Include all CSV's in Repo for diffing

This commit is contained in:
Josh Freeman
2017-12-13 11:08:14 +00:00
parent 8d43eb91df
commit 016520e5fd
4159 changed files with 642090 additions and 0 deletions
+42
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key,0,1
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int32,str,str
0,"TEXT_RAIDGUIDEENTRANCE32_LIGHTKIX_000_000","Pshhh... Shkohhh...
Lightkix watchguards entrance to giant of whirlycog. But if uplander wants Lightkix to help fight, it will cost heaps of jinglyshine!"
1,"TEXT_RAIDGUIDEENTRANCE32_Q1_000_010","What would you like to do?"
2,"TEXT_RAIDGUIDEENTRANCE32_A1_000_011","Ask about Midas (Savage)."
3,"TEXT_RAIDGUIDEENTRANCE32_A1_000_012","Enter <Sheet(InstanceContent,IntegerParameter(1),4)/> (Loot Rule: Normal)."
4,"TEXT_RAIDGUIDEENTRANCE32_A1_100_012","Enter <Sheet(InstanceContent,IntegerParameter(1),4)/> (Loot Rule: Greed Only)."
5,"TEXT_RAIDGUIDEENTRANCE32_A1_101_012","Enter <Sheet(InstanceContent,IntegerParameter(1),4)/> (Loot Rule: Lootmaster)."
6,"TEXT_RAIDGUIDEENTRANCE32_A1_000_013","Nothing."
7,"TEXT_RAIDGUIDEENTRANCE32_00105_Q3_000_015","What would you like to ask about?"
8,"TEXT_RAIDGUIDEENTRANCE32_00105_A3_000_016","Entry requirements for Midas (Savage)."
9,"TEXT_RAIDGUIDEENTRANCE32_00105_A3_000_017","Nothing."
10,"TEXT_RAIDGUIDEENTRANCE32_LIGHTKIX_000_020","Pshhh... Shkohhh...
Uplander wishes to enter metal giant again? Lightkix thinks idea is addlebrained, but he will not stop uplander."
11,"TEXT_RAIDGUIDEENTRANCE32_SYSTEM_000_050","Midas (Savage) is comprised of multiple dungeons. Please be warned that the spell Return cannot be used in certain dungeons."
12,"TEXT_RAIDGUIDEENTRANCE32_SYSTEM_000_051","Progress within Midas (Savage) is saved at specific locations for each player, and you may resume your foray where you left off."
13,"TEXT_RAIDGUIDEENTRANCE32_SYSTEM_000_052","Progress is reset every <Time(1285056000)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(LessThan(TopLevelParameter(218),12))>a.m.<Else/>p.m.</If> (Earth time)."
14,"TEXT_RAIDGUIDEENTRANCE32_SYSTEM_000_053","To enter Midas (Savage), you must be in a party of eight Disciples of War or Magic with a level of 60 or higher."
15,"TEXT_RAIDGUIDEENTRANCE32_SYSTEM_000_054","All members must also have completed the quest “A Refrain for the Undaunted.”"
16,"TEXT_RAIDGUIDEENTRANCE32_SYSTEM_000_055","The starting point is determined by the party leader's progress."
17,"TEXT_RAIDGUIDEENTRANCE32_SYSTEM_000_056","Even party members whose progress is different may participate, provided they meet the entry requirements."
18,"TEXT_RAIDGUIDEENTRANCE32_SYSTEM_100_056","Those who have not advanced as far as the party leader will have their progress updated to be the same as that of the leader."
19,"TEXT_RAIDGUIDEENTRANCE32_SYSTEM_000_057","Those who have advanced further than the party leader, on the other hand, will retain their progress."
20,"TEXT_RAIDGUIDEENTRANCE32_SYSTEM_100_057","In this latter case, you will not receive rewards from dungeons that you have already completed, and the number of coffers that pop will be adjusted accordingly."
21,"TEXT_RAIDGUIDEENTRANCE32_SYSTEM_000_058","All forays into Midas (Savage) are limited to 90 minutes (Earth time)."
22,"TEXT_RAIDGUIDEENTRANCE32_SYSTEM_000_059","All items in a player's loot list will automatically be transferred to that player's inventory upon all other party members leaving the area."
23,"TEXT_RAIDGUIDEENTRANCE32_SYSTEM_000_060","Items unable to be obtained will be lost."
24,"TEXT_RAIDGUIDEENTRANCE32_Q2_000_100","Enter <Sheet(InstanceContent,IntegerParameter(1),4)/> (Loot Rule: Normal)?"
25,"TEXT_RAIDGUIDEENTRANCE32_Q2_100_100","Enter <Sheet(InstanceContent,IntegerParameter(1),4)/> (Loot Rule: Greed Only)?"
26,"TEXT_RAIDGUIDEENTRANCE32_Q2_101_100","Enter <Sheet(InstanceContent,IntegerParameter(1),4)/> (Loot Rule: Lootmaster)?"
27,"TEXT_RAIDGUIDEENTRANCE32_A2_000_101","Yes"
28,"TEXT_RAIDGUIDEENTRANCE32_A2_000_102","No"
29,"TEXT_RAIDGUIDEENTRANCE32_SYSTEM_000_110","You were unable to enter <Sheet(InstanceContent,IntegerParameter(2),4)/>. Make sure that you and your party meet all the conditions."
30,"TEXT_RAIDGUIDEENTRANCE32_LIGHTKIX_000_200","Pshhh... Shkohhh...
Lightkix is skilled watchguard, and will let uplander know if Illuminati move one ilm out of colossus. But unfortunately, Lightkix is not so skilled with fightytools..."
31,"TEXT_RAIDGUIDEENTRANCE32_SYSTEM_000_210","You have recently completed Midas (Savage), and cannot enter again until progress is reset."
32,"TEXT_RAIDGUIDEENTRANCE32_SYSTEM_000_211","Progress is reset every <Time(1285056000)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(LessThan(TopLevelParameter(218),12))>a.m.<Else/>p.m.</If> (Earth time)."
33,"TEXT_RAIDGUIDEENTRANCE32_Q3_000_300","Awaiting entry confirmation from party members."
34,"TEXT_RAIDGUIDEENTRANCE32_A3_000_301","Cancel"
35,"TEXT_RAIDGUIDEENTRANCE32_A3_000_340","<If(Equal(IntegerParameter(2),1))>One member<Else/><Clickable(<If(IntegerParameter(2))><If(LessThanOrEqualTo(IntegerParameter(2),10))><Switch(IntegerParameter(2))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(2)</Value></If><Else/><Value>IntegerParameter(2)</Value></If>)/> members</If> of your party <If(Equal(IntegerParameter(2),1))>has<Else/>have</If> already progressed beyond <Sheet(InstanceContent,IntegerParameter(1),4)/>. As a result, <If(Equal(IntegerParameter(3),1))><If(IntegerParameter(3))><If(LessThanOrEqualTo(IntegerParameter(3),10))><Switch(IntegerParameter(3))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(3)</Value></If><Else/><Value>IntegerParameter(3)</Value></If> treasure coffer<Else/><If(IntegerParameter(3))><If(LessThanOrEqualTo(IntegerParameter(3),10))><Switch(IntegerParameter(3))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(3)</Value></If><Else/><Value>IntegerParameter(3)</Value></If> treasure coffers</If> will pop upon completion. Do you wish to proceed?"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_RAIDGUIDEENTRANCE32_LIGHTKIX_000_000 Pshhh... Shkohhh... Lightkix watchguards entrance to giant of whirlycog. But if uplander wants Lightkix to help fight, it will cost heaps of jinglyshine!
5 1 TEXT_RAIDGUIDEENTRANCE32_Q1_000_010 What would you like to do?
6 2 TEXT_RAIDGUIDEENTRANCE32_A1_000_011 Ask about Midas (Savage).
7 3 TEXT_RAIDGUIDEENTRANCE32_A1_000_012 Enter <Sheet(InstanceContent,IntegerParameter(1),4)/> (Loot Rule: Normal).
8 4 TEXT_RAIDGUIDEENTRANCE32_A1_100_012 Enter <Sheet(InstanceContent,IntegerParameter(1),4)/> (Loot Rule: Greed Only).
9 5 TEXT_RAIDGUIDEENTRANCE32_A1_101_012 Enter <Sheet(InstanceContent,IntegerParameter(1),4)/> (Loot Rule: Lootmaster).
10 6 TEXT_RAIDGUIDEENTRANCE32_A1_000_013 Nothing.
11 7 TEXT_RAIDGUIDEENTRANCE32_00105_Q3_000_015 What would you like to ask about?
12 8 TEXT_RAIDGUIDEENTRANCE32_00105_A3_000_016 Entry requirements for Midas (Savage).
13 9 TEXT_RAIDGUIDEENTRANCE32_00105_A3_000_017 Nothing.
14 10 TEXT_RAIDGUIDEENTRANCE32_LIGHTKIX_000_020 Pshhh... Shkohhh... Uplander wishes to enter metal giant again? Lightkix thinks idea is addlebrained, but he will not stop uplander.
15 11 TEXT_RAIDGUIDEENTRANCE32_SYSTEM_000_050 Midas (Savage) is comprised of multiple dungeons. Please be warned that the spell Return cannot be used in certain dungeons.
16 12 TEXT_RAIDGUIDEENTRANCE32_SYSTEM_000_051 Progress within Midas (Savage) is saved at specific locations for each player, and you may resume your foray where you left off.
17 13 TEXT_RAIDGUIDEENTRANCE32_SYSTEM_000_052 Progress is reset every <Time(1285056000)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(LessThan(TopLevelParameter(218),12))>a.m.<Else/>p.m.</If> (Earth time).
18 14 TEXT_RAIDGUIDEENTRANCE32_SYSTEM_000_053 To enter Midas (Savage), you must be in a party of eight Disciples of War or Magic with a level of 60 or higher.
19 15 TEXT_RAIDGUIDEENTRANCE32_SYSTEM_000_054 All members must also have completed the quest “A Refrain for the Undaunted.”
20 16 TEXT_RAIDGUIDEENTRANCE32_SYSTEM_000_055 The starting point is determined by the party leader's progress.
21 17 TEXT_RAIDGUIDEENTRANCE32_SYSTEM_000_056 Even party members whose progress is different may participate, provided they meet the entry requirements.
22 18 TEXT_RAIDGUIDEENTRANCE32_SYSTEM_100_056 Those who have not advanced as far as the party leader will have their progress updated to be the same as that of the leader.
23 19 TEXT_RAIDGUIDEENTRANCE32_SYSTEM_000_057 Those who have advanced further than the party leader, on the other hand, will retain their progress.
24 20 TEXT_RAIDGUIDEENTRANCE32_SYSTEM_100_057 In this latter case, you will not receive rewards from dungeons that you have already completed, and the number of coffers that pop will be adjusted accordingly.
25 21 TEXT_RAIDGUIDEENTRANCE32_SYSTEM_000_058 All forays into Midas (Savage) are limited to 90 minutes (Earth time).
26 22 TEXT_RAIDGUIDEENTRANCE32_SYSTEM_000_059 All items in a player's loot list will automatically be transferred to that player's inventory upon all other party members leaving the area.
27 23 TEXT_RAIDGUIDEENTRANCE32_SYSTEM_000_060 Items unable to be obtained will be lost.
28 24 TEXT_RAIDGUIDEENTRANCE32_Q2_000_100 Enter <Sheet(InstanceContent,IntegerParameter(1),4)/> (Loot Rule: Normal)?
29 25 TEXT_RAIDGUIDEENTRANCE32_Q2_100_100 Enter <Sheet(InstanceContent,IntegerParameter(1),4)/> (Loot Rule: Greed Only)?
30 26 TEXT_RAIDGUIDEENTRANCE32_Q2_101_100 Enter <Sheet(InstanceContent,IntegerParameter(1),4)/> (Loot Rule: Lootmaster)?
31 27 TEXT_RAIDGUIDEENTRANCE32_A2_000_101 Yes
32 28 TEXT_RAIDGUIDEENTRANCE32_A2_000_102 No
33 29 TEXT_RAIDGUIDEENTRANCE32_SYSTEM_000_110 You were unable to enter <Sheet(InstanceContent,IntegerParameter(2),4)/>. Make sure that you and your party meet all the conditions.
34 30 TEXT_RAIDGUIDEENTRANCE32_LIGHTKIX_000_200 Pshhh... Shkohhh... Lightkix is skilled watchguard, and will let uplander know if Illuminati move one ilm out of colossus. But unfortunately, Lightkix is not so skilled with fightytools...
35 31 TEXT_RAIDGUIDEENTRANCE32_SYSTEM_000_210 You have recently completed Midas (Savage), and cannot enter again until progress is reset.
36 32 TEXT_RAIDGUIDEENTRANCE32_SYSTEM_000_211 Progress is reset every <Time(1285056000)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(LessThan(TopLevelParameter(218),12))>a.m.<Else/>p.m.</If> (Earth time).
37 33 TEXT_RAIDGUIDEENTRANCE32_Q3_000_300 Awaiting entry confirmation from party members.
38 34 TEXT_RAIDGUIDEENTRANCE32_A3_000_301 Cancel
39 35 TEXT_RAIDGUIDEENTRANCE32_A3_000_340 <If(Equal(IntegerParameter(2),1))>One member<Else/><Clickable(<If(IntegerParameter(2))><If(LessThanOrEqualTo(IntegerParameter(2),10))><Switch(IntegerParameter(2))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(2)</Value></If><Else/><Value>IntegerParameter(2)</Value></If>)/> members</If> of your party <If(Equal(IntegerParameter(2),1))>has<Else/>have</If> already progressed beyond <Sheet(InstanceContent,IntegerParameter(1),4)/>. As a result, <If(Equal(IntegerParameter(3),1))><If(IntegerParameter(3))><If(LessThanOrEqualTo(IntegerParameter(3),10))><Switch(IntegerParameter(3))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(3)</Value></If><Else/><Value>IntegerParameter(3)</Value></If> treasure coffer<Else/><If(IntegerParameter(3))><If(LessThanOrEqualTo(IntegerParameter(3),10))><Switch(IntegerParameter(3))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(3)</Value></If><Else/><Value>IntegerParameter(3)</Value></If> treasure coffers</If> will pop upon completion. Do you wish to proceed?
40 36 TEXT_RAIDGUIDEENTRANCE32_A3_000_350 <If(Equal(IntegerParameter(2),1))>One member<Else/><Clickable(<If(IntegerParameter(2))><If(LessThanOrEqualTo(IntegerParameter(2),10))><Switch(IntegerParameter(2))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(2)</Value></If><Else/><Value>IntegerParameter(2)</Value></If>)/> members</If> of your party <If(Equal(IntegerParameter(2),1))>has<Else/>have</If> already progressed beyond <Sheet(InstanceContent,IntegerParameter(1),4)/>. As a result, <If(Equal(IntegerParameter(3),1))><If(IntegerParameter(3))><If(LessThanOrEqualTo(IntegerParameter(3),10))><Switch(IntegerParameter(3))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(3)</Value></If><Else/><Value>IntegerParameter(3)</Value></If> treasure coffer<Else/><If(IntegerParameter(3))><If(LessThanOrEqualTo(IntegerParameter(3),10))><Switch(IntegerParameter(3))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(3)</Value></If><Else/><Value>IntegerParameter(3)</Value></If> treasure coffers</If> will pop upon completion. Do you wish to proceed (Loot Rule: Normal)?
41 37 TEXT_RAIDGUIDEENTRANCE32_A3_100_350 <If(Equal(IntegerParameter(2),1))>One member<Else/><Clickable(<If(IntegerParameter(2))><If(LessThanOrEqualTo(IntegerParameter(2),10))><Switch(IntegerParameter(2))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(2)</Value></If><Else/><Value>IntegerParameter(2)</Value></If>)/> members</If> of your party <If(Equal(IntegerParameter(2),1))>has<Else/>have</If> already progressed beyond <Sheet(InstanceContent,IntegerParameter(1),4)/>. As a result, <If(Equal(IntegerParameter(3),1))><If(IntegerParameter(3))><If(LessThanOrEqualTo(IntegerParameter(3),10))><Switch(IntegerParameter(3))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(3)</Value></If><Else/><Value>IntegerParameter(3)</Value></If> treasure coffer<Else/><If(IntegerParameter(3))><If(LessThanOrEqualTo(IntegerParameter(3),10))><Switch(IntegerParameter(3))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(3)</Value></If><Else/><Value>IntegerParameter(3)</Value></If> treasure coffers</If> will pop upon completion. Do you wish to proceed (Loot Rule: Greed Only)?
42 38 TEXT_RAIDGUIDEENTRANCE32_A3_101_350 <If(Equal(IntegerParameter(2),1))>One member<Else/><Clickable(<If(IntegerParameter(2))><If(LessThanOrEqualTo(IntegerParameter(2),10))><Switch(IntegerParameter(2))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(2)</Value></If><Else/><Value>IntegerParameter(2)</Value></If>)/> members</If> of your party <If(Equal(IntegerParameter(2),1))>has<Else/>have</If> already progressed beyond <Sheet(InstanceContent,IntegerParameter(1),4)/>. As a result, <If(Equal(IntegerParameter(3),1))><If(IntegerParameter(3))><If(LessThanOrEqualTo(IntegerParameter(3),10))><Switch(IntegerParameter(3))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(3)</Value></If><Else/><Value>IntegerParameter(3)</Value></If> treasure coffer<Else/><If(IntegerParameter(3))><If(LessThanOrEqualTo(IntegerParameter(3),10))><Switch(IntegerParameter(3))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(3)</Value></If><Else/><Value>IntegerParameter(3)</Value></If> treasure coffers</If> will pop upon completion. Do you wish to proceed (Loot Rule: Lootmaster)?