mirror of
https://github.com/xivapi/ffxiv-datamining.git
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Include all CSV's in Repo for diffing
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key,0,1
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#,,
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int32,str,str
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0,"TEXT_STMBDZ925_02881_SEQ_00","Lieutenant Dorothe needs a soldier who knows how to swim."
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1,"TEXT_STMBDZ925_02881_SEQ_01",""
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2,"TEXT_STMBDZ925_02881_SEQ_02",""
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3,"TEXT_STMBDZ925_02881_SEQ_03",""
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4,"TEXT_STMBDZ925_02881_SEQ_04",""
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5,"TEXT_STMBDZ925_02881_SEQ_05",""
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6,"TEXT_STMBDZ925_02881_SEQ_06",""
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7,"TEXT_STMBDZ925_02881_SEQ_07",""
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8,"TEXT_STMBDZ925_02881_SEQ_08",""
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9,"TEXT_STMBDZ925_02881_SEQ_09",""
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10,"TEXT_STMBDZ925_02881_SEQ_10",""
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11,"TEXT_STMBDZ925_02881_SEQ_11",""
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12,"TEXT_STMBDZ925_02881_SEQ_12",""
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13,"TEXT_STMBDZ925_02881_SEQ_13",""
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14,"TEXT_STMBDZ925_02881_SEQ_14",""
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15,"TEXT_STMBDZ925_02881_SEQ_15",""
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16,"TEXT_STMBDZ925_02881_SEQ_16",""
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17,"TEXT_STMBDZ925_02881_SEQ_17",""
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18,"TEXT_STMBDZ925_02881_SEQ_18",""
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19,"TEXT_STMBDZ925_02881_SEQ_19",""
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20,"TEXT_STMBDZ925_02881_SEQ_20",""
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21,"TEXT_STMBDZ925_02881_SEQ_21",""
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22,"TEXT_STMBDZ925_02881_SEQ_22",""
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23,"TEXT_STMBDZ925_02881_SEQ_23",""
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24,"TEXT_STMBDZ925_02881_TODO_00","Speak with the flame agent."
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25,"TEXT_STMBDZ925_02881_TODO_01","Obtain the imperial secret."
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26,"TEXT_STMBDZ925_02881_TODO_02","Deliver the imperial materiel crate to the flame agent."
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27,"TEXT_STMBDZ925_02881_TODO_03","Report to Dorothe."
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28,"TEXT_STMBDZ925_02881_TODO_04",""
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29,"TEXT_STMBDZ925_02881_TODO_05",""
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30,"TEXT_STMBDZ925_02881_TODO_06",""
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31,"TEXT_STMBDZ925_02881_TODO_07",""
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32,"TEXT_STMBDZ925_02881_TODO_08",""
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33,"TEXT_STMBDZ925_02881_TODO_09",""
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34,"TEXT_STMBDZ925_02881_TODO_10",""
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35,"TEXT_STMBDZ925_02881_TODO_11",""
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36,"TEXT_STMBDZ925_02881_TODO_12",""
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37,"TEXT_STMBDZ925_02881_TODO_13",""
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38,"TEXT_STMBDZ925_02881_TODO_14",""
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39,"TEXT_STMBDZ925_02881_TODO_15",""
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40,"TEXT_STMBDZ925_02881_TODO_16",""
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41,"TEXT_STMBDZ925_02881_TODO_17",""
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42,"TEXT_STMBDZ925_02881_TODO_18",""
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43,"TEXT_STMBDZ925_02881_TODO_19",""
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44,"TEXT_STMBDZ925_02881_TODO_20",""
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45,"TEXT_STMBDZ925_02881_TODO_21",""
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46,"TEXT_STMBDZ925_02881_TODO_22",""
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47,"TEXT_STMBDZ925_02881_TODO_23",""
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48,"TEXT_STMBDZ925_02881_DOROTHE_000_000","<Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>, I presume? I've spoken with members of the Scions, and if I may be so bold as to ask... Is it true that you learned some Far Eastern technique for moving underwater as freely as a fish?"
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49,"TEXT_STMBDZ925_02881_DOROTHE_000_001","Then it was not an exaggeration!? Incredible. Would you be willing to put that ability to use for us?"
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50,"TEXT_STMBDZ925_02881_DOROTHE_000_002","If so, I've an agent stationed underneath those towering steps by the loch who would dearly love to speak with you."
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51,"TEXT_STMBDZ925_02881_DOROTHE_000_003","The agent I mentioned can be found underneath those grand steps the locals call the “Divine Audience.” Aye, that structure built over the waters of Loch Seld."
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52,"TEXT_STMBDZ925_02881_AGENT02881_000_010","Ah, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>! Lieutenant Dorothe said you might be on your way. Ready to get your boots wet, are you? I should probably begin from the beginning..."
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53,"TEXT_STMBDZ925_02881_AGENT02881_000_011","One of the soldiers we captured during the battle at Castrum Abania was concealing a map on his person."
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54,"TEXT_STMBDZ925_02881_AGENT02881_000_012","The map was marked with a curious symbol, but no matter how hard we cajoled or threatened, the prisoner would not tell us the symbol's significance."
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55,"TEXT_STMBDZ925_02881_AGENT02881_000_013","This naturally piqued the curiosity of our commanders, and they immediately ordered a search of the marked area. Now, the problem is that the area mostly covers the water, and we found nothing of interest up above..."
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56,"TEXT_STMBDZ925_02881_AGENT02881_000_014","Meaning this secret, whatever it is, <Emphasis>must</Emphasis> be down below. We were eager indeed to enlist someone with your apparent talent for underwater exploration."
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57,"TEXT_STMBDZ925_02881_AGENT02881_000_015","I've circled the spot on your map that we'd like you to investigate. If it turns out to be something you can bring back, pray do so. Be careful down there."
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58,"TEXT_STMBDZ925_02881_AGENT02881_000_016","I don't know how deep the loch is, but I'm told holding your breath won't pose a problem. At least the water looks warm...?"
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59,"TEXT_STMBDZ925_02881_AGENT02881_000_017","(★未使用/削除予定★)"
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60,"TEXT_STMBDZ925_02881_AGENT02881_000_020","Anything of interest?"
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61,"TEXT_STMBDZ925_02881_AGENT02881_000_021","This looks like an imperial materiel crate. I doubt anyone would bother sinking ordinary supplies, so I say we take a look inside..."
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62,"TEXT_STMBDZ925_02881_AGENT02881_000_022","Nald's breath! This thing's filled to the brim with gems and jewelry!"
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63,"TEXT_STMBDZ925_02881_AGENT02881_000_023","From what I can tell, these all seem to be of Gyr Abanian design. In fact, I'd say this collection is of damn near royal quality."
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64,"TEXT_STMBDZ925_02881_AGENT02881_000_024","The bottom of a loch is not where I'd choose to keep such valuables, so it's safe to assume they were acquired in a less-than-honest fashion. Our prisoner likely hoped to hide them down there until his stint in the army was over..."
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65,"TEXT_STMBDZ925_02881_AGENT02881_000_025","Rebuilding a country is an expensive job, eh? Ala Mhigo's royal family is no more, but we should return these to her citizens nonetheless."
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66,"TEXT_STMBDZ925_02881_AGENT02881_000_026","Thank you for braving those waters, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>. Pray report to Lieutenant Dorothe, and I'll see that this crate is transported safely back to headquarters."
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67,"TEXT_STMBDZ925_02881_AGENT02881_000_027","I'll start hauling the crate back to headquarters, but I'd appreciate it if you could have the lieutenant send a few large lads to help..."
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68,"TEXT_STMBDZ925_02881_DOROTHE_000_030","Welcome back, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>. Was there aught to be found?"
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69,"TEXT_STMBDZ925_02881_DOROTHE_000_031","A fortune in stolen jewelry, was it? That explains the prisoner's unwillingness to share."
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70,"TEXT_STMBDZ925_02881_DOROTHE_000_032","As my agent explained, we will see to it that those valuables are returned to Ala Mhigo's coffers. Thank you, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>─this will go a long way to helping the nation recover from the ravages of war!"
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