7.45 follow-up (#99)

* Update cn

* 7.45 follow-up
This commit is contained in:
xiashtra
2026-03-03 21:04:14 -06:00
committed by GitHub
parent ac666f0f6d
commit 03d949abaf
26493 changed files with 2237110 additions and 2316955 deletions
+73 -76
View File
@@ -1,78 +1,75 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CLSWDK005_00168_SEQ_00","Something appears to be troubling Timbermaster Beatin..."
1,"TEXT_CLSWDK005_00168_SEQ_01","Though he did not choose to confide in you, something is clearly troubling Beatin. For now, he has asked you to attend to the younglings in the Acorn Orchard."
2,"TEXT_CLSWDK005_00168_SEQ_02","Nicoliaux is certain that Beatin is experiencing a sudden dearth of creativity. Until the timbermaster finds a new source of inspiration, Nicoliaux fears he will remain morose and uninteresting. Craft and bring Beatin a length of high-quality walnut lumber to deliver him from his depression."
3,"TEXT_CLSWDK005_00168_SEQ_03","Just as Nicoliaux intended, Beatin is struck by the seemingly infinite uses to which he might put your high-quality walnut lumber. Recalling an old friend who once aided him in similar fashion, he thanks you for your help, before reminding you that he expects nothing less than the best from one with your undoubted talent.
0,TEXT_CLSWDK005_00168_SEQ_00,Something appears to be troubling Timbermaster Beatin...
1,TEXT_CLSWDK005_00168_SEQ_01,"Though he did not choose to confide in you, something is clearly troubling Beatin. For now, he has asked you to attend to the younglings in the Acorn Orchard."
2,TEXT_CLSWDK005_00168_SEQ_02,"Nicoliaux is certain that Beatin is experiencing a sudden dearth of creativity. Until the timbermaster finds a new source of inspiration, Nicoliaux fears he will remain morose and uninteresting. Craft and bring Beatin a length of high-quality walnut lumber to deliver him from his depression."
3,TEXT_CLSWDK005_00168_SEQ_03,"Just as Nicoliaux intended, Beatin is struck by the seemingly infinite uses to which he might put your high-quality walnut lumber. Recalling an old friend who once aided him in similar fashion, he thanks you for your help, before reminding you that he expects nothing less than the best from one with your undoubted talent.
※The next carpenter quest will be available from Beatin upon reaching level 30."
4,"TEXT_CLSWDK005_00168_SEQ_04",""
5,"TEXT_CLSWDK005_00168_SEQ_05",""
6,"TEXT_CLSWDK005_00168_SEQ_06",""
7,"TEXT_CLSWDK005_00168_SEQ_07",""
8,"TEXT_CLSWDK005_00168_SEQ_08",""
9,"TEXT_CLSWDK005_00168_SEQ_09",""
10,"TEXT_CLSWDK005_00168_SEQ_10",""
11,"TEXT_CLSWDK005_00168_SEQ_11",""
12,"TEXT_CLSWDK005_00168_SEQ_12",""
13,"TEXT_CLSWDK005_00168_SEQ_13",""
14,"TEXT_CLSWDK005_00168_SEQ_14",""
15,"TEXT_CLSWDK005_00168_SEQ_15",""
16,"TEXT_CLSWDK005_00168_SEQ_16",""
17,"TEXT_CLSWDK005_00168_SEQ_17",""
18,"TEXT_CLSWDK005_00168_SEQ_18",""
19,"TEXT_CLSWDK005_00168_SEQ_19",""
20,"TEXT_CLSWDK005_00168_SEQ_20",""
21,"TEXT_CLSWDK005_00168_SEQ_21",""
22,"TEXT_CLSWDK005_00168_SEQ_22",""
23,"TEXT_CLSWDK005_00168_SEQ_23",""
24,"TEXT_CLSWDK005_00168_TODO_00","Speak with Nicoliaux."
25,"TEXT_CLSWDK005_00168_TODO_01","Deliver a length of walnut lumber <Sheet(Addon,9,0)/> to Beatin."
26,"TEXT_CLSWDK005_00168_TODO_02",""
27,"TEXT_CLSWDK005_00168_TODO_03",""
28,"TEXT_CLSWDK005_00168_TODO_04",""
29,"TEXT_CLSWDK005_00168_TODO_05",""
30,"TEXT_CLSWDK005_00168_TODO_06",""
31,"TEXT_CLSWDK005_00168_TODO_07",""
32,"TEXT_CLSWDK005_00168_TODO_08",""
33,"TEXT_CLSWDK005_00168_TODO_09",""
34,"TEXT_CLSWDK005_00168_TODO_10",""
35,"TEXT_CLSWDK005_00168_TODO_11",""
36,"TEXT_CLSWDK005_00168_TODO_12",""
37,"TEXT_CLSWDK005_00168_TODO_13",""
38,"TEXT_CLSWDK005_00168_TODO_14",""
39,"TEXT_CLSWDK005_00168_TODO_15",""
40,"TEXT_CLSWDK005_00168_TODO_16",""
41,"TEXT_CLSWDK005_00168_TODO_17",""
42,"TEXT_CLSWDK005_00168_TODO_18",""
43,"TEXT_CLSWDK005_00168_TODO_19",""
44,"TEXT_CLSWDK005_00168_TODO_20",""
45,"TEXT_CLSWDK005_00168_TODO_21",""
46,"TEXT_CLSWDK005_00168_TODO_22",""
47,"TEXT_CLSWDK005_00168_TODO_23",""
48,"TEXT_CLSWDK005_00168_BEATINE_000_1","... <sigh>"
49,"TEXT_CLSWDK005_00168_BEATINE_000_2","Oh, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. You look well. If you have come in search of work, I fear I have nothing to offer."
50,"TEXT_CLSWDK005_00168_BEATINE_000_3","Though...if you have no other pressing responsibilities, you might consider spending some time with the younglings in the Acorn Orchard."
51,"TEXT_CLSWDK005_00168_BEATINE_000_4","The workshop has demanded my full attention of late, and I have been unable to see to them myself."
52,"TEXT_CLSWDK005_00168_BEATINE_000_5","...That will be all, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
53,"TEXT_CLSWDK005_00168_NICOLIAUX_000_10","Hey, you're one of those adventurers that joined the guild!"
54,"TEXT_CLSWDK005_00168_NICOLIAUX_100_10","Beatin's down in the dumps, is he? No wonder he hasn't visited in <Emphasis>ages</Emphasis>."
55,"TEXT_CLSWDK005_00168_NICOLIAUX_000_11","I've seen him like this before. I'll bet it's because he can't think of anything new to make."
56,"TEXT_CLSWDK005_00168_NICOLIAUX_000_12","He's no fun when he's like this. I prefer it when he's waving his saw around and threatening to tie his useless new apprentices to Figaga's Gift and─"
57,"TEXT_CLSWDK005_00168_NICOLIAUX_000_13","Wait, I know! You're a pretty good carpenter, right?"
58,"TEXT_CLSWDK005_00168_NICOLIAUX_000_14","Then you can make high-quality walnut lumber!"
59,"TEXT_CLSWDK005_00168_NICOLIAUX_000_15","You know how he's always saying stuff like, “You must <Emphasis>KNOW</Emphasis> the wood,” and all that? Well, I bet if we gave him some really <Emphasis>good</Emphasis> wood, it'd cheer him up in no time!"
60,"TEXT_CLSWDK005_00168_NICOLIAUX_000_16","I know it sounds a bit strange, but then he <Emphasis>is</Emphasis> a bit strange, isn't he? And we have to try <Emphasis>something</Emphasis>! I miss the mean old Beatin!"
61,"TEXT_CLSWDK005_00168_SYSTEM_000_17","Increasing an item's <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> during synthesis improves the chance that the resulting product will be of a higher grade (<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>HQ<UIGlow>01</UIGlow><UIForeground>01</UIForeground>)."
62,"TEXT_CLSWDK005_00168_SYSTEM_000_18","To be deleted."
63,"TEXT_CLSWDK005_00168_BEATINE_000_20","...Leave me be, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I must focus."
64,"TEXT_CLSWDK005_00168_BEATINE_000_21","What is this malaise which plagues me? I thought myself resolute as an iron lance, and yet..."
65,"TEXT_CLSWDK005_00168_BEATINE_000_22","...Hm?"
66,"TEXT_CLSWDK005_00168_BEATINE_000_23","Yes...I feel it. <Emphasis>I feel it</Emphasis>! This high-quality walnut lumber, it is your handiwork, is it not?"
67,"TEXT_CLSWDK005_00168_BEATINE_000_24","Dense, durable, and expertly finished. There is no doubting your skill, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
68,"TEXT_CLSWDK005_00168_BEATINE_000_25","Walnut furniture was once quite popular in Ul'dah...mayhap we could revive that tradition..."
69,"TEXT_CLSWDK005_00168_BEATINE_000_26","Or, better yet, produce a sturdier base for a new vamplate design..."
70,"TEXT_CLSWDK005_00168_BEATINE_000_27","The possibilities are endless! Thanks to you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, it seems I am now paralyzed with indecision."
71,"TEXT_CLSWDK005_00168_BEATINE_000_28","How you have grown, and in so short a time. You remind me of a dear friend, another soul possessed of great passion. Though we walked different paths, we pushed each other to give nothing less than our utmost."
72,"TEXT_CLSWDK005_00168_BEATINE_000_29","He even helped me through those times when inspiration failed me. I see much of him in you─and so I know I can hold you to the same high standards. Return to your work, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>...and do not disappoint me."
4,TEXT_CLSWDK005_00168_SEQ_04,
5,TEXT_CLSWDK005_00168_SEQ_05,
6,TEXT_CLSWDK005_00168_SEQ_06,
7,TEXT_CLSWDK005_00168_SEQ_07,
8,TEXT_CLSWDK005_00168_SEQ_08,
9,TEXT_CLSWDK005_00168_SEQ_09,
10,TEXT_CLSWDK005_00168_SEQ_10,
11,TEXT_CLSWDK005_00168_SEQ_11,
12,TEXT_CLSWDK005_00168_SEQ_12,
13,TEXT_CLSWDK005_00168_SEQ_13,
14,TEXT_CLSWDK005_00168_SEQ_14,
15,TEXT_CLSWDK005_00168_SEQ_15,
16,TEXT_CLSWDK005_00168_SEQ_16,
17,TEXT_CLSWDK005_00168_SEQ_17,
18,TEXT_CLSWDK005_00168_SEQ_18,
19,TEXT_CLSWDK005_00168_SEQ_19,
20,TEXT_CLSWDK005_00168_SEQ_20,
21,TEXT_CLSWDK005_00168_SEQ_21,
22,TEXT_CLSWDK005_00168_SEQ_22,
23,TEXT_CLSWDK005_00168_SEQ_23,
24,TEXT_CLSWDK005_00168_TODO_00,Speak with Nicoliaux.
25,TEXT_CLSWDK005_00168_TODO_01,Deliver a length of walnut lumber to Beatin.
26,TEXT_CLSWDK005_00168_TODO_02,
27,TEXT_CLSWDK005_00168_TODO_03,
28,TEXT_CLSWDK005_00168_TODO_04,
29,TEXT_CLSWDK005_00168_TODO_05,
30,TEXT_CLSWDK005_00168_TODO_06,
31,TEXT_CLSWDK005_00168_TODO_07,
32,TEXT_CLSWDK005_00168_TODO_08,
33,TEXT_CLSWDK005_00168_TODO_09,
34,TEXT_CLSWDK005_00168_TODO_10,
35,TEXT_CLSWDK005_00168_TODO_11,
36,TEXT_CLSWDK005_00168_TODO_12,
37,TEXT_CLSWDK005_00168_TODO_13,
38,TEXT_CLSWDK005_00168_TODO_14,
39,TEXT_CLSWDK005_00168_TODO_15,
40,TEXT_CLSWDK005_00168_TODO_16,
41,TEXT_CLSWDK005_00168_TODO_17,
42,TEXT_CLSWDK005_00168_TODO_18,
43,TEXT_CLSWDK005_00168_TODO_19,
44,TEXT_CLSWDK005_00168_TODO_20,
45,TEXT_CLSWDK005_00168_TODO_21,
46,TEXT_CLSWDK005_00168_TODO_22,
47,TEXT_CLSWDK005_00168_TODO_23,
48,TEXT_CLSWDK005_00168_BEATINE_000_1,... <sigh>
49,TEXT_CLSWDK005_00168_BEATINE_000_2,"Oh, Player. You look well. If you have come in search of work, I fear I have nothing to offer."
50,TEXT_CLSWDK005_00168_BEATINE_000_3,"Though...if you have no other pressing responsibilities, you might consider spending some time with the younglings in the Acorn Orchard."
51,TEXT_CLSWDK005_00168_BEATINE_000_4,"The workshop has demanded my full attention of late, and I have been unable to see to them myself."
52,TEXT_CLSWDK005_00168_BEATINE_000_5,"...That will be all, Player."
53,TEXT_CLSWDK005_00168_NICOLIAUX_000_10,"Hey, you're one of those adventurers that joined the guild!"
54,TEXT_CLSWDK005_00168_NICOLIAUX_100_10,"Beatin's down in the dumps, is he? No wonder he hasn't visited in *ages*."
55,TEXT_CLSWDK005_00168_NICOLIAUX_000_11,I've seen him like this before. I'll bet it's because he can't think of anything new to make.
56,TEXT_CLSWDK005_00168_NICOLIAUX_000_12,He's no fun when he's like this. I prefer it when he's waving his saw around and threatening to tie his useless new apprentices to Figaga's Gift and─
57,TEXT_CLSWDK005_00168_NICOLIAUX_000_13,"Wait, I know! You're a pretty good carpenter, right?"
58,TEXT_CLSWDK005_00168_NICOLIAUX_000_14,Then you can make high-quality walnut lumber!
59,TEXT_CLSWDK005_00168_NICOLIAUX_000_15,"You know how he's always saying stuff like, “You must *KNOW* the wood,” and all that? Well, I bet if we gave him some really *good* wood, it'd cheer him up in no time!"
60,TEXT_CLSWDK005_00168_NICOLIAUX_000_16,"I know it sounds a bit strange, but then he *is* a bit strange, isn't he? And we have to try *something*! I miss the mean old Beatin!"
61,TEXT_CLSWDK005_00168_SYSTEM_000_17,Increasing an item's **quality** during synthesis improves the chance that the resulting product will be of a higher grade (**HQ**).
62,TEXT_CLSWDK005_00168_SYSTEM_000_18,To be deleted.
63,TEXT_CLSWDK005_00168_BEATINE_000_20,"...Leave me be, Player. I must focus."
64,TEXT_CLSWDK005_00168_BEATINE_000_21,"What is this malaise which plagues me? I thought myself resolute as an iron lance, and yet..."
65,TEXT_CLSWDK005_00168_BEATINE_000_22,...Hm?
66,TEXT_CLSWDK005_00168_BEATINE_000_23,"Yes...I feel it. *I feel it*! This high-quality walnut lumber, it is your handiwork, is it not?"
67,TEXT_CLSWDK005_00168_BEATINE_000_24,"Dense, durable, and expertly finished. There is no doubting your skill, Player."
68,TEXT_CLSWDK005_00168_BEATINE_000_25,Walnut furniture was once quite popular in Ul'dah...mayhap we could revive that tradition...
69,TEXT_CLSWDK005_00168_BEATINE_000_26,"Or, better yet, produce a sturdier base for a new vamplate design..."
70,TEXT_CLSWDK005_00168_BEATINE_000_27,"The possibilities are endless! Thanks to you, Player, it seems I am now paralyzed with indecision."
71,TEXT_CLSWDK005_00168_BEATINE_000_28,"How you have grown, and in so short a time. You remind me of a dear friend, another soul possessed of great passion. Though we walked different paths, we pushed each other to give nothing less than our utmost."
72,TEXT_CLSWDK005_00168_BEATINE_000_29,"He even helped me through those times when inspiration failed me. I see much of him in you─and so I know I can hold you to the same high standards. Return to your work, Player...and do not disappoint me."
1 key 0 TEXT_CLSWDK005_00168_SEQ_00 1 Something appears to be troubling Timbermaster Beatin...
2 # 1 TEXT_CLSWDK005_00168_SEQ_01 Though he did not choose to confide in you, something is clearly troubling Beatin. For now, he has asked you to attend to the younglings in the Acorn Orchard.
3 int32 str 2 TEXT_CLSWDK005_00168_SEQ_02 str Nicoliaux is certain that Beatin is experiencing a sudden dearth of creativity. Until the timbermaster finds a new source of inspiration, Nicoliaux fears he will remain morose and uninteresting. Craft and bring Beatin a length of high-quality walnut lumber to deliver him from his depression.
4 0 TEXT_CLSWDK005_00168_SEQ_00 3 TEXT_CLSWDK005_00168_SEQ_03 Something appears to be troubling Timbermaster Beatin... Just as Nicoliaux intended, Beatin is struck by the seemingly infinite uses to which he might put your high-quality walnut lumber. Recalling an old friend who once aided him in similar fashion, he thanks you for your help, before reminding you that he expects nothing less than the best from one with your undoubted talent. ※The next carpenter quest will be available from Beatin upon reaching level 30.
1 TEXT_CLSWDK005_00168_SEQ_01 Though he did not choose to confide in you, something is clearly troubling Beatin. For now, he has asked you to attend to the younglings in the Acorn Orchard.
2 TEXT_CLSWDK005_00168_SEQ_02 Nicoliaux is certain that Beatin is experiencing a sudden dearth of creativity. Until the timbermaster finds a new source of inspiration, Nicoliaux fears he will remain morose and uninteresting. Craft and bring Beatin a length of high-quality walnut lumber to deliver him from his depression.
3 TEXT_CLSWDK005_00168_SEQ_03 Just as Nicoliaux intended, Beatin is struck by the seemingly infinite uses to which he might put your high-quality walnut lumber. Recalling an old friend who once aided him in similar fashion, he thanks you for your help, before reminding you that he expects nothing less than the best from one with your undoubted talent. ※The next carpenter quest will be available from Beatin upon reaching level 30.
5 4 TEXT_CLSWDK005_00168_SEQ_04 4 TEXT_CLSWDK005_00168_SEQ_04
6 5 TEXT_CLSWDK005_00168_SEQ_05 5 TEXT_CLSWDK005_00168_SEQ_05
7 6 TEXT_CLSWDK005_00168_SEQ_06 6 TEXT_CLSWDK005_00168_SEQ_06
8 7 TEXT_CLSWDK005_00168_SEQ_07 7 TEXT_CLSWDK005_00168_SEQ_07
9 8 TEXT_CLSWDK005_00168_SEQ_08 8 TEXT_CLSWDK005_00168_SEQ_08
10 9 TEXT_CLSWDK005_00168_SEQ_09 9 TEXT_CLSWDK005_00168_SEQ_09
11 10 TEXT_CLSWDK005_00168_SEQ_10 10 TEXT_CLSWDK005_00168_SEQ_10
12 11 TEXT_CLSWDK005_00168_SEQ_11 11 TEXT_CLSWDK005_00168_SEQ_11
13 12 TEXT_CLSWDK005_00168_SEQ_12 12 TEXT_CLSWDK005_00168_SEQ_12
14 13 TEXT_CLSWDK005_00168_SEQ_13 13 TEXT_CLSWDK005_00168_SEQ_13
15 14 TEXT_CLSWDK005_00168_SEQ_14 14 TEXT_CLSWDK005_00168_SEQ_14
16 15 TEXT_CLSWDK005_00168_SEQ_15 15 TEXT_CLSWDK005_00168_SEQ_15
17 16 TEXT_CLSWDK005_00168_SEQ_16 16 TEXT_CLSWDK005_00168_SEQ_16
18 17 TEXT_CLSWDK005_00168_SEQ_17 17 TEXT_CLSWDK005_00168_SEQ_17
19 18 TEXT_CLSWDK005_00168_SEQ_18 18 TEXT_CLSWDK005_00168_SEQ_18
20 19 TEXT_CLSWDK005_00168_SEQ_19 19 TEXT_CLSWDK005_00168_SEQ_19
21 20 TEXT_CLSWDK005_00168_SEQ_20 20 TEXT_CLSWDK005_00168_SEQ_20
22 21 TEXT_CLSWDK005_00168_SEQ_21 21 TEXT_CLSWDK005_00168_SEQ_21
23 22 TEXT_CLSWDK005_00168_SEQ_22 22 TEXT_CLSWDK005_00168_SEQ_22
24 23 TEXT_CLSWDK005_00168_SEQ_23 23 TEXT_CLSWDK005_00168_SEQ_23
25 24 TEXT_CLSWDK005_00168_TODO_00 24 TEXT_CLSWDK005_00168_TODO_00 Speak with Nicoliaux. Speak with Nicoliaux.
26 25 TEXT_CLSWDK005_00168_TODO_01 25 TEXT_CLSWDK005_00168_TODO_01 Deliver a length of walnut lumber <Sheet(Addon,9,0)/> to Beatin. Deliver a length of walnut lumber to Beatin.
27 26 TEXT_CLSWDK005_00168_TODO_02 26 TEXT_CLSWDK005_00168_TODO_02
28 27 TEXT_CLSWDK005_00168_TODO_03 27 TEXT_CLSWDK005_00168_TODO_03
29 28 TEXT_CLSWDK005_00168_TODO_04 28 TEXT_CLSWDK005_00168_TODO_04
30 29 TEXT_CLSWDK005_00168_TODO_05 29 TEXT_CLSWDK005_00168_TODO_05
31 30 TEXT_CLSWDK005_00168_TODO_06 30 TEXT_CLSWDK005_00168_TODO_06
32 31 TEXT_CLSWDK005_00168_TODO_07 31 TEXT_CLSWDK005_00168_TODO_07
33 32 TEXT_CLSWDK005_00168_TODO_08 32 TEXT_CLSWDK005_00168_TODO_08
34 33 TEXT_CLSWDK005_00168_TODO_09 33 TEXT_CLSWDK005_00168_TODO_09
35 34 TEXT_CLSWDK005_00168_TODO_10 34 TEXT_CLSWDK005_00168_TODO_10
36 35 TEXT_CLSWDK005_00168_TODO_11 35 TEXT_CLSWDK005_00168_TODO_11
37 36 TEXT_CLSWDK005_00168_TODO_12 36 TEXT_CLSWDK005_00168_TODO_12
38 37 TEXT_CLSWDK005_00168_TODO_13 37 TEXT_CLSWDK005_00168_TODO_13
39 38 TEXT_CLSWDK005_00168_TODO_14 38 TEXT_CLSWDK005_00168_TODO_14
40 39 TEXT_CLSWDK005_00168_TODO_15 39 TEXT_CLSWDK005_00168_TODO_15
41 40 TEXT_CLSWDK005_00168_TODO_16 40 TEXT_CLSWDK005_00168_TODO_16
42 41 TEXT_CLSWDK005_00168_TODO_17 41 TEXT_CLSWDK005_00168_TODO_17
43 42 TEXT_CLSWDK005_00168_TODO_18 42 TEXT_CLSWDK005_00168_TODO_18
44 43 TEXT_CLSWDK005_00168_TODO_19 43 TEXT_CLSWDK005_00168_TODO_19
45 44 TEXT_CLSWDK005_00168_TODO_20 44 TEXT_CLSWDK005_00168_TODO_20
46 45 TEXT_CLSWDK005_00168_TODO_21 45 TEXT_CLSWDK005_00168_TODO_21
47 46 TEXT_CLSWDK005_00168_TODO_22 46 TEXT_CLSWDK005_00168_TODO_22
48 47 TEXT_CLSWDK005_00168_TODO_23 47 TEXT_CLSWDK005_00168_TODO_23
49 48 TEXT_CLSWDK005_00168_BEATINE_000_1 48 TEXT_CLSWDK005_00168_BEATINE_000_1 ... <sigh> ... <sigh>
50 49 TEXT_CLSWDK005_00168_BEATINE_000_2 49 TEXT_CLSWDK005_00168_BEATINE_000_2 Oh, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. You look well. If you have come in search of work, I fear I have nothing to offer. Oh, Player. You look well. If you have come in search of work, I fear I have nothing to offer.
51 50 TEXT_CLSWDK005_00168_BEATINE_000_3 50 TEXT_CLSWDK005_00168_BEATINE_000_3 Though...if you have no other pressing responsibilities, you might consider spending some time with the younglings in the Acorn Orchard. Though...if you have no other pressing responsibilities, you might consider spending some time with the younglings in the Acorn Orchard.
52 51 TEXT_CLSWDK005_00168_BEATINE_000_4 51 TEXT_CLSWDK005_00168_BEATINE_000_4 The workshop has demanded my full attention of late, and I have been unable to see to them myself. The workshop has demanded my full attention of late, and I have been unable to see to them myself.
53 52 TEXT_CLSWDK005_00168_BEATINE_000_5 52 TEXT_CLSWDK005_00168_BEATINE_000_5 ...That will be all, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. ...That will be all, Player.
54 53 TEXT_CLSWDK005_00168_NICOLIAUX_000_10 53 TEXT_CLSWDK005_00168_NICOLIAUX_000_10 Hey, you're one of those adventurers that joined the guild! Hey, you're one of those adventurers that joined the guild!
55 54 TEXT_CLSWDK005_00168_NICOLIAUX_100_10 54 TEXT_CLSWDK005_00168_NICOLIAUX_100_10 Beatin's down in the dumps, is he? No wonder he hasn't visited in <Emphasis>ages</Emphasis>. Beatin's down in the dumps, is he? No wonder he hasn't visited in *ages*.
56 55 TEXT_CLSWDK005_00168_NICOLIAUX_000_11 55 TEXT_CLSWDK005_00168_NICOLIAUX_000_11 I've seen him like this before. I'll bet it's because he can't think of anything new to make. I've seen him like this before. I'll bet it's because he can't think of anything new to make.
57 56 TEXT_CLSWDK005_00168_NICOLIAUX_000_12 56 TEXT_CLSWDK005_00168_NICOLIAUX_000_12 He's no fun when he's like this. I prefer it when he's waving his saw around and threatening to tie his useless new apprentices to Figaga's Gift and─ He's no fun when he's like this. I prefer it when he's waving his saw around and threatening to tie his useless new apprentices to Figaga's Gift and─
58 57 TEXT_CLSWDK005_00168_NICOLIAUX_000_13 57 TEXT_CLSWDK005_00168_NICOLIAUX_000_13 Wait, I know! You're a pretty good carpenter, right? Wait, I know! You're a pretty good carpenter, right?
59 58 TEXT_CLSWDK005_00168_NICOLIAUX_000_14 58 TEXT_CLSWDK005_00168_NICOLIAUX_000_14 Then you can make high-quality walnut lumber! Then you can make high-quality walnut lumber!
60 59 TEXT_CLSWDK005_00168_NICOLIAUX_000_15 59 TEXT_CLSWDK005_00168_NICOLIAUX_000_15 You know how he's always saying stuff like, “You must <Emphasis>KNOW</Emphasis> the wood,” and all that? Well, I bet if we gave him some really <Emphasis>good</Emphasis> wood, it'd cheer him up in no time! You know how he's always saying stuff like, “You must *KNOW* the wood,” and all that? Well, I bet if we gave him some really *good* wood, it'd cheer him up in no time!
61 60 TEXT_CLSWDK005_00168_NICOLIAUX_000_16 60 TEXT_CLSWDK005_00168_NICOLIAUX_000_16 I know it sounds a bit strange, but then he <Emphasis>is</Emphasis> a bit strange, isn't he? And we have to try <Emphasis>something</Emphasis>! I miss the mean old Beatin! I know it sounds a bit strange, but then he *is* a bit strange, isn't he? And we have to try *something*! I miss the mean old Beatin!
62 61 TEXT_CLSWDK005_00168_SYSTEM_000_17 61 TEXT_CLSWDK005_00168_SYSTEM_000_17 Increasing an item's <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> during synthesis improves the chance that the resulting product will be of a higher grade (<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>HQ<UIGlow>01</UIGlow><UIForeground>01</UIForeground>). Increasing an item's **quality** during synthesis improves the chance that the resulting product will be of a higher grade (**HQ**).
63 62 TEXT_CLSWDK005_00168_SYSTEM_000_18 62 TEXT_CLSWDK005_00168_SYSTEM_000_18 To be deleted. To be deleted.
64 63 TEXT_CLSWDK005_00168_BEATINE_000_20 63 TEXT_CLSWDK005_00168_BEATINE_000_20 ...Leave me be, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I must focus. ...Leave me be, Player. I must focus.
65 64 TEXT_CLSWDK005_00168_BEATINE_000_21 64 TEXT_CLSWDK005_00168_BEATINE_000_21 What is this malaise which plagues me? I thought myself resolute as an iron lance, and yet... What is this malaise which plagues me? I thought myself resolute as an iron lance, and yet...
66 65 TEXT_CLSWDK005_00168_BEATINE_000_22 65 TEXT_CLSWDK005_00168_BEATINE_000_22 ...Hm? ...Hm?
67 66 TEXT_CLSWDK005_00168_BEATINE_000_23 66 TEXT_CLSWDK005_00168_BEATINE_000_23 Yes...I feel it. <Emphasis>I feel it</Emphasis>! This high-quality walnut lumber, it is your handiwork, is it not? Yes...I feel it. *I feel it*! This high-quality walnut lumber, it is your handiwork, is it not?
68 67 TEXT_CLSWDK005_00168_BEATINE_000_24 67 TEXT_CLSWDK005_00168_BEATINE_000_24 Dense, durable, and expertly finished. There is no doubting your skill, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Dense, durable, and expertly finished. There is no doubting your skill, Player.
69 68 TEXT_CLSWDK005_00168_BEATINE_000_25 68 TEXT_CLSWDK005_00168_BEATINE_000_25 Walnut furniture was once quite popular in Ul'dah...mayhap we could revive that tradition... Walnut furniture was once quite popular in Ul'dah...mayhap we could revive that tradition...
70 69 TEXT_CLSWDK005_00168_BEATINE_000_26 69 TEXT_CLSWDK005_00168_BEATINE_000_26 Or, better yet, produce a sturdier base for a new vamplate design... Or, better yet, produce a sturdier base for a new vamplate design...
71 70 TEXT_CLSWDK005_00168_BEATINE_000_27 70 TEXT_CLSWDK005_00168_BEATINE_000_27 The possibilities are endless! Thanks to you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, it seems I am now paralyzed with indecision. The possibilities are endless! Thanks to you, Player, it seems I am now paralyzed with indecision.
72 71 TEXT_CLSWDK005_00168_BEATINE_000_28 71 TEXT_CLSWDK005_00168_BEATINE_000_28 How you have grown, and in so short a time. You remind me of a dear friend, another soul possessed of great passion. Though we walked different paths, we pushed each other to give nothing less than our utmost. How you have grown, and in so short a time. You remind me of a dear friend, another soul possessed of great passion. Though we walked different paths, we pushed each other to give nothing less than our utmost.
73 72 TEXT_CLSWDK005_00168_BEATINE_000_29 72 TEXT_CLSWDK005_00168_BEATINE_000_29 He even helped me through those times when inspiration failed me. I see much of him in you─and so I know I can hold you to the same high standards. Return to your work, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>...and do not disappoint me. He even helped me through those times when inspiration failed me. I see much of him in you─and so I know I can hold you to the same high standards. Return to your work, Player...and do not disappoint me.
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