Include all CSV's in Repo for diffing

This commit is contained in:
Josh Freeman
2017-12-13 11:08:14 +00:00
parent 8d43eb91df
commit 016520e5fd
4159 changed files with 642090 additions and 0 deletions
+76
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@@ -0,0 +1,76 @@
key,0,1
#,,
int32,str,str
0,"TEXT_STMBDZ109_02659_SEQ_00","Serpent Marshal Brookstone is looking to make an example out of someone."
1,"TEXT_STMBDZ109_02659_SEQ_01",""
2,"TEXT_STMBDZ109_02659_SEQ_02",""
3,"TEXT_STMBDZ109_02659_SEQ_03",""
4,"TEXT_STMBDZ109_02659_SEQ_04",""
5,"TEXT_STMBDZ109_02659_SEQ_05",""
6,"TEXT_STMBDZ109_02659_SEQ_06",""
7,"TEXT_STMBDZ109_02659_SEQ_07",""
8,"TEXT_STMBDZ109_02659_SEQ_08",""
9,"TEXT_STMBDZ109_02659_SEQ_09",""
10,"TEXT_STMBDZ109_02659_SEQ_10",""
11,"TEXT_STMBDZ109_02659_SEQ_11",""
12,"TEXT_STMBDZ109_02659_SEQ_12",""
13,"TEXT_STMBDZ109_02659_SEQ_13",""
14,"TEXT_STMBDZ109_02659_SEQ_14",""
15,"TEXT_STMBDZ109_02659_SEQ_15",""
16,"TEXT_STMBDZ109_02659_SEQ_16",""
17,"TEXT_STMBDZ109_02659_SEQ_17",""
18,"TEXT_STMBDZ109_02659_SEQ_18",""
19,"TEXT_STMBDZ109_02659_SEQ_19",""
20,"TEXT_STMBDZ109_02659_SEQ_20",""
21,"TEXT_STMBDZ109_02659_SEQ_21",""
22,"TEXT_STMBDZ109_02659_SEQ_22",""
23,"TEXT_STMBDZ109_02659_SEQ_23",""
24,"TEXT_STMBDZ109_02659_TODO_00","Slay tracer antlions."
25,"TEXT_STMBDZ109_02659_TODO_01","Speak with the Twin Adder recruits."
26,"TEXT_STMBDZ109_02659_TODO_02","Speak with Brookstone."
27,"TEXT_STMBDZ109_02659_TODO_03",""
28,"TEXT_STMBDZ109_02659_TODO_04",""
29,"TEXT_STMBDZ109_02659_TODO_05",""
30,"TEXT_STMBDZ109_02659_TODO_06",""
31,"TEXT_STMBDZ109_02659_TODO_07",""
32,"TEXT_STMBDZ109_02659_TODO_08",""
33,"TEXT_STMBDZ109_02659_TODO_09",""
34,"TEXT_STMBDZ109_02659_TODO_10",""
35,"TEXT_STMBDZ109_02659_TODO_11",""
36,"TEXT_STMBDZ109_02659_TODO_12",""
37,"TEXT_STMBDZ109_02659_TODO_13",""
38,"TEXT_STMBDZ109_02659_TODO_14",""
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40,"TEXT_STMBDZ109_02659_TODO_16",""
41,"TEXT_STMBDZ109_02659_TODO_17",""
42,"TEXT_STMBDZ109_02659_TODO_18",""
43,"TEXT_STMBDZ109_02659_TODO_19",""
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45,"TEXT_STMBDZ109_02659_TODO_21",""
46,"TEXT_STMBDZ109_02659_TODO_22",""
47,"TEXT_STMBDZ109_02659_TODO_23",""
48,"TEXT_STMBDZ109_02659_SWETHRYKBROOKSTONE_000_000","<If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>Good evening<Else/>Good morning</If><Else/><If(LessThan(PlayerParameter(11),17))>Good day to you<Else/>Good evening</If></If>, <If(GreaterThan(PlayerParameter(52),0))><Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/><Else/><If(GreaterThan(PlayerParameter(53),0))><Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/><Else/><Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/></If></If>. Still fighting the good fight, I take it? Would that we had more soldiers like you."
49,"TEXT_STMBDZ109_02659_SWETHRYKBROOKSTONE_000_001","I cannot speak for the Immortal Flames or the Maelstrom, but we of the Twin Adder are not accustomed to combat in such wide open expanses."
50,"TEXT_STMBDZ109_02659_SWETHRYKBROOKSTONE_000_002","The beasts that roam these lands are quite dangerous, and to be frank, our new recruits are simply not up to the task of fending them off. For you, I imagine it would be like crushing ants underfoot."
51,"TEXT_STMBDZ109_02659_SWETHRYKBROOKSTONE_000_003","That is why I would ask you to give my men a brief lesson in combat by slaying the antlions at Pike Falls. I've instructed them to stay well out of sight, so you should have no trouble fighting without distraction. When you've finished, any advice you can offer them would no doubt be invaluable to their training."
52,"TEXT_STMBDZ109_02659_SWETHRYKBROOKSTONE_000_004","They've been instructed to watch you closely, albeit from a safe distance. I'm sure they will take to heart any advice you can offer them afterward."
53,"TEXT_STMBDZ109_02659_SOLDIERMAN02659_000_005","I'll never be a match for the Garleans if I can't even defeat an antlion."
54,"TEXT_STMBDZ109_02659_SOLDIERWOMAN02659_000_006","I wasn't expecting the antlions to be so tough."
55,"TEXT_STMBDZ109_02659_SOLDIERMAN02659_000_010","It's an honor to meet you, <If(PlayerParameter(4))>miss<Else/>sir</If>. To watch you fight was quite inspiring. Tell me, did you have any tactics in mind before engaging the antlions?"
56,"TEXT_STMBDZ109_02659_CHOICE1Q1_000_011","What will you say?"
57,"TEXT_STMBDZ109_02659_CHOICE1A1_000_012","Finding their weak points is key."
58,"TEXT_STMBDZ109_02659_CHOICE1A2_000_013","Only to keep swinging until victory was assured."
59,"TEXT_STMBDZ109_02659_SOLDIERMAN02659_000_014","Yes, of course. I noticed how you consistently aimed for what seemed to be soft spots between their shell plating. I can't promise your words will remain with me in the heat of battle, but I will do my best not to disappoint you or my superiors."
60,"TEXT_STMBDZ109_02659_SOLDIERMAN02659_000_015","I...I see... Yes, I suppose all enemies eventually yield to your superior strength. <sigh> I have much, much more training ahead of me, don't I?"
61,"TEXT_STMBDZ109_02659_SOLDIERWOMAN02659_000_016","<If(GreaterThan(PlayerParameter(52),0))><Highlight>ObjectParameter(1)</Highlight> of the Maelstrom!<Else/><If(GreaterThan(PlayerParameter(53),0))><Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>!<Else/><Highlight>ObjectParameter(1)</Highlight> of the Immortal Flames!</If></If> The rumors of your prowess do no justice to what I just witnessed. What is your secret?"
62,"TEXT_STMBDZ109_02659_CHOICE1Q1_000_017","What will you say?"
63,"TEXT_STMBDZ109_02659_CHOICE1A1_000_018","Keep moving and wait for an opening."
64,"TEXT_STMBDZ109_02659_CHOICE1A2_000_019","Battles just seem to work out in my favor."
65,"TEXT_STMBDZ109_02659_SOLDIERWOMAN02659_000_020","Seeing your nimble footwork firsthand, it is hard to refute the truth in that. Truth be told I'm a rather clumsy fellow, but I will practice every day until I'm as sure-footed as the illustrious <Highlight>ObjectParameter(1)</Highlight>."
66,"TEXT_STMBDZ109_02659_SOLDIERWOMAN02659_000_021","What? Do you mean to say you've come all this way simply because the unseen hands of fate demand you be victorious? If only I could have armor so thick as that..."
67,"TEXT_STMBDZ109_02659_SOLDIERWOMAN02659_000_022","Pray excuse me, I...I need time to think on this..."
68,"TEXT_STMBDZ109_02659_SWETHRYKBROOKSTONE_000_030","Welcome back. The men seem transformed having met you, though I suppose you're accustomed to having that effect on people. "
69,"TEXT_STMBDZ109_02659_SWETHRYKBROOKSTONE_000_031","Sadly I have no memorable acts of daring with which I can inspire them."
70,"TEXT_STMBDZ109_02659_SWETHRYKBROOKSTONE_000_032","Still, I'm heartened to know there are those like you to whom they can look up to, who will inspire them to train harder."
71,"TEXT_STMBDZ109_02659_SWETHRYKBROOKSTONE_000_033","I'll be the first to admit I was skeptical when they first began enlisting adventurers in the Grand Companies, but I'm glad my doubts were proven unfounded."
72,"TEXT_STMBDZ109_02659_SWETHRYKBROOKSTONE_000_034","Safe travels, <If(GreaterThan(PlayerParameter(52),0))><Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/><Else/><If(GreaterThan(PlayerParameter(53),0))><Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/><Else/><Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/></If></If>."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_STMBDZ109_02659_SEQ_00 Serpent Marshal Brookstone is looking to make an example out of someone.
5 1 TEXT_STMBDZ109_02659_SEQ_01
6 2 TEXT_STMBDZ109_02659_SEQ_02
7 3 TEXT_STMBDZ109_02659_SEQ_03
8 4 TEXT_STMBDZ109_02659_SEQ_04
9 5 TEXT_STMBDZ109_02659_SEQ_05
10 6 TEXT_STMBDZ109_02659_SEQ_06
11 7 TEXT_STMBDZ109_02659_SEQ_07
12 8 TEXT_STMBDZ109_02659_SEQ_08
13 9 TEXT_STMBDZ109_02659_SEQ_09
14 10 TEXT_STMBDZ109_02659_SEQ_10
15 11 TEXT_STMBDZ109_02659_SEQ_11
16 12 TEXT_STMBDZ109_02659_SEQ_12
17 13 TEXT_STMBDZ109_02659_SEQ_13
18 14 TEXT_STMBDZ109_02659_SEQ_14
19 15 TEXT_STMBDZ109_02659_SEQ_15
20 16 TEXT_STMBDZ109_02659_SEQ_16
21 17 TEXT_STMBDZ109_02659_SEQ_17
22 18 TEXT_STMBDZ109_02659_SEQ_18
23 19 TEXT_STMBDZ109_02659_SEQ_19
24 20 TEXT_STMBDZ109_02659_SEQ_20
25 21 TEXT_STMBDZ109_02659_SEQ_21
26 22 TEXT_STMBDZ109_02659_SEQ_22
27 23 TEXT_STMBDZ109_02659_SEQ_23
28 24 TEXT_STMBDZ109_02659_TODO_00 Slay tracer antlions.
29 25 TEXT_STMBDZ109_02659_TODO_01 Speak with the Twin Adder recruits.
30 26 TEXT_STMBDZ109_02659_TODO_02 Speak with Brookstone.
31 27 TEXT_STMBDZ109_02659_TODO_03
32 28 TEXT_STMBDZ109_02659_TODO_04
33 29 TEXT_STMBDZ109_02659_TODO_05
34 30 TEXT_STMBDZ109_02659_TODO_06
35 31 TEXT_STMBDZ109_02659_TODO_07
36 32 TEXT_STMBDZ109_02659_TODO_08
37 33 TEXT_STMBDZ109_02659_TODO_09
38 34 TEXT_STMBDZ109_02659_TODO_10
39 35 TEXT_STMBDZ109_02659_TODO_11
40 36 TEXT_STMBDZ109_02659_TODO_12
41 37 TEXT_STMBDZ109_02659_TODO_13
42 38 TEXT_STMBDZ109_02659_TODO_14
43 39 TEXT_STMBDZ109_02659_TODO_15
44 40 TEXT_STMBDZ109_02659_TODO_16
45 41 TEXT_STMBDZ109_02659_TODO_17
46 42 TEXT_STMBDZ109_02659_TODO_18
47 43 TEXT_STMBDZ109_02659_TODO_19
48 44 TEXT_STMBDZ109_02659_TODO_20
49 45 TEXT_STMBDZ109_02659_TODO_21
50 46 TEXT_STMBDZ109_02659_TODO_22
51 47 TEXT_STMBDZ109_02659_TODO_23
52 48 TEXT_STMBDZ109_02659_SWETHRYKBROOKSTONE_000_000 <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>Good evening<Else/>Good morning</If><Else/><If(LessThan(PlayerParameter(11),17))>Good day to you<Else/>Good evening</If></If>, <If(GreaterThan(PlayerParameter(52),0))><Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/><Else/><If(GreaterThan(PlayerParameter(53),0))><Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/><Else/><Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/></If></If>. Still fighting the good fight, I take it? Would that we had more soldiers like you.
53 49 TEXT_STMBDZ109_02659_SWETHRYKBROOKSTONE_000_001 I cannot speak for the Immortal Flames or the Maelstrom, but we of the Twin Adder are not accustomed to combat in such wide open expanses.
54 50 TEXT_STMBDZ109_02659_SWETHRYKBROOKSTONE_000_002 The beasts that roam these lands are quite dangerous, and to be frank, our new recruits are simply not up to the task of fending them off. For you, I imagine it would be like crushing ants underfoot.
55 51 TEXT_STMBDZ109_02659_SWETHRYKBROOKSTONE_000_003 That is why I would ask you to give my men a brief lesson in combat by slaying the antlions at Pike Falls. I've instructed them to stay well out of sight, so you should have no trouble fighting without distraction. When you've finished, any advice you can offer them would no doubt be invaluable to their training.
56 52 TEXT_STMBDZ109_02659_SWETHRYKBROOKSTONE_000_004 They've been instructed to watch you closely, albeit from a safe distance. I'm sure they will take to heart any advice you can offer them afterward.
57 53 TEXT_STMBDZ109_02659_SOLDIERMAN02659_000_005 I'll never be a match for the Garleans if I can't even defeat an antlion.
58 54 TEXT_STMBDZ109_02659_SOLDIERWOMAN02659_000_006 I wasn't expecting the antlions to be so tough.
59 55 TEXT_STMBDZ109_02659_SOLDIERMAN02659_000_010 It's an honor to meet you, <If(PlayerParameter(4))>miss<Else/>sir</If>. To watch you fight was quite inspiring. Tell me, did you have any tactics in mind before engaging the antlions?
60 56 TEXT_STMBDZ109_02659_CHOICE1Q1_000_011 What will you say?
61 57 TEXT_STMBDZ109_02659_CHOICE1A1_000_012 Finding their weak points is key.
62 58 TEXT_STMBDZ109_02659_CHOICE1A2_000_013 Only to keep swinging until victory was assured.
63 59 TEXT_STMBDZ109_02659_SOLDIERMAN02659_000_014 Yes, of course. I noticed how you consistently aimed for what seemed to be soft spots between their shell plating. I can't promise your words will remain with me in the heat of battle, but I will do my best not to disappoint you or my superiors.
64 60 TEXT_STMBDZ109_02659_SOLDIERMAN02659_000_015 I...I see... Yes, I suppose all enemies eventually yield to your superior strength. <sigh> I have much, much more training ahead of me, don't I?
65 61 TEXT_STMBDZ109_02659_SOLDIERWOMAN02659_000_016 <If(GreaterThan(PlayerParameter(52),0))><Highlight>ObjectParameter(1)</Highlight> of the Maelstrom!<Else/><If(GreaterThan(PlayerParameter(53),0))><Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>!<Else/><Highlight>ObjectParameter(1)</Highlight> of the Immortal Flames!</If></If> The rumors of your prowess do no justice to what I just witnessed. What is your secret?
66 62 TEXT_STMBDZ109_02659_CHOICE1Q1_000_017 What will you say?
67 63 TEXT_STMBDZ109_02659_CHOICE1A1_000_018 Keep moving and wait for an opening.
68 64 TEXT_STMBDZ109_02659_CHOICE1A2_000_019 Battles just seem to work out in my favor.
69 65 TEXT_STMBDZ109_02659_SOLDIERWOMAN02659_000_020 Seeing your nimble footwork firsthand, it is hard to refute the truth in that. Truth be told I'm a rather clumsy fellow, but I will practice every day until I'm as sure-footed as the illustrious <Highlight>ObjectParameter(1)</Highlight>.
70 66 TEXT_STMBDZ109_02659_SOLDIERWOMAN02659_000_021 What? Do you mean to say you've come all this way simply because the unseen hands of fate demand you be victorious? If only I could have armor so thick as that...
71 67 TEXT_STMBDZ109_02659_SOLDIERWOMAN02659_000_022 Pray excuse me, I...I need time to think on this...
72 68 TEXT_STMBDZ109_02659_SWETHRYKBROOKSTONE_000_030 Welcome back. The men seem transformed having met you, though I suppose you're accustomed to having that effect on people.
73 69 TEXT_STMBDZ109_02659_SWETHRYKBROOKSTONE_000_031 Sadly I have no memorable acts of daring with which I can inspire them.
74 70 TEXT_STMBDZ109_02659_SWETHRYKBROOKSTONE_000_032 Still, I'm heartened to know there are those like you to whom they can look up to, who will inspire them to train harder.
75 71 TEXT_STMBDZ109_02659_SWETHRYKBROOKSTONE_000_033 I'll be the first to admit I was skeptical when they first began enlisting adventurers in the Grand Companies, but I'm glad my doubts were proven unfounded.
76 72 TEXT_STMBDZ109_02659_SWETHRYKBROOKSTONE_000_034 Safe travels, <If(GreaterThan(PlayerParameter(52),0))><Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/><Else/><If(GreaterThan(PlayerParameter(53),0))><Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/><Else/><Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/></If></If>.