7.45 follow-up (#99)

* Update cn

* 7.45 follow-up
This commit is contained in:
xiashtra
2026-03-03 21:04:14 -06:00
committed by GitHub
parent ac666f0f6d
commit 03d949abaf
26493 changed files with 2237110 additions and 2316955 deletions
+68 -71
View File
@@ -1,71 +1,68 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CLSEXC011_00310_SEQ_00","Blauthota wishes you to reaffirm your desire to join the Marauders' Guild."
1,"TEXT_CLSEXC011_00310_SEQ_01","Blauthota bids you speak with Axemaster Wyrnzoen, whose approval you must obtain if you wish to join the guild."
2,"TEXT_CLSEXC011_00310_SEQ_02","Though somewhat grim of word and demeanor, Axemaster Wyrnzoen nevertheless welcomes you to the Marauders' Guild. Equip the weathered war axe that symbolizes your initiation and speak with the stern Roegadyn once more."
3,"TEXT_CLSEXC011_00310_SEQ_03",""
4,"TEXT_CLSEXC011_00310_SEQ_04",""
5,"TEXT_CLSEXC011_00310_SEQ_05",""
6,"TEXT_CLSEXC011_00310_SEQ_06",""
7,"TEXT_CLSEXC011_00310_SEQ_07",""
8,"TEXT_CLSEXC011_00310_SEQ_08",""
9,"TEXT_CLSEXC011_00310_SEQ_09",""
10,"TEXT_CLSEXC011_00310_SEQ_10",""
11,"TEXT_CLSEXC011_00310_SEQ_11",""
12,"TEXT_CLSEXC011_00310_SEQ_12",""
13,"TEXT_CLSEXC011_00310_SEQ_13",""
14,"TEXT_CLSEXC011_00310_SEQ_14",""
15,"TEXT_CLSEXC011_00310_SEQ_15",""
16,"TEXT_CLSEXC011_00310_SEQ_16",""
17,"TEXT_CLSEXC011_00310_SEQ_17",""
18,"TEXT_CLSEXC011_00310_SEQ_18",""
19,"TEXT_CLSEXC011_00310_SEQ_19",""
20,"TEXT_CLSEXC011_00310_SEQ_20",""
21,"TEXT_CLSEXC011_00310_SEQ_21",""
22,"TEXT_CLSEXC011_00310_SEQ_22",""
23,"TEXT_CLSEXC011_00310_SEQ_23",""
24,"TEXT_CLSEXC011_00310_TODO_00","Speak with Axemaster Wyrnzoen."
25,"TEXT_CLSEXC011_00310_TODO_01",""
26,"TEXT_CLSEXC011_00310_TODO_02",""
27,"TEXT_CLSEXC011_00310_TODO_03",""
28,"TEXT_CLSEXC011_00310_TODO_04",""
29,"TEXT_CLSEXC011_00310_TODO_05",""
30,"TEXT_CLSEXC011_00310_TODO_06",""
31,"TEXT_CLSEXC011_00310_TODO_07",""
32,"TEXT_CLSEXC011_00310_TODO_08",""
33,"TEXT_CLSEXC011_00310_TODO_09",""
34,"TEXT_CLSEXC011_00310_TODO_10",""
35,"TEXT_CLSEXC011_00310_TODO_11",""
36,"TEXT_CLSEXC011_00310_TODO_12",""
37,"TEXT_CLSEXC011_00310_TODO_13",""
38,"TEXT_CLSEXC011_00310_TODO_14",""
39,"TEXT_CLSEXC011_00310_TODO_15",""
40,"TEXT_CLSEXC011_00310_TODO_16",""
41,"TEXT_CLSEXC011_00310_TODO_17",""
42,"TEXT_CLSEXC011_00310_TODO_18",""
43,"TEXT_CLSEXC011_00310_TODO_19",""
44,"TEXT_CLSEXC011_00310_TODO_20",""
45,"TEXT_CLSEXC011_00310_TODO_21",""
46,"TEXT_CLSEXC011_00310_TODO_22",""
47,"TEXT_CLSEXC011_00310_TODO_23",""
48,"TEXT_CLSEXC011_00310_BLAUTHOTA_000_1","Ye've decided, then? Yer ready to join the Marauders' Guild?"
49,"TEXT_CLSEXC011_00310_Q1_000_1","blank"
50,"TEXT_CLSEXC011_00310_A1_000_1","blank"
51,"TEXT_CLSEXC011_00310_A1_000_2","blank"
52,"TEXT_CLSEXC011_00310_BLAUTHOTA_000_3","It's best ye realize that now, rather than in the midst of battle where a half-swing of yer axe might get ye killed. Ye must needs commit to the blow."
53,"TEXT_CLSEXC011_00310_BLAUTHOTA_000_4","Alright, then. All that needs doin' now is to speak with the axemaster himself. Sounds simple? I've seen folk slink out the door rather than put 'emselves in the path o' that unnervin' glare."
54,"TEXT_CLSEXC011_00310_BLAUTHOTA_000_5","That's the bloke right there in the middle o' the room. Wyrnzoen's his name. Put some steel in yer spine an' look him straight in the eye when ye talk to him, <If(PlayerParameter(4))>lass<Else/>lad</If>. Good fortune to ye."
55,"TEXT_CLSEXC011_00310_WYRNZOEN_000_10","Yes. I am Wyrnzoen. “Axemaster” they call me. Not the most imaginative of titles, I agree, but one should not underestimate the value of directness. I welcome your interest in our guild."
56,"TEXT_CLSEXC011_00310_WYRNZOEN_000_12","The art of the marauder is used to rend, to cleave, and to destroy. It is not our way to simply outfight our adversaries; we seek to <Emphasis>overwhelm</Emphasis> them."
57,"TEXT_CLSEXC011_00310_WYRNZOEN_000_14","A marauder must be the most powerful and enduring presence on the battlefield; we must account for the most enemies defeated. Our role in combat is that of a steel whirlwind, dealing death and destruction without equal."
58,"TEXT_CLSEXC011_00310_WYRNZOEN_000_16","No doubt the question has already been put to you by Blauthota, but once more shall I challenge your commitment: are you prepared for the bloody carnage that awaits an initiate of the Marauders' Guild?"
59,"TEXT_CLSEXC011_00310_Q2_000_1","Are you prepared for carnage?"
60,"TEXT_CLSEXC011_00310_A2_000_1","Yes"
61,"TEXT_CLSEXC011_00310_A2_000_2","No"
62,"TEXT_CLSEXC011_00310_WYRNZOEN_000_30","You recoil at the thought of shattered bone and hewn flesh? Then it is well you choose to turn away from this path. There is no dishonor in knowing your own strengths...or weaknesses."
63,"TEXT_CLSEXC011_00310_WYRNZOEN_000_31","Very well. Your name? Attend me well, then, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Hold fast to this moment of dedication. The path of the marauder is a jagged and perilous one─the blood that spills at your feet will ofttimes be your own."
64,"TEXT_CLSEXC011_00310_WYRNZOEN_000_33","I present to you this axe as a symbol of your commitment. Your first lesson shall be how to hold it. Now grip the haft with both hands and set yourself in a solid stance..."
65,"TEXT_CLSEXC011_00310_SYSTEM_000_40","You have unlocked a new class! You can change to this class at any time by equipping the weapon received from this quest."
66,"TEXT_CLSEXC011_00310_SYSTEM_000_41","When changing classes, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>gear sets<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will allow you to register and save your equipment. You may then use them to switch between classes instantly without the need to manually equip weapons or equipment."
67,"TEXT_CLSEXC011_00310_SYSTEM_000_42","A button for the Gear Set interface is located in the upper portion of the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Character<UIGlow>01</UIGlow><UIForeground>01</UIForeground> window."
0,TEXT_CLSEXC011_00310_SEQ_00,Blauthota wishes you to reaffirm your desire to join the Marauders' Guild.
1,TEXT_CLSEXC011_00310_SEQ_01,"Blauthota bids you speak with Axemaster Wyrnzoen, whose approval you must obtain if you wish to join the guild."
2,TEXT_CLSEXC011_00310_SEQ_02,"Though somewhat grim of word and demeanor, Axemaster Wyrnzoen nevertheless welcomes you to the Marauders' Guild. Equip the weathered war axe that symbolizes your initiation and speak with the stern Roegadyn once more."
3,TEXT_CLSEXC011_00310_SEQ_03,
4,TEXT_CLSEXC011_00310_SEQ_04,
5,TEXT_CLSEXC011_00310_SEQ_05,
6,TEXT_CLSEXC011_00310_SEQ_06,
7,TEXT_CLSEXC011_00310_SEQ_07,
8,TEXT_CLSEXC011_00310_SEQ_08,
9,TEXT_CLSEXC011_00310_SEQ_09,
10,TEXT_CLSEXC011_00310_SEQ_10,
11,TEXT_CLSEXC011_00310_SEQ_11,
12,TEXT_CLSEXC011_00310_SEQ_12,
13,TEXT_CLSEXC011_00310_SEQ_13,
14,TEXT_CLSEXC011_00310_SEQ_14,
15,TEXT_CLSEXC011_00310_SEQ_15,
16,TEXT_CLSEXC011_00310_SEQ_16,
17,TEXT_CLSEXC011_00310_SEQ_17,
18,TEXT_CLSEXC011_00310_SEQ_18,
19,TEXT_CLSEXC011_00310_SEQ_19,
20,TEXT_CLSEXC011_00310_SEQ_20,
21,TEXT_CLSEXC011_00310_SEQ_21,
22,TEXT_CLSEXC011_00310_SEQ_22,
23,TEXT_CLSEXC011_00310_SEQ_23,
24,TEXT_CLSEXC011_00310_TODO_00,Speak with Axemaster Wyrnzoen.
25,TEXT_CLSEXC011_00310_TODO_01,
26,TEXT_CLSEXC011_00310_TODO_02,
27,TEXT_CLSEXC011_00310_TODO_03,
28,TEXT_CLSEXC011_00310_TODO_04,
29,TEXT_CLSEXC011_00310_TODO_05,
30,TEXT_CLSEXC011_00310_TODO_06,
31,TEXT_CLSEXC011_00310_TODO_07,
32,TEXT_CLSEXC011_00310_TODO_08,
33,TEXT_CLSEXC011_00310_TODO_09,
34,TEXT_CLSEXC011_00310_TODO_10,
35,TEXT_CLSEXC011_00310_TODO_11,
36,TEXT_CLSEXC011_00310_TODO_12,
37,TEXT_CLSEXC011_00310_TODO_13,
38,TEXT_CLSEXC011_00310_TODO_14,
39,TEXT_CLSEXC011_00310_TODO_15,
40,TEXT_CLSEXC011_00310_TODO_16,
41,TEXT_CLSEXC011_00310_TODO_17,
42,TEXT_CLSEXC011_00310_TODO_18,
43,TEXT_CLSEXC011_00310_TODO_19,
44,TEXT_CLSEXC011_00310_TODO_20,
45,TEXT_CLSEXC011_00310_TODO_21,
46,TEXT_CLSEXC011_00310_TODO_22,
47,TEXT_CLSEXC011_00310_TODO_23,
48,TEXT_CLSEXC011_00310_BLAUTHOTA_000_1,"Ye've decided, then? Yer ready to join the Marauders' Guild?"
49,TEXT_CLSEXC011_00310_Q1_000_1,blank
50,TEXT_CLSEXC011_00310_A1_000_1,blank
51,TEXT_CLSEXC011_00310_A1_000_2,blank
52,TEXT_CLSEXC011_00310_BLAUTHOTA_000_3,"It's best ye realize that now, rather than in the midst of battle where a half-swing of yer axe might get ye killed. Ye must needs commit to the blow."
53,TEXT_CLSEXC011_00310_BLAUTHOTA_000_4,"Alright, then. All that needs doin' now is to speak with the axemaster himself. Sounds simple? I've seen folk slink out the door rather than put 'emselves in the path o' that unnervin' glare."
54,TEXT_CLSEXC011_00310_BLAUTHOTA_000_5,"That's the bloke right there in the middle o' the room. Wyrnzoen's his name. Put some steel in yer spine an' look him straight in the eye when ye talk to him, lass. Good fortune to ye."
55,TEXT_CLSEXC011_00310_WYRNZOEN_000_10,"Yes. I am Wyrnzoen. “Axemaster” they call me. Not the most imaginative of titles, I agree, but one should not underestimate the value of directness. I welcome your interest in our guild."
56,TEXT_CLSEXC011_00310_WYRNZOEN_000_12,"The art of the marauder is used to rend, to cleave, and to destroy. It is not our way to simply outfight our adversaries; we seek to *overwhelm* them."
57,TEXT_CLSEXC011_00310_WYRNZOEN_000_14,"A marauder must be the most powerful and enduring presence on the battlefield; we must account for the most enemies defeated. Our role in combat is that of a steel whirlwind, dealing death and destruction without equal."
58,TEXT_CLSEXC011_00310_WYRNZOEN_000_16,"No doubt the question has already been put to you by Blauthota, but once more shall I challenge your commitment: are you prepared for the bloody carnage that awaits an initiate of the Marauders' Guild?"
59,TEXT_CLSEXC011_00310_Q2_000_1,Are you prepared for carnage?
60,TEXT_CLSEXC011_00310_A2_000_1,Yes
61,TEXT_CLSEXC011_00310_A2_000_2,No
62,TEXT_CLSEXC011_00310_WYRNZOEN_000_30,You recoil at the thought of shattered bone and hewn flesh? Then it is well you choose to turn away from this path. There is no dishonor in knowing your own strengths...or weaknesses.
63,TEXT_CLSEXC011_00310_WYRNZOEN_000_31,"Very well. Your name? Attend me well, then, Player. Hold fast to this moment of dedication. The path of the marauder is a jagged and perilous one─the blood that spills at your feet will ofttimes be your own."
64,TEXT_CLSEXC011_00310_WYRNZOEN_000_33,I present to you this axe as a symbol of your commitment. Your first lesson shall be how to hold it. Now grip the haft with both hands and set yourself in a solid stance...
65,TEXT_CLSEXC011_00310_SYSTEM_000_40,You have unlocked a new class! You can change to this class at any time by equipping the weapon received from this quest.
66,TEXT_CLSEXC011_00310_SYSTEM_000_41,"When changing classes, **gear sets** will allow you to register and save your equipment. You may then use them to switch between classes instantly without the need to manually equip weapons or equipment."
67,TEXT_CLSEXC011_00310_SYSTEM_000_42,A button for the Gear Set interface is located in the upper portion of the **Character** window.
1 key 0 TEXT_CLSEXC011_00310_SEQ_00 1 Blauthota wishes you to reaffirm your desire to join the Marauders' Guild.
2 # 1 TEXT_CLSEXC011_00310_SEQ_01 Blauthota bids you speak with Axemaster Wyrnzoen, whose approval you must obtain if you wish to join the guild.
3 int32 str 2 TEXT_CLSEXC011_00310_SEQ_02 str Though somewhat grim of word and demeanor, Axemaster Wyrnzoen nevertheless welcomes you to the Marauders' Guild. Equip the weathered war axe that symbolizes your initiation and speak with the stern Roegadyn once more.
4 0 TEXT_CLSEXC011_00310_SEQ_00 3 TEXT_CLSEXC011_00310_SEQ_03 Blauthota wishes you to reaffirm your desire to join the Marauders' Guild.
5 1 TEXT_CLSEXC011_00310_SEQ_01 4 TEXT_CLSEXC011_00310_SEQ_04 Blauthota bids you speak with Axemaster Wyrnzoen, whose approval you must obtain if you wish to join the guild.
6 2 TEXT_CLSEXC011_00310_SEQ_02 5 TEXT_CLSEXC011_00310_SEQ_05 Though somewhat grim of word and demeanor, Axemaster Wyrnzoen nevertheless welcomes you to the Marauders' Guild. Equip the weathered war axe that symbolizes your initiation and speak with the stern Roegadyn once more.
7 3 TEXT_CLSEXC011_00310_SEQ_03 6 TEXT_CLSEXC011_00310_SEQ_06
8 4 TEXT_CLSEXC011_00310_SEQ_04 7 TEXT_CLSEXC011_00310_SEQ_07
9 5 TEXT_CLSEXC011_00310_SEQ_05 8 TEXT_CLSEXC011_00310_SEQ_08
10 6 TEXT_CLSEXC011_00310_SEQ_06 9 TEXT_CLSEXC011_00310_SEQ_09
11 7 TEXT_CLSEXC011_00310_SEQ_07 10 TEXT_CLSEXC011_00310_SEQ_10
12 8 TEXT_CLSEXC011_00310_SEQ_08 11 TEXT_CLSEXC011_00310_SEQ_11
13 9 TEXT_CLSEXC011_00310_SEQ_09 12 TEXT_CLSEXC011_00310_SEQ_12
14 10 TEXT_CLSEXC011_00310_SEQ_10 13 TEXT_CLSEXC011_00310_SEQ_13
15 11 TEXT_CLSEXC011_00310_SEQ_11 14 TEXT_CLSEXC011_00310_SEQ_14
16 12 TEXT_CLSEXC011_00310_SEQ_12 15 TEXT_CLSEXC011_00310_SEQ_15
17 13 TEXT_CLSEXC011_00310_SEQ_13 16 TEXT_CLSEXC011_00310_SEQ_16
18 14 TEXT_CLSEXC011_00310_SEQ_14 17 TEXT_CLSEXC011_00310_SEQ_17
19 15 TEXT_CLSEXC011_00310_SEQ_15 18 TEXT_CLSEXC011_00310_SEQ_18
20 16 TEXT_CLSEXC011_00310_SEQ_16 19 TEXT_CLSEXC011_00310_SEQ_19
21 17 TEXT_CLSEXC011_00310_SEQ_17 20 TEXT_CLSEXC011_00310_SEQ_20
22 18 TEXT_CLSEXC011_00310_SEQ_18 21 TEXT_CLSEXC011_00310_SEQ_21
23 19 TEXT_CLSEXC011_00310_SEQ_19 22 TEXT_CLSEXC011_00310_SEQ_22
24 20 TEXT_CLSEXC011_00310_SEQ_20 23 TEXT_CLSEXC011_00310_SEQ_23
25 21 TEXT_CLSEXC011_00310_SEQ_21 24 TEXT_CLSEXC011_00310_TODO_00 Speak with Axemaster Wyrnzoen.
26 22 TEXT_CLSEXC011_00310_SEQ_22 25 TEXT_CLSEXC011_00310_TODO_01
27 23 TEXT_CLSEXC011_00310_SEQ_23 26 TEXT_CLSEXC011_00310_TODO_02
28 24 TEXT_CLSEXC011_00310_TODO_00 27 TEXT_CLSEXC011_00310_TODO_03 Speak with Axemaster Wyrnzoen.
29 25 TEXT_CLSEXC011_00310_TODO_01 28 TEXT_CLSEXC011_00310_TODO_04
30 26 TEXT_CLSEXC011_00310_TODO_02 29 TEXT_CLSEXC011_00310_TODO_05
31 27 TEXT_CLSEXC011_00310_TODO_03 30 TEXT_CLSEXC011_00310_TODO_06
32 28 TEXT_CLSEXC011_00310_TODO_04 31 TEXT_CLSEXC011_00310_TODO_07
33 29 TEXT_CLSEXC011_00310_TODO_05 32 TEXT_CLSEXC011_00310_TODO_08
34 30 TEXT_CLSEXC011_00310_TODO_06 33 TEXT_CLSEXC011_00310_TODO_09
35 31 TEXT_CLSEXC011_00310_TODO_07 34 TEXT_CLSEXC011_00310_TODO_10
36 32 TEXT_CLSEXC011_00310_TODO_08 35 TEXT_CLSEXC011_00310_TODO_11
37 33 TEXT_CLSEXC011_00310_TODO_09 36 TEXT_CLSEXC011_00310_TODO_12
38 34 TEXT_CLSEXC011_00310_TODO_10 37 TEXT_CLSEXC011_00310_TODO_13
39 35 TEXT_CLSEXC011_00310_TODO_11 38 TEXT_CLSEXC011_00310_TODO_14
40 36 TEXT_CLSEXC011_00310_TODO_12 39 TEXT_CLSEXC011_00310_TODO_15
41 37 TEXT_CLSEXC011_00310_TODO_13 40 TEXT_CLSEXC011_00310_TODO_16
42 38 TEXT_CLSEXC011_00310_TODO_14 41 TEXT_CLSEXC011_00310_TODO_17
43 39 TEXT_CLSEXC011_00310_TODO_15 42 TEXT_CLSEXC011_00310_TODO_18
44 40 TEXT_CLSEXC011_00310_TODO_16 43 TEXT_CLSEXC011_00310_TODO_19
45 41 TEXT_CLSEXC011_00310_TODO_17 44 TEXT_CLSEXC011_00310_TODO_20
46 42 TEXT_CLSEXC011_00310_TODO_18 45 TEXT_CLSEXC011_00310_TODO_21
47 43 TEXT_CLSEXC011_00310_TODO_19 46 TEXT_CLSEXC011_00310_TODO_22
48 44 TEXT_CLSEXC011_00310_TODO_20 47 TEXT_CLSEXC011_00310_TODO_23
49 45 TEXT_CLSEXC011_00310_TODO_21 48 TEXT_CLSEXC011_00310_BLAUTHOTA_000_1 Ye've decided, then? Yer ready to join the Marauders' Guild?
50 46 TEXT_CLSEXC011_00310_TODO_22 49 TEXT_CLSEXC011_00310_Q1_000_1 blank
51 47 TEXT_CLSEXC011_00310_TODO_23 50 TEXT_CLSEXC011_00310_A1_000_1 blank
52 48 TEXT_CLSEXC011_00310_BLAUTHOTA_000_1 51 TEXT_CLSEXC011_00310_A1_000_2 Ye've decided, then? Yer ready to join the Marauders' Guild? blank
53 49 TEXT_CLSEXC011_00310_Q1_000_1 52 TEXT_CLSEXC011_00310_BLAUTHOTA_000_3 blank It's best ye realize that now, rather than in the midst of battle where a half-swing of yer axe might get ye killed. Ye must needs commit to the blow.
54 50 TEXT_CLSEXC011_00310_A1_000_1 53 TEXT_CLSEXC011_00310_BLAUTHOTA_000_4 blank Alright, then. All that needs doin' now is to speak with the axemaster himself. Sounds simple? I've seen folk slink out the door rather than put 'emselves in the path o' that unnervin' glare.
55 51 TEXT_CLSEXC011_00310_A1_000_2 54 TEXT_CLSEXC011_00310_BLAUTHOTA_000_5 blank That's the bloke right there in the middle o' the room. Wyrnzoen's his name. Put some steel in yer spine an' look him straight in the eye when ye talk to him, lass. Good fortune to ye.
56 52 TEXT_CLSEXC011_00310_BLAUTHOTA_000_3 55 TEXT_CLSEXC011_00310_WYRNZOEN_000_10 It's best ye realize that now, rather than in the midst of battle where a half-swing of yer axe might get ye killed. Ye must needs commit to the blow. Yes. I am Wyrnzoen. “Axemaster” they call me. Not the most imaginative of titles, I agree, but one should not underestimate the value of directness. I welcome your interest in our guild.
57 53 TEXT_CLSEXC011_00310_BLAUTHOTA_000_4 56 TEXT_CLSEXC011_00310_WYRNZOEN_000_12 Alright, then. All that needs doin' now is to speak with the axemaster himself. Sounds simple? I've seen folk slink out the door rather than put 'emselves in the path o' that unnervin' glare. The art of the marauder is used to rend, to cleave, and to destroy. It is not our way to simply outfight our adversaries; we seek to *overwhelm* them.
58 54 TEXT_CLSEXC011_00310_BLAUTHOTA_000_5 57 TEXT_CLSEXC011_00310_WYRNZOEN_000_14 That's the bloke right there in the middle o' the room. Wyrnzoen's his name. Put some steel in yer spine an' look him straight in the eye when ye talk to him, <If(PlayerParameter(4))>lass<Else/>lad</If>. Good fortune to ye. A marauder must be the most powerful and enduring presence on the battlefield; we must account for the most enemies defeated. Our role in combat is that of a steel whirlwind, dealing death and destruction without equal.
59 55 TEXT_CLSEXC011_00310_WYRNZOEN_000_10 58 TEXT_CLSEXC011_00310_WYRNZOEN_000_16 Yes. I am Wyrnzoen. “Axemaster” they call me. Not the most imaginative of titles, I agree, but one should not underestimate the value of directness. I welcome your interest in our guild. No doubt the question has already been put to you by Blauthota, but once more shall I challenge your commitment: are you prepared for the bloody carnage that awaits an initiate of the Marauders' Guild?
60 56 TEXT_CLSEXC011_00310_WYRNZOEN_000_12 59 TEXT_CLSEXC011_00310_Q2_000_1 The art of the marauder is used to rend, to cleave, and to destroy. It is not our way to simply outfight our adversaries; we seek to <Emphasis>overwhelm</Emphasis> them. Are you prepared for carnage?
61 57 TEXT_CLSEXC011_00310_WYRNZOEN_000_14 60 TEXT_CLSEXC011_00310_A2_000_1 A marauder must be the most powerful and enduring presence on the battlefield; we must account for the most enemies defeated. Our role in combat is that of a steel whirlwind, dealing death and destruction without equal. Yes
62 58 TEXT_CLSEXC011_00310_WYRNZOEN_000_16 61 TEXT_CLSEXC011_00310_A2_000_2 No doubt the question has already been put to you by Blauthota, but once more shall I challenge your commitment: are you prepared for the bloody carnage that awaits an initiate of the Marauders' Guild? No
63 59 TEXT_CLSEXC011_00310_Q2_000_1 62 TEXT_CLSEXC011_00310_WYRNZOEN_000_30 Are you prepared for carnage? You recoil at the thought of shattered bone and hewn flesh? Then it is well you choose to turn away from this path. There is no dishonor in knowing your own strengths...or weaknesses.
64 60 TEXT_CLSEXC011_00310_A2_000_1 63 TEXT_CLSEXC011_00310_WYRNZOEN_000_31 Yes Very well. Your name? Attend me well, then, Player. Hold fast to this moment of dedication. The path of the marauder is a jagged and perilous one─the blood that spills at your feet will ofttimes be your own.
65 61 TEXT_CLSEXC011_00310_A2_000_2 64 TEXT_CLSEXC011_00310_WYRNZOEN_000_33 No I present to you this axe as a symbol of your commitment. Your first lesson shall be how to hold it. Now grip the haft with both hands and set yourself in a solid stance...
66 62 TEXT_CLSEXC011_00310_WYRNZOEN_000_30 65 TEXT_CLSEXC011_00310_SYSTEM_000_40 You recoil at the thought of shattered bone and hewn flesh? Then it is well you choose to turn away from this path. There is no dishonor in knowing your own strengths...or weaknesses. You have unlocked a new class! You can change to this class at any time by equipping the weapon received from this quest.
67 63 TEXT_CLSEXC011_00310_WYRNZOEN_000_31 66 TEXT_CLSEXC011_00310_SYSTEM_000_41 Very well. Your name? Attend me well, then, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Hold fast to this moment of dedication. The path of the marauder is a jagged and perilous one─the blood that spills at your feet will ofttimes be your own. When changing classes, **gear sets** will allow you to register and save your equipment. You may then use them to switch between classes instantly without the need to manually equip weapons or equipment.
68 64 TEXT_CLSEXC011_00310_WYRNZOEN_000_33 67 TEXT_CLSEXC011_00310_SYSTEM_000_42 I present to you this axe as a symbol of your commitment. Your first lesson shall be how to hold it. Now grip the haft with both hands and set yourself in a solid stance... A button for the Gear Set interface is located in the upper portion of the **Character** window.
65 TEXT_CLSEXC011_00310_SYSTEM_000_40 You have unlocked a new class! You can change to this class at any time by equipping the weapon received from this quest.
66 TEXT_CLSEXC011_00310_SYSTEM_000_41 When changing classes, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>gear sets<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will allow you to register and save your equipment. You may then use them to switch between classes instantly without the need to manually equip weapons or equipment.
67 TEXT_CLSEXC011_00310_SYSTEM_000_42 A button for the Gear Set interface is located in the upper portion of the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Character<UIGlow>01</UIGlow><UIForeground>01</UIForeground> window.