7.45 follow-up (#99)

* Update cn

* 7.45 follow-up
This commit is contained in:
xiashtra
2026-03-03 21:04:14 -06:00
committed by GitHub
parent ac666f0f6d
commit 03d949abaf
26493 changed files with 2237110 additions and 2316955 deletions
+64 -67
View File
@@ -1,67 +1,64 @@
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48,"TEXT_CLSEXC001_00179_BLAUTHOTA_000_0","Ho there, adventurer. Curious about the Marauders' Guild, are ye?"
49,"TEXT_CLSEXC001_00179_BLAUTHOTA_000_1","Any axe worth wieldin' needs two hands on the haft an' has a blade what can chop clean through a galley's mast. That's the kind o' weapon our members train to use with deceptive swiftness an' brutal force."
50,"TEXT_CLSEXC001_00179_BLAUTHOTA_000_2","If yer of a mind to make the marauder's art yer life's work, then our guild welcomes ye with open arms. What say ye, <If(PlayerParameter(4))>lass<Else/>lad</If>? Keen to join the ranks?"
51,"TEXT_CLSEXC001_00179_Q1_000_1","Do you wish to join the Marauders' Guild?"
52,"TEXT_CLSEXC001_00179_A1_000_1","Yes"
53,"TEXT_CLSEXC001_00179_A1_000_2","No"
54,"TEXT_CLSEXC001_00179_BLAUTHOTA_000_8","Ye've got the right kind o' fire in yer belly, I'll give ye that. But yer still a bit wet behind the ears, <If(PlayerParameter(4))>lass<Else/>lad</If>. Come back when ye've had chance to plant yer feet firmly as an adventurer, then we'll talk axes."
55,"TEXT_CLSEXC001_00179_SYSTEM_000_9","Before you can take up another discipline, you must first complete the level 10 quest of your starting class."
56,"TEXT_CLSEXC001_00179_BLAUTHOTA_000_11","Well then, here's a bit o' guild history so ye know what yer gettin' into. It all started with ships, ye see. What've ships got to do with axes, ye ask? Well, buildin' 'em would be pretty bloody difficult without a sturdy tool to lop down trees for timber."
57,"TEXT_CLSEXC001_00179_BLAUTHOTA_000_12","An' since only the Navigator Herself knows when a ship'll run afoul of a storm or worse, it makes sense for the crew's carpenter to carry an axe on board. But any tool on a ship can become a weapon─an' the axe is perfect for hookin' yerself over the rail of an enemy vessel, lettin' loose in a whirl o' steel, an' generally layin' waste to all about ye."
58,"TEXT_CLSEXC001_00179_BLAUTHOTA_000_13","As more seafarers took up the axe as their weapon o' choice, so did the bloody art o' the marauder begin to take shape─'specially among pirates, where strength an' skill decided yer place in the world."
59,"TEXT_CLSEXC001_00179_BLAUTHOTA_000_15","With an eye to assemblin' crews o' battle-ready raiders, the pirates started teachin' the proper way to wield a choppin' blade to their new recruits. An' <Emphasis>that's</Emphasis> how the Marauders' Guild first came to be."
60,"TEXT_CLSEXC001_00179_BLAUTHOTA_000_17","After the Galadion Accord was signed, though, the Marauders' Guild was never the same─it was taken over, restructured, an' purged of its pirate elements. It had been reborn as an institution dedicated to naught but the teachin' of axe fightin'."
61,"TEXT_CLSEXC001_00179_BLAUTHOTA_000_18","The members o' this new Marauders' Guild weren't no greed-driven cutthroats, neither─they were warriors what sought to use their martial prowess for the good o' society."
62,"TEXT_CLSEXC001_00179_BLAUTHOTA_000_19","Still keen, are ye? Think it over, then let me know if ye decide to join our ranks."
63,"TEXT_CLSEXC001_00179_BLAUTHOTA_000_5","That's yer choice, <If(PlayerParameter(4))>lass<Else/>lad</If>─the axe ain't for everyone. May the Navigator guide ye on whichever path ye decide to set yer feet on."
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48,TEXT_CLSEXC001_00179_BLAUTHOTA_000_0,"Ho there, adventurer. Curious about the Marauders' Guild, are ye?"
49,TEXT_CLSEXC001_00179_BLAUTHOTA_000_1,Any axe worth wieldin' needs two hands on the haft an' has a blade what can chop clean through a galley's mast. That's the kind o' weapon our members train to use with deceptive swiftness an' brutal force.
50,TEXT_CLSEXC001_00179_BLAUTHOTA_000_2,"If yer of a mind to make the marauder's art yer life's work, then our guild welcomes ye with open arms. What say ye, lass? Keen to join the ranks?"
51,TEXT_CLSEXC001_00179_Q1_000_1,Do you wish to join the Marauders' Guild?
52,TEXT_CLSEXC001_00179_A1_000_1,Yes
53,TEXT_CLSEXC001_00179_A1_000_2,No
54,TEXT_CLSEXC001_00179_BLAUTHOTA_000_8,"Ye've got the right kind o' fire in yer belly, I'll give ye that. But yer still a bit wet behind the ears, lass. Come back when ye've had chance to plant yer feet firmly as an adventurer, then we'll talk axes."
55,TEXT_CLSEXC001_00179_SYSTEM_000_9,"Before you can take up another discipline, you must first complete the level 10 quest of your starting class."
56,TEXT_CLSEXC001_00179_BLAUTHOTA_000_11,"Well then, here's a bit o' guild history so ye know what yer gettin' into. It all started with ships, ye see. What've ships got to do with axes, ye ask? Well, buildin' 'em would be pretty bloody difficult without a sturdy tool to lop down trees for timber."
57,TEXT_CLSEXC001_00179_BLAUTHOTA_000_12,"An' since only the Navigator Herself knows when a ship'll run afoul of a storm or worse, it makes sense for the crew's carpenter to carry an axe on board. But any tool on a ship can become a weapon─an' the axe is perfect for hookin' yerself over the rail of an enemy vessel, lettin' loose in a whirl o' steel, an' generally layin' waste to all about ye."
58,TEXT_CLSEXC001_00179_BLAUTHOTA_000_13,"As more seafarers took up the axe as their weapon o' choice, so did the bloody art o' the marauder begin to take shape─'specially among pirates, where strength an' skill decided yer place in the world."
59,TEXT_CLSEXC001_00179_BLAUTHOTA_000_15,"With an eye to assemblin' crews o' battle-ready raiders, the pirates started teachin' the proper way to wield a choppin' blade to their new recruits. An' *that's* how the Marauders' Guild first came to be."
60,TEXT_CLSEXC001_00179_BLAUTHOTA_000_17,"After the Galadion Accord was signed, though, the Marauders' Guild was never the same─it was taken over, restructured, an' purged of its pirate elements. It had been reborn as an institution dedicated to naught but the teachin' of axe fightin'."
61,TEXT_CLSEXC001_00179_BLAUTHOTA_000_18,"The members o' this new Marauders' Guild weren't no greed-driven cutthroats, neither─they were warriors what sought to use their martial prowess for the good o' society."
62,TEXT_CLSEXC001_00179_BLAUTHOTA_000_19,"Still keen, are ye? Think it over, then let me know if ye decide to join our ranks."
63,TEXT_CLSEXC001_00179_BLAUTHOTA_000_5,"That's yer choice, lass─the axe ain't for everyone. May the Navigator guide ye on whichever path ye decide to set yer feet on."
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49 45 TEXT_CLSEXC001_00179_TODO_21 48 TEXT_CLSEXC001_00179_BLAUTHOTA_000_0 Ho there, adventurer. Curious about the Marauders' Guild, are ye?
50 46 TEXT_CLSEXC001_00179_TODO_22 49 TEXT_CLSEXC001_00179_BLAUTHOTA_000_1 Any axe worth wieldin' needs two hands on the haft an' has a blade what can chop clean through a galley's mast. That's the kind o' weapon our members train to use with deceptive swiftness an' brutal force.
51 47 TEXT_CLSEXC001_00179_TODO_23 50 TEXT_CLSEXC001_00179_BLAUTHOTA_000_2 If yer of a mind to make the marauder's art yer life's work, then our guild welcomes ye with open arms. What say ye, lass? Keen to join the ranks?
52 48 TEXT_CLSEXC001_00179_BLAUTHOTA_000_0 51 TEXT_CLSEXC001_00179_Q1_000_1 Ho there, adventurer. Curious about the Marauders' Guild, are ye? Do you wish to join the Marauders' Guild?
53 49 TEXT_CLSEXC001_00179_BLAUTHOTA_000_1 52 TEXT_CLSEXC001_00179_A1_000_1 Any axe worth wieldin' needs two hands on the haft an' has a blade what can chop clean through a galley's mast. That's the kind o' weapon our members train to use with deceptive swiftness an' brutal force. Yes
54 50 TEXT_CLSEXC001_00179_BLAUTHOTA_000_2 53 TEXT_CLSEXC001_00179_A1_000_2 If yer of a mind to make the marauder's art yer life's work, then our guild welcomes ye with open arms. What say ye, <If(PlayerParameter(4))>lass<Else/>lad</If>? Keen to join the ranks? No
55 51 TEXT_CLSEXC001_00179_Q1_000_1 54 TEXT_CLSEXC001_00179_BLAUTHOTA_000_8 Do you wish to join the Marauders' Guild? Ye've got the right kind o' fire in yer belly, I'll give ye that. But yer still a bit wet behind the ears, lass. Come back when ye've had chance to plant yer feet firmly as an adventurer, then we'll talk axes.
56 52 TEXT_CLSEXC001_00179_A1_000_1 55 TEXT_CLSEXC001_00179_SYSTEM_000_9 Yes Before you can take up another discipline, you must first complete the level 10 quest of your starting class.
57 53 TEXT_CLSEXC001_00179_A1_000_2 56 TEXT_CLSEXC001_00179_BLAUTHOTA_000_11 No Well then, here's a bit o' guild history so ye know what yer gettin' into. It all started with ships, ye see. What've ships got to do with axes, ye ask? Well, buildin' 'em would be pretty bloody difficult without a sturdy tool to lop down trees for timber.
58 54 TEXT_CLSEXC001_00179_BLAUTHOTA_000_8 57 TEXT_CLSEXC001_00179_BLAUTHOTA_000_12 Ye've got the right kind o' fire in yer belly, I'll give ye that. But yer still a bit wet behind the ears, <If(PlayerParameter(4))>lass<Else/>lad</If>. Come back when ye've had chance to plant yer feet firmly as an adventurer, then we'll talk axes. An' since only the Navigator Herself knows when a ship'll run afoul of a storm or worse, it makes sense for the crew's carpenter to carry an axe on board. But any tool on a ship can become a weapon─an' the axe is perfect for hookin' yerself over the rail of an enemy vessel, lettin' loose in a whirl o' steel, an' generally layin' waste to all about ye.
59 55 TEXT_CLSEXC001_00179_SYSTEM_000_9 58 TEXT_CLSEXC001_00179_BLAUTHOTA_000_13 Before you can take up another discipline, you must first complete the level 10 quest of your starting class. As more seafarers took up the axe as their weapon o' choice, so did the bloody art o' the marauder begin to take shape─'specially among pirates, where strength an' skill decided yer place in the world.
60 56 TEXT_CLSEXC001_00179_BLAUTHOTA_000_11 59 TEXT_CLSEXC001_00179_BLAUTHOTA_000_15 Well then, here's a bit o' guild history so ye know what yer gettin' into. It all started with ships, ye see. What've ships got to do with axes, ye ask? Well, buildin' 'em would be pretty bloody difficult without a sturdy tool to lop down trees for timber. With an eye to assemblin' crews o' battle-ready raiders, the pirates started teachin' the proper way to wield a choppin' blade to their new recruits. An' *that's* how the Marauders' Guild first came to be.
61 57 TEXT_CLSEXC001_00179_BLAUTHOTA_000_12 60 TEXT_CLSEXC001_00179_BLAUTHOTA_000_17 An' since only the Navigator Herself knows when a ship'll run afoul of a storm or worse, it makes sense for the crew's carpenter to carry an axe on board. But any tool on a ship can become a weapon─an' the axe is perfect for hookin' yerself over the rail of an enemy vessel, lettin' loose in a whirl o' steel, an' generally layin' waste to all about ye. After the Galadion Accord was signed, though, the Marauders' Guild was never the same─it was taken over, restructured, an' purged of its pirate elements. It had been reborn as an institution dedicated to naught but the teachin' of axe fightin'.
62 58 TEXT_CLSEXC001_00179_BLAUTHOTA_000_13 61 TEXT_CLSEXC001_00179_BLAUTHOTA_000_18 As more seafarers took up the axe as their weapon o' choice, so did the bloody art o' the marauder begin to take shape─'specially among pirates, where strength an' skill decided yer place in the world. The members o' this new Marauders' Guild weren't no greed-driven cutthroats, neither─they were warriors what sought to use their martial prowess for the good o' society.
63 59 TEXT_CLSEXC001_00179_BLAUTHOTA_000_15 62 TEXT_CLSEXC001_00179_BLAUTHOTA_000_19 With an eye to assemblin' crews o' battle-ready raiders, the pirates started teachin' the proper way to wield a choppin' blade to their new recruits. An' <Emphasis>that's</Emphasis> how the Marauders' Guild first came to be. Still keen, are ye? Think it over, then let me know if ye decide to join our ranks.
64 60 TEXT_CLSEXC001_00179_BLAUTHOTA_000_17 63 TEXT_CLSEXC001_00179_BLAUTHOTA_000_5 After the Galadion Accord was signed, though, the Marauders' Guild was never the same─it was taken over, restructured, an' purged of its pirate elements. It had been reborn as an institution dedicated to naught but the teachin' of axe fightin'. That's yer choice, lass─the axe ain't for everyone. May the Navigator guide ye on whichever path ye decide to set yer feet on.
61 TEXT_CLSEXC001_00179_BLAUTHOTA_000_18 The members o' this new Marauders' Guild weren't no greed-driven cutthroats, neither─they were warriors what sought to use their martial prowess for the good o' society.
62 TEXT_CLSEXC001_00179_BLAUTHOTA_000_19 Still keen, are ye? Think it over, then let me know if ye decide to join our ranks.
63 TEXT_CLSEXC001_00179_BLAUTHOTA_000_5 That's yer choice, <If(PlayerParameter(4))>lass<Else/>lad</If>─the axe ain't for everyone. May the Navigator guide ye on whichever path ye decide to set yer feet on.