest is understandable, yet there are many who are using the confusion to take out their anger on my best customers.
54 50 TEXT_CHREND101_02152_MATHYE_000_002 Now, I'm not one to get mixed up in politics, but the students of the scholasticate pay good gil for tomes and feathered quills. One made a request that I'm wont to oblige in order to keep the coin flowing.
55 51 TEXT_CHREND101_02152_MATHYE_000_003 On behalf of her peers, she told me some disagreeable folk have been following seminarians back to the cathedral, hurling all manner of insults. Easily singled out by their uniforms, they don't feel comfortable walking out in the open these days, and that includes around the Crozier.
56 52 TEXT_CHREND101_02152_MATHYE_000_004 If you're inclined to keep an eye out for those who would try to harass the students, I'd ask you to make a round near the road to Saint Reymanaud's Cathedral. If you see anyone starting trouble, do what adventurers do best─you know, break it up, keep the peace, look intimidating.
57 53 TEXT_CHREND101_02152_MATHYE_000_009 The students should be returning to the scholasticate soon. I'd suggest you patrol the street near Saint Reymanaud's Cathedral to make certain they are safe.
58 54 TEXT_CHREND101_02152_THEOMOCENT_000_009 S-Sir! Can we not discuss this like civilized men?
59 55 TEXT_CHREND101_02152_SUTUDNET02152_000_009 We understand his grievances, but we are mere students of the holy word!
60 56 TEXT_CHREND101_02152_BOUTO02152_000_010 Our lives are hard enough without some fresh-faced seminarian rubbing salt into our wounds! Will your precious words repay us for what we've lost? Will they bring back the dead?
61 57 TEXT_CHREND101_02152_THEOMOCENT_000_011 N-No, of course not, but as a pupil of the scholasticate, I cannot forsake the teachings. If you give the book back, I am certain I can show you the proper passage to provide succor in your time of─
62 58 TEXT_CHREND101_02152_BOUTO02152_000_012 How dare you! As if the lies in this book will keep us warm at night! Better to destroy it, than be destroyed by it!
63 59 TEXT_CHREND101_02152_THEOMOCENT_000_013 Sir? Sir! I absolutely cannot allow you to take that particular tome! Come back!
64 60 TEXT_CHREND101_02152_SUTUDNET02152_000_014 Is he really going to? Oh no...
65 61 TEXT_CHREND101_02152_SUTUDNET02152_000_015 You're an adventurer, aren't you? Please, will you help my friend get his tome back?
66 62 TEXT_CHREND101_02152_SUTUDNET02152_000_016 We were on our way back to the scholasticate when that man accosted us. It has become an unfortunate occurrence these days, but this is the first time someone went so far as to make off with one of our books.
67 63 TEXT_CHREND101_02152_SUTUDNET02152_000_017 Theomocent may mean well, but I fear he will get caught up in a lot more trouble if they outnumber him. I'll go and get help!
68 64 TEXT_CHREND101_02152_SUTUDNET02152_000_019 I'll be fine, the cathedral is not far from here. But please, help my friend! He treasures that book more than his life!
69 65 TEXT_CHREND101_02152_BEN_000_019 I'm warning you, you'd best not meddle with what you don't know.
70 66 TEXT_CHREND101_02152_BOUTO02152_000_020 Well, what have we here. Any ideas on what to do with these two, Ben?
71 67 TEXT_CHREND101_02152_THEOMOCENT_000_020 Ben? Is that you? My goodness, what are the chances of meeting at a time like this? Please, I would appreciate it if you would ask your friend to produce the tome he has taken from me.
72 68 TEXT_CHREND101_02152_BEN_000_021 Well, well. Theomocent, it's been a while.
73 69 TEXT_CHREND101_02152_BEN_000_022 Careful, now. I was in the mood for some light reading, but if you or your friend so much as take a step, your precious tome goes up in smoke.
74 70 TEXT_CHREND101_02152_BEN_000_023 Ah, <Emphasis>The Parables of Saint Daniffen</Emphasis>. I know this title. It's the one we were read as children. I recall Father Choisseau gave you his own copy before you left the Brume for your “higher learning.”
75 71 TEXT_CHREND101_02152_THEOMOCENT_000_024 Then you know how much it means to me. I made a promise to him to keep its lessons dear to my heart, and I have kept it with me ever since.
76 72 TEXT_CHREND101_02152_BEN_000_025 All the more reason to burn it. To scatter the ashes, and your dreams along with them.
77 73 TEXT_CHREND101_02152_BEN_000_026 He taught us three the same! Why was I left to rot in this wretched place!? Why not you or Leigh!? What made you two so bloody special!?
78 74 TEXT_CHREND101_02152_LEIGH_000_027 Put the book down, Ben! Or I'll see you burned as well!
79 75 TEXT_CHREND101_02152_BEN_000_028 Of all the people... You'd best watch yourselves. The world is changing, and we won't listen to your lies anymore! I'll make sure of that!
80 76 TEXT_CHREND101_02152_LEIGH_000_029
81 77 TEXT_CHREND101_02152_LEIGH_000_030 Sacrilegious bastard. It's been badly charred. I'm sorry, but I'm afraid you won't get much out of it now.
82 78 TEXT_CHREND101_02152_THEOMOCENT_000_031 Worry not, Leigh. I have already committed the entire text to heart. I am just happy it has been returned to me.
83 79 TEXT_CHREND101_02152_LEIGH_000_032 Typical. You shouldn't let him off the hook so easily, you know. Were it not that I pity him, I'd hand him over to the inquisitors without a second thought.
84 80 TEXT_CHREND101_02152_THEOMOCENT_000_033 You came to help me, yes? Were it not for you, I am certain they would have turned their hatred towards me soon after.
85 81 TEXT_CHREND101_02152_THEOMOCENT_000_034 I wish I could pay you for your services, but I am afraid I live on but a meager stipend, hardly enough for candles and ink. But if you would be so kind as to tell me your name?
86 82 TEXT_CHREND101_02152_THEOMOCENT_000_035 <If(PlayerParameter(4))>Madam<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>, I am sincerely grateful to you for your protection. I may not have much in the way of coin, but if you are ever in need of spiritual enlightenment, then you need look no further than the cathedral. Halone's blessings be upon you.
87 83 TEXT_CHREND101_02152_QUIQUETIN_000_036 (-???-)What does one do with a smoldering tome of parables? Will they struggle to abide the lessons of its now-blackened words, or rise from its ashes? This answer, I eagerly await...
88 84 TEXT_CHREND101_02152_GAETELLE_000_039 Oh, thank goodness, it's just an adventurer. I beg your pardon, but with all the violence in the streets, I find myself all too wary of those who approach me.
89 85 TEXT_CHREND101_02152_MATHYE_000_040 You've returned, and not a moment too soon. The students seem less anxious, and business has nearly returned to normal! I presume you found who has been harassing them?
90 86 TEXT_CHREND101_02152_GAETELLE_000_041 Oh dear, not again. Where are the patrols when they are needed?
91 87 TEXT_CHREND101_02152_MATHYE_000_042 They've been spread thin from what I hear. Fortunately, this <If(PlayerParameter(4))>lady<Else/>gentleman</If> was willing to lend a hand.
92 88 TEXT_CHREND101_02152_GAETELLE_000_043 I thank you for looking out for the well-being of our pupils. I am Sister Gaetelle of Saint Endalim's Scholasticate.
93 89 TEXT_CHREND101_02152_GAETELLE_000_044 And might I ask your...? Oh dear. I know your face! You are <If(PlayerParameter(4))>Madam<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>, the one who had a hand in revealing the true history of the Holy See!
94 90 TEXT_CHREND101_02152_MATHYE_000_045 What? By the─ You mean to tell me I've been tasking <Emphasis>the</Emphasis> <If(PlayerParameter(4))>Madam<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/> as my errand <If(PlayerParameter(4))>girl<Else/>boy</If>!? And you accepted it with such grace!? Halone Herself could not have arranged such a curious encounter!
95 91 TEXT_CHREND101_02152_GAETELLE_000_046 On the contrary, I believe our meeting is the product of intervention most divine. <If(PlayerParameter(4))>Madam<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>, if you would be so inclined, I would like to take you to meet the headmistress of our humble scholasticate.
96 92 TEXT_CHREND101_02152_GAETELLE_000_050 By your deeds was light shed on certain inconsistencies in Ishgard's history─and to a lesser extent, the church's teachings. Needless to say, the resulting controversy has strained the relationship between the people and the clergy.
97 93 TEXT_CHREND101_02152_GAETELLE_000_051 The foundation of our great city-state rests upon the wisdom of the <Emphasis>Enchiridion</Emphasis>. Alas, the lowborn in particular have suffered greatly as a result of erroneous interpretations. Some have even begun to wonder if all our precepts have been thus distorted.
98 94 TEXT_CHREND101_02152_GAETELLE_000_052 We of the scholasticate are wont to reflect upon these revelations deeper than most. Although we live as scholars, we had grown complacent, accepting a single interpretation set forth by the archbishop and his predecessors.
99 95 TEXT_CHREND101_02152_GAETELLE_000_053 Although we are openly reevaluating our teachings, our students continue to be targeted by those who feel they have been deceived. As you yourself have no doubt seen, there are those who would rather purge the city of all clergy, regardless of their guilt.
100 96 TEXT_CHREND101_02152_GAETELLE_000_054 But with you on our side, surely those miscreants would think twice before harming our students. Pray come and visit our halls. I am certain the students would be put at ease to see you again as well.
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0,"TEXT_CHREND102_02153_SEQ_00","Gaetelle looks at you with bright eyes."
1,"TEXT_CHREND102_02153_SEQ_01","Gaetelle expresses hope that you will come visit the scholasticate. She bids you and Mathye farewell before taking her leave to return to the cathedral."
2,"TEXT_CHREND102_02153_SEQ_02","Upon approaching the scholasticate, the lector standing at the doors recognizes you, mentioning that Gaetelle was hopeful you would come and visit. Pass through and seek her out."
3,"TEXT_CHREND102_02153_SEQ_03","You enter the humble seminary and speak with Gaetelle about meeting with the headmistress, only to find that she is absent. Instead, Bruvagnon introduces himself as the deputy headmaster, before you are interrupted by none other than Consulting Inspector Briardien, his nephew. The good inspector has been summoned to investigate the theft of the new head of the statue of Saint Valeroyant. For old times' sake, Briardien asks Bruvagnon if you can accompany him as his associate in the case. Bruvagnon seems reluctant for you to be “associated” with the scholasticate, but eventually acquiesces. Join Briardien in his search for the student responsible for supervising the statue work."
4,"TEXT_CHREND102_02153_SEQ_04","The student overseeing the statue's restoration happens to be Theomocent, the student whom you rescued in the Brume. After being questioned by Briardien, he grows skittish and abruptly takes his leave to search for the missing piece on his own. Judging his conduct to be odd, Briardien concludes that the boy is hiding something. While he conducts his own investigation in the Brume, he asks that you search Saint Valeroyant's Forum in Foundation for anyone suspicious, as he believes the thief may be drawn to the broken statue."
5,"TEXT_CHREND102_02153_SEQ_05","In the forum, you find Theomocent pleading with Ben to return the crate containing the head of the statue. In response, Ben angrily accuses Theomocent of accepting the lies of the Holy See in order to have a better life. Leigh soon appears and realizing he is outnumbered, Ben yields the crate and escapes. However, Theomocent seems distraught as he ponders the words of his childhood friend. But he is soon inspired by your courage, and resolves to do his part to redeem the teachings of Halone. The two boys take their leave to return to the scholasticate with the crate."
6,"TEXT_CHREND102_02153_SEQ_06","You return to the scholasticate and see Theomocent and Leigh, who have already returned the statue piece and explained what happened, leaving out the details of who had stolen it. Briardien asks after the culprit, but before you can reply, one of the highborn students, Archombadin, interrupts, claiming to have witnessed Theomocent and Leigh conspiring with another lowborn friend to steal the statue piece and return it to curry favor. Leigh denies the accusation, asserting that you were there and can vouch for their innocence, but Bruvagnon dismisses the students, putting an end to the discussion."
7,"TEXT_CHREND102_02153_SEQ_07","Bruvagnon commends your assistance in resolving the incident and allows you to further accompany Briardien in his work in the scholasticate. However, pointing out the basic level of investigative skill that was necessary to resolve the incident, the inspector remarks that the theft was merely a way to present a more serious problem. He asks his uncle to explain the real reason why his services were requested."
8,"TEXT_CHREND102_02153_SEQ_08",""
9,"TEXT_CHREND102_02153_SEQ_09",""
10,"TEXT_CHREND102_02153_SEQ_10",""
11,"TEXT_CHREND102_02153_SEQ_11",""
12,"TEXT_CHREND102_02153_SEQ_12",""
13,"TEXT_CHREND102_02153_SEQ_13",""
14,"TEXT_CHREND102_02153_SEQ_14",""
15,"TEXT_CHREND102_02153_SEQ_15",""
16,"TEXT_CHREND102_02153_SEQ_16",""
17,"TEXT_CHREND102_02153_SEQ_17",""
18,"TEXT_CHREND102_02153_SEQ_18",""
19,"TEXT_CHREND102_02153_SEQ_19",""
20,"TEXT_CHREND102_02153_SEQ_20",""
21,"TEXT_CHREND102_02153_SEQ_21",""
22,"TEXT_CHREND102_02153_SEQ_22",""
23,"TEXT_CHREND102_02153_SEQ_23",""
24,"TEXT_CHREND102_02153_TODO_00","Speak with the scholasticate lector."
25,"TEXT_CHREND102_02153_TODO_01","Speak with Gaetelle."
26,"TEXT_CHREND102_02153_TODO_02","Seek out the student in charge of the statue's restoration."
27,"TEXT_CHREND102_02153_TODO_03","Search for suspects in Saint Valeroyant's Forum."
28,"TEXT_CHREND102_02153_TODO_04","Report to Bruvagnon."
29,"TEXT_CHREND102_02153_TODO_05","Speak with Bruvagnon."
30,"TEXT_CHREND102_02153_TODO_06",""
31,"TEXT_CHREND102_02153_TODO_07",""
32,"TEXT_CHREND102_02153_TODO_08",""
33,"TEXT_CHREND102_02153_TODO_09",""
34,"TEXT_CHREND102_02153_TODO_10",""
35,"TEXT_CHREND102_02153_TODO_11",""
36,"TEXT_CHREND102_02153_TODO_12",""
37,"TEXT_CHREND102_02153_TODO_13",""
38,"TEXT_CHREND102_02153_TODO_14",""
39,"TEXT_CHREND102_02153_TODO_15",""
40,"TEXT_CHREND102_02153_TODO_16",""
41,"TEXT_CHREND102_02153_TODO_17",""
42,"TEXT_CHREND102_02153_TODO_18",""
43,"TEXT_CHREND102_02153_TODO_19",""
44,"TEXT_CHREND102_02153_TODO_20",""
45,"TEXT_CHREND102_02153_TODO_21",""
46,"TEXT_CHREND102_02153_TODO_22",""
47,"TEXT_CHREND102_02153_TODO_23",""
48,"TEXT_CHREND102_02153_GAETELLE_000_000","I must take my leave and return to the cathedral. Mathye, it has been a pleasure. <If(PlayerParameter(4))>Madam<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>, I sincerely hope you shall consider my offer to meet with the headmistress. Halone's blessings be upon you both."
49,"TEXT_CHREND102_02153_THEOMOCENT_000_009","<If(PlayerParameter(4))>Madam<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>! It seems Halone has answered my prayer that you would visit our halls."
50,"TEXT_CHREND102_02153_MATHYE_000_009","Oh, my face must be red as a beet at this moment. Well, um, let me know if you ever feel a burning need to help out again? When you have the time, of course!"
51,"TEXT_CHREND102_02153_SCHOLASTICATELECTOR_000_005","<If(PlayerParameter(4))>Madam<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>, yes? Sister Gaetelle was hopeful you would come and visit. She awaits you inside."
52,"TEXT_CHREND102_02153_Q1_000_010","Enter Saint Endalim's Scholasticate?"
53,"TEXT_CHREND102_02153_A1_000_011","Yes"
54,"TEXT_CHREND102_02153_A1_000_012","No"
55,"TEXT_CHREND102_02153_GAETELLE_000_010","<If(PlayerParameter(4))>Madam<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>, welcome to the scholasticate! I appreciate you coming all this way, but I am afraid the headmistress is not here at the moment. She has taken leave to rest. Forgive me, but I must ask you to meet with her another day..."
56,"TEXT_CHREND102_02153_BRUVAGNON_000_011","It truly is a pity, as I too was looking forward to her audience with you. Allow me to formally introduce myself─I am Father Bruvagnon. I have heard much about you from Sister Gaetelle."
57,"TEXT_CHREND102_02153_BRUVAGNON_000_012","In the headmistress's absence, I have been charged with tending to myriad administrative matters. While that would ordinarily constitute as simply waxing the seal to a pile of parchments, I have been forced to take a more hands-on approach."
58,"TEXT_CHREND102_02153_GAETELLE_000_013","The deputy headmaster and I were just discussing a rather troubling event which occurred soon after our students' encounter in the Brume, and we fear it may be connected."
59,"TEXT_CHREND102_02153_GAETELLE_000_014","<If(PlayerParameter(4))>Madam<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>, you are familiar with the statue of Saint Valeroyant? The one in the center of the forum? House Dzemael's stonemasons have been working on chiseling a new head, and one of our students has been tasked with overseeing their work."
60,"TEXT_CHREND102_02153_GAETELLE_000_015","Unfortunately, this student has since reported that the piece has vanished from the artisans' workshop. Given that it has little monetary value, Father Bruvagnon and I cannot help but wonder if─"
61,"TEXT_CHREND102_02153_BRIARDIEN_000_016","If the culprit bears a grudge towards this student? Briardien, consulting inspector, at your service."
62,"TEXT_CHREND102_02153_BRIARDIEN_000_017","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!? What brings you here of all places? Ah, don't tell me. <Emphasis>You</Emphasis> were the “hero” that the students have been murmuring about. I cannot say I am surprised."
63,"TEXT_CHREND102_02153_BRUVAGNON_000_018","You are acquainted with my nephew, <If(PlayerParameter(4))>Madam<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>?"
64,"TEXT_CHREND102_02153_BRIARDIEN_000_019","Yes, mine uncle. You could say our paths have crossed. More than once."
65,"TEXT_CHREND102_02153_BRIARDIEN_000_020","An idea occurs to me. <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> is an adventurer of exceptional skill, in combat and deduction both. Pray, allow me to appoint <If(PlayerParameter(4))>her<Else/>him</If> as my assistant─no, <Emphasis>associate</Emphasis>, in my work here at the scholasticate."
66,"TEXT_CHREND102_02153_BRUVAGNON_000_021","A prolonged association is like to raise more than a few eyebrows, if not invite criticism."
67,"TEXT_CHREND102_02153_GAETELLE_000_022","While I understand your concern, I am willing to trust Briardien's judgment. <If(PlayerParameter(4))>Madam<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/> has shown nothing but compassion towards our students."
68,"TEXT_CHREND102_02153_BRIARDIEN_000_023","At least permit me <If(PlayerParameter(4))>her<Else/>his</If> company in ascertaining the piece's whereabouts. You may judge the value of our association afterwards."
69,"TEXT_CHREND102_02153_BRUVAGNON_000_024","...Very well. But no one is to speak of this to the headmistress. I will allow <If(PlayerParameter(4))>Madam<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/> to accompany you, but only for the duration of the investigation. And for the love of the Fury, be discreet."
70,"TEXT_CHREND102_02153_BRIARDIEN_000_025","Excellent. Come, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Our first course of action will be to question the student responsible for overseeing the statue's restoration."
71,"TEXT_CHREND102_02153_BRIARDIEN_000_029","Hm. Soot and white pumice dust. We have our boy."
72,"TEXT_CHREND102_02153_BRUVAGNON_000_029","I pray the Fury will give you the speed to solve this conundrum before the headmistress returns. "
73,"TEXT_CHREND102_02153_GAETELLE_000_029","Your friendship with Briardien may be a blessing in disguise. I hope you will find the missing piece soon."
74,"TEXT_CHREND102_02153_THEOMOCENT_000_030","<If(PlayerParameter(4))>Madam<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>! A pleasant surprise to see you once more. Praise be to Halone."
75,"TEXT_CHREND102_02153_THEOMOCENT_000_031","...So you are asking after the statue piece. I made sure to lock the workshop door, so I don't understand how it could have been taken. But worry not! I take full responsibility and will personally see it returned."
76,"TEXT_CHREND102_02153_BRIARDIEN_000_032","That won't be necessary. Inspector Briardien, at your service. I am told you were recently harassed by several ruffians in the Brume, and I suspect they may be responsible for this theft. What can you tell me about these men?"
77,"TEXT_CHREND102_02153_THEOMOCENT_000_033","N-Nothing, Inspector! I had never seen them before in my life! A-And besides, why would they want to steal the statue piece? It makes no sense! In any event, as I said, the responsibility is mine and mine alone. N-Now, if you would excuse me."
78,"TEXT_CHREND102_02153_BRIARDIEN_000_034","Hmph. Admirable sense of responsibility notwithstanding, he's clearly hiding something."
79,"TEXT_CHREND102_02153_BRIARDIEN_000_035","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, I think we may find our answers in Foundation. While I make inquiries in the Brume, I ask that you keep an eye on the forum. Many miscreants are wont to delight in their misdeeds, and this one may be drawn to the statue."
80,"TEXT_CHREND102_02153_BEN_000_039","You again!? I told you not to meddle in my affairs. Away with you!"
81,"TEXT_CHREND102_02153_THEOMOCENT_000_040","<If(PlayerParameter(4))>Madam<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>, how did you...? <sigh> I suppose I should be honest with you. I am certain the stolen piece is in that crate. I know you are helping the inspector, but I beg you, let me try to reason with Ben first."
82,"TEXT_CHREND102_02153_THEOMOCENT_000_041","Ben, please return the statue piece and all shall be forgiven. You do understand the consequences of what you are doing? Defiling a saint's monument is a serious crime!"
83,"TEXT_CHREND102_02153_THEOMOCENT_000_042","When Father Choisseau read us stories at the orphanage, you loved the ones about Saint Valeroyant. Do you not wish to see the statue restored?"
84,"TEXT_CHREND102_02153_BEN_000_043","Saint Valeroyant. An Azure Dragoon who drew the great wyrm away from Ishgard. For all we know, that too was a lie. "
85,"TEXT_CHREND102_02153_BEN_000_044","The Holy See and the bloody highborn deceived us, Theo! They built their fortunes on our backs! But you...you would willingly believe those lies if it meant a chance at a better life for yourself!"
86,"TEXT_CHREND102_02153_LEIGH_000_045","I knew you were the one behind this! You've been following Theo and me ever since we met in the Brume!"
87,"TEXT_CHREND102_02153_LEIGH_000_046","Be careful, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! He's not going to give it up without a fight!"
88,"TEXT_CHREND102_02153_THEOMOCENT_000_047","W-Wait, all of you! I still believe Ben will do what's right!"
89,"TEXT_CHREND102_02153_BEN_000_048","There you go again, turning up your nose and spewing shite as if you're one of <Emphasis>them</Emphasis>. Don't you see? I <Emphasis>am</Emphasis> doing what's right! I'm ridding us of these false heroes!"
90,"TEXT_CHREND102_02153_BEN_000_049","Bah! Keep your bloody head, and your library and lessons filled with lies. Believe them if you want─you're just as bad as the rest!"
91,"TEXT_CHREND102_02153_THEOMOCENT_000_050","He...he is right to be angry. I dreamt of teaching our people to walk in Halone's grace. But when the scripture itself has been called into question, how am I to find my own way?"
92,"TEXT_CHREND102_02153_THEOMOCENT_000_051","Whatever should I do...?"
93,"TEXT_CHREND102_02153_Q1_000_000","What will you say?"
94,"TEXT_CHREND102_02153_A1_000_001","Forge your own path."
95,"TEXT_CHREND102_02153_A1_000_002","..."
96,"TEXT_CHREND102_02153_THEOMOCENT_000_052","My own path? You mean...interpret the scripture on my own? A different approach to our faith, to be sure...but mayhap you have the right of it."
97,"TEXT_CHREND102_02153_THEOMOCENT_000_053","I suppose there is no simple answer. Yet when I look at you, I see one who has walked <If(PlayerParameter(4))>her<Else/>his</If> own path, no matter how perilous. I envy that courage..."
98,"TEXT_CHREND102_02153_THEOMOCENT_000_054","Mayhap the answer to my question is writ not in ink nor carved in stone, but in the strength of mine own conviction."
99,"TEXT_CHREND102_02153_THEOMOCENT_000_055","Forgive me, Ben, but I have come too far to give up now. If Halone's teachings have been distorted by man's hand, then by man's hand must they be redeemed."
100,"TEXT_CHREND102_02153_LEIGH_000_056","That's all well and good, but we won't change Ishgard by standing around in the snow. At least Ben left us the statue piece. We'd best return it before that prized peacock starts squawking to the deputy headmaster."
101,"TEXT_CHREND102_02153_LEIGH_000_057","Will you come too, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? I'm sure he will appreciate your help in retrieving it."
102,"TEXT_CHREND102_02153_BRIARDIEN_000_059","I see you found the boy and the missing statue piece. Care to share with us the details?"
103,"TEXT_CHREND102_02153_THEOMOCENT_000_059","Well, that is that. All's well that ends well, yes?"
104,"TEXT_CHREND102_02153_LEIGH_000_059","(Theo already explained everything. We recovered the statue piece, and that's what matters.)"
105,"TEXT_CHREND102_02153_BRUVAGNON_000_060","<If(PlayerParameter(4))>Madam<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>, I see you've returned as well. Leigh and Theomocent have just finished explaining to me what happened. I thank you for your help in resolving this matter swiftly."
106,"TEXT_CHREND102_02153_BRIARDIEN_000_061","But there appears to be something missing. <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, pray tell...what became of the suspect? Surely these two wish to seek justice for the theft."
107,"TEXT_CHREND102_02153_ARCHOMBADIN_000_062","(-???-)Those two will tell you naught, Inspector. For they are the culprits whom you seek."
108,"TEXT_CHREND102_02153_ARCHOMBADIN_000_063","Allow me to shed some light on this troubling situation. As a son of House Dzemael, it <Emphasis>pained</Emphasis> me to learn that our artisans' precious work had been spirited away. So I saw fit to conduct mine own investigation. I followed Leigh at a distance, only to find him and his friend consorting with the culprit!"
109,"TEXT_CHREND102_02153_ARCHOMBADIN_000_064","Camaraderie among orphans of the Brume is to be expected. But to steal a saint's head so that they may “retrieve” it to prove their merit!"
110,"TEXT_CHREND102_02153_LEBRASSOIR_000_065","(-Composed Student-)And such desperation that they would desecrate a tome in this manner! You would expect a seminarian to treat any holy text with the utmost care─even if they are but children's stories."
111,"TEXT_CHREND102_02153_LEIGH_000_066","Piss off, you priggish whoreson! <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> was there! <If(PlayerParameter(4))>She<Else/>He</If>'ll tell you you're wrong!"
112,"TEXT_CHREND102_02153_BRUVAGNON_000_067","Enough! You will <Emphasis>all</Emphasis> conduct yourselves with decorum as befits seminarians! Leigh, we will discuss penance for your foul language anon."
113,"TEXT_CHREND102_02153_ARCHOMBADIN_000_068","Father Bruvagnon, if I may. The next time the scholasticate apportions work with the sacred monuments, pray entrust the task to me. I am certain the artisans of my house would be at ease knowing their work was in <Emphasis>cleaner</Emphasis>, more dependable hands."
114,"TEXT_CHREND102_02153_ARCHOMBADIN_000_069","And as for my ignoble peers, if the comprehension of advanced scripture is still beyond you such that you require a tattered tome of children's lessons, then allow me to procure for you a new copy with mine own coin. You need not thank me─House Dzemael prides itself on its charity to the deprived."
115,"TEXT_CHREND102_02153_THEOMOCENT_000_070","M-My tome, if you would! Oof!"
116,"TEXT_CHREND102_02153_JANCHETTE_000_071","(-???-)Just how long are you planning to lie there?"
117,"TEXT_CHREND102_02153_JANCHETTE_100_071","You're completely hopeless."
118,"TEXT_CHREND102_02153_THEOMOCENT_000_072","Th-Thank you, Blaisie."
119,"TEXT_CHREND102_02153_LEIGH_000_073","Gah! This is what happens when you let him walk all over you! It'll be a miracle if we're not branded heretics by the end of this term!"
120,"TEXT_CHREND102_02153_BRUVAGNON_000_074","Leigh, Theomocent, consider this a warning; you were saved this time solely by <If(PlayerParameter(4))>Madam<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>'s integrity and the grace of the Fury. But I will not turn a blind eye if you continue to fraternize with questionable company."
121,"TEXT_CHREND102_02153_QUIQUETIN_000_075","(-???-)Ah, the insurmountable wall between the highborn and lowborn. I wonder, did our ancestors build it, brick by brick? Or was it fate which drove us apart? And where shall we go from here..."
122,"TEXT_CHREND102_02153_BRIARDIEN_000_079","Excellent work, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I had no doubts that you would rise to the challenge."
123,"TEXT_CHREND102_02153_BRUVAGNON_000_080","<If(PlayerParameter(4))>Madam<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>, I must apologize for the behavior of my students. They have been at each other's throats since the revelations came to light. As for your performance─you have surpassed my expectations, and I will allow you to assist Briardien in his work at the scholasticate. Well done."
124,"TEXT_CHREND102_02153_BRIARDIEN_000_081","If I may be so bold, Uncle. Though I have but arrived, and this is the only case you have had me investigate thus far, I must say that I found it rather a waste of my talents."
125,"TEXT_CHREND102_02153_BRIARDIEN_000_082","While theft is indeed a serious matter, I cannot help but wonder if this was merely some pretense. Surely you have a more pressing problem?"
126,"TEXT_CHREND102_02153_BRUVAGNON_000_083","...An astute observation. I expected nothing less. There is indeed another matter I should discuss with you and your newly appointed associate."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CHREND102_02153_SEQ_00 Gaetelle looks at you with bright eyes.
5 1 TEXT_CHREND102_02153_SEQ_01 Gaetelle expresses hope that you will come visit the scholasticate. She bids you and Mathye farewell before taking her leave to return to the cathedral.
6 2 TEXT_CHREND102_02153_SEQ_02 Upon approaching the scholasticate, the lector standing at the doors recognizes you, mentioning that Gaetelle was hopeful you would come and visit. Pass through and seek her out.
7 3 TEXT_CHREND102_02153_SEQ_03 You enter the humble seminary and speak with Gaetelle about meeting with the headmistress, only to find that she is absent. Instead, Bruvagnon introduces himself as the deputy headmaster, before you are interrupted by none other than Consulting Inspector Briardien, his nephew. The good inspector has been summoned to investigate the theft of the new head of the statue of Saint Valeroyant. For old times' sake, Briardien asks Bruvagnon if you can accompany him as his associate in the case. Bruvagnon seems reluctant for you to be “associated” with the scholasticate, but eventually acquiesces. Join Briardien in his search for the student responsible for supervising the statue work.
8 4 TEXT_CHREND102_02153_SEQ_04 The student overseeing the statue's restoration happens to be Theomocent, the student whom you rescued in the Brume. After being questioned by Briardien, he grows skittish and abruptly takes his leave to search for the missing piece on his own. Judging his conduct to be odd, Briardien concludes that the boy is hiding something. While he conducts his own investigation in the Brume, he asks that you search Saint Valeroyant's Forum in Foundation for anyone suspicious, as he believes the thief may be drawn to the broken statue.
9 5 TEXT_CHREND102_02153_SEQ_05 In the forum, you find Theomocent pleading with Ben to return the crate containing the head of the statue. In response, Ben angrily accuses Theomocent of accepting the lies of the Holy See in order to have a better life. Leigh soon appears and realizing he is outnumbered, Ben yields the crate and escapes. However, Theomocent seems distraught as he ponders the words of his childhood friend. But he is soon inspired by your courage, and resolves to do his part to redeem the teachings of Halone. The two boys take their leave to return to the scholasticate with the crate.
10 6 TEXT_CHREND102_02153_SEQ_06 You return to the scholasticate and see Theomocent and Leigh, who have already returned the statue piece and explained what happened, leaving out the details of who had stolen it. Briardien asks after the culprit, but before you can reply, one of the highborn students, Archombadin, interrupts, claiming to have witnessed Theomocent and Leigh conspiring with another lowborn friend to steal the statue piece and return it to curry favor. Leigh denies the accusation, asserting that you were there and can vouch for their innocence, but Bruvagnon dismisses the students, putting an end to the discussion.
11 7 TEXT_CHREND102_02153_SEQ_07 Bruvagnon commends your assistance in resolving the incident and allows you to further accompany Briardien in his work in the scholasticate. However, pointing out the basic level of investigative skill that was necessary to resolve the incident, the inspector remarks that the theft was merely a way to present a more serious problem. He asks his uncle to explain the real reason why his services were requested.
12 8 TEXT_CHREND102_02153_SEQ_08
13 9 TEXT_CHREND102_02153_SEQ_09
14 10 TEXT_CHREND102_02153_SEQ_10
15 11 TEXT_CHREND102_02153_SEQ_11
16 12 TEXT_CHREND102_02153_SEQ_12
17 13 TEXT_CHREND102_02153_SEQ_13
18 14 TEXT_CHREND102_02153_SEQ_14
19 15 TEXT_CHREND102_02153_SEQ_15
20 16 TEXT_CHREND102_02153_SEQ_16
21 17 TEXT_CHREND102_02153_SEQ_17
22 18 TEXT_CHREND102_02153_SEQ_18
23 19 TEXT_CHREND102_02153_SEQ_19
24 20 TEXT_CHREND102_02153_SEQ_20
25 21 TEXT_CHREND102_02153_SEQ_21
26 22 TEXT_CHREND102_02153_SEQ_22
27 23 TEXT_CHREND102_02153_SEQ_23
28 24 TEXT_CHREND102_02153_TODO_00 Speak with the scholasticate lector.
29 25 TEXT_CHREND102_02153_TODO_01 Speak with Gaetelle.
30 26 TEXT_CHREND102_02153_TODO_02 Seek out the student in charge of the statue's restoration.
31 27 TEXT_CHREND102_02153_TODO_03 Search for suspects in Saint Valeroyant's Forum.
32 28 TEXT_CHREND102_02153_TODO_04 Report to Bruvagnon.
33 29 TEXT_CHREND102_02153_TODO_05 Speak with Bruvagnon.
34 30 TEXT_CHREND102_02153_TODO_06
35 31 TEXT_CHREND102_02153_TODO_07
36 32 TEXT_CHREND102_02153_TODO_08
37 33 TEXT_CHREND102_02153_TODO_09
38 34 TEXT_CHREND102_02153_TODO_10
39 35 TEXT_CHREND102_02153_TODO_11
40 36 TEXT_CHREND102_02153_TODO_12
41 37 TEXT_CHREND102_02153_TODO_13
42 38 TEXT_CHREND102_02153_TODO_14
43 39 TEXT_CHREND102_02153_TODO_15
44 40 TEXT_CHREND102_02153_TODO_16
45 41 TEXT_CHREND102_02153_TODO_17
46 42 TEXT_CHREND102_02153_TODO_18
47 43 TEXT_CHREND102_02153_TODO_19
48 44 TEXT_CHREND102_02153_TODO_20
49 45 TEXT_CHREND102_02153_TODO_21
50 46 TEXT_CHREND102_02153_TODO_22
51 47 TEXT_CHREND102_02153_TODO_23
52 48 TEXT_CHREND102_02153_GAETELLE_000_000 I must take my leave and return to the cathedral. Mathye, it has been a pleasure. <If(PlayerParameter(4))>Madam<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>, I sincerely hope you shall consider my offer to meet with the headmistress. Halone's blessings be upon you both.
53 49 TEXT_CHREND102_02153_THEOMOCENT_000_009 <If(PlayerParameter(4))>Madam<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>! It seems Halone has answered my prayer that you would visit our halls.
54 50 TEXT_CHREND102_02153_MATHYE_000_009 Oh, my face must be red as a beet at this moment. Well, um, let me know if you ever feel a burning need to help out again? When you have the time, of course!
55 51 TEXT_CHREND102_02153_SCHOLASTICATELECTOR_000_005 <If(PlayerParameter(4))>Madam<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>, yes? Sister Gaetelle was hopeful you would come and visit. She awaits you inside.
56 52 TEXT_CHREND102_02153_Q1_000_010 Enter Saint Endalim's Scholasticate?
57 53 TEXT_CHREND102_02153_A1_000_011 Yes
58 54 TEXT_CHREND102_02153_A1_000_012 No
59 55 TEXT_CHREND102_02153_GAETELLE_000_010 <If(PlayerParameter(4))>Madam<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>, welcome to the scholasticate! I appreciate you coming all this way, but I am afraid the headmistress is not here at the moment. She has taken leave to rest. Forgive me, but I must ask you to meet with her another day...
60 56 TEXT_CHREND102_02153_BRUVAGNON_000_011 It truly is a pity, as I too was looking forward to her audience with you. Allow me to formally introduce myself─I am Father Bruvagnon. I have heard much about you from Sister Gaetelle.
61 57 TEXT_CHREND102_02153_BRUVAGNON_000_012 In the headmistress's absence, I have been charged with tending to myriad administrative matters. While that would ordinarily constitute as simply waxing the seal to a pile of parchments, I have been forced to take a more hands-on approach.
62 58 TEXT_CHREND102_02153_GAETELLE_000_013 The deputy headmaster and I were just discussing a rather troubling event which occurred soon after our students' encounter in the Brume, and we fear it may be connected.
63 59 TEXT_CHREND102_02153_GAETELLE_000_014 <If(PlayerParameter(4))>Madam<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>, you are familiar with the statue of Saint Valeroyant? The one in the center of the forum? House Dzemael's stonemasons have been working on chiseling a new head, and one of our students has been tasked with overseeing their work.
64 60 TEXT_CHREND102_02153_GAETELLE_000_015 Unfortunately, this student has since reported that the piece has vanished from the artisans' workshop. Given that it has little monetary value, Father Bruvagnon and I cannot help but wonder if─
65 61 TEXT_CHREND102_02153_BRIARDIEN_000_016 If the culprit bears a grudge towards this student? Briardien, consulting inspector, at your service.
66 62 TEXT_CHREND102_02153_BRIARDIEN_000_017 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!? What brings you here of all places? Ah, don't tell me. <Emphasis>You</Emphasis> were the “hero” that the students have been murmuring about. I cannot say I am surprised.
67 63 TEXT_CHREND102_02153_BRUVAGNON_000_018 You are acquainted with my nephew, <If(PlayerParameter(4))>Madam<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>?
68 64 TEXT_CHREND102_02153_BRIARDIEN_000_019 Yes, mine uncle. You could say our paths have crossed. More than once.
69 65 TEXT_CHREND102_02153_BRIARDIEN_000_020 An idea occurs to me. <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> is an adventurer of exceptional skill, in combat and deduction both. Pray, allow me to appoint <If(PlayerParameter(4))>her<Else/>him</If> as my assistant─no, <Emphasis>associate</Emphasis>, in my work here at the scholasticate.
70 66 TEXT_CHREND102_02153_BRUVAGNON_000_021 A prolonged association is like to raise more than a few eyebrows, if not invite criticism.
71 67 TEXT_CHREND102_02153_GAETELLE_000_022 While I understand your concern, I am willing to trust Briardien's judgment. <If(PlayerParameter(4))>Madam<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/> has shown nothing but compassion towards our students.
72 68 TEXT_CHREND102_02153_BRIARDIEN_000_023 At least permit me <If(PlayerParameter(4))>her<Else/>his</If> company in ascertaining the piece's whereabouts. You may judge the value of our association afterwards.
73 69 TEXT_CHREND102_02153_BRUVAGNON_000_024 ...Very well. But no one is to speak of this to the headmistress. I will allow <If(PlayerParameter(4))>Madam<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/> to accompany you, but only for the duration of the investigation. And for the love of the Fury, be discreet.
74 70 TEXT_CHREND102_02153_BRIARDIEN_000_025 Excellent. Come, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Our first course of action will be to question the student responsible for overseeing the statue's restoration.
75 71 TEXT_CHREND102_02153_BRIARDIEN_000_029 Hm. Soot and white pumice dust. We have our boy.
76 72 TEXT_CHREND102_02153_BRUVAGNON_000_029 I pray the Fury will give you the speed to solve this conundrum before the headmistress returns.
77 73 TEXT_CHREND102_02153_GAETELLE_000_029 Your friendship with Briardien may be a blessing in disguise. I hope you will find the missing piece soon.
78 74 TEXT_CHREND102_02153_THEOMOCENT_000_030 <If(PlayerParameter(4))>Madam<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>! A pleasant surprise to see you once more. Praise be to Halone.
79 75 TEXT_CHREND102_02153_THEOMOCENT_000_031 ...So you are asking after the statue piece. I made sure to lock the workshop door, so I don't understand how it could have been taken. But worry not! I take full responsibility and will personally see it returned.
80 76 TEXT_CHREND102_02153_BRIARDIEN_000_032 That won't be necessary. Inspector Briardien, at your service. I am told you were recently harassed by several ruffians in the Brume, and I suspect they may be responsible for this theft. What can you tell me about these men?
81 77 TEXT_CHREND102_02153_THEOMOCENT_000_033 N-Nothing, Inspector! I had never seen them before in my life! A-And besides, why would they want to steal the statue piece? It makes no sense! In any event, as I said, the responsibility is mine and mine alone. N-Now, if you would excuse me.
82 78 TEXT_CHREND102_02153_BRIARDIEN_000_034 Hmph. Admirable sense of responsibility notwithstanding, he's clearly hiding something.
83 79 TEXT_CHREND102_02153_BRIARDIEN_000_035 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, I think we may find our answers in Foundation. While I make inquiries in the Brume, I ask that you keep an eye on the forum. Many miscreants are wont to delight in their misdeeds, and this one may be drawn to the statue.
84 80 TEXT_CHREND102_02153_BEN_000_039 You again!? I told you not to meddle in my affairs. Away with you!
85 81 TEXT_CHREND102_02153_THEOMOCENT_000_040 <If(PlayerParameter(4))>Madam<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>, how did you...? <sigh> I suppose I should be honest with you. I am certain the stolen piece is in that crate. I know you are helping the inspector, but I beg you, let me try to reason with Ben first.
86 82 TEXT_CHREND102_02153_THEOMOCENT_000_041 Ben, please return the statue piece and all shall be forgiven. You do understand the consequences of what you are doing? Defiling a saint's monument is a serious crime!
87 83 TEXT_CHREND102_02153_THEOMOCENT_000_042 When Father Choisseau read us stories at the orphanage, you loved the ones about Saint Valeroyant. Do you not wish to see the statue restored?
88 84 TEXT_CHREND102_02153_BEN_000_043 Saint Valeroyant. An Azure Dragoon who drew the great wyrm away from Ishgard. For all we know, that too was a lie.
89 85 TEXT_CHREND102_02153_BEN_000_044 The Holy See and the bloody highborn deceived us, Theo! They built their fortunes on our backs! But you...you would willingly believe those lies if it meant a chance at a better life for yourself!
90 86 TEXT_CHREND102_02153_LEIGH_000_045 I knew you were the one behind this! You've been following Theo and me ever since we met in the Brume!
91 87 TEXT_CHREND102_02153_LEIGH_000_046 Be careful, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! He's not going to give it up without a fight!
92 88 TEXT_CHREND102_02153_THEOMOCENT_000_047 W-Wait, all of you! I still believe Ben will do what's right!
93 89 TEXT_CHREND102_02153_BEN_000_048 There you go again, turning up your nose and spewing shite as if you're one of <Emphasis>them</Emphasis>. Don't you see? I <Emphasis>am</Emphasis> doing what's right! I'm ridding us of these false heroes!
94 90 TEXT_CHREND102_02153_BEN_000_049 Bah! Keep your bloody head, and your library and lessons filled with lies. Believe them if you want─you're just as bad as the rest!
95 91 TEXT_CHREND102_02153_THEOMOCENT_000_050 He...he is right to be angry. I dreamt of teaching our people to walk in Halone's grace. But when the scripture itself has been called into question, how am I to find my own way?
96 92 TEXT_CHREND102_02153_THEOMOCENT_000_051 Whatever should I do...?
97 93 TEXT_CHREND102_02153_Q1_000_000 What will you say?
98 94 TEXT_CHREND102_02153_A1_000_001 Forge your own path.
99 95 TEXT_CHREND102_02153_A1_000_002 ...
100 96 TEXT_CHREND102_02153_THEOMOCENT_000_052 My own path? You mean...interpret the scripture on my own? A different approach to our faith, to be sure...but mayhap you have the right of it.
101 97 TEXT_CHREND102_02153_THEOMOCENT_000_053 I suppose there is no simple answer. Yet when I look at you, I see one who has walked <If(PlayerParameter(4))>her<Else/>his</If> own path, no matter how perilous. I envy that courage...
102 98 TEXT_CHREND102_02153_THEOMOCENT_000_054 Mayhap the answer to my question is writ not in ink nor carved in stone, but in the strength of mine own conviction.
103 99 TEXT_CHREND102_02153_THEOMOCENT_000_055 Forgive me, Ben, but I have come too far to give up now. If Halone's teachings have been distorted by man's hand, then by man's hand must they be redeemed.
104 100 TEXT_CHREND102_02153_LEIGH_000_056 That's all well and good, but we won't change Ishgard by standing around in the snow. At least Ben left us the statue piece. We'd best return it before that prized peacock starts squawking to the deputy headmaster.
105 101 TEXT_CHREND102_02153_LEIGH_000_057 Will you come too, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? I'm sure he will appreciate your help in retrieving it.
106 102 TEXT_CHREND102_02153_BRIARDIEN_000_059 I see you found the boy and the missing statue piece. Care to share with us the details?
107 103 TEXT_CHREND102_02153_THEOMOCENT_000_059 Well, that is that. All's well that ends well, yes?
108 104 TEXT_CHREND102_02153_LEIGH_000_059 (Theo already explained everything. We recovered the statue piece, and that's what matters.)
109 105 TEXT_CHREND102_02153_BRUVAGNON_000_060 <If(PlayerParameter(4))>Madam<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>, I see you've returned as well. Leigh and Theomocent have just finished explaining to me what happened. I thank you for your help in resolving this matter swiftly.
110 106 TEXT_CHREND102_02153_BRIARDIEN_000_061 But there appears to be something missing. <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, pray tell...what became of the suspect? Surely these two wish to seek justice for the theft.
111 107 TEXT_CHREND102_02153_ARCHOMBADIN_000_062 (-???-)Those two will tell you naught, Inspector. For they are the culprits whom you seek.
112 108 TEXT_CHREND102_02153_ARCHOMBADIN_000_063 Allow me to shed some light on this troubling situation. As a son of House Dzemael, it <Emphasis>pained</Emphasis> me to learn that our artisans' precious work had been spirited away. So I saw fit to conduct mine own investigation. I followed Leigh at a distance, only to find him and his friend consorting with the culprit!
113 109 TEXT_CHREND102_02153_ARCHOMBADIN_000_064 Camaraderie among orphans of the Brume is to be expected. But to steal a saint's head so that they may “retrieve” it to prove their merit!
114 110 TEXT_CHREND102_02153_LEBRASSOIR_000_065 (-Composed Student-)And such desperation that they would desecrate a tome in this manner! You would expect a seminarian to treat any holy text with the utmost care─even if they are but children's stories.
115 111 TEXT_CHREND102_02153_LEIGH_000_066 Piss off, you priggish whoreson! <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> was there! <If(PlayerParameter(4))>She<Else/>He</If>'ll tell you you're wrong!
116 112 TEXT_CHREND102_02153_BRUVAGNON_000_067 Enough! You will <Emphasis>all</Emphasis> conduct yourselves with decorum as befits seminarians! Leigh, we will discuss penance for your foul language anon.
117 113 TEXT_CHREND102_02153_ARCHOMBADIN_000_068 Father Bruvagnon, if I may. The next time the scholasticate apportions work with the sacred monuments, pray entrust the task to me. I am certain the artisans of my house would be at ease knowing their work was in <Emphasis>cleaner</Emphasis>, more dependable hands.
118 114 TEXT_CHREND102_02153_ARCHOMBADIN_000_069 And as for my ignoble peers, if the comprehension of advanced scripture is still beyond you such that you require a tattered tome of children's lessons, then allow me to procure for you a new copy with mine own coin. You need not thank me─House Dzemael prides itself on its charity to the deprived.
119 115 TEXT_CHREND102_02153_THEOMOCENT_000_070 M-My tome, if you would! Oof!
120 116 TEXT_CHREND102_02153_JANCHETTE_000_071 (-???-)Just how long are you planning to lie there?
121 117 TEXT_CHREND102_02153_JANCHETTE_100_071 You're completely hopeless.
122 118 TEXT_CHREND102_02153_THEOMOCENT_000_072 Th-Thank you, Blaisie.
123 119 TEXT_CHREND102_02153_LEIGH_000_073 Gah! This is what happens when you let him walk all over you! It'll be a miracle if we're not branded heretics by the end of this term!
124 120 TEXT_CHREND102_02153_BRUVAGNON_000_074 Leigh, Theomocent, consider this a warning; you were saved this time solely by <If(PlayerParameter(4))>Madam<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>'s integrity and the grace of the Fury. But I will not turn a blind eye if you continue to fraternize with questionable company.
125 121 TEXT_CHREND102_02153_QUIQUETIN_000_075 (-???-)Ah, the insurmountable wall between the highborn and lowborn. I wonder, did our ancestors build it, brick by brick? Or was it fate which drove us apart? And where shall we go from here...
126 122 TEXT_CHREND102_02153_BRIARDIEN_000_079 Excellent work, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I had no doubts that you would rise to the challenge.
127 123 TEXT_CHREND102_02153_BRUVAGNON_000_080 <If(PlayerParameter(4))>Madam<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>, I must apologize for the behavior of my students. They have been at each other's throats since the revelations came to light. As for your performance─you have surpassed my expectations, and I will allow you to assist Briardien in his work at the scholasticate. Well done.
128 124 TEXT_CHREND102_02153_BRIARDIEN_000_081 If I may be so bold, Uncle. Though I have but arrived, and this is the only case you have had me investigate thus far, I must say that I found it rather a waste of my talents.
129 125 TEXT_CHREND102_02153_BRIARDIEN_000_082 While theft is indeed a serious matter, I cannot help but wonder if this was merely some pretense. Surely you have a more pressing problem?
130 126 TEXT_CHREND102_02153_BRUVAGNON_000_083 ...An astute observation. I expected nothing less. There is indeed another matter I should discuss with you and your newly appointed associate.
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0,"TEXT_CHREND103_02154_SEQ_00","Bruvagnon is ready to say what is really on his mind."
1,"TEXT_CHREND103_02154_SEQ_01","Bruvagnon explains to you that those who strive for a favorable position within the Holy See must first graduate from the scholasticate with the highest marks─as one of the Trinity, or the top three seats which receive a formal endorsement. However, due to the revelations regarding Ishgard's history, both the curriculum and the traditional means of assessment are currently being reevaluated. Without a clear path to the Trinity, the students have grown disillusioned and angry, with some lashing out at their peers."
2,"TEXT_CHREND103_02154_SEQ_02","You meet with Headmistress Elviane and the other clergy of the scholasticate, who relay to you and Briardien their wealth of concerns. While they acknowledge that the uncertainty regarding the rankings is partially to blame, they posit it is but part of a larger problem─a fundamental crisis of faith. That being said, the headmistress and her administrators are quite concerned that some students may attempt to manipulate the interim evaluation system to their advantage. Therefore, the administration would have you and Briardien remain vigilant for any unscrupulous behavior that they might conduct a fair and equitable assessment of the graduating seniors."
3,"TEXT_CHREND103_02154_SEQ_03","After the meeting with the headmistress, the soft-spoken clergyman introduces himself as Saturnois, a scholasticate instructor who often interacts with the underprivileged students of the seminary. Briardien surmises that it would be prudent to learn more about the students and their aspirations. Gaetelle and Saturnois suggest getting to know the students yourself, as they behave differently in the presence of their instructors. Gaetelle recommends starting with the dormitory prefect, Archombadin de Dzemael."
4,"TEXT_CHREND103_02154_SEQ_04","You speak with Archombadin de Dzemael and Lebrassoir de Bonfaurt, who express their opinions on the current turmoil in the Holy See, as well as their hope that the students of the scholasticate will rein in their impulses towards reformation. During your discussion, Archombadin mentions that Gaetelle has given them the task of guiding truant students back to their studies, and Briardien suspects others are doing the same."
5,"TEXT_CHREND103_02154_SEQ_05","In your search for other students, you come across Theomocent and Leigh, who intend to go to Foundation to coax their friends back to their studies. Theomocent is hopeful that they will be able to find like-minded students to support their cause, while Leigh's attitude is less optimistic. During your observations, you also meet a highborn student surrounded by his female admirers. He introduces himself as Crammevoix de Maintigny, and appears to have done well in his efforts to persuade a fellow seminarian to return. During a conversation between the two about the nobles taking more responsibility in redressing the imbalance, the smiling seminarian mentions she was to pen a treatise─that is, until her primary text, volume eleven of <Emphasis>The Seventy-two Articles of Halonic Polity</Emphasis>, went missing. Nevertheless, she leaves to gather her things and return to the seminary, prompting Crammevoix to take his leave for a nap. "
6,"TEXT_CHREND103_02154_SEQ_06","Gaetelle announces the results of the exercise, with Archombadin and Lebrassoir guiding back the most students to the scholasticate. Though present for the announcement, Crammevoix's name is not among those mentioned, and Archombadin soon makes it clear that the girl he was speaking with, Ulaa, has instead formally withdrawn from the scholasticate. Crammevoix is suspicious of Ulaa's sudden departure, mentioning the dormitory prefect's open disagreement with her views on equality. The quarrel between the highborn students escalates, in which Archombadin utters a biting comment about House Maintigny, prompting Crammevoix to leave. Upon witnessing the feud, Briardien suggests the girl's withdrawal is worthy of further investigation."
7,"TEXT_CHREND103_02154_SEQ_07",""
8,"TEXT_CHREND103_02154_SEQ_08",""
9,"TEXT_CHREND103_02154_SEQ_09",""
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22,"TEXT_CHREND103_02154_SEQ_22",""
23,"TEXT_CHREND103_02154_SEQ_23",""
24,"TEXT_CHREND103_02154_TODO_00","Speak with the scholasticate deacon at Saint Reymanaud's Cathedral."
25,"TEXT_CHREND103_02154_TODO_01","Speak with Briardien."
26,"TEXT_CHREND103_02154_TODO_02","Speak with Archombadin in the scholasticate."
27,"TEXT_CHREND103_02154_TODO_03","Speak with the students in the Pillars."
28,"TEXT_CHREND103_02154_TODO_04","Speak with Briardien in the scholasticate."
29,"TEXT_CHREND103_02154_TODO_05",""
30,"TEXT_CHREND103_02154_TODO_06",""
31,"TEXT_CHREND103_02154_TODO_07",""
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35,"TEXT_CHREND103_02154_TODO_11",""
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38,"TEXT_CHREND103_02154_TODO_14",""
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42,"TEXT_CHREND103_02154_TODO_18",""
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44,"TEXT_CHREND103_02154_TODO_20",""
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47,"TEXT_CHREND103_02154_TODO_23",""
48,"TEXT_CHREND103_02154_BRIARDIEN_000_000","I suspected there was more to this judging by how quickly we completed the investigation. No offense to your powers of deduction, of course."
49,"TEXT_CHREND103_02154_BRUVAGNON_000_000","I had better start from the beginning. It would not do to involve <If(PlayerParameter(4))>Madam<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/> with our affairs without first ensuring <If(PlayerParameter(4))>she<Else/>he</If> possesses a proper understanding of how our seminary functions, and how we have been forced to change."
50,"TEXT_CHREND103_02154_BRUVAGNON_000_001","You see, most men and women of the cloth go on to live fulfilling lives as pastors, academics, and poets. However, those who graduate from the scholasticate with the highest marks are given an opportunity to serve in the Vault and perhaps one day rise to prominence."
51,"TEXT_CHREND103_02154_BRUVAGNON_000_002","The stakes are quite high for those who seek such prestige, for they know full well that their academic performance may determine their future. It is they who strive for the top three seats that are granted the scholasticate's official endorsement: the Trinity."
52,"TEXT_CHREND103_02154_BRIARDIEN_000_003","And so those who wish to guide Ishgard's faithful spend their days cumulating marks through academic pursuits, while at the same time honing their skills to persuade others to share their interpretations of scripture."
53,"TEXT_CHREND103_02154_BRUVAGNON_000_004","Up until now, it resulted in no more than the occasional lively debate, for the Holy See was ultimately responsible for dictating doctrine. Ranking was naturally determined by one's familiarity with said doctrine. However, in light of recent events, that is no longer an option."
54,"TEXT_CHREND103_02154_BRUVAGNON_000_005","Simply put, we cannot currently assess their academic performance in the traditional manner, as a significant portion of the curriculum has been called into question. As a result, we have been forced to consider more...subjective methods."
55,"TEXT_CHREND103_02154_BRIARDIEN_000_006","And in this time of uncertainty, students are wont to lash out at their peers, whom they fear will exploit this interim system to their advantage. Distressing, I suppose, but what does this have to do with us?"
56,"TEXT_CHREND103_02154_BRUVAGNON_000_007","I require your unparalleled skills of observation and deduction."
57,"TEXT_CHREND103_02154_BRUVAGNON_000_010","The only way to put an end to this bickering between students is to ensure, beyond a shadow of a doubt, that our interim evaluations are conducted in a fair and equitable manner."
58,"TEXT_CHREND103_02154_BRUVAGNON_000_011","I ask you to stand as an observer. Until a new curriculum is decided, our evaluation system is vulnerable."
59,"TEXT_CHREND103_02154_BRIARDIEN_000_012","In other words, you want us to catch the cheaters."
60,"TEXT_CHREND103_02154_BRUVAGNON_000_013","Precisely. Now then. I have received word that the headmistress has returned to her office in the cathedral. I would ask that you introduce yourselves."
61,"TEXT_CHREND103_02154_BRUVAGNON_000_014","But there is something you should keep in mind when speaking with Headmistress Elviane. She was appointed to her position by the former archbishop, thus her views on the curriculum are quite traditional. I would advise you to discuss matters regarding the Holy See with the utmost care."
62,"TEXT_CHREND103_02154_BRIARDIEN_000_019","Although Uncle said we should speak with care, we would be remiss in our duties if we refrained from asking difficult questions. I trust you agree."
63,"TEXT_CHREND103_02154_DOORMANHEADMASTER_000_020","We have been expecting you. The headmistress awaits you within."
64,"TEXT_CHREND103_02154_BRUVAGNON_000_020","Headmistress Elviane, may I have the pleasure to introduce the individuals who shall be in charge of keeping order at the scholasticate. This is Consulting Inspector Briardien and his associate, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>."
65,"TEXT_CHREND103_02154_ELVIANE_000_021","<Highlight>ObjectParameter(1)</Highlight>? I must say, Father Bruvagnon, your selections are rather...appropriate. Ahem. We thank you both for your service in our time of need."
66,"TEXT_CHREND103_02154_ELVIANE_000_022","I trust that Father Bruvagnon has briefed you on our humble seminary. Saint Endalim's Scholasticate has produced Ishgard's finest clergy for centuries, including countless men and women who have served in the highest echelons of the Holy See."
67,"TEXT_CHREND103_02154_BRIARDIEN_000_023","All of whom were spared a brutal death on the battlefield, in service to a misguided war they perpetuated. Or so some might be given to say."
68,"TEXT_CHREND103_02154_ELVIANE_000_024","Indeed some might─and they would not be entirely mistaken. For while we were wholly unaware of the deception perpetuated by the archbishops, we did unwittingly sustain it, to our sorrow."
69,"TEXT_CHREND103_02154_ELVIANE_000_025","The idea that we willingly subjected them to false precepts is, of course, preposterous─a contrived fantasy. Nevertheless, some fervently believe it true, and these selfsame individuals have come to view our instructors and students as targets for their misguided anger."
70,"TEXT_CHREND103_02154_ELVIANE_000_026","It is of paramount importance that we restore faith in the teachings. Yet how are we to regain the trust of the common man when our own seminarians are embroiled in childish quarrels?"
71,"TEXT_CHREND103_02154_BRIARDIEN_000_027","You refer to this tension regarding the interim evaluation system."
72,"TEXT_CHREND103_02154_BRUVAGNON_000_028","Quite frankly, it is but one facet. Classes have also been suspended until we complete our own painstaking review of the curriculum. Some students have taken leave, while the more dedicated have taken it upon themselves to conduct independent work to demonstrate their merits."
73,"TEXT_CHREND103_02154_GAETELLE_000_029","We cannot allow this situation to continue indefinitely. Graduation is approaching, and we must make our recommendations. But the senior class is divided. They know not how they will be evaluated."
74,"TEXT_CHREND103_02154_SATURNOIS_000_030","(-Soft-spoken Priest-)Rather, they understand <Emphasis>how</Emphasis> they will be evaluated, but have no faith that our methods will produce a fair result─a concern not without merit, I must confess. I too suspect that some may be driven to manipulate the interim system to their advantage."
75,"TEXT_CHREND103_02154_ELVIANE_000_031","I expect some have already tried. But that is why we have brought in outside observers. Inspector Briardien, <Highlight>ObjectParameter(1)</Highlight>, if anyone is engaging in unscrupulous behavior, I should have it brought to an end at once. May the Fury guide you in your task."
76,"TEXT_CHREND103_02154_GAETELLE_000_039","Surely one who desires to join the clergy would not be foolish enough to stoop to such behavior. The Fury knows all and sees all."
77,"TEXT_CHREND103_02154_SATURNOIS_000_039","So the headmistress also thinks some of the students have attempted to cheat..."
78,"TEXT_CHREND103_02154_BRIARDIEN_000_040","Now then, before we proceed, might you both tell us a little about your students, Father...?"
79,"TEXT_CHREND103_02154_SATURNOIS_000_041","M-My apologies. I am Father Saturnois. In addition to teaching the fundamentals of Halonic polity, I also oversee fund-raising for the stipends of underprivileged students."
80,"TEXT_CHREND103_02154_SATURNOIS_000_042","While I would like to help you, I think my opinion would not do them justice; I would suggest getting to know them yourselves."
81,"TEXT_CHREND103_02154_GAETELLE_000_043","I feel the same. The way in which pupils speak in front of their instructors is not the same as amongst themselves. In my ten years of counseling, they have minded their etiquette and are naught but cordial to me."
82,"TEXT_CHREND103_02154_GAETELLE_000_044","However, I can recommend one of my students who is quite vocal. Mayhap you try speaking with the dormitory prefect, Archombadin? Given his closeness to the students' social affairs, he may also be able to give you insight into what they talk about."
83,"TEXT_CHREND103_02154_BRIARDIEN_000_045","Archombadin? Ah yes, the silver-haired boy─a son of House Dzemael, as I recall. We shall heed your suggestion, Sister Gaetelle, given his duty and status."
84,"TEXT_CHREND103_02154_BRIARDIEN_000_049","While I have little interest in noble bloodlines, I am not unfamiliar with the Count de Dzemael's sons."
85,"TEXT_CHREND103_02154_LEBRASSOIR_000_049","So Leigh's lackey is helping the inspector now?"
86,"TEXT_CHREND103_02154_ARCHOMBADIN_000_050","Has no one ever told you that brandishing weapons is <Emphasis>frowned upon</Emphasis> in places of enlightenment? That is, unless Leigh has sent you to stir up more trouble?"
87,"TEXT_CHREND103_02154_BRIARDIEN_000_051","Rest assured that my associate inspector draws <If(PlayerParameter(4))>her<Else/>his</If> armaments only to resolve troublesome situations, not create them. We merely came to ask of your well-being and your expectations for the future."
88,"TEXT_CHREND103_02154_LEBRASSOIR_000_052","Under the auspices of the headmistress, I am sure. Very well. I, Lebrassoir de Bonfaurt of House Bonfaurt, in service to House Dzemael, present to you Archombadin de Dzemael."
89,"TEXT_CHREND103_02154_LEBRASSOIR_000_053","As prefects for the scholasticate dormitory, we are responsible for keeping the peace between our fellow seminarians."
90,"TEXT_CHREND103_02154_LEBRASSOIR_100_053","Correct me if I am wrong, but are you not the foreigner who went to rather great lengths to expose the archbishop's falsehoods? Responsible for the reevaluation of the entire curriculum?"
91,"TEXT_CHREND103_02154_ARCHOMBADIN_000_054","Quite the resolution, that. And for what? Every great nation's history is marred by the sins of the past. Ala Mhigo? Ul'dah? Limsa Lominsa? Please. Each was built on a foundation of lies and blood."
92,"TEXT_CHREND103_02154_ARCHOMBADIN_000_055","Which is not to say we elites should not learn from these mistakes. But we who have served as shepherds of the people for a thousand years have a duty to maintain order through the preservation of tradition. Would a wainwright cast aside his father's best cart when it has but a broken wheel?"
93,"TEXT_CHREND103_02154_LEBRASSOIR_000_056","Indeed. Archombadin and I have said as much to those who support a more radical approach. The last thing we need is young seminarians running about crying for reformation."
94,"TEXT_CHREND103_02154_BRIARDIEN_000_057","I see. So you both have been quite active in convincing the other students to see things your way. How have you fared?"
95,"TEXT_CHREND103_02154_ARCHOMBADIN_000_058","'Tis hardly a daunting task. Many seek comfort in consistency."
96,"TEXT_CHREND103_02154_ARCHOMBADIN_000_059","Sister Gaetelle has tasked us with bringing back the students who took leave. Why not let our results determine how persuasive we are? "
97,"TEXT_CHREND103_02154_BRIARDIEN_000_060","I thank you gentlemen for your cooperation, and wish you the best of luck with your efforts. Now then, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, if these students are bringing back their truant peers, there must be others who are doing the same. Let us split up and seek out the participants."
98,"TEXT_CHREND103_02154_LEIGH_000_069","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, it's good to see you! Fighting the good fight lately?"
99,"TEXT_CHREND103_02154_RYOUMIN2154_000_069","Can't you talk with him another time? I finally got his attention, and I'd rather you not interrupt!"
100,"TEXT_CHREND103_02154_ULAA_000_069","You too came to hear Crammevoix speak? The wisdom of a scholar with the soul of a poet! When he recites scripture, I just... <sigh>"
101,"TEXT_CHREND103_02154_ARCHOMBADIN_000_069","In addition to preserving the other students' welfare, we prefects also take it upon ourselves to conduct study sessions and volunteer activities, so that all may receive of a rich and fulfilling education."
102,"TEXT_CHREND103_02154_LEBRASSOIR_000_069","By the grace of the Count de Dzemael was I admitted to the scholasticate, that I might remain by Archombadin's side. He is the sun which shines the light of truth throughout these halls, and I am but the moon which reflects his radiance."
103,"TEXT_CHREND103_02154_THEOMOCENT_000_070","Oh. Hello, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Leigh and I were just about to visit our friends in Foundation and try to convince them to return to their studies."
104,"TEXT_CHREND103_02154_LEIGH_000_071","It's been difficult since we aren't exactly held in high regard right now. The dormitory prefects have made sure of that."
105,"TEXT_CHREND103_02154_THEOMOCENT_000_072","We must do all in our power to motivate our friends to come back to the scholasticate. Then we can strive for high marks together."
106,"TEXT_CHREND103_02154_LEIGH_000_073","Right! And then, we can convince our peers that we are just as worthy as any highborn in the clergy, they will welcome us with open arms, and all will be well in Ishgard! <sigh>"
107,"TEXT_CHREND103_02154_LEIGH_000_074","If Archombadin and his cronies receive the scholasticate's endorsement, no one will ever listen to us. We can't let them take the Trinity!"
108,"TEXT_CHREND103_02154_THEOMOCENT_000_075","I would rather not think of it that way, Leigh. Let us just focus on bringing back as many people as we can."
109,"TEXT_CHREND103_02154_LEIGH_000_076","Well, that's how the highborn are thinking about it. The more vocal we become, the more they will see us as a threat. That's why we have to stick together."
110,"TEXT_CHREND103_02154_CRAMMEVOIX_000_070","A new <If(PlayerParameter(4))>exotic flower<Else/>friend of faraway lands</If> graces us with <If(PlayerParameter(4))>her<Else/>his</If> presence today. Well met, my <If(PlayerParameter(4))>dear<Else/>good sir</If>."
111,"TEXT_CHREND103_02154_RYOUMIN2154_000_071","And what am I, chopped liver? Hmph. He was looking at <Emphasis>me</Emphasis> until you showed up!"
112,"TEXT_CHREND103_02154_CRAMMEVOIX_000_072","Ah, I see. So you are helping Inspector Briardien. A pleasure to meet you. I am Crammevoix de Maintigny, but you may address me simply by my first name."
113,"TEXT_CHREND103_02154_CRAMMEVOIX_000_073","So what brings you to the Pillars? Could it be you are to observe how we go about convincing truant seminarians to return? Then by all means, let me show you how it is done!"
114,"TEXT_CHREND103_02154_ULAA_000_074","I must admit, I find many of the other students rather intimidating, but thanks to Crammevoix, I am considering returning to the scholasticate to resume my studies."
115,"TEXT_CHREND103_02154_ULAA_000_075","We were just discussing the responsibility the highborn have to redress the imbalance. “Of the Fury's love will all men receive, and by the balance of Her spear will all be set free.” So it is written in volume eleven of the <Emphasis>Seventy-two Articles of Halonic Polity</Emphasis>."
116,"TEXT_CHREND103_02154_CRAMMEVOIX_000_076","“Equal under Her ever-watchful gaze.” Ah, would that you graced our halls with your presence once more, that I might favor you with mine own gaze. I fondly recall seeing your lovely face always buried in that tome."
117,"TEXT_CHREND103_02154_ULAA_000_077","Oh Crammevoix, you <Emphasis>did</Emphasis> notice! I thought to pen a lengthy treatise on it, but I could not make do once the volume vanished."
118,"TEXT_CHREND103_02154_CRAMMEVOIX_000_078","Oh, so you helped Mathye by searching for that tome? With how relevant the content has become these days, I suppose it is not surprising it would go missing..."
119,"TEXT_CHREND103_02154_ULAA_000_079","In any event, you've convinced me. I will gather my things and return to the dormitory straightaway."
120,"TEXT_CHREND103_02154_CRAMMEVOIX_000_080","Yes, that is the way. One must seize the moment and act upon one's convictions. Life is but a fleeting, fragile thing. Wouldn't you agree, my dear?"
121,"TEXT_CHREND103_02154_CRAMMEVOIX_000_081","Well, I have done my part in guiding a little lamb back to the flock. And now to celebrate with a well-deserved nap. I bid you both farewell."
122,"TEXT_CHREND103_02154_GAETELLE_000_089","We shall announce the results anon."
123,"TEXT_CHREND103_02154_SATURNOIS_000_089","It would seem that Archombadin and Lebrassoir had quite the advantage, given their experience managing the dormitory."
124,"TEXT_CHREND103_02154_ARCHOMBADIN_000_089","After reviewing the preliminary numbers at the dormitory, I am looking forward to the results."
125,"TEXT_CHREND103_02154_LEBRASSOIR_000_089","If our performance is to be taken into account for the final rankings, then I must say Archombadin and I have nothing to worry about."
126,"TEXT_CHREND103_02154_THEOMOCENT_000_089","Well, I did everything I could. And even if I did not guide them all myself, I am glad that so many of our peers have come back."
127,"TEXT_CHREND103_02154_LEIGH_000_089","(The dormitory rat has quite the smile on his face. Could it be that he was able to gather more students than us?)"
128,"TEXT_CHREND103_02154_CRAMMEVOIX_000_089","With all the young women returning, mayhap I will have more incentive to linger in the library. But I do not see Ulaa..."
129,"TEXT_CHREND103_02154_JANCHETTE_000_089","Curious about the result? I cannot imagine why. I see no reason to expect anything surprising."
130,"TEXT_CHREND103_02154_BLAISIE_000_089","All these people are making me nervous... I mean, I was not able to bring anyone back, so I'm not even part of the competition, but even so, I...I hope that Theo did well."
131,"TEXT_CHREND103_02154_BRIARDIEN_000_090","Right, then. Let us see how competitive these students truly are."
132,"TEXT_CHREND103_02154_ARCHOMBADIN_000_091","It brings me joy to see so many of our brothers and sisters returned to the scholasticate. Sister Gaetelle, the floor is yours."
133,"TEXT_CHREND103_02154_GAETELLE_000_092","Thank you, Archombadin. I will now announce how many of our stray sheep each student persuaded to come home."
134,"TEXT_CHREND103_02154_GAETELLE_000_093","Both Theomocent and Leigh were able to bring back one student each. Janchette guided two back into our arms."
135,"TEXT_CHREND103_02154_GAETELLE_000_094","Archombadin and Lebrassoir were each able to convince three students to return, the most of all. Excellent work, all of you."
136,"TEXT_CHREND103_02154_Q1_000_001","What will you say?"
137,"TEXT_CHREND103_02154_A1_000_001","What about the student Crammevoix convinced to return?"
138,"TEXT_CHREND103_02154_A1_000_002","..."
139,"TEXT_CHREND103_02154_GAETELLE_000_095","Oh, is this true? Are we missing someone from the count?"
140,"TEXT_CHREND103_02154_CRAMMEVOIX_000_096","Wait, Sister Gaetelle─what about Ulaa? She seemed quite enthusiastic about returning to her studies."
141,"TEXT_CHREND103_02154_ARCHOMBADIN_000_097","The girl you speak of has formally withdrawn from the scholasticate. Apparently she was not all that enthusiastic about returning as she led Crammevoix to believe. Mayhap she chose to play along so that he would cease his harassment."
142,"TEXT_CHREND103_02154_LEBRASSOIR_000_098","Perhaps it was for the best. She rarely engaged her fellow students, instead choosing to sit alone and read the <Emphasis>Articles of Halonic Polity</Emphasis>. Given the recent revelations, I suspect she became disillusioned with the faith."
143,"TEXT_CHREND103_02154_CRAMMEVOIX_000_099","Strange you would say that, Lebrassoir. When last I spoke with her, Ulaa was quite interested in volume eleven's “Equal under Her ever-watchful gaze” passage─one that you and your master would sooner pretend did not exist. If she were the victim of harassment, I rather expect it was at your hands."
144,"TEXT_CHREND103_02154_ARCHOMBADIN_000_100","Are you implying that we had something to do with it because we did not share her views? What rot! You dishonor yourself and your house with such baseless accusations─rather you would, if aught remained of your house to dishonor."
145,"TEXT_CHREND103_02154_CRAMMEVOIX_000_101","I yield, good sir, I yield! I lack the <Emphasis>qualities</Emphasis> the honorable Lord Archombadin possesses which enable him to deliver such observations. Well, if Ulaa has withdrawn, then I must mourn her departure─by walking through the dormitory halls reciting excerpts from volume eleven."
146,"TEXT_CHREND103_02154_LEBRASSOIR_000_102","And how do you intend to do that? Volume eleven of the <Emphasis>Articles of Halonic Polity</Emphasis> has been missing for some time now."
147,"TEXT_CHREND103_02154_CRAMMEVOIX_000_103","The tomes themselves are inconsequential if one has taken the words to heart. How fortunate we are that the wisdom of our forebears is not so easily forgotten, would you not agree?"
148,"TEXT_CHREND103_02154_ARCHOMBADIN_000_104","Such impudence as befits a sixth son. For all his failings, his father was wise to send him away."
149,"TEXT_CHREND103_02154_LEBRASSOIR_000_105","...At any rate, we are blessed that this handful of truants have returned to us. Truly, it is the Fury's will that we overcome these trials and tribulations, and move forward with a singular vision for the future."
150,"TEXT_CHREND103_02154_BRIARDIEN_000_106","A student with a keen interest in a controversial precept who withdraws without explanation. This seems rather odd to me as well. Mayhap it is worthy of our attention..."
1 key 0 1
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4 0 TEXT_CHREND103_02154_SEQ_00 Bruvagnon is ready to say what is really on his mind.
5 1 TEXT_CHREND103_02154_SEQ_01 Bruvagnon explains to you that those who strive for a favorable position within the Holy See must first graduate from the scholasticate with the highest marks─as one of the Trinity, or the top three seats which receive a formal endorsement. However, due to the revelations regarding Ishgard's history, both the curriculum and the traditional means of assessment are currently being reevaluated. Without a clear path to the Trinity, the students have grown disillusioned and angry, with some lashing out at their peers.
6 2 TEXT_CHREND103_02154_SEQ_02 You meet with Headmistress Elviane and the other clergy of the scholasticate, who relay to you and Briardien their wealth of concerns. While they acknowledge that the uncertainty regarding the rankings is partially to blame, they posit it is but part of a larger problem─a fundamental crisis of faith. That being said, the headmistress and her administrators are quite concerned that some students may attempt to manipulate the interim evaluation system to their advantage. Therefore, the administration would have you and Briardien remain vigilant for any unscrupulous behavior that they might conduct a fair and equitable assessment of the graduating seniors.
7 3 TEXT_CHREND103_02154_SEQ_03 After the meeting with the headmistress, the soft-spoken clergyman introduces himself as Saturnois, a scholasticate instructor who often interacts with the underprivileged students of the seminary. Briardien surmises that it would be prudent to learn more about the students and their aspirations. Gaetelle and Saturnois suggest getting to know the students yourself, as they behave differently in the presence of their instructors. Gaetelle recommends starting with the dormitory prefect, Archombadin de Dzemael.
8 4 TEXT_CHREND103_02154_SEQ_04 You speak with Archombadin de Dzemael and Lebrassoir de Bonfaurt, who express their opinions on the current turmoil in the Holy See, as well as their hope that the students of the scholasticate will rein in their impulses towards reformation. During your discussion, Archombadin mentions that Gaetelle has given them the task of guiding truant students back to their studies, and Briardien suspects others are doing the same.
9 5 TEXT_CHREND103_02154_SEQ_05 In your search for other students, you come across Theomocent and Leigh, who intend to go to Foundation to coax their friends back to their studies. Theomocent is hopeful that they will be able to find like-minded students to support their cause, while Leigh's attitude is less optimistic. During your observations, you also meet a highborn student surrounded by his female admirers. He introduces himself as Crammevoix de Maintigny, and appears to have done well in his efforts to persuade a fellow seminarian to return. During a conversation between the two about the nobles taking more responsibility in redressing the imbalance, the smiling seminarian mentions she was to pen a treatise─that is, until her primary text, volume eleven of <Emphasis>The Seventy-two Articles of Halonic Polity</Emphasis>, went missing. Nevertheless, she leaves to gather her things and return to the seminary, prompting Crammevoix to take his leave for a nap.
10 6 TEXT_CHREND103_02154_SEQ_06 Gaetelle announces the results of the exercise, with Archombadin and Lebrassoir guiding back the most students to the scholasticate. Though present for the announcement, Crammevoix's name is not among those mentioned, and Archombadin soon makes it clear that the girl he was speaking with, Ulaa, has instead formally withdrawn from the scholasticate. Crammevoix is suspicious of Ulaa's sudden departure, mentioning the dormitory prefect's open disagreement with her views on equality. The quarrel between the highborn students escalates, in which Archombadin utters a biting comment about House Maintigny, prompting Crammevoix to leave. Upon witnessing the feud, Briardien suggests the girl's withdrawal is worthy of further investigation.
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28 24 TEXT_CHREND103_02154_TODO_00 Speak with the scholasticate deacon at Saint Reymanaud's Cathedral.
29 25 TEXT_CHREND103_02154_TODO_01 Speak with Briardien.
30 26 TEXT_CHREND103_02154_TODO_02 Speak with Archombadin in the scholasticate.
31 27 TEXT_CHREND103_02154_TODO_03 Speak with the students in the Pillars.
32 28 TEXT_CHREND103_02154_TODO_04 Speak with Briardien in the scholasticate.
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52 48 TEXT_CHREND103_02154_BRIARDIEN_000_000 I suspected there was more to this judging by how quickly we completed the investigation. No offense to your powers of deduction, of course.
53 49 TEXT_CHREND103_02154_BRUVAGNON_000_000 I had better start from the beginning. It would not do to involve <If(PlayerParameter(4))>Madam<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/> with our affairs without first ensuring <If(PlayerParameter(4))>she<Else/>he</If> possesses a proper understanding of how our seminary functions, and how we have been forced to change.
54 50 TEXT_CHREND103_02154_BRUVAGNON_000_001 You see, most men and women of the cloth go on to live fulfilling lives as pastors, academics, and poets. However, those who graduate from the scholasticate with the highest marks are given an opportunity to serve in the Vault and perhaps one day rise to prominence.
55 51 TEXT_CHREND103_02154_BRUVAGNON_000_002 The stakes are quite high for those who seek such prestige, for they know full well that their academic performance may determine their future. It is they who strive for the top three seats that are granted the scholasticate's official endorsement: the Trinity.
56 52 TEXT_CHREND103_02154_BRIARDIEN_000_003 And so those who wish to guide Ishgard's faithful spend their days cumulating marks through academic pursuits, while at the same time honing their skills to persuade others to share their interpretations of scripture.
57 53 TEXT_CHREND103_02154_BRUVAGNON_000_004 Up until now, it resulted in no more than the occasional lively debate, for the Holy See was ultimately responsible for dictating doctrine. Ranking was naturally determined by one's familiarity with said doctrine. However, in light of recent events, that is no longer an option.
58 54 TEXT_CHREND103_02154_BRUVAGNON_000_005 Simply put, we cannot currently assess their academic performance in the traditional manner, as a significant portion of the curriculum has been called into question. As a result, we have been forced to consider more...subjective methods.
59 55 TEXT_CHREND103_02154_BRIARDIEN_000_006 And in this time of uncertainty, students are wont to lash out at their peers, whom they fear will exploit this interim system to their advantage. Distressing, I suppose, but what does this have to do with us?
60 56 TEXT_CHREND103_02154_BRUVAGNON_000_007 I require your unparalleled skills of observation and deduction.
61 57 TEXT_CHREND103_02154_BRUVAGNON_000_010 The only way to put an end to this bickering between students is to ensure, beyond a shadow of a doubt, that our interim evaluations are conducted in a fair and equitable manner.
62 58 TEXT_CHREND103_02154_BRUVAGNON_000_011 I ask you to stand as an observer. Until a new curriculum is decided, our evaluation system is vulnerable.
63 59 TEXT_CHREND103_02154_BRIARDIEN_000_012 In other words, you want us to catch the cheaters.
64 60 TEXT_CHREND103_02154_BRUVAGNON_000_013 Precisely. Now then. I have received word that the headmistress has returned to her office in the cathedral. I would ask that you introduce yourselves.
65 61 TEXT_CHREND103_02154_BRUVAGNON_000_014 But there is something you should keep in mind when speaking with Headmistress Elviane. She was appointed to her position by the former archbishop, thus her views on the curriculum are quite traditional. I would advise you to discuss matters regarding the Holy See with the utmost care.
66 62 TEXT_CHREND103_02154_BRIARDIEN_000_019 Although Uncle said we should speak with care, we would be remiss in our duties if we refrained from asking difficult questions. I trust you agree.
67 63 TEXT_CHREND103_02154_DOORMANHEADMASTER_000_020 We have been expecting you. The headmistress awaits you within.
68 64 TEXT_CHREND103_02154_BRUVAGNON_000_020 Headmistress Elviane, may I have the pleasure to introduce the individuals who shall be in charge of keeping order at the scholasticate. This is Consulting Inspector Briardien and his associate, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>.
69 65 TEXT_CHREND103_02154_ELVIANE_000_021 <Highlight>ObjectParameter(1)</Highlight>? I must say, Father Bruvagnon, your selections are rather...appropriate. Ahem. We thank you both for your service in our time of need.
70 66 TEXT_CHREND103_02154_ELVIANE_000_022 I trust that Father Bruvagnon has briefed you on our humble seminary. Saint Endalim's Scholasticate has produced Ishgard's finest clergy for centuries, including countless men and women who have served in the highest echelons of the Holy See.
71 67 TEXT_CHREND103_02154_BRIARDIEN_000_023 All of whom were spared a brutal death on the battlefield, in service to a misguided war they perpetuated. Or so some might be given to say.
72 68 TEXT_CHREND103_02154_ELVIANE_000_024 Indeed some might─and they would not be entirely mistaken. For while we were wholly unaware of the deception perpetuated by the archbishops, we did unwittingly sustain it, to our sorrow.
73 69 TEXT_CHREND103_02154_ELVIANE_000_025 The idea that we willingly subjected them to false precepts is, of course, preposterous─a contrived fantasy. Nevertheless, some fervently believe it true, and these selfsame individuals have come to view our instructors and students as targets for their misguided anger.
74 70 TEXT_CHREND103_02154_ELVIANE_000_026 It is of paramount importance that we restore faith in the teachings. Yet how are we to regain the trust of the common man when our own seminarians are embroiled in childish quarrels?
75 71 TEXT_CHREND103_02154_BRIARDIEN_000_027 You refer to this tension regarding the interim evaluation system.
76 72 TEXT_CHREND103_02154_BRUVAGNON_000_028 Quite frankly, it is but one facet. Classes have also been suspended until we complete our own painstaking review of the curriculum. Some students have taken leave, while the more dedicated have taken it upon themselves to conduct independent work to demonstrate their merits.
77 73 TEXT_CHREND103_02154_GAETELLE_000_029 We cannot allow this situation to continue indefinitely. Graduation is approaching, and we must make our recommendations. But the senior class is divided. They know not how they will be evaluated.
78 74 TEXT_CHREND103_02154_SATURNOIS_000_030 (-Soft-spoken Priest-)Rather, they understand <Emphasis>how</Emphasis> they will be evaluated, but have no faith that our methods will produce a fair result─a concern not without merit, I must confess. I too suspect that some may be driven to manipulate the interim system to their advantage.
79 75 TEXT_CHREND103_02154_ELVIANE_000_031 I expect some have already tried. But that is why we have brought in outside observers. Inspector Briardien, <Highlight>ObjectParameter(1)</Highlight>, if anyone is engaging in unscrupulous behavior, I should have it brought to an end at once. May the Fury guide you in your task.
80 76 TEXT_CHREND103_02154_GAETELLE_000_039 Surely one who desires to join the clergy would not be foolish enough to stoop to such behavior. The Fury knows all and sees all.
81 77 TEXT_CHREND103_02154_SATURNOIS_000_039 So the headmistress also thinks some of the students have attempted to cheat...
82 78 TEXT_CHREND103_02154_BRIARDIEN_000_040 Now then, before we proceed, might you both tell us a little about your students, Father...?
83 79 TEXT_CHREND103_02154_SATURNOIS_000_041 M-My apologies. I am Father Saturnois. In addition to teaching the fundamentals of Halonic polity, I also oversee fund-raising for the stipends of underprivileged students.
84 80 TEXT_CHREND103_02154_SATURNOIS_000_042 While I would like to help you, I think my opinion would not do them justice; I would suggest getting to know them yourselves.
85 81 TEXT_CHREND103_02154_GAETELLE_000_043 I feel the same. The way in which pupils speak in front of their instructors is not the same as amongst themselves. In my ten years of counseling, they have minded their etiquette and are naught but cordial to me.
86 82 TEXT_CHREND103_02154_GAETELLE_000_044 However, I can recommend one of my students who is quite vocal. Mayhap you try speaking with the dormitory prefect, Archombadin? Given his closeness to the students' social affairs, he may also be able to give you insight into what they talk about.
87 83 TEXT_CHREND103_02154_BRIARDIEN_000_045 Archombadin? Ah yes, the silver-haired boy─a son of House Dzemael, as I recall. We shall heed your suggestion, Sister Gaetelle, given his duty and status.
88 84 TEXT_CHREND103_02154_BRIARDIEN_000_049 While I have little interest in noble bloodlines, I am not unfamiliar with the Count de Dzemael's sons.
89 85 TEXT_CHREND103_02154_LEBRASSOIR_000_049 So Leigh's lackey is helping the inspector now?
90 86 TEXT_CHREND103_02154_ARCHOMBADIN_000_050 Has no one ever told you that brandishing weapons is <Emphasis>frowned upon</Emphasis> in places of enlightenment? That is, unless Leigh has sent you to stir up more trouble?
91 87 TEXT_CHREND103_02154_BRIARDIEN_000_051 Rest assured that my associate inspector draws <If(PlayerParameter(4))>her<Else/>his</If> armaments only to resolve troublesome situations, not create them. We merely came to ask of your well-being and your expectations for the future.
92 88 TEXT_CHREND103_02154_LEBRASSOIR_000_052 Under the auspices of the headmistress, I am sure. Very well. I, Lebrassoir de Bonfaurt of House Bonfaurt, in service to House Dzemael, present to you Archombadin de Dzemael.
93 89 TEXT_CHREND103_02154_LEBRASSOIR_000_053 As prefects for the scholasticate dormitory, we are responsible for keeping the peace between our fellow seminarians.
94 90 TEXT_CHREND103_02154_LEBRASSOIR_100_053 Correct me if I am wrong, but are you not the foreigner who went to rather great lengths to expose the archbishop's falsehoods? Responsible for the reevaluation of the entire curriculum?
95 91 TEXT_CHREND103_02154_ARCHOMBADIN_000_054 Quite the resolution, that. And for what? Every great nation's history is marred by the sins of the past. Ala Mhigo? Ul'dah? Limsa Lominsa? Please. Each was built on a foundation of lies and blood.
96 92 TEXT_CHREND103_02154_ARCHOMBADIN_000_055 Which is not to say we elites should not learn from these mistakes. But we who have served as shepherds of the people for a thousand years have a duty to maintain order through the preservation of tradition. Would a wainwright cast aside his father's best cart when it has but a broken wheel?
97 93 TEXT_CHREND103_02154_LEBRASSOIR_000_056 Indeed. Archombadin and I have said as much to those who support a more radical approach. The last thing we need is young seminarians running about crying for reformation.
98 94 TEXT_CHREND103_02154_BRIARDIEN_000_057 I see. So you both have been quite active in convincing the other students to see things your way. How have you fared?
99 95 TEXT_CHREND103_02154_ARCHOMBADIN_000_058 'Tis hardly a daunting task. Many seek comfort in consistency.
100 96 TEXT_CHREND103_02154_ARCHOMBADIN_000_059 Sister Gaetelle has tasked us with bringing back the students who took leave. Why not let our results determine how persuasive we are?
101 97 TEXT_CHREND103_02154_BRIARDIEN_000_060 I thank you gentlemen for your cooperation, and wish you the best of luck with your efforts. Now then, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, if these students are bringing back their truant peers, there must be others who are doing the same. Let us split up and seek out the participants.
102 98 TEXT_CHREND103_02154_LEIGH_000_069 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, it's good to see you! Fighting the good fight lately?
103 99 TEXT_CHREND103_02154_RYOUMIN2154_000_069 Can't you talk with him another time? I finally got his attention, and I'd rather you not interrupt!
104 100 TEXT_CHREND103_02154_ULAA_000_069 You too came to hear Crammevoix speak? The wisdom of a scholar with the soul of a poet! When he recites scripture, I just... <sigh>
105 101 TEXT_CHREND103_02154_ARCHOMBADIN_000_069 In addition to preserving the other students' welfare, we prefects also take it upon ourselves to conduct study sessions and volunteer activities, so that all may receive of a rich and fulfilling education.
106 102 TEXT_CHREND103_02154_LEBRASSOIR_000_069 By the grace of the Count de Dzemael was I admitted to the scholasticate, that I might remain by Archombadin's side. He is the sun which shines the light of truth throughout these halls, and I am but the moon which reflects his radiance.
107 103 TEXT_CHREND103_02154_THEOMOCENT_000_070 Oh. Hello, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Leigh and I were just about to visit our friends in Foundation and try to convince them to return to their studies.
108 104 TEXT_CHREND103_02154_LEIGH_000_071 It's been difficult since we aren't exactly held in high regard right now. The dormitory prefects have made sure of that.
109 105 TEXT_CHREND103_02154_THEOMOCENT_000_072 We must do all in our power to motivate our friends to come back to the scholasticate. Then we can strive for high marks together.
110 106 TEXT_CHREND103_02154_LEIGH_000_073 Right! And then, we can convince our peers that we are just as worthy as any highborn in the clergy, they will welcome us with open arms, and all will be well in Ishgard! <sigh>
111 107 TEXT_CHREND103_02154_LEIGH_000_074 If Archombadin and his cronies receive the scholasticate's endorsement, no one will ever listen to us. We can't let them take the Trinity!
112 108 TEXT_CHREND103_02154_THEOMOCENT_000_075 I would rather not think of it that way, Leigh. Let us just focus on bringing back as many people as we can.
113 109 TEXT_CHREND103_02154_LEIGH_000_076 Well, that's how the highborn are thinking about it. The more vocal we become, the more they will see us as a threat. That's why we have to stick together.
114 110 TEXT_CHREND103_02154_CRAMMEVOIX_000_070 A new <If(PlayerParameter(4))>exotic flower<Else/>friend of faraway lands</If> graces us with <If(PlayerParameter(4))>her<Else/>his</If> presence today. Well met, my <If(PlayerParameter(4))>dear<Else/>good sir</If>.
115 111 TEXT_CHREND103_02154_RYOUMIN2154_000_071 And what am I, chopped liver? Hmph. He was looking at <Emphasis>me</Emphasis> until you showed up!
116 112 TEXT_CHREND103_02154_CRAMMEVOIX_000_072 Ah, I see. So you are helping Inspector Briardien. A pleasure to meet you. I am Crammevoix de Maintigny, but you may address me simply by my first name.
117 113 TEXT_CHREND103_02154_CRAMMEVOIX_000_073 So what brings you to the Pillars? Could it be you are to observe how we go about convincing truant seminarians to return? Then by all means, let me show you how it is done!
118 114 TEXT_CHREND103_02154_ULAA_000_074 I must admit, I find many of the other students rather intimidating, but thanks to Crammevoix, I am considering returning to the scholasticate to resume my studies.
119 115 TEXT_CHREND103_02154_ULAA_000_075 We were just discussing the responsibility the highborn have to redress the imbalance. “Of the Fury's love will all men receive, and by the balance of Her spear will all be set free.” So it is written in volume eleven of the <Emphasis>Seventy-two Articles of Halonic Polity</Emphasis>.
120 116 TEXT_CHREND103_02154_CRAMMEVOIX_000_076 “Equal under Her ever-watchful gaze.” Ah, would that you graced our halls with your presence once more, that I might favor you with mine own gaze. I fondly recall seeing your lovely face always buried in that tome.
121 117 TEXT_CHREND103_02154_ULAA_000_077 Oh Crammevoix, you <Emphasis>did</Emphasis> notice! I thought to pen a lengthy treatise on it, but I could not make do once the volume vanished.
122 118 TEXT_CHREND103_02154_CRAMMEVOIX_000_078 Oh, so you helped Mathye by searching for that tome? With how relevant the content has become these days, I suppose it is not surprising it would go missing...
123 119 TEXT_CHREND103_02154_ULAA_000_079 In any event, you've convinced me. I will gather my things and return to the dormitory straightaway.
124 120 TEXT_CHREND103_02154_CRAMMEVOIX_000_080 Yes, that is the way. One must seize the moment and act upon one's convictions. Life is but a fleeting, fragile thing. Wouldn't you agree, my dear?
125 121 TEXT_CHREND103_02154_CRAMMEVOIX_000_081 Well, I have done my part in guiding a little lamb back to the flock. And now to celebrate with a well-deserved nap. I bid you both farewell.
126 122 TEXT_CHREND103_02154_GAETELLE_000_089 We shall announce the results anon.
127 123 TEXT_CHREND103_02154_SATURNOIS_000_089 It would seem that Archombadin and Lebrassoir had quite the advantage, given their experience managing the dormitory.
128 124 TEXT_CHREND103_02154_ARCHOMBADIN_000_089 After reviewing the preliminary numbers at the dormitory, I am looking forward to the results.
129 125 TEXT_CHREND103_02154_LEBRASSOIR_000_089 If our performance is to be taken into account for the final rankings, then I must say Archombadin and I have nothing to worry about.
130 126 TEXT_CHREND103_02154_THEOMOCENT_000_089 Well, I did everything I could. And even if I did not guide them all myself, I am glad that so many of our peers have come back.
131 127 TEXT_CHREND103_02154_LEIGH_000_089 (The dormitory rat has quite the smile on his face. Could it be that he was able to gather more students than us?)
132 128 TEXT_CHREND103_02154_CRAMMEVOIX_000_089 With all the young women returning, mayhap I will have more incentive to linger in the library. But I do not see Ulaa...
133 129 TEXT_CHREND103_02154_JANCHETTE_000_089 Curious about the result? I cannot imagine why. I see no reason to expect anything surprising.
134 130 TEXT_CHREND103_02154_BLAISIE_000_089 All these people are making me nervous... I mean, I was not able to bring anyone back, so I'm not even part of the competition, but even so, I...I hope that Theo did well.
135 131 TEXT_CHREND103_02154_BRIARDIEN_000_090 Right, then. Let us see how competitive these students truly are.
136 132 TEXT_CHREND103_02154_ARCHOMBADIN_000_091 It brings me joy to see so many of our brothers and sisters returned to the scholasticate. Sister Gaetelle, the floor is yours.
137 133 TEXT_CHREND103_02154_GAETELLE_000_092 Thank you, Archombadin. I will now announce how many of our stray sheep each student persuaded to come home.
138 134 TEXT_CHREND103_02154_GAETELLE_000_093 Both Theomocent and Leigh were able to bring back one student each. Janchette guided two back into our arms.
139 135 TEXT_CHREND103_02154_GAETELLE_000_094 Archombadin and Lebrassoir were each able to convince three students to return, the most of all. Excellent work, all of you.
140 136 TEXT_CHREND103_02154_Q1_000_001 What will you say?
141 137 TEXT_CHREND103_02154_A1_000_001 What about the student Crammevoix convinced to return?
142 138 TEXT_CHREND103_02154_A1_000_002 ...
143 139 TEXT_CHREND103_02154_GAETELLE_000_095 Oh, is this true? Are we missing someone from the count?
144 140 TEXT_CHREND103_02154_CRAMMEVOIX_000_096 Wait, Sister Gaetelle─what about Ulaa? She seemed quite enthusiastic about returning to her studies.
145 141 TEXT_CHREND103_02154_ARCHOMBADIN_000_097 The girl you speak of has formally withdrawn from the scholasticate. Apparently she was not all that enthusiastic about returning as she led Crammevoix to believe. Mayhap she chose to play along so that he would cease his harassment.
146 142 TEXT_CHREND103_02154_LEBRASSOIR_000_098 Perhaps it was for the best. She rarely engaged her fellow students, instead choosing to sit alone and read the <Emphasis>Articles of Halonic Polity</Emphasis>. Given the recent revelations, I suspect she became disillusioned with the faith.
147 143 TEXT_CHREND103_02154_CRAMMEVOIX_000_099 Strange you would say that, Lebrassoir. When last I spoke with her, Ulaa was quite interested in volume eleven's “Equal under Her ever-watchful gaze” passage─one that you and your master would sooner pretend did not exist. If she were the victim of harassment, I rather expect it was at your hands.
148 144 TEXT_CHREND103_02154_ARCHOMBADIN_000_100 Are you implying that we had something to do with it because we did not share her views? What rot! You dishonor yourself and your house with such baseless accusations─rather you would, if aught remained of your house to dishonor.
149 145 TEXT_CHREND103_02154_CRAMMEVOIX_000_101 I yield, good sir, I yield! I lack the <Emphasis>qualities</Emphasis> the honorable Lord Archombadin possesses which enable him to deliver such observations. Well, if Ulaa has withdrawn, then I must mourn her departure─by walking through the dormitory halls reciting excerpts from volume eleven.
150 146 TEXT_CHREND103_02154_LEBRASSOIR_000_102 And how do you intend to do that? Volume eleven of the <Emphasis>Articles of Halonic Polity</Emphasis> has been missing for some time now.
151 147 TEXT_CHREND103_02154_CRAMMEVOIX_000_103 The tomes themselves are inconsequential if one has taken the words to heart. How fortunate we are that the wisdom of our forebears is not so easily forgotten, would you not agree?
152 148 TEXT_CHREND103_02154_ARCHOMBADIN_000_104 Such impudence as befits a sixth son. For all his failings, his father was wise to send him away.
153 149 TEXT_CHREND103_02154_LEBRASSOIR_000_105 ...At any rate, we are blessed that this handful of truants have returned to us. Truly, it is the Fury's will that we overcome these trials and tribulations, and move forward with a singular vision for the future.
154 150 TEXT_CHREND103_02154_BRIARDIEN_000_106 A student with a keen interest in a controversial precept who withdraws without explanation. This seems rather odd to me as well. Mayhap it is worthy of our attention...
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0,"TEXT_CHREND104_02155_SEQ_00","Briardien glances at you, adjusting his spectacles."
1,"TEXT_CHREND104_02155_SEQ_01","Briardien has a hunch that the missing volume eleven of the <Emphasis>Articles of Halonic Polity</Emphasis> and Ulaa's sudden withdrawal are somehow connected, and decides to find the girl to ask her what─or who caused her to change her mind. In the meantime, Saturnois has asked to meet with you in private in the plaza next to Saint Reymanaud's Cathedral."
2,"TEXT_CHREND104_02155_SEQ_02","At the plaza, Saturnois introduces Theomocent and Leigh as the students whom he is counseling to obtain Trinity seats. He also expresses his concerns about Archombadin and Lebrassoir, and their blatant discrimination of lowborn peers. In their pursuit to prove their virtue, Theomocent and Leigh discuss finding like-minded individuals with whom they could ally, and Crammevoix is mentioned as a possible candidate. As Leigh is unenthusiastic in approaching any of the highborn, Saturnois asks you to accompany Theomocent to the Pillars to find Crammevoix."
3,"TEXT_CHREND104_02155_SEQ_03","While Theomocent tries his best to persuade Crammevoix to join his cause, it would appear that his timing is unfortunate as the suave seminarian is preoccupied with a beautiful young woman who had been vying for his attention. Laughing at Theomocent's cluelessness in the situation, the highborn student attempts to brush aside his resolve, and leaves elsewhere with the lady. But Theomocent refuses to give up just yet, and urges you to follow him to Foundation."
4,"TEXT_CHREND104_02155_SEQ_04","Unexpectedly, Theomocent discovers Crammevoix tied up by his now knife-wielding lady friend. Despite his peril, he warns the timid seminarian not to interfere with his house's affairs, explaining that the woman is one of the smallfolk of his lands, who has rightfully come to seek recompense for his father's sins; he assumes he will most likely pay with his life, as his father had. Theomocent emotionally objects, and tries to convince the woman to accept coin instead of committing a sin herself. He then offers to exchange his life until Crammevoix can return, a gesture that the highborn is moved by."
5,"TEXT_CHREND104_02155_SEQ_05","Trusting that Crammevoix will pay her his house's fortune, the woman reluctantly exchanges her prisoner, with Theomocent bound in his stead. Crammevoix promises to return soon after retrieving the coffer from its hidden place in Coerthas. With Theomocent assuring you he will be fine, Crammevoix asks you to accompany him to ensure bandits do not ambush him on the way back. Make haste to western Coerthas, before the knife-wielding woman loses her patience."
6,"TEXT_CHREND104_02155_SEQ_06","You join Crammevoix in the western highlands, and he asks you to stand watch while he retrieves the family fortune. Ensure nothing will catch him unawares."
7,"TEXT_CHREND104_02155_SEQ_07","As you wait for Crammevoix to search for the coffer, a group of hungry archaeornis seemingly appears out of nowhere. You dispatch the beasts and continue your watch."
8,"TEXT_CHREND104_02155_SEQ_08","After what felt like an eternity, Crammevoix finally produces his family's fortune. He bids you both return to Ishgard, and hopes that Theomocent is still alive and well."
9,"TEXT_CHREND104_02155_SEQ_09","Satisfied with the amount of monetary compensation for the war dead, the woman leaves without a word. Leigh and Saturnois arrive moments later, and Crammevoix reveals to all his father's sin; that he sought honor with the Holy See, and bought it with the blood of the smallfolk and eventually his own. After being left adrift in Ishgard since the murders of his family, Crammevoix is inspired by Theomocent's will to leave the sins of the past behind, declaring himself a friend and ally in their cause. Meanwhile, Saturnois tells you that Briardien has been waiting for you at the cathedral with some new information."
10,"TEXT_CHREND104_02155_SEQ_10","You meet with Briardien, who tells you some concerning news about his investigation. Looking to inquire of Ulaa as to why she felt compelled to leave the scholasticate, he discovers that the girl has vanished altogether. Along with the missing volume eleven, Briardien comments that someone may indeed be trying to turn the situation to their advantage, and your duty as inspectors is to seek out the malicious forces at work."
11,"TEXT_CHREND104_02155_SEQ_11",""
12,"TEXT_CHREND104_02155_SEQ_12",""
13,"TEXT_CHREND104_02155_SEQ_13",""
14,"TEXT_CHREND104_02155_SEQ_14",""
15,"TEXT_CHREND104_02155_SEQ_15",""
16,"TEXT_CHREND104_02155_SEQ_16",""
17,"TEXT_CHREND104_02155_SEQ_17",""
18,"TEXT_CHREND104_02155_SEQ_18",""
19,"TEXT_CHREND104_02155_SEQ_19",""
20,"TEXT_CHREND104_02155_SEQ_20",""
21,"TEXT_CHREND104_02155_SEQ_21",""
22,"TEXT_CHREND104_02155_SEQ_22",""
23,"TEXT_CHREND104_02155_SEQ_23",""
24,"TEXT_CHREND104_02155_TODO_00","Speak with Saturnois in the Pillars."
25,"TEXT_CHREND104_02155_TODO_01","Speak with Theomocent."
26,"TEXT_CHREND104_02155_TODO_02","Speak with Theomocent in Foundation."
27,"TEXT_CHREND104_02155_TODO_03","Speak with Crammevoix."
28,"TEXT_CHREND104_02155_TODO_04","Rendezvous with Crammevoix in the Coerthas western highlands."
29,"TEXT_CHREND104_02155_TODO_05","Wait for Crammevoix to return."
30,"TEXT_CHREND104_02155_TODO_06","Wait for Crammevoix to return."
31,"TEXT_CHREND104_02155_TODO_07","Speak with the lascivious lass in Foundation."
32,"TEXT_CHREND104_02155_TODO_08","Speak with Briardien in Saint Reymanaud's Cathedral."
33,"TEXT_CHREND104_02155_TODO_09",""
34,"TEXT_CHREND104_02155_TODO_10",""
35,"TEXT_CHREND104_02155_TODO_11",""
36,"TEXT_CHREND104_02155_TODO_12",""
37,"TEXT_CHREND104_02155_TODO_13",""
38,"TEXT_CHREND104_02155_TODO_14",""
39,"TEXT_CHREND104_02155_TODO_15",""
40,"TEXT_CHREND104_02155_TODO_16",""
41,"TEXT_CHREND104_02155_TODO_17",""
42,"TEXT_CHREND104_02155_TODO_18",""
43,"TEXT_CHREND104_02155_TODO_19",""
44,"TEXT_CHREND104_02155_TODO_20",""
45,"TEXT_CHREND104_02155_TODO_21",""
46,"TEXT_CHREND104_02155_TODO_22",""
47,"TEXT_CHREND104_02155_TODO_23",""
48,"TEXT_CHREND104_02155_GAETELLE_000_000","It is true that Ulaa had signed the paperwork to formally withdraw from her studies, but knowing her passion for study of scripture, I feel something is amiss..."
49,"TEXT_CHREND104_02155_SATURNOIS_000_000","The five pupils who brought back the truants are no doubt vying for the highest marks. But it would seem the dormitory prefects came out on top this time..."
50,"TEXT_CHREND104_02155_BRIARDIEN_000_000","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, were you present when Crammevoix spoke with Ulaa?"
51,"TEXT_CHREND104_02155_GAETELLE_000_001","...So she was indeed enthusiastic about returning to the scholasticate."
52,"TEXT_CHREND104_02155_SATURNOIS_000_002","Then why did she instead decide to withdraw?"
53,"TEXT_CHREND104_02155_BRIARDIEN_000_003","Crammevoix all but accused Archombadin of having a hand in it, as well as the disappearance of this volume eleven. Naught more than slander spoken in anger, perhaps, but the situation does merit further investigation."
54,"TEXT_CHREND104_02155_SATURNOIS_000_004","We look forward to your results, Inspector.
<If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>─if I might have a word with you in private? Pray meet with me near the plaza in front of Saint Reymanaud's Cathedral."
55,"TEXT_CHREND104_02155_THEOMOCENT_000_009","Archombadin and Lebrassoir are truly impressive! That they were able to bring the most students back to the scholasticate, they surely have a way with words! Would that I had such skill..."
56,"TEXT_CHREND104_02155_LEIGH_000_009","Theo can be so thickheaded sometimes. He doesn't realize that all those students Archombadin and Lebrassoir brought back will make our lives a living hell. At least Father Saturnois understands the stakes."
57,"TEXT_CHREND104_02155_GAETELLE_000_009","Whatever her reasons, it is our loss. Ulaa was an excellent student."
58,"TEXT_CHREND104_02155_SATURNOIS_000_010","Thank you for coming, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>. You are already acquainted with my two best students, Theomocent and Leigh?"
59,"TEXT_CHREND104_02155_SATURNOIS_000_011","They have sought my counsel in their quest to obtain the Trinity seats, and I have been more than willing to oblige them out of a desire to ensure that all students are given equal opportunity. I am not blind to the machinations of our highborn students, after all."
60,"TEXT_CHREND104_02155_SATURNOIS_000_012","I know not what Archombadin and Lebrassoir have said to you, but I advise you to weigh it carefully. You witnessed their treatment of a fellow highborn student, did you not? Then it should come as no surprise that they regard their lowborn peers far more harshly, discriminating against them with whatever means at their disposal."
61,"TEXT_CHREND104_02155_SATURNOIS_000_013","Those two believe that less fortunate students lack the potential to become great clergymen. But, if Theomocent and Leigh can obtain the highest marks and secure their places within the Trinity through their hard work and virtue, then these misguided beliefs would be proved wrong."
62,"TEXT_CHREND104_02155_LEIGH_000_014","Even if we were to succeed, what difference would it make? Those who disagree will not be so easily swayed, and those who sympathize will be reluctant to speak out for fear of reprisals."
63,"TEXT_CHREND104_02155_SATURNOIS_000_015","Then you must find allies who are fearless─who do not flinch in the face of threats. <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>, have you come across any who fit that description?"
64,"TEXT_CHREND104_02155_Q1_000_001","What will you say?"
65,"TEXT_CHREND104_02155_A1_000_001","What about Crammevoix?"
66,"TEXT_CHREND104_02155_A1_000_002","..."
67,"TEXT_CHREND104_02155_THEOMOCENT_000_016","I thought so as well! He seems to treat everyone the same. And he defended Ulaa's honor at the assembly."
68,"TEXT_CHREND104_02155_THEOMOCENT_000_017","Um, what about Crammevoix? He seems to treat everyone the same. And he defended Ulaa's honor at the assembly."
69,"TEXT_CHREND104_02155_LEIGH_000_018","The highborn lecher? Who skips out on sessions and can't even stay awake for the ones he attends? Theo, are you daft? If he did decide to help us, I wouldn't even want it!"
70,"TEXT_CHREND104_02155_SATURNOIS_000_019","No need to dismiss him out of hand, Leigh. As Theomocent said, he spoke out openly against Archombadin and Lebrassoir on behalf of Ulaa. He might be willing to do the same for you two."
71,"TEXT_CHREND104_02155_LEIGH_000_020","Absolutely not. I don't trust any of the highborn!
...Look, I'll help with finding others, but you're on your own with Crammevoix."
72,"TEXT_CHREND104_02155_SATURNOIS_000_021","Very well. <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>, will you accompany Theomocent? One cannot be too careful, especially with the rise in assaults on the clergy."
73,"TEXT_CHREND104_02155_THEOMOCENT_000_021","Thank you. I am certain we can find him in the Pillars, in his usual spot."
74,"TEXT_CHREND104_02155_CRAMMEVOIX_000_029","While I appreciate a scholarly debate as much as anyone, your bespectacled friend does not seem to understand that this is neither the time nor the place."
75,"TEXT_CHREND104_02155_RYOUMIN2154_000_029","Ugh, and I was so close. I'm not going to get <Emphasis>anywhere</Emphasis> at this rate."
76,"TEXT_CHREND104_02155_THEOMOCENT_000_030","I thought he would be more receptive to my appeal, but instead he seems rather annoyed..."
77,"TEXT_CHREND104_02155_RYOUMIN2154_000_031","Can't you and Freckles see we're busy? Leave us be!"
78,"TEXT_CHREND104_02155_CRAMMEVOIX_000_032","<Emphasis>Freckles</Emphasis>! You certainly have a way with words, my dear! She is quite right, you know. We have more pressing matters to attend to."
79,"TEXT_CHREND104_02155_THEOMOCENT_000_033","Crammevoix, please, will you not help our cause? I believe us to be like-minded individuals, those who desire a new path for the church, one based on principles of─"
80,"TEXT_CHREND104_02155_CRAMMEVOIX_000_034","Ahahaha, so earnest and forthright! How <Emphasis>adorable</Emphasis>! I can hardly resist pinching those soft, supple cheeks!"
81,"TEXT_CHREND104_02155_RYOUMIN2154_000_035","Oh, for the love of─ Come, darling. Let us go somewhere that will afford us <Emphasis>privacy</Emphasis>."
82,"TEXT_CHREND104_02155_CRAMMEVOIX_000_036","Mmm, an offer that I dare not refuse! Good luck with...whatever it is you're about, Freckles!"
83,"TEXT_CHREND104_02155_THEOMOCENT_000_037","He's gone... No! I cannot give up! The future of the church depends on us! I was not given an opportunity to explain in full, so I will not leave his side until he hears me out!"
84,"TEXT_CHREND104_02155_CRAMMEVOIX_000_039","This is, um...this is not what you think."
85,"TEXT_CHREND104_02155_RYOUMIN2154_000_039","Aren't we persistent. Well, if you value his life, I suggest you listen to me <Emphasis>this</Emphasis> time and leave us be."
86,"TEXT_CHREND104_02155_THEOMOCENT_000_040","N-Now, let's not get too hasty. I'm sure we can resolve this matter peacefully..."
87,"TEXT_CHREND104_02155_RYOUMIN2154_000_041","Agreed─so long as you don't try something stupid and give me cause to cut his throat."
88,"TEXT_CHREND104_02155_CRAMMEVOIX_000_042","Did I not tell you I was preoccupied? You there─take Freckles and get out of here."
89,"TEXT_CHREND104_02155_THEOMOCENT_000_043","Release him at once or I'll summon the watch!"
90,"TEXT_CHREND104_02155_CRAMMEVOIX_000_044","Don't you dare. The affairs of House Maintigny are none of your concern! She demands recompense, and rightly so. If I must pay with my life, then so be it."
91,"TEXT_CHREND104_02155_THEOMOCENT_000_045","I will not allow it!"
92,"TEXT_CHREND104_02155_CRAMMEVOIX_000_046","Oh, do not look so glum. If I must look upon your freckled face before I ascend to Halone's halls, I would rather you favored me with a smile or some such."
93,"TEXT_CHREND104_02155_CRAMMEVOIX_000_047","...Father's sins are mine alone to bear now─mine alone to answer for. Mayhap in death our house shall at last be redeemed."
94,"TEXT_CHREND104_02155_THEOMOCENT_000_048","If it is recompense you desire, then you shall have it. But not with his life!"
95,"TEXT_CHREND104_02155_THEOMOCENT_100_048","The Fury forgives not those who kill their fellow man for wanton purpose. Permit him to address your grievances with coin, and you may have your justice without sin! Furthermore, I offer myself to you as a hostage in his place, that he might be free to secure sufficient ransom!"
96,"TEXT_CHREND104_02155_CRAMMEVOIX_000_049","Have you gone mad!? I told you, this is none of your─"
97,"TEXT_CHREND104_02155_THEOMOCENT_000_050","I will not abandon such a pious soul─one who shares my desire to make the world a better place!"
98,"TEXT_CHREND104_02155_THEOMOCENT_000_051","We are not so different, Crammevoix. We have the chance to make amends for the sins of our fathers─to make Ishgard whole again. I cannot do it without you!"
99,"TEXT_CHREND104_02155_CRAMMEVOIX_000_052","...Heh, you really are something else. Making a bloody speech about changing the world at a time like this."
100,"TEXT_CHREND104_02155_CRAMMEVOIX_000_053","I offer the wealth of House Maintigny as ransom. If the lady agrees to these terms, then I will go and retrieve it at once."
101,"TEXT_CHREND104_02155_CRAMMEVOIX_000_054","I'll take her silence as a yes. Now then, come─I've always wanted to tie someone up."
102,"TEXT_CHREND104_02155_THEOMOCENT_000_059","You need not worry about me. I promise I will not move an ilm!"
103,"TEXT_CHREND104_02155_RYOUMIN2154_000_059","I can't believe I agreed to this. You had better hope that no one walks this way, or else your friend will pay the price. Understand?"
104,"TEXT_CHREND104_02155_CRAMMEVOIX_000_060","We will have to travel to my family's old estates in the western highlands to retrieve your ransom. I presume you will wait here until I return?"
105,"TEXT_CHREND104_02155_RYOUMIN2154_000_061","For now. But if you do not come back quickly─and with a great deal of money besides─this one's life is forfeit. Is that clear?"
106,"TEXT_CHREND104_02155_CRAMMEVOIX_000_062","Quite. As for you, Freckles─do not do anything else reckless!"
107,"TEXT_CHREND104_02155_CRAMMEVOIX_000_063","<If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>, I must ask that you come with me. It would not do to go through all this trouble only to be waylaid by bandits on my way back. Let us make haste!"
108,"TEXT_CHREND104_02155_CRAMMEVOIX_000_070","Forgive me─my family's fortune is buried not far from here, but I...I would rather retrieve it alone. Pray remain here a moment and keep watch for bandits and wild beasts."
109,"TEXT_CHREND104_02155_CRAMMEVOIX_000_069","Didn't I ask you to let me do this myself? Please, leave me be!"
110,"TEXT_CHREND104_02155_CRAMMEVOIX_000_075","I have what we came for. Now then, let us pray that Freckles is still alive and well..."
111,"TEXT_CHREND104_02155_RYOUMIN2154_000_080","It's about time. I'm <Emphasis>freezing</Emphasis>, and had half a mind to skin this one to keep warm. Now then. Hand it over."
112,"TEXT_CHREND104_02155_CRAMMEVOIX_000_081","Here you are. The entire fortune that was bequeathed unto me. Share it with your people as recompense, starting with the families of the bereaved. On behalf of House Maintigny, I am truly sorry."
113,"TEXT_CHREND104_02155_LEIGH_000_082","Theo! Fury forfend, what have you gotten yourself into this time? I swear, I leave you alone for but a moment─"
114,"TEXT_CHREND104_02155_THEOMOCENT_000_083","I was never in any danger, Leigh. I prayed to the Fury, and by Her hand was Crammevoix returned to me."
115,"TEXT_CHREND104_02155_CRAMMEVOIX_000_084","I am terribly sorry to have involved you in my personal affairs. I should have known that the lives of my family would not be enough to sate the smallfolk's thirst for vengeance."
116,"TEXT_CHREND104_02155_THEOMOCENT_000_085","Think nothing of it. I too lost my father, so if you ever have need to speak about it, you can confide in me as a friend."
117,"TEXT_CHREND104_02155_CRAMMEVOIX_000_086","My father sought to curry favor with the Holy See, and so he raised great levies to send to the front lines. Honor was his prize, but it was bought with the blood of his subjects. And eventually, his own."
118,"TEXT_CHREND104_02155_CRAMMEVOIX_000_087","The smallfolk had come to resent his demands for service, and when the truth of the war was revealed, they revolted. The mob overran the manor guard, and my father and five brothers...perished at their hands. Had I not been sent away, I would have surely died with them."
119,"TEXT_CHREND104_02155_CRAMMEVOIX_000_088","Our fortunes had grown poor following the Calamity, you see, and since I was the youngest, Father bid me leave to make my own way. So I enrolled in the scholasticate with hopes of becoming a bishop, to bring honor to myself and my house. But now..."
120,"TEXT_CHREND104_02155_CRAMMEVOIX_000_089","No, there's no use dwelling on what could have been. We must look to the future, and do what we can to make Ishgard whole again. Every moment is sacred, and you helped me to see that, Theo. Consider me your friend and ally!"
121,"TEXT_CHREND104_02155_SATURNOIS_000_090","Well said, Crammevoix, well said. Together, you may yet bring about lasting change."
122,"TEXT_CHREND104_02155_LEIGH_000_091","Let's not get ahead of ourselves. Without the endorsement of the scholasticate and the support of our peers, no one will listen to us. What's more, I still haven't heard anyone explain how we're supposed to get seats on the Trinity!"
123,"TEXT_CHREND104_02155_CRAMMEVOIX_000_092","Ishgard wasn't built in a day, Leigh. Besides, we still have plenty of time to work something out."
124,"TEXT_CHREND104_02155_LEIGH_000_093","See!? I knew he wouldn't take this seriously!"
125,"TEXT_CHREND104_02155_SATURNOIS_000_094","Calm yourself, Leigh, and keep an open mind. Now, let us return and discuss our next course of action."
126,"TEXT_CHREND104_02155_SATURNOIS_000_095","Oh, I nearly forgot. Inspector Briardien was looking for you at the cathedral. He wished to speak with you regarding his investigation, I believe."
127,"TEXT_CHREND104_02155_BRIARDIEN_000_099","Well then, my associate. Have you anything to report?"
128,"TEXT_CHREND104_02155_BRIARDIEN_000_100","A former subject of House Maintigny demanding recompense for the misdeeds of Crammevoix's father? How fortunate that the situation was resolved peacefully."
129,"TEXT_CHREND104_02155_BRIARDIEN_000_101","My investigation has been less productive, unfortunately. I thought to speak with Ulaa, the student who withdrew from the scholasticate, but I cannot find her anywhere."
130,"TEXT_CHREND104_02155_BRIARDIEN_000_102","The same must be said of the infamous volume eleven, which contains passages extolling the virtues of equality. Like the girl, it has vanished without a trace."
131,"TEXT_CHREND104_02155_BRIARDIEN_000_103","The circumstances surrounding these incidents suggest deliberate intent. Someone may be attempting to turn this tenuous state of affairs to their advantage, but if so, then to what end?"
132,"TEXT_CHREND104_02155_BRIARDIEN_000_104","For one thousand years, a sickness has ravaged our city. It has festered within the hearts and minds of our citizens, and in our clergy especially. Treating it will be a long and arduous process─but an altogether necessary one."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CHREND104_02155_SEQ_00 Briardien glances at you, adjusting his spectacles.
5 1 TEXT_CHREND104_02155_SEQ_01 Briardien has a hunch that the missing volume eleven of the <Emphasis>Articles of Halonic Polity</Emphasis> and Ulaa's sudden withdrawal are somehow connected, and decides to find the girl to ask her what─or who caused her to change her mind. In the meantime, Saturnois has asked to meet with you in private in the plaza next to Saint Reymanaud's Cathedral.
6 2 TEXT_CHREND104_02155_SEQ_02 At the plaza, Saturnois introduces Theomocent and Leigh as the students whom he is counseling to obtain Trinity seats. He also expresses his concerns about Archombadin and Lebrassoir, and their blatant discrimination of lowborn peers. In their pursuit to prove their virtue, Theomocent and Leigh discuss finding like-minded individuals with whom they could ally, and Crammevoix is mentioned as a possible candidate. As Leigh is unenthusiastic in approaching any of the highborn, Saturnois asks you to accompany Theomocent to the Pillars to find Crammevoix.
7 3 TEXT_CHREND104_02155_SEQ_03 While Theomocent tries his best to persuade Crammevoix to join his cause, it would appear that his timing is unfortunate as the suave seminarian is preoccupied with a beautiful young woman who had been vying for his attention. Laughing at Theomocent's cluelessness in the situation, the highborn student attempts to brush aside his resolve, and leaves elsewhere with the lady. But Theomocent refuses to give up just yet, and urges you to follow him to Foundation.
8 4 TEXT_CHREND104_02155_SEQ_04 Unexpectedly, Theomocent discovers Crammevoix tied up by his now knife-wielding lady friend. Despite his peril, he warns the timid seminarian not to interfere with his house's affairs, explaining that the woman is one of the smallfolk of his lands, who has rightfully come to seek recompense for his father's sins; he assumes he will most likely pay with his life, as his father had. Theomocent emotionally objects, and tries to convince the woman to accept coin instead of committing a sin herself. He then offers to exchange his life until Crammevoix can return, a gesture that the highborn is moved by.
9 5 TEXT_CHREND104_02155_SEQ_05 Trusting that Crammevoix will pay her his house's fortune, the woman reluctantly exchanges her prisoner, with Theomocent bound in his stead. Crammevoix promises to return soon after retrieving the coffer from its hidden place in Coerthas. With Theomocent assuring you he will be fine, Crammevoix asks you to accompany him to ensure bandits do not ambush him on the way back. Make haste to western Coerthas, before the knife-wielding woman loses her patience.
10 6 TEXT_CHREND104_02155_SEQ_06 You join Crammevoix in the western highlands, and he asks you to stand watch while he retrieves the family fortune. Ensure nothing will catch him unawares.
11 7 TEXT_CHREND104_02155_SEQ_07 As you wait for Crammevoix to search for the coffer, a group of hungry archaeornis seemingly appears out of nowhere. You dispatch the beasts and continue your watch.
12 8 TEXT_CHREND104_02155_SEQ_08 After what felt like an eternity, Crammevoix finally produces his family's fortune. He bids you both return to Ishgard, and hopes that Theomocent is still alive and well.
13 9 TEXT_CHREND104_02155_SEQ_09 Satisfied with the amount of monetary compensation for the war dead, the woman leaves without a word. Leigh and Saturnois arrive moments later, and Crammevoix reveals to all his father's sin; that he sought honor with the Holy See, and bought it with the blood of the smallfolk and eventually his own. After being left adrift in Ishgard since the murders of his family, Crammevoix is inspired by Theomocent's will to leave the sins of the past behind, declaring himself a friend and ally in their cause. Meanwhile, Saturnois tells you that Briardien has been waiting for you at the cathedral with some new information.
14 10 TEXT_CHREND104_02155_SEQ_10 You meet with Briardien, who tells you some concerning news about his investigation. Looking to inquire of Ulaa as to why she felt compelled to leave the scholasticate, he discovers that the girl has vanished altogether. Along with the missing volume eleven, Briardien comments that someone may indeed be trying to turn the situation to their advantage, and your duty as inspectors is to seek out the malicious forces at work.
15 11 TEXT_CHREND104_02155_SEQ_11
16 12 TEXT_CHREND104_02155_SEQ_12
17 13 TEXT_CHREND104_02155_SEQ_13
18 14 TEXT_CHREND104_02155_SEQ_14
19 15 TEXT_CHREND104_02155_SEQ_15
20 16 TEXT_CHREND104_02155_SEQ_16
21 17 TEXT_CHREND104_02155_SEQ_17
22 18 TEXT_CHREND104_02155_SEQ_18
23 19 TEXT_CHREND104_02155_SEQ_19
24 20 TEXT_CHREND104_02155_SEQ_20
25 21 TEXT_CHREND104_02155_SEQ_21
26 22 TEXT_CHREND104_02155_SEQ_22
27 23 TEXT_CHREND104_02155_SEQ_23
28 24 TEXT_CHREND104_02155_TODO_00 Speak with Saturnois in the Pillars.
29 25 TEXT_CHREND104_02155_TODO_01 Speak with Theomocent.
30 26 TEXT_CHREND104_02155_TODO_02 Speak with Theomocent in Foundation.
31 27 TEXT_CHREND104_02155_TODO_03 Speak with Crammevoix.
32 28 TEXT_CHREND104_02155_TODO_04 Rendezvous with Crammevoix in the Coerthas western highlands.
33 29 TEXT_CHREND104_02155_TODO_05 Wait for Crammevoix to return.
34 30 TEXT_CHREND104_02155_TODO_06 Wait for Crammevoix to return.
35 31 TEXT_CHREND104_02155_TODO_07 Speak with the lascivious lass in Foundation.
36 32 TEXT_CHREND104_02155_TODO_08 Speak with Briardien in Saint Reymanaud's Cathedral.
37 33 TEXT_CHREND104_02155_TODO_09
38 34 TEXT_CHREND104_02155_TODO_10
39 35 TEXT_CHREND104_02155_TODO_11
40 36 TEXT_CHREND104_02155_TODO_12
41 37 TEXT_CHREND104_02155_TODO_13
42 38 TEXT_CHREND104_02155_TODO_14
43 39 TEXT_CHREND104_02155_TODO_15
44 40 TEXT_CHREND104_02155_TODO_16
45 41 TEXT_CHREND104_02155_TODO_17
46 42 TEXT_CHREND104_02155_TODO_18
47 43 TEXT_CHREND104_02155_TODO_19
48 44 TEXT_CHREND104_02155_TODO_20
49 45 TEXT_CHREND104_02155_TODO_21
50 46 TEXT_CHREND104_02155_TODO_22
51 47 TEXT_CHREND104_02155_TODO_23
52 48 TEXT_CHREND104_02155_GAETELLE_000_000 It is true that Ulaa had signed the paperwork to formally withdraw from her studies, but knowing her passion for study of scripture, I feel something is amiss...
53 49 TEXT_CHREND104_02155_SATURNOIS_000_000 The five pupils who brought back the truants are no doubt vying for the highest marks. But it would seem the dormitory prefects came out on top this time...
54 50 TEXT_CHREND104_02155_BRIARDIEN_000_000 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, were you present when Crammevoix spoke with Ulaa?
55 51 TEXT_CHREND104_02155_GAETELLE_000_001 ...So she was indeed enthusiastic about returning to the scholasticate.
56 52 TEXT_CHREND104_02155_SATURNOIS_000_002 Then why did she instead decide to withdraw?
57 53 TEXT_CHREND104_02155_BRIARDIEN_000_003 Crammevoix all but accused Archombadin of having a hand in it, as well as the disappearance of this volume eleven. Naught more than slander spoken in anger, perhaps, but the situation does merit further investigation.
58 54 TEXT_CHREND104_02155_SATURNOIS_000_004 We look forward to your results, Inspector. <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>─if I might have a word with you in private? Pray meet with me near the plaza in front of Saint Reymanaud's Cathedral.
59 55 TEXT_CHREND104_02155_THEOMOCENT_000_009 Archombadin and Lebrassoir are truly impressive! That they were able to bring the most students back to the scholasticate, they surely have a way with words! Would that I had such skill...
60 56 TEXT_CHREND104_02155_LEIGH_000_009 Theo can be so thickheaded sometimes. He doesn't realize that all those students Archombadin and Lebrassoir brought back will make our lives a living hell. At least Father Saturnois understands the stakes.
61 57 TEXT_CHREND104_02155_GAETELLE_000_009 Whatever her reasons, it is our loss. Ulaa was an excellent student.
62 58 TEXT_CHREND104_02155_SATURNOIS_000_010 Thank you for coming, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>. You are already acquainted with my two best students, Theomocent and Leigh?
63 59 TEXT_CHREND104_02155_SATURNOIS_000_011 They have sought my counsel in their quest to obtain the Trinity seats, and I have been more than willing to oblige them out of a desire to ensure that all students are given equal opportunity. I am not blind to the machinations of our highborn students, after all.
64 60 TEXT_CHREND104_02155_SATURNOIS_000_012 I know not what Archombadin and Lebrassoir have said to you, but I advise you to weigh it carefully. You witnessed their treatment of a fellow highborn student, did you not? Then it should come as no surprise that they regard their lowborn peers far more harshly, discriminating against them with whatever means at their disposal.
65 61 TEXT_CHREND104_02155_SATURNOIS_000_013 Those two believe that less fortunate students lack the potential to become great clergymen. But, if Theomocent and Leigh can obtain the highest marks and secure their places within the Trinity through their hard work and virtue, then these misguided beliefs would be proved wrong.
66 62 TEXT_CHREND104_02155_LEIGH_000_014 Even if we were to succeed, what difference would it make? Those who disagree will not be so easily swayed, and those who sympathize will be reluctant to speak out for fear of reprisals.
67 63 TEXT_CHREND104_02155_SATURNOIS_000_015 Then you must find allies who are fearless─who do not flinch in the face of threats. <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>, have you come across any who fit that description?
68 64 TEXT_CHREND104_02155_Q1_000_001 What will you say?
69 65 TEXT_CHREND104_02155_A1_000_001 What about Crammevoix?
70 66 TEXT_CHREND104_02155_A1_000_002 ...
71 67 TEXT_CHREND104_02155_THEOMOCENT_000_016 I thought so as well! He seems to treat everyone the same. And he defended Ulaa's honor at the assembly.
72 68 TEXT_CHREND104_02155_THEOMOCENT_000_017 Um, what about Crammevoix? He seems to treat everyone the same. And he defended Ulaa's honor at the assembly.
73 69 TEXT_CHREND104_02155_LEIGH_000_018 The highborn lecher? Who skips out on sessions and can't even stay awake for the ones he attends? Theo, are you daft? If he did decide to help us, I wouldn't even want it!
74 70 TEXT_CHREND104_02155_SATURNOIS_000_019 No need to dismiss him out of hand, Leigh. As Theomocent said, he spoke out openly against Archombadin and Lebrassoir on behalf of Ulaa. He might be willing to do the same for you two.
75 71 TEXT_CHREND104_02155_LEIGH_000_020 Absolutely not. I don't trust any of the highborn! ...Look, I'll help with finding others, but you're on your own with Crammevoix.
76 72 TEXT_CHREND104_02155_SATURNOIS_000_021 Very well. <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>, will you accompany Theomocent? One cannot be too careful, especially with the rise in assaults on the clergy.
77 73 TEXT_CHREND104_02155_THEOMOCENT_000_021 Thank you. I am certain we can find him in the Pillars, in his usual spot.
78 74 TEXT_CHREND104_02155_CRAMMEVOIX_000_029 While I appreciate a scholarly debate as much as anyone, your bespectacled friend does not seem to understand that this is neither the time nor the place.
79 75 TEXT_CHREND104_02155_RYOUMIN2154_000_029 Ugh, and I was so close. I'm not going to get <Emphasis>anywhere</Emphasis> at this rate.
80 76 TEXT_CHREND104_02155_THEOMOCENT_000_030 I thought he would be more receptive to my appeal, but instead he seems rather annoyed...
81 77 TEXT_CHREND104_02155_RYOUMIN2154_000_031 Can't you and Freckles see we're busy? Leave us be!
82 78 TEXT_CHREND104_02155_CRAMMEVOIX_000_032 <Emphasis>Freckles</Emphasis>! You certainly have a way with words, my dear! She is quite right, you know. We have more pressing matters to attend to.
83 79 TEXT_CHREND104_02155_THEOMOCENT_000_033 Crammevoix, please, will you not help our cause? I believe us to be like-minded individuals, those who desire a new path for the church, one based on principles of─
84 80 TEXT_CHREND104_02155_CRAMMEVOIX_000_034 Ahahaha, so earnest and forthright! How <Emphasis>adorable</Emphasis>! I can hardly resist pinching those soft, supple cheeks!
85 81 TEXT_CHREND104_02155_RYOUMIN2154_000_035 Oh, for the love of─ Come, darling. Let us go somewhere that will afford us <Emphasis>privacy</Emphasis>.
86 82 TEXT_CHREND104_02155_CRAMMEVOIX_000_036 Mmm, an offer that I dare not refuse! Good luck with...whatever it is you're about, Freckles!
87 83 TEXT_CHREND104_02155_THEOMOCENT_000_037 He's gone... No! I cannot give up! The future of the church depends on us! I was not given an opportunity to explain in full, so I will not leave his side until he hears me out!
88 84 TEXT_CHREND104_02155_CRAMMEVOIX_000_039 This is, um...this is not what you think.
89 85 TEXT_CHREND104_02155_RYOUMIN2154_000_039 Aren't we persistent. Well, if you value his life, I suggest you listen to me <Emphasis>this</Emphasis> time and leave us be.
90 86 TEXT_CHREND104_02155_THEOMOCENT_000_040 N-Now, let's not get too hasty. I'm sure we can resolve this matter peacefully...
91 87 TEXT_CHREND104_02155_RYOUMIN2154_000_041 Agreed─so long as you don't try something stupid and give me cause to cut his throat.
92 88 TEXT_CHREND104_02155_CRAMMEVOIX_000_042 Did I not tell you I was preoccupied? You there─take Freckles and get out of here.
93 89 TEXT_CHREND104_02155_THEOMOCENT_000_043 Release him at once or I'll summon the watch!
94 90 TEXT_CHREND104_02155_CRAMMEVOIX_000_044 Don't you dare. The affairs of House Maintigny are none of your concern! She demands recompense, and rightly so. If I must pay with my life, then so be it.
95 91 TEXT_CHREND104_02155_THEOMOCENT_000_045 I will not allow it!
96 92 TEXT_CHREND104_02155_CRAMMEVOIX_000_046 Oh, do not look so glum. If I must look upon your freckled face before I ascend to Halone's halls, I would rather you favored me with a smile or some such.
97 93 TEXT_CHREND104_02155_CRAMMEVOIX_000_047 ...Father's sins are mine alone to bear now─mine alone to answer for. Mayhap in death our house shall at last be redeemed.
98 94 TEXT_CHREND104_02155_THEOMOCENT_000_048 If it is recompense you desire, then you shall have it. But not with his life!
99 95 TEXT_CHREND104_02155_THEOMOCENT_100_048 The Fury forgives not those who kill their fellow man for wanton purpose. Permit him to address your grievances with coin, and you may have your justice without sin! Furthermore, I offer myself to you as a hostage in his place, that he might be free to secure sufficient ransom!
100 96 TEXT_CHREND104_02155_CRAMMEVOIX_000_049 Have you gone mad!? I told you, this is none of your─
101 97 TEXT_CHREND104_02155_THEOMOCENT_000_050 I will not abandon such a pious soul─one who shares my desire to make the world a better place!
102 98 TEXT_CHREND104_02155_THEOMOCENT_000_051 We are not so different, Crammevoix. We have the chance to make amends for the sins of our fathers─to make Ishgard whole again. I cannot do it without you!
103 99 TEXT_CHREND104_02155_CRAMMEVOIX_000_052 ...Heh, you really are something else. Making a bloody speech about changing the world at a time like this.
104 100 TEXT_CHREND104_02155_CRAMMEVOIX_000_053 I offer the wealth of House Maintigny as ransom. If the lady agrees to these terms, then I will go and retrieve it at once.
105 101 TEXT_CHREND104_02155_CRAMMEVOIX_000_054 I'll take her silence as a yes. Now then, come─I've always wanted to tie someone up.
106 102 TEXT_CHREND104_02155_THEOMOCENT_000_059 You need not worry about me. I promise I will not move an ilm!
107 103 TEXT_CHREND104_02155_RYOUMIN2154_000_059 I can't believe I agreed to this. You had better hope that no one walks this way, or else your friend will pay the price. Understand?
108 104 TEXT_CHREND104_02155_CRAMMEVOIX_000_060 We will have to travel to my family's old estates in the western highlands to retrieve your ransom. I presume you will wait here until I return?
109 105 TEXT_CHREND104_02155_RYOUMIN2154_000_061 For now. But if you do not come back quickly─and with a great deal of money besides─this one's life is forfeit. Is that clear?
110 106 TEXT_CHREND104_02155_CRAMMEVOIX_000_062 Quite. As for you, Freckles─do not do anything else reckless!
111 107 TEXT_CHREND104_02155_CRAMMEVOIX_000_063 <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>, I must ask that you come with me. It would not do to go through all this trouble only to be waylaid by bandits on my way back. Let us make haste!
112 108 TEXT_CHREND104_02155_CRAMMEVOIX_000_070 Forgive me─my family's fortune is buried not far from here, but I...I would rather retrieve it alone. Pray remain here a moment and keep watch for bandits and wild beasts.
113 109 TEXT_CHREND104_02155_CRAMMEVOIX_000_069 Didn't I ask you to let me do this myself? Please, leave me be!
114 110 TEXT_CHREND104_02155_CRAMMEVOIX_000_075 I have what we came for. Now then, let us pray that Freckles is still alive and well...
115 111 TEXT_CHREND104_02155_RYOUMIN2154_000_080 It's about time. I'm <Emphasis>freezing</Emphasis>, and had half a mind to skin this one to keep warm. Now then. Hand it over.
116 112 TEXT_CHREND104_02155_CRAMMEVOIX_000_081 Here you are. The entire fortune that was bequeathed unto me. Share it with your people as recompense, starting with the families of the bereaved. On behalf of House Maintigny, I am truly sorry.
117 113 TEXT_CHREND104_02155_LEIGH_000_082 Theo! Fury forfend, what have you gotten yourself into this time? I swear, I leave you alone for but a moment─
118 114 TEXT_CHREND104_02155_THEOMOCENT_000_083 I was never in any danger, Leigh. I prayed to the Fury, and by Her hand was Crammevoix returned to me.
119 115 TEXT_CHREND104_02155_CRAMMEVOIX_000_084 I am terribly sorry to have involved you in my personal affairs. I should have known that the lives of my family would not be enough to sate the smallfolk's thirst for vengeance.
120 116 TEXT_CHREND104_02155_THEOMOCENT_000_085 Think nothing of it. I too lost my father, so if you ever have need to speak about it, you can confide in me as a friend.
121 117 TEXT_CHREND104_02155_CRAMMEVOIX_000_086 My father sought to curry favor with the Holy See, and so he raised great levies to send to the front lines. Honor was his prize, but it was bought with the blood of his subjects. And eventually, his own.
122 118 TEXT_CHREND104_02155_CRAMMEVOIX_000_087 The smallfolk had come to resent his demands for service, and when the truth of the war was revealed, they revolted. The mob overran the manor guard, and my father and five brothers...perished at their hands. Had I not been sent away, I would have surely died with them.
123 119 TEXT_CHREND104_02155_CRAMMEVOIX_000_088 Our fortunes had grown poor following the Calamity, you see, and since I was the youngest, Father bid me leave to make my own way. So I enrolled in the scholasticate with hopes of becoming a bishop, to bring honor to myself and my house. But now...
124 120 TEXT_CHREND104_02155_CRAMMEVOIX_000_089 No, there's no use dwelling on what could have been. We must look to the future, and do what we can to make Ishgard whole again. Every moment is sacred, and you helped me to see that, Theo. Consider me your friend and ally!
125 121 TEXT_CHREND104_02155_SATURNOIS_000_090 Well said, Crammevoix, well said. Together, you may yet bring about lasting change.
126 122 TEXT_CHREND104_02155_LEIGH_000_091 Let's not get ahead of ourselves. Without the endorsement of the scholasticate and the support of our peers, no one will listen to us. What's more, I still haven't heard anyone explain how we're supposed to get seats on the Trinity!
127 123 TEXT_CHREND104_02155_CRAMMEVOIX_000_092 Ishgard wasn't built in a day, Leigh. Besides, we still have plenty of time to work something out.
128 124 TEXT_CHREND104_02155_LEIGH_000_093 See!? I knew he wouldn't take this seriously!
129 125 TEXT_CHREND104_02155_SATURNOIS_000_094 Calm yourself, Leigh, and keep an open mind. Now, let us return and discuss our next course of action.
130 126 TEXT_CHREND104_02155_SATURNOIS_000_095 Oh, I nearly forgot. Inspector Briardien was looking for you at the cathedral. He wished to speak with you regarding his investigation, I believe.
131 127 TEXT_CHREND104_02155_BRIARDIEN_000_099 Well then, my associate. Have you anything to report?
132 128 TEXT_CHREND104_02155_BRIARDIEN_000_100 A former subject of House Maintigny demanding recompense for the misdeeds of Crammevoix's father? How fortunate that the situation was resolved peacefully.
133 129 TEXT_CHREND104_02155_BRIARDIEN_000_101 My investigation has been less productive, unfortunately. I thought to speak with Ulaa, the student who withdrew from the scholasticate, but I cannot find her anywhere.
134 130 TEXT_CHREND104_02155_BRIARDIEN_000_102 The same must be said of the infamous volume eleven, which contains passages extolling the virtues of equality. Like the girl, it has vanished without a trace.
135 131 TEXT_CHREND104_02155_BRIARDIEN_000_103 The circumstances surrounding these incidents suggest deliberate intent. Someone may be attempting to turn this tenuous state of affairs to their advantage, but if so, then to what end?
136 132 TEXT_CHREND104_02155_BRIARDIEN_000_104 For one thousand years, a sickness has ravaged our city. It has festered within the hearts and minds of our citizens, and in our clergy especially. Treating it will be a long and arduous process─but an altogether necessary one.
137 133 TEXT_CHREND104_02155_BRIARDIEN_000_105 Our role in that process is clear: to diagnose the root of the scholasticate's ailments. If there are malicious forces at work, then it is our duty to see justice done!
138 134 TEXT_CHREND104_02155_SYSTEM_000_106 In a time of unrest, when the light of truth was lost to the righteous, the children looked to one another for guidance, that they might walk in Her grace...
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0,"TEXT_FESANV101_02134_SEQ_00","An untimely bug infestation has Nonora tearing her hair out.
※This quest is available for a limited time only."
1,"TEXT_FESANV101_02134_SEQ_01","You learn from Nonora, a concerned citizen of Ul'dah, that an invasion of insectoid machines threatens to disrupt the realm's anniversary celebrations. Participate in the FATE “Recurring Bugs” taking place northwest of Black Brush Station in central Thanalan, or in Nophica's Wells in western Thanalan.
※Please note that you will not be able to complete this quest after the seasonal event has ended. For details, check the Lodestone."
2,"TEXT_FESANV101_02134_SEQ_02","You fight at the wandering minstrel's side, and turn back the wave of insectoid invaders. Return to the Ruby Road Exchange and report to Nonora."
3,"TEXT_FESANV101_02134_SEQ_03","You relay your victory to an appreciative Nonora, but the wandering minstrel is swift to put your achievement into perspective─unless a permanent solution is found, the bugs will continue to proliferate. Take the bug scrap you discovered to the wandering composer nearby, and ask him for his interpretation of the strange sound the object emits."
4,"TEXT_FESANV101_02134_SEQ_04","The itinerant composer discerns a definite rhythm and melody amid the noise, and notes a sequence of unfamiliar symbols on the scrap which seem to change in time to the sound. He suggests speaking with his acquaintance─a translator─who may be able to decipher the message. Locate the wandering translator in Arrzaneth Ossuary, and show him the bug scrap."
5,"TEXT_FESANV101_02134_SEQ_05","After peering intently at the symbols on the scrap, the translator deciphers two distinct themes: “proliferation” and “command.” Unsure of the significance of these words, however, he recommends you speak with yet another visitor to Ul'dah whose eclectic knowledge of ancient civilizations may hold the answers you seek. Find the wandering author and request his assistance."
6,"TEXT_FESANV101_02134_SEQ_06","You recount your predicament to the visiting author who is reminded of a passage he came across while researching for a novella set in ancient Allag. It seems that the Allagans once developed a mechanism that allowed for the mass production of mechanical armaments. Seek out the wandering engineer at the Goldsmiths' Guild, and invite him to speculate upon the exact nature of the mechanism at work."
7,"TEXT_FESANV101_02134_SEQ_07","After explaining the purpose of the signal emitted by the scrap, the engineer reasons that playing a specific melody upon the bugs' defeat could interfere with the replication command. Take the scrap and the engineer's report, and return to the wandering minstrel at the Ruby Road Exchange."
8,"TEXT_FESANV101_02134_SEQ_08","You hand the engineer's report to the waiting minstrel, and share with him the rest of your findings. Inspired by the talented souls that jointly crafted a solution to the bug problem, he feels moved to compose an ode on the spot. The song has scarcely begun, however, when your mind is whisked away to another world introduced to you as the “Eighteenth Floor.” When you are ready, approach the man in charge of this strange place: one “Naoki Yoshida.”"
9,"TEXT_FESANV101_02134_SEQ_09","On behalf of the Eighteenth Floor's resident creators, Naoki Yoshida thanks you for your heroic deeds in the realm of Eorzea. Before you can ask how he and his colleagues came to hear of your tale, you awaken in Ul'dah as if nothing had happened. Unperturbed, you resolve to enjoy the festivities and evening fireworks alongside Nonora and the wandering minstrel. May the souls lost to the Calamity find peace in the realm's rebirth."
10,"TEXT_FESANV101_02134_SEQ_10",""
11,"TEXT_FESANV101_02134_SEQ_11",""
12,"TEXT_FESANV101_02134_SEQ_12",""
13,"TEXT_FESANV101_02134_SEQ_13",""
14,"TEXT_FESANV101_02134_SEQ_14",""
15,"TEXT_FESANV101_02134_SEQ_15",""
16,"TEXT_FESANV101_02134_SEQ_16",""
17,"TEXT_FESANV101_02134_SEQ_17",""
18,"TEXT_FESANV101_02134_SEQ_18",""
19,"TEXT_FESANV101_02134_SEQ_19",""
20,"TEXT_FESANV101_02134_SEQ_20",""
21,"TEXT_FESANV101_02134_SEQ_21",""
22,"TEXT_FESANV101_02134_SEQ_22",""
23,"TEXT_FESANV101_02134_SEQ_23",""
24,"TEXT_FESANV101_02134_TODO_00","Participate in the FATE “Recurring Bugs” in central or western Thanalan."
25,"TEXT_FESANV101_02134_TODO_01","Return to Nonora in Ul'dah."
26,"TEXT_FESANV101_02134_TODO_02","Show the bug scrap to the wandering composer."
27,"TEXT_FESANV101_02134_TODO_03","Show the bug scrap to the wandering translator."
28,"TEXT_FESANV101_02134_TODO_04","Show the bug scrap to the wandering author."
29,"TEXT_FESANV101_02134_TODO_05","Show the bug scrap to the wandering engineer at the Goldsmiths' Guild."
30,"TEXT_FESANV101_02134_TODO_06","Hand the bug scrap and the engineer's report to the wandering minstrel at the Ruby Road Exchange."
31,"TEXT_FESANV101_02134_TODO_07","Speak with Naoki Yoshida."
32,"TEXT_FESANV101_02134_TODO_08",""
33,"TEXT_FESANV101_02134_TODO_09",""
34,"TEXT_FESANV101_02134_TODO_10",""
35,"TEXT_FESANV101_02134_TODO_11",""
36,"TEXT_FESANV101_02134_TODO_12",""
37,"TEXT_FESANV101_02134_TODO_13",""
38,"TEXT_FESANV101_02134_TODO_14",""
39,"TEXT_FESANV101_02134_TODO_15",""
40,"TEXT_FESANV101_02134_TODO_16",""
41,"TEXT_FESANV101_02134_TODO_17",""
42,"TEXT_FESANV101_02134_TODO_18",""
43,"TEXT_FESANV101_02134_TODO_19",""
44,"TEXT_FESANV101_02134_TODO_20",""
45,"TEXT_FESANV101_02134_TODO_21",""
46,"TEXT_FESANV101_02134_TODO_22",""
47,"TEXT_FESANV101_02134_TODO_23",""
48,"TEXT_FESANV101_02134_NONORA_000_000","Your pardon, <If(PlayerParameter(4))>miss<Else/>sir</If>. You are an adventurer, yes? Then I take it you have heard about the bug infestation?"
49,"TEXT_FESANV101_02134_Q1_000_000","Have you heard about the bug infestation?"
50,"TEXT_FESANV101_02134_A1_000_001","Yes."
51,"TEXT_FESANV101_02134_A1_000_002","No."
52,"TEXT_FESANV101_02134_NONORA_000_010","...Yes, it was only a matter of time before word spread. I need hardly tell you how these persistent pests might imperil the celebrations."
53,"TEXT_FESANV101_02134_NONORA_000_020","...No? Well, take it from me: the mere sight of the things would make your skin crawl with horror."
54,"TEXT_FESANV101_02134_NONORA_000_030","No one knows whence they came. No one knows why they have come. Only one thing is certain: the wilds just beyond the city walls are teeming with these mechanical monstrosities, and their numbers grow with each passing day."
55,"TEXT_FESANV101_02134_NONORA_000_031","What ill fortune that this plague should be visited upon us so close to the anniversary of our realm's rebirth! How might our citizens pray and reflect in peace with that skittering horde at our gates...?"
56,"TEXT_FESANV101_02134_NONORA_000_032","Thankfully, this land is not without its heroes. I hear tell of a flamboyant bard who has declared war against the bugs."
57,"TEXT_FESANV101_02134_NONORA_000_033","The stories speak of him engaging the metallic creatures in both central and western Thanalan. Will you not aid this courageous minstrel in his noble attempt to secure a modicum of tranquility for the coming solemnities?"
58,"TEXT_FESANV101_02134_NONORA_000_040","The bugs have been sighted scuttling about both central and western Thanalan. Won't you join the tenacious troubadour of whom I spoke, and lend your arm to his struggles?"
59,"TEXT_FESANV101_02134_NONORA_000_060","You've sent those bugs skittering, have you!? Twelve be praised, the celebrations are saved!"
60,"TEXT_FESANV101_02134_WANDERINGMINSTREL_000_061","(-???-)Alas no, my dear... We are not free of the pests yet."
61,"TEXT_FESANV101_02134_WANDERINGMINSTREL_000_070","I thank you for your assistance, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Wheresoever a heroic soul is needed, there shall you ever be found. I could ask for no stouter ally!"
62,"TEXT_FESANV101_02134_WANDERINGMINSTREL_000_080","I thank you for your assistance─I do not think I could have turned back the swarm alone."
63,"TEXT_FESANV101_02134_WANDERINGMINSTREL_000_090","Our victory is, however, but a fleeting one. No matter how many of these bugs we put down, there will always be more to take their place. There seems to be hundreds of them, if not thousands, and more arrive by the day."
64,"TEXT_FESANV101_02134_WANDERINGMINSTREL_000_091","I am doing all I can to thin their numbers...but it is a losing battle."
65,"TEXT_FESANV101_02134_WANDERINGMINSTREL_000_092","...If I am not mistaken, you salvaged a piece of one of our foes, did you not? Might I see it?"
66,"TEXT_FESANV101_02134_WANDERINGMINSTREL_000_093","...Curious. 'Tis faint, but I do believe this scrap of metal is humming. Nay, mayhap not humming exactly... The sound has a most distinctive timbre..."
67,"TEXT_FESANV101_02134_WANDERINGMINSTREL_000_094","As a citizen of Ul'dah, would you happen to know of any professional musicians with whom we might consult? They need not be local in origin─merely local in whereabouts."
68,"TEXT_FESANV101_02134_NONORA_000_095","Now that you mention it, I <Emphasis>did</Emphasis> recently make the acquaintance of a visiting composer. He has traveled from afar to attend the anniversary celebrations, seeking inspiration for his next work, I believe. You'll likely find him nearby, sampling all the sights and sounds of the sultanate!"
69,"TEXT_FESANV101_02134_WANDERINGMINSTREL_000_096","A propitious circumstance, indeed! If you are willing, I would have you seek out this composer as soon as you are able, and ask if he can identify the mysterious tone that issues without cease from your battlefield memento."
70,"TEXT_FESANV101_02134_WANDERINGMINSTREL_000_097","We stand at an impasse, and any new insight into our predicament would be most welcome. 'Tis perhaps fortunate that the anniversary celebrations have drawn such a large and varied crowd."
71,"TEXT_FESANV101_02134_WANDERINGMINSTREL_000_098","Surely within the mind of one of these myriad visitors can be found the solution to our problem. Pray begin your inquiries forthwith!"
72,"TEXT_FESANV101_02134_NONORA_000_100","I made the acquaintance of a visiting composer only recently─you should find him nearby, savoring the sights and sounds of the anniversary celebrations!"
73,"TEXT_FESANV101_02134_WANDERINGMINSTREL_000_105","I shall remain here, and prepare to meet the next wave of bugs. You, my friend, must seek out and speak with those whose expertise might grant us an insight into the nature of our ever more numerous foes."
74,"TEXT_FESANV101_02134_WANDERINGMUSICIAN02134_000_110","What do you make of these dancin' lovelies? Not to be prudish, but I can't help feelin' the revealin' costumes take away from the performance a bit... Hm? What's that? You want me to listen to somethin'?"
75,"TEXT_FESANV101_02134_WANDERINGMUSICIAN02134_000_120","Musical curio, is it? All right then, I'm game! Let's have a listen to this mysterious sound of yours..."
76,"TEXT_FESANV101_02134_WANDERINGMUSICIAN02134_000_121","Hmmm, this here's more than your standard mechanical hum. There's a definite rhythm to it; a clear melody repeatin' over and over..."
77,"TEXT_FESANV101_02134_WANDERINGMUSICIAN02134_000_122","An' if you look closely, you can see some symbols on it, fadin' in an' out in time to the beat. 'Fraid the meanin's lost on me, though..."
78,"TEXT_FESANV101_02134_WANDERINGMUSICIAN02134_000_123","You should show this to a mate of mine─he knows all manner of strange tongues. You'll probably find him in Arrzaneth Ossuary, salivatin' over all them dusty tomes."
79,"TEXT_FESANV101_02134_NONORA_000_125","I cannot tell you how much it means to me that you have taken up the fight against these awful bugs... I have the utmost faith that you will discover the means to exterminate them for good!"
80,"TEXT_FESANV101_02134_WANDERINGMUSICIAN02134_000_130","Me mate speaks all sorts of languages I've never heard of. Head over to Arrzaneth Ossuary and ask him to have a look at them symbols for you. He'll know what they mean."
81,"TEXT_FESANV101_02134_WANDERINGTRANSLATOR02134_000_135","...You have need of my linguistic expertise? Hm. I had intended to immerse myself in these delectable volumes...but I cannot deny, the puzzle you have presented to me is most intriguing... Most intriguing indeed...
Very well. I shall indulge you. Silence, if you please!"
82,"TEXT_FESANV101_02134_WANDERINGTRANSLATOR02134_000_140","Uh... Ah. This is the language of a long-dead civilization. I specialize in <Emphasis>living</Emphasis> tongues, but I daresay I can decipher some few words..."
83,"TEXT_FESANV101_02134_WANDERINGTRANSLATOR02134_000_141","Hmmm. Though the finer details of the message elude me, the word stems suggest a theme of “proliferation” and “command.”"
84,"TEXT_FESANV101_02134_WANDERINGTRANSLATOR02134_000_142","More, I cannot tell you. However...I have had the pleasure of collaborating with a noted author who is well versed in the history and culture of ancient civilizations. It is possible that he might be able to use the hints I have provided as keys to open the next set of doors."
85,"TEXT_FESANV101_02134_WANDERINGTRANSLATOR02134_000_143","I suggest searching for him at the Quicksand─writers do so love to eavesdrop on the colorful conversations of adventurers."
86,"TEXT_FESANV101_02134_WANDERINGTRANSLATOR02134_000_145","I suggest you speak with the writer I mentioned. He will doubtless be in the Quicksand, eavesdropping on adventurers for inspiration."
87,"TEXT_FESANV101_02134_WANDERINGSCENARIOWRITER02134_000_150","...You seem troubled, friend. Mayhap I can be of service. To pen a convincing story, one must first embrace the knowledge of a thousand times and places, and it is possible that on my wanderings I have stumbled across just the pearl of wisdom you require."
88,"TEXT_FESANV101_02134_WANDERINGSCENARIOWRITER02134_000_155","“Proliferation” and “command,” you say... Those words bring to mind a passage I came across while researching ancient Allag─background reading for a novella I was planning. As I recall, the passage described a mechanism enabling the mass production of mechanical weaponry."
89,"TEXT_FESANV101_02134_WANDERINGSCENARIOWRITER02134_000_156","...But without understanding exactly how the mechanism functions, I fear you will struggle to disrupt it."
90,"TEXT_FESANV101_02134_WANDERINGSCENARIOWRITER02134_000_157","'Tis fortunate, then, that I am acquainted with a highly proficient engineer. If anyone is capable of proposing a practical solution to your problem, then it is he."
91,"TEXT_FESANV101_02134_WANDERINGSCENARIOWRITER02134_000_158","The advent of the Calamity affected him deeply, so he will almost certainly be here to celebrate the anniversary of the realm's rebirth. And given his professional curiosity, I imagine the mammets of the Goldsmiths' Guild will prove an irresistible lure... You might try looking for him there."
92,"TEXT_FESANV101_02134_WANDERINGSCENARIOWRITER02134_000_160","I know of a proficient engineer who is likely in Ul'dah to celebrate the anniversary. And assuming he <Emphasis>is</Emphasis> here, the mammets of the Goldsmiths' Guild cannot have failed to seize his attention..."
93,"TEXT_FESANV101_02134_WANDERINGPROGRSMMER02134_000_165","...You have need of an engineer's perspective? Very well. Allow me to inspect this mechanical fragment."
94,"TEXT_FESANV101_02134_WANDERINGPROGRSMMER02134_000_170","...Hmmm. From what you have told me, as well as my own cursory observations, I must conclude that the bugs you fought were constructed with some manner of self-replicating mechanism."
95,"TEXT_FESANV101_02134_WANDERINGPROGRSMMER02134_000_171","Whenever the total number of active units falls below a certain threshold, it triggers the broadcast of a signal─a command for the remaining units to multiply. Short of simultaneously disabling them all, your best hope of victory lies in disrupting this signal, and thereby preventing further replication."
96,"TEXT_FESANV101_02134_WANDERINGPROGRSMMER02134_000_172","Pray return now to the friend you mentioned. A minstrel, was he not? Good. Explain to him that he must, upon the elimination of each bug, play in such a way as to disrupt the signal until the unit's remaining components have been destroyed."
97,"TEXT_FESANV101_02134_WANDERINGPROGRSMMER02134_000_173","I will provide him with a sequence of notes that should achieve the desired interference. Here, I've written down the particulars. Naught remains but to test the results in the field!"
98,"TEXT_FESANV101_02134_WANDERINGMUSICIAN02134_000_175","I hope me ears were of help to you. When you close your eyes an' truly listen, you'd be amazed how the world reveals itself!"
99,"TEXT_FESANV101_02134_WANDERINGTRANSLATOR02134_000_180","Were you able to make some sense of that writing? The words are important, aye, but ofttimes you miss the entire story when you focus too much on the literal meaning."
100,"TEXT_FESANV101_02134_WANDERINGSCENARIOWRITER02134_000_185","'Tis with the greatest of pleasure that we offer up our knowledge and expertise. Composer or translator, author or engineer, we all live to see our skills put to good use!"
101,"TEXT_FESANV101_02134_WANDERINGPROGRSMMER02134_000_190","Those bugs have no place in this world. Take the answer you have pieced together from our combined efforts, and set your minstrel friend on the path to victory."
102,"TEXT_FESANV101_02134_WANDERINGMINSTREL_000_200","Well, my friend? Are we any closer to finding a permanent means of eradicating these bugs...?"
103,"TEXT_FESANV101_02134_WANDERINGMINSTREL_000_210","...Ah, such a mechanism would well explain their never-ending numbers!"
104,"TEXT_FESANV101_02134_WANDERINGMINSTREL_000_211","And I need only strum this melody until such time as I have destroyed the creatures' remains, yes? Why, naught could be simpler─it shall be the tune of my triumph!"
105,"TEXT_FESANV101_02134_WANDERINGMINSTREL_000_212","Thank you, adventurer. Now we might offer our prayers for the victims of the Calamity, undisturbed by the discordant clanging of metallic limbs..."
106,"TEXT_FESANV101_02134_WANDERINGMINSTREL_000_213","Without your aid─and the advice of those generous visitors─I would never have arrived at the solution you have provided."
107,"TEXT_FESANV101_02134_WANDERINGMINSTREL_000_214","It is incredible what can be accomplished when the wisdom and skill of many are bent towards a common goal. In fact, I am inspired to write a song in their honor..."
108,"TEXT_FESANV101_02134_WANDERINGMINSTREL_000_215","...An ode to all the creative souls who bring such color and vibrancy to our world. Might I treat you to the first verse...? Ahem!
Praise be to all ye men of worth,♪
Who build proud towers from clods of earth,♪
Who grant our fancies form and weight,♪
A thousand wonders incarnate...♪"
109,"TEXT_FESANV101_02134_YOSHIDANAOKI_000_250","(-???-)Greetings, Warrior of Light. You have arrived on the Eighteenth Floor."
110,"TEXT_FESANV101_02134_YOSHIDANAOKI_000_251","(-???-)This is a world that exists outside your reality. Could it be a dream? A flight of fancy conjured by your weary mind? Perhaps...or perhaps not."
111,"TEXT_FESANV101_02134_YOSHIDANAOKI_000_252","(-???-)All those you see here are creators of incredible fervor. And every single speck of energy and passion they possess is forever channeled towards your realm─towards Eorzea!"
112,"TEXT_FESANV101_02134_YOSHIDANAOKI_000_253","...My name is Naoki Yoshida. On behalf of the Eighteenth Floor, I bid you welcome. We are overjoyed to have this opportunity to offer you our heartfelt thanks!"
113,"TEXT_FESANV101_02134_NONORA_000_300","Are you quite all right? 'Twas as if your spirit was transported elsewhere... You hear my words now, though, yes?"
114,"TEXT_FESANV101_02134_WANDERINGMINSTREL_000_305","Do you wish to hear my tribute to the creative once more?"
115,"TEXT_FESANV101_02134_Q2_000_000","Listen to the song again?"
116,"TEXT_FESANV101_02134_A2_000_001","Yes"
117,"TEXT_FESANV101_02134_A2_000_002","No"
118,"TEXT_FESANV101_02134_YOSHIDANAOKI_000_340","I know that each of my colleagues was keen to thank you in person. Have you spoken to everyone?"
119,"TEXT_FESANV101_02134_Q3_000_000","Have you spoken to everyone?"
120,"TEXT_FESANV101_02134_A3_000_001","Yes"
121,"TEXT_FESANV101_02134_A3_000_002","No"
122,"TEXT_FESANV101_02134_YOSHIDANAOKI_000_341","Would you accompany me for a time, then? There is something I wish to share with you..."
123,"TEXT_FESANV101_02134_YOSHIDANAOKI_000_342","Then pray feel free to make the rounds! They are dying to talk to you!"
124,"TEXT_FESANV101_02134_YOSHIDANAOKI_000_350","I do hope you're enjoying your time here on the Eighteenth Floor. We've all been so eager to meet you."
125,"TEXT_FESANV101_02134_YOSHIDANAOKI_000_351","You see, Eorzea is our shared passion─from its deepest valley to its loftiest cloud, and all that lies in between. And you, as one who has chosen to fight for this glorious realm, have become a hero not only to Eorzea's citizens, but to us as well!"
126,"TEXT_FESANV101_02134_YOSHIDANAOKI_000_352","As I am sure you know, our beloved star once faced a ruinous fate. It was a fate born of arrogance and pride and vanity; a fate we brought upon ourselves."
127,"TEXT_FESANV101_02134_YOSHIDANAOKI_000_353","Thus did we seek to commune with you, Eorzea's heroes, that we might together realize a desperate plan: to forsake our doomed path and begin our journey anew. We would tear down what we had wrought, and build another world amid the wreckage of our hubris."
128,"TEXT_FESANV101_02134_YOSHIDANAOKI_000_354","Since that day of rebirth, more than five years have passed in Eorzea. The land breathes with renewed vigor, and the lure of adventure invites you onwards and upwards into the heavens themselves."
129,"TEXT_FESANV101_02134_YOSHIDANAOKI_000_355","We shall never again make the mistake of believing that Hydaelyn is ours alone: it is the culmination of the history we have made together, and the future we have yet to share."
130,"TEXT_FESANV101_02134_YOSHIDANAOKI_100_355","There will be days when we shall stand side by side, our laughter ringing in the air. There will be days when we shall be at odds, our brows furrowed in frustration."
131,"TEXT_FESANV101_02134_YOSHIDANAOKI_101_355","But only through such earnest exchanges shall Eorzea continue to flourish, and new creations take shape. The Calamity taught us the truth of that."
132,"TEXT_FESANV101_02134_YOSHIDANAOKI_102_355","It is our fondest hope that your adventures in Eorzea will be a constant source of joy and wonder. May you ever walk in the light of the Crystal!"
133,"TEXT_FESANV101_02134_YOSHIDANAOKI_000_356","...Now, the time has come for this vision to end; time for your eyes to open from this waking dream."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_FESANV101_02134_SEQ_00 An untimely bug infestation has Nonora tearing her hair out. ※This quest is available for a limited time only.
5 1 TEXT_FESANV101_02134_SEQ_01 You learn from Nonora, a concerned citizen of Ul'dah, that an invasion of insectoid machines threatens to disrupt the realm's anniversary celebrations. Participate in the FATE “Recurring Bugs” taking place northwest of Black Brush Station in central Thanalan, or in Nophica's Wells in western Thanalan. ※Please note that you will not be able to complete this quest after the seasonal event has ended. For details, check the Lodestone.
6 2 TEXT_FESANV101_02134_SEQ_02 You fight at the wandering minstrel's side, and turn back the wave of insectoid invaders. Return to the Ruby Road Exchange and report to Nonora.
7 3 TEXT_FESANV101_02134_SEQ_03 You relay your victory to an appreciative Nonora, but the wandering minstrel is swift to put your achievement into perspective─unless a permanent solution is found, the bugs will continue to proliferate. Take the bug scrap you discovered to the wandering composer nearby, and ask him for his interpretation of the strange sound the object emits.
8 4 TEXT_FESANV101_02134_SEQ_04 The itinerant composer discerns a definite rhythm and melody amid the noise, and notes a sequence of unfamiliar symbols on the scrap which seem to change in time to the sound. He suggests speaking with his acquaintance─a translator─who may be able to decipher the message. Locate the wandering translator in Arrzaneth Ossuary, and show him the bug scrap.
9 5 TEXT_FESANV101_02134_SEQ_05 After peering intently at the symbols on the scrap, the translator deciphers two distinct themes: “proliferation” and “command.” Unsure of the significance of these words, however, he recommends you speak with yet another visitor to Ul'dah whose eclectic knowledge of ancient civilizations may hold the answers you seek. Find the wandering author and request his assistance.
10 6 TEXT_FESANV101_02134_SEQ_06 You recount your predicament to the visiting author who is reminded of a passage he came across while researching for a novella set in ancient Allag. It seems that the Allagans once developed a mechanism that allowed for the mass production of mechanical armaments. Seek out the wandering engineer at the Goldsmiths' Guild, and invite him to speculate upon the exact nature of the mechanism at work.
11 7 TEXT_FESANV101_02134_SEQ_07 After explaining the purpose of the signal emitted by the scrap, the engineer reasons that playing a specific melody upon the bugs' defeat could interfere with the replication command. Take the scrap and the engineer's report, and return to the wandering minstrel at the Ruby Road Exchange.
12 8 TEXT_FESANV101_02134_SEQ_08 You hand the engineer's report to the waiting minstrel, and share with him the rest of your findings. Inspired by the talented souls that jointly crafted a solution to the bug problem, he feels moved to compose an ode on the spot. The song has scarcely begun, however, when your mind is whisked away to another world introduced to you as the “Eighteenth Floor.” When you are ready, approach the man in charge of this strange place: one “Naoki Yoshida.”
13 9 TEXT_FESANV101_02134_SEQ_09 On behalf of the Eighteenth Floor's resident creators, Naoki Yoshida thanks you for your heroic deeds in the realm of Eorzea. Before you can ask how he and his colleagues came to hear of your tale, you awaken in Ul'dah as if nothing had happened. Unperturbed, you resolve to enjoy the festivities and evening fireworks alongside Nonora and the wandering minstrel. May the souls lost to the Calamity find peace in the realm's rebirth.
14 10 TEXT_FESANV101_02134_SEQ_10
15 11 TEXT_FESANV101_02134_SEQ_11
16 12 TEXT_FESANV101_02134_SEQ_12
17 13 TEXT_FESANV101_02134_SEQ_13
18 14 TEXT_FESANV101_02134_SEQ_14
19 15 TEXT_FESANV101_02134_SEQ_15
20 16 TEXT_FESANV101_02134_SEQ_16
21 17 TEXT_FESANV101_02134_SEQ_17
22 18 TEXT_FESANV101_02134_SEQ_18
23 19 TEXT_FESANV101_02134_SEQ_19
24 20 TEXT_FESANV101_02134_SEQ_20
25 21 TEXT_FESANV101_02134_SEQ_21
26 22 TEXT_FESANV101_02134_SEQ_22
27 23 TEXT_FESANV101_02134_SEQ_23
28 24 TEXT_FESANV101_02134_TODO_00 Participate in the FATE “Recurring Bugs” in central or western Thanalan.
29 25 TEXT_FESANV101_02134_TODO_01 Return to Nonora in Ul'dah.
30 26 TEXT_FESANV101_02134_TODO_02 Show the bug scrap to the wandering composer.
31 27 TEXT_FESANV101_02134_TODO_03 Show the bug scrap to the wandering translator.
32 28 TEXT_FESANV101_02134_TODO_04 Show the bug scrap to the wandering author.
33 29 TEXT_FESANV101_02134_TODO_05 Show the bug scrap to the wandering engineer at the Goldsmiths' Guild.
34 30 TEXT_FESANV101_02134_TODO_06 Hand the bug scrap and the engineer's report to the wandering minstrel at the Ruby Road Exchange.
35 31 TEXT_FESANV101_02134_TODO_07 Speak with Naoki Yoshida.
36 32 TEXT_FESANV101_02134_TODO_08
37 33 TEXT_FESANV101_02134_TODO_09
38 34 TEXT_FESANV101_02134_TODO_10
39 35 TEXT_FESANV101_02134_TODO_11
40 36 TEXT_FESANV101_02134_TODO_12
41 37 TEXT_FESANV101_02134_TODO_13
42 38 TEXT_FESANV101_02134_TODO_14
43 39 TEXT_FESANV101_02134_TODO_15
44 40 TEXT_FESANV101_02134_TODO_16
45 41 TEXT_FESANV101_02134_TODO_17
46 42 TEXT_FESANV101_02134_TODO_18
47 43 TEXT_FESANV101_02134_TODO_19
48 44 TEXT_FESANV101_02134_TODO_20
49 45 TEXT_FESANV101_02134_TODO_21
50 46 TEXT_FESANV101_02134_TODO_22
51 47 TEXT_FESANV101_02134_TODO_23
52 48 TEXT_FESANV101_02134_NONORA_000_000 Your pardon, <If(PlayerParameter(4))>miss<Else/>sir</If>. You are an adventurer, yes? Then I take it you have heard about the bug infestation?
53 49 TEXT_FESANV101_02134_Q1_000_000 Have you heard about the bug infestation?
54 50 TEXT_FESANV101_02134_A1_000_001 Yes.
55 51 TEXT_FESANV101_02134_A1_000_002 No.
56 52 TEXT_FESANV101_02134_NONORA_000_010 ...Yes, it was only a matter of time before word spread. I need hardly tell you how these persistent pests might imperil the celebrations.
57 53 TEXT_FESANV101_02134_NONORA_000_020 ...No? Well, take it from me: the mere sight of the things would make your skin crawl with horror.
58 54 TEXT_FESANV101_02134_NONORA_000_030 No one knows whence they came. No one knows why they have come. Only one thing is certain: the wilds just beyond the city walls are teeming with these mechanical monstrosities, and their numbers grow with each passing day.
59 55 TEXT_FESANV101_02134_NONORA_000_031 What ill fortune that this plague should be visited upon us so close to the anniversary of our realm's rebirth! How might our citizens pray and reflect in peace with that skittering horde at our gates...?
60 56 TEXT_FESANV101_02134_NONORA_000_032 Thankfully, this land is not without its heroes. I hear tell of a flamboyant bard who has declared war against the bugs.
61 57 TEXT_FESANV101_02134_NONORA_000_033 The stories speak of him engaging the metallic creatures in both central and western Thanalan. Will you not aid this courageous minstrel in his noble attempt to secure a modicum of tranquility for the coming solemnities?
62 58 TEXT_FESANV101_02134_NONORA_000_040 The bugs have been sighted scuttling about both central and western Thanalan. Won't you join the tenacious troubadour of whom I spoke, and lend your arm to his struggles?
63 59 TEXT_FESANV101_02134_NONORA_000_060 You've sent those bugs skittering, have you!? Twelve be praised, the celebrations are saved!
64 60 TEXT_FESANV101_02134_WANDERINGMINSTREL_000_061 (-???-)Alas no, my dear... We are not free of the pests yet.
65 61 TEXT_FESANV101_02134_WANDERINGMINSTREL_000_070 I thank you for your assistance, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Wheresoever a heroic soul is needed, there shall you ever be found. I could ask for no stouter ally!
66 62 TEXT_FESANV101_02134_WANDERINGMINSTREL_000_080 I thank you for your assistance─I do not think I could have turned back the swarm alone.
67 63 TEXT_FESANV101_02134_WANDERINGMINSTREL_000_090 Our victory is, however, but a fleeting one. No matter how many of these bugs we put down, there will always be more to take their place. There seems to be hundreds of them, if not thousands, and more arrive by the day.
68 64 TEXT_FESANV101_02134_WANDERINGMINSTREL_000_091 I am doing all I can to thin their numbers...but it is a losing battle.
69 65 TEXT_FESANV101_02134_WANDERINGMINSTREL_000_092 ...If I am not mistaken, you salvaged a piece of one of our foes, did you not? Might I see it?
70 66 TEXT_FESANV101_02134_WANDERINGMINSTREL_000_093 ...Curious. 'Tis faint, but I do believe this scrap of metal is humming. Nay, mayhap not humming exactly... The sound has a most distinctive timbre...
71 67 TEXT_FESANV101_02134_WANDERINGMINSTREL_000_094 As a citizen of Ul'dah, would you happen to know of any professional musicians with whom we might consult? They need not be local in origin─merely local in whereabouts.
72 68 TEXT_FESANV101_02134_NONORA_000_095 Now that you mention it, I <Emphasis>did</Emphasis> recently make the acquaintance of a visiting composer. He has traveled from afar to attend the anniversary celebrations, seeking inspiration for his next work, I believe. You'll likely find him nearby, sampling all the sights and sounds of the sultanate!
73 69 TEXT_FESANV101_02134_WANDERINGMINSTREL_000_096 A propitious circumstance, indeed! If you are willing, I would have you seek out this composer as soon as you are able, and ask if he can identify the mysterious tone that issues without cease from your battlefield memento.
74 70 TEXT_FESANV101_02134_WANDERINGMINSTREL_000_097 We stand at an impasse, and any new insight into our predicament would be most welcome. 'Tis perhaps fortunate that the anniversary celebrations have drawn such a large and varied crowd.
75 71 TEXT_FESANV101_02134_WANDERINGMINSTREL_000_098 Surely within the mind of one of these myriad visitors can be found the solution to our problem. Pray begin your inquiries forthwith!
76 72 TEXT_FESANV101_02134_NONORA_000_100 I made the acquaintance of a visiting composer only recently─you should find him nearby, savoring the sights and sounds of the anniversary celebrations!
77 73 TEXT_FESANV101_02134_WANDERINGMINSTREL_000_105 I shall remain here, and prepare to meet the next wave of bugs. You, my friend, must seek out and speak with those whose expertise might grant us an insight into the nature of our ever more numerous foes.
78 74 TEXT_FESANV101_02134_WANDERINGMUSICIAN02134_000_110 What do you make of these dancin' lovelies? Not to be prudish, but I can't help feelin' the revealin' costumes take away from the performance a bit... Hm? What's that? You want me to listen to somethin'?
79 75 TEXT_FESANV101_02134_WANDERINGMUSICIAN02134_000_120 Musical curio, is it? All right then, I'm game! Let's have a listen to this mysterious sound of yours...
80 76 TEXT_FESANV101_02134_WANDERINGMUSICIAN02134_000_121 Hmmm, this here's more than your standard mechanical hum. There's a definite rhythm to it; a clear melody repeatin' over and over...
81 77 TEXT_FESANV101_02134_WANDERINGMUSICIAN02134_000_122 An' if you look closely, you can see some symbols on it, fadin' in an' out in time to the beat. 'Fraid the meanin's lost on me, though...
82 78 TEXT_FESANV101_02134_WANDERINGMUSICIAN02134_000_123 You should show this to a mate of mine─he knows all manner of strange tongues. You'll probably find him in Arrzaneth Ossuary, salivatin' over all them dusty tomes.
83 79 TEXT_FESANV101_02134_NONORA_000_125 I cannot tell you how much it means to me that you have taken up the fight against these awful bugs... I have the utmost faith that you will discover the means to exterminate them for good!
84 80 TEXT_FESANV101_02134_WANDERINGMUSICIAN02134_000_130 Me mate speaks all sorts of languages I've never heard of. Head over to Arrzaneth Ossuary and ask him to have a look at them symbols for you. He'll know what they mean.
85 81 TEXT_FESANV101_02134_WANDERINGTRANSLATOR02134_000_135 ...You have need of my linguistic expertise? Hm. I had intended to immerse myself in these delectable volumes...but I cannot deny, the puzzle you have presented to me is most intriguing... Most intriguing indeed... Very well. I shall indulge you. Silence, if you please!
86 82 TEXT_FESANV101_02134_WANDERINGTRANSLATOR02134_000_140 Uh... Ah. This is the language of a long-dead civilization. I specialize in <Emphasis>living</Emphasis> tongues, but I daresay I can decipher some few words...
87 83 TEXT_FESANV101_02134_WANDERINGTRANSLATOR02134_000_141 Hmmm. Though the finer details of the message elude me, the word stems suggest a theme of “proliferation” and “command.”
88 84 TEXT_FESANV101_02134_WANDERINGTRANSLATOR02134_000_142 More, I cannot tell you. However...I have had the pleasure of collaborating with a noted author who is well versed in the history and culture of ancient civilizations. It is possible that he might be able to use the hints I have provided as keys to open the next set of doors.
89 85 TEXT_FESANV101_02134_WANDERINGTRANSLATOR02134_000_143 I suggest searching for him at the Quicksand─writers do so love to eavesdrop on the colorful conversations of adventurers.
90 86 TEXT_FESANV101_02134_WANDERINGTRANSLATOR02134_000_145 I suggest you speak with the writer I mentioned. He will doubtless be in the Quicksand, eavesdropping on adventurers for inspiration.
91 87 TEXT_FESANV101_02134_WANDERINGSCENARIOWRITER02134_000_150 ...You seem troubled, friend. Mayhap I can be of service. To pen a convincing story, one must first embrace the knowledge of a thousand times and places, and it is possible that on my wanderings I have stumbled across just the pearl of wisdom you require.
92 88 TEXT_FESANV101_02134_WANDERINGSCENARIOWRITER02134_000_155 “Proliferation” and “command,” you say... Those words bring to mind a passage I came across while researching ancient Allag─background reading for a novella I was planning. As I recall, the passage described a mechanism enabling the mass production of mechanical weaponry.
93 89 TEXT_FESANV101_02134_WANDERINGSCENARIOWRITER02134_000_156 ...But without understanding exactly how the mechanism functions, I fear you will struggle to disrupt it.
94 90 TEXT_FESANV101_02134_WANDERINGSCENARIOWRITER02134_000_157 'Tis fortunate, then, that I am acquainted with a highly proficient engineer. If anyone is capable of proposing a practical solution to your problem, then it is he.
95 91 TEXT_FESANV101_02134_WANDERINGSCENARIOWRITER02134_000_158 The advent of the Calamity affected him deeply, so he will almost certainly be here to celebrate the anniversary of the realm's rebirth. And given his professional curiosity, I imagine the mammets of the Goldsmiths' Guild will prove an irresistible lure... You might try looking for him there.
96 92 TEXT_FESANV101_02134_WANDERINGSCENARIOWRITER02134_000_160 I know of a proficient engineer who is likely in Ul'dah to celebrate the anniversary. And assuming he <Emphasis>is</Emphasis> here, the mammets of the Goldsmiths' Guild cannot have failed to seize his attention...
97 93 TEXT_FESANV101_02134_WANDERINGPROGRSMMER02134_000_165 ...You have need of an engineer's perspective? Very well. Allow me to inspect this mechanical fragment.
98 94 TEXT_FESANV101_02134_WANDERINGPROGRSMMER02134_000_170 ...Hmmm. From what you have told me, as well as my own cursory observations, I must conclude that the bugs you fought were constructed with some manner of self-replicating mechanism.
99 95 TEXT_FESANV101_02134_WANDERINGPROGRSMMER02134_000_171 Whenever the total number of active units falls below a certain threshold, it triggers the broadcast of a signal─a command for the remaining units to multiply. Short of simultaneously disabling them all, your best hope of victory lies in disrupting this signal, and thereby preventing further replication.
100 96 TEXT_FESANV101_02134_WANDERINGPROGRSMMER02134_000_172 Pray return now to the friend you mentioned. A minstrel, was he not? Good. Explain to him that he must, upon the elimination of each bug, play in such a way as to disrupt the signal until the unit's remaining components have been destroyed.
101 97 TEXT_FESANV101_02134_WANDERINGPROGRSMMER02134_000_173 I will provide him with a sequence of notes that should achieve the desired interference. Here, I've written down the particulars. Naught remains but to test the results in the field!
102 98 TEXT_FESANV101_02134_WANDERINGMUSICIAN02134_000_175 I hope me ears were of help to you. When you close your eyes an' truly listen, you'd be amazed how the world reveals itself!
103 99 TEXT_FESANV101_02134_WANDERINGTRANSLATOR02134_000_180 Were you able to make some sense of that writing? The words are important, aye, but ofttimes you miss the entire story when you focus too much on the literal meaning.
104 100 TEXT_FESANV101_02134_WANDERINGSCENARIOWRITER02134_000_185 'Tis with the greatest of pleasure that we offer up our knowledge and expertise. Composer or translator, author or engineer, we all live to see our skills put to good use!
105 101 TEXT_FESANV101_02134_WANDERINGPROGRSMMER02134_000_190 Those bugs have no place in this world. Take the answer you have pieced together from our combined efforts, and set your minstrel friend on the path to victory.
106 102 TEXT_FESANV101_02134_WANDERINGMINSTREL_000_200 Well, my friend? Are we any closer to finding a permanent means of eradicating these bugs...?
107 103 TEXT_FESANV101_02134_WANDERINGMINSTREL_000_210 ...Ah, such a mechanism would well explain their never-ending numbers!
108 104 TEXT_FESANV101_02134_WANDERINGMINSTREL_000_211 And I need only strum this melody until such time as I have destroyed the creatures' remains, yes? Why, naught could be simpler─it shall be the tune of my triumph!
109 105 TEXT_FESANV101_02134_WANDERINGMINSTREL_000_212 Thank you, adventurer. Now we might offer our prayers for the victims of the Calamity, undisturbed by the discordant clanging of metallic limbs...
110 106 TEXT_FESANV101_02134_WANDERINGMINSTREL_000_213 Without your aid─and the advice of those generous visitors─I would never have arrived at the solution you have provided.
111 107 TEXT_FESANV101_02134_WANDERINGMINSTREL_000_214 It is incredible what can be accomplished when the wisdom and skill of many are bent towards a common goal. In fact, I am inspired to write a song in their honor...
112 108 TEXT_FESANV101_02134_WANDERINGMINSTREL_000_215 ...An ode to all the creative souls who bring such color and vibrancy to our world. Might I treat you to the first verse...? Ahem! Praise be to all ye men of worth,♪ Who build proud towers from clods of earth,♪ Who grant our fancies form and weight,♪ A thousand wonders incarnate...♪
113 109 TEXT_FESANV101_02134_YOSHIDANAOKI_000_250 (-???-)Greetings, Warrior of Light. You have arrived on the Eighteenth Floor.
114 110 TEXT_FESANV101_02134_YOSHIDANAOKI_000_251 (-???-)This is a world that exists outside your reality. Could it be a dream? A flight of fancy conjured by your weary mind? Perhaps...or perhaps not.
115 111 TEXT_FESANV101_02134_YOSHIDANAOKI_000_252 (-???-)All those you see here are creators of incredible fervor. And every single speck of energy and passion they possess is forever channeled towards your realm─towards Eorzea!
116 112 TEXT_FESANV101_02134_YOSHIDANAOKI_000_253 ...My name is Naoki Yoshida. On behalf of the Eighteenth Floor, I bid you welcome. We are overjoyed to have this opportunity to offer you our heartfelt thanks!
117 113 TEXT_FESANV101_02134_NONORA_000_300 Are you quite all right? 'Twas as if your spirit was transported elsewhere... You hear my words now, though, yes?
118 114 TEXT_FESANV101_02134_WANDERINGMINSTREL_000_305 Do you wish to hear my tribute to the creative once more?
119 115 TEXT_FESANV101_02134_Q2_000_000 Listen to the song again?
120 116 TEXT_FESANV101_02134_A2_000_001 Yes
121 117 TEXT_FESANV101_02134_A2_000_002 No
122 118 TEXT_FESANV101_02134_YOSHIDANAOKI_000_340 I know that each of my colleagues was keen to thank you in person. Have you spoken to everyone?
123 119 TEXT_FESANV101_02134_Q3_000_000 Have you spoken to everyone?
124 120 TEXT_FESANV101_02134_A3_000_001 Yes
125 121 TEXT_FESANV101_02134_A3_000_002 No
126 122 TEXT_FESANV101_02134_YOSHIDANAOKI_000_341 Would you accompany me for a time, then? There is something I wish to share with you...
127 123 TEXT_FESANV101_02134_YOSHIDANAOKI_000_342 Then pray feel free to make the rounds! They are dying to talk to you!
128 124 TEXT_FESANV101_02134_YOSHIDANAOKI_000_350 I do hope you're enjoying your time here on the Eighteenth Floor. We've all been so eager to meet you.
129 125 TEXT_FESANV101_02134_YOSHIDANAOKI_000_351 You see, Eorzea is our shared passion─from its deepest valley to its loftiest cloud, and all that lies in between. And you, as one who has chosen to fight for this glorious realm, have become a hero not only to Eorzea's citizens, but to us as well!
130 126 TEXT_FESANV101_02134_YOSHIDANAOKI_000_352 As I am sure you know, our beloved star once faced a ruinous fate. It was a fate born of arrogance and pride and vanity; a fate we brought upon ourselves.
131 127 TEXT_FESANV101_02134_YOSHIDANAOKI_000_353 Thus did we seek to commune with you, Eorzea's heroes, that we might together realize a desperate plan: to forsake our doomed path and begin our journey anew. We would tear down what we had wrought, and build another world amid the wreckage of our hubris.
132 128 TEXT_FESANV101_02134_YOSHIDANAOKI_000_354 Since that day of rebirth, more than five years have passed in Eorzea. The land breathes with renewed vigor, and the lure of adventure invites you onwards and upwards into the heavens themselves.
133 129 TEXT_FESANV101_02134_YOSHIDANAOKI_000_355 We shall never again make the mistake of believing that Hydaelyn is ours alone: it is the culmination of the history we have made together, and the future we have yet to share.
134 130 TEXT_FESANV101_02134_YOSHIDANAOKI_100_355 There will be days when we shall stand side by side, our laughter ringing in the air. There will be days when we shall be at odds, our brows furrowed in frustration.
135 131 TEXT_FESANV101_02134_YOSHIDANAOKI_101_355 But only through such earnest exchanges shall Eorzea continue to flourish, and new creations take shape. The Calamity taught us the truth of that.
136 132 TEXT_FESANV101_02134_YOSHIDANAOKI_102_355 It is our fondest hope that your adventures in Eorzea will be a constant source of joy and wonder. May you ever walk in the light of the Crystal!
137 133 TEXT_FESANV101_02134_YOSHIDANAOKI_000_356 ...Now, the time has come for this vision to end; time for your eyes to open from this waking dream.
138 134 TEXT_FESANV101_02134_YOSHIDANAOKI_000_357 Ever will we be watching over you and your deeds. Guide the realm unto peace and happiness, Warrior of Light...
139 135 TEXT_FESANV101_02134_WANDERINGMINSTREL_000_358 By your expression, I thought your mind adrift on distant seas... Tell me: what manner of waking dream captivated your senses so completely?
140 136 TEXT_FESANV101_02134_WANDERINGMINSTREL_000_359 ...Fascinating. A vision of a world that exists outside of our reality. <Emphasis>Was</Emphasis> it a dream? A flight of fancy conjured by your weary mind...? I doubt we will ever know.
141 137 TEXT_FESANV101_02134_WANDERINGMINSTREL_000_360 I mean to remain in Ul'dah for the duration of the anniversary celebrations. Should you wish to experience the vision again, you have only to ask─I shall be glad to send you on your way with a song.
142 138 TEXT_FESANV101_02134_NONORA_000_361 It seems to me that both you and the characters in your vision share a powerful desire to protect and nurture Eorzea... Mayhap it was that which gave form to the scene you witnessed.
143 139 TEXT_FESANV101_02134_WANDERINGMINSTREL_000_362 ...Let us now take a moment to remember those whose flames were extinguished too soon. The tragedies of yesterday must not be forgotten, lest we take for granted the gifts of tomorrow.
144 140 TEXT_FESANV101_02134_SYSTEM_000_400 You have unlocked the Concentration mini-game.
145 141 TEXT_FESANV101_02134_SYSTEM_000_401 Open the toy chest in any inn room to enjoy this classic pastime.
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0,"TEXT_FESEST201_02128_SEQ_00","Jihli Aliapoh's face lights up as she sees you approach.
※This quest is available for a limited time only."
1,"TEXT_FESEST201_02128_SEQ_01","Jihli joyfully fills you in on a dream she had, which she believes to be a vision sent from the Twelve Archons, past heroes of legend. The mirthful Miqo'te dreamt of a scene of revelry with Eorzeans from all over gathering in Gridania to participate in an egg hunt and other festivities. Although the dream grew too bright to see it herself, she recalls with confidence that at the height of the celebration, the so-called Hatching Hour, a chosen egg cracked to reveal a gold treasure. Believing this to be a message sent from the heavens to herald the Archons' forthcoming descent, Jihli asks you to help her recreate the scene in her dream, promising to share the prophesized wealth with you should you succeed. Speak to Nonotta to learn how you can participate.
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
2,"TEXT_FESEST201_02128_SEQ_02","Nonotta provides you with more details about how to successfully recreate Jihli's vision in order for the golden treasure to appear. She explains that the Dreamers, along with Black Rabbit Traders of Gridania, have set up three Hatching-tide activities for the realm to enjoy. Once you have completed each activity at least once, she asks you check with her to see if they are any closer to the Hatching Hour."
3,"TEXT_FESEST201_02128_SEQ_03",""
4,"TEXT_FESEST201_02128_SEQ_04",""
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24,"TEXT_FESEST201_02128_TODO_00","Speak with Nonotta."
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38,"TEXT_FESEST201_02128_TODO_14",""
39,"TEXT_FESEST201_02128_TODO_15",""
40,"TEXT_FESEST201_02128_TODO_16",""
41,"TEXT_FESEST201_02128_TODO_17",""
42,"TEXT_FESEST201_02128_TODO_18",""
43,"TEXT_FESEST201_02128_TODO_19",""
44,"TEXT_FESEST201_02128_TODO_20",""
45,"TEXT_FESEST201_02128_TODO_21",""
46,"TEXT_FESEST201_02128_TODO_22",""
47,"TEXT_FESEST201_02128_TODO_23",""
48,"TEXT_FESEST201_02128_JIHLIALIAPOH_000_000","Greetings, friend! Have our spirited adornments caught your eye? Perhaps you too are an egg enthusiast?"
49,"TEXT_FESEST201_02128_JIHLIALIAPOH_000_001","Wait a moment, I know you! You're <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, the bearer of fortune who guided me during our last festival. What luck to meet you again!"
50,"TEXT_FESEST201_02128_JIHLIALIAPOH_000_002","While I saw that prophecy fulfilled, my work is far from over. After all, our heroes have yet to grace us with their presence! Thus the Dreamers and I have spent day after day continuing to paint, dye, and etch the finest vessels for the Archons, all of which you see before you."
51,"TEXT_FESEST201_02128_JIHLIALIAPOH_000_003","Well then, allow me to introduce myself. I am Jihli Aliapoh, and you are...? Well, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, I spend my days spreading the news of Hatchingtide! How did this fascination with eggs come about, you ask? Well, it started with a dream; although I was quite literally asleep!"
52,"TEXT_FESEST201_02128_JIHLIALIAPOH_000_004","The Twelve Archons, heroes of the past, blessed me with a grand vision. They descended from the heavens upon beautiful decorated eggs and delivered unto me a message: to prepare like carriages for their return to Eorzea. Along with my fellow believers, the Dreamers, I have dedicated my life to this pursuit!"
53,"TEXT_FESEST201_02128_JIHLIALIAPOH_000_005","And it would seem our toils have borne fruit. For you see, the Archons have granted me yet another vision, this one more vivid than the last. So vivid, in fact, that I was nearly blinded by its radiance. It was a shining, golden treasure!"
54,"TEXT_FESEST201_02128_JIHLIALIAPOH_000_006","I dreamt that adventurers from all walks of life gathered to rejoice by pursuing an egg hunt and participating in delightful diversions. And at the height of the festivities, the Hatching Hour came and a chosen egg cracked, revealing unto us the miracle."
55,"TEXT_FESEST201_02128_JIHLIALIAPOH_000_007","I thought to myself, if we can re-enact that marvelous scene of revelry, then surely this golden treasure will be ours, here in the corporeal realm. By sharing this treasure with all who believe, surely the Archons will be pleased, thus encouraging their triumphant return."
56,"TEXT_FESEST201_02128_JIHLIALIAPOH_000_008","You will help us, won't you? If you do, I promise you will not leave empty-handed, for the Archons' treasure is for all to share. Speak to my good friend, Nonotta, and she can give you more details on how to participate."
57,"TEXT_FESEST201_02128_JIHLIALIAPOH_000_009","Come, we have a prophecy to fulfill! Join us in our festivities so the golden treasure will be ours!"
58,"TEXT_FESEST201_02128_NONOTTA_000_020","Oh, it's <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Do you remember me? Oh, I do hope you forgive us for playing that trick on you last time. But her dream <Emphasis>did</Emphasis> come true, right? And I have faith this one will come true as well."
59,"TEXT_FESEST201_02128_NONOTTA_000_021","A happy Hatchingtide to you! I am Nonotta, Jihli's right-hand Dreamer! She told you the joyous news, I trust? Oh, I cannot wait to see what the Archons have in store for us. I have seen Jihli's dreams come true before, and I know it will happen this time, too."
60,"TEXT_FESEST201_02128_NONOTTA_000_022","Therefore, every detail must be absolutely perfect! I have made it my duty to provide the proper atmosphere, recreating everything just as Jihli dreamt. All we need now is a cheerful crowd of revelers!"
61,"TEXT_FESEST201_02128_NONOTTA_000_023","With the gracious assistance of Black Rabbit Traders, we have prepared three activities for the festival. You may complete these activities to earn fortune eggs, which can then be exchanged for fabulous prizes!"
62,"TEXT_FESEST201_02128_NONOTTA_000_024","But of course, the most important thing is to have fun! After you've participated in each event at least once, come back to me. I will tell you if we are close to the Hatching Hour."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_FESEST201_02128_SEQ_00 Jihli Aliapoh's face lights up as she sees you approach. ※This quest is available for a limited time only.
5 1 TEXT_FESEST201_02128_SEQ_01 Jihli joyfully fills you in on a dream she had, which she believes to be a vision sent from the Twelve Archons, past heroes of legend. The mirthful Miqo'te dreamt of a scene of revelry with Eorzeans from all over gathering in Gridania to participate in an egg hunt and other festivities. Although the dream grew too bright to see it herself, she recalls with confidence that at the height of the celebration, the so-called Hatching Hour, a chosen egg cracked to reveal a gold treasure. Believing this to be a message sent from the heavens to herald the Archons' forthcoming descent, Jihli asks you to help her recreate the scene in her dream, promising to share the prophesized wealth with you should you succeed. Speak to Nonotta to learn how you can participate. ※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone.
6 2 TEXT_FESEST201_02128_SEQ_02 Nonotta provides you with more details about how to successfully recreate Jihli's vision in order for the golden treasure to appear. She explains that the Dreamers, along with Black Rabbit Traders of Gridania, have set up three Hatching-tide activities for the realm to enjoy. Once you have completed each activity at least once, she asks you check with her to see if they are any closer to the Hatching Hour.
7 3 TEXT_FESEST201_02128_SEQ_03
8 4 TEXT_FESEST201_02128_SEQ_04
9 5 TEXT_FESEST201_02128_SEQ_05
10 6 TEXT_FESEST201_02128_SEQ_06
11 7 TEXT_FESEST201_02128_SEQ_07
12 8 TEXT_FESEST201_02128_SEQ_08
13 9 TEXT_FESEST201_02128_SEQ_09
14 10 TEXT_FESEST201_02128_SEQ_10
15 11 TEXT_FESEST201_02128_SEQ_11
16 12 TEXT_FESEST201_02128_SEQ_12
17 13 TEXT_FESEST201_02128_SEQ_13
18 14 TEXT_FESEST201_02128_SEQ_14
19 15 TEXT_FESEST201_02128_SEQ_15
20 16 TEXT_FESEST201_02128_SEQ_16
21 17 TEXT_FESEST201_02128_SEQ_17
22 18 TEXT_FESEST201_02128_SEQ_18
23 19 TEXT_FESEST201_02128_SEQ_19
24 20 TEXT_FESEST201_02128_SEQ_20
25 21 TEXT_FESEST201_02128_SEQ_21
26 22 TEXT_FESEST201_02128_SEQ_22
27 23 TEXT_FESEST201_02128_SEQ_23
28 24 TEXT_FESEST201_02128_TODO_00 Speak with Nonotta.
29 25 TEXT_FESEST201_02128_TODO_01
30 26 TEXT_FESEST201_02128_TODO_02
31 27 TEXT_FESEST201_02128_TODO_03
32 28 TEXT_FESEST201_02128_TODO_04
33 29 TEXT_FESEST201_02128_TODO_05
34 30 TEXT_FESEST201_02128_TODO_06
35 31 TEXT_FESEST201_02128_TODO_07
36 32 TEXT_FESEST201_02128_TODO_08
37 33 TEXT_FESEST201_02128_TODO_09
38 34 TEXT_FESEST201_02128_TODO_10
39 35 TEXT_FESEST201_02128_TODO_11
40 36 TEXT_FESEST201_02128_TODO_12
41 37 TEXT_FESEST201_02128_TODO_13
42 38 TEXT_FESEST201_02128_TODO_14
43 39 TEXT_FESEST201_02128_TODO_15
44 40 TEXT_FESEST201_02128_TODO_16
45 41 TEXT_FESEST201_02128_TODO_17
46 42 TEXT_FESEST201_02128_TODO_18
47 43 TEXT_FESEST201_02128_TODO_19
48 44 TEXT_FESEST201_02128_TODO_20
49 45 TEXT_FESEST201_02128_TODO_21
50 46 TEXT_FESEST201_02128_TODO_22
51 47 TEXT_FESEST201_02128_TODO_23
52 48 TEXT_FESEST201_02128_JIHLIALIAPOH_000_000 Greetings, friend! Have our spirited adornments caught your eye? Perhaps you too are an egg enthusiast?
53 49 TEXT_FESEST201_02128_JIHLIALIAPOH_000_001 Wait a moment, I know you! You're <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, the bearer of fortune who guided me during our last festival. What luck to meet you again!
54 50 TEXT_FESEST201_02128_JIHLIALIAPOH_000_002 While I saw that prophecy fulfilled, my work is far from over. After all, our heroes have yet to grace us with their presence! Thus the Dreamers and I have spent day after day continuing to paint, dye, and etch the finest vessels for the Archons, all of which you see before you.
55 51 TEXT_FESEST201_02128_JIHLIALIAPOH_000_003 Well then, allow me to introduce myself. I am Jihli Aliapoh, and you are...? Well, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, I spend my days spreading the news of Hatching–tide! How did this fascination with eggs come about, you ask? Well, it started with a dream; although I was quite literally asleep!
56 52 TEXT_FESEST201_02128_JIHLIALIAPOH_000_004 The Twelve Archons, heroes of the past, blessed me with a grand vision. They descended from the heavens upon beautiful decorated eggs and delivered unto me a message: to prepare like carriages for their return to Eorzea. Along with my fellow believers, the Dreamers, I have dedicated my life to this pursuit!
57 53 TEXT_FESEST201_02128_JIHLIALIAPOH_000_005 And it would seem our toils have borne fruit. For you see, the Archons have granted me yet another vision, this one more vivid than the last. So vivid, in fact, that I was nearly blinded by its radiance. It was a shining, golden treasure!
58 54 TEXT_FESEST201_02128_JIHLIALIAPOH_000_006 I dreamt that adventurers from all walks of life gathered to rejoice by pursuing an egg hunt and participating in delightful diversions. And at the height of the festivities, the Hatching Hour came and a chosen egg cracked, revealing unto us the miracle.
59 55 TEXT_FESEST201_02128_JIHLIALIAPOH_000_007 I thought to myself, if we can re-enact that marvelous scene of revelry, then surely this golden treasure will be ours, here in the corporeal realm. By sharing this treasure with all who believe, surely the Archons will be pleased, thus encouraging their triumphant return.
60 56 TEXT_FESEST201_02128_JIHLIALIAPOH_000_008 You will help us, won't you? If you do, I promise you will not leave empty-handed, for the Archons' treasure is for all to share. Speak to my good friend, Nonotta, and she can give you more details on how to participate.
61 57 TEXT_FESEST201_02128_JIHLIALIAPOH_000_009 Come, we have a prophecy to fulfill! Join us in our festivities so the golden treasure will be ours!
62 58 TEXT_FESEST201_02128_NONOTTA_000_020 Oh, it's <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Do you remember me? Oh, I do hope you forgive us for playing that trick on you last time. But her dream <Emphasis>did</Emphasis> come true, right? And I have faith this one will come true as well.
63 59 TEXT_FESEST201_02128_NONOTTA_000_021 A happy Hatching–tide to you! I am Nonotta, Jihli's right-hand Dreamer! She told you the joyous news, I trust? Oh, I cannot wait to see what the Archons have in store for us. I have seen Jihli's dreams come true before, and I know it will happen this time, too.
64 60 TEXT_FESEST201_02128_NONOTTA_000_022 Therefore, every detail must be absolutely perfect! I have made it my duty to provide the proper atmosphere, recreating everything just as Jihli dreamt. All we need now is a cheerful crowd of revelers!
65 61 TEXT_FESEST201_02128_NONOTTA_000_023 With the gracious assistance of Black Rabbit Traders, we have prepared three activities for the festival. You may complete these activities to earn fortune eggs, which can then be exchanged for fabulous prizes!
66 62 TEXT_FESEST201_02128_NONOTTA_000_024 But of course, the most important thing is to have fun! After you've participated in each event at least once, come back to me. I will tell you if we are close to the Hatching Hour.
67 63 TEXT_FESEST201_02128_SYSTEM_000_025 By completing one of three repeatable quests, you will obtain a fortune egg which can be exchanged for Hatching–tide seasonal goods.
68 64 TEXT_FESEST201_02128_SYSTEM_000_026 You can also obtain fortune eggs by participating in the FATE “Eggstract and Eggspedite” in Gridania.
69 65 TEXT_FESEST201_02128_NONOTTA_000_027
+67
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@@ -0,0 +1,67 @@
key,0,1
#,,
int32,str,str
0,"TEXT_FESEST202_02129_SEQ_00","The cock-a-hoop collector awaits you with bated breath.
※This quest is available for a limited time only."
1,"TEXT_FESEST202_02129_SEQ_01","The overenthusiastic Au Ra explains the simple activity to you, delivering a Hatchingtide decoration to her hiding counterpart. However, she says you must do so without it getting snatched by any spriggans strolling around the quarter. Pick up one of the egg decorations from the basket to begin.
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
2,"TEXT_FESEST202_02129_SEQ_02","You have picked up one of the decorative eggs. Carry it safely to the collector-in-training hiding in Old Gridania, avoiding any spriggans that may cross your path."
3,"TEXT_FESEST202_02129_SEQ_03","Adeptly sneaking past the coddled spriggans, you eventually arrive at the Lalafell's hiding place and deliver the egg decoration to him and he attempts to see you off with some egg humor. Return to Mih Khetto's Amphitheatre and report to the cock-a-hoop collector."
4,"TEXT_FESEST202_02129_SEQ_04","The cock-a-hoop collector hands over a fortune egg and welcomes you to challenge again, but not before charming you with more of her eccentric disposition."
5,"TEXT_FESEST202_02129_SEQ_05",""
6,"TEXT_FESEST202_02129_SEQ_06",""
7,"TEXT_FESEST202_02129_SEQ_07",""
8,"TEXT_FESEST202_02129_SEQ_08",""
9,"TEXT_FESEST202_02129_SEQ_09",""
10,"TEXT_FESEST202_02129_SEQ_10",""
11,"TEXT_FESEST202_02129_SEQ_11",""
12,"TEXT_FESEST202_02129_SEQ_12",""
13,"TEXT_FESEST202_02129_SEQ_13",""
14,"TEXT_FESEST202_02129_SEQ_14",""
15,"TEXT_FESEST202_02129_SEQ_15",""
16,"TEXT_FESEST202_02129_SEQ_16",""
17,"TEXT_FESEST202_02129_SEQ_17",""
18,"TEXT_FESEST202_02129_SEQ_18",""
19,"TEXT_FESEST202_02129_SEQ_19",""
20,"TEXT_FESEST202_02129_SEQ_20",""
21,"TEXT_FESEST202_02129_SEQ_21",""
22,"TEXT_FESEST202_02129_SEQ_22",""
23,"TEXT_FESEST202_02129_SEQ_23",""
24,"TEXT_FESEST202_02129_TODO_00","Pick up the decorative egg."
25,"TEXT_FESEST202_02129_TODO_01","Deliver the decorative egg to the collector-in-training."
26,"TEXT_FESEST202_02129_TODO_02","Report to the cock-a-hoop collector."
27,"TEXT_FESEST202_02129_TODO_03",""
28,"TEXT_FESEST202_02129_TODO_04",""
29,"TEXT_FESEST202_02129_TODO_05",""
30,"TEXT_FESEST202_02129_TODO_06",""
31,"TEXT_FESEST202_02129_TODO_07",""
32,"TEXT_FESEST202_02129_TODO_08",""
33,"TEXT_FESEST202_02129_TODO_09",""
34,"TEXT_FESEST202_02129_TODO_10",""
35,"TEXT_FESEST202_02129_TODO_11",""
36,"TEXT_FESEST202_02129_TODO_12",""
37,"TEXT_FESEST202_02129_TODO_13",""
38,"TEXT_FESEST202_02129_TODO_14",""
39,"TEXT_FESEST202_02129_TODO_15",""
40,"TEXT_FESEST202_02129_TODO_16",""
41,"TEXT_FESEST202_02129_TODO_17",""
42,"TEXT_FESEST202_02129_TODO_18",""
43,"TEXT_FESEST202_02129_TODO_19",""
44,"TEXT_FESEST202_02129_TODO_20",""
45,"TEXT_FESEST202_02129_TODO_21",""
46,"TEXT_FESEST202_02129_TODO_22",""
47,"TEXT_FESEST202_02129_TODO_23",""
48,"TEXT_FESEST202_02129_EGGHUNTINGSTAFFA02129_000_000","Hello there, friend! Fancy yourself stealthy enough to outsmart a spriggan? Why not try your hand at Pass the Poacher?"
49,"TEXT_FESEST202_02129_EGGHUNTINGSTAFFA02129_000_001","The task is quite simple─it's the eggsecution that is tricky! Beside me is a basket from which you will choose one decoration. Careful not to over-eggsert yourself, though─they are quite heavy!"
50,"TEXT_FESEST202_02129_EGGHUNTINGSTAFFA02129_000_002","You will need to deliver it to my compeer, who has hidden himself somewhere in the quarter. However, if you wander too close to one of the coddled spriggans meandering about, the greedy creature will grab the egg right out of your grasp. You will have to return to fetch another."
51,"TEXT_FESEST202_02129_SYSTEM_000_003","Deliver the decorative egg to the collector-in-training in Old Gridania."
52,"TEXT_FESEST202_02129_SYSTEM_000_004","Beware the spriggans lying in wait. Being caught en route or leaving Old Gridania will result in failure."
53,"TEXT_FESEST202_02129_SYSTEM_000_005","You will have four minutes to complete the task. Should you fail, return to the starting location and begin anew."
54,"TEXT_FESEST202_02129_EGGHUNTINGSTAFFA02129_000_006","Gods, I love this job."
55,"TEXT_FESEST202_02129_SPRIGAN_000_010","Big egg! Big shiny eeegg! My biiig shiiiny eeeeeegg!"
56,"TEXT_FESEST202_02129_POPMESSAGE_000_011","You lose the decorative egg."
57,"TEXT_FESEST202_02129_SPRIGAN_000_012","Eeegg! Eeegg! Gimme eeeeeegg!"
58,"TEXT_FESEST202_02129_EGGHUNTINGSTAFFB02129_100_013","I appreciate you coming all this way, but you appear to be empty-handed! Return to my mentor and fetch yourself a festive decoration."
59,"TEXT_FESEST202_02129_EGGHUNTINGSTAFFB02129_000_013","You've found me! The spriggans did not cause you much trouble, did they? You may report back to the egg...uh, egg...enthusiastic lass at the amphitheatre."
60,"TEXT_FESEST202_02129_EGGHUNTINGSTAFFB02129_000_014","Er, eggsemplary work, <If(PlayerParameter(4))>madam<Else/>sir</If>! ...Whew, this is not as easy as it looks."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_FESEST202_02129_SEQ_00 The cock-a-hoop collector awaits you with bated breath. ※This quest is available for a limited time only.
5 1 TEXT_FESEST202_02129_SEQ_01 The overenthusiastic Au Ra explains the simple activity to you, delivering a Hatching–tide decoration to her hiding counterpart. However, she says you must do so without it getting snatched by any spriggans strolling around the quarter. Pick up one of the egg decorations from the basket to begin. ※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone.
6 2 TEXT_FESEST202_02129_SEQ_02 You have picked up one of the decorative eggs. Carry it safely to the collector-in-training hiding in Old Gridania, avoiding any spriggans that may cross your path.
7 3 TEXT_FESEST202_02129_SEQ_03 Adeptly sneaking past the coddled spriggans, you eventually arrive at the Lalafell's hiding place and deliver the egg decoration to him and he attempts to see you off with some egg humor. Return to Mih Khetto's Amphitheatre and report to the cock-a-hoop collector.
8 4 TEXT_FESEST202_02129_SEQ_04 The cock-a-hoop collector hands over a fortune egg and welcomes you to challenge again, but not before charming you with more of her eccentric disposition.
9 5 TEXT_FESEST202_02129_SEQ_05
10 6 TEXT_FESEST202_02129_SEQ_06
11 7 TEXT_FESEST202_02129_SEQ_07
12 8 TEXT_FESEST202_02129_SEQ_08
13 9 TEXT_FESEST202_02129_SEQ_09
14 10 TEXT_FESEST202_02129_SEQ_10
15 11 TEXT_FESEST202_02129_SEQ_11
16 12 TEXT_FESEST202_02129_SEQ_12
17 13 TEXT_FESEST202_02129_SEQ_13
18 14 TEXT_FESEST202_02129_SEQ_14
19 15 TEXT_FESEST202_02129_SEQ_15
20 16 TEXT_FESEST202_02129_SEQ_16
21 17 TEXT_FESEST202_02129_SEQ_17
22 18 TEXT_FESEST202_02129_SEQ_18
23 19 TEXT_FESEST202_02129_SEQ_19
24 20 TEXT_FESEST202_02129_SEQ_20
25 21 TEXT_FESEST202_02129_SEQ_21
26 22 TEXT_FESEST202_02129_SEQ_22
27 23 TEXT_FESEST202_02129_SEQ_23
28 24 TEXT_FESEST202_02129_TODO_00 Pick up the decorative egg.
29 25 TEXT_FESEST202_02129_TODO_01 Deliver the decorative egg to the collector-in-training.
30 26 TEXT_FESEST202_02129_TODO_02 Report to the cock-a-hoop collector.
31 27 TEXT_FESEST202_02129_TODO_03
32 28 TEXT_FESEST202_02129_TODO_04
33 29 TEXT_FESEST202_02129_TODO_05
34 30 TEXT_FESEST202_02129_TODO_06
35 31 TEXT_FESEST202_02129_TODO_07
36 32 TEXT_FESEST202_02129_TODO_08
37 33 TEXT_FESEST202_02129_TODO_09
38 34 TEXT_FESEST202_02129_TODO_10
39 35 TEXT_FESEST202_02129_TODO_11
40 36 TEXT_FESEST202_02129_TODO_12
41 37 TEXT_FESEST202_02129_TODO_13
42 38 TEXT_FESEST202_02129_TODO_14
43 39 TEXT_FESEST202_02129_TODO_15
44 40 TEXT_FESEST202_02129_TODO_16
45 41 TEXT_FESEST202_02129_TODO_17
46 42 TEXT_FESEST202_02129_TODO_18
47 43 TEXT_FESEST202_02129_TODO_19
48 44 TEXT_FESEST202_02129_TODO_20
49 45 TEXT_FESEST202_02129_TODO_21
50 46 TEXT_FESEST202_02129_TODO_22
51 47 TEXT_FESEST202_02129_TODO_23
52 48 TEXT_FESEST202_02129_EGGHUNTINGSTAFFA02129_000_000 Hello there, friend! Fancy yourself stealthy enough to outsmart a spriggan? Why not try your hand at Pass the Poacher?
53 49 TEXT_FESEST202_02129_EGGHUNTINGSTAFFA02129_000_001 The task is quite simple─it's the eggsecution that is tricky! Beside me is a basket from which you will choose one decoration. Careful not to over-eggsert yourself, though─they are quite heavy!
54 50 TEXT_FESEST202_02129_EGGHUNTINGSTAFFA02129_000_002 You will need to deliver it to my compeer, who has hidden himself somewhere in the quarter. However, if you wander too close to one of the coddled spriggans meandering about, the greedy creature will grab the egg right out of your grasp. You will have to return to fetch another.
55 51 TEXT_FESEST202_02129_SYSTEM_000_003 Deliver the decorative egg to the collector-in-training in Old Gridania.
56 52 TEXT_FESEST202_02129_SYSTEM_000_004 Beware the spriggans lying in wait. Being caught en route or leaving Old Gridania will result in failure.
57 53 TEXT_FESEST202_02129_SYSTEM_000_005 You will have four minutes to complete the task. Should you fail, return to the starting location and begin anew.
58 54 TEXT_FESEST202_02129_EGGHUNTINGSTAFFA02129_000_006 Gods, I love this job.
59 55 TEXT_FESEST202_02129_SPRIGAN_000_010 Big egg! Big shiny eeegg! My biiig shiiiny eeeeeegg!
60 56 TEXT_FESEST202_02129_POPMESSAGE_000_011 You lose the decorative egg.
61 57 TEXT_FESEST202_02129_SPRIGAN_000_012 Eeegg! Eeegg! Gimme eeeeeegg!
62 58 TEXT_FESEST202_02129_EGGHUNTINGSTAFFB02129_100_013 I appreciate you coming all this way, but you appear to be empty-handed! Return to my mentor and fetch yourself a festive decoration.
63 59 TEXT_FESEST202_02129_EGGHUNTINGSTAFFB02129_000_013 You've found me! The spriggans did not cause you much trouble, did they? You may report back to the egg...uh, egg...enthusiastic lass at the amphitheatre.
64 60 TEXT_FESEST202_02129_EGGHUNTINGSTAFFB02129_000_014 Er, eggsemplary work, <If(PlayerParameter(4))>madam<Else/>sir</If>! ...Whew, this is not as easy as it looks.
65 61 TEXT_FESEST202_02129_EGGHUNTINGSTAFFA02129_000_020 My fellow Dreamer told me by linkpearl that you have successfully carried the decoration to him. Well done! Here you are, your prize!
66 62 TEXT_FESEST202_02129_EGGHUNTINGSTAFFA02129_000_021 Let me know if you wish to embark on another delivery eggspedition!
67 63 TEXT_FESEST202_02129_SYSTEM_000_030
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@@ -0,0 +1,58 @@
key,0,1
#,,
int32,str,str
0,"TEXT_FESEST203_02130_SEQ_00","The cultured collector flashes a smile at you.
※This quest is available for a limited time only."
1,"TEXT_FESEST203_02130_SEQ_01","The cultured collector tells you that the enormous benediction egg rolling throughout the quarters of Old Gridania is actually an enchantment of sylphic design. Although it appears practically unblemished despite the speed at which it plunges through the crowd, the collector bids you break off a piece of its shell by rubbing a magicked powder onto it. Chase after the egg fit for a king.
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
2,"TEXT_FESEST203_02130_SEQ_02","You successfully break off a piece of the benediction egg. Return to Mih Khetto's Amphitheatre and deliver it to the cultured collector."
3,"TEXT_FESEST203_02130_SEQ_03","The cultured collector is satisfied with the choice piece you were able to break off and hands over your prize. You patiently await a bit of egg humor, only to find the collector would rather leave it to his other compeers."
4,"TEXT_FESEST203_02130_SEQ_04",""
5,"TEXT_FESEST203_02130_SEQ_05",""
6,"TEXT_FESEST203_02130_SEQ_06",""
7,"TEXT_FESEST203_02130_SEQ_07",""
8,"TEXT_FESEST203_02130_SEQ_08",""
9,"TEXT_FESEST203_02130_SEQ_09",""
10,"TEXT_FESEST203_02130_SEQ_10",""
11,"TEXT_FESEST203_02130_SEQ_11",""
12,"TEXT_FESEST203_02130_SEQ_12",""
13,"TEXT_FESEST203_02130_SEQ_13",""
14,"TEXT_FESEST203_02130_SEQ_14",""
15,"TEXT_FESEST203_02130_SEQ_15",""
16,"TEXT_FESEST203_02130_SEQ_16",""
17,"TEXT_FESEST203_02130_SEQ_17",""
18,"TEXT_FESEST203_02130_SEQ_18",""
19,"TEXT_FESEST203_02130_SEQ_19",""
20,"TEXT_FESEST203_02130_SEQ_20",""
21,"TEXT_FESEST203_02130_SEQ_21",""
22,"TEXT_FESEST203_02130_SEQ_22",""
23,"TEXT_FESEST203_02130_SEQ_23",""
24,"TEXT_FESEST203_02130_TODO_00","Use the shimmering scalepowder on the benediction egg to obtain an egg fragment."
25,"TEXT_FESEST203_02130_TODO_01","Deliver the egg fragment to the cultured collector."
26,"TEXT_FESEST203_02130_TODO_02",""
27,"TEXT_FESEST203_02130_TODO_03",""
28,"TEXT_FESEST203_02130_TODO_04",""
29,"TEXT_FESEST203_02130_TODO_05",""
30,"TEXT_FESEST203_02130_TODO_06",""
31,"TEXT_FESEST203_02130_TODO_07",""
32,"TEXT_FESEST203_02130_TODO_08",""
33,"TEXT_FESEST203_02130_TODO_09",""
34,"TEXT_FESEST203_02130_TODO_10",""
35,"TEXT_FESEST203_02130_TODO_11",""
36,"TEXT_FESEST203_02130_TODO_12",""
37,"TEXT_FESEST203_02130_TODO_13",""
38,"TEXT_FESEST203_02130_TODO_14",""
39,"TEXT_FESEST203_02130_TODO_15",""
40,"TEXT_FESEST203_02130_TODO_16",""
41,"TEXT_FESEST203_02130_TODO_17",""
42,"TEXT_FESEST203_02130_TODO_18",""
43,"TEXT_FESEST203_02130_TODO_19",""
44,"TEXT_FESEST203_02130_TODO_20",""
45,"TEXT_FESEST203_02130_TODO_21",""
46,"TEXT_FESEST203_02130_TODO_22",""
47,"TEXT_FESEST203_02130_TODO_23",""
48,"TEXT_FESEST203_02130_EGGHUNTINGSTAFFB02130_000_001","No doubt you have seen the enormous egg bounding through the streets of Old Gridania. It has been enchanted by our friends the sylphs for this very occasion; though it rolls over root, stone, and man, there is not a single scratch upon it!"
49,"TEXT_FESEST203_02130_EGGHUNTINGSTAFFB02130_000_002","And therein comes the challenge. I will give you magicked powder that, when thoroughly rubbed onto a spot of the egg, will weaken its shell. If you can catch up to it and break off a fragment, bring it hither and trade it to me for a more fortuitous reward!"
50,"TEXT_FESEST203_02130_EGGHUNTINGSTAFFB02130_000_003","Remember that timing is everything. You never know when the egg will start moving again, so my advice is to throw yourself upon it as soon as it stops."
51,"TEXT_FESEST203_02130_EGGHUNTINGSTAFFB02130_100_010","Chasing after the egg can tire you out quite quickly. Have you come to rest for a bit?"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_FESEST203_02130_SEQ_00 The cultured collector flashes a smile at you. ※This quest is available for a limited time only.
5 1 TEXT_FESEST203_02130_SEQ_01 The cultured collector tells you that the enormous benediction egg rolling throughout the quarters of Old Gridania is actually an enchantment of sylphic design. Although it appears practically unblemished despite the speed at which it plunges through the crowd, the collector bids you break off a piece of its shell by rubbing a magicked powder onto it. Chase after the egg fit for a king. ※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone.
6 2 TEXT_FESEST203_02130_SEQ_02 You successfully break off a piece of the benediction egg. Return to Mih Khetto's Amphitheatre and deliver it to the cultured collector.
7 3 TEXT_FESEST203_02130_SEQ_03 The cultured collector is satisfied with the choice piece you were able to break off and hands over your prize. You patiently await a bit of egg humor, only to find the collector would rather leave it to his other compeers.
8 4 TEXT_FESEST203_02130_SEQ_04
9 5 TEXT_FESEST203_02130_SEQ_05
10 6 TEXT_FESEST203_02130_SEQ_06
11 7 TEXT_FESEST203_02130_SEQ_07
12 8 TEXT_FESEST203_02130_SEQ_08
13 9 TEXT_FESEST203_02130_SEQ_09
14 10 TEXT_FESEST203_02130_SEQ_10
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16 12 TEXT_FESEST203_02130_SEQ_12
17 13 TEXT_FESEST203_02130_SEQ_13
18 14 TEXT_FESEST203_02130_SEQ_14
19 15 TEXT_FESEST203_02130_SEQ_15
20 16 TEXT_FESEST203_02130_SEQ_16
21 17 TEXT_FESEST203_02130_SEQ_17
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24 20 TEXT_FESEST203_02130_SEQ_20
25 21 TEXT_FESEST203_02130_SEQ_21
26 22 TEXT_FESEST203_02130_SEQ_22
27 23 TEXT_FESEST203_02130_SEQ_23
28 24 TEXT_FESEST203_02130_TODO_00 Use the shimmering scalepowder on the benediction egg to obtain an egg fragment.
29 25 TEXT_FESEST203_02130_TODO_01 Deliver the egg fragment to the cultured collector.
30 26 TEXT_FESEST203_02130_TODO_02
31 27 TEXT_FESEST203_02130_TODO_03
32 28 TEXT_FESEST203_02130_TODO_04
33 29 TEXT_FESEST203_02130_TODO_05
34 30 TEXT_FESEST203_02130_TODO_06
35 31 TEXT_FESEST203_02130_TODO_07
36 32 TEXT_FESEST203_02130_TODO_08
37 33 TEXT_FESEST203_02130_TODO_09
38 34 TEXT_FESEST203_02130_TODO_10
39 35 TEXT_FESEST203_02130_TODO_11
40 36 TEXT_FESEST203_02130_TODO_12
41 37 TEXT_FESEST203_02130_TODO_13
42 38 TEXT_FESEST203_02130_TODO_14
43 39 TEXT_FESEST203_02130_TODO_15
44 40 TEXT_FESEST203_02130_TODO_16
45 41 TEXT_FESEST203_02130_TODO_17
46 42 TEXT_FESEST203_02130_TODO_18
47 43 TEXT_FESEST203_02130_TODO_19
48 44 TEXT_FESEST203_02130_TODO_20
49 45 TEXT_FESEST203_02130_TODO_21
50 46 TEXT_FESEST203_02130_TODO_22
51 47 TEXT_FESEST203_02130_TODO_23
52 48 TEXT_FESEST203_02130_EGGHUNTINGSTAFFB02130_000_001 No doubt you have seen the enormous egg bounding through the streets of Old Gridania. It has been enchanted by our friends the sylphs for this very occasion; though it rolls over root, stone, and man, there is not a single scratch upon it!
53 49 TEXT_FESEST203_02130_EGGHUNTINGSTAFFB02130_000_002 And therein comes the challenge. I will give you magicked powder that, when thoroughly rubbed onto a spot of the egg, will weaken its shell. If you can catch up to it and break off a fragment, bring it hither and trade it to me for a more fortuitous reward!
54 50 TEXT_FESEST203_02130_EGGHUNTINGSTAFFB02130_000_003 Remember that timing is everything. You never know when the egg will start moving again, so my advice is to throw yourself upon it as soon as it stops.
55 51 TEXT_FESEST203_02130_EGGHUNTINGSTAFFB02130_100_010 Chasing after the egg can tire you out quite quickly. Have you come to rest for a bit?
56 52 TEXT_FESEST203_02130_EGGHUNTINGSTAFFB02130_000_010 Aha, it seems your determination has won out. This is indeed a piece of the benediction egg. I shall dispense your reward as promised.
57 53 TEXT_FESEST203_02130_EGGHUNTINGSTAFFB02130_000_011 Splendid work, and come again, my good <If(PlayerParameter(4))>madam<Else/>sir</If>! ...Ah, yes, noticed I did not say <Emphasis>eggsellent</Emphasis> or some such, did you? I may be a Dreamer, but like others I find my comrades' humor to be a little...tiring at times.
58 54 TEXT_FESEST203_02130_SYSTEM_000_020
+112
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@@ -0,0 +1,112 @@
key,0,1
#,,
int32,str,str
0,"TEXT_FESEST204_02131_SEQ_00","Motte looks at you with a twinkle in her eye.
※This quest is available for a limited time only."
1,"TEXT_FESEST204_02131_SEQ_01","Motte invites you to play the Spriggan Scramble, one of the activities set up for Hatching-tide. She explains that it is a tallying game in three rounds with different levels of difficulty, and should you clear them all, you will receive a prize. Head over to the beginner eggsaminer to begin the game.
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
2,"TEXT_FESEST204_02131_SEQ_02","The beginner eggsaminer provides you with further details for the activity before letting loose a handful of spriggans who scamper between the partitions. As you have confidently counted their eggs with ease, head over to the intermediate eggsaminer for a more respectable challenge."
3,"TEXT_FESEST204_02131_SEQ_03","The intermediate eggsaminer adds another egg design to the mix and more spriggans to the fray, but your impeccable memory has again reigned supreme. Head over to the advanced eggsaminer for the final round."
4,"TEXT_FESEST204_02131_SEQ_04","Although your focus falters slightly under the advanced eggsaminer's intimidating personality, you were able to steel yourself and pick out every egg. Return to Motte and inform her you have successfully completed all three rounds."
5,"TEXT_FESEST204_02131_SEQ_05","Motte is amazed by your egg counting abilities, confessing even she was unable to pass the advanced round. Speak to her again should you feel the pressing need to count your eggs before they hatch."
6,"TEXT_FESEST204_02131_SEQ_06",""
7,"TEXT_FESEST204_02131_SEQ_07",""
8,"TEXT_FESEST204_02131_SEQ_08",""
9,"TEXT_FESEST204_02131_SEQ_09",""
10,"TEXT_FESEST204_02131_SEQ_10",""
11,"TEXT_FESEST204_02131_SEQ_11",""
12,"TEXT_FESEST204_02131_SEQ_12",""
13,"TEXT_FESEST204_02131_SEQ_13",""
14,"TEXT_FESEST204_02131_SEQ_14",""
15,"TEXT_FESEST204_02131_SEQ_15",""
16,"TEXT_FESEST204_02131_SEQ_16",""
17,"TEXT_FESEST204_02131_SEQ_17",""
18,"TEXT_FESEST204_02131_SEQ_18",""
19,"TEXT_FESEST204_02131_SEQ_19",""
20,"TEXT_FESEST204_02131_SEQ_20",""
21,"TEXT_FESEST204_02131_SEQ_21",""
22,"TEXT_FESEST204_02131_SEQ_22",""
23,"TEXT_FESEST204_02131_SEQ_23",""
24,"TEXT_FESEST204_02131_TODO_00","Speak with the beginner eggsaminer."
25,"TEXT_FESEST204_02131_TODO_01","Speak with the intermediate eggsaminer."
26,"TEXT_FESEST204_02131_TODO_02","Speak with the advanced eggsaminer."
27,"TEXT_FESEST204_02131_TODO_03","Report to Motte."
28,"TEXT_FESEST204_02131_TODO_04",""
29,"TEXT_FESEST204_02131_TODO_05",""
30,"TEXT_FESEST204_02131_TODO_06",""
31,"TEXT_FESEST204_02131_TODO_07",""
32,"TEXT_FESEST204_02131_TODO_08",""
33,"TEXT_FESEST204_02131_TODO_09",""
34,"TEXT_FESEST204_02131_TODO_10",""
35,"TEXT_FESEST204_02131_TODO_11",""
36,"TEXT_FESEST204_02131_TODO_12",""
37,"TEXT_FESEST204_02131_TODO_13",""
38,"TEXT_FESEST204_02131_TODO_14",""
39,"TEXT_FESEST204_02131_TODO_15",""
40,"TEXT_FESEST204_02131_TODO_16",""
41,"TEXT_FESEST204_02131_TODO_17",""
42,"TEXT_FESEST204_02131_TODO_18",""
43,"TEXT_FESEST204_02131_TODO_19",""
44,"TEXT_FESEST204_02131_TODO_20",""
45,"TEXT_FESEST204_02131_TODO_21",""
46,"TEXT_FESEST204_02131_TODO_22",""
47,"TEXT_FESEST204_02131_TODO_23",""
48,"TEXT_FESEST204_02131_MOTTE_000_000","Hello there, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Do you see those colorful partitions in front of the amphitheatre? I painted them myself for the Spriggan Scramble! Surely you'll indulge me and play it?"
49,"TEXT_FESEST204_02131_MOTTE_000_001","It's a tallying game. You will need to use your keen observation to count how many eggs were carried by a group of scampering spriggans."
50,"TEXT_FESEST204_02131_MOTTE_000_002","There are three degrees of difficulty─beginner, intermediate, and advanced. Once you complete a round, you must proceed to the next until you have successfully challenged all three. When you have done so, return to me and I will reward you with a prize. Good luck!"
51,"TEXT_FESEST204_02131_EGGHUNTINGSTAFFC02131_000_003","Considering how quickly you blazed through the beginner's step, I would say you are ready to speak to the handsome-looking lad down the road."
52,"TEXT_FESEST204_02131_EGGHUNTINGSTAFFD02131_000_004","You're done with this round, so go and speak with the eggsaminer across from the amphitheatre. Though I warn you, my fellow Dreamer takes her egg counting very seriously."
53,"TEXT_FESEST204_02131_EGGHUNTINGSTAFFF02131_000_005","I underestimated your skill at spotting spriggans, adventurer. Have you considered becoming a Dreamer? Spending day after day, training and chasing the little dust bunnies around the meadows. Think of the possibilities."
54,"TEXT_FESEST204_02131_MOTTE_000_006","I'll be right here watching you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Good luck!"
55,"TEXT_FESEST204_02131_EGGHUNTINGSTAFFC02131_000_010","Ah, a challenger appears! Well met, <If(PlayerParameter(4))>miss<Else/>sir</If>."
56,"TEXT_FESEST204_02131_EGGHUNTINGSTAFFC02131_000_011","Did Motte explain this activity to you? Between these plank boards will be five spriggans. Each spriggan will be carrying an expertly embellished egg. For this round, the eggs will have only two motifs."
57,"TEXT_FESEST204_02131_EGGHUNTINGSTAFFC02131_000_012","Be sure to pay close attention! After the spriggans finish their scramble, I will ask you to tell me how many of each you saw. If you are correct, I will send you off to the next round."
58,"TEXT_FESEST204_02131_EGGHUNTINGSTAFFC02131_100_012","But first, I must make sure you are properly acquainted with the designs."
59,"TEXT_FESEST204_02131_EGGHUNTINGSTAFFC02131_110_012","A pristine white egg looks like this..."
60,"TEXT_FESEST204_02131_EGGHUNTINGSTAFFC02131_120_012","...and a vibrant blue egg looks like this!"
61,"TEXT_FESEST204_02131_EGGHUNTINGSTAFFC02131_130_012","Well, then. Are you ready? Release the spriggans!"
62,"TEXT_FESEST204_02131_EGGHUNTINGSTAFFC02131_000_013","Did any slip past you, I wonder? Only one way to find out."
63,"TEXT_FESEST204_02131_Q1_000_000","How many pristine white eggs did you see?"
64,"TEXT_FESEST204_02131_Q1_000_001","How many vibrant blue eggs did you see?"
65,"TEXT_FESEST204_02131_Q1_000_002","How many brilliant yellow eggs did you see?"
66,"TEXT_FESEST204_02131_Q1_000_003","How many midnight black eggs did you see?"
67,"TEXT_FESEST204_02131_A1_000_000","One."
68,"TEXT_FESEST204_02131_A1_000_001","Two."
69,"TEXT_FESEST204_02131_A1_000_002","Three."
70,"TEXT_FESEST204_02131_A1_000_003","Four."
71,"TEXT_FESEST204_02131_A1_000_004","Five."
72,"TEXT_FESEST204_02131_A1_000_005",""
73,"TEXT_FESEST204_02131_A1_000_006",""
74,"TEXT_FESEST204_02131_A1_000_007",""
75,"TEXT_FESEST204_02131_EGGHUNTINGSTAFFC02131_000_014","Hmmm... You saw <Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case></Switch> pristine white and <Switch(IntegerParameter(2))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case></Switch> of vibrant blue?"
76,"TEXT_FESEST204_02131_Q2_000_000","Is that your final answer?"
77,"TEXT_FESEST204_02131_A2_000_000","Yes"
78,"TEXT_FESEST204_02131_A2_000_001","No"
79,"TEXT_FESEST204_02131_EGGHUNTINGSTAFFC02131_000_015","Well, then, let's see if you were right..."
80,"TEXT_FESEST204_02131_EGGHUNTINGSTAFFC02131_000_016","But <Emphasis>of course</Emphasis> you were! I knew you would be."
81,"TEXT_FESEST204_02131_EGGHUNTINGSTAFFC02131_000_017","You won this time, adventurer. Off to the intermediate round you go!"
82,"TEXT_FESEST204_02131_EGGHUNTINGSTAFFC02131_000_018","You were so close! But I'm afraid that is incorrect. Spriggans are quick, so keep your eyes on their prize. Feel free to take the challenge again."
83,"TEXT_FESEST204_02131_EGGHUNTINGSTAFFD02131_000_020","Passed the beginner's round, did you? Although we both know it is not necessarily a feat. How's about we raise the bar a bit higher, eh?"
84,"TEXT_FESEST204_02131_EGGHUNTINGSTAFFD02131_000_021","In this round, six sprightly spriggans will carry eggs decorated with three different designs."
85,"TEXT_FESEST204_02131_EGGHUNTINGSTAFFD02131_000_022","If you have properly warmed up, then we shall commence with the counting."
86,"TEXT_FESEST204_02131_EGGHUNTINGSTAFFD02131_200_022","Ah yes, I nearly forgot. Before we begin, let me introduce the new egg design."
87,"TEXT_FESEST204_02131_EGGHUNTINGSTAFFD02131_210_022","In addition to the ones you saw in the beginner's round, this brilliant yellow egg will also make a debut."
88,"TEXT_FESEST204_02131_EGGHUNTINGSTAFFD02131_220_022","I am lifting the doors, so prepare yourself. Ready...steady...go!"
89,"TEXT_FESEST204_02131_EGGHUNTINGSTAFFD02131_100_022","How did you fare? Were you able to count all of them?"
90,"TEXT_FESEST204_02131_EGGHUNTINGSTAFFD02131_000_023","Let me understand this correctly; you say there were <Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case></Switch> of pristine white, <Switch(IntegerParameter(2))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case></Switch> of vibrant blue, and <Switch(IntegerParameter(3))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case></Switch> of brilliant yellow?"
91,"TEXT_FESEST204_02131_EGGHUNTINGSTAFFD02131_100_023","Well, I must say..."
92,"TEXT_FESEST204_02131_EGGHUNTINGSTAFFD02131_000_024","You are indeed correct! Quite a sharp memory you have there, adventurer! But you'll have to do better if you want to pass the advanced round."
93,"TEXT_FESEST204_02131_EGGHUNTINGSTAFFD02131_000_025","When you're ready, proceed to the advanced eggsaminer in front of the amphitheatre for the final challenge."
94,"TEXT_FESEST204_02131_EGGHUNTINGSTAFFD02131_000_026","You almost had it, but one or two have slipped your grasp. Too bad. The good news is you can always try again. I'll be waiting."
95,"TEXT_FESEST204_02131_EGGHUNTINGSTAFFF02131_000_030","Judging by your smug look of satisfaction, it appears you have cleared the intermediate round. Well, counting on your fingers won't save you this time, adventurer."
96,"TEXT_FESEST204_02131_EGGHUNTINGSTAFFF02131_000_031","There will be no mercy in this round. I have a narrower fence, eight bouncing spriggans, and not one, not two, not three, but <Emphasis>four</Emphasis> different eggs!"
97,"TEXT_FESEST204_02131_EGGHUNTINGSTAFFF02131_000_032","Think you have what it takes? Come on, then. Let us see for ourselves."
98,"TEXT_FESEST204_02131_EGGHUNTINGSTAFFF02131_200_032","Before we begin, I will show you the new egg. Be sure to take a good look."
99,"TEXT_FESEST204_02131_EGGHUNTINGSTAFFF02131_210_032","In addition to the other three you have seen, this midnight black egg will also appear."
100,"TEXT_FESEST204_02131_EGGHUNTINGSTAFFF02131_220_032","You look confident, so I'll be releasing the little scamps all at once. Don't blink."
101,"TEXT_FESEST204_02131_EGGHUNTINGSTAFFF02131_100_032","Tell me. How many were there?"
102,"TEXT_FESEST204_02131_EGGHUNTINGSTAFFF02131_000_033","So, you say the number of eggs is as follows: <Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case></Switch> of pristine white, <Switch(IntegerParameter(2))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case></Switch> of vibrant blue, <Switch(IntegerParameter(3))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case></Switch> of brilliant yellow, and <Switch(IntegerParameter(4))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case></Switch> of midnight black, yes?"
103,"TEXT_FESEST204_02131_EGGHUNTINGSTAFFF02131_100_033","Are you suuure?"
104,"TEXT_FESEST204_02131_EGGHUNTINGSTAFFF02131_000_034","Because you're absolutely right! Nothing gets past you, I see. You've beaten all three rounds, so return to Motte for your reward!"
105,"TEXT_FESEST204_02131_EGGHUNTINGSTAFFF02131_000_035","Because you're wrong! Sorry! I'll save you the shame and call this a practice round. Let me know when you're ready for the real challenge."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_FESEST204_02131_SEQ_00 Motte looks at you with a twinkle in her eye. ※This quest is available for a limited time only.
5 1 TEXT_FESEST204_02131_SEQ_01 Motte invites you to play the Spriggan Scramble, one of the activities set up for Hatching-tide. She explains that it is a tallying game in three rounds with different levels of difficulty, and should you clear them all, you will receive a prize. Head over to the beginner eggsaminer to begin the game. ※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone.
6 2 TEXT_FESEST204_02131_SEQ_02 The beginner eggsaminer provides you with further details for the activity before letting loose a handful of spriggans who scamper between the partitions. As you have confidently counted their eggs with ease, head over to the intermediate eggsaminer for a more respectable challenge.
7 3 TEXT_FESEST204_02131_SEQ_03 The intermediate eggsaminer adds another egg design to the mix and more spriggans to the fray, but your impeccable memory has again reigned supreme. Head over to the advanced eggsaminer for the final round.
8 4 TEXT_FESEST204_02131_SEQ_04 Although your focus falters slightly under the advanced eggsaminer's intimidating personality, you were able to steel yourself and pick out every egg. Return to Motte and inform her you have successfully completed all three rounds.
9 5 TEXT_FESEST204_02131_SEQ_05 Motte is amazed by your egg counting abilities, confessing even she was unable to pass the advanced round. Speak to her again should you feel the pressing need to count your eggs before they hatch.
10 6 TEXT_FESEST204_02131_SEQ_06
11 7 TEXT_FESEST204_02131_SEQ_07
12 8 TEXT_FESEST204_02131_SEQ_08
13 9 TEXT_FESEST204_02131_SEQ_09
14 10 TEXT_FESEST204_02131_SEQ_10
15 11 TEXT_FESEST204_02131_SEQ_11
16 12 TEXT_FESEST204_02131_SEQ_12
17 13 TEXT_FESEST204_02131_SEQ_13
18 14 TEXT_FESEST204_02131_SEQ_14
19 15 TEXT_FESEST204_02131_SEQ_15
20 16 TEXT_FESEST204_02131_SEQ_16
21 17 TEXT_FESEST204_02131_SEQ_17
22 18 TEXT_FESEST204_02131_SEQ_18
23 19 TEXT_FESEST204_02131_SEQ_19
24 20 TEXT_FESEST204_02131_SEQ_20
25 21 TEXT_FESEST204_02131_SEQ_21
26 22 TEXT_FESEST204_02131_SEQ_22
27 23 TEXT_FESEST204_02131_SEQ_23
28 24 TEXT_FESEST204_02131_TODO_00 Speak with the beginner eggsaminer.
29 25 TEXT_FESEST204_02131_TODO_01 Speak with the intermediate eggsaminer.
30 26 TEXT_FESEST204_02131_TODO_02 Speak with the advanced eggsaminer.
31 27 TEXT_FESEST204_02131_TODO_03 Report to Motte.
32 28 TEXT_FESEST204_02131_TODO_04
33 29 TEXT_FESEST204_02131_TODO_05
34 30 TEXT_FESEST204_02131_TODO_06
35 31 TEXT_FESEST204_02131_TODO_07
36 32 TEXT_FESEST204_02131_TODO_08
37 33 TEXT_FESEST204_02131_TODO_09
38 34 TEXT_FESEST204_02131_TODO_10
39 35 TEXT_FESEST204_02131_TODO_11
40 36 TEXT_FESEST204_02131_TODO_12
41 37 TEXT_FESEST204_02131_TODO_13
42 38 TEXT_FESEST204_02131_TODO_14
43 39 TEXT_FESEST204_02131_TODO_15
44 40 TEXT_FESEST204_02131_TODO_16
45 41 TEXT_FESEST204_02131_TODO_17
46 42 TEXT_FESEST204_02131_TODO_18
47 43 TEXT_FESEST204_02131_TODO_19
48 44 TEXT_FESEST204_02131_TODO_20
49 45 TEXT_FESEST204_02131_TODO_21
50 46 TEXT_FESEST204_02131_TODO_22
51 47 TEXT_FESEST204_02131_TODO_23
52 48 TEXT_FESEST204_02131_MOTTE_000_000 Hello there, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Do you see those colorful partitions in front of the amphitheatre? I painted them myself for the Spriggan Scramble! Surely you'll indulge me and play it?
53 49 TEXT_FESEST204_02131_MOTTE_000_001 It's a tallying game. You will need to use your keen observation to count how many eggs were carried by a group of scampering spriggans.
54 50 TEXT_FESEST204_02131_MOTTE_000_002 There are three degrees of difficulty─beginner, intermediate, and advanced. Once you complete a round, you must proceed to the next until you have successfully challenged all three. When you have done so, return to me and I will reward you with a prize. Good luck!
55 51 TEXT_FESEST204_02131_EGGHUNTINGSTAFFC02131_000_003 Considering how quickly you blazed through the beginner's step, I would say you are ready to speak to the handsome-looking lad down the road.
56 52 TEXT_FESEST204_02131_EGGHUNTINGSTAFFD02131_000_004 You're done with this round, so go and speak with the eggsaminer across from the amphitheatre. Though I warn you, my fellow Dreamer takes her egg counting very seriously.
57 53 TEXT_FESEST204_02131_EGGHUNTINGSTAFFF02131_000_005 I underestimated your skill at spotting spriggans, adventurer. Have you considered becoming a Dreamer? Spending day after day, training and chasing the little dust bunnies around the meadows. Think of the possibilities.
58 54 TEXT_FESEST204_02131_MOTTE_000_006 I'll be right here watching you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Good luck!
59 55 TEXT_FESEST204_02131_EGGHUNTINGSTAFFC02131_000_010 Ah, a challenger appears! Well met, <If(PlayerParameter(4))>miss<Else/>sir</If>.
60 56 TEXT_FESEST204_02131_EGGHUNTINGSTAFFC02131_000_011 Did Motte explain this activity to you? Between these plank boards will be five spriggans. Each spriggan will be carrying an expertly embellished egg. For this round, the eggs will have only two motifs.
61 57 TEXT_FESEST204_02131_EGGHUNTINGSTAFFC02131_000_012 Be sure to pay close attention! After the spriggans finish their scramble, I will ask you to tell me how many of each you saw. If you are correct, I will send you off to the next round.
62 58 TEXT_FESEST204_02131_EGGHUNTINGSTAFFC02131_100_012 But first, I must make sure you are properly acquainted with the designs.
63 59 TEXT_FESEST204_02131_EGGHUNTINGSTAFFC02131_110_012 A pristine white egg looks like this...
64 60 TEXT_FESEST204_02131_EGGHUNTINGSTAFFC02131_120_012 ...and a vibrant blue egg looks like this!
65 61 TEXT_FESEST204_02131_EGGHUNTINGSTAFFC02131_130_012 Well, then. Are you ready? Release the spriggans!
66 62 TEXT_FESEST204_02131_EGGHUNTINGSTAFFC02131_000_013 Did any slip past you, I wonder? Only one way to find out.
67 63 TEXT_FESEST204_02131_Q1_000_000 How many pristine white eggs did you see?
68 64 TEXT_FESEST204_02131_Q1_000_001 How many vibrant blue eggs did you see?
69 65 TEXT_FESEST204_02131_Q1_000_002 How many brilliant yellow eggs did you see?
70 66 TEXT_FESEST204_02131_Q1_000_003 How many midnight black eggs did you see?
71 67 TEXT_FESEST204_02131_A1_000_000 One.
72 68 TEXT_FESEST204_02131_A1_000_001 Two.
73 69 TEXT_FESEST204_02131_A1_000_002 Three.
74 70 TEXT_FESEST204_02131_A1_000_003 Four.
75 71 TEXT_FESEST204_02131_A1_000_004 Five.
76 72 TEXT_FESEST204_02131_A1_000_005
77 73 TEXT_FESEST204_02131_A1_000_006
78 74 TEXT_FESEST204_02131_A1_000_007
79 75 TEXT_FESEST204_02131_EGGHUNTINGSTAFFC02131_000_014 Hmmm... You saw <Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case></Switch> pristine white and <Switch(IntegerParameter(2))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case></Switch> of vibrant blue?
80 76 TEXT_FESEST204_02131_Q2_000_000 Is that your final answer?
81 77 TEXT_FESEST204_02131_A2_000_000 Yes
82 78 TEXT_FESEST204_02131_A2_000_001 No
83 79 TEXT_FESEST204_02131_EGGHUNTINGSTAFFC02131_000_015 Well, then, let's see if you were right...
84 80 TEXT_FESEST204_02131_EGGHUNTINGSTAFFC02131_000_016 But <Emphasis>of course</Emphasis> you were! I knew you would be.
85 81 TEXT_FESEST204_02131_EGGHUNTINGSTAFFC02131_000_017 You won this time, adventurer. Off to the intermediate round you go!
86 82 TEXT_FESEST204_02131_EGGHUNTINGSTAFFC02131_000_018 You were so close! But I'm afraid that is incorrect. Spriggans are quick, so keep your eyes on their prize. Feel free to take the challenge again.
87 83 TEXT_FESEST204_02131_EGGHUNTINGSTAFFD02131_000_020 Passed the beginner's round, did you? Although we both know it is not necessarily a feat. How's about we raise the bar a bit higher, eh?
88 84 TEXT_FESEST204_02131_EGGHUNTINGSTAFFD02131_000_021 In this round, six sprightly spriggans will carry eggs decorated with three different designs.
89 85 TEXT_FESEST204_02131_EGGHUNTINGSTAFFD02131_000_022 If you have properly warmed up, then we shall commence with the counting.
90 86 TEXT_FESEST204_02131_EGGHUNTINGSTAFFD02131_200_022 Ah yes, I nearly forgot. Before we begin, let me introduce the new egg design.
91 87 TEXT_FESEST204_02131_EGGHUNTINGSTAFFD02131_210_022 In addition to the ones you saw in the beginner's round, this brilliant yellow egg will also make a debut.
92 88 TEXT_FESEST204_02131_EGGHUNTINGSTAFFD02131_220_022 I am lifting the doors, so prepare yourself. Ready...steady...go!
93 89 TEXT_FESEST204_02131_EGGHUNTINGSTAFFD02131_100_022 How did you fare? Were you able to count all of them?
94 90 TEXT_FESEST204_02131_EGGHUNTINGSTAFFD02131_000_023 Let me understand this correctly; you say there were <Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case></Switch> of pristine white, <Switch(IntegerParameter(2))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case></Switch> of vibrant blue, and <Switch(IntegerParameter(3))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case></Switch> of brilliant yellow?
95 91 TEXT_FESEST204_02131_EGGHUNTINGSTAFFD02131_100_023 Well, I must say...
96 92 TEXT_FESEST204_02131_EGGHUNTINGSTAFFD02131_000_024 You are indeed correct! Quite a sharp memory you have there, adventurer! But you'll have to do better if you want to pass the advanced round.
97 93 TEXT_FESEST204_02131_EGGHUNTINGSTAFFD02131_000_025 When you're ready, proceed to the advanced eggsaminer in front of the amphitheatre for the final challenge.
98 94 TEXT_FESEST204_02131_EGGHUNTINGSTAFFD02131_000_026 You almost had it, but one or two have slipped your grasp. Too bad. The good news is you can always try again. I'll be waiting.
99 95 TEXT_FESEST204_02131_EGGHUNTINGSTAFFF02131_000_030 Judging by your smug look of satisfaction, it appears you have cleared the intermediate round. Well, counting on your fingers won't save you this time, adventurer.
100 96 TEXT_FESEST204_02131_EGGHUNTINGSTAFFF02131_000_031 There will be no mercy in this round. I have a narrower fence, eight bouncing spriggans, and not one, not two, not three, but <Emphasis>four</Emphasis> different eggs!
101 97 TEXT_FESEST204_02131_EGGHUNTINGSTAFFF02131_000_032 Think you have what it takes? Come on, then. Let us see for ourselves.
102 98 TEXT_FESEST204_02131_EGGHUNTINGSTAFFF02131_200_032 Before we begin, I will show you the new egg. Be sure to take a good look.
103 99 TEXT_FESEST204_02131_EGGHUNTINGSTAFFF02131_210_032 In addition to the other three you have seen, this midnight black egg will also appear.
104 100 TEXT_FESEST204_02131_EGGHUNTINGSTAFFF02131_220_032 You look confident, so I'll be releasing the little scamps all at once. Don't blink.
105 101 TEXT_FESEST204_02131_EGGHUNTINGSTAFFF02131_100_032 Tell me. How many were there?
106 102 TEXT_FESEST204_02131_EGGHUNTINGSTAFFF02131_000_033 So, you say the number of eggs is as follows: <Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case></Switch> of pristine white, <Switch(IntegerParameter(2))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case></Switch> of vibrant blue, <Switch(IntegerParameter(3))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case></Switch> of brilliant yellow, and <Switch(IntegerParameter(4))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case></Switch> of midnight black, yes?
107 103 TEXT_FESEST204_02131_EGGHUNTINGSTAFFF02131_100_033 Are you suuure?
108 104 TEXT_FESEST204_02131_EGGHUNTINGSTAFFF02131_000_034 Because you're absolutely right! Nothing gets past you, I see. You've beaten all three rounds, so return to Motte for your reward!
109 105 TEXT_FESEST204_02131_EGGHUNTINGSTAFFF02131_000_035 Because you're wrong! Sorry! I'll save you the shame and call this a practice round. Let me know when you're ready for the real challenge.
110 106 TEXT_FESEST204_02131_MOTTE_000_030 Wow, you were able to pass the final round? Even I wasn't able to do it!
111 107 TEXT_FESEST204_02131_MOTTE_000_031 Allow me to present you with a fortune egg as your reward, and let me know if you want to play again!
112 108 TEXT_FESEST204_02131_SYSTEM_000_040
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0,"TEXT_FESEST205_02132_SEQ_00","Nonotta looks around as if she is waiting for a miracle.
※This quest is available for a limited time only."
1,"TEXT_FESEST205_02132_SEQ_01","Nonotta informs you that while the festival is going splendidly, the Hatching Hour has yet to arrive. Puzzled as to why there has been no sign of the Archons' gift and noting Jihli's somewhat disappointed expression, she requests that you ask the Hatchingtide founder if there were any details of the dream that she forgot to mention.
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
2,"TEXT_FESEST205_02132_SEQ_02","Like her assistant, Jihli cannot help but wonder what could be missing from the festival, until Nonotta rushes over and exclaims that the egg chosen for the Hatching Ceremony has been stolen by a spriggan. Though annoyed at first, Jihli has a sudden revelation: the egg hunt in her dream was for a single egg. Excited, she declares that the true hunt has begun, and asks you to help her find the thieving spriggan."
3,"TEXT_FESEST205_02132_SEQ_03","The gatekeeper of the Blue Badger Gate in New Gridania tells you that he did indeed let a lone spriggan through, thinking that it was taking Hatchingtide decorations to Bentbranch. Hurry back to Old Gridania and tell Jihli where the spriggan is headed."
4,"TEXT_FESEST205_02132_SEQ_04","Jihli implores you to give chase and states that she will join you after she instructs the Dreamers to assemble and prepare for the ceremony at the amphitheatre. Make for Bentbranch Meadows."
5,"TEXT_FESEST205_02132_SEQ_05","In Bentbranch Meadows, Keitha confirms that a spriggan passed by, struggling to carry an enormous egg, which he then laid carefully in the stables before taking a long nap and departing the Shroud. Jihli beseeches Keitha to return the egg, explaining the importance of decorating and displaying it for Hatchingtide. The head wrangler refuses, however, asserting that chocobo eggs are extremely delicate─a statement which surprises and confuses the two Dreamers. Recalling the unusual size and warmth of that egg, Nonotta realizes her mistake and apologizes. Keitha then invites everyone to witness the hatching for themselves, and afterwards, as the two Dreamers fuss over the newborn baby chocobo, Jihli has another epiphany: the gold-colored feathers of the bird must have been the “golden treasure” of which she dreamt. While not entirely accurate (and lacking the proper audience she envisioned), both Jihli and Nonotta concur that the prophecy has been fulfilled, bringing them one step closer to the Archons' descent. With the Hatching Hour complete, Jihli declares the Archons' message cause to rejoice, and returns to Gridania to continue the celebration."
6,"TEXT_FESEST205_02132_SEQ_06",""
7,"TEXT_FESEST205_02132_SEQ_07",""
8,"TEXT_FESEST205_02132_SEQ_08",""
9,"TEXT_FESEST205_02132_SEQ_09",""
10,"TEXT_FESEST205_02132_SEQ_10",""
11,"TEXT_FESEST205_02132_SEQ_11",""
12,"TEXT_FESEST205_02132_SEQ_12",""
13,"TEXT_FESEST205_02132_SEQ_13",""
14,"TEXT_FESEST205_02132_SEQ_14",""
15,"TEXT_FESEST205_02132_SEQ_15",""
16,"TEXT_FESEST205_02132_SEQ_16",""
17,"TEXT_FESEST205_02132_SEQ_17",""
18,"TEXT_FESEST205_02132_SEQ_18",""
19,"TEXT_FESEST205_02132_SEQ_19",""
20,"TEXT_FESEST205_02132_SEQ_20",""
21,"TEXT_FESEST205_02132_SEQ_21",""
22,"TEXT_FESEST205_02132_SEQ_22",""
23,"TEXT_FESEST205_02132_SEQ_23",""
24,"TEXT_FESEST205_02132_TODO_00","Speak with Jihli."
25,"TEXT_FESEST205_02132_TODO_01","Inquire about the spriggan in Old Gridania."
26,"TEXT_FESEST205_02132_TODO_02","Inquire about the spriggan in New Gridania."
27,"TEXT_FESEST205_02132_TODO_03","Report to Jihli."
28,"TEXT_FESEST205_02132_TODO_04","Inquire about the spriggan in Bentbranch Meadows."
29,"TEXT_FESEST205_02132_TODO_05",""
30,"TEXT_FESEST205_02132_TODO_06",""
31,"TEXT_FESEST205_02132_TODO_07",""
32,"TEXT_FESEST205_02132_TODO_08",""
33,"TEXT_FESEST205_02132_TODO_09",""
34,"TEXT_FESEST205_02132_TODO_10",""
35,"TEXT_FESEST205_02132_TODO_11",""
36,"TEXT_FESEST205_02132_TODO_12",""
37,"TEXT_FESEST205_02132_TODO_13",""
38,"TEXT_FESEST205_02132_TODO_14",""
39,"TEXT_FESEST205_02132_TODO_15",""
40,"TEXT_FESEST205_02132_TODO_16",""
41,"TEXT_FESEST205_02132_TODO_17",""
42,"TEXT_FESEST205_02132_TODO_18",""
43,"TEXT_FESEST205_02132_TODO_19",""
44,"TEXT_FESEST205_02132_TODO_20",""
45,"TEXT_FESEST205_02132_TODO_21",""
46,"TEXT_FESEST205_02132_TODO_22",""
47,"TEXT_FESEST205_02132_TODO_23",""
48,"TEXT_FESEST205_02132_NONOTTA_000_000","Watching you participate with such vigor is enough to put me in quite an energetic mood myself! Everything is going splendidly."
49,"TEXT_FESEST205_02132_NONOTTA_000_001","...Or so I thought. Judging by Jihli's downcast expression, it seems we are no closer to the Hatching Hour."
50,"TEXT_FESEST205_02132_NONOTTA_000_002","What could be amiss? All of the elements seem to be in place. But I'd rather not press her about it. Maybe you can ask her if there is anything else she forgot to mention?"
51,"TEXT_FESEST205_02132_NONOTTA_000_003","Perhaps this outfit is not the right shade of pink. Or that spriggan's fur was not properly combed. Or that balloon is floating at the wrong height."
52,"TEXT_FESEST205_02132_JIHLIALIAPOH_000_010","Oh, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! How are you enjoying Hatchingtide?"
53,"TEXT_FESEST205_02132_JIHLIALIAPOH_000_011","<sigh> So Nonotta is having her doubts as well. The Dreamers replicated everything, down to the painted partitions. Yet it does not <Emphasis>feel</Emphasis> as if the time is right for our miracle to present itself. Something is missing."
54,"TEXT_FESEST205_02132_NONOTTA_000_012","Jihli! A spriggan from the scramble has pilfered the chosen egg! The one that was to be used in the Hatching Ceremony!"
55,"TEXT_FESEST205_02132_JIHLIALIAPOH_000_013","What!? I told them not to touch that─"
56,"TEXT_FESEST205_02132_JIHLIALIAPOH_000_014","<gasp> No, wait! This has happened before─in the dream!"
57,"TEXT_FESEST205_02132_JIHLIALIAPOH_000_015","There was indeed an egg hunt...not for many, but a <Emphasis>single</Emphasis> egg. Yes, yes, all is falling into place!"
58,"TEXT_FESEST205_02132_JIHLIALIAPOH_000_016","Come, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, we must find that spriggan at once! Without the chosen egg, we cannot bear witness to the Archons' treasure!"
59,"TEXT_FESEST205_02132_JIHLIALIAPOH_000_017","I shall stay here and speak with Black Rabbit Traders and my fellow Dreamers. Surely someone else saw the spriggan wander off."
60,"TEXT_FESEST205_02132_NONOTTA_000_018","Oh, I knew I should have kept a closer eye on the scramble game! If that spriggan runs away with the chosen egg, all my dreams of gold and riches will be for nothing!"
61,"TEXT_FESEST205_02132_BERNADETTE_000_020","Come to think of it, I did see a spriggan carry a large white egg through here. I thought the little creature was delivering it to the Carline Canopy. Until he passed it, that is."
62,"TEXT_FESEST205_02132_BERTENNANT_000_021","Aye, I let him through the gate. He seemed quite rushed, even for a spriggan. He was taking decorations to Bentbranch for that festival, I imagine?"
63,"TEXT_FESEST205_02132_STOUTELM_000_022","A spriggan carryin' an egg? Were it any other time I'd say you were in your cups, but Old Gridania's crawlin' with the little buggers right now. None that stand out as particularly strikin' though, no. "
64,"TEXT_FESEST205_02132_BERNADETTE_000_023","If it wasn't meant for a banquet at the Canopy, then I suppose it was not a real egg. Pity, that. It looked as if though it could make an omelette large enough to feed ten people."
65,"TEXT_FESEST205_02132_BERTENNANT_000_024","Why didn't I go after it? I have orders to bar suspicious and dangerous-looking sorts, and he was neither. Besides, I've seen stranger things pass through this gate."
66,"TEXT_FESEST205_02132_STOUTELM_000_025","Sorry I can't be of much help."
67,"TEXT_FESEST205_02132_JIHLIALIAPOH_000_030","Black Rabbit Traders helped us search the area, and we know for sure he is not in Gridania. Oh, where could he be?"
68,"TEXT_FESEST205_02132_JIHLIALIAPOH_000_031","Well, what are we waiting for? A-hunting we will go!"
69,"TEXT_FESEST205_02132_JIHLIALIAPOH_000_032","Once we retrieve the egg, the Hatching Hour will be nigh, I am sure of it. I will join you shortly after I inform the Dreamers to gather and make the preparations."
70,"TEXT_FESEST205_02132_JIHLIALIAPOH_000_033","Tarry not, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. This is our chance to reveal to everyone the truth of my vision! I will meet you at Bentbranch after I assemble the Dreamers here."
71,"TEXT_FESEST205_02132_NONOTTA_000_034","Selfish, greedy spriggan! I'd string him up by his ears if I wasn't so sure he would bite my fingers off first."
72,"TEXT_FESEST205_02132_KEITHA_000_040","Aye, a spriggan did come by. We were quite surprised at the size of the egg he was holdin' in his little paws."
73,"TEXT_FESEST205_02132_KEITHA_000_041","Poor thing looked as if he was carryin' it for malms. He was pantin' somethin' fierce by the time he reached the stables. Took a nap and went on his merry way, he did."
74,"TEXT_FESEST205_02132_JIHLIALIAPOH_000_042","Miss Keitha, that egg is the key to fulfilling an important prophecy. It is the centerpiece of our festival, and it needs to be painted and decorated before the Hatching Hour. May we have it back?"
75,"TEXT_FESEST205_02132_KEITHA_000_043","Paint and decorate it, are you mad!? Chocobo eggs are extremely delicate!"
76,"TEXT_FESEST205_02132_JIHLIALIAPOH_000_044","A chocobo egg!?"
77,"TEXT_FESEST205_02132_NONOTTA_000_045","Oh dear, it must have gotten mixed up with all of the plaster eggs. It certainly felt warmer than the others, but I thought that was just part of the prophecy. I'm terribly sorry!"
78,"TEXT_FESEST205_02132_KEITHA_000_046","Well, the egg's in good hands now and that's all that matters. Can't say I know what this “Hatchin' Hour” business is about, but the egg's due for its own soon. I can take you to the stables to see, if you promise not to do anythin'...strange."
79,"TEXT_FESEST205_02132_KEITHA_100_046","'Twas mere luck that spriggans are greedy enough to clutch things so close to their bodies. If the egg ain't kept warm enough, the last few days can mean life or death."
80,"TEXT_FESEST205_02132_KEITHA_110_046","You hear that? Well, little one, time to come out!"
81,"TEXT_FESEST205_02132_JIHLIALIAPOH_000_047","Oh, isn't it adorable? What beautiful feathers!"
82,"TEXT_FESEST205_02132_JIHLIALIAPOH_000_048","Beautiful <Emphasis>gold</Emphasis> feathers! Just like the prophecy! At the Hatching Hour, the Twelve Archons bestowed upon the crowd a shining golden treasure!"
83,"TEXT_FESEST205_02132_NONOTTA_100_048","Wow, Jihli, you've done it again! Although it's not exactly shining. And the crowd is somewhat small. Even so, I suppose having a close-up of this miracle is also a treat."
84,"TEXT_FESEST205_02132_JIHLIALIAPOH_100_049","Miss Keitha, I apologize for the earlier confusion. Amidst our zeal, we seemed to have overlooked the finer details. We are truly grateful to have witnessed this gift we have been given."
85,"TEXT_FESEST205_02132_JIHLIALIAPOH_000_049","And with that, the prophecy has been fulfilled! ...More or less. While we cannot share this treasure with the others, it is undeniable that we have witnessed a blessing of the Twelve Archons. Let us return to Gridania, and continue with the festivities! "
86,"TEXT_FESEST205_02132_GYSOL_000_050","(-???-)<pant> <pant> Am I too late? I was so busy clearing a space in the stable that─<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>?"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_FESEST205_02132_SEQ_00 Nonotta looks around as if she is waiting for a miracle. ※This quest is available for a limited time only.
5 1 TEXT_FESEST205_02132_SEQ_01 Nonotta informs you that while the festival is going splendidly, the Hatching Hour has yet to arrive. Puzzled as to why there has been no sign of the Archons' gift and noting Jihli's somewhat disappointed expression, she requests that you ask the Hatching–tide founder if there were any details of the dream that she forgot to mention. ※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone.
6 2 TEXT_FESEST205_02132_SEQ_02 Like her assistant, Jihli cannot help but wonder what could be missing from the festival, until Nonotta rushes over and exclaims that the egg chosen for the Hatching Ceremony has been stolen by a spriggan. Though annoyed at first, Jihli has a sudden revelation: the egg hunt in her dream was for a single egg. Excited, she declares that the true hunt has begun, and asks you to help her find the thieving spriggan.
7 3 TEXT_FESEST205_02132_SEQ_03 The gatekeeper of the Blue Badger Gate in New Gridania tells you that he did indeed let a lone spriggan through, thinking that it was taking Hatching–tide decorations to Bentbranch. Hurry back to Old Gridania and tell Jihli where the spriggan is headed.
8 4 TEXT_FESEST205_02132_SEQ_04 Jihli implores you to give chase and states that she will join you after she instructs the Dreamers to assemble and prepare for the ceremony at the amphitheatre. Make for Bentbranch Meadows.
9 5 TEXT_FESEST205_02132_SEQ_05 In Bentbranch Meadows, Keitha confirms that a spriggan passed by, struggling to carry an enormous egg, which he then laid carefully in the stables before taking a long nap and departing the Shroud. Jihli beseeches Keitha to return the egg, explaining the importance of decorating and displaying it for Hatching–tide. The head wrangler refuses, however, asserting that chocobo eggs are extremely delicate─a statement which surprises and confuses the two Dreamers. Recalling the unusual size and warmth of that egg, Nonotta realizes her mistake and apologizes. Keitha then invites everyone to witness the hatching for themselves, and afterwards, as the two Dreamers fuss over the newborn baby chocobo, Jihli has another epiphany: the gold-colored feathers of the bird must have been the “golden treasure” of which she dreamt. While not entirely accurate (and lacking the proper audience she envisioned), both Jihli and Nonotta concur that the prophecy has been fulfilled, bringing them one step closer to the Archons' descent. With the Hatching Hour complete, Jihli declares the Archons' message cause to rejoice, and returns to Gridania to continue the celebration.
10 6 TEXT_FESEST205_02132_SEQ_06
11 7 TEXT_FESEST205_02132_SEQ_07
12 8 TEXT_FESEST205_02132_SEQ_08
13 9 TEXT_FESEST205_02132_SEQ_09
14 10 TEXT_FESEST205_02132_SEQ_10
15 11 TEXT_FESEST205_02132_SEQ_11
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26 22 TEXT_FESEST205_02132_SEQ_22
27 23 TEXT_FESEST205_02132_SEQ_23
28 24 TEXT_FESEST205_02132_TODO_00 Speak with Jihli.
29 25 TEXT_FESEST205_02132_TODO_01 Inquire about the spriggan in Old Gridania.
30 26 TEXT_FESEST205_02132_TODO_02 Inquire about the spriggan in New Gridania.
31 27 TEXT_FESEST205_02132_TODO_03 Report to Jihli.
32 28 TEXT_FESEST205_02132_TODO_04 Inquire about the spriggan in Bentbranch Meadows.
33 29 TEXT_FESEST205_02132_TODO_05
34 30 TEXT_FESEST205_02132_TODO_06
35 31 TEXT_FESEST205_02132_TODO_07
36 32 TEXT_FESEST205_02132_TODO_08
37 33 TEXT_FESEST205_02132_TODO_09
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39 35 TEXT_FESEST205_02132_TODO_11
40 36 TEXT_FESEST205_02132_TODO_12
41 37 TEXT_FESEST205_02132_TODO_13
42 38 TEXT_FESEST205_02132_TODO_14
43 39 TEXT_FESEST205_02132_TODO_15
44 40 TEXT_FESEST205_02132_TODO_16
45 41 TEXT_FESEST205_02132_TODO_17
46 42 TEXT_FESEST205_02132_TODO_18
47 43 TEXT_FESEST205_02132_TODO_19
48 44 TEXT_FESEST205_02132_TODO_20
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50 46 TEXT_FESEST205_02132_TODO_22
51 47 TEXT_FESEST205_02132_TODO_23
52 48 TEXT_FESEST205_02132_NONOTTA_000_000 Watching you participate with such vigor is enough to put me in quite an energetic mood myself! Everything is going splendidly.
53 49 TEXT_FESEST205_02132_NONOTTA_000_001 ...Or so I thought. Judging by Jihli's downcast expression, it seems we are no closer to the Hatching Hour.
54 50 TEXT_FESEST205_02132_NONOTTA_000_002 What could be amiss? All of the elements seem to be in place. But I'd rather not press her about it. Maybe you can ask her if there is anything else she forgot to mention?
55 51 TEXT_FESEST205_02132_NONOTTA_000_003 Perhaps this outfit is not the right shade of pink. Or that spriggan's fur was not properly combed. Or that balloon is floating at the wrong height.
56 52 TEXT_FESEST205_02132_JIHLIALIAPOH_000_010 Oh, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! How are you enjoying Hatching–tide?
57 53 TEXT_FESEST205_02132_JIHLIALIAPOH_000_011 <sigh> So Nonotta is having her doubts as well. The Dreamers replicated everything, down to the painted partitions. Yet it does not <Emphasis>feel</Emphasis> as if the time is right for our miracle to present itself. Something is missing.
58 54 TEXT_FESEST205_02132_NONOTTA_000_012 Jihli! A spriggan from the scramble has pilfered the chosen egg! The one that was to be used in the Hatching Ceremony!
59 55 TEXT_FESEST205_02132_JIHLIALIAPOH_000_013 What!? I told them not to touch that─
60 56 TEXT_FESEST205_02132_JIHLIALIAPOH_000_014 <gasp> No, wait! This has happened before─in the dream!
61 57 TEXT_FESEST205_02132_JIHLIALIAPOH_000_015 There was indeed an egg hunt...not for many, but a <Emphasis>single</Emphasis> egg. Yes, yes, all is falling into place!
62 58 TEXT_FESEST205_02132_JIHLIALIAPOH_000_016 Come, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, we must find that spriggan at once! Without the chosen egg, we cannot bear witness to the Archons' treasure!
63 59 TEXT_FESEST205_02132_JIHLIALIAPOH_000_017 I shall stay here and speak with Black Rabbit Traders and my fellow Dreamers. Surely someone else saw the spriggan wander off.
64 60 TEXT_FESEST205_02132_NONOTTA_000_018 Oh, I knew I should have kept a closer eye on the scramble game! If that spriggan runs away with the chosen egg, all my dreams of gold and riches will be for nothing!
65 61 TEXT_FESEST205_02132_BERNADETTE_000_020 Come to think of it, I did see a spriggan carry a large white egg through here. I thought the little creature was delivering it to the Carline Canopy. Until he passed it, that is.
66 62 TEXT_FESEST205_02132_BERTENNANT_000_021 Aye, I let him through the gate. He seemed quite rushed, even for a spriggan. He was taking decorations to Bentbranch for that festival, I imagine?
67 63 TEXT_FESEST205_02132_STOUTELM_000_022 A spriggan carryin' an egg? Were it any other time I'd say you were in your cups, but Old Gridania's crawlin' with the little buggers right now. None that stand out as particularly strikin' though, no.
68 64 TEXT_FESEST205_02132_BERNADETTE_000_023 If it wasn't meant for a banquet at the Canopy, then I suppose it was not a real egg. Pity, that. It looked as if though it could make an omelette large enough to feed ten people.
69 65 TEXT_FESEST205_02132_BERTENNANT_000_024 Why didn't I go after it? I have orders to bar suspicious and dangerous-looking sorts, and he was neither. Besides, I've seen stranger things pass through this gate.
70 66 TEXT_FESEST205_02132_STOUTELM_000_025 Sorry I can't be of much help.
71 67 TEXT_FESEST205_02132_JIHLIALIAPOH_000_030 Black Rabbit Traders helped us search the area, and we know for sure he is not in Gridania. Oh, where could he be?
72 68 TEXT_FESEST205_02132_JIHLIALIAPOH_000_031 Well, what are we waiting for? A-hunting we will go!
73 69 TEXT_FESEST205_02132_JIHLIALIAPOH_000_032 Once we retrieve the egg, the Hatching Hour will be nigh, I am sure of it. I will join you shortly after I inform the Dreamers to gather and make the preparations.
74 70 TEXT_FESEST205_02132_JIHLIALIAPOH_000_033 Tarry not, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. This is our chance to reveal to everyone the truth of my vision! I will meet you at Bentbranch after I assemble the Dreamers here.
75 71 TEXT_FESEST205_02132_NONOTTA_000_034 Selfish, greedy spriggan! I'd string him up by his ears if I wasn't so sure he would bite my fingers off first.
76 72 TEXT_FESEST205_02132_KEITHA_000_040 Aye, a spriggan did come by. We were quite surprised at the size of the egg he was holdin' in his little paws.
77 73 TEXT_FESEST205_02132_KEITHA_000_041 Poor thing looked as if he was carryin' it for malms. He was pantin' somethin' fierce by the time he reached the stables. Took a nap and went on his merry way, he did.
78 74 TEXT_FESEST205_02132_JIHLIALIAPOH_000_042 Miss Keitha, that egg is the key to fulfilling an important prophecy. It is the centerpiece of our festival, and it needs to be painted and decorated before the Hatching Hour. May we have it back?
79 75 TEXT_FESEST205_02132_KEITHA_000_043 Paint and decorate it, are you mad!? Chocobo eggs are extremely delicate!
80 76 TEXT_FESEST205_02132_JIHLIALIAPOH_000_044 A chocobo egg!?
81 77 TEXT_FESEST205_02132_NONOTTA_000_045 Oh dear, it must have gotten mixed up with all of the plaster eggs. It certainly felt warmer than the others, but I thought that was just part of the prophecy. I'm terribly sorry!
82 78 TEXT_FESEST205_02132_KEITHA_000_046 Well, the egg's in good hands now and that's all that matters. Can't say I know what this “Hatchin' Hour” business is about, but the egg's due for its own soon. I can take you to the stables to see, if you promise not to do anythin'...strange.
83 79 TEXT_FESEST205_02132_KEITHA_100_046 'Twas mere luck that spriggans are greedy enough to clutch things so close to their bodies. If the egg ain't kept warm enough, the last few days can mean life or death.
84 80 TEXT_FESEST205_02132_KEITHA_110_046 You hear that? Well, little one, time to come out!
85 81 TEXT_FESEST205_02132_JIHLIALIAPOH_000_047 Oh, isn't it adorable? What beautiful feathers!
86 82 TEXT_FESEST205_02132_JIHLIALIAPOH_000_048 Beautiful <Emphasis>gold</Emphasis> feathers! Just like the prophecy! At the Hatching Hour, the Twelve Archons bestowed upon the crowd a shining golden treasure!
87 83 TEXT_FESEST205_02132_NONOTTA_100_048 Wow, Jihli, you've done it again! Although it's not exactly shining. And the crowd is somewhat small. Even so, I suppose having a close-up of this miracle is also a treat.
88 84 TEXT_FESEST205_02132_JIHLIALIAPOH_100_049 Miss Keitha, I apologize for the earlier confusion. Amidst our zeal, we seemed to have overlooked the finer details. We are truly grateful to have witnessed this gift we have been given.
89 85 TEXT_FESEST205_02132_JIHLIALIAPOH_000_049 And with that, the prophecy has been fulfilled! ...More or less. While we cannot share this treasure with the others, it is undeniable that we have witnessed a blessing of the Twelve Archons. Let us return to Gridania, and continue with the festivities!
90 86 TEXT_FESEST205_02132_GYSOL_000_050 (-???-)<pant> <pant> Am I too late? I was so busy clearing a space in the stable that─<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>?
91 87 TEXT_FESEST205_02132_GYSOL_000_051 It is you! Do you remember me? It's Gysol...like the gysahl green. We met at Tailfeather some time ago. I decided to come here for a spell to learn chocobo husbandry.
92 88 TEXT_FESEST205_02132_GYSOL_000_052 The hunters seemed supportive of my decision; Loupard even helped arrange for my journey here. And Q'yantaa, well...we agreed it would be for the best. So, how was it? The chocobo hatching.
93 89 TEXT_FESEST205_02132_GYSOL_000_053 Incredible, isn't it? I'm always thrilled to see a hatching. Keitha says this little one will be mine to watch over. And this time, I won't let him leave my sight until he's a strong, beautiful bird. I promise!
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0,"TEXT_FESGSC001_02133_SEQ_00","Ollier seeks a volunteer for a golden opportunity.
※This quest is available for a limited time only."
1,"TEXT_FESGSC001_02133_SEQ_01","You step into Wonder Square to be greeted by a Gold Saucer attendant named Ollier, who offers you the rare chance to experience a number of forthcoming attractions ahead of their release to the public. Never one to pass up such an alluring opportunity, you agree to Ollier's proposition, but before he can explain further a shrill cry sounds from the Manderville Lounge. The attendant rushes off to lend his aid, and urges you to accompany him.
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
2,"TEXT_FESGSC001_02133_SEQ_02","A chilling sight greets your arrival at the Manderville Lounge: an Elezen lying prostrate on the floor, surrounded by shocked onlookers. Z'napha, a Gold Saucer server, explains that the man was suddenly overcome in a violent fit, from which it seems he will not recover. Roland appears, drawn by the distressed scream, and demands an explanation. After Ollier apprises Roland of the situation, he shocks everyone present by concluding that Goncquard, the victim, was likely poisoned. Roland urges a swift call to action, and appoints both you and Ollier as interim inspectors, offering his full support. Ollier wastes no time and immediately deduces the three most likely suspects─Z'napha, Lyell, and Flaurie─suggesting that you start your inquiry by questioning them."
3,"TEXT_FESGSC001_02133_SEQ_03","Unsurprisingly, each of the suspects denies any involvement in or knowledge of the poisoning. With your options exhausted, perhaps it would be best to consult with Ollier as to what your next step should be."
4,"TEXT_FESGSC001_02133_SEQ_04","Ollier is unperturbed at your initial difficulties, and urges you to begin searching the Gold Saucer. He is certain that somewhere lies evidence the criminal has overlooked, or that one of the many people in the Gold Saucer saw something that can aid your inquiry. Scour every room and question every guest, and speak with Ollier once you have determined who poisoned Goncquard in the Manderville Lounge."
5,"TEXT_FESGSC001_02133_SEQ_05","After an impressive show of deductive reasoning, you unveil the identity of Goncquard's murderer, bringing this dramatic incident to a close. The conclusion comes as a surprise to some, but all involved are happy to put this tragedy behind them. Now that the mystery is solved, speak with Ollier to see if there is anything else he requires."
6,"TEXT_FESGSC001_02133_SEQ_06","Ollier is relieved that your work is over, and asks you to follow him to Wonder Square, where Roland awaits to congratulate you personally."
7,"TEXT_FESGSC001_02133_SEQ_07","Your success is celebrated by all and sundry, and Roland promises a grand reward for your efforts. However, the web of intrigue surrounding this murder is intricate, and even the cleverest inspector can overlook small details at first glance. Should you wish to retrace the tragedy at the Manderville Lounge and consult the evidence once more, speak with Ollier to relive the case."
8,"TEXT_FESGSC001_02133_SEQ_08",""
9,"TEXT_FESGSC001_02133_SEQ_09",""
10,"TEXT_FESGSC001_02133_SEQ_10",""
11,"TEXT_FESGSC001_02133_SEQ_11",""
12,"TEXT_FESGSC001_02133_SEQ_12",""
13,"TEXT_FESGSC001_02133_SEQ_13",""
14,"TEXT_FESGSC001_02133_SEQ_14",""
15,"TEXT_FESGSC001_02133_SEQ_15",""
16,"TEXT_FESGSC001_02133_SEQ_16",""
17,"TEXT_FESGSC001_02133_SEQ_17",""
18,"TEXT_FESGSC001_02133_SEQ_18",""
19,"TEXT_FESGSC001_02133_SEQ_19",""
20,"TEXT_FESGSC001_02133_SEQ_20",""
21,"TEXT_FESGSC001_02133_SEQ_21",""
22,"TEXT_FESGSC001_02133_SEQ_22",""
23,"TEXT_FESGSC001_02133_SEQ_23",""
24,"TEXT_FESGSC001_02133_TODO_00","Follow Ollier."
25,"TEXT_FESGSC001_02133_TODO_01","Question Z'napha."
26,"TEXT_FESGSC001_02133_TODO_02","Question Lyell."
27,"TEXT_FESGSC001_02133_TODO_03","Question Flaurie."
28,"TEXT_FESGSC001_02133_TODO_04","Speak with Ollier."
29,"TEXT_FESGSC001_02133_TODO_05","Search the Gold Saucer for clues, and speak with Ollier to discuss them."
30,"TEXT_FESGSC001_02133_TODO_06","Speak with Ollier."
31,"TEXT_FESGSC001_02133_TODO_07","Speak with Ollier at Wonder Square."
32,"TEXT_FESGSC001_02133_TODO_08",""
33,"TEXT_FESGSC001_02133_TODO_09",""
34,"TEXT_FESGSC001_02133_TODO_10",""
35,"TEXT_FESGSC001_02133_TODO_11",""
36,"TEXT_FESGSC001_02133_TODO_12",""
37,"TEXT_FESGSC001_02133_TODO_13",""
38,"TEXT_FESGSC001_02133_TODO_14",""
39,"TEXT_FESGSC001_02133_TODO_15",""
40,"TEXT_FESGSC001_02133_TODO_16",""
41,"TEXT_FESGSC001_02133_TODO_17",""
42,"TEXT_FESGSC001_02133_TODO_18",""
43,"TEXT_FESGSC001_02133_TODO_19",""
44,"TEXT_FESGSC001_02133_TODO_20",""
45,"TEXT_FESGSC001_02133_TODO_21",""
46,"TEXT_FESGSC001_02133_TODO_22",""
47,"TEXT_FESGSC001_02133_TODO_23",""
48,"TEXT_FESGSC001_02133_SYSTEM_100_000","This quest contains branching sections, and during certain portions you will receive no guidance from the journal or duty list. You will need to read the text carefully and decipher the clues to determine your next course of action."
49,"TEXT_FESGSC001_02133_SYSTEM_110_000","Furthermore, the conclusion of the quest will differ depending on the choices you make. However, the rewards will remain the same."
50,"TEXT_FESGSC001_02133_OLLIER_000_000","We hope you are enjoying your time at the Gold Saucer, <If(PlayerParameter(4))>madam<Else/>sir</If>. I am Ollier, and these are my fellow attendants. Forgive my presumption, but you appear to be one that craves amusement, and we have an opportunity that is sure to sate your appetite."
51,"TEXT_FESGSC001_02133_OLLIER_000_001","You see, we are devising a number of new attractions which promise to entice even more patrons to our establishment, and we would offer <Emphasis>you</Emphasis> the chance to partake in these delights before anyone else in Eorzea."
52,"TEXT_FESGSC001_02133_OLLIER_000_002","We only ask in return that you provide an earnest judgment of our offerings, so we might use that to refine the final product. A fair trade, I believe. So, do we have an agreement, <If(PlayerParameter(4))>madam<Else/>sir</If>?"
53,"TEXT_FESGSC001_02133_OLLIER_000_003","Splendid! Lord Manderville shall know of your contributions! Now, if you would just follow─"
54,"TEXT_FESGSC001_02133_FLAURIE_000_004","(-???-)AAAAAAHHH!"
55,"TEXT_FESGSC001_02133_OLLIER_000_005","A scream!? It came from above─ Quickly, we must help!"
56,"TEXT_FESGSC001_02133_SYSTEM_000_006","Was this man a victim of foul play, or did his meal simply disagree with him?"
57,"TEXT_FESGSC001_02133_WYNKYN_000_007",""
58,"TEXT_FESGSC001_02133_LYELL_000_008","He's... Is he...?"
59,"TEXT_FESGSC001_02133_ZNAPHA_000_009","It all happened so suddenly. One moment they were sharing laughs over drinks, and the next..."
60,"TEXT_FESGSC001_02133_FLAURIE_000_010","Darling! Please get up! Please!"
61,"TEXT_FESGSC001_02133_OLLIER_000_020","Mistress Flaurie!? What...what happened!?"
62,"TEXT_FESGSC001_02133_FLAURIE_000_021","No... He can't be... Please, no..."
63,"TEXT_FESGSC001_02133_ZNAPHA_000_022","It happened in a flash, it did! They were enjoying their meal together, happy as ever, when without warning Master Goncquard keels over as if a chocobo just bucked him in the belly! Now, I'm no chirurgeon, but I don't reckon he'll be getting back up..."
64,"TEXT_FESGSC001_02133_OLLIER_000_023","You─ You don't mean!?"
65,"TEXT_FESGSC001_02133_OLLIER_000_024","He's...dead!?"
66,"TEXT_FESGSC001_02133_ROLAND_000_025","Ollier! What is the meaning of this!? You know we do not abide drunkards dozing on the floor! I demand an explanation!"
67,"TEXT_FESGSC001_02133_OLLIER_000_026","Master Roland!? Why, yes, of course. We have only just arrived, but it appears Goncquard collapsed suddenly during his meal. Given his current state, I can't imagine overindulgence was the cause..."
68,"TEXT_FESGSC001_02133_OLLIER_000_027","No, such a sudden passing points to something more sinister. Master Roland, I believe this was no natural death. I believe Goncquard was poisoned!"
69,"TEXT_FESGSC001_02133_ROLAND_000_028","<Emphasis>Poisoned</Emphasis>!? By the Twelve, a murderer is in our midst! We must act swiftly─ I want the perpetrator in shackles!"
70,"TEXT_FESGSC001_02133_ROLAND_000_029","Ah, and who better to assist us than <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>! Lord Manderville has no shortage of praise for your heroism─and your deftness at deduction! What say you, friend? Will you aid us in bringing a criminal to justice?"
71,"TEXT_FESGSC001_02133_ROLAND_000_030","And it would seem you already have a capable aide! The profession of adventurer demands <Emphasis>some</Emphasis> aptitude at deduction, certainly. What was your name, friend? Well then, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>, what say you? Will you aid us in bringing a criminal to justice?"
72,"TEXT_FESGSC001_02133_ROLAND_000_031","Excellent! Ollier, you have my leave to put your current duties on hold. I grant both of you the title of interim inspector, and you shall have my full support in your inquiry."
73,"TEXT_FESGSC001_02133_OLLIER_000_032","We shall not disappoint. Now, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>, let us step back and take stock of the situation. Assuming Goncquard was poisoned, I gather there are only three people who had the opportunity─if not the motive─to do so discreetly."
74,"TEXT_FESGSC001_02133_OLLIER_000_033","Z'napha, who served Goncquard his food..."
75,"TEXT_FESGSC001_02133_OLLIER_000_034","Lyell, who prepared his libations..."
76,"TEXT_FESGSC001_02133_OLLIER_000_035","And lastly─while I shudder to entertain such a possibility─we must also consider Goncquard's wife suspect, as I can only assume she was close to him throughout the meal."
77,"TEXT_FESGSC001_02133_OLLIER_000_036","Considering the gravity of the crime, we must avoid making any hasty accusations before we have a clear understanding of what transpired here. To that end, our first course of action should be to question each of the suspects. <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>, I entrust that task to you."
78,"TEXT_FESGSC001_02133_ROLAND_000_037","And for my part, I shall summon the Brass Blades forthwith. I trust the culprit will be unmasked and ready to be apprehended upon my return."
79,"TEXT_FESGSC001_02133_OLLIER_000_040","I know as little of the situation as you do, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>. Our suspects, however, may be able to shed some light on what transpired here."
80,"TEXT_FESGSC001_02133_LYELL_000_041","You...you suspect <Emphasis>me</Emphasis> of poisoning Master Goncquard!? Preposterous! I would never commit such an atrocious act, let alone against one of my most loyal customers! I won't stand for such baseless accusations!"
81,"TEXT_FESGSC001_02133_ZNAPHA_000_042","You can't think I'm a murderer! You can't! I just carry the food and drink, is all... I don't even touch it!"
82,"TEXT_FESGSC001_02133_FLAURIE_000_043","My husband's body is still warm, and you accuse <Emphasis>me</Emphasis> of his murder!? I... <sniff> I have no words... <sob>"
83,"TEXT_FESGSC001_02133_LYELL_000_044","I would never risk my reputation, my livelihood, by committing such a brazen crime. You're wasting both of our times by keeping me here."
84,"TEXT_FESGSC001_02133_ZNAPHA_000_045","Master Goncquard didn't have an enemy in the world far as I know... He was always so kind to the servers, always paid us extra..."
85,"TEXT_FESGSC001_02133_FLAURIE_000_046","<sob> ...I have nothing more to say to you. <sniff> ...Please, afford me time to grieve..."
86,"TEXT_FESGSC001_02133_OLLIER_000_050","Hmmm... I must admit, that wasn't as helpful as I had hoped, and I fear pressing our suspects further would only earn us their ire. We need not lose heart, however, as there are other avenues available to us."
87,"TEXT_FESGSC001_02133_OLLIER_000_051","No crime is perfect, and even the most meticulous criminal leaves behind some trace of evidence. I am confident that if we search every corner of the Gold Saucer, and question every person within, the answer to this mystery will come together in due time."
88,"TEXT_FESGSC001_02133_OLLIER_000_052","Of course, our suspects cannot be left alone. I shall remain here, and ask that you make a thorough search of the Gold Saucer. If you uncover aught you wish to discuss, return here and I will lend what aid I can."
89,"TEXT_FESGSC001_02133_SYSTEM_000_053","Scattered throughout the Gold Saucer are clues that will aid you in uncovering the identity of Goncquard's killer. Obtain them by speaking to the denizens of the Gold Saucer and investigating any suspicious items."
90,"TEXT_FESGSC001_02133_SYSTEM_000_054","You may speak with Ollier to discuss what you have uncovered. Let no scrap of evidence escape you, and piece together the puzzle of Goncquard's fate!"
91,"TEXT_FESGSC001_02133_SYSTEM_000_060","A piece of crumpled parchment lies conspicuously on the floor. Upon closer inspection, you see a message written in a precise hand.
“To the King,
You know what must needs be done. Succeed, and you shall be rewarded handsomely.
From,
The Rook”"
92,"TEXT_FESGSC001_02133_SYSTEM_000_061","Tucked away next to the pillar is a small phial, drained of its contents. However, a sweet scent still lingers within."
93,"TEXT_FESGSC001_02133_NORTHERNSTORM_000_062","Goncquard loved his drink, 'specially when his wife weren't with him. Had a bit o' trouble keepin' his hands off the servers while in his cups, though, an' havin' Z'napha around just made it worse. Girl didn't seem to mind, though I suppose the extra coin he paid didn't hurt. I imagine his wife would've given him an earful if she ever found out."
94,"TEXT_FESGSC001_02133_KOKOMUI_000_063","I saw Goncquard around the Cactpot Board often enough to call him a comrade-in-arms against chance. Luck seemed to always favor him, though, filling his coinpurse while leaving mine lighter by the day. Well, I suppose everyone's fortune reverses in time, eh?"
95,"TEXT_FESGSC001_02133_JOURCEL_000_064","He was poisoned!? By the gods, Goncquard and his wife were in such high spirits when I passed by the Manderville Lounge earlier. To see them laughing cheerily at the antics of that Senor Sabotender, I would have never imagined such a tragic turn of events..."
96,"TEXT_FESGSC001_02133_ABBELINA_000_065","Master Goncquard came here most days. Sometimes alone, sometimes with Mistress Flaurie... <sigh> They seemed like such a happy pair. 'Tis heartbreaking that we'll not see them walking cheerfully through the Saucer any longer."
97,"TEXT_FESGSC001_02133_HITCHCOCK_000_066","Aye, I saw the whole sorry affair from a nearby table. Nearly choked on my own food at the sight, I did. But I acted quickly─ I knew at once that foul play was afoot, so I stole away with the glass from which Goncquard took his last fateful sip..."
98,"TEXT_FESGSC001_02133_HITCHCOCK_000_067","Now, now, I was only acting in your best interests. What if this was lost, or worse? I'm familiar enough with mysteries to know an inspector must always think one step ahead of <If(PlayerParameter(4))>her<Else/>his</If> quarry. Here, take the glass─ I have an inkling you might need it."
99,"TEXT_FESGSC001_02133_SYSTEM_000_068","The glass is empty, but a faint, sweet odor still remains."
100,"TEXT_FESGSC001_02133_SYSTEM_000_069","The plate Z'napha served Goncquard. The pungent odor of bitter spirits is almost overpowering."
101,"TEXT_FESGSC001_02133_VELEDA_000_070","If you ask me, Lyell's the last person I'd suspect of murder. Someone so serious wouldn't be so rash. Can't say the same for Z'napha, though. Not that I think she has it in her to kill someone, of course; she just hasn't been at the Saucer long enough for me to get to know her."
102,"TEXT_FESGSC001_02133_SYSTEM_000_071","Thankfully, the crumpled figure before you is not another victim, but merely a discarded Senor Sabotender costume. A sickly-sweet fragrance hangs in the air, and the scene makes you uneasy, as if you have caught a glimpse of something no one was meant to see."
103,"TEXT_FESGSC001_02133_SYSTEM_100_071","You inquire about the late Goncquard and the circumstances surrounding his demise."
104,"TEXT_FESGSC001_02133_SYSTEM_110_071","Remember this information well, for it may prove crucial to your inquiry."
105,"TEXT_FESGSC001_02133_SYSTEM_120_071","Your search has yielded all the pieces of the puzzle. It is now up to you to put them together."
106,"TEXT_FESGSC001_02133_OLLIER_000_072","Ah, you are returned! Have you uncovered anything that might help us bring this dreadful affair to a close?"
107,"TEXT_FESGSC001_02133_OLLIER_100_072","You have returned at last! Your inquiry has uncovered ample clues, and now it is up to us to make sense of them. Unless you already have, of course! Elsewise, I would be happy to mull over the evidence with you."
108,"TEXT_FESGSC001_02133_Q1_000_000","Do you know who poisoned Goncquard?"
109,"TEXT_FESGSC001_02133_A1_000_001","The killer is among us, and I know who it is!"
110,"TEXT_FESGSC001_02133_A1_000_002","I'd like to discuss the evidence I've gathered so far."
111,"TEXT_FESGSC001_02133_A1_000_003","Nothing."
112,"TEXT_FESGSC001_02133_SYSTEM_110_072","The conclusion of this quest will differ depending on the choices you make in the following sequence. However, the rewards will remain the same. "
113,"TEXT_FESGSC001_02133_Q1_100_000","Are you ready to explain your reasoning?"
114,"TEXT_FESGSC001_02133_A1_100_001","Yes."
115,"TEXT_FESGSC001_02133_A1_100_002","No."
116,"TEXT_FESGSC001_02133_OLLIER_000_073","Such confidence! Nevertheless, this is a grievous crime with a grievous punishment, so the burden is on us, the inspectors, to explain our reasoning before making accusations. And so, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>, I would ask that you walk us through how you came to your conclusion."
117,"TEXT_FESGSC001_02133_OLLIER_000_074","I understand. This is not a matter to be taken lightly. Very well, speak to me again once you are confident in your conclusion."
118,"TEXT_FESGSC001_02133_OLLIER_200_000","A prudent choice. Considering the magnitude of the crime, we must pore over every piece of evidence before making accusations. So, what shall we discuss? "
119,"TEXT_FESGSC001_02133_OLLIER_200_001","Hmmm... Perhaps it would be best if we had something to discuss first. I am certain our murderer overlooked something, and I am certain that with diligence you shall find it. Return to me once you've gathered any evidence that could be of use."
120,"TEXT_FESGSC001_02133_Q1_200_000","Which piece of evidence would you like to discuss?"
121,"TEXT_FESGSC001_02133_A1_200_001","The scrap of parchment."
122,"TEXT_FESGSC001_02133_A1_200_002","The empty phial."
123,"TEXT_FESGSC001_02133_A1_200_003","Northern Storm's statement."
124,"TEXT_FESGSC001_02133_A1_200_004","Kokomui's statement."
125,"TEXT_FESGSC001_02133_A1_200_005","Jourcel's statement."
126,"TEXT_FESGSC001_02133_A1_200_006","Abbelina's statement."
127,"TEXT_FESGSC001_02133_A1_200_007","Hitchcock's statement and Goncquard's glass."
128,"TEXT_FESGSC001_02133_A1_200_008","The plate Z'napha served Goncquard."
129,"TEXT_FESGSC001_02133_A1_200_009","Veleda's statement."
130,"TEXT_FESGSC001_02133_A1_200_010","The discarded Senor Sabotender costume."
131,"TEXT_FESGSC001_02133_A1_200_011","Nothing."
132,"TEXT_FESGSC001_02133_OLLIER_200_010","A crumpled scrap of parchment, upon which the following words were writ.
“To the King,
You know what must needs be done. Succeed, and you shall be rewarded handsomely.
From,
The Rook”
Hmmm... Ominous titles, for an ominous letter. Who could these two characters be?"
133,"TEXT_FESGSC001_02133_OLLIER_200_020","Ah yes, an empty phial found discarded on the staircase. You say you could detect a sweet aroma from within it, yes? Hmmm... What could it have possibly contained?"
134,"TEXT_FESGSC001_02133_OLLIER_200_030","Ah, Northern Storm, the Roegadyn eying these proceedings so intently. His gaze makes me slightly uneasy, but he did shed some light on Goncquard's time alone at the Gold Saucer."
135,"TEXT_FESGSC001_02133_OLLIER_200_031","It would seem our victim had a habit of imbibing─particularly when his wife was absent─which led to wandering hands and a loose tongue, especially when Z'napha was around. I cannot help but wonder what Mistress Flaurie thought of all this, or if she even knew..."
136,"TEXT_FESGSC001_02133_OLLIER_200_040","That Lalafell seems to have taken a keen interest in how this affair will play out. Nonetheless, he provided us with valuable insight into our victim's favored pastime."
137,"TEXT_FESGSC001_02133_OLLIER_200_041","Kokomui and Goncquard shared the love of the Cactpot Board, though fortune often favored the latter, leaving him with an excess of MGP. In a place like the Gold Saucer, it is plain how such luck could incite envy, or worse..."
138,"TEXT_FESGSC001_02133_OLLIER_200_050","Jourcel happened to pass by the Manderville Lounge just before Goncquard was killed. He was among the last few to see our victim alive and well."
139,"TEXT_FESGSC001_02133_OLLIER_200_051","He spied one of our very own Senor Sabotenders entertaining the couple with its whimsical poses. Not an unusual sight in the Gold Saucer, to be sure, but I'm certain not many expect it to be followed by tragedy."
140,"TEXT_FESGSC001_02133_OLLIER_200_060","Abbelina has long been greeting the Saucer's patrons, and as such is privy to their comings and goings. Goncquard was no exception."
141,"TEXT_FESGSC001_02133_OLLIER_200_061","He would often be accompanied by Flaurie, as one would expect. But more surprising, however, is the revelation that he would sometimes come on his own. One cannot help but wonder what activities our poor Goncquard indulged in when his wife was not present."
142,"TEXT_FESGSC001_02133_OLLIER_200_070","Hitchcock's story itself did not give us much of value, but speaking to him proved worthwhile nonetheless."
143,"TEXT_FESGSC001_02133_OLLIER_200_071","He was dining next to the ill-fated couple when tragedy struck, and whether it be by foresight─as he claims─or some morbid impulse, he snatched up the glass from which Goncquard took his last sip. "
144,"TEXT_FESGSC001_02133_OLLIER_200_072","Of course, it would have been preferable to find the evidence undisturbed, but I suppose we should be grateful to come into possession of it at all. "
145,"TEXT_FESGSC001_02133_OLLIER_200_073","<sniff> ...Hmmm, I detect a sweet aroma. It seems so familiar, but for the life of me I cannot recall why."
146,"TEXT_FESGSC001_02133_OLLIER_200_080","The plate Z'napha served the couple was rank with the bitter smell of strong spirits. Perhaps Goncquard was particular to such libations? Still, even our strongest drink would not cause so sudden a death as his."
147,"TEXT_FESGSC001_02133_OLLIER_200_090","Veleda spends her days behind the Cactpot Board counter, and is well acquainted with most of the Gold Saucer's staff."
148,"TEXT_FESGSC001_02133_OLLIER_200_091","She seemed certain of Lyell's innocence, but admitted to knowing too little about Z'napha to speak on her character. Hmmm... I appreciate her honesty. It would be a shame if an uninformed judgment led us to accusing the wrong person."
149,"TEXT_FESGSC001_02133_OLLIER_200_100","Ah, the secret of the Saucer's sabotenders comes out at last. Who could be so careless as to leave the costume out in the open? Nonetheless, it may prove to be a vital piece of this puzzle. The sweet odor you say hung in the air is most unusual. If we could but ascertain its origin..."
150,"TEXT_FESGSC001_02133_OLLIER_000_075","Very well, then we should start by answering the most elementary question: <Emphasis>how</Emphasis> was Goncquard poisoned?"
151,"TEXT_FESGSC001_02133_Q2_000_000","How was the victim poisoned?"
152,"TEXT_FESGSC001_02133_A2_000_001","The poison was mixed in his drink!"
153,"TEXT_FESGSC001_02133_A2_000_002","The poison was hidden in his food!"
154,"TEXT_FESGSC001_02133_OLLIER_000_076","Hmmm... So it was the drink that killed him. Of course, of course, an astute judgment. But why not the food? How can you be certain Goncquard's beverage was poisoned?"
155,"TEXT_FESGSC001_02133_Q3_000_000","What compelled the criminal to poison Goncquard's drink?"
156,"TEXT_FESGSC001_02133_A3_000_001","Because that's how <Emphasis>I'd</Emphasis> poison someone!"
157,"TEXT_FESGSC001_02133_A3_000_002","Everyone knows poison dissolves more readily in liquid."
158,"TEXT_FESGSC001_02133_A3_000_003","You only need smell his glass. The sickly-sweet scent is unmistakable: it's poison!"
159,"TEXT_FESGSC001_02133_OLLIER_000_077","Ah, the food! Truth be told, I had arrived at the same conclusion myself. The savory aromas and rich flavors would mask the poison's scent and taste alike. How clever..."
160,"TEXT_FESGSC001_02133_OLLIER_000_078","True... It would be a trifling matter to slip a few fatal drops into Goncquard's drink, and once mixed properly he would be none the wiser."
161,"TEXT_FESGSC001_02133_OLLIER_000_079","That odor, of course! So sweet as to be unnatural, and not befitting Goncquard's tastes besides. There is no doubt─I am all but certain the drink was poisoned. Now we must ascertain when."
162,"TEXT_FESGSC001_02133_OLLIER_000_080","There were numerous opportunities for our suspect to administer the fatal concoction. <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>, pray tell us when you think this occurred."
163,"TEXT_FESGSC001_02133_Q4_000_000","When was the poison administered?"
164,"TEXT_FESGSC001_02133_A4_000_001","While his food and drink were being prepared."
165,"TEXT_FESGSC001_02133_A4_100_001","While his food and drink were being served."
166,"TEXT_FESGSC001_02133_A4_000_002","While the food and drink were already on the table."
167,"TEXT_FESGSC001_02133_OLLIER_000_081","Such brazenness! The killer could have peered straight into Goncquard's eyes! It was no simple task─ Several people were there and claim to have seen nothing. How could our perpetrator possibly have accomplished such a feat?"
168,"TEXT_FESGSC001_02133_Q5_000_000","How was the poison hidden?"
169,"TEXT_FESGSC001_02133_A5_000_001","On second thought, perhaps the poisoning occurred during preparation."
170,"TEXT_FESGSC001_02133_A5_100_001","Perhaps I was wrong. The poisoning likely occurred while his meal was being served."
171,"TEXT_FESGSC001_02133_A5_000_002","The poison was contained in a small, sealed phial!"
172,"TEXT_FESGSC001_02133_OLLIER_000_082","Brilliant! Why, I am all but certain who the killer is now."
173,"TEXT_FESGSC001_02133_OLLIER_000_083","Perhaps you are right. Remember, there is no shame in reconsidering your deductions. We must take great care not to accuse the innocent."
174,"TEXT_FESGSC001_02133_OLLIER_000_084","Yes, the phial! Small enough to hide on one's self, and the murderer would only need a moment to apply the poison. Hmmm... Our criminal was meticulous indeed. But not meticulous enough, it would seem!"
175,"TEXT_FESGSC001_02133_OLLIER_000_085","Well, I believe this mystery is all but solved. <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>, I would give you the honor of revealing the identity of our culprit. I wait with bated breath."
176,"TEXT_FESGSC001_02133_Q6_000_000","Who poisoned Goncquard?"
177,"TEXT_FESGSC001_02133_A6_000_001","It was Senor Sabotender!"
178,"TEXT_FESGSC001_02133_A6_000_002","It was Z'napha!"
179,"TEXT_FESGSC001_02133_A6_000_003","It was Lyell!"
180,"TEXT_FESGSC001_02133_A6_000_004","It was Mistress Flaurie!"
181,"TEXT_FESGSC001_02133_OLLIER_000_086","Senor Sabotender!? I must say, this is quite the unexpected development! Pray forgive my doubt, but I must ask: <Emphasis>why</Emphasis>?"
182,"TEXT_FESGSC001_02133_Q7_000_000","Why would Senor Sabotender commit murder?"
183,"TEXT_FESGSC001_02133_A7_000_001","Trust me, an adventurer knows these things."
184,"TEXT_FESGSC001_02133_A7_100_001","Ah, but if I were to tell you now, it would ruin the suspense."
185,"TEXT_FESGSC001_02133_A7_000_002","Because inside the sabotender was the true killer: Kokomui!"
186,"TEXT_FESGSC001_02133_OLLIER_000_087","You─ This is no time to be coy! Now, I will ask again. Pray take yourself seriously this time!"
187,"TEXT_FESGSC001_02133_LYELL_000_088","Nonsense! Goncquard was a loyal customer! Why would I want him dead!? Tell me, if you're so sure!"
188,"TEXT_FESGSC001_02133_Q8_000_000","Why did Lyell commit murder?"
189,"TEXT_FESGSC001_02133_A8_000_001","It was the only way you could put a stop to his drunken behavior!"
190,"TEXT_FESGSC001_02133_A8_000_002","With Goncquard gone, Flaurie would finally have eyes for you!"
191,"TEXT_FESGSC001_02133_A8_000_003","You were deep in debt to Goncquard, so you paid him back with murder!"
192,"TEXT_FESGSC001_02133_ZNAPHA_000_089","<Emphasis>Me</Emphasis>!? I have no reason to wish Master Goncquard harm! Why would I poison him!?"
193,"TEXT_FESGSC001_02133_Q9_000_000","Why did Z'napha commit murder?"
194,"TEXT_FESGSC001_02133_A9_000_001","You couldn't have Goncquard to yourself, so you made sure no one could!"
195,"TEXT_FESGSC001_02133_A9_000_002","You grew tired of his constant advances, and silenced him forever!"
196,"TEXT_FESGSC001_02133_A9_000_003","Seeing Goncquard happy with his wife made you mad with envy, so you took that happiness away from them!"
197,"TEXT_FESGSC001_02133_FLAURIE_000_090","You accuse me of killing my own husband!? Why, the very thought is sickening! What gives you cause to make such a bold claim!?"
198,"TEXT_FESGSC001_02133_Q10_000_000","Why did Flaurie commit murder?"
199,"TEXT_FESGSC001_02133_A10_000_001","You thought to make your husband's riches your own!"
200,"TEXT_FESGSC001_02133_A10_000_002","This was your punishment to Goncquard for his infidelities!"
201,"TEXT_FESGSC001_02133_A10_000_003","Your husband's wandering eyes filled you with jealousy, so you shut them for good!"
202,"TEXT_FESGSC001_02133_OLLIER_100_091","Kokomui!? In the Senor Sabotender!?"
203,"TEXT_FESGSC001_02133_KOKOMUI_000_091","So that's the way your mind works, is it? Let's accuse the nearest Lalafell of murder, on account of he's the size of a sabotender? You'll need to do better than that! Why in the hells would <Emphasis>I</Emphasis> kill Goncquard? I barely knew the man!"
204,"TEXT_FESGSC001_02133_Q11_000_000","Why would Kokomui commit murder?"
205,"TEXT_FESGSC001_02133_A11_000_001","Your gambling habit got the best of you, and you ran out of coin to support it."
206,"TEXT_FESGSC001_02133_A11_000_002","You were envious of Goncquard's luck, and couldn't stand to see him win even once more!"
207,"TEXT_FESGSC001_02133_A11_000_003","You were enamored with Mistress Flaurie, and Goncquard stood in the way of your heart's desire!"
208,"TEXT_FESGSC001_02133_KOKOMUI_000_092","Well, you've got me there! It's true my coinpurse doesn't jingle much these days. But tell me, <Emphasis>Inspector</Emphasis>, how would murder improve my situation, eh? A man can't very well earn coin when he's in shackles!"
209,"TEXT_FESGSC001_02133_OLLIER_000_093","I must admit, Kokomui has a fair point. Poverty is hardly a sufficient motive... Ah, but something tells me you have already considered this. Pray enlighten us, that we might finally reach the truth of this matter."
210,"TEXT_FESGSC001_02133_Q12_000_000","Is there more to your accusation?"
211,"TEXT_FESGSC001_02133_A12_000_001","Kokomui was after Goncquard's Cactpot winnings!"
212,"TEXT_FESGSC001_02133_A12_000_002","Kokomui was promised a reward. From Roland!"
213,"TEXT_FESGSC001_02133_OLLIER_000_094","What an unexpected conclusion! I shudder to think one capable of such a pitiless act was so close to us all along. Nonetheless, we are in your debt, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>. The Gold Saucer is safer for your efforts."
214,"TEXT_FESGSC001_02133_ROLAND_000_095","(-???-)Fools! No justice will be served today, my inept inspectors!"
215,"TEXT_FESGSC001_02133_OLLIER_000_096","Thank the Twelve we caught the true culprit. It would have hung heavy over our heads had we accused an innocent of such a grievous crime. I thank you for helping us avoid further tragedy, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>. "
216,"TEXT_FESGSC001_02133_ROLAND_000_097","(-???-)Fools! No justice will be served today, my inept inspectors!"
217,"TEXT_FESGSC001_02133_ROLAND_000_098","(-???-)As expected, the truth is laid bare by <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>'s keen intellect! Excellent work, my friend, excellent work!"
218,"TEXT_FESGSC001_02133_ROLAND_000_099","Your deductions were impeccable! Indeed it was a Senor Sabotender who stealthily slipped an alchemical concoction into Goncquard's drink, and indeed it was Kokomui inside the costume. All for a reward from yours truly!"
219,"TEXT_FESGSC001_02133_ROLAND_100_099","I suppose you found the parchment then? From the Rook to the King─or in other words, from R to K! Most clever, was it not? You have answered all the questions most skillfully. All, except, for a very simple one: <Emphasis>why</Emphasis>?"
220,"TEXT_FESGSC001_02133_ROLAND_110_099","Mayhap you recall Ollier's offer to preview our forthcoming attractions? ...Yes, now you understand! I hope you enjoyed unraveling this mystery as much as we enjoyed weaving it. And look there─it appears our friend Goncquard has risen from the dead."
221,"TEXT_FESGSC001_02133_GONCQUARD_000_100","<yawn> ...By the gods, I've not had such a peaceful slumber in ages! Roland, you simply must teach me the recipe for that potion!"
222,"TEXT_FESGSC001_02133_ROLAND_000_101","Now, now, my dear Goncquard, this solution is much too strong for that. The phial contained only enough to ensure you would not awaken earlier than intended. And then, perhaps, a bit more. Forgive me, but it would have been an embarrassment had your eyes opened during the dramatic climax!"
223,"TEXT_FESGSC001_02133_ROLAND_000_102","A climax carried by Kokomui's masterful performance! Such passion! As promised, you can expect a generous recompense for your artful rendition."
224,"TEXT_FESGSC001_02133_ROLAND_000_103","And so, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>, I do hope you were entertained by the Gold Saucer's new attraction: “Murder at the Manderville Lounge.” I admit there are some performances that could stand to be more believable, but I know with time we shall improve."
225,"TEXT_FESGSC001_02133_ROLAND_000_104","As a whole, however, I believe accolades are in order! A round of applause to all involved, and to <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>'s ingenuity!"
226,"TEXT_FESGSC001_02133_OLLIER_100_105","At last, our work is done. Quite expertly, I might add. However, there is one last matter Master Roland wishes to discuss with you. Pray meet us in front of El Coloso as soon as circumstances allow."
227,"TEXT_FESGSC001_02133_OLLIER_000_110","I know not what justice awaits the guilty party, only that it will be harsh and swift. We can rest assured in the knowledge that this crime will not go unpunished."
228,"TEXT_FESGSC001_02133_OLLIER_100_110","What's that? Ah, yes, the new attractions. Given what just transpired, you must forgive me for insisting you wait. Pray return another day, after this tragedy is behind us, and we shall gladly oblige you."
229,"TEXT_FESGSC001_02133_ROLAND_000_111","The Brass Blades have escorted the killer from the Gold Saucer, and they will answer for their misdeeds. Well done, Ollier. And you, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>."
230,"TEXT_FESGSC001_02133_OLLIER_000_112","It was a pleasure to serve, Master Roland. However, it would be amiss of me to not give most of the credit to <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>, whose masterful deductions led to the conclusion of the investigation."
231,"TEXT_FESGSC001_02133_ROLAND_000_113","Ah, yes, quite masterful! But indeed, even the master can benefit from retracing his work with a more critical eye. Who is to say there was not some subtlety that escaped your attention? If only there was a way you could relive the mystery, to ensure that justice is served, and served properly! ...Ah, pray forgive my rambling. Of course, you shall be rewarded for your efforts, if you would but remain here for an attendant to prepare it."
232,"TEXT_FESGSC001_02133_ROLAND_000_114","I shall take my leave. Ollier, I trust that you can resume your duties? Oh, and pray oblige any requests our interim inspector may have, should <If(PlayerParameter(4))>she<Else/>he</If> wish to...reprise <If(PlayerParameter(4))>her<Else/>his</If> role."
233,"TEXT_FESGSC001_02133_ROLAND_000_115","And you, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>, may you enjoy all that the Gold Saucer has to offer. You certainly deserve it."
234,"TEXT_FESGSC001_02133_OLLIER_000_116","I sincerely hope you did not take our deception personally, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>."
235,"TEXT_FESGSC001_02133_ROLAND_000_117","Ah, it was all in good fun! I only hope the puzzle proved challenging enough to keep you entertained throughout."
236,"TEXT_FESGSC001_02133_GODBERT_000_118","(-???-)Ho ho ho! I fear we may have to concoct even more devious riddles!"
237,"TEXT_FESGSC001_02133_GODBERT_000_119","Tell it true, <If(PlayerParameter(4))>lass<Else/>lad</If>. Were you confounded by the mystery's subtlety and nuance? Or was solving it merely child's play to you?"
238,"TEXT_FESGSC001_02133_GODBERT_000_120","Very good, very good! Once inspiration struck, we labored day and night to create a web of deception and intrigue so thick not even my dear son would be able to untangle it. It would seem, however, that there is more work to be done─more flaws to be hammered out."
239,"TEXT_FESGSC001_02133_ROLAND_000_121","Of course, Lord Manderville! <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>, we are at your disposal should you wish for us to reprise our roles. Who knows, you may even see a performance you missed this time around."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_FESGSC001_02133_SEQ_00 Ollier seeks a volunteer for a golden opportunity. ※This quest is available for a limited time only.
5 1 TEXT_FESGSC001_02133_SEQ_01 You step into Wonder Square to be greeted by a Gold Saucer attendant named Ollier, who offers you the rare chance to experience a number of forthcoming attractions ahead of their release to the public. Never one to pass up such an alluring opportunity, you agree to Ollier's proposition, but before he can explain further a shrill cry sounds from the Manderville Lounge. The attendant rushes off to lend his aid, and urges you to accompany him. ※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone.
6 2 TEXT_FESGSC001_02133_SEQ_02 A chilling sight greets your arrival at the Manderville Lounge: an Elezen lying prostrate on the floor, surrounded by shocked onlookers. Z'napha, a Gold Saucer server, explains that the man was suddenly overcome in a violent fit, from which it seems he will not recover. Roland appears, drawn by the distressed scream, and demands an explanation. After Ollier apprises Roland of the situation, he shocks everyone present by concluding that Goncquard, the victim, was likely poisoned. Roland urges a swift call to action, and appoints both you and Ollier as interim inspectors, offering his full support. Ollier wastes no time and immediately deduces the three most likely suspects─Z'napha, Lyell, and Flaurie─suggesting that you start your inquiry by questioning them.
7 3 TEXT_FESGSC001_02133_SEQ_03 Unsurprisingly, each of the suspects denies any involvement in or knowledge of the poisoning. With your options exhausted, perhaps it would be best to consult with Ollier as to what your next step should be.
8 4 TEXT_FESGSC001_02133_SEQ_04 Ollier is unperturbed at your initial difficulties, and urges you to begin searching the Gold Saucer. He is certain that somewhere lies evidence the criminal has overlooked, or that one of the many people in the Gold Saucer saw something that can aid your inquiry. Scour every room and question every guest, and speak with Ollier once you have determined who poisoned Goncquard in the Manderville Lounge.
9 5 TEXT_FESGSC001_02133_SEQ_05 After an impressive show of deductive reasoning, you unveil the identity of Goncquard's murderer, bringing this dramatic incident to a close. The conclusion comes as a surprise to some, but all involved are happy to put this tragedy behind them. Now that the mystery is solved, speak with Ollier to see if there is anything else he requires.
10 6 TEXT_FESGSC001_02133_SEQ_06 Ollier is relieved that your work is over, and asks you to follow him to Wonder Square, where Roland awaits to congratulate you personally.
11 7 TEXT_FESGSC001_02133_SEQ_07 Your success is celebrated by all and sundry, and Roland promises a grand reward for your efforts. However, the web of intrigue surrounding this murder is intricate, and even the cleverest inspector can overlook small details at first glance. Should you wish to retrace the tragedy at the Manderville Lounge and consult the evidence once more, speak with Ollier to relive the case.
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28 24 TEXT_FESGSC001_02133_TODO_00 Follow Ollier.
29 25 TEXT_FESGSC001_02133_TODO_01 Question Z'napha.
30 26 TEXT_FESGSC001_02133_TODO_02 Question Lyell.
31 27 TEXT_FESGSC001_02133_TODO_03 Question Flaurie.
32 28 TEXT_FESGSC001_02133_TODO_04 Speak with Ollier.
33 29 TEXT_FESGSC001_02133_TODO_05 Search the Gold Saucer for clues, and speak with Ollier to discuss them.
34 30 TEXT_FESGSC001_02133_TODO_06 Speak with Ollier.
35 31 TEXT_FESGSC001_02133_TODO_07 Speak with Ollier at Wonder Square.
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52 48 TEXT_FESGSC001_02133_SYSTEM_100_000 This quest contains branching sections, and during certain portions you will receive no guidance from the journal or duty list. You will need to read the text carefully and decipher the clues to determine your next course of action.
53 49 TEXT_FESGSC001_02133_SYSTEM_110_000 Furthermore, the conclusion of the quest will differ depending on the choices you make. However, the rewards will remain the same.
54 50 TEXT_FESGSC001_02133_OLLIER_000_000 We hope you are enjoying your time at the Gold Saucer, <If(PlayerParameter(4))>madam<Else/>sir</If>. I am Ollier, and these are my fellow attendants. Forgive my presumption, but you appear to be one that craves amusement, and we have an opportunity that is sure to sate your appetite.
55 51 TEXT_FESGSC001_02133_OLLIER_000_001 You see, we are devising a number of new attractions which promise to entice even more patrons to our establishment, and we would offer <Emphasis>you</Emphasis> the chance to partake in these delights before anyone else in Eorzea.
56 52 TEXT_FESGSC001_02133_OLLIER_000_002 We only ask in return that you provide an earnest judgment of our offerings, so we might use that to refine the final product. A fair trade, I believe. So, do we have an agreement, <If(PlayerParameter(4))>madam<Else/>sir</If>?
57 53 TEXT_FESGSC001_02133_OLLIER_000_003 Splendid! Lord Manderville shall know of your contributions! Now, if you would just follow─
58 54 TEXT_FESGSC001_02133_FLAURIE_000_004 (-???-)AAAAAAHHH!
59 55 TEXT_FESGSC001_02133_OLLIER_000_005 A scream!? It came from above─ Quickly, we must help!
60 56 TEXT_FESGSC001_02133_SYSTEM_000_006 Was this man a victim of foul play, or did his meal simply disagree with him?
61 57 TEXT_FESGSC001_02133_WYNKYN_000_007
62 58 TEXT_FESGSC001_02133_LYELL_000_008 He's... Is he...?
63 59 TEXT_FESGSC001_02133_ZNAPHA_000_009 It all happened so suddenly. One moment they were sharing laughs over drinks, and the next...
64 60 TEXT_FESGSC001_02133_FLAURIE_000_010 Darling! Please get up! Please!
65 61 TEXT_FESGSC001_02133_OLLIER_000_020 Mistress Flaurie!? What...what happened!?
66 62 TEXT_FESGSC001_02133_FLAURIE_000_021 No... He can't be... Please, no...
67 63 TEXT_FESGSC001_02133_ZNAPHA_000_022 It happened in a flash, it did! They were enjoying their meal together, happy as ever, when without warning Master Goncquard keels over as if a chocobo just bucked him in the belly! Now, I'm no chirurgeon, but I don't reckon he'll be getting back up...
68 64 TEXT_FESGSC001_02133_OLLIER_000_023 You─ You don't mean!?
69 65 TEXT_FESGSC001_02133_OLLIER_000_024 He's...dead!?
70 66 TEXT_FESGSC001_02133_ROLAND_000_025 Ollier! What is the meaning of this!? You know we do not abide drunkards dozing on the floor! I demand an explanation!
71 67 TEXT_FESGSC001_02133_OLLIER_000_026 Master Roland!? Why, yes, of course. We have only just arrived, but it appears Goncquard collapsed suddenly during his meal. Given his current state, I can't imagine overindulgence was the cause...
72 68 TEXT_FESGSC001_02133_OLLIER_000_027 No, such a sudden passing points to something more sinister. Master Roland, I believe this was no natural death. I believe Goncquard was poisoned!
73 69 TEXT_FESGSC001_02133_ROLAND_000_028 <Emphasis>Poisoned</Emphasis>!? By the Twelve, a murderer is in our midst! We must act swiftly─ I want the perpetrator in shackles!
74 70 TEXT_FESGSC001_02133_ROLAND_000_029 Ah, and who better to assist us than <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>! Lord Manderville has no shortage of praise for your heroism─and your deftness at deduction! What say you, friend? Will you aid us in bringing a criminal to justice?
75 71 TEXT_FESGSC001_02133_ROLAND_000_030 And it would seem you already have a capable aide! The profession of adventurer demands <Emphasis>some</Emphasis> aptitude at deduction, certainly. What was your name, friend? Well then, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>, what say you? Will you aid us in bringing a criminal to justice?
76 72 TEXT_FESGSC001_02133_ROLAND_000_031 Excellent! Ollier, you have my leave to put your current duties on hold. I grant both of you the title of interim inspector, and you shall have my full support in your inquiry.
77 73 TEXT_FESGSC001_02133_OLLIER_000_032 We shall not disappoint. Now, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>, let us step back and take stock of the situation. Assuming Goncquard was poisoned, I gather there are only three people who had the opportunity─if not the motive─to do so discreetly.
78 74 TEXT_FESGSC001_02133_OLLIER_000_033 Z'napha, who served Goncquard his food...
79 75 TEXT_FESGSC001_02133_OLLIER_000_034 Lyell, who prepared his libations...
80 76 TEXT_FESGSC001_02133_OLLIER_000_035 And lastly─while I shudder to entertain such a possibility─we must also consider Goncquard's wife suspect, as I can only assume she was close to him throughout the meal.
81 77 TEXT_FESGSC001_02133_OLLIER_000_036 Considering the gravity of the crime, we must avoid making any hasty accusations before we have a clear understanding of what transpired here. To that end, our first course of action should be to question each of the suspects. <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>, I entrust that task to you.
82 78 TEXT_FESGSC001_02133_ROLAND_000_037 And for my part, I shall summon the Brass Blades forthwith. I trust the culprit will be unmasked and ready to be apprehended upon my return.
83 79 TEXT_FESGSC001_02133_OLLIER_000_040 I know as little of the situation as you do, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>. Our suspects, however, may be able to shed some light on what transpired here.
84 80 TEXT_FESGSC001_02133_LYELL_000_041 You...you suspect <Emphasis>me</Emphasis> of poisoning Master Goncquard!? Preposterous! I would never commit such an atrocious act, let alone against one of my most loyal customers! I won't stand for such baseless accusations!
85 81 TEXT_FESGSC001_02133_ZNAPHA_000_042 You can't think I'm a murderer! You can't! I just carry the food and drink, is all... I don't even touch it!
86 82 TEXT_FESGSC001_02133_FLAURIE_000_043 My husband's body is still warm, and you accuse <Emphasis>me</Emphasis> of his murder!? I... <sniff> I have no words... <sob>
87 83 TEXT_FESGSC001_02133_LYELL_000_044 I would never risk my reputation, my livelihood, by committing such a brazen crime. You're wasting both of our times by keeping me here.
88 84 TEXT_FESGSC001_02133_ZNAPHA_000_045 Master Goncquard didn't have an enemy in the world far as I know... He was always so kind to the servers, always paid us extra...
89 85 TEXT_FESGSC001_02133_FLAURIE_000_046 <sob> ...I have nothing more to say to you. <sniff> ...Please, afford me time to grieve...
90 86 TEXT_FESGSC001_02133_OLLIER_000_050 Hmmm... I must admit, that wasn't as helpful as I had hoped, and I fear pressing our suspects further would only earn us their ire. We need not lose heart, however, as there are other avenues available to us.
91 87 TEXT_FESGSC001_02133_OLLIER_000_051 No crime is perfect, and even the most meticulous criminal leaves behind some trace of evidence. I am confident that if we search every corner of the Gold Saucer, and question every person within, the answer to this mystery will come together in due time.
92 88 TEXT_FESGSC001_02133_OLLIER_000_052 Of course, our suspects cannot be left alone. I shall remain here, and ask that you make a thorough search of the Gold Saucer. If you uncover aught you wish to discuss, return here and I will lend what aid I can.
93 89 TEXT_FESGSC001_02133_SYSTEM_000_053 Scattered throughout the Gold Saucer are clues that will aid you in uncovering the identity of Goncquard's killer. Obtain them by speaking to the denizens of the Gold Saucer and investigating any suspicious items.
94 90 TEXT_FESGSC001_02133_SYSTEM_000_054 You may speak with Ollier to discuss what you have uncovered. Let no scrap of evidence escape you, and piece together the puzzle of Goncquard's fate!
95 91 TEXT_FESGSC001_02133_SYSTEM_000_060 A piece of crumpled parchment lies conspicuously on the floor. Upon closer inspection, you see a message written in a precise hand. “To the King, You know what must needs be done. Succeed, and you shall be rewarded handsomely. From, The Rook”
96 92 TEXT_FESGSC001_02133_SYSTEM_000_061 Tucked away next to the pillar is a small phial, drained of its contents. However, a sweet scent still lingers within.
97 93 TEXT_FESGSC001_02133_NORTHERNSTORM_000_062 Goncquard loved his drink, 'specially when his wife weren't with him. Had a bit o' trouble keepin' his hands off the servers while in his cups, though, an' havin' Z'napha around just made it worse. Girl didn't seem to mind, though I suppose the extra coin he paid didn't hurt. I imagine his wife would've given him an earful if she ever found out.
98 94 TEXT_FESGSC001_02133_KOKOMUI_000_063 I saw Goncquard around the Cactpot Board often enough to call him a comrade-in-arms against chance. Luck seemed to always favor him, though, filling his coinpurse while leaving mine lighter by the day. Well, I suppose everyone's fortune reverses in time, eh?
99 95 TEXT_FESGSC001_02133_JOURCEL_000_064 He was poisoned!? By the gods, Goncquard and his wife were in such high spirits when I passed by the Manderville Lounge earlier. To see them laughing cheerily at the antics of that Senor Sabotender, I would have never imagined such a tragic turn of events...
100 96 TEXT_FESGSC001_02133_ABBELINA_000_065 Master Goncquard came here most days. Sometimes alone, sometimes with Mistress Flaurie... <sigh> They seemed like such a happy pair. 'Tis heartbreaking that we'll not see them walking cheerfully through the Saucer any longer.
101 97 TEXT_FESGSC001_02133_HITCHCOCK_000_066 Aye, I saw the whole sorry affair from a nearby table. Nearly choked on my own food at the sight, I did. But I acted quickly─ I knew at once that foul play was afoot, so I stole away with the glass from which Goncquard took his last fateful sip...
102 98 TEXT_FESGSC001_02133_HITCHCOCK_000_067 Now, now, I was only acting in your best interests. What if this was lost, or worse? I'm familiar enough with mysteries to know an inspector must always think one step ahead of <If(PlayerParameter(4))>her<Else/>his</If> quarry. Here, take the glass─ I have an inkling you might need it.
103 99 TEXT_FESGSC001_02133_SYSTEM_000_068 The glass is empty, but a faint, sweet odor still remains.
104 100 TEXT_FESGSC001_02133_SYSTEM_000_069 The plate Z'napha served Goncquard. The pungent odor of bitter spirits is almost overpowering.
105 101 TEXT_FESGSC001_02133_VELEDA_000_070 If you ask me, Lyell's the last person I'd suspect of murder. Someone so serious wouldn't be so rash. Can't say the same for Z'napha, though. Not that I think she has it in her to kill someone, of course; she just hasn't been at the Saucer long enough for me to get to know her.
106 102 TEXT_FESGSC001_02133_SYSTEM_000_071 Thankfully, the crumpled figure before you is not another victim, but merely a discarded Senor Sabotender costume. A sickly-sweet fragrance hangs in the air, and the scene makes you uneasy, as if you have caught a glimpse of something no one was meant to see.
107 103 TEXT_FESGSC001_02133_SYSTEM_100_071 You inquire about the late Goncquard and the circumstances surrounding his demise.
108 104 TEXT_FESGSC001_02133_SYSTEM_110_071 Remember this information well, for it may prove crucial to your inquiry.
109 105 TEXT_FESGSC001_02133_SYSTEM_120_071 Your search has yielded all the pieces of the puzzle. It is now up to you to put them together.
110 106 TEXT_FESGSC001_02133_OLLIER_000_072 Ah, you are returned! Have you uncovered anything that might help us bring this dreadful affair to a close?
111 107 TEXT_FESGSC001_02133_OLLIER_100_072 You have returned at last! Your inquiry has uncovered ample clues, and now it is up to us to make sense of them. Unless you already have, of course! Elsewise, I would be happy to mull over the evidence with you.
112 108 TEXT_FESGSC001_02133_Q1_000_000 Do you know who poisoned Goncquard?
113 109 TEXT_FESGSC001_02133_A1_000_001 The killer is among us, and I know who it is!
114 110 TEXT_FESGSC001_02133_A1_000_002 I'd like to discuss the evidence I've gathered so far.
115 111 TEXT_FESGSC001_02133_A1_000_003 Nothing.
116 112 TEXT_FESGSC001_02133_SYSTEM_110_072 The conclusion of this quest will differ depending on the choices you make in the following sequence. However, the rewards will remain the same.
117 113 TEXT_FESGSC001_02133_Q1_100_000 Are you ready to explain your reasoning?
118 114 TEXT_FESGSC001_02133_A1_100_001 Yes.
119 115 TEXT_FESGSC001_02133_A1_100_002 No.
120 116 TEXT_FESGSC001_02133_OLLIER_000_073 Such confidence! Nevertheless, this is a grievous crime with a grievous punishment, so the burden is on us, the inspectors, to explain our reasoning before making accusations. And so, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>, I would ask that you walk us through how you came to your conclusion.
121 117 TEXT_FESGSC001_02133_OLLIER_000_074 I understand. This is not a matter to be taken lightly. Very well, speak to me again once you are confident in your conclusion.
122 118 TEXT_FESGSC001_02133_OLLIER_200_000 A prudent choice. Considering the magnitude of the crime, we must pore over every piece of evidence before making accusations. So, what shall we discuss?
123 119 TEXT_FESGSC001_02133_OLLIER_200_001 Hmmm... Perhaps it would be best if we had something to discuss first. I am certain our murderer overlooked something, and I am certain that with diligence you shall find it. Return to me once you've gathered any evidence that could be of use.
124 120 TEXT_FESGSC001_02133_Q1_200_000 Which piece of evidence would you like to discuss?
125 121 TEXT_FESGSC001_02133_A1_200_001 The scrap of parchment.
126 122 TEXT_FESGSC001_02133_A1_200_002 The empty phial.
127 123 TEXT_FESGSC001_02133_A1_200_003 Northern Storm's statement.
128 124 TEXT_FESGSC001_02133_A1_200_004 Kokomui's statement.
129 125 TEXT_FESGSC001_02133_A1_200_005 Jourcel's statement.
130 126 TEXT_FESGSC001_02133_A1_200_006 Abbelina's statement.
131 127 TEXT_FESGSC001_02133_A1_200_007 Hitchcock's statement and Goncquard's glass.
132 128 TEXT_FESGSC001_02133_A1_200_008 The plate Z'napha served Goncquard.
133 129 TEXT_FESGSC001_02133_A1_200_009 Veleda's statement.
134 130 TEXT_FESGSC001_02133_A1_200_010 The discarded Senor Sabotender costume.
135 131 TEXT_FESGSC001_02133_A1_200_011 Nothing.
136 132 TEXT_FESGSC001_02133_OLLIER_200_010 A crumpled scrap of parchment, upon which the following words were writ. “To the King, You know what must needs be done. Succeed, and you shall be rewarded handsomely. From, The Rook” Hmmm... Ominous titles, for an ominous letter. Who could these two characters be?
137 133 TEXT_FESGSC001_02133_OLLIER_200_020 Ah yes, an empty phial found discarded on the staircase. You say you could detect a sweet aroma from within it, yes? Hmmm... What could it have possibly contained?
138 134 TEXT_FESGSC001_02133_OLLIER_200_030 Ah, Northern Storm, the Roegadyn eying these proceedings so intently. His gaze makes me slightly uneasy, but he did shed some light on Goncquard's time alone at the Gold Saucer.
139 135 TEXT_FESGSC001_02133_OLLIER_200_031 It would seem our victim had a habit of imbibing─particularly when his wife was absent─which led to wandering hands and a loose tongue, especially when Z'napha was around. I cannot help but wonder what Mistress Flaurie thought of all this, or if she even knew...
140 136 TEXT_FESGSC001_02133_OLLIER_200_040 That Lalafell seems to have taken a keen interest in how this affair will play out. Nonetheless, he provided us with valuable insight into our victim's favored pastime.
141 137 TEXT_FESGSC001_02133_OLLIER_200_041 Kokomui and Goncquard shared the love of the Cactpot Board, though fortune often favored the latter, leaving him with an excess of MGP. In a place like the Gold Saucer, it is plain how such luck could incite envy, or worse...
142 138 TEXT_FESGSC001_02133_OLLIER_200_050 Jourcel happened to pass by the Manderville Lounge just before Goncquard was killed. He was among the last few to see our victim alive and well.
143 139 TEXT_FESGSC001_02133_OLLIER_200_051 He spied one of our very own Senor Sabotenders entertaining the couple with its whimsical poses. Not an unusual sight in the Gold Saucer, to be sure, but I'm certain not many expect it to be followed by tragedy.
144 140 TEXT_FESGSC001_02133_OLLIER_200_060 Abbelina has long been greeting the Saucer's patrons, and as such is privy to their comings and goings. Goncquard was no exception.
145 141 TEXT_FESGSC001_02133_OLLIER_200_061 He would often be accompanied by Flaurie, as one would expect. But more surprising, however, is the revelation that he would sometimes come on his own. One cannot help but wonder what activities our poor Goncquard indulged in when his wife was not present.
146 142 TEXT_FESGSC001_02133_OLLIER_200_070 Hitchcock's story itself did not give us much of value, but speaking to him proved worthwhile nonetheless.
147 143 TEXT_FESGSC001_02133_OLLIER_200_071 He was dining next to the ill-fated couple when tragedy struck, and whether it be by foresight─as he claims─or some morbid impulse, he snatched up the glass from which Goncquard took his last sip.
148 144 TEXT_FESGSC001_02133_OLLIER_200_072 Of course, it would have been preferable to find the evidence undisturbed, but I suppose we should be grateful to come into possession of it at all.
149 145 TEXT_FESGSC001_02133_OLLIER_200_073 <sniff> ...Hmmm, I detect a sweet aroma. It seems so familiar, but for the life of me I cannot recall why.
150 146 TEXT_FESGSC001_02133_OLLIER_200_080 The plate Z'napha served the couple was rank with the bitter smell of strong spirits. Perhaps Goncquard was particular to such libations? Still, even our strongest drink would not cause so sudden a death as his.
151 147 TEXT_FESGSC001_02133_OLLIER_200_090 Veleda spends her days behind the Cactpot Board counter, and is well acquainted with most of the Gold Saucer's staff.
152 148 TEXT_FESGSC001_02133_OLLIER_200_091 She seemed certain of Lyell's innocence, but admitted to knowing too little about Z'napha to speak on her character. Hmmm... I appreciate her honesty. It would be a shame if an uninformed judgment led us to accusing the wrong person.
153 149 TEXT_FESGSC001_02133_OLLIER_200_100 Ah, the secret of the Saucer's sabotenders comes out at last. Who could be so careless as to leave the costume out in the open? Nonetheless, it may prove to be a vital piece of this puzzle. The sweet odor you say hung in the air is most unusual. If we could but ascertain its origin...
154 150 TEXT_FESGSC001_02133_OLLIER_000_075 Very well, then we should start by answering the most elementary question: <Emphasis>how</Emphasis> was Goncquard poisoned?
155 151 TEXT_FESGSC001_02133_Q2_000_000 How was the victim poisoned?
156 152 TEXT_FESGSC001_02133_A2_000_001 The poison was mixed in his drink!
157 153 TEXT_FESGSC001_02133_A2_000_002 The poison was hidden in his food!
158 154 TEXT_FESGSC001_02133_OLLIER_000_076 Hmmm... So it was the drink that killed him. Of course, of course, an astute judgment. But why not the food? How can you be certain Goncquard's beverage was poisoned?
159 155 TEXT_FESGSC001_02133_Q3_000_000 What compelled the criminal to poison Goncquard's drink?
160 156 TEXT_FESGSC001_02133_A3_000_001 Because that's how <Emphasis>I'd</Emphasis> poison someone!
161 157 TEXT_FESGSC001_02133_A3_000_002 Everyone knows poison dissolves more readily in liquid.
162 158 TEXT_FESGSC001_02133_A3_000_003 You only need smell his glass. The sickly-sweet scent is unmistakable: it's poison!
163 159 TEXT_FESGSC001_02133_OLLIER_000_077 Ah, the food! Truth be told, I had arrived at the same conclusion myself. The savory aromas and rich flavors would mask the poison's scent and taste alike. How clever...
164 160 TEXT_FESGSC001_02133_OLLIER_000_078 True... It would be a trifling matter to slip a few fatal drops into Goncquard's drink, and once mixed properly he would be none the wiser.
165 161 TEXT_FESGSC001_02133_OLLIER_000_079 That odor, of course! So sweet as to be unnatural, and not befitting Goncquard's tastes besides. There is no doubt─I am all but certain the drink was poisoned. Now we must ascertain when.
166 162 TEXT_FESGSC001_02133_OLLIER_000_080 There were numerous opportunities for our suspect to administer the fatal concoction. <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>, pray tell us when you think this occurred.
167 163 TEXT_FESGSC001_02133_Q4_000_000 When was the poison administered?
168 164 TEXT_FESGSC001_02133_A4_000_001 While his food and drink were being prepared.
169 165 TEXT_FESGSC001_02133_A4_100_001 While his food and drink were being served.
170 166 TEXT_FESGSC001_02133_A4_000_002 While the food and drink were already on the table.
171 167 TEXT_FESGSC001_02133_OLLIER_000_081 Such brazenness! The killer could have peered straight into Goncquard's eyes! It was no simple task─ Several people were there and claim to have seen nothing. How could our perpetrator possibly have accomplished such a feat?
172 168 TEXT_FESGSC001_02133_Q5_000_000 How was the poison hidden?
173 169 TEXT_FESGSC001_02133_A5_000_001 On second thought, perhaps the poisoning occurred during preparation.
174 170 TEXT_FESGSC001_02133_A5_100_001 Perhaps I was wrong. The poisoning likely occurred while his meal was being served.
175 171 TEXT_FESGSC001_02133_A5_000_002 The poison was contained in a small, sealed phial!
176 172 TEXT_FESGSC001_02133_OLLIER_000_082 Brilliant! Why, I am all but certain who the killer is now.
177 173 TEXT_FESGSC001_02133_OLLIER_000_083 Perhaps you are right. Remember, there is no shame in reconsidering your deductions. We must take great care not to accuse the innocent.
178 174 TEXT_FESGSC001_02133_OLLIER_000_084 Yes, the phial! Small enough to hide on one's self, and the murderer would only need a moment to apply the poison. Hmmm... Our criminal was meticulous indeed. But not meticulous enough, it would seem!
179 175 TEXT_FESGSC001_02133_OLLIER_000_085 Well, I believe this mystery is all but solved. <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>, I would give you the honor of revealing the identity of our culprit. I wait with bated breath.
180 176 TEXT_FESGSC001_02133_Q6_000_000 Who poisoned Goncquard?
181 177 TEXT_FESGSC001_02133_A6_000_001 It was Senor Sabotender!
182 178 TEXT_FESGSC001_02133_A6_000_002 It was Z'napha!
183 179 TEXT_FESGSC001_02133_A6_000_003 It was Lyell!
184 180 TEXT_FESGSC001_02133_A6_000_004 It was Mistress Flaurie!
185 181 TEXT_FESGSC001_02133_OLLIER_000_086 Senor Sabotender!? I must say, this is quite the unexpected development! Pray forgive my doubt, but I must ask: <Emphasis>why</Emphasis>?
186 182 TEXT_FESGSC001_02133_Q7_000_000 Why would Senor Sabotender commit murder?
187 183 TEXT_FESGSC001_02133_A7_000_001 Trust me, an adventurer knows these things.
188 184 TEXT_FESGSC001_02133_A7_100_001 Ah, but if I were to tell you now, it would ruin the suspense.
189 185 TEXT_FESGSC001_02133_A7_000_002 Because inside the sabotender was the true killer: Kokomui!
190 186 TEXT_FESGSC001_02133_OLLIER_000_087 You─ This is no time to be coy! Now, I will ask again. Pray take yourself seriously this time!
191 187 TEXT_FESGSC001_02133_LYELL_000_088 Nonsense! Goncquard was a loyal customer! Why would I want him dead!? Tell me, if you're so sure!
192 188 TEXT_FESGSC001_02133_Q8_000_000 Why did Lyell commit murder?
193 189 TEXT_FESGSC001_02133_A8_000_001 It was the only way you could put a stop to his drunken behavior!
194 190 TEXT_FESGSC001_02133_A8_000_002 With Goncquard gone, Flaurie would finally have eyes for you!
195 191 TEXT_FESGSC001_02133_A8_000_003 You were deep in debt to Goncquard, so you paid him back with murder!
196 192 TEXT_FESGSC001_02133_ZNAPHA_000_089 <Emphasis>Me</Emphasis>!? I have no reason to wish Master Goncquard harm! Why would I poison him!?
197 193 TEXT_FESGSC001_02133_Q9_000_000 Why did Z'napha commit murder?
198 194 TEXT_FESGSC001_02133_A9_000_001 You couldn't have Goncquard to yourself, so you made sure no one could!
199 195 TEXT_FESGSC001_02133_A9_000_002 You grew tired of his constant advances, and silenced him forever!
200 196 TEXT_FESGSC001_02133_A9_000_003 Seeing Goncquard happy with his wife made you mad with envy, so you took that happiness away from them!
201 197 TEXT_FESGSC001_02133_FLAURIE_000_090 You accuse me of killing my own husband!? Why, the very thought is sickening! What gives you cause to make such a bold claim!?
202 198 TEXT_FESGSC001_02133_Q10_000_000 Why did Flaurie commit murder?
203 199 TEXT_FESGSC001_02133_A10_000_001 You thought to make your husband's riches your own!
204 200 TEXT_FESGSC001_02133_A10_000_002 This was your punishment to Goncquard for his infidelities!
205 201 TEXT_FESGSC001_02133_A10_000_003 Your husband's wandering eyes filled you with jealousy, so you shut them for good!
206 202 TEXT_FESGSC001_02133_OLLIER_100_091 Kokomui!? In the Senor Sabotender!?
207 203 TEXT_FESGSC001_02133_KOKOMUI_000_091 So that's the way your mind works, is it? Let's accuse the nearest Lalafell of murder, on account of he's the size of a sabotender? You'll need to do better than that! Why in the hells would <Emphasis>I</Emphasis> kill Goncquard? I barely knew the man!
208 204 TEXT_FESGSC001_02133_Q11_000_000 Why would Kokomui commit murder?
209 205 TEXT_FESGSC001_02133_A11_000_001 Your gambling habit got the best of you, and you ran out of coin to support it.
210 206 TEXT_FESGSC001_02133_A11_000_002 You were envious of Goncquard's luck, and couldn't stand to see him win even once more!
211 207 TEXT_FESGSC001_02133_A11_000_003 You were enamored with Mistress Flaurie, and Goncquard stood in the way of your heart's desire!
212 208 TEXT_FESGSC001_02133_KOKOMUI_000_092 Well, you've got me there! It's true my coinpurse doesn't jingle much these days. But tell me, <Emphasis>Inspector</Emphasis>, how would murder improve my situation, eh? A man can't very well earn coin when he's in shackles!
213 209 TEXT_FESGSC001_02133_OLLIER_000_093 I must admit, Kokomui has a fair point. Poverty is hardly a sufficient motive... Ah, but something tells me you have already considered this. Pray enlighten us, that we might finally reach the truth of this matter.
214 210 TEXT_FESGSC001_02133_Q12_000_000 Is there more to your accusation?
215 211 TEXT_FESGSC001_02133_A12_000_001 Kokomui was after Goncquard's Cactpot winnings!
216 212 TEXT_FESGSC001_02133_A12_000_002 Kokomui was promised a reward. From Roland!
217 213 TEXT_FESGSC001_02133_OLLIER_000_094 What an unexpected conclusion! I shudder to think one capable of such a pitiless act was so close to us all along. Nonetheless, we are in your debt, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>. The Gold Saucer is safer for your efforts.
218 214 TEXT_FESGSC001_02133_ROLAND_000_095 (-???-)Fools! No justice will be served today, my inept inspectors!
219 215 TEXT_FESGSC001_02133_OLLIER_000_096 Thank the Twelve we caught the true culprit. It would have hung heavy over our heads had we accused an innocent of such a grievous crime. I thank you for helping us avoid further tragedy, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>.
220 216 TEXT_FESGSC001_02133_ROLAND_000_097 (-???-)Fools! No justice will be served today, my inept inspectors!
221 217 TEXT_FESGSC001_02133_ROLAND_000_098 (-???-)As expected, the truth is laid bare by <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>'s keen intellect! Excellent work, my friend, excellent work!
222 218 TEXT_FESGSC001_02133_ROLAND_000_099 Your deductions were impeccable! Indeed it was a Senor Sabotender who stealthily slipped an alchemical concoction into Goncquard's drink, and indeed it was Kokomui inside the costume. All for a reward from yours truly!
223 219 TEXT_FESGSC001_02133_ROLAND_100_099 I suppose you found the parchment then? From the Rook to the King─or in other words, from R to K! Most clever, was it not? You have answered all the questions most skillfully. All, except, for a very simple one: <Emphasis>why</Emphasis>?
224 220 TEXT_FESGSC001_02133_ROLAND_110_099 Mayhap you recall Ollier's offer to preview our forthcoming attractions? ...Yes, now you understand! I hope you enjoyed unraveling this mystery as much as we enjoyed weaving it. And look there─it appears our friend Goncquard has risen from the dead.
225 221 TEXT_FESGSC001_02133_GONCQUARD_000_100 <yawn> ...By the gods, I've not had such a peaceful slumber in ages! Roland, you simply must teach me the recipe for that potion!
226 222 TEXT_FESGSC001_02133_ROLAND_000_101 Now, now, my dear Goncquard, this solution is much too strong for that. The phial contained only enough to ensure you would not awaken earlier than intended. And then, perhaps, a bit more. Forgive me, but it would have been an embarrassment had your eyes opened during the dramatic climax!
227 223 TEXT_FESGSC001_02133_ROLAND_000_102 A climax carried by Kokomui's masterful performance! Such passion! As promised, you can expect a generous recompense for your artful rendition.
228 224 TEXT_FESGSC001_02133_ROLAND_000_103 And so, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>, I do hope you were entertained by the Gold Saucer's new attraction: “Murder at the Manderville Lounge.” I admit there are some performances that could stand to be more believable, but I know with time we shall improve.
229 225 TEXT_FESGSC001_02133_ROLAND_000_104 As a whole, however, I believe accolades are in order! A round of applause to all involved, and to <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>'s ingenuity!
230 226 TEXT_FESGSC001_02133_OLLIER_100_105 At last, our work is done. Quite expertly, I might add. However, there is one last matter Master Roland wishes to discuss with you. Pray meet us in front of El Coloso as soon as circumstances allow.
231 227 TEXT_FESGSC001_02133_OLLIER_000_110 I know not what justice awaits the guilty party, only that it will be harsh and swift. We can rest assured in the knowledge that this crime will not go unpunished.
232 228 TEXT_FESGSC001_02133_OLLIER_100_110 What's that? Ah, yes, the new attractions. Given what just transpired, you must forgive me for insisting you wait. Pray return another day, after this tragedy is behind us, and we shall gladly oblige you.
233 229 TEXT_FESGSC001_02133_ROLAND_000_111 The Brass Blades have escorted the killer from the Gold Saucer, and they will answer for their misdeeds. Well done, Ollier. And you, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>.
234 230 TEXT_FESGSC001_02133_OLLIER_000_112 It was a pleasure to serve, Master Roland. However, it would be amiss of me to not give most of the credit to <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>, whose masterful deductions led to the conclusion of the investigation.
235 231 TEXT_FESGSC001_02133_ROLAND_000_113 Ah, yes, quite masterful! But indeed, even the master can benefit from retracing his work with a more critical eye. Who is to say there was not some subtlety that escaped your attention? If only there was a way you could relive the mystery, to ensure that justice is served, and served properly! ...Ah, pray forgive my rambling. Of course, you shall be rewarded for your efforts, if you would but remain here for an attendant to prepare it.
236 232 TEXT_FESGSC001_02133_ROLAND_000_114 I shall take my leave. Ollier, I trust that you can resume your duties? Oh, and pray oblige any requests our interim inspector may have, should <If(PlayerParameter(4))>she<Else/>he</If> wish to...reprise <If(PlayerParameter(4))>her<Else/>his</If> role.
237 233 TEXT_FESGSC001_02133_ROLAND_000_115 And you, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>, may you enjoy all that the Gold Saucer has to offer. You certainly deserve it.
238 234 TEXT_FESGSC001_02133_OLLIER_000_116 I sincerely hope you did not take our deception personally, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>.
239 235 TEXT_FESGSC001_02133_ROLAND_000_117 Ah, it was all in good fun! I only hope the puzzle proved challenging enough to keep you entertained throughout.
240 236 TEXT_FESGSC001_02133_GODBERT_000_118 (-???-)Ho ho ho! I fear we may have to concoct even more devious riddles!
241 237 TEXT_FESGSC001_02133_GODBERT_000_119 Tell it true, <If(PlayerParameter(4))>lass<Else/>lad</If>. Were you confounded by the mystery's subtlety and nuance? Or was solving it merely child's play to you?
242 238 TEXT_FESGSC001_02133_GODBERT_000_120 Very good, very good! Once inspiration struck, we labored day and night to create a web of deception and intrigue so thick not even my dear son would be able to untangle it. It would seem, however, that there is more work to be done─more flaws to be hammered out.
243 239 TEXT_FESGSC001_02133_ROLAND_000_121 Of course, Lord Manderville! <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>, we are at your disposal should you wish for us to reprise our roles. Who knows, you may even see a performance you missed this time around.
244 240 TEXT_FESGSC001_02133_ROLAND_000_122 Ollier, I trust you will accommodate <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>'s requests. We must hone our craft until it becomes second nature.
245 241 TEXT_FESGSC001_02133_ROLAND_000_123 In the meantime, my attendants shall prepare a reward for your aid today. And with that, I shall take my leave. Farewell!
246 242 TEXT_FESGSC001_02133_GODBERT_000_124 I shall take my leave as well. Pray enjoy the delights of the Gold Saucer to your heart's content!
247 243 TEXT_FESGSC001_02133_OLLIER_000_125 And so the tale of Goncquard's murder comes to a close. Ah, but I sense a desire to do it all over again. Perhaps you wonder if it could have turned out differently? Or perhaps you would like to take a closer look at the evidence? If so, simply ask and we can return to the Manderville Lounge once more!
248 244 TEXT_FESGSC001_02133_OLLIER_000_126
249 245 TEXT_FESGSC001_02133_Q13_000_000 Retrace the mystery?
250 246 TEXT_FESGSC001_02133_A13_000_001 Yes, I may have missed something.
251 247 TEXT_FESGSC001_02133_A13_000_002 No, I've seen everything I need to.
252 248 TEXT_FESGSC001_02133_OLLIER_000_127 Very well! Pay close attention, for even the smallest detail may prove to be the piece that illuminates the truth.
253 249 TEXT_FESGSC001_02133_OLLIER_000_128 So, shall we begin? Let us return to the moment of Goncquard's fateful supper...
254 250 TEXT_FESGSC001_02133_OLLIER_000_129 Very well, I understand now is not the time. However, if you would ever wish to relive the intrigue of Goncquard's murder, you only need ask and we shall gladly oblige.
255 251 TEXT_FESGSC001_02133_OLLIER_000_130
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#,,
int32,str,str
0,"TEXT_FESGSC002_02135_SEQ_00","The attentive attendant wishes to show you the esteem of the Gold Saucer.
※This quest is available for a limited time only."
1,"TEXT_FESGSC002_02135_SEQ_01","Now that the mystery of the Gold Saucer's murder has been solved, it is time to claim your reward. The attentive attendant directs you to speak with Grege at Entrance Square, who has your prize in safekeeping.
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
2,"TEXT_FESGSC002_02135_SEQ_02","After offering you his personal thanks, Grege bestows upon you a present befitting a master of deduction. Use it whenever an inspiration worthy of sharing with the world strikes you."
3,"TEXT_FESGSC002_02135_SEQ_03",""
4,"TEXT_FESGSC002_02135_SEQ_04",""
5,"TEXT_FESGSC002_02135_SEQ_05",""
6,"TEXT_FESGSC002_02135_SEQ_06",""
7,"TEXT_FESGSC002_02135_SEQ_07",""
8,"TEXT_FESGSC002_02135_SEQ_08",""
9,"TEXT_FESGSC002_02135_SEQ_09",""
10,"TEXT_FESGSC002_02135_SEQ_10",""
11,"TEXT_FESGSC002_02135_SEQ_11",""
12,"TEXT_FESGSC002_02135_SEQ_12",""
13,"TEXT_FESGSC002_02135_SEQ_13",""
14,"TEXT_FESGSC002_02135_SEQ_14",""
15,"TEXT_FESGSC002_02135_SEQ_15",""
16,"TEXT_FESGSC002_02135_SEQ_16",""
17,"TEXT_FESGSC002_02135_SEQ_17",""
18,"TEXT_FESGSC002_02135_SEQ_18",""
19,"TEXT_FESGSC002_02135_SEQ_19",""
20,"TEXT_FESGSC002_02135_SEQ_20",""
21,"TEXT_FESGSC002_02135_SEQ_21",""
22,"TEXT_FESGSC002_02135_SEQ_22",""
23,"TEXT_FESGSC002_02135_SEQ_23",""
24,"TEXT_FESGSC002_02135_TODO_00","Speak with Grege at Entrance Square."
25,"TEXT_FESGSC002_02135_TODO_01",""
26,"TEXT_FESGSC002_02135_TODO_02",""
27,"TEXT_FESGSC002_02135_TODO_03",""
28,"TEXT_FESGSC002_02135_TODO_04",""
29,"TEXT_FESGSC002_02135_TODO_05",""
30,"TEXT_FESGSC002_02135_TODO_06",""
31,"TEXT_FESGSC002_02135_TODO_07",""
32,"TEXT_FESGSC002_02135_TODO_08",""
33,"TEXT_FESGSC002_02135_TODO_09",""
34,"TEXT_FESGSC002_02135_TODO_10",""
35,"TEXT_FESGSC002_02135_TODO_11",""
36,"TEXT_FESGSC002_02135_TODO_12",""
37,"TEXT_FESGSC002_02135_TODO_13",""
38,"TEXT_FESGSC002_02135_TODO_14",""
39,"TEXT_FESGSC002_02135_TODO_15",""
40,"TEXT_FESGSC002_02135_TODO_16",""
41,"TEXT_FESGSC002_02135_TODO_17",""
42,"TEXT_FESGSC002_02135_TODO_18",""
43,"TEXT_FESGSC002_02135_TODO_19",""
44,"TEXT_FESGSC002_02135_TODO_20",""
45,"TEXT_FESGSC002_02135_TODO_21",""
46,"TEXT_FESGSC002_02135_TODO_22",""
47,"TEXT_FESGSC002_02135_TODO_23",""
48,"TEXT_FESGSC002_02135_GSSTAFF02135_000_000","Ah, the astute adventurer who so skillfully untangled the Gold Saucer's murderous mystery! I believe I speak for everyone involved when I say you have our utmost gratitude."
49,"TEXT_FESGSC002_02135_GSSTAFF02135_000_001","But of course, your efforts deserve to be rewarded with more than just words. Grege at Entrance Square awaits with a prize that I'm sure will prove to be most satisfactory."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_FESGSC002_02135_SEQ_00 The attentive attendant wishes to show you the esteem of the Gold Saucer. ※This quest is available for a limited time only.
5 1 TEXT_FESGSC002_02135_SEQ_01 Now that the mystery of the Gold Saucer's murder has been solved, it is time to claim your reward. The attentive attendant directs you to speak with Grege at Entrance Square, who has your prize in safekeeping. ※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone.
6 2 TEXT_FESGSC002_02135_SEQ_02 After offering you his personal thanks, Grege bestows upon you a present befitting a master of deduction. Use it whenever an inspiration worthy of sharing with the world strikes you.
7 3 TEXT_FESGSC002_02135_SEQ_03
8 4 TEXT_FESGSC002_02135_SEQ_04
9 5 TEXT_FESGSC002_02135_SEQ_05
10 6 TEXT_FESGSC002_02135_SEQ_06
11 7 TEXT_FESGSC002_02135_SEQ_07
12 8 TEXT_FESGSC002_02135_SEQ_08
13 9 TEXT_FESGSC002_02135_SEQ_09
14 10 TEXT_FESGSC002_02135_SEQ_10
15 11 TEXT_FESGSC002_02135_SEQ_11
16 12 TEXT_FESGSC002_02135_SEQ_12
17 13 TEXT_FESGSC002_02135_SEQ_13
18 14 TEXT_FESGSC002_02135_SEQ_14
19 15 TEXT_FESGSC002_02135_SEQ_15
20 16 TEXT_FESGSC002_02135_SEQ_16
21 17 TEXT_FESGSC002_02135_SEQ_17
22 18 TEXT_FESGSC002_02135_SEQ_18
23 19 TEXT_FESGSC002_02135_SEQ_19
24 20 TEXT_FESGSC002_02135_SEQ_20
25 21 TEXT_FESGSC002_02135_SEQ_21
26 22 TEXT_FESGSC002_02135_SEQ_22
27 23 TEXT_FESGSC002_02135_SEQ_23
28 24 TEXT_FESGSC002_02135_TODO_00 Speak with Grege at Entrance Square.
29 25 TEXT_FESGSC002_02135_TODO_01
30 26 TEXT_FESGSC002_02135_TODO_02
31 27 TEXT_FESGSC002_02135_TODO_03
32 28 TEXT_FESGSC002_02135_TODO_04
33 29 TEXT_FESGSC002_02135_TODO_05
34 30 TEXT_FESGSC002_02135_TODO_06
35 31 TEXT_FESGSC002_02135_TODO_07
36 32 TEXT_FESGSC002_02135_TODO_08
37 33 TEXT_FESGSC002_02135_TODO_09
38 34 TEXT_FESGSC002_02135_TODO_10
39 35 TEXT_FESGSC002_02135_TODO_11
40 36 TEXT_FESGSC002_02135_TODO_12
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42 38 TEXT_FESGSC002_02135_TODO_14
43 39 TEXT_FESGSC002_02135_TODO_15
44 40 TEXT_FESGSC002_02135_TODO_16
45 41 TEXT_FESGSC002_02135_TODO_17
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47 43 TEXT_FESGSC002_02135_TODO_19
48 44 TEXT_FESGSC002_02135_TODO_20
49 45 TEXT_FESGSC002_02135_TODO_21
50 46 TEXT_FESGSC002_02135_TODO_22
51 47 TEXT_FESGSC002_02135_TODO_23
52 48 TEXT_FESGSC002_02135_GSSTAFF02135_000_000 Ah, the astute adventurer who so skillfully untangled the Gold Saucer's murderous mystery! I believe I speak for everyone involved when I say you have our utmost gratitude.
53 49 TEXT_FESGSC002_02135_GSSTAFF02135_000_001 But of course, your efforts deserve to be rewarded with more than just words. Grege at Entrance Square awaits with a prize that I'm sure will prove to be most satisfactory.
54 50 TEXT_FESGSC002_02135_GSSTAFF02135_000_002 Your reward for a job well done awaits at Entrance Square! Ah, if only I could be there to see your face when you receive it!
55 51 TEXT_FESGSC002_02135_GREGE_000_010 Say no more─Ollier has already explained everything! Ah, but surely you've already deduced that. Nonetheless, I shall give you my thanks, along with the reward you so greatly deserve! May it serve you well the next time an impenetrable mystery unravels before your wit!
56 52 TEXT_FESGSC002_02135_SYSTEM_000_011 You have learned the emote <Color(-34022)>Eureka</Color>!
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key,0,1
#,,
int32,str,str
0,"TEXT_FESHLW201_02149_SEQ_00","The Adventurers' Guild investigator is on the lookout for an able assistant.
※This quest is available for a limited time only."
1,"TEXT_FESHLW201_02149_SEQ_01","An investigator from the Adventurers' Guild has asked your help in uncovering the nefarious plans of the Continental Circus─a troupe of mischievous fiends disguised as entertainers. Approach the illusionists outside Mih Khetto's Amphitheatre, and learn what you can of their impending devilry.
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
2,"TEXT_FESHLW201_02149_SEQ_02","You speak with the festive illusionists, but they are quick to turn you away. Whatever malevolent plan they have for this year's All Saints' Wake seems to revolve around the participation of the city's children. Report your findings to the Adventurers' Guild investigator."
3,"TEXT_FESHLW201_02149_SEQ_03","Upon digesting the information you gleaned from the illusionists, the investigator is struck by the force of his terrible imaginings. What manner of dark mischief could the Continental Circus be planning...?"
4,"TEXT_FESHLW201_02149_SEQ_04",""
5,"TEXT_FESHLW201_02149_SEQ_05",""
6,"TEXT_FESHLW201_02149_SEQ_06",""
7,"TEXT_FESHLW201_02149_SEQ_07",""
8,"TEXT_FESHLW201_02149_SEQ_08",""
9,"TEXT_FESHLW201_02149_SEQ_09",""
10,"TEXT_FESHLW201_02149_SEQ_10",""
11,"TEXT_FESHLW201_02149_SEQ_11",""
12,"TEXT_FESHLW201_02149_SEQ_12",""
13,"TEXT_FESHLW201_02149_SEQ_13",""
14,"TEXT_FESHLW201_02149_SEQ_14",""
15,"TEXT_FESHLW201_02149_SEQ_15",""
16,"TEXT_FESHLW201_02149_SEQ_16",""
17,"TEXT_FESHLW201_02149_SEQ_17",""
18,"TEXT_FESHLW201_02149_SEQ_18",""
19,"TEXT_FESHLW201_02149_SEQ_19",""
20,"TEXT_FESHLW201_02149_SEQ_20",""
21,"TEXT_FESHLW201_02149_SEQ_21",""
22,"TEXT_FESHLW201_02149_SEQ_22",""
23,"TEXT_FESHLW201_02149_SEQ_23",""
24,"TEXT_FESHLW201_02149_TODO_00","Speak with illusionists."
25,"TEXT_FESHLW201_02149_TODO_01","Report to the Adventurers' Guild investigator."
26,"TEXT_FESHLW201_02149_TODO_02",""
27,"TEXT_FESHLW201_02149_TODO_03",""
28,"TEXT_FESHLW201_02149_TODO_04",""
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41,"TEXT_FESHLW201_02149_TODO_17",""
42,"TEXT_FESHLW201_02149_TODO_18",""
43,"TEXT_FESHLW201_02149_TODO_19",""
44,"TEXT_FESHLW201_02149_TODO_20",""
45,"TEXT_FESHLW201_02149_TODO_21",""
46,"TEXT_FESHLW201_02149_TODO_22",""
47,"TEXT_FESHLW201_02149_TODO_23",""
48,"TEXT_FESHLW201_02149_GODRIQUELAIN_000_000","Ah, a fellow adventurer! It just so happens that I could use your help with some Adventurers' Guild business. Might you spare a moment or two?"
49,"TEXT_FESHLW201_02149_GODRIQUELAIN_000_001","The business of which I speak involves keeping an eye on that troublesome troupe of entertainers─the Continental Circus."
50,"TEXT_FESHLW201_02149_GODRIQUELAIN_000_002","One might wonder why this particular group of performers concerned us so...until one beheld their true fiendish forms. Aye, there is naught more terrifying than the monster who hides behind the face of a man."
51,"TEXT_FESHLW201_02149_GODRIQUELAIN_000_003","Every year, when the season of All Saints' Wake is upon us, these irksome imps visit our cities to spread their mischief and mayhem. Oddly enough, there are many folk who actually <Emphasis>enjoy</Emphasis> their antics... Thus we stop short of banishing the creatures outright."
52,"TEXT_FESHLW201_02149_GODRIQUELAIN_000_004","In the interests of maintaining a semblance of order, however, the guild would have us quell the Circus's efforts to instigate chaos─discreetly, of course."
53,"TEXT_FESHLW201_02149_GODRIQUELAIN_000_005","Unfortunately, it would appear that covert operations are not my forte. The fiends have grown leery of my clumsy interrogations, and I am in need of a capable replacement. Will you, then, perform the duty that I could not?"
54,"TEXT_FESHLW201_02149_GODRIQUELAIN_000_006","Excellent! Your first task shall be to engage the troupe's illusionists in conversation, and skillfully prise forth their nefarious plans. May you fare better in your efforts than I!"
55,"TEXT_FESHLW201_02149_GODRIQUELAIN_000_007","Speak with the nearby illusionists, and learn what you can of their wicked scheme."
56,"TEXT_FESHLW201_02149_MEMBERA02149_000_008","The Continental Circus is here! This All Saints' Wake you'll squeal and cheer!"
57,"TEXT_FESHLW201_02149_MEMBERB02149_000_009","Come, join us in celebrating All Saints' Wake!"
58,"TEXT_FESHLW201_02149_MEMBERC02149_000_010","We have an extra-special event in store for this year's celebrations! I'd tell you now, but...I wouldn't want to spoil the surprise!"
59,"TEXT_FESHLW201_02149_MEMBERA02149_000_020","Oh, darling children, sweet and small! Gather 'round younglings, one and all! This All Saints' Wake you'll have a ball!"
60,"TEXT_FESHLW201_02149_MEMBERB02149_000_021","This year's All Saints' Wake is all about the children! Come to Hyrstmill, my precious younglings, for free costumes and seasonal sweets!"
61,"TEXT_FESHLW201_02149_MEMBERC02149_000_022","Hm? Seeking to join the festivities, are we? I'd love to oblige you, but I'm afraid our costumes are only for the children this year. Perhaps we'll focus on the grown-ups next time around!"
62,"TEXT_FESHLW201_02149_MEMBERA02149_000_023","Oh, darling children, sweet and small! Gather 'round younglings, one and all! This All Saints' Wake you'll have a ball!"
63,"TEXT_FESHLW201_02149_MEMBERB02149_000_024","This year's All Saints' Wake is all about the children! Come to Hyrstmill, my precious younglings, for free costumes and seasonal sweets!"
64,"TEXT_FESHLW201_02149_MEMBERC02149_000_025","Hm? Seeking to join the festivities, are we? I'd love to oblige you, but I'm afraid our costumes are only for the children this year. Perhaps we'll focus on the grown-ups next time around!"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_FESHLW201_02149_SEQ_00 The Adventurers' Guild investigator is on the lookout for an able assistant. ※This quest is available for a limited time only.
5 1 TEXT_FESHLW201_02149_SEQ_01 An investigator from the Adventurers' Guild has asked your help in uncovering the nefarious plans of the Continental Circus─a troupe of mischievous fiends disguised as entertainers. Approach the illusionists outside Mih Khetto's Amphitheatre, and learn what you can of their impending devilry. ※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone.
6 2 TEXT_FESHLW201_02149_SEQ_02 You speak with the festive illusionists, but they are quick to turn you away. Whatever malevolent plan they have for this year's All Saints' Wake seems to revolve around the participation of the city's children. Report your findings to the Adventurers' Guild investigator.
7 3 TEXT_FESHLW201_02149_SEQ_03 Upon digesting the information you gleaned from the illusionists, the investigator is struck by the force of his terrible imaginings. What manner of dark mischief could the Continental Circus be planning...?
8 4 TEXT_FESHLW201_02149_SEQ_04
9 5 TEXT_FESHLW201_02149_SEQ_05
10 6 TEXT_FESHLW201_02149_SEQ_06
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13 9 TEXT_FESHLW201_02149_SEQ_09
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27 23 TEXT_FESHLW201_02149_SEQ_23
28 24 TEXT_FESHLW201_02149_TODO_00 Speak with illusionists.
29 25 TEXT_FESHLW201_02149_TODO_01 Report to the Adventurers' Guild investigator.
30 26 TEXT_FESHLW201_02149_TODO_02
31 27 TEXT_FESHLW201_02149_TODO_03
32 28 TEXT_FESHLW201_02149_TODO_04
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39 35 TEXT_FESHLW201_02149_TODO_11
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41 37 TEXT_FESHLW201_02149_TODO_13
42 38 TEXT_FESHLW201_02149_TODO_14
43 39 TEXT_FESHLW201_02149_TODO_15
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48 44 TEXT_FESHLW201_02149_TODO_20
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50 46 TEXT_FESHLW201_02149_TODO_22
51 47 TEXT_FESHLW201_02149_TODO_23
52 48 TEXT_FESHLW201_02149_GODRIQUELAIN_000_000 Ah, a fellow adventurer! It just so happens that I could use your help with some Adventurers' Guild business. Might you spare a moment or two?
53 49 TEXT_FESHLW201_02149_GODRIQUELAIN_000_001 The business of which I speak involves keeping an eye on that troublesome troupe of entertainers─the Continental Circus.
54 50 TEXT_FESHLW201_02149_GODRIQUELAIN_000_002 One might wonder why this particular group of performers concerned us so...until one beheld their true fiendish forms. Aye, there is naught more terrifying than the monster who hides behind the face of a man.
55 51 TEXT_FESHLW201_02149_GODRIQUELAIN_000_003 Every year, when the season of All Saints' Wake is upon us, these irksome imps visit our cities to spread their mischief and mayhem. Oddly enough, there are many folk who actually <Emphasis>enjoy</Emphasis> their antics... Thus we stop short of banishing the creatures outright.
56 52 TEXT_FESHLW201_02149_GODRIQUELAIN_000_004 In the interests of maintaining a semblance of order, however, the guild would have us quell the Circus's efforts to instigate chaos─discreetly, of course.
57 53 TEXT_FESHLW201_02149_GODRIQUELAIN_000_005 Unfortunately, it would appear that covert operations are not my forte. The fiends have grown leery of my clumsy interrogations, and I am in need of a capable replacement. Will you, then, perform the duty that I could not?
58 54 TEXT_FESHLW201_02149_GODRIQUELAIN_000_006 Excellent! Your first task shall be to engage the troupe's illusionists in conversation, and skillfully prise forth their nefarious plans. May you fare better in your efforts than I!
59 55 TEXT_FESHLW201_02149_GODRIQUELAIN_000_007 Speak with the nearby illusionists, and learn what you can of their wicked scheme.
60 56 TEXT_FESHLW201_02149_MEMBERA02149_000_008 The Continental Circus is here! This All Saints' Wake you'll squeal and cheer!
61 57 TEXT_FESHLW201_02149_MEMBERB02149_000_009 Come, join us in celebrating All Saints' Wake!
62 58 TEXT_FESHLW201_02149_MEMBERC02149_000_010 We have an extra-special event in store for this year's celebrations! I'd tell you now, but...I wouldn't want to spoil the surprise!
63 59 TEXT_FESHLW201_02149_MEMBERA02149_000_020 Oh, darling children, sweet and small! Gather 'round younglings, one and all! This All Saints' Wake you'll have a ball!
64 60 TEXT_FESHLW201_02149_MEMBERB02149_000_021 This year's All Saints' Wake is all about the children! Come to Hyrstmill, my precious younglings, for free costumes and seasonal sweets!
65 61 TEXT_FESHLW201_02149_MEMBERC02149_000_022 Hm? Seeking to join the festivities, are we? I'd love to oblige you, but I'm afraid our costumes are only for the children this year. Perhaps we'll focus on the grown-ups next time around!
66 62 TEXT_FESHLW201_02149_MEMBERA02149_000_023 Oh, darling children, sweet and small! Gather 'round younglings, one and all! This All Saints' Wake you'll have a ball!
67 63 TEXT_FESHLW201_02149_MEMBERB02149_000_024 This year's All Saints' Wake is all about the children! Come to Hyrstmill, my precious younglings, for free costumes and seasonal sweets!
68 64 TEXT_FESHLW201_02149_MEMBERC02149_000_025 Hm? Seeking to join the festivities, are we? I'd love to oblige you, but I'm afraid our costumes are only for the children this year. Perhaps we'll focus on the grown-ups next time around!
69 65 TEXT_FESHLW201_02149_GODRIQUELAIN_000_030 Well, my friend? What have you discovered of the fiends' machinations?
70 66 TEXT_FESHLW201_02149_GODRIQUELAIN_000_031 Hmmm, so they seek to lure the younglings to Hyrstmill with the promise of costumes and sweets. Why, any manner of terrible plot could unfold so far from the safety of the city...
71 67 TEXT_FESHLW201_02149_GODRIQUELAIN_000_032 I like this not one bit. I've a mind to make for Hyrstmill this very instant!
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int32,str,str
0,"TEXT_FESHLW202_02150_SEQ_00","The Adventurers' Guild investigator seems eager to be about his duty.
※This quest is available for a limited time only."
1,"TEXT_FESHLW202_02150_SEQ_01","After bidding you join him as soon as possible, the Adventurers' Guild investigator leaves directly for Hyrstmill. Make your own way to the settlement in the North Shroud, and help the adventurer put a stop to the Continental Circus's mayhem.
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
2,"TEXT_FESHLW202_02150_SEQ_02","You join the investigator in Hyrstmill, and he reports that his worst fears have been confirmed: it appears that several children have already vanished. The worried matron nearby explains that the younglings ran out of her sight for only a moment, but have since failed to return. Heed the investigator's advice, and question Hyrstmill inhabitants for any leads as to the children's whereabouts."
3,"TEXT_FESHLW202_02150_SEQ_03","You speak with a number of Hyrstmill residents and learn that a stranger in a witch's costume was seen leading the younglings into the shadow of a building. Return to the Adventurers' Guild investigator and report your findings."
4,"TEXT_FESHLW202_02150_SEQ_04","You return to the investigator, and he laments his inability to learn anything of the children's fate. After you relay the story told to you by the villager, however, he soon returns his attention to the task at hand, asking that you follow up on the lead while he reports this development to the Adventurers' Guild. Head over to the spot described by the witness, and spy on the suspicious witch."
5,"TEXT_FESHLW202_02150_SEQ_05","No sooner have you concealed yourself at a convenient vantage point, when the suspicious witch appears with an enthusiastic child in tow. With promises of a wonderful costume to celebrate All Saints' Wake, the villain then transforms the youngling into a horrible fiend. The newly transformed youngling flaps happily away, to the delight of the witch's next visitor─the Impresario. Through their clandestine conversation, you discover the Continental Circus's diabolical plan to harvest the fear the children will undoubtedly feel once they learn the truth: their hideous transformations are permanent. With the power siphoned from innocent terror, the Circus means to summon a demonic legion, and visit upon the realm a second Night of Devilry.
As you withdraw from the shadowed meeting place, you are confronted by a pumpkin-headed apparition. Instead of offering you harm, however, she sympathizes with the children's plight, and provides you with the means to dispel the witch's terrible enchantment. Return to the Adventurers' Guild investigator, and report all that has occurred."
6,"TEXT_FESHLW202_02150_SEQ_06","The investigator listens to your tale with growing horror, and vows to stop the Continental Circus from plunging the realm into darkness. The adventurer then bids you follow the instructions of the pumpkin-headed stranger, and don attire suitable for celebrating All Saints' Wake. Equip a witch's hat, a witch's coatee, a pair of witch's gloves, and a pair of witch's thighboots before speaking with the Adventurers' Guild investigator once more."
7,"TEXT_FESHLW202_02150_SEQ_07","The investigator pronounces your garb appropriately festive, and sends you off to rescue the unsuspecting children from their ghastly curse. Find the transformed children, and give them each a creepy cookie."
8,"TEXT_FESHLW202_02150_SEQ_08","You give each of the metamorphosed younglings a counter-curse treat, and they are instantly freed from the witch's enchantment. Return to the Adventurers' Guild investigator and report your success."
9,"TEXT_FESHLW202_02150_SEQ_09","The investigator and matron are both overjoyed at the safe return of the children. While you were busy handing out cookies, however, it seems the Circus was setting the second part of their plan into motion..."
10,"TEXT_FESHLW202_02150_SEQ_10",""
11,"TEXT_FESHLW202_02150_SEQ_11",""
12,"TEXT_FESHLW202_02150_SEQ_12",""
13,"TEXT_FESHLW202_02150_SEQ_13",""
14,"TEXT_FESHLW202_02150_SEQ_14",""
15,"TEXT_FESHLW202_02150_SEQ_15",""
16,"TEXT_FESHLW202_02150_SEQ_16",""
17,"TEXT_FESHLW202_02150_SEQ_17",""
18,"TEXT_FESHLW202_02150_SEQ_18",""
19,"TEXT_FESHLW202_02150_SEQ_19",""
20,"TEXT_FESHLW202_02150_SEQ_20",""
21,"TEXT_FESHLW202_02150_SEQ_21",""
22,"TEXT_FESHLW202_02150_SEQ_22",""
23,"TEXT_FESHLW202_02150_SEQ_23",""
24,"TEXT_FESHLW202_02150_TODO_00","Speak with the Adventurers' Guild investigator at Hyrstmill."
25,"TEXT_FESHLW202_02150_TODO_01","Question Hyrstmill inhabitants."
26,"TEXT_FESHLW202_02150_TODO_02","Report to the Adventurers' Guild investigator."
27,"TEXT_FESHLW202_02150_TODO_03","Spy on the suspicious witch."
28,"TEXT_FESHLW202_02150_TODO_04","Report to the Adventurers' Guild investigator."
29,"TEXT_FESHLW202_02150_TODO_05","Dress in your All Saints' best and speak to the Adventurers' Guild investigator."
30,"TEXT_FESHLW202_02150_TODO_06","Give creepy cookies to the curious monsters."
31,"TEXT_FESHLW202_02150_TODO_07","Report to the Adventurers' Guild investigator."
32,"TEXT_FESHLW202_02150_TODO_08",""
33,"TEXT_FESHLW202_02150_TODO_09",""
34,"TEXT_FESHLW202_02150_TODO_10",""
35,"TEXT_FESHLW202_02150_TODO_11",""
36,"TEXT_FESHLW202_02150_TODO_12",""
37,"TEXT_FESHLW202_02150_TODO_13",""
38,"TEXT_FESHLW202_02150_TODO_14",""
39,"TEXT_FESHLW202_02150_TODO_15",""
40,"TEXT_FESHLW202_02150_TODO_16",""
41,"TEXT_FESHLW202_02150_TODO_17",""
42,"TEXT_FESHLW202_02150_TODO_18",""
43,"TEXT_FESHLW202_02150_TODO_19",""
44,"TEXT_FESHLW202_02150_TODO_20",""
45,"TEXT_FESHLW202_02150_TODO_21",""
46,"TEXT_FESHLW202_02150_TODO_22",""
47,"TEXT_FESHLW202_02150_TODO_23",""
48,"TEXT_FESHLW202_02150_GODRIQUELAIN_000_000","We must see this investigation through to its conclusion! Pray join me in Hyrstmill as soon as you are able."
49,"TEXT_FESHLW202_02150_MEMBERA02150_000_001","Oh, darling children, sweet and small! Gather 'round younglings, one and all! This All Saints' Wake you'll have a ball!"
50,"TEXT_FESHLW202_02150_MEMBERB02150_000_002","This year's All Saints' Wake is all about the children! Come to Hyrstmill, my precious younglings, for free costumes and seasonal sweets!"
51,"TEXT_FESHLW202_02150_MEMBERC02150_000_003","Hm? Seeking to join the festivities, are we? I'd love to oblige you, but I'm afraid our costumes are only for the children this year. Perhaps we'll focus on the grown-ups next time around!"
52,"TEXT_FESHLW202_02150_GODRIQUELAIN_000_010","I'm glad you've come. Sadly, I must report that my misgivings were justified─it seems that several children have already gone missing."
53,"TEXT_FESHLW202_02150_GUARDIAN02150_000_011","The little ones were laughing and playing together, and they ran out of sight for but a moment..."
54,"TEXT_FESHLW202_02150_GUARDIAN02150_000_012","(★未使用/削除予定★)"
55,"TEXT_FESHLW202_02150_GUARDIAN02150_000_013","I thought it merely a frolicsome game of tag-the-goblin! But no matter how long I waited, they did not return. Oh, Matron, forgive me..."
56,"TEXT_FESHLW202_02150_GODRIQUELAIN_000_014","Fear not, madam, we will set things aright."
57,"TEXT_FESHLW202_02150_GODRIQUELAIN_000_015","Let us first question the residents of Hyrstmill, and find ourselves a witness to this disappearance. The younglings could not have simply vanished into thin air!"
58,"TEXT_FESHLW202_02150_GODRIQUELAIN_000_016","Let us be about our search. Surely one of the local folk will have some hint as to the children's whereabouts!"
59,"TEXT_FESHLW202_02150_GUARDIAN02150_000_017","Where could my precious darlings have wandered off to...?"
60,"TEXT_FESHLW202_02150_VILLAGERA02150_000_020","A gaggle of children's gone missing, you say? I'm afraid I've not seen aught worth mentioning..."
61,"TEXT_FESHLW202_02150_VILLAGERB02150_000_021","Looking for a gang of little ones, are you? There were some flitting shadows in the woods over yonder, but 'twas likely just some foraging opo-opos. I'm sorry I couldn't be of more help..."
62,"TEXT_FESHLW202_02150_VILLAGERC02150_000_022","Younglings? Aye, I saw a few following a lass in a witch's costume into the shadow of that building over there. Giggling and skipping, they were."
63,"TEXT_FESHLW202_02150_VILLAGERA02150_000_023","A gaggle of children's gone missing, you say? I'm afraid I've not seen aught worth mentioning..."
64,"TEXT_FESHLW202_02150_VILLAGERB02150_000_024","Looking for a gang of little ones, are you? There were some flitting shadows in the woods over yonder, but 'twas likely just some foraging opo-opos. I'm sorry I couldn't be of more help..."
65,"TEXT_FESHLW202_02150_VILLAGERC02150_000_025","Younglings? Aye, I saw a few following a lass in a witch's costume into the shadow of that building over there. Giggling and skipping, they were."
66,"TEXT_FESHLW202_02150_GODRIQUELAIN_000_030","My investigations bore little fruit, I'm afraid. One would think that at least <Emphasis>one</Emphasis> person in this tiny settlement would have seen <Emphasis>something</Emphasis>..."
67,"TEXT_FESHLW202_02150_GODRIQUELAIN_000_031","...You are certain!? This tale of a witch in the shadows does not bode well."
68,"TEXT_FESHLW202_02150_GODRIQUELAIN_000_032","We must act swiftly. Sneak up on this costumed devil and learn what fate has befallen the younglings. I will inform the guild of our progress."
69,"TEXT_FESHLW202_02150_GODRIQUELAIN_000_033","There is little time to lose. While I update the guild on these latest happenings, you must go to the place the witness described and confirm that villainy is truly afoot."
70,"TEXT_FESHLW202_02150_GUARDIAN02150_000_034","Bring the little ones back safe, I beg of you!"
71,"TEXT_FESHLW202_02150_WITCH02150_000_040","Come closer, my darling! With the help of my magicks, you will become the perfect little monster to celebrate All Saints' Wake!"
72,"TEXT_FESHLW202_02150_CHILDA02150_000_041","Hooray! Thank you, Miss Witch!"
73,"TEXT_FESHLW202_02150_WITCH02150_000_042","There! Now don't you look splendid!?"
74,"TEXT_FESHLW202_02150_CHILDA02150_000_043","Wow! Am I a real monster!?"
75,"TEXT_FESHLW202_02150_WITCH02150_000_044","But of course! The festivities will be far more enjoyable in this form."
76,"TEXT_FESHLW202_02150_WITCH02150_000_045","Now, run along to Bentbranch Meadows and join your fellow fiends! Make sure to give a scare to everyone you pass on the way, dear!"
77,"TEXT_FESHLW202_02150_CHILDA02150_000_046","...This is going to be great!"
78,"TEXT_FESHLW202_02150_IMPHEAD_000_047","(-Impresario-)Heh heh heh... Such delicious innocence."
79,"TEXT_FESHLW202_02150_WITCH02150_000_048","Delightful, isn't it? They follow without question, and revel in the transformation."
80,"TEXT_FESHLW202_02150_WITCH02150_000_049","Would they be so joyful, I wonder, if they knew the enchantment would never fade?"
81,"TEXT_FESHLW202_02150_IMPHEAD_000_050","With their unwitting aid shall the legend of old be reborn! We shall flood the city with our wicked kin, and usher in a new Night of Devilry!"
82,"TEXT_FESHLW202_02150_IMPHEAD_000_051","We need but reap our harvest of terror. When the younglings learn the finality of their monstrous fate, the outpouring of fear will fuel our darkest spells."
83,"TEXT_FESHLW202_02150_IMPHEAD_000_052","The zenith of dread will be reached when these metamorphosed children seek solace in their families' embrace, only to have their loved ones recoil in abject horror. With nowhere left to turn, we shall provide their only succor."
84,"TEXT_FESHLW202_02150_IMPHEAD_000_053","And when they at last succumb to their new fiendish nature, they will join the devilish legions summoned by the nectar of their despair!"
85,"TEXT_FESHLW202_02150_WITCH02150_000_054","Swelling our ranks with the very innocents upon whose fear we supped! A master stroke, Impresario!"
86,"TEXT_FESHLW202_02150_PUMPKIN_000_055","(-???-)Heh heh heh... A troubled soul, all alone."
87,"TEXT_FESHLW202_02150_PUMPKIN_100_055","Fear not my ghoulish appearance─I offer not harm but counsel. Pray confide in me your woes."
88,"TEXT_FESHLW202_02150_PUMPKIN_100_056","It has been long since our last meeting, child. Pray confide in me your woes."
89,"TEXT_FESHLW202_02150_PUMPKIN_100_057","...Innocent children, trapped in the form of fiends? Such a tragic tale ill befits the festive air of All Saints' Wake! 'Tis well, then, that I have the means to remedy this misfortune."
90,"TEXT_FESHLW202_02150_PUMPKIN_000_056","Enchanted cookies for enchanted younglings. A single bite, and the curse shall crumble!"
91,"TEXT_FESHLW202_02150_PUMPKIN_000_057","But counter-spells are fickle things─you must offer the treat while garbed in costume, or the magicks will remain dormant. Be sure to dress in your All Saints' best!"
92,"TEXT_FESHLW202_02150_GODRIQUELAIN_000_070","I've been in contact with the Adventurers' Guild. My superiors say they will offer us whatever support they can spare. Were you able to learn aught of the children's disappearance?"
93,"TEXT_FESHLW202_02150_GODRIQUELAIN_000_071","...Gods preserve us! So that was why they needed the younglings! Legend has it that, on the Night of Devilry, a veritable army of darkness descended upon the realm and wrought unimaginable havoc."
94,"TEXT_FESHLW202_02150_GODRIQUELAIN_000_072","I knew the Circus was up to no good, but I never imagined that they sought to recreate such an abhorrent event. We cannot allow them to unleash this plague of evil..."
95,"TEXT_FESHLW202_02150_GODRIQUELAIN_000_073","Hmmm. I am loath to trust the word of that strange apparition you encountered, but I fear we have little choice. Here is what we shall do:"
96,"TEXT_FESHLW202_02150_GODRIQUELAIN_000_074","I will rendezvous with the members whom the guild is sending, and widen the net of our investigation. Meanwhile, I ask that you heed the counsel of your pumpkin-headed acquaintance, and rescue the children from their fiendish fate."
97,"TEXT_FESHLW202_02150_GODRIQUELAIN_000_075","Ah, did she not mention something about dressing in your All Saints' best before attempting to hand out those enchanted cookies?"
98,"TEXT_FESHLW202_02150_GODRIQUELAIN_000_076","Pray don something appropriate for the season and we'll see how you look..."
99,"TEXT_FESHLW202_02150_SYSTEM_000_076","Equip a witch's hat, a witch's coatee, a pair of witch's gloves, and a pair of witch's thighboots, and then speak with the Adventurers' Guild investigator."
100,"TEXT_FESHLW202_02150_SYSTEM_100_076","In the event that you do not possess the required items, they may be purchased from the shady smock vendor in Gridania."
101,"TEXT_FESHLW202_02150_GODRIQUELAIN_000_080","“Dress in your All Saints' best,” she says... Pray don something appropriate for the season and we'll see how you look."
102,"TEXT_FESHLW202_02150_GODRIQUELAIN_000_081","Ah, yes, that should do nicely! You look ready to march in an All Saints' Wake parade!"
103,"TEXT_FESHLW202_02150_GODRIQUELAIN_000_082","Let us hope it is enough. Track down the ensorcelled younglings, and have them crunch on those curious cookies!"
104,"TEXT_FESHLW202_02150_STRANGEDEMONA02150_000_090","Raaar! I'll eat you up! ...Wait, do ahrimans say “raaar”?"
105,"TEXT_FESHLW202_02150_STRANGEDEMONA02150_000_091","...What's that? A cookie? For me? The ferocious ahriman accepts your offering!"
106,"TEXT_FESHLW202_02150_CHILDA02150_000_092","Huh? Hey! The monster spell wore off! But I was having so much fun!"
107,"TEXT_FESHLW202_02150_CHILDA02150_000_093","...Our nanny is looking for us, is she? Uh-oh. I'd better head back before I get into trouble!"
108,"TEXT_FESHLW202_02150_STRANGEDEMONB02150_000_094","Don't you know who I am!? I am the Master of the Void! Gravel...er, I mean, “grovel” before me!"
109,"TEXT_FESHLW202_02150_STRANGEDEMONB02150_000_095","...Is that a cookie!? Oooh, I love cookies! Thanks, <If(PlayerParameter(4))>miss<Else/>mister</If>!"
110,"TEXT_FESHLW202_02150_CHILDB02150_000_096","Oof! Oh. I'm “me” again."
111,"TEXT_FESHLW202_02150_CHILDB02150_000_097","...Our nanny sent you? Well, I'd best be going, or she might not let us have sweets!"
112,"TEXT_FESHLW202_02150_STRANGEDEMONC02150_000_098","I am the strongest there is! ...Y-You don't believe me? Just wait until I crawl out of this pot!"
113,"TEXT_FESHLW202_02150_STRANGEDEMONC02150_000_099","<sniff> What kind of cookie is that? I prefer chocolate, but I suppose monsters'll eat anything!"
114,"TEXT_FESHLW202_02150_CHILDC02150_000_100","Whoa! ...Hey, where'd my pot go!?"
115,"TEXT_FESHLW202_02150_CHILDB02150_000_101","...Our nanny wants us home, huh? <sigh> I guess I better go, then. Drat, I never even got to scare anyone!"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_FESHLW202_02150_SEQ_00 The Adventurers' Guild investigator seems eager to be about his duty. ※This quest is available for a limited time only.
5 1 TEXT_FESHLW202_02150_SEQ_01 After bidding you join him as soon as possible, the Adventurers' Guild investigator leaves directly for Hyrstmill. Make your own way to the settlement in the North Shroud, and help the adventurer put a stop to the Continental Circus's mayhem. ※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone.
6 2 TEXT_FESHLW202_02150_SEQ_02 You join the investigator in Hyrstmill, and he reports that his worst fears have been confirmed: it appears that several children have already vanished. The worried matron nearby explains that the younglings ran out of her sight for only a moment, but have since failed to return. Heed the investigator's advice, and question Hyrstmill inhabitants for any leads as to the children's whereabouts.
7 3 TEXT_FESHLW202_02150_SEQ_03 You speak with a number of Hyrstmill residents and learn that a stranger in a witch's costume was seen leading the younglings into the shadow of a building. Return to the Adventurers' Guild investigator and report your findings.
8 4 TEXT_FESHLW202_02150_SEQ_04 You return to the investigator, and he laments his inability to learn anything of the children's fate. After you relay the story told to you by the villager, however, he soon returns his attention to the task at hand, asking that you follow up on the lead while he reports this development to the Adventurers' Guild. Head over to the spot described by the witness, and spy on the suspicious witch.
9 5 TEXT_FESHLW202_02150_SEQ_05 No sooner have you concealed yourself at a convenient vantage point, when the suspicious witch appears with an enthusiastic child in tow. With promises of a wonderful costume to celebrate All Saints' Wake, the villain then transforms the youngling into a horrible fiend. The newly transformed youngling flaps happily away, to the delight of the witch's next visitor─the Impresario. Through their clandestine conversation, you discover the Continental Circus's diabolical plan to harvest the fear the children will undoubtedly feel once they learn the truth: their hideous transformations are permanent. With the power siphoned from innocent terror, the Circus means to summon a demonic legion, and visit upon the realm a second Night of Devilry. As you withdraw from the shadowed meeting place, you are confronted by a pumpkin-headed apparition. Instead of offering you harm, however, she sympathizes with the children's plight, and provides you with the means to dispel the witch's terrible enchantment. Return to the Adventurers' Guild investigator, and report all that has occurred.
10 6 TEXT_FESHLW202_02150_SEQ_06 The investigator listens to your tale with growing horror, and vows to stop the Continental Circus from plunging the realm into darkness. The adventurer then bids you follow the instructions of the pumpkin-headed stranger, and don attire suitable for celebrating All Saints' Wake. Equip a witch's hat, a witch's coatee, a pair of witch's gloves, and a pair of witch's thighboots before speaking with the Adventurers' Guild investigator once more.
11 7 TEXT_FESHLW202_02150_SEQ_07 The investigator pronounces your garb appropriately festive, and sends you off to rescue the unsuspecting children from their ghastly curse. Find the transformed children, and give them each a creepy cookie.
12 8 TEXT_FESHLW202_02150_SEQ_08 You give each of the metamorphosed younglings a counter-curse treat, and they are instantly freed from the witch's enchantment. Return to the Adventurers' Guild investigator and report your success.
13 9 TEXT_FESHLW202_02150_SEQ_09 The investigator and matron are both overjoyed at the safe return of the children. While you were busy handing out cookies, however, it seems the Circus was setting the second part of their plan into motion...
14 10 TEXT_FESHLW202_02150_SEQ_10
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28 24 TEXT_FESHLW202_02150_TODO_00 Speak with the Adventurers' Guild investigator at Hyrstmill.
29 25 TEXT_FESHLW202_02150_TODO_01 Question Hyrstmill inhabitants.
30 26 TEXT_FESHLW202_02150_TODO_02 Report to the Adventurers' Guild investigator.
31 27 TEXT_FESHLW202_02150_TODO_03 Spy on the suspicious witch.
32 28 TEXT_FESHLW202_02150_TODO_04 Report to the Adventurers' Guild investigator.
33 29 TEXT_FESHLW202_02150_TODO_05 Dress in your All Saints' best and speak to the Adventurers' Guild investigator.
34 30 TEXT_FESHLW202_02150_TODO_06 Give creepy cookies to the curious monsters.
35 31 TEXT_FESHLW202_02150_TODO_07 Report to the Adventurers' Guild investigator.
36 32 TEXT_FESHLW202_02150_TODO_08
37 33 TEXT_FESHLW202_02150_TODO_09
38 34 TEXT_FESHLW202_02150_TODO_10
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52 48 TEXT_FESHLW202_02150_GODRIQUELAIN_000_000 We must see this investigation through to its conclusion! Pray join me in Hyrstmill as soon as you are able.
53 49 TEXT_FESHLW202_02150_MEMBERA02150_000_001 Oh, darling children, sweet and small! Gather 'round younglings, one and all! This All Saints' Wake you'll have a ball!
54 50 TEXT_FESHLW202_02150_MEMBERB02150_000_002 This year's All Saints' Wake is all about the children! Come to Hyrstmill, my precious younglings, for free costumes and seasonal sweets!
55 51 TEXT_FESHLW202_02150_MEMBERC02150_000_003 Hm? Seeking to join the festivities, are we? I'd love to oblige you, but I'm afraid our costumes are only for the children this year. Perhaps we'll focus on the grown-ups next time around!
56 52 TEXT_FESHLW202_02150_GODRIQUELAIN_000_010 I'm glad you've come. Sadly, I must report that my misgivings were justified─it seems that several children have already gone missing.
57 53 TEXT_FESHLW202_02150_GUARDIAN02150_000_011 The little ones were laughing and playing together, and they ran out of sight for but a moment...
58 54 TEXT_FESHLW202_02150_GUARDIAN02150_000_012 (★未使用/削除予定★)
59 55 TEXT_FESHLW202_02150_GUARDIAN02150_000_013 I thought it merely a frolicsome game of tag-the-goblin! But no matter how long I waited, they did not return. Oh, Matron, forgive me...
60 56 TEXT_FESHLW202_02150_GODRIQUELAIN_000_014 Fear not, madam, we will set things aright.
61 57 TEXT_FESHLW202_02150_GODRIQUELAIN_000_015 Let us first question the residents of Hyrstmill, and find ourselves a witness to this disappearance. The younglings could not have simply vanished into thin air!
62 58 TEXT_FESHLW202_02150_GODRIQUELAIN_000_016 Let us be about our search. Surely one of the local folk will have some hint as to the children's whereabouts!
63 59 TEXT_FESHLW202_02150_GUARDIAN02150_000_017 Where could my precious darlings have wandered off to...?
64 60 TEXT_FESHLW202_02150_VILLAGERA02150_000_020 A gaggle of children's gone missing, you say? I'm afraid I've not seen aught worth mentioning...
65 61 TEXT_FESHLW202_02150_VILLAGERB02150_000_021 Looking for a gang of little ones, are you? There were some flitting shadows in the woods over yonder, but 'twas likely just some foraging opo-opos. I'm sorry I couldn't be of more help...
66 62 TEXT_FESHLW202_02150_VILLAGERC02150_000_022 Younglings? Aye, I saw a few following a lass in a witch's costume into the shadow of that building over there. Giggling and skipping, they were.
67 63 TEXT_FESHLW202_02150_VILLAGERA02150_000_023 A gaggle of children's gone missing, you say? I'm afraid I've not seen aught worth mentioning...
68 64 TEXT_FESHLW202_02150_VILLAGERB02150_000_024 Looking for a gang of little ones, are you? There were some flitting shadows in the woods over yonder, but 'twas likely just some foraging opo-opos. I'm sorry I couldn't be of more help...
69 65 TEXT_FESHLW202_02150_VILLAGERC02150_000_025 Younglings? Aye, I saw a few following a lass in a witch's costume into the shadow of that building over there. Giggling and skipping, they were.
70 66 TEXT_FESHLW202_02150_GODRIQUELAIN_000_030 My investigations bore little fruit, I'm afraid. One would think that at least <Emphasis>one</Emphasis> person in this tiny settlement would have seen <Emphasis>something</Emphasis>...
71 67 TEXT_FESHLW202_02150_GODRIQUELAIN_000_031 ...You are certain!? This tale of a witch in the shadows does not bode well.
72 68 TEXT_FESHLW202_02150_GODRIQUELAIN_000_032 We must act swiftly. Sneak up on this costumed devil and learn what fate has befallen the younglings. I will inform the guild of our progress.
73 69 TEXT_FESHLW202_02150_GODRIQUELAIN_000_033 There is little time to lose. While I update the guild on these latest happenings, you must go to the place the witness described and confirm that villainy is truly afoot.
74 70 TEXT_FESHLW202_02150_GUARDIAN02150_000_034 Bring the little ones back safe, I beg of you!
75 71 TEXT_FESHLW202_02150_WITCH02150_000_040 Come closer, my darling! With the help of my magicks, you will become the perfect little monster to celebrate All Saints' Wake!
76 72 TEXT_FESHLW202_02150_CHILDA02150_000_041 Hooray! Thank you, Miss Witch!
77 73 TEXT_FESHLW202_02150_WITCH02150_000_042 There! Now don't you look splendid!?
78 74 TEXT_FESHLW202_02150_CHILDA02150_000_043 Wow! Am I a real monster!?
79 75 TEXT_FESHLW202_02150_WITCH02150_000_044 But of course! The festivities will be far more enjoyable in this form.
80 76 TEXT_FESHLW202_02150_WITCH02150_000_045 Now, run along to Bentbranch Meadows and join your fellow fiends! Make sure to give a scare to everyone you pass on the way, dear!
81 77 TEXT_FESHLW202_02150_CHILDA02150_000_046 ...This is going to be great!
82 78 TEXT_FESHLW202_02150_IMPHEAD_000_047 (-Impresario-)Heh heh heh... Such delicious innocence.
83 79 TEXT_FESHLW202_02150_WITCH02150_000_048 Delightful, isn't it? They follow without question, and revel in the transformation.
84 80 TEXT_FESHLW202_02150_WITCH02150_000_049 Would they be so joyful, I wonder, if they knew the enchantment would never fade?
85 81 TEXT_FESHLW202_02150_IMPHEAD_000_050 With their unwitting aid shall the legend of old be reborn! We shall flood the city with our wicked kin, and usher in a new Night of Devilry!
86 82 TEXT_FESHLW202_02150_IMPHEAD_000_051 We need but reap our harvest of terror. When the younglings learn the finality of their monstrous fate, the outpouring of fear will fuel our darkest spells.
87 83 TEXT_FESHLW202_02150_IMPHEAD_000_052 The zenith of dread will be reached when these metamorphosed children seek solace in their families' embrace, only to have their loved ones recoil in abject horror. With nowhere left to turn, we shall provide their only succor.
88 84 TEXT_FESHLW202_02150_IMPHEAD_000_053 And when they at last succumb to their new fiendish nature, they will join the devilish legions summoned by the nectar of their despair!
89 85 TEXT_FESHLW202_02150_WITCH02150_000_054 Swelling our ranks with the very innocents upon whose fear we supped! A master stroke, Impresario!
90 86 TEXT_FESHLW202_02150_PUMPKIN_000_055 (-???-)Heh heh heh... A troubled soul, all alone.
91 87 TEXT_FESHLW202_02150_PUMPKIN_100_055 Fear not my ghoulish appearance─I offer not harm but counsel. Pray confide in me your woes.
92 88 TEXT_FESHLW202_02150_PUMPKIN_100_056 It has been long since our last meeting, child. Pray confide in me your woes.
93 89 TEXT_FESHLW202_02150_PUMPKIN_100_057 ...Innocent children, trapped in the form of fiends? Such a tragic tale ill befits the festive air of All Saints' Wake! 'Tis well, then, that I have the means to remedy this misfortune.
94 90 TEXT_FESHLW202_02150_PUMPKIN_000_056 Enchanted cookies for enchanted younglings. A single bite, and the curse shall crumble!
95 91 TEXT_FESHLW202_02150_PUMPKIN_000_057 But counter-spells are fickle things─you must offer the treat while garbed in costume, or the magicks will remain dormant. Be sure to dress in your All Saints' best!
96 92 TEXT_FESHLW202_02150_GODRIQUELAIN_000_070 I've been in contact with the Adventurers' Guild. My superiors say they will offer us whatever support they can spare. Were you able to learn aught of the children's disappearance?
97 93 TEXT_FESHLW202_02150_GODRIQUELAIN_000_071 ...Gods preserve us! So that was why they needed the younglings! Legend has it that, on the Night of Devilry, a veritable army of darkness descended upon the realm and wrought unimaginable havoc.
98 94 TEXT_FESHLW202_02150_GODRIQUELAIN_000_072 I knew the Circus was up to no good, but I never imagined that they sought to recreate such an abhorrent event. We cannot allow them to unleash this plague of evil...
99 95 TEXT_FESHLW202_02150_GODRIQUELAIN_000_073 Hmmm. I am loath to trust the word of that strange apparition you encountered, but I fear we have little choice. Here is what we shall do:
100 96 TEXT_FESHLW202_02150_GODRIQUELAIN_000_074 I will rendezvous with the members whom the guild is sending, and widen the net of our investigation. Meanwhile, I ask that you heed the counsel of your pumpkin-headed acquaintance, and rescue the children from their fiendish fate.
101 97 TEXT_FESHLW202_02150_GODRIQUELAIN_000_075 Ah, did she not mention something about dressing in your All Saints' best before attempting to hand out those enchanted cookies?
102 98 TEXT_FESHLW202_02150_GODRIQUELAIN_000_076 Pray don something appropriate for the season and we'll see how you look...
103 99 TEXT_FESHLW202_02150_SYSTEM_000_076 Equip a witch's hat, a witch's coatee, a pair of witch's gloves, and a pair of witch's thighboots, and then speak with the Adventurers' Guild investigator.
104 100 TEXT_FESHLW202_02150_SYSTEM_100_076 In the event that you do not possess the required items, they may be purchased from the shady smock vendor in Gridania.
105 101 TEXT_FESHLW202_02150_GODRIQUELAIN_000_080 “Dress in your All Saints' best,” she says... Pray don something appropriate for the season and we'll see how you look.
106 102 TEXT_FESHLW202_02150_GODRIQUELAIN_000_081 Ah, yes, that should do nicely! You look ready to march in an All Saints' Wake parade!
107 103 TEXT_FESHLW202_02150_GODRIQUELAIN_000_082 Let us hope it is enough. Track down the ensorcelled younglings, and have them crunch on those curious cookies!
108 104 TEXT_FESHLW202_02150_STRANGEDEMONA02150_000_090 Raaar! I'll eat you up! ...Wait, do ahrimans say “raaar”?
109 105 TEXT_FESHLW202_02150_STRANGEDEMONA02150_000_091 ...What's that? A cookie? For me? The ferocious ahriman accepts your offering!
110 106 TEXT_FESHLW202_02150_CHILDA02150_000_092 Huh? Hey! The monster spell wore off! But I was having so much fun!
111 107 TEXT_FESHLW202_02150_CHILDA02150_000_093 ...Our nanny is looking for us, is she? Uh-oh. I'd better head back before I get into trouble!
112 108 TEXT_FESHLW202_02150_STRANGEDEMONB02150_000_094 Don't you know who I am!? I am the Master of the Void! Gravel...er, I mean, “grovel” before me!
113 109 TEXT_FESHLW202_02150_STRANGEDEMONB02150_000_095 ...Is that a cookie!? Oooh, I love cookies! Thanks, <If(PlayerParameter(4))>miss<Else/>mister</If>!
114 110 TEXT_FESHLW202_02150_CHILDB02150_000_096 Oof! Oh. I'm “me” again.
115 111 TEXT_FESHLW202_02150_CHILDB02150_000_097 ...Our nanny sent you? Well, I'd best be going, or she might not let us have sweets!
116 112 TEXT_FESHLW202_02150_STRANGEDEMONC02150_000_098 I am the strongest there is! ...Y-You don't believe me? Just wait until I crawl out of this pot!
117 113 TEXT_FESHLW202_02150_STRANGEDEMONC02150_000_099 <sniff> What kind of cookie is that? I prefer chocolate, but I suppose monsters'll eat anything!
118 114 TEXT_FESHLW202_02150_CHILDC02150_000_100 Whoa! ...Hey, where'd my pot go!?
119 115 TEXT_FESHLW202_02150_CHILDB02150_000_101 ...Our nanny wants us home, huh? <sigh> I guess I better go, then. Drat, I never even got to scare anyone!
120 116 TEXT_FESHLW202_02150_GODRIQUELAIN_000_102 Quickly, now! Track down the ensorcelled younglings, and have them crunch on those curious cookies!
121 117 TEXT_FESHLW202_02150_GODRIQUELAIN_000_110 You've done it! The missing children have all returned, and none the worse for wear!
122 118 TEXT_FESHLW202_02150_GODRIQUELAIN_000_111 Aye, I had my doubts about those magical treats, but it would seem the pumpkin-headed stranger did not deceive us. We are making doubly sure, however, that those three younglings remain safe with their families.
123 119 TEXT_FESHLW202_02150_GODRIQUELAIN_000_112 That puts to rest the investigation here at Hyrstmill, but I'm afraid our troubles with the Continental Circus are far from over...
124 120 TEXT_FESHLW202_02150_GUARDIAN02150_000_113 The parents all assure me that their little ones are home with them now. What a horrible feeling, thinking that I'd lost them...
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0,"TEXT_FESHLW203_02151_SEQ_00","The investigator appears to have new information concerning the Continental Circus's mischief.
※This quest is available for a limited time only."
1,"TEXT_FESHLW203_02151_SEQ_01","The investigator shares with you the reports of his fellows in the Central Shroud─it would appear that the Continental Circus's wicked scheme was not restricted to Hyrstmill. Make your way to Bentbranch Meadows, and rendezvous with the Adventurers' Guild investigator.
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
2,"TEXT_FESHLW203_02151_SEQ_02","You join the investigator in Bentbranch, and he grimly explains the situation. Though no children have yet been transformed, it will only be a matter of time before they fall prey to the charms─and curses─of the wily imps. Even as the adventurer contemplates a means by which you might shield the younglings from the illusionists' sinister spells, you hear a voice beckoning you hither. Leave the investigator to his desperate deliberations, and search for the owner of the disembodied voice."
3,"TEXT_FESHLW203_02151_SEQ_03","You locate the owner of the voice─the pumpkin-headed stranger─and she once more provides a solution to your occult quandary. She offers you the use of an enchanted broom, whose magic will allow you to sweep away the ability to fling transfiguration curses. Ride the witch's broom around Bentbranch Meadows, and cast Silencing Cant on all the unusual imps you can find."
4,"TEXT_FESHLW203_02151_SEQ_04","You find all the imps lurking around Bentbranch Meadows, and use the broom's magic to sweep away their power to curse. Report your deed to the Adventurers' Guild investigator."
5,"TEXT_FESHLW203_02151_SEQ_05","The investigator is impressed by your unexpected solution, but laments that it came too late to save one little girl. Considering the case in Hyrstmill, he muses, it is likely that the missing Miqo'te has already been subjected to a fiendish transformation. Speak with the pumpkin-headed apparition once more, and request another batch of curse-breaking cookies."
6,"TEXT_FESHLW203_02151_SEQ_06","You bring your request to the pumpkin-headed stranger, and she explains that her cookies must be eaten soon after the transformation takes place to have any effect. She sadly concludes that by the time another batch was baked it would be far too late. It is then that the apparition presents you with another possibility: if you were to burn the witch's broom and sprinkle its ashes over the girl, then the curse would be broken. Look for a fire in which to cast the broom, and then gather its sooty remains."
7,"TEXT_FESHLW203_02151_SEQ_07","You burn the witch's broom in a convenient campfire, and gather together its precious ashes. Find the transfigured Miqo'te girl, and use the ash to dispel her monstrous visage."
8,"TEXT_FESHLW203_02151_SEQ_08","You find an imp wailing in distress, and shower the creature with the broom ash. Almost instantly, the little girl is restored to her normal form. Return to the Adventurers' Guild investigator and report your success."
9,"TEXT_FESHLW203_02151_SEQ_09","You return to the investigator to find a relieved T'danafa reunited with her daughter. She thanks you profusely for rescuing T'maritaa, before turning to scold her wayward child. Meanwhile, the lead conspirators of the Continental Circus begin to suspect that someone has learned the trick of dispelling their transformation magicks. Fearing that their identities will be exposed, they choose to abandon their malefic plot and focus on maintaining their entertainers' masquerade.
The pumpkin-headed apparition heralds you as the savior of All Saints' Wake, and rewards you with a new witch's broom. Ride your new prize to the clouds and beyond as you enjoy the remainder of the festival!"
10,"TEXT_FESHLW203_02151_SEQ_10",""
11,"TEXT_FESHLW203_02151_SEQ_11",""
12,"TEXT_FESHLW203_02151_SEQ_12",""
13,"TEXT_FESHLW203_02151_SEQ_13",""
14,"TEXT_FESHLW203_02151_SEQ_14",""
15,"TEXT_FESHLW203_02151_SEQ_15",""
16,"TEXT_FESHLW203_02151_SEQ_16",""
17,"TEXT_FESHLW203_02151_SEQ_17",""
18,"TEXT_FESHLW203_02151_SEQ_18",""
19,"TEXT_FESHLW203_02151_SEQ_19",""
20,"TEXT_FESHLW203_02151_SEQ_20",""
21,"TEXT_FESHLW203_02151_SEQ_21",""
22,"TEXT_FESHLW203_02151_SEQ_22",""
23,"TEXT_FESHLW203_02151_SEQ_23",""
24,"TEXT_FESHLW203_02151_TODO_00","Speak with the Adventurers' Guild investigator at Bentbranch Meadows."
25,"TEXT_FESHLW203_02151_TODO_01","Locate the source of the disembodied voice."
26,"TEXT_FESHLW203_02151_TODO_02","Use Silencing Cant on unusual imps."
27,"TEXT_FESHLW203_02151_TODO_03","Report to the Adventurers' Guild investigator."
28,"TEXT_FESHLW203_02151_TODO_04","Consult with the pumpkin-headed apparition."
29,"TEXT_FESHLW203_02151_TODO_05","Burn the witch's broom in the campfire and obtain the broom ash."
30,"TEXT_FESHLW203_02151_TODO_06","Use the broom ash on the imposing imp."
31,"TEXT_FESHLW203_02151_TODO_07","Report to the Adventurers' Guild investigator."
32,"TEXT_FESHLW203_02151_TODO_08",""
33,"TEXT_FESHLW203_02151_TODO_09",""
34,"TEXT_FESHLW203_02151_TODO_10",""
35,"TEXT_FESHLW203_02151_TODO_11",""
36,"TEXT_FESHLW203_02151_TODO_12",""
37,"TEXT_FESHLW203_02151_TODO_13",""
38,"TEXT_FESHLW203_02151_TODO_14",""
39,"TEXT_FESHLW203_02151_TODO_15",""
40,"TEXT_FESHLW203_02151_TODO_16",""
41,"TEXT_FESHLW203_02151_TODO_17",""
42,"TEXT_FESHLW203_02151_TODO_18",""
43,"TEXT_FESHLW203_02151_TODO_19",""
44,"TEXT_FESHLW203_02151_TODO_20",""
45,"TEXT_FESHLW203_02151_TODO_21",""
46,"TEXT_FESHLW203_02151_TODO_22",""
47,"TEXT_FESHLW203_02151_TODO_23",""
48,"TEXT_FESHLW203_02151_GUARDIAN02151_000_006","The parents all assure me that their little ones are home with them now. What a horrible feeling, thinking that I'd lost them..."
49,"TEXT_FESHLW203_02151_GODRIQUELAIN_000_000","I've received word from the guild that more wickedness is brewing!"
50,"TEXT_FESHLW203_02151_GODRIQUELAIN_000_001","We sent people to the Central Shroud to watch for possible mischief, and it's fortunate that we did─they've reported seeing the Circus's illusionists approaching children at Bentbranch Meadows."
51,"TEXT_FESHLW203_02151_GODRIQUELAIN_000_002","If we leave these fiends to work their vile magicks, yet more innocents may be cursed into monstrous forms! Let us away at once!"
52,"TEXT_FESHLW203_02151_GUARDIAN02151_000_003","P-Please, I've yet to... That is to say, I was so overcome with relief, I almost forgot to thank you. You've done a wonderful thing this day!"
53,"TEXT_FESHLW203_02151_GODRIQUELAIN_000_004","All in a day's work, good madam. Pray pass on a message to those younglings: beware the stranger whose words are sweeter than All Saints' treats."
54,"TEXT_FESHLW203_02151_GODRIQUELAIN_000_005","Now, we really must press on to Bentbranch!"
55,"TEXT_FESHLW203_02151_GODRIQUELAIN_000_010","The situation is grim, my friend. By my count, there are at least half a dozen of those devilish enchanters prowling about."
56,"TEXT_FESHLW203_02151_GODRIQUELAIN_000_011","The children, of course, find these affable fiends to be absolutely fascinating─it will be next to impossible to convince the little ones to keep their distance. If only there was some way to shield them from the illusionists' sinister spells..."
57,"TEXT_FESHLW203_02151_PUMPKIN_000_012","(-Disembodied Voice-)Heh heh heh... Come to me, troubled soul."
58,"TEXT_FESHLW203_02151_GODRIQUELAIN_000_013","...Hm? Nay, I heard no voice. I fear I am deaf to all but the rising panic within my mind..."
59,"TEXT_FESHLW203_02151_GODRIQUELAIN_000_014","We must find a way to protect the younglings... A talisman of some kind? Nay, there is not the time to craft them..."
60,"TEXT_FESHLW203_02151_PUMPKIN_000_020","Heh heh heh... Once again I find you plagued with worry, and that will not do. That will not do at all. Here, you must take this."
61,"TEXT_FESHLW203_02151_PUMPKIN_100_020","'Tis an enchanted broom. If you so command, it will sweep away whatever you desire: a bad memory, a nagging doubt, the ability to cast a particular spell..."
62,"TEXT_FESHLW203_02151_PUMPKIN_000_021","All you need do is sit astride the handle, and its special cant will be yours to intone. Cast the cant on an imp, for instance, and poof! No more transfiguration curses!"
63,"TEXT_FESHLW203_02151_PUMPKIN_000_022","Hop on, then, and off you go! ...Ah, children─so eager to become the things that grown men are wont to fear. Such odd little creatures."
64,"TEXT_FESHLW203_02151_PUMPKIN_000_023","You wish to ride the broom again? Heh heh heh... Be my guest!"
65,"TEXT_FESHLW203_02151_CIRCUSMEMBERA02151_000_030","Just a moment more, then I will help you into your new, uh, costume!"
66,"TEXT_FESHLW203_02151_CHILDA02151_000_031","Hurry, hurry! I want to go scare my sister!"
67,"TEXT_FESHLW203_02151_CIRCUSMEMBERA02151_000_032","Now, child, hold very still...
Hm? My magic!? Why isn't it working!? Curses and calamities! Y-You haven't seen the last of me!"
68,"TEXT_FESHLW203_02151_CHILDA02151_000_033","Hey! What about my costume!? Hmph. I guess I'll just go home..."
69,"TEXT_FESHLW203_02151_CIRCUSMEMBERB02151_000_034","Here we are: a nice secluded spot."
70,"TEXT_FESHLW203_02151_CHILDB02151_000_035","Can I have my costume now? I'm tired of walkin'..."
71,"TEXT_FESHLW203_02151_CIRCUSMEMBERB02151_000_036","Your wish is my command! Aaand...hah! Huh? Did I flick my wrist the wrong way? Um, we'll try this again later, okay?"
72,"TEXT_FESHLW203_02151_CHILDB02151_000_037","Wait! But you said... Great, now I've shirked my chores for nothin'."
73,"TEXT_FESHLW203_02151_CIRCUSMEMBERC02151_000_038","Are you ready for your costume now?"
74,"TEXT_FESHLW203_02151_CHILDC02151_000_039","Yay! Yes, please!"
75,"TEXT_FESHLW203_02151_CIRCUSMEMBERC02151_000_040","Very well. Witness your new form, and despair! Ahem, I said DESPAIR! ...Er, a little help, Impresario? IMPRESARIO!"
76,"TEXT_FESHLW203_02151_CHILDC02151_000_041","Mister Imp, where are you going!? ...Oh, he's gone. What a strange little monster."
77,"TEXT_FESHLW203_02151_CIRCUSMEMBERD02151_000_042","Yes, yes, all will soon be in readiness. You would do well to show some humility before a denizen of the void, child..."
78,"TEXT_FESHLW203_02151_CHILDD02151_000_043","Where. Is. My. Costume!? I'm going to be late for the festival!"
79,"TEXT_FESHLW203_02151_CIRCUSMEMBERD02151_000_044","Writhe under my eternal curse, mortal!
I... Why are you not writhing? Did the spell backfire? Oh, the embarrassment!"
80,"TEXT_FESHLW203_02151_CHILDD02151_000_045","Wha─ Hey, come back here! You said you could do magic! Hmph. What a waste of time."
81,"TEXT_FESHLW203_02151_CIRCUSMEMBERE02151_000_046","You'll have your treats soon enough, child─<Emphasis>after</Emphasis> we complete your transformation."
82,"TEXT_FESHLW203_02151_CHILDA02151_000_047","Where are the sweets you promised me? Sweets! Sweets! <Emphasis>Sweeeeeets</Emphasis>!"
83,"TEXT_FESHLW203_02151_CIRCUSMEMBERE02151_000_048","Right! Let's dress you up for the celebrations, shall we?
...Wait, why can't I─ Oh dear. I'll just...go fetch your sweets!"
84,"TEXT_FESHLW203_02151_CHILDA02151_000_049","Okay! Don't be long!
...I don't think he's coming back."
85,"TEXT_FESHLW203_02151_CIRCUSMEMBERF02151_000_050","I shall now harness my dark energies! Your transformation is at hand!"
86,"TEXT_FESHLW203_02151_CHILDF02151_000_051","Can you really change me into a monster? This better not be a trick!"
87,"TEXT_FESHLW203_02151_CIRCUSMEMBERF02151_000_052","Behold! The sinister power...of...the...void? Hmmm. I may have to work my magic on you another time!"
88,"TEXT_FESHLW203_02151_CHILDF02151_000_053","I knew it. It's all fake. These performers are just putting on a show to draw in the crowds..."
89,"TEXT_FESHLW203_02151_GODRIQUELAIN_100_050","You...what!? The illusionists are gone from Bentbranch!? I don't know how you chased off those imps without drawing a blade, but consider me duly impressed."
90,"TEXT_FESHLW203_02151_GODRIQUELAIN_100_051","I am afraid that your actions, however, may have come too late for poor T'danafa here─her young daughter has gone missing. Considering the case in Hyrstmill, we must consider the possibility that the girl has fallen victim to the Circus imps and their transformation magicks."
91,"TEXT_FESHLW203_02151_PARENTMIQOTE02151_100_051","My daughter and I journeyed here from Ul'dah, thinking we might celebrate All Saints' Wake in Gridania for a change. This “transformation” you speak of was not the kind of change we were looking for..."
92,"TEXT_FESHLW203_02151_GODRIQUELAIN_100_052","We must track down this missing Miqo'te lass, and break the curse upon her. Ah, if only you had some more of those special cookies..."
93,"TEXT_FESHLW203_02151_GODRIQUELAIN_100_053","Might you try speaking with that pumpkin-headed stranger again? Perhaps she could provide you with another batch of baked miracles..."
94,"TEXT_FESHLW203_02151_GODRIQUELAIN_100_054","Even should we manage to locate the missing lass, we have no way of returning her to her normal form. Pray speak with the pumpkin-headed stranger once more, and prevail upon her to bake another batch of those curse-breaking cookies!"
95,"TEXT_FESHLW203_02151_PUMPKIN_000_060","Heh heh heh... You have swept this place clean of curse-flinging imps, and still your face is as dark as an autumn storm. What more is there to be done?"
96,"TEXT_FESHLW203_02151_PUMPKIN_000_061","...Ah, so the Circus claimed a victim here after all. As for my cookies, well, they must be eaten soon after the transformation takes place, or their meager magicks will have no effect."
97,"TEXT_FESHLW203_02151_PUMPKIN_000_062","Unfortunately, the three cookies I gave you were all I had left, and by the time I baked more it would be too late for the girl. Such is the fickle nature of counter-spells. But there is another way..."
98,"TEXT_FESHLW203_02151_PUMPKIN_000_063","The curse can also be broken by burning this witch's broom and sprinkling the ash on the transfigured child."
99,"TEXT_FESHLW203_02151_PUMPKIN_000_064","...This means, of course, that you will never be able to ride the broom again. Are you willing to make that sacrifice?"
100,"TEXT_FESHLW203_02151_CHOICE2Q1_100_0","Will you burn the broom?"
101,"TEXT_FESHLW203_02151_CHOICE2A1_101_0","Yes."
102,"TEXT_FESHLW203_02151_CHOICE2A2_102_0","No."
103,"TEXT_FESHLW203_02151_PUMPKIN_000_065","Then you'd best forget about breaking the curse. I hope the little girl enjoys her new life as a hideous fiend..."
104,"TEXT_FESHLW203_02151_PUMPKIN_000_066","Then take it. Find a nice, hot fire, and cast the broom into the flames!"
105,"TEXT_FESHLW203_02151_SYSTEM_100_070","The witch's broom immediately catches fire and burns down to ash within moments."
106,"TEXT_FESHLW203_02151_GUARDIAN02151_000_070","I thought we'd make a nice cheery fire for the children. Lovely and warm!"
107,"TEXT_FESHLW203_02151_CHILDMIQOTE02151_000_080","<sob> ...But I don't want to be a monster forever! Someone, please, help me!"
108,"TEXT_FESHLW203_02151_CHILDMIQOTE02151_000_081","You... You're not afraid of me? Are you going to change me back!?"
109,"TEXT_FESHLW203_02151_CHILDMIQOTE02151_000_082","You did it! I'm not a horrible, scaly <Emphasis>thing</Emphasis> anymore!"
110,"TEXT_FESHLW203_02151_CHILDMIQOTE02151_000_083","...Oh gods, my mother must be so angry! I have to go find her! Thank you so much, <If(PlayerParameter(4))>miss<Else/>mister</If>!"
111,"TEXT_FESHLW203_02151_CHILDMIQOTE02151_100_090","Oh, it's the nice <If(PlayerParameter(4))>lady<Else/>man</If> with the magic dust!"
112,"TEXT_FESHLW203_02151_PARENTMIQOTE02151_000_090","After hearing your tales I was frantic, thinking I'd never have my darling T'maritaa back again...but here she is, safe and sound. You have my eternal gratitude."
113,"TEXT_FESHLW203_02151_PARENTMIQOTE02151_000_091","...And as for you, young lady! How many times have I told you not to wander off with strange beings from the void!?"
114,"TEXT_FESHLW203_02151_CHILDMIQOTE02151_000_092","I'm sorry, Mother..."
115,"TEXT_FESHLW203_02151_CHILDMIQOTE02151_000_093","It seemed like such a good idea to be turned into a monster, and it <Emphasis>was</Emphasis> really fun at first... But when I didn't change back, I thought I'd be stuck in that ugly body for the rest of my life. Thank you again for saving me!"
116,"TEXT_FESHLW203_02151_IMPHEAD_000_094","Why have our curses failed to take hold?"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_FESHLW203_02151_SEQ_00 The investigator appears to have new information concerning the Continental Circus's mischief. ※This quest is available for a limited time only.
5 1 TEXT_FESHLW203_02151_SEQ_01 The investigator shares with you the reports of his fellows in the Central Shroud─it would appear that the Continental Circus's wicked scheme was not restricted to Hyrstmill. Make your way to Bentbranch Meadows, and rendezvous with the Adventurers' Guild investigator. ※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone.
6 2 TEXT_FESHLW203_02151_SEQ_02 You join the investigator in Bentbranch, and he grimly explains the situation. Though no children have yet been transformed, it will only be a matter of time before they fall prey to the charms─and curses─of the wily imps. Even as the adventurer contemplates a means by which you might shield the younglings from the illusionists' sinister spells, you hear a voice beckoning you hither. Leave the investigator to his desperate deliberations, and search for the owner of the disembodied voice.
7 3 TEXT_FESHLW203_02151_SEQ_03 You locate the owner of the voice─the pumpkin-headed stranger─and she once more provides a solution to your occult quandary. She offers you the use of an enchanted broom, whose magic will allow you to sweep away the ability to fling transfiguration curses. Ride the witch's broom around Bentbranch Meadows, and cast Silencing Cant on all the unusual imps you can find.
8 4 TEXT_FESHLW203_02151_SEQ_04 You find all the imps lurking around Bentbranch Meadows, and use the broom's magic to sweep away their power to curse. Report your deed to the Adventurers' Guild investigator.
9 5 TEXT_FESHLW203_02151_SEQ_05 The investigator is impressed by your unexpected solution, but laments that it came too late to save one little girl. Considering the case in Hyrstmill, he muses, it is likely that the missing Miqo'te has already been subjected to a fiendish transformation. Speak with the pumpkin-headed apparition once more, and request another batch of curse-breaking cookies.
10 6 TEXT_FESHLW203_02151_SEQ_06 You bring your request to the pumpkin-headed stranger, and she explains that her cookies must be eaten soon after the transformation takes place to have any effect. She sadly concludes that by the time another batch was baked it would be far too late. It is then that the apparition presents you with another possibility: if you were to burn the witch's broom and sprinkle its ashes over the girl, then the curse would be broken. Look for a fire in which to cast the broom, and then gather its sooty remains.
11 7 TEXT_FESHLW203_02151_SEQ_07 You burn the witch's broom in a convenient campfire, and gather together its precious ashes. Find the transfigured Miqo'te girl, and use the ash to dispel her monstrous visage.
12 8 TEXT_FESHLW203_02151_SEQ_08 You find an imp wailing in distress, and shower the creature with the broom ash. Almost instantly, the little girl is restored to her normal form. Return to the Adventurers' Guild investigator and report your success.
13 9 TEXT_FESHLW203_02151_SEQ_09 You return to the investigator to find a relieved T'danafa reunited with her daughter. She thanks you profusely for rescuing T'maritaa, before turning to scold her wayward child. Meanwhile, the lead conspirators of the Continental Circus begin to suspect that someone has learned the trick of dispelling their transformation magicks. Fearing that their identities will be exposed, they choose to abandon their malefic plot and focus on maintaining their entertainers' masquerade. The pumpkin-headed apparition heralds you as the savior of All Saints' Wake, and rewards you with a new witch's broom. Ride your new prize to the clouds and beyond as you enjoy the remainder of the festival!
14 10 TEXT_FESHLW203_02151_SEQ_10
15 11 TEXT_FESHLW203_02151_SEQ_11
16 12 TEXT_FESHLW203_02151_SEQ_12
17 13 TEXT_FESHLW203_02151_SEQ_13
18 14 TEXT_FESHLW203_02151_SEQ_14
19 15 TEXT_FESHLW203_02151_SEQ_15
20 16 TEXT_FESHLW203_02151_SEQ_16
21 17 TEXT_FESHLW203_02151_SEQ_17
22 18 TEXT_FESHLW203_02151_SEQ_18
23 19 TEXT_FESHLW203_02151_SEQ_19
24 20 TEXT_FESHLW203_02151_SEQ_20
25 21 TEXT_FESHLW203_02151_SEQ_21
26 22 TEXT_FESHLW203_02151_SEQ_22
27 23 TEXT_FESHLW203_02151_SEQ_23
28 24 TEXT_FESHLW203_02151_TODO_00 Speak with the Adventurers' Guild investigator at Bentbranch Meadows.
29 25 TEXT_FESHLW203_02151_TODO_01 Locate the source of the disembodied voice.
30 26 TEXT_FESHLW203_02151_TODO_02 Use Silencing Cant on unusual imps.
31 27 TEXT_FESHLW203_02151_TODO_03 Report to the Adventurers' Guild investigator.
32 28 TEXT_FESHLW203_02151_TODO_04 Consult with the pumpkin-headed apparition.
33 29 TEXT_FESHLW203_02151_TODO_05 Burn the witch's broom in the campfire and obtain the broom ash.
34 30 TEXT_FESHLW203_02151_TODO_06 Use the broom ash on the imposing imp.
35 31 TEXT_FESHLW203_02151_TODO_07 Report to the Adventurers' Guild investigator.
36 32 TEXT_FESHLW203_02151_TODO_08
37 33 TEXT_FESHLW203_02151_TODO_09
38 34 TEXT_FESHLW203_02151_TODO_10
39 35 TEXT_FESHLW203_02151_TODO_11
40 36 TEXT_FESHLW203_02151_TODO_12
41 37 TEXT_FESHLW203_02151_TODO_13
42 38 TEXT_FESHLW203_02151_TODO_14
43 39 TEXT_FESHLW203_02151_TODO_15
44 40 TEXT_FESHLW203_02151_TODO_16
45 41 TEXT_FESHLW203_02151_TODO_17
46 42 TEXT_FESHLW203_02151_TODO_18
47 43 TEXT_FESHLW203_02151_TODO_19
48 44 TEXT_FESHLW203_02151_TODO_20
49 45 TEXT_FESHLW203_02151_TODO_21
50 46 TEXT_FESHLW203_02151_TODO_22
51 47 TEXT_FESHLW203_02151_TODO_23
52 48 TEXT_FESHLW203_02151_GUARDIAN02151_000_006 The parents all assure me that their little ones are home with them now. What a horrible feeling, thinking that I'd lost them...
53 49 TEXT_FESHLW203_02151_GODRIQUELAIN_000_000 I've received word from the guild that more wickedness is brewing!
54 50 TEXT_FESHLW203_02151_GODRIQUELAIN_000_001 We sent people to the Central Shroud to watch for possible mischief, and it's fortunate that we did─they've reported seeing the Circus's illusionists approaching children at Bentbranch Meadows.
55 51 TEXT_FESHLW203_02151_GODRIQUELAIN_000_002 If we leave these fiends to work their vile magicks, yet more innocents may be cursed into monstrous forms! Let us away at once!
56 52 TEXT_FESHLW203_02151_GUARDIAN02151_000_003 P-Please, I've yet to... That is to say, I was so overcome with relief, I almost forgot to thank you. You've done a wonderful thing this day!
57 53 TEXT_FESHLW203_02151_GODRIQUELAIN_000_004 All in a day's work, good madam. Pray pass on a message to those younglings: beware the stranger whose words are sweeter than All Saints' treats.
58 54 TEXT_FESHLW203_02151_GODRIQUELAIN_000_005 Now, we really must press on to Bentbranch!
59 55 TEXT_FESHLW203_02151_GODRIQUELAIN_000_010 The situation is grim, my friend. By my count, there are at least half a dozen of those devilish enchanters prowling about.
60 56 TEXT_FESHLW203_02151_GODRIQUELAIN_000_011 The children, of course, find these affable fiends to be absolutely fascinating─it will be next to impossible to convince the little ones to keep their distance. If only there was some way to shield them from the illusionists' sinister spells...
61 57 TEXT_FESHLW203_02151_PUMPKIN_000_012 (-Disembodied Voice-)Heh heh heh... Come to me, troubled soul.
62 58 TEXT_FESHLW203_02151_GODRIQUELAIN_000_013 ...Hm? Nay, I heard no voice. I fear I am deaf to all but the rising panic within my mind...
63 59 TEXT_FESHLW203_02151_GODRIQUELAIN_000_014 We must find a way to protect the younglings... A talisman of some kind? Nay, there is not the time to craft them...
64 60 TEXT_FESHLW203_02151_PUMPKIN_000_020 Heh heh heh... Once again I find you plagued with worry, and that will not do. That will not do at all. Here, you must take this.
65 61 TEXT_FESHLW203_02151_PUMPKIN_100_020 'Tis an enchanted broom. If you so command, it will sweep away whatever you desire: a bad memory, a nagging doubt, the ability to cast a particular spell...
66 62 TEXT_FESHLW203_02151_PUMPKIN_000_021 All you need do is sit astride the handle, and its special cant will be yours to intone. Cast the cant on an imp, for instance, and poof! No more transfiguration curses!
67 63 TEXT_FESHLW203_02151_PUMPKIN_000_022 Hop on, then, and off you go! ...Ah, children─so eager to become the things that grown men are wont to fear. Such odd little creatures.
68 64 TEXT_FESHLW203_02151_PUMPKIN_000_023 You wish to ride the broom again? Heh heh heh... Be my guest!
69 65 TEXT_FESHLW203_02151_CIRCUSMEMBERA02151_000_030 Just a moment more, then I will help you into your new, uh, costume!
70 66 TEXT_FESHLW203_02151_CHILDA02151_000_031 Hurry, hurry! I want to go scare my sister!
71 67 TEXT_FESHLW203_02151_CIRCUSMEMBERA02151_000_032 Now, child, hold very still... Hm? My magic!? Why isn't it working!? Curses and calamities! Y-You haven't seen the last of me!
72 68 TEXT_FESHLW203_02151_CHILDA02151_000_033 Hey! What about my costume!? Hmph. I guess I'll just go home...
73 69 TEXT_FESHLW203_02151_CIRCUSMEMBERB02151_000_034 Here we are: a nice secluded spot.
74 70 TEXT_FESHLW203_02151_CHILDB02151_000_035 Can I have my costume now? I'm tired of walkin'...
75 71 TEXT_FESHLW203_02151_CIRCUSMEMBERB02151_000_036 Your wish is my command! Aaand...hah! Huh? Did I flick my wrist the wrong way? Um, we'll try this again later, okay?
76 72 TEXT_FESHLW203_02151_CHILDB02151_000_037 Wait! But you said... Great, now I've shirked my chores for nothin'.
77 73 TEXT_FESHLW203_02151_CIRCUSMEMBERC02151_000_038 Are you ready for your costume now?
78 74 TEXT_FESHLW203_02151_CHILDC02151_000_039 Yay! Yes, please!
79 75 TEXT_FESHLW203_02151_CIRCUSMEMBERC02151_000_040 Very well. Witness your new form, and despair! Ahem, I said DESPAIR! ...Er, a little help, Impresario? IMPRESARIO!
80 76 TEXT_FESHLW203_02151_CHILDC02151_000_041 Mister Imp, where are you going!? ...Oh, he's gone. What a strange little monster.
81 77 TEXT_FESHLW203_02151_CIRCUSMEMBERD02151_000_042 Yes, yes, all will soon be in readiness. You would do well to show some humility before a denizen of the void, child...
82 78 TEXT_FESHLW203_02151_CHILDD02151_000_043 Where. Is. My. Costume!? I'm going to be late for the festival!
83 79 TEXT_FESHLW203_02151_CIRCUSMEMBERD02151_000_044 Writhe under my eternal curse, mortal! I... Why are you not writhing? Did the spell backfire? Oh, the embarrassment!
84 80 TEXT_FESHLW203_02151_CHILDD02151_000_045 Wha─ Hey, come back here! You said you could do magic! Hmph. What a waste of time.
85 81 TEXT_FESHLW203_02151_CIRCUSMEMBERE02151_000_046 You'll have your treats soon enough, child─<Emphasis>after</Emphasis> we complete your transformation.
86 82 TEXT_FESHLW203_02151_CHILDA02151_000_047 Where are the sweets you promised me? Sweets! Sweets! <Emphasis>Sweeeeeets</Emphasis>!
87 83 TEXT_FESHLW203_02151_CIRCUSMEMBERE02151_000_048 Right! Let's dress you up for the celebrations, shall we? ...Wait, why can't I─ Oh dear. I'll just...go fetch your sweets!
88 84 TEXT_FESHLW203_02151_CHILDA02151_000_049 Okay! Don't be long! ...I don't think he's coming back.
89 85 TEXT_FESHLW203_02151_CIRCUSMEMBERF02151_000_050 I shall now harness my dark energies! Your transformation is at hand!
90 86 TEXT_FESHLW203_02151_CHILDF02151_000_051 Can you really change me into a monster? This better not be a trick!
91 87 TEXT_FESHLW203_02151_CIRCUSMEMBERF02151_000_052 Behold! The sinister power...of...the...void? Hmmm. I may have to work my magic on you another time!
92 88 TEXT_FESHLW203_02151_CHILDF02151_000_053 I knew it. It's all fake. These performers are just putting on a show to draw in the crowds...
93 89 TEXT_FESHLW203_02151_GODRIQUELAIN_100_050 You...what!? The illusionists are gone from Bentbranch!? I don't know how you chased off those imps without drawing a blade, but consider me duly impressed.
94 90 TEXT_FESHLW203_02151_GODRIQUELAIN_100_051 I am afraid that your actions, however, may have come too late for poor T'danafa here─her young daughter has gone missing. Considering the case in Hyrstmill, we must consider the possibility that the girl has fallen victim to the Circus imps and their transformation magicks.
95 91 TEXT_FESHLW203_02151_PARENTMIQOTE02151_100_051 My daughter and I journeyed here from Ul'dah, thinking we might celebrate All Saints' Wake in Gridania for a change. This “transformation” you speak of was not the kind of change we were looking for...
96 92 TEXT_FESHLW203_02151_GODRIQUELAIN_100_052 We must track down this missing Miqo'te lass, and break the curse upon her. Ah, if only you had some more of those special cookies...
97 93 TEXT_FESHLW203_02151_GODRIQUELAIN_100_053 Might you try speaking with that pumpkin-headed stranger again? Perhaps she could provide you with another batch of baked miracles...
98 94 TEXT_FESHLW203_02151_GODRIQUELAIN_100_054 Even should we manage to locate the missing lass, we have no way of returning her to her normal form. Pray speak with the pumpkin-headed stranger once more, and prevail upon her to bake another batch of those curse-breaking cookies!
99 95 TEXT_FESHLW203_02151_PUMPKIN_000_060 Heh heh heh... You have swept this place clean of curse-flinging imps, and still your face is as dark as an autumn storm. What more is there to be done?
100 96 TEXT_FESHLW203_02151_PUMPKIN_000_061 ...Ah, so the Circus claimed a victim here after all. As for my cookies, well, they must be eaten soon after the transformation takes place, or their meager magicks will have no effect.
101 97 TEXT_FESHLW203_02151_PUMPKIN_000_062 Unfortunately, the three cookies I gave you were all I had left, and by the time I baked more it would be too late for the girl. Such is the fickle nature of counter-spells. But there is another way...
102 98 TEXT_FESHLW203_02151_PUMPKIN_000_063 The curse can also be broken by burning this witch's broom and sprinkling the ash on the transfigured child.
103 99 TEXT_FESHLW203_02151_PUMPKIN_000_064 ...This means, of course, that you will never be able to ride the broom again. Are you willing to make that sacrifice?
104 100 TEXT_FESHLW203_02151_CHOICE2Q1_100_0 Will you burn the broom?
105 101 TEXT_FESHLW203_02151_CHOICE2A1_101_0 Yes.
106 102 TEXT_FESHLW203_02151_CHOICE2A2_102_0 No.
107 103 TEXT_FESHLW203_02151_PUMPKIN_000_065 Then you'd best forget about breaking the curse. I hope the little girl enjoys her new life as a hideous fiend...
108 104 TEXT_FESHLW203_02151_PUMPKIN_000_066 Then take it. Find a nice, hot fire, and cast the broom into the flames!
109 105 TEXT_FESHLW203_02151_SYSTEM_100_070 The witch's broom immediately catches fire and burns down to ash within moments.
110 106 TEXT_FESHLW203_02151_GUARDIAN02151_000_070 I thought we'd make a nice cheery fire for the children. Lovely and warm!
111 107 TEXT_FESHLW203_02151_CHILDMIQOTE02151_000_080 <sob> ...But I don't want to be a monster forever! Someone, please, help me!
112 108 TEXT_FESHLW203_02151_CHILDMIQOTE02151_000_081 You... You're not afraid of me? Are you going to change me back!?
113 109 TEXT_FESHLW203_02151_CHILDMIQOTE02151_000_082 You did it! I'm not a horrible, scaly <Emphasis>thing</Emphasis> anymore!
114 110 TEXT_FESHLW203_02151_CHILDMIQOTE02151_000_083 ...Oh gods, my mother must be so angry! I have to go find her! Thank you so much, <If(PlayerParameter(4))>miss<Else/>mister</If>!
115 111 TEXT_FESHLW203_02151_CHILDMIQOTE02151_100_090 Oh, it's the nice <If(PlayerParameter(4))>lady<Else/>man</If> with the magic dust!
116 112 TEXT_FESHLW203_02151_PARENTMIQOTE02151_000_090 After hearing your tales I was frantic, thinking I'd never have my darling T'maritaa back again...but here she is, safe and sound. You have my eternal gratitude.
117 113 TEXT_FESHLW203_02151_PARENTMIQOTE02151_000_091 ...And as for you, young lady! How many times have I told you not to wander off with strange beings from the void!?
118 114 TEXT_FESHLW203_02151_CHILDMIQOTE02151_000_092 I'm sorry, Mother...
119 115 TEXT_FESHLW203_02151_CHILDMIQOTE02151_000_093 It seemed like such a good idea to be turned into a monster, and it <Emphasis>was</Emphasis> really fun at first... But when I didn't change back, I thought I'd be stuck in that ugly body for the rest of my life. Thank you again for saving me!
120 116 TEXT_FESHLW203_02151_IMPHEAD_000_094 Why have our curses failed to take hold?
121 117 TEXT_FESHLW203_02151_WITCH02150_000_095 I cannot understand it, Impresario... Could it be that someone has caught wind of our true intentions!?
122 118 TEXT_FESHLW203_02151_IMPHEAD_000_096 Hmmm... A troublesome thought. And if this meddler has learned the secret of dispelling our transfiguration magicks, then our true identities are at risk...
123 119 TEXT_FESHLW203_02151_WITCH02150_100_096 But we've been so clever with our deceit!
124 120 TEXT_FESHLW203_02151_WITCH02150_000_097 If there truly is someone who can undo our transformations, then what is to become of our carefully laid plans!? What of the Night of Devilry!?
125 121 TEXT_FESHLW203_02151_IMPHEAD_000_098 I am afraid it is not to be. We must exercise caution, and spend the remainder of All Saints' Wake maintaining our entertainers' masquerade.
126 122 TEXT_FESHLW203_02151_IMPHEAD_000_099 <sigh> Another year, another failure...
127 123 TEXT_FESHLW203_02151_GODRIQUELAIN_000_100 ...Do they honestly believe they've kept their true nature a secret? Well, at least they'll be causing decidedly less trouble for the time being. Not that I won't be keeping an eye on them, of course!
128 124 TEXT_FESHLW203_02151_PUMPKIN_000_101 Heh heh heh... Betwixt monstrous children and childish monsters, it has been a tempestuous time indeed. At last, however, it seems that we might pass All Saints' Wake with laughter and revelry rather than screams and horror.
129 125 TEXT_FESHLW203_02151_PUMPKIN_100_101 For your part in this, our All Saints' savior, you must have a reward. Even the heavens will not be spared the heights of this celebration...
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0,"TEXT_FESSUM101_02124_SEQ_00","The Moonfire Faire is in full swing, and Haermaga is ready to outdo himself once again─with the help of a certain adventurer.
※This quest is available for a limited time only."
1,"TEXT_FESSUM101_02124_SEQ_01","Once again it is time for the Moonfire Faire, and the Adventurers' Guild is in need of extra hands to help make it the most memorable one yet. Haermaga has asked you to assist the chaperones at Costa del Sol with the many problems they are facing. Help the guild with the faire by reporting to the chaperone P'obyano to hear what it is she requires from you.
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
2,"TEXT_FESSUM101_02124_SEQ_02","P'obyano happily explains that the Adventurers' Guild has no shortage of work for an eager volunteer. A few difficulties are bound to occur during a celebration as exciting as the Moonfire Faire, and right now P'obyano is dealing with unruly pirates, dirty beaches, inquisitive beasts, and hungry customers. Anyone willing to lend their aid can receive Faire tokens as a reward. Choose the tasks most suitable for yourself and ensure that the Moonfire Faire proceeds without a hitch."
3,"TEXT_FESSUM101_02124_SEQ_03",""
4,"TEXT_FESSUM101_02124_SEQ_04",""
5,"TEXT_FESSUM101_02124_SEQ_05",""
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24,"TEXT_FESSUM101_02124_TODO_00","Speak with P'obyano at Costa del Sol."
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48,"TEXT_FESSUM101_02124_HAERMAGA_000_000","See all those balloons? That's right, the Moonfire Faire's back, and promises to be the most explosive yet! What's the Moonfire Faire, you ask? Well, the first one was held five years ago, to beat back the Bombards that threatened to burn the realm to ashes."
49,"TEXT_FESSUM101_02124_HAERMAGA_100_000","Ah, if it isn't <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! As you can see, the Moonfire Faire is back, and more explosive than ever. Ever since the Bombards were beat back five years ago, we've kept the tradition strong in remembrance."
50,"TEXT_FESSUM101_02124_HAERMAGA_000_001","Now, it's been a while since anyone's seen a Bombard, but that doesn't mean we can't celebrate every year─and maybe even get a few more interested in joining the guild while we're at it."
51,"TEXT_FESSUM101_02124_HAERMAGA_000_002","Of course, we wouldn't call it a faire if all we cared about was recruiting new members. Nay, our main purpose is to win the hearts of the common people with unforgettable food and other goods."
52,"TEXT_FESSUM101_02124_HAERMAGA_000_003","You look like quite the adventurer yourself, and we need all the help we can muster. The festivities are underway at Costa del Sol, but the chaperones are facing a host of problems that're threatening to ruin the atmosphere."
53,"TEXT_FESSUM101_02124_HAERMAGA_100_003","Last year's faire was a rousing success thanks to you, and it just so happens we could use your aid again. Our chaperones in Costa del Sol are dealing with a host of problems that threaten to ruin the atmosphere."
54,"TEXT_FESSUM101_02124_HAERMAGA_000_004","Please, we can't let our hard work go to waste! Make your way to the beaches of Costa del Sol to speak with our chaperone P'obyano─the guild is counting on you!"
55,"TEXT_FESSUM101_02124_HAERMAGA_000_010","We underestimated the number of hands we'd need at this year's faire. If there was ever a time the Adventurers' Guild needed your help, it's now."
56,"TEXT_FESSUM101_02124_POBYANO_000_020","Ah, so you're the adventurer Haermaga sent word of? What's your name, friend?"
57,"TEXT_FESSUM101_02124_POBYANO_000_021","<Highlight>ObjectParameter(1)</Highlight>? Pleased to make your acquaintance. It's always an honor to meet a guildmate that's eager to help out!"
58,"TEXT_FESSUM101_02124_POBYANO_000_022","Thanks to the efforts of members like you, there's no shortage of work to go around. In fact, you might even say there's <Emphasis>too</Emphasis> much."
59,"TEXT_FESSUM101_02124_POBYANO_000_023","That's why this faire is so important─we need to attract as many potential new guildmates as possible! So this year, we wanted to host it in a location that'd bring people from malms around."
60,"TEXT_FESSUM101_02124_POBYANO_000_024","With beautiful beaches of silky-soft sand, we decided Costa del Sol was the perfect place! And thanks to Master Gegeruju, our dream is a reality."
61,"TEXT_FESSUM101_02124_GEGERUJU_000_025","It seems the faire is coming along nicely. It has been too, too long since the last Moonfire Faire. You could not have picked a more fitting place than Costa del Sol!"
62,"TEXT_FESSUM101_02124_PEBALOH_000_026","Master Gegeruju fearlessly met the Bombards in battle, surrounded by his faithful maidservants. Our armor held fast against their flames until we were victorious. Truly, it was a sight to behold."
63,"TEXT_FESSUM101_02124_POBYANO_000_027","Armor...? Truth be told, it didn't look too different than what I'm wearing now."
64,"TEXT_FESSUM101_02124_POBYANO_000_028","Gegeruju certainly seems to be looking forward to the faire... Ah, well, as long as he's letting us use his land. He also provides our guild with plenty of work through the petitioning of guildleves."
65,"TEXT_FESSUM101_02124_POBYANO_000_029","Anyroad, I know you've come here to help, and there's no end to the troubles we're facing. We've got pirates, dirty beaches, and nosy beasts aplenty."
66,"TEXT_FESSUM101_02124_POBYANO_000_030","Over there's our head cook, C'zibho Tia."
67,"TEXT_FESSUM101_02124_POBYANO_100_030","And over there's Espan. Both of them've been going on about needing more help, so either'll be glad to receive yours."
68,"TEXT_FESSUM101_02124_POBYANO_000_031","Now, we're not asking you to do this all for free, oh no! You'll receive Faire tokens for your troubles, which you can exchange for all kinds of wonderful gifts."
69,"TEXT_FESSUM101_02124_POBYANO_000_032","What's more, I've prepared a special gift for our most devoted supporters. Talk to me again if that piques your interest!"
70,"TEXT_FESSUM101_02124_POBYANO_000_033","Once you're ready to lend a hand, speak to one of our chaperones. I'm sure with your help, this year's Moonfire Faire'll be one to remember!"
1 key 0 1
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4 0 TEXT_FESSUM101_02124_SEQ_00 The Moonfire Faire is in full swing, and Haermaga is ready to outdo himself once again─with the help of a certain adventurer. ※This quest is available for a limited time only.
5 1 TEXT_FESSUM101_02124_SEQ_01 Once again it is time for the Moonfire Faire, and the Adventurers' Guild is in need of extra hands to help make it the most memorable one yet. Haermaga has asked you to assist the chaperones at Costa del Sol with the many problems they are facing. Help the guild with the faire by reporting to the chaperone P'obyano to hear what it is she requires from you. ※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone.
6 2 TEXT_FESSUM101_02124_SEQ_02 P'obyano happily explains that the Adventurers' Guild has no shortage of work for an eager volunteer. A few difficulties are bound to occur during a celebration as exciting as the Moonfire Faire, and right now P'obyano is dealing with unruly pirates, dirty beaches, inquisitive beasts, and hungry customers. Anyone willing to lend their aid can receive Faire tokens as a reward. Choose the tasks most suitable for yourself and ensure that the Moonfire Faire proceeds without a hitch.
7 3 TEXT_FESSUM101_02124_SEQ_03
8 4 TEXT_FESSUM101_02124_SEQ_04
9 5 TEXT_FESSUM101_02124_SEQ_05
10 6 TEXT_FESSUM101_02124_SEQ_06
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28 24 TEXT_FESSUM101_02124_TODO_00 Speak with P'obyano at Costa del Sol.
29 25 TEXT_FESSUM101_02124_TODO_01
30 26 TEXT_FESSUM101_02124_TODO_02
31 27 TEXT_FESSUM101_02124_TODO_03
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50 46 TEXT_FESSUM101_02124_TODO_22
51 47 TEXT_FESSUM101_02124_TODO_23
52 48 TEXT_FESSUM101_02124_HAERMAGA_000_000 See all those balloons? That's right, the Moonfire Faire's back, and promises to be the most explosive yet! What's the Moonfire Faire, you ask? Well, the first one was held five years ago, to beat back the Bombards that threatened to burn the realm to ashes.
53 49 TEXT_FESSUM101_02124_HAERMAGA_100_000 Ah, if it isn't <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! As you can see, the Moonfire Faire is back, and more explosive than ever. Ever since the Bombards were beat back five years ago, we've kept the tradition strong in remembrance.
54 50 TEXT_FESSUM101_02124_HAERMAGA_000_001 Now, it's been a while since anyone's seen a Bombard, but that doesn't mean we can't celebrate every year─and maybe even get a few more interested in joining the guild while we're at it.
55 51 TEXT_FESSUM101_02124_HAERMAGA_000_002 Of course, we wouldn't call it a faire if all we cared about was recruiting new members. Nay, our main purpose is to win the hearts of the common people with unforgettable food and other goods.
56 52 TEXT_FESSUM101_02124_HAERMAGA_000_003 You look like quite the adventurer yourself, and we need all the help we can muster. The festivities are underway at Costa del Sol, but the chaperones are facing a host of problems that're threatening to ruin the atmosphere.
57 53 TEXT_FESSUM101_02124_HAERMAGA_100_003 Last year's faire was a rousing success thanks to you, and it just so happens we could use your aid again. Our chaperones in Costa del Sol are dealing with a host of problems that threaten to ruin the atmosphere.
58 54 TEXT_FESSUM101_02124_HAERMAGA_000_004 Please, we can't let our hard work go to waste! Make your way to the beaches of Costa del Sol to speak with our chaperone P'obyano─the guild is counting on you!
59 55 TEXT_FESSUM101_02124_HAERMAGA_000_010 We underestimated the number of hands we'd need at this year's faire. If there was ever a time the Adventurers' Guild needed your help, it's now.
60 56 TEXT_FESSUM101_02124_POBYANO_000_020 Ah, so you're the adventurer Haermaga sent word of? What's your name, friend?
61 57 TEXT_FESSUM101_02124_POBYANO_000_021 <Highlight>ObjectParameter(1)</Highlight>? Pleased to make your acquaintance. It's always an honor to meet a guildmate that's eager to help out!
62 58 TEXT_FESSUM101_02124_POBYANO_000_022 Thanks to the efforts of members like you, there's no shortage of work to go around. In fact, you might even say there's <Emphasis>too</Emphasis> much.
63 59 TEXT_FESSUM101_02124_POBYANO_000_023 That's why this faire is so important─we need to attract as many potential new guildmates as possible! So this year, we wanted to host it in a location that'd bring people from malms around.
64 60 TEXT_FESSUM101_02124_POBYANO_000_024 With beautiful beaches of silky-soft sand, we decided Costa del Sol was the perfect place! And thanks to Master Gegeruju, our dream is a reality.
65 61 TEXT_FESSUM101_02124_GEGERUJU_000_025 It seems the faire is coming along nicely. It has been too, too long since the last Moonfire Faire. You could not have picked a more fitting place than Costa del Sol!
66 62 TEXT_FESSUM101_02124_PEBALOH_000_026 Master Gegeruju fearlessly met the Bombards in battle, surrounded by his faithful maidservants. Our armor held fast against their flames until we were victorious. Truly, it was a sight to behold.
67 63 TEXT_FESSUM101_02124_POBYANO_000_027 Armor...? Truth be told, it didn't look too different than what I'm wearing now.
68 64 TEXT_FESSUM101_02124_POBYANO_000_028 Gegeruju certainly seems to be looking forward to the faire... Ah, well, as long as he's letting us use his land. He also provides our guild with plenty of work through the petitioning of guildleves.
69 65 TEXT_FESSUM101_02124_POBYANO_000_029 Anyroad, I know you've come here to help, and there's no end to the troubles we're facing. We've got pirates, dirty beaches, and nosy beasts aplenty.
70 66 TEXT_FESSUM101_02124_POBYANO_000_030 Over there's our head cook, C'zibho Tia.
71 67 TEXT_FESSUM101_02124_POBYANO_100_030 And over there's Espan. Both of them've been going on about needing more help, so either'll be glad to receive yours.
72 68 TEXT_FESSUM101_02124_POBYANO_000_031 Now, we're not asking you to do this all for free, oh no! You'll receive Faire tokens for your troubles, which you can exchange for all kinds of wonderful gifts.
73 69 TEXT_FESSUM101_02124_POBYANO_000_032 What's more, I've prepared a special gift for our most devoted supporters. Talk to me again if that piques your interest!
74 70 TEXT_FESSUM101_02124_POBYANO_000_033 Once you're ready to lend a hand, speak to one of our chaperones. I'm sure with your help, this year's Moonfire Faire'll be one to remember!
75 71 TEXT_FESSUM101_02124_SYSTEM_000_034
76 72 TEXT_FESSUM101_02124_SYSTEM_000_035 Faire tokens can be obtained from participating in FATEs occurring around Costa del Sol.
77 73 TEXT_FESSUM101_02124_SYSTEM_000_036 Faire tokens can also be obtained by completing quests from C'zibho Tia and Espan.
+57
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key,0,1
#,,
int32,str,str
0,"TEXT_FESSUM102_02125_SEQ_00","You can't help but notice how awfully busy C'zibho Tia looks─it would be a shame to leave him to his own devices.
※This quest is available for a limited time only."
1,"TEXT_FESSUM102_02125_SEQ_01","C'zibho Tia can barely keep up with the appetites of Costa del Sol's faire-goers, and needs someone to help him prepare servings of battered fish. He informs you that the main ingredient, haddock, can be purchased from a nearby stall. Once you have prepared the battered fish, bring it to C'zibho Tia before he runs out of food to sell.
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
2,"TEXT_FESSUM102_02125_SEQ_02","C'zibho Tia is pleased at the battered fish you have delivered him, and relieved that he will not have to turn customers away yet. It seems that he and Espan have a difference of opinion when it comes to what makes a dish important: Espan is a stickler for the quality of the fish, while C'zibho Tia maintains that the quality matters not once the fish is fried. However, the many guests of the Moonfire Faire do not seem to mind either way, and C'zibho Tia asks you to deliver more servings of battered fish once you prepare them."
3,"TEXT_FESSUM102_02125_SEQ_03",""
4,"TEXT_FESSUM102_02125_SEQ_04",""
5,"TEXT_FESSUM102_02125_SEQ_05",""
6,"TEXT_FESSUM102_02125_SEQ_06",""
7,"TEXT_FESSUM102_02125_SEQ_07",""
8,"TEXT_FESSUM102_02125_SEQ_08",""
9,"TEXT_FESSUM102_02125_SEQ_09",""
10,"TEXT_FESSUM102_02125_SEQ_10",""
11,"TEXT_FESSUM102_02125_SEQ_11",""
12,"TEXT_FESSUM102_02125_SEQ_12",""
13,"TEXT_FESSUM102_02125_SEQ_13",""
14,"TEXT_FESSUM102_02125_SEQ_14",""
15,"TEXT_FESSUM102_02125_SEQ_15",""
16,"TEXT_FESSUM102_02125_SEQ_16",""
17,"TEXT_FESSUM102_02125_SEQ_17",""
18,"TEXT_FESSUM102_02125_SEQ_18",""
19,"TEXT_FESSUM102_02125_SEQ_19",""
20,"TEXT_FESSUM102_02125_SEQ_20",""
21,"TEXT_FESSUM102_02125_SEQ_21",""
22,"TEXT_FESSUM102_02125_SEQ_22",""
23,"TEXT_FESSUM102_02125_SEQ_23",""
24,"TEXT_FESSUM102_02125_TODO_00","Deliver a serving of battered fish to C'zibho Tia."
25,"TEXT_FESSUM102_02125_TODO_01",""
26,"TEXT_FESSUM102_02125_TODO_02",""
27,"TEXT_FESSUM102_02125_TODO_03",""
28,"TEXT_FESSUM102_02125_TODO_04",""
29,"TEXT_FESSUM102_02125_TODO_05",""
30,"TEXT_FESSUM102_02125_TODO_06",""
31,"TEXT_FESSUM102_02125_TODO_07",""
32,"TEXT_FESSUM102_02125_TODO_08",""
33,"TEXT_FESSUM102_02125_TODO_09",""
34,"TEXT_FESSUM102_02125_TODO_10",""
35,"TEXT_FESSUM102_02125_TODO_11",""
36,"TEXT_FESSUM102_02125_TODO_12",""
37,"TEXT_FESSUM102_02125_TODO_13",""
38,"TEXT_FESSUM102_02125_TODO_14",""
39,"TEXT_FESSUM102_02125_TODO_15",""
40,"TEXT_FESSUM102_02125_TODO_16",""
41,"TEXT_FESSUM102_02125_TODO_17",""
42,"TEXT_FESSUM102_02125_TODO_18",""
43,"TEXT_FESSUM102_02125_TODO_19",""
44,"TEXT_FESSUM102_02125_TODO_20",""
45,"TEXT_FESSUM102_02125_TODO_21",""
46,"TEXT_FESSUM102_02125_TODO_22",""
47,"TEXT_FESSUM102_02125_TODO_23",""
48,"TEXT_FESSUM102_02125_CZIBHOTIA_000_000","Ah, so you've weighed your options and decided to help ol' C'zibho Tia, eh? You have my thanks, and I promise it'll be a mite more enjoyable than what Espan would have you do."
49,"TEXT_FESSUM102_02125_CZIBHOTIA_000_001","I'm here to fill the stomachs of our lovely faire-goers with battered fish, but so many of us are dealing with the pirates I can barely keep up with demand."
50,"TEXT_FESSUM102_02125_CZIBHOTIA_000_002","If you'd like to help, we're always in need of battered fish. You can buy haddock, the main ingredient, from the festive fisher just over there. Bring 'em to me when you're done."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_FESSUM102_02125_SEQ_00 You can't help but notice how awfully busy C'zibho Tia looks─it would be a shame to leave him to his own devices. ※This quest is available for a limited time only.
5 1 TEXT_FESSUM102_02125_SEQ_01 C'zibho Tia can barely keep up with the appetites of Costa del Sol's faire-goers, and needs someone to help him prepare servings of battered fish. He informs you that the main ingredient, haddock, can be purchased from a nearby stall. Once you have prepared the battered fish, bring it to C'zibho Tia before he runs out of food to sell. ※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone.
6 2 TEXT_FESSUM102_02125_SEQ_02 C'zibho Tia is pleased at the battered fish you have delivered him, and relieved that he will not have to turn customers away yet. It seems that he and Espan have a difference of opinion when it comes to what makes a dish important: Espan is a stickler for the quality of the fish, while C'zibho Tia maintains that the quality matters not once the fish is fried. However, the many guests of the Moonfire Faire do not seem to mind either way, and C'zibho Tia asks you to deliver more servings of battered fish once you prepare them.
7 3 TEXT_FESSUM102_02125_SEQ_03
8 4 TEXT_FESSUM102_02125_SEQ_04
9 5 TEXT_FESSUM102_02125_SEQ_05
10 6 TEXT_FESSUM102_02125_SEQ_06
11 7 TEXT_FESSUM102_02125_SEQ_07
12 8 TEXT_FESSUM102_02125_SEQ_08
13 9 TEXT_FESSUM102_02125_SEQ_09
14 10 TEXT_FESSUM102_02125_SEQ_10
15 11 TEXT_FESSUM102_02125_SEQ_11
16 12 TEXT_FESSUM102_02125_SEQ_12
17 13 TEXT_FESSUM102_02125_SEQ_13
18 14 TEXT_FESSUM102_02125_SEQ_14
19 15 TEXT_FESSUM102_02125_SEQ_15
20 16 TEXT_FESSUM102_02125_SEQ_16
21 17 TEXT_FESSUM102_02125_SEQ_17
22 18 TEXT_FESSUM102_02125_SEQ_18
23 19 TEXT_FESSUM102_02125_SEQ_19
24 20 TEXT_FESSUM102_02125_SEQ_20
25 21 TEXT_FESSUM102_02125_SEQ_21
26 22 TEXT_FESSUM102_02125_SEQ_22
27 23 TEXT_FESSUM102_02125_SEQ_23
28 24 TEXT_FESSUM102_02125_TODO_00 Deliver a serving of battered fish to C'zibho Tia.
29 25 TEXT_FESSUM102_02125_TODO_01
30 26 TEXT_FESSUM102_02125_TODO_02
31 27 TEXT_FESSUM102_02125_TODO_03
32 28 TEXT_FESSUM102_02125_TODO_04
33 29 TEXT_FESSUM102_02125_TODO_05
34 30 TEXT_FESSUM102_02125_TODO_06
35 31 TEXT_FESSUM102_02125_TODO_07
36 32 TEXT_FESSUM102_02125_TODO_08
37 33 TEXT_FESSUM102_02125_TODO_09
38 34 TEXT_FESSUM102_02125_TODO_10
39 35 TEXT_FESSUM102_02125_TODO_11
40 36 TEXT_FESSUM102_02125_TODO_12
41 37 TEXT_FESSUM102_02125_TODO_13
42 38 TEXT_FESSUM102_02125_TODO_14
43 39 TEXT_FESSUM102_02125_TODO_15
44 40 TEXT_FESSUM102_02125_TODO_16
45 41 TEXT_FESSUM102_02125_TODO_17
46 42 TEXT_FESSUM102_02125_TODO_18
47 43 TEXT_FESSUM102_02125_TODO_19
48 44 TEXT_FESSUM102_02125_TODO_20
49 45 TEXT_FESSUM102_02125_TODO_21
50 46 TEXT_FESSUM102_02125_TODO_22
51 47 TEXT_FESSUM102_02125_TODO_23
52 48 TEXT_FESSUM102_02125_CZIBHOTIA_000_000 Ah, so you've weighed your options and decided to help ol' C'zibho Tia, eh? You have my thanks, and I promise it'll be a mite more enjoyable than what Espan would have you do.
53 49 TEXT_FESSUM102_02125_CZIBHOTIA_000_001 I'm here to fill the stomachs of our lovely faire-goers with battered fish, but so many of us are dealing with the pirates I can barely keep up with demand.
54 50 TEXT_FESSUM102_02125_CZIBHOTIA_000_002 If you'd like to help, we're always in need of battered fish. You can buy haddock, the main ingredient, from the festive fisher just over there. Bring 'em to me when you're done.
55 51 TEXT_FESSUM102_02125_CZIBHOTIA_000_005 We've barely enough battered fish to feed the hungry faire-goers! Bring me any you can before we're forced to turn people away.
56 52 TEXT_FESSUM102_02125_CZIBHOTIA_000_020 Marvelous! I'd eat it myself if there weren't so many customers. Espan just doesn't understand the demand─he's likely still fussing over the freshness of the fish. But when you're hungry, it's all the same once it's battered and fried.
57 53 TEXT_FESSUM102_02125_CZIBHOTIA_000_021 You have my thanks. The Moonfire Faire has no shortage of hungry revelers, so speak to me if you feel like cooking for us again.
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key,0,1
#,,
int32,str,str
0,"TEXT_FESSUM103_02126_SEQ_00","You can tell from Espan's expression that he believes himself to be the busiest man at the stall.
※This quest is available for a limited time only."
1,"TEXT_FESSUM103_02126_SEQ_01","Espan is a man of refined tastes and believes that the attendees of this year's Moonfire Faire deserve battered fish made from only the freshest haddock on offer. However, due to pirate-related troubles, the Adventurers' Guild cannot spare any hands for fishing. He judges you as an adventurer of taste and skill with a fishing rod, and asks that you board the Rhotano privateer to catch the fish.
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
2,"TEXT_FESSUM103_02126_SEQ_02","You have caught a fresh haddock that is sure to please even the most discerning fishmonger. Bring the fish to Espan so he can serve superior battered fish to the faire-goers."
3,"TEXT_FESSUM103_02126_SEQ_03","Espan is pleased with the fish you present to him, and bemoans the fact that C'zibho Tia lacks the eye for freshness that he does. He assures you that haddock will always be in demand, and asks that you bring him any more that you catch in the future."
4,"TEXT_FESSUM103_02126_SEQ_04",""
5,"TEXT_FESSUM103_02126_SEQ_05",""
6,"TEXT_FESSUM103_02126_SEQ_06",""
7,"TEXT_FESSUM103_02126_SEQ_07",""
8,"TEXT_FESSUM103_02126_SEQ_08",""
9,"TEXT_FESSUM103_02126_SEQ_09",""
10,"TEXT_FESSUM103_02126_SEQ_10",""
11,"TEXT_FESSUM103_02126_SEQ_11",""
12,"TEXT_FESSUM103_02126_SEQ_12",""
13,"TEXT_FESSUM103_02126_SEQ_13",""
14,"TEXT_FESSUM103_02126_SEQ_14",""
15,"TEXT_FESSUM103_02126_SEQ_15",""
16,"TEXT_FESSUM103_02126_SEQ_16",""
17,"TEXT_FESSUM103_02126_SEQ_17",""
18,"TEXT_FESSUM103_02126_SEQ_18",""
19,"TEXT_FESSUM103_02126_SEQ_19",""
20,"TEXT_FESSUM103_02126_SEQ_20",""
21,"TEXT_FESSUM103_02126_SEQ_21",""
22,"TEXT_FESSUM103_02126_SEQ_22",""
23,"TEXT_FESSUM103_02126_SEQ_23",""
24,"TEXT_FESSUM103_02126_TODO_00","Obtain a fresh haddock."
25,"TEXT_FESSUM103_02126_TODO_01","Deliver the fresh haddock to Espan."
26,"TEXT_FESSUM103_02126_TODO_02",""
27,"TEXT_FESSUM103_02126_TODO_03",""
28,"TEXT_FESSUM103_02126_TODO_04",""
29,"TEXT_FESSUM103_02126_TODO_05",""
30,"TEXT_FESSUM103_02126_TODO_06",""
31,"TEXT_FESSUM103_02126_TODO_07",""
32,"TEXT_FESSUM103_02126_TODO_08",""
33,"TEXT_FESSUM103_02126_TODO_09",""
34,"TEXT_FESSUM103_02126_TODO_10",""
35,"TEXT_FESSUM103_02126_TODO_11",""
36,"TEXT_FESSUM103_02126_TODO_12",""
37,"TEXT_FESSUM103_02126_TODO_13",""
38,"TEXT_FESSUM103_02126_TODO_14",""
39,"TEXT_FESSUM103_02126_TODO_15",""
40,"TEXT_FESSUM103_02126_TODO_16",""
41,"TEXT_FESSUM103_02126_TODO_17",""
42,"TEXT_FESSUM103_02126_TODO_18",""
43,"TEXT_FESSUM103_02126_TODO_19",""
44,"TEXT_FESSUM103_02126_TODO_20",""
45,"TEXT_FESSUM103_02126_TODO_21",""
46,"TEXT_FESSUM103_02126_TODO_22",""
47,"TEXT_FESSUM103_02126_TODO_23",""
48,"TEXT_FESSUM103_02126_ESPAN_000_000","Ah, you seem like a <If(PlayerParameter(4))>woman<Else/>man</If> of more refined tastes. I've got just the job for you."
49,"TEXT_FESSUM103_02126_ESPAN_000_001","I'm selling battered fish made with only fresh haddock. However, with the pirates around mucking things up, we've not enough fishermen to bring in a steady supply."
50,"TEXT_FESSUM103_02126_ESPAN_000_002","Care to try your hand at catching a few fish? Don't even think of buying them from the merchant over there─I can smell their rancid stench from here. Hop aboard the Rhotano privateer and bring me any haddock you manage to catch."
51,"TEXT_FESSUM103_02126_ESPAN_000_005","Fishing up a few haddock might prove challenging, but it'll be worth it. The Rhotano privateer will bring you out to the open seas, where there are haddock aplenty. I'll be grateful for any you manage to catch."
52,"TEXT_FESSUM103_02126_SYSTEM_000_003","To board the Rhotano privateer, speak with the ferry skipper at the docks."
53,"TEXT_FESSUM103_02126_SYSTEM_000_004","Fresh haddock can be caught by fishing from the bow of the Rhotano privateer."
54,"TEXT_FESSUM103_02126_SENDO02126_000_08","This ferry'll be heading to the Rhotano privateer. If it's haddock you're looking to catch, there's no better spot than there."
55,"TEXT_FESSUM103_02126_Q1_000_050","Board the Rhotano privateer?"
56,"TEXT_FESSUM103_02126_A1_000_051","Yes"
57,"TEXT_FESSUM103_02126_A1_000_052","No"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_FESSUM103_02126_SEQ_00 You can tell from Espan's expression that he believes himself to be the busiest man at the stall. ※This quest is available for a limited time only.
5 1 TEXT_FESSUM103_02126_SEQ_01 Espan is a man of refined tastes and believes that the attendees of this year's Moonfire Faire deserve battered fish made from only the freshest haddock on offer. However, due to pirate-related troubles, the Adventurers' Guild cannot spare any hands for fishing. He judges you as an adventurer of taste and skill with a fishing rod, and asks that you board the Rhotano privateer to catch the fish. ※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone.
6 2 TEXT_FESSUM103_02126_SEQ_02 You have caught a fresh haddock that is sure to please even the most discerning fishmonger. Bring the fish to Espan so he can serve superior battered fish to the faire-goers.
7 3 TEXT_FESSUM103_02126_SEQ_03 Espan is pleased with the fish you present to him, and bemoans the fact that C'zibho Tia lacks the eye for freshness that he does. He assures you that haddock will always be in demand, and asks that you bring him any more that you catch in the future.
8 4 TEXT_FESSUM103_02126_SEQ_04
9 5 TEXT_FESSUM103_02126_SEQ_05
10 6 TEXT_FESSUM103_02126_SEQ_06
11 7 TEXT_FESSUM103_02126_SEQ_07
12 8 TEXT_FESSUM103_02126_SEQ_08
13 9 TEXT_FESSUM103_02126_SEQ_09
14 10 TEXT_FESSUM103_02126_SEQ_10
15 11 TEXT_FESSUM103_02126_SEQ_11
16 12 TEXT_FESSUM103_02126_SEQ_12
17 13 TEXT_FESSUM103_02126_SEQ_13
18 14 TEXT_FESSUM103_02126_SEQ_14
19 15 TEXT_FESSUM103_02126_SEQ_15
20 16 TEXT_FESSUM103_02126_SEQ_16
21 17 TEXT_FESSUM103_02126_SEQ_17
22 18 TEXT_FESSUM103_02126_SEQ_18
23 19 TEXT_FESSUM103_02126_SEQ_19
24 20 TEXT_FESSUM103_02126_SEQ_20
25 21 TEXT_FESSUM103_02126_SEQ_21
26 22 TEXT_FESSUM103_02126_SEQ_22
27 23 TEXT_FESSUM103_02126_SEQ_23
28 24 TEXT_FESSUM103_02126_TODO_00 Obtain a fresh haddock.
29 25 TEXT_FESSUM103_02126_TODO_01 Deliver the fresh haddock to Espan.
30 26 TEXT_FESSUM103_02126_TODO_02
31 27 TEXT_FESSUM103_02126_TODO_03
32 28 TEXT_FESSUM103_02126_TODO_04
33 29 TEXT_FESSUM103_02126_TODO_05
34 30 TEXT_FESSUM103_02126_TODO_06
35 31 TEXT_FESSUM103_02126_TODO_07
36 32 TEXT_FESSUM103_02126_TODO_08
37 33 TEXT_FESSUM103_02126_TODO_09
38 34 TEXT_FESSUM103_02126_TODO_10
39 35 TEXT_FESSUM103_02126_TODO_11
40 36 TEXT_FESSUM103_02126_TODO_12
41 37 TEXT_FESSUM103_02126_TODO_13
42 38 TEXT_FESSUM103_02126_TODO_14
43 39 TEXT_FESSUM103_02126_TODO_15
44 40 TEXT_FESSUM103_02126_TODO_16
45 41 TEXT_FESSUM103_02126_TODO_17
46 42 TEXT_FESSUM103_02126_TODO_18
47 43 TEXT_FESSUM103_02126_TODO_19
48 44 TEXT_FESSUM103_02126_TODO_20
49 45 TEXT_FESSUM103_02126_TODO_21
50 46 TEXT_FESSUM103_02126_TODO_22
51 47 TEXT_FESSUM103_02126_TODO_23
52 48 TEXT_FESSUM103_02126_ESPAN_000_000 Ah, you seem like a <If(PlayerParameter(4))>woman<Else/>man</If> of more refined tastes. I've got just the job for you.
53 49 TEXT_FESSUM103_02126_ESPAN_000_001 I'm selling battered fish made with only fresh haddock. However, with the pirates around mucking things up, we've not enough fishermen to bring in a steady supply.
54 50 TEXT_FESSUM103_02126_ESPAN_000_002 Care to try your hand at catching a few fish? Don't even think of buying them from the merchant over there─I can smell their rancid stench from here. Hop aboard the Rhotano privateer and bring me any haddock you manage to catch.
55 51 TEXT_FESSUM103_02126_ESPAN_000_005 Fishing up a few haddock might prove challenging, but it'll be worth it. The Rhotano privateer will bring you out to the open seas, where there are haddock aplenty. I'll be grateful for any you manage to catch.
56 52 TEXT_FESSUM103_02126_SYSTEM_000_003 To board the Rhotano privateer, speak with the ferry skipper at the docks.
57 53 TEXT_FESSUM103_02126_SYSTEM_000_004 Fresh haddock can be caught by fishing from the bow of the Rhotano privateer.
58 54 TEXT_FESSUM103_02126_SENDO02126_000_08 This ferry'll be heading to the Rhotano privateer. If it's haddock you're looking to catch, there's no better spot than there.
59 55 TEXT_FESSUM103_02126_Q1_000_050 Board the Rhotano privateer?
60 56 TEXT_FESSUM103_02126_A1_000_051 Yes
61 57 TEXT_FESSUM103_02126_A1_000_052 No
62 58 TEXT_FESSUM103_02126_ESPAN_000_015 I can't stand to see our faire-goers eating battered fish made from old haddock─gods know how long they've been sitting in the sun. Pray give me any haddock you've caught so I can prepare a superior dish.
63 59 TEXT_FESSUM103_02126_ESPAN_000_020 Yes...the sheen of the scales, the lingering smell of salt water. It's as if the fish jumped straight from the ocean and into my hands! A tasteless fool such as C'zibho Tia would never appreciate the delight of frying something so fresh.
64 60 TEXT_FESSUM103_02126_ESPAN_000_021 You have my thanks. Of course, more fish are always welcome. Pray deliver them to me if you catch any more.
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@@ -0,0 +1,95 @@
key,0,1
#,,
int32,str,str
0,"TEXT_FESSUM104_02127_SEQ_00","P'obyano is waiting for someone to ask her about her special prize.
※This quest is available for a limited time only."
1,"TEXT_FESSUM104_02127_SEQ_01","P'obyano eagerly explains that in order to receive her special reward, you must deliver to her seven Faire tokens. Complete various tasks around the beach, and return to P'obyano once you have gathered seven Faire tokens.
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
2,"TEXT_FESSUM104_02127_SEQ_02","P'obyano happily accepts your Faire tokens, but before she can give you her reward, a burly Roegadyn pirate frightens the faire-goers on the beach away. Gegeruju, displeased that someone would dare to disturb his gazing, demands that something be done. P'obyano determines that the best course of action is to try and reach a peaceful resolution with the pirate, and requests your support. She asks you to go ahead and look for Wunthyll while she finds someone to run the stall in her absence."
3,"TEXT_FESSUM104_02127_SEQ_03","It appears Wunthyll is part of a group that was meant to settle the lands surrounding Bloodshore. The group worked hard to make an honest living, until one day Gegeruju bought the land, and the troubled settlers returned to a life of piracy. P'obyano sympathizes with the group's hardship, but insists that piracy is not the only way to make one's way in life. Sensing a golden opportunity, she suggests that the pirate join the Adventurers' Guild. The pirate is eventually convinced to seriously consider a change in careers, and even offers to tell his fellow pirates about the opportunity. P'obyano seems satisfied with this conclusion and returns to her duties at the faire, and from now on will treat pirates with the same consideration as other guests. With the main problems of the faire solved, now there is nothing left to do but revel in the beachfront festivities."
4,"TEXT_FESSUM104_02127_SEQ_04",""
5,"TEXT_FESSUM104_02127_SEQ_05",""
6,"TEXT_FESSUM104_02127_SEQ_06",""
7,"TEXT_FESSUM104_02127_SEQ_07",""
8,"TEXT_FESSUM104_02127_SEQ_08",""
9,"TEXT_FESSUM104_02127_SEQ_09",""
10,"TEXT_FESSUM104_02127_SEQ_10",""
11,"TEXT_FESSUM104_02127_SEQ_11",""
12,"TEXT_FESSUM104_02127_SEQ_12",""
13,"TEXT_FESSUM104_02127_SEQ_13",""
14,"TEXT_FESSUM104_02127_SEQ_14",""
15,"TEXT_FESSUM104_02127_SEQ_15",""
16,"TEXT_FESSUM104_02127_SEQ_16",""
17,"TEXT_FESSUM104_02127_SEQ_17",""
18,"TEXT_FESSUM104_02127_SEQ_18",""
19,"TEXT_FESSUM104_02127_SEQ_19",""
20,"TEXT_FESSUM104_02127_SEQ_20",""
21,"TEXT_FESSUM104_02127_SEQ_21",""
22,"TEXT_FESSUM104_02127_SEQ_22",""
23,"TEXT_FESSUM104_02127_SEQ_23",""
24,"TEXT_FESSUM104_02127_TODO_00","Deliver Faire tokens to P'obyano."
25,"TEXT_FESSUM104_02127_TODO_01","Search for Wunthyll."
26,"TEXT_FESSUM104_02127_TODO_02",""
27,"TEXT_FESSUM104_02127_TODO_03",""
28,"TEXT_FESSUM104_02127_TODO_04",""
29,"TEXT_FESSUM104_02127_TODO_05",""
30,"TEXT_FESSUM104_02127_TODO_06",""
31,"TEXT_FESSUM104_02127_TODO_07",""
32,"TEXT_FESSUM104_02127_TODO_08",""
33,"TEXT_FESSUM104_02127_TODO_09",""
34,"TEXT_FESSUM104_02127_TODO_10",""
35,"TEXT_FESSUM104_02127_TODO_11",""
36,"TEXT_FESSUM104_02127_TODO_12",""
37,"TEXT_FESSUM104_02127_TODO_13",""
38,"TEXT_FESSUM104_02127_TODO_14",""
39,"TEXT_FESSUM104_02127_TODO_15",""
40,"TEXT_FESSUM104_02127_TODO_16",""
41,"TEXT_FESSUM104_02127_TODO_17",""
42,"TEXT_FESSUM104_02127_TODO_18",""
43,"TEXT_FESSUM104_02127_TODO_19",""
44,"TEXT_FESSUM104_02127_TODO_20",""
45,"TEXT_FESSUM104_02127_TODO_21",""
46,"TEXT_FESSUM104_02127_TODO_22",""
47,"TEXT_FESSUM104_02127_TODO_23",""
48,"TEXT_FESSUM104_02127_POBYANO_100_000","I wager you're eager to hear about my <Emphasis>special</Emphasis> prize, huh? Well, only brave and industrious adventurers who manage to collect seven Faire tokens are worthy to receive it. Trust me─you won't regret it!"
49,"TEXT_FESSUM104_02127_POBYANO_100_001","Once you've collected seven of the tokens, bring them to me. I'll be waiting for you!"
50,"TEXT_FESSUM104_02127_SYSTEM_100_010","To proceed with this quest, you must be in possession of seven or more Faire tokens."
51,"TEXT_FESSUM104_02127_POBYANO_000_000","Only seven Faire tokens for my special prize! So, how many have you brought?"
52,"TEXT_FESSUM104_02127_POBYANO_000_010","The Adventurers' Guild thanks you! The Moonfire Faire is shaping up to be a rousing success!"
53,"TEXT_FESSUM104_02127_POBYANO_000_011","I was afraid this year's faire would be a disaster due to all our difficulties, but people from malms around have showed up for the food and festivities."
54,"TEXT_FESSUM104_02127_GEGERUJU_000_012","Hohoho! The beach is alive with such heavenly sights and sounds!"
55,"TEXT_FESSUM104_02127_POBYANO_000_013","Master Gegeruju is certainly enjoying himself."
56,"TEXT_FESSUM104_02127_WUNTHYLL_000_014","(-???-)Move yer arses! This beach belongs to us!"
57,"TEXT_FESSUM104_02127_MIZUGIGAL02127_000_015","(-Revelers-)Ahhh!"
58,"TEXT_FESSUM104_02127_GEGERUJU_000_016","What!? Is that a...<Emphasis>pirate</Emphasis>!? He's frightening off the lovely scenery─you must do something about this at once!"
59,"TEXT_FESSUM104_02127_POBYANO_000_017","Y-Yes, of course, Master Gegeruju. We're already dealing with the problem."
60,"TEXT_FESSUM104_02127_POBYANO_000_018","My apologies, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, but I've one last thing to ask you before you get your reward."
61,"TEXT_FESSUM104_02127_POBYANO_000_019","We can't have pirates harassing our guests and disturbing the faire. There must be a way we can solve this peacefully..."
62,"TEXT_FESSUM104_02127_POBYANO_000_020","I've a mind to go speak with him myself. But, you saw how angry he was─I dare not go alone! Please accompany me, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Go ahead and I'll catch up after I've found someone to look after the stall."
63,"TEXT_FESSUM104_02127_POBYANO_000_030","I need to find someone to run the stall while I'm gone. I'll be right behind you!"
64,"TEXT_FESSUM104_02127_POBYANO_000_040","You! You were the one storming up and down the beach, scaring our guests! What gives you the right!?"
65,"TEXT_FESSUM104_02127_WUNTHYLL_000_041","You'd best get back to your stall, 'less you're itchin' for a fight!"
66,"TEXT_FESSUM104_02127_POBYANO_000_042","The only thing I'm <Emphasis>itchin'</Emphasis> for is to fill our guests' stomachs with battered fish! I might be kind enough to give you one if you tell me why you insist on sabotaging our faire."
67,"TEXT_FESSUM104_02127_WUNTHYLL_000_043","Hmph, so you wanna know what's got us angry? Well, if it means a free meal, I might as well tell you our tale."
68,"TEXT_FESSUM104_02127_WUNTHYLL_000_044","Ye see, this land was once ours to settle under the Admiral's settlement initiative. The cruel salt of the sea made tillin' the soil near impossible, but the blood and sweat we put into our work made us love it nonetheless."
69,"TEXT_FESSUM104_02127_WUNTHYLL_000_045","Then Gegeruju struts in and buys up all of it from under us. Land that was <Emphasis>ours</Emphasis> by rights!"
70,"TEXT_FESSUM104_02127_WUNTHYLL_000_046","What's a landless lot like us to do but turn back to piracy!? And to see people makin' merry on beaches that were once ours... It makes my blood boil!"
71,"TEXT_FESSUM104_02127_POBYANO_000_047","What you went through... It'd make anyone angry. But this land was never fit for settling. Might be it was put to better use when Master Gegeruju turned it into one of La Noscea's premier resorts."
72,"TEXT_FESSUM104_02127_POBYANO_100_047","Limsa Lominsa received a hefty sum of coin for this land─coin which was probably used to help others in trouble. There might be blame for your troubles to go around, but what's done is done, and there's no choice but to keep going."
73,"TEXT_FESSUM104_02127_POBYANO_000_048","You might've lost your land, but piracy isn't the only way to make a living. There's plenty of options─like adventuring!"
74,"TEXT_FESSUM104_02127_POBYANO_000_049","We get all kinds of requests for work at the guild. You've had plenty of practice with a blade, right? You'd never want for work with us!"
75,"TEXT_FESSUM104_02127_WUNTHYLL_000_050","Join your guild!? I'd rather drink my fill of seawater!"
76,"TEXT_FESSUM104_02127_WUNTHYLL_100_050","Get out of here, if you know what's good for you!"
77,"TEXT_FESSUM104_02127_WUNTHYLL_000_051","You... Who in the hells're you?"
78,"TEXT_FESSUM104_02127_POBYANO_000_052","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>'s been kind enough to help out around the faire!"
79,"TEXT_FESSUM104_02127_WUNTHYLL_000_053","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? That name rings familiar..."
80,"TEXT_FESSUM104_02127_WUNTHYLL_000_054","Yes, I've heard tell of your deeds while drinkin' at the Drownin' Wench. Made for a good bit of entertainment, they did. Didn't expect to see you here helpin' with the faire, though!"
81,"TEXT_FESSUM104_02127_POBYANO_000_055","Work hard with the Adventurers' Guild, and people might tell stories about <Emphasis>you</Emphasis> over cups of mead! Ain't that better than a life of piracy?"
82,"TEXT_FESSUM104_02127_WUNTHYLL_000_056","You mean...<Emphasis>I</Emphasis> could become a storied adventurer!?"
83,"TEXT_FESSUM104_02127_Q1_000_070","What will you say?"
84,"TEXT_FESSUM104_02127_A1_000_071","Many have done it before."
85,"TEXT_FESSUM104_02127_A1_000_072","You won't know until you try."
86,"TEXT_FESSUM104_02127_WUNTHYLL_000_057","You don't say... I've never considered an adventurer's life. But now that you mention it, I think it just might work."
87,"TEXT_FESSUM104_02127_WUNTHYLL_100_057","You're right, I'll only find out by tryin'. Gotta start from the bottom. Ain't no value without hard work, I suppose."
88,"TEXT_FESSUM104_02127_POBYANO_000_058","In fact, the Moonfire Faire's being put on by the Adventurers' Guild! Just give us a shout at the stall, and we can tell you all about the work that we do."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_FESSUM104_02127_SEQ_00 P'obyano is waiting for someone to ask her about her special prize. ※This quest is available for a limited time only.
5 1 TEXT_FESSUM104_02127_SEQ_01 P'obyano eagerly explains that in order to receive her special reward, you must deliver to her seven Faire tokens. Complete various tasks around the beach, and return to P'obyano once you have gathered seven Faire tokens. ※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone.
6 2 TEXT_FESSUM104_02127_SEQ_02 P'obyano happily accepts your Faire tokens, but before she can give you her reward, a burly Roegadyn pirate frightens the faire-goers on the beach away. Gegeruju, displeased that someone would dare to disturb his gazing, demands that something be done. P'obyano determines that the best course of action is to try and reach a peaceful resolution with the pirate, and requests your support. She asks you to go ahead and look for Wunthyll while she finds someone to run the stall in her absence.
7 3 TEXT_FESSUM104_02127_SEQ_03 It appears Wunthyll is part of a group that was meant to settle the lands surrounding Bloodshore. The group worked hard to make an honest living, until one day Gegeruju bought the land, and the troubled settlers returned to a life of piracy. P'obyano sympathizes with the group's hardship, but insists that piracy is not the only way to make one's way in life. Sensing a golden opportunity, she suggests that the pirate join the Adventurers' Guild. The pirate is eventually convinced to seriously consider a change in careers, and even offers to tell his fellow pirates about the opportunity. P'obyano seems satisfied with this conclusion and returns to her duties at the faire, and from now on will treat pirates with the same consideration as other guests. With the main problems of the faire solved, now there is nothing left to do but revel in the beachfront festivities.
8 4 TEXT_FESSUM104_02127_SEQ_04
9 5 TEXT_FESSUM104_02127_SEQ_05
10 6 TEXT_FESSUM104_02127_SEQ_06
11 7 TEXT_FESSUM104_02127_SEQ_07
12 8 TEXT_FESSUM104_02127_SEQ_08
13 9 TEXT_FESSUM104_02127_SEQ_09
14 10 TEXT_FESSUM104_02127_SEQ_10
15 11 TEXT_FESSUM104_02127_SEQ_11
16 12 TEXT_FESSUM104_02127_SEQ_12
17 13 TEXT_FESSUM104_02127_SEQ_13
18 14 TEXT_FESSUM104_02127_SEQ_14
19 15 TEXT_FESSUM104_02127_SEQ_15
20 16 TEXT_FESSUM104_02127_SEQ_16
21 17 TEXT_FESSUM104_02127_SEQ_17
22 18 TEXT_FESSUM104_02127_SEQ_18
23 19 TEXT_FESSUM104_02127_SEQ_19
24 20 TEXT_FESSUM104_02127_SEQ_20
25 21 TEXT_FESSUM104_02127_SEQ_21
26 22 TEXT_FESSUM104_02127_SEQ_22
27 23 TEXT_FESSUM104_02127_SEQ_23
28 24 TEXT_FESSUM104_02127_TODO_00 Deliver Faire tokens to P'obyano.
29 25 TEXT_FESSUM104_02127_TODO_01 Search for Wunthyll.
30 26 TEXT_FESSUM104_02127_TODO_02
31 27 TEXT_FESSUM104_02127_TODO_03
32 28 TEXT_FESSUM104_02127_TODO_04
33 29 TEXT_FESSUM104_02127_TODO_05
34 30 TEXT_FESSUM104_02127_TODO_06
35 31 TEXT_FESSUM104_02127_TODO_07
36 32 TEXT_FESSUM104_02127_TODO_08
37 33 TEXT_FESSUM104_02127_TODO_09
38 34 TEXT_FESSUM104_02127_TODO_10
39 35 TEXT_FESSUM104_02127_TODO_11
40 36 TEXT_FESSUM104_02127_TODO_12
41 37 TEXT_FESSUM104_02127_TODO_13
42 38 TEXT_FESSUM104_02127_TODO_14
43 39 TEXT_FESSUM104_02127_TODO_15
44 40 TEXT_FESSUM104_02127_TODO_16
45 41 TEXT_FESSUM104_02127_TODO_17
46 42 TEXT_FESSUM104_02127_TODO_18
47 43 TEXT_FESSUM104_02127_TODO_19
48 44 TEXT_FESSUM104_02127_TODO_20
49 45 TEXT_FESSUM104_02127_TODO_21
50 46 TEXT_FESSUM104_02127_TODO_22
51 47 TEXT_FESSUM104_02127_TODO_23
52 48 TEXT_FESSUM104_02127_POBYANO_100_000 I wager you're eager to hear about my <Emphasis>special</Emphasis> prize, huh? Well, only brave and industrious adventurers who manage to collect seven Faire tokens are worthy to receive it. Trust me─you won't regret it!
53 49 TEXT_FESSUM104_02127_POBYANO_100_001 Once you've collected seven of the tokens, bring them to me. I'll be waiting for you!
54 50 TEXT_FESSUM104_02127_SYSTEM_100_010 To proceed with this quest, you must be in possession of seven or more Faire tokens.
55 51 TEXT_FESSUM104_02127_POBYANO_000_000 Only seven Faire tokens for my special prize! So, how many have you brought?
56 52 TEXT_FESSUM104_02127_POBYANO_000_010 The Adventurers' Guild thanks you! The Moonfire Faire is shaping up to be a rousing success!
57 53 TEXT_FESSUM104_02127_POBYANO_000_011 I was afraid this year's faire would be a disaster due to all our difficulties, but people from malms around have showed up for the food and festivities.
58 54 TEXT_FESSUM104_02127_GEGERUJU_000_012 Hohoho! The beach is alive with such heavenly sights and sounds!
59 55 TEXT_FESSUM104_02127_POBYANO_000_013 Master Gegeruju is certainly enjoying himself.
60 56 TEXT_FESSUM104_02127_WUNTHYLL_000_014 (-???-)Move yer arses! This beach belongs to us!
61 57 TEXT_FESSUM104_02127_MIZUGIGAL02127_000_015 (-Revelers-)Ahhh!
62 58 TEXT_FESSUM104_02127_GEGERUJU_000_016 What!? Is that a...<Emphasis>pirate</Emphasis>!? He's frightening off the lovely scenery─you must do something about this at once!
63 59 TEXT_FESSUM104_02127_POBYANO_000_017 Y-Yes, of course, Master Gegeruju. We're already dealing with the problem.
64 60 TEXT_FESSUM104_02127_POBYANO_000_018 My apologies, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, but I've one last thing to ask you before you get your reward.
65 61 TEXT_FESSUM104_02127_POBYANO_000_019 We can't have pirates harassing our guests and disturbing the faire. There must be a way we can solve this peacefully...
66 62 TEXT_FESSUM104_02127_POBYANO_000_020 I've a mind to go speak with him myself. But, you saw how angry he was─I dare not go alone! Please accompany me, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Go ahead and I'll catch up after I've found someone to look after the stall.
67 63 TEXT_FESSUM104_02127_POBYANO_000_030 I need to find someone to run the stall while I'm gone. I'll be right behind you!
68 64 TEXT_FESSUM104_02127_POBYANO_000_040 You! You were the one storming up and down the beach, scaring our guests! What gives you the right!?
69 65 TEXT_FESSUM104_02127_WUNTHYLL_000_041 You'd best get back to your stall, 'less you're itchin' for a fight!
70 66 TEXT_FESSUM104_02127_POBYANO_000_042 The only thing I'm <Emphasis>itchin'</Emphasis> for is to fill our guests' stomachs with battered fish! I might be kind enough to give you one if you tell me why you insist on sabotaging our faire.
71 67 TEXT_FESSUM104_02127_WUNTHYLL_000_043 Hmph, so you wanna know what's got us angry? Well, if it means a free meal, I might as well tell you our tale.
72 68 TEXT_FESSUM104_02127_WUNTHYLL_000_044 Ye see, this land was once ours to settle under the Admiral's settlement initiative. The cruel salt of the sea made tillin' the soil near impossible, but the blood and sweat we put into our work made us love it nonetheless.
73 69 TEXT_FESSUM104_02127_WUNTHYLL_000_045 Then Gegeruju struts in and buys up all of it from under us. Land that was <Emphasis>ours</Emphasis> by rights!
74 70 TEXT_FESSUM104_02127_WUNTHYLL_000_046 What's a landless lot like us to do but turn back to piracy!? And to see people makin' merry on beaches that were once ours... It makes my blood boil!
75 71 TEXT_FESSUM104_02127_POBYANO_000_047 What you went through... It'd make anyone angry. But this land was never fit for settling. Might be it was put to better use when Master Gegeruju turned it into one of La Noscea's premier resorts.
76 72 TEXT_FESSUM104_02127_POBYANO_100_047 Limsa Lominsa received a hefty sum of coin for this land─coin which was probably used to help others in trouble. There might be blame for your troubles to go around, but what's done is done, and there's no choice but to keep going.
77 73 TEXT_FESSUM104_02127_POBYANO_000_048 You might've lost your land, but piracy isn't the only way to make a living. There's plenty of options─like adventuring!
78 74 TEXT_FESSUM104_02127_POBYANO_000_049 We get all kinds of requests for work at the guild. You've had plenty of practice with a blade, right? You'd never want for work with us!
79 75 TEXT_FESSUM104_02127_WUNTHYLL_000_050 Join your guild!? I'd rather drink my fill of seawater!
80 76 TEXT_FESSUM104_02127_WUNTHYLL_100_050 Get out of here, if you know what's good for you!
81 77 TEXT_FESSUM104_02127_WUNTHYLL_000_051 You... Who in the hells're you?
82 78 TEXT_FESSUM104_02127_POBYANO_000_052 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>'s been kind enough to help out around the faire!
83 79 TEXT_FESSUM104_02127_WUNTHYLL_000_053 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? That name rings familiar...
84 80 TEXT_FESSUM104_02127_WUNTHYLL_000_054 Yes, I've heard tell of your deeds while drinkin' at the Drownin' Wench. Made for a good bit of entertainment, they did. Didn't expect to see you here helpin' with the faire, though!
85 81 TEXT_FESSUM104_02127_POBYANO_000_055 Work hard with the Adventurers' Guild, and people might tell stories about <Emphasis>you</Emphasis> over cups of mead! Ain't that better than a life of piracy?
86 82 TEXT_FESSUM104_02127_WUNTHYLL_000_056 You mean...<Emphasis>I</Emphasis> could become a storied adventurer!?
87 83 TEXT_FESSUM104_02127_Q1_000_070 What will you say?
88 84 TEXT_FESSUM104_02127_A1_000_071 Many have done it before.
89 85 TEXT_FESSUM104_02127_A1_000_072 You won't know until you try.
90 86 TEXT_FESSUM104_02127_WUNTHYLL_000_057 You don't say... I've never considered an adventurer's life. But now that you mention it, I think it just might work.
91 87 TEXT_FESSUM104_02127_WUNTHYLL_100_057 You're right, I'll only find out by tryin'. Gotta start from the bottom. Ain't no value without hard work, I suppose.
92 88 TEXT_FESSUM104_02127_POBYANO_000_058 In fact, the Moonfire Faire's being put on by the Adventurers' Guild! Just give us a shout at the stall, and we can tell you all about the work that we do.
93 89 TEXT_FESSUM104_02127_WUNTHYLL_000_059 Ah, so it was your guild. Let me think on the offer. I'll tell my companions as well. Might be there's some that'll be interested.
94 90 TEXT_FESSUM104_02127_POBYANO_000_060 Well, that was the most thrilling part of my day! Thankfully you were by my side, else I would've forgotten what to say!
95 91 TEXT_FESSUM104_02127_POBYANO_000_061 Well, I suppose it's time to return to hosting the stall. The Adventurers' Guild will do its best to welcome even pirates with open arms. And for all your help, I suppose you finally deserve your reward. You've earned it!
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#,,
int32,str,str
0,"TEXT_FESSUM201_02136_SEQ_00","Mayaru Moyaru flashes you a grin.
※This quest is available for a limited time only."
1,"TEXT_FESSUM201_02136_SEQ_01","When balloons of every color fill the sky and the people don yukatas to endure the summer heat, Eorzeans across the realm know the season of the Moonfire Faire is upon them once more. The excitement in the air is tangible, but none are more enthusiastic about the festivities than the faire chaperone Mayaru Moyaru, who approaches you with an offer. He tells you that in exchange for your assistance, you will be given special rewards. Sensing your interest has been piqued, he bids you to go and speak with Haermaga, the grand chaperone of this year's event, for details.
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
2,"TEXT_FESSUM201_02136_SEQ_02","Haermaga tells you that the Bombard King has risen again and that he and a few members from the Adventurers' Guild intend to put an end to his reign before it can begin. At first, he asks that you support them by exterminating some of the minions that have accompanied their king to Costa del Sol, but then in hushed tones, he bids you meet him by the waterfall in a quarter bell that he might explain to you a top secret mission, only meant for your ears."
3,"TEXT_FESSUM201_02136_SEQ_03","A trio of masked Rangers clad in red, black, and yellow appears before you. After a few bold introductions, they explain to you that while their powers, when combined in the Firefall Battle Formation, are strong enough to take down the Bombard King, it is something they cannot pull off with any measure of consistency. To improve their success rate, they turn to you, asking that you help them with their training. Report to Haermaga should you be interested in offering your assistance."
4,"TEXT_FESSUM201_02136_SEQ_04","Haermaga is delighted to hear you are willing to help the Go Go Posing Rangers with their training. He would like you to begin working with the Red Ranger straightaway and refers you to J'nangho, who will fill you in on the details."
5,"TEXT_FESSUM201_02136_SEQ_05",""
6,"TEXT_FESSUM201_02136_SEQ_06",""
7,"TEXT_FESSUM201_02136_SEQ_07",""
8,"TEXT_FESSUM201_02136_SEQ_08",""
9,"TEXT_FESSUM201_02136_SEQ_09",""
10,"TEXT_FESSUM201_02136_SEQ_10",""
11,"TEXT_FESSUM201_02136_SEQ_11",""
12,"TEXT_FESSUM201_02136_SEQ_12",""
13,"TEXT_FESSUM201_02136_SEQ_13",""
14,"TEXT_FESSUM201_02136_SEQ_14",""
15,"TEXT_FESSUM201_02136_SEQ_15",""
16,"TEXT_FESSUM201_02136_SEQ_16",""
17,"TEXT_FESSUM201_02136_SEQ_17",""
18,"TEXT_FESSUM201_02136_SEQ_18",""
19,"TEXT_FESSUM201_02136_SEQ_19",""
20,"TEXT_FESSUM201_02136_SEQ_20",""
21,"TEXT_FESSUM201_02136_SEQ_21",""
22,"TEXT_FESSUM201_02136_SEQ_22",""
23,"TEXT_FESSUM201_02136_SEQ_23",""
24,"TEXT_FESSUM201_02136_TODO_00","Speak with Haermaga in Costa del Sol."
25,"TEXT_FESSUM201_02136_TODO_01","Wait for Haermaga to arrive."
26,"TEXT_FESSUM201_02136_TODO_02","Report to Haermaga."
27,"TEXT_FESSUM201_02136_TODO_03",""
28,"TEXT_FESSUM201_02136_TODO_04",""
29,"TEXT_FESSUM201_02136_TODO_05",""
30,"TEXT_FESSUM201_02136_TODO_06",""
31,"TEXT_FESSUM201_02136_TODO_07",""
32,"TEXT_FESSUM201_02136_TODO_08",""
33,"TEXT_FESSUM201_02136_TODO_09",""
34,"TEXT_FESSUM201_02136_TODO_10",""
35,"TEXT_FESSUM201_02136_TODO_11",""
36,"TEXT_FESSUM201_02136_TODO_12",""
37,"TEXT_FESSUM201_02136_TODO_13",""
38,"TEXT_FESSUM201_02136_TODO_14",""
39,"TEXT_FESSUM201_02136_TODO_15",""
40,"TEXT_FESSUM201_02136_TODO_16",""
41,"TEXT_FESSUM201_02136_TODO_17",""
42,"TEXT_FESSUM201_02136_TODO_18",""
43,"TEXT_FESSUM201_02136_TODO_19",""
44,"TEXT_FESSUM201_02136_TODO_20",""
45,"TEXT_FESSUM201_02136_TODO_21",""
46,"TEXT_FESSUM201_02136_TODO_22",""
47,"TEXT_FESSUM201_02136_TODO_23",""
48,"TEXT_FESSUM201_02136_MAYARUMOYARU_000_000","Blimey, it's hot out! This scorching summer heat has me sweating buckets─<Emphasis>buckets</Emphasis>, I tell you. But no matter! The Moonfire Faire is just around the corner and even this awful weather can't dampen my spirits!"
49,"TEXT_FESSUM201_02136_MAYARUMOYARU_000_001","Wait a second... You look mighty familiar. Yes, yes! I remember now─you're the strapping young <If(PlayerParameter(4))>woman<Else/>man</If> from several summers ago. I didn't expect to see you here, but I suppose even adventurers need to forget the summer heat with a bit of celebration!"
50,"TEXT_FESSUM201_02136_MAYARUMOYARU_000_002","Ah, <If(PlayerParameter(4))>lass<Else/>lad</If>! You can't mean to say you don't know what the Moonfire Faire is!? I've never been much of a storyteller─forget half the details and muddle everything up─but our Moonfire criers have quite the knack for it!"
51,"TEXT_FESSUM201_02136_MAYARUMOYARU_000_003","Tell me, <If(PlayerParameter(4))>lass<Else/>lad</If>, are you as excited as I am!? I'd bet my last gil you are! Haha! Well then, what do you say to helping us add an extra bang to the festivities in exchange for some special rewards?"
52,"TEXT_FESSUM201_02136_MAYARUMOYARU_000_004","I knew you'd be interested! Our grand chaperone, Haermaga, has been doling out tasks all <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evening<Else/>morning</If><Else/><If(LessThan(PlayerParameter(11),17))>afternoon<Else/>evening</If></If>─but I'm sure he'll have plenty for you to do!"
53,"TEXT_FESSUM201_02136_MAYARUMOYARU_000_009","Oh, dear... Did I perhaps mistake your friendly smile for Moonfire Faire cheer, when in reality, it was nothing of the sort?"
54,"TEXT_FESSUM201_02136_HAERMAGA_000_010","Another adventurer here to help us add some cheer to the Moonfire Faire, I presume? Well come, my good <If(PlayerParameter(4))>woman<Else/>man</If>!"
55,"TEXT_FESSUM201_02136_HAERMAGA_000_011","Do my eyes deceive me or is it truly you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!? Haha! It's wonderful to see you again, and to hear that you've come to lend us a hand makes our reunion all the sweeter!"
56,"TEXT_FESSUM201_02136_HAERMAGA_000_012","Now, as you've no doubt noticed, the heat this year has been nigh unbearable! And even though we should've seen the worst, temperatures continue to soar─a phenomenon eerily reminiscent of the events of five years past, wouldn't you say?"
57,"TEXT_FESSUM201_02136_HAERMAGA_000_013","Aye, I fear that the Bombard King has returned to plague these lands, and with power even greater than before at his disposal."
58,"TEXT_FESSUM201_02136_HAERMAGA_000_014","He has been most frequently spotted along the shores of Costa del Sol, so to keep an eye on him, we have decided to host the annual festivities here."
59,"TEXT_FESSUM201_02136_HAERMAGA_000_015","So far, he has been laying low─only surfacing to terrorize the occasional passerby. However, it is only a matter of time before he grows bold enough to venture further inland."
60,"TEXT_FESSUM201_02136_HAERMAGA_000_016","As proud members of the Adventurers' Guild, we must do our utmost to prevent this from happening. To that end, some of us have formed an...er, organization of sorts."
61,"TEXT_FESSUM201_02136_HAERMAGA_000_017","But we'll come to that later. Ahem! With our heat-resistant Cascadier armor and the tactical knowledge we have gained through our studies, the fiend─and his tiny minions─won't stand a chance!"
62,"TEXT_FESSUM201_02136_HAERMAGA_000_018","Of course, we would feel much more confident were we to have your help, perhaps with the extermination of those smaller Bombards."
63,"TEXT_FESSUM201_02136_HAERMAGA_000_019","We've found the waters of the elbst are most effective at extinguishing their flames. If you speak with Wunthyll, our stockman, he'll see you paired with one of our finest beasts."
64,"TEXT_FESSUM201_02136_HAERMAGA_000_020","...There is, however, something else I would ask of you. This is a matter requiring the utmost discretion, so I would prefer we continue this discussion in a more private setting. Pray meet me by the waterfall in a quarter bell."
65,"TEXT_FESSUM201_02136_HAERMAGA_000_029","Do you not know where it is? If you follow the coastline, you'll come across a hidden cove. Just beyond that is the waterfall I speak of. Even from a distance you should be able to hear the rushing waters!"
66,"TEXT_FESSUM201_02136_HAERMAGA_000_030","(-???-)In times of desperate need, we hope for a hero. We look to the heavens and pray that someone, somewhere, is watching over us. Well, my friend, you need look no further!"
67,"TEXT_FESSUM201_02136_HAERMAGA_000_031","(-???-)The Go Go Posing Rangers are here, and we implore you, Warrior of Light, to stand with us against the blazing summer heat!"
68,"TEXT_FESSUM201_02136_HILDELANA_000_032","With the stealth of a coeurl that slinks through the night─BLACK RANGER!"
69,"TEXT_FESSUM201_02136_BEAUDEFOIN_000_033","With the grace of a golden flower dancing in the winds─YELLOW RANGER!"
70,"TEXT_FESSUM201_02136_HAERMAGA_000_034","Hot stuff coming through! REEEEEED RANGER!"
71,"TEXT_FESSUM201_02136_HAERMAGA_000_035","And in the name of justice we shall punish all that attempt to take these lands into their vile clutches!"
72,"TEXT_FESSUM201_02136_BEAUDEFOIN_000_040","So you're the adventurer Haermaga sent! Considering the riffraff the man takes in, I wasn't too sure what to expect, but color me pleasantly surprised. Now then, I suppose proper introductions are in order. The lady in black is Hil─"
73,"TEXT_FESSUM201_02136_HILDELANA_000_041","For gods' sakes, Yellow Ranger! What purpose do these masks serve, if you insist on always spouting off our names to every single person we meet? "
74,"TEXT_FESSUM201_02136_HAERMAGA_000_042","Indeed, she is right. <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, I'm sorry to say we cannot reveal to you our true identities. To do so would be akin to breaking the oath we took as Rangers, for we fight solely to protect the people─not for personal glory!"
75,"TEXT_FESSUM201_02136_BEAUDEFOIN_000_043","Hear, hear! Humble guardians risking their lives to ensure the peace and prosperity of the realm─a beautiful and pure gesture, much like my twin-slash attack, which transcends even the might of our Firefall Battle Forma─"
76,"TEXT_FESSUM201_02136_HILDELANA_000_044","Hold it right there, Yellow Ranger! Didn't we agree we would make no mention of the formation until we determined that our companion is as trustworthy as Haermaga says?"
77,"TEXT_FESSUM201_02136_HAERMAGA_000_045","Come now, Black Ranger! I can assure you that few are as honorable as the Warrior of Light! In fact, I think it should greatly benefit our cause to divulge to <If(PlayerParameter(4))>her<Else/>him</If> all of the circumstances surrounding our current mission."
78,"TEXT_FESSUM201_02136_BEAUDEFOIN_000_046","Hah! And as the Go Go Posing Rangers' premier member, I suppose explaining exactly what that entails falls to me. Before we begin, however, I ask that none of you interrupts. Ahem. Are we clear, Hil─er, Black Ranger?"
79,"TEXT_FESSUM201_02136_BEAUDEFOIN_000_047","Let me start at the beginning. There are <Emphasis>two</Emphasis> reasons as to why the Go Go Posing Rangers are Eorzea's best bet at beating back the Bombards. First, because we have this smashing Cascadier armor. Second, because my prowess on the battlefield, with these two providing support, is unpara─"
80,"TEXT_FESSUM201_02136_HILDELANA_000_048","Our <Emphasis>combined</Emphasis> strength is indeed formidable but only when we manage to coordinate our attacks. The Firefall Battle Formation, however, is something we've successfully executed only a handful of times..."
81,"TEXT_FESSUM201_02136_HAERMAGA_000_049","Yes. It's humiliating to even think about! We formed the Go Go Posing Rangers so that we might protect the land and its people from the Bombards, but the truth is, most of the time we cannot even protect ourselves..."
82,"TEXT_FESSUM201_02136_HILDELANA_000_050","To remedy this, each of us has prepared a specialized training regimen. We ask that <Emphasis>you</Emphasis>─as a realm-renowned adventurer of surpassing skill─help us train to the best of our ability."
83,"TEXT_FESSUM201_02136_HAERMAGA_000_051","You are, by all means, free to decline. I would only ask you keep all we revealed today a closely guarded secret. Were the people to learn the men destined to defeat the Bombard King are still undergoing training, it might incite panic. And with that, we shall take our leave and humbly await your reply. Rangers, out!"
84,"TEXT_FESSUM201_02136_BEAUDEFOIN_000_052","The old boy needs to learn to lighten up! As our official leader, Red tends to think he bears the responsibility of defeating the Bombards alone. He forgets one very important thing, however─he has the unstoppable Yellow Ranger at his side!"
85,"TEXT_FESSUM201_02136_HILDELANA_000_053","...That's likely what worries him most. If your mindless drivel isn't what kills us, that inflated ego of yours is certain to do the job!"
86,"TEXT_FESSUM201_02136_HILDELANA_000_054","<sigh> All joking aside, I sincerely hope we can count on your support. It's going to take a miracle to pull this off, but somehow I believe, with you on our side, we can make it happen!"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_FESSUM201_02136_SEQ_00 Mayaru Moyaru flashes you a grin. ※This quest is available for a limited time only.
5 1 TEXT_FESSUM201_02136_SEQ_01 When balloons of every color fill the sky and the people don yukatas to endure the summer heat, Eorzeans across the realm know the season of the Moonfire Faire is upon them once more. The excitement in the air is tangible, but none are more enthusiastic about the festivities than the faire chaperone Mayaru Moyaru, who approaches you with an offer. He tells you that in exchange for your assistance, you will be given special rewards. Sensing your interest has been piqued, he bids you to go and speak with Haermaga, the grand chaperone of this year's event, for details. ※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone.
6 2 TEXT_FESSUM201_02136_SEQ_02 Haermaga tells you that the Bombard King has risen again and that he and a few members from the Adventurers' Guild intend to put an end to his reign before it can begin. At first, he asks that you support them by exterminating some of the minions that have accompanied their king to Costa del Sol, but then in hushed tones, he bids you meet him by the waterfall in a quarter bell that he might explain to you a top secret mission, only meant for your ears.
7 3 TEXT_FESSUM201_02136_SEQ_03 A trio of masked Rangers clad in red, black, and yellow appears before you. After a few bold introductions, they explain to you that while their powers, when combined in the Firefall Battle Formation, are strong enough to take down the Bombard King, it is something they cannot pull off with any measure of consistency. To improve their success rate, they turn to you, asking that you help them with their training. Report to Haermaga should you be interested in offering your assistance.
8 4 TEXT_FESSUM201_02136_SEQ_04 Haermaga is delighted to hear you are willing to help the Go Go Posing Rangers with their training. He would like you to begin working with the Red Ranger straightaway and refers you to J'nangho, who will fill you in on the details.
9 5 TEXT_FESSUM201_02136_SEQ_05
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26 22 TEXT_FESSUM201_02136_SEQ_22
27 23 TEXT_FESSUM201_02136_SEQ_23
28 24 TEXT_FESSUM201_02136_TODO_00 Speak with Haermaga in Costa del Sol.
29 25 TEXT_FESSUM201_02136_TODO_01 Wait for Haermaga to arrive.
30 26 TEXT_FESSUM201_02136_TODO_02 Report to Haermaga.
31 27 TEXT_FESSUM201_02136_TODO_03
32 28 TEXT_FESSUM201_02136_TODO_04
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51 47 TEXT_FESSUM201_02136_TODO_23
52 48 TEXT_FESSUM201_02136_MAYARUMOYARU_000_000 Blimey, it's hot out! This scorching summer heat has me sweating buckets─<Emphasis>buckets</Emphasis>, I tell you. But no matter! The Moonfire Faire is just around the corner and even this awful weather can't dampen my spirits!
53 49 TEXT_FESSUM201_02136_MAYARUMOYARU_000_001 Wait a second... You look mighty familiar. Yes, yes! I remember now─you're the strapping young <If(PlayerParameter(4))>woman<Else/>man</If> from several summers ago. I didn't expect to see you here, but I suppose even adventurers need to forget the summer heat with a bit of celebration!
54 50 TEXT_FESSUM201_02136_MAYARUMOYARU_000_002 Ah, <If(PlayerParameter(4))>lass<Else/>lad</If>! You can't mean to say you don't know what the Moonfire Faire is!? I've never been much of a storyteller─forget half the details and muddle everything up─but our Moonfire criers have quite the knack for it!
55 51 TEXT_FESSUM201_02136_MAYARUMOYARU_000_003 Tell me, <If(PlayerParameter(4))>lass<Else/>lad</If>, are you as excited as I am!? I'd bet my last gil you are! Haha! Well then, what do you say to helping us add an extra bang to the festivities in exchange for some special rewards?
56 52 TEXT_FESSUM201_02136_MAYARUMOYARU_000_004 I knew you'd be interested! Our grand chaperone, Haermaga, has been doling out tasks all <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evening<Else/>morning</If><Else/><If(LessThan(PlayerParameter(11),17))>afternoon<Else/>evening</If></If>─but I'm sure he'll have plenty for you to do!
57 53 TEXT_FESSUM201_02136_MAYARUMOYARU_000_009 Oh, dear... Did I perhaps mistake your friendly smile for Moonfire Faire cheer, when in reality, it was nothing of the sort?
58 54 TEXT_FESSUM201_02136_HAERMAGA_000_010 Another adventurer here to help us add some cheer to the Moonfire Faire, I presume? Well come, my good <If(PlayerParameter(4))>woman<Else/>man</If>!
59 55 TEXT_FESSUM201_02136_HAERMAGA_000_011 Do my eyes deceive me or is it truly you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!? Haha! It's wonderful to see you again, and to hear that you've come to lend us a hand makes our reunion all the sweeter!
60 56 TEXT_FESSUM201_02136_HAERMAGA_000_012 Now, as you've no doubt noticed, the heat this year has been nigh unbearable! And even though we should've seen the worst, temperatures continue to soar─a phenomenon eerily reminiscent of the events of five years past, wouldn't you say?
61 57 TEXT_FESSUM201_02136_HAERMAGA_000_013 Aye, I fear that the Bombard King has returned to plague these lands, and with power even greater than before at his disposal.
62 58 TEXT_FESSUM201_02136_HAERMAGA_000_014 He has been most frequently spotted along the shores of Costa del Sol, so to keep an eye on him, we have decided to host the annual festivities here.
63 59 TEXT_FESSUM201_02136_HAERMAGA_000_015 So far, he has been laying low─only surfacing to terrorize the occasional passerby. However, it is only a matter of time before he grows bold enough to venture further inland.
64 60 TEXT_FESSUM201_02136_HAERMAGA_000_016 As proud members of the Adventurers' Guild, we must do our utmost to prevent this from happening. To that end, some of us have formed an...er, organization of sorts.
65 61 TEXT_FESSUM201_02136_HAERMAGA_000_017 But we'll come to that later. Ahem! With our heat-resistant Cascadier armor and the tactical knowledge we have gained through our studies, the fiend─and his tiny minions─won't stand a chance!
66 62 TEXT_FESSUM201_02136_HAERMAGA_000_018 Of course, we would feel much more confident were we to have your help, perhaps with the extermination of those smaller Bombards.
67 63 TEXT_FESSUM201_02136_HAERMAGA_000_019 We've found the waters of the elbst are most effective at extinguishing their flames. If you speak with Wunthyll, our stockman, he'll see you paired with one of our finest beasts.
68 64 TEXT_FESSUM201_02136_HAERMAGA_000_020 ...There is, however, something else I would ask of you. This is a matter requiring the utmost discretion, so I would prefer we continue this discussion in a more private setting. Pray meet me by the waterfall in a quarter bell.
69 65 TEXT_FESSUM201_02136_HAERMAGA_000_029 Do you not know where it is? If you follow the coastline, you'll come across a hidden cove. Just beyond that is the waterfall I speak of. Even from a distance you should be able to hear the rushing waters!
70 66 TEXT_FESSUM201_02136_HAERMAGA_000_030 (-???-)In times of desperate need, we hope for a hero. We look to the heavens and pray that someone, somewhere, is watching over us. Well, my friend, you need look no further!
71 67 TEXT_FESSUM201_02136_HAERMAGA_000_031 (-???-)The Go Go Posing Rangers are here, and we implore you, Warrior of Light, to stand with us against the blazing summer heat!
72 68 TEXT_FESSUM201_02136_HILDELANA_000_032 With the stealth of a coeurl that slinks through the night─BLACK RANGER!
73 69 TEXT_FESSUM201_02136_BEAUDEFOIN_000_033 With the grace of a golden flower dancing in the winds─YELLOW RANGER!
74 70 TEXT_FESSUM201_02136_HAERMAGA_000_034 Hot stuff coming through! REEEEEED RANGER!
75 71 TEXT_FESSUM201_02136_HAERMAGA_000_035 And in the name of justice we shall punish all that attempt to take these lands into their vile clutches!
76 72 TEXT_FESSUM201_02136_BEAUDEFOIN_000_040 So you're the adventurer Haermaga sent! Considering the riffraff the man takes in, I wasn't too sure what to expect, but color me pleasantly surprised. Now then, I suppose proper introductions are in order. The lady in black is Hil─
77 73 TEXT_FESSUM201_02136_HILDELANA_000_041 For gods' sakes, Yellow Ranger! What purpose do these masks serve, if you insist on always spouting off our names to every single person we meet?
78 74 TEXT_FESSUM201_02136_HAERMAGA_000_042 Indeed, she is right. <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, I'm sorry to say we cannot reveal to you our true identities. To do so would be akin to breaking the oath we took as Rangers, for we fight solely to protect the people─not for personal glory!
79 75 TEXT_FESSUM201_02136_BEAUDEFOIN_000_043 Hear, hear! Humble guardians risking their lives to ensure the peace and prosperity of the realm─a beautiful and pure gesture, much like my twin-slash attack, which transcends even the might of our Firefall Battle Forma─
80 76 TEXT_FESSUM201_02136_HILDELANA_000_044 Hold it right there, Yellow Ranger! Didn't we agree we would make no mention of the formation until we determined that our companion is as trustworthy as Haermaga says?
81 77 TEXT_FESSUM201_02136_HAERMAGA_000_045 Come now, Black Ranger! I can assure you that few are as honorable as the Warrior of Light! In fact, I think it should greatly benefit our cause to divulge to <If(PlayerParameter(4))>her<Else/>him</If> all of the circumstances surrounding our current mission.
82 78 TEXT_FESSUM201_02136_BEAUDEFOIN_000_046 Hah! And as the Go Go Posing Rangers' premier member, I suppose explaining exactly what that entails falls to me. Before we begin, however, I ask that none of you interrupts. Ahem. Are we clear, Hil─er, Black Ranger?
83 79 TEXT_FESSUM201_02136_BEAUDEFOIN_000_047 Let me start at the beginning. There are <Emphasis>two</Emphasis> reasons as to why the Go Go Posing Rangers are Eorzea's best bet at beating back the Bombards. First, because we have this smashing Cascadier armor. Second, because my prowess on the battlefield, with these two providing support, is unpara─
84 80 TEXT_FESSUM201_02136_HILDELANA_000_048 Our <Emphasis>combined</Emphasis> strength is indeed formidable but only when we manage to coordinate our attacks. The Firefall Battle Formation, however, is something we've successfully executed only a handful of times...
85 81 TEXT_FESSUM201_02136_HAERMAGA_000_049 Yes. It's humiliating to even think about! We formed the Go Go Posing Rangers so that we might protect the land and its people from the Bombards, but the truth is, most of the time we cannot even protect ourselves...
86 82 TEXT_FESSUM201_02136_HILDELANA_000_050 To remedy this, each of us has prepared a specialized training regimen. We ask that <Emphasis>you</Emphasis>─as a realm-renowned adventurer of surpassing skill─help us train to the best of our ability.
87 83 TEXT_FESSUM201_02136_HAERMAGA_000_051 You are, by all means, free to decline. I would only ask you keep all we revealed today a closely guarded secret. Were the people to learn the men destined to defeat the Bombard King are still undergoing training, it might incite panic. And with that, we shall take our leave and humbly await your reply. Rangers, out!
88 84 TEXT_FESSUM201_02136_BEAUDEFOIN_000_052 The old boy needs to learn to lighten up! As our official leader, Red tends to think he bears the responsibility of defeating the Bombards alone. He forgets one very important thing, however─he has the unstoppable Yellow Ranger at his side!
89 85 TEXT_FESSUM201_02136_HILDELANA_000_053 ...That's likely what worries him most. If your mindless drivel isn't what kills us, that inflated ego of yours is certain to do the job!
90 86 TEXT_FESSUM201_02136_HILDELANA_000_054 <sigh> All joking aside, I sincerely hope we can count on your support. It's going to take a miracle to pull this off, but somehow I believe, with you on our side, we can make it happen!
91 87 TEXT_FESSUM201_02136_HAERMAGA_000_060 You'll do it!? I knew I asked the right <If(PlayerParameter(4))>woman<Else/>man</If>! The Red Ranger is eager to begin his training straightaway, so I ask you start by assisting him as soon as you are able. My assistant, J'nangho, will explain the details to you.
92 88 TEXT_FESSUM201_02136_HAERMAGA_000_061 As I am sure the Rangers mentioned, this is a <Emphasis>covert</Emphasis> operation, and its success requires your discretion.
93 89 TEXT_FESSUM201_02136_HAERMAGA_000_062 That being said, we could not have asked for a more steadfast ally. The future is bright, my friend! Between you, me, and the Posing Rangers, I have faith we can see to a better tomorrow! Go Go Posing Rangers!
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0,"TEXT_FESSUM202_02137_SEQ_00","J'nangho briefly glances up from her stack of papers before setting them down.
※This quest is available for a limited time only."
1,"TEXT_FESSUM202_02137_SEQ_01","J'nangho tells you that the Red Ranger has been busy honing his ability to extinguish fires on smoldering dummies. Believing a bit of friendly competition is just what he needs to speed his training along, she tells you to follow him on an elbst and attempt to put out the dummies' flames before he can. J'nangho directs you to speak with the guild's stockman, Wunthyll, to borrow a beast.
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
2,"TEXT_FESSUM202_02137_SEQ_02","Wunthyll is more than happy to lend you an elbst, and helps you mount the finest of his stock. Race to where the Red Ranger is training and use its Saturate ability to put out the smoldering dummy's flames.
※Speak with Wunthyll in Costa del Sol to mount an elbst."
3,"TEXT_FESSUM202_02137_SEQ_03","Expertly guiding the elbst into place, you extinguish the smoldering dummy's flames before the Red Ranger can finish punching them out. Cursing, he rushes off to begin another round of training. Follow him, and extinguish the next cluster of dummies.
※Speak with Wunthyll in Costa del Sol to mount an elbst."
4,"TEXT_FESSUM202_02137_SEQ_04","The Red Ranger grows increasingly more frustrated by the fact that he cannot beat you and rushes off, but not before letting you know he will win the next round no matter what. Give chase and extinguish the dummies' fires before he can.
※Speak with Wunthyll in Costa del Sol to mount an elbst."
5,"TEXT_FESSUM202_02137_SEQ_05","When you finally reach the Red Ranger, you find him cowering, trapped within a ring of fire. Quickly steer your elbst toward the dummies to extinguish the wild fires which have engulfed them and then speak with the Red Ranger to make sure he is not injured."
6,"TEXT_FESSUM202_02137_SEQ_06","The Red Ranger explains to you that in his haste, his hands slipped as he went to apply oil to the flames, and in an instant he found himself trapped within a ring of blazing fire. While it seems he has not sustained any physical injuries, he is clearly disappointed in himself. Return to Haermaga with a report on the day's training session."
7,"TEXT_FESSUM202_02137_SEQ_07","You report back to Haermaga with an update on how the Red Ranger's training is progressing. He asks that you continue to aid the Go Go Posing Rangers and bids you speak with J'nangho to receive the latest training schedules for each of the Rangers."
8,"TEXT_FESSUM202_02137_SEQ_08",""
9,"TEXT_FESSUM202_02137_SEQ_09",""
10,"TEXT_FESSUM202_02137_SEQ_10",""
11,"TEXT_FESSUM202_02137_SEQ_11",""
12,"TEXT_FESSUM202_02137_SEQ_12",""
13,"TEXT_FESSUM202_02137_SEQ_13",""
14,"TEXT_FESSUM202_02137_SEQ_14",""
15,"TEXT_FESSUM202_02137_SEQ_15",""
16,"TEXT_FESSUM202_02137_SEQ_16",""
17,"TEXT_FESSUM202_02137_SEQ_17",""
18,"TEXT_FESSUM202_02137_SEQ_18",""
19,"TEXT_FESSUM202_02137_SEQ_19",""
20,"TEXT_FESSUM202_02137_SEQ_20",""
21,"TEXT_FESSUM202_02137_SEQ_21",""
22,"TEXT_FESSUM202_02137_SEQ_22",""
23,"TEXT_FESSUM202_02137_SEQ_23",""
24,"TEXT_FESSUM202_02137_TODO_00","Speak with Wunthyll and mount an elbst."
25,"TEXT_FESSUM202_02137_TODO_01","Use the elbst's Saturate ability on the smoldering<Indent/>."
26,"TEXT_FESSUM202_02137_TODO_02","Use the elbst's Saturate ability on the burning dummies."
27,"TEXT_FESSUM202_02137_TODO_03","Use the elbst's Saturate ability on the blazing dummies."
28,"TEXT_FESSUM202_02137_TODO_04","Speak with the Red Ranger."
29,"TEXT_FESSUM202_02137_TODO_05","Report to Haermaga."
30,"TEXT_FESSUM202_02137_TODO_06",""
31,"TEXT_FESSUM202_02137_TODO_07",""
32,"TEXT_FESSUM202_02137_TODO_08",""
33,"TEXT_FESSUM202_02137_TODO_09",""
34,"TEXT_FESSUM202_02137_TODO_10",""
35,"TEXT_FESSUM202_02137_TODO_11",""
36,"TEXT_FESSUM202_02137_TODO_12",""
37,"TEXT_FESSUM202_02137_TODO_13",""
38,"TEXT_FESSUM202_02137_TODO_14",""
39,"TEXT_FESSUM202_02137_TODO_15",""
40,"TEXT_FESSUM202_02137_TODO_16",""
41,"TEXT_FESSUM202_02137_TODO_17",""
42,"TEXT_FESSUM202_02137_TODO_18",""
43,"TEXT_FESSUM202_02137_TODO_19",""
44,"TEXT_FESSUM202_02137_TODO_20",""
45,"TEXT_FESSUM202_02137_TODO_21",""
46,"TEXT_FESSUM202_02137_TODO_22",""
47,"TEXT_FESSUM202_02137_TODO_23",""
48,"TEXT_FESSUM202_02137_JNANGHO_000_000","Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! What a pleasant surprise! Haermaga mentioned an adventurer would be along to assist the Posing Rangers with their training, but he never said it would be <Emphasis>you</Emphasis>. Well, you're right on time!"
49,"TEXT_FESSUM202_02137_JNANGHO_000_001","Hello, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Am I correct in assuming you're here to assist the Posing Rangers with their training? Excellent! Let's get started, then!"
50,"TEXT_FESSUM202_02137_JNANGHO_000_002","The Red Ranger just left to practice with the smoldering dummies. He requests that you follow him with an elbst and compete with him to douse the flames first─him with his fists, and you with an elbst's water."
51,"TEXT_FESSUM202_02137_JNANGHO_000_003","Our guild's stockman, Wunthyll, is stationed to the northwest and I'm sure he'd be more than happy to lend you one of his elbsts."
52,"TEXT_FESSUM202_02137_JNANGHO_000_004","I know, I know, he stirred up all that trouble last year, but now he's one of our guild's most hardworking members, and it's largely in part to your inspiring example."
53,"TEXT_FESSUM202_02137_JNANGHO_000_005","Wunthyll has something of a murky past, but he is now one of our guild's most hardworking members. In fact, the reason he's so dedicated is because he was inspired by an adventurer much like yourself!"
54,"TEXT_FESSUM202_02137_JNANGHO_000_009",""
55,"TEXT_FESSUM202_02137_WUNTHYLL_000_010","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? No. That can't be right! I must be daydreamin' again. B-But that powerful stride, that smile... Bloody hells! It's really you, innit?"
56,"TEXT_FESSUM202_02137_WUNTHYLL_000_011","I didn't think I'd ever see you again! Before I forget, I just want to say thank you for all that you've done for me─it ain't no ordinary <If(PlayerParameter(4))>woman<Else/>man</If> what can convince a pirate to renounce his ol' ways and up and join a guild! "
57,"TEXT_FESSUM202_02137_WUNTHYLL_000_012","So how might I be of service to you this fine day?"
58,"TEXT_FESSUM202_02137_WUNTHYLL_000_013","Hm. In that case why don't you take her. She's yet to be fully broken in but─having been on the receiving end of it more than once─trust me when I say she can blast water farther than all the others combined!"
59,"TEXT_FESSUM202_02137_WUNTHYLL_000_019","Threw you off, did she? Has a fiery temper, that one. Lemme saddle this ol' girl, and you can take her instead."
60,"TEXT_FESSUM202_02137_SYSTEM_000_019","The smoldering dummy is enveloped in flames. Borrow an elbst from Wunthyll and use its Saturate ability to douse them."
61,"TEXT_FESSUM202_02137_HAERMAGA_000_020","I see you have not brought an elbst with you. Do you intend to squelch these flames with your bare hands? I hardly think that a fair fight!"
62,"TEXT_FESSUM202_02137_HAERMAGA_000_025","Curses! Had I been a split second faster, it would have been extinguished by my hand!"
63,"TEXT_FESSUM202_02137_HAERMAGA_000_026","You and your elbst might be fast, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, but my fists are faster, and I assure you the next round will be mine!"
64,"TEXT_FESSUM202_02137_SYSTEM_000_029","The burning dummies are enveloped in flames. Borrow an elbst from Wunthyll and use its Saturate ability to douse them."
65,"TEXT_FESSUM202_02137_HAERMAGA_000_030","Do you intend to stand idly by and let me claim victory? If not, I suggest you go and fetch an elbst that we may have a proper competition!"
66,"TEXT_FESSUM202_02137_HAERMAGA_000_035","Blast it all! I can't believe I lost again! Ghraaah! Brace yourself, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. No matter what it takes, I shall be securing at least one win today!"
67,"TEXT_FESSUM202_02137_SYSTEM_000_039","The blazing dummies are enveloped in flames. Borrow an elbst from Wunthyll and use its Saturate ability to douse them."
68,"TEXT_FESSUM202_02137_HAERMAGA_000_040","Please hurry, and put out the flames with your elbst, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! They climb higher by the second!"
69,"TEXT_FESSUM202_02137_HAERMAGA_000_050","Th-Thank you for getting me out of that mess. I had only meant to add a splash of oil to bring the flames to life, but in my haste, my hands slipped. I drenched the burning dummies with a full bucket, and before I knew it I was surrounded by a ring of fire!"
70,"TEXT_FESSUM202_02137_HAERMAGA_000_051","That I need be saved from my own stupidity is proof I am unfit for the title of Red Ranger."
71,"TEXT_FESSUM202_02137_HAERMAGA_000_052","Protect the people? Give them a better future? Ha! How am I to do any of that when even a small fire poses too great an obstacle for me to overcome!?"
72,"TEXT_FESSUM202_02137_HAERMAGA_000_053","All I ever wanted was to give hope to the people─to quell all their fears─just as the Warriors of Light have done. <sigh> Perhaps it was too lofty a goal..."
73,"TEXT_FESSUM202_02137_HAERMAGA_000_054","Ah, but what am I doing? I cannot give up at the first sign of difficulty! Today may not have yielded the results I wanted, but tomorrow is another day! I'm sure Haermaga is expecting you, so let us finish here and begin afresh anon!"
74,"TEXT_FESSUM202_02137_HAERMAGA_000_060","Godsdammit! I had to be rescued by you, yet again!"
75,"TEXT_FESSUM202_02137_HAERMAGA_000_061","I thought for sure I had matters under control this time, but it seems I am full of nothing but empty words and promises I cannot keep!"
76,"TEXT_FESSUM202_02137_HAERMAGA_000_062","Yes, I know! Improvement doesn't happen overnight. Hells! I can't even begin to imagine how long it took you to achieve what you have, but I had hoped to, at the very least, conquer the fear that defeated me before."
77,"TEXT_FESSUM202_02137_HAERMAGA_000_063","I must redouble my efforts, lest I squander all the support and knowledge you have bequeathed onto me. Tell Haermaga that while today may have been full of setbacks, tomorrow the flames shall burn higher and I shall punch harder and faster!"
78,"TEXT_FESSUM202_02137_HAERMAGA_000_070","Thank you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> for saving me, yet again. <sigh> It seems the time has come for me to hang up this armor for good."
79,"TEXT_FESSUM202_02137_HAERMAGA_000_071","Every step I take, every move I make─it only leads me further astray. This can mean but one thing. Defeating the Bombard King is a task best left to true heroes, and not a fool who but fancies playing the part..."
80,"TEXT_FESSUM202_02137_HAERMAGA_000_072","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, watch out! The blazing dummies─they have attracted the attentions of an unwanted guest!"
81,"TEXT_FESSUM202_02137_HAERMAGA_000_073","...And he's intent on giving himself a boost with the remaining oil in the bucket! Garrr! If it's food you want, then it's my fists you'll eat, fiend!"
82,"TEXT_FESSUM202_02137_HAERMAGA_000_074","I defeated him? <Emphasis>I</Emphasis> defeated him! Haha! Did you see that, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!?"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_FESSUM202_02137_SEQ_00 J'nangho briefly glances up from her stack of papers before setting them down. ※This quest is available for a limited time only.
5 1 TEXT_FESSUM202_02137_SEQ_01 J'nangho tells you that the Red Ranger has been busy honing his ability to extinguish fires on smoldering dummies. Believing a bit of friendly competition is just what he needs to speed his training along, she tells you to follow him on an elbst and attempt to put out the dummies' flames before he can. J'nangho directs you to speak with the guild's stockman, Wunthyll, to borrow a beast. ※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone.
6 2 TEXT_FESSUM202_02137_SEQ_02 Wunthyll is more than happy to lend you an elbst, and helps you mount the finest of his stock. Race to where the Red Ranger is training and use its Saturate ability to put out the smoldering dummy's flames. ※Speak with Wunthyll in Costa del Sol to mount an elbst.
7 3 TEXT_FESSUM202_02137_SEQ_03 Expertly guiding the elbst into place, you extinguish the smoldering dummy's flames before the Red Ranger can finish punching them out. Cursing, he rushes off to begin another round of training. Follow him, and extinguish the next cluster of dummies. ※Speak with Wunthyll in Costa del Sol to mount an elbst.
8 4 TEXT_FESSUM202_02137_SEQ_04 The Red Ranger grows increasingly more frustrated by the fact that he cannot beat you and rushes off, but not before letting you know he will win the next round no matter what. Give chase and extinguish the dummies' fires before he can. ※Speak with Wunthyll in Costa del Sol to mount an elbst.
9 5 TEXT_FESSUM202_02137_SEQ_05 When you finally reach the Red Ranger, you find him cowering, trapped within a ring of fire. Quickly steer your elbst toward the dummies to extinguish the wild fires which have engulfed them and then speak with the Red Ranger to make sure he is not injured.
10 6 TEXT_FESSUM202_02137_SEQ_06 The Red Ranger explains to you that in his haste, his hands slipped as he went to apply oil to the flames, and in an instant he found himself trapped within a ring of blazing fire. While it seems he has not sustained any physical injuries, he is clearly disappointed in himself. Return to Haermaga with a report on the day's training session.
11 7 TEXT_FESSUM202_02137_SEQ_07 You report back to Haermaga with an update on how the Red Ranger's training is progressing. He asks that you continue to aid the Go Go Posing Rangers and bids you speak with J'nangho to receive the latest training schedules for each of the Rangers.
12 8 TEXT_FESSUM202_02137_SEQ_08
13 9 TEXT_FESSUM202_02137_SEQ_09
14 10 TEXT_FESSUM202_02137_SEQ_10
15 11 TEXT_FESSUM202_02137_SEQ_11
16 12 TEXT_FESSUM202_02137_SEQ_12
17 13 TEXT_FESSUM202_02137_SEQ_13
18 14 TEXT_FESSUM202_02137_SEQ_14
19 15 TEXT_FESSUM202_02137_SEQ_15
20 16 TEXT_FESSUM202_02137_SEQ_16
21 17 TEXT_FESSUM202_02137_SEQ_17
22 18 TEXT_FESSUM202_02137_SEQ_18
23 19 TEXT_FESSUM202_02137_SEQ_19
24 20 TEXT_FESSUM202_02137_SEQ_20
25 21 TEXT_FESSUM202_02137_SEQ_21
26 22 TEXT_FESSUM202_02137_SEQ_22
27 23 TEXT_FESSUM202_02137_SEQ_23
28 24 TEXT_FESSUM202_02137_TODO_00 Speak with Wunthyll and mount an elbst.
29 25 TEXT_FESSUM202_02137_TODO_01 Use the elbst's Saturate ability on the smoldering<Indent/>.
30 26 TEXT_FESSUM202_02137_TODO_02 Use the elbst's Saturate ability on the burning dummies.
31 27 TEXT_FESSUM202_02137_TODO_03 Use the elbst's Saturate ability on the blazing dummies.
32 28 TEXT_FESSUM202_02137_TODO_04 Speak with the Red Ranger.
33 29 TEXT_FESSUM202_02137_TODO_05 Report to Haermaga.
34 30 TEXT_FESSUM202_02137_TODO_06
35 31 TEXT_FESSUM202_02137_TODO_07
36 32 TEXT_FESSUM202_02137_TODO_08
37 33 TEXT_FESSUM202_02137_TODO_09
38 34 TEXT_FESSUM202_02137_TODO_10
39 35 TEXT_FESSUM202_02137_TODO_11
40 36 TEXT_FESSUM202_02137_TODO_12
41 37 TEXT_FESSUM202_02137_TODO_13
42 38 TEXT_FESSUM202_02137_TODO_14
43 39 TEXT_FESSUM202_02137_TODO_15
44 40 TEXT_FESSUM202_02137_TODO_16
45 41 TEXT_FESSUM202_02137_TODO_17
46 42 TEXT_FESSUM202_02137_TODO_18
47 43 TEXT_FESSUM202_02137_TODO_19
48 44 TEXT_FESSUM202_02137_TODO_20
49 45 TEXT_FESSUM202_02137_TODO_21
50 46 TEXT_FESSUM202_02137_TODO_22
51 47 TEXT_FESSUM202_02137_TODO_23
52 48 TEXT_FESSUM202_02137_JNANGHO_000_000 Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! What a pleasant surprise! Haermaga mentioned an adventurer would be along to assist the Posing Rangers with their training, but he never said it would be <Emphasis>you</Emphasis>. Well, you're right on time!
53 49 TEXT_FESSUM202_02137_JNANGHO_000_001 Hello, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Am I correct in assuming you're here to assist the Posing Rangers with their training? Excellent! Let's get started, then!
54 50 TEXT_FESSUM202_02137_JNANGHO_000_002 The Red Ranger just left to practice with the smoldering dummies. He requests that you follow him with an elbst and compete with him to douse the flames first─him with his fists, and you with an elbst's water.
55 51 TEXT_FESSUM202_02137_JNANGHO_000_003 Our guild's stockman, Wunthyll, is stationed to the northwest and I'm sure he'd be more than happy to lend you one of his elbsts.
56 52 TEXT_FESSUM202_02137_JNANGHO_000_004 I know, I know, he stirred up all that trouble last year, but now he's one of our guild's most hardworking members, and it's largely in part to your inspiring example.
57 53 TEXT_FESSUM202_02137_JNANGHO_000_005 Wunthyll has something of a murky past, but he is now one of our guild's most hardworking members. In fact, the reason he's so dedicated is because he was inspired by an adventurer much like yourself!
58 54 TEXT_FESSUM202_02137_JNANGHO_000_009
59 55 TEXT_FESSUM202_02137_WUNTHYLL_000_010 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? No. That can't be right! I must be daydreamin' again. B-But that powerful stride, that smile... Bloody hells! It's really you, innit?
60 56 TEXT_FESSUM202_02137_WUNTHYLL_000_011 I didn't think I'd ever see you again! Before I forget, I just want to say thank you for all that you've done for me─it ain't no ordinary <If(PlayerParameter(4))>woman<Else/>man</If> what can convince a pirate to renounce his ol' ways and up and join a guild!
61 57 TEXT_FESSUM202_02137_WUNTHYLL_000_012 So how might I be of service to you this fine day?
62 58 TEXT_FESSUM202_02137_WUNTHYLL_000_013 Hm. In that case why don't you take her. She's yet to be fully broken in but─having been on the receiving end of it more than once─trust me when I say she can blast water farther than all the others combined!
63 59 TEXT_FESSUM202_02137_WUNTHYLL_000_019 Threw you off, did she? Has a fiery temper, that one. Lemme saddle this ol' girl, and you can take her instead.
64 60 TEXT_FESSUM202_02137_SYSTEM_000_019 The smoldering dummy is enveloped in flames. Borrow an elbst from Wunthyll and use its Saturate ability to douse them.
65 61 TEXT_FESSUM202_02137_HAERMAGA_000_020 I see you have not brought an elbst with you. Do you intend to squelch these flames with your bare hands? I hardly think that a fair fight!
66 62 TEXT_FESSUM202_02137_HAERMAGA_000_025 Curses! Had I been a split second faster, it would have been extinguished by my hand!
67 63 TEXT_FESSUM202_02137_HAERMAGA_000_026 You and your elbst might be fast, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, but my fists are faster, and I assure you the next round will be mine!
68 64 TEXT_FESSUM202_02137_SYSTEM_000_029 The burning dummies are enveloped in flames. Borrow an elbst from Wunthyll and use its Saturate ability to douse them.
69 65 TEXT_FESSUM202_02137_HAERMAGA_000_030 Do you intend to stand idly by and let me claim victory? If not, I suggest you go and fetch an elbst that we may have a proper competition!
70 66 TEXT_FESSUM202_02137_HAERMAGA_000_035 Blast it all! I can't believe I lost again! Ghraaah! Brace yourself, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. No matter what it takes, I shall be securing at least one win today!
71 67 TEXT_FESSUM202_02137_SYSTEM_000_039 The blazing dummies are enveloped in flames. Borrow an elbst from Wunthyll and use its Saturate ability to douse them.
72 68 TEXT_FESSUM202_02137_HAERMAGA_000_040 Please hurry, and put out the flames with your elbst, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! They climb higher by the second!
73 69 TEXT_FESSUM202_02137_HAERMAGA_000_050 Th-Thank you for getting me out of that mess. I had only meant to add a splash of oil to bring the flames to life, but in my haste, my hands slipped. I drenched the burning dummies with a full bucket, and before I knew it I was surrounded by a ring of fire!
74 70 TEXT_FESSUM202_02137_HAERMAGA_000_051 That I need be saved from my own stupidity is proof I am unfit for the title of Red Ranger.
75 71 TEXT_FESSUM202_02137_HAERMAGA_000_052 Protect the people? Give them a better future? Ha! How am I to do any of that when even a small fire poses too great an obstacle for me to overcome!?
76 72 TEXT_FESSUM202_02137_HAERMAGA_000_053 All I ever wanted was to give hope to the people─to quell all their fears─just as the Warriors of Light have done. <sigh> Perhaps it was too lofty a goal...
77 73 TEXT_FESSUM202_02137_HAERMAGA_000_054 Ah, but what am I doing? I cannot give up at the first sign of difficulty! Today may not have yielded the results I wanted, but tomorrow is another day! I'm sure Haermaga is expecting you, so let us finish here and begin afresh anon!
78 74 TEXT_FESSUM202_02137_HAERMAGA_000_060 Godsdammit! I had to be rescued by you, yet again!
79 75 TEXT_FESSUM202_02137_HAERMAGA_000_061 I thought for sure I had matters under control this time, but it seems I am full of nothing but empty words and promises I cannot keep!
80 76 TEXT_FESSUM202_02137_HAERMAGA_000_062 Yes, I know! Improvement doesn't happen overnight. Hells! I can't even begin to imagine how long it took you to achieve what you have, but I had hoped to, at the very least, conquer the fear that defeated me before.
81 77 TEXT_FESSUM202_02137_HAERMAGA_000_063 I must redouble my efforts, lest I squander all the support and knowledge you have bequeathed onto me. Tell Haermaga that while today may have been full of setbacks, tomorrow the flames shall burn higher and I shall punch harder and faster!
82 78 TEXT_FESSUM202_02137_HAERMAGA_000_070 Thank you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> for saving me, yet again. <sigh> It seems the time has come for me to hang up this armor for good.
83 79 TEXT_FESSUM202_02137_HAERMAGA_000_071 Every step I take, every move I make─it only leads me further astray. This can mean but one thing. Defeating the Bombard King is a task best left to true heroes, and not a fool who but fancies playing the part...
84 80 TEXT_FESSUM202_02137_HAERMAGA_000_072 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, watch out! The blazing dummies─they have attracted the attentions of an unwanted guest!
85 81 TEXT_FESSUM202_02137_HAERMAGA_000_073 ...And he's intent on giving himself a boost with the remaining oil in the bucket! Garrr! If it's food you want, then it's my fists you'll eat, fiend!
86 82 TEXT_FESSUM202_02137_HAERMAGA_000_074 I defeated him? <Emphasis>I</Emphasis> defeated him! Haha! Did you see that, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!?
87 83 TEXT_FESSUM202_02137_HAERMAGA_000_075 Like a man possessed, I sprang into action without a second thought and snuffed the beast out with a single jab of my fist─as if he were a flickering candle and, I, a raging tornado!
88 84 TEXT_FESSUM202_02137_HAERMAGA_000_076 Th-That's it! I undertand now! I defeated him precisely because I let my instincts and the skills I honed in training take over, preventing stray thoughts from cluttering my mind and clouding my judgment!
89 85 TEXT_FESSUM202_02137_HAERMAGA_000_077 Do you know what this means!? The dream lives on! Ahahahaha! I can't even begin to express to you how happy I am! Now, however, is not the time for celebration, for it is from here that the true work begins.
90 86 TEXT_FESSUM202_02137_JNANGHO_000_079
91 87 TEXT_FESSUM202_02137_HAERMAGA_000_080 Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, you've returned. I trust the training went well?
92 88 TEXT_FESSUM202_02137_HAERMAGA_000_081 Certainly. While the Red Ranger undoubtedly has a long and arduous path ahead of him, if the passion he has displayed today is anything to go by, we have nothing to worry about!
93 89 TEXT_FESSUM202_02137_HAERMAGA_000_082 It sounds as though he got off to a rough start, but I have faith that he shall improve over the following days and weeks. In the meantime, I request you train with the Black Ranger. The details are with J'nangho, so if you are willing, please seek her out.
94 90 TEXT_FESSUM202_02137_HAERMAGA_000_083 Since this is a top secret matter, I would ask that you make every effort not to be overheard. I have relayed to the rest of my assistants that you will be running various errands for us, so your continued presence shouldn't arouse any suspicions.
95 91 TEXT_FESSUM202_02137_HAERMAGA_000_084 May all our hard work pay off, and together, let us celebrate the Moonfire Faire in the most traditional spirit of the holiday─by bringing down the Bombard King!
+99
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key,0,1
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int32,str,str
0,"TEXT_FESSUM203_02138_SEQ_00","J'nangho looks off into the distance, a deepening frown upon her lips.
※This quest is available for a limited time only."
1,"TEXT_FESSUM203_02138_SEQ_01","It is an unusually hot day in Costa del Sol, and J'nangho is concerned that the Black Ranger will overexert herself if she attempts to complete her regular training regimen. After trying and failing to convince the obstinate Ranger to stay indoors until temperatures drop, she asks that you deliver three cups of rolanberry shaved ice to the lady in black so that she will not succumb to the summer heat.
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
2,"TEXT_FESSUM203_02138_SEQ_02","You deliver the rolanberry shaved ice to the Black Ranger. Taking the first of the cups, she expresses to you her dislike of ice. Upon explaining to her that it is not for the pleasure of eating but rather to counteract the heat from the sun, she hands the cup back to you, proposing the two of you play a game of hide-and-seek, but with a twist. You will give her a head start of twenty seconds to hide. She will continue performing squats as you search for her and, if you find her before she is able to complete the designated number, you win. Should she finish before you find her, she wins. The loser must then eat the shaved ice as punishment."
3,"TEXT_FESSUM203_02138_SEQ_03","You spy the Black Ranger and see that she has yet to complete her squats. Approaching her, you offer her the first cup of rolanberry shaved ice, once more, and this time she does not hesitate. Taking it from you, she gulps it down before racing off to begin her next round of squats. Find and deliver the second cup of shaved ice to her."
4,"TEXT_FESSUM203_02138_SEQ_04","When you find her, the Black Ranger is only a few squats away from finishing. Sighing with defeat, she extends her hand to receive the rolanberry shaved ice and quickly eats it. Declaring the number of squats she intends to acheive with the next round, she runs off. Locate her and deliver the last cup of shaved ice to the Black Ranger."
5,"TEXT_FESSUM203_02138_SEQ_05","The Black Ranger quickly downs the final cup of soppy rolanberry ice and while clearly disappointed by today's outcome, she seems determined, promising to improve so that she might further aid the Red and Yellow Rangers. Return to Haermaga and inform him of the successes and failures of today's session."
6,"TEXT_FESSUM203_02138_SEQ_06","Haermaga is delighted by your dedication and the progress of his Rangers. He asks that you continue supporting them with the same fervor you have shown today."
7,"TEXT_FESSUM203_02138_SEQ_07",""
8,"TEXT_FESSUM203_02138_SEQ_08",""
9,"TEXT_FESSUM203_02138_SEQ_09",""
10,"TEXT_FESSUM203_02138_SEQ_10",""
11,"TEXT_FESSUM203_02138_SEQ_11",""
12,"TEXT_FESSUM203_02138_SEQ_12",""
13,"TEXT_FESSUM203_02138_SEQ_13",""
14,"TEXT_FESSUM203_02138_SEQ_14",""
15,"TEXT_FESSUM203_02138_SEQ_15",""
16,"TEXT_FESSUM203_02138_SEQ_16",""
17,"TEXT_FESSUM203_02138_SEQ_17",""
18,"TEXT_FESSUM203_02138_SEQ_18",""
19,"TEXT_FESSUM203_02138_SEQ_19",""
20,"TEXT_FESSUM203_02138_SEQ_20",""
21,"TEXT_FESSUM203_02138_SEQ_21",""
22,"TEXT_FESSUM203_02138_SEQ_22",""
23,"TEXT_FESSUM203_02138_SEQ_23",""
24,"TEXT_FESSUM203_02138_TODO_00","Procure and deliver the rolanberry shaved ice to the Black Ranger."
25,"TEXT_FESSUM203_02138_TODO_01","Deliver the first cup of rolanberry shaved ice to the Black Ranger."
26,"TEXT_FESSUM203_02138_TODO_02","Deliver the second cup of rolanberry shaved ice to the Black Ranger."
27,"TEXT_FESSUM203_02138_TODO_03","Deliver the final cup of rolanberry shaved ice to the Black Ranger."
28,"TEXT_FESSUM203_02138_TODO_04","Report to Haermaga."
29,"TEXT_FESSUM203_02138_TODO_05",""
30,"TEXT_FESSUM203_02138_TODO_06",""
31,"TEXT_FESSUM203_02138_TODO_07",""
32,"TEXT_FESSUM203_02138_TODO_08",""
33,"TEXT_FESSUM203_02138_TODO_09",""
34,"TEXT_FESSUM203_02138_TODO_10",""
35,"TEXT_FESSUM203_02138_TODO_11",""
36,"TEXT_FESSUM203_02138_TODO_12",""
37,"TEXT_FESSUM203_02138_TODO_13",""
38,"TEXT_FESSUM203_02138_TODO_14",""
39,"TEXT_FESSUM203_02138_TODO_15",""
40,"TEXT_FESSUM203_02138_TODO_16",""
41,"TEXT_FESSUM203_02138_TODO_17",""
42,"TEXT_FESSUM203_02138_TODO_18",""
43,"TEXT_FESSUM203_02138_TODO_19",""
44,"TEXT_FESSUM203_02138_TODO_20",""
45,"TEXT_FESSUM203_02138_TODO_21",""
46,"TEXT_FESSUM203_02138_TODO_22",""
47,"TEXT_FESSUM203_02138_TODO_23",""
48,"TEXT_FESSUM203_02138_JNANGHO_000_000","Wonderful timing, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>─I was just about to send for you. As you've likely noticed, the sun today has been particularly intense and even the shade provides little reprieve from the heat."
49,"TEXT_FESSUM203_02138_JNANGHO_000_001","Ranger or not, it is unwise to push the limits of one's body on a day such as this, but my attempts to convince a certain someone to remain indoors have fallen on deaf ears."
50,"TEXT_FESSUM203_02138_JNANGHO_000_002","If the Black Ranger will not listen to sense, then we are left with but one other option: we must stuff her full of rolanberry shaved ice─one of the few surefire ways to cool the body! I think three cups should do the trick!"
51,"TEXT_FESSUM203_02138_JNANGHO_000_003","You can purchase some from our iceman just below, or should you be so inclined, you can prepare it yourself!"
52,"TEXT_FESSUM203_02138_JNANGHO_000_008",""
53,"TEXT_FESSUM203_02138_JNANGHO_000_009",""
54,"TEXT_FESSUM203_02138_HILDELANA_000_010","Hut, two, three, four! Hut, two, th─ Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, are you here to join me for a round of─"
55,"TEXT_FESSUM203_02138_HILDELANA_000_011","Oh! Rolanberry shaved ice? It certainly is a kind gesture, but I don't much care for frozen desserts, or cold things in general, really."
56,"TEXT_FESSUM203_02138_HILDELANA_000_012","<Emphasis>This</Emphasis> will help me combat the heat, you say? Speaking from experience, I can assure you it will do nothing of the sort."
57,"TEXT_FESSUM203_02138_HILDELANA_000_013","Nevertheless, it would be a shame to let such an expensive dessert go to waste... Ah, I know! Allow me to propose a contest."
58,"TEXT_FESSUM203_02138_HILDELANA_000_014","I will go and hide, and you will attempt to find me. While I wait, I will continue to perform squats. Should you manage to find me before I squat one hundred times, you win. If not, I win─and the loser must eat the shaved ice as punishment."
59,"TEXT_FESSUM203_02138_HILDELANA_000_015","Are you ready, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? Good. Now hold on to the shaved ice for now and wait until the count of twenty before starting your search. Good luck!"
60,"TEXT_FESSUM203_02138_HILDELANA_000_020","Oh, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! I'm glad you're here. This weather hasn't been particularly motivating and I could do with a training partner! Did you bring any of that shaved ice with you?"
61,"TEXT_FESSUM203_02138_HILDELANA_000_021","Bah! I think it will take me a while to become accustomed to the touch of ice upon my skin. In any case, you remember the rules to our little game, don't you?"
62,"TEXT_FESSUM203_02138_HILDELANA_000_022","Excellent! I have grown faster and stronger since we last met, so I shall set my goal to three hundred squats. Now, without any further ado, let's get started!"
63,"TEXT_FESSUM203_02138_HILDELANA_000_028","Ah, without the rolanberry shaved ice, it would be considerably more difficult to play our game, don't you think?"
64,"TEXT_FESSUM203_02138_HILDELANA_000_029","Did you forget the rolanberry shaved ice? Well, in that case I shall wait here and continue with my warm-up while you go and fetch us some."
65,"TEXT_FESSUM203_02138_HILDELANA_000_030","That was incredibly fast! I had scarce begun to squat when I heard your swift approach. I suppose that means I'll have to eat the ice, then."
66,"TEXT_FESSUM203_02138_HILDELANA_000_031","Gah! Th-That was incredibly cold, but, just as you said, an extremely effective way to beat the heat!"
67,"TEXT_FESSUM203_02138_HILDELANA_000_032","In fact, I feel so energized I believe I could do five hundred squats in the time it would take you to find me!"
68,"TEXT_FESSUM203_02138_HILDELANA_000_040","I was nearly there! Just a few more to go and I would have beaten you. <sigh> “Would have,” however, isn't good enough, is it? I lose, once again."
69,"TEXT_FESSUM203_02138_HILDELANA_000_041","Th-That's even colder than I remember! <groan> Did you hear that? My stomach cries out in protest! Any more shaved ice and I doubt I could finish another circuit!"
70,"TEXT_FESSUM203_02138_HILDELANA_000_042","Yet I cannot deny its rejuvenating effects. And with this last spurt of energy I shall do a thousand squats! Steel yourself, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, for this next round I shan't lose!"
71,"TEXT_FESSUM203_02138_HILDELANA_000_050","Only fifty...<pant>...to go. Please allow me...<pant>...to finish this set."
72,"TEXT_FESSUM203_02138_HILDELANA_000_051","Brrr! I feel it from my head to my toes! These defeats have forced me to admit an uncomfortable truth: my abilities are laughably inadequate."
73,"TEXT_FESSUM203_02138_HILDELANA_000_052","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, I must become much faster and stronger! If that means I need spend day after day, training in the scorching hot sun or swallowing so much ice I can no longer feel my tongue, nose, or ears, then so be it! I shall do whatever it takes!"
74,"TEXT_FESSUM203_02138_HILDELANA_000_053","However, I am no fool. Such skill takes years, if not decades to attain. It's not something that can be accomplished in the span of a few days or even weeks, no matter how dedicated one might be."
75,"TEXT_FESSUM203_02138_HILDELANA_000_054","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, the Red Ranger is too proud to ask this of you, so I shall do so on his behalf. Should any of us fail to learn all that we must to defeat the Bombards, would you agree to lend us your strength on the battlefield?"
76,"TEXT_FESSUM203_02138_HAERMAGA_000_055","Thank you. You've taken a great load off my mind. Now, I think I will retreat into the shade for a moment before returning to training. Let us part ways here, my friend!"
77,"TEXT_FESSUM203_02138_HILDELANA_000_060","Already? <pant> It looks as though...<pant>...I'm not...<pant>...the only one who's...<pant>...improving with practice!"
78,"TEXT_FESSUM203_02138_HILDELANA_000_061","Brrr... It seems I stand no chance in winning this game against a seasoned adventurer such as yourself, but at least each torturous mouthful of ice brings me a step closer to my goals."
79,"TEXT_FESSUM203_02138_HILDELANA_000_062","I shall be looking forward to our next match, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! However, I advise you to come on an empty stomach, for you will be the one chomping on ice after our next session!"
80,"TEXT_FESSUM203_02138_HILDELANA_000_070","Only...<pant>...ten more... <pant> Ah. You beat me...<pant>...again. <pant>"
81,"TEXT_FESSUM203_02138_HILDELANA_000_071","Oh, dear. I fear I may have dug into this cup a bit too enthusiastically. <groan> It's as though someone's shoved an ice-cold poker between my eyes and into my brain. This sensation, it brings me back to the time I first encountered the Red Ranger..."
82,"TEXT_FESSUM203_02138_HILDELANA_000_072","It was in Ul'dah─my birthplace─on a day almost as hot as this one, when I had just finished another long shift in the mines..."
83,"TEXT_FESSUM203_02138_HILDELANA_000_073","There we slaved day and night for a pittance, all the while those running the operation looked for new ways to squeeze even more from us."
84,"TEXT_FESSUM203_02138_HILDELANA_000_074","Yet, somehow over the years I eventually managed to scrape together a meager sum, enough to purchase shaved ice─one of the most luxurious desserts one could buy over in Thanalan."
85,"TEXT_FESSUM203_02138_HILDELANA_000_075","Like today, I made the mistake of eating it far too quickly, and in my weakened state, the shock of ingesting something so cold and foreign triggered a terrible migraine, which rendered me unconscious."
86,"TEXT_FESSUM203_02138_HILDELANA_000_076","I awoke in a soft bed, and to the sight of the Red Ranger's face. He nursed me back to health over the following week, listening sympathetically as I told him my story."
87,"TEXT_FESSUM203_02138_HILDELANA_000_077","When I had fully recovered, he invited me to join him. And so it was I finally left behind that life of hardship and misery..."
88,"TEXT_FESSUM203_02138_HILDELANA_000_078","<sigh> It seems I've gone off on a tangent. My apologies. It was never my intention to bore you with stories of my past."
89,"TEXT_FESSUM203_02138_HILDELANA_000_079","However, this trip down memory lane has instilled me with a renewed sense of purpose. Just as the Red Ranger once helped me escape my nightmares, I must return the favor by helping him achieve his dreams!"
90,"TEXT_FESSUM203_02138_JNANGHO_100_079",""
91,"TEXT_FESSUM203_02138_HAERMAGA_000_080","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, thank you for braving this dreadful heat to ensure the Black Ranger's well-being."
92,"TEXT_FESSUM203_02138_HAERMAGA_000_081","Your dedication to the success of the Go Go Posing Rangers and the Moonfire Faire is admirable─comparable, perhaps, to that of my own. I thank my lucky stars that you came to us!"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_FESSUM203_02138_SEQ_00 J'nangho looks off into the distance, a deepening frown upon her lips. ※This quest is available for a limited time only.
5 1 TEXT_FESSUM203_02138_SEQ_01 It is an unusually hot day in Costa del Sol, and J'nangho is concerned that the Black Ranger will overexert herself if she attempts to complete her regular training regimen. After trying and failing to convince the obstinate Ranger to stay indoors until temperatures drop, she asks that you deliver three cups of rolanberry shaved ice to the lady in black so that she will not succumb to the summer heat. ※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone.
6 2 TEXT_FESSUM203_02138_SEQ_02 You deliver the rolanberry shaved ice to the Black Ranger. Taking the first of the cups, she expresses to you her dislike of ice. Upon explaining to her that it is not for the pleasure of eating but rather to counteract the heat from the sun, she hands the cup back to you, proposing the two of you play a game of hide-and-seek, but with a twist. You will give her a head start of twenty seconds to hide. She will continue performing squats as you search for her and, if you find her before she is able to complete the designated number, you win. Should she finish before you find her, she wins. The loser must then eat the shaved ice as punishment.
7 3 TEXT_FESSUM203_02138_SEQ_03 You spy the Black Ranger and see that she has yet to complete her squats. Approaching her, you offer her the first cup of rolanberry shaved ice, once more, and this time she does not hesitate. Taking it from you, she gulps it down before racing off to begin her next round of squats. Find and deliver the second cup of shaved ice to her.
8 4 TEXT_FESSUM203_02138_SEQ_04 When you find her, the Black Ranger is only a few squats away from finishing. Sighing with defeat, she extends her hand to receive the rolanberry shaved ice and quickly eats it. Declaring the number of squats she intends to acheive with the next round, she runs off. Locate her and deliver the last cup of shaved ice to the Black Ranger.
9 5 TEXT_FESSUM203_02138_SEQ_05 The Black Ranger quickly downs the final cup of soppy rolanberry ice and while clearly disappointed by today's outcome, she seems determined, promising to improve so that she might further aid the Red and Yellow Rangers. Return to Haermaga and inform him of the successes and failures of today's session.
10 6 TEXT_FESSUM203_02138_SEQ_06 Haermaga is delighted by your dedication and the progress of his Rangers. He asks that you continue supporting them with the same fervor you have shown today.
11 7 TEXT_FESSUM203_02138_SEQ_07
12 8 TEXT_FESSUM203_02138_SEQ_08
13 9 TEXT_FESSUM203_02138_SEQ_09
14 10 TEXT_FESSUM203_02138_SEQ_10
15 11 TEXT_FESSUM203_02138_SEQ_11
16 12 TEXT_FESSUM203_02138_SEQ_12
17 13 TEXT_FESSUM203_02138_SEQ_13
18 14 TEXT_FESSUM203_02138_SEQ_14
19 15 TEXT_FESSUM203_02138_SEQ_15
20 16 TEXT_FESSUM203_02138_SEQ_16
21 17 TEXT_FESSUM203_02138_SEQ_17
22 18 TEXT_FESSUM203_02138_SEQ_18
23 19 TEXT_FESSUM203_02138_SEQ_19
24 20 TEXT_FESSUM203_02138_SEQ_20
25 21 TEXT_FESSUM203_02138_SEQ_21
26 22 TEXT_FESSUM203_02138_SEQ_22
27 23 TEXT_FESSUM203_02138_SEQ_23
28 24 TEXT_FESSUM203_02138_TODO_00 Procure and deliver the rolanberry shaved ice to the Black Ranger.
29 25 TEXT_FESSUM203_02138_TODO_01 Deliver the first cup of rolanberry shaved ice to the Black Ranger.
30 26 TEXT_FESSUM203_02138_TODO_02 Deliver the second cup of rolanberry shaved ice to the Black Ranger.
31 27 TEXT_FESSUM203_02138_TODO_03 Deliver the final cup of rolanberry shaved ice to the Black Ranger.
32 28 TEXT_FESSUM203_02138_TODO_04 Report to Haermaga.
33 29 TEXT_FESSUM203_02138_TODO_05
34 30 TEXT_FESSUM203_02138_TODO_06
35 31 TEXT_FESSUM203_02138_TODO_07
36 32 TEXT_FESSUM203_02138_TODO_08
37 33 TEXT_FESSUM203_02138_TODO_09
38 34 TEXT_FESSUM203_02138_TODO_10
39 35 TEXT_FESSUM203_02138_TODO_11
40 36 TEXT_FESSUM203_02138_TODO_12
41 37 TEXT_FESSUM203_02138_TODO_13
42 38 TEXT_FESSUM203_02138_TODO_14
43 39 TEXT_FESSUM203_02138_TODO_15
44 40 TEXT_FESSUM203_02138_TODO_16
45 41 TEXT_FESSUM203_02138_TODO_17
46 42 TEXT_FESSUM203_02138_TODO_18
47 43 TEXT_FESSUM203_02138_TODO_19
48 44 TEXT_FESSUM203_02138_TODO_20
49 45 TEXT_FESSUM203_02138_TODO_21
50 46 TEXT_FESSUM203_02138_TODO_22
51 47 TEXT_FESSUM203_02138_TODO_23
52 48 TEXT_FESSUM203_02138_JNANGHO_000_000 Wonderful timing, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>─I was just about to send for you. As you've likely noticed, the sun today has been particularly intense and even the shade provides little reprieve from the heat.
53 49 TEXT_FESSUM203_02138_JNANGHO_000_001 Ranger or not, it is unwise to push the limits of one's body on a day such as this, but my attempts to convince a certain someone to remain indoors have fallen on deaf ears.
54 50 TEXT_FESSUM203_02138_JNANGHO_000_002 If the Black Ranger will not listen to sense, then we are left with but one other option: we must stuff her full of rolanberry shaved ice─one of the few surefire ways to cool the body! I think three cups should do the trick!
55 51 TEXT_FESSUM203_02138_JNANGHO_000_003 You can purchase some from our iceman just below, or should you be so inclined, you can prepare it yourself!
56 52 TEXT_FESSUM203_02138_JNANGHO_000_008
57 53 TEXT_FESSUM203_02138_JNANGHO_000_009
58 54 TEXT_FESSUM203_02138_HILDELANA_000_010 Hut, two, three, four! Hut, two, th─ Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, are you here to join me for a round of─
59 55 TEXT_FESSUM203_02138_HILDELANA_000_011 Oh! Rolanberry shaved ice? It certainly is a kind gesture, but I don't much care for frozen desserts, or cold things in general, really.
60 56 TEXT_FESSUM203_02138_HILDELANA_000_012 <Emphasis>This</Emphasis> will help me combat the heat, you say? Speaking from experience, I can assure you it will do nothing of the sort.
61 57 TEXT_FESSUM203_02138_HILDELANA_000_013 Nevertheless, it would be a shame to let such an expensive dessert go to waste... Ah, I know! Allow me to propose a contest.
62 58 TEXT_FESSUM203_02138_HILDELANA_000_014 I will go and hide, and you will attempt to find me. While I wait, I will continue to perform squats. Should you manage to find me before I squat one hundred times, you win. If not, I win─and the loser must eat the shaved ice as punishment.
63 59 TEXT_FESSUM203_02138_HILDELANA_000_015 Are you ready, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? Good. Now hold on to the shaved ice for now and wait until the count of twenty before starting your search. Good luck!
64 60 TEXT_FESSUM203_02138_HILDELANA_000_020 Oh, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! I'm glad you're here. This weather hasn't been particularly motivating and I could do with a training partner! Did you bring any of that shaved ice with you?
65 61 TEXT_FESSUM203_02138_HILDELANA_000_021 Bah! I think it will take me a while to become accustomed to the touch of ice upon my skin. In any case, you remember the rules to our little game, don't you?
66 62 TEXT_FESSUM203_02138_HILDELANA_000_022 Excellent! I have grown faster and stronger since we last met, so I shall set my goal to three hundred squats. Now, without any further ado, let's get started!
67 63 TEXT_FESSUM203_02138_HILDELANA_000_028 Ah, without the rolanberry shaved ice, it would be considerably more difficult to play our game, don't you think?
68 64 TEXT_FESSUM203_02138_HILDELANA_000_029 Did you forget the rolanberry shaved ice? Well, in that case I shall wait here and continue with my warm-up while you go and fetch us some.
69 65 TEXT_FESSUM203_02138_HILDELANA_000_030 That was incredibly fast! I had scarce begun to squat when I heard your swift approach. I suppose that means I'll have to eat the ice, then.
70 66 TEXT_FESSUM203_02138_HILDELANA_000_031 Gah! Th-That was incredibly cold, but, just as you said, an extremely effective way to beat the heat!
71 67 TEXT_FESSUM203_02138_HILDELANA_000_032 In fact, I feel so energized I believe I could do five hundred squats in the time it would take you to find me!
72 68 TEXT_FESSUM203_02138_HILDELANA_000_040 I was nearly there! Just a few more to go and I would have beaten you. <sigh> “Would have,” however, isn't good enough, is it? I lose, once again.
73 69 TEXT_FESSUM203_02138_HILDELANA_000_041 Th-That's even colder than I remember! <groan> Did you hear that? My stomach cries out in protest! Any more shaved ice and I doubt I could finish another circuit!
74 70 TEXT_FESSUM203_02138_HILDELANA_000_042 Yet I cannot deny its rejuvenating effects. And with this last spurt of energy I shall do a thousand squats! Steel yourself, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, for this next round I shan't lose!
75 71 TEXT_FESSUM203_02138_HILDELANA_000_050 Only fifty...<pant>...to go. Please allow me...<pant>...to finish this set.
76 72 TEXT_FESSUM203_02138_HILDELANA_000_051 Brrr! I feel it from my head to my toes! These defeats have forced me to admit an uncomfortable truth: my abilities are laughably inadequate.
77 73 TEXT_FESSUM203_02138_HILDELANA_000_052 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, I must become much faster and stronger! If that means I need spend day after day, training in the scorching hot sun or swallowing so much ice I can no longer feel my tongue, nose, or ears, then so be it! I shall do whatever it takes!
78 74 TEXT_FESSUM203_02138_HILDELANA_000_053 However, I am no fool. Such skill takes years, if not decades to attain. It's not something that can be accomplished in the span of a few days or even weeks, no matter how dedicated one might be.
79 75 TEXT_FESSUM203_02138_HILDELANA_000_054 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, the Red Ranger is too proud to ask this of you, so I shall do so on his behalf. Should any of us fail to learn all that we must to defeat the Bombards, would you agree to lend us your strength on the battlefield?
80 76 TEXT_FESSUM203_02138_HAERMAGA_000_055 Thank you. You've taken a great load off my mind. Now, I think I will retreat into the shade for a moment before returning to training. Let us part ways here, my friend!
81 77 TEXT_FESSUM203_02138_HILDELANA_000_060 Already? <pant> It looks as though...<pant>...I'm not...<pant>...the only one who's...<pant>...improving with practice!
82 78 TEXT_FESSUM203_02138_HILDELANA_000_061 Brrr... It seems I stand no chance in winning this game against a seasoned adventurer such as yourself, but at least each torturous mouthful of ice brings me a step closer to my goals.
83 79 TEXT_FESSUM203_02138_HILDELANA_000_062 I shall be looking forward to our next match, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! However, I advise you to come on an empty stomach, for you will be the one chomping on ice after our next session!
84 80 TEXT_FESSUM203_02138_HILDELANA_000_070 Only...<pant>...ten more... <pant> Ah. You beat me...<pant>...again. <pant>
85 81 TEXT_FESSUM203_02138_HILDELANA_000_071 Oh, dear. I fear I may have dug into this cup a bit too enthusiastically. <groan> It's as though someone's shoved an ice-cold poker between my eyes and into my brain. This sensation, it brings me back to the time I first encountered the Red Ranger...
86 82 TEXT_FESSUM203_02138_HILDELANA_000_072 It was in Ul'dah─my birthplace─on a day almost as hot as this one, when I had just finished another long shift in the mines...
87 83 TEXT_FESSUM203_02138_HILDELANA_000_073 There we slaved day and night for a pittance, all the while those running the operation looked for new ways to squeeze even more from us.
88 84 TEXT_FESSUM203_02138_HILDELANA_000_074 Yet, somehow over the years I eventually managed to scrape together a meager sum, enough to purchase shaved ice─one of the most luxurious desserts one could buy over in Thanalan.
89 85 TEXT_FESSUM203_02138_HILDELANA_000_075 Like today, I made the mistake of eating it far too quickly, and in my weakened state, the shock of ingesting something so cold and foreign triggered a terrible migraine, which rendered me unconscious.
90 86 TEXT_FESSUM203_02138_HILDELANA_000_076 I awoke in a soft bed, and to the sight of the Red Ranger's face. He nursed me back to health over the following week, listening sympathetically as I told him my story.
91 87 TEXT_FESSUM203_02138_HILDELANA_000_077 When I had fully recovered, he invited me to join him. And so it was I finally left behind that life of hardship and misery...
92 88 TEXT_FESSUM203_02138_HILDELANA_000_078 <sigh> It seems I've gone off on a tangent. My apologies. It was never my intention to bore you with stories of my past.
93 89 TEXT_FESSUM203_02138_HILDELANA_000_079 However, this trip down memory lane has instilled me with a renewed sense of purpose. Just as the Red Ranger once helped me escape my nightmares, I must return the favor by helping him achieve his dreams!
94 90 TEXT_FESSUM203_02138_JNANGHO_100_079
95 91 TEXT_FESSUM203_02138_HAERMAGA_000_080 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, thank you for braving this dreadful heat to ensure the Black Ranger's well-being.
96 92 TEXT_FESSUM203_02138_HAERMAGA_000_081 Your dedication to the success of the Go Go Posing Rangers and the Moonfire Faire is admirable─comparable, perhaps, to that of my own. I thank my lucky stars that you came to us!
97 93 TEXT_FESSUM203_02138_HAERMAGA_000_082 Indeed, it is a hot day, but I see now that the passion that burns in your heart blazes brighter than the sun! I cannot even begin to express how blessed we are to have you as an ally.
98 94 TEXT_FESSUM203_02138_HAERMAGA_000_083 Your discretion regarding this matter has also been commendable and none have yet to catch wind of what is really going on!
99 95 TEXT_FESSUM203_02138_HAERMAGA_000_084 I daresay, in addition to his regular training, the Yellow Ranger could do to learn a thing or two about tact from you! Hahaha! I'm sure he can hardly wait to begin his sessions, so I urge you speak with J'nangho, who will apprise you of all the details!
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0,"TEXT_FESSUM204_02139_SEQ_00","J'nangho is riffling through a stack of papers.
※This quest is available for a limited time only."
1,"TEXT_FESSUM204_02139_SEQ_01","J'nangho tells you of how the Yellow Ranger has perfected a new and deadly attack and he swears its potency is such that it can easily take down any Bombards that have the misfortune to be on the receiving end. The problem? He has yet to test it out on actual Bombards. Requesting that you first weaken the voidsent beasts and then capture them using flame-resistant nets, J'nangho would then like you to release them in the general vicinity of the proud Ranger, so that both you and he can gauge just how effective his attack truly is.
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
2,"TEXT_FESSUM204_02139_SEQ_02","After a bit of hacking and slashing, you manage to weaken and then capture three Bygone Bombards with heat-resistant nets. With them in hand, travel to the area where the Yellow Ranger is training and release the voidsent beasts at the designated location."
3,"TEXT_FESSUM204_02139_SEQ_03","Soon after you release the Bygone Bombards, the Yellow Ranger catches sight of the creatures and urges you to fall back as he unleashes his attack. He quickly takes care of them, emerging from the battle mostly unscathed. Return to Haermaga with an update on how training is progressing."
4,"TEXT_FESSUM204_02139_SEQ_04","Haermaga is pleased to hear that the Yellow Ranger's training is progressing as desired, and that there have been no major complications along the way. He thanks you for your help and asks that you continue to lend your support."
5,"TEXT_FESSUM204_02139_SEQ_05",""
6,"TEXT_FESSUM204_02139_SEQ_06",""
7,"TEXT_FESSUM204_02139_SEQ_07",""
8,"TEXT_FESSUM204_02139_SEQ_08",""
9,"TEXT_FESSUM204_02139_SEQ_09",""
10,"TEXT_FESSUM204_02139_SEQ_10",""
11,"TEXT_FESSUM204_02139_SEQ_11",""
12,"TEXT_FESSUM204_02139_SEQ_12",""
13,"TEXT_FESSUM204_02139_SEQ_13",""
14,"TEXT_FESSUM204_02139_SEQ_14",""
15,"TEXT_FESSUM204_02139_SEQ_15",""
16,"TEXT_FESSUM204_02139_SEQ_16",""
17,"TEXT_FESSUM204_02139_SEQ_17",""
18,"TEXT_FESSUM204_02139_SEQ_18",""
19,"TEXT_FESSUM204_02139_SEQ_19",""
20,"TEXT_FESSUM204_02139_SEQ_20",""
21,"TEXT_FESSUM204_02139_SEQ_21",""
22,"TEXT_FESSUM204_02139_SEQ_22",""
23,"TEXT_FESSUM204_02139_SEQ_23",""
24,"TEXT_FESSUM204_02139_TODO_00","Weaken and then capture the Bygone Bombards with flame-resistant nets."
25,"TEXT_FESSUM204_02139_TODO_01","Release the bound Bombards at the designated location."
26,"TEXT_FESSUM204_02139_TODO_02","Speak with Haermaga."
27,"TEXT_FESSUM204_02139_TODO_03",""
28,"TEXT_FESSUM204_02139_TODO_04",""
29,"TEXT_FESSUM204_02139_TODO_05",""
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43,"TEXT_FESSUM204_02139_TODO_19",""
44,"TEXT_FESSUM204_02139_TODO_20",""
45,"TEXT_FESSUM204_02139_TODO_21",""
46,"TEXT_FESSUM204_02139_TODO_22",""
47,"TEXT_FESSUM204_02139_TODO_23",""
48,"TEXT_FESSUM204_02139_JNANGHO_000_000","Hello, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! I'm so happy you're here! The Yellow Ranger has allegedly taught himself a new maneuver whereby he can, with a single well-placed strike, blast a Bombard to smithereens."
49,"TEXT_FESSUM204_02139_JNANGHO_000_001","Indeed, this is exciting news, but he has yet to test this “death-blow” on actual Bombards. Despite his claims, I somehow doubt that swinging his axe at the air and yelling has done much to help him refine his technique."
50,"TEXT_FESSUM204_02139_JNANGHO_000_002","To allow him to gauge just how effective this would be on a real target and assess what might need improvement, I ask that you weaken three Bygone Bombards, capture them with these flame-resistant nets, and then place them in his general vicinity."
51,"TEXT_FESSUM204_02139_JNANGHO_000_003","...And if you could keep this between us, it would be for the best. I'm afraid if he were to learn of our plan, he'd become a tad overeager to prove the potency of this new attack, charge headfirst into a bevy of Bombards, and end up injured or worse."
52,"TEXT_FESSUM204_02139_JNANGHO_000_008",""
53,"TEXT_FESSUM204_02139_JNANGHO_000_009",""
54,"TEXT_FESSUM204_02139_BEAUDEFOIN_000_009","So you have found me, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! I suppose this is a testament to your skill, for I purposely chose this secluded spot that I might practice away from prying eyes. Should the secrets of my Triple Majestic Slash Attack fall into the wrong hands, it could have disastrous and far-reaching consequences!"
55,"TEXT_FESSUM204_02139_BEAUDEFOIN_000_010","You're here to see me in action, I presume? I'd love to indulge you, my friend, but I fear you'll have to wait until we face a sizable threat, that I might reveal to you the true potential of this most devastating attack."
56,"TEXT_FESSUM204_02139_BEAUDEFOIN_000_011","Stand back, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Those Bombards appear to be of a highly dangerous breed! I shall finish them off!"
57,"TEXT_FESSUM204_02139_BEAUDEFOIN_000_012","Graaagh! Begone from whence you came, foul fiends!"
58,"TEXT_FESSUM204_02139_BEAUDEFOIN_000_013","Hahaha! That wasn't a very stimulating fight. This must mean I have, through my training, grown to be that much more powerful!"
59,"TEXT_FESSUM204_02139_BEAUDEFOIN_000_014","While my skills with an axe are nearly unrivaled, I must nevertheless find a way to counteract the blinding light which accompanies a Bombard's suicidal blast. In a true battle, it could prove most detrimental!"
60,"TEXT_FESSUM204_02139_BEAUDEFOIN_000_015","Moreover, it would not be good for morale should the group's most talented member be seen to stumble blindly about the battlefield!"
61,"TEXT_FESSUM204_02139_BEAUDEFOIN_000_016","Tell the Re─er, Haermaga─that I shall resume my training as soon as I have finished scrubbing the soot from my armor."
62,"TEXT_FESSUM204_02139_BEAUDEFOIN_000_020","Watch out, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! They're back!"
63,"TEXT_FESSUM204_02139_BEAUDEFOIN_000_021","Eager to meet your maker, are you!? Vile fiends!"
64,"TEXT_FESSUM204_02139_BEAUDEFOIN_000_022","You, my friend, seem to draw these vicious monsters to you, like moths to a flame. Fortunately, your bad luck has afforded me an opportunity to confirm just how effective my training has been!"
65,"TEXT_FESSUM204_02139_BEAUDEFOIN_000_023","Why, my reflexes have become such that I can predict when and what type of attack the Bombards will use, allowing me to avert my gaze and prevent myself from becoming dazed by their blasts!"
66,"TEXT_FESSUM204_02139_BEAUDEFOIN_000_024","All this progress has me eager to return to training, so I shall do just that. Oh, and should you bump into Haermaga, do be sure to tell him of the astounding amount of progress I have made─he's certain to be impressed by the swiftness with which I eliminated the fiends!"
67,"TEXT_FESSUM204_02139_BEAUDEFOIN_000_030","Your misfortune persists! Fall back, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, that I might do away with these fiends once and for all!"
68,"TEXT_FESSUM204_02139_BEAUDEFOIN_000_031","Die, you fang-faced monstrosities!"
69,"TEXT_FESSUM204_02139_BEAUDEFOIN_000_032","Th-There is no need to worry, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Ahem. I was simply caught off guard by the, er, bang that resounded through the area, and that caused me to...trip. Y-Yes, I tripped, but as you can see, I haven't a scratch on me!"
70,"TEXT_FESSUM204_02139_BEAUDEFOIN_000_033","Accident or not, however, there is no room for error on the battlefield and I must focus on improving my concentration. The Red Ranger relies heavily on his right-hand man, and I cannot fail him."
71,"TEXT_FESSUM204_02139_BEAUDEFOIN_000_034","He has toiled day and night to become the hero this realm so desperately needs, all for the sake of a promise he made to one little boy who wished for a masked man to banish the Bombards so his imaginary cat might frolic freely in the fields...or, at least, that's what I think he said."
72,"TEXT_FESSUM204_02139_BEAUDEFOIN_000_035","Anyhow, my point simply is this: as our official leader, any promises he makes are, by extension, promises all Go Go Posing Rangers make!"
73,"TEXT_FESSUM204_02139_BEAUDEFOIN_000_036","That is why I, too, must become strong enough to weather any trial that may come and not falter as I did today."
74,"TEXT_FESSUM204_02139_BEAUDEFOIN_000_037","Now, I shall return to practicing, so I might do Red proud and the boy might finally meet the hero he so admires!"
75,"TEXT_FESSUM204_02139_JNANGHO_000_039",""
76,"TEXT_FESSUM204_02139_HAERMAGA_000_040","Thank you for taking the time to assist our Yellow Ranger with his training."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_FESSUM204_02139_SEQ_00 J'nangho is riffling through a stack of papers. ※This quest is available for a limited time only.
5 1 TEXT_FESSUM204_02139_SEQ_01 J'nangho tells you of how the Yellow Ranger has perfected a new and deadly attack and he swears its potency is such that it can easily take down any Bombards that have the misfortune to be on the receiving end. The problem? He has yet to test it out on actual Bombards. Requesting that you first weaken the voidsent beasts and then capture them using flame-resistant nets, J'nangho would then like you to release them in the general vicinity of the proud Ranger, so that both you and he can gauge just how effective his attack truly is. ※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone.
6 2 TEXT_FESSUM204_02139_SEQ_02 After a bit of hacking and slashing, you manage to weaken and then capture three Bygone Bombards with heat-resistant nets. With them in hand, travel to the area where the Yellow Ranger is training and release the voidsent beasts at the designated location.
7 3 TEXT_FESSUM204_02139_SEQ_03 Soon after you release the Bygone Bombards, the Yellow Ranger catches sight of the creatures and urges you to fall back as he unleashes his attack. He quickly takes care of them, emerging from the battle mostly unscathed. Return to Haermaga with an update on how training is progressing.
8 4 TEXT_FESSUM204_02139_SEQ_04 Haermaga is pleased to hear that the Yellow Ranger's training is progressing as desired, and that there have been no major complications along the way. He thanks you for your help and asks that you continue to lend your support.
9 5 TEXT_FESSUM204_02139_SEQ_05
10 6 TEXT_FESSUM204_02139_SEQ_06
11 7 TEXT_FESSUM204_02139_SEQ_07
12 8 TEXT_FESSUM204_02139_SEQ_08
13 9 TEXT_FESSUM204_02139_SEQ_09
14 10 TEXT_FESSUM204_02139_SEQ_10
15 11 TEXT_FESSUM204_02139_SEQ_11
16 12 TEXT_FESSUM204_02139_SEQ_12
17 13 TEXT_FESSUM204_02139_SEQ_13
18 14 TEXT_FESSUM204_02139_SEQ_14
19 15 TEXT_FESSUM204_02139_SEQ_15
20 16 TEXT_FESSUM204_02139_SEQ_16
21 17 TEXT_FESSUM204_02139_SEQ_17
22 18 TEXT_FESSUM204_02139_SEQ_18
23 19 TEXT_FESSUM204_02139_SEQ_19
24 20 TEXT_FESSUM204_02139_SEQ_20
25 21 TEXT_FESSUM204_02139_SEQ_21
26 22 TEXT_FESSUM204_02139_SEQ_22
27 23 TEXT_FESSUM204_02139_SEQ_23
28 24 TEXT_FESSUM204_02139_TODO_00 Weaken and then capture the Bygone Bombards with flame-resistant nets.
29 25 TEXT_FESSUM204_02139_TODO_01 Release the bound Bombards at the designated location.
30 26 TEXT_FESSUM204_02139_TODO_02 Speak with Haermaga.
31 27 TEXT_FESSUM204_02139_TODO_03
32 28 TEXT_FESSUM204_02139_TODO_04
33 29 TEXT_FESSUM204_02139_TODO_05
34 30 TEXT_FESSUM204_02139_TODO_06
35 31 TEXT_FESSUM204_02139_TODO_07
36 32 TEXT_FESSUM204_02139_TODO_08
37 33 TEXT_FESSUM204_02139_TODO_09
38 34 TEXT_FESSUM204_02139_TODO_10
39 35 TEXT_FESSUM204_02139_TODO_11
40 36 TEXT_FESSUM204_02139_TODO_12
41 37 TEXT_FESSUM204_02139_TODO_13
42 38 TEXT_FESSUM204_02139_TODO_14
43 39 TEXT_FESSUM204_02139_TODO_15
44 40 TEXT_FESSUM204_02139_TODO_16
45 41 TEXT_FESSUM204_02139_TODO_17
46 42 TEXT_FESSUM204_02139_TODO_18
47 43 TEXT_FESSUM204_02139_TODO_19
48 44 TEXT_FESSUM204_02139_TODO_20
49 45 TEXT_FESSUM204_02139_TODO_21
50 46 TEXT_FESSUM204_02139_TODO_22
51 47 TEXT_FESSUM204_02139_TODO_23
52 48 TEXT_FESSUM204_02139_JNANGHO_000_000 Hello, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! I'm so happy you're here! The Yellow Ranger has allegedly taught himself a new maneuver whereby he can, with a single well-placed strike, blast a Bombard to smithereens.
53 49 TEXT_FESSUM204_02139_JNANGHO_000_001 Indeed, this is exciting news, but he has yet to test this “death-blow” on actual Bombards. Despite his claims, I somehow doubt that swinging his axe at the air and yelling has done much to help him refine his technique.
54 50 TEXT_FESSUM204_02139_JNANGHO_000_002 To allow him to gauge just how effective this would be on a real target and assess what might need improvement, I ask that you weaken three Bygone Bombards, capture them with these flame-resistant nets, and then place them in his general vicinity.
55 51 TEXT_FESSUM204_02139_JNANGHO_000_003 ...And if you could keep this between us, it would be for the best. I'm afraid if he were to learn of our plan, he'd become a tad overeager to prove the potency of this new attack, charge headfirst into a bevy of Bombards, and end up injured or worse.
56 52 TEXT_FESSUM204_02139_JNANGHO_000_008
57 53 TEXT_FESSUM204_02139_JNANGHO_000_009
58 54 TEXT_FESSUM204_02139_BEAUDEFOIN_000_009 So you have found me, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! I suppose this is a testament to your skill, for I purposely chose this secluded spot that I might practice away from prying eyes. Should the secrets of my Triple Majestic Slash Attack fall into the wrong hands, it could have disastrous and far-reaching consequences!
59 55 TEXT_FESSUM204_02139_BEAUDEFOIN_000_010 You're here to see me in action, I presume? I'd love to indulge you, my friend, but I fear you'll have to wait until we face a sizable threat, that I might reveal to you the true potential of this most devastating attack.
60 56 TEXT_FESSUM204_02139_BEAUDEFOIN_000_011 Stand back, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Those Bombards appear to be of a highly dangerous breed! I shall finish them off!
61 57 TEXT_FESSUM204_02139_BEAUDEFOIN_000_012 Graaagh! Begone from whence you came, foul fiends!
62 58 TEXT_FESSUM204_02139_BEAUDEFOIN_000_013 Hahaha! That wasn't a very stimulating fight. This must mean I have, through my training, grown to be that much more powerful!
63 59 TEXT_FESSUM204_02139_BEAUDEFOIN_000_014 While my skills with an axe are nearly unrivaled, I must nevertheless find a way to counteract the blinding light which accompanies a Bombard's suicidal blast. In a true battle, it could prove most detrimental!
64 60 TEXT_FESSUM204_02139_BEAUDEFOIN_000_015 Moreover, it would not be good for morale should the group's most talented member be seen to stumble blindly about the battlefield!
65 61 TEXT_FESSUM204_02139_BEAUDEFOIN_000_016 Tell the Re─er, Haermaga─that I shall resume my training as soon as I have finished scrubbing the soot from my armor.
66 62 TEXT_FESSUM204_02139_BEAUDEFOIN_000_020 Watch out, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! They're back!
67 63 TEXT_FESSUM204_02139_BEAUDEFOIN_000_021 Eager to meet your maker, are you!? Vile fiends!
68 64 TEXT_FESSUM204_02139_BEAUDEFOIN_000_022 You, my friend, seem to draw these vicious monsters to you, like moths to a flame. Fortunately, your bad luck has afforded me an opportunity to confirm just how effective my training has been!
69 65 TEXT_FESSUM204_02139_BEAUDEFOIN_000_023 Why, my reflexes have become such that I can predict when and what type of attack the Bombards will use, allowing me to avert my gaze and prevent myself from becoming dazed by their blasts!
70 66 TEXT_FESSUM204_02139_BEAUDEFOIN_000_024 All this progress has me eager to return to training, so I shall do just that. Oh, and should you bump into Haermaga, do be sure to tell him of the astounding amount of progress I have made─he's certain to be impressed by the swiftness with which I eliminated the fiends!
71 67 TEXT_FESSUM204_02139_BEAUDEFOIN_000_030 Your misfortune persists! Fall back, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, that I might do away with these fiends once and for all!
72 68 TEXT_FESSUM204_02139_BEAUDEFOIN_000_031 Die, you fang-faced monstrosities!
73 69 TEXT_FESSUM204_02139_BEAUDEFOIN_000_032 Th-There is no need to worry, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Ahem. I was simply caught off guard by the, er, bang that resounded through the area, and that caused me to...trip. Y-Yes, I tripped, but as you can see, I haven't a scratch on me!
74 70 TEXT_FESSUM204_02139_BEAUDEFOIN_000_033 Accident or not, however, there is no room for error on the battlefield and I must focus on improving my concentration. The Red Ranger relies heavily on his right-hand man, and I cannot fail him.
75 71 TEXT_FESSUM204_02139_BEAUDEFOIN_000_034 He has toiled day and night to become the hero this realm so desperately needs, all for the sake of a promise he made to one little boy who wished for a masked man to banish the Bombards so his imaginary cat might frolic freely in the fields...or, at least, that's what I think he said.
76 72 TEXT_FESSUM204_02139_BEAUDEFOIN_000_035 Anyhow, my point simply is this: as our official leader, any promises he makes are, by extension, promises all Go Go Posing Rangers make!
77 73 TEXT_FESSUM204_02139_BEAUDEFOIN_000_036 That is why I, too, must become strong enough to weather any trial that may come and not falter as I did today.
78 74 TEXT_FESSUM204_02139_BEAUDEFOIN_000_037 Now, I shall return to practicing, so I might do Red proud and the boy might finally meet the hero he so admires!
79 75 TEXT_FESSUM204_02139_JNANGHO_000_039
80 76 TEXT_FESSUM204_02139_HAERMAGA_000_040 Thank you for taking the time to assist our Yellow Ranger with his training.
81 77 TEXT_FESSUM204_02139_HAERMAGA_000_041 I hope we can count on your continued support, for the Go Go Posing Rangers need all the help you can provide if they are to take down the Bombard King!
82 78 TEXT_FESSUM204_02139_HAERMAGA_000_045 J'nangho shared the news with me earlier. Though...not to question the veracity of the Yellow Ranger's claim, but tell me, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, is this “death-blow” truly as grand as she says?
83 79 TEXT_FESSUM204_02139_HAERMAGA_000_046 Haha! Wonderful! I can only hope all three of our Rangers will make as much progress as he has today. We've no shortage of burgeoning Bombards to attend to, after all!
+104
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@@ -0,0 +1,104 @@
key,0,1
#,,
int32,str,str
0,"TEXT_FESSUM205_02140_SEQ_00","Haermaga is sweating profusely─whether from the heat or from nervousness, it is hard to say.
※This quest is available for a limited time only."
1,"TEXT_FESSUM205_02140_SEQ_01","Haermaga is concerned that the Go Go Posing Rangers, despite having improved over the course of their training, are still lacking in the way of teamwork. Unfortunately, they have run out of time, for the king and his minions have begun to venture inland. After requesting that you lend the Rangers your strength on the battlefield, the grand chaperone bids you meet them at the Hidden Falls so that together you might organize a strategy to defeat the Bombard King before any harm comes to the people.
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
2,"TEXT_FESSUM205_02140_SEQ_02","You rendezvous with the Go Go Posing Rangers, who are one member short. As you wait for the Red Ranger to arrive, the other two explain they have yet to perfect the Firefall Battle Formation because their missing comrade often overthinks the steps, causing him to fall out of sync. Luckily, the Yellow and Black Rangers believe they may have found a way to combat this problem through meditation, and request that you hold off the Bombards that have appeared on the shores long enough for them to walk him through the process. Participate in the FATE “In Deep Water” and help the Rangers defeat the Bombard King.
※Participate in the FATE “In Deep Water” followed by the FATE “Trial by Fire” to defeat the Bombard King."
3,"TEXT_FESSUM205_02140_SEQ_03","As you beat back the last of the burgeoning Bombards with your elbst, you turn to see the Go Go Posing Rangers fall into Firefall Battle Formation and fell the Bombard King. They rush off, turning once to salute you before continuing on their way to the Hidden Falls."
4,"TEXT_FESSUM205_02140_SEQ_04","The Yellow and Black Rangers are waiting by the waterfall for you in the aftermath of the battle. True to form, the Red Ranger joins you all a short while later, still refusing to remove his mask. The other two, however, eventually goad him into revealing his identity, and hiding beneath the red mask, is the face of none other than Haermaga. Having learned a valuable lesson in both teamwork and the meaning of friendship, he tells you that he believes this will be the start of a long and successful career of fighting evil for him and his two comrades."
5,"TEXT_FESSUM205_02140_SEQ_05",""
6,"TEXT_FESSUM205_02140_SEQ_06",""
7,"TEXT_FESSUM205_02140_SEQ_07",""
8,"TEXT_FESSUM205_02140_SEQ_08",""
9,"TEXT_FESSUM205_02140_SEQ_09",""
10,"TEXT_FESSUM205_02140_SEQ_10",""
11,"TEXT_FESSUM205_02140_SEQ_11",""
12,"TEXT_FESSUM205_02140_SEQ_12",""
13,"TEXT_FESSUM205_02140_SEQ_13",""
14,"TEXT_FESSUM205_02140_SEQ_14",""
15,"TEXT_FESSUM205_02140_SEQ_15",""
16,"TEXT_FESSUM205_02140_SEQ_16",""
17,"TEXT_FESSUM205_02140_SEQ_17",""
18,"TEXT_FESSUM205_02140_SEQ_18",""
19,"TEXT_FESSUM205_02140_SEQ_19",""
20,"TEXT_FESSUM205_02140_SEQ_20",""
21,"TEXT_FESSUM205_02140_SEQ_21",""
22,"TEXT_FESSUM205_02140_SEQ_22",""
23,"TEXT_FESSUM205_02140_SEQ_23",""
24,"TEXT_FESSUM205_02140_TODO_00","Rendezvous with the Go Go Posing Rangers at the Hidden Falls."
25,"TEXT_FESSUM205_02140_TODO_01","Complete the FATEs “In Deep Water” and “Trial by Fire” in Costa del Sol."
26,"TEXT_FESSUM205_02140_TODO_02","Speak with the Yellow Ranger."
27,"TEXT_FESSUM205_02140_TODO_03",""
28,"TEXT_FESSUM205_02140_TODO_04",""
29,"TEXT_FESSUM205_02140_TODO_05",""
30,"TEXT_FESSUM205_02140_TODO_06",""
31,"TEXT_FESSUM205_02140_TODO_07",""
32,"TEXT_FESSUM205_02140_TODO_08",""
33,"TEXT_FESSUM205_02140_TODO_09",""
34,"TEXT_FESSUM205_02140_TODO_10",""
35,"TEXT_FESSUM205_02140_TODO_11",""
36,"TEXT_FESSUM205_02140_TODO_12",""
37,"TEXT_FESSUM205_02140_TODO_13",""
38,"TEXT_FESSUM205_02140_TODO_14",""
39,"TEXT_FESSUM205_02140_TODO_15",""
40,"TEXT_FESSUM205_02140_TODO_16",""
41,"TEXT_FESSUM205_02140_TODO_17",""
42,"TEXT_FESSUM205_02140_TODO_18",""
43,"TEXT_FESSUM205_02140_TODO_19",""
44,"TEXT_FESSUM205_02140_TODO_20",""
45,"TEXT_FESSUM205_02140_TODO_21",""
46,"TEXT_FESSUM205_02140_TODO_22",""
47,"TEXT_FESSUM205_02140_TODO_23",""
48,"TEXT_FESSUM205_02140_HAERMAGA_000_000","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, thanks to you, the Go Go Posing Rangers' performance has improved dramatically. Every one of them has become an expert fighter in their own right."
49,"TEXT_FESSUM205_02140_HAERMAGA_000_001","As a team, however, they still lack basic coordination─which is of paramount importance if they are to defeat the evil plaguing these shores."
50,"TEXT_FESSUM205_02140_HAERMAGA_000_002","Alas, we are out of time. The Bombard King has made his move and we must rise to stop him even if the Rangers are not fully prepared."
51,"TEXT_FESSUM205_02140_HAERMAGA_000_003","And that brings me to why I summoned you here today. Should their best efforts fail, we need an adventurer strong enough to ensure the threat is kept at bay─someone like you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Please, will you help them to dethrone this royal pain once and for all?"
52,"TEXT_FESSUM205_02140_HAERMAGA_000_004","Haha! I knew you'd agree! The Posing Rangers are currently preparing for battle at the Hidden Falls. I ask that you go and meet them there, for I'm certain they're eager to discuss their strategies with you."
53,"TEXT_FESSUM205_02140_HAERMAGA_000_009","The Rangers are waiting for you by the Hidden Falls. Make haste, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, for the enemy will not wait on our convenience."
54,"TEXT_FESSUM205_02140_BEAUDEFOIN_000_010","Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, you made it! The Red Ranger should be along shortly, but seeing as the most important members are here, let us start without him."
55,"TEXT_FESSUM205_02140_HILDELANA_000_011","As you are no doubt aware, the Bombards have begun their advance─something which has come much sooner than we anticipated and puts us at a great disadvantage."
56,"TEXT_FESSUM205_02140_HILDELANA_000_012","You see, we've only managed to marginally increase the success rate of our Firefall Battle Formation. It's a maneuver that requires perfect synchronization, and some of us have been struggling with it more than others."
57,"TEXT_FESSUM205_02140_BEAUDEFOIN_000_013","I, of course, have perfected the necessary techniques, but Red has a tendency to overthink the steps. His nimble footwork falters, and his powerful swings throw him off balance. Ultimately, an attack which should strike with the force of a hurricane is no more powerful than a mild breeze."
58,"TEXT_FESSUM205_02140_HILDELANA_000_014","All hope is not yet lost, though! We have recently learned of certain mental exercises that increase concentration. If done correctly, we believe they may help the Red Ranger keep his focus during battle!"
59,"TEXT_FESSUM205_02140_BEAUDEFOIN_000_015","The Bombards, however, will not wait even those precious few minutes it would require, and so, with a heavy heart, we request that you─the <If(PlayerParameter(4))>woman<Else/>man</If> we trust above all others─hold off the fiends gathering along the coastline, and buy us the time we so desperately need."
60,"TEXT_FESSUM205_02140_BEAUDEFOIN_000_016","But before you leave, there's something we must show you..."
61,"TEXT_FESSUM205_02140_HILDELANA_000_017","...Our true identities! For while you have come to be a dear friend, we have remained masked strangers to you. Therefore, as a show of trust and respect, Beaudefoin and I decided it was time we revealed all."
62,"TEXT_FESSUM205_02140_HILDELANA_000_018","And since he would undoubtedly object with something like, “A hero must never fight for personal glory,” we would prefer that you keep this a secret from the Red─"
63,"TEXT_FESSUM205_02140_HAERMAGA_000_019","Wh-What is the meaning of this!? Where are your masks!?"
64,"TEXT_FESSUM205_02140_HAERMAGA_000_020","I-I cannot believe it! The both of you─you've broken our oath! A hero must <Emphasis>never</Emphasis> fight for personal glory!"
65,"TEXT_FESSUM205_02140_BEAUDEFOIN_000_021","Come now. You can't honestly expect us to keep our names and faces from <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! <If(PlayerParameter(4))>She<Else/>He</If> may not wear our colors, but <If(PlayerParameter(4))>she<Else/>he</If> is as much a Posing Ranger as any one of us! ...Or do you mean to say you don't trust the <If(PlayerParameter(4))>woman<Else/>man</If> to whom we owe so much?"
66,"TEXT_FESSUM205_02140_HAERMAGA_000_022","On the contrary, Yellow Ranger! Why do you think it is I called upon <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> and divulged to <If(PlayerParameter(4))>her<Else/>him</If> our greatest secrets? It is because I trust <If(PlayerParameter(4))>her<Else/>him</If> more than anyone else!"
67,"TEXT_FESSUM205_02140_HAERMAGA_000_023","In any event, let us put this issue to rest for now. Every minute we waste squabbling is another minute the Bombards have to inflict further harm."
68,"TEXT_FESSUM205_02140_HAERMAGA_000_024","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, I trust these two have already apprised you of the details? Good. Once the fight is over, let us meet back here."
69,"TEXT_FESSUM205_02140_HAERMAGA_000_025","Rangers, to battle!"
70,"TEXT_FESSUM205_02140_HILDELANA_000_026","The last to arrive and the first to leave. Typical! <sigh> Well, not to worry─he can't make it too far in that armor. Beaudefoin and I will see that the Red Ranger's mind is properly centered before heading to meet the Bombards. Godsspeed, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! May we all emerge from this unscathed!"
71,"TEXT_FESSUM205_02140_HAERMAGA_000_028","Are you off to fight the Bombards? Good luck, my friend, and stay safe!"
72,"TEXT_FESSUM205_02140_HAERMAGA_000_029","Soon after the battle I received word from the Go Go Posing Rangers saying the mission was a success! Ha ha! You should be proud, my friend, for you have helped us defeat the summer menace and restore joy to the realm!"
73,"TEXT_FESSUM205_02140_BEAUDEFOIN_000_030","Can you believe it? We did it! We really did it! Ahem. Not that anything could have gone wrong with me heading our assault, of course!"
74,"TEXT_FESSUM205_02140_HILDELANA_000_031","Thank you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. It was only because of your support that we emerged victorious against such slim odds!"
75,"TEXT_FESSUM205_02140_HAERMAGA_000_032","It's all well and good to thank <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> for all <If(PlayerParameter(4))>her<Else/>his</If> help, but the both of you best remember that this is a fight we should have taken on alone!"
76,"TEXT_FESSUM205_02140_HAERMAGA_000_033","We still have a long way to go if we are to become anything like the esteemed Warriors of Light of whom the bards sing!"
77,"TEXT_FESSUM205_02140_BEAUDEFOIN_000_034","He finally arrives! I suppose you're late because you were off sulking about the fact that I, Beaudefoin, and my friend <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> here outshined you in combat?"
78,"TEXT_FESSUM205_02140_BEAUDEFOIN_000_035","I'm not surprised. Just look at you─too embarassed to even remove your mask, are you!? Hahaha!"
79,"TEXT_FESSUM205_02140_HAERMAGA_000_036","Of course not!"
80,"TEXT_FESSUM205_02140_HILDELANA_000_037","Then prove it! Take it off, Red Ranger! After all, there should be no need for such secrecy among friends!"
81,"TEXT_FESSUM205_02140_BEAUDEFOIN_000_038","Hildelana's right! Even the Warriors of Light you're so fond of were only successful because they placed their full trust in their comrades and did not keep things from one another!"
82,"TEXT_FESSUM205_02140_HAERMAGA_000_039","You two...finally agreeing on something! <sigh> I don't know whether to feel proud or ashamed."
83,"TEXT_FESSUM205_02140_HAERMAGA_000_040","Forgive me. It seems I have let my preconceptions of what it is to be a hero lead me astray. It is past time I reveal to you who I am!"
84,"TEXT_FESSUM205_02140_HAERMAGA_000_041","But before I do, I just want to express my gratitude to you, Black─nay, Hildelana, you, Beaudefoin, and most especially you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>..."
85,"TEXT_FESSUM205_02140_HAERMAGA_000_042","It is only because of you that we were able to take down the monster that terrorized these lands!"
86,"TEXT_FESSUM205_02140_HAERMAGA_000_044","Haha! I bet you didn't expect it to be <Emphasis>me</Emphasis> now did you?"
87,"TEXT_FESSUM205_02140_BEAUDEFOIN_000_045","Well, it's about time! You could have saved me a lot of trouble and more than a few lectures on “the importance of keeping secrets secrets” if you had just done that from the beginning, as I had suggested!"
88,"TEXT_FESSUM205_02140_HAERMAGA_000_046","I...I feel as though a great weight has been lifted from my shoulders! If this were a play─and we the protagonists─then <Emphasis>this</Emphasis> would be the moment marking the start of a long and illustrious career of fighting evil for the Go Go Posing Rangers!"
89,"TEXT_FESSUM205_02140_HAERMAGA_000_050","(-???-)In times of desperate need, we hope for a hero. We look to the heavens and pray that someone, somewhere, is watching over us. However, my friend, in doing so, we sometimes overlook the true heroes that walk among us!"
90,"TEXT_FESSUM205_02140_HAERMAGA_000_051","(-???-)Without you, Warrior of Light, the Go Go Posing Rangers would have stood no chance against the blazing summer heat, and it is in <If(PlayerParameter(4))>women<Else/>men</If> like you that we find our courage─our power!"
91,"TEXT_FESSUM205_02140_HILDELANA_000_052","With the stealth of a coeurl that slinks through the night─BLACK RANGER!"
92,"TEXT_FESSUM205_02140_BEAUDEFOIN_000_053","With the grace of a golden flower dancing in the winds─YELLOW RANGER!"
93,"TEXT_FESSUM205_02140_HAERMAGA_000_054","Hot stuff coming through! REEEEEED RANGER!"
94,"TEXT_FESSUM205_02140_HAERMAGA_000_055","And in the name of justice we shall punish all that attempt to take these lands into their vile clutches!"
95,"TEXT_FESSUM205_02140_HAERMAGA_000_056","And so justice prevails and peace is restored to the realm once
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_FESSUM205_02140_SEQ_00 Haermaga is sweating profusely─whether from the heat or from nervousness, it is hard to say. ※This quest is available for a limited time only.
5 1 TEXT_FESSUM205_02140_SEQ_01 Haermaga is concerned that the Go Go Posing Rangers, despite having improved over the course of their training, are still lacking in the way of teamwork. Unfortunately, they have run out of time, for the king and his minions have begun to venture inland. After requesting that you lend the Rangers your strength on the battlefield, the grand chaperone bids you meet them at the Hidden Falls so that together you might organize a strategy to defeat the Bombard King before any harm comes to the people. ※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone.
6 2 TEXT_FESSUM205_02140_SEQ_02 You rendezvous with the Go Go Posing Rangers, who are one member short. As you wait for the Red Ranger to arrive, the other two explain they have yet to perfect the Firefall Battle Formation because their missing comrade often overthinks the steps, causing him to fall out of sync. Luckily, the Yellow and Black Rangers believe they may have found a way to combat this problem through meditation, and request that you hold off the Bombards that have appeared on the shores long enough for them to walk him through the process. Participate in the FATE “In Deep Water” and help the Rangers defeat the Bombard King. ※Participate in the FATE “In Deep Water” followed by the FATE “Trial by Fire” to defeat the Bombard King.
7 3 TEXT_FESSUM205_02140_SEQ_03 As you beat back the last of the burgeoning Bombards with your elbst, you turn to see the Go Go Posing Rangers fall into Firefall Battle Formation and fell the Bombard King. They rush off, turning once to salute you before continuing on their way to the Hidden Falls.
8 4 TEXT_FESSUM205_02140_SEQ_04 The Yellow and Black Rangers are waiting by the waterfall for you in the aftermath of the battle. True to form, the Red Ranger joins you all a short while later, still refusing to remove his mask. The other two, however, eventually goad him into revealing his identity, and hiding beneath the red mask, is the face of none other than Haermaga. Having learned a valuable lesson in both teamwork and the meaning of friendship, he tells you that he believes this will be the start of a long and successful career of fighting evil for him and his two comrades.
9 5 TEXT_FESSUM205_02140_SEQ_05
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28 24 TEXT_FESSUM205_02140_TODO_00 Rendezvous with the Go Go Posing Rangers at the Hidden Falls.
29 25 TEXT_FESSUM205_02140_TODO_01 Complete the FATEs “In Deep Water” and “Trial by Fire” in Costa del Sol.
30 26 TEXT_FESSUM205_02140_TODO_02 Speak with the Yellow Ranger.
31 27 TEXT_FESSUM205_02140_TODO_03
32 28 TEXT_FESSUM205_02140_TODO_04
33 29 TEXT_FESSUM205_02140_TODO_05
34 30 TEXT_FESSUM205_02140_TODO_06
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51 47 TEXT_FESSUM205_02140_TODO_23
52 48 TEXT_FESSUM205_02140_HAERMAGA_000_000 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, thanks to you, the Go Go Posing Rangers' performance has improved dramatically. Every one of them has become an expert fighter in their own right.
53 49 TEXT_FESSUM205_02140_HAERMAGA_000_001 As a team, however, they still lack basic coordination─which is of paramount importance if they are to defeat the evil plaguing these shores.
54 50 TEXT_FESSUM205_02140_HAERMAGA_000_002 Alas, we are out of time. The Bombard King has made his move and we must rise to stop him even if the Rangers are not fully prepared.
55 51 TEXT_FESSUM205_02140_HAERMAGA_000_003 And that brings me to why I summoned you here today. Should their best efforts fail, we need an adventurer strong enough to ensure the threat is kept at bay─someone like you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Please, will you help them to dethrone this royal pain once and for all?
56 52 TEXT_FESSUM205_02140_HAERMAGA_000_004 Haha! I knew you'd agree! The Posing Rangers are currently preparing for battle at the Hidden Falls. I ask that you go and meet them there, for I'm certain they're eager to discuss their strategies with you.
57 53 TEXT_FESSUM205_02140_HAERMAGA_000_009 The Rangers are waiting for you by the Hidden Falls. Make haste, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, for the enemy will not wait on our convenience.
58 54 TEXT_FESSUM205_02140_BEAUDEFOIN_000_010 Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, you made it! The Red Ranger should be along shortly, but seeing as the most important members are here, let us start without him.
59 55 TEXT_FESSUM205_02140_HILDELANA_000_011 As you are no doubt aware, the Bombards have begun their advance─something which has come much sooner than we anticipated and puts us at a great disadvantage.
60 56 TEXT_FESSUM205_02140_HILDELANA_000_012 You see, we've only managed to marginally increase the success rate of our Firefall Battle Formation. It's a maneuver that requires perfect synchronization, and some of us have been struggling with it more than others.
61 57 TEXT_FESSUM205_02140_BEAUDEFOIN_000_013 I, of course, have perfected the necessary techniques, but Red has a tendency to overthink the steps. His nimble footwork falters, and his powerful swings throw him off balance. Ultimately, an attack which should strike with the force of a hurricane is no more powerful than a mild breeze.
62 58 TEXT_FESSUM205_02140_HILDELANA_000_014 All hope is not yet lost, though! We have recently learned of certain mental exercises that increase concentration. If done correctly, we believe they may help the Red Ranger keep his focus during battle!
63 59 TEXT_FESSUM205_02140_BEAUDEFOIN_000_015 The Bombards, however, will not wait even those precious few minutes it would require, and so, with a heavy heart, we request that you─the <If(PlayerParameter(4))>woman<Else/>man</If> we trust above all others─hold off the fiends gathering along the coastline, and buy us the time we so desperately need.
64 60 TEXT_FESSUM205_02140_BEAUDEFOIN_000_016 But before you leave, there's something we must show you...
65 61 TEXT_FESSUM205_02140_HILDELANA_000_017 ...Our true identities! For while you have come to be a dear friend, we have remained masked strangers to you. Therefore, as a show of trust and respect, Beaudefoin and I decided it was time we revealed all.
66 62 TEXT_FESSUM205_02140_HILDELANA_000_018 And since he would undoubtedly object with something like, “A hero must never fight for personal glory,” we would prefer that you keep this a secret from the Red─
67 63 TEXT_FESSUM205_02140_HAERMAGA_000_019 Wh-What is the meaning of this!? Where are your masks!?
68 64 TEXT_FESSUM205_02140_HAERMAGA_000_020 I-I cannot believe it! The both of you─you've broken our oath! A hero must <Emphasis>never</Emphasis> fight for personal glory!
69 65 TEXT_FESSUM205_02140_BEAUDEFOIN_000_021 Come now. You can't honestly expect us to keep our names and faces from <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! <If(PlayerParameter(4))>She<Else/>He</If> may not wear our colors, but <If(PlayerParameter(4))>she<Else/>he</If> is as much a Posing Ranger as any one of us! ...Or do you mean to say you don't trust the <If(PlayerParameter(4))>woman<Else/>man</If> to whom we owe so much?
70 66 TEXT_FESSUM205_02140_HAERMAGA_000_022 On the contrary, Yellow Ranger! Why do you think it is I called upon <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> and divulged to <If(PlayerParameter(4))>her<Else/>him</If> our greatest secrets? It is because I trust <If(PlayerParameter(4))>her<Else/>him</If> more than anyone else!
71 67 TEXT_FESSUM205_02140_HAERMAGA_000_023 In any event, let us put this issue to rest for now. Every minute we waste squabbling is another minute the Bombards have to inflict further harm.
72 68 TEXT_FESSUM205_02140_HAERMAGA_000_024 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, I trust these two have already apprised you of the details? Good. Once the fight is over, let us meet back here.
73 69 TEXT_FESSUM205_02140_HAERMAGA_000_025 Rangers, to battle!
74 70 TEXT_FESSUM205_02140_HILDELANA_000_026 The last to arrive and the first to leave. Typical! <sigh> Well, not to worry─he can't make it too far in that armor. Beaudefoin and I will see that the Red Ranger's mind is properly centered before heading to meet the Bombards. Godsspeed, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! May we all emerge from this unscathed!
75 71 TEXT_FESSUM205_02140_HAERMAGA_000_028 Are you off to fight the Bombards? Good luck, my friend, and stay safe!
76 72 TEXT_FESSUM205_02140_HAERMAGA_000_029 Soon after the battle I received word from the Go Go Posing Rangers saying the mission was a success! Ha ha! You should be proud, my friend, for you have helped us defeat the summer menace and restore joy to the realm!
77 73 TEXT_FESSUM205_02140_BEAUDEFOIN_000_030 Can you believe it? We did it! We really did it! Ahem. Not that anything could have gone wrong with me heading our assault, of course!
78 74 TEXT_FESSUM205_02140_HILDELANA_000_031 Thank you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. It was only because of your support that we emerged victorious against such slim odds!
79 75 TEXT_FESSUM205_02140_HAERMAGA_000_032 It's all well and good to thank <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> for all <If(PlayerParameter(4))>her<Else/>his</If> help, but the both of you best remember that this is a fight we should have taken on alone!
80 76 TEXT_FESSUM205_02140_HAERMAGA_000_033 We still have a long way to go if we are to become anything like the esteemed Warriors of Light of whom the bards sing!
81 77 TEXT_FESSUM205_02140_BEAUDEFOIN_000_034 He finally arrives! I suppose you're late because you were off sulking about the fact that I, Beaudefoin, and my friend <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> here outshined you in combat?
82 78 TEXT_FESSUM205_02140_BEAUDEFOIN_000_035 I'm not surprised. Just look at you─too embarassed to even remove your mask, are you!? Hahaha!
83 79 TEXT_FESSUM205_02140_HAERMAGA_000_036 Of course not!
84 80 TEXT_FESSUM205_02140_HILDELANA_000_037 Then prove it! Take it off, Red Ranger! After all, there should be no need for such secrecy among friends!
85 81 TEXT_FESSUM205_02140_BEAUDEFOIN_000_038 Hildelana's right! Even the Warriors of Light you're so fond of were only successful because they placed their full trust in their comrades and did not keep things from one another!
86 82 TEXT_FESSUM205_02140_HAERMAGA_000_039 You two...finally agreeing on something! <sigh> I don't know whether to feel proud or ashamed.
87 83 TEXT_FESSUM205_02140_HAERMAGA_000_040 Forgive me. It seems I have let my preconceptions of what it is to be a hero lead me astray. It is past time I reveal to you who I am!
88 84 TEXT_FESSUM205_02140_HAERMAGA_000_041 But before I do, I just want to express my gratitude to you, Black─nay, Hildelana, you, Beaudefoin, and most especially you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>...
89 85 TEXT_FESSUM205_02140_HAERMAGA_000_042 It is only because of you that we were able to take down the monster that terrorized these lands!
90 86 TEXT_FESSUM205_02140_HAERMAGA_000_044 Haha! I bet you didn't expect it to be <Emphasis>me</Emphasis> now did you?
91 87 TEXT_FESSUM205_02140_BEAUDEFOIN_000_045 Well, it's about time! You could have saved me a lot of trouble and more than a few lectures on “the importance of keeping secrets secrets” if you had just done that from the beginning, as I had suggested!
92 88 TEXT_FESSUM205_02140_HAERMAGA_000_046 I...I feel as though a great weight has been lifted from my shoulders! If this were a play─and we the protagonists─then <Emphasis>this</Emphasis> would be the moment marking the start of a long and illustrious career of fighting evil for the Go Go Posing Rangers!
93 89 TEXT_FESSUM205_02140_HAERMAGA_000_050 (-???-)In times of desperate need, we hope for a hero. We look to the heavens and pray that someone, somewhere, is watching over us. However, my friend, in doing so, we sometimes overlook the true heroes that walk among us!
94 90 TEXT_FESSUM205_02140_HAERMAGA_000_051 (-???-)Without you, Warrior of Light, the Go Go Posing Rangers would have stood no chance against the blazing summer heat, and it is in <If(PlayerParameter(4))>women<Else/>men</If> like you that we find our courage─our power!
95 91 TEXT_FESSUM205_02140_HILDELANA_000_052 With the stealth of a coeurl that slinks through the night─BLACK RANGER!
96 92 TEXT_FESSUM205_02140_BEAUDEFOIN_000_053 With the grace of a golden flower dancing in the winds─YELLOW RANGER!
97 93 TEXT_FESSUM205_02140_HAERMAGA_000_054 Hot stuff coming through! REEEEEED RANGER!
98 94 TEXT_FESSUM205_02140_HAERMAGA_000_055 And in the name of justice we shall punish all that attempt to take these lands into their vile clutches!
99 95 TEXT_FESSUM205_02140_HAERMAGA_000_056 And so justice prevails and peace is restored to the realm once more by the Go Go Posing Rangers and their faithful friend.
100 96 TEXT_FESSUM205_02140_HAERMAGA_000_057 May they ever watch over Eorzea and deliver her from evil!
101 97 TEXT_FESSUM205_02140_SYSTEM_000_058 You now have access to a wider selection of wares from the Moonfire Faire vendor.
102 98 TEXT_FESSUM205_02140_Q2_999_000
103 99 TEXT_FESSUM205_02140_A2_999_000
104 100 TEXT_FESSUM205_02140_A2_999_001
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0,"TEXT_FESYKW001_02141_SEQ_00","The poor-heeled youth is visibly vexed.
※This quest is available for a limited time only."
1,"TEXT_FESYKW001_02141_SEQ_01","In Ul'dah you come across a poor-heeled youth, who has recently suffered a string of losses at the Gold Saucer's Lord of Verminion game. The youth tells you of the time and dedication he put towards building his minion army, only to have it soundly defeated over and over again by a mysterious newcomer, who possessed minions the likes of which he had never seen before. The youth accused his opponent of cheating, only to be told that the newfangled minions were sanctioned for use in the arena. Wallowing in his defeat, the poor-heeled youth claims to have had enough, and mutters that you can see the man's peculiar minions for yourself if you go to the Gold Saucer.
※Please note that you will be unable to complete this quest after the event has ended. For details, please check the Lodestone."
2,"TEXT_FESYKW001_02141_SEQ_02","At the Gold Saucer, you come across a well-dressed Au Ra who fits the description given by the peevish man in Ul'dah, and sure enough by his side is a jaunty scarlet cat with flaming twin tails. The Au Ra acknowledges your presence, but says he is otherwise occupied. However, he soon changes his mind when he realizes you are an adventurer and presents you with a proposition; he will tell you more about his scarlet cat if you are able to help him. You accept and he introduces himself as the wandering executive, so called as he travels often from the company he manages in his homeland. The wandering executive asks you to locate his traveling companion, who he fears has gotten lost on his way to the Gold Saucer. He informs you that the Black Shroud was the last place they were together before his friend scampered off on his own. He then suggests you begin your investigation into his friend's whereabouts at Bentbranch, where some of the locals may have seen him."
3,"TEXT_FESYKW001_02141_SEQ_03","You arrive at Bentbranch and ask the locals whether they saw someone fitting the traveling companion's description: round, white, floats in the air, and very talkative. While two of the people you questioned seem to think you mean the moogles of the Twelveswood, one of the hands at the chocobo stables mentions a more promising lead. Aethelthryth tells you there was talk in Gridania about an unnatural being that was sealed away near the Guardian Tree by Seedseer O-App-Pesi, for fear of it corrupting the forest. Head towards the Guardian Tree to see if there are any traces of the supernatural being."
4,"TEXT_FESYKW001_02141_SEQ_04","You come upon an ancient stone vessel, which sits idle underneath the Guardian Tree. Confident that the vessel is the same one that O-App-Pesi employed to confine the being, you hold your breath and release what the Padjals took great pains to seal away. You find yourself lost for words as a fast-talking, floating white creature pops out and introduces himself as Whisper, a Yo-kai. As a reward for freeing him, Whisper bestows upon you a vibrantly colored Yo-kai Watch, which he says will allow you to encounter Yo-kai such as himself. Despite his good intentions, Whisper admits that the watch is broken, but can be easily repaired by his friend. You wait patiently for the sprightly soul to take a breath before mentioning the wandering executive, and he confirms that he is indeed the missing friend that the Au Ra was waiting for at the Gold Saucer. Furthermore, Whisper tells you that upon arrival, the executive might be able to repair the motionless timepiece you received. Depart for the Gold Saucer without further delay to ensure that Whisper returns to his travel party safely."
5,"TEXT_FESYKW001_02141_SEQ_05","You arrive at the Gold Saucer to see Whisper safely reunited, and the wandering executive apprised of what happened to the specter. Whisper also appears to have mentioned the Yo-kai Watch to the wandering executive, who gladly repairs it for you. Gratified for finding his traveling companion, the wandering executive proceeds to fulfill his end of the deal. He explains that the “minions” he brought with him are Yo-kai like Whisper. Asking you to call him by his real name, Nohi, he then gladly offers his services to introduce you to the supernatural creatures and his cache of exotic weapons, in exchange for Yo-kai Medals scattered about the realm. Could this be the beginning of a beautiful friendship?
Yo-kai Medals can be obtained by participating in FATEs in the following areas while equipped with the Yo-kai Watch:
The Black Shroud: Central, East, South, and North
La Noscea: Middle, Lower, Western, Upper, and Outer
Thanalan: Central, Western, Eastern, and Southern
Legendary Medals can be obtained, albeit at a low probability, in FATEs in areas designated in the Yo-kai Medallium while accompanied by the Yo-kai minion designated on the medal."
6,"TEXT_FESYKW001_02141_SEQ_06",""
7,"TEXT_FESYKW001_02141_SEQ_07",""
8,"TEXT_FESYKW001_02141_SEQ_08",""
9,"TEXT_FESYKW001_02141_SEQ_09",""
10,"TEXT_FESYKW001_02141_SEQ_10",""
11,"TEXT_FESYKW001_02141_SEQ_11",""
12,"TEXT_FESYKW001_02141_SEQ_12",""
13,"TEXT_FESYKW001_02141_SEQ_13",""
14,"TEXT_FESYKW001_02141_SEQ_14",""
15,"TEXT_FESYKW001_02141_SEQ_15",""
16,"TEXT_FESYKW001_02141_SEQ_16",""
17,"TEXT_FESYKW001_02141_SEQ_17",""
18,"TEXT_FESYKW001_02141_SEQ_18",""
19,"TEXT_FESYKW001_02141_SEQ_19",""
20,"TEXT_FESYKW001_02141_SEQ_20",""
21,"TEXT_FESYKW001_02141_SEQ_21",""
22,"TEXT_FESYKW001_02141_SEQ_22",""
23,"TEXT_FESYKW001_02141_SEQ_23",""
24,"TEXT_FESYKW001_02141_TODO_00","Speak with the wandering executive at the Gold Saucer."
25,"TEXT_FESYKW001_02141_TODO_01","Gather information at Bentbranch Meadows."
26,"TEXT_FESYKW001_02141_TODO_02","Investigate the area near the Guardian Tree."
27,"TEXT_FESYKW001_02141_TODO_03","Deliver the Yo-kai Watch to the wandering executive."
28,"TEXT_FESYKW001_02141_TODO_04",""
29,"TEXT_FESYKW001_02141_TODO_05",""
30,"TEXT_FESYKW001_02141_TODO_06",""
31,"TEXT_FESYKW001_02141_TODO_07",""
32,"TEXT_FESYKW001_02141_TODO_08",""
33,"TEXT_FESYKW001_02141_TODO_09",""
34,"TEXT_FESYKW001_02141_TODO_10",""
35,"TEXT_FESYKW001_02141_TODO_11",""
36,"TEXT_FESYKW001_02141_TODO_12",""
37,"TEXT_FESYKW001_02141_TODO_13",""
38,"TEXT_FESYKW001_02141_TODO_14",""
39,"TEXT_FESYKW001_02141_TODO_15",""
40,"TEXT_FESYKW001_02141_TODO_16",""
41,"TEXT_FESYKW001_02141_TODO_17",""
42,"TEXT_FESYKW001_02141_TODO_18",""
43,"TEXT_FESYKW001_02141_TODO_19",""
44,"TEXT_FESYKW001_02141_TODO_20",""
45,"TEXT_FESYKW001_02141_TODO_21",""
46,"TEXT_FESYKW001_02141_TODO_22",""
47,"TEXT_FESYKW001_02141_TODO_23",""
48,"TEXT_FESYKW001_02141_LOSER02141_000_001","Argh, how could I have lost? My strategy was foolproof! Listen, friend, if you have an inclination towards that Lord of Verminion game at the Gold Saucer, I'd say you'd best think twice."
49,"TEXT_FESYKW001_02141_LOSER02141_000_002","I spent a fortune on my critters, and had scores of victories to boast. Then some <Emphasis>newcomer</Emphasis> waltzed up and challenged me. I knew there was something strange about him─an Au Ra with hair of vibrant hue, glint in his eye, called himself the “maundering executive” or some such."
50,"TEXT_FESYKW001_02141_LOSER02141_000_003","Still, I'm not one to turn down a match, novice or veteran. Hells, I even gave him a head start. But the minions he used, they weren't like any I've ever seen before! They were <Emphasis>demons</Emphasis>, I tell you!"
51,"TEXT_FESYKW001_02141_LOSER02141_000_004","I accused him of cheating, but he said he had petitioned the Gold Saucer to use them for battle...and the little buggers were approved! Needless to say, my beloved team was torn to shreds every time."
52,"TEXT_FESYKW001_02141_LOSER02141_000_005","Seems like anything qualifies these days. I've completely lost my appetite for the game, but if you're curious about these so-called minions, you should head over to the Gold Saucer and take a look yourself. He was still loitering around there when I left."
53,"TEXT_FESYKW001_02141_LOSER02141_000_006","...That blank stare tells me you have no idea what I've been rambling on about. I'd give you a ticket if I had a spare. Hmmm... My well-heeled brother tends to flaunt his winnings around here, and he usually has more than a few on hand. See if he can't help you out."
54,"TEXT_FESYKW001_02141_LOSER02141_000_010","And that red monstrosity... I've never seen a cat like it. Where in the seven hells did he get it?"
55,"TEXT_FESYKW001_02141_HINOSHIN_000_020","Can I help you? Ah, I suppose word has gotten around about this little fellow. I would be delighted to tell you about him, truly, but I'm afraid I'm preoccupied at the moment. I'm waiting for someone who is unreasonably late."
56,"TEXT_FESYKW001_02141_HINOSHIN_000_021","Wait...now that I think about it, you're an adventurer, aren't you? Alternatively, I may have a proposition for you."
57,"TEXT_FESYKW001_02141_HINOSHIN_000_022","If you help me out, I will tell you more about my feline friend here. Do you accept?"
58,"TEXT_FESYKW001_02141_Q1_000_000","Accept the executive's proposition?"
59,"TEXT_FESYKW001_02141_A1_000_001","Yes"
60,"TEXT_FESYKW001_02141_A1_000_002","No"
61,"TEXT_FESYKW001_02141_HINOSHIN_000_024","Well, you can't blame me for trying. Good day to you, then."
62,"TEXT_FESYKW001_02141_HINOSHIN_000_025","And the deal is struck. Allow me to introduce myself."
63,"TEXT_FESYKW001_02141_HINOSHIN_000_026","I am a tradesman come from far beyond the borders of Eorzea. Though I am a slave to wanderlust, I occasionally return to my homeland where I manage a sizable company that deals in eccentric commodities. Thus the locals called me “the wandering executive,” and I wear the title with pride."
64,"TEXT_FESYKW001_02141_HINOSHIN_000_027","I am often accompanied by an erudite traveling companion, but he appears to have gotten quite lost on this journey. We were strolling in the twilight of the Black Shroud when he grew excited and scampered off to do some sightseeing of his own."
65,"TEXT_FESYKW001_02141_HINOSHIN_000_028","He was aware I had some affairs to take care of here, so I thought to let him enjoy himself while I finished with my tasks and stayed in one spot. But he hasn't shown up in hours. Perhaps you could ask around Bentbranch for me and find out what's keeping him?"
66,"TEXT_FESYKW001_02141_HINOSHIN_000_029","Oh, I almost forgot to mention. My friend is not of my tribe. He's a rotund little soul, white as snow and floats through the air like a cloud...except if clouds could speak I would hope they wouldn't be as long-winded as he."
67,"TEXT_FESYKW001_02141_HINOSHIN_000_030","You ask my real name? My apologies, but you must understand I cannot reveal that so readily to someone I barely know in a strange land. If you'll help me by finding my friend, perhaps I will tell it to you."
68,"TEXT_FESYKW001_02141_KEITHA_000_040","Round, white, and floats through the air? Are you sure it's a <Emphasis>person</Emphasis>?"
69,"TEXT_FESYKW001_02141_KEITHA_000_041","'Cause I'd say you're searchin' for one o' them moogles. In any case, you'd be out of luck since they only appear when they want to be seen."
70,"TEXT_FESYKW001_02141_KEITHA_000_045","I wish I could meet 'em, too! Chocobo chicks have lots of feathered fluff, but I bet nothin' could compare with cuddlin' a moogle."
71,"TEXT_FESYKW001_02141_GIAHMOLKOH_000_050","That sounds like a moogle, sure enough. Quiet as a mouse when they're hiding, but once they reveal themselves they never stop chattering. The one I saw a few nights ago was hundreds of yalms away and I could still hear his voice."
72,"TEXT_FESYKW001_02141_GIAHMOLKOH_000_051","I was peering off into the distance between the boughs of the trees, when I sighted a well-dressed Au Ra traveler, with fiery violet hair and a moogle flying beside him. It was a strange sight if I do say so myself."
73,"TEXT_FESYKW001_02141_GIAHMOLKOH_000_055","Granted, I never saw a moogle myself before this instance, but it most assuredly was one."
74,"TEXT_FESYKW001_02141_AETHELTHRYTH_000_060","Haven't seen anything like that, but it seems too coincidental that there was talk in Gridania recently about an unnatural being that was disturbing the elementals."
75,"TEXT_FESYKW001_02141_AETHELTHRYTH_000_061","The Padjals were saying they've never seen a spirit like it, and feared it would taint the Twelveswood. Seedseer O-App-Pesi himself sealed it away near the Guardian Tree."
76,"TEXT_FESYKW001_02141_AETHELTHRYTH_000_065","The Padjals said O-App-Pesi actually struggled to contain the thing, despite being well versed in unnatural phenomena in the forest. What was the word they used to describe it? Slippery?"
77,"TEXT_FESYKW001_02141_SYSTEM_000_070","A gentle breeze rustles the leaves of the Guardian Tree as the antiquated stone vessel sits unmoving underneath. Nevertheless, you cannot help but feel a shiver up your spine."
78,"TEXT_FESYKW001_02141_Q2_000_000","Open the stone vessel?"
79,"TEXT_FESYKW001_02141_A2_000_001","Yes"
80,"TEXT_FESYKW001_02141_A2_000_002","No"
81,"TEXT_FESYKW001_02141_WHISPER_100_000","Ahhh, you have freed me! Much appreciated, much appreciated indeed! But where are my manners? Whisper, at your service! I am a Yo-kai, a supernatural being!"
82,"TEXT_FESYKW001_02141_WHISPER_000_073","I know, I know. You are wondering why I was in that spooky stone capsule. I was floating along, taking in the scenery when night fell and I lost sight of the path. I wandered until I came across a small boy and asked him how to return to Bentbranch."
83,"TEXT_FESYKW001_02141_WHISPER_000_074","But that self-righteous horned child declared me an unnatural presence in the forest, and locked me away! Oh, I was so horribly cramped!"
84,"TEXT_FESYKW001_02141_WHISPER_000_075","Why would he do such a thing to an innocent visitor of his lands? I never said I was an <Emphasis>evil</Emphasis> supernatural being. I was defenseless, I tell you. Utterly defenseless! Unwary! Vulnerable!"
85,"TEXT_FESYKW001_02141_WHISPER_000_076","Aaanyway, I happen to come from a tribe of Yo-kai who know how to reward their liberators properly, and therefore, I have a gift to bestow upon you, my new corporeal friend. Here!"
86,"TEXT_FESYKW001_02141_WHISPER_000_077","That impressive device is a called a Yo-kai Watch. It will allow you to encounter other supernatural beings like myself! With that on your wrist, the mundane will become magnificent! Oh, the unbelievable things you'll see with that watch!"
87,"TEXT_FESYKW001_02141_WHISPER_000_078","...If it weren't broken. Now, now, do not think I would give my savior a watch <Emphasis>entirely</Emphasis> beyond repair. It's just that I had not found someone worthy enough for a long time. My friend had been meaning to take a look at it, but─"
88,"TEXT_FESYKW001_02141_WHISPER_000_079","Yes, that's him all right! He sent you to rescue me? Splendid, splendid! So he was waiting for me at the Gold Saucer, was he? Had I not gotten lost and put in my precarious position, I surely would have set off for the desert at once."
89,"TEXT_FESYKW001_02141_WHISPER_000_080","Let us depart without delay! If you give the watch to him when we arrive, I am sure he will repair it for you. And <Emphasis>then</Emphasis> it will allow you to encounter unbelievable beings like myself!"
90,"TEXT_FESYKW001_02141_WHISPER_000_081","Whew, we've reached the Gold Saucer at last! Now would be the opportune moment to present my pal with that stylish Yo-kai Watch I conferred upon you. He'll find a way to mend it in no time since he's a creator─er, a creative sort! "
91,"TEXT_FESYKW001_02141_HINOSHIN_000_090","Whisper explained everything that transpired. What luck you were able to find my friend. Had you not, I would have never known he had been sealed inside that vessel! You have my sincerest gratitude."
92,"TEXT_FESYKW001_02141_HINOSHIN_000_091","He told me you have something to show me as well?"
93,"TEXT_FESYKW001_02141_HINOSHIN_000_092","Ah, I see. So he decided to give you the Yo-kai Watch. ...A broken Yo-kai Watch, rather."
94,"TEXT_FESYKW001_02141_HINOSHIN_000_093","However, there's no need to worry. Whatever my spirited companion did to it appears to be completely reparable. Wait a moment while I get out my tools."
95,"TEXT_FESYKW001_02141_HINOSHIN_000_094","Mmmhm... Yes, I see... Unjam the slot... Set that hand back a couple of ticks... Polish up the face and..."
96,"TEXT_FESYKW001_02141_HINOSHIN_000_095","Success! Your watch is now in excellent shape. Go on, take it!"
97,"TEXT_FESYKW001_02141_HINOSHIN_000_096","And a bargain is a bargain. You wished to know more about my mysterious minions, yes?"
98,"TEXT_FESYKW001_02141_HINOSHIN_000_097","I'm certain Whisper mentioned the Yo-kai to you. I brought a handful of these supernatural beings with me from my homeland. Like Whisper, this feisty feline is also a Yo-kai, but from a different tribe."
99,"TEXT_FESYKW001_02141_HINOSHIN_000_098","Some Yo-kai grow to be quite friendly once they get to know you. Others, however, are mischievous, and to blame for otherwise inexplicable happenings. If you wish, I can introduce you to the more affable ones I've brought."
100,"TEXT_FESYKW001_02141_HINOSHIN_000_099","Should the Yo-kai warm up to you, they become stalwart allies who you can summon to fight at your command...well, at the Gold Saucer anyway. But there is a slight caveat. I cannot accept Eorzean currency for my services; I deal primarily in Yo-kai Medals."
101,"TEXT_FESYKW001_02141_HINOSHIN_000_100","I'm feeling generous since you helped me retrieve Whisper, so I'll give you one for free. To obtain more, well, that's where your Yo-kai Watch will come in handy. Should you chance upon certain <Emphasis>fate</Emphasis>-ful happenings, put the watch on your wrist and you shall be rewarded for your meritorious deeds."
102,"TEXT_FESYKW001_02141_HINOSHIN_000_101","In addition to the Yo-kai, I also brought other wares which may interest an adventurer like you: exotic weapons, specially designed by the fine artisans of my company. We accept Legendary Medals as payment for these weapons."
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4 0 TEXT_FESYKW001_02141_SEQ_00 The poor-heeled youth is visibly vexed. ※This quest is available for a limited time only.
5 1 TEXT_FESYKW001_02141_SEQ_01 In Ul'dah you come across a poor-heeled youth, who has recently suffered a string of losses at the Gold Saucer's Lord of Verminion game. The youth tells you of the time and dedication he put towards building his minion army, only to have it soundly defeated over and over again by a mysterious newcomer, who possessed minions the likes of which he had never seen before. The youth accused his opponent of cheating, only to be told that the newfangled minions were sanctioned for use in the arena. Wallowing in his defeat, the poor-heeled youth claims to have had enough, and mutters that you can see the man's peculiar minions for yourself if you go to the Gold Saucer. ※Please note that you will be unable to complete this quest after the event has ended. For details, please check the Lodestone.
6 2 TEXT_FESYKW001_02141_SEQ_02 At the Gold Saucer, you come across a well-dressed Au Ra who fits the description given by the peevish man in Ul'dah, and sure enough by his side is a jaunty scarlet cat with flaming twin tails. The Au Ra acknowledges your presence, but says he is otherwise occupied. However, he soon changes his mind when he realizes you are an adventurer and presents you with a proposition; he will tell you more about his scarlet cat if you are able to help him. You accept and he introduces himself as the wandering executive, so called as he travels often from the company he manages in his homeland. The wandering executive asks you to locate his traveling companion, who he fears has gotten lost on his way to the Gold Saucer. He informs you that the Black Shroud was the last place they were together before his friend scampered off on his own. He then suggests you begin your investigation into his friend's whereabouts at Bentbranch, where some of the locals may have seen him.
7 3 TEXT_FESYKW001_02141_SEQ_03 You arrive at Bentbranch and ask the locals whether they saw someone fitting the traveling companion's description: round, white, floats in the air, and very talkative. While two of the people you questioned seem to think you mean the moogles of the Twelveswood, one of the hands at the chocobo stables mentions a more promising lead. Aethelthryth tells you there was talk in Gridania about an unnatural being that was sealed away near the Guardian Tree by Seedseer O-App-Pesi, for fear of it corrupting the forest. Head towards the Guardian Tree to see if there are any traces of the supernatural being.
8 4 TEXT_FESYKW001_02141_SEQ_04 You come upon an ancient stone vessel, which sits idle underneath the Guardian Tree. Confident that the vessel is the same one that O-App-Pesi employed to confine the being, you hold your breath and release what the Padjals took great pains to seal away. You find yourself lost for words as a fast-talking, floating white creature pops out and introduces himself as Whisper, a Yo-kai. As a reward for freeing him, Whisper bestows upon you a vibrantly colored Yo-kai Watch, which he says will allow you to encounter Yo-kai such as himself. Despite his good intentions, Whisper admits that the watch is broken, but can be easily repaired by his friend. You wait patiently for the sprightly soul to take a breath before mentioning the wandering executive, and he confirms that he is indeed the missing friend that the Au Ra was waiting for at the Gold Saucer. Furthermore, Whisper tells you that upon arrival, the executive might be able to repair the motionless timepiece you received. Depart for the Gold Saucer without further delay to ensure that Whisper returns to his travel party safely.
9 5 TEXT_FESYKW001_02141_SEQ_05 You arrive at the Gold Saucer to see Whisper safely reunited, and the wandering executive apprised of what happened to the specter. Whisper also appears to have mentioned the Yo-kai Watch to the wandering executive, who gladly repairs it for you. Gratified for finding his traveling companion, the wandering executive proceeds to fulfill his end of the deal. He explains that the “minions” he brought with him are Yo-kai like Whisper. Asking you to call him by his real name, Nohi, he then gladly offers his services to introduce you to the supernatural creatures and his cache of exotic weapons, in exchange for Yo-kai Medals scattered about the realm. Could this be the beginning of a beautiful friendship? Yo-kai Medals can be obtained by participating in FATEs in the following areas while equipped with the Yo-kai Watch: The Black Shroud: Central, East, South, and North La Noscea: Middle, Lower, Western, Upper, and Outer Thanalan: Central, Western, Eastern, and Southern Legendary Medals can be obtained, albeit at a low probability, in FATEs in areas designated in the Yo-kai Medallium while accompanied by the Yo-kai minion designated on the medal.
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28 24 TEXT_FESYKW001_02141_TODO_00 Speak with the wandering executive at the Gold Saucer.
29 25 TEXT_FESYKW001_02141_TODO_01 Gather information at Bentbranch Meadows.
30 26 TEXT_FESYKW001_02141_TODO_02 Investigate the area near the Guardian Tree.
31 27 TEXT_FESYKW001_02141_TODO_03 Deliver the Yo-kai Watch to the wandering executive.
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52 48 TEXT_FESYKW001_02141_LOSER02141_000_001 Argh, how could I have lost? My strategy was foolproof! Listen, friend, if you have an inclination towards that Lord of Verminion game at the Gold Saucer, I'd say you'd best think twice.
53 49 TEXT_FESYKW001_02141_LOSER02141_000_002 I spent a fortune on my critters, and had scores of victories to boast. Then some <Emphasis>newcomer</Emphasis> waltzed up and challenged me. I knew there was something strange about him─an Au Ra with hair of vibrant hue, glint in his eye, called himself the “maundering executive” or some such.
54 50 TEXT_FESYKW001_02141_LOSER02141_000_003 Still, I'm not one to turn down a match, novice or veteran. Hells, I even gave him a head start. But the minions he used, they weren't like any I've ever seen before! They were <Emphasis>demons</Emphasis>, I tell you!
55 51 TEXT_FESYKW001_02141_LOSER02141_000_004 I accused him of cheating, but he said he had petitioned the Gold Saucer to use them for battle...and the little buggers were approved! Needless to say, my beloved team was torn to shreds every time.
56 52 TEXT_FESYKW001_02141_LOSER02141_000_005 Seems like anything qualifies these days. I've completely lost my appetite for the game, but if you're curious about these so-called minions, you should head over to the Gold Saucer and take a look yourself. He was still loitering around there when I left.
57 53 TEXT_FESYKW001_02141_LOSER02141_000_006 ...That blank stare tells me you have no idea what I've been rambling on about. I'd give you a ticket if I had a spare. Hmmm... My well-heeled brother tends to flaunt his winnings around here, and he usually has more than a few on hand. See if he can't help you out.
58 54 TEXT_FESYKW001_02141_LOSER02141_000_010 And that red monstrosity... I've never seen a cat like it. Where in the seven hells did he get it?
59 55 TEXT_FESYKW001_02141_HINOSHIN_000_020 Can I help you? Ah, I suppose word has gotten around about this little fellow. I would be delighted to tell you about him, truly, but I'm afraid I'm preoccupied at the moment. I'm waiting for someone who is unreasonably late.
60 56 TEXT_FESYKW001_02141_HINOSHIN_000_021 Wait...now that I think about it, you're an adventurer, aren't you? Alternatively, I may have a proposition for you.
61 57 TEXT_FESYKW001_02141_HINOSHIN_000_022 If you help me out, I will tell you more about my feline friend here. Do you accept?
62 58 TEXT_FESYKW001_02141_Q1_000_000 Accept the executive's proposition?
63 59 TEXT_FESYKW001_02141_A1_000_001 Yes
64 60 TEXT_FESYKW001_02141_A1_000_002 No
65 61 TEXT_FESYKW001_02141_HINOSHIN_000_024 Well, you can't blame me for trying. Good day to you, then.
66 62 TEXT_FESYKW001_02141_HINOSHIN_000_025 And the deal is struck. Allow me to introduce myself.
67 63 TEXT_FESYKW001_02141_HINOSHIN_000_026 I am a tradesman come from far beyond the borders of Eorzea. Though I am a slave to wanderlust, I occasionally return to my homeland where I manage a sizable company that deals in eccentric commodities. Thus the locals called me “the wandering executive,” and I wear the title with pride.
68 64 TEXT_FESYKW001_02141_HINOSHIN_000_027 I am often accompanied by an erudite traveling companion, but he appears to have gotten quite lost on this journey. We were strolling in the twilight of the Black Shroud when he grew excited and scampered off to do some sightseeing of his own.
69 65 TEXT_FESYKW001_02141_HINOSHIN_000_028 He was aware I had some affairs to take care of here, so I thought to let him enjoy himself while I finished with my tasks and stayed in one spot. But he hasn't shown up in hours. Perhaps you could ask around Bentbranch for me and find out what's keeping him?
70 66 TEXT_FESYKW001_02141_HINOSHIN_000_029 Oh, I almost forgot to mention. My friend is not of my tribe. He's a rotund little soul, white as snow and floats through the air like a cloud...except if clouds could speak I would hope they wouldn't be as long-winded as he.
71 67 TEXT_FESYKW001_02141_HINOSHIN_000_030 You ask my real name? My apologies, but you must understand I cannot reveal that so readily to someone I barely know in a strange land. If you'll help me by finding my friend, perhaps I will tell it to you.
72 68 TEXT_FESYKW001_02141_KEITHA_000_040 Round, white, and floats through the air? Are you sure it's a <Emphasis>person</Emphasis>?
73 69 TEXT_FESYKW001_02141_KEITHA_000_041 'Cause I'd say you're searchin' for one o' them moogles. In any case, you'd be out of luck since they only appear when they want to be seen.
74 70 TEXT_FESYKW001_02141_KEITHA_000_045 I wish I could meet 'em, too! Chocobo chicks have lots of feathered fluff, but I bet nothin' could compare with cuddlin' a moogle.
75 71 TEXT_FESYKW001_02141_GIAHMOLKOH_000_050 That sounds like a moogle, sure enough. Quiet as a mouse when they're hiding, but once they reveal themselves they never stop chattering. The one I saw a few nights ago was hundreds of yalms away and I could still hear his voice.
76 72 TEXT_FESYKW001_02141_GIAHMOLKOH_000_051 I was peering off into the distance between the boughs of the trees, when I sighted a well-dressed Au Ra traveler, with fiery violet hair and a moogle flying beside him. It was a strange sight if I do say so myself.
77 73 TEXT_FESYKW001_02141_GIAHMOLKOH_000_055 Granted, I never saw a moogle myself before this instance, but it most assuredly was one.
78 74 TEXT_FESYKW001_02141_AETHELTHRYTH_000_060 Haven't seen anything like that, but it seems too coincidental that there was talk in Gridania recently about an unnatural being that was disturbing the elementals.
79 75 TEXT_FESYKW001_02141_AETHELTHRYTH_000_061 The Padjals were saying they've never seen a spirit like it, and feared it would taint the Twelveswood. Seedseer O-App-Pesi himself sealed it away near the Guardian Tree.
80 76 TEXT_FESYKW001_02141_AETHELTHRYTH_000_065 The Padjals said O-App-Pesi actually struggled to contain the thing, despite being well versed in unnatural phenomena in the forest. What was the word they used to describe it? Slippery?
81 77 TEXT_FESYKW001_02141_SYSTEM_000_070 A gentle breeze rustles the leaves of the Guardian Tree as the antiquated stone vessel sits unmoving underneath. Nevertheless, you cannot help but feel a shiver up your spine.
82 78 TEXT_FESYKW001_02141_Q2_000_000 Open the stone vessel?
83 79 TEXT_FESYKW001_02141_A2_000_001 Yes
84 80 TEXT_FESYKW001_02141_A2_000_002 No
85 81 TEXT_FESYKW001_02141_WHISPER_100_000 Ahhh, you have freed me! Much appreciated, much appreciated indeed! But where are my manners? Whisper, at your service! I am a Yo-kai, a supernatural being!
86 82 TEXT_FESYKW001_02141_WHISPER_000_073 I know, I know. You are wondering why I was in that spooky stone capsule. I was floating along, taking in the scenery when night fell and I lost sight of the path. I wandered until I came across a small boy and asked him how to return to Bentbranch.
87 83 TEXT_FESYKW001_02141_WHISPER_000_074 But that self-righteous horned child declared me an unnatural presence in the forest, and locked me away! Oh, I was so horribly cramped!
88 84 TEXT_FESYKW001_02141_WHISPER_000_075 Why would he do such a thing to an innocent visitor of his lands? I never said I was an <Emphasis>evil</Emphasis> supernatural being. I was defenseless, I tell you. Utterly defenseless! Unwary! Vulnerable!
89 85 TEXT_FESYKW001_02141_WHISPER_000_076 Aaanyway, I happen to come from a tribe of Yo-kai who know how to reward their liberators properly, and therefore, I have a gift to bestow upon you, my new corporeal friend. Here!
90 86 TEXT_FESYKW001_02141_WHISPER_000_077 That impressive device is a called a Yo-kai Watch. It will allow you to encounter other supernatural beings like myself! With that on your wrist, the mundane will become magnificent! Oh, the unbelievable things you'll see with that watch!
91 87 TEXT_FESYKW001_02141_WHISPER_000_078 ...If it weren't broken. Now, now, do not think I would give my savior a watch <Emphasis>entirely</Emphasis> beyond repair. It's just that I had not found someone worthy enough for a long time. My friend had been meaning to take a look at it, but─
92 88 TEXT_FESYKW001_02141_WHISPER_000_079 Yes, that's him all right! He sent you to rescue me? Splendid, splendid! So he was waiting for me at the Gold Saucer, was he? Had I not gotten lost and put in my precarious position, I surely would have set off for the desert at once.
93 89 TEXT_FESYKW001_02141_WHISPER_000_080 Let us depart without delay! If you give the watch to him when we arrive, I am sure he will repair it for you. And <Emphasis>then</Emphasis> it will allow you to encounter unbelievable beings like myself!
94 90 TEXT_FESYKW001_02141_WHISPER_000_081 Whew, we've reached the Gold Saucer at last! Now would be the opportune moment to present my pal with that stylish Yo-kai Watch I conferred upon you. He'll find a way to mend it in no time since he's a creator─er, a creative sort!
95 91 TEXT_FESYKW001_02141_HINOSHIN_000_090 Whisper explained everything that transpired. What luck you were able to find my friend. Had you not, I would have never known he had been sealed inside that vessel! You have my sincerest gratitude.
96 92 TEXT_FESYKW001_02141_HINOSHIN_000_091 He told me you have something to show me as well?
97 93 TEXT_FESYKW001_02141_HINOSHIN_000_092 Ah, I see. So he decided to give you the Yo-kai Watch. ...A broken Yo-kai Watch, rather.
98 94 TEXT_FESYKW001_02141_HINOSHIN_000_093 However, there's no need to worry. Whatever my spirited companion did to it appears to be completely reparable. Wait a moment while I get out my tools.
99 95 TEXT_FESYKW001_02141_HINOSHIN_000_094 Mmmhm... Yes, I see... Unjam the slot... Set that hand back a couple of ticks... Polish up the face and...
100 96 TEXT_FESYKW001_02141_HINOSHIN_000_095 Success! Your watch is now in excellent shape. Go on, take it!
101 97 TEXT_FESYKW001_02141_HINOSHIN_000_096 And a bargain is a bargain. You wished to know more about my mysterious minions, yes?
102 98 TEXT_FESYKW001_02141_HINOSHIN_000_097 I'm certain Whisper mentioned the Yo-kai to you. I brought a handful of these supernatural beings with me from my homeland. Like Whisper, this feisty feline is also a Yo-kai, but from a different tribe.
103 99 TEXT_FESYKW001_02141_HINOSHIN_000_098 Some Yo-kai grow to be quite friendly once they get to know you. Others, however, are mischievous, and to blame for otherwise inexplicable happenings. If you wish, I can introduce you to the more affable ones I've brought.
104 100 TEXT_FESYKW001_02141_HINOSHIN_000_099 Should the Yo-kai warm up to you, they become stalwart allies who you can summon to fight at your command...well, at the Gold Saucer anyway. But there is a slight caveat. I cannot accept Eorzean currency for my services; I deal primarily in Yo-kai Medals.
105 101 TEXT_FESYKW001_02141_HINOSHIN_000_100 I'm feeling generous since you helped me retrieve Whisper, so I'll give you one for free. To obtain more, well, that's where your Yo-kai Watch will come in handy. Should you chance upon certain <Emphasis>fate</Emphasis>-ful happenings, put the watch on your wrist and you shall be rewarded for your meritorious deeds.
106 102 TEXT_FESYKW001_02141_HINOSHIN_000_101 In addition to the Yo-kai, I also brought other wares which may interest an adventurer like you: exotic weapons, specially designed by the fine artisans of my company. We accept Legendary Medals as payment for these weapons.
107 103 TEXT_FESYKW001_02141_HINOSHIN_000_102 Here. Should our weapons suit your tastes, this Yo-kai Medallium will prove useful in explaining where you can obtain the necessary Legendary Medals for each weapon. A bit of an inconvenience, I know, but I would be a terrible businessman if I simply gave our wares away for free.
108 104 TEXT_FESYKW001_02141_HINOSHIN_000_103 Whew...Whisper's long-windedness is starting to rub off on me. Feel free to speak with me about the Yo-kai or the weapons at your leisure. I still have a few loose ends to tie up here at the Gold Saucer, so trust that I won't be wandering for a while.
109 105 TEXT_FESYKW001_02141_HINOSHIN_000_104 Oh, and my real name is...Nohi. Yes, Nohi. Glad to finally make your acquaintance.
110 106 TEXT_FESYKW001_02141_WHISPER_000_105 Yo-kai Medals are a symbol of entering a sacred bond. More than a friendship, more than a <Emphasis>marriage</Emphasis>! With the Yo-kai Watch, you will be able to gain those medals. I told you that it would allow you to encounter unbelievable beings, didn't I?
111 107 TEXT_FESYKW001_02141_SYSTEM_000_110 Yo-kai Medals can be obtained by completing FATEs while equipped with the Yo-kai Watch.
112 108 TEXT_FESYKW001_02141_SYSTEM_100_110 Yo-kai Medals can be found at FATEs in the following 13 areas:
113 109 TEXT_FESYKW001_02141_SYSTEM_200_110 The Black Shroud: Central, East, South, and North La Noscea: Middle, Lower, Western, Upper, and Outer Thanalan: Central, Western, Eastern, and Southern
114 110 TEXT_FESYKW001_02141_SYSTEM_000_111 Legendary Medals can be obtained, albeit at a low probability, by participating in FATEs in areas designated in the Yo-kai Medallium while accompanied by the Yo-kai minion designated on the medal.
115 111 TEXT_FESYKW001_02141_SYSTEM_100_111 The Yo-kai Medallium can be accessed from the <Color(-34022)>Key Items</Color> menu or the <Color(-34022)>Minion Guide</Color>.
116 112 TEXT_FESYKW001_02141_SYSTEM_000_112 Should you lose the Yo-kai Medallium, you may speak with Nohi again during the event to obtain another. Please take care not to discard the item by accident.
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0,"TEXT_HEAVNB101_02156_SEQ_00","Alphinaud wishes to share the latest developments in the search for the missing Scions."
1,"TEXT_HEAVNB101_02156_SEQ_01","Although there has been progress in the search for F'lhaminn, Yda, and Papalymo, the hunt for Minfilia and Thancred remains at a standstill. Fortunately, it would seem that one of the surviving Students of Baldesion is coming to aid you in your efforts. As much as he would like to stay and greet the Sharlayan scholar, Alphinaud─and you─have been summoned for a private audience with Ser Aymeric to discuss an undisclosed matter. Attend the lord commander at the Congregation of Our Knights Most Heavenly forthwith."
2,"TEXT_HEAVNB101_02156_SEQ_02","Despite Ser Aymeric's decision to disclose the circumstances surrounding his father's disappearance, there is growing unrest in the city of Ishgard. Some dispute the lord commander's version of events, while many who do accept the truth question the measures taken to stop the archbishop. Still others have turned their ire on the clergy whom they claim were complicit in Thordan's deception. Desperate to secure a lasting peace, Ser Aymeric bids you escort Lucia to Anyx Trine, that she might treat with Vidofnir and thereby reestablish diplomatic relations with Hraesvelgr's brood."
3,"TEXT_HEAVNB101_02156_SEQ_03","Lucia admits to knowing little of Anyx Trine or its surrounding lands, and thanks you for agreeing to serve as her escort. As it may be some time before you return to the capital, Alphinaud thinks it best to notify Tataru of your plans prior to departing."
4,"TEXT_HEAVNB101_02156_SEQ_04","Tataru is heartened to learn of your diplomatic mission, and readily concedes that it should take precedence over receiving the Sharlayan scholar. Even so, she encourages you to join the welcoming party in Idyllshire should time permit, as the Sharlayan scholar in question is not just <Emphasis>anyone</Emphasis>... Before she can elaborate, however, Alphinaud loudly declares that you must return to the Congregation at once. Apparently, the first commander has been kept waiting long enough."
5,"TEXT_HEAVNB101_02156_SEQ_05","Lucia has finished her preparations and is eager to depart. With luck, this will be a momentous journey..."
6,"TEXT_HEAVNB101_02156_SEQ_06",""
7,"TEXT_HEAVNB101_02156_SEQ_07",""
8,"TEXT_HEAVNB101_02156_SEQ_08",""
9,"TEXT_HEAVNB101_02156_SEQ_09",""
10,"TEXT_HEAVNB101_02156_SEQ_10",""
11,"TEXT_HEAVNB101_02156_SEQ_11",""
12,"TEXT_HEAVNB101_02156_SEQ_12",""
13,"TEXT_HEAVNB101_02156_SEQ_13",""
14,"TEXT_HEAVNB101_02156_SEQ_14",""
15,"TEXT_HEAVNB101_02156_SEQ_15",""
16,"TEXT_HEAVNB101_02156_SEQ_16",""
17,"TEXT_HEAVNB101_02156_SEQ_17",""
18,"TEXT_HEAVNB101_02156_SEQ_18",""
19,"TEXT_HEAVNB101_02156_SEQ_19",""
20,"TEXT_HEAVNB101_02156_SEQ_20",""
21,"TEXT_HEAVNB101_02156_SEQ_21",""
22,"TEXT_HEAVNB101_02156_SEQ_22",""
23,"TEXT_HEAVNB101_02156_SEQ_23",""
24,"TEXT_HEAVNB101_02156_TODO_00","Speak with Aymeric at the Congregation of Our Knights Most Heavenly."
25,"TEXT_HEAVNB101_02156_TODO_01","Speak with Lucia."
26,"TEXT_HEAVNB101_02156_TODO_02","Speak with Tataru."
27,"TEXT_HEAVNB101_02156_TODO_03","Speak with Lucia."
28,"TEXT_HEAVNB101_02156_TODO_04",""
29,"TEXT_HEAVNB101_02156_TODO_05",""
30,"TEXT_HEAVNB101_02156_TODO_06",""
31,"TEXT_HEAVNB101_02156_TODO_07",""
32,"TEXT_HEAVNB101_02156_TODO_08",""
33,"TEXT_HEAVNB101_02156_TODO_09",""
34,"TEXT_HEAVNB101_02156_TODO_10",""
35,"TEXT_HEAVNB101_02156_TODO_11",""
36,"TEXT_HEAVNB101_02156_TODO_12",""
37,"TEXT_HEAVNB101_02156_TODO_13",""
38,"TEXT_HEAVNB101_02156_TODO_14",""
39,"TEXT_HEAVNB101_02156_TODO_15",""
40,"TEXT_HEAVNB101_02156_TODO_16",""
41,"TEXT_HEAVNB101_02156_TODO_17",""
42,"TEXT_HEAVNB101_02156_TODO_18",""
43,"TEXT_HEAVNB101_02156_TODO_19",""
44,"TEXT_HEAVNB101_02156_TODO_20",""
45,"TEXT_HEAVNB101_02156_TODO_21",""
46,"TEXT_HEAVNB101_02156_TODO_22",""
47,"TEXT_HEAVNB101_02156_TODO_23",""
48,"TEXT_HEAVNB101_02156_ALPHINAUD_000_001","Fortuitous timing as always, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Tataru was about to brief me on the search for our missing comrades."
49,"TEXT_HEAVNB101_02156_ALPHINAUD_000_002","If you would be so kind, then?"
50,"TEXT_HEAVNB101_02156_TATARU_000_003","Absolutely! You'll be pleased to hear that Riol and his men have been making excellent progress!"
51,"TEXT_HEAVNB101_02156_TATARU_000_004","You remember how F'lhaminn helped me to escape the Crystal Braves in Limsa Lominsa, only to then disappear? <Emphasis>Well</Emphasis>, according to Riol, she crept aboard a ship bound for RadzatHan, where she's been hiding ever since. He assures me that it won't be long before we're reunited."
52,"TEXT_HEAVNB101_02156_TATARU_000_005","As for Yda and Papalymo, the remains of their linkpearls have been found─and in <Emphasis>Pearl Lane</Emphasis> of all places. Riol thinks they must have disposed of them after escaping from the Royal Promenade."
53,"TEXT_HEAVNB101_02156_ALPHINAUD_000_006","Yes, that would make sense... They could not risk being eavesdropped upon by our betrayers."
54,"TEXT_HEAVNB101_02156_TATARU_000_007","We're all but certain they fled the city shortly after...though we still don't have a clue where they went."
55,"TEXT_HEAVNB101_02156_ALPHINAUD_000_008","I see. And what of Thancred and Minfilia?"
56,"TEXT_HEAVNB101_02156_TATARU_000_009","...I'm afraid I have nothing new to share about those two. But it's not all doom and gloom! The good news is, we've enlisted the services of a Sharlayan scholar─one of the Students of Baldesion─to aid in the search, who should be arriving any day now!"
57,"TEXT_HEAVNB101_02156_ALPHINAUD_000_010","One of the Students, you say? I should very much like to meet this scholar─if time permits."
58,"TEXT_HEAVNB101_02156_ALPHINAUD_000_011","But first we must attend to a more pressing matter. Ser Aymeric has summoned the two of us for a private audience. The messenger did not specify what he wished to discuss─only that it was urgent."
59,"TEXT_HEAVNB101_02156_ALPHINAUD_000_012","Assuming you have no objections, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, I suggest we proceed to the Congregation forthwith."
60,"TEXT_HEAVNB101_02156_ALPHINAUD_000_013","And mayhap we can meet with the scholar afterwards. Agreed?"
61,"TEXT_HEAVNB101_02156_TATARU_000_014","In that case, I think I'll return to the Forgotten Knight for now. Things are liable to fall apart if I'm gone too long, you know!"
62,"TEXT_HEAVNB101_02156_TATARU_000_020","Don't worry about our visitor. Y'shtola and I will treat her to a warm welcome!"
63,"TEXT_HEAVNB101_02156_ALPHINAUD_000_025","Good invariably triumphs over evil in faerie tales, yet they are conspicuously reticent about what follows..."
64,"TEXT_HEAVNB101_02156_TEMPLEKIGHTGATE_000_030","The lord commander is within. Pray proceed, <If(PlayerParameter(4))>miss<Else/>sir</If>."
65,"TEXT_HEAVNB101_02156_SCENE00010_EVENTAREA_WARP_YESNO_TITLE","Proceed to the Seat of the Lord Commander?"
66,"TEXT_HEAVNB101_02156_SCENE00010_EVENTAREA_WARP_YESNO_YES","Yes"
67,"TEXT_HEAVNB101_02156_SCENE00010_EVENTAREA_WARP_YESNO_NO","No"
68,"TEXT_HEAVNB101_02156_ALPHINAUD_000_031","The journey, at least, should pose little difficulty this time."
69,"TEXT_HEAVNB101_02156_TATARU_000_032","Be with you in a moment, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!"
70,"TEXT_HEAVNB101_02156_LUCIA_000_040","I know little of the lands these dragons call home─this Anyx Trine. Had you not agreed to escort me, the coming journey would seem a far more daunting prospect."
71,"TEXT_HEAVNB101_02156_ALPHINAUD_000_041","I confess, I myself once shuddered at the thought of it. Yet even the longest journey begins with the first step, does it not?
Ah, but ere we set forth, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> and I must needs inform our comrade of our plans."
72,"TEXT_HEAVNB101_02156_LUCIA_000_042","Very well. I shall see to my preparations."
73,"TEXT_HEAVNB101_02156_ALPHINAUD_000_043","Then let us go and bid farewell to Tataru, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
74,"TEXT_HEAVNB101_02156_HANDELOUP_000_045","The first commander─and you─have been entrusted with a mission of grave import. For Ishgard's sake, it must not fail."
75,"TEXT_HEAVNB101_02156_HILDA_000_046","Heard about the watch from the lord commander, did you? Aye, it's true. Feels queer to be operatin' so openly, but I couldn't say no after he batted them eyelashes of his."
76,"TEXT_HEAVNB101_02156_SYMME_000_047","Hah, would you look at us! Honest-to-gods watchmen! Hey, how's this sound? “You there─move along!” Not bad, eh?"
77,"TEXT_HEAVNB101_02156_EUDESTAND_000_048","You can hardly call us a proper watch when we ain't got no uniforms or trainin'. That'll all come with time, though, I hope."
78,"TEXT_HEAVNB101_02156_ALPHINAUD_000_050","Hm? I thought you might want to tell her. Or would you rather I did all the talking...?"
79,"TEXT_HEAVNB101_02156_LUCIA_000_055","Traversing the western highlands calls for warmer clothing. Yet there are only so many layers one can fit under plate armor..."
80,"TEXT_HEAVNB101_02156_TATARU_000_060","So? What was your secret meeting all about? I'm all ears!"
81,"TEXT_HEAVNB101_02156_TATARU_000_061","A diplomatic mission to Anyx Trine, you say? Well, I suppose that does take precedence..."
82,"TEXT_HEAVNB101_02156_TATARU_000_062","But should your meeting with Vidofnir happen to end early, you might consider rendezvousing with Y'shtola in Idyllshire. She'll be there to receive our guest."
83,"TEXT_HEAVNB101_02156_TATARU_000_063","Don't get me wrong, your meeting with the dragons is terribly important and everything, but this scholar just happens to be─"
84,"TEXT_HEAVNB101_02156_ALPHINAUD_000_064","<Emphasis>Time permitting</Emphasis>, as I said. We shall endeavor to join Y'shtola, but if we cannot, pray pass on our regards."
85,"TEXT_HEAVNB101_02156_ALPHINAUD_000_065","Let us be off, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. We have kept the first commander waiting long enough."
86,"TEXT_HEAVNB101_02156_TATARU_000_070","<sigh> Well, let no one say I didn't try!"
87,"TEXT_HEAVNB101_02156_ALPHINAUD_000_075","One task at a time, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Besides, I have no doubt that Y'shtola can look after the scholar by herself."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_HEAVNB101_02156_SEQ_00 Alphinaud wishes to share the latest developments in the search for the missing Scions.
5 1 TEXT_HEAVNB101_02156_SEQ_01 Although there has been progress in the search for F'lhaminn, Yda, and Papalymo, the hunt for Minfilia and Thancred remains at a standstill. Fortunately, it would seem that one of the surviving Students of Baldesion is coming to aid you in your efforts. As much as he would like to stay and greet the Sharlayan scholar, Alphinaud─and you─have been summoned for a private audience with Ser Aymeric to discuss an undisclosed matter. Attend the lord commander at the Congregation of Our Knights Most Heavenly forthwith.
6 2 TEXT_HEAVNB101_02156_SEQ_02 Despite Ser Aymeric's decision to disclose the circumstances surrounding his father's disappearance, there is growing unrest in the city of Ishgard. Some dispute the lord commander's version of events, while many who do accept the truth question the measures taken to stop the archbishop. Still others have turned their ire on the clergy whom they claim were complicit in Thordan's deception. Desperate to secure a lasting peace, Ser Aymeric bids you escort Lucia to Anyx Trine, that she might treat with Vidofnir and thereby reestablish diplomatic relations with Hraesvelgr's brood.
7 3 TEXT_HEAVNB101_02156_SEQ_03 Lucia admits to knowing little of Anyx Trine or its surrounding lands, and thanks you for agreeing to serve as her escort. As it may be some time before you return to the capital, Alphinaud thinks it best to notify Tataru of your plans prior to departing.
8 4 TEXT_HEAVNB101_02156_SEQ_04 Tataru is heartened to learn of your diplomatic mission, and readily concedes that it should take precedence over receiving the Sharlayan scholar. Even so, she encourages you to join the welcoming party in Idyllshire should time permit, as the Sharlayan scholar in question is not just <Emphasis>anyone</Emphasis>... Before she can elaborate, however, Alphinaud loudly declares that you must return to the Congregation at once. Apparently, the first commander has been kept waiting long enough.
9 5 TEXT_HEAVNB101_02156_SEQ_05 Lucia has finished her preparations and is eager to depart. With luck, this will be a momentous journey...
10 6 TEXT_HEAVNB101_02156_SEQ_06
11 7 TEXT_HEAVNB101_02156_SEQ_07
12 8 TEXT_HEAVNB101_02156_SEQ_08
13 9 TEXT_HEAVNB101_02156_SEQ_09
14 10 TEXT_HEAVNB101_02156_SEQ_10
15 11 TEXT_HEAVNB101_02156_SEQ_11
16 12 TEXT_HEAVNB101_02156_SEQ_12
17 13 TEXT_HEAVNB101_02156_SEQ_13
18 14 TEXT_HEAVNB101_02156_SEQ_14
19 15 TEXT_HEAVNB101_02156_SEQ_15
20 16 TEXT_HEAVNB101_02156_SEQ_16
21 17 TEXT_HEAVNB101_02156_SEQ_17
22 18 TEXT_HEAVNB101_02156_SEQ_18
23 19 TEXT_HEAVNB101_02156_SEQ_19
24 20 TEXT_HEAVNB101_02156_SEQ_20
25 21 TEXT_HEAVNB101_02156_SEQ_21
26 22 TEXT_HEAVNB101_02156_SEQ_22
27 23 TEXT_HEAVNB101_02156_SEQ_23
28 24 TEXT_HEAVNB101_02156_TODO_00 Speak with Aymeric at the Congregation of Our Knights Most Heavenly.
29 25 TEXT_HEAVNB101_02156_TODO_01 Speak with Lucia.
30 26 TEXT_HEAVNB101_02156_TODO_02 Speak with Tataru.
31 27 TEXT_HEAVNB101_02156_TODO_03 Speak with Lucia.
32 28 TEXT_HEAVNB101_02156_TODO_04
33 29 TEXT_HEAVNB101_02156_TODO_05
34 30 TEXT_HEAVNB101_02156_TODO_06
35 31 TEXT_HEAVNB101_02156_TODO_07
36 32 TEXT_HEAVNB101_02156_TODO_08
37 33 TEXT_HEAVNB101_02156_TODO_09
38 34 TEXT_HEAVNB101_02156_TODO_10
39 35 TEXT_HEAVNB101_02156_TODO_11
40 36 TEXT_HEAVNB101_02156_TODO_12
41 37 TEXT_HEAVNB101_02156_TODO_13
42 38 TEXT_HEAVNB101_02156_TODO_14
43 39 TEXT_HEAVNB101_02156_TODO_15
44 40 TEXT_HEAVNB101_02156_TODO_16
45 41 TEXT_HEAVNB101_02156_TODO_17
46 42 TEXT_HEAVNB101_02156_TODO_18
47 43 TEXT_HEAVNB101_02156_TODO_19
48 44 TEXT_HEAVNB101_02156_TODO_20
49 45 TEXT_HEAVNB101_02156_TODO_21
50 46 TEXT_HEAVNB101_02156_TODO_22
51 47 TEXT_HEAVNB101_02156_TODO_23
52 48 TEXT_HEAVNB101_02156_ALPHINAUD_000_001 Fortuitous timing as always, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Tataru was about to brief me on the search for our missing comrades.
53 49 TEXT_HEAVNB101_02156_ALPHINAUD_000_002 If you would be so kind, then?
54 50 TEXT_HEAVNB101_02156_TATARU_000_003 Absolutely! You'll be pleased to hear that Riol and his men have been making excellent progress!
55 51 TEXT_HEAVNB101_02156_TATARU_000_004 You remember how F'lhaminn helped me to escape the Crystal Braves in Limsa Lominsa, only to then disappear? <Emphasis>Well</Emphasis>, according to Riol, she crept aboard a ship bound for Radz–at–Han, where she's been hiding ever since. He assures me that it won't be long before we're reunited.
56 52 TEXT_HEAVNB101_02156_TATARU_000_005 As for Yda and Papalymo, the remains of their linkpearls have been found─and in <Emphasis>Pearl Lane</Emphasis> of all places. Riol thinks they must have disposed of them after escaping from the Royal Promenade.
57 53 TEXT_HEAVNB101_02156_ALPHINAUD_000_006 Yes, that would make sense... They could not risk being eavesdropped upon by our betrayers.
58 54 TEXT_HEAVNB101_02156_TATARU_000_007 We're all but certain they fled the city shortly after...though we still don't have a clue where they went.
59 55 TEXT_HEAVNB101_02156_ALPHINAUD_000_008 I see. And what of Thancred and Minfilia?
60 56 TEXT_HEAVNB101_02156_TATARU_000_009 ...I'm afraid I have nothing new to share about those two. But it's not all doom and gloom! The good news is, we've enlisted the services of a Sharlayan scholar─one of the Students of Baldesion─to aid in the search, who should be arriving any day now!
61 57 TEXT_HEAVNB101_02156_ALPHINAUD_000_010 One of the Students, you say? I should very much like to meet this scholar─if time permits.
62 58 TEXT_HEAVNB101_02156_ALPHINAUD_000_011 But first we must attend to a more pressing matter. Ser Aymeric has summoned the two of us for a private audience. The messenger did not specify what he wished to discuss─only that it was urgent.
63 59 TEXT_HEAVNB101_02156_ALPHINAUD_000_012 Assuming you have no objections, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, I suggest we proceed to the Congregation forthwith.
64 60 TEXT_HEAVNB101_02156_ALPHINAUD_000_013 And mayhap we can meet with the scholar afterwards. Agreed?
65 61 TEXT_HEAVNB101_02156_TATARU_000_014 In that case, I think I'll return to the Forgotten Knight for now. Things are liable to fall apart if I'm gone too long, you know!
66 62 TEXT_HEAVNB101_02156_TATARU_000_020 Don't worry about our visitor. Y'shtola and I will treat her to a warm welcome!
67 63 TEXT_HEAVNB101_02156_ALPHINAUD_000_025 Good invariably triumphs over evil in faerie tales, yet they are conspicuously reticent about what follows...
68 64 TEXT_HEAVNB101_02156_TEMPLEKIGHTGATE_000_030 The lord commander is within. Pray proceed, <If(PlayerParameter(4))>miss<Else/>sir</If>.
69 65 TEXT_HEAVNB101_02156_SCENE00010_EVENTAREA_WARP_YESNO_TITLE Proceed to the Seat of the Lord Commander?
70 66 TEXT_HEAVNB101_02156_SCENE00010_EVENTAREA_WARP_YESNO_YES Yes
71 67 TEXT_HEAVNB101_02156_SCENE00010_EVENTAREA_WARP_YESNO_NO No
72 68 TEXT_HEAVNB101_02156_ALPHINAUD_000_031 The journey, at least, should pose little difficulty this time.
73 69 TEXT_HEAVNB101_02156_TATARU_000_032 Be with you in a moment, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!
74 70 TEXT_HEAVNB101_02156_LUCIA_000_040 I know little of the lands these dragons call home─this Anyx Trine. Had you not agreed to escort me, the coming journey would seem a far more daunting prospect.
75 71 TEXT_HEAVNB101_02156_ALPHINAUD_000_041 I confess, I myself once shuddered at the thought of it. Yet even the longest journey begins with the first step, does it not? Ah, but ere we set forth, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> and I must needs inform our comrade of our plans.
76 72 TEXT_HEAVNB101_02156_LUCIA_000_042 Very well. I shall see to my preparations.
77 73 TEXT_HEAVNB101_02156_ALPHINAUD_000_043 Then let us go and bid farewell to Tataru, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>.
78 74 TEXT_HEAVNB101_02156_HANDELOUP_000_045 The first commander─and you─have been entrusted with a mission of grave import. For Ishgard's sake, it must not fail.
79 75 TEXT_HEAVNB101_02156_HILDA_000_046 Heard about the watch from the lord commander, did you? Aye, it's true. Feels queer to be operatin' so openly, but I couldn't say no after he batted them eyelashes of his.
80 76 TEXT_HEAVNB101_02156_SYMME_000_047 Hah, would you look at us! Honest-to-gods watchmen! Hey, how's this sound? “You there─move along!” Not bad, eh?
81 77 TEXT_HEAVNB101_02156_EUDESTAND_000_048 You can hardly call us a proper watch when we ain't got no uniforms or trainin'. That'll all come with time, though, I hope.
82 78 TEXT_HEAVNB101_02156_ALPHINAUD_000_050 Hm? I thought you might want to tell her. Or would you rather I did all the talking...?
83 79 TEXT_HEAVNB101_02156_LUCIA_000_055 Traversing the western highlands calls for warmer clothing. Yet there are only so many layers one can fit under plate armor...
84 80 TEXT_HEAVNB101_02156_TATARU_000_060 So? What was your secret meeting all about? I'm all ears!
85 81 TEXT_HEAVNB101_02156_TATARU_000_061 A diplomatic mission to Anyx Trine, you say? Well, I suppose that does take precedence...
86 82 TEXT_HEAVNB101_02156_TATARU_000_062 But should your meeting with Vidofnir happen to end early, you might consider rendezvousing with Y'shtola in Idyllshire. She'll be there to receive our guest.
87 83 TEXT_HEAVNB101_02156_TATARU_000_063 Don't get me wrong, your meeting with the dragons is terribly important and everything, but this scholar just happens to be─
88 84 TEXT_HEAVNB101_02156_ALPHINAUD_000_064 <Emphasis>Time permitting</Emphasis>, as I said. We shall endeavor to join Y'shtola, but if we cannot, pray pass on our regards.
89 85 TEXT_HEAVNB101_02156_ALPHINAUD_000_065 Let us be off, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. We have kept the first commander waiting long enough.
90 86 TEXT_HEAVNB101_02156_TATARU_000_070 <sigh> Well, let no one say I didn't try!
91 87 TEXT_HEAVNB101_02156_ALPHINAUD_000_075 One task at a time, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Besides, I have no doubt that Y'shtola can look after the scholar by herself.
92 88 TEXT_HEAVNB101_02156_LUCIA_000_080 You are ready, then? Good─so am I.
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0,"TEXT_HEAVNB102_02157_SEQ_00","Alphinaud is ready to escort Lucia to Anyx Trine."
1,"TEXT_HEAVNB102_02157_SEQ_01","Alphinaud explains to Lucia that the first leg of your journey will take you from Falcon's Nest to Tailfeather, where you may stop to rest and replenish supplies. Set forth without further ado."
2,"TEXT_HEAVNB102_02157_SEQ_02","It is said that war makes soldiers of us all─but what peace makes of soldiers is less clear. Though Lucia understands the importance of her mission, it is plain that the thought of treating with the brothers and sisters of her enemies still sits ill with her. Alphinaud too has struggled to reconcile his preconceptions in the past, particularly in relation to Ysayle, whom he once viewed as a murderous fanatic, but later came to see as a noble, if misguided, soul. Perhaps, one day, others will share his opinion..."
3,"TEXT_HEAVNB102_02157_SEQ_03","Vidofnir greets Lucia rather coolly, but agrees to hear Ser Aymeric's proposal nonetheless. She duly listens as the knight speaks of the Ishgardians' ancient sin, and of the dream that Ysayle held dear, which Ser Aymeric hopes may yet be made reality. Though the dragon's subsequent response is disappointingly noncommittal, you sense that, in her heart of hearts, she harbors the same hope."
4,"TEXT_HEAVNB102_02157_SEQ_04","While it remains to be seen if your diplomatic efforts will bear fruit, your companions agree that the meeting went as well as could be expected, given the circumstances. Your business in Anyx Trine thus concluded, you bid farewell to Lucia so that you may continue west to Sharlayan and join Y'shtola in welcoming the visiting scholar."
5,"TEXT_HEAVNB102_02157_SEQ_05",""
6,"TEXT_HEAVNB102_02157_SEQ_06",""
7,"TEXT_HEAVNB102_02157_SEQ_07",""
8,"TEXT_HEAVNB102_02157_SEQ_08",""
9,"TEXT_HEAVNB102_02157_SEQ_09",""
10,"TEXT_HEAVNB102_02157_SEQ_10",""
11,"TEXT_HEAVNB102_02157_SEQ_11",""
12,"TEXT_HEAVNB102_02157_SEQ_12",""
13,"TEXT_HEAVNB102_02157_SEQ_13",""
14,"TEXT_HEAVNB102_02157_SEQ_14",""
15,"TEXT_HEAVNB102_02157_SEQ_15",""
16,"TEXT_HEAVNB102_02157_SEQ_16",""
17,"TEXT_HEAVNB102_02157_SEQ_17",""
18,"TEXT_HEAVNB102_02157_SEQ_18",""
19,"TEXT_HEAVNB102_02157_SEQ_19",""
20,"TEXT_HEAVNB102_02157_SEQ_20",""
21,"TEXT_HEAVNB102_02157_SEQ_21",""
22,"TEXT_HEAVNB102_02157_SEQ_22",""
23,"TEXT_HEAVNB102_02157_SEQ_23",""
24,"TEXT_HEAVNB102_02157_TODO_00","Rendezvous with Lucia outside Tailfeather."
25,"TEXT_HEAVNB102_02157_TODO_01"," Speak with Vidofnir in Anyx Trine."
26,"TEXT_HEAVNB102_02157_TODO_02","Speak with Alphinaud."
27,"TEXT_HEAVNB102_02157_TODO_03",""
28,"TEXT_HEAVNB102_02157_TODO_04",""
29,"TEXT_HEAVNB102_02157_TODO_05",""
30,"TEXT_HEAVNB102_02157_TODO_06",""
31,"TEXT_HEAVNB102_02157_TODO_07",""
32,"TEXT_HEAVNB102_02157_TODO_08",""
33,"TEXT_HEAVNB102_02157_TODO_09",""
34,"TEXT_HEAVNB102_02157_TODO_10",""
35,"TEXT_HEAVNB102_02157_TODO_11",""
36,"TEXT_HEAVNB102_02157_TODO_12",""
37,"TEXT_HEAVNB102_02157_TODO_13",""
38,"TEXT_HEAVNB102_02157_TODO_14",""
39,"TEXT_HEAVNB102_02157_TODO_15",""
40,"TEXT_HEAVNB102_02157_TODO_16",""
41,"TEXT_HEAVNB102_02157_TODO_17",""
42,"TEXT_HEAVNB102_02157_TODO_18",""
43,"TEXT_HEAVNB102_02157_TODO_19",""
44,"TEXT_HEAVNB102_02157_TODO_20",""
45,"TEXT_HEAVNB102_02157_TODO_21",""
46,"TEXT_HEAVNB102_02157_TODO_22",""
47,"TEXT_HEAVNB102_02157_TODO_23",""
48,"TEXT_HEAVNB102_02157_LUCIA_000_001","If you and Master Alphinaud would be so kind as to lead the way..."
49,"TEXT_HEAVNB102_02157_ALPHINAUD_000_010","The path is long but known to us. From Falcon's Nest, we shall cross the western highlands and make for Tailfeather in the Dravanian forelands."
50,"TEXT_HEAVNB102_02157_ALPHINAUD_000_011","There we can stop to rest and replenish our supplies. Questions? If not, then the stables await."
51,"TEXT_HEAVNB102_02157_ALPHINAUD_000_020","Strange... This is only my third visit to Tailfeather, yet the first feels as though it were a lifetime ago."
52,"TEXT_HEAVNB102_02157_LUCIA_000_030","I always imagined that the first time I set foot upon Dravanian soil would be at the head of an army. And here I am, ready to treat with the brothers and sisters of mine enemies."
53,"TEXT_HEAVNB102_02157_ALPHINAUD_000_031","Full well do I know how difficult it can be to set aside the past. Though it was I who first proposed recruiting Ysayle to our cause, I questioned the wisdom of my words almost as soon as I had uttered them...and for a long time after that."
54,"TEXT_HEAVNB102_02157_ALPHINAUD_000_032","Here was a woman with the blood of innocents on her hands. Men, women, children─all slain in the name of the implacable Lady Iceheart."
55,"TEXT_HEAVNB102_02157_ALPHINAUD_000_033","Yet she acknowledged her misdeeds and agreed to join us in common cause. At our side, she fought in service to that greater good...even unto her dying breath─and while that does not absolve her of her sins, I...I hope that one day she will be remembered not merely as a heretic, but as a misguided soul who dreamt of peace."
56,"TEXT_HEAVNB102_02157_LUCIA_000_034","...You ask much, Master Alphinaud. Yet who can say what might come to pass...should our negotiations bear fruit."
57,"TEXT_HEAVNB102_02157_ALPHINAUD_000_035","Yes─yes, of course. We must press on to Anyx Trine. If you will follow me..."
58,"TEXT_HEAVNB102_02157_VIDOFNIR_000_040","Thou art ever welcome here, friend of Ysayle."
59,"TEXT_HEAVNB102_02157_VIDOFNIR_000_041","But this one I do not know."
60,"TEXT_HEAVNB102_02157_ALPHINAUD_000_042","Pray forgive us this unannounced visit, Vidofnir. May I present to you Lucia, first commander of the Temple Knights of Ishgard─and our trusted friend."
61,"TEXT_HEAVNB102_02157_LUCIA_000_043","It is an honor to meet you, Vidofnir. I am come as an envoy of Ser Aymeric, lord commander of the Temple Knights and acting leader of the Holy See."
62,"TEXT_HEAVNB102_02157_VIDOFNIR_000_044","Indeed. You may speak, knight."
63,"TEXT_HEAVNB102_02157_LUCIA_000_045","For one thousand years, man and dragon have been locked in an endless cycle of bloodshed and sorrow."
64,"TEXT_HEAVNB102_02157_LUCIA_000_046","To our shame, we long believed your kin to be the architects of this war. But now we know the truth: that King Thordan and his knights twelve did willfully betray and murder the great wyrm Ratatoskr, shattering the peace between our peoples."
65,"TEXT_HEAVNB102_02157_LUCIA_000_047","For one thousand years, our leaders conspired to conceal this truth─a truth which was at last laid bare by the Warrior of Light, the Azure Dragoon...and Ysayle."
66,"TEXT_HEAVNB102_02157_LUCIA_000_048","Alas, a deception so intricately wrought cannot be undone in a moment, and our people labor to accept the truth. After an eternity of war, who would dare to dream that peace could at last be within our grasp?"
67,"TEXT_HEAVNB102_02157_LUCIA_000_049","Yet dream we must, as Ysayle once did. And we must make that dream a reality, as she could not."
68,"TEXT_HEAVNB102_02157_LUCIA_000_050","We humbly beseech you, Vidofnir: join hands with us in friendship once more, before the eyes of my people, in Ishgard."
69,"TEXT_HEAVNB102_02157_VIDOFNIR_000_051","...A most unexpected invitation."
70,"TEXT_HEAVNB102_02157_VIDOFNIR_000_052","I have heard your request, knight. However, I cannot yet give you mine answer."
71,"TEXT_HEAVNB102_02157_LUCIA_000_053","May I ask why?"
72,"TEXT_HEAVNB102_02157_VIDOFNIR_000_054","This matter concerneth my sire. He must needs be consulted."
73,"TEXT_HEAVNB102_02157_VIDOFNIR_000_055","Moreover, the Gnath grow bold, even as they did before, and I would not leave my people at the mercy of the swarm."
74,"TEXT_HEAVNB102_02157_LUCIA_000_056","Then we will wait. After a thousand years at war, we shall not give up on peace for want of patience."
75,"TEXT_HEAVNB102_02157_VIDOFNIR_000_057","Ha! Fear not, knight: thou shalt have mine answer within thy lifetime."
76,"TEXT_HEAVNB102_02157_LUCIA_000_058","So soon? My humble thanks. I shall bear your words to my lord forthwith. Until we meet again."
77,"TEXT_HEAVNB102_02157_LUCIA_000_060","To face such a creature in battle is one thing, to converse with it quite another..."
78,"TEXT_HEAVNB102_02157_ALPHINAUD_000_070","Given the circumstances, I would say that went rather well."
79,"TEXT_HEAVNB102_02157_LUCIA_000_071","To be frank, I am surprised our proposal was not rejected outright. Whether aught will come of it remains to be seen, however..."
80,"TEXT_HEAVNB102_02157_LUCIA_000_072","Mayhap I should take this opportunity to speak with some of the other dragons...
Ah, but you need not wait for me. The return journey holds no fears for me now."
81,"TEXT_HEAVNB102_02157_ALPHINAUD_000_073","Well, if you have no further need of our services, we shall continue on to Sharlayan. We hope to welcome a scholar who has agreed to aid us in the search for our missing comrades."
82,"TEXT_HEAVNB102_02157_LUCIA_000_074","Then I pray your journey is as swift and uneventful as ours was, and thank you again for sparing the time to assist us, even when such grave matters remain unresolved."
83,"TEXT_HEAVNB102_02157_ALPHINAUD_000_075","I can think of no graver matter than a thousand-year war─one which our friends gave their lives to see ended."
84,"TEXT_HEAVNB102_02157_ALPHINAUD_000_076","Suffice it to say, I would willingly make a thousand such journeys to ensure that their sacrifice was not in vain."
85,"TEXT_HEAVNB102_02157_LUCIA_000_077","Of that I have no doubt, Master Alphinaud. I only hope the fates will not hold you to your word."
86,"TEXT_HEAVNB102_02157_VIDOFNIR_000_080","Never did I think to see a knight of Ishgard come unto Anyx Trine bearing words instead of steel..."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_HEAVNB102_02157_SEQ_00 Alphinaud is ready to escort Lucia to Anyx Trine.
5 1 TEXT_HEAVNB102_02157_SEQ_01 Alphinaud explains to Lucia that the first leg of your journey will take you from Falcon's Nest to Tailfeather, where you may stop to rest and replenish supplies. Set forth without further ado.
6 2 TEXT_HEAVNB102_02157_SEQ_02 It is said that war makes soldiers of us all─but what peace makes of soldiers is less clear. Though Lucia understands the importance of her mission, it is plain that the thought of treating with the brothers and sisters of her enemies still sits ill with her. Alphinaud too has struggled to reconcile his preconceptions in the past, particularly in relation to Ysayle, whom he once viewed as a murderous fanatic, but later came to see as a noble, if misguided, soul. Perhaps, one day, others will share his opinion...
7 3 TEXT_HEAVNB102_02157_SEQ_03 Vidofnir greets Lucia rather coolly, but agrees to hear Ser Aymeric's proposal nonetheless. She duly listens as the knight speaks of the Ishgardians' ancient sin, and of the dream that Ysayle held dear, which Ser Aymeric hopes may yet be made reality. Though the dragon's subsequent response is disappointingly noncommittal, you sense that, in her heart of hearts, she harbors the same hope.
8 4 TEXT_HEAVNB102_02157_SEQ_04 While it remains to be seen if your diplomatic efforts will bear fruit, your companions agree that the meeting went as well as could be expected, given the circumstances. Your business in Anyx Trine thus concluded, you bid farewell to Lucia so that you may continue west to Sharlayan and join Y'shtola in welcoming the visiting scholar.
9 5 TEXT_HEAVNB102_02157_SEQ_05
10 6 TEXT_HEAVNB102_02157_SEQ_06
11 7 TEXT_HEAVNB102_02157_SEQ_07
12 8 TEXT_HEAVNB102_02157_SEQ_08
13 9 TEXT_HEAVNB102_02157_SEQ_09
14 10 TEXT_HEAVNB102_02157_SEQ_10
15 11 TEXT_HEAVNB102_02157_SEQ_11
16 12 TEXT_HEAVNB102_02157_SEQ_12
17 13 TEXT_HEAVNB102_02157_SEQ_13
18 14 TEXT_HEAVNB102_02157_SEQ_14
19 15 TEXT_HEAVNB102_02157_SEQ_15
20 16 TEXT_HEAVNB102_02157_SEQ_16
21 17 TEXT_HEAVNB102_02157_SEQ_17
22 18 TEXT_HEAVNB102_02157_SEQ_18
23 19 TEXT_HEAVNB102_02157_SEQ_19
24 20 TEXT_HEAVNB102_02157_SEQ_20
25 21 TEXT_HEAVNB102_02157_SEQ_21
26 22 TEXT_HEAVNB102_02157_SEQ_22
27 23 TEXT_HEAVNB102_02157_SEQ_23
28 24 TEXT_HEAVNB102_02157_TODO_00 Rendezvous with Lucia outside Tailfeather.
29 25 TEXT_HEAVNB102_02157_TODO_01 Speak with Vidofnir in Anyx Trine.
30 26 TEXT_HEAVNB102_02157_TODO_02 Speak with Alphinaud.
31 27 TEXT_HEAVNB102_02157_TODO_03
32 28 TEXT_HEAVNB102_02157_TODO_04
33 29 TEXT_HEAVNB102_02157_TODO_05
34 30 TEXT_HEAVNB102_02157_TODO_06
35 31 TEXT_HEAVNB102_02157_TODO_07
36 32 TEXT_HEAVNB102_02157_TODO_08
37 33 TEXT_HEAVNB102_02157_TODO_09
38 34 TEXT_HEAVNB102_02157_TODO_10
39 35 TEXT_HEAVNB102_02157_TODO_11
40 36 TEXT_HEAVNB102_02157_TODO_12
41 37 TEXT_HEAVNB102_02157_TODO_13
42 38 TEXT_HEAVNB102_02157_TODO_14
43 39 TEXT_HEAVNB102_02157_TODO_15
44 40 TEXT_HEAVNB102_02157_TODO_16
45 41 TEXT_HEAVNB102_02157_TODO_17
46 42 TEXT_HEAVNB102_02157_TODO_18
47 43 TEXT_HEAVNB102_02157_TODO_19
48 44 TEXT_HEAVNB102_02157_TODO_20
49 45 TEXT_HEAVNB102_02157_TODO_21
50 46 TEXT_HEAVNB102_02157_TODO_22
51 47 TEXT_HEAVNB102_02157_TODO_23
52 48 TEXT_HEAVNB102_02157_LUCIA_000_001 If you and Master Alphinaud would be so kind as to lead the way...
53 49 TEXT_HEAVNB102_02157_ALPHINAUD_000_010 The path is long but known to us. From Falcon's Nest, we shall cross the western highlands and make for Tailfeather in the Dravanian forelands.
54 50 TEXT_HEAVNB102_02157_ALPHINAUD_000_011 There we can stop to rest and replenish our supplies. Questions? If not, then the stables await.
55 51 TEXT_HEAVNB102_02157_ALPHINAUD_000_020 Strange... This is only my third visit to Tailfeather, yet the first feels as though it were a lifetime ago.
56 52 TEXT_HEAVNB102_02157_LUCIA_000_030 I always imagined that the first time I set foot upon Dravanian soil would be at the head of an army. And here I am, ready to treat with the brothers and sisters of mine enemies.
57 53 TEXT_HEAVNB102_02157_ALPHINAUD_000_031 Full well do I know how difficult it can be to set aside the past. Though it was I who first proposed recruiting Ysayle to our cause, I questioned the wisdom of my words almost as soon as I had uttered them...and for a long time after that.
58 54 TEXT_HEAVNB102_02157_ALPHINAUD_000_032 Here was a woman with the blood of innocents on her hands. Men, women, children─all slain in the name of the implacable Lady Iceheart.
59 55 TEXT_HEAVNB102_02157_ALPHINAUD_000_033 Yet she acknowledged her misdeeds and agreed to join us in common cause. At our side, she fought in service to that greater good...even unto her dying breath─and while that does not absolve her of her sins, I...I hope that one day she will be remembered not merely as a heretic, but as a misguided soul who dreamt of peace.
60 56 TEXT_HEAVNB102_02157_LUCIA_000_034 ...You ask much, Master Alphinaud. Yet who can say what might come to pass...should our negotiations bear fruit.
61 57 TEXT_HEAVNB102_02157_ALPHINAUD_000_035 Yes─yes, of course. We must press on to Anyx Trine. If you will follow me...
62 58 TEXT_HEAVNB102_02157_VIDOFNIR_000_040 Thou art ever welcome here, friend of Ysayle.
63 59 TEXT_HEAVNB102_02157_VIDOFNIR_000_041 But this one I do not know.
64 60 TEXT_HEAVNB102_02157_ALPHINAUD_000_042 Pray forgive us this unannounced visit, Vidofnir. May I present to you Lucia, first commander of the Temple Knights of Ishgard─and our trusted friend.
65 61 TEXT_HEAVNB102_02157_LUCIA_000_043 It is an honor to meet you, Vidofnir. I am come as an envoy of Ser Aymeric, lord commander of the Temple Knights and acting leader of the Holy See.
66 62 TEXT_HEAVNB102_02157_VIDOFNIR_000_044 Indeed. You may speak, knight.
67 63 TEXT_HEAVNB102_02157_LUCIA_000_045 For one thousand years, man and dragon have been locked in an endless cycle of bloodshed and sorrow.
68 64 TEXT_HEAVNB102_02157_LUCIA_000_046 To our shame, we long believed your kin to be the architects of this war. But now we know the truth: that King Thordan and his knights twelve did willfully betray and murder the great wyrm Ratatoskr, shattering the peace between our peoples.
69 65 TEXT_HEAVNB102_02157_LUCIA_000_047 For one thousand years, our leaders conspired to conceal this truth─a truth which was at last laid bare by the Warrior of Light, the Azure Dragoon...and Ysayle.
70 66 TEXT_HEAVNB102_02157_LUCIA_000_048 Alas, a deception so intricately wrought cannot be undone in a moment, and our people labor to accept the truth. After an eternity of war, who would dare to dream that peace could at last be within our grasp?
71 67 TEXT_HEAVNB102_02157_LUCIA_000_049 Yet dream we must, as Ysayle once did. And we must make that dream a reality, as she could not.
72 68 TEXT_HEAVNB102_02157_LUCIA_000_050 We humbly beseech you, Vidofnir: join hands with us in friendship once more, before the eyes of my people, in Ishgard.
73 69 TEXT_HEAVNB102_02157_VIDOFNIR_000_051 ...A most unexpected invitation.
74 70 TEXT_HEAVNB102_02157_VIDOFNIR_000_052 I have heard your request, knight. However, I cannot yet give you mine answer.
75 71 TEXT_HEAVNB102_02157_LUCIA_000_053 May I ask why?
76 72 TEXT_HEAVNB102_02157_VIDOFNIR_000_054 This matter concerneth my sire. He must needs be consulted.
77 73 TEXT_HEAVNB102_02157_VIDOFNIR_000_055 Moreover, the Gnath grow bold, even as they did before, and I would not leave my people at the mercy of the swarm.
78 74 TEXT_HEAVNB102_02157_LUCIA_000_056 Then we will wait. After a thousand years at war, we shall not give up on peace for want of patience.
79 75 TEXT_HEAVNB102_02157_VIDOFNIR_000_057 Ha! Fear not, knight: thou shalt have mine answer within thy lifetime.
80 76 TEXT_HEAVNB102_02157_LUCIA_000_058 So soon? My humble thanks. I shall bear your words to my lord forthwith. Until we meet again.
81 77 TEXT_HEAVNB102_02157_LUCIA_000_060 To face such a creature in battle is one thing, to converse with it quite another...
82 78 TEXT_HEAVNB102_02157_ALPHINAUD_000_070 Given the circumstances, I would say that went rather well.
83 79 TEXT_HEAVNB102_02157_LUCIA_000_071 To be frank, I am surprised our proposal was not rejected outright. Whether aught will come of it remains to be seen, however...
84 80 TEXT_HEAVNB102_02157_LUCIA_000_072 Mayhap I should take this opportunity to speak with some of the other dragons... Ah, but you need not wait for me. The return journey holds no fears for me now.
85 81 TEXT_HEAVNB102_02157_ALPHINAUD_000_073 Well, if you have no further need of our services, we shall continue on to Sharlayan. We hope to welcome a scholar who has agreed to aid us in the search for our missing comrades.
86 82 TEXT_HEAVNB102_02157_LUCIA_000_074 Then I pray your journey is as swift and uneventful as ours was, and thank you again for sparing the time to assist us, even when such grave matters remain unresolved.
87 83 TEXT_HEAVNB102_02157_ALPHINAUD_000_075 I can think of no graver matter than a thousand-year war─one which our friends gave their lives to see ended.
88 84 TEXT_HEAVNB102_02157_ALPHINAUD_000_076 Suffice it to say, I would willingly make a thousand such journeys to ensure that their sacrifice was not in vain.
89 85 TEXT_HEAVNB102_02157_LUCIA_000_077 Of that I have no doubt, Master Alphinaud. I only hope the fates will not hold you to your word.
90 86 TEXT_HEAVNB102_02157_VIDOFNIR_000_080 Never did I think to see a knight of Ishgard come unto Anyx Trine bearing words instead of steel...
91 87 TEXT_HEAVNB102_02157_VIDOFNIR_000_081 Would that the Gnath could show the same restraint. Too many children have fallen to their spears and muskets.
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0,"TEXT_HEAVNB103_02158_SEQ_00","Alphinaud is eager to set out for Sharlayan."
1,"TEXT_HEAVNB103_02158_SEQ_01","Alphinaud is curious to know how the Sharlayan scholar will help you to locate Minfilia and Thancred. Happily, all should be revealed soon enough."
2,"TEXT_HEAVNB103_02158_SEQ_02","After yet another remarkably uneventful journey, you rendezvous with Y'shtola, who informs you that the Sharlayan scholar arrived safely and is presently exploring the wilderness outside Idyllshire. She should be returning to Frontbridge at any moment─you need but wait there to meet her."
3,"TEXT_HEAVNB103_02158_SEQ_03","The scholar is revealed to be none other than Krile, a dear friend of Minfilia. But that is not all. To your surprise─and Alphinaud's chagrin─you learn that the woman also knew the Leveilleur twins during their time at the Studium. After sparing a moment to reminisce upon those halcyon days, she explains that she has a plan to locate Thancred. However, it will require the use of Master Matoya's Crystal Eye─a powerful relic that the hermit is not like to lend on a whim."
4,"TEXT_HEAVNB103_02158_SEQ_04","Upon assembling outside Matoya's Cave, you sense that Y'shtola and Alphinaud are nervous. Fortunately, Krile does not share their unease, being blissfully unaware of her proximity to the hermit's abode..."
5,"TEXT_HEAVNB103_02158_SEQ_05",""
6,"TEXT_HEAVNB103_02158_SEQ_06",""
7,"TEXT_HEAVNB103_02158_SEQ_07",""
8,"TEXT_HEAVNB103_02158_SEQ_08",""
9,"TEXT_HEAVNB103_02158_SEQ_09",""
10,"TEXT_HEAVNB103_02158_SEQ_10",""
11,"TEXT_HEAVNB103_02158_SEQ_11",""
12,"TEXT_HEAVNB103_02158_SEQ_12",""
13,"TEXT_HEAVNB103_02158_SEQ_13",""
14,"TEXT_HEAVNB103_02158_SEQ_14",""
15,"TEXT_HEAVNB103_02158_SEQ_15",""
16,"TEXT_HEAVNB103_02158_SEQ_16",""
17,"TEXT_HEAVNB103_02158_SEQ_17",""
18,"TEXT_HEAVNB103_02158_SEQ_18",""
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24,"TEXT_HEAVNB103_02158_TODO_00","Rendezvous with Y'shtola in Idyllshire."
25,"TEXT_HEAVNB103_02158_TODO_01","Wait with Alphinaud and Y'shtola."
26,"TEXT_HEAVNB103_02158_TODO_02","Speak with Krile outside Matoya's Cave."
27,"TEXT_HEAVNB103_02158_TODO_03",""
28,"TEXT_HEAVNB103_02158_TODO_04",""
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48,"TEXT_HEAVNB103_02158_LUCIA_000_001","...Beg pardon? My favorite <Emphasis>food</Emphasis>? Well...I am fond of omelettes. Dodo egg omelettes."
49,"TEXT_HEAVNB103_02158_ALPHINAUD_000_010","So...it would seem we have time to greet this scholar after all. How delightful. I shall be interested to hear how she means to go about finding Minfilia and Thancred. I can only assume she is privy to some new investigative technique."
50,"TEXT_HEAVNB103_02158_ALPHINAUD_000_011","In any event, our first order of business is to rendezvous with Y'shtola in Idyllshire."
51,"TEXT_HEAVNB103_02158_ALPHINAUD_000_020","Another conspicuously uneventful journey... It would seem we are destined not to be late."
52,"TEXT_HEAVNB103_02158_YSHTOLA_000_030","Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>─'tis good to see you. I confess, I had assumed your business in Anyx Trine would detain you longer. Did your meeting with Vidofnir go well?"
53,"TEXT_HEAVNB103_02158_ALPHINAUD_000_031","As well as can be expected. She must discuss Ser Aymeric's proposal with Hraesvelgr, of course, but she seemed amenable to the suggestion."
54,"TEXT_HEAVNB103_02158_ALPHINAUD_000_032","What of our Sharlayan guest? Has she arrived yet?"
55,"TEXT_HEAVNB103_02158_YSHTOLA_000_033","She has, but when I explained that you would be joining us, she asked if she might use the intervening time to explore. I agreed to meet her outside on Frontbridge. We should be on our way."
56,"TEXT_HEAVNB103_02158_ALPHINAUD_000_040","Wait, back in Ishgard...what was she trying to tell me...?"
57,"TEXT_HEAVNB103_02158_YSHTOLA_000_045","It would seem we are early. Shall we wait?"
58,"TEXT_HEAVNB103_02158_HANDELOUP_000_047","We received word from the first commander not long ago. Though I would have preferred a swifter resolution, I am relieved to hear that our invitation is receiving due consideration."
59,"TEXT_HEAVNB103_02158_ALPHINAUD_000_050","She was less than flattering about my technique when last we met, but this time I have come prepared. Let her belittle my Obsidian Carbuncle if she dares!
...Do not tell her I said that."
60,"TEXT_HEAVNB103_02158_YSHTOLA_000_055","The Crystal Eye is one of Master Matoya's most cherished relics. I doubt very much that she will grant us leave to lay hands upon it unless we can convince her that it is vital to our cause."
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4 0 TEXT_HEAVNB103_02158_SEQ_00 Alphinaud is eager to set out for Sharlayan.
5 1 TEXT_HEAVNB103_02158_SEQ_01 Alphinaud is curious to know how the Sharlayan scholar will help you to locate Minfilia and Thancred. Happily, all should be revealed soon enough.
6 2 TEXT_HEAVNB103_02158_SEQ_02 After yet another remarkably uneventful journey, you rendezvous with Y'shtola, who informs you that the Sharlayan scholar arrived safely and is presently exploring the wilderness outside Idyllshire. She should be returning to Frontbridge at any moment─you need but wait there to meet her.
7 3 TEXT_HEAVNB103_02158_SEQ_03 The scholar is revealed to be none other than Krile, a dear friend of Minfilia. But that is not all. To your surprise─and Alphinaud's chagrin─you learn that the woman also knew the Leveilleur twins during their time at the Studium. After sparing a moment to reminisce upon those halcyon days, she explains that she has a plan to locate Thancred. However, it will require the use of Master Matoya's Crystal Eye─a powerful relic that the hermit is not like to lend on a whim.
8 4 TEXT_HEAVNB103_02158_SEQ_04 Upon assembling outside Matoya's Cave, you sense that Y'shtola and Alphinaud are nervous. Fortunately, Krile does not share their unease, being blissfully unaware of her proximity to the hermit's abode...
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28 24 TEXT_HEAVNB103_02158_TODO_00 Rendezvous with Y'shtola in Idyllshire.
29 25 TEXT_HEAVNB103_02158_TODO_01 Wait with Alphinaud and Y'shtola.
30 26 TEXT_HEAVNB103_02158_TODO_02 Speak with Krile outside Matoya's Cave.
31 27 TEXT_HEAVNB103_02158_TODO_03
32 28 TEXT_HEAVNB103_02158_TODO_04
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50 46 TEXT_HEAVNB103_02158_TODO_22
51 47 TEXT_HEAVNB103_02158_TODO_23
52 48 TEXT_HEAVNB103_02158_LUCIA_000_001 ...Beg pardon? My favorite <Emphasis>food</Emphasis>? Well...I am fond of omelettes. Dodo egg omelettes.
53 49 TEXT_HEAVNB103_02158_ALPHINAUD_000_010 So...it would seem we have time to greet this scholar after all. How delightful. I shall be interested to hear how she means to go about finding Minfilia and Thancred. I can only assume she is privy to some new investigative technique.
54 50 TEXT_HEAVNB103_02158_ALPHINAUD_000_011 In any event, our first order of business is to rendezvous with Y'shtola in Idyllshire.
55 51 TEXT_HEAVNB103_02158_ALPHINAUD_000_020 Another conspicuously uneventful journey... It would seem we are destined not to be late.
56 52 TEXT_HEAVNB103_02158_YSHTOLA_000_030 Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>─'tis good to see you. I confess, I had assumed your business in Anyx Trine would detain you longer. Did your meeting with Vidofnir go well?
57 53 TEXT_HEAVNB103_02158_ALPHINAUD_000_031 As well as can be expected. She must discuss Ser Aymeric's proposal with Hraesvelgr, of course, but she seemed amenable to the suggestion.
58 54 TEXT_HEAVNB103_02158_ALPHINAUD_000_032 What of our Sharlayan guest? Has she arrived yet?
59 55 TEXT_HEAVNB103_02158_YSHTOLA_000_033 She has, but when I explained that you would be joining us, she asked if she might use the intervening time to explore. I agreed to meet her outside on Frontbridge. We should be on our way.
60 56 TEXT_HEAVNB103_02158_ALPHINAUD_000_040 Wait, back in Ishgard...what was she trying to tell me...?
61 57 TEXT_HEAVNB103_02158_YSHTOLA_000_045 It would seem we are early. Shall we wait?
62 58 TEXT_HEAVNB103_02158_HANDELOUP_000_047 We received word from the first commander not long ago. Though I would have preferred a swifter resolution, I am relieved to hear that our invitation is receiving due consideration.
63 59 TEXT_HEAVNB103_02158_ALPHINAUD_000_050 She was less than flattering about my technique when last we met, but this time I have come prepared. Let her belittle my Obsidian Carbuncle if she dares! ...Do not tell her I said that.
64 60 TEXT_HEAVNB103_02158_YSHTOLA_000_055 The Crystal Eye is one of Master Matoya's most cherished relics. I doubt very much that she will grant us leave to lay hands upon it unless we can convince her that it is vital to our cause.
65 61 TEXT_HEAVNB103_02158_KRILE_000_060 You did say we were headed for a cave, did you not? Because I certainly don't see a cave nearby. Is Master Matoya meeting us on the way or something?
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0,"TEXT_HEAVNB104_02159_SEQ_00","The prospect of meeting the famous Master Matoya seems to have set Krile thinking."
1,"TEXT_HEAVNB104_02159_SEQ_01","It would seem that Krile has heard a great many stories about Master Matoya─some less than flattering. Never one to offer empty words of comfort, Y'shtola states that all the rumors are true, before steering Krile into the hermit's abode. Follow and hope that the legendary scholar is in an agreeable mood."
2,"TEXT_HEAVNB104_02159_SEQ_02","While conversing with Matoya, Krile reveals not only that she possesses the Echo, but that she has availed herself of the blessing of Light's protection, finally solving the mystery of her preservation during the attack on the Isle of Val. She further explains that with the aid of Matoya's Crystal Eye, she can use her unique manifestation of the Echo to locate and trace the lingering aetheric essence of Thancred. Having taken a liking to the girl, Matoya consents to Krile's plan, which the young scholar wastes no time carrying out. In a trance, she declares that Thancred emerged from the Lifestream near the base of Sohm Al─a wilderness which the hunters of Tailfeather know only too well. Begin your search for the bard there."
3,"TEXT_HEAVNB104_02159_SEQ_03","To aid in questioning the locals, Alphinaud distributes several surprisingly accurate sketches of Thancred, which he apparently drew from memory─a skill he developed for reasons he claims to have forgotten, though Krile clearly has not. With sketch in hand, question the hunters of Tailfeather."
4,"TEXT_HEAVNB104_02159_SEQ_04","Several of the locals make mention of a heretofore unknown hunter, though none managed to get a clear look at the man's face. Less encouragingly, one states that the hunter wielded an axe, which is hardly Thancred's weapon of choice. Inform Krile that you have completed your inquiries."
5,"TEXT_HEAVNB104_02159_SEQ_05","Krile, too, has finished making inquiries, and is eager to hear what the others have learned. Accompany her to the rendezvous point east of Loth ast Vath and wait for Alphinaud and Y'shtola."
6,"TEXT_HEAVNB104_02159_SEQ_06","Like you, Alphinaud and Y'shtola both heard tell of a mysterious Hyuran hunter, whose build and fighting prowess seem reminiscent of Thancred. Krile, however, has a different tale to share─one of a Vath trader who came to Tailfeather in search of garments fit for a “man of refinement.” The account prompts Y'shtola to question why Thancred would send a Vath in his stead, in response to which Alphinaud loudly recalls how she was naked as her nameday when she returned from the Lifestream. Krile quickly interjects that your next course of action should be to question the Vath, sparing Alphinaud Y'shtola's scorn...for a time."
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23,"TEXT_HEAVNB104_02159_SEQ_23",""
24,"TEXT_HEAVNB104_02159_TODO_00","Enter Matoya's Cave."
25,"TEXT_HEAVNB104_02159_TODO_01","Speak with Alphinaud outside Tailfeather."
26,"TEXT_HEAVNB104_02159_TODO_02","Show Alphinaud's sketch to Marcechamp."
27,"TEXT_HEAVNB104_02159_TODO_03","Show Alphinaud's sketch to Loupard."
28,"TEXT_HEAVNB104_02159_TODO_04","Show Alphinaud's sketch to Grimold."
29,"TEXT_HEAVNB104_02159_TODO_05","Speak with Krile."
30,"TEXT_HEAVNB104_02159_TODO_06","Wait with Krile in the Smoldering Wastes."
31,"TEXT_HEAVNB104_02159_TODO_07",""
32,"TEXT_HEAVNB104_02159_TODO_08",""
33,"TEXT_HEAVNB104_02159_TODO_09",""
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47,"TEXT_HEAVNB104_02159_TODO_23",""
48,"TEXT_HEAVNB104_02159_ALPHINAUD_000_001","Oh, who am I kidding─it will be fortunate if she does not mistake me for my sister again."
49,"TEXT_HEAVNB104_02159_YSHTOLA_000_002","You know how she can be. If Krile does not meet with her approval, then that will be that."
50,"TEXT_HEAVNB104_02159_KRILE_000_003","I have heard many stories of Master Matoya─some quite flattering, others less so."
51,"TEXT_HEAVNB104_02159_YSHTOLA_000_004","Rest assured, they all are true. This way─and have care where you tread."
52,"TEXT_HEAVNB104_02159_MATOYA_000_005","No one ever comes around for tea anymore. No, it's always saving this, preventing that, or mending the godsforsaken other. Anyone would think I wasn't good company."
53,"TEXT_HEAVNB104_02159_YSHTOLA_000_010","Thancred may be a capable warrior, but he was wounded when last I saw him. If any beasts were nearby when he emerged from the Lifestream, he would have been hard-pressed to repel them."
54,"TEXT_HEAVNB104_02159_KRILE_000_011","We had forests like these on the Isle of Val. My grandfather and I used to go for walks together when I could prise him away from his work."
55,"TEXT_HEAVNB104_02159_KRILE_000_012","It was the least I could do for him, considering everything he has done for me. Taking me in when I was an orphan, raising me as his own and giving me a name─you didn't think my parents named me Krile Baldesion, did you?"
56,"TEXT_HEAVNB104_02159_ALPHINAUD_000_013","Were I to find myself in an unfamiliar wilderness, my first instinct would be to seek out signs of civilization."
57,"TEXT_HEAVNB104_02159_YSHTOLA_000_014","Ordinarily, perhaps, but in his wounded state, he may not have wished to risk contact with strangers of unknown allegiance. Yet even had Thancred chosen to remain in the forest, the hunters would surely have stumbled across his trail."
58,"TEXT_HEAVNB104_02159_KRILE_000_015","Tailfeather doesn't strike me as an isolated outpost, though. Merchants and traders pass through reasonably regularly, do they not? In which case, we'll need to provide a more detailed description when we question the locals."
59,"TEXT_HEAVNB104_02159_ALPHINAUD_000_016","Fear not, Krile─I have already prepared several sketches of Thancred for that very purpose."
60,"TEXT_HEAVNB104_02159_YSHTOLA_000_017","This...this is impressive. You drew him from memory?"
61,"TEXT_HEAVNB104_02159_ALPHINAUD_000_018","A skill I acquired some years ago for reasons I no longer remember."
62,"TEXT_HEAVNB104_02159_ALPHINAUD_000_019","I propose we split into two pairs. Y'shtola and I will inquire at the outlying encampments, while <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> and Krile question the residents of Tailfeather. Afterwards, we shall regroup near Loth ast Vath and share our findings."
63,"TEXT_HEAVNB104_02159_ALPHINAUD_000_020","Assuming there are no objections, let us be about it."
64,"TEXT_HEAVNB104_02159_KRILE_000_021","My, he certainly has matured, hasn't he? Hard to imagine he was once a boy who practiced drawing for hours to impress young ladies..."
65,"TEXT_HEAVNB104_02159_KRILE_000_022","Anyway, we had best get started. Find me when you've finished making your rounds."
66,"TEXT_HEAVNB104_02159_KRILE_000_030","Pray excuse me, but have you seen this man before?"
67,"TEXT_HEAVNB104_02159_MARCECHAMP_000_031","What's that you've got there? A sketch?"
68,"TEXT_HEAVNB104_02159_MARCECHAMP_000_032","Hmm... Can't say I know the face. You say he's somethin' of a warrior?"
69,"TEXT_HEAVNB104_02159_MARCECHAMP_000_033","Hmm...I heard a tale the other day about a Hyuran vagabond who brought down a bandersnatch by himself─an' with <Emphasis>style</Emphasis>. Way they tell it, he was dancin' with the beast like it was the belle of the bleedin' ball. Sound like your man?"
70,"TEXT_HEAVNB104_02159_MARCECHAMP_000_034","If this friend of yours is as skilled as you say, then he's sure to have found a way to survive."
71,"TEXT_HEAVNB104_02159_MARCECHAMP_000_035","Still, if he's out there on his own, it's only a matter of time before he runs afoul of somethin' he can't handle."
72,"TEXT_HEAVNB104_02159_LOUPARD_000_036","Searchin' for a friend of yours? Let's have a look then."
73,"TEXT_HEAVNB104_02159_LOUPARD_000_037","Hmm...no, ain't seen him around. Sorry."
74,"TEXT_HEAVNB104_02159_LOUPARD_000_038","Nobody here but us and the chocobos, friend. Maybe someone else knows your man."
75,"TEXT_HEAVNB104_02159_GRIMOLD_000_039","A Hyuran man? We're not exactly rare, you know. Could you be more specific?"
76,"TEXT_HEAVNB104_02159_GRIMOLD_000_040","...I did spy this one bloke a while back. Didn't get a good look at his face, but it could have been him."
77,"TEXT_HEAVNB104_02159_GRIMOLD_000_041","This was beyond the forest, as I recall─along the river, to the west of Tailfeather. I remember thinking he wasn't much of a hunter. The lad was making no effort to cover his tracks, see. That, and he was carrying an axe instead of a bow."
78,"TEXT_HEAVNB104_02159_GRIMOLD_000_042","If he was hunting chocobos, he was doing a piss-poor job of it. The birds would've smelled him coming a malm away─I know I did."
79,"TEXT_HEAVNB104_02159_KRILE_000_050","Finished? In that case, I think we've learned everything we can here."
80,"TEXT_HEAVNB104_02159_KRILE_000_051","Let's see what the others have found out."
81,"TEXT_HEAVNB104_02159_ALPHINAUD_000_055","I believe we are on the right track. Many of the hunters claim to have seen a strange man who could have been Thancred."
82,"TEXT_HEAVNB104_02159_YSHTOLA_000_056","'Tis little wonder so many here have taken up hunting. The forest is teeming with wildlife."
83,"TEXT_HEAVNB104_02159_KRILE_000_060","We were to meet here, were we not?"
84,"TEXT_HEAVNB104_02159_ALPHINAUD_000_061","My apologies for our late arrival. We thought it wise to question as many hunters as we could."
85,"TEXT_HEAVNB104_02159_YSHTOLA_000_062","Many have made camp in inaccessible locations─ideal for hunting game, not so receiving visitors."
86,"TEXT_HEAVNB104_02159_ALPHINAUD_000_063","Nevertheless, our time proved well spent. There have been countless sightings of an exceptionally capable Hyuran hunter with whom no one is familiar."
87,"TEXT_HEAVNB104_02159_ALPHINAUD_000_064","Though none chanced to see the man's face, his height and build match Thancred's description, as does his fighting prowess."
88,"TEXT_HEAVNB104_02159_ALPHINAUD_000_065","...So you have heard the same tales. Be that as it may, we yet want for conclusive proof..."
89,"TEXT_HEAVNB104_02159_KRILE_000_066","Mayhap this is unrelated, but I heard a curious tale regarding a Vath trader."
90,"TEXT_HEAVNB104_02159_KRILE_000_067","He came to Tailfeather in search of garments fit for a “man of refinement”─which seemed a rather curious description for one of his kind."
91,"TEXT_HEAVNB104_02159_YSHTOLA_000_068","...You are implying that Thancred sent a Vath to market in his stead? Why would he not go himself?"
92,"TEXT_HEAVNB104_02159_ALPHINAUD_000_069","Well, if you recall, you yourself emerged from the Lifestream as naked as your nameday. It is a scene I shall never forget─"
93,"TEXT_HEAVNB104_02159_YSHTOLA_000_070","<Emphasis>Is it now</Emphasis>?"
94,"TEXT_HEAVNB104_02159_ALPHINAUD_000_071","Well, I was pleased to see you! I-I mean─ It was a simple statement of fact!"
95,"TEXT_HEAVNB104_02159_ALPHINAUD_000_072","It stands to reason that Thancred found himself in the same...predicament."
96,"TEXT_HEAVNB104_02159_KRILE_000_073","In any case, if he had dealings with the Vath, they should be able to tell us, no?"
97,"TEXT_HEAVNB104_02159_ALPHINAUD_000_074","Quite right, Krile, quite right..."
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4 0 TEXT_HEAVNB104_02159_SEQ_00 The prospect of meeting the famous Master Matoya seems to have set Krile thinking.
5 1 TEXT_HEAVNB104_02159_SEQ_01 It would seem that Krile has heard a great many stories about Master Matoya─some less than flattering. Never one to offer empty words of comfort, Y'shtola states that all the rumors are true, before steering Krile into the hermit's abode. Follow and hope that the legendary scholar is in an agreeable mood.
6 2 TEXT_HEAVNB104_02159_SEQ_02 While conversing with Matoya, Krile reveals not only that she possesses the Echo, but that she has availed herself of the blessing of Light's protection, finally solving the mystery of her preservation during the attack on the Isle of Val. She further explains that with the aid of Matoya's Crystal Eye, she can use her unique manifestation of the Echo to locate and trace the lingering aetheric essence of Thancred. Having taken a liking to the girl, Matoya consents to Krile's plan, which the young scholar wastes no time carrying out. In a trance, she declares that Thancred emerged from the Lifestream near the base of Sohm Al─a wilderness which the hunters of Tailfeather know only too well. Begin your search for the bard there.
7 3 TEXT_HEAVNB104_02159_SEQ_03 To aid in questioning the locals, Alphinaud distributes several surprisingly accurate sketches of Thancred, which he apparently drew from memory─a skill he developed for reasons he claims to have forgotten, though Krile clearly has not. With sketch in hand, question the hunters of Tailfeather.
8 4 TEXT_HEAVNB104_02159_SEQ_04 Several of the locals make mention of a heretofore unknown hunter, though none managed to get a clear look at the man's face. Less encouragingly, one states that the hunter wielded an axe, which is hardly Thancred's weapon of choice. Inform Krile that you have completed your inquiries.
9 5 TEXT_HEAVNB104_02159_SEQ_05 Krile, too, has finished making inquiries, and is eager to hear what the others have learned. Accompany her to the rendezvous point east of Loth ast Vath and wait for Alphinaud and Y'shtola.
10 6 TEXT_HEAVNB104_02159_SEQ_06 Like you, Alphinaud and Y'shtola both heard tell of a mysterious Hyuran hunter, whose build and fighting prowess seem reminiscent of Thancred. Krile, however, has a different tale to share─one of a Vath trader who came to Tailfeather in search of garments fit for a “man of refinement.” The account prompts Y'shtola to question why Thancred would send a Vath in his stead, in response to which Alphinaud loudly recalls how she was naked as her nameday when she returned from the Lifestream. Krile quickly interjects that your next course of action should be to question the Vath, sparing Alphinaud Y'shtola's scorn...for a time.
11 7 TEXT_HEAVNB104_02159_SEQ_07
12 8 TEXT_HEAVNB104_02159_SEQ_08
13 9 TEXT_HEAVNB104_02159_SEQ_09
14 10 TEXT_HEAVNB104_02159_SEQ_10
15 11 TEXT_HEAVNB104_02159_SEQ_11
16 12 TEXT_HEAVNB104_02159_SEQ_12
17 13 TEXT_HEAVNB104_02159_SEQ_13
18 14 TEXT_HEAVNB104_02159_SEQ_14
19 15 TEXT_HEAVNB104_02159_SEQ_15
20 16 TEXT_HEAVNB104_02159_SEQ_16
21 17 TEXT_HEAVNB104_02159_SEQ_17
22 18 TEXT_HEAVNB104_02159_SEQ_18
23 19 TEXT_HEAVNB104_02159_SEQ_19
24 20 TEXT_HEAVNB104_02159_SEQ_20
25 21 TEXT_HEAVNB104_02159_SEQ_21
26 22 TEXT_HEAVNB104_02159_SEQ_22
27 23 TEXT_HEAVNB104_02159_SEQ_23
28 24 TEXT_HEAVNB104_02159_TODO_00 Enter Matoya's Cave.
29 25 TEXT_HEAVNB104_02159_TODO_01 Speak with Alphinaud outside Tailfeather.
30 26 TEXT_HEAVNB104_02159_TODO_02 Show Alphinaud's sketch to Marcechamp.
31 27 TEXT_HEAVNB104_02159_TODO_03 Show Alphinaud's sketch to Loupard.
32 28 TEXT_HEAVNB104_02159_TODO_04 Show Alphinaud's sketch to Grimold.
33 29 TEXT_HEAVNB104_02159_TODO_05 Speak with Krile.
34 30 TEXT_HEAVNB104_02159_TODO_06 Wait with Krile in the Smoldering Wastes.
35 31 TEXT_HEAVNB104_02159_TODO_07
36 32 TEXT_HEAVNB104_02159_TODO_08
37 33 TEXT_HEAVNB104_02159_TODO_09
38 34 TEXT_HEAVNB104_02159_TODO_10
39 35 TEXT_HEAVNB104_02159_TODO_11
40 36 TEXT_HEAVNB104_02159_TODO_12
41 37 TEXT_HEAVNB104_02159_TODO_13
42 38 TEXT_HEAVNB104_02159_TODO_14
43 39 TEXT_HEAVNB104_02159_TODO_15
44 40 TEXT_HEAVNB104_02159_TODO_16
45 41 TEXT_HEAVNB104_02159_TODO_17
46 42 TEXT_HEAVNB104_02159_TODO_18
47 43 TEXT_HEAVNB104_02159_TODO_19
48 44 TEXT_HEAVNB104_02159_TODO_20
49 45 TEXT_HEAVNB104_02159_TODO_21
50 46 TEXT_HEAVNB104_02159_TODO_22
51 47 TEXT_HEAVNB104_02159_TODO_23
52 48 TEXT_HEAVNB104_02159_ALPHINAUD_000_001 Oh, who am I kidding─it will be fortunate if she does not mistake me for my sister again.
53 49 TEXT_HEAVNB104_02159_YSHTOLA_000_002 You know how she can be. If Krile does not meet with her approval, then that will be that.
54 50 TEXT_HEAVNB104_02159_KRILE_000_003 I have heard many stories of Master Matoya─some quite flattering, others less so.
55 51 TEXT_HEAVNB104_02159_YSHTOLA_000_004 Rest assured, they all are true. This way─and have care where you tread.
56 52 TEXT_HEAVNB104_02159_MATOYA_000_005 No one ever comes around for tea anymore. No, it's always saving this, preventing that, or mending the godsforsaken other. Anyone would think I wasn't good company.
57 53 TEXT_HEAVNB104_02159_YSHTOLA_000_010 Thancred may be a capable warrior, but he was wounded when last I saw him. If any beasts were nearby when he emerged from the Lifestream, he would have been hard-pressed to repel them.
58 54 TEXT_HEAVNB104_02159_KRILE_000_011 We had forests like these on the Isle of Val. My grandfather and I used to go for walks together when I could prise him away from his work.
59 55 TEXT_HEAVNB104_02159_KRILE_000_012 It was the least I could do for him, considering everything he has done for me. Taking me in when I was an orphan, raising me as his own and giving me a name─you didn't think my parents named me Krile Baldesion, did you?
60 56 TEXT_HEAVNB104_02159_ALPHINAUD_000_013 Were I to find myself in an unfamiliar wilderness, my first instinct would be to seek out signs of civilization.
61 57 TEXT_HEAVNB104_02159_YSHTOLA_000_014 Ordinarily, perhaps, but in his wounded state, he may not have wished to risk contact with strangers of unknown allegiance. Yet even had Thancred chosen to remain in the forest, the hunters would surely have stumbled across his trail.
62 58 TEXT_HEAVNB104_02159_KRILE_000_015 Tailfeather doesn't strike me as an isolated outpost, though. Merchants and traders pass through reasonably regularly, do they not? In which case, we'll need to provide a more detailed description when we question the locals.
63 59 TEXT_HEAVNB104_02159_ALPHINAUD_000_016 Fear not, Krile─I have already prepared several sketches of Thancred for that very purpose.
64 60 TEXT_HEAVNB104_02159_YSHTOLA_000_017 This...this is impressive. You drew him from memory?
65 61 TEXT_HEAVNB104_02159_ALPHINAUD_000_018 A skill I acquired some years ago for reasons I no longer remember.
66 62 TEXT_HEAVNB104_02159_ALPHINAUD_000_019 I propose we split into two pairs. Y'shtola and I will inquire at the outlying encampments, while <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> and Krile question the residents of Tailfeather. Afterwards, we shall regroup near Loth ast Vath and share our findings.
67 63 TEXT_HEAVNB104_02159_ALPHINAUD_000_020 Assuming there are no objections, let us be about it.
68 64 TEXT_HEAVNB104_02159_KRILE_000_021 My, he certainly has matured, hasn't he? Hard to imagine he was once a boy who practiced drawing for hours to impress young ladies...
69 65 TEXT_HEAVNB104_02159_KRILE_000_022 Anyway, we had best get started. Find me when you've finished making your rounds.
70 66 TEXT_HEAVNB104_02159_KRILE_000_030 Pray excuse me, but have you seen this man before?
71 67 TEXT_HEAVNB104_02159_MARCECHAMP_000_031 What's that you've got there? A sketch?
72 68 TEXT_HEAVNB104_02159_MARCECHAMP_000_032 Hmm... Can't say I know the face. You say he's somethin' of a warrior?
73 69 TEXT_HEAVNB104_02159_MARCECHAMP_000_033 Hmm...I heard a tale the other day about a Hyuran vagabond who brought down a bandersnatch by himself─an' with <Emphasis>style</Emphasis>. Way they tell it, he was dancin' with the beast like it was the belle of the bleedin' ball. Sound like your man?
74 70 TEXT_HEAVNB104_02159_MARCECHAMP_000_034 If this friend of yours is as skilled as you say, then he's sure to have found a way to survive.
75 71 TEXT_HEAVNB104_02159_MARCECHAMP_000_035 Still, if he's out there on his own, it's only a matter of time before he runs afoul of somethin' he can't handle.
76 72 TEXT_HEAVNB104_02159_LOUPARD_000_036 Searchin' for a friend of yours? Let's have a look then.
77 73 TEXT_HEAVNB104_02159_LOUPARD_000_037 Hmm...no, ain't seen him around. Sorry.
78 74 TEXT_HEAVNB104_02159_LOUPARD_000_038 Nobody here but us and the chocobos, friend. Maybe someone else knows your man.
79 75 TEXT_HEAVNB104_02159_GRIMOLD_000_039 A Hyuran man? We're not exactly rare, you know. Could you be more specific?
80 76 TEXT_HEAVNB104_02159_GRIMOLD_000_040 ...I did spy this one bloke a while back. Didn't get a good look at his face, but it could have been him.
81 77 TEXT_HEAVNB104_02159_GRIMOLD_000_041 This was beyond the forest, as I recall─along the river, to the west of Tailfeather. I remember thinking he wasn't much of a hunter. The lad was making no effort to cover his tracks, see. That, and he was carrying an axe instead of a bow.
82 78 TEXT_HEAVNB104_02159_GRIMOLD_000_042 If he was hunting chocobos, he was doing a piss-poor job of it. The birds would've smelled him coming a malm away─I know I did.
83 79 TEXT_HEAVNB104_02159_KRILE_000_050 Finished? In that case, I think we've learned everything we can here.
84 80 TEXT_HEAVNB104_02159_KRILE_000_051 Let's see what the others have found out.
85 81 TEXT_HEAVNB104_02159_ALPHINAUD_000_055 I believe we are on the right track. Many of the hunters claim to have seen a strange man who could have been Thancred.
86 82 TEXT_HEAVNB104_02159_YSHTOLA_000_056 'Tis little wonder so many here have taken up hunting. The forest is teeming with wildlife.
87 83 TEXT_HEAVNB104_02159_KRILE_000_060 We were to meet here, were we not?
88 84 TEXT_HEAVNB104_02159_ALPHINAUD_000_061 My apologies for our late arrival. We thought it wise to question as many hunters as we could.
89 85 TEXT_HEAVNB104_02159_YSHTOLA_000_062 Many have made camp in inaccessible locations─ideal for hunting game, not so receiving visitors.
90 86 TEXT_HEAVNB104_02159_ALPHINAUD_000_063 Nevertheless, our time proved well spent. There have been countless sightings of an exceptionally capable Hyuran hunter with whom no one is familiar.
91 87 TEXT_HEAVNB104_02159_ALPHINAUD_000_064 Though none chanced to see the man's face, his height and build match Thancred's description, as does his fighting prowess.
92 88 TEXT_HEAVNB104_02159_ALPHINAUD_000_065 ...So you have heard the same tales. Be that as it may, we yet want for conclusive proof...
93 89 TEXT_HEAVNB104_02159_KRILE_000_066 Mayhap this is unrelated, but I heard a curious tale regarding a Vath trader.
94 90 TEXT_HEAVNB104_02159_KRILE_000_067 He came to Tailfeather in search of garments fit for a “man of refinement”─which seemed a rather curious description for one of his kind.
95 91 TEXT_HEAVNB104_02159_YSHTOLA_000_068 ...You are implying that Thancred sent a Vath to market in his stead? Why would he not go himself?
96 92 TEXT_HEAVNB104_02159_ALPHINAUD_000_069 Well, if you recall, you yourself emerged from the Lifestream as naked as your nameday. It is a scene I shall never forget─
97 93 TEXT_HEAVNB104_02159_YSHTOLA_000_070 <Emphasis>Is it now</Emphasis>?
98 94 TEXT_HEAVNB104_02159_ALPHINAUD_000_071 Well, I was pleased to see you! I-I mean─ It was a simple statement of fact!
99 95 TEXT_HEAVNB104_02159_ALPHINAUD_000_072 It stands to reason that Thancred found himself in the same...predicament.
100 96 TEXT_HEAVNB104_02159_KRILE_000_073 In any case, if he had dealings with the Vath, they should be able to tell us, no?
101 97 TEXT_HEAVNB104_02159_ALPHINAUD_000_074 Quite right, Krile, quite right...
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0,"TEXT_HEAVNB105_02160_SEQ_00","Alphinaud would like very much to continue the search for Thancred."
1,"TEXT_HEAVNB105_02160_SEQ_01","At Alphinaud's impassioned urging, you set out for Loth ast Vath to continue the search. Speak with the Vath storyteller and see if he recognizes Thancred from the sketch."
2,"TEXT_HEAVNB105_02160_SEQ_02","Though wary at first, the storyteller soon confirms that the Vath have indeed had dealings with Thancred. The “fleshling clothed in skins,” as they call him, came to them from Sohm Al weak and disoriented, and was given succor in exchange for meat and hides. According to the storyteller, he stayed with them for some time, but left recently, after learning that the Gnath had summoned forth Ravana from the aether once more─news which comes as a shock to your allies, but does much to explain the beastmen's recent aggression towards Anyx Trine. Fearing what may happen if Thancred is forced to face the Gnath alone, you resolve to find him before they do. Clear a path to Loth ast Gnath that your allies might follow."
3,"TEXT_HEAVNB105_02160_SEQ_03","You quickly dispatch the sentries stationed outside the stronghold's entrance. All that remains is to wait for the others to arrive."
4,"TEXT_HEAVNB105_02160_SEQ_04","Moments after being rejoined by your comrades, you hear the unmistakable sounds of battle coming from deep within the Gnath stronghold. Fearing that Thancred may be in danger, you rush towards the source of the cacophony, only to be confronted with an unexpected sight: a party of adventurers locked in combat with the Lord of the Hive, and having seized the upper hand no less. As you look on in silence, their leader cuts down the Gnath god in a display of power far beyond that of any common adventurer. An equal, perhaps? ...Or a rival? Cautiously, you and your allies approach the strangers, and as you lock eyes with their leader, you find yourself overcome with a vision of his past.
You see him and his comrades stand against an Ascian, just as you once stood against Lahabrea, and watch as they forge a blade to strike him down. A blade not unlike your own blade of Light.
“So you are the Warrior of Light. The savior of Eorzea.” Your counterpart regards you coldly, his every word dripping with disdain. A rival, then. Seeking to defuse the tension, Alphinaud warily requests an introduction, only to be greeted with a sudden display of force which scatters your allies, leaving you to face the leader alone. Grimly, you draw your weapon and prepare to meet his attack in kind, when suddenly, from on high, Thancred descends to duel with the warrior. After finding themselves to be evenly matched, the stranger withdraws, but not before declaring that he and his comrades are the Warriors of Darkness─and that you shall meet again."
5,"TEXT_HEAVNB105_02160_SEQ_05","After escaping the Gnath stronghold, Thancred explains how he survived in the wilderness before making contact with the Vath, who furnished him with his new garments, and told him of Ravana, whom he was certain you would be drawn to face. However, he did not account for the intervention of the self-proclaimed Warriors of Darkness, who clearly harbor ill will towards you and yours. Yet how could they best primals and Ascians both if not through the power of the Echo? And if they are indeed blessed as you and Krile are, what would drive them to stand in apparent opposition to your cause?"
6,"TEXT_HEAVNB105_02160_SEQ_06",""
7,"TEXT_HEAVNB105_02160_SEQ_07",""
8,"TEXT_HEAVNB105_02160_SEQ_08",""
9,"TEXT_HEAVNB105_02160_SEQ_09",""
10,"TEXT_HEAVNB105_02160_SEQ_10",""
11,"TEXT_HEAVNB105_02160_SEQ_11",""
12,"TEXT_HEAVNB105_02160_SEQ_12",""
13,"TEXT_HEAVNB105_02160_SEQ_13",""
14,"TEXT_HEAVNB105_02160_SEQ_14",""
15,"TEXT_HEAVNB105_02160_SEQ_15",""
16,"TEXT_HEAVNB105_02160_SEQ_16",""
17,"TEXT_HEAVNB105_02160_SEQ_17",""
18,"TEXT_HEAVNB105_02160_SEQ_18",""
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22,"TEXT_HEAVNB105_02160_SEQ_22",""
23,"TEXT_HEAVNB105_02160_SEQ_23",""
24,"TEXT_HEAVNB105_02160_TODO_00","Speak with the Vath storyteller."
25,"TEXT_HEAVNB105_02160_TODO_01","Proceed to Loth ast Gnath, defeating any foes who stand in your way."
26,"TEXT_HEAVNB105_02160_TODO_02","Wait for your comrades to arrive."
27,"TEXT_HEAVNB105_02160_TODO_03","Speak with Thancred."
28,"TEXT_HEAVNB105_02160_TODO_04",""
29,"TEXT_HEAVNB105_02160_TODO_05",""
30,"TEXT_HEAVNB105_02160_TODO_06",""
31,"TEXT_HEAVNB105_02160_TODO_07",""
32,"TEXT_HEAVNB105_02160_TODO_08",""
33,"TEXT_HEAVNB105_02160_TODO_09",""
34,"TEXT_HEAVNB105_02160_TODO_10",""
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46,"TEXT_HEAVNB105_02160_TODO_22",""
47,"TEXT_HEAVNB105_02160_TODO_23",""
48,"TEXT_HEAVNB105_02160_YSHTOLA_000_001","Given that Alphinaud seems to recall the details of my return so <Emphasis>vividly</Emphasis>, I would rather he did not draw <Emphasis>me</Emphasis> from memory, talented or not."
49,"TEXT_HEAVNB105_02160_KRILE_000_002","Honestly, that boy... Some things never change."
50,"TEXT_HEAVNB105_02160_ALPHINAUD_000_003","Well, what are we waiting for? For all we know, Thancred could be waiting for us in Loth ast Vath!"
51,"TEXT_HEAVNB105_02160_ALPHINAUD_000_004","We must go and see the Vath right away. Come along, everyone! Come along!"
52,"TEXT_HEAVNB105_02160_VATHSTORYTELLER_000_005","<click> <click> Great hunters, we welcome you once more to Loth ast Vath. What do you seek this day?"
53,"TEXT_HEAVNB105_02160_ALPHINAUD_000_006","We seek a man. A man with whom we are told you may have had certain dealings."
54,"TEXT_HEAVNB105_02160_VATHSTORYTELLER_000_007","...How curious. The hunters tire of godly sport and pursue mortal prey?"
55,"TEXT_HEAVNB105_02160_ALPHINAUD_000_008","No, no, he is not prey, but a friend long missing."
56,"TEXT_HEAVNB105_02160_VATHSTORYTELLER_000_009","<click> <click> Good, good. He is a friend to the Vath as well, one with whom we have traded many times."
57,"TEXT_HEAVNB105_02160_ALPHINAUD_000_010","Truly? And you are quite certain it was this man?"
58,"TEXT_HEAVNB105_02160_VATHSTORYTELLER_000_011","There is no doubt. <click> <click> The fleshling clothed in skins came to us from Sohm Al, lost and weak. He offered meat and hides in trade, and in exchange we tended his wounds."
59,"TEXT_HEAVNB105_02160_VATHSTORYTELLER_000_012","He brought us much flesh, so skilled a hunter he was. Much flesh. When he asked for garments, we were glad to provide them."
60,"TEXT_HEAVNB105_02160_YSHTOLA_000_013","And where is he now?"
61,"TEXT_HEAVNB105_02160_VATHSTORYTELLER_000_014","<click> <click> Gone to Loth ast Gnath. Not long ago. When he heard the Onemind had summoned our god once more."
62,"TEXT_HEAVNB105_02160_YSHTOLA_000_015","Ravana is returned!?"
63,"TEXT_HEAVNB105_02160_ALPHINAUD_000_016","Vidofnir did say that the Gnath had grown as before. But what could Thancred hope to accomplish by himself?"
64,"TEXT_HEAVNB105_02160_ALPHINAUD_000_017","Honored elder, we thank you for your help. Would that we could repay this kindness ere we depart, but we must hasten to our comrade's side."
65,"TEXT_HEAVNB105_02160_VATHSTORYTELLER_000_018","Go, great hunters, lest the Gnath claim him as a sacrifice. <click> <click>"
66,"TEXT_HEAVNB105_02160_VATHSTORYTELLER_100_018","<click> <click> One hunter, however skilled, cannot stand against the colony. Go to your friend."
1 key 0 1
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3 int32 str str
4 0 TEXT_HEAVNB105_02160_SEQ_00 Alphinaud would like very much to continue the search for Thancred.
5 1 TEXT_HEAVNB105_02160_SEQ_01 At Alphinaud's impassioned urging, you set out for Loth ast Vath to continue the search. Speak with the Vath storyteller and see if he recognizes Thancred from the sketch.
6 2 TEXT_HEAVNB105_02160_SEQ_02 Though wary at first, the storyteller soon confirms that the Vath have indeed had dealings with Thancred. The “fleshling clothed in skins,” as they call him, came to them from Sohm Al weak and disoriented, and was given succor in exchange for meat and hides. According to the storyteller, he stayed with them for some time, but left recently, after learning that the Gnath had summoned forth Ravana from the aether once more─news which comes as a shock to your allies, but does much to explain the beastmen's recent aggression towards Anyx Trine. Fearing what may happen if Thancred is forced to face the Gnath alone, you resolve to find him before they do. Clear a path to Loth ast Gnath that your allies might follow.
7 3 TEXT_HEAVNB105_02160_SEQ_03 You quickly dispatch the sentries stationed outside the stronghold's entrance. All that remains is to wait for the others to arrive.
8 4 TEXT_HEAVNB105_02160_SEQ_04 Moments after being rejoined by your comrades, you hear the unmistakable sounds of battle coming from deep within the Gnath stronghold. Fearing that Thancred may be in danger, you rush towards the source of the cacophony, only to be confronted with an unexpected sight: a party of adventurers locked in combat with the Lord of the Hive, and having seized the upper hand no less. As you look on in silence, their leader cuts down the Gnath god in a display of power far beyond that of any common adventurer. An equal, perhaps? ...Or a rival? Cautiously, you and your allies approach the strangers, and as you lock eyes with their leader, you find yourself overcome with a vision of his past. You see him and his comrades stand against an Ascian, just as you once stood against Lahabrea, and watch as they forge a blade to strike him down. A blade not unlike your own blade of Light. “So you are the Warrior of Light. The savior of Eorzea.” Your counterpart regards you coldly, his every word dripping with disdain. A rival, then. Seeking to defuse the tension, Alphinaud warily requests an introduction, only to be greeted with a sudden display of force which scatters your allies, leaving you to face the leader alone. Grimly, you draw your weapon and prepare to meet his attack in kind, when suddenly, from on high, Thancred descends to duel with the warrior. After finding themselves to be evenly matched, the stranger withdraws, but not before declaring that he and his comrades are the Warriors of Darkness─and that you shall meet again.
9 5 TEXT_HEAVNB105_02160_SEQ_05 After escaping the Gnath stronghold, Thancred explains how he survived in the wilderness before making contact with the Vath, who furnished him with his new garments, and told him of Ravana, whom he was certain you would be drawn to face. However, he did not account for the intervention of the self-proclaimed Warriors of Darkness, who clearly harbor ill will towards you and yours. Yet how could they best primals and Ascians both if not through the power of the Echo? And if they are indeed blessed as you and Krile are, what would drive them to stand in apparent opposition to your cause?
10 6 TEXT_HEAVNB105_02160_SEQ_06
11 7 TEXT_HEAVNB105_02160_SEQ_07
12 8 TEXT_HEAVNB105_02160_SEQ_08
13 9 TEXT_HEAVNB105_02160_SEQ_09
14 10 TEXT_HEAVNB105_02160_SEQ_10
15 11 TEXT_HEAVNB105_02160_SEQ_11
16 12 TEXT_HEAVNB105_02160_SEQ_12
17 13 TEXT_HEAVNB105_02160_SEQ_13
18 14 TEXT_HEAVNB105_02160_SEQ_14
19 15 TEXT_HEAVNB105_02160_SEQ_15
20 16 TEXT_HEAVNB105_02160_SEQ_16
21 17 TEXT_HEAVNB105_02160_SEQ_17
22 18 TEXT_HEAVNB105_02160_SEQ_18
23 19 TEXT_HEAVNB105_02160_SEQ_19
24 20 TEXT_HEAVNB105_02160_SEQ_20
25 21 TEXT_HEAVNB105_02160_SEQ_21
26 22 TEXT_HEAVNB105_02160_SEQ_22
27 23 TEXT_HEAVNB105_02160_SEQ_23
28 24 TEXT_HEAVNB105_02160_TODO_00 Speak with the Vath storyteller.
29 25 TEXT_HEAVNB105_02160_TODO_01 Proceed to Loth ast Gnath, defeating any foes who stand in your way.
30 26 TEXT_HEAVNB105_02160_TODO_02 Wait for your comrades to arrive.
31 27 TEXT_HEAVNB105_02160_TODO_03 Speak with Thancred.
32 28 TEXT_HEAVNB105_02160_TODO_04
33 29 TEXT_HEAVNB105_02160_TODO_05
34 30 TEXT_HEAVNB105_02160_TODO_06
35 31 TEXT_HEAVNB105_02160_TODO_07
36 32 TEXT_HEAVNB105_02160_TODO_08
37 33 TEXT_HEAVNB105_02160_TODO_09
38 34 TEXT_HEAVNB105_02160_TODO_10
39 35 TEXT_HEAVNB105_02160_TODO_11
40 36 TEXT_HEAVNB105_02160_TODO_12
41 37 TEXT_HEAVNB105_02160_TODO_13
42 38 TEXT_HEAVNB105_02160_TODO_14
43 39 TEXT_HEAVNB105_02160_TODO_15
44 40 TEXT_HEAVNB105_02160_TODO_16
45 41 TEXT_HEAVNB105_02160_TODO_17
46 42 TEXT_HEAVNB105_02160_TODO_18
47 43 TEXT_HEAVNB105_02160_TODO_19
48 44 TEXT_HEAVNB105_02160_TODO_20
49 45 TEXT_HEAVNB105_02160_TODO_21
50 46 TEXT_HEAVNB105_02160_TODO_22
51 47 TEXT_HEAVNB105_02160_TODO_23
52 48 TEXT_HEAVNB105_02160_YSHTOLA_000_001 Given that Alphinaud seems to recall the details of my return so <Emphasis>vividly</Emphasis>, I would rather he did not draw <Emphasis>me</Emphasis> from memory, talented or not.
53 49 TEXT_HEAVNB105_02160_KRILE_000_002 Honestly, that boy... Some things never change.
54 50 TEXT_HEAVNB105_02160_ALPHINAUD_000_003 Well, what are we waiting for? For all we know, Thancred could be waiting for us in Loth ast Vath!
55 51 TEXT_HEAVNB105_02160_ALPHINAUD_000_004 We must go and see the Vath right away. Come along, everyone! Come along!
56 52 TEXT_HEAVNB105_02160_VATHSTORYTELLER_000_005 <click> <click> Great hunters, we welcome you once more to Loth ast Vath. What do you seek this day?
57 53 TEXT_HEAVNB105_02160_ALPHINAUD_000_006 We seek a man. A man with whom we are told you may have had certain dealings.
58 54 TEXT_HEAVNB105_02160_VATHSTORYTELLER_000_007 ...How curious. The hunters tire of godly sport and pursue mortal prey?
59 55 TEXT_HEAVNB105_02160_ALPHINAUD_000_008 No, no, he is not prey, but a friend long missing.
60 56 TEXT_HEAVNB105_02160_VATHSTORYTELLER_000_009 <click> <click> Good, good. He is a friend to the Vath as well, one with whom we have traded many times.
61 57 TEXT_HEAVNB105_02160_ALPHINAUD_000_010 Truly? And you are quite certain it was this man?
62 58 TEXT_HEAVNB105_02160_VATHSTORYTELLER_000_011 There is no doubt. <click> <click> The fleshling clothed in skins came to us from Sohm Al, lost and weak. He offered meat and hides in trade, and in exchange we tended his wounds.
63 59 TEXT_HEAVNB105_02160_VATHSTORYTELLER_000_012 He brought us much flesh, so skilled a hunter he was. Much flesh. When he asked for garments, we were glad to provide them.
64 60 TEXT_HEAVNB105_02160_YSHTOLA_000_013 And where is he now?
65 61 TEXT_HEAVNB105_02160_VATHSTORYTELLER_000_014 <click> <click> Gone to Loth ast Gnath. Not long ago. When he heard the Onemind had summoned our god once more.
66 62 TEXT_HEAVNB105_02160_YSHTOLA_000_015 Ravana is returned!?
67 63 TEXT_HEAVNB105_02160_ALPHINAUD_000_016 Vidofnir did say that the Gnath had grown as before. But what could Thancred hope to accomplish by himself?
68 64 TEXT_HEAVNB105_02160_ALPHINAUD_000_017 Honored elder, we thank you for your help. Would that we could repay this kindness ere we depart, but we must hasten to our comrade's side.
69 65 TEXT_HEAVNB105_02160_VATHSTORYTELLER_000_018 Go, great hunters, lest the Gnath claim him as a sacrifice. <click> <click>
70 66 TEXT_HEAVNB105_02160_VATHSTORYTELLER_100_018 <click> <click> One hunter, however skilled, cannot stand against the colony. Go to your friend.
71 67 TEXT_HEAVNB105_02160_YSHTOLA_000_019 We should be safe here. Our pursuers are not like to stray so far from the colony.
72 68 TEXT_HEAVNB105_02160_KRILE_000_020 The vision caught me unawares, and I was unprepared for their attack, but...I could hear the colony chattering all around us... They were so loud...so unbearably loud...
73 69 TEXT_HEAVNB105_02160_ALPHINAUD_000_021 Do you need to sit down? I have water, if it will help.
74 70 TEXT_HEAVNB105_02160_VATHSTORYTELLER_000_022 <click> <click> The colony laments for Lord Ravana. Was this your doing?
+115
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@@ -0,0 +1,115 @@
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNB106_02161_SEQ_00","Alphinaud is lost in thought, doubtless ruminating on the implications of your encounter with the Warriors of Darkness."
1,"TEXT_HEAVNB106_02161_SEQ_01","Given the relative ease with which they dispatched Ravana, it seems all but certain that the Warriors of Darkness have fought such beings before. Yet how could such exceptionally gifted individuals have escaped the notice of the Scions of the Seventh Dawn, when one of the order's founding goals was to identify and recruit adventurers blessed with the power of the Echo? Though their appearance raises many questions, their deeds cannot be denied. The Lord of the Hive is no more, and Vidofnir must be told."
2,"TEXT_HEAVNB106_02161_SEQ_02","Though surprised that he did not fall by your hand, Vidofnir is nevertheless pleased to learn of Ravana's defeat. Moreover, having received your good tidings, she offers some of her own: Hraesvelgr has entrusted her with deciding whether or not to accept Ser Aymeric's invitation. The great white dragon duly states that she will keep faith in you and journey to Ishgard. Elated by her reply, Alphinaud announces that he will convey her words to the lord commander at once. The time has come to return to the capital."
3,"TEXT_HEAVNB106_02161_SEQ_03","During the long journey back to Ishgard, you and the others share the many trials and tribulations of recent days with a rapt Thancred. Though glad to hear of your many successes, he is saddened to learn that Yda, Papalymo, and Minfilia are still missing. Seeing this, Y'shtola assures him that one day these troubles will be a distant memory─a future which Thancred pledges to do his utmost to help bring about."
4,"TEXT_HEAVNB106_02161_SEQ_04","Lucia receives the news of Vidofnir's acceptance with a mixture of happiness and regret, for Ser Aymeric is not present to hear it, having been wounded in an attempted assassination. Though he is like to make a full recovery, the attack was only the beginning; shortly thereafter, buildings throughout the city burst into flame, as part of what appears to be a coordinated─and ongoing─attack. As fast as the old fires are quenched, new ones are set. If the perpetrators are not brought to justice, there is no telling when the chaos will end."
5,"TEXT_HEAVNB106_02161_SEQ_05",""
6,"TEXT_HEAVNB106_02161_SEQ_06",""
7,"TEXT_HEAVNB106_02161_SEQ_07",""
8,"TEXT_HEAVNB106_02161_SEQ_08",""
9,"TEXT_HEAVNB106_02161_SEQ_09",""
10,"TEXT_HEAVNB106_02161_SEQ_10",""
11,"TEXT_HEAVNB106_02161_SEQ_11",""
12,"TEXT_HEAVNB106_02161_SEQ_12",""
13,"TEXT_HEAVNB106_02161_SEQ_13",""
14,"TEXT_HEAVNB106_02161_SEQ_14",""
15,"TEXT_HEAVNB106_02161_SEQ_15",""
16,"TEXT_HEAVNB106_02161_SEQ_16",""
17,"TEXT_HEAVNB106_02161_SEQ_17",""
18,"TEXT_HEAVNB106_02161_SEQ_18",""
19,"TEXT_HEAVNB106_02161_SEQ_19",""
20,"TEXT_HEAVNB106_02161_SEQ_20",""
21,"TEXT_HEAVNB106_02161_SEQ_21",""
22,"TEXT_HEAVNB106_02161_SEQ_22",""
23,"TEXT_HEAVNB106_02161_SEQ_23",""
24,"TEXT_HEAVNB106_02161_TODO_00"," Speak with Vidofnir in Anyx Trine."
25,"TEXT_HEAVNB106_02161_TODO_01","Speak with Alphinaud in Foundation."
26,"TEXT_HEAVNB106_02161_TODO_02","Speak with Lucia."
27,"TEXT_HEAVNB106_02161_TODO_03",""
28,"TEXT_HEAVNB106_02161_TODO_04",""
29,"TEXT_HEAVNB106_02161_TODO_05",""
30,"TEXT_HEAVNB106_02161_TODO_06",""
31,"TEXT_HEAVNB106_02161_TODO_07",""
32,"TEXT_HEAVNB106_02161_TODO_08",""
33,"TEXT_HEAVNB106_02161_TODO_09",""
34,"TEXT_HEAVNB106_02161_TODO_10",""
35,"TEXT_HEAVNB106_02161_TODO_11",""
36,"TEXT_HEAVNB106_02161_TODO_12",""
37,"TEXT_HEAVNB106_02161_TODO_13",""
38,"TEXT_HEAVNB106_02161_TODO_14",""
39,"TEXT_HEAVNB106_02161_TODO_15",""
40,"TEXT_HEAVNB106_02161_TODO_16",""
41,"TEXT_HEAVNB106_02161_TODO_17",""
42,"TEXT_HEAVNB106_02161_TODO_18",""
43,"TEXT_HEAVNB106_02161_TODO_19",""
44,"TEXT_HEAVNB106_02161_TODO_20",""
45,"TEXT_HEAVNB106_02161_TODO_21",""
46,"TEXT_HEAVNB106_02161_TODO_22",""
47,"TEXT_HEAVNB106_02161_TODO_23",""
48,"TEXT_HEAVNB106_02161_YSHTOLA_000_001","'Twould seem the mystery of the axe-wielding Hyur has been laid to rest. I should have known better than to think Thancred would ever stoop to using such an inelegant weapon... But then how was I to know there was not <Emphasis>one</Emphasis> vagabond wandering the Chocobo Forest but two."
49,"TEXT_HEAVNB106_02161_KRILE_000_005","He <Emphasis>knew</Emphasis> us. He knew <Emphasis>you</Emphasis>. Did he walk in our memories as we walked in his?"
50,"TEXT_HEAVNB106_02161_THANCRED_000_010","I know what you're thinking, but really, you needn't worry. It will only lend credence to my tales of heroism. Besides, battle scars are to maidens what loose morals are to gentlemen. A definite bonus."
51,"TEXT_HEAVNB106_02161_ALPHINAUD_000_020","Blessed with the power of the Echo, and driven to put down primals... Despite his declaration that they walk a different path, I struggle to see how their goals conflict with ours."
52,"TEXT_HEAVNB106_02161_ALPHINAUD_000_021","Nor is that the only oddity. I find it passing strange that such exceptional individuals should have wholly escaped our notice until now. Surely we would have heard rumors and attempted to recruit them to our cause?"
53,"TEXT_HEAVNB106_02161_YSHTOLA_000_022","I recall no such adventurers─and I would not soon forget their like. Nor would any of us, I think."
54,"TEXT_HEAVNB106_02161_YSHTOLA_000_023","One of our primary duties was to scour the citystates for promising candidates─which is how <Switch(PlayerParameter(70))><Case(1)>I</Case><Case(2)>Yda and Papalymo</Case><Case(3)>Thancred</Case></Switch> found <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
55,"TEXT_HEAVNB106_02161_THANCRED_000_024","Ah, the memories. It seems like only yesterday that you slew your first primal. Speaking of which, I had the distinct impression that it was <Emphasis>not</Emphasis> the first time that band of merry men and women had killed a god."
56,"TEXT_HEAVNB106_02161_YSHTOLA_000_025","I labor to believe that a band of preternaturally gifted adventurers has been traveling the land, slaying primals without our knowledge. 'Twould imply gross negligence on our part."
57,"TEXT_HEAVNB106_02161_ALPHINAUD_000_026","Speculation will avail us naught. There is far too much we do not know."
58,"TEXT_HEAVNB106_02161_ALPHINAUD_000_027","For the present, we must needs concentrate on what we <Emphasis>do</Emphasis> know, namely that Lord Ravana is no more. Vidofnir must be informed. The news may render her more receptive to Ser Aymeric's invitation."
59,"TEXT_HEAVNB106_02161_KRILE_000_028","Since you seem to have affairs here well in hand, I shall take my leave. Simply being in the vicinity of this colony is giving me a stinking headache."
60,"TEXT_HEAVNB106_02161_KRILE_000_029","If you have need of me, I shall be with Master Matoya. I would beg her assistance with the search for Minfilia."
61,"TEXT_HEAVNB106_02161_THANCRED_000_030","Wait─Minfilia is <Emphasis>missing</Emphasis>? I thought she escaped with <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!"
62,"TEXT_HEAVNB106_02161_ALPHINAUD_000_031","I shall explain on the road. Much has happened in your absence..."
63,"TEXT_HEAVNB106_02161_VIDOFNIR_000_040","I had not thought to see thee again so soon, mortal. If thou seekest the knight, know that she hath long since departed for Ishgard."
64,"TEXT_HEAVNB106_02161_ALPHINAUD_000_041","My thanks, Vidofnir, but it was not for her that we came. We bring good tidings for you and yours. Lord Ravana, who had been summoned by the Gnath, has again been laid low."
65,"TEXT_HEAVNB106_02161_VIDOFNIR_000_042","Truly? Once more you mortals have succeeded where mine own kind did fail. You have our deepest thanks."
66,"TEXT_HEAVNB106_02161_ALPHINAUD_000_043","Would that we could take credit. The god fell by another's hand."
67,"TEXT_HEAVNB106_02161_VIDOFNIR_000_044","Another? Revelation upon revelation. Regardless, it is cause for celebration. The Gnath will have no choice but to withdraw."
68,"TEXT_HEAVNB106_02161_VIDOFNIR_000_045","But to another matter. I have tidings for thee as well."
69,"TEXT_HEAVNB106_02161_ALPHINAUD_000_046","Regarding the Ishgardians' invitation?"
70,"TEXT_HEAVNB106_02161_VIDOFNIR_000_047","As promised, I brought the matter to my sire. Hearken to his answer now."
71,"TEXT_HEAVNB106_02161_VIDOFNIR_000_048","“For a thousand years have I mourned my beloved, who gave her life to forge a peace thy king betrayed. Such was my lot, until a child of Ishgard came unto me."
72,"TEXT_HEAVNB106_02161_VIDOFNIR_000_049","“For want of warmth, she wrapped herself in a dream. Yet the world will remember her deeds. For truth, she fought. For justice, she sinned. For redemption, she sacrificed, and became as light."
73,"TEXT_HEAVNB106_02161_VIDOFNIR_000_050","“To follow one's heart, to have faith in one's convictions─be it for weal, or be it for woe. Such is the folly and the glory of man...and of dragon.”"
74,"TEXT_HEAVNB106_02161_VIDOFNIR_000_051","He hath entrusted the choice to us, and we have made it. We will keep faith with you who walk in the Light."
75,"TEXT_HEAVNB106_02161_ALPHINAUD_000_052","Then you accept Ser Aymeric's invitation?"
76,"TEXT_HEAVNB106_02161_VIDOFNIR_000_053","Let it be known that I, Vidofnir, shall journey unto Ishgard on behalf of my people."
77,"TEXT_HEAVNB106_02161_ALPHINAUD_000_054",""
78,"TEXT_HEAVNB106_02161_ALPHINAUD_000_055","We are honored to receive your answer, and will convey your words to our allies without delay."
79,"TEXT_HEAVNB106_02161_ALPHINAUD_000_056","It is happening, Ysayle. Would that you were here to see it..."
80,"TEXT_HEAVNB106_02161_TATARU_000_060","We can celebrate Thancred's return later. You and Alphinaud are needed at the Congregation!"
81,"TEXT_HEAVNB106_02161_YSHTOLA_000_065","Fortunately, the journey afforded us ample time to brief Thancred on recent events."
82,"TEXT_HEAVNB106_02161_THANCRED_000_070","So you slew a handful of primals, chatted with the Emperor of Garlemald, uncovered the truth behind a thousand-year war, thwarted a megalomaniacal archbishop's ambitions, and then rode home on the back of the Father of Dragons. Does that about sum it up?"
83,"TEXT_HEAVNB106_02161_HILDA_000_075","Oh good, you're back. Things got a bit heated while you were away."
84,"TEXT_HEAVNB106_02161_SYMME_000_080",""
85,"TEXT_HEAVNB106_02161_EUDESTAND_000_085",""
86,"TEXT_HEAVNB106_02161_VIDOFNIR_000_086","When Ysayle first brought thee before me, I knew in my heart of hearts that this day would come."
87,"TEXT_HEAVNB106_02161_LUCIA_000_087","One thing at a time, one thing at─
Forgive me, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, I will attend you shortly."
88,"TEXT_HEAVNB106_02161_HANDELOUP_000_088","This is a dark day for the Temple Knights. But I have faith that we shall overcome this trial."
89,"TEXT_HEAVNB106_02161_GIBRILLONT_000_089","The city's gone mad, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Steer clear of the Brume if you don't want to get burned."
90,"TEXT_HEAVNB106_02161_ALPHINAUD_000_090","Right. Let us not keep Ser Aymeric waiting."
91,"TEXT_HEAVNB106_02161_ALPHINAUD_000_091","...Are you quite well, Thancred?"
92,"TEXT_HEAVNB106_02161_THANCRED_000_092","Yes─yes, quite well. Forgive me. You have given me rather a lot to digest. This whole affair with the Ishgardians and the Dravanians...and our friends nowhere to be found."
93,"TEXT_HEAVNB106_02161_THANCRED_100_092","'Twould seem there is no end to our troubles."
94,"TEXT_HEAVNB106_02161_YSHTOLA_000_093","We can but face them head-on, one at a time. For now, we must apply ourselves to our allotted tasks and leave the others to theirs."
95,"TEXT_HEAVNB106_02161_YSHTOLA_000_094","Remember, Thancred─we found you, as they found me. In time, we will find Yda and Papalymo and Minfilia as well."
96,"TEXT_HEAVNB106_02161_YSHTOLA_000_095","These troubles will soon be but a memory─one which we will look back on together."
97,"TEXT_HEAVNB106_02161_THANCRED_000_096","Pray do not misunderstand─I did not mean to imply that it would be otherwise. I merely wish that I had rejoined our grand adventure at one of its more triumphal moments. Despite your recent accomplishments, the mood here is less than celebratory."
98,"TEXT_HEAVNB106_02161_THANCRED_100_096","But I have no doubt that we will enjoy many more glorious victories soon enough─and you may rest assured that I will play my part in them to the very hilt."
99,"TEXT_HEAVNB106_02161_ALPHINAUD_000_097","I know you will. So then─to the Congregation!"
100,"TEXT_HEAVNB106_02161_LUCIA_000_100","You have returned! In this at least the fates are kind."
101,"TEXT_HEAVNB106_02161_ALPHINAUD_000_101","Greetings, First Commander! It pleases me to inform you that Vidofnir has accepted Ser Aymeric's invitation."
102,"TEXT_HEAVNB106_02161_LUCIA_000_102","She has!? These are glad tidings indeed..."
103,"TEXT_HEAVNB106_02161_LUCIA_000_103","Would that the lord commander were here to hear them."
104,"TEXT_HEAVNB106_02161_ALPHINAUD_000_104","Ah. Is he otherwise engaged?"
105,"TEXT_HEAVNB106_02161_HILDA_000_105","Aye─sleepin' off a knife to the gut."
106,"TEXT_HEAVNB106_02161_ALPHINAUD_000_106","<Emphasis>What</Emphasis>? What happened!? Will he live?"
107,"TEXT_HEAVNB106_02161_LUCIA_000_107","The chirurgeons tell me he will make a full recovery. But had Lord Edmont and Lord Artoirel not been on hand when the assassin struck, he would not have been so fortunate. For a mercy, they subdued the fiend before he could land the telling blow."
108,"TEXT_HEAVNB106_02161_HILDA_000_108","The attack was just the beginnin', though. Not long after, buildings all 'round the city─includin' several of ours─burst into flame."
109,"TEXT_HEAVNB106_02161_HILDA_000_109","Bastards caught us completely by surprise. We've been dowsin' the fires, but for every one we put out, it seems like two more start up. Casualties are mountin'─especially in the Brume."
110,"TEXT_HEAVNB106_02161_LUCIA_000_110","'Tis plain these fires were started by the assassin's conspirators. Until they have been rounded up, there will be no end to this. Will you help us find them?"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_HEAVNB106_02161_SEQ_00 Alphinaud is lost in thought, doubtless ruminating on the implications of your encounter with the Warriors of Darkness.
5 1 TEXT_HEAVNB106_02161_SEQ_01 Given the relative ease with which they dispatched Ravana, it seems all but certain that the Warriors of Darkness have fought such beings before. Yet how could such exceptionally gifted individuals have escaped the notice of the Scions of the Seventh Dawn, when one of the order's founding goals was to identify and recruit adventurers blessed with the power of the Echo? Though their appearance raises many questions, their deeds cannot be denied. The Lord of the Hive is no more, and Vidofnir must be told.
6 2 TEXT_HEAVNB106_02161_SEQ_02 Though surprised that he did not fall by your hand, Vidofnir is nevertheless pleased to learn of Ravana's defeat. Moreover, having received your good tidings, she offers some of her own: Hraesvelgr has entrusted her with deciding whether or not to accept Ser Aymeric's invitation. The great white dragon duly states that she will keep faith in you and journey to Ishgard. Elated by her reply, Alphinaud announces that he will convey her words to the lord commander at once. The time has come to return to the capital.
7 3 TEXT_HEAVNB106_02161_SEQ_03 During the long journey back to Ishgard, you and the others share the many trials and tribulations of recent days with a rapt Thancred. Though glad to hear of your many successes, he is saddened to learn that Yda, Papalymo, and Minfilia are still missing. Seeing this, Y'shtola assures him that one day these troubles will be a distant memory─a future which Thancred pledges to do his utmost to help bring about.
8 4 TEXT_HEAVNB106_02161_SEQ_04 Lucia receives the news of Vidofnir's acceptance with a mixture of happiness and regret, for Ser Aymeric is not present to hear it, having been wounded in an attempted assassination. Though he is like to make a full recovery, the attack was only the beginning; shortly thereafter, buildings throughout the city burst into flame, as part of what appears to be a coordinated─and ongoing─attack. As fast as the old fires are quenched, new ones are set. If the perpetrators are not brought to justice, there is no telling when the chaos will end.
9 5 TEXT_HEAVNB106_02161_SEQ_05
10 6 TEXT_HEAVNB106_02161_SEQ_06
11 7 TEXT_HEAVNB106_02161_SEQ_07
12 8 TEXT_HEAVNB106_02161_SEQ_08
13 9 TEXT_HEAVNB106_02161_SEQ_09
14 10 TEXT_HEAVNB106_02161_SEQ_10
15 11 TEXT_HEAVNB106_02161_SEQ_11
16 12 TEXT_HEAVNB106_02161_SEQ_12
17 13 TEXT_HEAVNB106_02161_SEQ_13
18 14 TEXT_HEAVNB106_02161_SEQ_14
19 15 TEXT_HEAVNB106_02161_SEQ_15
20 16 TEXT_HEAVNB106_02161_SEQ_16
21 17 TEXT_HEAVNB106_02161_SEQ_17
22 18 TEXT_HEAVNB106_02161_SEQ_18
23 19 TEXT_HEAVNB106_02161_SEQ_19
24 20 TEXT_HEAVNB106_02161_SEQ_20
25 21 TEXT_HEAVNB106_02161_SEQ_21
26 22 TEXT_HEAVNB106_02161_SEQ_22
27 23 TEXT_HEAVNB106_02161_SEQ_23
28 24 TEXT_HEAVNB106_02161_TODO_00 Speak with Vidofnir in Anyx Trine.
29 25 TEXT_HEAVNB106_02161_TODO_01 Speak with Alphinaud in Foundation.
30 26 TEXT_HEAVNB106_02161_TODO_02 Speak with Lucia.
31 27 TEXT_HEAVNB106_02161_TODO_03
32 28 TEXT_HEAVNB106_02161_TODO_04
33 29 TEXT_HEAVNB106_02161_TODO_05
34 30 TEXT_HEAVNB106_02161_TODO_06
35 31 TEXT_HEAVNB106_02161_TODO_07
36 32 TEXT_HEAVNB106_02161_TODO_08
37 33 TEXT_HEAVNB106_02161_TODO_09
38 34 TEXT_HEAVNB106_02161_TODO_10
39 35 TEXT_HEAVNB106_02161_TODO_11
40 36 TEXT_HEAVNB106_02161_TODO_12
41 37 TEXT_HEAVNB106_02161_TODO_13
42 38 TEXT_HEAVNB106_02161_TODO_14
43 39 TEXT_HEAVNB106_02161_TODO_15
44 40 TEXT_HEAVNB106_02161_TODO_16
45 41 TEXT_HEAVNB106_02161_TODO_17
46 42 TEXT_HEAVNB106_02161_TODO_18
47 43 TEXT_HEAVNB106_02161_TODO_19
48 44 TEXT_HEAVNB106_02161_TODO_20
49 45 TEXT_HEAVNB106_02161_TODO_21
50 46 TEXT_HEAVNB106_02161_TODO_22
51 47 TEXT_HEAVNB106_02161_TODO_23
52 48 TEXT_HEAVNB106_02161_YSHTOLA_000_001 'Twould seem the mystery of the axe-wielding Hyur has been laid to rest. I should have known better than to think Thancred would ever stoop to using such an inelegant weapon... But then how was I to know there was not <Emphasis>one</Emphasis> vagabond wandering the Chocobo Forest but two.
53 49 TEXT_HEAVNB106_02161_KRILE_000_005 He <Emphasis>knew</Emphasis> us. He knew <Emphasis>you</Emphasis>. Did he walk in our memories as we walked in his?
54 50 TEXT_HEAVNB106_02161_THANCRED_000_010 I know what you're thinking, but really, you needn't worry. It will only lend credence to my tales of heroism. Besides, battle scars are to maidens what loose morals are to gentlemen. A definite bonus.
55 51 TEXT_HEAVNB106_02161_ALPHINAUD_000_020 Blessed with the power of the Echo, and driven to put down primals... Despite his declaration that they walk a different path, I struggle to see how their goals conflict with ours.
56 52 TEXT_HEAVNB106_02161_ALPHINAUD_000_021 Nor is that the only oddity. I find it passing strange that such exceptional individuals should have wholly escaped our notice until now. Surely we would have heard rumors and attempted to recruit them to our cause?
57 53 TEXT_HEAVNB106_02161_YSHTOLA_000_022 I recall no such adventurers─and I would not soon forget their like. Nor would any of us, I think.
58 54 TEXT_HEAVNB106_02161_YSHTOLA_000_023 One of our primary duties was to scour the city–states for promising candidates─which is how <Switch(PlayerParameter(70))><Case(1)>I</Case><Case(2)>Yda and Papalymo</Case><Case(3)>Thancred</Case></Switch> found <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>.
59 55 TEXT_HEAVNB106_02161_THANCRED_000_024 Ah, the memories. It seems like only yesterday that you slew your first primal. Speaking of which, I had the distinct impression that it was <Emphasis>not</Emphasis> the first time that band of merry men and women had killed a god.
60 56 TEXT_HEAVNB106_02161_YSHTOLA_000_025 I labor to believe that a band of preternaturally gifted adventurers has been traveling the land, slaying primals without our knowledge. 'Twould imply gross negligence on our part.
61 57 TEXT_HEAVNB106_02161_ALPHINAUD_000_026 Speculation will avail us naught. There is far too much we do not know.
62 58 TEXT_HEAVNB106_02161_ALPHINAUD_000_027 For the present, we must needs concentrate on what we <Emphasis>do</Emphasis> know, namely that Lord Ravana is no more. Vidofnir must be informed. The news may render her more receptive to Ser Aymeric's invitation.
63 59 TEXT_HEAVNB106_02161_KRILE_000_028 Since you seem to have affairs here well in hand, I shall take my leave. Simply being in the vicinity of this colony is giving me a stinking headache.
64 60 TEXT_HEAVNB106_02161_KRILE_000_029 If you have need of me, I shall be with Master Matoya. I would beg her assistance with the search for Minfilia.
65 61 TEXT_HEAVNB106_02161_THANCRED_000_030 Wait─Minfilia is <Emphasis>missing</Emphasis>? I thought she escaped with <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!
66 62 TEXT_HEAVNB106_02161_ALPHINAUD_000_031 I shall explain on the road. Much has happened in your absence...
67 63 TEXT_HEAVNB106_02161_VIDOFNIR_000_040 I had not thought to see thee again so soon, mortal. If thou seekest the knight, know that she hath long since departed for Ishgard.
68 64 TEXT_HEAVNB106_02161_ALPHINAUD_000_041 My thanks, Vidofnir, but it was not for her that we came. We bring good tidings for you and yours. Lord Ravana, who had been summoned by the Gnath, has again been laid low.
69 65 TEXT_HEAVNB106_02161_VIDOFNIR_000_042 Truly? Once more you mortals have succeeded where mine own kind did fail. You have our deepest thanks.
70 66 TEXT_HEAVNB106_02161_ALPHINAUD_000_043 Would that we could take credit. The god fell by another's hand.
71 67 TEXT_HEAVNB106_02161_VIDOFNIR_000_044 Another? Revelation upon revelation. Regardless, it is cause for celebration. The Gnath will have no choice but to withdraw.
72 68 TEXT_HEAVNB106_02161_VIDOFNIR_000_045 But to another matter. I have tidings for thee as well.
73 69 TEXT_HEAVNB106_02161_ALPHINAUD_000_046 Regarding the Ishgardians' invitation?
74 70 TEXT_HEAVNB106_02161_VIDOFNIR_000_047 As promised, I brought the matter to my sire. Hearken to his answer now.
75 71 TEXT_HEAVNB106_02161_VIDOFNIR_000_048 “For a thousand years have I mourned my beloved, who gave her life to forge a peace thy king betrayed. Such was my lot, until a child of Ishgard came unto me.
76 72 TEXT_HEAVNB106_02161_VIDOFNIR_000_049 “For want of warmth, she wrapped herself in a dream. Yet the world will remember her deeds. For truth, she fought. For justice, she sinned. For redemption, she sacrificed, and became as light.
77 73 TEXT_HEAVNB106_02161_VIDOFNIR_000_050 “To follow one's heart, to have faith in one's convictions─be it for weal, or be it for woe. Such is the folly and the glory of man...and of dragon.”
78 74 TEXT_HEAVNB106_02161_VIDOFNIR_000_051 He hath entrusted the choice to us, and we have made it. We will keep faith with you who walk in the Light.
79 75 TEXT_HEAVNB106_02161_ALPHINAUD_000_052 Then you accept Ser Aymeric's invitation?
80 76 TEXT_HEAVNB106_02161_VIDOFNIR_000_053 Let it be known that I, Vidofnir, shall journey unto Ishgard on behalf of my people.
81 77 TEXT_HEAVNB106_02161_ALPHINAUD_000_054
82 78 TEXT_HEAVNB106_02161_ALPHINAUD_000_055 We are honored to receive your answer, and will convey your words to our allies without delay.
83 79 TEXT_HEAVNB106_02161_ALPHINAUD_000_056 It is happening, Ysayle. Would that you were here to see it...
84 80 TEXT_HEAVNB106_02161_TATARU_000_060 We can celebrate Thancred's return later. You and Alphinaud are needed at the Congregation!
85 81 TEXT_HEAVNB106_02161_YSHTOLA_000_065 Fortunately, the journey afforded us ample time to brief Thancred on recent events.
86 82 TEXT_HEAVNB106_02161_THANCRED_000_070 So you slew a handful of primals, chatted with the Emperor of Garlemald, uncovered the truth behind a thousand-year war, thwarted a megalomaniacal archbishop's ambitions, and then rode home on the back of the Father of Dragons. Does that about sum it up?
87 83 TEXT_HEAVNB106_02161_HILDA_000_075 Oh good, you're back. Things got a bit heated while you were away.
88 84 TEXT_HEAVNB106_02161_SYMME_000_080
89 85 TEXT_HEAVNB106_02161_EUDESTAND_000_085
90 86 TEXT_HEAVNB106_02161_VIDOFNIR_000_086 When Ysayle first brought thee before me, I knew in my heart of hearts that this day would come.
91 87 TEXT_HEAVNB106_02161_LUCIA_000_087 One thing at a time, one thing at─ Forgive me, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, I will attend you shortly.
92 88 TEXT_HEAVNB106_02161_HANDELOUP_000_088 This is a dark day for the Temple Knights. But I have faith that we shall overcome this trial.
93 89 TEXT_HEAVNB106_02161_GIBRILLONT_000_089 The city's gone mad, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Steer clear of the Brume if you don't want to get burned.
94 90 TEXT_HEAVNB106_02161_ALPHINAUD_000_090 Right. Let us not keep Ser Aymeric waiting.
95 91 TEXT_HEAVNB106_02161_ALPHINAUD_000_091 ...Are you quite well, Thancred?
96 92 TEXT_HEAVNB106_02161_THANCRED_000_092 Yes─yes, quite well. Forgive me. You have given me rather a lot to digest. This whole affair with the Ishgardians and the Dravanians...and our friends nowhere to be found.
97 93 TEXT_HEAVNB106_02161_THANCRED_100_092 'Twould seem there is no end to our troubles.
98 94 TEXT_HEAVNB106_02161_YSHTOLA_000_093 We can but face them head-on, one at a time. For now, we must apply ourselves to our allotted tasks and leave the others to theirs.
99 95 TEXT_HEAVNB106_02161_YSHTOLA_000_094 Remember, Thancred─we found you, as they found me. In time, we will find Yda and Papalymo and Minfilia as well.
100 96 TEXT_HEAVNB106_02161_YSHTOLA_000_095 These troubles will soon be but a memory─one which we will look back on together.
101 97 TEXT_HEAVNB106_02161_THANCRED_000_096 Pray do not misunderstand─I did not mean to imply that it would be otherwise. I merely wish that I had rejoined our grand adventure at one of its more triumphal moments. Despite your recent accomplishments, the mood here is less than celebratory.
102 98 TEXT_HEAVNB106_02161_THANCRED_100_096 But I have no doubt that we will enjoy many more glorious victories soon enough─and you may rest assured that I will play my part in them to the very hilt.
103 99 TEXT_HEAVNB106_02161_ALPHINAUD_000_097 I know you will. So then─to the Congregation!
104 100 TEXT_HEAVNB106_02161_LUCIA_000_100 You have returned! In this at least the fates are kind.
105 101 TEXT_HEAVNB106_02161_ALPHINAUD_000_101 Greetings, First Commander! It pleases me to inform you that Vidofnir has accepted Ser Aymeric's invitation.
106 102 TEXT_HEAVNB106_02161_LUCIA_000_102 She has!? These are glad tidings indeed...
107 103 TEXT_HEAVNB106_02161_LUCIA_000_103 Would that the lord commander were here to hear them.
108 104 TEXT_HEAVNB106_02161_ALPHINAUD_000_104 Ah. Is he otherwise engaged?
109 105 TEXT_HEAVNB106_02161_HILDA_000_105 Aye─sleepin' off a knife to the gut.
110 106 TEXT_HEAVNB106_02161_ALPHINAUD_000_106 <Emphasis>What</Emphasis>? What happened!? Will he live?
111 107 TEXT_HEAVNB106_02161_LUCIA_000_107 The chirurgeons tell me he will make a full recovery. But had Lord Edmont and Lord Artoirel not been on hand when the assassin struck, he would not have been so fortunate. For a mercy, they subdued the fiend before he could land the telling blow.
112 108 TEXT_HEAVNB106_02161_HILDA_000_108 The attack was just the beginnin', though. Not long after, buildings all 'round the city─includin' several of ours─burst into flame.
113 109 TEXT_HEAVNB106_02161_HILDA_000_109 Bastards caught us completely by surprise. We've been dowsin' the fires, but for every one we put out, it seems like two more start up. Casualties are mountin'─especially in the Brume.
114 110 TEXT_HEAVNB106_02161_LUCIA_000_110 'Tis plain these fires were started by the assassin's conspirators. Until they have been rounded up, there will be no end to this. Will you help us find them?
115 111 TEXT_HEAVNB106_02161_LUCIA_000_111 Then let us be about it.
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0,"TEXT_HEAVNB107_02162_SEQ_00","Lucia would begin the hunt for the arsonists without delay."
1,"TEXT_HEAVNB107_02162_SEQ_01","In order to cover more ground, you and your comrades will divide into two parties and investigate the fires separately. Alphinaud, Y'shtola, and Tataru will focus their efforts on Foundation and the Brume, while you, Thancred, and Hilda will begin by questioning the residents of the Pillars─starting with one Lord Emmanellain de Fortemps, who is a notorious gossip."
2,"TEXT_HEAVNB107_02162_SEQ_02","Alas, Lord Emmanellain has little to offer beyond charming repartee, and the observation that the Hoplon has been inundated with refugees on their way to receive food and shelter in the Vault─an initiative of Ser Aymeric's, apparently. No closer to identifying the arsonists, Thancred and Hilda resolve to inspect the locations where the fires were set while you question the refugees on the off chance that one knows something of value."
3,"TEXT_HEAVNB107_02162_SEQ_03","Yet again, your efforts avail you little, for while one child thinks she may have caught a glimpse of a suspicious man, she cannot describe him in any detail. Rendezvous with Thancred and Hilda and share your findings, if such they may be called."
4,"TEXT_HEAVNB107_02162_SEQ_04","Although Thancred has nothing conclusive to add, he does observe that the fires set near Saint Reymanaud's Cathedral and the Tribunal suffered surprisingly minor damage when compared to other less venerated structures. Mayhap Alphinaud's party can contribute more to the investigation."
5,"TEXT_HEAVNB107_02162_SEQ_05","It would seem that the efforts of your comrades in Foundation have been rather more fruitful, as they have detained a suspect seen loitering near several homes before they were set alight, and more recently near their smoldering remains. Unconvinced by his protestations of innocence, Thancred tricks the man into confessing by claiming his highborn master betrayed his trust. Return to the Congregation of Our Knights Most Heavenly and share your findings with Lucia."
6,"TEXT_HEAVNB107_02162_SEQ_06","Having returned to the Congregation, you breathlessly share the findings of your investigation. Though the arsonist withdrew his cooperation scant moments after providing it, Lucia is confident that she will soon have answers. Your conversation is then interrupted by Lord Artoirel, who has come on his father's behalf to deliver a special salve for Ser Aymeric. As Alphinaud watches him leave, he observes that the young nobleman is not in the best of spirits. To this, Lucia responds that given the rumors circulating about his father and the untimely passing of his half-brother, it would be strange if he were otherwise. Truly, none can deny that House Fortemps has known much tragedy of late..."
7,"TEXT_HEAVNB107_02162_SEQ_07",""
8,"TEXT_HEAVNB107_02162_SEQ_08",""
9,"TEXT_HEAVNB107_02162_SEQ_09",""
10,"TEXT_HEAVNB107_02162_SEQ_10",""
11,"TEXT_HEAVNB107_02162_SEQ_11",""
12,"TEXT_HEAVNB107_02162_SEQ_12",""
13,"TEXT_HEAVNB107_02162_SEQ_13",""
14,"TEXT_HEAVNB107_02162_SEQ_14",""
15,"TEXT_HEAVNB107_02162_SEQ_15",""
16,"TEXT_HEAVNB107_02162_SEQ_16",""
17,"TEXT_HEAVNB107_02162_SEQ_17",""
18,"TEXT_HEAVNB107_02162_SEQ_18",""
19,"TEXT_HEAVNB107_02162_SEQ_19",""
20,"TEXT_HEAVNB107_02162_SEQ_20",""
21,"TEXT_HEAVNB107_02162_SEQ_21",""
22,"TEXT_HEAVNB107_02162_SEQ_22",""
23,"TEXT_HEAVNB107_02162_SEQ_23",""
24,"TEXT_HEAVNB107_02162_TODO_00","Speak with Emmanellain at the Jeweled Crozier."
25,"TEXT_HEAVNB107_02162_TODO_01","Question the Ishgardians in the Hoplon."
26,"TEXT_HEAVNB107_02162_TODO_02","Question the Ishgardians in the Hoplon."
27,"TEXT_HEAVNB107_02162_TODO_03","Question the Ishgardians in the Hoplon."
28,"TEXT_HEAVNB107_02162_TODO_04","Rendezvous with Thancred."
29,"TEXT_HEAVNB107_02162_TODO_05","Rendezvous with Alphinaud in the Brume."
30,"TEXT_HEAVNB107_02162_TODO_06","Report to Lucia."
31,"TEXT_HEAVNB107_02162_TODO_07",""
32,"TEXT_HEAVNB107_02162_TODO_08",""
33,"TEXT_HEAVNB107_02162_TODO_09",""
34,"TEXT_HEAVNB107_02162_TODO_10",""
35,"TEXT_HEAVNB107_02162_TODO_11",""
36,"TEXT_HEAVNB107_02162_TODO_12",""
37,"TEXT_HEAVNB107_02162_TODO_13",""
38,"TEXT_HEAVNB107_02162_TODO_14",""
39,"TEXT_HEAVNB107_02162_TODO_15",""
40,"TEXT_HEAVNB107_02162_TODO_16",""
41,"TEXT_HEAVNB107_02162_TODO_17",""
42,"TEXT_HEAVNB107_02162_TODO_18",""
43,"TEXT_HEAVNB107_02162_TODO_19",""
44,"TEXT_HEAVNB107_02162_TODO_20",""
45,"TEXT_HEAVNB107_02162_TODO_21",""
46,"TEXT_HEAVNB107_02162_TODO_22",""
47,"TEXT_HEAVNB107_02162_TODO_23",""
48,"TEXT_HEAVNB107_02162_YSHTOLA_000_001","The archbishop may have fallen, but the legacy of his predecessors endures."
49,"TEXT_HEAVNB107_02162_ALPHINAUD_000_005","Just as Ser Aymeric risked his life to bring about lasting change, so too will others wager all to preserve what they hold dear."
50,"TEXT_HEAVNB107_02162_THANCRED_000_010","Louisoix once told me that man is all too willing to let his future be bound by his past. And time after time have I witnessed how depressingly right he was."
51,"TEXT_HEAVNB107_02162_HILDA_000_015","Even if we had the same resources to combat the fires as them up in the Pillars, we'd still be fightin' a losin' battle. You've seen the Brume─all them narrow streets with wooden houses crammed together. It's <Emphasis>kindlin'</Emphasis> is what it is."
52,"TEXT_HEAVNB107_02162_LUCIA_000_020","The flames are spreading. We must needs begin our investigation immediately."
53,"TEXT_HEAVNB107_02162_LUCIA_000_021","Witnesses must be found; suspects must be identified."
54,"TEXT_HEAVNB107_02162_ALPHINAUD_000_022","Have you been able to determine the precise locations where the fires were set? Mayhap there is a pattern."
55,"TEXT_HEAVNB107_02162_LUCIA_000_023","If there is, we have yet to discern it. Fires have been reported throughout the city, in both the Pillars and Foundation."
56,"TEXT_HEAVNB107_02162_LUCIA_000_024","Indeed, given the size of the area affected, I think it best to divide our forces. Master Alphinaud and Mistress Y'shtola─I would have you take charge of the investigation in Foundation."
57,"TEXT_HEAVNB107_02162_ALPHINAUD_000_025","As you wish. Mayhap Tataru can be of assistance as well."
58,"TEXT_HEAVNB107_02162_HILDA_000_026","Meanin' <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> and me get the Pillars. Oh, they'll like me up there. Only question is, will the grizzled old rogue strikin' a pose over there be joinin' us?"
59,"TEXT_HEAVNB107_02162_THANCRED_000_027","Thancred, of the Scions of the Seventh Dawn. And may I say what a pleasure it is to meet you too, my lady."
60,"TEXT_HEAVNB107_02162_HILDA_000_028","I'll bet. The name's Hilda. A Scion, eh? And there I was thinkin' I'd found a fellow ruffian amongst all these illustrious personages."
61,"TEXT_HEAVNB107_02162_LUCIA_000_029","I will remain here to coordinate the fire-quenching effort. If you learn aught of value, pray inform me immediately. That is all."
62,"TEXT_HEAVNB107_02162_THANCRED_000_030","While we <Emphasis>could</Emphasis> begin by sifting through charred rubble and questioning random passersby, in my experience, every town has at least one individual who can be counted on to know things he or she should not."
63,"TEXT_HEAVNB107_02162_HILDA_000_031","Oh, aye...the infamous Lord Emmanellain de Fortemps, lover of women and wine─though neither care for him that much. They say he could gossip for Ishgard."
64,"TEXT_HEAVNB107_02162_THANCRED_000_032","Just the sort of fellow I had in mind. Capital suggestion, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
65,"TEXT_HEAVNB107_02162_HILDA_000_033","He'll be at the Crozier most like, makin' an effort to be seen. So let's go and see him."
66,"TEXT_HEAVNB107_02162_THANCRED_000_034","...Grizzled I will accept, but <Emphasis>old</Emphasis>? <sigh>"
67,"TEXT_HEAVNB107_02162_THANCRED_000_035","Someone once said that a gentleman is rather than does. And in Lord Emmanellain I sense we have living proof."
68,"TEXT_HEAVNB107_02162_HILDA_000_040","Well, go on then. Talk to the daft sod."
69,"TEXT_HEAVNB107_02162_HONOROIT_000_045","(Ah, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>. I fear Lord Emmanellain has once more strayed from the path.)"
70,"TEXT_HEAVNB107_02162_HONOROIT_000_050","(As has so often been the case, his renewed enthusiasm for martial training gave way to frustration and disinterest at the first sign of difficulty...)"
71,"TEXT_HEAVNB107_02162_BEAUTY02162_000_051","I cannot well abandon my parents! But milord will not accept all three of us into his service. What am I to do?"
72,"TEXT_HEAVNB107_02162_MAELIE_000_052","What did we do to deserve this?"
73,"TEXT_HEAVNB107_02162_ISHGARDIANPRIEST02162_000_053","Have faith, my brothers and sisters, have faith! Halone has not forsaken you! We have not forsaken you!"
74,"TEXT_HEAVNB107_02162_LUCIA_000_054","I have faith that Ser Aymeric will soon return to assume command. And when he does, I would welcome him with a gift─our arsonists, bound and begging for mercy."
75,"TEXT_HEAVNB107_02162_ALPHINAUD_000_055","Prior to the fire, do you perchance recall anyone unfamiliar loitering in the vicinity?"
76,"TEXT_HEAVNB107_02162_YSHTOLA_000_056","Wooden dwellings built end-to-end and one atop another, each home to a family... How many were abed when the fires were set...?"
77,"TEXT_HEAVNB107_02162_TATARU_000_057","You didn't expect me to stand idly by when there was work to be done, did you?"
78,"TEXT_HEAVNB107_02162_EMMANELLAIN_000_060","Well, well, if it isn't <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, dearest of all my friends! You're looking rather glum. Something the matter, old <If(PlayerParameter(4))>girl<Else/>boy</If>?"
79,"TEXT_HEAVNB107_02162_EMMANELLAIN_000_061","Ah, yes, the arsons. Dreadful business, that─and awfully curious, wouldn't you say? There doesn't seem to be any rhyme or reason to it at all. Naturally, we've doubled the guard outside the manor, along with most of the other houses. Can't have the old pile going up in flames, after all!"
80,"TEXT_HEAVNB107_02162_EMMANELLAIN_000_062","Oh, in case you were wondering why the Hoplon is awash with refugees, the lower levels of the Vault have been opened to those unfortunate souls who have lost their homes. Ser Aymeric's orders, from what I hear. Remarkable man─not even a knife in the ribs can keep him from his duties!"
81,"TEXT_HEAVNB107_02162_EMMANELLAIN_000_063","Actually, old <If(PlayerParameter(4))>girl<Else/>boy</If>...if you were thinking of questioning the refugees, I should be more than happy to accompany you to the Hoplon. While you conduct your inquiries, I could offer words of comfort to the distressed and despondent young maidens...?"
82,"TEXT_HEAVNB107_02162_EMMANELLAIN_000_064","Wait a moment...I know what that is. You're giving me one of your looks, aren't you? You do me an injustice, old <If(PlayerParameter(4))>girl<Else/>boy</If>! I will have you know, my heart yearns for but one rose─prickly though she may be!"
83,"TEXT_HEAVNB107_02162_EMMANELLAIN_000_065","...I sense you remain unconvinced. Very well, if it will help to prove the purity of my intentions, I shall gracefully rescind my offer. Now run along and catch those arsonists!"
84,"TEXT_HEAVNB107_02162_THANCRED_000_066","That was...not entirely what I had hoped for. Whose idea was it to come here again?"
85,"TEXT_HEAVNB107_02162_THANCRED_000_067","Never mind. For our next step, I suggest we divide our efforts. While you question the refugees in the Hoplon, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, I shall investigate the locations where the fires were set. Would you be so good as to join me, Hilda?"
86,"TEXT_HEAVNB107_02162_HILDA_000_068","You know what, I reckon I would. Can't have you roamin' about in an unfamiliar city by your lonesome, can we? You'd only get robbed blind and left shiverin' in your smallclothes."
87,"TEXT_HEAVNB107_02162_EMMANELLAIN_100_060","I shall detain you no longer, old <If(PlayerParameter(4))>girl<Else/>boy</If>. Good luck with your investigation!"
88,"TEXT_HEAVNB107_02162_HONOROIT_100_061","My lord is a gentleman of unassailable principles. To assail them, after all, one would first need to locate them."
89,"TEXT_HEAVNB107_02162_BEAUTY02162_000_070","Ours was one of the first homes to be claimed, but I didn't see how the fire began."
90,"TEXT_HEAVNB107_02162_BEAUTY02162_000_071","It was only when I heard our neighbors shouting that I looked outside and saw the flames. We barely escaped with the clothes on our backs. Were it not for the church's generosity, I don't know what we'd do."
91,"TEXT_HEAVNB107_02162_BEAUTY02162_000_075","Say what you will about the archbishop, but I'll not hear a word spoken against the clergy."
92,"TEXT_HEAVNB107_02162_MAELIE_000_080","There was a man with a satchel. I saw him kneelin' outside the window, and then there was smoke everywhere, and it was so hot, and I couldn't breathe..."
93,"TEXT_HEAVNB107_02162_MAELIE_000_081","I don't remember how I made it out. I s'pose I must have climbed... Maybe my arm is gettin' better after all?"
94,"TEXT_HEAVNB107_02162_MAELIE_000_085","Why did he do it? What did we ever do to him?"
95,"TEXT_HEAVNB107_02162_ISHGARDIANPRIEST02162_000_090","Come, my brothers and sisters! There is food and shelter enough for all in the basilica!"
96,"TEXT_HEAVNB107_02162_REFUGEE02162_000_091","Halone's blessings be upon you, Father."
97,"TEXT_HEAVNB107_02162_REFUGEE02162_000_092","I confess, we were not sure if we should come. There are so many unbelievable tales these days─about the archbishop, and Ser Aymeric, and the Dravanians..."
98,"TEXT_HEAVNB107_02162_ISHGARDIANPRIEST02162_000_093","Trust in your heart, brother, and pay no heed to the lies of lesser men. They seek only to lead you astray."
99,"TEXT_HEAVNB107_02162_ISHGARDIANPRIEST02162_000_094","Do you require succor as well, <If(PlayerParameter(4))>miss<Else/>sir</If>?"
100,"TEXT_HEAVNB107_02162_ISHGARDIANPRIEST02162_000_095","So the Temple Knights have begun their investigation at last! Good. This madness has gone on far too long."
101,"TEXT_HEAVNB107_02162_ISHGARDIANPRIEST02162_000_096","Would that I could do something to aid you in your search, but I have a duty to these poor souls. Farewell, and may the Fury guide your steps."
102,"TEXT_HEAVNB107_02162_ISHGARDIANPRIEST02162_000_100",""
103,"TEXT_HEAVNB107_02162_REFUGEE02162_000_105",""
104,"TEXT_HEAVNB107_02162_HILDA_000_110","Finished, then?"
105,"TEXT_HEAVNB107_02162_THANCRED_000_120","Ah, there you are. Anything to share?"
106,"TEXT_HEAVNB107_02162_THANCRED_000_121","Hmph. We will require more than the muddled testimony of a traumatized girl if we are to identify the culprits..."
107,"TEXT_HEAVNB107_02162_THANCRED_000_122","While you were questioning the refugees, we inspected the scenes of several of the fires, including one near Saint Reymanaud's Cathedral and another near the Tribunal. For a mercy, neither structure suffered significant damage."
108,"TEXT_HEAVNB107_02162_THANCRED_000_123","Some might say they were spared by the grace of the Fury. Others might question how such ruthlessly efficient arsonists contrived to fail so miserably on the two occasions when their target was a bastion of Ishgardian orthodoxy."
109,"TEXT_HEAVNB107_02162_THANCRED_000_124","Nothing conclusive, of course, but it does give one cause to wonder. Alphinaud will doubtless have an opinion."
110,"TEXT_HEAVNB107_02162_YSHTOLA_000_125","Good. Now that you are here, we can proceed with the interrogation."
111,"TEXT_HEAVNB107_02162_TATARU_000_130","You should've seen the way Alphinaud tackled him!"
112,"TEXT_HEAVNB107_02162_PYROMANIAC02162_000_135","..."
113,"TEXT_HEAVNB107_02162_ALPHINAUD_000_140","Silence will avail you naught, sir."
114,"TEXT_HEAVNB107_02162_ALPHINAUD_000_141","Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! I was just about to summon you. As you can see, we have detained a suspect."
115,"TEXT_HEAVNB107_02162_YSHTOLA_000_142","We found this man loitering near the remains of one of the stricken buildings. According to eyewitnesses, he was also present before the fires broke out."
116,"TEXT_HEAVNB107_02162_YSHTOLA_000_143","We wished to have words; he did not. So we insisted."
117,"TEXT_HEAVNB107_02162_PYROMANIAC02162_000_144","Let me go, damn it! You've got the wrong man!"
118,"TEXT_HEAVNB107_02162_THANCRED_000_145","<sniff> <sniff> My, but you reek of oil. And are those <Emphasis>burns</Emphasis> on your hands? An occupational hazard, I suppose. But tell me─does arson pay well?"
119,"TEXT_HEAVNB107_02162_PYROMANIAC02162_000_146","I-I'm a victim, you imbecile! Look at me!"
120,"TEXT_HEAVNB107_02162_THANCRED_000_147","Aye, that you are─after a fashion. You should know that your pious patron has already spun us a <Emphasis>delightful</Emphasis> yarn about how his pet mongrel slipped the leash and set about burning half the city to the ground. Not very noble of him, I grant you─but then these highborn types rarely do show loyalty to their pets."
121,"TEXT_HEAVNB107_02162_THANCRED_100_147","...In fact, he called you rabid and begged us to put you down."
122,"TEXT_HEAVNB107_02162_PYROMANIAC02162_000_148","Th-That's bollocks! He's the one what told me to keep goin'!"
123,"TEXT_HEAVNB107_02162_PYROMANIAC02162_000_149","...Even a sinner such as me could find salvation in the Fury's work, he said. I'd left it behind─tried to, with all my heart! Said my prayers every day, like a good man. But he came to me! <Emphasis>He came to me</Emphasis>!"
124,"TEXT_HEAVNB107_02162_THANCRED_000_150","And there you have it. Hilda, would you be so kind as to escort our friend here to the Congregation?"
125,"TEXT_HEAVNB107_02162_HILDA_000_151","Aye. So long as you don't mind if he's limpin' when he gets there."
126,"TEXT_HEAVNB107_02162_TATARU_000_152","That was incredible, Thancred! But how did you know he would confess?"
127,"TEXT_HEAVNB107_02162_THANCRED_000_153","Well, I have seen his like before. A troubled soul, manipulated by men of power and wielded as a weapon..."
128,"TEXT_HEAVNB107_02162_THANCRED_000_154","I could not be certain, of course. But given the stakes, I thought it worth the risk."
129,"TEXT_HEAVNB107_02162_YSHTOLA_000_155","And if our captive had called your bluff?"
130,"TEXT_HEAVNB107_02162_THANCRED_000_156","Must we entertain hypotheticals? The world as it is is vexing enough."
131,"TEXT_HEAVNB107_02162_ALPHINAUD_000_157","<Emphasis>Thank you</Emphasis>, Thancred. Whether by luck or judgment, we have at last confirmed that these arsons were orchestrated by a person or persons of influence. I think it best that we now return to the Congregation and discuss how best to proceed."
132,"TEXT_HEAVNB107_02162_TATARU_000_160","Thank the Twelve you've returned to us! But what happened to your old outfit?"
133,"TEXT_HEAVNB107_02162_THANCRED_000_165","Ah, yes, about that..."
134,"TEXT_HEAVNB107_02162_YSHTOLA_000_170","The Temple Knights are interrogating the arsonist as we speak. Gods willing, we shall have more information ere long."
135,"TEXT_HEAVNB107_02162_ALPHINAUD_000_175","If we could but determine the motive behind these fires..."
136,"TEXT_HEAVNB107_02162_HILDA_000_180","Bit of a gambler, ain't he? Fine by me, so long as his luck don't run out."
137,"TEXT_HEAVNB107_02162_HANDELOUP_000_185","Apologies, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, but the interrogation is ongoing."
138,"TEXT_HEAVNB107_02162_LUCIA_000_190","On behalf of the Holy See of Ishgard, I thank you all."
139,"TEXT_HEAVNB107_02162_LUCIA_100_190","The man you apprehended is being interrogated as we speak. Though he fell silent upon realizing that we had not turned his master, he will soon tell us what he knows, one way or another."
140,"TEXT_HEAVNB107_02162_ARTOIREL_000_191","Pardon the intrusion, First Commander..."
141,"TEXT_HEAVNB107_02162_LUCIA_000_192","Ah, Lord Artoirel. Are you come to see your father? He is attending Ser Aymeric in his chambers at present."
142,"TEXT_HEAVNB107_02162_ARTOIREL_000_193","I am. He bid me bring this salve."
143,"TEXT_HEAVNB107_02162_LUCIA_000_194","Then do not let me detain you. And thank you for your kindness, my lord."
144,"TEXT_HEAVNB107_02162_ARTOIREL_000_195","In times of trouble, every man must do his part. Would that I could do more."
145,"TEXT_HEAVNB107_02162_ALPHINAUD_000_196","...My lord Artoirel did not seem to be in the best of spirits."
146,"TEXT_HEAVNB107_02162_LUCIA_000_197","'Tis little wonder, Master Alphinaud. His father is widely slandered, and his half-brother not yet cold in the grave."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_HEAVNB107_02162_SEQ_00 Lucia would begin the hunt for the arsonists without delay.
5 1 TEXT_HEAVNB107_02162_SEQ_01 In order to cover more ground, you and your comrades will divide into two parties and investigate the fires separately. Alphinaud, Y'shtola, and Tataru will focus their efforts on Foundation and the Brume, while you, Thancred, and Hilda will begin by questioning the residents of the Pillars─starting with one Lord Emmanellain de Fortemps, who is a notorious gossip.
6 2 TEXT_HEAVNB107_02162_SEQ_02 Alas, Lord Emmanellain has little to offer beyond charming repartee, and the observation that the Hoplon has been inundated with refugees on their way to receive food and shelter in the Vault─an initiative of Ser Aymeric's, apparently. No closer to identifying the arsonists, Thancred and Hilda resolve to inspect the locations where the fires were set while you question the refugees on the off chance that one knows something of value.
7 3 TEXT_HEAVNB107_02162_SEQ_03 Yet again, your efforts avail you little, for while one child thinks she may have caught a glimpse of a suspicious man, she cannot describe him in any detail. Rendezvous with Thancred and Hilda and share your findings, if such they may be called.
8 4 TEXT_HEAVNB107_02162_SEQ_04 Although Thancred has nothing conclusive to add, he does observe that the fires set near Saint Reymanaud's Cathedral and the Tribunal suffered surprisingly minor damage when compared to other less venerated structures. Mayhap Alphinaud's party can contribute more to the investigation.
9 5 TEXT_HEAVNB107_02162_SEQ_05 It would seem that the efforts of your comrades in Foundation have been rather more fruitful, as they have detained a suspect seen loitering near several homes before they were set alight, and more recently near their smoldering remains. Unconvinced by his protestations of innocence, Thancred tricks the man into confessing by claiming his highborn master betrayed his trust. Return to the Congregation of Our Knights Most Heavenly and share your findings with Lucia.
10 6 TEXT_HEAVNB107_02162_SEQ_06 Having returned to the Congregation, you breathlessly share the findings of your investigation. Though the arsonist withdrew his cooperation scant moments after providing it, Lucia is confident that she will soon have answers. Your conversation is then interrupted by Lord Artoirel, who has come on his father's behalf to deliver a special salve for Ser Aymeric. As Alphinaud watches him leave, he observes that the young nobleman is not in the best of spirits. To this, Lucia responds that given the rumors circulating about his father and the untimely passing of his half-brother, it would be strange if he were otherwise. Truly, none can deny that House Fortemps has known much tragedy of late...
11 7 TEXT_HEAVNB107_02162_SEQ_07
12 8 TEXT_HEAVNB107_02162_SEQ_08
13 9 TEXT_HEAVNB107_02162_SEQ_09
14 10 TEXT_HEAVNB107_02162_SEQ_10
15 11 TEXT_HEAVNB107_02162_SEQ_11
16 12 TEXT_HEAVNB107_02162_SEQ_12
17 13 TEXT_HEAVNB107_02162_SEQ_13
18 14 TEXT_HEAVNB107_02162_SEQ_14
19 15 TEXT_HEAVNB107_02162_SEQ_15
20 16 TEXT_HEAVNB107_02162_SEQ_16
21 17 TEXT_HEAVNB107_02162_SEQ_17
22 18 TEXT_HEAVNB107_02162_SEQ_18
23 19 TEXT_HEAVNB107_02162_SEQ_19
24 20 TEXT_HEAVNB107_02162_SEQ_20
25 21 TEXT_HEAVNB107_02162_SEQ_21
26 22 TEXT_HEAVNB107_02162_SEQ_22
27 23 TEXT_HEAVNB107_02162_SEQ_23
28 24 TEXT_HEAVNB107_02162_TODO_00 Speak with Emmanellain at the Jeweled Crozier.
29 25 TEXT_HEAVNB107_02162_TODO_01 Question the Ishgardians in the Hoplon.
30 26 TEXT_HEAVNB107_02162_TODO_02 Question the Ishgardians in the Hoplon.
31 27 TEXT_HEAVNB107_02162_TODO_03 Question the Ishgardians in the Hoplon.
32 28 TEXT_HEAVNB107_02162_TODO_04 Rendezvous with Thancred.
33 29 TEXT_HEAVNB107_02162_TODO_05 Rendezvous with Alphinaud in the Brume.
34 30 TEXT_HEAVNB107_02162_TODO_06 Report to Lucia.
35 31 TEXT_HEAVNB107_02162_TODO_07
36 32 TEXT_HEAVNB107_02162_TODO_08
37 33 TEXT_HEAVNB107_02162_TODO_09
38 34 TEXT_HEAVNB107_02162_TODO_10
39 35 TEXT_HEAVNB107_02162_TODO_11
40 36 TEXT_HEAVNB107_02162_TODO_12
41 37 TEXT_HEAVNB107_02162_TODO_13
42 38 TEXT_HEAVNB107_02162_TODO_14
43 39 TEXT_HEAVNB107_02162_TODO_15
44 40 TEXT_HEAVNB107_02162_TODO_16
45 41 TEXT_HEAVNB107_02162_TODO_17
46 42 TEXT_HEAVNB107_02162_TODO_18
47 43 TEXT_HEAVNB107_02162_TODO_19
48 44 TEXT_HEAVNB107_02162_TODO_20
49 45 TEXT_HEAVNB107_02162_TODO_21
50 46 TEXT_HEAVNB107_02162_TODO_22
51 47 TEXT_HEAVNB107_02162_TODO_23
52 48 TEXT_HEAVNB107_02162_YSHTOLA_000_001 The archbishop may have fallen, but the legacy of his predecessors endures.
53 49 TEXT_HEAVNB107_02162_ALPHINAUD_000_005 Just as Ser Aymeric risked his life to bring about lasting change, so too will others wager all to preserve what they hold dear.
54 50 TEXT_HEAVNB107_02162_THANCRED_000_010 Louisoix once told me that man is all too willing to let his future be bound by his past. And time after time have I witnessed how depressingly right he was.
55 51 TEXT_HEAVNB107_02162_HILDA_000_015 Even if we had the same resources to combat the fires as them up in the Pillars, we'd still be fightin' a losin' battle. You've seen the Brume─all them narrow streets with wooden houses crammed together. It's <Emphasis>kindlin'</Emphasis> is what it is.
56 52 TEXT_HEAVNB107_02162_LUCIA_000_020 The flames are spreading. We must needs begin our investigation immediately.
57 53 TEXT_HEAVNB107_02162_LUCIA_000_021 Witnesses must be found; suspects must be identified.
58 54 TEXT_HEAVNB107_02162_ALPHINAUD_000_022 Have you been able to determine the precise locations where the fires were set? Mayhap there is a pattern.
59 55 TEXT_HEAVNB107_02162_LUCIA_000_023 If there is, we have yet to discern it. Fires have been reported throughout the city, in both the Pillars and Foundation.
60 56 TEXT_HEAVNB107_02162_LUCIA_000_024 Indeed, given the size of the area affected, I think it best to divide our forces. Master Alphinaud and Mistress Y'shtola─I would have you take charge of the investigation in Foundation.
61 57 TEXT_HEAVNB107_02162_ALPHINAUD_000_025 As you wish. Mayhap Tataru can be of assistance as well.
62 58 TEXT_HEAVNB107_02162_HILDA_000_026 Meanin' <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> and me get the Pillars. Oh, they'll like me up there. Only question is, will the grizzled old rogue strikin' a pose over there be joinin' us?
63 59 TEXT_HEAVNB107_02162_THANCRED_000_027 Thancred, of the Scions of the Seventh Dawn. And may I say what a pleasure it is to meet you too, my lady.
64 60 TEXT_HEAVNB107_02162_HILDA_000_028 I'll bet. The name's Hilda. A Scion, eh? And there I was thinkin' I'd found a fellow ruffian amongst all these illustrious personages.
65 61 TEXT_HEAVNB107_02162_LUCIA_000_029 I will remain here to coordinate the fire-quenching effort. If you learn aught of value, pray inform me immediately. That is all.
66 62 TEXT_HEAVNB107_02162_THANCRED_000_030 While we <Emphasis>could</Emphasis> begin by sifting through charred rubble and questioning random passersby, in my experience, every town has at least one individual who can be counted on to know things he or she should not.
67 63 TEXT_HEAVNB107_02162_HILDA_000_031 Oh, aye...the infamous Lord Emmanellain de Fortemps, lover of women and wine─though neither care for him that much. They say he could gossip for Ishgard.
68 64 TEXT_HEAVNB107_02162_THANCRED_000_032 Just the sort of fellow I had in mind. Capital suggestion, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>.
69 65 TEXT_HEAVNB107_02162_HILDA_000_033 He'll be at the Crozier most like, makin' an effort to be seen. So let's go and see him.
70 66 TEXT_HEAVNB107_02162_THANCRED_000_034 ...Grizzled I will accept, but <Emphasis>old</Emphasis>? <sigh>
71 67 TEXT_HEAVNB107_02162_THANCRED_000_035 Someone once said that a gentleman is rather than does. And in Lord Emmanellain I sense we have living proof.
72 68 TEXT_HEAVNB107_02162_HILDA_000_040 Well, go on then. Talk to the daft sod.
73 69 TEXT_HEAVNB107_02162_HONOROIT_000_045 (Ah, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>. I fear Lord Emmanellain has once more strayed from the path.)
74 70 TEXT_HEAVNB107_02162_HONOROIT_000_050 (As has so often been the case, his renewed enthusiasm for martial training gave way to frustration and disinterest at the first sign of difficulty...)
75 71 TEXT_HEAVNB107_02162_BEAUTY02162_000_051 I cannot well abandon my parents! But milord will not accept all three of us into his service. What am I to do?
76 72 TEXT_HEAVNB107_02162_MAELIE_000_052 What did we do to deserve this?
77 73 TEXT_HEAVNB107_02162_ISHGARDIANPRIEST02162_000_053 Have faith, my brothers and sisters, have faith! Halone has not forsaken you! We have not forsaken you!
78 74 TEXT_HEAVNB107_02162_LUCIA_000_054 I have faith that Ser Aymeric will soon return to assume command. And when he does, I would welcome him with a gift─our arsonists, bound and begging for mercy.
79 75 TEXT_HEAVNB107_02162_ALPHINAUD_000_055 Prior to the fire, do you perchance recall anyone unfamiliar loitering in the vicinity?
80 76 TEXT_HEAVNB107_02162_YSHTOLA_000_056 Wooden dwellings built end-to-end and one atop another, each home to a family... How many were abed when the fires were set...?
81 77 TEXT_HEAVNB107_02162_TATARU_000_057 You didn't expect me to stand idly by when there was work to be done, did you?
82 78 TEXT_HEAVNB107_02162_EMMANELLAIN_000_060 Well, well, if it isn't <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, dearest of all my friends! You're looking rather glum. Something the matter, old <If(PlayerParameter(4))>girl<Else/>boy</If>?
83 79 TEXT_HEAVNB107_02162_EMMANELLAIN_000_061 Ah, yes, the arsons. Dreadful business, that─and awfully curious, wouldn't you say? There doesn't seem to be any rhyme or reason to it at all. Naturally, we've doubled the guard outside the manor, along with most of the other houses. Can't have the old pile going up in flames, after all!
84 80 TEXT_HEAVNB107_02162_EMMANELLAIN_000_062 Oh, in case you were wondering why the Hoplon is awash with refugees, the lower levels of the Vault have been opened to those unfortunate souls who have lost their homes. Ser Aymeric's orders, from what I hear. Remarkable man─not even a knife in the ribs can keep him from his duties!
85 81 TEXT_HEAVNB107_02162_EMMANELLAIN_000_063 Actually, old <If(PlayerParameter(4))>girl<Else/>boy</If>...if you were thinking of questioning the refugees, I should be more than happy to accompany you to the Hoplon. While you conduct your inquiries, I could offer words of comfort to the distressed and despondent young maidens...?
86 82 TEXT_HEAVNB107_02162_EMMANELLAIN_000_064 Wait a moment...I know what that is. You're giving me one of your looks, aren't you? You do me an injustice, old <If(PlayerParameter(4))>girl<Else/>boy</If>! I will have you know, my heart yearns for but one rose─prickly though she may be!
87 83 TEXT_HEAVNB107_02162_EMMANELLAIN_000_065 ...I sense you remain unconvinced. Very well, if it will help to prove the purity of my intentions, I shall gracefully rescind my offer. Now run along and catch those arsonists!
88 84 TEXT_HEAVNB107_02162_THANCRED_000_066 That was...not entirely what I had hoped for. Whose idea was it to come here again?
89 85 TEXT_HEAVNB107_02162_THANCRED_000_067 Never mind. For our next step, I suggest we divide our efforts. While you question the refugees in the Hoplon, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, I shall investigate the locations where the fires were set. Would you be so good as to join me, Hilda?
90 86 TEXT_HEAVNB107_02162_HILDA_000_068 You know what, I reckon I would. Can't have you roamin' about in an unfamiliar city by your lonesome, can we? You'd only get robbed blind and left shiverin' in your smallclothes.
91 87 TEXT_HEAVNB107_02162_EMMANELLAIN_100_060 I shall detain you no longer, old <If(PlayerParameter(4))>girl<Else/>boy</If>. Good luck with your investigation!
92 88 TEXT_HEAVNB107_02162_HONOROIT_100_061 My lord is a gentleman of unassailable principles. To assail them, after all, one would first need to locate them.
93 89 TEXT_HEAVNB107_02162_BEAUTY02162_000_070 Ours was one of the first homes to be claimed, but I didn't see how the fire began.
94 90 TEXT_HEAVNB107_02162_BEAUTY02162_000_071 It was only when I heard our neighbors shouting that I looked outside and saw the flames. We barely escaped with the clothes on our backs. Were it not for the church's generosity, I don't know what we'd do.
95 91 TEXT_HEAVNB107_02162_BEAUTY02162_000_075 Say what you will about the archbishop, but I'll not hear a word spoken against the clergy.
96 92 TEXT_HEAVNB107_02162_MAELIE_000_080 There was a man with a satchel. I saw him kneelin' outside the window, and then there was smoke everywhere, and it was so hot, and I couldn't breathe...
97 93 TEXT_HEAVNB107_02162_MAELIE_000_081 I don't remember how I made it out. I s'pose I must have climbed... Maybe my arm is gettin' better after all?
98 94 TEXT_HEAVNB107_02162_MAELIE_000_085 Why did he do it? What did we ever do to him?
99 95 TEXT_HEAVNB107_02162_ISHGARDIANPRIEST02162_000_090 Come, my brothers and sisters! There is food and shelter enough for all in the basilica!
100 96 TEXT_HEAVNB107_02162_REFUGEE02162_000_091 Halone's blessings be upon you, Father.
101 97 TEXT_HEAVNB107_02162_REFUGEE02162_000_092 I confess, we were not sure if we should come. There are so many unbelievable tales these days─about the archbishop, and Ser Aymeric, and the Dravanians...
102 98 TEXT_HEAVNB107_02162_ISHGARDIANPRIEST02162_000_093 Trust in your heart, brother, and pay no heed to the lies of lesser men. They seek only to lead you astray.
103 99 TEXT_HEAVNB107_02162_ISHGARDIANPRIEST02162_000_094 Do you require succor as well, <If(PlayerParameter(4))>miss<Else/>sir</If>?
104 100 TEXT_HEAVNB107_02162_ISHGARDIANPRIEST02162_000_095 So the Temple Knights have begun their investigation at last! Good. This madness has gone on far too long.
105 101 TEXT_HEAVNB107_02162_ISHGARDIANPRIEST02162_000_096 Would that I could do something to aid you in your search, but I have a duty to these poor souls. Farewell, and may the Fury guide your steps.
106 102 TEXT_HEAVNB107_02162_ISHGARDIANPRIEST02162_000_100
107 103 TEXT_HEAVNB107_02162_REFUGEE02162_000_105
108 104 TEXT_HEAVNB107_02162_HILDA_000_110 Finished, then?
109 105 TEXT_HEAVNB107_02162_THANCRED_000_120 Ah, there you are. Anything to share?
110 106 TEXT_HEAVNB107_02162_THANCRED_000_121 Hmph. We will require more than the muddled testimony of a traumatized girl if we are to identify the culprits...
111 107 TEXT_HEAVNB107_02162_THANCRED_000_122 While you were questioning the refugees, we inspected the scenes of several of the fires, including one near Saint Reymanaud's Cathedral and another near the Tribunal. For a mercy, neither structure suffered significant damage.
112 108 TEXT_HEAVNB107_02162_THANCRED_000_123 Some might say they were spared by the grace of the Fury. Others might question how such ruthlessly efficient arsonists contrived to fail so miserably on the two occasions when their target was a bastion of Ishgardian orthodoxy.
113 109 TEXT_HEAVNB107_02162_THANCRED_000_124 Nothing conclusive, of course, but it does give one cause to wonder. Alphinaud will doubtless have an opinion.
114 110 TEXT_HEAVNB107_02162_YSHTOLA_000_125 Good. Now that you are here, we can proceed with the interrogation.
115 111 TEXT_HEAVNB107_02162_TATARU_000_130 You should've seen the way Alphinaud tackled him!
116 112 TEXT_HEAVNB107_02162_PYROMANIAC02162_000_135 ...
117 113 TEXT_HEAVNB107_02162_ALPHINAUD_000_140 Silence will avail you naught, sir.
118 114 TEXT_HEAVNB107_02162_ALPHINAUD_000_141 Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! I was just about to summon you. As you can see, we have detained a suspect.
119 115 TEXT_HEAVNB107_02162_YSHTOLA_000_142 We found this man loitering near the remains of one of the stricken buildings. According to eyewitnesses, he was also present before the fires broke out.
120 116 TEXT_HEAVNB107_02162_YSHTOLA_000_143 We wished to have words; he did not. So we insisted.
121 117 TEXT_HEAVNB107_02162_PYROMANIAC02162_000_144 Let me go, damn it! You've got the wrong man!
122 118 TEXT_HEAVNB107_02162_THANCRED_000_145 <sniff> <sniff> My, but you reek of oil. And are those <Emphasis>burns</Emphasis> on your hands? An occupational hazard, I suppose. But tell me─does arson pay well?
123 119 TEXT_HEAVNB107_02162_PYROMANIAC02162_000_146 I-I'm a victim, you imbecile! Look at me!
124 120 TEXT_HEAVNB107_02162_THANCRED_000_147 Aye, that you are─after a fashion. You should know that your pious patron has already spun us a <Emphasis>delightful</Emphasis> yarn about how his pet mongrel slipped the leash and set about burning half the city to the ground. Not very noble of him, I grant you─but then these highborn types rarely do show loyalty to their pets.
125 121 TEXT_HEAVNB107_02162_THANCRED_100_147 ...In fact, he called you rabid and begged us to put you down.
126 122 TEXT_HEAVNB107_02162_PYROMANIAC02162_000_148 Th-That's bollocks! He's the one what told me to keep goin'!
127 123 TEXT_HEAVNB107_02162_PYROMANIAC02162_000_149 ...Even a sinner such as me could find salvation in the Fury's work, he said. I'd left it behind─tried to, with all my heart! Said my prayers every day, like a good man. But he came to me! <Emphasis>He came to me</Emphasis>!
128 124 TEXT_HEAVNB107_02162_THANCRED_000_150 And there you have it. Hilda, would you be so kind as to escort our friend here to the Congregation?
129 125 TEXT_HEAVNB107_02162_HILDA_000_151 Aye. So long as you don't mind if he's limpin' when he gets there.
130 126 TEXT_HEAVNB107_02162_TATARU_000_152 That was incredible, Thancred! But how did you know he would confess?
131 127 TEXT_HEAVNB107_02162_THANCRED_000_153 Well, I have seen his like before. A troubled soul, manipulated by men of power and wielded as a weapon...
132 128 TEXT_HEAVNB107_02162_THANCRED_000_154 I could not be certain, of course. But given the stakes, I thought it worth the risk.
133 129 TEXT_HEAVNB107_02162_YSHTOLA_000_155 And if our captive had called your bluff?
134 130 TEXT_HEAVNB107_02162_THANCRED_000_156 Must we entertain hypotheticals? The world as it is is vexing enough.
135 131 TEXT_HEAVNB107_02162_ALPHINAUD_000_157 <Emphasis>Thank you</Emphasis>, Thancred. Whether by luck or judgment, we have at last confirmed that these arsons were orchestrated by a person or persons of influence. I think it best that we now return to the Congregation and discuss how best to proceed.
136 132 TEXT_HEAVNB107_02162_TATARU_000_160 Thank the Twelve you've returned to us! But what happened to your old outfit?
137 133 TEXT_HEAVNB107_02162_THANCRED_000_165 Ah, yes, about that...
138 134 TEXT_HEAVNB107_02162_YSHTOLA_000_170 The Temple Knights are interrogating the arsonist as we speak. Gods willing, we shall have more information ere long.
139 135 TEXT_HEAVNB107_02162_ALPHINAUD_000_175 If we could but determine the motive behind these fires...
140 136 TEXT_HEAVNB107_02162_HILDA_000_180 Bit of a gambler, ain't he? Fine by me, so long as his luck don't run out.
141 137 TEXT_HEAVNB107_02162_HANDELOUP_000_185 Apologies, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, but the interrogation is ongoing.
142 138 TEXT_HEAVNB107_02162_LUCIA_000_190 On behalf of the Holy See of Ishgard, I thank you all.
143 139 TEXT_HEAVNB107_02162_LUCIA_100_190 The man you apprehended is being interrogated as we speak. Though he fell silent upon realizing that we had not turned his master, he will soon tell us what he knows, one way or another.
144 140 TEXT_HEAVNB107_02162_ARTOIREL_000_191 Pardon the intrusion, First Commander...
145 141 TEXT_HEAVNB107_02162_LUCIA_000_192 Ah, Lord Artoirel. Are you come to see your father? He is attending Ser Aymeric in his chambers at present.
146 142 TEXT_HEAVNB107_02162_ARTOIREL_000_193 I am. He bid me bring this salve.
147 143 TEXT_HEAVNB107_02162_LUCIA_000_194 Then do not let me detain you. And thank you for your kindness, my lord.
148 144 TEXT_HEAVNB107_02162_ARTOIREL_000_195 In times of trouble, every man must do his part. Would that I could do more.
149 145 TEXT_HEAVNB107_02162_ALPHINAUD_000_196 ...My lord Artoirel did not seem to be in the best of spirits.
150 146 TEXT_HEAVNB107_02162_LUCIA_000_197 'Tis little wonder, Master Alphinaud. His father is widely slandered, and his half-brother not yet cold in the grave.
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0,"TEXT_HEAVNB108_02163_SEQ_00","Lucia is not one to rest on her laurels."
1,"TEXT_HEAVNB108_02163_SEQ_01","As you and the others debate how best to proceed, Ser Aymeric enters the room in the company of lords Edmont and Artoirel to the delight and relief of all present. Alas, the resulting mood of optimism is soon soured by the arrival of a panicked knight bearing grave tidings: a rebel faction calling themselves the True Brothers of the Faith have seized control of the Vault, and taken the refugees sheltering within hostage. Needless to say, the lord commander cannot bow to the demands of such zealots, leaving him with but one option: an armed assault. Without hesitation, you and your fellow Scions volunteer to help, prompting Lord Artoirel to pledge his support as well."
2,"TEXT_HEAVNB108_02163_SEQ_02","Though you succeed in sneaking into the basilica undetected, the rebels soon catch wind of your presence, and attempt to execute the hostages. Fortunately, they are no match for you and your allies, and together you are able to rescue all but one of their captives─a young girl named Maelie, whom you learn was borne off to the upper levels by a priest. You, Ser Aymeric, and Lord Artoirel have no choice but to give chase."
3,"TEXT_HEAVNB108_02163_SEQ_03","You finally corner the priest on the uppermost level of the Vault, and Ser Aymeric demands his immediate surrender. Alas, the man will not hear reason, being convinced beyond all doubt that Ser Aymeric is a traitor to both kin and country. In a final act of defiance, he throws Maelie from the ledge, sending the child tumbling towards the plaza.
Far below, Lucia and Y'shtola can only watch in horror as the screaming figure plummets towards them. But just when all hope seems lost, a great white dragon swoops down to pluck her from the very jaws of death. Vidofnir!
Soon after, you, Ser Aymeric, and Lord Artoirel join the others outside, where Vidofnir is waiting to deliver a warning from Hraesvelgr. It would seem Nidhogg and his brood have flown for skies unknown. When Alphinaud subsequently presses the dragon for answers regarding Estinien, she declares that she can provide none, and bids you farewell. Though her visit was all too brief, Ser Aymeric hopes that it will do much to change the opinions of the common man. Yet Lord Edmont, who does not share in his optimism, implores the young knight to move with greater caution, lest more perish in his headlong rush for change─not least Ser Aymeric himself, whom the count plainly cherishes as a son."
4,"TEXT_HEAVNB108_02163_SEQ_04","In the wake of Vidofnir's departure, Y'shtola speaks to you privately regarding Thancred, in whom she senses a troubling change. According to her, his aetheric flow has been disrupted in a manner which would theoretically prevent him from wielding all magicks, teleportation included. Though she stresses that this is as yet mere speculation, it would do much to explain why he did not risk seeking out the Scions upon learning that a primal had been summoned. In the absence of proof, however, you have no choice but to remain silent and attend Alphinaud in Fortemps Manor."
5,"TEXT_HEAVNB108_02163_SEQ_05","As you discuss recent events with Alphinaud and Tataru, lords Artoirel and Emmanellain enter, having come to present you all a token of their gratitude: a House Fortemps shield fit for a true knight. It soon becomes clear, however, that this was not Artoirel's only reason for seeking an audience when he reveals that Count Edmont means to step aside, leaving him to take his father's place as the head of House Fortemps. In this way, Count Edmont intends to rid the house of the lingering suspicion that it was complicit in a coup d'etat orchestrated by Ser Aymeric. Yet while Lord Artoirel had long dreamed of this day, it would seem that the recent revelations regarding the founding fathers of Ishgard had prompted him to question the value of his birthright─until, that is, he recalled his late brother's words: “A knight lives to serve─to aid those in need.” And so he vows to follow Haurchefant's proud example and labor for the greater good of Ishgard. And should his resolve waver, he hopes that you will show him the way─as a <If(PlayerParameter(4))>sister<Else/>brother</If>."
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17,"TEXT_HEAVNB108_02163_SEQ_17",""
18,"TEXT_HEAVNB108_02163_SEQ_18",""
19,"TEXT_HEAVNB108_02163_SEQ_19",""
20,"TEXT_HEAVNB108_02163_SEQ_20",""
21,"TEXT_HEAVNB108_02163_SEQ_21",""
22,"TEXT_HEAVNB108_02163_SEQ_22",""
23,"TEXT_HEAVNB108_02163_SEQ_23",""
24,"TEXT_HEAVNB108_02163_TODO_00","Rendezvous with Aymeric in the Pillars."
25,"TEXT_HEAVNB108_02163_TODO_01","Speak with Aymeric."
26,"TEXT_HEAVNB108_02163_TODO_02","Speak with Alphinaud."
27,"TEXT_HEAVNB108_02163_TODO_03","Speak with Alphinaud at Fortemps Manor."
28,"TEXT_HEAVNB108_02163_TODO_04",""
29,"TEXT_HEAVNB108_02163_TODO_05",""
30,"TEXT_HEAVNB108_02163_TODO_06",""
31,"TEXT_HEAVNB108_02163_TODO_07",""
32,"TEXT_HEAVNB108_02163_TODO_08",""
33,"TEXT_HEAVNB108_02163_TODO_09",""
34,"TEXT_HEAVNB108_02163_TODO_10",""
35,"TEXT_HEAVNB108_02163_TODO_11",""
36,"TEXT_HEAVNB108_02163_TODO_12",""
37,"TEXT_HEAVNB108_02163_TODO_13",""
38,"TEXT_HEAVNB108_02163_TODO_14",""
39,"TEXT_HEAVNB108_02163_TODO_15",""
40,"TEXT_HEAVNB108_02163_TODO_16",""
41,"TEXT_HEAVNB108_02163_TODO_17",""
42,"TEXT_HEAVNB108_02163_TODO_18",""
43,"TEXT_HEAVNB108_02163_TODO_19",""
44,"TEXT_HEAVNB108_02163_TODO_20",""
45,"TEXT_HEAVNB108_02163_TODO_21",""
46,"TEXT_HEAVNB108_02163_TODO_22",""
47,"TEXT_HEAVNB108_02163_TODO_23",""
48,"TEXT_HEAVNB108_02163_YSHTOLA_000_001","How desperately we cling to that which we hold dear, knowing all the while that a day will come when we must let go."
49,"TEXT_HEAVNB108_02163_ALPHINAUD_000_005","It was not so long ago, was it..."
50,"TEXT_HEAVNB108_02163_HILDA_000_010","The past belongs to the dead. The future's ours to do with what we will."
51,"TEXT_HEAVNB108_02163_THANCRED_000_015","No more farewells. Not for a good while yet, at least."
52,"TEXT_HEAVNB108_02163_YSHTOLA_000_020","Concentrate on freeing the hostages. I will tend to their wounds."
53,"TEXT_HEAVNB108_02163_ALPHINAUD_000_025","Ready when you are, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!"
54,"TEXT_HEAVNB108_02163_HILDA_000_030","Bastards! If I had it my way, I'd be leadin' the charge myself!"
55,"TEXT_HEAVNB108_02163_SYMME_000_035","Give 'em what for, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!"
56,"TEXT_HEAVNB108_02163_EUDESTAND_000_040","Don't you dare let us down! Bring our people home safe!"
57,"TEXT_HEAVNB108_02163_LUCIA_000_045","We will hold here, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. The Fury guide and keep you!"
58,"TEXT_HEAVNB108_02163_THANCRED_000_050","Just like old times, eh?"
59,"TEXT_HEAVNB108_02163_ARTOIREL_000_055","Do not concern yourself with my safety. Lest you forget, I too am a knight."
60,"TEXT_HEAVNB108_02163_HANDELOUP_000_057","Pray keep in mind that the lord commander has not fully recovered from his wounds. Though the safety of the hostages is of paramount concern, I would ask that you do your utmost to dissuade him from engaging in any...heroics."
61,"TEXT_HEAVNB108_02163_AYMERIC_000_060","Listen well. We will enter the basilica silently via this gate. According to our latest reports, there are at least six hostages being held within. The numbers and readiness of the True Brothers of the Faith are unknown."
62,"TEXT_HEAVNB108_02163_ARTOIREL_000_061","I am told one claimed to have served under Thordan VII. Might the same be true of the rest?"
63,"TEXT_HEAVNB108_02163_AYMERIC_000_062","Given the swiftness with which they seized control of the Vault, I think it highly likely, yes─which means that they may well possess the knowledge required to turn the building's defenses against us."
64,"TEXT_HEAVNB108_02163_AYMERIC_000_063","Be that as it may, we have no choice but to press on. Lord Artoirel─you are a brave man and true, and none would dare question your honor if you chose not to risk your life in this endeavor. Are you certain you wish to join us?"
65,"TEXT_HEAVNB108_02163_ARTOIREL_000_064","I am no stranger to the battlefield, Ser Aymeric! My arm will not falter; my shield will not break! Halone as my witness, we will bring these fanatics to justice!"
66,"TEXT_HEAVNB108_02163_AYMERIC_000_065","Well said, my lord! Friends─follow me!"
67,"TEXT_HEAVNB108_02163_AYMERIC_000_066","Ser Simeonard! Lay down your arms and release the hostages, and you will be shown mercy! I give you my word!"
68,"TEXT_HEAVNB108_02163_TERRORIST_000_067","(-Simeonard of the Holiest Flame-)Hah! The word of a heretic and kinslayer! I would sooner trust a dragon. Activate the knights! We shall show the hostages the same mercy he showed the archbishop!"
69,"TEXT_HEAVNB108_02163_TERRORIST_000_068","(-Simeonard of the Holiest Flame-)Unlike you, Ser Aymeric, I am a man of honor. By my hand, you shall receive of the Fury's judgment!"
70,"TEXT_HEAVNB108_02163_AYMERIC_000_069","So it is to be a trial, then. Lord Artoirel, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>─leave us and save the hostages! I will deal with Ser Simeonard!"
71,"TEXT_HEAVNB108_02163_THANCRED_000_070","Well that was timely. Vidofnir must have been circling for hours."
72,"TEXT_HEAVNB108_02163_YSHTOLA_000_075","In the moments before Vidofnir appeared, I contemplated teleporting the girl. Thank the Twelve that I did not."
73,"TEXT_HEAVNB108_02163_LUCIA_000_076","Since Haurchefant's death, Lord Edmont has grown ever more cautious. To speak plain, the man is afraid to hope. But I am not. Vidofnir's act of heroism <Emphasis>will</Emphasis> serve to shift public opinion in our favor, of that I have no doubt."
74,"TEXT_HEAVNB108_02163_HILDA_000_077","After this, I reckon there'll be a few less folk cursin' dragons 'round here, and a few more cursin' the clergy─which is fine by me."
75,"TEXT_HEAVNB108_02163_SYMME_000_078","Well, I'll be damned! Not only is Maelie safe, but she got to ride a dragon!"
76,"TEXT_HEAVNB108_02163_EUDESTAND_000_079","We're the only family Maelie's got─her and a lot of other children. All the more reason to strengthen the watch, I say."
77,"TEXT_HEAVNB108_02163_HANDELOUP_100_079","Words cannot well express our gratitude, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Thank you for rescuing the hostages...and for keeping the lord commander safe."
78,"TEXT_HEAVNB108_02163_ALPHINAUD_000_080","This has been a day of surprises, has it not? 'Tis but a pity Vidofnir could not stay longer."
79,"TEXT_HEAVNB108_02163_THANCRED_000_081","Yes, I think it's fair to say that she timed her departure rather less well than her arrival."
80,"TEXT_HEAVNB108_02163_YSHTOLA_000_082","Well-timed scarcely does it justice. But one moment later would have been a moment too late."
81,"TEXT_HEAVNB108_02163_ALPHINAUD_000_083","Let us pray that the Ishgardians who yet harbored doubts will take these events to heart and accept the truth of Ser Aymeric's words."
82,"TEXT_HEAVNB108_02163_ALPHINAUD_000_084","Well, 'tis only meet that I inform Tataru of what has occurred here. If you have need of me, I shall be at Fortemps Manor."
83,"TEXT_HEAVNB108_02163_THANCRED_000_085","Allow me to accompany you. Tataru would never forgive me if I left for the Rising Stones without saying good-bye."
84,"TEXT_HEAVNB108_02163_YSHTOLA_000_086","A moment, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I wish a word."
85,"TEXT_HEAVNB108_02163_YSHTOLA_100_086","Tell me, does Thancred seem quite well to you?"
86,"TEXT_HEAVNB108_02163_Q1_000_000","What will you say?"
87,"TEXT_HEAVNB108_02163_A1_000_000","He held his own in the Vault."
88,"TEXT_HEAVNB108_02163_A1_000_001","He got on well enough with Hilda."
89,"TEXT_HEAVNB108_02163_A1_000_002","I'm not sure how to put it into words, but..."
90,"TEXT_HEAVNB108_02163_YSHTOLA_000_087","That he did─which is especially remarkable given the injury to his eye. I can only assume that his time in the wilderness afforded him ample opportunity to compensate for his impairment."
91,"TEXT_HEAVNB108_02163_YSHTOLA_000_088","However, I speak not of his physical state, but rather his aetheric flow, which I fear has been irreparably disrupted."
92,"TEXT_HEAVNB108_02163_YSHTOLA_000_089","Of that I have no doubt. His time in the wilderness did not deprive him of his charm."
93,"TEXT_HEAVNB108_02163_YSHTOLA_000_090","But that is neither here nor there. What concerns me is his aetheric flow, which I fear has been irreparably disrupted."
94,"TEXT_HEAVNB108_02163_YSHTOLA_000_091","So you sense it too. A subtle change, imperceptible to most."
95,"TEXT_HEAVNB108_02163_YSHTOLA_000_092","I myself did not notice it at first, but upon closer examination, I saw that his aetheric flow had been irreparably disrupted."
96,"TEXT_HEAVNB108_02163_YSHTOLA_000_093","As a result, I strongly suspect that his ability to manipulate aether has been compromised. Simply put, Thancred may no longer be able to wield magicks."
97,"TEXT_HEAVNB108_02163_YSHTOLA_000_094","It would do much to explain why he chose to remain within the wilderness instead of seeking us out. He would have been compelled to rely solely on traditional methods of travel, significantly prolonging his journey. And when he learned that a nearby beast tribe was making preparations to summon a primal, it may well have seemed more sensible to wait."
98,"TEXT_HEAVNB108_02163_YSHTOLA_000_095","But this is still little more than speculation. Until I have proof, pray speak no word of it."
99,"TEXT_HEAVNB108_02163_YSHTOLA_000_096","Right, then. I should be on my way. Krile may have charmed Master Matoya for now, but who can say how long it will last."
100,"TEXT_HEAVNB108_02163_THANCRED_000_100",""
101,"TEXT_HEAVNB108_02163_TATARU_000_105","Lord Edmont told me all about what Vidofnir did! Gods, how I wish I had been there to see it."
102,"TEXT_HEAVNB108_02163_BUTLER01580_000_106","When I heard the commotion, I went outside to look, but all I saw was the dragon's silhouette on the horizon..."
103,"TEXT_HEAVNB108_02163_STEWARD_000_107","It is a relief to see that you are unharmed, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>. Pray remain here a moment─Lord Artoirel should be returning shortly."
104,"TEXT_HEAVNB108_02163_QIB_TODO_001","Rescue the hostages!"
105,"TEXT_HEAVNB108_02163_QIB_TODO_AYMERIC_HP_GAUGE_NAME","Aymeric's Vitality"
106,"TEXT_HEAVNB108_02163_QIB_TODO_HOSTILE_NUMBER","Hostages Rescued"
107,"TEXT_HEAVNB108_02163_QIB_TODO_ATTACKED_HOSTILE_NUMBER","Bonds Untied"
108,"TEXT_HEAVNB108_02163_ALPHINAUD_BATTLETALK_001_001",""
109,"TEXT_HEAVNB108_02163_AYMERIC_BATTLETALK_001_002","'Twould seem our presence yet goes unnoticed. Come─we must secure the entrance."
110,"TEXT_HEAVNB108_02163_AYMERIC_BATTLETALK_001_003","Remember: saving the hostages takes precedence over all else. Mind your attacks, and subdue the enemy quickly."
111,"TEXT_HEAVNB108_02163_THANCRED_BATTLETALK_001_004",""
112,"TEXT_HEAVNB108_02163_THANCRED_BATTLETALK_001_005",""
113,"TEXT_HEAVNB108_02163_AYMERIC_BATTLETALK_001_006",""
114,"TEXT_HEAVNB108_02163_AYMERIC_BATTLETALK_002_001",""
115,"TEXT_HEAVNB108_02163_THANCRED_BATTLETALK_002_002",""
116,"TEXT_HEAVNB108_02163_HOSTAGE01_BATTLETALK_002_003","You must hurry! The others were taken elsewhere by Ser Simeonard."
117,"TEXT_HEAVNB108_02163_THANCRED_BATTLETALK_002_004",""
118,"TEXT_HEAVNB108_02163_AYMERIC_BATTLETALK_002_005",""
119,"TEXT_HEAVNB108_02163_THANCRED_BATTLETALK_002_006",""
120,"TEXT_HEAVNB108_02163_YSHTOLA_BATTLETALK_003_001","I will hold the entrance and look after this one. Now go!"
121,"TEXT_HEAVNB108_02163_ARTOIREL_BATTLETALK_003_002","Ser Simeonard? So this is indeed the work of the archbishop's former servants..."
122,"TEXT_HEAVNB108_02163_AYMERIC_BATTLETALK_003_003","Secure the hostage, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Leave the others to us!"
123,"TEXT_HEAVNB108_02163_TERRORIST_ZAKO_SWORD01_BATTLETALK_003_004",""
124,"TEXT_HEAVNB108_02163_ALPHINAUD_BATTLETALK_003_005",""
125,"TEXT_HEAVNB108_02163_ARTOIREL_BATTLETALK_003_006",""
126,"TEXT_HEAVNB108_02163_ARTOIREL_BATTLETALK_003_007","On your guard! They've sounded the alarum!"
127,"TEXT_HEAVNB108_02163_TERRORIST_ZAKO_SWORD01_BATTLETALK_003_007",""
128,"TEXT_HEAVNB108_02163_THANCRED_BATTLETALK_003_008",""
129,"TEXT_HEAVNB108_02163_TERRORIST_ZAKO_SWORD01_BATTLETALK_003_009",""
130,"TEXT_HEAVNB108_02163_HOSTAGE02_BATTLETALK_004_001","Th-They took the others somewhere. I... It all happened so quickly..."
131,"TEXT_HEAVNB108_02163_AYMERIC_BATTLETALK_004_002",""
132,"TEXT_HEAVNB108_02163_TERRORIST_ZAKO_ANY_BATTLETALK_005_001","There they are! Let none escape!"
133,"TEXT_HEAVNB108_02163_ALPHINAUD_BATTLETALK_005_002","Keep going! I will hold them here!"
134,"TEXT_HEAVNB108_02163_THANCRED_BATTLETALK_005_003","Not alone you won't! <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>─stay with Ser Aymeric and Lord Artoirel!"
135,"TEXT_HEAVNB108_02163_AYMERIC_BATTLETALK_005_004","This way, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! To the Quire!"
136,"TEXT_HEAVNB108_02163_TERRORIST_LEADER_BATTLETALK_006_001",""
137,"TEXT_HEAVNB108_02163_TERRORIST_LEADER_BATTLETALK_006_002",""
138,"TEXT_HEAVNB108_02163_TERRORIST_LEADER_BATTLETALK_006_003",""
139,"TEXT_HEAVNB108_02163_AYMERIC_BATTLETALK_006_004","Come, then! Let us see whom the Fury favors!"
140,"TEXT_HEAVNB108_02163_ARTOIREL_BATTLETALK_006_005","Ser Aymeric is still wounded, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! If we do not move quickly, he will surely fall!"
141,"TEXT_HEAVNB108_02163_TERRORIST_LEADER_BATTLETALK_006_006","O Halone, render unto us Your judgment! Raise up the righteous, and cast down the wicked!"
142,"TEXT_HEAVNB108_02163_TERRORIST_LEADER_BATTLETALK_006_007","Traitor! Kinslayer! By what sorcery do you yet stand!? Enough! All of you─attack!"
143,"TEXT_HEAVNB108_02163_ARTOIREL_BATTLETALK_006_008","I see no others nearby. Come, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Ser Aymeric needs our help!"
144,"TEXT_HEAVNB108_02163_AYMERIC_BATTLETALK_006_009","Well done! Now let us finish this, ser─before the eyes of gods and men!"
145,"TEXT_HEAVNB108_02163_TERRORIST_LEADER_BATTLETALK_006_010","Stand fast, my brothers! The Fury is with us!"
146,"TEXT_HEAVNB108_02163_TERRORIST_LEADER_BATTLETALK_006_011","One day...I swear...you will..."
147,"TEXT_HEAVNB108_02163_ARTOIREL_BATTLETALK_006_012","There must be others nearby, but where!?"
148,"TEXT_HEAVNB108_02163_ARTOIREL_BATTLETALK_006_013","Ser Aymeric's strength is almost spent, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! We must go to his aid at once!"
149,"TEXT_HEAVNB108_02163_AYMERIC_BATTLETALK_007_001","Have no fear, child. We will save your friend!"
150,"TEXT_HEAVNB108_02163_HOSTAGE03_BATTLETALK_007_002","You must hurry! The priest took Maelie upstairs when he saw you kill his men!"
151,"TEXT_HEAVNB108_02163_AYMERIC_BATTLETALK_DEAD","Damn it all..."
152,"TEXT_HEAVNB108_02163_ARTOIREL_BATTLETALK_DEAD","A knight lives to serve..."
153,"TEXT_HEAVNB108_02163_AYMERIC_BATTLETALK_HOSTAGE_DEAD","No, NO! The hostages, they... O Halone, pray forgive me..."
154,"TEXT_HEAVNB108_02163_ARTOIREL_BATTLETALK_HOSTAGE_DEAD","Fury take me, they murdered them! And we allowed it to happen..."
155,"TEXT_HEAVNB108_02163_URIANGER_000_110","...This is thy proof? <Emphasis>The Gerun Oracles</Emphasis>? Apocrypha."
156,"TEXT_HEAVNB108_02163_ELIDIBUSEORZEA_000_111","(-???-)It is a truth long forgotten─a tale of the beginning, and of the path we have been set upon."
157,"TEXT_HEAVNB108_02163_ELIDIBUSEORZEA_000_112","(-Elidibus-)Our fates were ordained long ago, Archon. The Garleans are no exception. Nor the Triad. You know what must be done."
158,"TEXT_HEAVNB108_02163_PAPALYMO_000_120","...Well?"
159,"TEXT_HEAVNB108_02163_YDA_000_121","Everyone has their orders."
160,"TEXT_HEAVNB108_02163_YDA_000_122","The Masks will attack as soon as all units are in position. The imperials won't know what hit them."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_HEAVNB108_02163_SEQ_00 Lucia is not one to rest on her laurels.
5 1 TEXT_HEAVNB108_02163_SEQ_01 As you and the others debate how best to proceed, Ser Aymeric enters the room in the company of lords Edmont and Artoirel to the delight and relief of all present. Alas, the resulting mood of optimism is soon soured by the arrival of a panicked knight bearing grave tidings: a rebel faction calling themselves the True Brothers of the Faith have seized control of the Vault, and taken the refugees sheltering within hostage. Needless to say, the lord commander cannot bow to the demands of such zealots, leaving him with but one option: an armed assault. Without hesitation, you and your fellow Scions volunteer to help, prompting Lord Artoirel to pledge his support as well.
6 2 TEXT_HEAVNB108_02163_SEQ_02 Though you succeed in sneaking into the basilica undetected, the rebels soon catch wind of your presence, and attempt to execute the hostages. Fortunately, they are no match for you and your allies, and together you are able to rescue all but one of their captives─a young girl named Maelie, whom you learn was borne off to the upper levels by a priest. You, Ser Aymeric, and Lord Artoirel have no choice but to give chase.
7 3 TEXT_HEAVNB108_02163_SEQ_03 You finally corner the priest on the uppermost level of the Vault, and Ser Aymeric demands his immediate surrender. Alas, the man will not hear reason, being convinced beyond all doubt that Ser Aymeric is a traitor to both kin and country. In a final act of defiance, he throws Maelie from the ledge, sending the child tumbling towards the plaza. Far below, Lucia and Y'shtola can only watch in horror as the screaming figure plummets towards them. But just when all hope seems lost, a great white dragon swoops down to pluck her from the very jaws of death. Vidofnir! Soon after, you, Ser Aymeric, and Lord Artoirel join the others outside, where Vidofnir is waiting to deliver a warning from Hraesvelgr. It would seem Nidhogg and his brood have flown for skies unknown. When Alphinaud subsequently presses the dragon for answers regarding Estinien, she declares that she can provide none, and bids you farewell. Though her visit was all too brief, Ser Aymeric hopes that it will do much to change the opinions of the common man. Yet Lord Edmont, who does not share in his optimism, implores the young knight to move with greater caution, lest more perish in his headlong rush for change─not least Ser Aymeric himself, whom the count plainly cherishes as a son.
8 4 TEXT_HEAVNB108_02163_SEQ_04 In the wake of Vidofnir's departure, Y'shtola speaks to you privately regarding Thancred, in whom she senses a troubling change. According to her, his aetheric flow has been disrupted in a manner which would theoretically prevent him from wielding all magicks, teleportation included. Though she stresses that this is as yet mere speculation, it would do much to explain why he did not risk seeking out the Scions upon learning that a primal had been summoned. In the absence of proof, however, you have no choice but to remain silent and attend Alphinaud in Fortemps Manor.
9 5 TEXT_HEAVNB108_02163_SEQ_05 As you discuss recent events with Alphinaud and Tataru, lords Artoirel and Emmanellain enter, having come to present you all a token of their gratitude: a House Fortemps shield fit for a true knight. It soon becomes clear, however, that this was not Artoirel's only reason for seeking an audience when he reveals that Count Edmont means to step aside, leaving him to take his father's place as the head of House Fortemps. In this way, Count Edmont intends to rid the house of the lingering suspicion that it was complicit in a coup d'etat orchestrated by Ser Aymeric. Yet while Lord Artoirel had long dreamed of this day, it would seem that the recent revelations regarding the founding fathers of Ishgard had prompted him to question the value of his birthright─until, that is, he recalled his late brother's words: “A knight lives to serve─to aid those in need.” And so he vows to follow Haurchefant's proud example and labor for the greater good of Ishgard. And should his resolve waver, he hopes that you will show him the way─as a <If(PlayerParameter(4))>sister<Else/>brother</If>.
10 6 TEXT_HEAVNB108_02163_SEQ_06
11 7 TEXT_HEAVNB108_02163_SEQ_07
12 8 TEXT_HEAVNB108_02163_SEQ_08
13 9 TEXT_HEAVNB108_02163_SEQ_09
14 10 TEXT_HEAVNB108_02163_SEQ_10
15 11 TEXT_HEAVNB108_02163_SEQ_11
16 12 TEXT_HEAVNB108_02163_SEQ_12
17 13 TEXT_HEAVNB108_02163_SEQ_13
18 14 TEXT_HEAVNB108_02163_SEQ_14
19 15 TEXT_HEAVNB108_02163_SEQ_15
20 16 TEXT_HEAVNB108_02163_SEQ_16
21 17 TEXT_HEAVNB108_02163_SEQ_17
22 18 TEXT_HEAVNB108_02163_SEQ_18
23 19 TEXT_HEAVNB108_02163_SEQ_19
24 20 TEXT_HEAVNB108_02163_SEQ_20
25 21 TEXT_HEAVNB108_02163_SEQ_21
26 22 TEXT_HEAVNB108_02163_SEQ_22
27 23 TEXT_HEAVNB108_02163_SEQ_23
28 24 TEXT_HEAVNB108_02163_TODO_00 Rendezvous with Aymeric in the Pillars.
29 25 TEXT_HEAVNB108_02163_TODO_01 Speak with Aymeric.
30 26 TEXT_HEAVNB108_02163_TODO_02 Speak with Alphinaud.
31 27 TEXT_HEAVNB108_02163_TODO_03 Speak with Alphinaud at Fortemps Manor.
32 28 TEXT_HEAVNB108_02163_TODO_04
33 29 TEXT_HEAVNB108_02163_TODO_05
34 30 TEXT_HEAVNB108_02163_TODO_06
35 31 TEXT_HEAVNB108_02163_TODO_07
36 32 TEXT_HEAVNB108_02163_TODO_08
37 33 TEXT_HEAVNB108_02163_TODO_09
38 34 TEXT_HEAVNB108_02163_TODO_10
39 35 TEXT_HEAVNB108_02163_TODO_11
40 36 TEXT_HEAVNB108_02163_TODO_12
41 37 TEXT_HEAVNB108_02163_TODO_13
42 38 TEXT_HEAVNB108_02163_TODO_14
43 39 TEXT_HEAVNB108_02163_TODO_15
44 40 TEXT_HEAVNB108_02163_TODO_16
45 41 TEXT_HEAVNB108_02163_TODO_17
46 42 TEXT_HEAVNB108_02163_TODO_18
47 43 TEXT_HEAVNB108_02163_TODO_19
48 44 TEXT_HEAVNB108_02163_TODO_20
49 45 TEXT_HEAVNB108_02163_TODO_21
50 46 TEXT_HEAVNB108_02163_TODO_22
51 47 TEXT_HEAVNB108_02163_TODO_23
52 48 TEXT_HEAVNB108_02163_YSHTOLA_000_001 How desperately we cling to that which we hold dear, knowing all the while that a day will come when we must let go.
53 49 TEXT_HEAVNB108_02163_ALPHINAUD_000_005 It was not so long ago, was it...
54 50 TEXT_HEAVNB108_02163_HILDA_000_010 The past belongs to the dead. The future's ours to do with what we will.
55 51 TEXT_HEAVNB108_02163_THANCRED_000_015 No more farewells. Not for a good while yet, at least.
56 52 TEXT_HEAVNB108_02163_YSHTOLA_000_020 Concentrate on freeing the hostages. I will tend to their wounds.
57 53 TEXT_HEAVNB108_02163_ALPHINAUD_000_025 Ready when you are, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!
58 54 TEXT_HEAVNB108_02163_HILDA_000_030 Bastards! If I had it my way, I'd be leadin' the charge myself!
59 55 TEXT_HEAVNB108_02163_SYMME_000_035 Give 'em what for, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!
60 56 TEXT_HEAVNB108_02163_EUDESTAND_000_040 Don't you dare let us down! Bring our people home safe!
61 57 TEXT_HEAVNB108_02163_LUCIA_000_045 We will hold here, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. The Fury guide and keep you!
62 58 TEXT_HEAVNB108_02163_THANCRED_000_050 Just like old times, eh?
63 59 TEXT_HEAVNB108_02163_ARTOIREL_000_055 Do not concern yourself with my safety. Lest you forget, I too am a knight.
64 60 TEXT_HEAVNB108_02163_HANDELOUP_000_057 Pray keep in mind that the lord commander has not fully recovered from his wounds. Though the safety of the hostages is of paramount concern, I would ask that you do your utmost to dissuade him from engaging in any...heroics.
65 61 TEXT_HEAVNB108_02163_AYMERIC_000_060 Listen well. We will enter the basilica silently via this gate. According to our latest reports, there are at least six hostages being held within. The numbers and readiness of the True Brothers of the Faith are unknown.
66 62 TEXT_HEAVNB108_02163_ARTOIREL_000_061 I am told one claimed to have served under Thordan VII. Might the same be true of the rest?
67 63 TEXT_HEAVNB108_02163_AYMERIC_000_062 Given the swiftness with which they seized control of the Vault, I think it highly likely, yes─which means that they may well possess the knowledge required to turn the building's defenses against us.
68 64 TEXT_HEAVNB108_02163_AYMERIC_000_063 Be that as it may, we have no choice but to press on. Lord Artoirel─you are a brave man and true, and none would dare question your honor if you chose not to risk your life in this endeavor. Are you certain you wish to join us?
69 65 TEXT_HEAVNB108_02163_ARTOIREL_000_064 I am no stranger to the battlefield, Ser Aymeric! My arm will not falter; my shield will not break! Halone as my witness, we will bring these fanatics to justice!
70 66 TEXT_HEAVNB108_02163_AYMERIC_000_065 Well said, my lord! Friends─follow me!
71 67 TEXT_HEAVNB108_02163_AYMERIC_000_066 Ser Simeonard! Lay down your arms and release the hostages, and you will be shown mercy! I give you my word!
72 68 TEXT_HEAVNB108_02163_TERRORIST_000_067 (-Simeonard of the Holiest Flame-)Hah! The word of a heretic and kinslayer! I would sooner trust a dragon. Activate the knights! We shall show the hostages the same mercy he showed the archbishop!
73 69 TEXT_HEAVNB108_02163_TERRORIST_000_068 (-Simeonard of the Holiest Flame-)Unlike you, Ser Aymeric, I am a man of honor. By my hand, you shall receive of the Fury's judgment!
74 70 TEXT_HEAVNB108_02163_AYMERIC_000_069 So it is to be a trial, then. Lord Artoirel, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>─leave us and save the hostages! I will deal with Ser Simeonard!
75 71 TEXT_HEAVNB108_02163_THANCRED_000_070 Well that was timely. Vidofnir must have been circling for hours.
76 72 TEXT_HEAVNB108_02163_YSHTOLA_000_075 In the moments before Vidofnir appeared, I contemplated teleporting the girl. Thank the Twelve that I did not.
77 73 TEXT_HEAVNB108_02163_LUCIA_000_076 Since Haurchefant's death, Lord Edmont has grown ever more cautious. To speak plain, the man is afraid to hope. But I am not. Vidofnir's act of heroism <Emphasis>will</Emphasis> serve to shift public opinion in our favor, of that I have no doubt.
78 74 TEXT_HEAVNB108_02163_HILDA_000_077 After this, I reckon there'll be a few less folk cursin' dragons 'round here, and a few more cursin' the clergy─which is fine by me.
79 75 TEXT_HEAVNB108_02163_SYMME_000_078 Well, I'll be damned! Not only is Maelie safe, but she got to ride a dragon!
80 76 TEXT_HEAVNB108_02163_EUDESTAND_000_079 We're the only family Maelie's got─her and a lot of other children. All the more reason to strengthen the watch, I say.
81 77 TEXT_HEAVNB108_02163_HANDELOUP_100_079 Words cannot well express our gratitude, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Thank you for rescuing the hostages...and for keeping the lord commander safe.
82 78 TEXT_HEAVNB108_02163_ALPHINAUD_000_080 This has been a day of surprises, has it not? 'Tis but a pity Vidofnir could not stay longer.
83 79 TEXT_HEAVNB108_02163_THANCRED_000_081 Yes, I think it's fair to say that she timed her departure rather less well than her arrival.
84 80 TEXT_HEAVNB108_02163_YSHTOLA_000_082 Well-timed scarcely does it justice. But one moment later would have been a moment too late.
85 81 TEXT_HEAVNB108_02163_ALPHINAUD_000_083 Let us pray that the Ishgardians who yet harbored doubts will take these events to heart and accept the truth of Ser Aymeric's words.
86 82 TEXT_HEAVNB108_02163_ALPHINAUD_000_084 Well, 'tis only meet that I inform Tataru of what has occurred here. If you have need of me, I shall be at Fortemps Manor.
87 83 TEXT_HEAVNB108_02163_THANCRED_000_085 Allow me to accompany you. Tataru would never forgive me if I left for the Rising Stones without saying good-bye.
88 84 TEXT_HEAVNB108_02163_YSHTOLA_000_086 A moment, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I wish a word.
89 85 TEXT_HEAVNB108_02163_YSHTOLA_100_086 Tell me, does Thancred seem quite well to you?
90 86 TEXT_HEAVNB108_02163_Q1_000_000 What will you say?
91 87 TEXT_HEAVNB108_02163_A1_000_000 He held his own in the Vault.
92 88 TEXT_HEAVNB108_02163_A1_000_001 He got on well enough with Hilda.
93 89 TEXT_HEAVNB108_02163_A1_000_002 I'm not sure how to put it into words, but...
94 90 TEXT_HEAVNB108_02163_YSHTOLA_000_087 That he did─which is especially remarkable given the injury to his eye. I can only assume that his time in the wilderness afforded him ample opportunity to compensate for his impairment.
95 91 TEXT_HEAVNB108_02163_YSHTOLA_000_088 However, I speak not of his physical state, but rather his aetheric flow, which I fear has been irreparably disrupted.
96 92 TEXT_HEAVNB108_02163_YSHTOLA_000_089 Of that I have no doubt. His time in the wilderness did not deprive him of his charm.
97 93 TEXT_HEAVNB108_02163_YSHTOLA_000_090 But that is neither here nor there. What concerns me is his aetheric flow, which I fear has been irreparably disrupted.
98 94 TEXT_HEAVNB108_02163_YSHTOLA_000_091 So you sense it too. A subtle change, imperceptible to most.
99 95 TEXT_HEAVNB108_02163_YSHTOLA_000_092 I myself did not notice it at first, but upon closer examination, I saw that his aetheric flow had been irreparably disrupted.
100 96 TEXT_HEAVNB108_02163_YSHTOLA_000_093 As a result, I strongly suspect that his ability to manipulate aether has been compromised. Simply put, Thancred may no longer be able to wield magicks.
101 97 TEXT_HEAVNB108_02163_YSHTOLA_000_094 It would do much to explain why he chose to remain within the wilderness instead of seeking us out. He would have been compelled to rely solely on traditional methods of travel, significantly prolonging his journey. And when he learned that a nearby beast tribe was making preparations to summon a primal, it may well have seemed more sensible to wait.
102 98 TEXT_HEAVNB108_02163_YSHTOLA_000_095 But this is still little more than speculation. Until I have proof, pray speak no word of it.
103 99 TEXT_HEAVNB108_02163_YSHTOLA_000_096 Right, then. I should be on my way. Krile may have charmed Master Matoya for now, but who can say how long it will last.
104 100 TEXT_HEAVNB108_02163_THANCRED_000_100
105 101 TEXT_HEAVNB108_02163_TATARU_000_105 Lord Edmont told me all about what Vidofnir did! Gods, how I wish I had been there to see it.
106 102 TEXT_HEAVNB108_02163_BUTLER01580_000_106 When I heard the commotion, I went outside to look, but all I saw was the dragon's silhouette on the horizon...
107 103 TEXT_HEAVNB108_02163_STEWARD_000_107 It is a relief to see that you are unharmed, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>. Pray remain here a moment─Lord Artoirel should be returning shortly.
108 104 TEXT_HEAVNB108_02163_QIB_TODO_001 Rescue the hostages!
109 105 TEXT_HEAVNB108_02163_QIB_TODO_AYMERIC_HP_GAUGE_NAME Aymeric's Vitality
110 106 TEXT_HEAVNB108_02163_QIB_TODO_HOSTILE_NUMBER Hostages Rescued
111 107 TEXT_HEAVNB108_02163_QIB_TODO_ATTACKED_HOSTILE_NUMBER Bonds Untied
112 108 TEXT_HEAVNB108_02163_ALPHINAUD_BATTLETALK_001_001
113 109 TEXT_HEAVNB108_02163_AYMERIC_BATTLETALK_001_002 'Twould seem our presence yet goes unnoticed. Come─we must secure the entrance.
114 110 TEXT_HEAVNB108_02163_AYMERIC_BATTLETALK_001_003 Remember: saving the hostages takes precedence over all else. Mind your attacks, and subdue the enemy quickly.
115 111 TEXT_HEAVNB108_02163_THANCRED_BATTLETALK_001_004
116 112 TEXT_HEAVNB108_02163_THANCRED_BATTLETALK_001_005
117 113 TEXT_HEAVNB108_02163_AYMERIC_BATTLETALK_001_006
118 114 TEXT_HEAVNB108_02163_AYMERIC_BATTLETALK_002_001
119 115 TEXT_HEAVNB108_02163_THANCRED_BATTLETALK_002_002
120 116 TEXT_HEAVNB108_02163_HOSTAGE01_BATTLETALK_002_003 You must hurry! The others were taken elsewhere by Ser Simeonard.
121 117 TEXT_HEAVNB108_02163_THANCRED_BATTLETALK_002_004
122 118 TEXT_HEAVNB108_02163_AYMERIC_BATTLETALK_002_005
123 119 TEXT_HEAVNB108_02163_THANCRED_BATTLETALK_002_006
124 120 TEXT_HEAVNB108_02163_YSHTOLA_BATTLETALK_003_001 I will hold the entrance and look after this one. Now go!
125 121 TEXT_HEAVNB108_02163_ARTOIREL_BATTLETALK_003_002 Ser Simeonard? So this is indeed the work of the archbishop's former servants...
126 122 TEXT_HEAVNB108_02163_AYMERIC_BATTLETALK_003_003 Secure the hostage, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Leave the others to us!
127 123 TEXT_HEAVNB108_02163_TERRORIST_ZAKO_SWORD01_BATTLETALK_003_004
128 124 TEXT_HEAVNB108_02163_ALPHINAUD_BATTLETALK_003_005
129 125 TEXT_HEAVNB108_02163_ARTOIREL_BATTLETALK_003_006
130 126 TEXT_HEAVNB108_02163_ARTOIREL_BATTLETALK_003_007 On your guard! They've sounded the alarum!
131 127 TEXT_HEAVNB108_02163_TERRORIST_ZAKO_SWORD01_BATTLETALK_003_007
132 128 TEXT_HEAVNB108_02163_THANCRED_BATTLETALK_003_008
133 129 TEXT_HEAVNB108_02163_TERRORIST_ZAKO_SWORD01_BATTLETALK_003_009
134 130 TEXT_HEAVNB108_02163_HOSTAGE02_BATTLETALK_004_001 Th-They took the others somewhere. I... It all happened so quickly...
135 131 TEXT_HEAVNB108_02163_AYMERIC_BATTLETALK_004_002
136 132 TEXT_HEAVNB108_02163_TERRORIST_ZAKO_ANY_BATTLETALK_005_001 There they are! Let none escape!
137 133 TEXT_HEAVNB108_02163_ALPHINAUD_BATTLETALK_005_002 Keep going! I will hold them here!
138 134 TEXT_HEAVNB108_02163_THANCRED_BATTLETALK_005_003 Not alone you won't! <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>─stay with Ser Aymeric and Lord Artoirel!
139 135 TEXT_HEAVNB108_02163_AYMERIC_BATTLETALK_005_004 This way, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! To the Quire!
140 136 TEXT_HEAVNB108_02163_TERRORIST_LEADER_BATTLETALK_006_001
141 137 TEXT_HEAVNB108_02163_TERRORIST_LEADER_BATTLETALK_006_002
142 138 TEXT_HEAVNB108_02163_TERRORIST_LEADER_BATTLETALK_006_003
143 139 TEXT_HEAVNB108_02163_AYMERIC_BATTLETALK_006_004 Come, then! Let us see whom the Fury favors!
144 140 TEXT_HEAVNB108_02163_ARTOIREL_BATTLETALK_006_005 Ser Aymeric is still wounded, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! If we do not move quickly, he will surely fall!
145 141 TEXT_HEAVNB108_02163_TERRORIST_LEADER_BATTLETALK_006_006 O Halone, render unto us Your judgment! Raise up the righteous, and cast down the wicked!
146 142 TEXT_HEAVNB108_02163_TERRORIST_LEADER_BATTLETALK_006_007 Traitor! Kinslayer! By what sorcery do you yet stand!? Enough! All of you─attack!
147 143 TEXT_HEAVNB108_02163_ARTOIREL_BATTLETALK_006_008 I see no others nearby. Come, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Ser Aymeric needs our help!
148 144 TEXT_HEAVNB108_02163_AYMERIC_BATTLETALK_006_009 Well done! Now let us finish this, ser─before the eyes of gods and men!
149 145 TEXT_HEAVNB108_02163_TERRORIST_LEADER_BATTLETALK_006_010 Stand fast, my brothers! The Fury is with us!
150 146 TEXT_HEAVNB108_02163_TERRORIST_LEADER_BATTLETALK_006_011 One day...I swear...you will...
151 147 TEXT_HEAVNB108_02163_ARTOIREL_BATTLETALK_006_012 There must be others nearby, but where!?
152 148 TEXT_HEAVNB108_02163_ARTOIREL_BATTLETALK_006_013 Ser Aymeric's strength is almost spent, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! We must go to his aid at once!
153 149 TEXT_HEAVNB108_02163_AYMERIC_BATTLETALK_007_001 Have no fear, child. We will save your friend!
154 150 TEXT_HEAVNB108_02163_HOSTAGE03_BATTLETALK_007_002 You must hurry! The priest took Maelie upstairs when he saw you kill his men!
155 151 TEXT_HEAVNB108_02163_AYMERIC_BATTLETALK_DEAD Damn it all...
156 152 TEXT_HEAVNB108_02163_ARTOIREL_BATTLETALK_DEAD A knight lives to serve...
157 153 TEXT_HEAVNB108_02163_AYMERIC_BATTLETALK_HOSTAGE_DEAD No, NO! The hostages, they... O Halone, pray forgive me...
158 154 TEXT_HEAVNB108_02163_ARTOIREL_BATTLETALK_HOSTAGE_DEAD Fury take me, they murdered them! And we allowed it to happen...
159 155 TEXT_HEAVNB108_02163_URIANGER_000_110 ...This is thy proof? <Emphasis>The Gerun Oracles</Emphasis>? Apocrypha.
160 156 TEXT_HEAVNB108_02163_ELIDIBUSEORZEA_000_111 (-???-)It is a truth long forgotten─a tale of the beginning, and of the path we have been set upon.
161 157 TEXT_HEAVNB108_02163_ELIDIBUSEORZEA_000_112 (-Elidibus-)Our fates were ordained long ago, Archon. The Garleans are no exception. Nor the Triad. You know what must be done.
162 158 TEXT_HEAVNB108_02163_PAPALYMO_000_120 ...Well?
163 159 TEXT_HEAVNB108_02163_YDA_000_121 Everyone has their orders.
164 160 TEXT_HEAVNB108_02163_YDA_000_122 The Masks will attack as soon as all units are in position. The imperials won't know what hit them.
165 161 TEXT_HEAVNB108_02163_PAPALYMO_000_123 I fear it will be bloody...
166 162 TEXT_HEAVNB108_02163_YDA_000_124 By Rhalgr, it had better be.
167 163 TEXT_HEAVNB108_02163_PAPALYMO_000_125 We cannot stay here forever, Yda. We have other responsibilities.
168 164 TEXT_HEAVNB108_02163_YDA_000_126 I know full well what my responsibilities are─and I mean to fulfill them, every one!
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0,"TEXT_HEAVNR191_02108_SEQ_00","The wandering minstrel wishes to hear all about how you raged against the machine."
1,"TEXT_HEAVNR191_02108_SEQ_01","Inspired by your battle against the colossus, the minstrel launches into song once more, portraying your trials and tribulations in the Dravanian hinterlands in predictably hyperbolic fashion. Make your way along the shores of the Thaliak and discuss your recollections of the event with Redbrix."
2,"TEXT_HEAVNR191_02108_SEQ_02","Whether it be through the gift of the Echo, the power of the poet's verse, or a combination of the two, it would seem that you can now relive your exploration of Gordias. Though you are generally loath to look back, it is not impossible that stepping into the past may be of benefit to you in the future.
※Gordias (Savage) may be accessed via the Duty Finder."
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24,"TEXT_HEAVNR191_02108_TODO_00","Speak with Redbrix in the Makers' Quarter."
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48,"TEXT_HEAVNR191_02108_WANDERINGMINSTREL_000_000","The whispering winds bear tales of an adventurer's derring-do unto mine insatiable ears."
49,"TEXT_HEAVNR191_02108_WANDERINGMINSTREL_100_000","But one episode in particular whetted mine appetite. Did you perchance encounter a colossus of steam and steel in Dravania?"
50,"TEXT_HEAVNR191_02108_WANDERINGMINSTREL_000_001","Ahhh, so it is true. Pray speak on then, friend. I would hear more of your trials and tribulations within the towering automaton."
51,"TEXT_HEAVNR191_02108_WANDERINGMINSTREL_000_002","...A god born of goblin prayer? A citadel upon legs whose very life spelled death to all without? How...how <Emphasis>marvelous</Emphasis>!"
52,"TEXT_HEAVNR191_02108_WANDERINGMINSTREL_000_003","My muse stirs at the mention of such wonders...and moves me to song! Hearken now unto your own tale, brave hero!"
53,"TEXT_HEAVNR191_02108_WANDERINGMINSTREL_000_004","O friends far and near, I challenge you all,♪
To think of a marvel so strange or so tall,♪
A steely skinned giant whose veins coursed with steam,♪
In whose bright burnished bosom foul goblins did scheme,♪
A heaven to they who therein did dwell,♪
But one whose mere being made all else a hell.♪"
54,"TEXT_HEAVNR191_02108_WANDERINGMINSTREL_000_005","Forsooth, he could not well be left to abide,♪
So into his huge hand a hero did stride,♪
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4 0 TEXT_HEAVNR191_02108_SEQ_00 The wandering minstrel wishes to hear all about how you raged against the machine.
5 1 TEXT_HEAVNR191_02108_SEQ_01 Inspired by your battle against the colossus, the minstrel launches into song once more, portraying your trials and tribulations in the Dravanian hinterlands in predictably hyperbolic fashion. Make your way along the shores of the Thaliak and discuss your recollections of the event with Redbrix.
6 2 TEXT_HEAVNR191_02108_SEQ_02 Whether it be through the gift of the Echo, the power of the poet's verse, or a combination of the two, it would seem that you can now relive your exploration of Gordias. Though you are generally loath to look back, it is not impossible that stepping into the past may be of benefit to you in the future. ※Gordias (Savage) may be accessed via the Duty Finder.
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28 24 TEXT_HEAVNR191_02108_TODO_00 Speak with Redbrix in the Makers' Quarter.
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52 48 TEXT_HEAVNR191_02108_WANDERINGMINSTREL_000_000 The whispering winds bear tales of an adventurer's derring-do unto mine insatiable ears.
53 49 TEXT_HEAVNR191_02108_WANDERINGMINSTREL_100_000 But one episode in particular whetted mine appetite. Did you perchance encounter a colossus of steam and steel in Dravania?
54 50 TEXT_HEAVNR191_02108_WANDERINGMINSTREL_000_001 Ahhh, so it is true. Pray speak on then, friend. I would hear more of your trials and tribulations within the towering automaton.
55 51 TEXT_HEAVNR191_02108_WANDERINGMINSTREL_000_002 ...A god born of goblin prayer? A citadel upon legs whose very life spelled death to all without? How...how <Emphasis>marvelous</Emphasis>!
56 52 TEXT_HEAVNR191_02108_WANDERINGMINSTREL_000_003 My muse stirs at the mention of such wonders...and moves me to song! Hearken now unto your own tale, brave hero!
57 53 TEXT_HEAVNR191_02108_WANDERINGMINSTREL_000_004 O friends far and near, I challenge you all,♪ To think of a marvel so strange or so tall,♪ A steely skinned giant whose veins coursed with steam,♪ In whose bright burnished bosom foul goblins did scheme,♪ A heaven to they who therein did dwell,♪ But one whose mere being made all else a hell.♪
58 54 TEXT_HEAVNR191_02108_WANDERINGMINSTREL_000_005 Forsooth, he could not well be left to abide,♪ So into his huge hand a hero did stride,♪ And battled through legions to reach his hard heart,♪ Conspiring at last to rend it apart.♪ His core being no more, the giant fell still,♪ Though the goblins remained there to plot further ill...♪
59 55 TEXT_HEAVNR191_02108_WANDERINGMINSTREL_000_006 Ahhh, my muse has left me... But tell me true─did I capture the essence of your journey?
60 56 TEXT_HEAVNR191_02108_WANDERINGMINSTREL_000_007 Well, a poet must change one or two details for dramatic effect. A ballad should rouse its audience, not send them to sleep, after all.
61 57 TEXT_HEAVNR191_02108_WANDERINGMINSTREL_000_008 Pray accept my humble verse into your heart. Songs give the listener fresh eyes to see, and mayhap mine own will allow you to look upon your deeds anew...
62 58 TEXT_HEAVNR191_02108_WANDERINGMINSTREL_000_014 What wonders will you see, what sounds will you hear, if you keep the words of my ballad near...?
63 59 TEXT_HEAVNR191_02108_REDBRIX_000_010 Pssshkohhh... Uplander wants to go inside? Is curiosity not sated? Redbrix will give guidance, but beware that giant is sleeping─not dead!
64 60 TEXT_HEAVNR191_02108_SYSTEM_000_011 Thanks to the poetical outpourings of the wandering minstrel, you can now relive your foray into Gordias.
65 61 TEXT_HEAVNR191_02108_SYSTEM_000_012 Gordias (Savage) may be undertaken by speaking with Redbrix in the Makers' Quarter.
66 62 TEXT_HEAVNR191_02108_SYSTEM_000_013 For details such as the conditions of entry, speak with Redbrix.
+74
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@@ -0,0 +1,74 @@
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0,"TEXT_HEAVNY001_02111_SEQ_00","The dead care not for justice, but Wealdtheow would see them have it just the same."
1,"TEXT_HEAVNY001_02111_SEQ_01","Recognizing you as the honored ward of House Fortemps, Wealdtheow implores you to enter the ruins of the Dusk Vigil and reclaim a priceless treasure: an ice rondel set in the helm of a sculpture within the Vigil's chapel. Though the Vigil has remained abandoned since it fell, knights now stand watch to deter scavengers. You will need to identify yourself before you can enter."
2,"TEXT_HEAVNY001_02111_SEQ_02","The knight grants you leave to enter, but not before warning you that wild beasts and worse infest the ruins. The recent sighting of a massive winged creature gives you pause as well... Nevertheless, an agreement was made. Wealdtheow will have his stone.
※The Dusk Vigil can be accessed via the Duty Finder."
3,"TEXT_HEAVNY001_02111_SEQ_03","In the days following the Calamity, western Coerthas was abandoned by the knights of Ishgard, save for the Dusk Vigil, whose defenders refused to withdraw. Their tragic sacrifice is a tale known to many...but only those who have ventured within the ruins know what truly became of those brave men and women. As you hold the ice rondel in your hand, you consider how much you might share─and how much you might keep to yourself."
4,"TEXT_HEAVNY001_02111_SEQ_04","Was it for duty, honor, or faith that Ser Yuhelmeric refused to yield the Dusk Vigil, even though he knew it would cost the lives of him and his knights? Or perhaps something else entirely─a sapphire, perhaps, one of many precious things stolen from his family by the inquisition. Wealdtheow knows that his family can never be made whole again, but for his son and the wife he left behind, at least this injustice can be righted."
5,"TEXT_HEAVNY001_02111_SEQ_05",""
6,"TEXT_HEAVNY001_02111_SEQ_06",""
7,"TEXT_HEAVNY001_02111_SEQ_07",""
8,"TEXT_HEAVNY001_02111_SEQ_08",""
9,"TEXT_HEAVNY001_02111_SEQ_09",""
10,"TEXT_HEAVNY001_02111_SEQ_10",""
11,"TEXT_HEAVNY001_02111_SEQ_11",""
12,"TEXT_HEAVNY001_02111_SEQ_12",""
13,"TEXT_HEAVNY001_02111_SEQ_13",""
14,"TEXT_HEAVNY001_02111_SEQ_14",""
15,"TEXT_HEAVNY001_02111_SEQ_15",""
16,"TEXT_HEAVNY001_02111_SEQ_16",""
17,"TEXT_HEAVNY001_02111_SEQ_17",""
18,"TEXT_HEAVNY001_02111_SEQ_18",""
19,"TEXT_HEAVNY001_02111_SEQ_19",""
20,"TEXT_HEAVNY001_02111_SEQ_20",""
21,"TEXT_HEAVNY001_02111_SEQ_21",""
22,"TEXT_HEAVNY001_02111_SEQ_22",""
23,"TEXT_HEAVNY001_02111_SEQ_23",""
24,"TEXT_HEAVNY001_02111_TODO_00","Speak with Nadinie."
25,"TEXT_HEAVNY001_02111_TODO_01","Use the Duty Finder to enter the Dusk Vigil."
26,"TEXT_HEAVNY001_02111_TODO_02","Deliver the ice rondel to Wealdtheow."
27,"TEXT_HEAVNY001_02111_TODO_03",""
28,"TEXT_HEAVNY001_02111_TODO_04",""
29,"TEXT_HEAVNY001_02111_TODO_05",""
30,"TEXT_HEAVNY001_02111_TODO_06",""
31,"TEXT_HEAVNY001_02111_TODO_07",""
32,"TEXT_HEAVNY001_02111_TODO_08",""
33,"TEXT_HEAVNY001_02111_TODO_09",""
34,"TEXT_HEAVNY001_02111_TODO_10",""
35,"TEXT_HEAVNY001_02111_TODO_11",""
36,"TEXT_HEAVNY001_02111_TODO_12",""
37,"TEXT_HEAVNY001_02111_TODO_13",""
38,"TEXT_HEAVNY001_02111_TODO_14",""
39,"TEXT_HEAVNY001_02111_TODO_15",""
40,"TEXT_HEAVNY001_02111_TODO_16",""
41,"TEXT_HEAVNY001_02111_TODO_17",""
42,"TEXT_HEAVNY001_02111_TODO_18",""
43,"TEXT_HEAVNY001_02111_TODO_19",""
44,"TEXT_HEAVNY001_02111_TODO_20",""
45,"TEXT_HEAVNY001_02111_TODO_21",""
46,"TEXT_HEAVNY001_02111_TODO_22",""
47,"TEXT_HEAVNY001_02111_TODO_23",""
48,"TEXT_HEAVNY001_02111_WEALDTHEOW_000_000","Cowards, all of you! Have you no shame at all!?"
49,"TEXT_HEAVNY001_02111_WEALDTHEOW_000_001","Oh, I...I beg your─ Wait, are you not <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>? Honored ward of House Fortemps? Praise Halone, surely you will consider my request!"
50,"TEXT_HEAVNY001_02111_WEALDTHEOW_000_002","Know you the Dusk Vigil? Westernmost of the citadel watchtowers built to warn of the Horde's approach? 'Twas lost following the Calamity─another victim of the snows."
51,"TEXT_HEAVNY001_02111_WEALDTHEOW_000_003","Within the ruins lies a priceless treasure which must needs be reclaimed."
52,"TEXT_HEAVNY001_02111_WEALDTHEOW_000_004","I thought to enlist the services of these so-called dragonslayers, but it seems their courage is not as boundless as they would have you believe."
53,"TEXT_HEAVNY001_02111_WEALDTHEOW_000_005","But you, <If(PlayerParameter(4))>madam<Else/>sir</If>─you are not one to shy away from danger, am I right?"
54,"TEXT_HEAVNY001_02111_WEALDTHEOW_000_006","Very good, very good indeed! There is a sculpture of the Fury within the Dusk Vigil's chapel. An ice rondel is set in its helm. I would have you prise it free and deliver it to me."
55,"TEXT_HEAVNY001_02111_WEALDTHEOW_000_007","The Vigil is not difficult to find. Simply head north towards Banepool until you come to the gates. Knights may bar your passage, but should you explain who you are, they will grant you leave to enter."
56,"TEXT_HEAVNY001_02111_WEALDTHEOW_000_009","That ice rondel is dear to me. I should be most grateful if you could deliver it to me."
57,"TEXT_HEAVNY001_02111_NADINIE_000_010","What's this? A ward of House Fortemps wishes to enter the Dusk Vigil? You are aware that the ruins are infested with wild beasts and gods only know what else, are you not?"
58,"TEXT_HEAVNY001_02111_NADINIE_000_012","Why, just the other day, one of the Convictors claimed to have seen a massive winged beast─not a dragon, mind, but something altogether different."
59,"TEXT_HEAVNY001_02111_NADINIE_000_013","But far be it from me to deny an esteemed personage the opportunity to kill <If(PlayerParameter(4))>herself<Else/>himself</If> in new and exciting ways. Pray go on ahead."
60,"TEXT_HEAVNY001_02111_NADINIE_000_015","There's no telling what you'll find in there. No one's ventured inside since the Calamity..."
61,"TEXT_HEAVNY001_02111_WEALDTHEOW_000_020","Do you have it, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>?"
62,"TEXT_HEAVNY001_02111_WEALDTHEOW_000_021","Yes, there is no mistaking it! At last, it is ours once more..."
63,"TEXT_HEAVNY001_02111_WEALDTHEOW_000_022","My parents presented this sapphire to me on my wedding day, as my wife and I presented it to Yuhelmeric on his. One day, they would do the same for their son..."
64,"TEXT_HEAVNY001_02111_WEALDTHEOW_000_023","But for that disgrace of an inquisitor! Suspicion of heresy, what rot! He knew what he wanted from the start."
65,"TEXT_HEAVNY001_02111_WEALDTHEOW_000_024","...By the time I secured her release, they had <Emphasis>interrogated</Emphasis> her for days. She...she was a shadow of her former self."
66,"TEXT_HEAVNY001_02111_WEALDTHEOW_000_026","But the final insult─the final twisting of the knife─was when my son took command at the Dusk Vigil and found the ice rondel to be the centerpiece of the newly commissioned sculpture of the Fury. He couldn't prove it was the selfsame one which had vanished, but, oh, he <Emphasis>knew</Emphasis>..."
67,"TEXT_HEAVNY001_02111_WEALDTHEOW_000_027","But no more, no more! It is back with the family, where it belongs."
68,"TEXT_HEAVNY001_02111_WEALDTHEOW_000_028","...It is, admittedly, hollow comfort. Yet in my waning years I must accept what little that can be had."
1 key 0 1
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3 int32 str str
4 0 TEXT_HEAVNY001_02111_SEQ_00 The dead care not for justice, but Wealdtheow would see them have it just the same.
5 1 TEXT_HEAVNY001_02111_SEQ_01 Recognizing you as the honored ward of House Fortemps, Wealdtheow implores you to enter the ruins of the Dusk Vigil and reclaim a priceless treasure: an ice rondel set in the helm of a sculpture within the Vigil's chapel. Though the Vigil has remained abandoned since it fell, knights now stand watch to deter scavengers. You will need to identify yourself before you can enter.
6 2 TEXT_HEAVNY001_02111_SEQ_02 The knight grants you leave to enter, but not before warning you that wild beasts and worse infest the ruins. The recent sighting of a massive winged creature gives you pause as well... Nevertheless, an agreement was made. Wealdtheow will have his stone. ※The Dusk Vigil can be accessed via the Duty Finder.
7 3 TEXT_HEAVNY001_02111_SEQ_03 In the days following the Calamity, western Coerthas was abandoned by the knights of Ishgard, save for the Dusk Vigil, whose defenders refused to withdraw. Their tragic sacrifice is a tale known to many...but only those who have ventured within the ruins know what truly became of those brave men and women. As you hold the ice rondel in your hand, you consider how much you might share─and how much you might keep to yourself.
8 4 TEXT_HEAVNY001_02111_SEQ_04 Was it for duty, honor, or faith that Ser Yuhelmeric refused to yield the Dusk Vigil, even though he knew it would cost the lives of him and his knights? Or perhaps something else entirely─a sapphire, perhaps, one of many precious things stolen from his family by the inquisition. Wealdtheow knows that his family can never be made whole again, but for his son and the wife he left behind, at least this injustice can be righted.
9 5 TEXT_HEAVNY001_02111_SEQ_05
10 6 TEXT_HEAVNY001_02111_SEQ_06
11 7 TEXT_HEAVNY001_02111_SEQ_07
12 8 TEXT_HEAVNY001_02111_SEQ_08
13 9 TEXT_HEAVNY001_02111_SEQ_09
14 10 TEXT_HEAVNY001_02111_SEQ_10
15 11 TEXT_HEAVNY001_02111_SEQ_11
16 12 TEXT_HEAVNY001_02111_SEQ_12
17 13 TEXT_HEAVNY001_02111_SEQ_13
18 14 TEXT_HEAVNY001_02111_SEQ_14
19 15 TEXT_HEAVNY001_02111_SEQ_15
20 16 TEXT_HEAVNY001_02111_SEQ_16
21 17 TEXT_HEAVNY001_02111_SEQ_17
22 18 TEXT_HEAVNY001_02111_SEQ_18
23 19 TEXT_HEAVNY001_02111_SEQ_19
24 20 TEXT_HEAVNY001_02111_SEQ_20
25 21 TEXT_HEAVNY001_02111_SEQ_21
26 22 TEXT_HEAVNY001_02111_SEQ_22
27 23 TEXT_HEAVNY001_02111_SEQ_23
28 24 TEXT_HEAVNY001_02111_TODO_00 Speak with Nadinie.
29 25 TEXT_HEAVNY001_02111_TODO_01 Use the Duty Finder to enter the Dusk Vigil.
30 26 TEXT_HEAVNY001_02111_TODO_02 Deliver the ice rondel to Wealdtheow.
31 27 TEXT_HEAVNY001_02111_TODO_03
32 28 TEXT_HEAVNY001_02111_TODO_04
33 29 TEXT_HEAVNY001_02111_TODO_05
34 30 TEXT_HEAVNY001_02111_TODO_06
35 31 TEXT_HEAVNY001_02111_TODO_07
36 32 TEXT_HEAVNY001_02111_TODO_08
37 33 TEXT_HEAVNY001_02111_TODO_09
38 34 TEXT_HEAVNY001_02111_TODO_10
39 35 TEXT_HEAVNY001_02111_TODO_11
40 36 TEXT_HEAVNY001_02111_TODO_12
41 37 TEXT_HEAVNY001_02111_TODO_13
42 38 TEXT_HEAVNY001_02111_TODO_14
43 39 TEXT_HEAVNY001_02111_TODO_15
44 40 TEXT_HEAVNY001_02111_TODO_16
45 41 TEXT_HEAVNY001_02111_TODO_17
46 42 TEXT_HEAVNY001_02111_TODO_18
47 43 TEXT_HEAVNY001_02111_TODO_19
48 44 TEXT_HEAVNY001_02111_TODO_20
49 45 TEXT_HEAVNY001_02111_TODO_21
50 46 TEXT_HEAVNY001_02111_TODO_22
51 47 TEXT_HEAVNY001_02111_TODO_23
52 48 TEXT_HEAVNY001_02111_WEALDTHEOW_000_000 Cowards, all of you! Have you no shame at all!?
53 49 TEXT_HEAVNY001_02111_WEALDTHEOW_000_001 Oh, I...I beg your─ Wait, are you not <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>? Honored ward of House Fortemps? Praise Halone, surely you will consider my request!
54 50 TEXT_HEAVNY001_02111_WEALDTHEOW_000_002 Know you the Dusk Vigil? Westernmost of the citadel watchtowers built to warn of the Horde's approach? 'Twas lost following the Calamity─another victim of the snows.
55 51 TEXT_HEAVNY001_02111_WEALDTHEOW_000_003 Within the ruins lies a priceless treasure which must needs be reclaimed.
56 52 TEXT_HEAVNY001_02111_WEALDTHEOW_000_004 I thought to enlist the services of these so-called dragonslayers, but it seems their courage is not as boundless as they would have you believe.
57 53 TEXT_HEAVNY001_02111_WEALDTHEOW_000_005 But you, <If(PlayerParameter(4))>madam<Else/>sir</If>─you are not one to shy away from danger, am I right?
58 54 TEXT_HEAVNY001_02111_WEALDTHEOW_000_006 Very good, very good indeed! There is a sculpture of the Fury within the Dusk Vigil's chapel. An ice rondel is set in its helm. I would have you prise it free and deliver it to me.
59 55 TEXT_HEAVNY001_02111_WEALDTHEOW_000_007 The Vigil is not difficult to find. Simply head north towards Banepool until you come to the gates. Knights may bar your passage, but should you explain who you are, they will grant you leave to enter.
60 56 TEXT_HEAVNY001_02111_WEALDTHEOW_000_009 That ice rondel is dear to me. I should be most grateful if you could deliver it to me.
61 57 TEXT_HEAVNY001_02111_NADINIE_000_010 What's this? A ward of House Fortemps wishes to enter the Dusk Vigil? You are aware that the ruins are infested with wild beasts and gods only know what else, are you not?
62 58 TEXT_HEAVNY001_02111_NADINIE_000_012 Why, just the other day, one of the Convictors claimed to have seen a massive winged beast─not a dragon, mind, but something altogether different.
63 59 TEXT_HEAVNY001_02111_NADINIE_000_013 But far be it from me to deny an esteemed personage the opportunity to kill <If(PlayerParameter(4))>herself<Else/>himself</If> in new and exciting ways. Pray go on ahead.
64 60 TEXT_HEAVNY001_02111_NADINIE_000_015 There's no telling what you'll find in there. No one's ventured inside since the Calamity...
65 61 TEXT_HEAVNY001_02111_WEALDTHEOW_000_020 Do you have it, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>?
66 62 TEXT_HEAVNY001_02111_WEALDTHEOW_000_021 Yes, there is no mistaking it! At last, it is ours once more...
67 63 TEXT_HEAVNY001_02111_WEALDTHEOW_000_022 My parents presented this sapphire to me on my wedding day, as my wife and I presented it to Yuhelmeric on his. One day, they would do the same for their son...
68 64 TEXT_HEAVNY001_02111_WEALDTHEOW_000_023 But for that disgrace of an inquisitor! Suspicion of heresy, what rot! He knew what he wanted from the start.
69 65 TEXT_HEAVNY001_02111_WEALDTHEOW_000_024 ...By the time I secured her release, they had <Emphasis>interrogated</Emphasis> her for days. She...she was a shadow of her former self.
70 66 TEXT_HEAVNY001_02111_WEALDTHEOW_000_026 But the final insult─the final twisting of the knife─was when my son took command at the Dusk Vigil and found the ice rondel to be the centerpiece of the newly commissioned sculpture of the Fury. He couldn't prove it was the selfsame one which had vanished, but, oh, he <Emphasis>knew</Emphasis>...
71 67 TEXT_HEAVNY001_02111_WEALDTHEOW_000_027 But no more, no more! It is back with the family, where it belongs.
72 68 TEXT_HEAVNY001_02111_WEALDTHEOW_000_028 ...It is, admittedly, hollow comfort. Yet in my waning years I must accept what little that can be had.
73 69 TEXT_HEAVNY001_02111_NADINIE_100_015 I'd rather not know what you found inside. Some of us have to remain here on guard duty.
74 70 TEXT_HEAVNY001_02111_WEALDTHEOW_000_025
+70
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0,"TEXT_HEAVNY002_02112_SEQ_00","Sanu Vanu would seek your aid in asserting the authority of the Zundu chieftain."
1,"TEXT_HEAVNY002_02112_SEQ_01","Sanu Vanu seeks to procure the necessary materials for a new tribal mask─the traditional symbol of authority for a Vanu Vanu chieftain─that the kindly Zundu might continue to assert their independence from their warlike brethren. Complicating matters is the fact that the waukkeon, the giant breed of sanuwa from which the masks are fashioned, resides only in Neverreap, the sacred island which has been seized by the Vundu. Make your way outside the village and speak with Tonu Vanu, who will serve as your guide."
2,"TEXT_HEAVNY002_02112_SEQ_02","Tonu Vanu welcomes your aid and offers to guide you to Neverreap, while giving you fair warning that it has been transformed into a tempest of terrors under the watch of the vicious Vundu. Brave the dangers of the sacred isle and claim a waukkeon scale for the beleaguered Zundu.
※Neverreap can be accessed via the Duty Finder."
3,"TEXT_HEAVNY002_02112_SEQ_03","You have braved the vicious storms of Neverreap and emerged victorious, with a mighty waukkeon scale to show for your efforts. Return to Ok' Zundu and deliver it to Sanu Vanu, who will surely rejoice in your triumph."
4,"TEXT_HEAVNY002_02112_SEQ_04","Sanu Vanu is overjoyed to receive the scale, which will allow his chief to reassert his authority and serve to shelter his harried tribe from the threat of the Vundu. He gives you his gratitude, expressing a hope that netherlings and the Zundu can continue to live in friendship and harmony for years to come."
5,"TEXT_HEAVNY002_02112_SEQ_05",""
6,"TEXT_HEAVNY002_02112_SEQ_06",""
7,"TEXT_HEAVNY002_02112_SEQ_07",""
8,"TEXT_HEAVNY002_02112_SEQ_08",""
9,"TEXT_HEAVNY002_02112_SEQ_09",""
10,"TEXT_HEAVNY002_02112_SEQ_10",""
11,"TEXT_HEAVNY002_02112_SEQ_11",""
12,"TEXT_HEAVNY002_02112_SEQ_12",""
13,"TEXT_HEAVNY002_02112_SEQ_13",""
14,"TEXT_HEAVNY002_02112_SEQ_14",""
15,"TEXT_HEAVNY002_02112_SEQ_15",""
16,"TEXT_HEAVNY002_02112_SEQ_16",""
17,"TEXT_HEAVNY002_02112_SEQ_17",""
18,"TEXT_HEAVNY002_02112_SEQ_18",""
19,"TEXT_HEAVNY002_02112_SEQ_19",""
20,"TEXT_HEAVNY002_02112_SEQ_20",""
21,"TEXT_HEAVNY002_02112_SEQ_21",""
22,"TEXT_HEAVNY002_02112_SEQ_22",""
23,"TEXT_HEAVNY002_02112_SEQ_23",""
24,"TEXT_HEAVNY002_02112_TODO_00","Speak with Tonu Vanu."
25,"TEXT_HEAVNY002_02112_TODO_01","Use the Duty Finder to enter Neverreap."
26,"TEXT_HEAVNY002_02112_TODO_02","Deliver the waukkeon scale to Sanu Vanu in Ok' Zundu."
27,"TEXT_HEAVNY002_02112_TODO_03",""
28,"TEXT_HEAVNY002_02112_TODO_04",""
29,"TEXT_HEAVNY002_02112_TODO_05",""
30,"TEXT_HEAVNY002_02112_TODO_06",""
31,"TEXT_HEAVNY002_02112_TODO_07",""
32,"TEXT_HEAVNY002_02112_TODO_08",""
33,"TEXT_HEAVNY002_02112_TODO_09",""
34,"TEXT_HEAVNY002_02112_TODO_10",""
35,"TEXT_HEAVNY002_02112_TODO_11",""
36,"TEXT_HEAVNY002_02112_TODO_12",""
37,"TEXT_HEAVNY002_02112_TODO_13",""
38,"TEXT_HEAVNY002_02112_TODO_14",""
39,"TEXT_HEAVNY002_02112_TODO_15",""
40,"TEXT_HEAVNY002_02112_TODO_16",""
41,"TEXT_HEAVNY002_02112_TODO_17",""
42,"TEXT_HEAVNY002_02112_TODO_18",""
43,"TEXT_HEAVNY002_02112_TODO_19",""
44,"TEXT_HEAVNY002_02112_TODO_20",""
45,"TEXT_HEAVNY002_02112_TODO_21",""
46,"TEXT_HEAVNY002_02112_TODO_22",""
47,"TEXT_HEAVNY002_02112_TODO_23",""
48,"TEXT_HEAVNY002_02112_SANUVANU_000_000","The great netherling warrior who chased the clouds from our land returns, like gentle zephyr wind. Sanu has plea, and hopes netherling lends an ear."
49,"TEXT_HEAVNY002_02112_SANUVANU_000_001","Zundu take shelter from the Vundu storm by virtue of peace offerings and respect commanded by Zundu chief. Now, though, the rains threaten to fall again."
50,"TEXT_HEAVNY002_02112_SANUVANU_000_002","The symbol of chief's power is the great mask he wears─a mask that grows old and worn. A chief who wears shabby mask is a chief who commands as much respect as a summer's day drizzle."
51,"TEXT_HEAVNY002_02112_SANUVANU_000_003","Tribal mask is made from the scale of the waukkeon, a giant sanuwa who nests in Neverreap, where the Vanu Vanu are forbidden to go."
52,"TEXT_HEAVNY002_02112_SANUVANU_000_005","The wicked Vundu seek to hoard power and influence for themselves. They seize control of Neverreap, and forbid poor Zundu from entry."
53,"TEXT_HEAVNY002_02112_SANUVANU_000_006","But they cannot keep out the great netherling who tamed the White. Go to Neverreap, netherling, and snatch the scale of the waukkeon from the Vundu's evil clutches!"
54,"TEXT_HEAVNY002_02112_SANUVANU_000_007","Tonu Vanu will be your guide. He awaits you outside the village. Pray go swiftly, netherling, and chase away the coming storm."
55,"TEXT_HEAVNY002_02112_SANUVANU_000_010","Go to Neverreap, netherling, and snatch the scale of the waukkeon from the Vundu's evil clutches. Tonu Vanu will be your guide. He awaits you outside the village."
56,"TEXT_HEAVNY002_02112_TONUVANU_000_020","Tonu Vanu waits for netherling warrior, and netherling warrior comes."
57,"TEXT_HEAVNY002_02112_TONUVANU_100_021","Netherling braves Neverreap to retrieve the waukkeon scale for Zundu? Tonu's heart flutters in the gentle winds of netherling's kindness."
58,"TEXT_HEAVNY002_02112_TONUVANU_100_022","Neverreap is sacred land to the Vanu Vanu. But Vundu come with their wicked ways, and transform Neverreap into a tempest of terrors. Watch your tailfeathers, netherling."
59,"TEXT_HEAVNY002_02112_TONUVANU_000_025","Neverreap is sacred land to the Vanu Vanu. But Vundu come with their wicked ways, and transform Neverreap into a tempest of terrors. Watch your tailfeathers, netherling."
60,"TEXT_HEAVNY002_02112_SANUVANU_000_030","Netherling wears the triumphant look of one who weathers the storm. You return from Neverreap with the waukkeon scale, yes? This Sanu knows."
61,"TEXT_HEAVNY002_02112_SANUVANU_000_031","Netherling bears the scale, and it is a mighty one indeed. Fashion a mask from this, and Zundu chief will command the authority of a furious storm of lightning!"
62,"TEXT_HEAVNY002_02112_SANUVANU_000_032","But that is not all netherling accomplishes, no. Netherling chases the cruel Vundu from Neverreap, returns halcyon winds to our sacred land."
63,"TEXT_HEAVNY002_02112_SANUVANU_000_033","We Zundu are not like our cruel Vundu brothers. Gentle like a spring breeze, we welcome netherlings with open wings."
64,"TEXT_HEAVNY002_02112_SANUVANU_000_034","Sanu's heart is warmed by the gentle sunlight of your friendship. Promise us that you will remain a friend to the Zundu for the many seasons to come."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_HEAVNY002_02112_SEQ_00 Sanu Vanu would seek your aid in asserting the authority of the Zundu chieftain.
5 1 TEXT_HEAVNY002_02112_SEQ_01 Sanu Vanu seeks to procure the necessary materials for a new tribal mask─the traditional symbol of authority for a Vanu Vanu chieftain─that the kindly Zundu might continue to assert their independence from their warlike brethren. Complicating matters is the fact that the waukkeon, the giant breed of sanuwa from which the masks are fashioned, resides only in Neverreap, the sacred island which has been seized by the Vundu. Make your way outside the village and speak with Tonu Vanu, who will serve as your guide.
6 2 TEXT_HEAVNY002_02112_SEQ_02 Tonu Vanu welcomes your aid and offers to guide you to Neverreap, while giving you fair warning that it has been transformed into a tempest of terrors under the watch of the vicious Vundu. Brave the dangers of the sacred isle and claim a waukkeon scale for the beleaguered Zundu. ※Neverreap can be accessed via the Duty Finder.
7 3 TEXT_HEAVNY002_02112_SEQ_03 You have braved the vicious storms of Neverreap and emerged victorious, with a mighty waukkeon scale to show for your efforts. Return to Ok' Zundu and deliver it to Sanu Vanu, who will surely rejoice in your triumph.
8 4 TEXT_HEAVNY002_02112_SEQ_04 Sanu Vanu is overjoyed to receive the scale, which will allow his chief to reassert his authority and serve to shelter his harried tribe from the threat of the Vundu. He gives you his gratitude, expressing a hope that netherlings and the Zundu can continue to live in friendship and harmony for years to come.
9 5 TEXT_HEAVNY002_02112_SEQ_05
10 6 TEXT_HEAVNY002_02112_SEQ_06
11 7 TEXT_HEAVNY002_02112_SEQ_07
12 8 TEXT_HEAVNY002_02112_SEQ_08
13 9 TEXT_HEAVNY002_02112_SEQ_09
14 10 TEXT_HEAVNY002_02112_SEQ_10
15 11 TEXT_HEAVNY002_02112_SEQ_11
16 12 TEXT_HEAVNY002_02112_SEQ_12
17 13 TEXT_HEAVNY002_02112_SEQ_13
18 14 TEXT_HEAVNY002_02112_SEQ_14
19 15 TEXT_HEAVNY002_02112_SEQ_15
20 16 TEXT_HEAVNY002_02112_SEQ_16
21 17 TEXT_HEAVNY002_02112_SEQ_17
22 18 TEXT_HEAVNY002_02112_SEQ_18
23 19 TEXT_HEAVNY002_02112_SEQ_19
24 20 TEXT_HEAVNY002_02112_SEQ_20
25 21 TEXT_HEAVNY002_02112_SEQ_21
26 22 TEXT_HEAVNY002_02112_SEQ_22
27 23 TEXT_HEAVNY002_02112_SEQ_23
28 24 TEXT_HEAVNY002_02112_TODO_00 Speak with Tonu Vanu.
29 25 TEXT_HEAVNY002_02112_TODO_01 Use the Duty Finder to enter Neverreap.
30 26 TEXT_HEAVNY002_02112_TODO_02 Deliver the waukkeon scale to Sanu Vanu in Ok' Zundu.
31 27 TEXT_HEAVNY002_02112_TODO_03
32 28 TEXT_HEAVNY002_02112_TODO_04
33 29 TEXT_HEAVNY002_02112_TODO_05
34 30 TEXT_HEAVNY002_02112_TODO_06
35 31 TEXT_HEAVNY002_02112_TODO_07
36 32 TEXT_HEAVNY002_02112_TODO_08
37 33 TEXT_HEAVNY002_02112_TODO_09
38 34 TEXT_HEAVNY002_02112_TODO_10
39 35 TEXT_HEAVNY002_02112_TODO_11
40 36 TEXT_HEAVNY002_02112_TODO_12
41 37 TEXT_HEAVNY002_02112_TODO_13
42 38 TEXT_HEAVNY002_02112_TODO_14
43 39 TEXT_HEAVNY002_02112_TODO_15
44 40 TEXT_HEAVNY002_02112_TODO_16
45 41 TEXT_HEAVNY002_02112_TODO_17
46 42 TEXT_HEAVNY002_02112_TODO_18
47 43 TEXT_HEAVNY002_02112_TODO_19
48 44 TEXT_HEAVNY002_02112_TODO_20
49 45 TEXT_HEAVNY002_02112_TODO_21
50 46 TEXT_HEAVNY002_02112_TODO_22
51 47 TEXT_HEAVNY002_02112_TODO_23
52 48 TEXT_HEAVNY002_02112_SANUVANU_000_000 The great netherling warrior who chased the clouds from our land returns, like gentle zephyr wind. Sanu has plea, and hopes netherling lends an ear.
53 49 TEXT_HEAVNY002_02112_SANUVANU_000_001 Zundu take shelter from the Vundu storm by virtue of peace offerings and respect commanded by Zundu chief. Now, though, the rains threaten to fall again.
54 50 TEXT_HEAVNY002_02112_SANUVANU_000_002 The symbol of chief's power is the great mask he wears─a mask that grows old and worn. A chief who wears shabby mask is a chief who commands as much respect as a summer's day drizzle.
55 51 TEXT_HEAVNY002_02112_SANUVANU_000_003 Tribal mask is made from the scale of the waukkeon, a giant sanuwa who nests in Neverreap, where the Vanu Vanu are forbidden to go.
56 52 TEXT_HEAVNY002_02112_SANUVANU_000_005 The wicked Vundu seek to hoard power and influence for themselves. They seize control of Neverreap, and forbid poor Zundu from entry.
57 53 TEXT_HEAVNY002_02112_SANUVANU_000_006 But they cannot keep out the great netherling who tamed the White. Go to Neverreap, netherling, and snatch the scale of the waukkeon from the Vundu's evil clutches!
58 54 TEXT_HEAVNY002_02112_SANUVANU_000_007 Tonu Vanu will be your guide. He awaits you outside the village. Pray go swiftly, netherling, and chase away the coming storm.
59 55 TEXT_HEAVNY002_02112_SANUVANU_000_010 Go to Neverreap, netherling, and snatch the scale of the waukkeon from the Vundu's evil clutches. Tonu Vanu will be your guide. He awaits you outside the village.
60 56 TEXT_HEAVNY002_02112_TONUVANU_000_020 Tonu Vanu waits for netherling warrior, and netherling warrior comes.
61 57 TEXT_HEAVNY002_02112_TONUVANU_100_021 Netherling braves Neverreap to retrieve the waukkeon scale for Zundu? Tonu's heart flutters in the gentle winds of netherling's kindness.
62 58 TEXT_HEAVNY002_02112_TONUVANU_100_022 Neverreap is sacred land to the Vanu Vanu. But Vundu come with their wicked ways, and transform Neverreap into a tempest of terrors. Watch your tailfeathers, netherling.
63 59 TEXT_HEAVNY002_02112_TONUVANU_000_025 Neverreap is sacred land to the Vanu Vanu. But Vundu come with their wicked ways, and transform Neverreap into a tempest of terrors. Watch your tailfeathers, netherling.
64 60 TEXT_HEAVNY002_02112_SANUVANU_000_030 Netherling wears the triumphant look of one who weathers the storm. You return from Neverreap with the waukkeon scale, yes? This Sanu knows.
65 61 TEXT_HEAVNY002_02112_SANUVANU_000_031 Netherling bears the scale, and it is a mighty one indeed. Fashion a mask from this, and Zundu chief will command the authority of a furious storm of lightning!
66 62 TEXT_HEAVNY002_02112_SANUVANU_000_032 But that is not all netherling accomplishes, no. Netherling chases the cruel Vundu from Neverreap, returns halcyon winds to our sacred land.
67 63 TEXT_HEAVNY002_02112_SANUVANU_000_033 We Zundu are not like our cruel Vundu brothers. Gentle like a spring breeze, we welcome netherlings with open wings.
68 64 TEXT_HEAVNY002_02112_SANUVANU_000_034 Sanu's heart is warmed by the gentle sunlight of your friendship. Promise us that you will remain a friend to the Zundu for the many seasons to come.
69 65 TEXT_HEAVNY002_02112_TONUVANU_100_025 Netherling chases away the Vundu storm, claims waukkeon scale for the Zundu. The Zundu were right to place their trust in you.
70 66 TEXT_HEAVNY002_02112_SANUVANU_000_004
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0,"TEXT_HEAVNY003_02113_SEQ_00","Notrelchamps has a message for you from an old friend."
1,"TEXT_HEAVNY003_02113_SEQ_01","Notrelchamps informs you that your erstwhile companion Wedge is looking for you to assist in some top secret project of the utmost urgency. Seek the small fellow out at the Aetherochemical Research Facility in Azys Lla and see what could possibly be so important."
2,"TEXT_HEAVNY003_02113_SEQ_02","You meet Wedge at the Aetherochemical Research Facility, where he reveals the nature of his project. The ever-emotional youth seeks to restore life to “Gilly,” the helpful guidance node who showed you about in your travels through Azys Lla. To that end, he entreats you to travel to the Fractal Continuum─a museum of Allagan technology housed inside a decommissioned warship─and come back with a new node nacelle, into which Gilly's “heart” might be transferred. Venture to Matter Conduit VIVII and access the teleporter there."
3,"TEXT_HEAVNY003_02113_SEQ_03","You successfully locate the teleporter that will grant you access to the Fractal Continuum, which issues you a warning regarding security clearance and anti-intruder systems that bodes ill for your impending visit. Ignore it and brave whatever awaits within, that Gilly might live on.
※The Fractal Continuum can be accessed via the Duty Finder."
4,"TEXT_HEAVNY003_02113_SEQ_04","You have triumphed over the chimerical horrors that inhabited the Fractal Continuum to emerge with a top-of-the-line nacelle that will serve as a new body for Wedge's favorite guidance node. Take pride in the fact that you've done right by Gilly, and deliver the nacelle to the Lalafellin engineer back at the Aetherochemical Research Facility."
5,"TEXT_HEAVNY003_02113_SEQ_05","Gilly's new body works like a charm, and Wedge rejoices at being reunited with his friend. He then entrusts the guidance node to you, that she might accompany you on your adventures and see that there is more to the world than the aetheric wastes she has known for the past five thousand years. Go forth with your loyal new accompaniment node at your side!"
6,"TEXT_HEAVNY003_02113_SEQ_06",""
7,"TEXT_HEAVNY003_02113_SEQ_07",""
8,"TEXT_HEAVNY003_02113_SEQ_08",""
9,"TEXT_HEAVNY003_02113_SEQ_09",""
10,"TEXT_HEAVNY003_02113_SEQ_10",""
11,"TEXT_HEAVNY003_02113_SEQ_11",""
12,"TEXT_HEAVNY003_02113_SEQ_12",""
13,"TEXT_HEAVNY003_02113_SEQ_13",""
14,"TEXT_HEAVNY003_02113_SEQ_14",""
15,"TEXT_HEAVNY003_02113_SEQ_15",""
16,"TEXT_HEAVNY003_02113_SEQ_16",""
17,"TEXT_HEAVNY003_02113_SEQ_17",""
18,"TEXT_HEAVNY003_02113_SEQ_18",""
19,"TEXT_HEAVNY003_02113_SEQ_19",""
20,"TEXT_HEAVNY003_02113_SEQ_20",""
21,"TEXT_HEAVNY003_02113_SEQ_21",""
22,"TEXT_HEAVNY003_02113_SEQ_22",""
23,"TEXT_HEAVNY003_02113_SEQ_23",""
24,"TEXT_HEAVNY003_02113_TODO_00","Speak with Wedge at the Aetherochemical Research Facility."
25,"TEXT_HEAVNY003_02113_TODO_01","Examine the Allagan teleporter."
26,"TEXT_HEAVNY003_02113_TODO_02","Use the Duty Finder to enter the Fractal Continuum."
27,"TEXT_HEAVNY003_02113_TODO_03","Deliver the node nacelle to Wedge at the Aetherochemical Research Facility."
28,"TEXT_HEAVNY003_02113_TODO_04",""
29,"TEXT_HEAVNY003_02113_TODO_05",""
30,"TEXT_HEAVNY003_02113_TODO_06",""
31,"TEXT_HEAVNY003_02113_TODO_07",""
32,"TEXT_HEAVNY003_02113_TODO_08",""
33,"TEXT_HEAVNY003_02113_TODO_09",""
34,"TEXT_HEAVNY003_02113_TODO_10",""
35,"TEXT_HEAVNY003_02113_TODO_11",""
36,"TEXT_HEAVNY003_02113_TODO_12",""
37,"TEXT_HEAVNY003_02113_TODO_13",""
38,"TEXT_HEAVNY003_02113_TODO_14",""
39,"TEXT_HEAVNY003_02113_TODO_15",""
40,"TEXT_HEAVNY003_02113_TODO_16",""
41,"TEXT_HEAVNY003_02113_TODO_17",""
42,"TEXT_HEAVNY003_02113_TODO_18",""
43,"TEXT_HEAVNY003_02113_TODO_19",""
44,"TEXT_HEAVNY003_02113_TODO_20",""
45,"TEXT_HEAVNY003_02113_TODO_21",""
46,"TEXT_HEAVNY003_02113_TODO_22",""
47,"TEXT_HEAVNY003_02113_TODO_23",""
48,"TEXT_HEAVNY003_02113_NOTRELCHAMPS_000_000","Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I was looking for you─or rather, your friend Wedge was. Left a most puzzling message, he did, with instructions to convey it to you verbatim."
49,"TEXT_HEAVNY003_02113_NOTRELCHAMPS_000_001","He requests your presence at the “Aetherochemical Research Facility” in “Azys Lla” for a project of the utmost secrecy. Sounds like nonsense to my ears, but he assured me you would grasp his intent. Well, that is the message...and now I've delivered it."
50,"TEXT_HEAVNY003_02113_NOTRELCHAMPS_000_005",""
51,"TEXT_HEAVNY003_02113_WEDGE_000_010","Oh, there you are, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! I've been waiting for you─and so has an old friend of ours. You remember Gilly, don't you?"
52,"TEXT_HEAVNY003_02113_WEDGE_000_011","I was feeling awfully lonely without her, so I snuck out the back door when the chief wasn't looking."
53,"TEXT_HEAVNY003_02113_WEDGE_000_012","But look at her now─systems down, no power to utter even a single blip!"
54,"TEXT_HEAVNY003_02113_WEDGE_000_013","Doesn't it just break your heart, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? Left alone in this wasteland for thousands of years, just waiting for someone to help, and as soon as she's done her duty─clunk! Tossed to the side like a rusty old suit of armor!"
55,"TEXT_HEAVNY003_02113_WEDGE_000_014","Well, I won't stand for it! <Emphasis>We</Emphasis> won't stand for it! I'm going to bring Gilly back to life, and you're going to help me!"
56,"TEXT_HEAVNY003_02113_WEDGE_000_015","At first I had a mind to fix her up myself, but I fear she's proven beyond my abilities to repair. That's when I hit upon it─if we found a new body for Gilly, we could transfer her personality and memories right into it! It'd be like she'd never left!"
57,"TEXT_HEAVNY003_02113_WEDGE_000_016","I know what you're thinking─and just where are we going to find this new body, Wedge? I've got three words for you: the Fractal Continuum! It's an old warship that was converted into a museum of Allagan technology."
58,"TEXT_HEAVNY003_02113_WEDGE_000_017","If there's any place we can find a new body for Gilly, it'll be there─and it's just a short trip away by Matter Conduit VIVII, to boot! You'll go, won't you? For Gilly's sake?"
59,"TEXT_HEAVNY003_02113_WEDGE_000_020","If there's any place we can find a new body for Gilly, it's the Fractal Continuum─and it's just a short trip away by Matter Conduit VIVII, to boot! You'll go, won't you? For Gilly's sake?"
60,"TEXT_HEAVNY003_02113_CONTROLPANEL02113_000_030","<blip> Transport is available from this location to the Fractal Continuum, the greatest storehouse of technological marvels in all of Allag."
61,"TEXT_HEAVNY003_02113_CONTROLPANEL02113_000_031","<blip> <blip> The Fractal Continuum is temporarily closed to tourists. Access is limited to those with level three security clearance or higher."
62,"TEXT_HEAVNY003_02113_CONTROLPANEL02113_000_032","<blip> Unauthorized visitors will be removed via the Continuum's anti-intruder defense system. Thank you, and we hope you enjoy your visit."
63,"TEXT_HEAVNY003_02113_SYSTEM_000_032",""
64,"TEXT_HEAVNY003_02113_SYSTEM_000_033","The control panel warns that museum security will deal with any unauthorized visitors to the Fractal Continuum. Proceed with caution..."
65,"TEXT_HEAVNY003_02113_WEDGE_000_050","You're back, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Oh, do tell me you've brought me a new nacelle!"
66,"TEXT_HEAVNY003_02113_WEDGE_000_051","Why, that's a functioning nacelle if I ever saw one! This'll do the trick, I'm sure of it!"
67,"TEXT_HEAVNY003_02113_DALAMUD02113_000_052","<blip> Auto-detecting newly installed nacelle..."
68,"TEXT_HEAVNY003_02113_DALAMUD02113_000_053","<blip> Nacelle detected. Reinitializing system settings."
69,"TEXT_HEAVNY003_02113_DALAMUD02113_100_053","<blip> Initialization complete. Welcome to Azys Lla, Master Wedge and <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!"
70,"TEXT_HEAVNY003_02113_WEDGE_000_054","G-Gilly...could it truly be you!?"
71,"TEXT_HEAVNY003_02113_DALAMUD02113_000_055","<blip> The very same, Master Wedge. And running at optimal efficiency, thanks to my first full-body overhaul in approximately five millennia. You really are too kind."
72,"TEXT_HEAVNY003_02113_WEDGE_000_056","Awww, now that's my sweet little girl. Why, after all you did for us, it was the least we could do!"
73,"TEXT_HEAVNY003_02113_WEDGE_000_057","I've got a favor to ask you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. This might sound silly, but I want you to take Gilly with you on your adventures. I want her to see that there's more to our world than this aetheric waste she's called home for thousands of years."
74,"TEXT_HEAVNY003_02113_WEDGE_000_058","Yes, I'd say our little girl's done enough guidance. From this day forward, she's an accompaniment node─and with you, she's going to go where no node has gone before!"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_HEAVNY003_02113_SEQ_00 Notrelchamps has a message for you from an old friend.
5 1 TEXT_HEAVNY003_02113_SEQ_01 Notrelchamps informs you that your erstwhile companion Wedge is looking for you to assist in some top secret project of the utmost urgency. Seek the small fellow out at the Aetherochemical Research Facility in Azys Lla and see what could possibly be so important.
6 2 TEXT_HEAVNY003_02113_SEQ_02 You meet Wedge at the Aetherochemical Research Facility, where he reveals the nature of his project. The ever-emotional youth seeks to restore life to “Gilly,” the helpful guidance node who showed you about in your travels through Azys Lla. To that end, he entreats you to travel to the Fractal Continuum─a museum of Allagan technology housed inside a decommissioned warship─and come back with a new node nacelle, into which Gilly's “heart” might be transferred. Venture to Matter Conduit VI–VII and access the teleporter there.
7 3 TEXT_HEAVNY003_02113_SEQ_03 You successfully locate the teleporter that will grant you access to the Fractal Continuum, which issues you a warning regarding security clearance and anti-intruder systems that bodes ill for your impending visit. Ignore it and brave whatever awaits within, that Gilly might live on. ※The Fractal Continuum can be accessed via the Duty Finder.
8 4 TEXT_HEAVNY003_02113_SEQ_04 You have triumphed over the chimerical horrors that inhabited the Fractal Continuum to emerge with a top-of-the-line nacelle that will serve as a new body for Wedge's favorite guidance node. Take pride in the fact that you've done right by Gilly, and deliver the nacelle to the Lalafellin engineer back at the Aetherochemical Research Facility.
9 5 TEXT_HEAVNY003_02113_SEQ_05 Gilly's new body works like a charm, and Wedge rejoices at being reunited with his friend. He then entrusts the guidance node to you, that she might accompany you on your adventures and see that there is more to the world than the aetheric wastes she has known for the past five thousand years. Go forth with your loyal new accompaniment node at your side!
10 6 TEXT_HEAVNY003_02113_SEQ_06
11 7 TEXT_HEAVNY003_02113_SEQ_07
12 8 TEXT_HEAVNY003_02113_SEQ_08
13 9 TEXT_HEAVNY003_02113_SEQ_09
14 10 TEXT_HEAVNY003_02113_SEQ_10
15 11 TEXT_HEAVNY003_02113_SEQ_11
16 12 TEXT_HEAVNY003_02113_SEQ_12
17 13 TEXT_HEAVNY003_02113_SEQ_13
18 14 TEXT_HEAVNY003_02113_SEQ_14
19 15 TEXT_HEAVNY003_02113_SEQ_15
20 16 TEXT_HEAVNY003_02113_SEQ_16
21 17 TEXT_HEAVNY003_02113_SEQ_17
22 18 TEXT_HEAVNY003_02113_SEQ_18
23 19 TEXT_HEAVNY003_02113_SEQ_19
24 20 TEXT_HEAVNY003_02113_SEQ_20
25 21 TEXT_HEAVNY003_02113_SEQ_21
26 22 TEXT_HEAVNY003_02113_SEQ_22
27 23 TEXT_HEAVNY003_02113_SEQ_23
28 24 TEXT_HEAVNY003_02113_TODO_00 Speak with Wedge at the Aetherochemical Research Facility.
29 25 TEXT_HEAVNY003_02113_TODO_01 Examine the Allagan teleporter.
30 26 TEXT_HEAVNY003_02113_TODO_02 Use the Duty Finder to enter the Fractal Continuum.
31 27 TEXT_HEAVNY003_02113_TODO_03 Deliver the node nacelle to Wedge at the Aetherochemical Research Facility.
32 28 TEXT_HEAVNY003_02113_TODO_04
33 29 TEXT_HEAVNY003_02113_TODO_05
34 30 TEXT_HEAVNY003_02113_TODO_06
35 31 TEXT_HEAVNY003_02113_TODO_07
36 32 TEXT_HEAVNY003_02113_TODO_08
37 33 TEXT_HEAVNY003_02113_TODO_09
38 34 TEXT_HEAVNY003_02113_TODO_10
39 35 TEXT_HEAVNY003_02113_TODO_11
40 36 TEXT_HEAVNY003_02113_TODO_12
41 37 TEXT_HEAVNY003_02113_TODO_13
42 38 TEXT_HEAVNY003_02113_TODO_14
43 39 TEXT_HEAVNY003_02113_TODO_15
44 40 TEXT_HEAVNY003_02113_TODO_16
45 41 TEXT_HEAVNY003_02113_TODO_17
46 42 TEXT_HEAVNY003_02113_TODO_18
47 43 TEXT_HEAVNY003_02113_TODO_19
48 44 TEXT_HEAVNY003_02113_TODO_20
49 45 TEXT_HEAVNY003_02113_TODO_21
50 46 TEXT_HEAVNY003_02113_TODO_22
51 47 TEXT_HEAVNY003_02113_TODO_23
52 48 TEXT_HEAVNY003_02113_NOTRELCHAMPS_000_000 Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I was looking for you─or rather, your friend Wedge was. Left a most puzzling message, he did, with instructions to convey it to you verbatim.
53 49 TEXT_HEAVNY003_02113_NOTRELCHAMPS_000_001 He requests your presence at the “Aetherochemical Research Facility” in “Azys Lla” for a project of the utmost secrecy. Sounds like nonsense to my ears, but he assured me you would grasp his intent. Well, that is the message...and now I've delivered it.
54 50 TEXT_HEAVNY003_02113_NOTRELCHAMPS_000_005
55 51 TEXT_HEAVNY003_02113_WEDGE_000_010 Oh, there you are, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! I've been waiting for you─and so has an old friend of ours. You remember Gilly, don't you?
56 52 TEXT_HEAVNY003_02113_WEDGE_000_011 I was feeling awfully lonely without her, so I snuck out the back door when the chief wasn't looking.
57 53 TEXT_HEAVNY003_02113_WEDGE_000_012 But look at her now─systems down, no power to utter even a single blip!
58 54 TEXT_HEAVNY003_02113_WEDGE_000_013 Doesn't it just break your heart, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? Left alone in this wasteland for thousands of years, just waiting for someone to help, and as soon as she's done her duty─clunk! Tossed to the side like a rusty old suit of armor!
59 55 TEXT_HEAVNY003_02113_WEDGE_000_014 Well, I won't stand for it! <Emphasis>We</Emphasis> won't stand for it! I'm going to bring Gilly back to life, and you're going to help me!
60 56 TEXT_HEAVNY003_02113_WEDGE_000_015 At first I had a mind to fix her up myself, but I fear she's proven beyond my abilities to repair. That's when I hit upon it─if we found a new body for Gilly, we could transfer her personality and memories right into it! It'd be like she'd never left!
61 57 TEXT_HEAVNY003_02113_WEDGE_000_016 I know what you're thinking─and just where are we going to find this new body, Wedge? I've got three words for you: the Fractal Continuum! It's an old warship that was converted into a museum of Allagan technology.
62 58 TEXT_HEAVNY003_02113_WEDGE_000_017 If there's any place we can find a new body for Gilly, it'll be there─and it's just a short trip away by Matter Conduit VI–VII, to boot! You'll go, won't you? For Gilly's sake?
63 59 TEXT_HEAVNY003_02113_WEDGE_000_020 If there's any place we can find a new body for Gilly, it's the Fractal Continuum─and it's just a short trip away by Matter Conduit VI–VII, to boot! You'll go, won't you? For Gilly's sake?
64 60 TEXT_HEAVNY003_02113_CONTROLPANEL02113_000_030 <blip> Transport is available from this location to the Fractal Continuum, the greatest storehouse of technological marvels in all of Allag.
65 61 TEXT_HEAVNY003_02113_CONTROLPANEL02113_000_031 <blip> <blip> The Fractal Continuum is temporarily closed to tourists. Access is limited to those with level three security clearance or higher.
66 62 TEXT_HEAVNY003_02113_CONTROLPANEL02113_000_032 <blip> Unauthorized visitors will be removed via the Continuum's anti-intruder defense system. Thank you, and we hope you enjoy your visit.
67 63 TEXT_HEAVNY003_02113_SYSTEM_000_032
68 64 TEXT_HEAVNY003_02113_SYSTEM_000_033 The control panel warns that museum security will deal with any unauthorized visitors to the Fractal Continuum. Proceed with caution...
69 65 TEXT_HEAVNY003_02113_WEDGE_000_050 You're back, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Oh, do tell me you've brought me a new nacelle!
70 66 TEXT_HEAVNY003_02113_WEDGE_000_051 Why, that's a functioning nacelle if I ever saw one! This'll do the trick, I'm sure of it!
71 67 TEXT_HEAVNY003_02113_DALAMUD02113_000_052 <blip> Auto-detecting newly installed nacelle...
72 68 TEXT_HEAVNY003_02113_DALAMUD02113_000_053 <blip> Nacelle detected. Reinitializing system settings.
73 69 TEXT_HEAVNY003_02113_DALAMUD02113_100_053 <blip> Initialization complete. Welcome to Azys Lla, Master Wedge and <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!
74 70 TEXT_HEAVNY003_02113_WEDGE_000_054 G-Gilly...could it truly be you!?
75 71 TEXT_HEAVNY003_02113_DALAMUD02113_000_055 <blip> The very same, Master Wedge. And running at optimal efficiency, thanks to my first full-body overhaul in approximately five millennia. You really are too kind.
76 72 TEXT_HEAVNY003_02113_WEDGE_000_056 Awww, now that's my sweet little girl. Why, after all you did for us, it was the least we could do!
77 73 TEXT_HEAVNY003_02113_WEDGE_000_057 I've got a favor to ask you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. This might sound silly, but I want you to take Gilly with you on your adventures. I want her to see that there's more to our world than this aetheric waste she's called home for thousands of years.
78 74 TEXT_HEAVNY003_02113_WEDGE_000_058 Yes, I'd say our little girl's done enough guidance. From this day forward, she's an accompaniment node─and with you, she's going to go where no node has gone before!
79 75 TEXT_HEAVNY003_02113_CONTROLPANEL02113_000_040
80 76 TEXT_HEAVNY003_02113_CONTROLPANEL02113_000_041
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0,"TEXT_HEAVNY201_02114_SEQ_00","Torsefers has a message for you from a mysterious stranger."
1,"TEXT_HEAVNY201_02114_SEQ_01","Torsefers informs you that a mysterious stranger came calling during your absence. If you would oblige his request to meet, make your way to the Rising Stones and seek him out in the solar."
2,"TEXT_HEAVNY201_02114_SEQ_02","Arriving in the solar of the Rising Stones, you are greeted by a masked boy, who introduces himself as Unukalhai. He proceeds to alert you to the rising threat of beings known as eikons, which he clarifies are not the primals you know so well. Rather, the term “eikon” and the beings to which it refers date back to the days of the Allagan Empire. At this juncture, Urianger makes an unannounced appearance and takes over the explanation. It appears that the Warring Triad, three eikons sealed within the Aetherochemical Research Facility on Azys Lla, are threatening to break free. To compound matters, the primals you had but recently defeated have also been resummoned. While Urianger considers measures, you must attend to the task of vanquishing the primals, lest they seek to seize the power of the slumbering eikons and hasten their awakening. Unukalhai will assist you in this endeavor, though his allegiance and motive yet remain a mystery."
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22,"TEXT_HEAVNY201_02114_SEQ_22",""
23,"TEXT_HEAVNY201_02114_SEQ_23",""
24,"TEXT_HEAVNY201_02114_TODO_00","Wait in the solar of the Rising Stones."
25,"TEXT_HEAVNY201_02114_TODO_01",""
26,"TEXT_HEAVNY201_02114_TODO_02",""
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48,"TEXT_HEAVNY201_02114_TORSEFERS_000_000","Ah, my <If(PlayerParameter(4))>lady<Else/>lord</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! During your absence, a stranger came calling."
49,"TEXT_HEAVNY201_02114_TORSEFERS_000_001","Upon learning that you were away, he left a message to the effect that he wishes to speak with you, and will await you at the Rising Stones."
50,"TEXT_HEAVNY201_02114_TORSEFERS_000_002","If you have a mind to oblige this stranger, please be careful. I cannot well explain why, but it put me ill at ease to simply be near him."
51,"TEXT_HEAVNY201_02114_TORSEFERS_000_027","The stranger said that he will wait for you at the Rising Stones. If you have a mind to meet him, please be careful. Simply being near him put me ill at ease."
52,"TEXT_HEAVNY201_02114_UNUKALHAI_000_010","(-???-)My thanks for coming."
53,"TEXT_HEAVNY201_02114_UNUKALHAI_000_011","Unukalhai is my name, and I serve a friend. I sought you out that I might alert you to the rising threat of the beings known as eikons."
54,"TEXT_HEAVNY201_02114_UNUKALHAI_000_012","...You are aware of the threat, you say? Ah, but I speak not of the primals, with which you are exceedingly well acquainted."
55,"TEXT_HEAVNY201_02114_UNUKALHAI_100_012","It may interest you to know that the term “eikon” and the beings to which it refers precede the Garlean Empire by <Emphasis>eras</Emphasis>."
56,"TEXT_HEAVNY201_02114_UNUKALHAI_100_013","You see, it is the name by which the Allagans called godlike beings, the Dark Divinity Odin among them. And the Garleans, who seek to emulate the glory of ancient Allag, have simply availed themselves of it."
57,"TEXT_HEAVNY201_02114_URIANGER_000_013","(-???-)Pray permit me to continue the tale."
58,"TEXT_HEAVNY201_02114_UNUKALHAI_000_014","Ah, Urianger. How kind of you to join us."
59,"TEXT_HEAVNY201_02114_URIANGER_000_015","As the Warrior of Light's comrade, my participation is but to be expected. After all, the matter doth pertain to the very fate of this star."
60,"TEXT_HEAVNY201_02114_URIANGER_000_016","The eikons of eld... In the distant past, these mighty beings did offer fierce resistance to the Allagan Empire. However, they eventually fell to the men of Allag, who devised the means by which to capture them. "
61,"TEXT_HEAVNY201_02114_UNUKALHAI_000_017","And it did not end with capture, as you well know, for the Allagans also learned how to harness the eikons' power."
62,"TEXT_HEAVNY201_02114_UNUKALHAI_100_017","They refined this knowledge at the Aetherochemical Research Facility on Azys Lla. And within the Centrifugal Crystal Engine, they sealed three of the beings─the Warring Triad."
63,"TEXT_HEAVNY201_02114_URIANGER_000_018","'Twas first and foremost to acquire the infinite power of the Warring Triad that the archbishop did seek Azys Lla."
64,"TEXT_HEAVNY201_02114_URIANGER_000_019","But in the wake of his defeat, the bindings which confine the eikons were severely damaged. Doubt not but that they will fail completely ere long."
65,"TEXT_HEAVNY201_02114_UNUKALHAI_000_020","Know that we do not condemn you for striking down the archbishop. You were simply fulfilling your destiny. And yet, were the Warring Triad to be released into the world, unimaginable destruction would ensue."
66,"TEXT_HEAVNY201_02114_URIANGER_000_021","Take heart, for there is hope still. Through swift action, we may yet prevent their awakening and see them resealed."
67,"TEXT_HEAVNY201_02114_URIANGER_000_022","But in dealing with this new threat, our first step must be to contend with the old."
68,"TEXT_HEAVNY201_02114_URIANGER_000_023","Two savage gods are returned, I fear, summoned once more by their worshipers, and at a strength far surpassing their previous incarnations."
69,"TEXT_HEAVNY201_02114_UNUKALHAI_000_024","I speak of the primals Ravana and Bismarck."
70,"TEXT_HEAVNY201_02114_UNUKALHAI_500_024","If left unchecked, they will inevitably seek to seize the power of the Warring Triad. This will serve to feed the confluence of chaos and hasten the eikons' awakening."
71,"TEXT_HEAVNY201_02114_URIANGER_000_025","To wit, we must needs vanquish both their kinds. I pray thee, however, to first focus thy gaze upon the primals, ere we turn our attention to those eikons and their fitful slumber..."
72,"TEXT_HEAVNY201_02114_URIANGER_100_025","I shall return to the Waking Sands forthwith and consider such measures as are available to us."
73,"TEXT_HEAVNY201_02114_URIANGER_000_026","Meanwhile, I bid thee attend to the task of eliminating the primals. Young Unukalhai shall assist thee. Rest assured he is not our enemy. For the time being, at least."
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4 0 TEXT_HEAVNY201_02114_SEQ_00 Torsefers has a message for you from a mysterious stranger.
5 1 TEXT_HEAVNY201_02114_SEQ_01 Torsefers informs you that a mysterious stranger came calling during your absence. If you would oblige his request to meet, make your way to the Rising Stones and seek him out in the solar.
6 2 TEXT_HEAVNY201_02114_SEQ_02 Arriving in the solar of the Rising Stones, you are greeted by a masked boy, who introduces himself as Unukalhai. He proceeds to alert you to the rising threat of beings known as eikons, which he clarifies are not the primals you know so well. Rather, the term “eikon” and the beings to which it refers date back to the days of the Allagan Empire. At this juncture, Urianger makes an unannounced appearance and takes over the explanation. It appears that the Warring Triad, three eikons sealed within the Aetherochemical Research Facility on Azys Lla, are threatening to break free. To compound matters, the primals you had but recently defeated have also been resummoned. While Urianger considers measures, you must attend to the task of vanquishing the primals, lest they seek to seize the power of the slumbering eikons and hasten their awakening. Unukalhai will assist you in this endeavor, though his allegiance and motive yet remain a mystery.
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28 24 TEXT_HEAVNY201_02114_TODO_00 Wait in the solar of the Rising Stones.
29 25 TEXT_HEAVNY201_02114_TODO_01
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52 48 TEXT_HEAVNY201_02114_TORSEFERS_000_000 Ah, my <If(PlayerParameter(4))>lady<Else/>lord</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! During your absence, a stranger came calling.
53 49 TEXT_HEAVNY201_02114_TORSEFERS_000_001 Upon learning that you were away, he left a message to the effect that he wishes to speak with you, and will await you at the Rising Stones.
54 50 TEXT_HEAVNY201_02114_TORSEFERS_000_002 If you have a mind to oblige this stranger, please be careful. I cannot well explain why, but it put me ill at ease to simply be near him.
55 51 TEXT_HEAVNY201_02114_TORSEFERS_000_027 The stranger said that he will wait for you at the Rising Stones. If you have a mind to meet him, please be careful. Simply being near him put me ill at ease.
56 52 TEXT_HEAVNY201_02114_UNUKALHAI_000_010 (-???-)My thanks for coming.
57 53 TEXT_HEAVNY201_02114_UNUKALHAI_000_011 Unukalhai is my name, and I serve a friend. I sought you out that I might alert you to the rising threat of the beings known as eikons.
58 54 TEXT_HEAVNY201_02114_UNUKALHAI_000_012 ...You are aware of the threat, you say? Ah, but I speak not of the primals, with which you are exceedingly well acquainted.
59 55 TEXT_HEAVNY201_02114_UNUKALHAI_100_012 It may interest you to know that the term “eikon” and the beings to which it refers precede the Garlean Empire by <Emphasis>eras</Emphasis>.
60 56 TEXT_HEAVNY201_02114_UNUKALHAI_100_013 You see, it is the name by which the Allagans called godlike beings, the Dark Divinity Odin among them. And the Garleans, who seek to emulate the glory of ancient Allag, have simply availed themselves of it.
61 57 TEXT_HEAVNY201_02114_URIANGER_000_013 (-???-)Pray permit me to continue the tale.
62 58 TEXT_HEAVNY201_02114_UNUKALHAI_000_014 Ah, Urianger. How kind of you to join us.
63 59 TEXT_HEAVNY201_02114_URIANGER_000_015 As the Warrior of Light's comrade, my participation is but to be expected. After all, the matter doth pertain to the very fate of this star.
64 60 TEXT_HEAVNY201_02114_URIANGER_000_016 The eikons of eld... In the distant past, these mighty beings did offer fierce resistance to the Allagan Empire. However, they eventually fell to the men of Allag, who devised the means by which to capture them.
65 61 TEXT_HEAVNY201_02114_UNUKALHAI_000_017 And it did not end with capture, as you well know, for the Allagans also learned how to harness the eikons' power.
66 62 TEXT_HEAVNY201_02114_UNUKALHAI_100_017 They refined this knowledge at the Aetherochemical Research Facility on Azys Lla. And within the Centrifugal Crystal Engine, they sealed three of the beings─the Warring Triad.
67 63 TEXT_HEAVNY201_02114_URIANGER_000_018 'Twas first and foremost to acquire the infinite power of the Warring Triad that the archbishop did seek Azys Lla.
68 64 TEXT_HEAVNY201_02114_URIANGER_000_019 But in the wake of his defeat, the bindings which confine the eikons were severely damaged. Doubt not but that they will fail completely ere long.
69 65 TEXT_HEAVNY201_02114_UNUKALHAI_000_020 Know that we do not condemn you for striking down the archbishop. You were simply fulfilling your destiny. And yet, were the Warring Triad to be released into the world, unimaginable destruction would ensue.
70 66 TEXT_HEAVNY201_02114_URIANGER_000_021 Take heart, for there is hope still. Through swift action, we may yet prevent their awakening and see them resealed.
71 67 TEXT_HEAVNY201_02114_URIANGER_000_022 But in dealing with this new threat, our first step must be to contend with the old.
72 68 TEXT_HEAVNY201_02114_URIANGER_000_023 Two savage gods are returned, I fear, summoned once more by their worshipers, and at a strength far surpassing their previous incarnations.
73 69 TEXT_HEAVNY201_02114_UNUKALHAI_000_024 I speak of the primals Ravana and Bismarck.
74 70 TEXT_HEAVNY201_02114_UNUKALHAI_500_024 If left unchecked, they will inevitably seek to seize the power of the Warring Triad. This will serve to feed the confluence of chaos and hasten the eikons' awakening.
75 71 TEXT_HEAVNY201_02114_URIANGER_000_025 To wit, we must needs vanquish both their kinds. I pray thee, however, to first focus thy gaze upon the primals, ere we turn our attention to those eikons and their fitful slumber...
76 72 TEXT_HEAVNY201_02114_URIANGER_100_025 I shall return to the Waking Sands forthwith and consider such measures as are available to us.
77 73 TEXT_HEAVNY201_02114_URIANGER_000_026 Meanwhile, I bid thee attend to the task of eliminating the primals. Young Unukalhai shall assist thee. Rest assured he is not our enemy. For the time being, at least.
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0,"TEXT_HEAVNY202_02115_SEQ_00","Unukalhai would have you face the Lord of the Mists once more."
1,"TEXT_HEAVNY202_02115_SEQ_01","To prevent the awakening of the Warring Triad, Bismarck must be cast down once more, and Unukalhai declares that you shall slay him using the same method as before. The boy then furnishes you with a large gemstone and bids you show it to Chief Sonu of the Zundu, in case he is feeling reluctant to give you all that you require."
2,"TEXT_HEAVNY202_02115_SEQ_02","Chief Sonu believes the gemstone in your possession is a relic of great power. If smashed against a Vundu aetheryte nestled in the Whale's Crown, it will render Bismarck vulnerable... Yet, upon further reflection, you recall no mention of the white whale's newfound invulnerability prior to this. That said, if the primal does have some form of protection, it will need to be circumvented before he can be defeated. Inform Cid of your new task."
3,"TEXT_HEAVNY202_02115_SEQ_03","Cid seems poised to explain in detail how Chief Sonu's request makes no sense whatsoever. However, he instead hazards that it might bring you good luck."
4,"TEXT_HEAVNY202_02115_SEQ_04","With all your might, you smash the gemstone against the aetheryte...and nothing much happens. Out of habit, you attune with the aetheryte...and again, nothing much happens. If your actions had any meaning, it remains to be seen. In any case, Cid is waiting.
※The Limitless Blue (Extreme) can be accessed via the Duty Finder."
5,"TEXT_HEAVNY202_02115_SEQ_05","The floating isles and their inhabitants need no longer fear a grisly end in the White's belly, as the ravenous flying whale has once more been returned to the aether. Chief Sonu should be glad to hear of your latest triumph."
6,"TEXT_HEAVNY202_02115_SEQ_06","Chief Sonu reveals that in returning to Ok' Zundu with the Weeping Eye of the Manukmanai, you were fulfilling an ancient prophecy. Legend has it that a Vanu elder once cast the eyes into the Sea of Clouds, proclaiming that they would return to the Vanu in the possession of a hero, who would then deliver them from destruction. And so, your battle with the White shall be preserved and passed down from generation to generation, doubtless growing greater with each telling..."
7,"TEXT_HEAVNY202_02115_SEQ_07","Your victory was written in the aether, and Unukalhai read it long before you returned. Yet you know all too well not to rejoice overmuch in the accomplishment, for such threats are wont to return again and again."
8,"TEXT_HEAVNY202_02115_SEQ_08",""
9,"TEXT_HEAVNY202_02115_SEQ_09",""
10,"TEXT_HEAVNY202_02115_SEQ_10",""
11,"TEXT_HEAVNY202_02115_SEQ_11",""
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14,"TEXT_HEAVNY202_02115_SEQ_14",""
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19,"TEXT_HEAVNY202_02115_SEQ_19",""
20,"TEXT_HEAVNY202_02115_SEQ_20",""
21,"TEXT_HEAVNY202_02115_SEQ_21",""
22,"TEXT_HEAVNY202_02115_SEQ_22",""
23,"TEXT_HEAVNY202_02115_SEQ_23",""
24,"TEXT_HEAVNY202_02115_TODO_00","Present the Weeping Eye of the Manukmanai to Sonu Vanu in the Sea of Clouds."
25,"TEXT_HEAVNY202_02115_TODO_01","Speak with Cid."
26,"TEXT_HEAVNY202_02115_TODO_02","Attune to the aetheryte at the Whale's Crown."
27,"TEXT_HEAVNY202_02115_TODO_03","Use the Duty Finder to confront Bismarck in the Limitless Blue (Extreme)."
28,"TEXT_HEAVNY202_02115_TODO_04","Speak with Sonu Vanu."
29,"TEXT_HEAVNY202_02115_TODO_05","Speak with Unukalhai in the Rising Stones."
30,"TEXT_HEAVNY202_02115_TODO_06",""
31,"TEXT_HEAVNY202_02115_TODO_07",""
32,"TEXT_HEAVNY202_02115_TODO_08",""
33,"TEXT_HEAVNY202_02115_TODO_09",""
34,"TEXT_HEAVNY202_02115_TODO_10",""
35,"TEXT_HEAVNY202_02115_TODO_11",""
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39,"TEXT_HEAVNY202_02115_TODO_15",""
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43,"TEXT_HEAVNY202_02115_TODO_19",""
44,"TEXT_HEAVNY202_02115_TODO_20",""
45,"TEXT_HEAVNY202_02115_TODO_21",""
46,"TEXT_HEAVNY202_02115_TODO_22",""
47,"TEXT_HEAVNY202_02115_TODO_23",""
48,"TEXT_HEAVNY202_02115_UNUKALHAI_110_000","If we are to prevent the awakening of the Warring Triad, then Bismarck must be cast down once more."
49,"TEXT_HEAVNY202_02115_UNUKALHAI_110_001","I am aware of the rather unorthodox method you employed to lure out and slay the white whale before, and had a mind to follow established precedent."
50,"TEXT_HEAVNY202_02115_UNUKALHAI_000_000",""
51,"TEXT_HEAVNY202_02115_UNUKALHAI_100_000","That said, islands are not easy to come by..."
52,"TEXT_HEAVNY202_02115_UNUKALHAI_000_001","I should hope it is not necessary, but you may as well show this gemstone to Chief Sonu. He will know it as the Weeping Eye of the Manukmanai, and it will ensure that he is completely committed to our cause."
53,"TEXT_HEAVNY202_02115_UNUKALHAI_000_002","Oh, and before you ask, I have already informed Master Garlond of our plans. He is currently en route to the Blue Window."
54,"TEXT_HEAVNY202_02115_UNUKALHAI_000_015","Safe journey to you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
55,"TEXT_HEAVNY202_02115_SONUVANU_000_010","The tramontane returns, and with it the White. So too comes the great netherling warrior..."
56,"TEXT_HEAVNY202_02115_SONUVANU_000_011","Like double rainbows in the mists, Sonu knows not what to make of this! An eye in the hands of a netherling!"
57,"TEXT_HEAVNY202_02115_SONUVANU_000_012","Storm clouds of the Vundu are no match for the eye's might! Smash it against the aetheryte in the Whale's Crown and He will be vulnerable once more!"
58,"TEXT_HEAVNY202_02115_SONUVANU_000_013","Bind Him with chains of steel and drive Him from cloud sea! Return zephyr winds and sunlight to our lands!"
59,"TEXT_HEAVNY202_02115_SONUVANU_000_021","As sun rises and falls and returns, <If(PlayerParameter(4))>she<Else/>he</If> who bears an eye cannot be denied!"
60,"TEXT_HEAVNY202_02115_CID_000_020","There you are, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. The <Emphasis>Enterprise Excelsior</Emphasis> is ready to depart whenever you are."
61,"TEXT_HEAVNY202_02115_CID_000_021","...Say again? Chief Sonu wants you to smash some gemstone against an aetheryte to dispel a barrier of storm clouds? I, uh...I don't even know where to begin..."
62,"TEXT_HEAVNY202_02115_CID_100_021","Bah, the hells with it. Maybe it'll bring us good luck. I'll rendezvous with you there."
63,"TEXT_HEAVNY202_02115_CID_101_021","You know, you could just lie and say you did it.
...What? <sigh> Fine, we'll do it the hard way."
64,"TEXT_HEAVNY202_02115_SYSTEM_000_014","After a pause, you smash the gemstone against the aetheryte. Nothing much happens. Out of habit, you attune with the aetheryte...and once more, nothing much happens."
65,"TEXT_HEAVNY202_02115_SONUVANU_000_030","As storm clouds give way to sunlight, so hope returns to Zundu, and clarity of vision to Sonu."
66,"TEXT_HEAVNY202_02115_SONUVANU_000_031","Sonu sees netherling for who <If(PlayerParameter(4))>she<Else/>he</If> truly is. Netherling is bearer foretold."
67,"TEXT_HEAVNY202_02115_SONUVANU_000_032","Once, long ago, in the midst of a great battle with a tribe from the nethers, a horrid, wicked demon comes to feast on the bodies of the fallen."
68,"TEXT_HEAVNY202_02115_SONUVANU_000_033","Manukmanai, we name him! Manukmanai, we decry him! For generations he hunts the Vanu Vanu, but this day, we say no more!"
69,"TEXT_HEAVNY202_02115_SONUVANU_000_034","Greatest of our heroes climbs atop the beast's back, and with blades black as midnight, she rips his eyes from his head, and casts them into cloud sea!"
70,"TEXT_HEAVNY202_02115_SONUVANU_000_035","""In hour of great need, eyes return to the Vanu. Look to their bearer for salvation.“ So she declares, so it comes to pass! And now, netherling's deeds we remember forevermore!"
71,"TEXT_HEAVNY202_02115_SONUVANU_000_048","May zephyr winds ever be at your back and sunshine ever warm your brow, O Chosen of the Manukmanai!"
72,"TEXT_HEAVNY202_02115_UNUKALHAI_110_050","You needn't say a word. The aetheric readings left no doubt: the Lord of the Mists is no more."
73,"TEXT_HEAVNY202_02115_UNUKALHAI_110_051","For the time being, at least. After all, such beings have a rather troublesome tendency to return."
74,"TEXT_HEAVNY202_02115_UNUKALHAI_500_051","Let us turn our attention to the Lord of the Hive, who in quiet meditation awaits your coming..."
75,"TEXT_HEAVNY202_02115_UNUKALHAI_600_050","And thus has his essence joined that of the Lord of the Hive in its return unto the land."
76,"TEXT_HEAVNY202_02115_UNUKALHAI_601_051","You have my gratitude, Warrior of Light. Without your valiant efforts, these primal terrors would have invited devastation on a cataclysmic scale."
77,"TEXT_HEAVNY202_02115_UNUKALHAI_602_052","...For unlike others of their ilk, Bismarck and Ravana both harbor the desire─and the power─to reach Azys Lla."
78,"TEXT_HEAVNY202_02115_UNUKALHAI_603_053","It is with dreadful certainty that I sensed their intent to feed on the strength of the Warring Triad, and thereby amplify their own power by an order of magnitude."
79,"TEXT_HEAVNY202_02115_UNUKALHAI_604_054","By what wisdom do I claim such certainty? I am gifted with... How shall I put this? An intimate knowledge of the primal mind."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_HEAVNY202_02115_SEQ_00 Unukalhai would have you face the Lord of the Mists once more.
5 1 TEXT_HEAVNY202_02115_SEQ_01 To prevent the awakening of the Warring Triad, Bismarck must be cast down once more, and Unukalhai declares that you shall slay him using the same method as before. The boy then furnishes you with a large gemstone and bids you show it to Chief Sonu of the Zundu, in case he is feeling reluctant to give you all that you require.
6 2 TEXT_HEAVNY202_02115_SEQ_02 Chief Sonu believes the gemstone in your possession is a relic of great power. If smashed against a Vundu aetheryte nestled in the Whale's Crown, it will render Bismarck vulnerable... Yet, upon further reflection, you recall no mention of the white whale's newfound invulnerability prior to this. That said, if the primal does have some form of protection, it will need to be circumvented before he can be defeated. Inform Cid of your new task.
7 3 TEXT_HEAVNY202_02115_SEQ_03 Cid seems poised to explain in detail how Chief Sonu's request makes no sense whatsoever. However, he instead hazards that it might bring you good luck.
8 4 TEXT_HEAVNY202_02115_SEQ_04 With all your might, you smash the gemstone against the aetheryte...and nothing much happens. Out of habit, you attune with the aetheryte...and again, nothing much happens. If your actions had any meaning, it remains to be seen. In any case, Cid is waiting. ※The Limitless Blue (Extreme) can be accessed via the Duty Finder.
9 5 TEXT_HEAVNY202_02115_SEQ_05 The floating isles and their inhabitants need no longer fear a grisly end in the White's belly, as the ravenous flying whale has once more been returned to the aether. Chief Sonu should be glad to hear of your latest triumph.
10 6 TEXT_HEAVNY202_02115_SEQ_06 Chief Sonu reveals that in returning to Ok' Zundu with the Weeping Eye of the Manukmanai, you were fulfilling an ancient prophecy. Legend has it that a Vanu elder once cast the eyes into the Sea of Clouds, proclaiming that they would return to the Vanu in the possession of a hero, who would then deliver them from destruction. And so, your battle with the White shall be preserved and passed down from generation to generation, doubtless growing greater with each telling...
11 7 TEXT_HEAVNY202_02115_SEQ_07 Your victory was written in the aether, and Unukalhai read it long before you returned. Yet you know all too well not to rejoice overmuch in the accomplishment, for such threats are wont to return again and again.
12 8 TEXT_HEAVNY202_02115_SEQ_08
13 9 TEXT_HEAVNY202_02115_SEQ_09
14 10 TEXT_HEAVNY202_02115_SEQ_10
15 11 TEXT_HEAVNY202_02115_SEQ_11
16 12 TEXT_HEAVNY202_02115_SEQ_12
17 13 TEXT_HEAVNY202_02115_SEQ_13
18 14 TEXT_HEAVNY202_02115_SEQ_14
19 15 TEXT_HEAVNY202_02115_SEQ_15
20 16 TEXT_HEAVNY202_02115_SEQ_16
21 17 TEXT_HEAVNY202_02115_SEQ_17
22 18 TEXT_HEAVNY202_02115_SEQ_18
23 19 TEXT_HEAVNY202_02115_SEQ_19
24 20 TEXT_HEAVNY202_02115_SEQ_20
25 21 TEXT_HEAVNY202_02115_SEQ_21
26 22 TEXT_HEAVNY202_02115_SEQ_22
27 23 TEXT_HEAVNY202_02115_SEQ_23
28 24 TEXT_HEAVNY202_02115_TODO_00 Present the Weeping Eye of the Manukmanai to Sonu Vanu in the Sea of Clouds.
29 25 TEXT_HEAVNY202_02115_TODO_01 Speak with Cid.
30 26 TEXT_HEAVNY202_02115_TODO_02 Attune to the aetheryte at the Whale's Crown.
31 27 TEXT_HEAVNY202_02115_TODO_03 Use the Duty Finder to confront Bismarck in the Limitless Blue (Extreme).
32 28 TEXT_HEAVNY202_02115_TODO_04 Speak with Sonu Vanu.
33 29 TEXT_HEAVNY202_02115_TODO_05 Speak with Unukalhai in the Rising Stones.
34 30 TEXT_HEAVNY202_02115_TODO_06
35 31 TEXT_HEAVNY202_02115_TODO_07
36 32 TEXT_HEAVNY202_02115_TODO_08
37 33 TEXT_HEAVNY202_02115_TODO_09
38 34 TEXT_HEAVNY202_02115_TODO_10
39 35 TEXT_HEAVNY202_02115_TODO_11
40 36 TEXT_HEAVNY202_02115_TODO_12
41 37 TEXT_HEAVNY202_02115_TODO_13
42 38 TEXT_HEAVNY202_02115_TODO_14
43 39 TEXT_HEAVNY202_02115_TODO_15
44 40 TEXT_HEAVNY202_02115_TODO_16
45 41 TEXT_HEAVNY202_02115_TODO_17
46 42 TEXT_HEAVNY202_02115_TODO_18
47 43 TEXT_HEAVNY202_02115_TODO_19
48 44 TEXT_HEAVNY202_02115_TODO_20
49 45 TEXT_HEAVNY202_02115_TODO_21
50 46 TEXT_HEAVNY202_02115_TODO_22
51 47 TEXT_HEAVNY202_02115_TODO_23
52 48 TEXT_HEAVNY202_02115_UNUKALHAI_110_000 If we are to prevent the awakening of the Warring Triad, then Bismarck must be cast down once more.
53 49 TEXT_HEAVNY202_02115_UNUKALHAI_110_001 I am aware of the rather unorthodox method you employed to lure out and slay the white whale before, and had a mind to follow established precedent.
54 50 TEXT_HEAVNY202_02115_UNUKALHAI_000_000
55 51 TEXT_HEAVNY202_02115_UNUKALHAI_100_000 That said, islands are not easy to come by...
56 52 TEXT_HEAVNY202_02115_UNUKALHAI_000_001 I should hope it is not necessary, but you may as well show this gemstone to Chief Sonu. He will know it as the Weeping Eye of the Manukmanai, and it will ensure that he is completely committed to our cause.
57 53 TEXT_HEAVNY202_02115_UNUKALHAI_000_002 Oh, and before you ask, I have already informed Master Garlond of our plans. He is currently en route to the Blue Window.
58 54 TEXT_HEAVNY202_02115_UNUKALHAI_000_015 Safe journey to you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>.
59 55 TEXT_HEAVNY202_02115_SONUVANU_000_010 The tramontane returns, and with it the White. So too comes the great netherling warrior...
60 56 TEXT_HEAVNY202_02115_SONUVANU_000_011 Like double rainbows in the mists, Sonu knows not what to make of this! An eye in the hands of a netherling!
61 57 TEXT_HEAVNY202_02115_SONUVANU_000_012 Storm clouds of the Vundu are no match for the eye's might! Smash it against the aetheryte in the Whale's Crown and He will be vulnerable once more!
62 58 TEXT_HEAVNY202_02115_SONUVANU_000_013 Bind Him with chains of steel and drive Him from cloud sea! Return zephyr winds and sunlight to our lands!
63 59 TEXT_HEAVNY202_02115_SONUVANU_000_021 As sun rises and falls and returns, <If(PlayerParameter(4))>she<Else/>he</If> who bears an eye cannot be denied!
64 60 TEXT_HEAVNY202_02115_CID_000_020 There you are, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. The <Emphasis>Enterprise Excelsior</Emphasis> is ready to depart whenever you are.
65 61 TEXT_HEAVNY202_02115_CID_000_021 ...Say again? Chief Sonu wants you to smash some gemstone against an aetheryte to dispel a barrier of storm clouds? I, uh...I don't even know where to begin...
66 62 TEXT_HEAVNY202_02115_CID_100_021 Bah, the hells with it. Maybe it'll bring us good luck. I'll rendezvous with you there.
67 63 TEXT_HEAVNY202_02115_CID_101_021 You know, you could just lie and say you did it. ...What? <sigh> Fine, we'll do it the hard way.
68 64 TEXT_HEAVNY202_02115_SYSTEM_000_014 After a pause, you smash the gemstone against the aetheryte. Nothing much happens. Out of habit, you attune with the aetheryte...and once more, nothing much happens.
69 65 TEXT_HEAVNY202_02115_SONUVANU_000_030 As storm clouds give way to sunlight, so hope returns to Zundu, and clarity of vision to Sonu.
70 66 TEXT_HEAVNY202_02115_SONUVANU_000_031 Sonu sees netherling for who <If(PlayerParameter(4))>she<Else/>he</If> truly is. Netherling is bearer foretold.
71 67 TEXT_HEAVNY202_02115_SONUVANU_000_032 Once, long ago, in the midst of a great battle with a tribe from the nethers, a horrid, wicked demon comes to feast on the bodies of the fallen.
72 68 TEXT_HEAVNY202_02115_SONUVANU_000_033 Manukmanai, we name him! Manukmanai, we decry him! For generations he hunts the Vanu Vanu, but this day, we say no more!
73 69 TEXT_HEAVNY202_02115_SONUVANU_000_034 Greatest of our heroes climbs atop the beast's back, and with blades black as midnight, she rips his eyes from his head, and casts them into cloud sea!
74 70 TEXT_HEAVNY202_02115_SONUVANU_000_035 "In hour of great need, eyes return to the Vanu. Look to their bearer for salvation.“ So she declares, so it comes to pass! And now, netherling's deeds we remember forevermore!
75 71 TEXT_HEAVNY202_02115_SONUVANU_000_048 May zephyr winds ever be at your back and sunshine ever warm your brow, O Chosen of the Manukmanai!
76 72 TEXT_HEAVNY202_02115_UNUKALHAI_110_050 You needn't say a word. The aetheric readings left no doubt: the Lord of the Mists is no more.
77 73 TEXT_HEAVNY202_02115_UNUKALHAI_110_051 For the time being, at least. After all, such beings have a rather troublesome tendency to return.
78 74 TEXT_HEAVNY202_02115_UNUKALHAI_500_051 Let us turn our attention to the Lord of the Hive, who in quiet meditation awaits your coming...
79 75 TEXT_HEAVNY202_02115_UNUKALHAI_600_050 And thus has his essence joined that of the Lord of the Hive in its return unto the land.
80 76 TEXT_HEAVNY202_02115_UNUKALHAI_601_051 You have my gratitude, Warrior of Light. Without your valiant efforts, these primal terrors would have invited devastation on a cataclysmic scale.
81 77 TEXT_HEAVNY202_02115_UNUKALHAI_602_052 ...For unlike others of their ilk, Bismarck and Ravana both harbor the desire─and the power─to reach Azys Lla.
82 78 TEXT_HEAVNY202_02115_UNUKALHAI_603_053 It is with dreadful certainty that I sensed their intent to feed on the strength of the Warring Triad, and thereby amplify their own power by an order of magnitude.
83 79 TEXT_HEAVNY202_02115_UNUKALHAI_604_054 By what wisdom do I claim such certainty? I am gifted with... How shall I put this? An intimate knowledge of the primal mind.
84 80 TEXT_HEAVNY202_02115_UNUKALHAI_605_055 You are curious, I am sure. But you need not understand the nature of a power to use it, do you? It is much the same with the Echo, I imagine.
85 81 TEXT_HEAVNY202_02115_UNUKALHAI_606_056 Ah, the realm of Eorzea... Ever has it been a land embraced by gods. For weal or for woe, I should wonder.
86 82 TEXT_HEAVNY202_02115_UNUKALHAI_607_057 For the time being, I shall remain here in the Rising Stones, and assist Urianger with his research into the eikons. If you should require aught further of me...simply ask.
+82
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@@ -0,0 +1,82 @@
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0,"TEXT_HEAVNY203_02116_SEQ_00","Unukalhai would have you face the Lord of the Hive once more."
1,"TEXT_HEAVNY203_02116_SEQ_01","Unukalhai bids you return to Thok ast Thok, where the resurgent Lord of the Hive builds his strength in eager anticipation. Doubtful that the act of surrendering will fool the Gnath a second time, the boy presents you with a gemstone, the Burning Eye of Ravana, and sends you to speak with the elder of the Nonmind. Travel to Loth ast Vath, and consult with the Vath storyteller about a new path into Ravana's domain."
2,"TEXT_HEAVNY203_02116_SEQ_02","You speak with the Vath elder, and he tells you of an aetheryte found inside a sacred cave on the far side of the colony. He warns you, however, that the wards placed upon the crystalline structure will admit only the most worthy of warriors...whatever that might mean. Make your way to the Gynehive in Loth ast Gnath, and attune to the Gnathic aetheryte."
3,"TEXT_HEAVNY203_02116_SEQ_03","You smash the gemstone against the aetheryte...and nothing much happens. You then proceed to attune to the aetheryte without difficulty, the invisible wards seemingly satisfied by the sacrifice of Unukalhai's bauble. Prove yourself now a worthy challenger, and vanquish the unbridled Wrath of the Colony!
※Thok ast Thok (Extreme) can be accessed via the Duty Finder."
4,"TEXT_HEAVNY203_02116_SEQ_04","Once more have you faced the savage prowess of the Master of the Sacred Blades, and once more have you prevailed. Return to the hive of the Nonmind and report Ravana's defeat to the Vath storyteller."
5,"TEXT_HEAVNY203_02116_SEQ_05","You bring the storyteller tidings of your victory, and the elder is curious to learn how you broke through the aetheryte's powerful wards. Upon hearing your description of the gemstone, he seems overcome by memories of ancient tales─of knowledge he once shared as a subject of the Overmind. The excited Vath claims that the Burning Eye of Ravana was a relic of legend, long sought by the Gnath that it might be returned to their reborn deity. Your great worth, he insists, was proven when you remained unharmed by the eye's searing touch. Though confused by your mention of Unukalhai, the elder nevertheless celebrates your triumph, and vows that the Nonmind shall tell the story of your deeds for generations to come."
6,"TEXT_HEAVNY203_02116_SEQ_06","Unukalhai welcomes your return. It seems that the strange visitor is already well aware of the Lord of the Hive's downfall, and he gravely acknowledges the completion of your perilous deed."
7,"TEXT_HEAVNY203_02116_SEQ_07",""
8,"TEXT_HEAVNY203_02116_SEQ_08",""
9,"TEXT_HEAVNY203_02116_SEQ_09",""
10,"TEXT_HEAVNY203_02116_SEQ_10",""
11,"TEXT_HEAVNY203_02116_SEQ_11",""
12,"TEXT_HEAVNY203_02116_SEQ_12",""
13,"TEXT_HEAVNY203_02116_SEQ_13",""
14,"TEXT_HEAVNY203_02116_SEQ_14",""
15,"TEXT_HEAVNY203_02116_SEQ_15",""
16,"TEXT_HEAVNY203_02116_SEQ_16",""
17,"TEXT_HEAVNY203_02116_SEQ_17",""
18,"TEXT_HEAVNY203_02116_SEQ_18",""
19,"TEXT_HEAVNY203_02116_SEQ_19",""
20,"TEXT_HEAVNY203_02116_SEQ_20",""
21,"TEXT_HEAVNY203_02116_SEQ_21",""
22,"TEXT_HEAVNY203_02116_SEQ_22",""
23,"TEXT_HEAVNY203_02116_SEQ_23",""
24,"TEXT_HEAVNY203_02116_TODO_00","Speak with the Vath storyteller at Loth ast Vath."
25,"TEXT_HEAVNY203_02116_TODO_01","Attune to the aetheryte in the Gynehive."
26,"TEXT_HEAVNY203_02116_TODO_02","Use the Duty Finder to confront Ravana in Thok ast Thok (Extreme)."
27,"TEXT_HEAVNY203_02116_TODO_03","Return to the Vath storyteller."
28,"TEXT_HEAVNY203_02116_TODO_04","Speak with Unukalhai in the Rising Stones."
29,"TEXT_HEAVNY203_02116_TODO_05",""
30,"TEXT_HEAVNY203_02116_TODO_06",""
31,"TEXT_HEAVNY203_02116_TODO_07",""
32,"TEXT_HEAVNY203_02116_TODO_08",""
33,"TEXT_HEAVNY203_02116_TODO_09",""
34,"TEXT_HEAVNY203_02116_TODO_10",""
35,"TEXT_HEAVNY203_02116_TODO_11",""
36,"TEXT_HEAVNY203_02116_TODO_12",""
37,"TEXT_HEAVNY203_02116_TODO_13",""
38,"TEXT_HEAVNY203_02116_TODO_14",""
39,"TEXT_HEAVNY203_02116_TODO_15",""
40,"TEXT_HEAVNY203_02116_TODO_16",""
41,"TEXT_HEAVNY203_02116_TODO_17",""
42,"TEXT_HEAVNY203_02116_TODO_18",""
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44,"TEXT_HEAVNY203_02116_TODO_20",""
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46,"TEXT_HEAVNY203_02116_TODO_22",""
47,"TEXT_HEAVNY203_02116_TODO_23",""
48,"TEXT_HEAVNY203_02116_UNUKALHAI_000_000","As you prepare yourself for battle, so, too, does Ravana..."
49,"TEXT_HEAVNY203_02116_UNUKALHAI_000_001","Within Thok ast Thok he builds his strength, feeding upon the prayers of his innumerable children. But those same children will not suffer you to live should you surrender yourself to them a second time."
50,"TEXT_HEAVNY203_02116_UNUKALHAI_000_002","Nay, you must devise a new way of approaching the Lord of the Hive's domain. Consult with the storyteller, the elder of the Vath, and he will aid in this endeavor."
51,"TEXT_HEAVNY203_02116_UNUKALHAI_000_003","Take this bauble. 'Tis known among the Gnath as the Burning Eye of Ravana. When the time comes, you will know what to do..."
52,"TEXT_HEAVNY203_02116_UNUKALHAI_000_014","The Lord of the Hive crouches within Thok ast Thok, sharpening his blades in anticipation of coming conflict. I ask that you grant him the violence he craves."
53,"TEXT_HEAVNY203_02116_UNUKALHAI_000_015","His children, however, will not be deceived a second time. Speak with the storyteller of the Vath, and devise a new approach into Ravana's domain."
54,"TEXT_HEAVNY203_02116_STORYTELLER_000_010","<click> <click> Ah, our hunter friend. Welcome.
...You come hunting gods once more?"
55,"TEXT_HEAVNY203_02116_STORYTELLER_000_011","The Nonmind is glad of your thirst for divine blood. Ever more rapacious do the Onemind grow as they seek offerings to glut our deity's insatiable appetite."
56,"TEXT_HEAVNY203_02116_STORYTELLER_000_012","...Another path to our god's domain? Yes...yes, there is but one way. You must seek out the Gynehive on the far side of the colony, and attune your spirit to the aetheryte ensconced within."
57,"TEXT_HEAVNY203_02116_STORYTELLER_000_013","But the deed is not possible─we hear that the crystal is warded by ancient ritual magicks. The Onemind have woven the seal such that only the most worthy of warriors shall be granted leave to enter Thok ast Thok. And they do not share with the Nonmind what they consider “worthy”..."
58,"TEXT_HEAVNY203_02116_STORYTELLER_000_021","The path into Thok ast Thok is closed to all but the most worthy of warriors. You are strong, hunter, but we would be sad should you slaughter your way to the Gynehive only to be trapped inside with a warded aetheryte..."
59,"TEXT_HEAVNY203_02116_SYSTEM_000_020","After a pause, you smash the gemstone against the aetheryte. Nothing much happens. Out of habit, you attune with the aetheryte...and once more, nothing much happens."
60,"TEXT_HEAVNY203_02116_STORYTELLER_000_030","<click> <click> ...Once more have you slain our ravening god! Your tribe must think you a great hunter indeed!"
61,"TEXT_HEAVNY203_02116_STORYTELLER_000_031","Even the Onemind must begin to appreciate the folly of their wasteful summonings..."
62,"TEXT_HEAVNY203_02116_STORYTELLER_000_032","But tell us, great hunter: how were you able to pass the seal? Did it simply melt away at the approach of your indomitable presence?"
63,"TEXT_HEAVNY203_02116_STORYTELLER_000_033","...A gemstone of fire and earth? Hmmm. There is something...a memory we have from the Overmind, before we were cast out... A memory of the Burning Eye of Ravana!"
64,"TEXT_HEAVNY203_02116_STORYTELLER_000_034","The Overmind has recollections of legends a hundred generations old. We remember the tale of our god as He once was─an all-devouring beast whose eye was torn from Him by an invading tribe. The Gnath have sought to recover this lost relic for centuries, that it might be rejoined with Ravana reborn.
But even were it found, it is said that only the most worthy of warriors can bear its searing touch... I now understand why the seal granted you passage. But tell us, great hunter: how came you by the eye?"
65,"TEXT_HEAVNY203_02116_STORYTELLER_000_035","...A youngling named Unukalhai? Your deed has returned many memories to the surface of our mind, but that name is not among them. To gift you with such a prize, he, too, must have thought you worthy."
66,"TEXT_HEAVNY203_02116_STORYTELLER_000_036","We thank you, great hunter. Too soon do our memories from the Overmind fade, but you have given us a new story to tell..."
67,"TEXT_HEAVNY203_02116_STORYTELLER_000_042","Your deeds are become legend amongst the Vath, great hunter. We will tell your story for generations to come."
68,"TEXT_HEAVNY203_02116_UNUKALHAI_500_050","And thus is the Lord of the Hive's essence returned unto the land."
69,"TEXT_HEAVNY203_02116_UNUKALHAI_600_050","Now, must you set your gaze upon Bismarck, Lord of the Mists."
70,"TEXT_HEAVNY203_02116_UNUKALHAI_600_051","The white whale takes for his domain the entirety of the Sea of Clouds. The hunt for this celestial wanderer will be neither straightforward nor simple..."
71,"TEXT_HEAVNY203_02116_UNUKALHAI_110_050","And thus has the essence of Ravana joined that of the Lord of the Mists in its return unto the land."
72,"TEXT_HEAVNY203_02116_UNUKALHAI_110_051","You have my gratitude, Warrior of Light. Without your valiant efforts, these primal terrors would have invited devastation on a cataclysmic scale."
73,"TEXT_HEAVNY203_02116_UNUKALHAI_110_052","...For unlike others of their ilk, Bismarck and Ravana both harbor the desire─and the power─to reach Azys Lla."
74,"TEXT_HEAVNY203_02116_UNUKALHAI_110_053","It is with dreadful certainty that I sensed their intent to feed on the strength of the Warring Triad, and thereby amplify their own power by an order of magnitude."
1 key 0 1
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3 int32 str str
4 0 TEXT_HEAVNY203_02116_SEQ_00 Unukalhai would have you face the Lord of the Hive once more.
5 1 TEXT_HEAVNY203_02116_SEQ_01 Unukalhai bids you return to Thok ast Thok, where the resurgent Lord of the Hive builds his strength in eager anticipation. Doubtful that the act of surrendering will fool the Gnath a second time, the boy presents you with a gemstone, the Burning Eye of Ravana, and sends you to speak with the elder of the Nonmind. Travel to Loth ast Vath, and consult with the Vath storyteller about a new path into Ravana's domain.
6 2 TEXT_HEAVNY203_02116_SEQ_02 You speak with the Vath elder, and he tells you of an aetheryte found inside a sacred cave on the far side of the colony. He warns you, however, that the wards placed upon the crystalline structure will admit only the most worthy of warriors...whatever that might mean. Make your way to the Gynehive in Loth ast Gnath, and attune to the Gnathic aetheryte.
7 3 TEXT_HEAVNY203_02116_SEQ_03 You smash the gemstone against the aetheryte...and nothing much happens. You then proceed to attune to the aetheryte without difficulty, the invisible wards seemingly satisfied by the sacrifice of Unukalhai's bauble. Prove yourself now a worthy challenger, and vanquish the unbridled Wrath of the Colony! ※Thok ast Thok (Extreme) can be accessed via the Duty Finder.
8 4 TEXT_HEAVNY203_02116_SEQ_04 Once more have you faced the savage prowess of the Master of the Sacred Blades, and once more have you prevailed. Return to the hive of the Nonmind and report Ravana's defeat to the Vath storyteller.
9 5 TEXT_HEAVNY203_02116_SEQ_05 You bring the storyteller tidings of your victory, and the elder is curious to learn how you broke through the aetheryte's powerful wards. Upon hearing your description of the gemstone, he seems overcome by memories of ancient tales─of knowledge he once shared as a subject of the Overmind. The excited Vath claims that the Burning Eye of Ravana was a relic of legend, long sought by the Gnath that it might be returned to their reborn deity. Your great worth, he insists, was proven when you remained unharmed by the eye's searing touch. Though confused by your mention of Unukalhai, the elder nevertheless celebrates your triumph, and vows that the Nonmind shall tell the story of your deeds for generations to come.
10 6 TEXT_HEAVNY203_02116_SEQ_06 Unukalhai welcomes your return. It seems that the strange visitor is already well aware of the Lord of the Hive's downfall, and he gravely acknowledges the completion of your perilous deed.
11 7 TEXT_HEAVNY203_02116_SEQ_07
12 8 TEXT_HEAVNY203_02116_SEQ_08
13 9 TEXT_HEAVNY203_02116_SEQ_09
14 10 TEXT_HEAVNY203_02116_SEQ_10
15 11 TEXT_HEAVNY203_02116_SEQ_11
16 12 TEXT_HEAVNY203_02116_SEQ_12
17 13 TEXT_HEAVNY203_02116_SEQ_13
18 14 TEXT_HEAVNY203_02116_SEQ_14
19 15 TEXT_HEAVNY203_02116_SEQ_15
20 16 TEXT_HEAVNY203_02116_SEQ_16
21 17 TEXT_HEAVNY203_02116_SEQ_17
22 18 TEXT_HEAVNY203_02116_SEQ_18
23 19 TEXT_HEAVNY203_02116_SEQ_19
24 20 TEXT_HEAVNY203_02116_SEQ_20
25 21 TEXT_HEAVNY203_02116_SEQ_21
26 22 TEXT_HEAVNY203_02116_SEQ_22
27 23 TEXT_HEAVNY203_02116_SEQ_23
28 24 TEXT_HEAVNY203_02116_TODO_00 Speak with the Vath storyteller at Loth ast Vath.
29 25 TEXT_HEAVNY203_02116_TODO_01 Attune to the aetheryte in the Gynehive.
30 26 TEXT_HEAVNY203_02116_TODO_02 Use the Duty Finder to confront Ravana in Thok ast Thok (Extreme).
31 27 TEXT_HEAVNY203_02116_TODO_03 Return to the Vath storyteller.
32 28 TEXT_HEAVNY203_02116_TODO_04 Speak with Unukalhai in the Rising Stones.
33 29 TEXT_HEAVNY203_02116_TODO_05
34 30 TEXT_HEAVNY203_02116_TODO_06
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52 48 TEXT_HEAVNY203_02116_UNUKALHAI_000_000 As you prepare yourself for battle, so, too, does Ravana...
53 49 TEXT_HEAVNY203_02116_UNUKALHAI_000_001 Within Thok ast Thok he builds his strength, feeding upon the prayers of his innumerable children. But those same children will not suffer you to live should you surrender yourself to them a second time.
54 50 TEXT_HEAVNY203_02116_UNUKALHAI_000_002 Nay, you must devise a new way of approaching the Lord of the Hive's domain. Consult with the storyteller, the elder of the Vath, and he will aid in this endeavor.
55 51 TEXT_HEAVNY203_02116_UNUKALHAI_000_003 Take this bauble. 'Tis known among the Gnath as the Burning Eye of Ravana. When the time comes, you will know what to do...
56 52 TEXT_HEAVNY203_02116_UNUKALHAI_000_014 The Lord of the Hive crouches within Thok ast Thok, sharpening his blades in anticipation of coming conflict. I ask that you grant him the violence he craves.
57 53 TEXT_HEAVNY203_02116_UNUKALHAI_000_015 His children, however, will not be deceived a second time. Speak with the storyteller of the Vath, and devise a new approach into Ravana's domain.
58 54 TEXT_HEAVNY203_02116_STORYTELLER_000_010 <click> <click> Ah, our hunter friend. Welcome. ...You come hunting gods once more?
59 55 TEXT_HEAVNY203_02116_STORYTELLER_000_011 The Nonmind is glad of your thirst for divine blood. Ever more rapacious do the Onemind grow as they seek offerings to glut our deity's insatiable appetite.
60 56 TEXT_HEAVNY203_02116_STORYTELLER_000_012 ...Another path to our god's domain? Yes...yes, there is but one way. You must seek out the Gynehive on the far side of the colony, and attune your spirit to the aetheryte ensconced within.
61 57 TEXT_HEAVNY203_02116_STORYTELLER_000_013 But the deed is not possible─we hear that the crystal is warded by ancient ritual magicks. The Onemind have woven the seal such that only the most worthy of warriors shall be granted leave to enter Thok ast Thok. And they do not share with the Nonmind what they consider “worthy”...
62 58 TEXT_HEAVNY203_02116_STORYTELLER_000_021 The path into Thok ast Thok is closed to all but the most worthy of warriors. You are strong, hunter, but we would be sad should you slaughter your way to the Gynehive only to be trapped inside with a warded aetheryte...
63 59 TEXT_HEAVNY203_02116_SYSTEM_000_020 After a pause, you smash the gemstone against the aetheryte. Nothing much happens. Out of habit, you attune with the aetheryte...and once more, nothing much happens.
64 60 TEXT_HEAVNY203_02116_STORYTELLER_000_030 <click> <click> ...Once more have you slain our ravening god! Your tribe must think you a great hunter indeed!
65 61 TEXT_HEAVNY203_02116_STORYTELLER_000_031 Even the Onemind must begin to appreciate the folly of their wasteful summonings...
66 62 TEXT_HEAVNY203_02116_STORYTELLER_000_032 But tell us, great hunter: how were you able to pass the seal? Did it simply melt away at the approach of your indomitable presence?
67 63 TEXT_HEAVNY203_02116_STORYTELLER_000_033 ...A gemstone of fire and earth? Hmmm. There is something...a memory we have from the Overmind, before we were cast out... A memory of the Burning Eye of Ravana!
68 64 TEXT_HEAVNY203_02116_STORYTELLER_000_034 The Overmind has recollections of legends a hundred generations old. We remember the tale of our god as He once was─an all-devouring beast whose eye was torn from Him by an invading tribe. The Gnath have sought to recover this lost relic for centuries, that it might be rejoined with Ravana reborn. But even were it found, it is said that only the most worthy of warriors can bear its searing touch... I now understand why the seal granted you passage. But tell us, great hunter: how came you by the eye?
69 65 TEXT_HEAVNY203_02116_STORYTELLER_000_035 ...A youngling named Unukalhai? Your deed has returned many memories to the surface of our mind, but that name is not among them. To gift you with such a prize, he, too, must have thought you worthy.
70 66 TEXT_HEAVNY203_02116_STORYTELLER_000_036 We thank you, great hunter. Too soon do our memories from the Overmind fade, but you have given us a new story to tell...
71 67 TEXT_HEAVNY203_02116_STORYTELLER_000_042 Your deeds are become legend amongst the Vath, great hunter. We will tell your story for generations to come.
72 68 TEXT_HEAVNY203_02116_UNUKALHAI_500_050 And thus is the Lord of the Hive's essence returned unto the land.
73 69 TEXT_HEAVNY203_02116_UNUKALHAI_600_050 Now, must you set your gaze upon Bismarck, Lord of the Mists.
74 70 TEXT_HEAVNY203_02116_UNUKALHAI_600_051 The white whale takes for his domain the entirety of the Sea of Clouds. The hunt for this celestial wanderer will be neither straightforward nor simple...
75 71 TEXT_HEAVNY203_02116_UNUKALHAI_110_050 And thus has the essence of Ravana joined that of the Lord of the Mists in its return unto the land.
76 72 TEXT_HEAVNY203_02116_UNUKALHAI_110_051 You have my gratitude, Warrior of Light. Without your valiant efforts, these primal terrors would have invited devastation on a cataclysmic scale.
77 73 TEXT_HEAVNY203_02116_UNUKALHAI_110_052 ...For unlike others of their ilk, Bismarck and Ravana both harbor the desire─and the power─to reach Azys Lla.
78 74 TEXT_HEAVNY203_02116_UNUKALHAI_110_053 It is with dreadful certainty that I sensed their intent to feed on the strength of the Warring Triad, and thereby amplify their own power by an order of magnitude.
79 75 TEXT_HEAVNY203_02116_UNUKALHAI_110_054 By what wisdom do I claim such certainty? I am gifted with... How shall I put this? An intimate knowledge of the primal mind.
80 76 TEXT_HEAVNY203_02116_UNUKALHAI_110_055 You are curious, I am sure. But you need not understand the nature of a power to use it, do you? It is much the same with the Echo, I imagine.
81 77 TEXT_HEAVNY203_02116_UNUKALHAI_110_056 Ah, the realm of Eorzea... Ever has it been a land embraced by gods. For weal or for woe, I should wonder.
82 78 TEXT_HEAVNY203_02116_UNUKALHAI_110_057 For the time being, I shall remain here in the Rising Stones, and assist Urianger with his research into the eikons. If you should require aught further of me...simply ask.
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49,"TEXT_HEAVNY806_02106_TODO_ELOIN_000_001","Just the <If(PlayerParameter(4))>woman<Else/>man</If> I was hoping to see! It so happens I have a proposition for you."
50,"TEXT_HEAVNY806_02106_TODO_ELOIN_000_002","You see, in accordance with the lord commander's orders, we have established a new system similar to the one administered by the Adventurers' Guilds of Eorzea."
51,"TEXT_HEAVNY806_02106_TODO_ELOIN_000_003","We are to document the petitions of the people and distribute them to motivated individuals like yourself."
52,"TEXT_HEAVNY806_02106_TODO_ELOIN_000_004","Were you to assist us with these leves, <If(PlayerParameter(4))>madam<Else/>sir</If>, we would be most grateful─and we would compensate you accordingly!"
53,"TEXT_HEAVNY806_02106_TODO_SYSTEM_000_005","You may now undertake Temple leves by speaking with Eloin."
54,"TEXT_HEAVNY806_02106_TODO_SYSTEM_100_005","In addition to normal levequests which require one leve allowance to accept, there are also <Color(-34022)>large-scale levequests</Color> which require ten."
55,"TEXT_HEAVNY806_02106_TODO_SYSTEM_100_006","These quests will require more effort, but yield richer rewards."
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52 48 TEXT_HEAVNY806_02106_TODO_ELOIN_000_000 Beg your pardon, but you are <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>, I presume?
53 49 TEXT_HEAVNY806_02106_TODO_ELOIN_000_001 Just the <If(PlayerParameter(4))>woman<Else/>man</If> I was hoping to see! It so happens I have a proposition for you.
54 50 TEXT_HEAVNY806_02106_TODO_ELOIN_000_002 You see, in accordance with the lord commander's orders, we have established a new system similar to the one administered by the Adventurers' Guilds of Eorzea.
55 51 TEXT_HEAVNY806_02106_TODO_ELOIN_000_003 We are to document the petitions of the people and distribute them to motivated individuals like yourself.
56 52 TEXT_HEAVNY806_02106_TODO_ELOIN_000_004 Were you to assist us with these leves, <If(PlayerParameter(4))>madam<Else/>sir</If>, we would be most grateful─and we would compensate you accordingly!
57 53 TEXT_HEAVNY806_02106_TODO_SYSTEM_000_005 You may now undertake Temple leves by speaking with Eloin.
58 54 TEXT_HEAVNY806_02106_TODO_SYSTEM_100_005 In addition to normal levequests which require one leve allowance to accept, there are also <Color(-34022)>large-scale levequests</Color> which require ten.
59 55 TEXT_HEAVNY806_02106_TODO_SYSTEM_100_006 These quests will require more effort, but yield richer rewards.
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48,"TEXT_HEAVNY807_02107_KESTERIRONHEART_000_000","Well, paint me yellow and call me a chocobo─that's Millith's sightseeing log you've got there!"
49,"TEXT_HEAVNY807_02107_KESTERIRONHEART_000_001","Ahem. Forgive me─I got carried away for a moment. I am Kester Ironheart, cousin to Millith and an explorer of sorts, like most of my extended family."
50,"TEXT_HEAVNY807_02107_KESTERIRONHEART_000_002","When I last spoke with Millith, she told me of an adventurer with a keen case of wanderlust─an adventurer that I know now to be you. What say you lend me your log for a moment? Don't worry─I won't eat it or anything."
51,"TEXT_HEAVNY807_02107_KESTERIRONHEART_000_003","There, there, and yes─there! That should do it, I reckon."
52,"TEXT_HEAVNY807_02107_KESTERIRONHEART_000_004","It's no secret that Ishgard is home to some of the most remarkable sights in our realm. Mind you, I've not seen them all myself, but I certainly know where they might be found. And now, so do you─thanks to the notes and rumors I've seen fit to jot down in your sightseeing log."
53,"TEXT_HEAVNY807_02107_KESTERIRONHEART_000_005","Yes, scores of stunning vistas are just waiting to be discovered. Your legs will not carry you to all of them, though. Should you find a particular spot out of reach, you might consider taking to the skies atop a black-feathered bird."
54,"TEXT_HEAVNY807_02107_KESTERIRONHEART_000_007","...Oho, but if I were to say more, I would be robbing you of the joy of discovering these spectacular views for yourself. Godsspeed, my fellow explorer, and may this moment mark the beginning of a tour of wonder!"
55,"TEXT_HEAVNY807_02107_SYSTEM_000_008","Heavensward entries have been added to your sightseeing log!"
56,"TEXT_HEAVNY807_02107_SYSTEM_000_009","You must be a Disciple of War or Magic of level 50 or above to record Heavensward vistas. Travel to the location indicated and fulfill the necessary conditions and you will complete the entry for that vista, earning experience points in the process."
57,"TEXT_HEAVNY807_02107_SYSTEM_000_010","Use your wits and the notes provided by Kester to identify these stunning sights and the proper way to appreciate them, and see Ishgard as only the greatest explorers have seen her!"
58,"TEXT_HEAVNY807_02107_KESTERIRONHEART_000_020","Many are the wondrous sights to behold in these lands, but the going is parlous indeed. Would that I were more accomplished in the martial disciplines, that I might see all there is to be seen..."
59,"TEXT_HEAVNY807_02107_SYSTEM_000_021","In order to undertake this quest, you must be a Disciple of War or Magic."
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52 48 TEXT_HEAVNY807_02107_KESTERIRONHEART_000_000 Well, paint me yellow and call me a chocobo─that's Millith's sightseeing log you've got there!
53 49 TEXT_HEAVNY807_02107_KESTERIRONHEART_000_001 Ahem. Forgive me─I got carried away for a moment. I am Kester Ironheart, cousin to Millith and an explorer of sorts, like most of my extended family.
54 50 TEXT_HEAVNY807_02107_KESTERIRONHEART_000_002 When I last spoke with Millith, she told me of an adventurer with a keen case of wanderlust─an adventurer that I know now to be you. What say you lend me your log for a moment? Don't worry─I won't eat it or anything.
55 51 TEXT_HEAVNY807_02107_KESTERIRONHEART_000_003 There, there, and yes─there! That should do it, I reckon.
56 52 TEXT_HEAVNY807_02107_KESTERIRONHEART_000_004 It's no secret that Ishgard is home to some of the most remarkable sights in our realm. Mind you, I've not seen them all myself, but I certainly know where they might be found. And now, so do you─thanks to the notes and rumors I've seen fit to jot down in your sightseeing log.
57 53 TEXT_HEAVNY807_02107_KESTERIRONHEART_000_005 Yes, scores of stunning vistas are just waiting to be discovered. Your legs will not carry you to all of them, though. Should you find a particular spot out of reach, you might consider taking to the skies atop a black-feathered bird.
58 54 TEXT_HEAVNY807_02107_KESTERIRONHEART_000_007 ...Oho, but if I were to say more, I would be robbing you of the joy of discovering these spectacular views for yourself. Godsspeed, my fellow explorer, and may this moment mark the beginning of a tour of wonder!
59 55 TEXT_HEAVNY807_02107_SYSTEM_000_008 Heavensward entries have been added to your sightseeing log!
60 56 TEXT_HEAVNY807_02107_SYSTEM_000_009 You must be a Disciple of War or Magic of level 50 or above to record Heavensward vistas. Travel to the location indicated and fulfill the necessary conditions and you will complete the entry for that vista, earning experience points in the process.
61 57 TEXT_HEAVNY807_02107_SYSTEM_000_010 Use your wits and the notes provided by Kester to identify these stunning sights and the proper way to appreciate them, and see Ishgard as only the greatest explorers have seen her!
62 58 TEXT_HEAVNY807_02107_KESTERIRONHEART_000_020 Many are the wondrous sights to behold in these lands, but the going is parlous indeed. Would that I were more accomplished in the martial disciplines, that I might see all there is to be seen...
63 59 TEXT_HEAVNY807_02107_SYSTEM_000_021 In order to undertake this quest, you must be a Disciple of War or Magic.
64 60 TEXT_HEAVNY807_02107_KESTERKESTERIRONHEART_000_000
+85
View File
@@ -0,0 +1,85 @@
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNY808_02117_SEQ_00","Arnoulain believes your chocobo capable of reaching still greater heights."
1,"TEXT_HEAVNY808_02117_SEQ_01","Arnoulain senses great potential in your bird, insisting that─with the proper training─<Highlight>ObjectParameter(55)</Highlight> could be taught to fly. He further explains that his brother Priorfaix─a chocobo trainer at Tailfeather─is something of an expert in these matters, and encourages you to bring your bird to him."
2,"TEXT_HEAVNY808_02117_SEQ_02","Priorfaix is most impressed with <Highlight>ObjectParameter(55)</Highlight>. As he tells it, the process of training a flightless chocobo to take to the heavens involves providing it with experiences that will rouse the instincts of its wild ancestors that lie dormant within. For the first stage of the training, bring your chocobo to the Chocobo Forest and slay Dravanian bee clouds."
3,"TEXT_HEAVNY808_02117_SEQ_03","You slay Dravanian bee clouds, allowing <Highlight>ObjectParameter(55)</Highlight> to experience the life-and-death battle that his wild brethren face each day. Return to Tailfeather and report your success to Priorfaix."
4,"TEXT_HEAVNY808_02117_SEQ_04","Priorfaix congratulates you on your success. For the next phase of the training, your chocobo must feel the high winds that his flying forebears once knew. The chocobo trainer suggests two locations suitable for the task: one in the northeast part of Tailfeather, and one in the northwest of Falcon's Nest in the Coerthas western highlands. As the heights are too precarious for a flightless bird to reach, the chocobo trainer suggests that you take in the winds alone, then convey them to <Highlight>ObjectParameter(55)</Highlight> by way of scent."
5,"TEXT_HEAVNY808_02117_SEQ_05","You have bathed in the winds of the Dravanian and Coerthan heights, in the hopes that their brisk scent will suffice to awaken your steed's long-forgotten ability of flight. Report your success to Priorfaix."
6,"TEXT_HEAVNY808_02117_SEQ_06","Priorfaix congratulates you on your efforts, and confirms that <Highlight>ObjectParameter(55)</Highlight>'s training is now complete. Read the winds closely, and take to the skies atop your loyal steed!"
7,"TEXT_HEAVNY808_02117_SEQ_07",""
8,"TEXT_HEAVNY808_02117_SEQ_08",""
9,"TEXT_HEAVNY808_02117_SEQ_09",""
10,"TEXT_HEAVNY808_02117_SEQ_10",""
11,"TEXT_HEAVNY808_02117_SEQ_11",""
12,"TEXT_HEAVNY808_02117_SEQ_12",""
13,"TEXT_HEAVNY808_02117_SEQ_13",""
14,"TEXT_HEAVNY808_02117_SEQ_14",""
15,"TEXT_HEAVNY808_02117_SEQ_15",""
16,"TEXT_HEAVNY808_02117_SEQ_16",""
17,"TEXT_HEAVNY808_02117_SEQ_17",""
18,"TEXT_HEAVNY808_02117_SEQ_18",""
19,"TEXT_HEAVNY808_02117_SEQ_19",""
20,"TEXT_HEAVNY808_02117_SEQ_20",""
21,"TEXT_HEAVNY808_02117_SEQ_21",""
22,"TEXT_HEAVNY808_02117_SEQ_22",""
23,"TEXT_HEAVNY808_02117_SEQ_23",""
24,"TEXT_HEAVNY808_02117_TODO_00","Speak with Priorfaix at Tailfeather."
25,"TEXT_HEAVNY808_02117_TODO_01","With your chocobo summoned, slay Dravanian bee clouds in the Chocobo Forest."
26,"TEXT_HEAVNY808_02117_TODO_02","Report to Priorfaix."
27,"TEXT_HEAVNY808_02117_TODO_03","Bathe in the wind atop the heights in the northeast of Tailfeather."
28,"TEXT_HEAVNY808_02117_TODO_04","Bathe in the wind atop the heights in the northwest of Falcon's Nest."
29,"TEXT_HEAVNY808_02117_TODO_05","Report to Priorfaix."
30,"TEXT_HEAVNY808_02117_TODO_06",""
31,"TEXT_HEAVNY808_02117_TODO_07",""
32,"TEXT_HEAVNY808_02117_TODO_08",""
33,"TEXT_HEAVNY808_02117_TODO_09",""
34,"TEXT_HEAVNY808_02117_TODO_10",""
35,"TEXT_HEAVNY808_02117_TODO_11",""
36,"TEXT_HEAVNY808_02117_TODO_12",""
37,"TEXT_HEAVNY808_02117_TODO_13",""
38,"TEXT_HEAVNY808_02117_TODO_14",""
39,"TEXT_HEAVNY808_02117_TODO_15",""
40,"TEXT_HEAVNY808_02117_TODO_16",""
41,"TEXT_HEAVNY808_02117_TODO_17",""
42,"TEXT_HEAVNY808_02117_TODO_18",""
43,"TEXT_HEAVNY808_02117_TODO_19",""
44,"TEXT_HEAVNY808_02117_TODO_20",""
45,"TEXT_HEAVNY808_02117_TODO_21",""
46,"TEXT_HEAVNY808_02117_TODO_22",""
47,"TEXT_HEAVNY808_02117_TODO_23",""
48,"TEXT_HEAVNY808_02117_ARNOULAIN_000_000","<sniff> <sniff>
Phew! Pardon me for saying so, friend, but you stink. Not an unpleasant stink, mind you. Rather, you stink of chocobo─a distinctive scent for which I must confess a certain fondness."
49,"TEXT_HEAVNY808_02117_ARNOULAIN_000_001","<sniff> <sniff> Not the musky aroma of a wild bird, nor the common scent of a rental chocobo who has carried thousands. No, yours is a stink singular and true─would I be correct to surmise that you are the proud owner of your very own bird?"
50,"TEXT_HEAVNY808_02117_ARNOULAIN_000_002","...Of course I am. As a chocobo trainer, I practically sleep in these stables. Gives you a nose for this sort of thing, if you catch my drift. But enough about me─you must tell me all about your faithful steed!"
51,"TEXT_HEAVNY808_02117_ARNOULAIN_000_003","<Highlight>ObjectParameter(55)</Highlight>, is it? A fine name, that! And issued by your Grand Company, you say?"
52,"TEXT_HEAVNY808_02117_ARNOULAIN_000_004","I know the Grand Companies of Eorzea to have many fine birds in their ranks, but if all you say is true, I daresay your bird is a particularly stalwart specimen!"
53,"TEXT_HEAVNY808_02117_ARNOULAIN_000_005","What's this? Your bird has even been trained in the Fortemps methodology!? I knew I detected a cultured aroma in that scent. Why, I've not sniffed such a remarkable bird in ten─no, twenty years!"
54,"TEXT_HEAVNY808_02117_ARNOULAIN_000_006","Such singular strength and intellect─why, it would not surprise me if your bird could learn to fly!"
55,"TEXT_HEAVNY808_02117_ARNOULAIN_000_007","Oh, I can assure you this is no jest. While it is true that only chocobos black of feather are natural-born flyers, there are records of other breeds that have been trained to take to the skies."
56,"TEXT_HEAVNY808_02117_ARNOULAIN_000_008","I can understand your skepticism, but to a student of chocobo breeding such as myself, this is little surprise. After all, the flyers and the flightless possess common ancestry. The grounded birds do not lack the physical capacity, but that they have merely forgotten how for lack of necessity."
57,"TEXT_HEAVNY808_02117_ARNOULAIN_000_009","I daresay that if any chocobo could be trained to take to the heavens like his feathered forefathers, it is your <Highlight>ObjectParameter(55)</Highlight>! What say you, friend!?"
58,"TEXT_HEAVNY808_02117_ARNOULAIN_000_010","My brother Priorfaix is a chocobo trainer at Tailfeather, and something of an expert in these training methods. Bring your bird to him, and I tell you, friend, the sky is the limit!"
59,"TEXT_HEAVNY808_02117_ARNOULAIN_000_015","My brother Priorfaix is a chocobo trainer at Tailfeather, and something of an expert in flight training. Bring your bird to him, and I tell you, friend, the sky is the limit!"
60,"TEXT_HEAVNY808_02117_PRIORFAIX_000_020","Oh, you must be the one Arnoulain spoke of! <sniff> <sniff>
Yes, there can be no mistaking it! That is the scent of a remarkable bird─a bird who is destined for the heavens!"
61,"TEXT_HEAVNY808_02117_PRIORFAIX_000_021","But why are we talking when we could be flying? Yes, let us begin the training without further ado!"
62,"TEXT_HEAVNY808_02117_PRIORFAIX_000_022","The process of teaching a flightless chocobo to soar involves awakening the instincts of its flying forebears that lie dormant within. The most efficient way to do so is to allow it to experience the life of a wild bird."
63,"TEXT_HEAVNY808_02117_PRIORFAIX_000_023","Take the chocobos that run free throughout the Chocobo Forest. These birds subsist on wild fruits and berries, but to secure sustenance, they must fight for their lives against hordes of vicious insects."
64,"TEXT_HEAVNY808_02117_PRIORFAIX_000_024","Yes, if your <Highlight>ObjectParameter(55)</Highlight> were to experience the thrill and fear of staring down the bee clouds of Dravania, it might not be long before the blood of a flyer stirs within those veins!"
65,"TEXT_HEAVNY808_02117_PRIORFAIX_000_026","If your <Highlight>ObjectParameter(55)</Highlight> were to experience the thrill and fear of staring down the bee clouds of Dravania, it might not be long before the blood of a flyer stirs within those veins!"
66,"TEXT_HEAVNY808_02117_PRIORFAIX_000_040","I see that the training goes well. Excellent. In the Chocobo Forest, your bird experienced the thrill of battle, and heard with its own ears the buzzing of those infernal bees."
67,"TEXT_HEAVNY808_02117_PRIORFAIX_000_041","Many scholars posit that this sound plays an important role in awakening the dormant abilities of a flightless bird. Most chocobos that we export are captured not long after they leave the nest─likely your bird is hearing these sounds for the first time in its life."
68,"TEXT_HEAVNY808_02117_PRIORFAIX_000_042","Now for the next stage in the training. Your chocobo must feel the same wind that its ancestors once knew."
69,"TEXT_HEAVNY808_02117_PRIORFAIX_000_043","And yet this wind blows in a place that the average bird would be hard-pressed to reach. Fortunately, the chocobo has a keen sense of smell─and that is where you come in, friend."
70,"TEXT_HEAVNY808_02117_PRIORFAIX_000_044","Travel to the highest points near Tailfeather and Falcon's Nest. Let the wind embrace you, and let your bird take in the scent. Surely this will go far to awaken the memories of <Highlight>ObjectParameter(55)</Highlight>'s high-flying forebears!"
71,"TEXT_HEAVNY808_02117_PRIORFAIX_000_045","Travel to the highest points near Tailfeather and Falcon's Nest. Let the wind embrace you, and let your bird take in the scent. Surely this will go far to awaken the memories of <Highlight>ObjectParameter(55)</Highlight>'s high-flying forebears!"
72,"TEXT_HEAVNY808_02117_SYSTEM_000_050","The crisp winds of the Dravanian forelands envelop you.
What memories will they awaken within <Highlight>ObjectParameter(55)</Highlight>?"
73,"TEXT_HEAVNY808_02117_SYSTEM_000_051","The brisk winds of Coerthas envelop you.
What memories will they awaken within <Highlight>ObjectParameter(55)</Highlight>?"
74,"TEXT_HEAVNY808_02117_PRIORFAIX_000_060","<sniff> <sniff>
I can smell the winds upon you, friend. I have no doubt that the same can be said of your faithful <Highlight>ObjectParameter(55)</Highlight>. With this, your bird's training is complete."
75,"TEXT_HEAVNY808_02117_PRIORFAIX_000_061","The final stage of the training is yours. You need only learn to read the winds, that you might lead your chocobo safely and surely upon them."
76,"TEXT_HEAVNY808_02117_PRIORFAIX_000_062","To read the winds, you must be attuned to the currents of aether. Yes, read them well, send your bird soaring high into the heavens!"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_HEAVNY808_02117_SEQ_00 Arnoulain believes your chocobo capable of reaching still greater heights.
5 1 TEXT_HEAVNY808_02117_SEQ_01 Arnoulain senses great potential in your bird, insisting that─with the proper training─<Highlight>ObjectParameter(55)</Highlight> could be taught to fly. He further explains that his brother Priorfaix─a chocobo trainer at Tailfeather─is something of an expert in these matters, and encourages you to bring your bird to him.
6 2 TEXT_HEAVNY808_02117_SEQ_02 Priorfaix is most impressed with <Highlight>ObjectParameter(55)</Highlight>. As he tells it, the process of training a flightless chocobo to take to the heavens involves providing it with experiences that will rouse the instincts of its wild ancestors that lie dormant within. For the first stage of the training, bring your chocobo to the Chocobo Forest and slay Dravanian bee clouds.
7 3 TEXT_HEAVNY808_02117_SEQ_03 You slay Dravanian bee clouds, allowing <Highlight>ObjectParameter(55)</Highlight> to experience the life-and-death battle that his wild brethren face each day. Return to Tailfeather and report your success to Priorfaix.
8 4 TEXT_HEAVNY808_02117_SEQ_04 Priorfaix congratulates you on your success. For the next phase of the training, your chocobo must feel the high winds that his flying forebears once knew. The chocobo trainer suggests two locations suitable for the task: one in the northeast part of Tailfeather, and one in the northwest of Falcon's Nest in the Coerthas western highlands. As the heights are too precarious for a flightless bird to reach, the chocobo trainer suggests that you take in the winds alone, then convey them to <Highlight>ObjectParameter(55)</Highlight> by way of scent.
9 5 TEXT_HEAVNY808_02117_SEQ_05 You have bathed in the winds of the Dravanian and Coerthan heights, in the hopes that their brisk scent will suffice to awaken your steed's long-forgotten ability of flight. Report your success to Priorfaix.
10 6 TEXT_HEAVNY808_02117_SEQ_06 Priorfaix congratulates you on your efforts, and confirms that <Highlight>ObjectParameter(55)</Highlight>'s training is now complete. Read the winds closely, and take to the skies atop your loyal steed!
11 7 TEXT_HEAVNY808_02117_SEQ_07
12 8 TEXT_HEAVNY808_02117_SEQ_08
13 9 TEXT_HEAVNY808_02117_SEQ_09
14 10 TEXT_HEAVNY808_02117_SEQ_10
15 11 TEXT_HEAVNY808_02117_SEQ_11
16 12 TEXT_HEAVNY808_02117_SEQ_12
17 13 TEXT_HEAVNY808_02117_SEQ_13
18 14 TEXT_HEAVNY808_02117_SEQ_14
19 15 TEXT_HEAVNY808_02117_SEQ_15
20 16 TEXT_HEAVNY808_02117_SEQ_16
21 17 TEXT_HEAVNY808_02117_SEQ_17
22 18 TEXT_HEAVNY808_02117_SEQ_18
23 19 TEXT_HEAVNY808_02117_SEQ_19
24 20 TEXT_HEAVNY808_02117_SEQ_20
25 21 TEXT_HEAVNY808_02117_SEQ_21
26 22 TEXT_HEAVNY808_02117_SEQ_22
27 23 TEXT_HEAVNY808_02117_SEQ_23
28 24 TEXT_HEAVNY808_02117_TODO_00 Speak with Priorfaix at Tailfeather.
29 25 TEXT_HEAVNY808_02117_TODO_01 With your chocobo summoned, slay Dravanian bee clouds in the Chocobo Forest.
30 26 TEXT_HEAVNY808_02117_TODO_02 Report to Priorfaix.
31 27 TEXT_HEAVNY808_02117_TODO_03 Bathe in the wind atop the heights in the northeast of Tailfeather.
32 28 TEXT_HEAVNY808_02117_TODO_04 Bathe in the wind atop the heights in the northwest of Falcon's Nest.
33 29 TEXT_HEAVNY808_02117_TODO_05 Report to Priorfaix.
34 30 TEXT_HEAVNY808_02117_TODO_06
35 31 TEXT_HEAVNY808_02117_TODO_07
36 32 TEXT_HEAVNY808_02117_TODO_08
37 33 TEXT_HEAVNY808_02117_TODO_09
38 34 TEXT_HEAVNY808_02117_TODO_10
39 35 TEXT_HEAVNY808_02117_TODO_11
40 36 TEXT_HEAVNY808_02117_TODO_12
41 37 TEXT_HEAVNY808_02117_TODO_13
42 38 TEXT_HEAVNY808_02117_TODO_14
43 39 TEXT_HEAVNY808_02117_TODO_15
44 40 TEXT_HEAVNY808_02117_TODO_16
45 41 TEXT_HEAVNY808_02117_TODO_17
46 42 TEXT_HEAVNY808_02117_TODO_18
47 43 TEXT_HEAVNY808_02117_TODO_19
48 44 TEXT_HEAVNY808_02117_TODO_20
49 45 TEXT_HEAVNY808_02117_TODO_21
50 46 TEXT_HEAVNY808_02117_TODO_22
51 47 TEXT_HEAVNY808_02117_TODO_23
52 48 TEXT_HEAVNY808_02117_ARNOULAIN_000_000 <sniff> <sniff> Phew! Pardon me for saying so, friend, but you stink. Not an unpleasant stink, mind you. Rather, you stink of chocobo─a distinctive scent for which I must confess a certain fondness.
53 49 TEXT_HEAVNY808_02117_ARNOULAIN_000_001 <sniff> <sniff> Not the musky aroma of a wild bird, nor the common scent of a rental chocobo who has carried thousands. No, yours is a stink singular and true─would I be correct to surmise that you are the proud owner of your very own bird?
54 50 TEXT_HEAVNY808_02117_ARNOULAIN_000_002 ...Of course I am. As a chocobo trainer, I practically sleep in these stables. Gives you a nose for this sort of thing, if you catch my drift. But enough about me─you must tell me all about your faithful steed!
55 51 TEXT_HEAVNY808_02117_ARNOULAIN_000_003 <Highlight>ObjectParameter(55)</Highlight>, is it? A fine name, that! And issued by your Grand Company, you say?
56 52 TEXT_HEAVNY808_02117_ARNOULAIN_000_004 I know the Grand Companies of Eorzea to have many fine birds in their ranks, but if all you say is true, I daresay your bird is a particularly stalwart specimen!
57 53 TEXT_HEAVNY808_02117_ARNOULAIN_000_005 What's this? Your bird has even been trained in the Fortemps methodology!? I knew I detected a cultured aroma in that scent. Why, I've not sniffed such a remarkable bird in ten─no, twenty years!
58 54 TEXT_HEAVNY808_02117_ARNOULAIN_000_006 Such singular strength and intellect─why, it would not surprise me if your bird could learn to fly!
59 55 TEXT_HEAVNY808_02117_ARNOULAIN_000_007 Oh, I can assure you this is no jest. While it is true that only chocobos black of feather are natural-born flyers, there are records of other breeds that have been trained to take to the skies.
60 56 TEXT_HEAVNY808_02117_ARNOULAIN_000_008 I can understand your skepticism, but to a student of chocobo breeding such as myself, this is little surprise. After all, the flyers and the flightless possess common ancestry. The grounded birds do not lack the physical capacity, but that they have merely forgotten how for lack of necessity.
61 57 TEXT_HEAVNY808_02117_ARNOULAIN_000_009 I daresay that if any chocobo could be trained to take to the heavens like his feathered forefathers, it is your <Highlight>ObjectParameter(55)</Highlight>! What say you, friend!?
62 58 TEXT_HEAVNY808_02117_ARNOULAIN_000_010 My brother Priorfaix is a chocobo trainer at Tailfeather, and something of an expert in these training methods. Bring your bird to him, and I tell you, friend, the sky is the limit!
63 59 TEXT_HEAVNY808_02117_ARNOULAIN_000_015 My brother Priorfaix is a chocobo trainer at Tailfeather, and something of an expert in flight training. Bring your bird to him, and I tell you, friend, the sky is the limit!
64 60 TEXT_HEAVNY808_02117_PRIORFAIX_000_020 Oh, you must be the one Arnoulain spoke of! <sniff> <sniff> Yes, there can be no mistaking it! That is the scent of a remarkable bird─a bird who is destined for the heavens!
65 61 TEXT_HEAVNY808_02117_PRIORFAIX_000_021 But why are we talking when we could be flying? Yes, let us begin the training without further ado!
66 62 TEXT_HEAVNY808_02117_PRIORFAIX_000_022 The process of teaching a flightless chocobo to soar involves awakening the instincts of its flying forebears that lie dormant within. The most efficient way to do so is to allow it to experience the life of a wild bird.
67 63 TEXT_HEAVNY808_02117_PRIORFAIX_000_023 Take the chocobos that run free throughout the Chocobo Forest. These birds subsist on wild fruits and berries, but to secure sustenance, they must fight for their lives against hordes of vicious insects.
68 64 TEXT_HEAVNY808_02117_PRIORFAIX_000_024 Yes, if your <Highlight>ObjectParameter(55)</Highlight> were to experience the thrill and fear of staring down the bee clouds of Dravania, it might not be long before the blood of a flyer stirs within those veins!
69 65 TEXT_HEAVNY808_02117_PRIORFAIX_000_026 If your <Highlight>ObjectParameter(55)</Highlight> were to experience the thrill and fear of staring down the bee clouds of Dravania, it might not be long before the blood of a flyer stirs within those veins!
70 66 TEXT_HEAVNY808_02117_PRIORFAIX_000_040 I see that the training goes well. Excellent. In the Chocobo Forest, your bird experienced the thrill of battle, and heard with its own ears the buzzing of those infernal bees.
71 67 TEXT_HEAVNY808_02117_PRIORFAIX_000_041 Many scholars posit that this sound plays an important role in awakening the dormant abilities of a flightless bird. Most chocobos that we export are captured not long after they leave the nest─likely your bird is hearing these sounds for the first time in its life.
72 68 TEXT_HEAVNY808_02117_PRIORFAIX_000_042 Now for the next stage in the training. Your chocobo must feel the same wind that its ancestors once knew.
73 69 TEXT_HEAVNY808_02117_PRIORFAIX_000_043 And yet this wind blows in a place that the average bird would be hard-pressed to reach. Fortunately, the chocobo has a keen sense of smell─and that is where you come in, friend.
74 70 TEXT_HEAVNY808_02117_PRIORFAIX_000_044 Travel to the highest points near Tailfeather and Falcon's Nest. Let the wind embrace you, and let your bird take in the scent. Surely this will go far to awaken the memories of <Highlight>ObjectParameter(55)</Highlight>'s high-flying forebears!
75 71 TEXT_HEAVNY808_02117_PRIORFAIX_000_045 Travel to the highest points near Tailfeather and Falcon's Nest. Let the wind embrace you, and let your bird take in the scent. Surely this will go far to awaken the memories of <Highlight>ObjectParameter(55)</Highlight>'s high-flying forebears!
76 72 TEXT_HEAVNY808_02117_SYSTEM_000_050 The crisp winds of the Dravanian forelands envelop you. What memories will they awaken within <Highlight>ObjectParameter(55)</Highlight>?
77 73 TEXT_HEAVNY808_02117_SYSTEM_000_051 The brisk winds of Coerthas envelop you. What memories will they awaken within <Highlight>ObjectParameter(55)</Highlight>?
78 74 TEXT_HEAVNY808_02117_PRIORFAIX_000_060 <sniff> <sniff> I can smell the winds upon you, friend. I have no doubt that the same can be said of your faithful <Highlight>ObjectParameter(55)</Highlight>. With this, your bird's training is complete.
79 75 TEXT_HEAVNY808_02117_PRIORFAIX_000_061 The final stage of the training is yours. You need only learn to read the winds, that you might lead your chocobo safely and surely upon them.
80 76 TEXT_HEAVNY808_02117_PRIORFAIX_000_062 To read the winds, you must be attuned to the currents of aether. Yes, read them well, send your bird soaring high into the heavens!
81 77 TEXT_HEAVNY808_02117_PRIORFAIX_000_063 Be proud of <Highlight>ObjectParameter(55)</Highlight>, friend, for only the bravest and brightest of birds succeed in learning to fly. I gladly give you this as a reward to the both of you. Be well, and may we meet again in the skies above!
82 78 TEXT_HEAVNY808_02117_SYSTEM_000_064 <Highlight>ObjectParameter(55)</Highlight> has learned to fly!
83 79 TEXT_HEAVNY808_02117_PRIORFAIX_000_025
84 80 TEXT_HEAVNY808_02117_SYSTEM_000_030
85 81 TEXT_HEAVNY808_02117_SYSTEM_000_031
+65
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@@ -0,0 +1,65 @@
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNY809_02118_SEQ_00","Your reputation precedes you, if the wide-eyed look the stranger is favoring you with is any indication."
1,"TEXT_HEAVNY809_02118_SEQ_01","While passing through Idyllshire you find yourself accosted by a boisterous stranger, who marks you as a notorious adventurer prone to picking fights with gods. Though he claims to admire your “work,” he observes that, because you do not undertake such trials by yourself, it must be difficult to tell if you are pulling your weight. He too has such worries, which is why he has been training in Stone, Sky, Sea─a new training ground of some repute, of which a goodly adventurer outside Idyllshire can tell you more."
2,"TEXT_HEAVNY809_02118_SEQ_02","Although he stumbles more than a few times in his explanation, the guide tells you that the new training ground, which was opened by the Adventurers' Guild, offers a variety of striking dummies which are tailored to the strength of certain legendary beings. By defeating these dummies in the allotted time, you can determine whether or not you have the potential to go toe-to-toe with said beings─that is, if you can survive their onslaught, for unlike their real-life counterparts, the dummies do not hit back..."
3,"TEXT_HEAVNY809_02118_SEQ_03",""
4,"TEXT_HEAVNY809_02118_SEQ_04",""
5,"TEXT_HEAVNY809_02118_SEQ_05",""
6,"TEXT_HEAVNY809_02118_SEQ_06",""
7,"TEXT_HEAVNY809_02118_SEQ_07",""
8,"TEXT_HEAVNY809_02118_SEQ_08",""
9,"TEXT_HEAVNY809_02118_SEQ_09",""
10,"TEXT_HEAVNY809_02118_SEQ_10",""
11,"TEXT_HEAVNY809_02118_SEQ_11",""
12,"TEXT_HEAVNY809_02118_SEQ_12",""
13,"TEXT_HEAVNY809_02118_SEQ_13",""
14,"TEXT_HEAVNY809_02118_SEQ_14",""
15,"TEXT_HEAVNY809_02118_SEQ_15",""
16,"TEXT_HEAVNY809_02118_SEQ_16",""
17,"TEXT_HEAVNY809_02118_SEQ_17",""
18,"TEXT_HEAVNY809_02118_SEQ_18",""
19,"TEXT_HEAVNY809_02118_SEQ_19",""
20,"TEXT_HEAVNY809_02118_SEQ_20",""
21,"TEXT_HEAVNY809_02118_SEQ_21",""
22,"TEXT_HEAVNY809_02118_SEQ_22",""
23,"TEXT_HEAVNY809_02118_SEQ_23",""
24,"TEXT_HEAVNY809_02118_TODO_00","Speak with the goodly adventurer outside Idyllshire."
25,"TEXT_HEAVNY809_02118_TODO_01",""
26,"TEXT_HEAVNY809_02118_TODO_02",""
27,"TEXT_HEAVNY809_02118_TODO_03",""
28,"TEXT_HEAVNY809_02118_TODO_04",""
29,"TEXT_HEAVNY809_02118_TODO_05",""
30,"TEXT_HEAVNY809_02118_TODO_06",""
31,"TEXT_HEAVNY809_02118_TODO_07",""
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48,"TEXT_HEAVNY809_02118_ADVENTURER02118_000_000","Cor, I know you! You're one o' them half-mad 'venturers what roams about pickin' fights with gods and every bugger else! Well met, well met. Love your work!"
49,"TEXT_HEAVNY809_02118_ADVENTURER02118_000_001","Ah, but you're just one o' them pack o' right crazed killers, am I right? Hells, for all I know, might be they're the ones what do the work while you share in the credit!"
50,"TEXT_HEAVNY809_02118_ADVENTURER02118_000_002","Now, now, killer─don't take it personally or nothin', but I've seen it before. When it's all blood and shite and explosions, it can be hard to tell if you're pullin' your weight. That's why I've been trainin' up in Stone, Sky, Sea."
51,"TEXT_HEAVNY809_02118_ADVENTURER02118_000_003","Don't let the daft name fool you. It's a proper trainin' ground, where fightin' folk like me and you can go to refine our killin' prowess. If you've never been, go and look for the goodly fella out past the Backbridge. He'll tell you the rest. You won't regret it!"
52,"TEXT_HEAVNY809_02118_ONETIMEGUIDE_000_010","You there─good <If(PlayerParameter(4))>madam<Else/>sir</If>! You look like you enjoy bathing in the blood of your enemies. Have you perchance heard about Stone, Sky, Sea?"
53,"TEXT_HEAVNY809_02118_ONETIMEGUIDE_000_011","You see, as part of an initiative to reduce the number of disputes the Adventurers' Guild has been forced to arbitrate between members who accuse their comrades of not contributing sufficiently to─ Ahem. Let me try again."
54,"TEXT_HEAVNY809_02118_ONETIMEGUIDE_000_012","“<If(PlayerParameter(4))>She<Else/>He</If> who fights with strength of stone unyielding, breathes deep of boundless sky and embraces serenity of rolling sea, against <If(PlayerParameter(4))>her<Else/>him</If> none can stand.”"
55,"TEXT_HEAVNY809_02118_ONETIMEGUIDE_000_013","...Sorry, that's what the Doman fellow told me to say. I don't quite understand it myself, but he seemed to think it was all very clever."
56,"TEXT_HEAVNY809_02118_ONETIMEGUIDE_000_014","Right, so, in essence, we've got these ridiculous contraptions that you attack in whatever manner you deem fit. Each is supposedly tailored to the strength of some legendary beast or being some madman decided to challenge once upon a time."
57,"TEXT_HEAVNY809_02118_ONETIMEGUIDE_000_015","Speaking of which, I believe one should be dropping in right about...now!"
58,"TEXT_HEAVNY809_02118_ONETIMEGUIDE_000_020","Apparently, the first time they dropped one of those was an accident. The trainees loved it so much they started doing it all the time, though."
59,"TEXT_HEAVNY809_02118_ONETIMEGUIDE_000_021","...Right, so! Each is tailored to the strength of a legendary fiend, the idea being that if you can defeat the dummy, you can defeat the fiend. In principle, that is. Dummies don't hit back, after all."
60,"TEXT_HEAVNY809_02118_ONETIMEGUIDE_000_022","But who gives a fig about any of that, eh!? I nearly forgot the best part: it's free!"
61,"TEXT_HEAVNY809_02118_SYSTEM_000_030","You now have access to Stone, Sky, Sea. This training ground can be accessed by speaking with the goodly adventurer outside Idyllshire."
1 key 0 1
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4 0 TEXT_HEAVNY809_02118_SEQ_00 Your reputation precedes you, if the wide-eyed look the stranger is favoring you with is any indication.
5 1 TEXT_HEAVNY809_02118_SEQ_01 While passing through Idyllshire you find yourself accosted by a boisterous stranger, who marks you as a notorious adventurer prone to picking fights with gods. Though he claims to admire your “work,” he observes that, because you do not undertake such trials by yourself, it must be difficult to tell if you are pulling your weight. He too has such worries, which is why he has been training in Stone, Sky, Sea─a new training ground of some repute, of which a goodly adventurer outside Idyllshire can tell you more.
6 2 TEXT_HEAVNY809_02118_SEQ_02 Although he stumbles more than a few times in his explanation, the guide tells you that the new training ground, which was opened by the Adventurers' Guild, offers a variety of striking dummies which are tailored to the strength of certain legendary beings. By defeating these dummies in the allotted time, you can determine whether or not you have the potential to go toe-to-toe with said beings─that is, if you can survive their onslaught, for unlike their real-life counterparts, the dummies do not hit back...
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28 24 TEXT_HEAVNY809_02118_TODO_00 Speak with the goodly adventurer outside Idyllshire.
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52 48 TEXT_HEAVNY809_02118_ADVENTURER02118_000_000 Cor, I know you! You're one o' them half-mad 'venturers what roams about pickin' fights with gods and every bugger else! Well met, well met. Love your work!
53 49 TEXT_HEAVNY809_02118_ADVENTURER02118_000_001 Ah, but you're just one o' them pack o' right crazed killers, am I right? Hells, for all I know, might be they're the ones what do the work while you share in the credit!
54 50 TEXT_HEAVNY809_02118_ADVENTURER02118_000_002 Now, now, killer─don't take it personally or nothin', but I've seen it before. When it's all blood and shite and explosions, it can be hard to tell if you're pullin' your weight. That's why I've been trainin' up in Stone, Sky, Sea.
55 51 TEXT_HEAVNY809_02118_ADVENTURER02118_000_003 Don't let the daft name fool you. It's a proper trainin' ground, where fightin' folk like me and you can go to refine our killin' prowess. If you've never been, go and look for the goodly fella out past the Backbridge. He'll tell you the rest. You won't regret it!
56 52 TEXT_HEAVNY809_02118_ONETIMEGUIDE_000_010 You there─good <If(PlayerParameter(4))>madam<Else/>sir</If>! You look like you enjoy bathing in the blood of your enemies. Have you perchance heard about Stone, Sky, Sea?
57 53 TEXT_HEAVNY809_02118_ONETIMEGUIDE_000_011 You see, as part of an initiative to reduce the number of disputes the Adventurers' Guild has been forced to arbitrate between members who accuse their comrades of not contributing sufficiently to─ Ahem. Let me try again.
58 54 TEXT_HEAVNY809_02118_ONETIMEGUIDE_000_012 “<If(PlayerParameter(4))>She<Else/>He</If> who fights with strength of stone unyielding, breathes deep of boundless sky and embraces serenity of rolling sea, against <If(PlayerParameter(4))>her<Else/>him</If> none can stand.”
59 55 TEXT_HEAVNY809_02118_ONETIMEGUIDE_000_013 ...Sorry, that's what the Doman fellow told me to say. I don't quite understand it myself, but he seemed to think it was all very clever.
60 56 TEXT_HEAVNY809_02118_ONETIMEGUIDE_000_014 Right, so, in essence, we've got these ridiculous contraptions that you attack in whatever manner you deem fit. Each is supposedly tailored to the strength of some legendary beast or being some madman decided to challenge once upon a time.
61 57 TEXT_HEAVNY809_02118_ONETIMEGUIDE_000_015 Speaking of which, I believe one should be dropping in right about...now!
62 58 TEXT_HEAVNY809_02118_ONETIMEGUIDE_000_020 Apparently, the first time they dropped one of those was an accident. The trainees loved it so much they started doing it all the time, though.
63 59 TEXT_HEAVNY809_02118_ONETIMEGUIDE_000_021 ...Right, so! Each is tailored to the strength of a legendary fiend, the idea being that if you can defeat the dummy, you can defeat the fiend. In principle, that is. Dummies don't hit back, after all.
64 60 TEXT_HEAVNY809_02118_ONETIMEGUIDE_000_022 But who gives a fig about any of that, eh!? I nearly forgot the best part: it's free!
65 61 TEXT_HEAVNY809_02118_SYSTEM_000_030 You now have access to Stone, Sky, Sea. This training ground can be accessed by speaking with the goodly adventurer outside Idyllshire.
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0,"TEXT_HEAVNY810_02119_SEQ_00","Aytienne is looking you up and down and grinning."
1,"TEXT_HEAVNY810_02119_SEQ_01","Recognizing you as an adventurer who has seen <If(PlayerParameter(4))>her<Else/>his</If> fair share of battle, Aytienne asks if you would consider joining him and his Clan Centurio colleagues in the Ishgardian Hunt. If you think you have what it takes, head to the bar of the Forgotten Knight and ask Ardolain for more information."
2,"TEXT_HEAVNY810_02119_SEQ_02","Ardolain briefs you on the workings of the Clan Hunt and signs you up as a Clan Centurio novitiate. He bids you examine the Clan Hunt board outside the upstairs entrance to the inn, where Clan Centurio post their latest marks."
3,"TEXT_HEAVNY810_02119_SEQ_03","You examine the Clan Hunt board and the bills posted thereon. As a novice member of Clan Centurio, you are permitted to take level one mark bills from the board and collect their rewards. For more information about the Clan Hunt, or to exchange Centurio Seals for exclusive items, speak with Ardolain in the Forgotten Knight. Otherwise, pick a bill from the board and put the marked monsters to the sword to help bring a modicum of peace to the bloodstained snows of Ishgard."
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24,"TEXT_HEAVNY810_02119_TODO_00","Speak with Ardolain."
25,"TEXT_HEAVNY810_02119_TODO_01","Examine the Clan Hunt board."
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48,"TEXT_HEAVNY810_02119_AYTIENNE_000_000","Well, well, well...what have we here? You look like you've seen a scrap or two."
49,"TEXT_HEAVNY810_02119_AYTIENNE_000_001","The name's Aytienne, and I'm a proud member of Clan Centurio─the toughest band of warriors this side of the Steps."
50,"TEXT_HEAVNY810_02119_AYTIENNE_000_002","You'll have heard of the Hunt, right? The Grand Companies run it in the rest of Eorzea, but up here it's the Clan's concern. We follow the same system, but we're free to pick our own marks."
51,"TEXT_HEAVNY810_02119_AYTIENNE_000_003","Reckon you've got the speed, the strength, and the heart to take down some of the most ferocious fiends this side of the seventh hell? If you think you're up to the challenge, head downstairs and have a word with Ardolain. He'll fill you in on the details."
52,"TEXT_HEAVNY810_02119_AYTIENNE_000_005","The Hunt isn't for beginners, you know. Underestimate any of these beasties and you'll be going home in a bucket. Still, if you reckon you've got what it takes, head downstairs and talk to Ardolain. He'll fill you in on the details."
53,"TEXT_HEAVNY810_02119_ARDOLAIN_000_010","Good <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evening<Else/>morrow</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>evening</If></If> to you, young <If(PlayerParameter(4))>lady<Else/>master</If>. How can I be of service?"
54,"TEXT_HEAVNY810_02119_ARDOLAIN_000_011","Oho... So you fancy trying your hand at the Hunt, do you? Well, if Aytienne reckons you're up to it, it isn't for an old man like me to say elsewise."
55,"TEXT_HEAVNY810_02119_ARDOLAIN_000_012","Me and him are members of Clan Centurio, a ragtag band of glory hunters, mercenaries, and has-beens brought together by Ser Leaudaste, one of Ishgard's most noble of nobles. Whenever a monster grows too big for its boots, we're the ones who risk our necks to take it down."
56,"TEXT_HEAVNY810_02119_ARDOLAIN_000_013","It doesn't matter who you are, or where you come from─as long as you can wield a weapon and you don't fear death, you'll always be welcome in the Clan. Take me, for instance─I was born a thousand malms from here, but now I'm the one showing the new recruits the ropes."
57,"TEXT_HEAVNY810_02119_ARDOLAIN_000_014","So, how about it, young <If(PlayerParameter(4))>lady<Else/>master</If>? Will you be joining us in the Hunt? If the fame and the glory's not enough for you, perhaps the rich rewards on offer might change your mind...?"
58,"TEXT_HEAVNY810_02119_ARDOLAIN_000_015","Then welcome to the Clan, er...what was your name again? ...<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, is it? Alright then, I'll put your name in the book."
59,"TEXT_HEAVNY810_02119_ARDOLAIN_000_016","Now, I suppose you'll be wanting to take a look at some of our marks. Head up those stairs and out the door─the Clan Hunt board is on the wall outside, 'round to the left. You'd better stick to the level one marks for the nonce─no point running before you can walk."
60,"TEXT_HEAVNY810_02119_ARDOLAIN_000_017","The Clan Hunt board's on the wall outside, at the top of the stairs. Since you're new to the Clan, I'd ask you only to take level one bills for the nonce. Prove you've got what it takes to be a hunter, and I'll think about giving you some bigger fish to fry."
61,"TEXT_HEAVNY810_02119_SYSTEM_100_020","The Clan Hunt board is covered in bills showing the details of wanted monsters. Follow Ardolain's advice and pick any level 1 Clan mark bill that takes your fancy."
62,"TEXT_HEAVNY810_02119_SYSTEM_000_020","As a new member of Clan Centurio, you are permitted to take bills for level 1 Clan marks from the Clan Hunt board."
63,"TEXT_HEAVNY810_02119_SYSTEM_000_021","Defeat the monsters described on the bills and you will be rewarded with Centurio Seals, which can be exchanged for exclusive items."
64,"TEXT_HEAVNY810_02119_SYSTEM_000_022","To exchange Centurio Seals, or to learn more about the Hunt, speak with Ardolain in the Forgotten Knight."
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4 0 TEXT_HEAVNY810_02119_SEQ_00 Aytienne is looking you up and down and grinning.
5 1 TEXT_HEAVNY810_02119_SEQ_01 Recognizing you as an adventurer who has seen <If(PlayerParameter(4))>her<Else/>his</If> fair share of battle, Aytienne asks if you would consider joining him and his Clan Centurio colleagues in the Ishgardian Hunt. If you think you have what it takes, head to the bar of the Forgotten Knight and ask Ardolain for more information.
6 2 TEXT_HEAVNY810_02119_SEQ_02 Ardolain briefs you on the workings of the Clan Hunt and signs you up as a Clan Centurio novitiate. He bids you examine the Clan Hunt board outside the upstairs entrance to the inn, where Clan Centurio post their latest marks.
7 3 TEXT_HEAVNY810_02119_SEQ_03 You examine the Clan Hunt board and the bills posted thereon. As a novice member of Clan Centurio, you are permitted to take level one mark bills from the board and collect their rewards. For more information about the Clan Hunt, or to exchange Centurio Seals for exclusive items, speak with Ardolain in the Forgotten Knight. Otherwise, pick a bill from the board and put the marked monsters to the sword to help bring a modicum of peace to the bloodstained snows of Ishgard.
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28 24 TEXT_HEAVNY810_02119_TODO_00 Speak with Ardolain.
29 25 TEXT_HEAVNY810_02119_TODO_01 Examine the Clan Hunt board.
30 26 TEXT_HEAVNY810_02119_TODO_02
31 27 TEXT_HEAVNY810_02119_TODO_03
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52 48 TEXT_HEAVNY810_02119_AYTIENNE_000_000 Well, well, well...what have we here? You look like you've seen a scrap or two.
53 49 TEXT_HEAVNY810_02119_AYTIENNE_000_001 The name's Aytienne, and I'm a proud member of Clan Centurio─the toughest band of warriors this side of the Steps.
54 50 TEXT_HEAVNY810_02119_AYTIENNE_000_002 You'll have heard of the Hunt, right? The Grand Companies run it in the rest of Eorzea, but up here it's the Clan's concern. We follow the same system, but we're free to pick our own marks.
55 51 TEXT_HEAVNY810_02119_AYTIENNE_000_003 Reckon you've got the speed, the strength, and the heart to take down some of the most ferocious fiends this side of the seventh hell? If you think you're up to the challenge, head downstairs and have a word with Ardolain. He'll fill you in on the details.
56 52 TEXT_HEAVNY810_02119_AYTIENNE_000_005 The Hunt isn't for beginners, you know. Underestimate any of these beasties and you'll be going home in a bucket. Still, if you reckon you've got what it takes, head downstairs and talk to Ardolain. He'll fill you in on the details.
57 53 TEXT_HEAVNY810_02119_ARDOLAIN_000_010 Good <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evening<Else/>morrow</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>evening</If></If> to you, young <If(PlayerParameter(4))>lady<Else/>master</If>. How can I be of service?
58 54 TEXT_HEAVNY810_02119_ARDOLAIN_000_011 Oho... So you fancy trying your hand at the Hunt, do you? Well, if Aytienne reckons you're up to it, it isn't for an old man like me to say elsewise.
59 55 TEXT_HEAVNY810_02119_ARDOLAIN_000_012 Me and him are members of Clan Centurio, a ragtag band of glory hunters, mercenaries, and has-beens brought together by Ser Leaudaste, one of Ishgard's most noble of nobles. Whenever a monster grows too big for its boots, we're the ones who risk our necks to take it down.
60 56 TEXT_HEAVNY810_02119_ARDOLAIN_000_013 It doesn't matter who you are, or where you come from─as long as you can wield a weapon and you don't fear death, you'll always be welcome in the Clan. Take me, for instance─I was born a thousand malms from here, but now I'm the one showing the new recruits the ropes.
61 57 TEXT_HEAVNY810_02119_ARDOLAIN_000_014 So, how about it, young <If(PlayerParameter(4))>lady<Else/>master</If>? Will you be joining us in the Hunt? If the fame and the glory's not enough for you, perhaps the rich rewards on offer might change your mind...?
62 58 TEXT_HEAVNY810_02119_ARDOLAIN_000_015 Then welcome to the Clan, er...what was your name again? ...<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, is it? Alright then, I'll put your name in the book.
63 59 TEXT_HEAVNY810_02119_ARDOLAIN_000_016 Now, I suppose you'll be wanting to take a look at some of our marks. Head up those stairs and out the door─the Clan Hunt board is on the wall outside, 'round to the left. You'd better stick to the level one marks for the nonce─no point running before you can walk.
64 60 TEXT_HEAVNY810_02119_ARDOLAIN_000_017 The Clan Hunt board's on the wall outside, at the top of the stairs. Since you're new to the Clan, I'd ask you only to take level one bills for the nonce. Prove you've got what it takes to be a hunter, and I'll think about giving you some bigger fish to fry.
65 61 TEXT_HEAVNY810_02119_SYSTEM_100_020 The Clan Hunt board is covered in bills showing the details of wanted monsters. Follow Ardolain's advice and pick any level 1 Clan mark bill that takes your fancy.
66 62 TEXT_HEAVNY810_02119_SYSTEM_000_020 As a new member of Clan Centurio, you are permitted to take bills for level 1 Clan marks from the Clan Hunt board.
67 63 TEXT_HEAVNY810_02119_SYSTEM_000_021 Defeat the monsters described on the bills and you will be rewarded with Centurio Seals, which can be exchanged for exclusive items.
68 64 TEXT_HEAVNY810_02119_SYSTEM_000_022 To exchange Centurio Seals, or to learn more about the Hunt, speak with Ardolain in the Forgotten Knight.
+61
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@@ -0,0 +1,61 @@
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNY811_02120_SEQ_00","Eustacia thinks you are ready to hit new heights in your hunting career."
1,"TEXT_HEAVNY811_02120_SEQ_01","Eustacia is impressed by the fire in your eyes and the thew of your thighs, and suggests that you are more than ready to take on new challenges in the Clan Hunt. She bids you speak with Ardolain, keeper of the Clan Centurio records in the Forgotten Knight, and ask his permission to hunt more dangerous marks."
2,"TEXT_HEAVNY811_02120_SEQ_02","Ardolain assents to Eustacia's proposal, and permits you to take second-level bills from the Clan Hunt board. Return to the board to peruse the marks, and the rewards, available."
3,"TEXT_HEAVNY811_02120_SEQ_03","You examine the Clan Hunt board, and the level two bills posted thereon. For more information about the Clan Hunt, or to exchange Centurio Seals for exclusive items, speak with Ardolain in the Forgotten Knight. Otherwise, a whole new category of baneful beasts await their destruction at the hands of a freshly promoted hunts<If(PlayerParameter(4))>woman<Else/>man</If>."
4,"TEXT_HEAVNY811_02120_SEQ_04",""
5,"TEXT_HEAVNY811_02120_SEQ_05",""
6,"TEXT_HEAVNY811_02120_SEQ_06",""
7,"TEXT_HEAVNY811_02120_SEQ_07",""
8,"TEXT_HEAVNY811_02120_SEQ_08",""
9,"TEXT_HEAVNY811_02120_SEQ_09",""
10,"TEXT_HEAVNY811_02120_SEQ_10",""
11,"TEXT_HEAVNY811_02120_SEQ_11",""
12,"TEXT_HEAVNY811_02120_SEQ_12",""
13,"TEXT_HEAVNY811_02120_SEQ_13",""
14,"TEXT_HEAVNY811_02120_SEQ_14",""
15,"TEXT_HEAVNY811_02120_SEQ_15",""
16,"TEXT_HEAVNY811_02120_SEQ_16",""
17,"TEXT_HEAVNY811_02120_SEQ_17",""
18,"TEXT_HEAVNY811_02120_SEQ_18",""
19,"TEXT_HEAVNY811_02120_SEQ_19",""
20,"TEXT_HEAVNY811_02120_SEQ_20",""
21,"TEXT_HEAVNY811_02120_SEQ_21",""
22,"TEXT_HEAVNY811_02120_SEQ_22",""
23,"TEXT_HEAVNY811_02120_SEQ_23",""
24,"TEXT_HEAVNY811_02120_TODO_00","Speak with Ardolain."
25,"TEXT_HEAVNY811_02120_TODO_01","Examine the Clan Hunt board."
26,"TEXT_HEAVNY811_02120_TODO_02",""
27,"TEXT_HEAVNY811_02120_TODO_03",""
28,"TEXT_HEAVNY811_02120_TODO_04",""
29,"TEXT_HEAVNY811_02120_TODO_05",""
30,"TEXT_HEAVNY811_02120_TODO_06",""
31,"TEXT_HEAVNY811_02120_TODO_07",""
32,"TEXT_HEAVNY811_02120_TODO_08",""
33,"TEXT_HEAVNY811_02120_TODO_09",""
34,"TEXT_HEAVNY811_02120_TODO_10",""
35,"TEXT_HEAVNY811_02120_TODO_11",""
36,"TEXT_HEAVNY811_02120_TODO_12",""
37,"TEXT_HEAVNY811_02120_TODO_13",""
38,"TEXT_HEAVNY811_02120_TODO_14",""
39,"TEXT_HEAVNY811_02120_TODO_15",""
40,"TEXT_HEAVNY811_02120_TODO_16",""
41,"TEXT_HEAVNY811_02120_TODO_17",""
42,"TEXT_HEAVNY811_02120_TODO_18",""
43,"TEXT_HEAVNY811_02120_TODO_19",""
44,"TEXT_HEAVNY811_02120_TODO_20",""
45,"TEXT_HEAVNY811_02120_TODO_21",""
46,"TEXT_HEAVNY811_02120_TODO_22",""
47,"TEXT_HEAVNY811_02120_TODO_23",""
48,"TEXT_HEAVNY811_02120_EUSTACIA_000_000","So, you're <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, are you? I can see why that old rogue Aytienne signed you up. You've got the fire of a born hunter burning in your eyes!"
49,"TEXT_HEAVNY811_02120_EUSTACIA_000_001","I'll wager those level one marks don't offer much of a challenge to a burly <If(PlayerParameter(4))>girl<Else/>boy</If> like you. You'll be wanting to spice things up a little, am I right? Then what are you waiting for? Head down to Ardolain and tell him you're ready for more!"
50,"TEXT_HEAVNY811_02120_EUSTACIA_000_012","Ardolain's as chary as a chocobo chick when it comes to new recruits. How's a Clans<If(PlayerParameter(4))>woman<Else/>man</If> to prove <If(PlayerParameter(4))>she<Else/>he</If> can stand the heat if he won't let <If(PlayerParameter(4))>her<Else/>him</If> throw <If(PlayerParameter(4))>her<Else/>him</If>self into the fire? You get down there and tell him you're ready to feel the burn!"
51,"TEXT_HEAVNY811_02120_ARDOLAIN_000_010","Oho, so Eustacia reckons you're ready to move on to bigger and better things, does she? Tch! If that girl had her way, we'd be throwing babes in the river to sort out the swimmers from the sinkers. Still, she might be onto something this time..."
52,"TEXT_HEAVNY811_02120_ARDOLAIN_000_011","Alright, I'll give you a chance. But level two marks ain't nothing to be sniffed at, understand? Let your guard down even for an instant, and they'll hand your posterior to you on a platter. Take a look at the Clan Hunt board and you'll see what kind of beasts I'm talking about."
53,"TEXT_HEAVNY811_02120_ARDOLAIN_000_024","Don't go getting yourself killed now─those level two marks are a heck of a lot more dangerous than their level one brethren. If you're sure you're up to the challenge, go and have look at the bills on the Clan Hunt board...but on your own head be it!"
54,"TEXT_HEAVNY811_02120_SYSTEM_100_020","The Clan Hunt board is covered in bills showing the details of wanted monsters. If you think you have what it takes, try testing your mettle against a level 2 mark."
55,"TEXT_HEAVNY811_02120_SYSTEM_000_020","Level 2 Clan marks are now available!"
56,"TEXT_HEAVNY811_02120_SYSTEM_000_021","You are now permitted to take bills for level 2 Clan marks from the Clan Hunt board."
57,"TEXT_HEAVNY811_02120_SYSTEM_000_022",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_HEAVNY811_02120_SEQ_00 Eustacia thinks you are ready to hit new heights in your hunting career.
5 1 TEXT_HEAVNY811_02120_SEQ_01 Eustacia is impressed by the fire in your eyes and the thew of your thighs, and suggests that you are more than ready to take on new challenges in the Clan Hunt. She bids you speak with Ardolain, keeper of the Clan Centurio records in the Forgotten Knight, and ask his permission to hunt more dangerous marks.
6 2 TEXT_HEAVNY811_02120_SEQ_02 Ardolain assents to Eustacia's proposal, and permits you to take second-level bills from the Clan Hunt board. Return to the board to peruse the marks, and the rewards, available.
7 3 TEXT_HEAVNY811_02120_SEQ_03 You examine the Clan Hunt board, and the level two bills posted thereon. For more information about the Clan Hunt, or to exchange Centurio Seals for exclusive items, speak with Ardolain in the Forgotten Knight. Otherwise, a whole new category of baneful beasts await their destruction at the hands of a freshly promoted hunts<If(PlayerParameter(4))>woman<Else/>man</If>.
8 4 TEXT_HEAVNY811_02120_SEQ_04
9 5 TEXT_HEAVNY811_02120_SEQ_05
10 6 TEXT_HEAVNY811_02120_SEQ_06
11 7 TEXT_HEAVNY811_02120_SEQ_07
12 8 TEXT_HEAVNY811_02120_SEQ_08
13 9 TEXT_HEAVNY811_02120_SEQ_09
14 10 TEXT_HEAVNY811_02120_SEQ_10
15 11 TEXT_HEAVNY811_02120_SEQ_11
16 12 TEXT_HEAVNY811_02120_SEQ_12
17 13 TEXT_HEAVNY811_02120_SEQ_13
18 14 TEXT_HEAVNY811_02120_SEQ_14
19 15 TEXT_HEAVNY811_02120_SEQ_15
20 16 TEXT_HEAVNY811_02120_SEQ_16
21 17 TEXT_HEAVNY811_02120_SEQ_17
22 18 TEXT_HEAVNY811_02120_SEQ_18
23 19 TEXT_HEAVNY811_02120_SEQ_19
24 20 TEXT_HEAVNY811_02120_SEQ_20
25 21 TEXT_HEAVNY811_02120_SEQ_21
26 22 TEXT_HEAVNY811_02120_SEQ_22
27 23 TEXT_HEAVNY811_02120_SEQ_23
28 24 TEXT_HEAVNY811_02120_TODO_00 Speak with Ardolain.
29 25 TEXT_HEAVNY811_02120_TODO_01 Examine the Clan Hunt board.
30 26 TEXT_HEAVNY811_02120_TODO_02
31 27 TEXT_HEAVNY811_02120_TODO_03
32 28 TEXT_HEAVNY811_02120_TODO_04
33 29 TEXT_HEAVNY811_02120_TODO_05
34 30 TEXT_HEAVNY811_02120_TODO_06
35 31 TEXT_HEAVNY811_02120_TODO_07
36 32 TEXT_HEAVNY811_02120_TODO_08
37 33 TEXT_HEAVNY811_02120_TODO_09
38 34 TEXT_HEAVNY811_02120_TODO_10
39 35 TEXT_HEAVNY811_02120_TODO_11
40 36 TEXT_HEAVNY811_02120_TODO_12
41 37 TEXT_HEAVNY811_02120_TODO_13
42 38 TEXT_HEAVNY811_02120_TODO_14
43 39 TEXT_HEAVNY811_02120_TODO_15
44 40 TEXT_HEAVNY811_02120_TODO_16
45 41 TEXT_HEAVNY811_02120_TODO_17
46 42 TEXT_HEAVNY811_02120_TODO_18
47 43 TEXT_HEAVNY811_02120_TODO_19
48 44 TEXT_HEAVNY811_02120_TODO_20
49 45 TEXT_HEAVNY811_02120_TODO_21
50 46 TEXT_HEAVNY811_02120_TODO_22
51 47 TEXT_HEAVNY811_02120_TODO_23
52 48 TEXT_HEAVNY811_02120_EUSTACIA_000_000 So, you're <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, are you? I can see why that old rogue Aytienne signed you up. You've got the fire of a born hunter burning in your eyes!
53 49 TEXT_HEAVNY811_02120_EUSTACIA_000_001 I'll wager those level one marks don't offer much of a challenge to a burly <If(PlayerParameter(4))>girl<Else/>boy</If> like you. You'll be wanting to spice things up a little, am I right? Then what are you waiting for? Head down to Ardolain and tell him you're ready for more!
54 50 TEXT_HEAVNY811_02120_EUSTACIA_000_012 Ardolain's as chary as a chocobo chick when it comes to new recruits. How's a Clans<If(PlayerParameter(4))>woman<Else/>man</If> to prove <If(PlayerParameter(4))>she<Else/>he</If> can stand the heat if he won't let <If(PlayerParameter(4))>her<Else/>him</If> throw <If(PlayerParameter(4))>her<Else/>him</If>self into the fire? You get down there and tell him you're ready to feel the burn!
55 51 TEXT_HEAVNY811_02120_ARDOLAIN_000_010 Oho, so Eustacia reckons you're ready to move on to bigger and better things, does she? Tch! If that girl had her way, we'd be throwing babes in the river to sort out the swimmers from the sinkers. Still, she might be onto something this time...
56 52 TEXT_HEAVNY811_02120_ARDOLAIN_000_011 Alright, I'll give you a chance. But level two marks ain't nothing to be sniffed at, understand? Let your guard down even for an instant, and they'll hand your posterior to you on a platter. Take a look at the Clan Hunt board and you'll see what kind of beasts I'm talking about.
57 53 TEXT_HEAVNY811_02120_ARDOLAIN_000_024 Don't go getting yourself killed now─those level two marks are a heck of a lot more dangerous than their level one brethren. If you're sure you're up to the challenge, go and have look at the bills on the Clan Hunt board...but on your own head be it!
58 54 TEXT_HEAVNY811_02120_SYSTEM_100_020 The Clan Hunt board is covered in bills showing the details of wanted monsters. If you think you have what it takes, try testing your mettle against a level 2 mark.
59 55 TEXT_HEAVNY811_02120_SYSTEM_000_020 Level 2 Clan marks are now available!
60 56 TEXT_HEAVNY811_02120_SYSTEM_000_021 You are now permitted to take bills for level 2 Clan marks from the Clan Hunt board.
61 57 TEXT_HEAVNY811_02120_SYSTEM_000_022
+63
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@@ -0,0 +1,63 @@
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNY812_02121_SEQ_00","Yloise is eager for you to rise through the ranks in Clan Centurio."
1,"TEXT_HEAVNY812_02121_SEQ_01","Yloise is pleased to meet the adventurer whose heroics have been the subject of much discussion in Clan Centurio, but is dismayed that as yet you have only been permitted to hunt mid-level marks. She instructs you to return to the Forgotten Knight, and demand that Ardolain allow you access to a higher tier of hunting."
2,"TEXT_HEAVNY812_02121_SEQ_02","Ardolain defers to Yloise's judgment, and allows you access to more advanced marks. He suggests that you peruse the Clan Hunt board to examine the targets Clan Centurio reserve for their more advanced hunters."
3,"TEXT_HEAVNY812_02121_SEQ_03","You examine the Clan Hunt board, and the level three bills posted thereon. For more information about the Clan Hunt, or to exchange Centurio Seals for exclusive items, speak with Ardolain in the Forgotten Knight. Otherwise, it is time to test your mettle against some of the most ferocious fiends that threaten the denizens of the north."
4,"TEXT_HEAVNY812_02121_SEQ_04",""
5,"TEXT_HEAVNY812_02121_SEQ_05",""
6,"TEXT_HEAVNY812_02121_SEQ_06",""
7,"TEXT_HEAVNY812_02121_SEQ_07",""
8,"TEXT_HEAVNY812_02121_SEQ_08",""
9,"TEXT_HEAVNY812_02121_SEQ_09",""
10,"TEXT_HEAVNY812_02121_SEQ_10",""
11,"TEXT_HEAVNY812_02121_SEQ_11",""
12,"TEXT_HEAVNY812_02121_SEQ_12",""
13,"TEXT_HEAVNY812_02121_SEQ_13",""
14,"TEXT_HEAVNY812_02121_SEQ_14",""
15,"TEXT_HEAVNY812_02121_SEQ_15",""
16,"TEXT_HEAVNY812_02121_SEQ_16",""
17,"TEXT_HEAVNY812_02121_SEQ_17",""
18,"TEXT_HEAVNY812_02121_SEQ_18",""
19,"TEXT_HEAVNY812_02121_SEQ_19",""
20,"TEXT_HEAVNY812_02121_SEQ_20",""
21,"TEXT_HEAVNY812_02121_SEQ_21",""
22,"TEXT_HEAVNY812_02121_SEQ_22",""
23,"TEXT_HEAVNY812_02121_SEQ_23",""
24,"TEXT_HEAVNY812_02121_TODO_00","Speak with Ardolain in the Forgotten Knight."
25,"TEXT_HEAVNY812_02121_TODO_01","Examine the Clan Hunt board."
26,"TEXT_HEAVNY812_02121_TODO_02",""
27,"TEXT_HEAVNY812_02121_TODO_03",""
28,"TEXT_HEAVNY812_02121_TODO_04",""
29,"TEXT_HEAVNY812_02121_TODO_05",""
30,"TEXT_HEAVNY812_02121_TODO_06",""
31,"TEXT_HEAVNY812_02121_TODO_07",""
32,"TEXT_HEAVNY812_02121_TODO_08",""
33,"TEXT_HEAVNY812_02121_TODO_09",""
34,"TEXT_HEAVNY812_02121_TODO_10",""
35,"TEXT_HEAVNY812_02121_TODO_11",""
36,"TEXT_HEAVNY812_02121_TODO_12",""
37,"TEXT_HEAVNY812_02121_TODO_13",""
38,"TEXT_HEAVNY812_02121_TODO_14",""
39,"TEXT_HEAVNY812_02121_TODO_15",""
40,"TEXT_HEAVNY812_02121_TODO_16",""
41,"TEXT_HEAVNY812_02121_TODO_17",""
42,"TEXT_HEAVNY812_02121_TODO_18",""
43,"TEXT_HEAVNY812_02121_TODO_19",""
44,"TEXT_HEAVNY812_02121_TODO_20",""
45,"TEXT_HEAVNY812_02121_TODO_21",""
46,"TEXT_HEAVNY812_02121_TODO_22",""
47,"TEXT_HEAVNY812_02121_TODO_23",""
48,"TEXT_HEAVNY812_02121_YLOISE_000_000","So you're the famous <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, are you? Heh heh heh. The Clan's all abuzz with talk of the brave young adventurer who's joined our ranks."
49,"TEXT_HEAVNY812_02121_YLOISE_000_001","But tell me: how is it a storied young <If(PlayerParameter(4))>lass<Else/>feller</If> like you's only approved to take on level two marks? Scared of getting that pretty face of yours scratched, are you?"
50,"TEXT_HEAVNY812_02121_YLOISE_000_002","Well, it's up to you, but if you've got the stomach for a new challenge, you go back to that inn and tell Ardolain that Yloise says he's holding you back! If he doesn't approve you for more advanced marks, he'll have me to deal with!"
51,"TEXT_HEAVNY812_02121_YLOISE_000_012","If you're happy taking on middling marks all your life, that's fine by me. But if you want to make a name for yourself in Clan Centurio, you'll get yourself down to the Forgotten Knight, and tell Ardolain that Yloise says you're ready for bigger things. That'll soften him up!"
52,"TEXT_HEAVNY812_02121_ARDOLAIN_000_010","Oho... So you've met Yloise, then, have you? Well, if she says you're ready for level three marks, it ain't worth arguing."
53,"TEXT_HEAVNY812_02121_ARDOLAIN_100_010","Just make sure you're well prepared before you go after one of these beasts. They're more dangerous than anything you've hunted so far. The rewards are bigger too, provided you make it back in one piece..."
54,"TEXT_HEAVNY812_02121_ARDOLAIN_000_011","Anyroad, go and have a gander at the Clan Hunt board─so long as you understand the risks, I'll let you pick any level three mark that takes your fancy."
55,"TEXT_HEAVNY812_02121_ARDOLAIN_000_024","The level three marks are up on the Clan Hunt board with the others. If you're sure you know what you're getting yourself into, go up and take a look at them."
56,"TEXT_HEAVNY812_02121_SYSTEM_100_020","The Clan Hunt board is covered in bills showing the details of wanted monsters. If you are sure you are up to the challenge, try taking on one of the level 3 marks."
57,"TEXT_HEAVNY812_02121_SYSTEM_000_020","Level 3 Clan marks are now available!"
58,"TEXT_HEAVNY812_02121_SYSTEM_000_021","You are now permitted to take bills for level 3 Clan marks from the Clan Hunt board."
59,"TEXT_HEAVNY812_02121_SYSTEM_000_022",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_HEAVNY812_02121_SEQ_00 Yloise is eager for you to rise through the ranks in Clan Centurio.
5 1 TEXT_HEAVNY812_02121_SEQ_01 Yloise is pleased to meet the adventurer whose heroics have been the subject of much discussion in Clan Centurio, but is dismayed that as yet you have only been permitted to hunt mid-level marks. She instructs you to return to the Forgotten Knight, and demand that Ardolain allow you access to a higher tier of hunting.
6 2 TEXT_HEAVNY812_02121_SEQ_02 Ardolain defers to Yloise's judgment, and allows you access to more advanced marks. He suggests that you peruse the Clan Hunt board to examine the targets Clan Centurio reserve for their more advanced hunters.
7 3 TEXT_HEAVNY812_02121_SEQ_03 You examine the Clan Hunt board, and the level three bills posted thereon. For more information about the Clan Hunt, or to exchange Centurio Seals for exclusive items, speak with Ardolain in the Forgotten Knight. Otherwise, it is time to test your mettle against some of the most ferocious fiends that threaten the denizens of the north.
8 4 TEXT_HEAVNY812_02121_SEQ_04
9 5 TEXT_HEAVNY812_02121_SEQ_05
10 6 TEXT_HEAVNY812_02121_SEQ_06
11 7 TEXT_HEAVNY812_02121_SEQ_07
12 8 TEXT_HEAVNY812_02121_SEQ_08
13 9 TEXT_HEAVNY812_02121_SEQ_09
14 10 TEXT_HEAVNY812_02121_SEQ_10
15 11 TEXT_HEAVNY812_02121_SEQ_11
16 12 TEXT_HEAVNY812_02121_SEQ_12
17 13 TEXT_HEAVNY812_02121_SEQ_13
18 14 TEXT_HEAVNY812_02121_SEQ_14
19 15 TEXT_HEAVNY812_02121_SEQ_15
20 16 TEXT_HEAVNY812_02121_SEQ_16
21 17 TEXT_HEAVNY812_02121_SEQ_17
22 18 TEXT_HEAVNY812_02121_SEQ_18
23 19 TEXT_HEAVNY812_02121_SEQ_19
24 20 TEXT_HEAVNY812_02121_SEQ_20
25 21 TEXT_HEAVNY812_02121_SEQ_21
26 22 TEXT_HEAVNY812_02121_SEQ_22
27 23 TEXT_HEAVNY812_02121_SEQ_23
28 24 TEXT_HEAVNY812_02121_TODO_00 Speak with Ardolain in the Forgotten Knight.
29 25 TEXT_HEAVNY812_02121_TODO_01 Examine the Clan Hunt board.
30 26 TEXT_HEAVNY812_02121_TODO_02
31 27 TEXT_HEAVNY812_02121_TODO_03
32 28 TEXT_HEAVNY812_02121_TODO_04
33 29 TEXT_HEAVNY812_02121_TODO_05
34 30 TEXT_HEAVNY812_02121_TODO_06
35 31 TEXT_HEAVNY812_02121_TODO_07
36 32 TEXT_HEAVNY812_02121_TODO_08
37 33 TEXT_HEAVNY812_02121_TODO_09
38 34 TEXT_HEAVNY812_02121_TODO_10
39 35 TEXT_HEAVNY812_02121_TODO_11
40 36 TEXT_HEAVNY812_02121_TODO_12
41 37 TEXT_HEAVNY812_02121_TODO_13
42 38 TEXT_HEAVNY812_02121_TODO_14
43 39 TEXT_HEAVNY812_02121_TODO_15
44 40 TEXT_HEAVNY812_02121_TODO_16
45 41 TEXT_HEAVNY812_02121_TODO_17
46 42 TEXT_HEAVNY812_02121_TODO_18
47 43 TEXT_HEAVNY812_02121_TODO_19
48 44 TEXT_HEAVNY812_02121_TODO_20
49 45 TEXT_HEAVNY812_02121_TODO_21
50 46 TEXT_HEAVNY812_02121_TODO_22
51 47 TEXT_HEAVNY812_02121_TODO_23
52 48 TEXT_HEAVNY812_02121_YLOISE_000_000 So you're the famous <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, are you? Heh heh heh. The Clan's all abuzz with talk of the brave young adventurer who's joined our ranks.
53 49 TEXT_HEAVNY812_02121_YLOISE_000_001 But tell me: how is it a storied young <If(PlayerParameter(4))>lass<Else/>feller</If> like you's only approved to take on level two marks? Scared of getting that pretty face of yours scratched, are you?
54 50 TEXT_HEAVNY812_02121_YLOISE_000_002 Well, it's up to you, but if you've got the stomach for a new challenge, you go back to that inn and tell Ardolain that Yloise says he's holding you back! If he doesn't approve you for more advanced marks, he'll have me to deal with!
55 51 TEXT_HEAVNY812_02121_YLOISE_000_012 If you're happy taking on middling marks all your life, that's fine by me. But if you want to make a name for yourself in Clan Centurio, you'll get yourself down to the Forgotten Knight, and tell Ardolain that Yloise says you're ready for bigger things. That'll soften him up!
56 52 TEXT_HEAVNY812_02121_ARDOLAIN_000_010 Oho... So you've met Yloise, then, have you? Well, if she says you're ready for level three marks, it ain't worth arguing.
57 53 TEXT_HEAVNY812_02121_ARDOLAIN_100_010 Just make sure you're well prepared before you go after one of these beasts. They're more dangerous than anything you've hunted so far. The rewards are bigger too, provided you make it back in one piece...
58 54 TEXT_HEAVNY812_02121_ARDOLAIN_000_011 Anyroad, go and have a gander at the Clan Hunt board─so long as you understand the risks, I'll let you pick any level three mark that takes your fancy.
59 55 TEXT_HEAVNY812_02121_ARDOLAIN_000_024 The level three marks are up on the Clan Hunt board with the others. If you're sure you know what you're getting yourself into, go up and take a look at them.
60 56 TEXT_HEAVNY812_02121_SYSTEM_100_020 The Clan Hunt board is covered in bills showing the details of wanted monsters. If you are sure you are up to the challenge, try taking on one of the level 3 marks.
61 57 TEXT_HEAVNY812_02121_SYSTEM_000_020 Level 3 Clan marks are now available!
62 58 TEXT_HEAVNY812_02121_SYSTEM_000_021 You are now permitted to take bills for level 3 Clan marks from the Clan Hunt board.
63 59 TEXT_HEAVNY812_02121_SYSTEM_000_022
+60
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@@ -0,0 +1,60 @@
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNY813_02122_SEQ_00","Ardolain has some good news for you from the master of Clan Centurio."
1,"TEXT_HEAVNY813_02122_SEQ_01","Ardolain informs you that the leader of Clan Centurio has recommended that you be accepted as a fully fledged hunter, with permission to undertake hunts for elite marks. He bids you return to the Clan Hunt board to examine the elite mark bills posted thereon."
2,"TEXT_HEAVNY813_02122_SEQ_02","You examine the Clan Hunt board and flick through the bills available. For more information about the Clan Hunt, or to exchange Centurio Seals for exclusive items, speak with Ardolain in the Forgotten Knight. Otherwise, you are free to risk life and limb hunting down the most malicious monsters in the frozen north and make a name for yourself as an elite mark hunter."
3,"TEXT_HEAVNY813_02122_SEQ_03",""
4,"TEXT_HEAVNY813_02122_SEQ_04",""
5,"TEXT_HEAVNY813_02122_SEQ_05",""
6,"TEXT_HEAVNY813_02122_SEQ_06",""
7,"TEXT_HEAVNY813_02122_SEQ_07",""
8,"TEXT_HEAVNY813_02122_SEQ_08",""
9,"TEXT_HEAVNY813_02122_SEQ_09",""
10,"TEXT_HEAVNY813_02122_SEQ_10",""
11,"TEXT_HEAVNY813_02122_SEQ_11",""
12,"TEXT_HEAVNY813_02122_SEQ_12",""
13,"TEXT_HEAVNY813_02122_SEQ_13",""
14,"TEXT_HEAVNY813_02122_SEQ_14",""
15,"TEXT_HEAVNY813_02122_SEQ_15",""
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24,"TEXT_HEAVNY813_02122_TODO_00","Examine the Clan Hunt board."
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26,"TEXT_HEAVNY813_02122_TODO_02",""
27,"TEXT_HEAVNY813_02122_TODO_03",""
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48,"TEXT_HEAVNY813_02122_ARDOLAIN_000_000","Well met, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I've got some good news for you."
49,"TEXT_HEAVNY813_02122_ARDOLAIN_100_000","I've had word from Ser Leaudaste, the master of Clan Centurio. Seems he's been keeping half an eye on your progress, and he reckons you're just about ready to spread your wings as a fully fledged elite mark hunter."
50,"TEXT_HEAVNY813_02122_ARDOLAIN_000_001","Ser Leaudaste was born into a noble family, but he left all that behind to head out hunting, tracking down the fiercest foes and destroying them for the good of the realm. Folk call him the original hunter-scholar. Being recognized by a feller like that ain't nothing to be sniffed at."
51,"TEXT_HEAVNY813_02122_ARDOLAIN_000_002","Don't be letting it get to your head, though. These elite marks are on a whole 'nother level to aught you've hunted before, and charging in willy-nilly's a sure way to meet your maker. We give them ranks based on how deadly they are, just like the Grand Companies do."
52,"TEXT_HEAVNY813_02122_ARDOLAIN_000_003","You'll find the bills for these elite marks up on the Clan Hunt board alongside the others. You're free to take whichever bill you choose, but make sure you know what you're doing before you head out hunting. Every one of these beasts is a nightmare incarnate!"
53,"TEXT_HEAVNY813_02122_ARDOLAIN_000_012","Whenever a new elite mark comes in, we'll post the bill up on the Clan Hunt board. It's always a good idea to ask your fellow Clansmen about a mark before you head out hunting─as they say, knowledge is power, and power's what you'll need to get the better of these beasts."
54,"TEXT_HEAVNY813_02122_SYSTEM_100_020","The Clan Hunt board is covered in bills showing the details of wanted monsters. As a fully fledged member of Clan Centurio, elite mark bills are now yours for the taking!"
55,"TEXT_HEAVNY813_02122_SYSTEM_000_010","You are now permitted to take bills for elite Clan marks from the Clan Hunt board."
56,"TEXT_HEAVNY813_02122_SYSTEM_000_011","Defeat rank S, rank A, and some rank B elite marks, and you will be rewarded with Centurio Seals. These seals can be exchanged for exclusive items."
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4 0 TEXT_HEAVNY813_02122_SEQ_00 Ardolain has some good news for you from the master of Clan Centurio.
5 1 TEXT_HEAVNY813_02122_SEQ_01 Ardolain informs you that the leader of Clan Centurio has recommended that you be accepted as a fully fledged hunter, with permission to undertake hunts for elite marks. He bids you return to the Clan Hunt board to examine the elite mark bills posted thereon.
6 2 TEXT_HEAVNY813_02122_SEQ_02 You examine the Clan Hunt board and flick through the bills available. For more information about the Clan Hunt, or to exchange Centurio Seals for exclusive items, speak with Ardolain in the Forgotten Knight. Otherwise, you are free to risk life and limb hunting down the most malicious monsters in the frozen north and make a name for yourself as an elite mark hunter.
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28 24 TEXT_HEAVNY813_02122_TODO_00 Examine the Clan Hunt board.
29 25 TEXT_HEAVNY813_02122_TODO_01
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52 48 TEXT_HEAVNY813_02122_ARDOLAIN_000_000 Well met, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I've got some good news for you.
53 49 TEXT_HEAVNY813_02122_ARDOLAIN_100_000 I've had word from Ser Leaudaste, the master of Clan Centurio. Seems he's been keeping half an eye on your progress, and he reckons you're just about ready to spread your wings as a fully fledged elite mark hunter.
54 50 TEXT_HEAVNY813_02122_ARDOLAIN_000_001 Ser Leaudaste was born into a noble family, but he left all that behind to head out hunting, tracking down the fiercest foes and destroying them for the good of the realm. Folk call him the original hunter-scholar. Being recognized by a feller like that ain't nothing to be sniffed at.
55 51 TEXT_HEAVNY813_02122_ARDOLAIN_000_002 Don't be letting it get to your head, though. These elite marks are on a whole 'nother level to aught you've hunted before, and charging in willy-nilly's a sure way to meet your maker. We give them ranks based on how deadly they are, just like the Grand Companies do.
56 52 TEXT_HEAVNY813_02122_ARDOLAIN_000_003 You'll find the bills for these elite marks up on the Clan Hunt board alongside the others. You're free to take whichever bill you choose, but make sure you know what you're doing before you head out hunting. Every one of these beasts is a nightmare incarnate!
57 53 TEXT_HEAVNY813_02122_ARDOLAIN_000_012 Whenever a new elite mark comes in, we'll post the bill up on the Clan Hunt board. It's always a good idea to ask your fellow Clansmen about a mark before you head out hunting─as they say, knowledge is power, and power's what you'll need to get the better of these beasts.
58 54 TEXT_HEAVNY813_02122_SYSTEM_100_020 The Clan Hunt board is covered in bills showing the details of wanted monsters. As a fully fledged member of Clan Centurio, elite mark bills are now yours for the taking!
59 55 TEXT_HEAVNY813_02122_SYSTEM_000_010 You are now permitted to take bills for elite Clan marks from the Clan Hunt board.
60 56 TEXT_HEAVNY813_02122_SYSTEM_000_011 Defeat rank S, rank A, and some rank B elite marks, and you will be rewarded with Centurio Seals. These seals can be exchanged for exclusive items.
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48,"TEXT_JOBAST299_02123_JANNEQUINARD_000_000","Greetings and welcome to the Athenaeum Astrologicum. Perhaps you were drawn by fate to this place of learning─or perhaps you wish to know more of fate itself?"
49,"TEXT_JOBAST299_02123_Q1_000_000","Do you wish to know more of fate?"
50,"TEXT_JOBAST299_02123_A1_000_001","Yes"
51,"TEXT_JOBAST299_02123_A1_000_002","No"
52,"TEXT_JOBAST299_02123_JANNEQUINARD_000_001","Then you were wise to come hither. For in the stars are written the fates of every woman and man on Hydaelyn."
53,"TEXT_JOBAST299_02123_JANNEQUINARD_000_002","So you say, yet here you are. You need only learn to open our eyes and see the answers which lie above us in the boundless firmament."
54,"TEXT_JOBAST299_02123_JANNEQUINARD_000_003","It was there in the stars that I read a <If(PlayerParameter(4))>woman<Else/>man</If> would call upon the Athenaeum this very day. A <If(PlayerParameter(4))>woman<Else/>man</If> who would play an important role in <Emphasis>my</Emphasis> own life."
55,"TEXT_JOBAST299_02123_JANNEQUINARD_000_004","Ah, but my apologies. Even the most skilled reader cannot scry a name from the heavens. Would you be so kind as to give me yours, so that I might know who is to be my newest protégé?"
56,"TEXT_JOBAST299_02123_Q2_000_000","Give Jannequinard your name and become his protégé?"
57,"TEXT_JOBAST299_02123_A2_000_001","Yes"
58,"TEXT_JOBAST299_02123_A2_000_002","No"
59,"TEXT_JOBAST299_02123_JANNEQUINARD_000_010","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Well... I was not expecting that. But what is a name, but an attempt by our begetters to wield power over the lives of their sons and daughters? Lives whose paths have already been foretold! In a sense, that is."
60,"TEXT_JOBAST299_02123_JANNEQUINARD_000_0011","My name is Jannequinard de Durendaire and I am an astrologian for the Holy See. Remember that name, for it shall echo forevermore in the annals of Ishgardian history. Well...it will once I put it there. Once <Emphasis>we</Emphasis> put it there!"
61,"TEXT_JOBAST299_02123_JANNEQUINARD_000_015","Well...er... That was awkward. It would not be entirely true if I said this was the first time my offer had been spurned today... But Twelve be damned, I was certain you were the <If(PlayerParameter(4))>woman<Else/>man</If> from my vision!"
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52 48 TEXT_JOBAST299_02123_JANNEQUINARD_000_000 Greetings and welcome to the Athenaeum Astrologicum. Perhaps you were drawn by fate to this place of learning─or perhaps you wish to know more of fate itself?
53 49 TEXT_JOBAST299_02123_Q1_000_000 Do you wish to know more of fate?
54 50 TEXT_JOBAST299_02123_A1_000_001 Yes
55 51 TEXT_JOBAST299_02123_A1_000_002 No
56 52 TEXT_JOBAST299_02123_JANNEQUINARD_000_001 Then you were wise to come hither. For in the stars are written the fates of every woman and man on Hydaelyn.
57 53 TEXT_JOBAST299_02123_JANNEQUINARD_000_002 So you say, yet here you are. You need only learn to open our eyes and see the answers which lie above us in the boundless firmament.
58 54 TEXT_JOBAST299_02123_JANNEQUINARD_000_003 It was there in the stars that I read a <If(PlayerParameter(4))>woman<Else/>man</If> would call upon the Athenaeum this very day. A <If(PlayerParameter(4))>woman<Else/>man</If> who would play an important role in <Emphasis>my</Emphasis> own life.
59 55 TEXT_JOBAST299_02123_JANNEQUINARD_000_004 Ah, but my apologies. Even the most skilled reader cannot scry a name from the heavens. Would you be so kind as to give me yours, so that I might know who is to be my newest protégé?
60 56 TEXT_JOBAST299_02123_Q2_000_000 Give Jannequinard your name and become his protégé?
61 57 TEXT_JOBAST299_02123_A2_000_001 Yes
62 58 TEXT_JOBAST299_02123_A2_000_002 No
63 59 TEXT_JOBAST299_02123_JANNEQUINARD_000_010 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Well... I was not expecting that. But what is a name, but an attempt by our begetters to wield power over the lives of their sons and daughters? Lives whose paths have already been foretold! In a sense, that is.
64 60 TEXT_JOBAST299_02123_JANNEQUINARD_000_0011 My name is Jannequinard de Durendaire and I am an astrologian for the Holy See. Remember that name, for it shall echo forevermore in the annals of Ishgardian history. Well...it will once I put it there. Once <Emphasis>we</Emphasis> put it there!
65 61 TEXT_JOBAST299_02123_JANNEQUINARD_000_015 Well...er... That was awkward. It would not be entirely true if I said this was the first time my offer had been spurned today... But Twelve be damned, I was certain you were the <If(PlayerParameter(4))>woman<Else/>man</If> from my vision!
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48,"TEXT_JOBDRK299_02110_CITIZEN02053_000_000","After witnessing a spectacle like that, everyday life seems rather dull in comparison..."
49,"TEXT_JOBDRK299_02110_CITIZEN02053_000_001","Hm? So you didn't see that trial earlier? Ah, your loss. Fury take me, the way that heretic swung that slab of iron he called a sword was a sight to behold!"
50,"TEXT_JOBDRK299_02110_CITIZEN02053_000_002","He couldn't have carried a shield if he'd wanted to, the blade was so big. Had to keep two hands on it at all times! I was amazed he managed to keep up with that Temple Knight for as long as he did."
51,"TEXT_JOBDRK299_02110_CITIZEN02053_000_003","Fought like a demon from the deepest pits of the seventh hell, bellowing threats and working his arts. I wasn't sure what to make of it at first, but then I heard someone say that he must be a <Emphasis>dark knight</Emphasis>!"
52,"TEXT_JOBDRK299_02110_CITIZEN02053_000_004","B-But you didn't hear that from me, eh!? In fact, I'm sure I don't know anything about it!"
53,"TEXT_JOBDRK299_02110_Q1_000_005","Press the man for details?"
54,"TEXT_JOBDRK299_02110_A1_000_006","Yes"
55,"TEXT_JOBDRK299_02110_A2_000_007","No"
56,"TEXT_JOBDRK299_02110_CITIZEN02053_000_010","Ye gods, are you mad!? We're standing outside the bloody Tribunal!"
57,"TEXT_JOBDRK299_02110_CITIZEN02053_000_011","Fine, fine! But keep quiet and listen well, because I'm only going to say this once!"
58,"TEXT_JOBDRK299_02110_CITIZEN02053_000_015","Aye, aye. Let us speak no more of such things. Never know who's listening..."
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52 48 TEXT_JOBDRK299_02110_CITIZEN02053_000_000 After witnessing a spectacle like that, everyday life seems rather dull in comparison...
53 49 TEXT_JOBDRK299_02110_CITIZEN02053_000_001 Hm? So you didn't see that trial earlier? Ah, your loss. Fury take me, the way that heretic swung that slab of iron he called a sword was a sight to behold!
54 50 TEXT_JOBDRK299_02110_CITIZEN02053_000_002 He couldn't have carried a shield if he'd wanted to, the blade was so big. Had to keep two hands on it at all times! I was amazed he managed to keep up with that Temple Knight for as long as he did.
55 51 TEXT_JOBDRK299_02110_CITIZEN02053_000_003 Fought like a demon from the deepest pits of the seventh hell, bellowing threats and working his arts. I wasn't sure what to make of it at first, but then I heard someone say that he must be a <Emphasis>dark knight</Emphasis>!
56 52 TEXT_JOBDRK299_02110_CITIZEN02053_000_004 B-But you didn't hear that from me, eh!? In fact, I'm sure I don't know anything about it!
57 53 TEXT_JOBDRK299_02110_Q1_000_005 Press the man for details?
58 54 TEXT_JOBDRK299_02110_A1_000_006 Yes
59 55 TEXT_JOBDRK299_02110_A2_000_007 No
60 56 TEXT_JOBDRK299_02110_CITIZEN02053_000_010 Ye gods, are you mad!? We're standing outside the bloody Tribunal!
61 57 TEXT_JOBDRK299_02110_CITIZEN02053_000_011 Fine, fine! But keep quiet and listen well, because I'm only going to say this once!
62 58 TEXT_JOBDRK299_02110_CITIZEN02053_000_015 Aye, aye. Let us speak no more of such things. Never know who's listening...
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48,"TEXT_JOBMCH299_02109_STEPHANIVIEN_000_000","Hmmm, my prospectometer seems rather fond of you. Let's see, shall we...? Odd garb. Striking presence. Would I be right in assuming that you are one of those adventurous types?"
49,"TEXT_JOBMCH299_02109_STEPHANIVIEN_000_001","Hmmm, my prospectometer seems rather fond of you. Let's see, shall we...? Odd garb. Striking presence. Would I be right in assuming that you are the outsider who helped save Ishgard?"
50,"TEXT_JOBMCH299_02109_STEPHANIVIEN_000_002","Ah, I thought as much! My prospectometer seldom lies! And let me just say, you have made the right choice in visiting our humble workshop."
51,"TEXT_JOBMCH299_02109_STEPHANIVIEN_000_003","Ahem. Welcome to the Skysteel Manufactory, where miracles are born from aether, metal, and imagination!"
52,"TEXT_JOBMCH299_02109_STEPHANIVIEN_000_004","From cannons to ballistas, we develop and manufacture a range of weapons designed for slaying dragon invaders. ...But we are also accepting students who wish to take up a firearm and learn the techniques of the machinist!"
53,"TEXT_JOBMCH299_02109_STEPHANIVIEN_000_005","What say you? Are you interested in joining us, and exploring the machinist discipline?"
54,"TEXT_JOBMCH299_02109_Q1_000_000","Are you interested in exploring the machinist discipline?"
55,"TEXT_JOBMCH299_02109_A1_000_001","Yes"
56,"TEXT_JOBMCH299_02109_A1_000_002","No"
57,"TEXT_JOBMCH299_02109_STEPHANIVIEN_000_010","You are? Well, of course you are! Otherwise my prospectometer would not have registered your obvious interest!"
58,"TEXT_JOBMCH299_02109_STEPHANIVIEN_000_011","Ah. In my excitement, I've neglected to introduce myself. The name's Stephanivien. Stephanivien de Haillenarte. And you are...?"
59,"TEXT_JOBMCH299_02109_STEPHANIVIEN_000_015","You... No? How odd. I was certain my prospectometer had detected a high level of interest. Come now, you needn't be shy! I shall be here should you surrender to what is obviously your heart's desire!"
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52 48 TEXT_JOBMCH299_02109_STEPHANIVIEN_000_000 Hmmm, my prospectometer seems rather fond of you. Let's see, shall we...? Odd garb. Striking presence. Would I be right in assuming that you are one of those adventurous types?
53 49 TEXT_JOBMCH299_02109_STEPHANIVIEN_000_001 Hmmm, my prospectometer seems rather fond of you. Let's see, shall we...? Odd garb. Striking presence. Would I be right in assuming that you are the outsider who helped save Ishgard?
54 50 TEXT_JOBMCH299_02109_STEPHANIVIEN_000_002 Ah, I thought as much! My prospectometer seldom lies! And let me just say, you have made the right choice in visiting our humble workshop.
55 51 TEXT_JOBMCH299_02109_STEPHANIVIEN_000_003 Ahem. Welcome to the Skysteel Manufactory, where miracles are born from aether, metal, and imagination!
56 52 TEXT_JOBMCH299_02109_STEPHANIVIEN_000_004 From cannons to ballistas, we develop and manufacture a range of weapons designed for slaying dragon invaders. ...But we are also accepting students who wish to take up a firearm and learn the techniques of the machinist!
57 53 TEXT_JOBMCH299_02109_STEPHANIVIEN_000_005 What say you? Are you interested in joining us, and exploring the machinist discipline?
58 54 TEXT_JOBMCH299_02109_Q1_000_000 Are you interested in exploring the machinist discipline?
59 55 TEXT_JOBMCH299_02109_A1_000_001 Yes
60 56 TEXT_JOBMCH299_02109_A1_000_002 No
61 57 TEXT_JOBMCH299_02109_STEPHANIVIEN_000_010 You are? Well, of course you are! Otherwise my prospectometer would not have registered your obvious interest!
62 58 TEXT_JOBMCH299_02109_STEPHANIVIEN_000_011 Ah. In my excitement, I've neglected to introduce myself. The name's Stephanivien. Stephanivien de Haillenarte. And you are...?
63 59 TEXT_JOBMCH299_02109_STEPHANIVIEN_000_015 You... No? How odd. I was certain my prospectometer had detected a high level of interest. Come now, you needn't be shy! I shall be here should you surrender to what is obviously your heart's desire!
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0,"TEXT_JOBSMN501_02100_SEQ_00","Y'mhitra has glad tidings she would share with you."
1,"TEXT_JOBSMN501_02100_SEQ_01","Y'mhitra has presented her findings on the art of summoning to her peers, and tells you of the overwhelmingly positive reaction. In addition to a flood of offers to assist with her research, she has also been promised a contribution of several rare Allagan tomestones. Join Y'mhitra on her journey to Saint Coinach's Find, and speak with Rammbroes about the newly unearthed relics."
2,"TEXT_JOBSMN501_02100_SEQ_02","You call on Rammbroes at the scholars' camp in Mor Dhona, and he gladly surrenders several Allagan tomestones to Y'mhitra. After mentioning your role in defeating Leviathan, Ramuh, and Shiva, the anthropogeographer subsequently theorizes that you should now be capable of summoning forth new egi. Y'mhitra, jumping excitedly at this realization, presses her colleague for suggestions of suitable locations at which to attempt the rituals. Head to the Singing Shards, and join the researcher in the north of the area."
3,"TEXT_JOBSMN501_02100_SEQ_03","Your attempt to summon Ramuh-Egi in the Singing Shards has ended in failure. Return to Apkallu Falls, and discuss this unexpected development with Y'mhitra."
4,"TEXT_JOBSMN501_02100_SEQ_04","Even after examining her previous findings, Y'mhitra has been unable to ascertain the reason behind the failed ritual. She then promises to begin her study of the Allagan tomestones she received from Rammbroes, and asks that you prepare yourself, body and spirit, for the unknown challenges that lie ahead.
※The next summoner quest will be available from Y'mhitra upon reaching level 52."
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24,"TEXT_JOBSMN501_02100_TODO_00","Speak with Rammbroes at Saint Coinach's Find."
25,"TEXT_JOBSMN501_02100_TODO_01","Speak with Y'mhitra."
26,"TEXT_JOBSMN501_02100_TODO_02","Speak with Y'mhitra at Apkallu Falls."
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48,"TEXT_JOBSMN501_02100_YMHITRA_000_000","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! You visit me at a most opportune moment─I have tidings that you of all people should hear."
49,"TEXT_JOBSMN501_02100_YMHITRA_000_001","After our last encounter, I presented our findings on the art of summoning to my fellow scholars. Suffice it to say that the response has been enthusiastic─in addition to a flood of offers to assist with my research, I have also been promised a contribution of several rare Allagan tomestones."
50,"TEXT_JOBSMN501_02100_YMHITRA_000_002","I imagine that any summoning knowledge hidden within those relics would prove of great benefit to us both. Shall we journey out to Mor Dhona now, and pay a visit to Rammbroes?"
51,"TEXT_JOBSMN501_02100_YMHITRA_000_003","'Twould seem that I am to be the recipient of several Allagan tomestones. I suggest we call on Rammbroes at Saint Coinach's Find, and take possession of these valuable relics."
52,"TEXT_JOBSMN501_02100_YMHITRA_000_005","There are so many aspects of summoning that we are yet to fully understand. I wonder what incredible secrets might lurk within these newly unearthed relics..."
53,"TEXT_JOBSMN501_02100_RAMMBROES_000_010","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! How do you fare, my friend? As ever, we here at Saint Coinach's Find remain firmly entrenched in our efforts to excavate the secrets of the Allagan Empire. The members of NOAH must be armed with knowledge if they are truly to pave the way to the future..."
54,"TEXT_JOBSMN501_02100_RAMMBROES_000_015","Well met! Without your invaluable cooperation, our research in the region would have ground to a highly unsatisfying halt."
55,"TEXT_JOBSMN501_02100_RAMMBROES_000_020","Ah, I see you are here with the intrepid Y'mhitra. Might I assume you have come to collect your promised tomestones?"
56,"TEXT_JOBSMN501_02100_YMHITRA_000_021","Aye, I am most eager to sink my scholar's teeth into something new..."
57,"TEXT_JOBSMN501_02100_RAMMBROES_000_022","Then allow me to feed your fervor. We have uncovered a number of relics which, on cursory inspection, appear to contain detailed methodology for several summoner incantations. Who better than you to decipher their mysteries?"
58,"TEXT_JOBSMN501_02100_RAMMBROES_000_023","Leviathan, Ramuh, Shiva... With every new primal that appears, the importance of a thorough study of summoning magicks becomes ever more apparent."
59,"TEXT_JOBSMN501_02100_RAMMBROES_000_024","Speaking of those particular deities, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, I am given to understand that you had a hand in defeating every one of them. Your name features quite prominently in the reports we receive from the Scions of the Seventh Dawn."
60,"TEXT_JOBSMN501_02100_RAMMBROES_000_025","And as you were present at each of their downfalls, it then follows that your aura was infused with the essences of those primals. Could it be possible that you now have the potential to call forth new egi?"
61,"TEXT_JOBSMN501_02100_YMHITRA_000_026","By the Twelve, of course! The most trying of the requisite conditions has already been met... All that remains is to perform the summoning rituals at locations charged with the appropriate elemental energies!"
62,"TEXT_JOBSMN501_02100_YMHITRA_000_027","Master Rammbroes! Can you suggest any places in which the aetheric balance tips heavily towards either water, lightning, or ice?"
63,"TEXT_JOBSMN501_02100_RAMMBROES_000_028","The Singing Shards should adequately serve your needs for lightning─the area is alive with the constant discharge of crackling energy."
64,"TEXT_JOBSMN501_02100_YMHITRA_000_029","The Singing Shards it is, then! Let us perform the Austerities of Lightning, and attempt to bring Ramuh-Egi into this world!"
65,"TEXT_JOBSMN501_02100_RAMMBROES_000_030","If you wish to begin with Ramuh-Egi, then the nearby Singing Shards should serve your needs most admirably."
66,"TEXT_JOBSMN501_02100_YMHITRA_000_035","I missed you at the Singing Shards, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Shall we return there now, and perform the Austerities of Lightning?"
67,"TEXT_JOBSMN501_02100_YMHITRA_000_040","Let us then begin the Austerities of Lightning. Concentrate on shifting your aetheric energies towards the desired element..."
68,"TEXT_JOBSMN501_02100_YMHITRA_100_040","..."
69,"TEXT_JOBSMN501_02100_YMHITRA_000_041","Hm? I sense...nothing."
70,"TEXT_JOBSMN501_02100_YMHITRA_000_042","I do not understand─all of the conditions have been fulfilled."
71,"TEXT_JOBSMN501_02100_YMHITRA_000_043","This summoning ritual has never failed us before! Whatever could we be missing...?"
72,"TEXT_JOBSMN501_02100_YMHITRA_000_044","...Well, there is little point in us remaining here if Ramuh-Egi will not answer your call. Shall we return to Gridania?"
73,"TEXT_JOBSMN501_02100_YMHITRA_000_050","Hello, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I scoured my research notes for a hint as to why the summoning failed, but there were no revelations to be found."
74,"TEXT_JOBSMN501_02100_YMHITRA_000_051","I am forced to conclude that the cause must lie outside our current understanding of the art. Thus shall I begin studying the tomestones we received from Rammbroes, and hope they contain some heretofore unknown wisdom."
75,"TEXT_JOBSMN501_02100_YMHITRA_000_052","Mayhap these new egi require a different manner of catalyst...? While I delve into this mystery, I suggest you continue practicing your art─we enter an uncharted realm of summoning and you must be prepared, body and spirit."
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5 1 TEXT_JOBSMN501_02100_SEQ_01 Y'mhitra has presented her findings on the art of summoning to her peers, and tells you of the overwhelmingly positive reaction. In addition to a flood of offers to assist with her research, she has also been promised a contribution of several rare Allagan tomestones. Join Y'mhitra on her journey to Saint Coinach's Find, and speak with Rammbroes about the newly unearthed relics.
6 2 TEXT_JOBSMN501_02100_SEQ_02 You call on Rammbroes at the scholars' camp in Mor Dhona, and he gladly surrenders several Allagan tomestones to Y'mhitra. After mentioning your role in defeating Leviathan, Ramuh, and Shiva, the anthropogeographer subsequently theorizes that you should now be capable of summoning forth new egi. Y'mhitra, jumping excitedly at this realization, presses her colleague for suggestions of suitable locations at which to attempt the rituals. Head to the Singing Shards, and join the researcher in the north of the area.
7 3 TEXT_JOBSMN501_02100_SEQ_03 Your attempt to summon Ramuh-Egi in the Singing Shards has ended in failure. Return to Apkallu Falls, and discuss this unexpected development with Y'mhitra.
8 4 TEXT_JOBSMN501_02100_SEQ_04 Even after examining her previous findings, Y'mhitra has been unable to ascertain the reason behind the failed ritual. She then promises to begin her study of the Allagan tomestones she received from Rammbroes, and asks that you prepare yourself, body and spirit, for the unknown challenges that lie ahead. ※The next summoner quest will be available from Y'mhitra upon reaching level 52.
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29 25 TEXT_JOBSMN501_02100_TODO_01 Speak with Y'mhitra.
30 26 TEXT_JOBSMN501_02100_TODO_02 Speak with Y'mhitra at Apkallu Falls.
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37 33 TEXT_JOBSMN501_02100_TODO_09
38 34 TEXT_JOBSMN501_02100_TODO_10
39 35 TEXT_JOBSMN501_02100_TODO_11
40 36 TEXT_JOBSMN501_02100_TODO_12
41 37 TEXT_JOBSMN501_02100_TODO_13
42 38 TEXT_JOBSMN501_02100_TODO_14
43 39 TEXT_JOBSMN501_02100_TODO_15
44 40 TEXT_JOBSMN501_02100_TODO_16
45 41 TEXT_JOBSMN501_02100_TODO_17
46 42 TEXT_JOBSMN501_02100_TODO_18
47 43 TEXT_JOBSMN501_02100_TODO_19
48 44 TEXT_JOBSMN501_02100_TODO_20
49 45 TEXT_JOBSMN501_02100_TODO_21
50 46 TEXT_JOBSMN501_02100_TODO_22
51 47 TEXT_JOBSMN501_02100_TODO_23
52 48 TEXT_JOBSMN501_02100_YMHITRA_000_000 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! You visit me at a most opportune moment─I have tidings that you of all people should hear.
53 49 TEXT_JOBSMN501_02100_YMHITRA_000_001 After our last encounter, I presented our findings on the art of summoning to my fellow scholars. Suffice it to say that the response has been enthusiastic─in addition to a flood of offers to assist with my research, I have also been promised a contribution of several rare Allagan tomestones.
54 50 TEXT_JOBSMN501_02100_YMHITRA_000_002 I imagine that any summoning knowledge hidden within those relics would prove of great benefit to us both. Shall we journey out to Mor Dhona now, and pay a visit to Rammbroes?
55 51 TEXT_JOBSMN501_02100_YMHITRA_000_003 'Twould seem that I am to be the recipient of several Allagan tomestones. I suggest we call on Rammbroes at Saint Coinach's Find, and take possession of these valuable relics.
56 52 TEXT_JOBSMN501_02100_YMHITRA_000_005 There are so many aspects of summoning that we are yet to fully understand. I wonder what incredible secrets might lurk within these newly unearthed relics...
57 53 TEXT_JOBSMN501_02100_RAMMBROES_000_010 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! How do you fare, my friend? As ever, we here at Saint Coinach's Find remain firmly entrenched in our efforts to excavate the secrets of the Allagan Empire. The members of NOAH must be armed with knowledge if they are truly to pave the way to the future...
58 54 TEXT_JOBSMN501_02100_RAMMBROES_000_015 Well met! Without your invaluable cooperation, our research in the region would have ground to a highly unsatisfying halt.
59 55 TEXT_JOBSMN501_02100_RAMMBROES_000_020 Ah, I see you are here with the intrepid Y'mhitra. Might I assume you have come to collect your promised tomestones?
60 56 TEXT_JOBSMN501_02100_YMHITRA_000_021 Aye, I am most eager to sink my scholar's teeth into something new...
61 57 TEXT_JOBSMN501_02100_RAMMBROES_000_022 Then allow me to feed your fervor. We have uncovered a number of relics which, on cursory inspection, appear to contain detailed methodology for several summoner incantations. Who better than you to decipher their mysteries?
62 58 TEXT_JOBSMN501_02100_RAMMBROES_000_023 Leviathan, Ramuh, Shiva... With every new primal that appears, the importance of a thorough study of summoning magicks becomes ever more apparent.
63 59 TEXT_JOBSMN501_02100_RAMMBROES_000_024 Speaking of those particular deities, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, I am given to understand that you had a hand in defeating every one of them. Your name features quite prominently in the reports we receive from the Scions of the Seventh Dawn.
64 60 TEXT_JOBSMN501_02100_RAMMBROES_000_025 And as you were present at each of their downfalls, it then follows that your aura was infused with the essences of those primals. Could it be possible that you now have the potential to call forth new egi?
65 61 TEXT_JOBSMN501_02100_YMHITRA_000_026 By the Twelve, of course! The most trying of the requisite conditions has already been met... All that remains is to perform the summoning rituals at locations charged with the appropriate elemental energies!
66 62 TEXT_JOBSMN501_02100_YMHITRA_000_027 Master Rammbroes! Can you suggest any places in which the aetheric balance tips heavily towards either water, lightning, or ice?
67 63 TEXT_JOBSMN501_02100_RAMMBROES_000_028 The Singing Shards should adequately serve your needs for lightning─the area is alive with the constant discharge of crackling energy.
68 64 TEXT_JOBSMN501_02100_YMHITRA_000_029 The Singing Shards it is, then! Let us perform the Austerities of Lightning, and attempt to bring Ramuh-Egi into this world!
69 65 TEXT_JOBSMN501_02100_RAMMBROES_000_030 If you wish to begin with Ramuh-Egi, then the nearby Singing Shards should serve your needs most admirably.
70 66 TEXT_JOBSMN501_02100_YMHITRA_000_035 I missed you at the Singing Shards, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Shall we return there now, and perform the Austerities of Lightning?
71 67 TEXT_JOBSMN501_02100_YMHITRA_000_040 Let us then begin the Austerities of Lightning. Concentrate on shifting your aetheric energies towards the desired element...
72 68 TEXT_JOBSMN501_02100_YMHITRA_100_040 ...
73 69 TEXT_JOBSMN501_02100_YMHITRA_000_041 Hm? I sense...nothing.
74 70 TEXT_JOBSMN501_02100_YMHITRA_000_042 I do not understand─all of the conditions have been fulfilled.
75 71 TEXT_JOBSMN501_02100_YMHITRA_000_043 This summoning ritual has never failed us before! Whatever could we be missing...?
76 72 TEXT_JOBSMN501_02100_YMHITRA_000_044 ...Well, there is little point in us remaining here if Ramuh-Egi will not answer your call. Shall we return to Gridania?
77 73 TEXT_JOBSMN501_02100_YMHITRA_000_050 Hello, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I scoured my research notes for a hint as to why the summoning failed, but there were no revelations to be found.
78 74 TEXT_JOBSMN501_02100_YMHITRA_000_051 I am forced to conclude that the cause must lie outside our current understanding of the art. Thus shall I begin studying the tomestones we received from Rammbroes, and hope they contain some heretofore unknown wisdom.
79 75 TEXT_JOBSMN501_02100_YMHITRA_000_052 Mayhap these new egi require a different manner of catalyst...? While I delve into this mystery, I suggest you continue practicing your art─we enter an uncharted realm of summoning and you must be prepared, body and spirit.
80 76 TEXT_JOBSMN501_02100_SYSTEM_000_060 The next summoner quest will be available from Y'mhitra upon reaching level 52.
81 77 TEXT_JOBSMN501_02100_SYSTEM_000_061 The requirements for undertaking subsequent quests can be reviewed in your journal.
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0,"TEXT_JOBSMN520_02101_SEQ_00","Y'mhitra has new knowledge to share with you."
1,"TEXT_JOBSMN520_02101_SEQ_01","Y'mhitra confesses that her studies have yet to reveal the reason behind the failure of the Austerities of Lightning, but is otherwise pleased to announce the discovery of several new summoner incantations. Her attempt to instruct you, however, is suddenly interrupted by the arrival of Captain Dancing Wolf─an Immortal Flames officer who claims to be in pursuit of the dark summoner, Tristan. Though Tristan was apparently consumed by fire at the culmination of your battle, Captain Wolf has witness accounts that place him at the scene of a merchant caravan attack. Unwilling to dismiss the possibility that the dangerous madman yet lives, Y'mhitra requests that you both be allowed to assist in the ongoing investigation. Travel to Camp Drybone in eastern Thanalan, and speak with Dancing Wolf."
2,"TEXT_JOBSMN520_02101_SEQ_02","You join Captain Wolf in Camp Drybone, and the officer sets you the task of searching for more witnesses to the incident. Make your way around the settlement, and gather more information from the merchants."
3,"TEXT_JOBSMN520_02101_SEQ_03","You speak with several Camp Drybone inhabitants, and learn that a survivor of the attack has recently left town. Return to Dancing Wolf, and report your findings."
4,"TEXT_JOBSMN520_02101_SEQ_04","Upon learning that the merchant who survived the attack has but recently left Camp Drybone, Captain Wolf immediately sets off in pursuit. Search the road heading east towards Highbridge, and find the assaulted importer."
5,"TEXT_JOBSMN520_02101_SEQ_05","You come across the unfortunate trader under attack by an Amalj'aa raiding party. After saving him from the beastmen's spears, the merchant gratefully provides you with a description of the man responsible for the caravan attack. The silvery haired villain appears to have been in command of Ifrit-Egi, further deepening your suspicions that Tristan is indeed still alive. Head to Ul'dah, and discuss these developments with Dancing Wolf at the Hall of Flames."
6,"TEXT_JOBSMN520_02101_SEQ_06","You meet Captain Wolf at the Immortal Flames headquarters, and once more hear the tragic story of how Tristan was compelled to slay his own brother. As the dark summoner was once a soldier under his command, Dancing Wolf feels bound by duty to expunge the evil Tristan has become. Accept Y'mhitra's instruction in the damaging magicks recovered from the tomestones, and prepare for the day when you may once more face the madman's flames.
※The next summoner quest will be available from Dancing Wolf upon reaching level 54."
7,"TEXT_JOBSMN520_02101_SEQ_07",""
8,"TEXT_JOBSMN520_02101_SEQ_08",""
9,"TEXT_JOBSMN520_02101_SEQ_09",""
10,"TEXT_JOBSMN520_02101_SEQ_10",""
11,"TEXT_JOBSMN520_02101_SEQ_11",""
12,"TEXT_JOBSMN520_02101_SEQ_12",""
13,"TEXT_JOBSMN520_02101_SEQ_13",""
14,"TEXT_JOBSMN520_02101_SEQ_14",""
15,"TEXT_JOBSMN520_02101_SEQ_15",""
16,"TEXT_JOBSMN520_02101_SEQ_16",""
17,"TEXT_JOBSMN520_02101_SEQ_17",""
18,"TEXT_JOBSMN520_02101_SEQ_18",""
19,"TEXT_JOBSMN520_02101_SEQ_19",""
20,"TEXT_JOBSMN520_02101_SEQ_20",""
21,"TEXT_JOBSMN520_02101_SEQ_21",""
22,"TEXT_JOBSMN520_02101_SEQ_22",""
23,"TEXT_JOBSMN520_02101_SEQ_23",""
24,"TEXT_JOBSMN520_02101_TODO_00","Speak with Dancing Wolf at Camp Drybone."
25,"TEXT_JOBSMN520_02101_TODO_01","Question the merchants of Camp Drybone."
26,"TEXT_JOBSMN520_02101_TODO_02","Report to Dancing Wolf."
27,"TEXT_JOBSMN520_02101_TODO_03","Search for the assaulted importer."
28,"TEXT_JOBSMN520_02101_TODO_04","Speak with Dancing Wolf at the Hall of Flames."
29,"TEXT_JOBSMN520_02101_TODO_05",""
30,"TEXT_JOBSMN520_02101_TODO_06",""
31,"TEXT_JOBSMN520_02101_TODO_07",""
32,"TEXT_JOBSMN520_02101_TODO_08",""
33,"TEXT_JOBSMN520_02101_TODO_09",""
34,"TEXT_JOBSMN520_02101_TODO_10",""
35,"TEXT_JOBSMN520_02101_TODO_11",""
36,"TEXT_JOBSMN520_02101_TODO_12",""
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38,"TEXT_JOBSMN520_02101_TODO_14",""
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40,"TEXT_JOBSMN520_02101_TODO_16",""
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46,"TEXT_JOBSMN520_02101_TODO_22",""
47,"TEXT_JOBSMN520_02101_TODO_23",""
48,"TEXT_JOBSMN520_02101_YMHITRA_000_000","Greetings, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Since we last met, the arduous task of deciphering those tomestones has occupied my every waking moment. I have made significant progress, but the cause of the ritual's failure yet eludes me..."
49,"TEXT_JOBSMN520_02101_YMHITRA_000_001","I am somewhat heartened, however, by my discovery of a number of new incantations. In fact, there is one spell which I believe you could soon master with a minimum of instruct─
...Hm?"
50,"TEXT_JOBSMN520_02101_DANCINGWOLF_000_002","Pray forgive my interruption. You are the leaders of the research effort on summoning magicks, yes?"
51,"TEXT_JOBSMN520_02101_DANCINGWOLF_000_003","I am Captain Dancing Wolf, of the Immortal Flames. It is fortunate that I find you together, as I have questions for you both..."
52,"TEXT_JOBSMN520_02101_YMHITRA_000_004","And what would the Immortal Flames want with us, Captain Wolf? Does Ul'dah's military have some vested interest in the activities of summoners?"
53,"TEXT_JOBSMN520_02101_DANCINGWOLF_000_005","Just one summoner in particular, madam. We seek a man by the name of Tristan."
54,"TEXT_JOBSMN520_02101_DANCINGWOLF_000_006","...Then you <Emphasis>do</Emphasis> know him. I've read reports that you had been in pursuit of our former soldier, but I always like to have confirmation on our intelligence."
55,"TEXT_JOBSMN520_02101_DANCINGWOLF_000_007","The Immortal Flames has its own reasons for wanting Tristan found. If you have any idea of his whereabouts, then I must know what you know!"
56,"TEXT_JOBSMN520_02101_DANCINGWOLF_000_008","So, Tristan matched his summoning magicks against yours, and was ultimately consumed in fire. ...And you are certain he perished?"
57,"TEXT_JOBSMN520_02101_YMHITRA_000_009","...Have we given you reason to suspect otherwise?"
58,"TEXT_JOBSMN520_02101_DANCINGWOLF_000_010","I do not doubt the veracity of your tale, but...there has been an incident. A merchant caravan was recently attacked by a man who, by the description given, closely resembles Tristan in appearance."
59,"TEXT_JOBSMN520_02101_DANCINGWOLF_000_011","Should we allow the crime of a former Immortal Flame to go unanswered, then the integrity of the entire organization would be called into question. I <Emphasis>will</Emphasis> find him, and see that justice is served."
60,"TEXT_JOBSMN520_02101_YMHITRA_000_012","We looked on as Tristan was engulfed in flames. Naught remained─not even a charred corpse─and we believed him utterly consumed. Could he have somehow survived that inferno?"
61,"TEXT_JOBSMN520_02101_YMHITRA_000_013","If he <Emphasis>is</Emphasis> alive, then we have unwittingly permitted the escape of a known pawn of the Paragons. Captain Wolf, you must allow us to accompany you on your investigation."
62,"TEXT_JOBSMN520_02101_DANCINGWOLF_000_014","Your combined expertise in the summoning arts is most welcome, Lady Y'mhitra. The attack occurred on one of the roads out of Camp Drybone─join me at the settlement proper, and we can continue the search for witnesses."
63,"TEXT_JOBSMN520_02101_YMHITRA_000_020","We cannot allow a madman like Tristan to roam unchecked. Let us hasten to Camp Drybone and assist Captain Wolf with his investigations."
64,"TEXT_JOBSMN520_02101_YMHITRA_000_025","Assuming Tristan truly was behind this recent violence, whatever could he stand to gain from attacking a simple caravan...?"
65,"TEXT_JOBSMN520_02101_DANCINGWOLF_000_030","Y'mhitra. <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. As we are now cooperating on this investigation, I see no reason not to trust you with some of its duties. Let's split up, and find out what these merchants know."
66,"TEXT_JOBSMN520_02101_TUTUSI_000_030","...Aye, now that you mention it, they did just cart in the body of a merchant. Such things are hardly noteworthy around here, though. As such, I failed to take notes."
67,"TEXT_JOBSMN520_02101_ADELSTAN_000_035","...The attack out on the road? I hear the man who did it was swathed in a robe that was black as midnight─one of Ifrit's tempered, I should think."
68,"TEXT_JOBSMN520_02101_ERMEGARDE_000_040","A friend of mine survived the assault─said he even caught a glimpse of the villain's twisted face! I'm certain he would tell you more had he not left camp the moment his injuries were bound..."
69,"TEXT_JOBSMN520_02101_TUTUSI_000_045","...Aye, now that you mention it, they did just cart in the body of a merchant. Such things are hardly noteworthy around here, though. As such, I failed to take notes."
70,"TEXT_JOBSMN520_02101_ADELSTAN_000_046","...The attack out on the road? I hear the man who did it was swathed in a robe that was black as midnight─one of Ifrit's tempered, I should think."
71,"TEXT_JOBSMN520_02101_ERMEGARDE_000_047","A friend of mine survived the assault─said he even caught a glimpse of the villain's twisted face! I'm certain he would tell you more had he not left camp the moment his injuries were bound..."
72,"TEXT_JOBSMN520_02101_YMHITRA_000_048","'Twould seem a merchant who lived through the attack has already set out with his goods again. The traders of Thanalan are naught if not hardy..."
73,"TEXT_JOBSMN520_02101_DANCINGWOLF_000_050","So, we have one merchant left alive to tell the tale. According to my inquiries, our intrepid trader will likely be en route to Highbridge─we may yet catch him on the road if we are swift."
74,"TEXT_JOBSMN520_02101_YMHITRA_000_055","We cannot allow Tristan to terrorize the land again. Let us provide Captain Wolf with whatever assistance he requires."
75,"TEXT_JOBSMN520_02101_DANCINGWOLF_000_060","I heard Amalj'aa war cries... Are you unhurt, sir?"
76,"TEXT_JOBSMN520_02101_MERCHANT02101_000_061","Yes, thank you, I... Well, aside from the injuries I sustained from a previous incident, I suppose. First the caravan, and now this. Must Thal be so eager to usher me into His hall?"
77,"TEXT_JOBSMN520_02101_DANCINGWOLF_000_062","It is concerning the assault on your caravan that we endeavored to seek you out, sir. Is there aught you can tell us of the attacker?"
78,"TEXT_JOBSMN520_02101_MERCHANT02101_000_063","Aye, I should be glad to see him brought to justice. Though I did not see his face in any great detail─concealed as it was in the depths of a black cowl─I did glimpse a lock of silvery hair..."
79,"TEXT_JOBSMN520_02101_MERCHANT02101_000_064","By his stature, I marked him of Hyuran stock...and by his fiery servant, a hells-spawned demon in disguise."
80,"TEXT_JOBSMN520_02101_YMHITRA_000_065","A fiery servant...?"
81,"TEXT_JOBSMN520_02101_MERCHANT02101_000_066","Thal's b-balls, th-that's the one! Where do you people find those things!?"
82,"TEXT_JOBSMN520_02101_YMHITRA_000_067","The villain was in command of Ifrit-Egi, then. And we know the affinity Tristan has for primal flame."
83,"TEXT_JOBSMN520_02101_DANCINGWOLF_000_068","Aye, all the evidence points towards our man!"
84,"TEXT_JOBSMN520_02101_DANCINGWOLF_000_069","Thank you for your cooperation, sir. You have been of great help to our investigation."
85,"TEXT_JOBSMN520_02101_MERCHANT02101_000_070","Oh, think nothing of it! Consider it poor recompense for my rescue at the hands of this gallant adventurer!"
86,"TEXT_JOBSMN520_02101_DANCINGWOLF_000_071","I must report these developments to my superiors at the Hall of Flames. Pray join me in Ul'dah─there is more I would discuss with you."
87,"TEXT_JOBSMN520_02101_YMHITRA_000_080","Captain Wolf seems most troubled. No doubt this case has forced him to relive terrible memories he would sooner let fade..."
88,"TEXT_JOBSMN520_02101_DANCINGWOLF_000_085","...You know of Tristan's older brother, Kahedin? Both were soldiers in service to the Immortal Flames. Both were soldiers under my command."
89,"TEXT_JOBSMN520_02101_DANCINGWOLF_000_086","Our unit was one of many deployed in the mission to destroy the primal Ifrit─an operation that succeeded at a staggering cost. Those who were not incinerated were tempered...with Kahedin suffering the latter fate."
90,"TEXT_JOBSMN520_02101_DANCINGWOLF_000_087","As you well know, a primal's power is fueled by the faith of its thralls─and the greatest mercy we can grant such unfortunates is a swift journey to Thal's hallowed halls. Tristan <Emphasis>volunteered</Emphasis> to end the cursed existence of his own brother."
91,"TEXT_JOBSMN520_02101_DANCINGWOLF_000_088","He returned to Ul'dah with Kahedin's blood on his blade, and I watched, helpless, as the guilt slowly strangled the life in his eyes. No words of comfort could reach him, and when he at last quit the Flames, he was a husk of the man he once was.
Never did I imagine his grief-maddened mind would drive him to such desperate evils."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_JOBSMN520_02101_SEQ_00 Y'mhitra has new knowledge to share with you.
5 1 TEXT_JOBSMN520_02101_SEQ_01 Y'mhitra confesses that her studies have yet to reveal the reason behind the failure of the Austerities of Lightning, but is otherwise pleased to announce the discovery of several new summoner incantations. Her attempt to instruct you, however, is suddenly interrupted by the arrival of Captain Dancing Wolf─an Immortal Flames officer who claims to be in pursuit of the dark summoner, Tristan. Though Tristan was apparently consumed by fire at the culmination of your battle, Captain Wolf has witness accounts that place him at the scene of a merchant caravan attack. Unwilling to dismiss the possibility that the dangerous madman yet lives, Y'mhitra requests that you both be allowed to assist in the ongoing investigation. Travel to Camp Drybone in eastern Thanalan, and speak with Dancing Wolf.
6 2 TEXT_JOBSMN520_02101_SEQ_02 You join Captain Wolf in Camp Drybone, and the officer sets you the task of searching for more witnesses to the incident. Make your way around the settlement, and gather more information from the merchants.
7 3 TEXT_JOBSMN520_02101_SEQ_03 You speak with several Camp Drybone inhabitants, and learn that a survivor of the attack has recently left town. Return to Dancing Wolf, and report your findings.
8 4 TEXT_JOBSMN520_02101_SEQ_04 Upon learning that the merchant who survived the attack has but recently left Camp Drybone, Captain Wolf immediately sets off in pursuit. Search the road heading east towards Highbridge, and find the assaulted importer.
9 5 TEXT_JOBSMN520_02101_SEQ_05 You come across the unfortunate trader under attack by an Amalj'aa raiding party. After saving him from the beastmen's spears, the merchant gratefully provides you with a description of the man responsible for the caravan attack. The silvery haired villain appears to have been in command of Ifrit-Egi, further deepening your suspicions that Tristan is indeed still alive. Head to Ul'dah, and discuss these developments with Dancing Wolf at the Hall of Flames.
10 6 TEXT_JOBSMN520_02101_SEQ_06 You meet Captain Wolf at the Immortal Flames headquarters, and once more hear the tragic story of how Tristan was compelled to slay his own brother. As the dark summoner was once a soldier under his command, Dancing Wolf feels bound by duty to expunge the evil Tristan has become. Accept Y'mhitra's instruction in the damaging magicks recovered from the tomestones, and prepare for the day when you may once more face the madman's flames. ※The next summoner quest will be available from Dancing Wolf upon reaching level 54.
11 7 TEXT_JOBSMN520_02101_SEQ_07
12 8 TEXT_JOBSMN520_02101_SEQ_08
13 9 TEXT_JOBSMN520_02101_SEQ_09
14 10 TEXT_JOBSMN520_02101_SEQ_10
15 11 TEXT_JOBSMN520_02101_SEQ_11
16 12 TEXT_JOBSMN520_02101_SEQ_12
17 13 TEXT_JOBSMN520_02101_SEQ_13
18 14 TEXT_JOBSMN520_02101_SEQ_14
19 15 TEXT_JOBSMN520_02101_SEQ_15
20 16 TEXT_JOBSMN520_02101_SEQ_16
21 17 TEXT_JOBSMN520_02101_SEQ_17
22 18 TEXT_JOBSMN520_02101_SEQ_18
23 19 TEXT_JOBSMN520_02101_SEQ_19
24 20 TEXT_JOBSMN520_02101_SEQ_20
25 21 TEXT_JOBSMN520_02101_SEQ_21
26 22 TEXT_JOBSMN520_02101_SEQ_22
27 23 TEXT_JOBSMN520_02101_SEQ_23
28 24 TEXT_JOBSMN520_02101_TODO_00 Speak with Dancing Wolf at Camp Drybone.
29 25 TEXT_JOBSMN520_02101_TODO_01 Question the merchants of Camp Drybone.
30 26 TEXT_JOBSMN520_02101_TODO_02 Report to Dancing Wolf.
31 27 TEXT_JOBSMN520_02101_TODO_03 Search for the assaulted importer.
32 28 TEXT_JOBSMN520_02101_TODO_04 Speak with Dancing Wolf at the Hall of Flames.
33 29 TEXT_JOBSMN520_02101_TODO_05
34 30 TEXT_JOBSMN520_02101_TODO_06
35 31 TEXT_JOBSMN520_02101_TODO_07
36 32 TEXT_JOBSMN520_02101_TODO_08
37 33 TEXT_JOBSMN520_02101_TODO_09
38 34 TEXT_JOBSMN520_02101_TODO_10
39 35 TEXT_JOBSMN520_02101_TODO_11
40 36 TEXT_JOBSMN520_02101_TODO_12
41 37 TEXT_JOBSMN520_02101_TODO_13
42 38 TEXT_JOBSMN520_02101_TODO_14
43 39 TEXT_JOBSMN520_02101_TODO_15
44 40 TEXT_JOBSMN520_02101_TODO_16
45 41 TEXT_JOBSMN520_02101_TODO_17
46 42 TEXT_JOBSMN520_02101_TODO_18
47 43 TEXT_JOBSMN520_02101_TODO_19
48 44 TEXT_JOBSMN520_02101_TODO_20
49 45 TEXT_JOBSMN520_02101_TODO_21
50 46 TEXT_JOBSMN520_02101_TODO_22
51 47 TEXT_JOBSMN520_02101_TODO_23
52 48 TEXT_JOBSMN520_02101_YMHITRA_000_000 Greetings, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Since we last met, the arduous task of deciphering those tomestones has occupied my every waking moment. I have made significant progress, but the cause of the ritual's failure yet eludes me...
53 49 TEXT_JOBSMN520_02101_YMHITRA_000_001 I am somewhat heartened, however, by my discovery of a number of new incantations. In fact, there is one spell which I believe you could soon master with a minimum of instruct─ ...Hm?
54 50 TEXT_JOBSMN520_02101_DANCINGWOLF_000_002 Pray forgive my interruption. You are the leaders of the research effort on summoning magicks, yes?
55 51 TEXT_JOBSMN520_02101_DANCINGWOLF_000_003 I am Captain Dancing Wolf, of the Immortal Flames. It is fortunate that I find you together, as I have questions for you both...
56 52 TEXT_JOBSMN520_02101_YMHITRA_000_004 And what would the Immortal Flames want with us, Captain Wolf? Does Ul'dah's military have some vested interest in the activities of summoners?
57 53 TEXT_JOBSMN520_02101_DANCINGWOLF_000_005 Just one summoner in particular, madam. We seek a man by the name of Tristan.
58 54 TEXT_JOBSMN520_02101_DANCINGWOLF_000_006 ...Then you <Emphasis>do</Emphasis> know him. I've read reports that you had been in pursuit of our former soldier, but I always like to have confirmation on our intelligence.
59 55 TEXT_JOBSMN520_02101_DANCINGWOLF_000_007 The Immortal Flames has its own reasons for wanting Tristan found. If you have any idea of his whereabouts, then I must know what you know!
60 56 TEXT_JOBSMN520_02101_DANCINGWOLF_000_008 So, Tristan matched his summoning magicks against yours, and was ultimately consumed in fire. ...And you are certain he perished?
61 57 TEXT_JOBSMN520_02101_YMHITRA_000_009 ...Have we given you reason to suspect otherwise?
62 58 TEXT_JOBSMN520_02101_DANCINGWOLF_000_010 I do not doubt the veracity of your tale, but...there has been an incident. A merchant caravan was recently attacked by a man who, by the description given, closely resembles Tristan in appearance.
63 59 TEXT_JOBSMN520_02101_DANCINGWOLF_000_011 Should we allow the crime of a former Immortal Flame to go unanswered, then the integrity of the entire organization would be called into question. I <Emphasis>will</Emphasis> find him, and see that justice is served.
64 60 TEXT_JOBSMN520_02101_YMHITRA_000_012 We looked on as Tristan was engulfed in flames. Naught remained─not even a charred corpse─and we believed him utterly consumed. Could he have somehow survived that inferno?
65 61 TEXT_JOBSMN520_02101_YMHITRA_000_013 If he <Emphasis>is</Emphasis> alive, then we have unwittingly permitted the escape of a known pawn of the Paragons. Captain Wolf, you must allow us to accompany you on your investigation.
66 62 TEXT_JOBSMN520_02101_DANCINGWOLF_000_014 Your combined expertise in the summoning arts is most welcome, Lady Y'mhitra. The attack occurred on one of the roads out of Camp Drybone─join me at the settlement proper, and we can continue the search for witnesses.
67 63 TEXT_JOBSMN520_02101_YMHITRA_000_020 We cannot allow a madman like Tristan to roam unchecked. Let us hasten to Camp Drybone and assist Captain Wolf with his investigations.
68 64 TEXT_JOBSMN520_02101_YMHITRA_000_025 Assuming Tristan truly was behind this recent violence, whatever could he stand to gain from attacking a simple caravan...?
69 65 TEXT_JOBSMN520_02101_DANCINGWOLF_000_030 Y'mhitra. <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. As we are now cooperating on this investigation, I see no reason not to trust you with some of its duties. Let's split up, and find out what these merchants know.
70 66 TEXT_JOBSMN520_02101_TUTUSI_000_030 ...Aye, now that you mention it, they did just cart in the body of a merchant. Such things are hardly noteworthy around here, though. As such, I failed to take notes.
71 67 TEXT_JOBSMN520_02101_ADELSTAN_000_035 ...The attack out on the road? I hear the man who did it was swathed in a robe that was black as midnight─one of Ifrit's tempered, I should think.
72 68 TEXT_JOBSMN520_02101_ERMEGARDE_000_040 A friend of mine survived the assault─said he even caught a glimpse of the villain's twisted face! I'm certain he would tell you more had he not left camp the moment his injuries were bound...
73 69 TEXT_JOBSMN520_02101_TUTUSI_000_045 ...Aye, now that you mention it, they did just cart in the body of a merchant. Such things are hardly noteworthy around here, though. As such, I failed to take notes.
74 70 TEXT_JOBSMN520_02101_ADELSTAN_000_046 ...The attack out on the road? I hear the man who did it was swathed in a robe that was black as midnight─one of Ifrit's tempered, I should think.
75 71 TEXT_JOBSMN520_02101_ERMEGARDE_000_047 A friend of mine survived the assault─said he even caught a glimpse of the villain's twisted face! I'm certain he would tell you more had he not left camp the moment his injuries were bound...
76 72 TEXT_JOBSMN520_02101_YMHITRA_000_048 'Twould seem a merchant who lived through the attack has already set out with his goods again. The traders of Thanalan are naught if not hardy...
77 73 TEXT_JOBSMN520_02101_DANCINGWOLF_000_050 So, we have one merchant left alive to tell the tale. According to my inquiries, our intrepid trader will likely be en route to Highbridge─we may yet catch him on the road if we are swift.
78 74 TEXT_JOBSMN520_02101_YMHITRA_000_055 We cannot allow Tristan to terrorize the land again. Let us provide Captain Wolf with whatever assistance he requires.
79 75 TEXT_JOBSMN520_02101_DANCINGWOLF_000_060 I heard Amalj'aa war cries... Are you unhurt, sir?
80 76 TEXT_JOBSMN520_02101_MERCHANT02101_000_061 Yes, thank you, I... Well, aside from the injuries I sustained from a previous incident, I suppose. First the caravan, and now this. Must Thal be so eager to usher me into His hall?
81 77 TEXT_JOBSMN520_02101_DANCINGWOLF_000_062 It is concerning the assault on your caravan that we endeavored to seek you out, sir. Is there aught you can tell us of the attacker?
82 78 TEXT_JOBSMN520_02101_MERCHANT02101_000_063 Aye, I should be glad to see him brought to justice. Though I did not see his face in any great detail─concealed as it was in the depths of a black cowl─I did glimpse a lock of silvery hair...
83 79 TEXT_JOBSMN520_02101_MERCHANT02101_000_064 By his stature, I marked him of Hyuran stock...and by his fiery servant, a hells-spawned demon in disguise.
84 80 TEXT_JOBSMN520_02101_YMHITRA_000_065 A fiery servant...?
85 81 TEXT_JOBSMN520_02101_MERCHANT02101_000_066 Thal's b-balls, th-that's the one! Where do you people find those things!?
86 82 TEXT_JOBSMN520_02101_YMHITRA_000_067 The villain was in command of Ifrit-Egi, then. And we know the affinity Tristan has for primal flame.
87 83 TEXT_JOBSMN520_02101_DANCINGWOLF_000_068 Aye, all the evidence points towards our man!
88 84 TEXT_JOBSMN520_02101_DANCINGWOLF_000_069 Thank you for your cooperation, sir. You have been of great help to our investigation.
89 85 TEXT_JOBSMN520_02101_MERCHANT02101_000_070 Oh, think nothing of it! Consider it poor recompense for my rescue at the hands of this gallant adventurer!
90 86 TEXT_JOBSMN520_02101_DANCINGWOLF_000_071 I must report these developments to my superiors at the Hall of Flames. Pray join me in Ul'dah─there is more I would discuss with you.
91 87 TEXT_JOBSMN520_02101_YMHITRA_000_080 Captain Wolf seems most troubled. No doubt this case has forced him to relive terrible memories he would sooner let fade...
92 88 TEXT_JOBSMN520_02101_DANCINGWOLF_000_085 ...You know of Tristan's older brother, Kahedin? Both were soldiers in service to the Immortal Flames. Both were soldiers under my command.
93 89 TEXT_JOBSMN520_02101_DANCINGWOLF_000_086 Our unit was one of many deployed in the mission to destroy the primal Ifrit─an operation that succeeded at a staggering cost. Those who were not incinerated were tempered...with Kahedin suffering the latter fate.
94 90 TEXT_JOBSMN520_02101_DANCINGWOLF_000_087 As you well know, a primal's power is fueled by the faith of its thralls─and the greatest mercy we can grant such unfortunates is a swift journey to Thal's hallowed halls. Tristan <Emphasis>volunteered</Emphasis> to end the cursed existence of his own brother.
95 91 TEXT_JOBSMN520_02101_DANCINGWOLF_000_088 He returned to Ul'dah with Kahedin's blood on his blade, and I watched, helpless, as the guilt slowly strangled the life in his eyes. No words of comfort could reach him, and when he at last quit the Flames, he was a husk of the man he once was. Never did I imagine his grief-maddened mind would drive him to such desperate evils.
96 92 TEXT_JOBSMN520_02101_DANCINGWOLF_000_089 Tristan was <Emphasis>my</Emphasis> soldier, and it is <Emphasis>my</Emphasis> responsibility to stop him. Thanks to your aid, we have mounting proof that he is still out there. When we are ready, we shall make our move.
97 93 TEXT_JOBSMN520_02101_YMHITRA_000_090 We are content to follow your lead in this, Captain Wolf. And we should certainly be fully prepared if we are to meet the dark summoner in battle.
98 94 TEXT_JOBSMN520_02101_YMHITRA_000_091 To that end, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, I would teach you one of the incantations I gleaned from those repositories of Allagan wisdom. 'Tis a spell of damaging magick, employed in combat by the summoners of eld.
99 95 TEXT_JOBSMN520_02101_YMHITRA_000_092 Let us call upon Captain Wolf again once you have mastered its use. It would not do to engage Tristan while stumbling over unfamiliar magicks.
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0,"TEXT_JOBSMN540_02102_SEQ_00","Dancing Wolf awaits your return, a grave expression upon his features."
1,"TEXT_JOBSMN540_02102_SEQ_01","Dancing Wolf welcomes your return to the Hall of Flames with news of another attack. According to the report, it seems that the villain you assume to be Tristan has struck again at a mining operation in central Thanalan. Head to the Nanawa Mines, and question the miner who survived the slaughter."
2,"TEXT_JOBSMN540_02102_SEQ_02","Tired of the constant interruptions to his work, the assaulted miner stubbornly refuses to answer any more queries until you provide the assistance he has requested. The surly laborer puts Dancing Wolf to work hauling rocks, and assigns you the task of retrieving chunks of fire silver stolen by the local spriggans. Investigate the spriggan scratchings, and wrest the rare ore from the clutches of the thieving soulkin."
3,"TEXT_JOBSMN540_02102_SEQ_03","You have defeated the spriggans, and recovered several chunks of fire silver. Deliver the ore to the assaulted miner at the Nanawa Mines."
4,"TEXT_JOBSMN540_02102_SEQ_04","Pleased by the return of his fire silver, the miner at last agrees to share the tale of the attack. Y'mhitra arrives just as the laborer begins his story, and once more signals you to summon Ifrit-Egi as a means of confirming the attacker's identity. In response to the question of what motivated the villain's actions, the miner insists that Tristan was after only one thing: crystals. Return to the Hall of Flames, and discuss this worrying revelation."
5,"TEXT_JOBSMN540_02102_SEQ_05","After reexamining various incident reports, Dancing Wolf is convinced that Tristan was behind several other recent attacks that were mistakenly attributed to the Amalj'aa. With every case involving the theft of crystals, Y'mhitra voices the concern of all present: the nefarious madman harbors plans to call forth a primal. If the atrocities of the past are to be averted in the present, then you must take full advantage of Y'mhitra's studies, and master the recovered wisdom of Allag's summoners.
※The next summoner quest will be available from Dancing Wolf upon reaching level 56."
6,"TEXT_JOBSMN540_02102_SEQ_06",""
7,"TEXT_JOBSMN540_02102_SEQ_07",""
8,"TEXT_JOBSMN540_02102_SEQ_08",""
9,"TEXT_JOBSMN540_02102_SEQ_09",""
10,"TEXT_JOBSMN540_02102_SEQ_10",""
11,"TEXT_JOBSMN540_02102_SEQ_11",""
12,"TEXT_JOBSMN540_02102_SEQ_12",""
13,"TEXT_JOBSMN540_02102_SEQ_13",""
14,"TEXT_JOBSMN540_02102_SEQ_14",""
15,"TEXT_JOBSMN540_02102_SEQ_15",""
16,"TEXT_JOBSMN540_02102_SEQ_16",""
17,"TEXT_JOBSMN540_02102_SEQ_17",""
18,"TEXT_JOBSMN540_02102_SEQ_18",""
19,"TEXT_JOBSMN540_02102_SEQ_19",""
20,"TEXT_JOBSMN540_02102_SEQ_20",""
21,"TEXT_JOBSMN540_02102_SEQ_21",""
22,"TEXT_JOBSMN540_02102_SEQ_22",""
23,"TEXT_JOBSMN540_02102_SEQ_23",""
24,"TEXT_JOBSMN540_02102_TODO_00","Speak with the assaulted miner at the Nanawa Mines."
25,"TEXT_JOBSMN540_02102_TODO_01","Investigate spriggan scratchings and obtain chunks of fire silver."
26,"TEXT_JOBSMN540_02102_TODO_02","Deliver the chunks of fire silver to the assaulted miner."
27,"TEXT_JOBSMN540_02102_TODO_03","Speak with Dancing Wolf at the Hall of Flames."
28,"TEXT_JOBSMN540_02102_TODO_04",""
29,"TEXT_JOBSMN540_02102_TODO_05",""
30,"TEXT_JOBSMN540_02102_TODO_06",""
31,"TEXT_JOBSMN540_02102_TODO_07",""
32,"TEXT_JOBSMN540_02102_TODO_08",""
33,"TEXT_JOBSMN540_02102_TODO_09",""
34,"TEXT_JOBSMN540_02102_TODO_10",""
35,"TEXT_JOBSMN540_02102_TODO_11",""
36,"TEXT_JOBSMN540_02102_TODO_12",""
37,"TEXT_JOBSMN540_02102_TODO_13",""
38,"TEXT_JOBSMN540_02102_TODO_14",""
39,"TEXT_JOBSMN540_02102_TODO_15",""
40,"TEXT_JOBSMN540_02102_TODO_16",""
41,"TEXT_JOBSMN540_02102_TODO_17",""
42,"TEXT_JOBSMN540_02102_TODO_18",""
43,"TEXT_JOBSMN540_02102_TODO_19",""
44,"TEXT_JOBSMN540_02102_TODO_20",""
45,"TEXT_JOBSMN540_02102_TODO_21",""
46,"TEXT_JOBSMN540_02102_TODO_22",""
47,"TEXT_JOBSMN540_02102_TODO_23",""
48,"TEXT_JOBSMN540_02102_DANCINGWOLF_000_000","Auspicious timing, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. There has been news...and none of it good. Our soldiers in central Thanalan have reported another attack."
49,"TEXT_JOBSMN540_02102_DANCINGWOLF_000_001","I looked over the notes for the initial investigation, and it would seem Tristan─or someone who looks very much like him─has struck again. I'll have one of my men contact Y'mhitra with the details, but I suggest we head out to the Nanawa Mines immediately and question one of the surviving victims."
50,"TEXT_JOBSMN540_02102_DANCINGWOLF_000_005","Y'mhitra sent word that she would be along shortly. If only this gentleman was as agreeable..."
51,"TEXT_JOBSMN540_02102_YMHITRA_000_006","I am on the cusp of unlocking another secret from the tomestones... Pray continue the investigation without me for now."
52,"TEXT_JOBSMN540_02102_MINER02102_000_010","Whaddaya mean, more questions? I've spilled me tale to three different soldiers already! Me work gets further an' further behind every time I gotta stop an' talk to you folk!"
53,"TEXT_JOBSMN540_02102_MINER02102_000_011","...Here's an idea, though: how about you scratch my back, an' I'll scratch yours? That big lad in the uniform there looks like he could lift some good-sized rocks!"
54,"TEXT_JOBSMN540_02102_MINER02102_000_012","An' what about you, <If(PlayerParameter(4))>lass<Else/>lad</If>─you some sorta mage? We've had some trouble with the local spriggans swipin' our fire silver, an' you're just the <If(PlayerParameter(4))>woman<Else/>bloke</If> to get it back. That stuff's as rare as chocobo teeth, you know!"
55,"TEXT_JOBSMN540_02102_DANCINGWOLF_000_013","Now just a moment, sir! We don't have the time for these distractions!"
56,"TEXT_JOBSMN540_02102_MINER02102_000_014","Then maybe <Emphasis>I</Emphasis> don't got the time to talk to you. Not until there's a little “give” with your “take.”"
57,"TEXT_JOBSMN540_02102_DANCINGWOLF_000_015","I fear he means to be stubborn about this, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Please humor the man, and retrieve his precious ore from the spriggans..."
58,"TEXT_JOBSMN540_02102_MINER02102_000_020","Aye, I'm gonna need me fire silver back from them spriggans. Always lurkin' nearby, they are, sniffin' about the carts... You'll find 'em soon enough."
59,"TEXT_JOBSMN540_02102_DANCINGWOLF_000_025","<pant> <pant> ...This is a picnic...compared to my officer training..."
60,"TEXT_JOBSMN540_02102_MINER02102_000_030","You find them spriggans, <If(PlayerParameter(4))>lass<Else/>lad</If>? What about me fire silver?"
61,"TEXT_JOBSMN540_02102_MINER02102_000_035","Oho, you got the whole lot back! Much appreciated!"
62,"TEXT_JOBSMN540_02102_YMHITRA_000_040","My apologies─my studies took rather longer than I─
...Captain Wolf? Is everything all right?"
63,"TEXT_JOBSMN540_02102_DANCINGWOLF_000_041","...Everything's fine. Now, let's hear your story, sir."
64,"TEXT_JOBSMN540_02102_MINER02102_000_042","Aye, I reckon you've earned it. Well, we was in the mine, loadin' the carts with our haul for the day, when this bloke in robes appears. Doesn't say a word─the bastard just snaps his fingers, an' sets his pet demon to lightin' me mates on fire..."
65,"TEXT_JOBSMN540_02102_YMHITRA_000_043","Ifrit-Egi... <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, if you would be so kind?"
66,"TEXT_JOBSMN540_02102_MINER02102_000_044","Bloody hells! Aye, that's the fiend I saw!"
67,"TEXT_JOBSMN540_02102_YMHITRA_000_045","'Tis as we feared, then... And this robe-clad man─do you have any idea of why he attacked you?"
68,"TEXT_JOBSMN540_02102_MINER02102_000_046","Well, lass, there's more than silver to be had from Nanawa─on a good day, we dig up our fair share of crystals, as well. That seems to be what he was after."
69,"TEXT_JOBSMN540_02102_MINER02102_000_047","I'm not ashamed to say that I fled for me life once folk started goin' up in flames. But when I went back to sort out the mess, the cart what had the crystals in it was empty."
70,"TEXT_JOBSMN540_02102_YMHITRA_000_048","...He took them all?"
71,"TEXT_JOBSMN540_02102_MINER02102_000_049","Aye, every single one. An' that's all I've got to say about that. Hope you catch the bastard!"
72,"TEXT_JOBSMN540_02102_DANCINGWOLF_000_050","Crystals... There was a crate of crystals on the list of goods stolen from that caravan. He must have taken everything else to conceal his intent..."
73,"TEXT_JOBSMN540_02102_DANCINGWOLF_000_051","Our quarry grows careless...or simply impatient. It is time I reexamined certain other incidents that we did not think related to this case. Meet me at the Hall of Flames and we shall discuss the matter further."
74,"TEXT_JOBSMN540_02102_YMHITRA_000_052","I can imagine only one reason why a man such as Tristan would seek to acquire a wealth of crystals... Come, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>─let us not keep Captain Wolf waiting."
75,"TEXT_JOBSMN540_02102_YMHITRA_000_055","Whatever evil our callous foe is planning, we cannot allow it to come to fruition. Let us speak with Captain Wolf, and learn what else his investigations have uncovered."
76,"TEXT_JOBSMN540_02102_DANCINGWOLF_000_060","...I inspected our incident records, paying close attention to cargo manifests that included crystals. We had attributed several recent raids to the Amalj'aa, but the victims were, every one of them, burned to death. Not entirely impossible, considering the lizardmen's affinity for fire, but to find not a single arrow or spear wound...?"
77,"TEXT_JOBSMN540_02102_YMHITRA_000_061","Aye, 'tis highly unlikely. Mayhap I should state aloud what we are all thinking..."
78,"TEXT_JOBSMN540_02102_YMHITRA_000_062","Judging by the sheer number of crystals involved, we must assume that this villain intends to call forth a primal."
79,"TEXT_JOBSMN540_02102_DANCINGWOLF_000_063","After my encounter with Ifrit, I learned just how devastatingly powerful these entities can be... And I believe that summoners, with their ability to harness such power, hold the potential to achieve great things."
80,"TEXT_JOBSMN540_02102_DANCINGWOLF_000_064","But if Tristan truly is mad enough to summon a primal, then that unthinkable act─and the bloody deeds he performed in preparation for it─will cause people to question the motives of all who practice the summoner's art!"
81,"TEXT_JOBSMN540_02102_YMHITRA_000_065","My studies of the tomestones revealed to me a tale of adulation: the summoners of Allag were revered as heroes for their part in defeating the ancient primals."
82,"TEXT_JOBSMN540_02102_YMHITRA_000_066","But reverence slowly turned to revulsion as practitioners─intoxicated by their own immense power─began wielding the art of summoning as a means to further their own selfish ambitions."
83,"TEXT_JOBSMN540_02102_YMHITRA_000_067","That is not to say, of course, that all summoners chose to become tyrants. Amongst the common people, however, it became a strongly held superstition that those who meddled in the powers of primals ultimately fell into the embrace of evil."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_JOBSMN540_02102_SEQ_00 Dancing Wolf awaits your return, a grave expression upon his features.
5 1 TEXT_JOBSMN540_02102_SEQ_01 Dancing Wolf welcomes your return to the Hall of Flames with news of another attack. According to the report, it seems that the villain you assume to be Tristan has struck again at a mining operation in central Thanalan. Head to the Nanawa Mines, and question the miner who survived the slaughter.
6 2 TEXT_JOBSMN540_02102_SEQ_02 Tired of the constant interruptions to his work, the assaulted miner stubbornly refuses to answer any more queries until you provide the assistance he has requested. The surly laborer puts Dancing Wolf to work hauling rocks, and assigns you the task of retrieving chunks of fire silver stolen by the local spriggans. Investigate the spriggan scratchings, and wrest the rare ore from the clutches of the thieving soulkin.
7 3 TEXT_JOBSMN540_02102_SEQ_03 You have defeated the spriggans, and recovered several chunks of fire silver. Deliver the ore to the assaulted miner at the Nanawa Mines.
8 4 TEXT_JOBSMN540_02102_SEQ_04 Pleased by the return of his fire silver, the miner at last agrees to share the tale of the attack. Y'mhitra arrives just as the laborer begins his story, and once more signals you to summon Ifrit-Egi as a means of confirming the attacker's identity. In response to the question of what motivated the villain's actions, the miner insists that Tristan was after only one thing: crystals. Return to the Hall of Flames, and discuss this worrying revelation.
9 5 TEXT_JOBSMN540_02102_SEQ_05 After reexamining various incident reports, Dancing Wolf is convinced that Tristan was behind several other recent attacks that were mistakenly attributed to the Amalj'aa. With every case involving the theft of crystals, Y'mhitra voices the concern of all present: the nefarious madman harbors plans to call forth a primal. If the atrocities of the past are to be averted in the present, then you must take full advantage of Y'mhitra's studies, and master the recovered wisdom of Allag's summoners. ※The next summoner quest will be available from Dancing Wolf upon reaching level 56.
10 6 TEXT_JOBSMN540_02102_SEQ_06
11 7 TEXT_JOBSMN540_02102_SEQ_07
12 8 TEXT_JOBSMN540_02102_SEQ_08
13 9 TEXT_JOBSMN540_02102_SEQ_09
14 10 TEXT_JOBSMN540_02102_SEQ_10
15 11 TEXT_JOBSMN540_02102_SEQ_11
16 12 TEXT_JOBSMN540_02102_SEQ_12
17 13 TEXT_JOBSMN540_02102_SEQ_13
18 14 TEXT_JOBSMN540_02102_SEQ_14
19 15 TEXT_JOBSMN540_02102_SEQ_15
20 16 TEXT_JOBSMN540_02102_SEQ_16
21 17 TEXT_JOBSMN540_02102_SEQ_17
22 18 TEXT_JOBSMN540_02102_SEQ_18
23 19 TEXT_JOBSMN540_02102_SEQ_19
24 20 TEXT_JOBSMN540_02102_SEQ_20
25 21 TEXT_JOBSMN540_02102_SEQ_21
26 22 TEXT_JOBSMN540_02102_SEQ_22
27 23 TEXT_JOBSMN540_02102_SEQ_23
28 24 TEXT_JOBSMN540_02102_TODO_00 Speak with the assaulted miner at the Nanawa Mines.
29 25 TEXT_JOBSMN540_02102_TODO_01 Investigate spriggan scratchings and obtain chunks of fire silver.
30 26 TEXT_JOBSMN540_02102_TODO_02 Deliver the chunks of fire silver to the assaulted miner.
31 27 TEXT_JOBSMN540_02102_TODO_03 Speak with Dancing Wolf at the Hall of Flames.
32 28 TEXT_JOBSMN540_02102_TODO_04
33 29 TEXT_JOBSMN540_02102_TODO_05
34 30 TEXT_JOBSMN540_02102_TODO_06
35 31 TEXT_JOBSMN540_02102_TODO_07
36 32 TEXT_JOBSMN540_02102_TODO_08
37 33 TEXT_JOBSMN540_02102_TODO_09
38 34 TEXT_JOBSMN540_02102_TODO_10
39 35 TEXT_JOBSMN540_02102_TODO_11
40 36 TEXT_JOBSMN540_02102_TODO_12
41 37 TEXT_JOBSMN540_02102_TODO_13
42 38 TEXT_JOBSMN540_02102_TODO_14
43 39 TEXT_JOBSMN540_02102_TODO_15
44 40 TEXT_JOBSMN540_02102_TODO_16
45 41 TEXT_JOBSMN540_02102_TODO_17
46 42 TEXT_JOBSMN540_02102_TODO_18
47 43 TEXT_JOBSMN540_02102_TODO_19
48 44 TEXT_JOBSMN540_02102_TODO_20
49 45 TEXT_JOBSMN540_02102_TODO_21
50 46 TEXT_JOBSMN540_02102_TODO_22
51 47 TEXT_JOBSMN540_02102_TODO_23
52 48 TEXT_JOBSMN540_02102_DANCINGWOLF_000_000 Auspicious timing, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. There has been news...and none of it good. Our soldiers in central Thanalan have reported another attack.
53 49 TEXT_JOBSMN540_02102_DANCINGWOLF_000_001 I looked over the notes for the initial investigation, and it would seem Tristan─or someone who looks very much like him─has struck again. I'll have one of my men contact Y'mhitra with the details, but I suggest we head out to the Nanawa Mines immediately and question one of the surviving victims.
54 50 TEXT_JOBSMN540_02102_DANCINGWOLF_000_005 Y'mhitra sent word that she would be along shortly. If only this gentleman was as agreeable...
55 51 TEXT_JOBSMN540_02102_YMHITRA_000_006 I am on the cusp of unlocking another secret from the tomestones... Pray continue the investigation without me for now.
56 52 TEXT_JOBSMN540_02102_MINER02102_000_010 Whaddaya mean, more questions? I've spilled me tale to three different soldiers already! Me work gets further an' further behind every time I gotta stop an' talk to you folk!
57 53 TEXT_JOBSMN540_02102_MINER02102_000_011 ...Here's an idea, though: how about you scratch my back, an' I'll scratch yours? That big lad in the uniform there looks like he could lift some good-sized rocks!
58 54 TEXT_JOBSMN540_02102_MINER02102_000_012 An' what about you, <If(PlayerParameter(4))>lass<Else/>lad</If>─you some sorta mage? We've had some trouble with the local spriggans swipin' our fire silver, an' you're just the <If(PlayerParameter(4))>woman<Else/>bloke</If> to get it back. That stuff's as rare as chocobo teeth, you know!
59 55 TEXT_JOBSMN540_02102_DANCINGWOLF_000_013 Now just a moment, sir! We don't have the time for these distractions!
60 56 TEXT_JOBSMN540_02102_MINER02102_000_014 Then maybe <Emphasis>I</Emphasis> don't got the time to talk to you. Not until there's a little “give” with your “take.”
61 57 TEXT_JOBSMN540_02102_DANCINGWOLF_000_015 I fear he means to be stubborn about this, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Please humor the man, and retrieve his precious ore from the spriggans...
62 58 TEXT_JOBSMN540_02102_MINER02102_000_020 Aye, I'm gonna need me fire silver back from them spriggans. Always lurkin' nearby, they are, sniffin' about the carts... You'll find 'em soon enough.
63 59 TEXT_JOBSMN540_02102_DANCINGWOLF_000_025 <pant> <pant> ...This is a picnic...compared to my officer training...
64 60 TEXT_JOBSMN540_02102_MINER02102_000_030 You find them spriggans, <If(PlayerParameter(4))>lass<Else/>lad</If>? What about me fire silver?
65 61 TEXT_JOBSMN540_02102_MINER02102_000_035 Oho, you got the whole lot back! Much appreciated!
66 62 TEXT_JOBSMN540_02102_YMHITRA_000_040 My apologies─my studies took rather longer than I─ ...Captain Wolf? Is everything all right?
67 63 TEXT_JOBSMN540_02102_DANCINGWOLF_000_041 ...Everything's fine. Now, let's hear your story, sir.
68 64 TEXT_JOBSMN540_02102_MINER02102_000_042 Aye, I reckon you've earned it. Well, we was in the mine, loadin' the carts with our haul for the day, when this bloke in robes appears. Doesn't say a word─the bastard just snaps his fingers, an' sets his pet demon to lightin' me mates on fire...
69 65 TEXT_JOBSMN540_02102_YMHITRA_000_043 Ifrit-Egi... <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, if you would be so kind?
70 66 TEXT_JOBSMN540_02102_MINER02102_000_044 Bloody hells! Aye, that's the fiend I saw!
71 67 TEXT_JOBSMN540_02102_YMHITRA_000_045 'Tis as we feared, then... And this robe-clad man─do you have any idea of why he attacked you?
72 68 TEXT_JOBSMN540_02102_MINER02102_000_046 Well, lass, there's more than silver to be had from Nanawa─on a good day, we dig up our fair share of crystals, as well. That seems to be what he was after.
73 69 TEXT_JOBSMN540_02102_MINER02102_000_047 I'm not ashamed to say that I fled for me life once folk started goin' up in flames. But when I went back to sort out the mess, the cart what had the crystals in it was empty.
74 70 TEXT_JOBSMN540_02102_YMHITRA_000_048 ...He took them all?
75 71 TEXT_JOBSMN540_02102_MINER02102_000_049 Aye, every single one. An' that's all I've got to say about that. Hope you catch the bastard!
76 72 TEXT_JOBSMN540_02102_DANCINGWOLF_000_050 Crystals... There was a crate of crystals on the list of goods stolen from that caravan. He must have taken everything else to conceal his intent...
77 73 TEXT_JOBSMN540_02102_DANCINGWOLF_000_051 Our quarry grows careless...or simply impatient. It is time I reexamined certain other incidents that we did not think related to this case. Meet me at the Hall of Flames and we shall discuss the matter further.
78 74 TEXT_JOBSMN540_02102_YMHITRA_000_052 I can imagine only one reason why a man such as Tristan would seek to acquire a wealth of crystals... Come, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>─let us not keep Captain Wolf waiting.
79 75 TEXT_JOBSMN540_02102_YMHITRA_000_055 Whatever evil our callous foe is planning, we cannot allow it to come to fruition. Let us speak with Captain Wolf, and learn what else his investigations have uncovered.
80 76 TEXT_JOBSMN540_02102_DANCINGWOLF_000_060 ...I inspected our incident records, paying close attention to cargo manifests that included crystals. We had attributed several recent raids to the Amalj'aa, but the victims were, every one of them, burned to death. Not entirely impossible, considering the lizardmen's affinity for fire, but to find not a single arrow or spear wound...?
81 77 TEXT_JOBSMN540_02102_YMHITRA_000_061 Aye, 'tis highly unlikely. Mayhap I should state aloud what we are all thinking...
82 78 TEXT_JOBSMN540_02102_YMHITRA_000_062 Judging by the sheer number of crystals involved, we must assume that this villain intends to call forth a primal.
83 79 TEXT_JOBSMN540_02102_DANCINGWOLF_000_063 After my encounter with Ifrit, I learned just how devastatingly powerful these entities can be... And I believe that summoners, with their ability to harness such power, hold the potential to achieve great things.
84 80 TEXT_JOBSMN540_02102_DANCINGWOLF_000_064 But if Tristan truly is mad enough to summon a primal, then that unthinkable act─and the bloody deeds he performed in preparation for it─will cause people to question the motives of all who practice the summoner's art!
85 81 TEXT_JOBSMN540_02102_YMHITRA_000_065 My studies of the tomestones revealed to me a tale of adulation: the summoners of Allag were revered as heroes for their part in defeating the ancient primals.
86 82 TEXT_JOBSMN540_02102_YMHITRA_000_066 But reverence slowly turned to revulsion as practitioners─intoxicated by their own immense power─began wielding the art of summoning as a means to further their own selfish ambitions.
87 83 TEXT_JOBSMN540_02102_YMHITRA_000_067 That is not to say, of course, that all summoners chose to become tyrants. Amongst the common people, however, it became a strongly held superstition that those who meddled in the powers of primals ultimately fell into the embrace of evil.
88 84 TEXT_JOBSMN540_02102_YMHITRA_000_068 This superstition blossomed into outright terror, and that is when the mage hunts began... By the end of the Third Astral Era, the last of the summoners had vanished from the stage of history.
89 85 TEXT_JOBSMN540_02102_DANCINGWOLF_000_069 And should we allow Tristan to go through with his plans, then we risk a repeat of that tragedy. I will review the state of patrols on the crystal trade routes─we <Emphasis>will</Emphasis> catch him!
90 86 TEXT_JOBSMN540_02102_YMHITRA_000_070 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Before I joined you at the Nanawa Mines, I was able to recover another incantation that may prove useful in the coming days. Wield its power wisely...
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0,"TEXT_JOBSMN560_02103_SEQ_00","Dancing Wolf is ready to go on the offensive."
1,"TEXT_JOBSMN560_02103_SEQ_01","After noting that Tristan's attacks have ceased since increasing trade route patrols, Dancing Wolf puts forth his plan to lure the summoner into a trap. He has arranged for a lightly guarded caravan as bait, and would have you and Y'mhitra be present to assist in engaging the dangerous mage. Make your way to Camp Bluefog in northern Thanalan, and speak with the captain to learn the details of the ambush."
2,"TEXT_JOBSMN560_02103_SEQ_02","You arrive in Camp Bluefog, and Dancing Wolf explains his simple plan: the caravan, carrying a shipment of crystals, will conveniently break an axle on its way to the processing plant. You, Y'mhitra, and the captain are to take up positions nearby, and await Tristan's attack. Head to your assigned position, and stay alert for the black-robed madman."
3,"TEXT_JOBSMN560_02103_SEQ_03","Lured by the promise of easy plunder, a mage and his flame-enshrouded familiar have appeared and assaulted the caravan. Defeat the ebon-clad summoner and Ifrit-Egi, and put an end to the string of callous attacks."
4,"TEXT_JOBSMN560_02103_SEQ_04","Following a furious exchange of arcane violence, the black-robed villain lies defeated at your feet. Tend now to the wounded courier decoy."
5,"TEXT_JOBSMN560_02103_SEQ_05","Dancing Wolf and Y'mhitra join you at the scene of the battle, after defeating opponents of their own. Upon inspecting the body of the summoner, however, the Flame captain is astonished to discover that the assailant is not Tristan, but Tristan's elder brother, Kahedin. It is then that the Ascian of the Twelfth Chalice appears, lamenting his decision to employ the siblings as pawns. The Paragon proceeds to laud the primal-slaying efforts of the Bringer of Light, before vanishing as abruptly as he had appeared. Return now to the Hall of Flames in Ul'dah, and discuss these revelations with Dancing Wolf."
6,"TEXT_JOBSMN560_02103_SEQ_06","The identity of the black-robed menace has finally been revealed as the long-dead Kahedin─a reanimated puppet of a powerful Ascian. Though Tristan and his brother are now free of the Paragon's manipulations, Dancing Wolf is intent on exacting vengeance on the callous immortal. Y'mhitra counsels caution, warning that the servants of Darkness are not to be lightly challenged. To that end, the researcher then instructs you in yet another secret of ancient Allagan magicks. Continue your efforts to master the art of summoning that you might benefit from the wisdom hidden within the remaining tomestones.
※The next summoner quest will be available from Dancing Wolf upon reaching level 58."
7,"TEXT_JOBSMN560_02103_SEQ_07",""
8,"TEXT_JOBSMN560_02103_SEQ_08",""
9,"TEXT_JOBSMN560_02103_SEQ_09",""
10,"TEXT_JOBSMN560_02103_SEQ_10",""
11,"TEXT_JOBSMN560_02103_SEQ_11",""
12,"TEXT_JOBSMN560_02103_SEQ_12",""
13,"TEXT_JOBSMN560_02103_SEQ_13",""
14,"TEXT_JOBSMN560_02103_SEQ_14",""
15,"TEXT_JOBSMN560_02103_SEQ_15",""
16,"TEXT_JOBSMN560_02103_SEQ_16",""
17,"TEXT_JOBSMN560_02103_SEQ_17",""
18,"TEXT_JOBSMN560_02103_SEQ_18",""
19,"TEXT_JOBSMN560_02103_SEQ_19",""
20,"TEXT_JOBSMN560_02103_SEQ_20",""
21,"TEXT_JOBSMN560_02103_SEQ_21",""
22,"TEXT_JOBSMN560_02103_SEQ_22",""
23,"TEXT_JOBSMN560_02103_SEQ_23",""
24,"TEXT_JOBSMN560_02103_TODO_00","Speak with Dancing Wolf at Camp Bluefog."
25,"TEXT_JOBSMN560_02103_TODO_01","Lie in wait at the designated location."
26,"TEXT_JOBSMN560_02103_TODO_02","Defeat the ebon-clad summoner and Ifrit-Egi."
27,"TEXT_JOBSMN560_02103_TODO_03","Aid the courier decoy."
28,"TEXT_JOBSMN560_02103_TODO_04","Speak with Dancing Wolf at the Hall of Flames."
29,"TEXT_JOBSMN560_02103_TODO_05",""
30,"TEXT_JOBSMN560_02103_TODO_06",""
31,"TEXT_JOBSMN560_02103_TODO_07",""
32,"TEXT_JOBSMN560_02103_TODO_08",""
33,"TEXT_JOBSMN560_02103_TODO_09",""
34,"TEXT_JOBSMN560_02103_TODO_10",""
35,"TEXT_JOBSMN560_02103_TODO_11",""
36,"TEXT_JOBSMN560_02103_TODO_12",""
37,"TEXT_JOBSMN560_02103_TODO_13",""
38,"TEXT_JOBSMN560_02103_TODO_14",""
39,"TEXT_JOBSMN560_02103_TODO_15",""
40,"TEXT_JOBSMN560_02103_TODO_16",""
41,"TEXT_JOBSMN560_02103_TODO_17",""
42,"TEXT_JOBSMN560_02103_TODO_18",""
43,"TEXT_JOBSMN560_02103_TODO_19",""
44,"TEXT_JOBSMN560_02103_TODO_20",""
45,"TEXT_JOBSMN560_02103_TODO_21",""
46,"TEXT_JOBSMN560_02103_TODO_22",""
47,"TEXT_JOBSMN560_02103_TODO_23",""
48,"TEXT_JOBSMN560_02103_DANCINGWOLF_000_000","Greetings, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I hope you are prepared to take action."
49,"TEXT_JOBSMN560_02103_DANCINGWOLF_000_001","Ever since we increased our presence on the trade routes, our black-robed villain has ceased his attacks. Now it is our turn to go on the offensive."
50,"TEXT_JOBSMN560_02103_DANCINGWOLF_000_002","With the blessings of my superiors, I have arranged for a lightly guarded shipment of crystals with which we will lure Tristan into an ambush."
51,"TEXT_JOBSMN560_02103_DANCINGWOLF_000_003","And I want you there when we spring the trap! I have already sent word to Y'mhitra, and she will meet us in Camp Bluefog. Let us bring an end to this, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
52,"TEXT_JOBSMN560_02103_YMHITRA_000_005","Have you spoken with Captain Wolf? I suggest we follow his orders, and trust in the preparations of the Immortal Flames."
53,"TEXT_JOBSMN560_02103_YMHITRA_000_006","We have been waiting for you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Let us put Captain Wolf's plan into action!"
54,"TEXT_JOBSMN560_02103_DANCINGWOLF_000_010","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, you're here. Good. Our “crystal couriers” have just left camp."
55,"TEXT_JOBSMN560_02103_DANCINGWOLF_000_011","The plan is simple: the caravan will head towards the processing plant, but conveniently break an axle before reaching the east watchtower."
56,"TEXT_JOBSMN560_02103_DANCINGWOLF_000_012","We three will take up separate positions nearby, and wait for Tristan to take the bait─I've had the driver complaining long and loudly about the lack of a suitable escort for his precious cargo, so we can be reasonably sure that an attack will come."
57,"TEXT_JOBSMN560_02103_DANCINGWOLF_000_013","I trust you need no further explanations? Head to your assigned position, and do your best to keep out of sight."
58,"TEXT_JOBSMN560_02103_YMHITRA_000_020","Is aught amiss? This tree is hardly big enough to conceal the both of us..."
59,"TEXT_JOBSMN560_02103_DANCINGWOLF_000_025","If I've read him aright, Tristan will be unable to resist this lure. But enough talk─take up your position, and keep an eye out for black-robed madmen."
60,"TEXT_JOBSMN560_02103_SOLDIER02103_000_030","...You're here for the ambush? Uh, it's a pleasure to meet you and all, but you'd best keep your distance─we wouldn't want the enemy avoiding our carefully laid trap, eh?"
61,"TEXT_JOBSMN560_02103_SOLDIER02103_000_040","Aaargh! It burns! IT BURNS!!!"
62,"TEXT_JOBSMN560_02103_DANCINGWOLF_000_050","Talk to me, soldier!"
63,"TEXT_JOBSMN560_02103_SOLDIER02103_000_051","I... I'll live, Captain. He popped right out of thin air... Took me by surprise..."
64,"TEXT_JOBSMN560_02103_YMHITRA_000_052","The same happened to me. Another man in dark robes stepped through some manner of portal, and assailed me with spells."
65,"TEXT_JOBSMN560_02103_DANCINGWOLF_000_053","My position also came under attack─an underling, judging by the ease with which I dispatched him. But I have never before seen such teleportation magicks..."
66,"TEXT_JOBSMN560_02103_DANCINGWOLF_000_054","...No! It cannot be..."
67,"TEXT_JOBSMN560_02103_YMHITRA_000_055","You know this man, Captain Wolf?"
68,"TEXT_JOBSMN560_02103_DANCINGWOLF_000_056","This is Kahedin─Tristan's brother! But how...? He was tempered...slain..."
69,"TEXT_JOBSMN560_02103_ASCIANSCUP_000_057","(-Haughty Voice-)...And now <Emphasis>both</Emphasis> siblings have disappointed me. <sigh> I should exercise more care in choosing my pawns."
70,"TEXT_JOBSMN560_02103_YMHITRA_000_058","An Ascian!? That voice... You were the one who taught Tristan the art of summoning! Have you come to inflict yet more misery upon the world!?"
71,"TEXT_JOBSMN560_02103_ASCIANSCUP_000_059","...Tristan? Yes, that was the other's name. I had hoped to groom him─granted him the knowledge of Allag's mages that he might unleash his wrath against the primals. Alas, he was all too easily vanquished..."
72,"TEXT_JOBSMN560_02103_ASCIANSCUP_000_060","No matter. The Bringer of Light has proven a more-than-adequate replacement for my failed god-slayer."
73,"TEXT_JOBSMN560_02103_ASCIANSCUP_000_061","With every primal you kill, the beastmen's fervor grows ever hotter. We need but supply the tribes with crystals...and watch as they summon ever more terrible deities!"
74,"TEXT_JOBSMN560_02103_ASCIANSCUP_000_062","When the confluence of chaos reaches its peak, the world shall be swallowed in Darkness. Our master shall rise again..."
75,"TEXT_JOBSMN560_02103_DANCINGWOLF_000_063","...He's gone."
76,"TEXT_JOBSMN560_02103_DANCINGWOLF_000_064","And we should be gone as well. I shall see that my soldier is treated for his wounds, then await you outside the Hall of Flames."
77,"TEXT_JOBSMN560_02103_YMHITRA_000_070","Once again, a Paragon lurks behind the curtain, pulling the strings. I should have suspected..."
78,"TEXT_JOBSMN560_02103_DANCINGWOLF_000_075","...I believe some reassessment is in order. We now know that the black-robed menace we thought to be Tristan was actually his brother, Kahedin─a reanimated puppet, under the control of an Ascian."
79,"TEXT_JOBSMN560_02103_DANCINGWOLF_000_076","Both brothers were present at Ifrit's defeat, so Kahedin's aura, too, would have been stained with the primal's essence. Which, if I understand correctly, would explain his ability to command the egi."
80,"TEXT_JOBSMN560_02103_DANCINGWOLF_000_077","But for that Ascian to raise the lad's corpse and press him into service as his pet summoner... I shall see the blackguard suffer for his cruel depravity!"
81,"TEXT_JOBSMN560_02103_YMHITRA_000_078","Aye, the Paragon has many crimes for which he must answer. But we must move with great caution─the power of these immortals is not to be underestimated."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_JOBSMN560_02103_SEQ_00 Dancing Wolf is ready to go on the offensive.
5 1 TEXT_JOBSMN560_02103_SEQ_01 After noting that Tristan's attacks have ceased since increasing trade route patrols, Dancing Wolf puts forth his plan to lure the summoner into a trap. He has arranged for a lightly guarded caravan as bait, and would have you and Y'mhitra be present to assist in engaging the dangerous mage. Make your way to Camp Bluefog in northern Thanalan, and speak with the captain to learn the details of the ambush.
6 2 TEXT_JOBSMN560_02103_SEQ_02 You arrive in Camp Bluefog, and Dancing Wolf explains his simple plan: the caravan, carrying a shipment of crystals, will conveniently break an axle on its way to the processing plant. You, Y'mhitra, and the captain are to take up positions nearby, and await Tristan's attack. Head to your assigned position, and stay alert for the black-robed madman.
7 3 TEXT_JOBSMN560_02103_SEQ_03 Lured by the promise of easy plunder, a mage and his flame-enshrouded familiar have appeared and assaulted the caravan. Defeat the ebon-clad summoner and Ifrit-Egi, and put an end to the string of callous attacks.
8 4 TEXT_JOBSMN560_02103_SEQ_04 Following a furious exchange of arcane violence, the black-robed villain lies defeated at your feet. Tend now to the wounded courier decoy.
9 5 TEXT_JOBSMN560_02103_SEQ_05 Dancing Wolf and Y'mhitra join you at the scene of the battle, after defeating opponents of their own. Upon inspecting the body of the summoner, however, the Flame captain is astonished to discover that the assailant is not Tristan, but Tristan's elder brother, Kahedin. It is then that the Ascian of the Twelfth Chalice appears, lamenting his decision to employ the siblings as pawns. The Paragon proceeds to laud the primal-slaying efforts of the Bringer of Light, before vanishing as abruptly as he had appeared. Return now to the Hall of Flames in Ul'dah, and discuss these revelations with Dancing Wolf.
10 6 TEXT_JOBSMN560_02103_SEQ_06 The identity of the black-robed menace has finally been revealed as the long-dead Kahedin─a reanimated puppet of a powerful Ascian. Though Tristan and his brother are now free of the Paragon's manipulations, Dancing Wolf is intent on exacting vengeance on the callous immortal. Y'mhitra counsels caution, warning that the servants of Darkness are not to be lightly challenged. To that end, the researcher then instructs you in yet another secret of ancient Allagan magicks. Continue your efforts to master the art of summoning that you might benefit from the wisdom hidden within the remaining tomestones. ※The next summoner quest will be available from Dancing Wolf upon reaching level 58.
11 7 TEXT_JOBSMN560_02103_SEQ_07
12 8 TEXT_JOBSMN560_02103_SEQ_08
13 9 TEXT_JOBSMN560_02103_SEQ_09
14 10 TEXT_JOBSMN560_02103_SEQ_10
15 11 TEXT_JOBSMN560_02103_SEQ_11
16 12 TEXT_JOBSMN560_02103_SEQ_12
17 13 TEXT_JOBSMN560_02103_SEQ_13
18 14 TEXT_JOBSMN560_02103_SEQ_14
19 15 TEXT_JOBSMN560_02103_SEQ_15
20 16 TEXT_JOBSMN560_02103_SEQ_16
21 17 TEXT_JOBSMN560_02103_SEQ_17
22 18 TEXT_JOBSMN560_02103_SEQ_18
23 19 TEXT_JOBSMN560_02103_SEQ_19
24 20 TEXT_JOBSMN560_02103_SEQ_20
25 21 TEXT_JOBSMN560_02103_SEQ_21
26 22 TEXT_JOBSMN560_02103_SEQ_22
27 23 TEXT_JOBSMN560_02103_SEQ_23
28 24 TEXT_JOBSMN560_02103_TODO_00 Speak with Dancing Wolf at Camp Bluefog.
29 25 TEXT_JOBSMN560_02103_TODO_01 Lie in wait at the designated location.
30 26 TEXT_JOBSMN560_02103_TODO_02 Defeat the ebon-clad summoner and Ifrit-Egi.
31 27 TEXT_JOBSMN560_02103_TODO_03 Aid the courier decoy.
32 28 TEXT_JOBSMN560_02103_TODO_04 Speak with Dancing Wolf at the Hall of Flames.
33 29 TEXT_JOBSMN560_02103_TODO_05
34 30 TEXT_JOBSMN560_02103_TODO_06
35 31 TEXT_JOBSMN560_02103_TODO_07
36 32 TEXT_JOBSMN560_02103_TODO_08
37 33 TEXT_JOBSMN560_02103_TODO_09
38 34 TEXT_JOBSMN560_02103_TODO_10
39 35 TEXT_JOBSMN560_02103_TODO_11
40 36 TEXT_JOBSMN560_02103_TODO_12
41 37 TEXT_JOBSMN560_02103_TODO_13
42 38 TEXT_JOBSMN560_02103_TODO_14
43 39 TEXT_JOBSMN560_02103_TODO_15
44 40 TEXT_JOBSMN560_02103_TODO_16
45 41 TEXT_JOBSMN560_02103_TODO_17
46 42 TEXT_JOBSMN560_02103_TODO_18
47 43 TEXT_JOBSMN560_02103_TODO_19
48 44 TEXT_JOBSMN560_02103_TODO_20
49 45 TEXT_JOBSMN560_02103_TODO_21
50 46 TEXT_JOBSMN560_02103_TODO_22
51 47 TEXT_JOBSMN560_02103_TODO_23
52 48 TEXT_JOBSMN560_02103_DANCINGWOLF_000_000 Greetings, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I hope you are prepared to take action.
53 49 TEXT_JOBSMN560_02103_DANCINGWOLF_000_001 Ever since we increased our presence on the trade routes, our black-robed villain has ceased his attacks. Now it is our turn to go on the offensive.
54 50 TEXT_JOBSMN560_02103_DANCINGWOLF_000_002 With the blessings of my superiors, I have arranged for a lightly guarded shipment of crystals with which we will lure Tristan into an ambush.
55 51 TEXT_JOBSMN560_02103_DANCINGWOLF_000_003 And I want you there when we spring the trap! I have already sent word to Y'mhitra, and she will meet us in Camp Bluefog. Let us bring an end to this, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>.
56 52 TEXT_JOBSMN560_02103_YMHITRA_000_005 Have you spoken with Captain Wolf? I suggest we follow his orders, and trust in the preparations of the Immortal Flames.
57 53 TEXT_JOBSMN560_02103_YMHITRA_000_006 We have been waiting for you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Let us put Captain Wolf's plan into action!
58 54 TEXT_JOBSMN560_02103_DANCINGWOLF_000_010 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, you're here. Good. Our “crystal couriers” have just left camp.
59 55 TEXT_JOBSMN560_02103_DANCINGWOLF_000_011 The plan is simple: the caravan will head towards the processing plant, but conveniently break an axle before reaching the east watchtower.
60 56 TEXT_JOBSMN560_02103_DANCINGWOLF_000_012 We three will take up separate positions nearby, and wait for Tristan to take the bait─I've had the driver complaining long and loudly about the lack of a suitable escort for his precious cargo, so we can be reasonably sure that an attack will come.
61 57 TEXT_JOBSMN560_02103_DANCINGWOLF_000_013 I trust you need no further explanations? Head to your assigned position, and do your best to keep out of sight.
62 58 TEXT_JOBSMN560_02103_YMHITRA_000_020 Is aught amiss? This tree is hardly big enough to conceal the both of us...
63 59 TEXT_JOBSMN560_02103_DANCINGWOLF_000_025 If I've read him aright, Tristan will be unable to resist this lure. But enough talk─take up your position, and keep an eye out for black-robed madmen.
64 60 TEXT_JOBSMN560_02103_SOLDIER02103_000_030 ...You're here for the ambush? Uh, it's a pleasure to meet you and all, but you'd best keep your distance─we wouldn't want the enemy avoiding our carefully laid trap, eh?
65 61 TEXT_JOBSMN560_02103_SOLDIER02103_000_040 Aaargh! It burns! IT BURNS!!!
66 62 TEXT_JOBSMN560_02103_DANCINGWOLF_000_050 Talk to me, soldier!
67 63 TEXT_JOBSMN560_02103_SOLDIER02103_000_051 I... I'll live, Captain. He popped right out of thin air... Took me by surprise...
68 64 TEXT_JOBSMN560_02103_YMHITRA_000_052 The same happened to me. Another man in dark robes stepped through some manner of portal, and assailed me with spells.
69 65 TEXT_JOBSMN560_02103_DANCINGWOLF_000_053 My position also came under attack─an underling, judging by the ease with which I dispatched him. But I have never before seen such teleportation magicks...
70 66 TEXT_JOBSMN560_02103_DANCINGWOLF_000_054 ...No! It cannot be...
71 67 TEXT_JOBSMN560_02103_YMHITRA_000_055 You know this man, Captain Wolf?
72 68 TEXT_JOBSMN560_02103_DANCINGWOLF_000_056 This is Kahedin─Tristan's brother! But how...? He was tempered...slain...
73 69 TEXT_JOBSMN560_02103_ASCIANSCUP_000_057 (-Haughty Voice-)...And now <Emphasis>both</Emphasis> siblings have disappointed me. <sigh> I should exercise more care in choosing my pawns.
74 70 TEXT_JOBSMN560_02103_YMHITRA_000_058 An Ascian!? That voice... You were the one who taught Tristan the art of summoning! Have you come to inflict yet more misery upon the world!?
75 71 TEXT_JOBSMN560_02103_ASCIANSCUP_000_059 ...Tristan? Yes, that was the other's name. I had hoped to groom him─granted him the knowledge of Allag's mages that he might unleash his wrath against the primals. Alas, he was all too easily vanquished...
76 72 TEXT_JOBSMN560_02103_ASCIANSCUP_000_060 No matter. The Bringer of Light has proven a more-than-adequate replacement for my failed god-slayer.
77 73 TEXT_JOBSMN560_02103_ASCIANSCUP_000_061 With every primal you kill, the beastmen's fervor grows ever hotter. We need but supply the tribes with crystals...and watch as they summon ever more terrible deities!
78 74 TEXT_JOBSMN560_02103_ASCIANSCUP_000_062 When the confluence of chaos reaches its peak, the world shall be swallowed in Darkness. Our master shall rise again...
79 75 TEXT_JOBSMN560_02103_DANCINGWOLF_000_063 ...He's gone.
80 76 TEXT_JOBSMN560_02103_DANCINGWOLF_000_064 And we should be gone as well. I shall see that my soldier is treated for his wounds, then await you outside the Hall of Flames.
81 77 TEXT_JOBSMN560_02103_YMHITRA_000_070 Once again, a Paragon lurks behind the curtain, pulling the strings. I should have suspected...
82 78 TEXT_JOBSMN560_02103_DANCINGWOLF_000_075 ...I believe some reassessment is in order. We now know that the black-robed menace we thought to be Tristan was actually his brother, Kahedin─a reanimated puppet, under the control of an Ascian.
83 79 TEXT_JOBSMN560_02103_DANCINGWOLF_000_076 Both brothers were present at Ifrit's defeat, so Kahedin's aura, too, would have been stained with the primal's essence. Which, if I understand correctly, would explain his ability to command the egi.
84 80 TEXT_JOBSMN560_02103_DANCINGWOLF_000_077 But for that Ascian to raise the lad's corpse and press him into service as his pet summoner... I shall see the blackguard suffer for his cruel depravity!
85 81 TEXT_JOBSMN560_02103_YMHITRA_000_078 Aye, the Paragon has many crimes for which he must answer. But we must move with great caution─the power of these immortals is not to be underestimated.
86 82 TEXT_JOBSMN560_02103_YMHITRA_000_079 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>... I have uncovered yet another spell of summoning magick, the casting of which would drive a lesser mage to <If(PlayerParameter(4))>her<Else/>his</If> knees. After the battles you have fought, however, I believe you are strong enough to wield it.
87 83 TEXT_JOBSMN560_02103_YMHITRA_000_080 I will return to Gridania, and redouble my efforts to decipher the remaining tomestones. We cannot face an Ascian unprepared!
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0,"TEXT_JOBSMN580_02104_SEQ_00","Dancing Wolf seems impatient to confront your elusive enemy."
1,"TEXT_JOBSMN580_02104_SEQ_01","Dancing Wolf reports that since your victory over the unfortunate Kahedin, the number of attacks along Thanalan's trade routes has considerably diminished. Such a lack of activity, however, has the officer at a loss as to how to track down your Ascian foe. He urges you to instead speak with Y'mhitra, who apparently has other findings to share. Visit the researcher in Gridania, and learn what new secrets her studies have uncovered."
2,"TEXT_JOBSMN580_02104_SEQ_02","Y'mhitra greets you with great enthusiasm, claiming to have unlocked a good many mysteries during her latest bout of study. She goes on to explain how you might circumvent the intrinsic aetheric limitations that prevented you from summoning Ramuh-Egi by adopting a method used by the ancient Allagans─a technique known as a “trance.” After suggesting that you attempt to infuse yourself with the essence of the terrible Bahamut, she admits that you will need Captain Wolf's assistance to enter what may be the only appropriate ritual location. Make your way to Ul'dah, and speak with Dancing Wolf at the Hall of Flames."
3,"TEXT_JOBSMN580_02104_SEQ_03","Against his better judgment, Dancing Wolf has agreed to help you enter the contested territory of the Carteneau Flats. Head to the airship landing and petition the elite flyer to transport you to the edge of the aether-soaked wasteland."
4,"TEXT_JOBSMN580_02104_SEQ_04","Your meditations in the Carteneau Flats are interrupted by the Ascian of the Twelfth Chalice, who vows to deny you the advantage of Bahamut's might. Despite the relentless onslaught of egi, however, you are able to complete the ritual and enter the trance of the dreadwyrm. Wary of your newfound strength, your immortal foe chooses to withdraw rather than risk defeat. Return to Ul'dah, and speak with Dancing Wolf at the Hall of Flames."
5,"TEXT_JOBSMN580_02104_SEQ_05","Though pleased with the success of your clandestine mission, Dancing Wolf is also frustrated at his failure to exact a proper vengeance. Y'mhitra reminds him, however, that the true destruction of an Ascian is not so easily accomplished. Explore the power of your Dreadwyrm Trance, and prepare yourself for your next confrontation with the malevolent Paragon.
※The next summoner quest will be available from Dancing Wolf upon reaching level 60."
6,"TEXT_JOBSMN580_02104_SEQ_06",""
7,"TEXT_JOBSMN580_02104_SEQ_07",""
8,"TEXT_JOBSMN580_02104_SEQ_08",""
9,"TEXT_JOBSMN580_02104_SEQ_09",""
10,"TEXT_JOBSMN580_02104_SEQ_10",""
11,"TEXT_JOBSMN580_02104_SEQ_11",""
12,"TEXT_JOBSMN580_02104_SEQ_12",""
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22,"TEXT_JOBSMN580_02104_SEQ_22",""
23,"TEXT_JOBSMN580_02104_SEQ_23",""
24,"TEXT_JOBSMN580_02104_TODO_00","Speak with Y'mhitra in Gridania."
25,"TEXT_JOBSMN580_02104_TODO_01","Speak with Dancing Wolf at the Hall of Flames."
26,"TEXT_JOBSMN580_02104_TODO_02","Speak with the elite flyer at the airship landing."
27,"TEXT_JOBSMN580_02104_TODO_03","Speak with Dancing Wolf at the Hall of Flames."
28,"TEXT_JOBSMN580_02104_TODO_04",""
29,"TEXT_JOBSMN580_02104_TODO_05",""
30,"TEXT_JOBSMN580_02104_TODO_06",""
31,"TEXT_JOBSMN580_02104_TODO_07",""
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34,"TEXT_JOBSMN580_02104_TODO_10",""
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36,"TEXT_JOBSMN580_02104_TODO_12",""
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38,"TEXT_JOBSMN580_02104_TODO_14",""
39,"TEXT_JOBSMN580_02104_TODO_15",""
40,"TEXT_JOBSMN580_02104_TODO_16",""
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48,"TEXT_JOBSMN580_02104_DANCINGWOLF_000_000","Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. If you've come for word on the Ascian, I fear I've little progress to report. We did, however, hold a service for Kahedin. I assembled the soldiers from his old unit, and together we conveyed his remains to the priests of Thal."
49,"TEXT_JOBSMN580_02104_DANCINGWOLF_000_001","As for Thanalan's trade routes, there is still the odd raid by bandits or beastmen, but naught that involves men in black robes... I must confess, I am at a loss as to how we might track our foe."
50,"TEXT_JOBSMN580_02104_DANCINGWOLF_000_002","...Ah, have you spoken with Y'mhitra? I believe she had new findings to share with you."
51,"TEXT_JOBSMN580_02104_DANCINGWOLF_000_005","Y'mhitra mentioned she wished a word with you. The lass is back in Gridania, the last I heard..."
52,"TEXT_JOBSMN580_02104_YMHITRA_000_010","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, there you are! We have much to discuss!"
53,"TEXT_JOBSMN580_02104_YMHITRA_000_011","I have been engrossed in my studies, you see, seeking every advantage for our inevitable clash with the Ascian."
54,"TEXT_JOBSMN580_02104_YMHITRA_000_012","And as I struggled to unravel the ancient knowledge of the tomestones, I unlocked a good many mysteries...including the reason why you were unable to call forth Ramuh-Egi."
55,"TEXT_JOBSMN580_02104_YMHITRA_000_013","When you summon an avatar, you draw upon your body's reservoir of aether to grant life and form to what is known as an arcane entity─that much we already knew."
56,"TEXT_JOBSMN580_02104_YMHITRA_000_014","I had, however, overlooked the simple fact that our aetheric reserves are finite─thus the magnitude of egi that you are able to summon is limited by the extent of your own life force. Simply put, if the egi is too powerful, then the summoning fails..."
57,"TEXT_JOBSMN580_02104_YMHITRA_000_015","But do not despair! The summoners of Allag devised a method by which one might circumvent this intrinsic limitation."
58,"TEXT_JOBSMN580_02104_YMHITRA_000_016","Rather than attempt to summon a separate, physical manifestation of certain egi, the most accomplished mages discovered that far less aether was required to infuse <Emphasis>themselves</Emphasis> with the essence of a primal's power.
The technique by which a summoner would achieve this heightened state was known as a “trance.”"
59,"TEXT_JOBSMN580_02104_YMHITRA_000_017","What say you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>─shall we see if you can master this method? It may even allow you to contend with a Paragon...but not if the essence is of an ordinary primal. Nay, we must set our sights on the most potent entity, the most fierce─I speak of the elder primal Bahamut."
60,"TEXT_JOBSMN580_02104_YMHITRA_000_020","You were there at the Battle of Carteneau. You were there on the day of the Calamity when aether infused with the dragon's essence rained down upon the field."
61,"TEXT_JOBSMN580_02104_YMHITRA_000_030","On the day of the Calamity, the dragon vanished in an explosion so massive that his aether was carried to the far corners of Eorzea. You, among many others, have already been touched by his essence."
62,"TEXT_JOBSMN580_02104_YMHITRA_000_040","All that remains is to perform the meditative ritual in a place steeped in Bahamut's energies, and you should be able to enter the trance of the dreadwyrm. As for setting foot within the only suitable location, I believe Captain Wolf can assist us... Shall we pay him a visit?"
63,"TEXT_JOBSMN580_02104_YMHITRA_000_045","If we are to unlock the power of the ancient summoners' trance, then we shall require Captain Wolf's assistance. Let us make haste for Ul'dah."
64,"TEXT_JOBSMN580_02104_YMHITRA_000_050","As I anticipated, the good captain here has agreed to help us enter the only truly suitable ritual location."
65,"TEXT_JOBSMN580_02104_DANCINGWOLF_000_055","Y'mhitra here is certainly not one to do things by half...
She petitioned me to help gain entry to the aether-soaked wasteland of the Carteneau Flats."
66,"TEXT_JOBSMN580_02104_DANCINGWOLF_000_056","The Flats are disputed territory, jointly administered by the three member nations of the Eorzean Alliance─and attempting to earn full admittance to the area is a bureaucratic nightmare. As matters stand, I was only able to secure permission to visit the Immortal Flames' airship landing."
67,"TEXT_JOBSMN580_02104_DANCINGWOLF_000_057","If we wish to enter the Flats proper, we will have to do so under the cover of night. Prepare yourself for a tense journey, then make your way to the landing here in Ul'dah. I have one of our elite flyers standing by."
68,"TEXT_JOBSMN580_02104_YMHITRA_000_060","Mastery of this trance will greatly increase your chances of standing against the Paragon. Pray inform the elite flyer that we are ready to depart for Carteneau."
69,"TEXT_JOBSMN580_02104_DANCINGWOLF_000_065","If they catch us creeping into the Flats, the General will have my head on a platter. ...But I must have vengeance for my soldiers!"
70,"TEXT_JOBSMN580_02104_AIRMAN02104_000_070","I'll fly you to the front door of the Flats, but that's as far as you're authorized to go. Stay on the landing, or face the consequences."
71,"TEXT_JOBSMN580_02104_DANCINGWOLF_000_075","(★未使用/削除予定★)"
72,"TEXT_JOBSMN580_02104_YMHITRA_000_080","So this is what became of the Carteneau Flats. Never before have I sensed such tainted aether..."
73,"TEXT_JOBSMN580_02104_YMHITRA_000_081","Let us not linger long, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Turn your mind now to Bahamut's terrible majesty─allow his power to seep into your very being..."
74,"TEXT_JOBSMN580_02104_YMHITRA_000_082","...Nothing? We may need to deepen your meditations..."
75,"TEXT_JOBSMN580_02104_ASCIANSCUP_000_083","(-Haughty Voice-)Do you truly attempt to harness the might of Bahamut? The essence of the elder primal shall tear your mortal frame asunder!"
76,"TEXT_JOBSMN580_02104_ASCIANSCUP_000_084","Chaos rises in the presence of power, but you, Bringer of Light, can be allowed to shine no brighter. Come, and be doused in the endless waters of the Twelfth Chalice!"
77,"TEXT_JOBSMN580_02104_ASCIANS_000_100","Hmph. I did not anticipate this. You should not have been able to complete the meditations under such duress."
78,"TEXT_JOBSMN580_02104_ASCIANS_000_101","...But I shall not underestimate you again. Our next meeting shall be our last, Bringer of Light!"
79,"TEXT_JOBSMN580_02104_YMHITRA_000_102","We did it... We faced a Paragon, and lived."
80,"TEXT_JOBSMN580_02104_YMHITRA_000_103","And it is all thanks to you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>─you, and the towering might of Bahamut that you now command!"
81,"TEXT_JOBSMN580_02104_DANCINGWOLF_000_104","Aye, despite the Ascian's interference, we achieved what we came here for. But I'm afraid this is not the place to celebrate─let us return to the landing before the dawn's light finds us in forbidden territory."
82,"TEXT_JOBSMN580_02104_YMHITRA_000_110","'Twas a daring journey, but I believe the rewards merited the risk. We should return now to the Hall of Flames, and see that Captain Wolf has not been stripped of his station..."
83,"TEXT_JOBSMN580_02104_YMHITRA_000_111","'Twas a daring journey, but I believe the rewards merited the risk. We should return now to the Hall of Flames, and see that Captain Wolf has not been stripped of his station..."
84,"TEXT_JOBSMN580_02104_YMHITRA_000_112","That Paragon did not come across us by chance. We are being watched..."
85,"TEXT_JOBSMN580_02104_DANCINGWOLF_000_120","We have reason to rejoice, my friends─it would seem our clandestine adventure went unnoticed by my superiors. And, more importantly, we seized the upper hand in a battle against an <Emphasis>Ascian</Emphasis>."
86,"TEXT_JOBSMN580_02104_YMHITRA_000_121","The trance did appear most effective against our immortal foe. For such a hurried night's work, we managed to reap quite a harvest indeed."
87,"TEXT_JOBSMN580_02104_DANCINGWOLF_000_122","Aye, but it is a pity the bastard fled when he did. I would have liked to have settled the score then and there..."
88,"TEXT_JOBSMN580_02104_YMHITRA_000_123","'Twas for the best, Captain Wolf. If we would truly defeat the Ascian, then we must be prepared to destroy him utterly, body and soul..."
89,"TEXT_JOBSMN580_02104_QIB_001_TODO_001","Awaken the power of the Dreadwyrm Trance!"
90,"TEXT_JOBSMN580_02104_QIB_001_TODO_002","Defeat all egi!"
91,"TEXT_JOBSMN580_02104_QIB_001_ASCIANSCUP_BATTLETALK_00","Bahamut's power shall never be yours!
You die here, mortals!"
92,"TEXT_JOBSMN580_02104_QIB_001_DANCINGWOLF_BATTLETALK_01","Thal's teeth!
We needed more time!"
93,"TEXT_JOBSMN580_02104_QIB_001_YMHITRA_BATTLETALK_02","You must not abandon the ritual!
Use Bahamut's residual energies to unlock the trance!"
94,"TEXT_JOBSMN580_02104_QIB_001_ASCIANSCUP_BATTLETALK_04","You would play with fire...?
Then perish in infernal flames!"
95,"TEXT_JOBSMN580_02104_QIB_001_YMHITRA_BATTLETALK_05","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, quest with your senses!
There will be pockets of lingering aether!"
96,"TEXT_JOBSMN580_02104_QIB_001_YMHITRA_BATTLETALK_06","Find the densest concentrations! Focus!
Will yourself one with Bahamut's essence!"
97,"TEXT_JOBSMN580_02104_QIB_001_ASCIANSCUP_BATTLETALK_10","I will cut you down with blades of wind!"
98,"TEXT_JOBSMN580_02104_QIB_001_DANCINGWOLF_BATTLETALK_11","Another egi!?
He won't stop, will he...?"
99,"TEXT_JOBSMN580_02104_QIB_001_YMHITRA_BATTLETALK_15","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, concentrate!
Enfold your mind in Bahamut's wings!"
100,"TEXT_JOBSMN580_02104_QIB_001_ASCIANSCUP_BATTLETALK_20","You are persistent, Bringer of Light...
I will bury you in stone!"
101,"TEXT_JOBSMN580_02104_QIB_001_DANCINGWOLF_BATTLETALK_21","For the love of Thal...
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_JOBSMN580_02104_SEQ_00 Dancing Wolf seems impatient to confront your elusive enemy.
5 1 TEXT_JOBSMN580_02104_SEQ_01 Dancing Wolf reports that since your victory over the unfortunate Kahedin, the number of attacks along Thanalan's trade routes has considerably diminished. Such a lack of activity, however, has the officer at a loss as to how to track down your Ascian foe. He urges you to instead speak with Y'mhitra, who apparently has other findings to share. Visit the researcher in Gridania, and learn what new secrets her studies have uncovered.
6 2 TEXT_JOBSMN580_02104_SEQ_02 Y'mhitra greets you with great enthusiasm, claiming to have unlocked a good many mysteries during her latest bout of study. She goes on to explain how you might circumvent the intrinsic aetheric limitations that prevented you from summoning Ramuh-Egi by adopting a method used by the ancient Allagans─a technique known as a “trance.” After suggesting that you attempt to infuse yourself with the essence of the terrible Bahamut, she admits that you will need Captain Wolf's assistance to enter what may be the only appropriate ritual location. Make your way to Ul'dah, and speak with Dancing Wolf at the Hall of Flames.
7 3 TEXT_JOBSMN580_02104_SEQ_03 Against his better judgment, Dancing Wolf has agreed to help you enter the contested territory of the Carteneau Flats. Head to the airship landing and petition the elite flyer to transport you to the edge of the aether-soaked wasteland.
8 4 TEXT_JOBSMN580_02104_SEQ_04 Your meditations in the Carteneau Flats are interrupted by the Ascian of the Twelfth Chalice, who vows to deny you the advantage of Bahamut's might. Despite the relentless onslaught of egi, however, you are able to complete the ritual and enter the trance of the dreadwyrm. Wary of your newfound strength, your immortal foe chooses to withdraw rather than risk defeat. Return to Ul'dah, and speak with Dancing Wolf at the Hall of Flames.
9 5 TEXT_JOBSMN580_02104_SEQ_05 Though pleased with the success of your clandestine mission, Dancing Wolf is also frustrated at his failure to exact a proper vengeance. Y'mhitra reminds him, however, that the true destruction of an Ascian is not so easily accomplished. Explore the power of your Dreadwyrm Trance, and prepare yourself for your next confrontation with the malevolent Paragon. ※The next summoner quest will be available from Dancing Wolf upon reaching level 60.
10 6 TEXT_JOBSMN580_02104_SEQ_06
11 7 TEXT_JOBSMN580_02104_SEQ_07
12 8 TEXT_JOBSMN580_02104_SEQ_08
13 9 TEXT_JOBSMN580_02104_SEQ_09
14 10 TEXT_JOBSMN580_02104_SEQ_10
15 11 TEXT_JOBSMN580_02104_SEQ_11
16 12 TEXT_JOBSMN580_02104_SEQ_12
17 13 TEXT_JOBSMN580_02104_SEQ_13
18 14 TEXT_JOBSMN580_02104_SEQ_14
19 15 TEXT_JOBSMN580_02104_SEQ_15
20 16 TEXT_JOBSMN580_02104_SEQ_16
21 17 TEXT_JOBSMN580_02104_SEQ_17
22 18 TEXT_JOBSMN580_02104_SEQ_18
23 19 TEXT_JOBSMN580_02104_SEQ_19
24 20 TEXT_JOBSMN580_02104_SEQ_20
25 21 TEXT_JOBSMN580_02104_SEQ_21
26 22 TEXT_JOBSMN580_02104_SEQ_22
27 23 TEXT_JOBSMN580_02104_SEQ_23
28 24 TEXT_JOBSMN580_02104_TODO_00 Speak with Y'mhitra in Gridania.
29 25 TEXT_JOBSMN580_02104_TODO_01 Speak with Dancing Wolf at the Hall of Flames.
30 26 TEXT_JOBSMN580_02104_TODO_02 Speak with the elite flyer at the airship landing.
31 27 TEXT_JOBSMN580_02104_TODO_03 Speak with Dancing Wolf at the Hall of Flames.
32 28 TEXT_JOBSMN580_02104_TODO_04
33 29 TEXT_JOBSMN580_02104_TODO_05
34 30 TEXT_JOBSMN580_02104_TODO_06
35 31 TEXT_JOBSMN580_02104_TODO_07
36 32 TEXT_JOBSMN580_02104_TODO_08
37 33 TEXT_JOBSMN580_02104_TODO_09
38 34 TEXT_JOBSMN580_02104_TODO_10
39 35 TEXT_JOBSMN580_02104_TODO_11
40 36 TEXT_JOBSMN580_02104_TODO_12
41 37 TEXT_JOBSMN580_02104_TODO_13
42 38 TEXT_JOBSMN580_02104_TODO_14
43 39 TEXT_JOBSMN580_02104_TODO_15
44 40 TEXT_JOBSMN580_02104_TODO_16
45 41 TEXT_JOBSMN580_02104_TODO_17
46 42 TEXT_JOBSMN580_02104_TODO_18
47 43 TEXT_JOBSMN580_02104_TODO_19
48 44 TEXT_JOBSMN580_02104_TODO_20
49 45 TEXT_JOBSMN580_02104_TODO_21
50 46 TEXT_JOBSMN580_02104_TODO_22
51 47 TEXT_JOBSMN580_02104_TODO_23
52 48 TEXT_JOBSMN580_02104_DANCINGWOLF_000_000 Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. If you've come for word on the Ascian, I fear I've little progress to report. We did, however, hold a service for Kahedin. I assembled the soldiers from his old unit, and together we conveyed his remains to the priests of Thal.
53 49 TEXT_JOBSMN580_02104_DANCINGWOLF_000_001 As for Thanalan's trade routes, there is still the odd raid by bandits or beastmen, but naught that involves men in black robes... I must confess, I am at a loss as to how we might track our foe.
54 50 TEXT_JOBSMN580_02104_DANCINGWOLF_000_002 ...Ah, have you spoken with Y'mhitra? I believe she had new findings to share with you.
55 51 TEXT_JOBSMN580_02104_DANCINGWOLF_000_005 Y'mhitra mentioned she wished a word with you. The lass is back in Gridania, the last I heard...
56 52 TEXT_JOBSMN580_02104_YMHITRA_000_010 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, there you are! We have much to discuss!
57 53 TEXT_JOBSMN580_02104_YMHITRA_000_011 I have been engrossed in my studies, you see, seeking every advantage for our inevitable clash with the Ascian.
58 54 TEXT_JOBSMN580_02104_YMHITRA_000_012 And as I struggled to unravel the ancient knowledge of the tomestones, I unlocked a good many mysteries...including the reason why you were unable to call forth Ramuh-Egi.
59 55 TEXT_JOBSMN580_02104_YMHITRA_000_013 When you summon an avatar, you draw upon your body's reservoir of aether to grant life and form to what is known as an arcane entity─that much we already knew.
60 56 TEXT_JOBSMN580_02104_YMHITRA_000_014 I had, however, overlooked the simple fact that our aetheric reserves are finite─thus the magnitude of egi that you are able to summon is limited by the extent of your own life force. Simply put, if the egi is too powerful, then the summoning fails...
61 57 TEXT_JOBSMN580_02104_YMHITRA_000_015 But do not despair! The summoners of Allag devised a method by which one might circumvent this intrinsic limitation.
62 58 TEXT_JOBSMN580_02104_YMHITRA_000_016 Rather than attempt to summon a separate, physical manifestation of certain egi, the most accomplished mages discovered that far less aether was required to infuse <Emphasis>themselves</Emphasis> with the essence of a primal's power. The technique by which a summoner would achieve this heightened state was known as a “trance.”
63 59 TEXT_JOBSMN580_02104_YMHITRA_000_017 What say you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>─shall we see if you can master this method? It may even allow you to contend with a Paragon...but not if the essence is of an ordinary primal. Nay, we must set our sights on the most potent entity, the most fierce─I speak of the elder primal Bahamut.
64 60 TEXT_JOBSMN580_02104_YMHITRA_000_020 You were there at the Battle of Carteneau. You were there on the day of the Calamity when aether infused with the dragon's essence rained down upon the field.
65 61 TEXT_JOBSMN580_02104_YMHITRA_000_030 On the day of the Calamity, the dragon vanished in an explosion so massive that his aether was carried to the far corners of Eorzea. You, among many others, have already been touched by his essence.
66 62 TEXT_JOBSMN580_02104_YMHITRA_000_040 All that remains is to perform the meditative ritual in a place steeped in Bahamut's energies, and you should be able to enter the trance of the dreadwyrm. As for setting foot within the only suitable location, I believe Captain Wolf can assist us... Shall we pay him a visit?
67 63 TEXT_JOBSMN580_02104_YMHITRA_000_045 If we are to unlock the power of the ancient summoners' trance, then we shall require Captain Wolf's assistance. Let us make haste for Ul'dah.
68 64 TEXT_JOBSMN580_02104_YMHITRA_000_050 As I anticipated, the good captain here has agreed to help us enter the only truly suitable ritual location.
69 65 TEXT_JOBSMN580_02104_DANCINGWOLF_000_055 Y'mhitra here is certainly not one to do things by half... She petitioned me to help gain entry to the aether-soaked wasteland of the Carteneau Flats.
70 66 TEXT_JOBSMN580_02104_DANCINGWOLF_000_056 The Flats are disputed territory, jointly administered by the three member nations of the Eorzean Alliance─and attempting to earn full admittance to the area is a bureaucratic nightmare. As matters stand, I was only able to secure permission to visit the Immortal Flames' airship landing.
71 67 TEXT_JOBSMN580_02104_DANCINGWOLF_000_057 If we wish to enter the Flats proper, we will have to do so under the cover of night. Prepare yourself for a tense journey, then make your way to the landing here in Ul'dah. I have one of our elite flyers standing by.
72 68 TEXT_JOBSMN580_02104_YMHITRA_000_060 Mastery of this trance will greatly increase your chances of standing against the Paragon. Pray inform the elite flyer that we are ready to depart for Carteneau.
73 69 TEXT_JOBSMN580_02104_DANCINGWOLF_000_065 If they catch us creeping into the Flats, the General will have my head on a platter. ...But I must have vengeance for my soldiers!
74 70 TEXT_JOBSMN580_02104_AIRMAN02104_000_070 I'll fly you to the front door of the Flats, but that's as far as you're authorized to go. Stay on the landing, or face the consequences.
75 71 TEXT_JOBSMN580_02104_DANCINGWOLF_000_075 (★未使用/削除予定★)
76 72 TEXT_JOBSMN580_02104_YMHITRA_000_080 So this is what became of the Carteneau Flats. Never before have I sensed such tainted aether...
77 73 TEXT_JOBSMN580_02104_YMHITRA_000_081 Let us not linger long, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Turn your mind now to Bahamut's terrible majesty─allow his power to seep into your very being...
78 74 TEXT_JOBSMN580_02104_YMHITRA_000_082 ...Nothing? We may need to deepen your meditations...
79 75 TEXT_JOBSMN580_02104_ASCIANSCUP_000_083 (-Haughty Voice-)Do you truly attempt to harness the might of Bahamut? The essence of the elder primal shall tear your mortal frame asunder!
80 76 TEXT_JOBSMN580_02104_ASCIANSCUP_000_084 Chaos rises in the presence of power, but you, Bringer of Light, can be allowed to shine no brighter. Come, and be doused in the endless waters of the Twelfth Chalice!
81 77 TEXT_JOBSMN580_02104_ASCIANS_000_100 Hmph. I did not anticipate this. You should not have been able to complete the meditations under such duress.
82 78 TEXT_JOBSMN580_02104_ASCIANS_000_101 ...But I shall not underestimate you again. Our next meeting shall be our last, Bringer of Light!
83 79 TEXT_JOBSMN580_02104_YMHITRA_000_102 We did it... We faced a Paragon, and lived.
84 80 TEXT_JOBSMN580_02104_YMHITRA_000_103 And it is all thanks to you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>─you, and the towering might of Bahamut that you now command!
85 81 TEXT_JOBSMN580_02104_DANCINGWOLF_000_104 Aye, despite the Ascian's interference, we achieved what we came here for. But I'm afraid this is not the place to celebrate─let us return to the landing before the dawn's light finds us in forbidden territory.
86 82 TEXT_JOBSMN580_02104_YMHITRA_000_110 'Twas a daring journey, but I believe the rewards merited the risk. We should return now to the Hall of Flames, and see that Captain Wolf has not been stripped of his station...
87 83 TEXT_JOBSMN580_02104_YMHITRA_000_111 'Twas a daring journey, but I believe the rewards merited the risk. We should return now to the Hall of Flames, and see that Captain Wolf has not been stripped of his station...
88 84 TEXT_JOBSMN580_02104_YMHITRA_000_112 That Paragon did not come across us by chance. We are being watched...
89 85 TEXT_JOBSMN580_02104_DANCINGWOLF_000_120 We have reason to rejoice, my friends─it would seem our clandestine adventure went unnoticed by my superiors. And, more importantly, we seized the upper hand in a battle against an <Emphasis>Ascian</Emphasis>.
90 86 TEXT_JOBSMN580_02104_YMHITRA_000_121 The trance did appear most effective against our immortal foe. For such a hurried night's work, we managed to reap quite a harvest indeed.
91 87 TEXT_JOBSMN580_02104_DANCINGWOLF_000_122 Aye, but it is a pity the bastard fled when he did. I would have liked to have settled the score then and there...
92 88 TEXT_JOBSMN580_02104_YMHITRA_000_123 'Twas for the best, Captain Wolf. If we would truly defeat the Ascian, then we must be prepared to destroy him utterly, body and soul...
93 89 TEXT_JOBSMN580_02104_QIB_001_TODO_001 Awaken the power of the Dreadwyrm Trance!
94 90 TEXT_JOBSMN580_02104_QIB_001_TODO_002 Defeat all egi!
95 91 TEXT_JOBSMN580_02104_QIB_001_ASCIANSCUP_BATTLETALK_00 Bahamut's power shall never be yours! You die here, mortals!
96 92 TEXT_JOBSMN580_02104_QIB_001_DANCINGWOLF_BATTLETALK_01 Thal's teeth! We needed more time!
97 93 TEXT_JOBSMN580_02104_QIB_001_YMHITRA_BATTLETALK_02 You must not abandon the ritual! Use Bahamut's residual energies to unlock the trance!
98 94 TEXT_JOBSMN580_02104_QIB_001_ASCIANSCUP_BATTLETALK_04 You would play with fire...? Then perish in infernal flames!
99 95 TEXT_JOBSMN580_02104_QIB_001_YMHITRA_BATTLETALK_05 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, quest with your senses! There will be pockets of lingering aether!
100 96 TEXT_JOBSMN580_02104_QIB_001_YMHITRA_BATTLETALK_06 Find the densest concentrations! Focus! Will yourself one with Bahamut's essence!
101 97 TEXT_JOBSMN580_02104_QIB_001_ASCIANSCUP_BATTLETALK_10 I will cut you down with blades of wind!
102 98 TEXT_JOBSMN580_02104_QIB_001_DANCINGWOLF_BATTLETALK_11 Another egi!? He won't stop, will he...?
103 99 TEXT_JOBSMN580_02104_QIB_001_YMHITRA_BATTLETALK_15 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, concentrate! Enfold your mind in Bahamut's wings!
104 100 TEXT_JOBSMN580_02104_QIB_001_ASCIANSCUP_BATTLETALK_20 You are persistent, Bringer of Light... I will bury you in stone!
105 101 TEXT_JOBSMN580_02104_QIB_001_DANCINGWOLF_BATTLETALK_21 For the love of Thal... <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Might you meditate a little faster!?
106 102 TEXT_JOBSMN580_02104_QIB_001_YMHITRA_BATTLETALK_25 It's working, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Find another pocket of aether!
107 103 TEXT_JOBSMN580_02104_QIB_001_ASCIANSCUP_BATTLETALK_30 You still do not understand. The waters of the Twelfth Chalice are <Emphasis>endless</Emphasis>...
108 104 TEXT_JOBSMN580_02104_QIB_001_YMHITRA_BATTLETALK_31 Where does he find such stamina...? Do not yield, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!
109 105 TEXT_JOBSMN580_02104_QIB_001_DANCINGWOLF_BATTLETALK_32 ...Did he summon three egi at once!? I should have brought reinforcements...
110 106 TEXT_JOBSMN580_02104_QIB_001_YMHITRA_BATTLETALK_33 Continue seeking the aether! Without the trance, we cannot prevail!
111 107 TEXT_JOBSMN580_02104_QIB_001_DANCINGWOLF_BATTLETALK_35 What just happened!?
112 108 TEXT_JOBSMN580_02104_QIB_001_ASCIANSCUP_BATTLETALK_36 No! The might of the dreadwyrm...
113 109 TEXT_JOBSMN580_02104_QIB_001_YMHITRA_BATTLETALK_37 It is done! The trance is yours! Now sweep aside these lesser avatars!
114 110 TEXT_JOBSMN580_02104_QIB_001_DANCINGWOLF_BATTLETALK_40 I am sorry, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>... He wore me down...
115 111 TEXT_JOBSMN580_02104_QIB_001_YMHITRA_BATTLETALK_41 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>... The trance... Do not abandon the ritual...
116 112 TEXT_JOBSMN580_02104_QIB_001_YMHITRA_BATTLETALK_45 (★未使用/削除予定★)
117 113 TEXT_JOBSMN580_02104_Q1_000_000 (★未使用/削除予定★)
118 114 TEXT_JOBSMN580_02104_A1_000_001 (★未使用/削除予定★)
119 115 TEXT_JOBSMN580_02104_A1_000_002 (★未使用/削除予定★)
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0,"TEXT_JOBSMN600_02105_SEQ_00","Dancing Wolf is awaiting Y'mhitra's arrival."
1,"TEXT_JOBSMN600_02105_SEQ_01","Y'mhitra has been pondering the retreat of the Ascian of the Twelfth Chalice, and shares her conclusions concerning your foe and his black-masked brethren. Theorizing that the lower-ranked Paragon is unable to possess a living being, the researcher suggests luring the villain to an unpopulated area and destroying him for good with a devastating coup de grâce. First, however, you will need to acquire a certain forbidden tome, and study the method by which the power of a trance can be unleashed in one mighty blast. Travel to the Great Gubal Library in the Dravanian hinterlands, and rendezvous with your companions."
2,"TEXT_JOBSMN600_02105_SEQ_02","As you prepare to enter the Great Gubal Library, you are accosted by the Ascian of the Twelfth Chalice and three of his fellows. The servants of Lahabrea pronounce your demise, and furious battle is joined. Following a murderous exchange of arcane energies, you at last stand victorious over the kneeling form of your foe. The humbled Paragon once more attempts to flee, but you focus the energy of your trance and obliterate the villain with a searing flare of destructive power. Speak with Dancing Wolf, and share this triumph with your companions."
3,"TEXT_JOBSMN600_02105_SEQ_03","Though still somewhat stunned by your display of power, Dancing Wolf at last feels that vengeance has been claimed for his wronged soldiers. The captain then praises Y'mhitra for her clever deceit, and thanks you both for your invaluable assistance in bringing the Ascian to justice before setting out on the road back to Ul'dah. Speak now with Y'mhitra, and discuss the future of summoning."
4,"TEXT_JOBSMN600_02105_SEQ_04","With the defeat of the Ascian of the Twelfth Chalice, Y'mhitra believes that the reputation of the summoning arts has been spared an ignominious fate. She is, however, yet greatly concerned by the escalating threat of the primals. Though the perfect solution remains elusive, continue to work alongside the determined researcher in the quest to bring an end to the self-perpetuating cycle of violence.
※The next summoner quest will be available from Y'mhitra once you have met the following requirements:
※ You must have registered a product key for FINAL FANTASY XIV: Stormblood to your service account.
※ You must have completed the main scenario quest “The Far Edge of Fate.”"
5,"TEXT_JOBSMN600_02105_SEQ_05",""
6,"TEXT_JOBSMN600_02105_SEQ_06",""
7,"TEXT_JOBSMN600_02105_SEQ_07",""
8,"TEXT_JOBSMN600_02105_SEQ_08",""
9,"TEXT_JOBSMN600_02105_SEQ_09",""
10,"TEXT_JOBSMN600_02105_SEQ_10",""
11,"TEXT_JOBSMN600_02105_SEQ_11",""
12,"TEXT_JOBSMN600_02105_SEQ_12",""
13,"TEXT_JOBSMN600_02105_SEQ_13",""
14,"TEXT_JOBSMN600_02105_SEQ_14",""
15,"TEXT_JOBSMN600_02105_SEQ_15",""
16,"TEXT_JOBSMN600_02105_SEQ_16",""
17,"TEXT_JOBSMN600_02105_SEQ_17",""
18,"TEXT_JOBSMN600_02105_SEQ_18",""
19,"TEXT_JOBSMN600_02105_SEQ_19",""
20,"TEXT_JOBSMN600_02105_SEQ_20",""
21,"TEXT_JOBSMN600_02105_SEQ_21",""
22,"TEXT_JOBSMN600_02105_SEQ_22",""
23,"TEXT_JOBSMN600_02105_SEQ_23",""
24,"TEXT_JOBSMN600_02105_TODO_00","Speak with Y'mhitra at the Great Gubal Library."
25,"TEXT_JOBSMN600_02105_TODO_01","Speak with Dancing Wolf."
26,"TEXT_JOBSMN600_02105_TODO_02","Speak with Y'mhitra."
27,"TEXT_JOBSMN600_02105_TODO_03",""
28,"TEXT_JOBSMN600_02105_TODO_04",""
29,"TEXT_JOBSMN600_02105_TODO_05",""
30,"TEXT_JOBSMN600_02105_TODO_06",""
31,"TEXT_JOBSMN600_02105_TODO_07",""
32,"TEXT_JOBSMN600_02105_TODO_08",""
33,"TEXT_JOBSMN600_02105_TODO_09",""
34,"TEXT_JOBSMN600_02105_TODO_10",""
35,"TEXT_JOBSMN600_02105_TODO_11",""
36,"TEXT_JOBSMN600_02105_TODO_12",""
37,"TEXT_JOBSMN600_02105_TODO_13",""
38,"TEXT_JOBSMN600_02105_TODO_14",""
39,"TEXT_JOBSMN600_02105_TODO_15",""
40,"TEXT_JOBSMN600_02105_TODO_16",""
41,"TEXT_JOBSMN600_02105_TODO_17",""
42,"TEXT_JOBSMN600_02105_TODO_18",""
43,"TEXT_JOBSMN600_02105_TODO_19",""
44,"TEXT_JOBSMN600_02105_TODO_20",""
45,"TEXT_JOBSMN600_02105_TODO_21",""
46,"TEXT_JOBSMN600_02105_TODO_22",""
47,"TEXT_JOBSMN600_02105_TODO_23",""
48,"TEXT_JOBSMN600_02105_DANCINGWOLF_000_000","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, I was about to send for you─Y'mhitra should be here any moment."
49,"TEXT_JOBSMN600_02105_YMHITRA_000_001","Ah, wonderful, we're all here! I have been pondering some metaphysical theories, and would discuss my conclusions with the both of you."
50,"TEXT_JOBSMN600_02105_YMHITRA_000_002","Ever since our battle on the Flats, the memory of our adversary fleeing the field has been preying upon my mind."
51,"TEXT_JOBSMN600_02105_YMHITRA_000_003","According to the Scions and their research, the Paragons are effectively immortal. They are said to be aetherial entities with no physical form of their own, instead possessing mortal host after mortal host in an endless procession down the ages..."
52,"TEXT_JOBSMN600_02105_YMHITRA_000_004","But once <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> had acquired the Dreadwyrm Trance, the haste with which the Ascian withdrew did not seem to me the action of a being who harbors no fear of death."
53,"TEXT_JOBSMN600_02105_YMHITRA_000_005","Thus do I pose the question: could it be that the Twelfth Chalice and his black-masked brethren are not as practiced in the art of possession as their red-veiled masters?"
54,"TEXT_JOBSMN600_02105_YMHITRA_000_006","At the time of the battle, our bodies were the only available hosts nearby. Assuming that he also lacks his superiors' facility to flee to the space betwixt worlds, I suspect that our foe's sudden cowardice stemmed from an inability to force his soul into our <Emphasis>living</Emphasis> vessels."
55,"TEXT_JOBSMN600_02105_DANCINGWOLF_000_007","That would explain much...including the reason why he chose the deceased Kahedin to serve as his puppet."
56,"TEXT_JOBSMN600_02105_YMHITRA_000_008","Aye, I believe the theory is sound. Shall we put it to the test? If we are able to lure the Twelfth Chalice to a location devoid of potential hosts, then we might succeed in destroying him for good..."
57,"TEXT_JOBSMN600_02105_DANCINGWOLF_000_009","Then what are we waiting for!? We must begin devising a plan to draw the villain from hiding!"
58,"TEXT_JOBSMN600_02105_YMHITRA_000_010","Not so fast, Captain Wolf! We must first obtain the means by which we can ensure the Ascian's demise─a mighty coup de grâce, delivered before he has the chance to retreat."
59,"TEXT_JOBSMN600_02105_YMHITRA_000_011","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. There is a passage within the last tomestone that describes how the power of a trance can be unleashed in a single, devastating blast."
60,"TEXT_JOBSMN600_02105_YMHITRA_000_012","The technique itself, however, was not explained─according to my research, it can only be learned from a forbidden book found on the shelves of the Great Gubal Library."
61,"TEXT_JOBSMN600_02105_YMHITRA_000_013","...To reach the library will require a long and perilous journey over Abalathia's Spine and into the wilds of the Dravanian hinterlands. But I believe we three are up to the task."
62,"TEXT_JOBSMN600_02105_YMHITRA_000_014","Shall we be on our way, then? The key to defeating the Twelfth Chalice will soon be within our grasp!"
63,"TEXT_JOBSMN600_02105_DANCINGWOLF_000_045","Glad I am to come to the end of <Emphasis>that</Emphasis> road... But it will be well worth the trip once we've secured your summoner's tome. Tristan and Kahedin will be avenged!"
64,"TEXT_JOBSMN600_02105_YMHITRA_000_046","We shall need you to attain the peak of a summoner's power if we are to destroy the Twelfth Chalice!"
65,"TEXT_JOBSMN600_02105_YMHITRA_000_050","Now that we are all arrived, we can enter the library and begin our search for this forbidden tome..."
66,"TEXT_JOBSMN600_02105_ASCIANSCUP_000_051","(-Haughty Voice-)You have strayed far from the safety of your cities, foolish mortals. Whatever could you be planning?"
67,"TEXT_JOBSMN600_02105_DANCINGWOLF_000_052","Again!? Always he arrives at the worst possible moment!"
68,"TEXT_JOBSMN600_02105_YMHITRA_000_053","'Tis no coincidence, I fear. And this time, he leaves naught to chance..."
69,"TEXT_JOBSMN600_02105_ASCIANSCEPTER_000_054","'Twas amusing at first to watch you stumble like clumsy children, but too insistent is your dabbling. Those who will not dance upon our palm shall be crushed within our fist..."
70,"TEXT_JOBSMN600_02105_ASCIANSWORD_000_055","No more shall we endure your blinding effulgence. There can be no rival to the encroaching Darkness."
71,"TEXT_JOBSMN600_02105_ASCIANSCOIN_000_056","You have earned the ire of Lahabrea's most loyal servants..."
72,"TEXT_JOBSMN600_02105_ASCIANSCUP_000_060","Did you imagine the battle ended with our master's defeat? Stand now, Bringer of Light, and suffer the pain of our retribution!"
73,"TEXT_JOBSMN600_02105_ASCIANSCUP_000_070","Did you imagine we would stand idle whilst you tore down our master's glorious edifice? Face us now, Bringer of Light, and suffer the punishment for your transgressions!"
74,"TEXT_JOBSMN600_02105_DANCINGWOLF_000_080","...Would it not be wiser to retreat, and seek the tome another day?"
75,"TEXT_JOBSMN600_02105_YMHITRA_000_081","They mean to afford us no such opportunity, my dear captain. Either we stand and fight...or we die."
76,"TEXT_JOBSMN600_02105_ASCIANS_000_100","<gasp> How...? We were raised unto greatness by Lahabrea himself..."
77,"TEXT_JOBSMN600_02105_ASCIANS_000_110","You defeated my master, Bringer of Light─mayhap it is meet that your strength was beyond us. But the day will come..."
78,"TEXT_JOBSMN600_02105_ASCIANS_000_120","My master is wary of your strength, Bringer of Light─and rightfully so, it would seem. But your day will come..."
79,"TEXT_JOBSMN600_02105_DANCINGWOLF_000_130","You'll not escape us this time, Ascian!"
80,"TEXT_JOBSMN600_02105_YMHITRA_000_130","Now, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Unleash your power!"
81,"TEXT_JOBSMN600_02105_YMHITRA_000_131","It is done! The Paragon is no more!"
82,"TEXT_JOBSMN600_02105_DANCINGWOLF_000_132","A most impressive spell, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. But when did you learn how to cast it? Did we not first require the library's tome...?"
83,"TEXT_JOBSMN600_02105_YMHITRA_000_133","Ahahaha! My apologies, Captain. But in order to deceive one's enemies, 'tis best to begin with one's friends. There was never any such book. All that <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> truly required was the catalyst of battle to focus <If(PlayerParameter(4))>her<Else/>his</If> energies."
84,"TEXT_JOBSMN600_02105_YMHITRA_000_134","I knew that once the Ascian observed us traveling towards this library, he would assume we sought some long-buried wisdom. He could not risk leaving <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> free to gain even greater power..."
85,"TEXT_JOBSMN600_02105_DANCINGWOLF_000_135","And so this entire journey was a feint─a trap to lure him into the wilds. Bwahahahahaha! Well, you certainly had me fooled! Remind me never to cross wits with you, Y'mhitra!"
86,"TEXT_JOBSMN600_02105_YMHITRA_000_140","We did it, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! The Ascian of the Twelfth Chalice is no more!"
87,"TEXT_JOBSMN600_02105_YMHITRA_000_145","...My plan had you been unable to cast the Deathflare? My dear <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, I never entertained a single doubt."
88,"TEXT_JOBSMN600_02105_DANCINGWOLF_000_150","Together, we have achieved something of which few people can boast─the defeat of an Ascian. Never could I have accomplished this deed alone."
89,"TEXT_JOBSMN600_02105_DANCINGWOLF_000_151","Thanks to your actions, Tristan's case can also be put to rest. Long have I been haunted by the horrors of that Ifrit mission, but at last I feel a measure of peace..."
90,"TEXT_JOBSMN600_02105_DANCINGWOLF_000_152","I will return to Ul'dah, and have a gravestone for Tristan laid beside his brother's."
91,"TEXT_JOBSMN600_02105_DANCINGWOLF_000_153","We may not have his bones, but it will be a place where the survivors from his unit can pay respects to the man he once was. I bid you farewell, my friends─may we meet again under happier circumstances."
92,"TEXT_JOBSMN600_02105_YMHITRA_000_160","I, too, would extend to you my gratitude, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. In addition to untold slaughter, you have prevented summoning's tragic history from repeating itself in a new age."
93,"TEXT_JOBSMN600_02105_YMHITRA_000_161","We must take greater precautions against this ancient art falling into the wrong hands. I will work alongside my colleagues in the Sons, and be sure that the spread of summoning is closely monitored."
94,"TEXT_JOBSMN600_02105_YMHITRA_000_162","If only we could uncover a lasting solution to the primal predicament... There <Emphasis>must</Emphasis> be a way to break this self-perpetuating cycle of meeting force with force."
95,"TEXT_JOBSMN600_02105_YMHITRA_000_163","As for myself, I shall continue my research into primals and summoning, and offer the Scions whatever support I am able. I am certain our paths shall cross again, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!"
96,"TEXT_JOBSMN600_02105_SYSTEM_000_500","This concludes the summoner quests for FINAL FANTASY XIV: Heavensward. In order to undertake the next series of quests, you must first meet the following requirements:"
97,"TEXT_JOBSMN600_02105_SYSTEM_000_501","※ You must have registered a product key for FINAL FANTASY XIV: Stormblood to your service account.
※ You must have completed the main scenario quest “The Far Edge of Fate.”"
98,"TEXT_JOBSMN600_02105_SYSTEM_000_502","Once you have done so, the next summoner quest will be available from Y'mhitra."
99,"TEXT_JOBSMN600_02105_QIB_001_TODO_001","Defeat the Ascians!"
100,"TEXT_JOBSMN600_02105_QIB_001_ASCIANSCUP_BATTLETALK_10","In the name of Master Lahabrea, we pronounce your doom!"
101,"TEXT_JOBSMN600_02105_QIB_001_ASCIANSWORD_BATTLETALK_11","(★未使用/削除予定★)"
102,"TEXT_JOBSMN600_02105_QIB_001_ASCIANSCEPTER_BATTLETALK_12","(★未使用/削除予定★)"
103,"TEXT_JOBSMN600_02105_QIB_001_ASCIANSCOIN_BATTLETALK_13","(★未使用/削除予定★)"
104,"TEXT_JOBSMN600_02105_QIB_001_YMHITRA_BATTLETALK_14","We will not surrender to your tyranny!"
105,"TEXT_JOBSMN600_02105_QIB_001_DANCINGWOLF_BATTLETALK_15","Bah, I'd hoped to find you anyway.
We've some unfinished business, Ascian!"
106,"TEXT_JOBSMN600_02105_QIB_001_ASCIANSCUP_BATTLETALK_20","You have grown in power, 'tis true...
But it shall not be enough!"
107,"TEXT_JOBSMN600_02105_QIB_001_ASCIANSCUP_BATTLETALK_21","Wanderer of the Heavens!
Heed my call!"
108,"TEXT_JOBSMN600_02105_QIB_001_DANCINGWOLF_BATTLETALK_22","Thal's teeth, it's raining boulders!
Ware that rock, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!"
109,"TEXT_JOBSMN600_02105_QIB_001_YMHITRA_BATTLETALK_23","By the Twelve!
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_JOBSMN600_02105_SEQ_00 Dancing Wolf is awaiting Y'mhitra's arrival.
5 1 TEXT_JOBSMN600_02105_SEQ_01 Y'mhitra has been pondering the retreat of the Ascian of the Twelfth Chalice, and shares her conclusions concerning your foe and his black-masked brethren. Theorizing that the lower-ranked Paragon is unable to possess a living being, the researcher suggests luring the villain to an unpopulated area and destroying him for good with a devastating coup de grâce. First, however, you will need to acquire a certain forbidden tome, and study the method by which the power of a trance can be unleashed in one mighty blast. Travel to the Great Gubal Library in the Dravanian hinterlands, and rendezvous with your companions.
6 2 TEXT_JOBSMN600_02105_SEQ_02 As you prepare to enter the Great Gubal Library, you are accosted by the Ascian of the Twelfth Chalice and three of his fellows. The servants of Lahabrea pronounce your demise, and furious battle is joined. Following a murderous exchange of arcane energies, you at last stand victorious over the kneeling form of your foe. The humbled Paragon once more attempts to flee, but you focus the energy of your trance and obliterate the villain with a searing flare of destructive power. Speak with Dancing Wolf, and share this triumph with your companions.
7 3 TEXT_JOBSMN600_02105_SEQ_03 Though still somewhat stunned by your display of power, Dancing Wolf at last feels that vengeance has been claimed for his wronged soldiers. The captain then praises Y'mhitra for her clever deceit, and thanks you both for your invaluable assistance in bringing the Ascian to justice before setting out on the road back to Ul'dah. Speak now with Y'mhitra, and discuss the future of summoning.
8 4 TEXT_JOBSMN600_02105_SEQ_04 With the defeat of the Ascian of the Twelfth Chalice, Y'mhitra believes that the reputation of the summoning arts has been spared an ignominious fate. She is, however, yet greatly concerned by the escalating threat of the primals. Though the perfect solution remains elusive, continue to work alongside the determined researcher in the quest to bring an end to the self-perpetuating cycle of violence. ※The next summoner quest will be available from Y'mhitra once you have met the following requirements: ※ You must have registered a product key for FINAL FANTASY XIV: Stormblood to your service account. ※ You must have completed the main scenario quest “The Far Edge of Fate.”
9 5 TEXT_JOBSMN600_02105_SEQ_05
10 6 TEXT_JOBSMN600_02105_SEQ_06
11 7 TEXT_JOBSMN600_02105_SEQ_07
12 8 TEXT_JOBSMN600_02105_SEQ_08
13 9 TEXT_JOBSMN600_02105_SEQ_09
14 10 TEXT_JOBSMN600_02105_SEQ_10
15 11 TEXT_JOBSMN600_02105_SEQ_11
16 12 TEXT_JOBSMN600_02105_SEQ_12
17 13 TEXT_JOBSMN600_02105_SEQ_13
18 14 TEXT_JOBSMN600_02105_SEQ_14
19 15 TEXT_JOBSMN600_02105_SEQ_15
20 16 TEXT_JOBSMN600_02105_SEQ_16
21 17 TEXT_JOBSMN600_02105_SEQ_17
22 18 TEXT_JOBSMN600_02105_SEQ_18
23 19 TEXT_JOBSMN600_02105_SEQ_19
24 20 TEXT_JOBSMN600_02105_SEQ_20
25 21 TEXT_JOBSMN600_02105_SEQ_21
26 22 TEXT_JOBSMN600_02105_SEQ_22
27 23 TEXT_JOBSMN600_02105_SEQ_23
28 24 TEXT_JOBSMN600_02105_TODO_00 Speak with Y'mhitra at the Great Gubal Library.
29 25 TEXT_JOBSMN600_02105_TODO_01 Speak with Dancing Wolf.
30 26 TEXT_JOBSMN600_02105_TODO_02 Speak with Y'mhitra.
31 27 TEXT_JOBSMN600_02105_TODO_03
32 28 TEXT_JOBSMN600_02105_TODO_04
33 29 TEXT_JOBSMN600_02105_TODO_05
34 30 TEXT_JOBSMN600_02105_TODO_06
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36 32 TEXT_JOBSMN600_02105_TODO_08
37 33 TEXT_JOBSMN600_02105_TODO_09
38 34 TEXT_JOBSMN600_02105_TODO_10
39 35 TEXT_JOBSMN600_02105_TODO_11
40 36 TEXT_JOBSMN600_02105_TODO_12
41 37 TEXT_JOBSMN600_02105_TODO_13
42 38 TEXT_JOBSMN600_02105_TODO_14
43 39 TEXT_JOBSMN600_02105_TODO_15
44 40 TEXT_JOBSMN600_02105_TODO_16
45 41 TEXT_JOBSMN600_02105_TODO_17
46 42 TEXT_JOBSMN600_02105_TODO_18
47 43 TEXT_JOBSMN600_02105_TODO_19
48 44 TEXT_JOBSMN600_02105_TODO_20
49 45 TEXT_JOBSMN600_02105_TODO_21
50 46 TEXT_JOBSMN600_02105_TODO_22
51 47 TEXT_JOBSMN600_02105_TODO_23
52 48 TEXT_JOBSMN600_02105_DANCINGWOLF_000_000 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, I was about to send for you─Y'mhitra should be here any moment.
53 49 TEXT_JOBSMN600_02105_YMHITRA_000_001 Ah, wonderful, we're all here! I have been pondering some metaphysical theories, and would discuss my conclusions with the both of you.
54 50 TEXT_JOBSMN600_02105_YMHITRA_000_002 Ever since our battle on the Flats, the memory of our adversary fleeing the field has been preying upon my mind.
55 51 TEXT_JOBSMN600_02105_YMHITRA_000_003 According to the Scions and their research, the Paragons are effectively immortal. They are said to be aetherial entities with no physical form of their own, instead possessing mortal host after mortal host in an endless procession down the ages...
56 52 TEXT_JOBSMN600_02105_YMHITRA_000_004 But once <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> had acquired the Dreadwyrm Trance, the haste with which the Ascian withdrew did not seem to me the action of a being who harbors no fear of death.
57 53 TEXT_JOBSMN600_02105_YMHITRA_000_005 Thus do I pose the question: could it be that the Twelfth Chalice and his black-masked brethren are not as practiced in the art of possession as their red-veiled masters?
58 54 TEXT_JOBSMN600_02105_YMHITRA_000_006 At the time of the battle, our bodies were the only available hosts nearby. Assuming that he also lacks his superiors' facility to flee to the space betwixt worlds, I suspect that our foe's sudden cowardice stemmed from an inability to force his soul into our <Emphasis>living</Emphasis> vessels.
59 55 TEXT_JOBSMN600_02105_DANCINGWOLF_000_007 That would explain much...including the reason why he chose the deceased Kahedin to serve as his puppet.
60 56 TEXT_JOBSMN600_02105_YMHITRA_000_008 Aye, I believe the theory is sound. Shall we put it to the test? If we are able to lure the Twelfth Chalice to a location devoid of potential hosts, then we might succeed in destroying him for good...
61 57 TEXT_JOBSMN600_02105_DANCINGWOLF_000_009 Then what are we waiting for!? We must begin devising a plan to draw the villain from hiding!
62 58 TEXT_JOBSMN600_02105_YMHITRA_000_010 Not so fast, Captain Wolf! We must first obtain the means by which we can ensure the Ascian's demise─a mighty coup de grâce, delivered before he has the chance to retreat.
63 59 TEXT_JOBSMN600_02105_YMHITRA_000_011 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. There is a passage within the last tomestone that describes how the power of a trance can be unleashed in a single, devastating blast.
64 60 TEXT_JOBSMN600_02105_YMHITRA_000_012 The technique itself, however, was not explained─according to my research, it can only be learned from a forbidden book found on the shelves of the Great Gubal Library.
65 61 TEXT_JOBSMN600_02105_YMHITRA_000_013 ...To reach the library will require a long and perilous journey over Abalathia's Spine and into the wilds of the Dravanian hinterlands. But I believe we three are up to the task.
66 62 TEXT_JOBSMN600_02105_YMHITRA_000_014 Shall we be on our way, then? The key to defeating the Twelfth Chalice will soon be within our grasp!
67 63 TEXT_JOBSMN600_02105_DANCINGWOLF_000_045 Glad I am to come to the end of <Emphasis>that</Emphasis> road... But it will be well worth the trip once we've secured your summoner's tome. Tristan and Kahedin will be avenged!
68 64 TEXT_JOBSMN600_02105_YMHITRA_000_046 We shall need you to attain the peak of a summoner's power if we are to destroy the Twelfth Chalice!
69 65 TEXT_JOBSMN600_02105_YMHITRA_000_050 Now that we are all arrived, we can enter the library and begin our search for this forbidden tome...
70 66 TEXT_JOBSMN600_02105_ASCIANSCUP_000_051 (-Haughty Voice-)You have strayed far from the safety of your cities, foolish mortals. Whatever could you be planning?
71 67 TEXT_JOBSMN600_02105_DANCINGWOLF_000_052 Again!? Always he arrives at the worst possible moment!
72 68 TEXT_JOBSMN600_02105_YMHITRA_000_053 'Tis no coincidence, I fear. And this time, he leaves naught to chance...
73 69 TEXT_JOBSMN600_02105_ASCIANSCEPTER_000_054 'Twas amusing at first to watch you stumble like clumsy children, but too insistent is your dabbling. Those who will not dance upon our palm shall be crushed within our fist...
74 70 TEXT_JOBSMN600_02105_ASCIANSWORD_000_055 No more shall we endure your blinding effulgence. There can be no rival to the encroaching Darkness.
75 71 TEXT_JOBSMN600_02105_ASCIANSCOIN_000_056 You have earned the ire of Lahabrea's most loyal servants...
76 72 TEXT_JOBSMN600_02105_ASCIANSCUP_000_060 Did you imagine the battle ended with our master's defeat? Stand now, Bringer of Light, and suffer the pain of our retribution!
77 73 TEXT_JOBSMN600_02105_ASCIANSCUP_000_070 Did you imagine we would stand idle whilst you tore down our master's glorious edifice? Face us now, Bringer of Light, and suffer the punishment for your transgressions!
78 74 TEXT_JOBSMN600_02105_DANCINGWOLF_000_080 ...Would it not be wiser to retreat, and seek the tome another day?
79 75 TEXT_JOBSMN600_02105_YMHITRA_000_081 They mean to afford us no such opportunity, my dear captain. Either we stand and fight...or we die.
80 76 TEXT_JOBSMN600_02105_ASCIANS_000_100 <gasp> How...? We were raised unto greatness by Lahabrea himself...
81 77 TEXT_JOBSMN600_02105_ASCIANS_000_110 You defeated my master, Bringer of Light─mayhap it is meet that your strength was beyond us. But the day will come...
82 78 TEXT_JOBSMN600_02105_ASCIANS_000_120 My master is wary of your strength, Bringer of Light─and rightfully so, it would seem. But your day will come...
83 79 TEXT_JOBSMN600_02105_DANCINGWOLF_000_130 You'll not escape us this time, Ascian!
84 80 TEXT_JOBSMN600_02105_YMHITRA_000_130 Now, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Unleash your power!
85 81 TEXT_JOBSMN600_02105_YMHITRA_000_131 It is done! The Paragon is no more!
86 82 TEXT_JOBSMN600_02105_DANCINGWOLF_000_132 A most impressive spell, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. But when did you learn how to cast it? Did we not first require the library's tome...?
87 83 TEXT_JOBSMN600_02105_YMHITRA_000_133 Ahahaha! My apologies, Captain. But in order to deceive one's enemies, 'tis best to begin with one's friends. There was never any such book. All that <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> truly required was the catalyst of battle to focus <If(PlayerParameter(4))>her<Else/>his</If> energies.
88 84 TEXT_JOBSMN600_02105_YMHITRA_000_134 I knew that once the Ascian observed us traveling towards this library, he would assume we sought some long-buried wisdom. He could not risk leaving <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> free to gain even greater power...
89 85 TEXT_JOBSMN600_02105_DANCINGWOLF_000_135 And so this entire journey was a feint─a trap to lure him into the wilds. Bwahahahahaha! Well, you certainly had me fooled! Remind me never to cross wits with you, Y'mhitra!
90 86 TEXT_JOBSMN600_02105_YMHITRA_000_140 We did it, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! The Ascian of the Twelfth Chalice is no more!
91 87 TEXT_JOBSMN600_02105_YMHITRA_000_145 ...My plan had you been unable to cast the Deathflare? My dear <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, I never entertained a single doubt.
92 88 TEXT_JOBSMN600_02105_DANCINGWOLF_000_150 Together, we have achieved something of which few people can boast─the defeat of an Ascian. Never could I have accomplished this deed alone.
93 89 TEXT_JOBSMN600_02105_DANCINGWOLF_000_151 Thanks to your actions, Tristan's case can also be put to rest. Long have I been haunted by the horrors of that Ifrit mission, but at last I feel a measure of peace...
94 90 TEXT_JOBSMN600_02105_DANCINGWOLF_000_152 I will return to Ul'dah, and have a gravestone for Tristan laid beside his brother's.
95 91 TEXT_JOBSMN600_02105_DANCINGWOLF_000_153 We may not have his bones, but it will be a place where the survivors from his unit can pay respects to the man he once was. I bid you farewell, my friends─may we meet again under happier circumstances.
96 92 TEXT_JOBSMN600_02105_YMHITRA_000_160 I, too, would extend to you my gratitude, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. In addition to untold slaughter, you have prevented summoning's tragic history from repeating itself in a new age.
97 93 TEXT_JOBSMN600_02105_YMHITRA_000_161 We must take greater precautions against this ancient art falling into the wrong hands. I will work alongside my colleagues in the Sons, and be sure that the spread of summoning is closely monitored.
98 94 TEXT_JOBSMN600_02105_YMHITRA_000_162 If only we could uncover a lasting solution to the primal predicament... There <Emphasis>must</Emphasis> be a way to break this self-perpetuating cycle of meeting force with force.
99 95 TEXT_JOBSMN600_02105_YMHITRA_000_163 As for myself, I shall continue my research into primals and summoning, and offer the Scions whatever support I am able. I am certain our paths shall cross again, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!
100 96 TEXT_JOBSMN600_02105_SYSTEM_000_500 This concludes the summoner quests for FINAL FANTASY XIV: Heavensward. In order to undertake the next series of quests, you must first meet the following requirements:
101 97 TEXT_JOBSMN600_02105_SYSTEM_000_501 ※ You must have registered a product key for FINAL FANTASY XIV: Stormblood to your service account. ※ You must have completed the main scenario quest “The Far Edge of Fate.”
102 98 TEXT_JOBSMN600_02105_SYSTEM_000_502 Once you have done so, the next summoner quest will be available from Y'mhitra.
103 99 TEXT_JOBSMN600_02105_QIB_001_TODO_001 Defeat the Ascians!
104 100 TEXT_JOBSMN600_02105_QIB_001_ASCIANSCUP_BATTLETALK_10 In the name of Master Lahabrea, we pronounce your doom!
105 101 TEXT_JOBSMN600_02105_QIB_001_ASCIANSWORD_BATTLETALK_11 (★未使用/削除予定★)
106 102 TEXT_JOBSMN600_02105_QIB_001_ASCIANSCEPTER_BATTLETALK_12 (★未使用/削除予定★)
107 103 TEXT_JOBSMN600_02105_QIB_001_ASCIANSCOIN_BATTLETALK_13 (★未使用/削除予定★)
108 104 TEXT_JOBSMN600_02105_QIB_001_YMHITRA_BATTLETALK_14 We will not surrender to your tyranny!
109 105 TEXT_JOBSMN600_02105_QIB_001_DANCINGWOLF_BATTLETALK_15 Bah, I'd hoped to find you anyway. We've some unfinished business, Ascian!
110 106 TEXT_JOBSMN600_02105_QIB_001_ASCIANSCUP_BATTLETALK_20 You have grown in power, 'tis true... But it shall not be enough!
111 107 TEXT_JOBSMN600_02105_QIB_001_ASCIANSCUP_BATTLETALK_21 Wanderer of the Heavens! Heed my call!
112 108 TEXT_JOBSMN600_02105_QIB_001_DANCINGWOLF_BATTLETALK_22 Thal's teeth, it's raining boulders! Ware that rock, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!
113 109 TEXT_JOBSMN600_02105_QIB_001_YMHITRA_BATTLETALK_23 By the Twelve! Did that boulder just explode!?
114 110 TEXT_JOBSMN600_02105_QIB_001_ASCIANSCUP_BATTLETALK_40 Why do you yet stand!? Yield to the inevitable!
115 111 TEXT_JOBSMN600_02105_QIB_001_YMHITRA_BATTLETALK_41 We will never yield to you! Your evil ends this day!
116 112 TEXT_JOBSMN600_02105_QIB_001_DANCINGWOLF_BATTLETALK_42 I will have vengeance for my men!
117 113 TEXT_JOBSMN600_02105_QIB_001_ASCIANSSWORD_BATTLETALK_01 (★未使用/削除予定★)
118 114 TEXT_JOBSMN600_02105_QIB_001_ASCIANSCEPTER_BATTLETALK_02 (★未使用/削除予定★)
119 115 TEXT_JOBSMN600_02105_QIB_001_ASCIANSCOIN_BATTLETALK_03 (★未使用/削除予定★)
120 116 TEXT_JOBSMN600_02105_QIB_001_ASCIANSCUP_BATTLETALK_04 I cannot... I am undone! I have failed you, Master...
121 117 TEXT_JOBSMN600_02105_QIB_001_YMHITRA_BATTLETALK_05 Forgive me, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>...
122 118 TEXT_JOBSMN600_02105_QIB_001_DANCINGWOLF_BATTLETALK_06 No! Curse my weakness! My soldiers must be avenged...
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0,"TEXT_TSTPLN104_02148_SEQ_00","宝杖通りのムムニは、満足していない様子だ。"
1,"TEXT_TSTPLN104_02148_SEQ_01","ムムニとともに、ワラビモチ職人を探すことになった。イシュガルドの聖バルロアイアン広場で「クズキリ」を探そう。"
2,"TEXT_TSTPLN104_02148_SEQ_02","クズキリから事情を聞いた。クレクレスイーツ団に奪われた彼の荷物を取り戻しに行くため、高地ドラヴァニアのテイルフェザー東で「クズキリ」と合流しよう。"
3,"TEXT_TSTPLN104_02148_SEQ_03","クズキリと合流し、クレクレスイーツ団の根城を目指すことになった。道中、クレクレスイーツ団が襲ってくる可能性があるそうだ。テイルフェザー東の「つつやき小道」を進み、妨害されたら退けよう。"
4,"TEXT_TSTPLN104_02148_SEQ_04","襲いかかってきたクレクレスイーツ団員を退けた。再度「つつやき小道」を進み、妨害されたら退けよう。"
5,"TEXT_TSTPLN104_02148_SEQ_05","再び襲いかかってきたクレクレスイーツ団員を退けた。さらに「つつやき小道」を進み、妨害されたら退けよう。"
6,"TEXT_TSTPLN104_02148_SEQ_06","さらに襲いかかってきたクレクレスイーツ団員を退けた。テイルフェザー北の「クズキリ」と話そう。"
7,"TEXT_TSTPLN104_02148_SEQ_07","クズキリと話した。クレクレスイーツ団の根城は、北東にある洞窟らしい。チョコボの森の北東にある洞窟で、妨害を退けつつ、「奪われた荷物」から「ワラビ粉」を入手しよう。"
8,"TEXT_TSTPLN104_02148_SEQ_08","ワラビ粉を入手した。テイルフェザー北の「クズキリ」に「ワラビ粉」を渡そう。"
9,"TEXT_TSTPLN104_02148_SEQ_09","クズキリに、ワラビ粉を渡した。これでワラビモチを作ってもらえそうだ。聖バルロアイアン広場の「ムムニ」と話そう。"
10,"TEXT_TSTPLN104_02148_SEQ_10","ムムニに事情を説明し、クズキリの作ったワラビモチを食べに行った。追い求めていたワラビモチを食べることができて、ムムニは大いに満足したようだ。彼女が、ワラビモチ発祥の地であるというクズキリの故郷へ旅立つ日も、遠くはなさそうだ。"
11,"TEXT_TSTPLN104_02148_SEQ_11",""
12,"TEXT_TSTPLN104_02148_SEQ_12",""
13,"TEXT_TSTPLN104_02148_SEQ_13",""
14,"TEXT_TSTPLN104_02148_SEQ_14",""
15,"TEXT_TSTPLN104_02148_SEQ_15",""
16,"TEXT_TSTPLN104_02148_SEQ_16",""
17,"TEXT_TSTPLN104_02148_SEQ_17",""
18,"TEXT_TSTPLN104_02148_SEQ_18",""
19,"TEXT_TSTPLN104_02148_SEQ_19",""
20,"TEXT_TSTPLN104_02148_SEQ_20",""
21,"TEXT_TSTPLN104_02148_SEQ_21",""
22,"TEXT_TSTPLN104_02148_SEQ_22",""
23,"TEXT_TSTPLN104_02148_SEQ_23",""
24,"TEXT_TSTPLN104_02148_TODO_00","聖バルロアイアン広場でクズキリを探す"
25,"TEXT_TSTPLN104_02148_TODO_01","テイルフェザー東でクズキリと合流"
26,"TEXT_TSTPLN104_02148_TODO_02","つつやき小道を進み、道中の妨害を退ける"
27,"TEXT_TSTPLN104_02148_TODO_03","再度つつやき小道を進み、道中の妨害を退ける"
28,"TEXT_TSTPLN104_02148_TODO_04","さらにつつやき小道を進み、道中の妨害を退ける"
29,"TEXT_TSTPLN104_02148_TODO_05","テイルフェザー北のクズキリと話す"
30,"TEXT_TSTPLN104_02148_TODO_06","妨害を退け、奪われた荷物からワラビ粉を入手"
31,"TEXT_TSTPLN104_02148_TODO_07","テイルフェザー北のクズキリにワラビ粉を渡す"
32,"TEXT_TSTPLN104_02148_TODO_08","イシュガルドのムムニと話す"
33,"TEXT_TSTPLN104_02148_TODO_09",""
34,"TEXT_TSTPLN104_02148_TODO_10",""
35,"TEXT_TSTPLN104_02148_TODO_11",""
36,"TEXT_TSTPLN104_02148_TODO_12",""
37,"TEXT_TSTPLN104_02148_TODO_13",""
38,"TEXT_TSTPLN104_02148_TODO_14",""
39,"TEXT_TSTPLN104_02148_TODO_15",""
40,"TEXT_TSTPLN104_02148_TODO_16",""
41,"TEXT_TSTPLN104_02148_TODO_17",""
42,"TEXT_TSTPLN104_02148_TODO_18",""
43,"TEXT_TSTPLN104_02148_TODO_19",""
44,"TEXT_TSTPLN104_02148_TODO_20",""
45,"TEXT_TSTPLN104_02148_TODO_21",""
46,"TEXT_TSTPLN104_02148_TODO_22",""
47,"TEXT_TSTPLN104_02148_TODO_23",""
48,"TEXT_TSTPLN104_02148_MUMUNI_000_000","うう……まだ口の中が変な感じ……。
こんな目にあったからには、
本物のワラビモチを頬張らずして帰れないわ!"
49,"TEXT_TSTPLN104_02148_MUMUNI_000_001","料理屋さん、本物のワラビモチを手に入れる方法は、
本当に何も残っていないの?"
50,"TEXT_TSTPLN104_02148_MESTONNAUX_000_002","そうですね……。
ワラビモチを作って、ここいらの店に卸しているのは、
東方から流れてきた、アウラ族の職人なんです。"
51,"TEXT_TSTPLN104_02148_MESTONNAUX_000_003","今ワラビモチの在庫がなくなっているのも、
彼がワラビモチを作っていないのが原因です。
ですから、直接話を聞いてみては?"
52,"TEXT_TSTPLN104_02148_MESTONNAUX_000_004","彼の名前は「クズキリ」。
聖バルロアイアン広場のあたりで探せば、会えるはずですよ。"
53,"TEXT_TSTPLN104_02148_MUMUNI_000_005","よし、さっそく「クズキリ」さんを探しにいきましょう。
大丈夫、事が解決した暁には、
相応の報酬を、景気よく支払わせてもらうわ!"
54,"TEXT_TSTPLN104_02148_MUMUNI_000_010","この人が、クズキリさんかしら……?"
55,"TEXT_TSTPLN104_02148_KUZUKIRI_000_020","ワラビモチ職人の、クズキリという男を探している?
それなら、俺で間違いないが……。"
56,"TEXT_TSTPLN104_02148_KUZUKIRI_000_021","……なるほど、そこのチビと一緒に、
はるばるワラビモチを食いにきたのか。
それは悪いことをしたな。"
57,"TEXT_TSTPLN104_02148_KUZUKIRI_000_022","実は、ワラビモチの原料を買いつけにいった帰りに、
異端者の一派「クレクレスイーツ団」に襲われて、
買ったものをすべて奪われてしまったんだ。"
58,"TEXT_TSTPLN104_02148_KUZUKIRI_000_023","俺に、異端者と戦う力はない……。
だが、もしもお前が荷物を取り戻してくれるなら、
最高のワラビモチを作ってやると約束しよう。"
59,"TEXT_TSTPLN104_02148_KUZUKIRI_000_024","その気があるなら、高地ドラヴァニアへ来てくれ。
「テイルフェザー」の東で合流しよう。"
60,"TEXT_TSTPLN104_02148_KUZUKIRI_000_030","その気があるなら、高地ドラヴァニアへ来てくれ。"
61,"TEXT_TSTPLN104_02148_MUMUNI_000_035","冒険者さん、無事に帰ってきてね……!
クズキリさんの荷物が取り返せたら、
美味しいワラビモチを堪能しましょう。"
62,"TEXT_TSTPLN104_02148_KUZUKIRI_000_040","来てくれたか。
ありがたい、どうか俺の荷物を取り返してくれ。"
63,"TEXT_TSTPLN104_02148_KUZUKIRI_000_041","荷物を奪った「クレクレスイーツ団」の根城は、北の洞窟だ。
近くまでは、俺が案内しよう。"
64,"TEXT_TSTPLN104_02148_KUZUKIRI_000_042","「クレクレスイーツ団」は、この辺りを通る旅人や商人を、
誰彼かまわず襲っているらしい。
気を付けながら、まずはこの小道を北へと進んでくれ。"
65,"TEXT_TSTPLN104_02148_BALLOON_000_050","くんくん!
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_TSTPLN104_02148_SEQ_00 宝杖通りのムムニは、満足していない様子だ。
5 1 TEXT_TSTPLN104_02148_SEQ_01 ムムニとともに、ワラビモチ職人を探すことになった。イシュガルドの聖バルロアイアン広場で「クズキリ」を探そう。
6 2 TEXT_TSTPLN104_02148_SEQ_02 クズキリから事情を聞いた。クレクレスイーツ団に奪われた彼の荷物を取り戻しに行くため、高地ドラヴァニアのテイルフェザー東で「クズキリ」と合流しよう。
7 3 TEXT_TSTPLN104_02148_SEQ_03 クズキリと合流し、クレクレスイーツ団の根城を目指すことになった。道中、クレクレスイーツ団が襲ってくる可能性があるそうだ。テイルフェザー東の「つつやき小道」を進み、妨害されたら退けよう。
8 4 TEXT_TSTPLN104_02148_SEQ_04 襲いかかってきたクレクレスイーツ団員を退けた。再度「つつやき小道」を進み、妨害されたら退けよう。
9 5 TEXT_TSTPLN104_02148_SEQ_05 再び襲いかかってきたクレクレスイーツ団員を退けた。さらに「つつやき小道」を進み、妨害されたら退けよう。
10 6 TEXT_TSTPLN104_02148_SEQ_06 さらに襲いかかってきたクレクレスイーツ団員を退けた。テイルフェザー北の「クズキリ」と話そう。
11 7 TEXT_TSTPLN104_02148_SEQ_07 クズキリと話した。クレクレスイーツ団の根城は、北東にある洞窟らしい。チョコボの森の北東にある洞窟で、妨害を退けつつ、「奪われた荷物」から「ワラビ粉」を入手しよう。
12 8 TEXT_TSTPLN104_02148_SEQ_08 ワラビ粉を入手した。テイルフェザー北の「クズキリ」に「ワラビ粉」を渡そう。
13 9 TEXT_TSTPLN104_02148_SEQ_09 クズキリに、ワラビ粉を渡した。これでワラビモチを作ってもらえそうだ。聖バルロアイアン広場の「ムムニ」と話そう。
14 10 TEXT_TSTPLN104_02148_SEQ_10 ムムニに事情を説明し、クズキリの作ったワラビモチを食べに行った。追い求めていたワラビモチを食べることができて、ムムニは大いに満足したようだ。彼女が、ワラビモチ発祥の地であるというクズキリの故郷へ旅立つ日も、遠くはなさそうだ。
15 11 TEXT_TSTPLN104_02148_SEQ_11
16 12 TEXT_TSTPLN104_02148_SEQ_12
17 13 TEXT_TSTPLN104_02148_SEQ_13
18 14 TEXT_TSTPLN104_02148_SEQ_14
19 15 TEXT_TSTPLN104_02148_SEQ_15
20 16 TEXT_TSTPLN104_02148_SEQ_16
21 17 TEXT_TSTPLN104_02148_SEQ_17
22 18 TEXT_TSTPLN104_02148_SEQ_18
23 19 TEXT_TSTPLN104_02148_SEQ_19
24 20 TEXT_TSTPLN104_02148_SEQ_20
25 21 TEXT_TSTPLN104_02148_SEQ_21
26 22 TEXT_TSTPLN104_02148_SEQ_22
27 23 TEXT_TSTPLN104_02148_SEQ_23
28 24 TEXT_TSTPLN104_02148_TODO_00 聖バルロアイアン広場でクズキリを探す
29 25 TEXT_TSTPLN104_02148_TODO_01 テイルフェザー東でクズキリと合流
30 26 TEXT_TSTPLN104_02148_TODO_02 つつやき小道を進み、道中の妨害を退ける
31 27 TEXT_TSTPLN104_02148_TODO_03 再度つつやき小道を進み、道中の妨害を退ける
32 28 TEXT_TSTPLN104_02148_TODO_04 さらにつつやき小道を進み、道中の妨害を退ける
33 29 TEXT_TSTPLN104_02148_TODO_05 テイルフェザー北のクズキリと話す
34 30 TEXT_TSTPLN104_02148_TODO_06 妨害を退け、奪われた荷物からワラビ粉を入手
35 31 TEXT_TSTPLN104_02148_TODO_07 テイルフェザー北のクズキリにワラビ粉を渡す
36 32 TEXT_TSTPLN104_02148_TODO_08 イシュガルドのムムニと話す
37 33 TEXT_TSTPLN104_02148_TODO_09
38 34 TEXT_TSTPLN104_02148_TODO_10
39 35 TEXT_TSTPLN104_02148_TODO_11
40 36 TEXT_TSTPLN104_02148_TODO_12
41 37 TEXT_TSTPLN104_02148_TODO_13
42 38 TEXT_TSTPLN104_02148_TODO_14
43 39 TEXT_TSTPLN104_02148_TODO_15
44 40 TEXT_TSTPLN104_02148_TODO_16
45 41 TEXT_TSTPLN104_02148_TODO_17
46 42 TEXT_TSTPLN104_02148_TODO_18
47 43 TEXT_TSTPLN104_02148_TODO_19
48 44 TEXT_TSTPLN104_02148_TODO_20
49 45 TEXT_TSTPLN104_02148_TODO_21
50 46 TEXT_TSTPLN104_02148_TODO_22
51 47 TEXT_TSTPLN104_02148_TODO_23
52 48 TEXT_TSTPLN104_02148_MUMUNI_000_000 うう……まだ口の中が変な感じ……。 こんな目にあったからには、 本物のワラビモチを頬張らずして帰れないわ!
53 49 TEXT_TSTPLN104_02148_MUMUNI_000_001 料理屋さん、本物のワラビモチを手に入れる方法は、 本当に何も残っていないの?
54 50 TEXT_TSTPLN104_02148_MESTONNAUX_000_002 そうですね……。 ワラビモチを作って、ここいらの店に卸しているのは、 東方から流れてきた、アウラ族の職人なんです。
55 51 TEXT_TSTPLN104_02148_MESTONNAUX_000_003 今ワラビモチの在庫がなくなっているのも、 彼がワラビモチを作っていないのが原因です。 ですから、直接話を聞いてみては?
56 52 TEXT_TSTPLN104_02148_MESTONNAUX_000_004 彼の名前は「クズキリ」。 聖バルロアイアン広場のあたりで探せば、会えるはずですよ。
57 53 TEXT_TSTPLN104_02148_MUMUNI_000_005 よし、さっそく「クズキリ」さんを探しにいきましょう。 大丈夫、事が解決した暁には、 相応の報酬を、景気よく支払わせてもらうわ!
58 54 TEXT_TSTPLN104_02148_MUMUNI_000_010 この人が、クズキリさんかしら……?
59 55 TEXT_TSTPLN104_02148_KUZUKIRI_000_020 ワラビモチ職人の、クズキリという男を探している? それなら、俺で間違いないが……。
60 56 TEXT_TSTPLN104_02148_KUZUKIRI_000_021 ……なるほど、そこのチビと一緒に、 はるばるワラビモチを食いにきたのか。 それは悪いことをしたな。
61 57 TEXT_TSTPLN104_02148_KUZUKIRI_000_022 実は、ワラビモチの原料を買いつけにいった帰りに、 異端者の一派「クレクレスイーツ団」に襲われて、 買ったものをすべて奪われてしまったんだ。
62 58 TEXT_TSTPLN104_02148_KUZUKIRI_000_023 俺に、異端者と戦う力はない……。 だが、もしもお前が荷物を取り戻してくれるなら、 最高のワラビモチを作ってやると約束しよう。
63 59 TEXT_TSTPLN104_02148_KUZUKIRI_000_024 その気があるなら、高地ドラヴァニアへ来てくれ。 「テイルフェザー」の東で合流しよう。
64 60 TEXT_TSTPLN104_02148_KUZUKIRI_000_030 その気があるなら、高地ドラヴァニアへ来てくれ。
65 61 TEXT_TSTPLN104_02148_MUMUNI_000_035 冒険者さん、無事に帰ってきてね……! クズキリさんの荷物が取り返せたら、 美味しいワラビモチを堪能しましょう。
66 62 TEXT_TSTPLN104_02148_KUZUKIRI_000_040 来てくれたか。 ありがたい、どうか俺の荷物を取り返してくれ。
67 63 TEXT_TSTPLN104_02148_KUZUKIRI_000_041 荷物を奪った「クレクレスイーツ団」の根城は、北の洞窟だ。 近くまでは、俺が案内しよう。
68 64 TEXT_TSTPLN104_02148_KUZUKIRI_000_042 「クレクレスイーツ団」は、この辺りを通る旅人や商人を、 誰彼かまわず襲っているらしい。 気を付けながら、まずはこの小道を北へと進んでくれ。
69 65 TEXT_TSTPLN104_02148_BALLOON_000_050 くんくん! キナコの匂いがするぞ!
70 66 TEXT_TSTPLN104_02148_BALLOON_000_051 スイーツをよこせ!
71 67 TEXT_TSTPLN104_02148_BALLOON_000_052 糖分!糖分!
72 68 TEXT_TSTPLN104_02148_KUZUKIRI_000_060 よかった、無事だな。 「クレクレスイーツ団」め、なんて節操のない……。
73 69 TEXT_TSTPLN104_02148_KUZUKIRI_000_061 奴らの根城は、ここから北東にある洞窟だ。 俺はここで待たせてもらうが、 くれぐれも注意して、荷物を取り戻してくれ……!
74 70 TEXT_TSTPLN104_02148_KUZUKIRI_000_070 奴らの根城は、ここから北東にある洞窟だ。 俺はここで待たせてもらうが、 くれぐれも注意して、荷物を取り戻してくれ……!
75 71 TEXT_TSTPLN104_02148_KUZUKIRI_000_080 戻ったか……! どうだ、俺の荷物は取り戻せたか?
76 72 TEXT_TSTPLN104_02148_KUZUKIRI_000_081 おお、間違いない! これは俺が買い付けた、ワラビモチの原料…… そう、ワラビ粉だ。
77 73 TEXT_TSTPLN104_02148_KUZUKIRI_000_082 ありがたい、これでワラビモチを作ることができる。 さっそく皇都に戻って、準備にとりかかろう。 待ちわびてるだろうチビにも、声をかけてやらないとな。
78 74 TEXT_TSTPLN104_02148_KUZUKIRI_000_090 ワラビモチの準備はできてるぞ。 そこのチビと一緒に、食べに来るといい。
79 75 TEXT_TSTPLN104_02148_MUMUNI_000_100 クズキリさんから話は聞いたわ。 無事に彼の荷物を取り戻してくれたそうね。 本当の本当に、どうもありがとう!
80 76 TEXT_TSTPLN104_02148_MUMUNI_000_101 さあ、これでやっと、ワラビモチを食べることができるわ。 クズキリさんが「忘れられた騎士亭」に用意してくれたそうよ。 さっそく行きましょう!
81 77 TEXT_TSTPLN104_02148_MUMUNI_000_102 う~ん、おいしいっ! 私が求めてたお菓子は、まさにこれよ!
82 78 TEXT_TSTPLN104_02148_MUMUNI_000_103 このスベスベモチモチとした食感…… ふんわりと繊細な甘み…… やっぱり、本物のワラビモチは最高だわ!
83 79 TEXT_TSTPLN104_02148_KUZUKIRI_000_104 ……そうか、何よりだ。 まだまだあるから、好きなだけ食うといい。
84 80 TEXT_TSTPLN104_02148_MUMUNI_000_105 いいの……? 私、本当に全部食べちゃうわよ? そしたらあなた、商売あがったりなんじゃない?
85 81 TEXT_TSTPLN104_02148_KUZUKIRI_000_106 構わないさ。 戻ってこないと思っていた材料が、 お前たちのおかげで戻ってきたわけだしな。
86 82 TEXT_TSTPLN104_02148_KUZUKIRI_000_107 それに、ワラビモチを食べるためだけに、 わざわざ旅してきたと言われたら、 腹いっぱい食わせてやるりたくもなる……。
87 83 TEXT_TSTPLN104_02148_KUZUKIRI_000_108 ワラビモチは、俺の故郷が発祥の菓子だからな。 そこまで気に入ってくれて、何よりだ。
88 84 TEXT_TSTPLN104_02148_MUMUNI_000_109 あなたの故郷……って、東方の!? 私、てっきりイシュガルドの名菓かと思ってたわ!
89 85 TEXT_TSTPLN104_02148_KUZUKIRI_000_110 もともとは、東からの旅人によって伝えられ、 原料となるワラビが、この土地で容易に栽培できたことから、 イシュガルドの菓子として定着したと聞いている。
90 86 TEXT_TSTPLN104_02148_KUZUKIRI_000_111 俺も故郷を離れて長いが、あっちには、 キナコの代わりに茶の粉末をまぶしたものなんかもある。 多種多様な、ワラビモチの宝庫さ。
91 87 TEXT_TSTPLN104_02148_MUMUNI_000_112 まあ、なんて素敵なの……! これは、次の旅の行き先が決まったようね!
92 88 TEXT_TSTPLN104_02148_MUMUNI_000_113 新たなワラビモチを探求する際には、 腕の立つあなたに、ぜひまた同行してもらいたいものだわ。
93 89 TEXT_TSTPLN104_02148_MUMUNI_000_114 ……でも、その前に! 冒険者さんも、はやくワラビモチを食べましょうよ。 本当にこれ、すっごくおいしいんだからっ♪