7.45 follow-up (#99)

* Update cn

* 7.45 follow-up
This commit is contained in:
xiashtra
2026-03-03 21:04:14 -06:00
committed by GitHub
parent ac666f0f6d
commit 03d949abaf
26493 changed files with 2237110 additions and 2316955 deletions
@@ -1,59 +1,56 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_Q1_000_000","What would you like to do?"
1,"TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_A1_000_010","Obtain a sphere scroll."
2,"TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_A1_000_020","Remove infusion from a sphere scroll."
3,"TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_A1_000_030","Learn about sphere scrolls."
4,"TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_A1_000_040","Learn about alexandrite."
5,"TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_A1_000_050","Nothing."
6,"TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_HUBAIRTIN_000_000","Using the superior enchanted ink you bring, I shall prepare a sphere scroll bearing arcanima patterns for enhancing your relic."
7,"TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_Q2_000_000","Select the sphere scroll you would like created.
0,TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_Q1_000_000,What would you like to do?
1,TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_A1_000_010,Obtain a sphere scroll.
2,TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_A1_000_020,Remove infusion from a sphere scroll.
3,TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_A1_000_030,Learn about sphere scrolls.
4,TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_A1_000_040,Learn about alexandrite.
5,TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_A1_000_050,Nothing.
6,TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_HUBAIRTIN_000_000,"Using the superior enchanted ink you bring, I shall prepare a sphere scroll bearing arcanima patterns for enhancing your relic."
7,TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_Q2_000_000,"Select the sphere scroll you would like created.
※Three bottles of ink required for each, with the
exception of Curtana (2) and the Holy Shield (1)."
8,"TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_A2_000_010","<Clickable(<SheetEn(Item,3,IntegerParameter(1),1,1)/>)/>"
9,"TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_A2_000_110","Cancel"
10,"TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_HUBAIRTIN_000_020","Creating <SheetEn(Item,1,IntegerParameter(1),1,1)/> requires <If(Equal(IntegerParameter(2),1))>one bottle<Else/><If(IntegerParameter(2))><If(LessThanOrEqualTo(IntegerParameter(2),10))><Switch(IntegerParameter(2))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(2)</Value></If><Else/><Value>IntegerParameter(2)</Value></If> bottles</If> of superior enchanted ink."
11,"TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_Q3_000_000","Exchange <If(Equal(IntegerParameter(2),1))>one bottle<Else/><If(IntegerParameter(2))><If(LessThanOrEqualTo(IntegerParameter(2),10))><Switch(IntegerParameter(2))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(2)</Value></If><Else/><Value>IntegerParameter(2)</Value></If> bottles</If> of superior enchanted ink for <SheetEn(Item,1,IntegerParameter(1),1,1)/>?"
12,"TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_A3_000_010","Yes"
13,"TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_A3_000_020","No"
14,"TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_HUBAIRTIN_000_040","By virtue of rote, in the blinking of an eye...your sphere scroll is ready! You are at liberty to infuse it with the materia of your choosing! Assuming it's compatible, that is..."
15,"TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_SYSTEM_000_050","You have obtained a sphere scroll. To infuse it with materia, access it in your inventory, then select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Infuse<UIGlow>01</UIGlow><UIForeground>01</UIForeground> from the subcommands."
16,"TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_SYSTEM_000_051","Once you have fully infused a sphere scroll with materia, you may present it to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Jalzahn<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to have the corresponding relic weapon enhanced."
17,"TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_HUBAIRTIN_000_080","Oh dear, 'twould seem you do not have enough bottles of ink. Let us speak again when you have procured the requisite amount."
18,"TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_SYSTEM_000_090","Three bottles of superior enchanted ink are required to create a sphere scroll for each relic, with the exception of Curtana (2) and the Holy Shield (1)."
19,"TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_HUBAIRTIN_000_100","...Hm? You do not appear to have that relic on hand. Without a visual reference, I'm afraid I cannot draw the proper arcanima patterns."
20,"TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_SYSTEM_000_110","In order to obtain a sphere scroll, the associated relic weapon animus must be in your possession."
21,"TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_SYSTEM_000_111","Relic weapons that have been upgraded beyond animus are also acceptable for this purpose."
22,"TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_HUBAIRTIN_000_120","...Hm? 'Twould seem you already possess that particular sphere scroll. Surely, you do not wish to waste good ink?"
23,"TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_HUBAIRTIN_000_125","Oh dear, 'twould seem your hands are full. Let us speak again after you have tidied up your belongings."
24,"TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_HUBAIRTIN_000_130","You wish to remove some of the infusion from your sphere scroll? Very well."
25,"TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_Q4_000_000","Select a sphere scroll for infusion removal."
26,"TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_A4_000_110","Cancel"
27,"TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_Q5_000_000","Select an attribute for single infusion removal."
28,"TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_A5_000_010","<Sheet(BaseParam,IntegerParameter(1),1)/> (Infused: <Value>IntegerParameter(2)</Value>)"
29,"TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_A5_000_040","Cancel"
30,"TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_Q6SYSETM_000_000","Remove a single infusion for the following attribute?
<Sheet(BaseParam,IntegerParameter(1),1)/> (Infused: <Value>IntegerParameter(2)</Value>)"
31,"TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_A6_000_030","Yes"
32,"TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_A6_000_040","No"
33,"TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_HUBAIRTIN_000_400","...The deed is done. May you find the ideal balance of power that you seek."
34,"TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_SYSETM_000_300","One infusion removed for <Sheet(BaseParam,IntegerParameter(1),1)/>."
35,"TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_HUBAIRTIN_000_500","...Hm? 'Twould seem you do not possess that particular sphere scroll."
36,"TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_HUBAIRTIN_000_520","...Hm? 'Twould seem that this sphere scroll has yet to receive any infusions."
37,"TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_HUBAIRTIN_000_600","A sphere scroll is a medium for storing materia-derived light energy. It bears arcanima patterns of power, into which the energy is infused for collective transference to a vessel of one's choosing."
38,"TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_HUBAIRTIN_000_601","Instrumental to this infusion process is a catalyst known as alexandrite, a rare variety of dark matter. Through this method, I seek to circumvent the constraints of advanced materia melding, wherein an object can safely host only a limited number of stones."
39,"TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_HUBAIRTIN_000_602","If you bring me bottles of superior enchanted ink, I should be glad to prepare a sphere scroll bearing arcanima patterns for enhancing your relic."
40,"TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_SYSTEM_000_610","Sphere scrolls may be obtained from Hubairtin in exchange for bottles of superior enchanted ink."
41,"TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_SYSTEM_000_611","A distinct sphere scroll exists for each relic."
42,"TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_SYSTEM_100_611","Three bottles of ink are required to create each scroll, with the exception of Curtana (2) and the Holy Shield (1)."
43,"TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_SYSTEM_000_612","Each sphere scroll can be infused with up to five types of materia. Please note, however, that certain restrictions apply to quantity and variety."
44,"TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_SYSTEM_100_612","Furthermore, due to the unstable nature of materia-derived light energy, infusion attempts are known to fail on occasion."
45,"TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_SYSTEM_000_613","Once you have fully infused a sphere scroll with materia, present it to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Jalzahn<UIGlow>01</UIGlow><UIForeground>01</UIForeground> at Hyrstmill in the North Shroud to have the corresponding relic weapon enhanced."
46,"TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_HUBAIRTIN_000_700","Alexandrite is the catalyst by which the power of materia may be converted into light and infused into a sphere scroll."
47,"TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_HUBAIRTIN_000_701","Being a variety of dark matter, the stone possesses light-altering properties. When placed beneath a light source, it bursts into a dazzling display of colors."
48,"TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_HUBAIRTIN_000_702","Owing to its singular beauty, alexandrite was highly prized by ancient civilizations, and so nigh every natural deposit has been exhausted."
49,"TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_HUBAIRTIN_000_703","However, the stone is known to emerge amongst hidden treasures─we just need to know where to look. It may behoove us to consult dealers of artifacts from bygone eras."
50,"TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_SYSTEM_000_710","Furthermore, each infusion requires the use of a catalyst known as alexandrite. Alexandrite is yielded from treasure coffers whose locations are marked on <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>mysterious maps<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
51,"TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_SYSTEM_000_711","Mysterious maps can be obtained from Auriana at Revenant's Toll in exchange for Allagan tomestones. Completing a certain quest will also earn you a map."
52,"TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_SYSTEM_100_711","Alexandrite may also be obtained, albeit at a low probability, by participating in FATEs while equipped with your relic weapon (animus or beyond)."
8,TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_A2_000_010,
9,TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_A2_000_110,Cancel
10,TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_HUBAIRTIN_000_020,Creating requires one bottle of superior enchanted ink.
11,TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_Q3_000_000,Exchange one bottle of superior enchanted ink for ?
12,TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_A3_000_010,Yes
13,TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_A3_000_020,No
14,TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_HUBAIRTIN_000_040,"By virtue of rote, in the blinking of an eye...your sphere scroll is ready! You are at liberty to infuse it with the materia of your choosing! Assuming it's compatible, that is..."
15,TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_SYSTEM_000_050,"You have obtained a sphere scroll. To infuse it with materia, access it in your inventory, then select **Infuse** from the subcommands."
16,TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_SYSTEM_000_051,"Once you have fully infused a sphere scroll with materia, you may present it to **Jalzahn** to have the corresponding relic weapon enhanced."
17,TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_HUBAIRTIN_000_080,"Oh dear, 'twould seem you do not have enough bottles of ink. Let us speak again when you have procured the requisite amount."
18,TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_SYSTEM_000_090,"Three bottles of superior enchanted ink are required to create a sphere scroll for each relic, with the exception of Curtana (2) and the Holy Shield (1)."
19,TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_HUBAIRTIN_000_100,"...Hm? You do not appear to have that relic on hand. Without a visual reference, I'm afraid I cannot draw the proper arcanima patterns."
20,TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_SYSTEM_000_110,"In order to obtain a sphere scroll, the associated relic weapon animus must be in your possession."
21,TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_SYSTEM_000_111,Relic weapons that have been upgraded beyond animus are also acceptable for this purpose.
22,TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_HUBAIRTIN_000_120,"...Hm? 'Twould seem you already possess that particular sphere scroll. Surely, you do not wish to waste good ink?"
23,TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_HUBAIRTIN_000_125,"Oh dear, 'twould seem your hands are full. Let us speak again after you have tidied up your belongings."
24,TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_HUBAIRTIN_000_130,You wish to remove some of the infusion from your sphere scroll? Very well.
25,TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_Q4_000_000,Select a sphere scroll for infusion removal.
26,TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_A4_000_110,Cancel
27,TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_Q5_000_000,Select an attribute for single infusion removal.
28,TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_A5_000_010, (Infused: UNKNOWN)
29,TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_A5_000_040,Cancel
30,TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_Q6SYSETM_000_000,"Remove a single infusion for the following attribute?
(Infused: UNKNOWN)"
31,TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_A6_000_030,Yes
32,TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_A6_000_040,No
33,TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_HUBAIRTIN_000_400,...The deed is done. May you find the ideal balance of power that you seek.
34,TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_SYSETM_000_300,One infusion removed for .
35,TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_HUBAIRTIN_000_500,...Hm? 'Twould seem you do not possess that particular sphere scroll.
36,TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_HUBAIRTIN_000_520,...Hm? 'Twould seem that this sphere scroll has yet to receive any infusions.
37,TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_HUBAIRTIN_000_600,"A sphere scroll is a medium for storing materia-derived light energy. It bears arcanima patterns of power, into which the energy is infused for collective transference to a vessel of one's choosing."
38,TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_HUBAIRTIN_000_601,"Instrumental to this infusion process is a catalyst known as alexandrite, a rare variety of dark matter. Through this method, I seek to circumvent the constraints of advanced materia melding, wherein an object can safely host only a limited number of stones."
39,TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_HUBAIRTIN_000_602,"If you bring me bottles of superior enchanted ink, I should be glad to prepare a sphere scroll bearing arcanima patterns for enhancing your relic."
40,TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_SYSTEM_000_610,Sphere scrolls may be obtained from Hubairtin in exchange for bottles of superior enchanted ink.
41,TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_SYSTEM_000_611,A distinct sphere scroll exists for each relic.
42,TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_SYSTEM_100_611,"Three bottles of ink are required to create each scroll, with the exception of Curtana (2) and the Holy Shield (1)."
43,TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_SYSTEM_000_612,"Each sphere scroll can be infused with up to five types of materia. Please note, however, that certain restrictions apply to quantity and variety."
44,TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_SYSTEM_100_612,"Furthermore, due to the unstable nature of materia-derived light energy, infusion attempts are known to fail on occasion."
45,TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_SYSTEM_000_613,"Once you have fully infused a sphere scroll with materia, present it to **Jalzahn** at Hyrstmill in the North Shroud to have the corresponding relic weapon enhanced."
46,TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_HUBAIRTIN_000_700,Alexandrite is the catalyst by which the power of materia may be converted into light and infused into a sphere scroll.
47,TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_HUBAIRTIN_000_701,"Being a variety of dark matter, the stone possesses light-altering properties. When placed beneath a light source, it bursts into a dazzling display of colors."
48,TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_HUBAIRTIN_000_702,"Owing to its singular beauty, alexandrite was highly prized by ancient civilizations, and so nigh every natural deposit has been exhausted."
49,TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_HUBAIRTIN_000_703,"However, the stone is known to emerge amongst hidden treasures─we just need to know where to look. It may behoove us to consult dealers of artifacts from bygone eras."
50,TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_SYSTEM_000_710,"Furthermore, each infusion requires the use of a catalyst known as alexandrite. Alexandrite is yielded from treasure coffers whose locations are marked on **mysterious maps**."
51,TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_SYSTEM_000_711,Mysterious maps can be obtained from Auriana at Revenant's Toll in exchange for Allagan tomestones. Completing a certain quest will also earn you a map.
52,TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_SYSTEM_100_711,"Alexandrite may also be obtained, albeit at a low probability, by participating in FATEs while equipped with your relic weapon (animus or beyond)."
1 key 0 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_Q1_000_000 1 What would you like to do?
2 # 1 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_A1_000_010 Obtain a sphere scroll.
3 int32 str 2 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_A1_000_020 str Remove infusion from a sphere scroll.
4 0 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_Q1_000_000 3 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_A1_000_030 What would you like to do? Learn about sphere scrolls.
5 1 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_A1_000_010 4 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_A1_000_040 Obtain a sphere scroll. Learn about alexandrite.
6 2 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_A1_000_020 5 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_A1_000_050 Remove infusion from a sphere scroll. Nothing.
7 3 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_A1_000_030 6 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_HUBAIRTIN_000_000 Learn about sphere scrolls. Using the superior enchanted ink you bring, I shall prepare a sphere scroll bearing arcanima patterns for enhancing your relic.
8 4 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_A1_000_040 7 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_Q2_000_000 Learn about alexandrite. Select the sphere scroll you would like created. ※Three bottles of ink required for each, with the exception of Curtana (2) and the Holy Shield (1).
5 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_A1_000_050 Nothing.
6 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_HUBAIRTIN_000_000 Using the superior enchanted ink you bring, I shall prepare a sphere scroll bearing arcanima patterns for enhancing your relic.
7 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_Q2_000_000 Select the sphere scroll you would like created. ※Three bottles of ink required for each, with the exception of Curtana (2) and the Holy Shield (1).
9 8 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_A2_000_010 8 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_A2_000_010 <Clickable(<SheetEn(Item,3,IntegerParameter(1),1,1)/>)/>
10 9 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_A2_000_110 9 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_A2_000_110 Cancel Cancel
11 10 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_HUBAIRTIN_000_020 10 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_HUBAIRTIN_000_020 Creating <SheetEn(Item,1,IntegerParameter(1),1,1)/> requires <If(Equal(IntegerParameter(2),1))>one bottle<Else/><If(IntegerParameter(2))><If(LessThanOrEqualTo(IntegerParameter(2),10))><Switch(IntegerParameter(2))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(2)</Value></If><Else/><Value>IntegerParameter(2)</Value></If> bottles</If> of superior enchanted ink. Creating requires one bottle of superior enchanted ink.
12 11 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_Q3_000_000 11 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_Q3_000_000 Exchange <If(Equal(IntegerParameter(2),1))>one bottle<Else/><If(IntegerParameter(2))><If(LessThanOrEqualTo(IntegerParameter(2),10))><Switch(IntegerParameter(2))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(2)</Value></If><Else/><Value>IntegerParameter(2)</Value></If> bottles</If> of superior enchanted ink for <SheetEn(Item,1,IntegerParameter(1),1,1)/>? Exchange one bottle of superior enchanted ink for ?
13 12 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_A3_000_010 12 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_A3_000_010 Yes Yes
14 13 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_A3_000_020 13 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_A3_000_020 No No
15 14 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_HUBAIRTIN_000_040 14 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_HUBAIRTIN_000_040 By virtue of rote, in the blinking of an eye...your sphere scroll is ready! You are at liberty to infuse it with the materia of your choosing! Assuming it's compatible, that is... By virtue of rote, in the blinking of an eye...your sphere scroll is ready! You are at liberty to infuse it with the materia of your choosing! Assuming it's compatible, that is...
16 15 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_SYSTEM_000_050 15 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_SYSTEM_000_050 You have obtained a sphere scroll. To infuse it with materia, access it in your inventory, then select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Infuse<UIGlow>01</UIGlow><UIForeground>01</UIForeground> from the subcommands. You have obtained a sphere scroll. To infuse it with materia, access it in your inventory, then select **Infuse** from the subcommands.
17 16 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_SYSTEM_000_051 16 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_SYSTEM_000_051 Once you have fully infused a sphere scroll with materia, you may present it to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Jalzahn<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to have the corresponding relic weapon enhanced. Once you have fully infused a sphere scroll with materia, you may present it to **Jalzahn** to have the corresponding relic weapon enhanced.
18 17 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_HUBAIRTIN_000_080 17 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_HUBAIRTIN_000_080 Oh dear, 'twould seem you do not have enough bottles of ink. Let us speak again when you have procured the requisite amount. Oh dear, 'twould seem you do not have enough bottles of ink. Let us speak again when you have procured the requisite amount.
19 18 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_SYSTEM_000_090 18 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_SYSTEM_000_090 Three bottles of superior enchanted ink are required to create a sphere scroll for each relic, with the exception of Curtana (2) and the Holy Shield (1). Three bottles of superior enchanted ink are required to create a sphere scroll for each relic, with the exception of Curtana (2) and the Holy Shield (1).
20 19 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_HUBAIRTIN_000_100 19 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_HUBAIRTIN_000_100 ...Hm? You do not appear to have that relic on hand. Without a visual reference, I'm afraid I cannot draw the proper arcanima patterns. ...Hm? You do not appear to have that relic on hand. Without a visual reference, I'm afraid I cannot draw the proper arcanima patterns.
21 20 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_SYSTEM_000_110 20 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_SYSTEM_000_110 In order to obtain a sphere scroll, the associated relic weapon animus must be in your possession. In order to obtain a sphere scroll, the associated relic weapon animus must be in your possession.
22 21 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_SYSTEM_000_111 21 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_SYSTEM_000_111 Relic weapons that have been upgraded beyond animus are also acceptable for this purpose. Relic weapons that have been upgraded beyond animus are also acceptable for this purpose.
23 22 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_HUBAIRTIN_000_120 22 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_HUBAIRTIN_000_120 ...Hm? 'Twould seem you already possess that particular sphere scroll. Surely, you do not wish to waste good ink? ...Hm? 'Twould seem you already possess that particular sphere scroll. Surely, you do not wish to waste good ink?
24 23 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_HUBAIRTIN_000_125 23 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_HUBAIRTIN_000_125 Oh dear, 'twould seem your hands are full. Let us speak again after you have tidied up your belongings. Oh dear, 'twould seem your hands are full. Let us speak again after you have tidied up your belongings.
25 24 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_HUBAIRTIN_000_130 24 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_HUBAIRTIN_000_130 You wish to remove some of the infusion from your sphere scroll? Very well. You wish to remove some of the infusion from your sphere scroll? Very well.
26 25 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_Q4_000_000 25 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_Q4_000_000 Select a sphere scroll for infusion removal. Select a sphere scroll for infusion removal.
27 26 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_A4_000_110 26 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_A4_000_110 Cancel Cancel
28 27 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_Q5_000_000 27 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_Q5_000_000 Select an attribute for single infusion removal. Select an attribute for single infusion removal.
29 28 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_A5_000_010 28 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_A5_000_010 <Sheet(BaseParam,IntegerParameter(1),1)/> (Infused: <Value>IntegerParameter(2)</Value>) (Infused: UNKNOWN)
30 29 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_A5_000_040 29 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_A5_000_040 Cancel Cancel
31 30 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_Q6SYSETM_000_000 30 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_Q6SYSETM_000_000 Remove a single infusion for the following attribute? <Sheet(BaseParam,IntegerParameter(1),1)/> (Infused: <Value>IntegerParameter(2)</Value>) Remove a single infusion for the following attribute? (Infused: UNKNOWN)
32 31 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_A6_000_030 31 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_A6_000_030 Yes Yes
33 32 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_A6_000_040 32 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_A6_000_040 No No
34 33 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_HUBAIRTIN_000_400 33 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_HUBAIRTIN_000_400 ...The deed is done. May you find the ideal balance of power that you seek. ...The deed is done. May you find the ideal balance of power that you seek.
35 34 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_SYSETM_000_300 34 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_SYSETM_000_300 One infusion removed for <Sheet(BaseParam,IntegerParameter(1),1)/>. One infusion removed for .
36 35 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_HUBAIRTIN_000_500 35 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_HUBAIRTIN_000_500 ...Hm? 'Twould seem you do not possess that particular sphere scroll. ...Hm? 'Twould seem you do not possess that particular sphere scroll.
37 36 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_HUBAIRTIN_000_520 36 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_HUBAIRTIN_000_520 ...Hm? 'Twould seem that this sphere scroll has yet to receive any infusions. ...Hm? 'Twould seem that this sphere scroll has yet to receive any infusions.
38 37 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_HUBAIRTIN_000_600 37 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_HUBAIRTIN_000_600 A sphere scroll is a medium for storing materia-derived light energy. It bears arcanima patterns of power, into which the energy is infused for collective transference to a vessel of one's choosing. A sphere scroll is a medium for storing materia-derived light energy. It bears arcanima patterns of power, into which the energy is infused for collective transference to a vessel of one's choosing.
39 38 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_HUBAIRTIN_000_601 38 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_HUBAIRTIN_000_601 Instrumental to this infusion process is a catalyst known as alexandrite, a rare variety of dark matter. Through this method, I seek to circumvent the constraints of advanced materia melding, wherein an object can safely host only a limited number of stones. Instrumental to this infusion process is a catalyst known as alexandrite, a rare variety of dark matter. Through this method, I seek to circumvent the constraints of advanced materia melding, wherein an object can safely host only a limited number of stones.
40 39 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_HUBAIRTIN_000_602 39 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_HUBAIRTIN_000_602 If you bring me bottles of superior enchanted ink, I should be glad to prepare a sphere scroll bearing arcanima patterns for enhancing your relic. If you bring me bottles of superior enchanted ink, I should be glad to prepare a sphere scroll bearing arcanima patterns for enhancing your relic.
41 40 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_SYSTEM_000_610 40 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_SYSTEM_000_610 Sphere scrolls may be obtained from Hubairtin in exchange for bottles of superior enchanted ink. Sphere scrolls may be obtained from Hubairtin in exchange for bottles of superior enchanted ink.
42 41 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_SYSTEM_000_611 41 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_SYSTEM_000_611 A distinct sphere scroll exists for each relic. A distinct sphere scroll exists for each relic.
43 42 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_SYSTEM_100_611 42 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_SYSTEM_100_611 Three bottles of ink are required to create each scroll, with the exception of Curtana (2) and the Holy Shield (1). Three bottles of ink are required to create each scroll, with the exception of Curtana (2) and the Holy Shield (1).
44 43 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_SYSTEM_000_612 43 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_SYSTEM_000_612 Each sphere scroll can be infused with up to five types of materia. Please note, however, that certain restrictions apply to quantity and variety. Each sphere scroll can be infused with up to five types of materia. Please note, however, that certain restrictions apply to quantity and variety.
45 44 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_SYSTEM_100_612 44 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_SYSTEM_100_612 Furthermore, due to the unstable nature of materia-derived light energy, infusion attempts are known to fail on occasion. Furthermore, due to the unstable nature of materia-derived light energy, infusion attempts are known to fail on occasion.
46 45 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_SYSTEM_000_613 45 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_SYSTEM_000_613 Once you have fully infused a sphere scroll with materia, present it to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Jalzahn<UIGlow>01</UIGlow><UIForeground>01</UIForeground> at Hyrstmill in the North Shroud to have the corresponding relic weapon enhanced. Once you have fully infused a sphere scroll with materia, present it to **Jalzahn** at Hyrstmill in the North Shroud to have the corresponding relic weapon enhanced.
47 46 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_HUBAIRTIN_000_700 46 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_HUBAIRTIN_000_700 Alexandrite is the catalyst by which the power of materia may be converted into light and infused into a sphere scroll. Alexandrite is the catalyst by which the power of materia may be converted into light and infused into a sphere scroll.
48 47 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_HUBAIRTIN_000_701 47 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_HUBAIRTIN_000_701 Being a variety of dark matter, the stone possesses light-altering properties. When placed beneath a light source, it bursts into a dazzling display of colors. Being a variety of dark matter, the stone possesses light-altering properties. When placed beneath a light source, it bursts into a dazzling display of colors.
49 48 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_HUBAIRTIN_000_702 48 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_HUBAIRTIN_000_702 Owing to its singular beauty, alexandrite was highly prized by ancient civilizations, and so nigh every natural deposit has been exhausted. Owing to its singular beauty, alexandrite was highly prized by ancient civilizations, and so nigh every natural deposit has been exhausted.
50 49 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_HUBAIRTIN_000_703 49 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_HUBAIRTIN_000_703 However, the stone is known to emerge amongst hidden treasures─we just need to know where to look. It may behoove us to consult dealers of artifacts from bygone eras. However, the stone is known to emerge amongst hidden treasures─we just need to know where to look. It may behoove us to consult dealers of artifacts from bygone eras.
51 50 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_SYSTEM_000_710 50 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_SYSTEM_000_710 Furthermore, each infusion requires the use of a catalyst known as alexandrite. Alexandrite is yielded from treasure coffers whose locations are marked on <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>mysterious maps<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Furthermore, each infusion requires the use of a catalyst known as alexandrite. Alexandrite is yielded from treasure coffers whose locations are marked on **mysterious maps**.
52 51 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_SYSTEM_000_711 51 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_SYSTEM_000_711 Mysterious maps can be obtained from Auriana at Revenant's Toll in exchange for Allagan tomestones. Completing a certain quest will also earn you a map. Mysterious maps can be obtained from Auriana at Revenant's Toll in exchange for Allagan tomestones. Completing a certain quest will also earn you a map.
53 52 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_SYSTEM_100_711 52 TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_SYSTEM_100_711 Alexandrite may also be obtained, albeit at a low probability, by participating in FATEs while equipped with your relic weapon (animus or beyond). Alexandrite may also be obtained, albeit at a low probability, by participating in FATEs while equipped with your relic weapon (animus or beyond).
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