7.45 follow-up (#99)

* Update cn

* 7.45 follow-up
This commit is contained in:
xiashtra
2026-03-03 21:04:14 -06:00
committed by GitHub
parent ac666f0f6d
commit 03d949abaf
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0,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_000","Keen to talk enhancements, are ye? So am I, <If(PlayerParameter(4))>lass<Else/>lad</If>, but yer weapons ain't ready for what I've got in store for 'em. Get 'em up to scratch over in Pyros first."
1,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_010","Ye know...lookin' back, we've come a long way. An' if the talk 'round camp's true, here's where the journey ends.
0,TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_000,"Keen to talk enhancements, are ye? So am I, lass, but yer weapons ain't ready for what I've got in store for 'em. Get 'em up to scratch over in Pyros first."
1,TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_010,"Ye know...lookin' back, we've come a long way. An' if the talk 'round camp's true, here's where the journey ends.
...Bah, listen to me tryin' to wax poetic. Feels like hot turds tumblin' out o' me bloody mouth. Let's get on with it, eh?"
2,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_011","So! Last time, we strengthened the weapon by infusin' it with mnemes. Stuffed it near to burstin' with the power o' memories."
3,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_012","While there's no room left for more mnemes, we <Emphasis>can</Emphasis> fortify what's already there. An' that's precisely what we're gonna do, usin' aether from crystals an' the like."
4,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_013","Word o' warnin', though: once we get started on a weapon, ye won't be able to improve it at the mnemeworks station."
5,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_014","That's until we've finished augmentin' it, at any rate. Jus' bear that in mind."
6,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_015","An' that's the long an' short of it. Off ye go, then. Get me the materials we need, an' I'll get to work."
7,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_000_016","Once you begin enhancing a Pyros weapon, you will be temporarily unable to imbue it with additional properties."
8,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_000_017","Imbuing will become available again once the weapon has undergone all available upgrades in Hydatos."
9,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_100_020","I heard ye found somethin' called <SheetEn(Item,1,24808,1,1)/> up in the Baldesion Arsenal."
10,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_110_020","That's potent stuff, that is. With it, I can imbue yer weapon with elemental power. Can't have too much of that here."
11,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_120_020","<Clickable(<SheetEn(Item,3,24808,2,1)/>)/> can be used to imbue your completed Eureka weapon with the additional property <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Elemental Bonus<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
12,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_130_020","This bonus serves to strengthen all of your elemental attributes to grant you an advantage in battle against the fearsome creatures of Eureka."
13,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_140_020","Please note that the bonus does not alter the appearance or visual effects of weapons, nor does it improve other attributes such as attack power."
14,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_020","Ah, there <If(PlayerParameter(4))>she<Else/>he</If> is. What've ye got for me this time?"
15,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_Q1_000_000","What would you like to do?"
16,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_A1_000_001","Augment Eureka weapon."
17,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_A1_000_002","Deliver <SheetEn(Item,1,24808,1,1)/>."
18,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_A1_000_003","Learn about augmenting Eureka weapons."
19,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_A1_000_004","Nothing."
20,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_100","That's all well an' good, but ye can't expect me to augment what ye haven't got!"
21,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_Q2_001_000","Select a Eureka weapon."
22,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_A2_001_001","<Sheet(Item,IntegerParameter(1),9)/>."
23,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_A2_001_003","<Sheet(Item,IntegerParameter(1),9)/> and <Sheet(Item,IntegerParameter(2),9)/>."
24,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_A2_001_002","Cancel."
25,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_130","That <SheetEn(Item,3,IntegerParameter(1),1,1)/> yer still holdin' in yer hot little hands? Oi, ye ought to know by now I can't work on a weapon yer currently wieldin'."
26,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_140","<Clickable(<SheetEn(Item,1,IntegerParameter(1),1,1)/>)/>, ye say? All right. Let's see the rest o' the requisite materials then, aye?"
27,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_150","Bah, that won't do. Yer short <If(Equal(IntegerParameter(1),1))><SheetEn(Item,1,24807,1,1)/><Else/><If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If> <SheetEn(Item,3,24807,2,1)/></If> by the look of it."
28,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_000_151","You do not have the required <SheetEn(Item,3,24807,2,1)/> to augment <SheetEn(Item,2,IntegerParameter(1),1,1)/>."
29,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_000_152","Moreover, when augmenting your weapon, you may need to procure something other than <SheetEn(Item,3,24807,2,1)/>. Speak with other players and share information to discover how to proceed!"
30,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_160","Well, that's a shame. Ye've got plenty o' <SheetEn(Item,3,24807,2,1)/>, aye, but that alone won't suffice for this work."
31,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_000_161","To augment <SheetEn(Item,2,IntegerParameter(1),1,1)/>, you will need to procure something other than <SheetEn(Item,3,24807,2,1)/>. Speak with other players and share information to discover how to proceed!"
32,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_170","Oho, let me see that. <Clickable(<SheetEn(Item,3,IntegerParameter(1),2,1)/>)/>? I reckon that's just the thing I've been lookin' for, but I'll need more. <Clickable(<If(IntegerParameter(2))><If(LessThanOrEqualTo(IntegerParameter(2),10))><Switch(IntegerParameter(2))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(2)</Value></If><Else/><Value>IntegerParameter(2)</Value></If>)/> or so."
33,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_000_171","You do not have the required <SheetEn(Item,3,IntegerParameter(2),2,1)/> to augment <SheetEn(Item,2,IntegerParameter(1),1,1)/>."
34,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_180","Bloody hells, <If(PlayerParameter(4))>lass<Else/>lad</If>! Ye can't expect me to augment your blade without <SheetEn(Item,2,IntegerParameter(1),1,1)/> what goes with! They're a set, they are!"
35,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_000_181","In order to augment <SheetEn(Item,2,IntegerParameter(1),1,1)/>, you must also possess <SheetEn(Item,2,IntegerParameter(2),1,1)/>."
36,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_190","Hah hah, very funny, <If(PlayerParameter(4))>lass<Else/>lad</If>! We both know damn well ye've already got <SheetEn(Item,1,IntegerParameter(1),1,1)/>, and I ain't about to make another!"
37,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_000_191","You may not possess more than one <SheetEn(Item,3,IntegerParameter(1),1,1)/>."
38,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_200","Yep, yep. Looks like we're all set. Give it all here an' I'll get to work."
39,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_210","Right, then. Sit tight an' I'll get started..."
40,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_220","Heh, this is some damn fine work, an' I do say so meself. Wrung every drop o' power out o' the materials, I did."
41,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_230","I give ye...<SheetEn(Item,2,IntegerParameter(1),1,1)/> an' <SheetEn(Item,2,IntegerParameter(2),1,1)/>!"
42,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_240","I give ye...<SheetEn(Item,2,IntegerParameter(1),1,1)/>!"
43,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_250","Impressive as she is, there's still room for improvement─provided I've got the right materials to work with. See if ye can round 'em up, eh?"
44,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_260","It's done. Yer weapon's had a deep draft o' the power o' Hydatos."
45,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_270","I give ye...<SheetEn(Item,2,IntegerParameter(1),1,1)/> an' <SheetEn(Item,2,IntegerParameter(2),1,1)/>!"
46,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_280","I give ye...<SheetEn(Item,2,IntegerParameter(1),1,1)/>!"
47,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_290","We're gettin' real close, <If(PlayerParameter(4))>lass<Else/>lad</If>. Jus' one more time workin' on this weapon, an' I reckon I can make her the best she can be."
48,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_291","If ye like the sound o' that, get back out there an' round me up more materials."
49,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_300","Hah, these hands've birthed forth a bleedin' masterpiece! Yer weapon─she's finally complete!"
50,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_310","I give ye...<SheetEn(Item,2,IntegerParameter(1),1,1)/> an' <SheetEn(Item,2,IntegerParameter(2),1,1)/>!"
51,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_320","I give ye...<SheetEn(Item,2,IntegerParameter(1),1,1)/>!"
52,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_330","Amazin', ain't she? Fit for a bleedin' god. But then again I'm a god amongst weaponsmiths."
53,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_DRAKE_000_331","Master Gerolt, a letter arrived for you with the latest shipment. It's from Mistress Rowena."
54,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_333","From that harpy? The hells could this be about?"
55,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_303","A-Are me eyes playin' tricks!? It says here all me debts've been repaid in full!"
56,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_DRAKE_000_334","You finally did it! Congratulations!"
57,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_335","At long last, a free man... Ahhh, it makes me head spin jus' imaginin' the possibilities..."
58,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_336","Hm? There's a piece o' paper stuck behind..."
59,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_337","An invoice to the tune o'...<Emphasis>what in the actual swivin' hells</Emphasis>!? Th-This is as much as the debt I just settled!"
60,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_DRAKE_000_338","B-By the Twelve... What could you have possibly purchased?"
61,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_339","Grog. Plain ol' grog. I had spare time on me hands, so I asked for a crate to be sent over. Might be as this island's remote...but a <Emphasis>hundredfold</Emphasis> markup on market price!? This is a godsdamned joke!"
62,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_DRAKE_000_340","It appears we won't be leaving the island any time soon..."
63,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_341","<sigh> Well, back to the grind with us... Aye, that means you too, <If(PlayerParameter(4))>lass<Else/>lad</If>. I need ye to keep bringin' me materials."
64,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_343","Now, we were talkin' about yer weapon. As I said, she's complete. Ain't nothin' more I can do for her."
65,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_345","All that's left is for ye to wield her like she's meant to be wielded."
66,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_346","If ye understand this, what're ye waitin' for? Get back out there an' raise hells!"
67,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_000_349","You can now imbue your completed Eureka weapon with additional properties at the mnemeworks station found in <Sheet(ContentFinderCondition,IntegerParameter(1),43)/>."
68,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_350","An' just like that, another masterpiece is born. I swear, there's no limit to me genius. Nor me debts, for that matter..."
69,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_351","At any rate, yer weapon's complete. Get out there an' put her to good use!"
70,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_050_370","Eh? Ye got <SheetEn(Item,3,24808,2,1)/> for me or not? If ye don't, piss off."
71,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_055_370","In order to imbue your weapon with elemental power, you must possess the requisite amount of <SheetEn(Item,3,24808,2,1)/>."
72,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_100_370","Well now, look at what we've got here. Aye, I can use this to imbue yer weapon with elemental power."
73,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_100_380","Gonna need more o' the stuff, though. <Clickable(<If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If>)/> more, to be precise. Round up that much, an' we'll talk."
74,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_100_381","In order to imbue your weapon with elemental power, you must possess the requisite amount of <SheetEn(Item,3,24808,2,1)/>."
75,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_100_390","Looks like ye've got enough of the stuff, too. Now ye jus' need to pick a weapon to use 'em on."
76,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_400","...Assumin' ye had anythin' suitable, which ye don't. Can't bloody imbue what ye haven't got now, can I?"
77,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_100_401","You can only imbue elemental power on completed Eureka weapons."
78,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_Q3_001_000","Select a Eureka weapon."
79,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_A3_001_001","<Sheet(Item,IntegerParameter(1),9)/>."
80,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_A3_001_003","<Sheet(Item,IntegerParameter(1),9)/> and <Sheet(Item,IntegerParameter(2),9)/>."
81,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_A3_001_002","Cancel."
82,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_410","That <SheetEn(Item,3,IntegerParameter(1),1,1)/> yer still holdin' in yer hot little hands? Oi, ye ought to know by now I can't work on a weapon yer currently wieldin'."
83,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_450","Bloody hells, <If(PlayerParameter(4))>lass<Else/>lad</If>! Ye can't expect me to imbue your blade without <SheetEn(Item,2,IntegerParameter(1),1,1)/> what goes with! They're a set, they are!"
84,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_000_451","In order to imbue <SheetEn(Item,2,IntegerParameter(1),1,1)/>, you must also possess <SheetEn(Item,2,IntegerParameter(2),1,1)/>."
85,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_460","Hah hah, very funny, <If(PlayerParameter(4))>lass<Else/>lad</If>! We both know damn well ye've already got <SheetEn(Item,1,IntegerParameter(1),1,1)/>, and I ain't about to imbue another!"
86,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_000_461","You may not possess more than one <SheetEn(Item,3,IntegerParameter(1),1,1)/>."
87,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_470","So it's to be <SheetEn(Item,2,IntegerParameter(1),1,1)/>, eh? Give it all here an' I'll get to work."
88,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_480","Right, then. Sit tight an' I'll get started..."
89,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_490","There, the imbuin's done. Yer weapon's now brimmin' with elemental power."
90,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_500","I give ye...<SheetEn(Item,2,IntegerParameter(1),1,1)/> an' <SheetEn(Item,2,IntegerParameter(2),1,1)/>!"
91,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_510","I give ye...<SheetEn(Item,2,IntegerParameter(1),1,1)/>!"
92,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_520","Mark me words, yer weapon's the mightiest of its kind here on Eureka."
93,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_521","There ain't nothin' more I can do for it─an' that's sayin' a lot! Put her to good use, now, ye hear?"
94,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_Q4_000_000","What will you ask about?"
95,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_A4_000_001","Required materials."
96,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_A4_000_002","<SheetEn(Item,3,24808,2,1)/>."
97,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_A4_000_003","Nothing."
98,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_530","Ye oughta know the deal by now. Ye want stronger weapons, ye bring me materials. Should be able to find what we need here in Hydatos."
99,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_000_531","Gerolt requires <SheetEn(Item,3,24807,2,1)/> to augment Eureka weapons further."
100,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_000_532","Moreover, when augmenting your weapon, you may need to procure something other than <SheetEn(Item,3,24807,2,1)/>. Speak with other players and share information to discover how to proceed!"
101,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_540","Usin' <SheetEn(Item,2,24808,2,1)/> ye find, I can imbue yer weapon with elemental power. Can't have too much of that here."
102,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_000_541","<Clickable(<SheetEn(Item,3,24808,2,1)/>)/> can be used to imbue your completed Eureka weapon with the additional property <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Elemental Bonus<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
103,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_000_542","This bonus serves to strengthen all of your elemental attributes to grant you an advantage in battle against the fearsome creatures of Eureka."
104,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_100_543","Please note that the bonus does not alter the appearance or visual effects of weapons, nor does it improve other attributes such as attack power."
105,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_TALK_ACTOR",""
106,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_000_347",""
107,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_000_348",""
108,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_420",""
109,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_430",""
110,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_000_431",""
111,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_440",""
112,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_000_441",""
113,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_100_349",""
114,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_200_349",""
2,TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_011,"So! Last time, we strengthened the weapon by infusin' it with mnemes. Stuffed it near to burstin' with the power o' memories."
3,TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_012,"While there's no room left for more mnemes, we *can* fortify what's already there. An' that's precisely what we're gonna do, usin' aether from crystals an' the like."
4,TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_013,"Word o' warnin', though: once we get started on a weapon, ye won't be able to improve it at the mnemeworks station."
5,TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_014,"That's until we've finished augmentin' it, at any rate. Jus' bear that in mind."
6,TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_015,"An' that's the long an' short of it. Off ye go, then. Get me the materials we need, an' I'll get to work."
7,TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_000_016,"Once you begin enhancing a Pyros weapon, you will be temporarily unable to imbue it with additional properties."
8,TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_000_017,Imbuing will become available again once the weapon has undergone all available upgrades in Hydatos.
9,TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_100_020,I heard ye found somethin' called up in the Baldesion Arsenal.
10,TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_110_020,"That's potent stuff, that is. With it, I can imbue yer weapon with elemental power. Can't have too much of that here."
11,TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_120_020, can be used to imbue your completed Eureka weapon with the additional property **Elemental Bonus**.
12,TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_130_020,This bonus serves to strengthen all of your elemental attributes to grant you an advantage in battle against the fearsome creatures of Eureka.
13,TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_140_020,"Please note that the bonus does not alter the appearance or visual effects of weapons, nor does it improve other attributes such as attack power."
14,TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_020,"Ah, there she is. What've ye got for me this time?"
15,TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_Q1_000_000,What would you like to do?
16,TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_A1_000_001,Augment Eureka weapon.
17,TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_A1_000_002,Deliver .
18,TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_A1_000_003,Learn about augmenting Eureka weapons.
19,TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_A1_000_004,Nothing.
20,TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_100,"That's all well an' good, but ye can't expect me to augment what ye haven't got!"
21,TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_Q2_001_000,Select a Eureka weapon.
22,TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_A2_001_001,.
23,TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_A2_001_003, and .
24,TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_A2_001_002,Cancel.
25,TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_130,"That yer still holdin' in yer hot little hands? Oi, ye ought to know by now I can't work on a weapon yer currently wieldin'."
26,TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_140,", ye say? All right. Let's see the rest o' the requisite materials then, aye?"
27,TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_150,"Bah, that won't do. Yer short by the look of it."
28,TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_000_151,You do not have the required to augment .
29,TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_000_152,"Moreover, when augmenting your weapon, you may need to procure something other than . Speak with other players and share information to discover how to proceed!"
30,TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_160,"Well, that's a shame. Ye've got plenty o' , aye, but that alone won't suffice for this work."
31,TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_000_161,"To augment , you will need to procure something other than . Speak with other players and share information to discover how to proceed!"
32,TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_170,"Oho, let me see that. ? I reckon that's just the thing I've been lookin' for, but I'll need more. One or so."
33,TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_000_171,You do not have the required to augment .
34,TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_180,"Bloody hells, lass! Ye can't expect me to augment your blade without what goes with! They're a set, they are!"
35,TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_000_181,"In order to augment , you must also possess ."
36,TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_190,"Hah hah, very funny, lass! We both know damn well ye've already got , and I ain't about to make another!"
37,TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_000_191,You may not possess more than one .
38,TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_200,"Yep, yep. Looks like we're all set. Give it all here an' I'll get to work."
39,TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_210,"Right, then. Sit tight an' I'll get started..."
40,TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_220,"Heh, this is some damn fine work, an' I do say so meself. Wrung every drop o' power out o' the materials, I did."
41,TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_230,I give ye... an' !
42,TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_240,I give ye...!
43,TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_250,"Impressive as she is, there's still room for improvement─provided I've got the right materials to work with. See if ye can round 'em up, eh?"
44,TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_260,It's done. Yer weapon's had a deep draft o' the power o' Hydatos.
45,TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_270,I give ye... an' !
46,TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_280,I give ye...!
47,TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_290,"We're gettin' real close, lass. Jus' one more time workin' on this weapon, an' I reckon I can make her the best she can be."
48,TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_291,"If ye like the sound o' that, get back out there an' round me up more materials."
49,TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_300,"Hah, these hands've birthed forth a bleedin' masterpiece! Yer weapon─she's finally complete!"
50,TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_310,I give ye... an' !
51,TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_320,I give ye...!
52,TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_330,"Amazin', ain't she? Fit for a bleedin' god. But then again I'm a god amongst weaponsmiths."
53,TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_DRAKE_000_331,"Master Gerolt, a letter arrived for you with the latest shipment. It's from Mistress Rowena."
54,TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_333,From that harpy? The hells could this be about?
55,TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_303,A-Are me eyes playin' tricks!? It says here all me debts've been repaid in full!
56,TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_DRAKE_000_334,You finally did it! Congratulations!
57,TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_335,"At long last, a free man... Ahhh, it makes me head spin jus' imaginin' the possibilities..."
58,TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_336,Hm? There's a piece o' paper stuck behind...
59,TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_337,An invoice to the tune o'...*what in the actual swivin' hells*!? Th-This is as much as the debt I just settled!
60,TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_DRAKE_000_338,B-By the Twelve... What could you have possibly purchased?
61,TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_339,"Grog. Plain ol' grog. I had spare time on me hands, so I asked for a crate to be sent over. Might be as this island's remote...but a *hundredfold* markup on market price!? This is a godsdamned joke!"
62,TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_DRAKE_000_340,It appears we won't be leaving the island any time soon...
63,TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_341,"<sigh> Well, back to the grind with us... Aye, that means you too, lass. I need ye to keep bringin' me materials."
64,TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_343,"Now, we were talkin' about yer weapon. As I said, she's complete. Ain't nothin' more I can do for her."
65,TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_345,All that's left is for ye to wield her like she's meant to be wielded.
66,TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_346,"If ye understand this, what're ye waitin' for? Get back out there an' raise hells!"
67,TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_000_349,You can now imbue your completed Eureka weapon with additional properties at the mnemeworks station found in .
68,TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_350,"An' just like that, another masterpiece is born. I swear, there's no limit to me genius. Nor me debts, for that matter..."
69,TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_351,"At any rate, yer weapon's complete. Get out there an' put her to good use!"
70,TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_050_370,"Eh? Ye got for me or not? If ye don't, piss off."
71,TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_055_370,"In order to imbue your weapon with elemental power, you must possess the requisite amount of ."
72,TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_100_370,"Well now, look at what we've got here. Aye, I can use this to imbue yer weapon with elemental power."
73,TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_100_380,"Gonna need more o' the stuff, though. One more, to be precise. Round up that much, an' we'll talk."
74,TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_100_381,"In order to imbue your weapon with elemental power, you must possess the requisite amount of ."
75,TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_100_390,"Looks like ye've got enough of the stuff, too. Now ye jus' need to pick a weapon to use 'em on."
76,TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_400,"...Assumin' ye had anythin' suitable, which ye don't. Can't bloody imbue what ye haven't got now, can I?"
77,TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_100_401,You can only imbue elemental power on completed Eureka weapons.
78,TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_Q3_001_000,Select a Eureka weapon.
79,TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_A3_001_001,.
80,TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_A3_001_003, and .
81,TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_A3_001_002,Cancel.
82,TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_410,"That yer still holdin' in yer hot little hands? Oi, ye ought to know by now I can't work on a weapon yer currently wieldin'."
83,TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_450,"Bloody hells, lass! Ye can't expect me to imbue your blade without what goes with! They're a set, they are!"
84,TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_000_451,"In order to imbue , you must also possess ."
85,TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_460,"Hah hah, very funny, lass! We both know damn well ye've already got , and I ain't about to imbue another!"
86,TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_000_461,You may not possess more than one .
87,TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_470,"So it's to be , eh? Give it all here an' I'll get to work."
88,TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_480,"Right, then. Sit tight an' I'll get started..."
89,TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_490,"There, the imbuin's done. Yer weapon's now brimmin' with elemental power."
90,TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_500,I give ye... an' !
91,TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_510,I give ye...!
92,TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_520,"Mark me words, yer weapon's the mightiest of its kind here on Eureka."
93,TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_521,"There ain't nothin' more I can do for it─an' that's sayin' a lot! Put her to good use, now, ye hear?"
94,TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_Q4_000_000,What will you ask about?
95,TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_A4_000_001,Required materials.
96,TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_A4_000_002,.
97,TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_A4_000_003,Nothing.
98,TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_530,"Ye oughta know the deal by now. Ye want stronger weapons, ye bring me materials. Should be able to find what we need here in Hydatos."
99,TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_000_531,Gerolt requires to augment Eureka weapons further.
100,TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_000_532,"Moreover, when augmenting your weapon, you may need to procure something other than . Speak with other players and share information to discover how to proceed!"
101,TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_540,"Usin' ye find, I can imbue yer weapon with elemental power. Can't have too much of that here."
102,TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_000_541, can be used to imbue your completed Eureka weapon with the additional property **Elemental Bonus**.
103,TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_000_542,This bonus serves to strengthen all of your elemental attributes to grant you an advantage in battle against the fearsome creatures of Eureka.
104,TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_100_543,"Please note that the bonus does not alter the appearance or visual effects of weapons, nor does it improve other attributes such as attack power."
105,TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_TALK_ACTOR,
106,TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_000_347,
107,TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_000_348,
108,TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_420,
109,TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_430,
110,TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_000_431,
111,TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_440,
112,TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_000_441,
113,TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_100_349,
114,TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_200_349,
1 key 0 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_000 1 Keen to talk enhancements, are ye? So am I, lass, but yer weapons ain't ready for what I've got in store for 'em. Get 'em up to scratch over in Pyros first.
2 # 1 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_010 Ye know...lookin' back, we've come a long way. An' if the talk 'round camp's true, here's where the journey ends. ...Bah, listen to me tryin' to wax poetic. Feels like hot turds tumblin' out o' me bloody mouth. Let's get on with it, eh?
int32 str str
0 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_000 Keen to talk enhancements, are ye? So am I, <If(PlayerParameter(4))>lass<Else/>lad</If>, but yer weapons ain't ready for what I've got in store for 'em. Get 'em up to scratch over in Pyros first.
1 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_010 Ye know...lookin' back, we've come a long way. An' if the talk 'round camp's true, here's where the journey ends. ...Bah, listen to me tryin' to wax poetic. Feels like hot turds tumblin' out o' me bloody mouth. Let's get on with it, eh?
3 2 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_011 2 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_011 So! Last time, we strengthened the weapon by infusin' it with mnemes. Stuffed it near to burstin' with the power o' memories. So! Last time, we strengthened the weapon by infusin' it with mnemes. Stuffed it near to burstin' with the power o' memories.
4 3 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_012 3 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_012 While there's no room left for more mnemes, we <Emphasis>can</Emphasis> fortify what's already there. An' that's precisely what we're gonna do, usin' aether from crystals an' the like. While there's no room left for more mnemes, we *can* fortify what's already there. An' that's precisely what we're gonna do, usin' aether from crystals an' the like.
5 4 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_013 4 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_013 Word o' warnin', though: once we get started on a weapon, ye won't be able to improve it at the mnemeworks station. Word o' warnin', though: once we get started on a weapon, ye won't be able to improve it at the mnemeworks station.
6 5 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_014 5 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_014 That's until we've finished augmentin' it, at any rate. Jus' bear that in mind. That's until we've finished augmentin' it, at any rate. Jus' bear that in mind.
7 6 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_015 6 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_015 An' that's the long an' short of it. Off ye go, then. Get me the materials we need, an' I'll get to work. An' that's the long an' short of it. Off ye go, then. Get me the materials we need, an' I'll get to work.
8 7 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_000_016 7 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_000_016 Once you begin enhancing a Pyros weapon, you will be temporarily unable to imbue it with additional properties. Once you begin enhancing a Pyros weapon, you will be temporarily unable to imbue it with additional properties.
9 8 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_000_017 8 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_000_017 Imbuing will become available again once the weapon has undergone all available upgrades in Hydatos. Imbuing will become available again once the weapon has undergone all available upgrades in Hydatos.
10 9 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_100_020 9 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_100_020 I heard ye found somethin' called <SheetEn(Item,1,24808,1,1)/> up in the Baldesion Arsenal. I heard ye found somethin' called up in the Baldesion Arsenal.
11 10 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_110_020 10 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_110_020 That's potent stuff, that is. With it, I can imbue yer weapon with elemental power. Can't have too much of that here. That's potent stuff, that is. With it, I can imbue yer weapon with elemental power. Can't have too much of that here.
12 11 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_120_020 11 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_120_020 <Clickable(<SheetEn(Item,3,24808,2,1)/>)/> can be used to imbue your completed Eureka weapon with the additional property <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Elemental Bonus<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. can be used to imbue your completed Eureka weapon with the additional property **Elemental Bonus**.
13 12 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_130_020 12 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_130_020 This bonus serves to strengthen all of your elemental attributes to grant you an advantage in battle against the fearsome creatures of Eureka. This bonus serves to strengthen all of your elemental attributes to grant you an advantage in battle against the fearsome creatures of Eureka.
14 13 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_140_020 13 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_140_020 Please note that the bonus does not alter the appearance or visual effects of weapons, nor does it improve other attributes such as attack power. Please note that the bonus does not alter the appearance or visual effects of weapons, nor does it improve other attributes such as attack power.
15 14 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_020 14 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_020 Ah, there <If(PlayerParameter(4))>she<Else/>he</If> is. What've ye got for me this time? Ah, there she is. What've ye got for me this time?
16 15 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_Q1_000_000 15 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_Q1_000_000 What would you like to do? What would you like to do?
17 16 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_A1_000_001 16 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_A1_000_001 Augment Eureka weapon. Augment Eureka weapon.
18 17 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_A1_000_002 17 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_A1_000_002 Deliver <SheetEn(Item,1,24808,1,1)/>. Deliver .
19 18 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_A1_000_003 18 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_A1_000_003 Learn about augmenting Eureka weapons. Learn about augmenting Eureka weapons.
20 19 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_A1_000_004 19 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_A1_000_004 Nothing. Nothing.
21 20 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_100 20 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_100 That's all well an' good, but ye can't expect me to augment what ye haven't got! That's all well an' good, but ye can't expect me to augment what ye haven't got!
22 21 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_Q2_001_000 21 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_Q2_001_000 Select a Eureka weapon. Select a Eureka weapon.
23 22 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_A2_001_001 22 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_A2_001_001 <Sheet(Item,IntegerParameter(1),9)/>. .
24 23 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_A2_001_003 23 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_A2_001_003 <Sheet(Item,IntegerParameter(1),9)/> and <Sheet(Item,IntegerParameter(2),9)/>. and .
25 24 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_A2_001_002 24 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_A2_001_002 Cancel. Cancel.
26 25 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_130 25 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_130 That <SheetEn(Item,3,IntegerParameter(1),1,1)/> yer still holdin' in yer hot little hands? Oi, ye ought to know by now I can't work on a weapon yer currently wieldin'. That yer still holdin' in yer hot little hands? Oi, ye ought to know by now I can't work on a weapon yer currently wieldin'.
27 26 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_140 26 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_140 <Clickable(<SheetEn(Item,1,IntegerParameter(1),1,1)/>)/>, ye say? All right. Let's see the rest o' the requisite materials then, aye? , ye say? All right. Let's see the rest o' the requisite materials then, aye?
28 27 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_150 27 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_150 Bah, that won't do. Yer short <If(Equal(IntegerParameter(1),1))><SheetEn(Item,1,24807,1,1)/><Else/><If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If> <SheetEn(Item,3,24807,2,1)/></If> by the look of it. Bah, that won't do. Yer short by the look of it.
29 28 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_000_151 28 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_000_151 You do not have the required <SheetEn(Item,3,24807,2,1)/> to augment <SheetEn(Item,2,IntegerParameter(1),1,1)/>. You do not have the required to augment .
30 29 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_000_152 29 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_000_152 Moreover, when augmenting your weapon, you may need to procure something other than <SheetEn(Item,3,24807,2,1)/>. Speak with other players and share information to discover how to proceed! Moreover, when augmenting your weapon, you may need to procure something other than . Speak with other players and share information to discover how to proceed!
31 30 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_160 30 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_160 Well, that's a shame. Ye've got plenty o' <SheetEn(Item,3,24807,2,1)/>, aye, but that alone won't suffice for this work. Well, that's a shame. Ye've got plenty o' , aye, but that alone won't suffice for this work.
32 31 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_000_161 31 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_000_161 To augment <SheetEn(Item,2,IntegerParameter(1),1,1)/>, you will need to procure something other than <SheetEn(Item,3,24807,2,1)/>. Speak with other players and share information to discover how to proceed! To augment , you will need to procure something other than . Speak with other players and share information to discover how to proceed!
33 32 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_170 32 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_170 Oho, let me see that. <Clickable(<SheetEn(Item,3,IntegerParameter(1),2,1)/>)/>? I reckon that's just the thing I've been lookin' for, but I'll need more. <Clickable(<If(IntegerParameter(2))><If(LessThanOrEqualTo(IntegerParameter(2),10))><Switch(IntegerParameter(2))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(2)</Value></If><Else/><Value>IntegerParameter(2)</Value></If>)/> or so. Oho, let me see that. ? I reckon that's just the thing I've been lookin' for, but I'll need more. One or so.
34 33 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_000_171 33 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_000_171 You do not have the required <SheetEn(Item,3,IntegerParameter(2),2,1)/> to augment <SheetEn(Item,2,IntegerParameter(1),1,1)/>. You do not have the required to augment .
35 34 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_180 34 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_180 Bloody hells, <If(PlayerParameter(4))>lass<Else/>lad</If>! Ye can't expect me to augment your blade without <SheetEn(Item,2,IntegerParameter(1),1,1)/> what goes with! They're a set, they are! Bloody hells, lass! Ye can't expect me to augment your blade without what goes with! They're a set, they are!
36 35 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_000_181 35 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_000_181 In order to augment <SheetEn(Item,2,IntegerParameter(1),1,1)/>, you must also possess <SheetEn(Item,2,IntegerParameter(2),1,1)/>. In order to augment , you must also possess .
37 36 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_190 36 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_190 Hah hah, very funny, <If(PlayerParameter(4))>lass<Else/>lad</If>! We both know damn well ye've already got <SheetEn(Item,1,IntegerParameter(1),1,1)/>, and I ain't about to make another! Hah hah, very funny, lass! We both know damn well ye've already got , and I ain't about to make another!
38 37 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_000_191 37 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_000_191 You may not possess more than one <SheetEn(Item,3,IntegerParameter(1),1,1)/>. You may not possess more than one .
39 38 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_200 38 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_200 Yep, yep. Looks like we're all set. Give it all here an' I'll get to work. Yep, yep. Looks like we're all set. Give it all here an' I'll get to work.
40 39 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_210 39 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_210 Right, then. Sit tight an' I'll get started... Right, then. Sit tight an' I'll get started...
41 40 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_220 40 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_220 Heh, this is some damn fine work, an' I do say so meself. Wrung every drop o' power out o' the materials, I did. Heh, this is some damn fine work, an' I do say so meself. Wrung every drop o' power out o' the materials, I did.
42 41 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_230 41 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_230 I give ye...<SheetEn(Item,2,IntegerParameter(1),1,1)/> an' <SheetEn(Item,2,IntegerParameter(2),1,1)/>! I give ye... an' !
43 42 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_240 42 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_240 I give ye...<SheetEn(Item,2,IntegerParameter(1),1,1)/>! I give ye...!
44 43 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_250 43 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_250 Impressive as she is, there's still room for improvement─provided I've got the right materials to work with. See if ye can round 'em up, eh? Impressive as she is, there's still room for improvement─provided I've got the right materials to work with. See if ye can round 'em up, eh?
45 44 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_260 44 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_260 It's done. Yer weapon's had a deep draft o' the power o' Hydatos. It's done. Yer weapon's had a deep draft o' the power o' Hydatos.
46 45 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_270 45 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_270 I give ye...<SheetEn(Item,2,IntegerParameter(1),1,1)/> an' <SheetEn(Item,2,IntegerParameter(2),1,1)/>! I give ye... an' !
47 46 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_280 46 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_280 I give ye...<SheetEn(Item,2,IntegerParameter(1),1,1)/>! I give ye...!
48 47 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_290 47 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_290 We're gettin' real close, <If(PlayerParameter(4))>lass<Else/>lad</If>. Jus' one more time workin' on this weapon, an' I reckon I can make her the best she can be. We're gettin' real close, lass. Jus' one more time workin' on this weapon, an' I reckon I can make her the best she can be.
49 48 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_291 48 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_291 If ye like the sound o' that, get back out there an' round me up more materials. If ye like the sound o' that, get back out there an' round me up more materials.
50 49 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_300 49 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_300 Hah, these hands've birthed forth a bleedin' masterpiece! Yer weapon─she's finally complete! Hah, these hands've birthed forth a bleedin' masterpiece! Yer weapon─she's finally complete!
51 50 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_310 50 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_310 I give ye...<SheetEn(Item,2,IntegerParameter(1),1,1)/> an' <SheetEn(Item,2,IntegerParameter(2),1,1)/>! I give ye... an' !
52 51 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_320 51 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_320 I give ye...<SheetEn(Item,2,IntegerParameter(1),1,1)/>! I give ye...!
53 52 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_330 52 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_330 Amazin', ain't she? Fit for a bleedin' god. But then again I'm a god amongst weaponsmiths. Amazin', ain't she? Fit for a bleedin' god. But then again I'm a god amongst weaponsmiths.
54 53 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_DRAKE_000_331 53 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_DRAKE_000_331 Master Gerolt, a letter arrived for you with the latest shipment. It's from Mistress Rowena. Master Gerolt, a letter arrived for you with the latest shipment. It's from Mistress Rowena.
55 54 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_333 54 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_333 From that harpy? The hells could this be about? From that harpy? The hells could this be about?
56 55 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_303 55 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_303 A-Are me eyes playin' tricks!? It says here all me debts've been repaid in full! A-Are me eyes playin' tricks!? It says here all me debts've been repaid in full!
57 56 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_DRAKE_000_334 56 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_DRAKE_000_334 You finally did it! Congratulations! You finally did it! Congratulations!
58 57 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_335 57 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_335 At long last, a free man... Ahhh, it makes me head spin jus' imaginin' the possibilities... At long last, a free man... Ahhh, it makes me head spin jus' imaginin' the possibilities...
59 58 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_336 58 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_336 Hm? There's a piece o' paper stuck behind... Hm? There's a piece o' paper stuck behind...
60 59 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_337 59 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_337 An invoice to the tune o'...<Emphasis>what in the actual swivin' hells</Emphasis>!? Th-This is as much as the debt I just settled! An invoice to the tune o'...*what in the actual swivin' hells*!? Th-This is as much as the debt I just settled!
61 60 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_DRAKE_000_338 60 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_DRAKE_000_338 B-By the Twelve... What could you have possibly purchased? B-By the Twelve... What could you have possibly purchased?
62 61 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_339 61 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_339 Grog. Plain ol' grog. I had spare time on me hands, so I asked for a crate to be sent over. Might be as this island's remote...but a <Emphasis>hundredfold</Emphasis> markup on market price!? This is a godsdamned joke! Grog. Plain ol' grog. I had spare time on me hands, so I asked for a crate to be sent over. Might be as this island's remote...but a *hundredfold* markup on market price!? This is a godsdamned joke!
63 62 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_DRAKE_000_340 62 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_DRAKE_000_340 It appears we won't be leaving the island any time soon... It appears we won't be leaving the island any time soon...
64 63 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_341 63 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_341 <sigh> Well, back to the grind with us... Aye, that means you too, <If(PlayerParameter(4))>lass<Else/>lad</If>. I need ye to keep bringin' me materials. <sigh> Well, back to the grind with us... Aye, that means you too, lass. I need ye to keep bringin' me materials.
65 64 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_343 64 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_343 Now, we were talkin' about yer weapon. As I said, she's complete. Ain't nothin' more I can do for her. Now, we were talkin' about yer weapon. As I said, she's complete. Ain't nothin' more I can do for her.
66 65 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_345 65 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_345 All that's left is for ye to wield her like she's meant to be wielded. All that's left is for ye to wield her like she's meant to be wielded.
67 66 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_346 66 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_346 If ye understand this, what're ye waitin' for? Get back out there an' raise hells! If ye understand this, what're ye waitin' for? Get back out there an' raise hells!
68 67 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_000_349 67 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_000_349 You can now imbue your completed Eureka weapon with additional properties at the mnemeworks station found in <Sheet(ContentFinderCondition,IntegerParameter(1),43)/>. You can now imbue your completed Eureka weapon with additional properties at the mnemeworks station found in .
69 68 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_350 68 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_350 An' just like that, another masterpiece is born. I swear, there's no limit to me genius. Nor me debts, for that matter... An' just like that, another masterpiece is born. I swear, there's no limit to me genius. Nor me debts, for that matter...
70 69 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_351 69 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_351 At any rate, yer weapon's complete. Get out there an' put her to good use! At any rate, yer weapon's complete. Get out there an' put her to good use!
71 70 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_050_370 70 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_050_370 Eh? Ye got <SheetEn(Item,3,24808,2,1)/> for me or not? If ye don't, piss off. Eh? Ye got for me or not? If ye don't, piss off.
72 71 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_055_370 71 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_055_370 In order to imbue your weapon with elemental power, you must possess the requisite amount of <SheetEn(Item,3,24808,2,1)/>. In order to imbue your weapon with elemental power, you must possess the requisite amount of .
73 72 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_100_370 72 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_100_370 Well now, look at what we've got here. Aye, I can use this to imbue yer weapon with elemental power. Well now, look at what we've got here. Aye, I can use this to imbue yer weapon with elemental power.
74 73 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_100_380 73 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_100_380 Gonna need more o' the stuff, though. <Clickable(<If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If>)/> more, to be precise. Round up that much, an' we'll talk. Gonna need more o' the stuff, though. One more, to be precise. Round up that much, an' we'll talk.
75 74 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_100_381 74 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_100_381 In order to imbue your weapon with elemental power, you must possess the requisite amount of <SheetEn(Item,3,24808,2,1)/>. In order to imbue your weapon with elemental power, you must possess the requisite amount of .
76 75 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_100_390 75 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_100_390 Looks like ye've got enough of the stuff, too. Now ye jus' need to pick a weapon to use 'em on. Looks like ye've got enough of the stuff, too. Now ye jus' need to pick a weapon to use 'em on.
77 76 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_400 76 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_400 ...Assumin' ye had anythin' suitable, which ye don't. Can't bloody imbue what ye haven't got now, can I? ...Assumin' ye had anythin' suitable, which ye don't. Can't bloody imbue what ye haven't got now, can I?
78 77 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_100_401 77 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_100_401 You can only imbue elemental power on completed Eureka weapons. You can only imbue elemental power on completed Eureka weapons.
79 78 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_Q3_001_000 78 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_Q3_001_000 Select a Eureka weapon. Select a Eureka weapon.
80 79 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_A3_001_001 79 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_A3_001_001 <Sheet(Item,IntegerParameter(1),9)/>. .
81 80 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_A3_001_003 80 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_A3_001_003 <Sheet(Item,IntegerParameter(1),9)/> and <Sheet(Item,IntegerParameter(2),9)/>. and .
82 81 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_A3_001_002 81 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_A3_001_002 Cancel. Cancel.
83 82 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_410 82 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_410 That <SheetEn(Item,3,IntegerParameter(1),1,1)/> yer still holdin' in yer hot little hands? Oi, ye ought to know by now I can't work on a weapon yer currently wieldin'. That yer still holdin' in yer hot little hands? Oi, ye ought to know by now I can't work on a weapon yer currently wieldin'.
84 83 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_450 83 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_450 Bloody hells, <If(PlayerParameter(4))>lass<Else/>lad</If>! Ye can't expect me to imbue your blade without <SheetEn(Item,2,IntegerParameter(1),1,1)/> what goes with! They're a set, they are! Bloody hells, lass! Ye can't expect me to imbue your blade without what goes with! They're a set, they are!
85 84 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_000_451 84 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_000_451 In order to imbue <SheetEn(Item,2,IntegerParameter(1),1,1)/>, you must also possess <SheetEn(Item,2,IntegerParameter(2),1,1)/>. In order to imbue , you must also possess .
86 85 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_460 85 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_460 Hah hah, very funny, <If(PlayerParameter(4))>lass<Else/>lad</If>! We both know damn well ye've already got <SheetEn(Item,1,IntegerParameter(1),1,1)/>, and I ain't about to imbue another! Hah hah, very funny, lass! We both know damn well ye've already got , and I ain't about to imbue another!
87 86 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_000_461 86 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_000_461 You may not possess more than one <SheetEn(Item,3,IntegerParameter(1),1,1)/>. You may not possess more than one .
88 87 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_470 87 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_470 So it's to be <SheetEn(Item,2,IntegerParameter(1),1,1)/>, eh? Give it all here an' I'll get to work. So it's to be , eh? Give it all here an' I'll get to work.
89 88 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_480 88 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_480 Right, then. Sit tight an' I'll get started... Right, then. Sit tight an' I'll get started...
90 89 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_490 89 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_490 There, the imbuin's done. Yer weapon's now brimmin' with elemental power. There, the imbuin's done. Yer weapon's now brimmin' with elemental power.
91 90 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_500 90 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_500 I give ye...<SheetEn(Item,2,IntegerParameter(1),1,1)/> an' <SheetEn(Item,2,IntegerParameter(2),1,1)/>! I give ye... an' !
92 91 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_510 91 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_510 I give ye...<SheetEn(Item,2,IntegerParameter(1),1,1)/>! I give ye...!
93 92 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_520 92 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_520 Mark me words, yer weapon's the mightiest of its kind here on Eureka. Mark me words, yer weapon's the mightiest of its kind here on Eureka.
94 93 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_521 93 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_521 There ain't nothin' more I can do for it─an' that's sayin' a lot! Put her to good use, now, ye hear? There ain't nothin' more I can do for it─an' that's sayin' a lot! Put her to good use, now, ye hear?
95 94 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_Q4_000_000 94 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_Q4_000_000 What will you ask about? What will you ask about?
96 95 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_A4_000_001 95 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_A4_000_001 Required materials. Required materials.
97 96 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_A4_000_002 96 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_A4_000_002 <SheetEn(Item,3,24808,2,1)/>. .
98 97 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_A4_000_003 97 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_A4_000_003 Nothing. Nothing.
99 98 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_530 98 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_530 Ye oughta know the deal by now. Ye want stronger weapons, ye bring me materials. Should be able to find what we need here in Hydatos. Ye oughta know the deal by now. Ye want stronger weapons, ye bring me materials. Should be able to find what we need here in Hydatos.
100 99 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_000_531 99 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_000_531 Gerolt requires <SheetEn(Item,3,24807,2,1)/> to augment Eureka weapons further. Gerolt requires to augment Eureka weapons further.
101 100 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_000_532 100 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_000_532 Moreover, when augmenting your weapon, you may need to procure something other than <SheetEn(Item,3,24807,2,1)/>. Speak with other players and share information to discover how to proceed! Moreover, when augmenting your weapon, you may need to procure something other than . Speak with other players and share information to discover how to proceed!
102 101 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_540 101 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_540 Usin' <SheetEn(Item,2,24808,2,1)/> ye find, I can imbue yer weapon with elemental power. Can't have too much of that here. Usin' ye find, I can imbue yer weapon with elemental power. Can't have too much of that here.
103 102 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_000_541 102 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_000_541 <Clickable(<SheetEn(Item,3,24808,2,1)/>)/> can be used to imbue your completed Eureka weapon with the additional property <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Elemental Bonus<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. can be used to imbue your completed Eureka weapon with the additional property **Elemental Bonus**.
104 103 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_000_542 103 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_000_542 This bonus serves to strengthen all of your elemental attributes to grant you an advantage in battle against the fearsome creatures of Eureka. This bonus serves to strengthen all of your elemental attributes to grant you an advantage in battle against the fearsome creatures of Eureka.
105 104 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_100_543 104 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_100_543 Please note that the bonus does not alter the appearance or visual effects of weapons, nor does it improve other attributes such as attack power. Please note that the bonus does not alter the appearance or visual effects of weapons, nor does it improve other attributes such as attack power.
106 105 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_TALK_ACTOR 105 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_TALK_ACTOR
107 106 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_000_347 106 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_000_347
108 107 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_000_348 107 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_000_348
109 108 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_420 108 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_420
110 109 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_430 109 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_430
111 110 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_000_431 110 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_000_431
112 111 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_440 111 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_440
113 112 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_000_441 112 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_000_441
114 113 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_100_349 113 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_100_349
115 114 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_200_349 114 TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_200_349
116