7.45 follow-up (#99)

* Update cn

* 7.45 follow-up
This commit is contained in:
xiashtra
2026-03-03 21:04:14 -06:00
committed by GitHub
parent ac666f0f6d
commit 03d949abaf
26493 changed files with 2237110 additions and 2316955 deletions
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key,0,1
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int32,str,str
0,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_100_000","Ah, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>! Well met, well met."
1,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_000_000","Come to join us on the front line? Or perhaps you've questions to ask?"
2,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_100_001","Our superiors have approved new rules of engagement for skirmishes on the front line."
3,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_100_002","For those who wish to claim victory in a more straightforward fashion, we may eschew key locations and focus solely on subduing opposing forces. There's something to be said for simplicity, eh?"
4,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_100_003","To take part in a Frontline slaughter campaign, open the Duty Finder and select it from the PvP category."
5,"TEXT_COMDEFFRONTLINE_00182_Q1_000_000","What would you like to do?"
6,"TEXT_COMDEFFRONTLINE_00182_A1_000_000","Ask about Frontline campaigns."
7,"TEXT_COMDEFFRONTLINE_00182_A1_000_001","Learn more about the rules of engagement."
8,"TEXT_COMDEFFRONTLINE_00182_A1_000_002","Ask about rewards."
9,"TEXT_COMDEFFRONTLINE_00182_A1_000_003","Nothing."
10,"TEXT_COMDEFFRONTLINE_00182_Q2_000_000","What will you ask?"
11,"TEXT_COMDEFFRONTLINE_00182_A2_000_000","How are companies organized?"
12,"TEXT_COMDEFFRONTLINE_00182_A2_000_001","What are the conditions for victory? (Secure)"
13,"TEXT_COMDEFFRONTLINE_00182_A2_100_002","What are the conditions for victory? (Seize)"
14,"TEXT_COMDEFFRONTLINE_00182_A2_110_002","What are the conditions for victory? (Shatter)"
15,"TEXT_COMDEFFRONTLINE_00182_A2_000_003","Nothing."
16,"TEXT_COMDEFFRONTLINE_00182_A2_000_002","(★未使用/削除予定★)"
17,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_000_010","Ul'dah, Limsa Lominsa, and Gridania have all refused to relinquish their claims to the disputed territories. To settle the matter once and for all, it has been decreed that the armies of each nation shall meet in civilized conflict on the field of battle."
18,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_011","Frontline campaigns are large-scale battles where parties of adventurers fight against each other under the flags of the Grand Companies."
19,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_012","To take part in a Frontline campaign, open the Duty Finder and select it from the PvP category."
20,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_013","(★未使用/削除予定★)"
21,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_000_050","Is it not enough to serve your company? Hah! I jest. You will receive due compensation for your services, I assure you."
22,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_051","Participating in a Frontline campaign will earn you <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>PvP EXP<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Wolf Marks<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, with a larger amount being awarded to the victors."
23,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_100_051","You will also receive <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>PvE EXP<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Allagan tomestones<UIGlow>01</UIGlow><UIForeground>01</UIForeground> at the end of each match."
24,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_000_020","In an ideal world, you'd be fighting alongside a legion of <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/><If(GreaterThan(PlayerParameter(53),0))>Twin Adder<Else/>Flame</If></If> soldiers. Alas, there are limits to the forces we can muster."
25,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_021","The Duty Finder automatically matches players who belong to the same Grand Company and sets them against players belonging to another."
26,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_022","Each Grand Company can be represented by at least one <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>full party<UIGlow>01</UIGlow><UIForeground>01</UIForeground> of eight players, and at most an <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>alliance<UIGlow>01</UIGlow><UIForeground>01</UIForeground> comprised of three full parties."
27,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_000_030","Subdue your foes and seize key locations, what else? A simple plan, perhaps, but execution is everything."
28,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_031","During a Frontline secure campaign, players increase their company's tactical rating by occupying and maintaining control of key locations, as well as defeating other players in battle."
29,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_032","The first company to attain the designated tactical rating is declared the victor."
30,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_033","Should no company attain the designated tactical rating before time expires, the company with the highest tactical rating will be declared victorious."
31,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_000_034","What are key locations, you ask? Outposts and ruins, for one. I expect you'll spend most of your time attacking and defending them."
32,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_035","During Frontline secure campaigns, you will come across key locations such as outposts and ruins."
33,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_036","Successfully occupying a location will raise your company's tactical rating. Moreover, your rating will continue to increase so long as you maintain control of the location."
34,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_037","To occupy a location, you must remain within the designated area with superior numbers until your claim has been established, at which point your company banner will replace the current one. A greater majority of company members will hasten this process."
35,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_038","Claims may be contested by rival companies, who need only have members present within the designated area to do so. Should a rival company successfully contest a claim, the previously established claim will be lost, and the location will become unoccupied once more."
36,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_000_040","(★未使用/削除予定★)"
37,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_000_041","(★未使用/削除予定★)"
38,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_041","(★未使用/削除予定★)"
39,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_042","(★未使用/削除予定★)"
40,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_043","(★未使用/削除予定★)"
41,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_044",""
42,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_045",""
43,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_300_001","Before I go into detail, I must ask: you have heard of Seal Rock, yes? The tiny island in the Strait of Merlthor, shrouded in mystery and so forth?"
44,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_300_002","When it was first discovered, some Lominsans said it was Swallowtail Roam, a “drifting” island out of legend. It wasn't until after the Calamity that they learned how close to the mark they were."
45,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_300_003","When the island was struck by shards of Dalamud, you see, it exposed ancient relics which had been buried below the surface some five thousand years ago─Allagan tomeliths."
46,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_300_004","Allied survey teams have since concluded that the entire island is an Allagan construct, hence its propensity for wandering the seas."
47,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_300_005","Anyway, as you might expect, the island's secrets are coveted by Ul'dah, Limsa Lominsa, and Gridania. Accordingly, the decision has been made to settle the matter in the Carteneau fashion─that is to say, to the victor go the spoils."
48,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_300_006","However, a different field of battle makes for different objectives. This time, we're only after the data contained within the tomeliths. Once we've secured it, we'll need to move on to the next, and then the next..."
49,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_300_010","During a Frontline seize campaign, players aid their company by retrieving data from <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>tomeliths<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
50,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_300_011","A tomelith's rank indicates the amount of data it may contain."
51,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_300_012","Once all data has been transferred from a tomelith, it will cease to hold any value."
52,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_300_013","The first company to retrieve the designated quantity of data is declared the victor."
53,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_300_014","Should no company retrieve the designated quantity of data before time expires, the company with the most data will be declared victorious."
54,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_330_001","So you've heard the news out of Coerthas, then? About that bloody business in the Fields of Glory, and have a mind to dirty your hands? Good, good. If you've spent time on Seal Rock, you might have an inkling of what to expect. Of course, stratagems and tactics are ever evolving..."
55,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_330_010","During a Frontline shatter campaign, players aid their company by retrieving data from <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>tomeliths<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
56,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_330_011","However, unlike tomeliths in a seize campaign, tomeliths in a shatter campaign may be <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>occupied<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>destroyed<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
57,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_330_012","An occupied tomelith will yield a constant stream of data for your company so long as you maintain control of the location."
58,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_330_013","To occupy a tomelith, you must remain within the designated area with superior numbers until your claim has been established. A greater majority of company members will hasten this process."
59,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_330_014","However, active tomeliths are also vulnerable to attack, and in the event one is destroyed, data will be awarded to all companies relative to the damage they dealt."
60,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_330_015","Tomeliths come in different sizes, which reflect their durability and the amount of data they may contain."
61,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_330_016","Should no company retrieve the designated quantity of data before time expires, the company with the most data will be declared victorious."
0,TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_100_000,"Ah, ! Well met, well met."
1,TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_000_000,Come to join us on the front line? Or perhaps you've questions to ask?
2,TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_100_001,Our superiors have approved new rules of engagement for skirmishes on the front line.
3,TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_100_002,"For those who wish to claim victory in a more straightforward fashion, we may eschew key locations and focus solely on subduing opposing forces. There's something to be said for simplicity, eh?"
4,TEXT_COMDEFFRONTLINE_00182_SYSTEM_100_003,"To take part in a Frontline slaughter campaign, open the Duty Finder and select it from the PvP category."
5,TEXT_COMDEFFRONTLINE_00182_Q1_000_000,What would you like to do?
6,TEXT_COMDEFFRONTLINE_00182_A1_000_000,Ask about Frontline campaigns.
7,TEXT_COMDEFFRONTLINE_00182_A1_000_001,Learn more about the rules of engagement.
8,TEXT_COMDEFFRONTLINE_00182_A1_000_002,Ask about rewards.
9,TEXT_COMDEFFRONTLINE_00182_A1_000_003,Nothing.
10,TEXT_COMDEFFRONTLINE_00182_Q2_000_000,What will you ask?
11,TEXT_COMDEFFRONTLINE_00182_A2_000_000,How are companies organized?
12,TEXT_COMDEFFRONTLINE_00182_A2_000_001,What are the conditions for victory? (Secure)
13,TEXT_COMDEFFRONTLINE_00182_A2_100_002,What are the conditions for victory? (Seize)
14,TEXT_COMDEFFRONTLINE_00182_A2_110_002,What are the conditions for victory? (Shatter)
15,TEXT_COMDEFFRONTLINE_00182_A2_000_003,Nothing.
16,TEXT_COMDEFFRONTLINE_00182_A2_000_002,(★未使用/削除予定★)
17,TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_000_010,"Ul'dah, Limsa Lominsa, and Gridania have all refused to relinquish their claims to the disputed territories. To settle the matter once and for all, it has been decreed that the armies of each nation shall meet in civilized conflict on the field of battle."
18,TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_011,Frontline campaigns are large-scale battles where parties of adventurers fight against each other under the flags of the Grand Companies.
19,TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_012,"To take part in a Frontline campaign, open the Duty Finder and select it from the PvP category."
20,TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_013,(★未使用/削除予定★)
21,TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_000_050,"Is it not enough to serve your company? Hah! I jest. You will receive due compensation for your services, I assure you."
22,TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_051,"Participating in a Frontline campaign will earn you **PvP EXP** and **Wolf Marks**, with a larger amount being awarded to the victors."
23,TEXT_COMDEFFRONTLINE_00182_SYSTEM_100_051,You will also receive **PvE EXP** and **Allagan tomestones** at the end of each match.
24,TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_000_020,"In an ideal world, you'd be fighting alongside a legion of Maelstrom soldiers. Alas, there are limits to the forces we can muster."
25,TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_021,The Duty Finder automatically matches players who belong to the same Grand Company and sets them against players belonging to another.
26,TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_022,"Each Grand Company can be represented by at least one **full party** of eight players, and at most an **alliance** comprised of three full parties."
27,TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_000_030,"Subdue your foes and seize key locations, what else? A simple plan, perhaps, but execution is everything."
28,TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_031,"During a Frontline secure campaign, players increase their company's tactical rating by occupying and maintaining control of key locations, as well as defeating other players in battle."
29,TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_032,The first company to attain the designated tactical rating is declared the victor.
30,TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_033,"Should no company attain the designated tactical rating before time expires, the company with the highest tactical rating will be declared victorious."
31,TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_000_034,"What are key locations, you ask? Outposts and ruins, for one. I expect you'll spend most of your time attacking and defending them."
32,TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_035,"During Frontline secure campaigns, you will come across key locations such as outposts and ruins."
33,TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_036,"Successfully occupying a location will raise your company's tactical rating. Moreover, your rating will continue to increase so long as you maintain control of the location."
34,TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_037,"To occupy a location, you must remain within the designated area with superior numbers until your claim has been established, at which point your company banner will replace the current one. A greater majority of company members will hasten this process."
35,TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_038,"Claims may be contested by rival companies, who need only have members present within the designated area to do so. Should a rival company successfully contest a claim, the previously established claim will be lost, and the location will become unoccupied once more."
36,TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_000_040,(★未使用/削除予定★)
37,TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_000_041,(★未使用/削除予定★)
38,TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_041,(★未使用/削除予定★)
39,TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_042,(★未使用/削除予定★)
40,TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_043,(★未使用/削除予定★)
41,TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_044,
42,TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_045,
43,TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_300_001,"Before I go into detail, I must ask: you have heard of Seal Rock, yes? The tiny island in the Strait of Merlthor, shrouded in mystery and so forth?"
44,TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_300_002,"When it was first discovered, some Lominsans said it was Swallowtail Roam, a “drifting” island out of legend. It wasn't until after the Calamity that they learned how close to the mark they were."
45,TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_300_003,"When the island was struck by shards of Dalamud, you see, it exposed ancient relics which had been buried below the surface some five thousand years ago─Allagan tomeliths."
46,TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_300_004,"Allied survey teams have since concluded that the entire island is an Allagan construct, hence its propensity for wandering the seas."
47,TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_300_005,"Anyway, as you might expect, the island's secrets are coveted by Ul'dah, Limsa Lominsa, and Gridania. Accordingly, the decision has been made to settle the matter in the Carteneau fashion─that is to say, to the victor go the spoils."
48,TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_300_006,"However, a different field of battle makes for different objectives. This time, we're only after the data contained within the tomeliths. Once we've secured it, we'll need to move on to the next, and then the next..."
49,TEXT_COMDEFFRONTLINE_00182_SYSTEM_300_010,"During a Frontline seize campaign, players aid their company by retrieving data from **tomeliths**."
50,TEXT_COMDEFFRONTLINE_00182_SYSTEM_300_011,A tomelith's rank indicates the amount of data it may contain.
51,TEXT_COMDEFFRONTLINE_00182_SYSTEM_300_012,"Once all data has been transferred from a tomelith, it will cease to hold any value."
52,TEXT_COMDEFFRONTLINE_00182_SYSTEM_300_013,The first company to retrieve the designated quantity of data is declared the victor.
53,TEXT_COMDEFFRONTLINE_00182_SYSTEM_300_014,"Should no company retrieve the designated quantity of data before time expires, the company with the most data will be declared victorious."
54,TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_330_001,"So you've heard the news out of Coerthas, then? About that bloody business in the Fields of Glory, and have a mind to dirty your hands? Good, good. If you've spent time on Seal Rock, you might have an inkling of what to expect. Of course, stratagems and tactics are ever evolving..."
55,TEXT_COMDEFFRONTLINE_00182_SYSTEM_330_010,"During a Frontline shatter campaign, players aid their company by retrieving data from **tomeliths**."
56,TEXT_COMDEFFRONTLINE_00182_SYSTEM_330_011,"However, unlike tomeliths in a seize campaign, tomeliths in a shatter campaign may be **occupied** or **destroyed**."
57,TEXT_COMDEFFRONTLINE_00182_SYSTEM_330_012,An occupied tomelith will yield a constant stream of data for your company so long as you maintain control of the location.
58,TEXT_COMDEFFRONTLINE_00182_SYSTEM_330_013,"To occupy a tomelith, you must remain within the designated area with superior numbers until your claim has been established. A greater majority of company members will hasten this process."
59,TEXT_COMDEFFRONTLINE_00182_SYSTEM_330_014,"However, active tomeliths are also vulnerable to attack, and in the event one is destroyed, data will be awarded to all companies relative to the damage they dealt."
60,TEXT_COMDEFFRONTLINE_00182_SYSTEM_330_015,"Tomeliths come in different sizes, which reflect their durability and the amount of data they may contain."
61,TEXT_COMDEFFRONTLINE_00182_SYSTEM_330_016,"Should no company retrieve the designated quantity of data before time expires, the company with the most data will be declared victorious."
1 key 0 TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_100_000 1 Ah, ! Well met, well met.
2 # 1 TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_000_000 Come to join us on the front line? Or perhaps you've questions to ask?
3 int32 str 2 TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_100_001 str Our superiors have approved new rules of engagement for skirmishes on the front line.
4 0 TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_100_000 3 TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_100_002 Ah, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>! Well met, well met. For those who wish to claim victory in a more straightforward fashion, we may eschew key locations and focus solely on subduing opposing forces. There's something to be said for simplicity, eh?
5 1 TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_000_000 4 TEXT_COMDEFFRONTLINE_00182_SYSTEM_100_003 Come to join us on the front line? Or perhaps you've questions to ask? To take part in a Frontline slaughter campaign, open the Duty Finder and select it from the PvP category.
6 2 TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_100_001 5 TEXT_COMDEFFRONTLINE_00182_Q1_000_000 Our superiors have approved new rules of engagement for skirmishes on the front line. What would you like to do?
7 3 TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_100_002 6 TEXT_COMDEFFRONTLINE_00182_A1_000_000 For those who wish to claim victory in a more straightforward fashion, we may eschew key locations and focus solely on subduing opposing forces. There's something to be said for simplicity, eh? Ask about Frontline campaigns.
8 4 TEXT_COMDEFFRONTLINE_00182_SYSTEM_100_003 7 TEXT_COMDEFFRONTLINE_00182_A1_000_001 To take part in a Frontline slaughter campaign, open the Duty Finder and select it from the PvP category. Learn more about the rules of engagement.
9 5 TEXT_COMDEFFRONTLINE_00182_Q1_000_000 8 TEXT_COMDEFFRONTLINE_00182_A1_000_002 What would you like to do? Ask about rewards.
10 6 TEXT_COMDEFFRONTLINE_00182_A1_000_000 9 TEXT_COMDEFFRONTLINE_00182_A1_000_003 Ask about Frontline campaigns. Nothing.
11 7 TEXT_COMDEFFRONTLINE_00182_A1_000_001 10 TEXT_COMDEFFRONTLINE_00182_Q2_000_000 Learn more about the rules of engagement. What will you ask?
12 8 TEXT_COMDEFFRONTLINE_00182_A1_000_002 11 TEXT_COMDEFFRONTLINE_00182_A2_000_000 Ask about rewards. How are companies organized?
13 9 TEXT_COMDEFFRONTLINE_00182_A1_000_003 12 TEXT_COMDEFFRONTLINE_00182_A2_000_001 Nothing. What are the conditions for victory? (Secure)
14 10 TEXT_COMDEFFRONTLINE_00182_Q2_000_000 13 TEXT_COMDEFFRONTLINE_00182_A2_100_002 What will you ask? What are the conditions for victory? (Seize)
15 11 TEXT_COMDEFFRONTLINE_00182_A2_000_000 14 TEXT_COMDEFFRONTLINE_00182_A2_110_002 How are companies organized? What are the conditions for victory? (Shatter)
16 12 TEXT_COMDEFFRONTLINE_00182_A2_000_001 15 TEXT_COMDEFFRONTLINE_00182_A2_000_003 What are the conditions for victory? (Secure) Nothing.
17 13 TEXT_COMDEFFRONTLINE_00182_A2_100_002 16 TEXT_COMDEFFRONTLINE_00182_A2_000_002 What are the conditions for victory? (Seize) (★未使用/削除予定★)
18 14 TEXT_COMDEFFRONTLINE_00182_A2_110_002 17 TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_000_010 What are the conditions for victory? (Shatter) Ul'dah, Limsa Lominsa, and Gridania have all refused to relinquish their claims to the disputed territories. To settle the matter once and for all, it has been decreed that the armies of each nation shall meet in civilized conflict on the field of battle.
19 15 TEXT_COMDEFFRONTLINE_00182_A2_000_003 18 TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_011 Nothing. Frontline campaigns are large-scale battles where parties of adventurers fight against each other under the flags of the Grand Companies.
20 16 TEXT_COMDEFFRONTLINE_00182_A2_000_002 19 TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_012 (★未使用/削除予定★) To take part in a Frontline campaign, open the Duty Finder and select it from the PvP category.
21 17 TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_000_010 20 TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_013 Ul'dah, Limsa Lominsa, and Gridania have all refused to relinquish their claims to the disputed territories. To settle the matter once and for all, it has been decreed that the armies of each nation shall meet in civilized conflict on the field of battle. (★未使用/削除予定★)
22 18 TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_011 21 TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_000_050 Frontline campaigns are large-scale battles where parties of adventurers fight against each other under the flags of the Grand Companies. Is it not enough to serve your company? Hah! I jest. You will receive due compensation for your services, I assure you.
23 19 TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_012 22 TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_051 To take part in a Frontline campaign, open the Duty Finder and select it from the PvP category. Participating in a Frontline campaign will earn you **PvP EXP** and **Wolf Marks**, with a larger amount being awarded to the victors.
24 20 TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_013 23 TEXT_COMDEFFRONTLINE_00182_SYSTEM_100_051 (★未使用/削除予定★) You will also receive **PvE EXP** and **Allagan tomestones** at the end of each match.
25 21 TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_000_050 24 TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_000_020 Is it not enough to serve your company? Hah! I jest. You will receive due compensation for your services, I assure you. In an ideal world, you'd be fighting alongside a legion of Maelstrom soldiers. Alas, there are limits to the forces we can muster.
26 22 TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_051 25 TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_021 Participating in a Frontline campaign will earn you <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>PvP EXP<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Wolf Marks<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, with a larger amount being awarded to the victors. The Duty Finder automatically matches players who belong to the same Grand Company and sets them against players belonging to another.
27 23 TEXT_COMDEFFRONTLINE_00182_SYSTEM_100_051 26 TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_022 You will also receive <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>PvE EXP<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Allagan tomestones<UIGlow>01</UIGlow><UIForeground>01</UIForeground> at the end of each match. Each Grand Company can be represented by at least one **full party** of eight players, and at most an **alliance** comprised of three full parties.
28 24 TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_000_020 27 TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_000_030 In an ideal world, you'd be fighting alongside a legion of <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/><If(GreaterThan(PlayerParameter(53),0))>Twin Adder<Else/>Flame</If></If> soldiers. Alas, there are limits to the forces we can muster. Subdue your foes and seize key locations, what else? A simple plan, perhaps, but execution is everything.
29 25 TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_021 28 TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_031 The Duty Finder automatically matches players who belong to the same Grand Company and sets them against players belonging to another. During a Frontline secure campaign, players increase their company's tactical rating by occupying and maintaining control of key locations, as well as defeating other players in battle.
30 26 TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_022 29 TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_032 Each Grand Company can be represented by at least one <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>full party<UIGlow>01</UIGlow><UIForeground>01</UIForeground> of eight players, and at most an <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>alliance<UIGlow>01</UIGlow><UIForeground>01</UIForeground> comprised of three full parties. The first company to attain the designated tactical rating is declared the victor.
31 27 TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_000_030 30 TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_033 Subdue your foes and seize key locations, what else? A simple plan, perhaps, but execution is everything. Should no company attain the designated tactical rating before time expires, the company with the highest tactical rating will be declared victorious.
32 28 TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_031 31 TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_000_034 During a Frontline secure campaign, players increase their company's tactical rating by occupying and maintaining control of key locations, as well as defeating other players in battle. What are key locations, you ask? Outposts and ruins, for one. I expect you'll spend most of your time attacking and defending them.
33 29 TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_032 32 TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_035 The first company to attain the designated tactical rating is declared the victor. During Frontline secure campaigns, you will come across key locations such as outposts and ruins.
34 30 TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_033 33 TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_036 Should no company attain the designated tactical rating before time expires, the company with the highest tactical rating will be declared victorious. Successfully occupying a location will raise your company's tactical rating. Moreover, your rating will continue to increase so long as you maintain control of the location.
35 31 TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_000_034 34 TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_037 What are key locations, you ask? Outposts and ruins, for one. I expect you'll spend most of your time attacking and defending them. To occupy a location, you must remain within the designated area with superior numbers until your claim has been established, at which point your company banner will replace the current one. A greater majority of company members will hasten this process.
36 32 TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_035 35 TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_038 During Frontline secure campaigns, you will come across key locations such as outposts and ruins. Claims may be contested by rival companies, who need only have members present within the designated area to do so. Should a rival company successfully contest a claim, the previously established claim will be lost, and the location will become unoccupied once more.
37 33 TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_036 36 TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_000_040 Successfully occupying a location will raise your company's tactical rating. Moreover, your rating will continue to increase so long as you maintain control of the location. (★未使用/削除予定★)
38 34 TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_037 37 TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_000_041 To occupy a location, you must remain within the designated area with superior numbers until your claim has been established, at which point your company banner will replace the current one. A greater majority of company members will hasten this process. (★未使用/削除予定★)
39 35 TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_038 38 TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_041 Claims may be contested by rival companies, who need only have members present within the designated area to do so. Should a rival company successfully contest a claim, the previously established claim will be lost, and the location will become unoccupied once more. (★未使用/削除予定★)
40 36 TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_000_040 39 TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_042 (★未使用/削除予定★) (★未使用/削除予定★)
41 37 TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_000_041 40 TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_043 (★未使用/削除予定★) (★未使用/削除予定★)
42 38 TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_041 41 TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_044 (★未使用/削除予定★)
43 39 TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_042 42 TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_045 (★未使用/削除予定★)
44 40 TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_043 43 TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_300_001 (★未使用/削除予定★) Before I go into detail, I must ask: you have heard of Seal Rock, yes? The tiny island in the Strait of Merlthor, shrouded in mystery and so forth?
45 41 TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_044 44 TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_300_002 When it was first discovered, some Lominsans said it was Swallowtail Roam, a “drifting” island out of legend. It wasn't until after the Calamity that they learned how close to the mark they were.
46 42 TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_045 45 TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_300_003 When the island was struck by shards of Dalamud, you see, it exposed ancient relics which had been buried below the surface some five thousand years ago─Allagan tomeliths.
47 43 TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_300_001 46 TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_300_004 Before I go into detail, I must ask: you have heard of Seal Rock, yes? The tiny island in the Strait of Merlthor, shrouded in mystery and so forth? Allied survey teams have since concluded that the entire island is an Allagan construct, hence its propensity for wandering the seas.
48 44 TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_300_002 47 TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_300_005 When it was first discovered, some Lominsans said it was Swallowtail Roam, a “drifting” island out of legend. It wasn't until after the Calamity that they learned how close to the mark they were. Anyway, as you might expect, the island's secrets are coveted by Ul'dah, Limsa Lominsa, and Gridania. Accordingly, the decision has been made to settle the matter in the Carteneau fashion─that is to say, to the victor go the spoils.
49 45 TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_300_003 48 TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_300_006 When the island was struck by shards of Dalamud, you see, it exposed ancient relics which had been buried below the surface some five thousand years ago─Allagan tomeliths. However, a different field of battle makes for different objectives. This time, we're only after the data contained within the tomeliths. Once we've secured it, we'll need to move on to the next, and then the next...
50 46 TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_300_004 49 TEXT_COMDEFFRONTLINE_00182_SYSTEM_300_010 Allied survey teams have since concluded that the entire island is an Allagan construct, hence its propensity for wandering the seas. During a Frontline seize campaign, players aid their company by retrieving data from **tomeliths**.
51 47 TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_300_005 50 TEXT_COMDEFFRONTLINE_00182_SYSTEM_300_011 Anyway, as you might expect, the island's secrets are coveted by Ul'dah, Limsa Lominsa, and Gridania. Accordingly, the decision has been made to settle the matter in the Carteneau fashion─that is to say, to the victor go the spoils. A tomelith's rank indicates the amount of data it may contain.
52 48 TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_300_006 51 TEXT_COMDEFFRONTLINE_00182_SYSTEM_300_012 However, a different field of battle makes for different objectives. This time, we're only after the data contained within the tomeliths. Once we've secured it, we'll need to move on to the next, and then the next... Once all data has been transferred from a tomelith, it will cease to hold any value.
53 49 TEXT_COMDEFFRONTLINE_00182_SYSTEM_300_010 52 TEXT_COMDEFFRONTLINE_00182_SYSTEM_300_013 During a Frontline seize campaign, players aid their company by retrieving data from <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>tomeliths<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. The first company to retrieve the designated quantity of data is declared the victor.
54 50 TEXT_COMDEFFRONTLINE_00182_SYSTEM_300_011 53 TEXT_COMDEFFRONTLINE_00182_SYSTEM_300_014 A tomelith's rank indicates the amount of data it may contain. Should no company retrieve the designated quantity of data before time expires, the company with the most data will be declared victorious.
55 51 TEXT_COMDEFFRONTLINE_00182_SYSTEM_300_012 54 TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_330_001 Once all data has been transferred from a tomelith, it will cease to hold any value. So you've heard the news out of Coerthas, then? About that bloody business in the Fields of Glory, and have a mind to dirty your hands? Good, good. If you've spent time on Seal Rock, you might have an inkling of what to expect. Of course, stratagems and tactics are ever evolving...
56 52 TEXT_COMDEFFRONTLINE_00182_SYSTEM_300_013 55 TEXT_COMDEFFRONTLINE_00182_SYSTEM_330_010 The first company to retrieve the designated quantity of data is declared the victor. During a Frontline shatter campaign, players aid their company by retrieving data from **tomeliths**.
57 53 TEXT_COMDEFFRONTLINE_00182_SYSTEM_300_014 56 TEXT_COMDEFFRONTLINE_00182_SYSTEM_330_011 Should no company retrieve the designated quantity of data before time expires, the company with the most data will be declared victorious. However, unlike tomeliths in a seize campaign, tomeliths in a shatter campaign may be **occupied** or **destroyed**.
58 54 TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_330_001 57 TEXT_COMDEFFRONTLINE_00182_SYSTEM_330_012 So you've heard the news out of Coerthas, then? About that bloody business in the Fields of Glory, and have a mind to dirty your hands? Good, good. If you've spent time on Seal Rock, you might have an inkling of what to expect. Of course, stratagems and tactics are ever evolving... An occupied tomelith will yield a constant stream of data for your company so long as you maintain control of the location.
59 55 TEXT_COMDEFFRONTLINE_00182_SYSTEM_330_010 58 TEXT_COMDEFFRONTLINE_00182_SYSTEM_330_013 During a Frontline shatter campaign, players aid their company by retrieving data from <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>tomeliths<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. To occupy a tomelith, you must remain within the designated area with superior numbers until your claim has been established. A greater majority of company members will hasten this process.
60 56 TEXT_COMDEFFRONTLINE_00182_SYSTEM_330_011 59 TEXT_COMDEFFRONTLINE_00182_SYSTEM_330_014 However, unlike tomeliths in a seize campaign, tomeliths in a shatter campaign may be <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>occupied<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>destroyed<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. However, active tomeliths are also vulnerable to attack, and in the event one is destroyed, data will be awarded to all companies relative to the damage they dealt.
61 57 TEXT_COMDEFFRONTLINE_00182_SYSTEM_330_012 60 TEXT_COMDEFFRONTLINE_00182_SYSTEM_330_015 An occupied tomelith will yield a constant stream of data for your company so long as you maintain control of the location. Tomeliths come in different sizes, which reflect their durability and the amount of data they may contain.
62 58 TEXT_COMDEFFRONTLINE_00182_SYSTEM_330_013 61 TEXT_COMDEFFRONTLINE_00182_SYSTEM_330_016 To occupy a tomelith, you must remain within the designated area with superior numbers until your claim has been established. A greater majority of company members will hasten this process. Should no company retrieve the designated quantity of data before time expires, the company with the most data will be declared victorious.
59 TEXT_COMDEFFRONTLINE_00182_SYSTEM_330_014 However, active tomeliths are also vulnerable to attack, and in the event one is destroyed, data will be awarded to all companies relative to the damage they dealt.
60 TEXT_COMDEFFRONTLINE_00182_SYSTEM_330_015 Tomeliths come in different sizes, which reflect their durability and the amount of data they may contain.
61 TEXT_COMDEFFRONTLINE_00182_SYSTEM_330_016 Should no company retrieve the designated quantity of data before time expires, the company with the most data will be declared victorious.