Include all CSV's in Repo for diffing

This commit is contained in:
Josh Freeman
2017-12-13 11:08:14 +00:00
parent 8d43eb91df
commit 016520e5fd
4159 changed files with 642090 additions and 0 deletions
+31
View File
@@ -0,0 +1,31 @@
key,0,1
#,,
int32,str,str
0,"TEXT_BAHAMUTGUIDEENTRANCE_JBROHKA_000_000","Though I don't doubt your abilities, none can say what dangers lurk beneath Castrum Occidens. For my lady's sake as well as your own, please spare neither preparation nor caution. Pray choose your companions well."
1,"TEXT_BAHAMUTGUIDEENTRANCE_Q1_000_010","What would you like to do?"
2,"TEXT_BAHAMUTGUIDEENTRANCE_A1_000_011","Ask about the Binding Coil of Bahamut."
3,"TEXT_BAHAMUTGUIDEENTRANCE_A1_000_012","Enter <Sheet(InstanceContent,IntegerParameter(1),4)/>."
4,"TEXT_BAHAMUTGUIDEENTRANCE_A1_000_013","Nothing."
5,"TEXT_BAHAMUTGUIDEENTRANCE_00105_Q3_000_015","What would you like to ask about?"
6,"TEXT_BAHAMUTGUIDEENTRANCE_00105_A3_000_016","Entry requirements."
7,"TEXT_BAHAMUTGUIDEENTRANCE_00105_A3_000_017","Nothing."
8,"TEXT_BAHAMUTGUIDEENTRANCE_JBROHKA_000_020","According to Lady Alisaie, a labyrinthine cavern extends for malms and malms beneath Castrum Occidens. “The Binding Coil,” I sometimes hear her call it, though I cannot rightly tell you why."
9,"TEXT_BAHAMUTGUIDEENTRANCE_SYSTEM_000_050","The Binding Coil of Bahamut is comprised of multiple dungeons, or <Color(-34022)>turns</Color>. Please be warned that the spell Return cannot be used in certain turns."
10,"TEXT_BAHAMUTGUIDEENTRANCE_SYSTEM_000_051","Progress within the Binding Coil of Bahamut is saved at specific locations for each player, and you may resume your foray where you left off."
11,"TEXT_BAHAMUTGUIDEENTRANCE_SYSTEM_000_052","Progress is reset every <Time(1285056000)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(LessThan(TopLevelParameter(218),12))>a.m.<Else/>p.m.</If> (Earth time)."
12,"TEXT_BAHAMUTGUIDEENTRANCE_SYSTEM_000_053","To enter the Binding Coil of Bahamut, you must be in a party of eight Disciples of War or Magic with a level of 50 or higher."
13,"TEXT_BAHAMUTGUIDEENTRANCE_SYSTEM_000_054","All members must also have completed the quest “Primal Awakening.” "
14,"TEXT_BAHAMUTGUIDEENTRANCE_SYSTEM_000_055","The starting point is determined by the party leader's progress."
15,"TEXT_BAHAMUTGUIDEENTRANCE_SYSTEM_000_056","Even party members who have not progressed as far as the party leader may participate, provided they meet the entry requirements."
16,"TEXT_BAHAMUTGUIDEENTRANCE_SYSTEM_000_0561","In this case, their progress will be updated to be the same as that of the leader."
17,"TEXT_BAHAMUTGUIDEENTRANCE_SYSTEM_000_057","Please note, however, that parties whose members have progressed further than the party leader cannot resume a foray."
18,"TEXT_BAHAMUTGUIDEENTRANCE_SYSTEM_000_058","All forays into the Binding Coil of Bahamut are limited to 90 minutes (Earth time)."
19,"TEXT_BAHAMUTGUIDEENTRANCE_SYSTEM_000_059","All items in a player's loot list will automatically be transferred to that player's inventory upon all other party members leaving the area."
20,"TEXT_BAHAMUTGUIDEENTRANCE_SYSTEM_000_060","Items unable to be obtained will be lost."
21,"TEXT_BAHAMUTGUIDEENTRANCE_Q2_000_100","Enter <Sheet(InstanceContent,IntegerParameter(1),4)/>?"
22,"TEXT_BAHAMUTGUIDEENTRANCE_A2_000_101","Yes"
23,"TEXT_BAHAMUTGUIDEENTRANCE_A2_000_102","No"
24,"TEXT_BAHAMUTGUIDEENTRANCE_SYSTEM_000_110","You were unable to enter <Sheet(InstanceContent,IntegerParameter(2),4)/>. Make sure that you and your party meet all the conditions."
25,"TEXT_BAHAMUTGUIDEENTRANCE_JBROHKA_000_200","I've only recently joined the Maelstrom, but <Emphasis>already</Emphasis> I'm stationed within a stone's throw of an imperial castrum. I believe this is called “drawing the short straw”..."
26,"TEXT_BAHAMUTGUIDEENTRANCE_SYSTEM_000_210","You have recently completed the Binding Coil of Bahamut, and cannot enter again until progress is reset."
27,"TEXT_BAHAMUTGUIDEENTRANCE_SYSTEM_000_211","Progress is reset every <Time(1285056000)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(LessThan(TopLevelParameter(218),12))>a.m.<Else/>p.m.</If> (Earth time)."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_BAHAMUTGUIDEENTRANCE_JBROHKA_000_000 Though I don't doubt your abilities, none can say what dangers lurk beneath Castrum Occidens. For my lady's sake as well as your own, please spare neither preparation nor caution. Pray choose your companions well.
5 1 TEXT_BAHAMUTGUIDEENTRANCE_Q1_000_010 What would you like to do?
6 2 TEXT_BAHAMUTGUIDEENTRANCE_A1_000_011 Ask about the Binding Coil of Bahamut.
7 3 TEXT_BAHAMUTGUIDEENTRANCE_A1_000_012 Enter <Sheet(InstanceContent,IntegerParameter(1),4)/>.
8 4 TEXT_BAHAMUTGUIDEENTRANCE_A1_000_013 Nothing.
9 5 TEXT_BAHAMUTGUIDEENTRANCE_00105_Q3_000_015 What would you like to ask about?
10 6 TEXT_BAHAMUTGUIDEENTRANCE_00105_A3_000_016 Entry requirements.
11 7 TEXT_BAHAMUTGUIDEENTRANCE_00105_A3_000_017 Nothing.
12 8 TEXT_BAHAMUTGUIDEENTRANCE_JBROHKA_000_020 According to Lady Alisaie, a labyrinthine cavern extends for malms and malms beneath Castrum Occidens. “The Binding Coil,” I sometimes hear her call it, though I cannot rightly tell you why.
13 9 TEXT_BAHAMUTGUIDEENTRANCE_SYSTEM_000_050 The Binding Coil of Bahamut is comprised of multiple dungeons, or <Color(-34022)>turns</Color>. Please be warned that the spell Return cannot be used in certain turns.
14 10 TEXT_BAHAMUTGUIDEENTRANCE_SYSTEM_000_051 Progress within the Binding Coil of Bahamut is saved at specific locations for each player, and you may resume your foray where you left off.
15 11 TEXT_BAHAMUTGUIDEENTRANCE_SYSTEM_000_052 Progress is reset every <Time(1285056000)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(LessThan(TopLevelParameter(218),12))>a.m.<Else/>p.m.</If> (Earth time).
16 12 TEXT_BAHAMUTGUIDEENTRANCE_SYSTEM_000_053 To enter the Binding Coil of Bahamut, you must be in a party of eight Disciples of War or Magic with a level of 50 or higher.
17 13 TEXT_BAHAMUTGUIDEENTRANCE_SYSTEM_000_054 All members must also have completed the quest “Primal Awakening.”
18 14 TEXT_BAHAMUTGUIDEENTRANCE_SYSTEM_000_055 The starting point is determined by the party leader's progress.
19 15 TEXT_BAHAMUTGUIDEENTRANCE_SYSTEM_000_056 Even party members who have not progressed as far as the party leader may participate, provided they meet the entry requirements.
20 16 TEXT_BAHAMUTGUIDEENTRANCE_SYSTEM_000_0561 In this case, their progress will be updated to be the same as that of the leader.
21 17 TEXT_BAHAMUTGUIDEENTRANCE_SYSTEM_000_057 Please note, however, that parties whose members have progressed further than the party leader cannot resume a foray.
22 18 TEXT_BAHAMUTGUIDEENTRANCE_SYSTEM_000_058 All forays into the Binding Coil of Bahamut are limited to 90 minutes (Earth time).
23 19 TEXT_BAHAMUTGUIDEENTRANCE_SYSTEM_000_059 All items in a player's loot list will automatically be transferred to that player's inventory upon all other party members leaving the area.
24 20 TEXT_BAHAMUTGUIDEENTRANCE_SYSTEM_000_060 Items unable to be obtained will be lost.
25 21 TEXT_BAHAMUTGUIDEENTRANCE_Q2_000_100 Enter <Sheet(InstanceContent,IntegerParameter(1),4)/>?
26 22 TEXT_BAHAMUTGUIDEENTRANCE_A2_000_101 Yes
27 23 TEXT_BAHAMUTGUIDEENTRANCE_A2_000_102 No
28 24 TEXT_BAHAMUTGUIDEENTRANCE_SYSTEM_000_110 You were unable to enter <Sheet(InstanceContent,IntegerParameter(2),4)/>. Make sure that you and your party meet all the conditions.
29 25 TEXT_BAHAMUTGUIDEENTRANCE_JBROHKA_000_200 I've only recently joined the Maelstrom, but <Emphasis>already</Emphasis> I'm stationed within a stone's throw of an imperial castrum. I believe this is called “drawing the short straw”...
30 26 TEXT_BAHAMUTGUIDEENTRANCE_SYSTEM_000_210 You have recently completed the Binding Coil of Bahamut, and cannot enter again until progress is reset.
31 27 TEXT_BAHAMUTGUIDEENTRANCE_SYSTEM_000_211 Progress is reset every <Time(1285056000)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(LessThan(TopLevelParameter(218),12))>a.m.<Else/>p.m.</If> (Earth time).