7.45 follow-up (#99)

* Update cn

* 7.45 follow-up
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xiashtra
2026-03-03 21:04:14 -06:00
committed by GitHub
parent ac666f0f6d
commit 03d949abaf
26493 changed files with 2237110 additions and 2316955 deletions
+77 -80
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@@ -1,82 +1,79 @@
key,0,1
#,,
int32,str,str
0,"TEXT_SUBCTS109_00430_SEQ_00","Lauriane looks at you with an appraising eye."
1,"TEXT_SUBCTS109_00430_SEQ_01","Upon learning that it was you who purged the Lambs of Dalamud from the bowels of Amdapor Keep, Lauriane informs you there is one who would speak with you. His name is Brother Adestan, and he waits at Camp Tranquil in the South Shroud. Venture there to hear his story."
2,"TEXT_SUBCTS109_00430_SEQ_02","Brother Adestan reveals that he is investigating Amdapor Keep at the behest of A–Ruhn–Senna. New evil festers within the castle walls, and its source is voidsent invoked by an unknown fiend. While the mystery of the summoner can wait, the voidsent threat must be destroyed with all haste for the good of the Shroud. Adestan bids you speak with Maxinne, the guard watching over Amdapor Keep, that you might behold the terrors within for yourself."
3,"TEXT_SUBCTS109_00430_SEQ_03","Maxinne grants you entry to the castle, but not without a warning. The darkness inside has made the forest life turn savage and feral. It will pose a deadly challenge to you until the voidsent lord lurking at the castle's heart is defeated.
0,TEXT_SUBCTS109_00430_SEQ_00,Lauriane looks at you with an appraising eye.
1,TEXT_SUBCTS109_00430_SEQ_01,"Upon learning that it was you who purged the Lambs of Dalamud from the bowels of Amdapor Keep, Lauriane informs you there is one who would speak with you. His name is Brother Adestan, and he waits at Camp Tranquil in the South Shroud. Venture there to hear his story."
2,TEXT_SUBCTS109_00430_SEQ_02,"Brother Adestan reveals that he is investigating Amdapor Keep at the behest of A–Ruhn–Senna. New evil festers within the castle walls, and its source is voidsent invoked by an unknown fiend. While the mystery of the summoner can wait, the voidsent threat must be destroyed with all haste for the good of the Shroud. Adestan bids you speak with Maxinne, the guard watching over Amdapor Keep, that you might behold the terrors within for yourself."
3,TEXT_SUBCTS109_00430_SEQ_03,"Maxinne grants you entry to the castle, but not without a warning. The darkness inside has made the forest life turn savage and feral. It will pose a deadly challenge to you until the voidsent lord lurking at the castle's heart is defeated.
※Amdapor Keep (Hard) can be accessed via the Duty Finder."
4,"TEXT_SUBCTS109_00430_SEQ_04","You have felled the voidsent lord, a nightmarish being seemingly garbed in harlequin's attire. Return to Camp Tranquil and tell Brother Adestan that you have had the last laugh."
5,"TEXT_SUBCTS109_00430_SEQ_05","After hearing of your adventure, Adestan realizes the voidsent were summoned forth not by the living, but rather by the dead. The Lambs of Dalamud's dark rites had been complete but for blood. When you purged them, their vitality ran forth over the ground, and brought their foul rituals to fruition. Adestan wonders if the voidsent drew the Lambs to Amdapor in the first place, before dismissing such theories as improbable. He nevertheless thanks you for restoring peace to the Shroud."
6,"TEXT_SUBCTS109_00430_SEQ_06",""
7,"TEXT_SUBCTS109_00430_SEQ_07",""
8,"TEXT_SUBCTS109_00430_SEQ_08",""
9,"TEXT_SUBCTS109_00430_SEQ_09",""
10,"TEXT_SUBCTS109_00430_SEQ_10",""
11,"TEXT_SUBCTS109_00430_SEQ_11",""
12,"TEXT_SUBCTS109_00430_SEQ_12",""
13,"TEXT_SUBCTS109_00430_SEQ_13",""
14,"TEXT_SUBCTS109_00430_SEQ_14",""
15,"TEXT_SUBCTS109_00430_SEQ_15",""
16,"TEXT_SUBCTS109_00430_SEQ_16",""
17,"TEXT_SUBCTS109_00430_SEQ_17",""
18,"TEXT_SUBCTS109_00430_SEQ_18",""
19,"TEXT_SUBCTS109_00430_SEQ_19",""
20,"TEXT_SUBCTS109_00430_SEQ_20",""
21,"TEXT_SUBCTS109_00430_SEQ_21",""
22,"TEXT_SUBCTS109_00430_SEQ_22",""
23,"TEXT_SUBCTS109_00430_SEQ_23",""
24,"TEXT_SUBCTS109_00430_TODO_00","Speak with Adestan at Camp Tranquil."
25,"TEXT_SUBCTS109_00430_TODO_01","Speak with Maxinne at Amdapor Keep."
26,"TEXT_SUBCTS109_00430_TODO_02","Enter Amdapor Keep (Hard)."
27,"TEXT_SUBCTS109_00430_TODO_03","Report to Adestan."
28,"TEXT_SUBCTS109_00430_TODO_04",""
29,"TEXT_SUBCTS109_00430_TODO_05",""
30,"TEXT_SUBCTS109_00430_TODO_06",""
31,"TEXT_SUBCTS109_00430_TODO_07",""
32,"TEXT_SUBCTS109_00430_TODO_08",""
33,"TEXT_SUBCTS109_00430_TODO_09",""
34,"TEXT_SUBCTS109_00430_TODO_10",""
35,"TEXT_SUBCTS109_00430_TODO_11",""
36,"TEXT_SUBCTS109_00430_TODO_12",""
37,"TEXT_SUBCTS109_00430_TODO_13",""
38,"TEXT_SUBCTS109_00430_TODO_14",""
39,"TEXT_SUBCTS109_00430_TODO_15",""
40,"TEXT_SUBCTS109_00430_TODO_16",""
41,"TEXT_SUBCTS109_00430_TODO_17",""
42,"TEXT_SUBCTS109_00430_TODO_18",""
43,"TEXT_SUBCTS109_00430_TODO_19",""
44,"TEXT_SUBCTS109_00430_TODO_20",""
45,"TEXT_SUBCTS109_00430_TODO_21",""
46,"TEXT_SUBCTS109_00430_TODO_22",""
47,"TEXT_SUBCTS109_00430_TODO_23",""
48,"TEXT_SUBCTS109_00430_LAURIANE_000_000","A wayfarer like yourself must be privy to all manner of tales, yes? So tell me, what do you know of the adventurers who purged the cultists from the ruins of Amdapor Keep?"
49,"TEXT_SUBCTS109_00430_LAURIANE_000_001","What? It was <Emphasis>you</Emphasis> who did the deed? Then you are just the person I have been seeking! There is a man I would have you lend your ear to, a Hearer known as Adestan."
50,"TEXT_SUBCTS109_00430_LAURIANE_000_002","He dwells in Camp Tranquil, from where he surveys the Twelveswood. Of late, he has sensed dark stirrings in Amdapor Keep, and would speak with one who has braved the ruins already."
51,"TEXT_SUBCTS109_00430_LAURIANE_000_003","But I shall put no more words in Brother Adestan's mouth. Pray attend him in the South Shroud. If you give him my name as proof of your intent, he will not withhold a single detail of what he has observed."
52,"TEXT_SUBCTS109_00430_LAURIANE_000_010","Have you met with Brother Adestan at Camp Tranquil yet? When you do make your way there, do tell him Lauriane sent you."
53,"TEXT_SUBCTS109_00430_MAXINNE_000_020","Adventurer, some malicious intent pervades the air about these ruins. Brother Adestan of Camp Tranquil has vowed to find the source─though his answers are long in the coming."
54,"TEXT_SUBCTS109_00430_ADESTAN_000_030","Hm? Yes, I am Adestan, one ever listening to the Shroud. Pray tell, why have you sought me out?"
55,"TEXT_SUBCTS109_00430_ADESTAN_000_031","You are come at Lauriane's urging? Good heavens, the elementals smile upon me, sending one of the brave souls who smote the cultists within Amdapor Keep!"
56,"TEXT_SUBCTS109_00430_ADESTAN_000_032","Well met, my friend! I am here at A–Ruhn–Senna's behest to investigate the keep. You are here because of my findings: terrible things fester within those ruins, and someone must destroy them!"
57,"TEXT_SUBCTS109_00430_ADESTAN_000_033","Yes, even though the Lambs of Dalamud─and their dealings with voidsent─plague us no longer, the fell presence hanging over the place grows stronger by the day."
58,"TEXT_SUBCTS109_00430_ADESTAN_000_034","Wood Wailers ventured into the keep to find the cause. Their reports were chilling: someone has completed the cultists' rituals, and summoned the most ghastly of voidsent. Over them reigns a leader, peerless in might and malice."
59,"TEXT_SUBCTS109_00430_ADESTAN_000_035","You must fell this voidsent lord, and so dispel the foulness hanging over the ruins! Maxinne guards the gates of Amdapor Keep. I shall alert her to your coming. Now go, my friend, and may the elementals guide you to victory!"
60,"TEXT_SUBCTS109_00430_ADESTAN_000_040","Slaying the voidsent lord <Emphasis>must</Emphasis> free Amdapor Keep from the presence of evil. Please, speak with Maxinne and brave the ruins for the sake of the Twelveswood!"
61,"TEXT_SUBCTS109_00430_MAXINNE_000_060","What brings you back to this tainted place, adventurer? Aaah, so <Emphasis>you</Emphasis> are the one who has answered Brother Adestan's call to enter the ruins."
62,"TEXT_SUBCTS109_00430_MAXINNE_000_061","I warn you, though─the keep has never been more perilous. The evil that dwells within has warped the forest life, turning woodland animals to brutish beasts. The place is feral!"
63,"TEXT_SUBCTS109_00430_MAXINNE_000_062","Our only hope is to slay the voidsent at the heart of the castle. If we do not... Well, I pray that the elementals guide your way through the keep, adventurer, and your victory brings peace to the forest!"
64,"TEXT_SUBCTS109_00430_MAXINNE_000_070","Adventurer, I fear we may lose the forest lest the threat in Amdapor Keep is slain. Pray make haste!"
65,"TEXT_SUBCTS109_00430_MAXINNE_000_080","Does the voidsent lord no longer live? Wonderful! That explains the long-absent warmth to the air! Did you learn something of the fiends' summoner?"
66,"TEXT_SUBCTS109_00430_MAXINNE_000_081","No? Well, I shall leave <Emphasis>that</Emphasis> mystery to Brother Adestan. Pray hurry back to Camp Tranquil and tell him of your victory!"
67,"TEXT_SUBCTS109_00430_ADESTAN_000_090","I am glad to see you unharmed, my friend! By Maxinne's report, the people of the Twelveswood owe you many thanks for vanquishing the voidsent lord."
68,"TEXT_SUBCTS109_00430_ADESTAN_000_091","Yet its death does leave a question: who summoned the fiends if not the Lambs of Dalamud? My friend, saw you aught within those sinister walls that might provide the answer?"
69,"TEXT_SUBCTS109_00430_ADESTAN_000_092","Not another living soul, you say? How curious. Could it be that the summoner quit the keep, then? Yes, unless..."
70,"TEXT_SUBCTS109_00430_ADESTAN_000_093","In your last venture inside, you came upon cultists attempting to summon voidsent. This time, did you perchance see their remains upon the ground?"
71,"TEXT_SUBCTS109_00430_ADESTAN_000_094","Hah! Then I know the truth of it. 'Twas no living soul who brought the voidsent upon us. No, it was the blood of the Lambs of Dalamud, the very same that stains the ground!"
72,"TEXT_SUBCTS109_00430_ADESTAN_000_095","The dark sigils drawn by the cultists must have been finished but for a sacrifice! How ironic, that their own blood should bring the rites to completion."
73,"TEXT_SUBCTS109_00430_ADESTAN_000_096","It was mere coincidence, and nothing more. No sinister forces here conspired, no mortals eagerly beckoned voidsent into our realm. We may put this matter to rest."
74,"TEXT_SUBCTS109_00430_ADESTAN_000_097","...Save for the voidsent lord at the heart of the keep. I had assumed it was an unthinking brute, but from what you said of its manner, mayhap it had cunning aplenty..."
75,"TEXT_SUBCTS109_00430_ADESTAN_100_097","Indeed, this fiend <Emphasis>could</Emphasis> have beguiled the Lambs of Dalamud into all of this. If dark forces are able to so lead mortals, then grim days lie ahead of us."
76,"TEXT_SUBCTS109_00430_ADESTAN_000_098","But such ill musings do not suit your victory. I shall enjoy this respite from danger, as I hope you shall, too. Go well, and rest assured that A–Ruhn–Senna will learn of your valor this day."
4,TEXT_SUBCTS109_00430_SEQ_04,"You have felled the voidsent lord, a nightmarish being seemingly garbed in harlequin's attire. Return to Camp Tranquil and tell Brother Adestan that you have had the last laugh."
5,TEXT_SUBCTS109_00430_SEQ_05,"After hearing of your adventure, Adestan realizes the voidsent were summoned forth not by the living, but rather by the dead. The Lambs of Dalamud's dark rites had been complete but for blood. When you purged them, their vitality ran forth over the ground, and brought their foul rituals to fruition. Adestan wonders if the voidsent drew the Lambs to Amdapor in the first place, before dismissing such theories as improbable. He nevertheless thanks you for restoring peace to the Shroud."
6,TEXT_SUBCTS109_00430_SEQ_06,
7,TEXT_SUBCTS109_00430_SEQ_07,
8,TEXT_SUBCTS109_00430_SEQ_08,
9,TEXT_SUBCTS109_00430_SEQ_09,
10,TEXT_SUBCTS109_00430_SEQ_10,
11,TEXT_SUBCTS109_00430_SEQ_11,
12,TEXT_SUBCTS109_00430_SEQ_12,
13,TEXT_SUBCTS109_00430_SEQ_13,
14,TEXT_SUBCTS109_00430_SEQ_14,
15,TEXT_SUBCTS109_00430_SEQ_15,
16,TEXT_SUBCTS109_00430_SEQ_16,
17,TEXT_SUBCTS109_00430_SEQ_17,
18,TEXT_SUBCTS109_00430_SEQ_18,
19,TEXT_SUBCTS109_00430_SEQ_19,
20,TEXT_SUBCTS109_00430_SEQ_20,
21,TEXT_SUBCTS109_00430_SEQ_21,
22,TEXT_SUBCTS109_00430_SEQ_22,
23,TEXT_SUBCTS109_00430_SEQ_23,
24,TEXT_SUBCTS109_00430_TODO_00,Speak with Adestan at Camp Tranquil.
25,TEXT_SUBCTS109_00430_TODO_01,Speak with Maxinne at Amdapor Keep.
26,TEXT_SUBCTS109_00430_TODO_02,Enter Amdapor Keep (Hard).
27,TEXT_SUBCTS109_00430_TODO_03,Report to Adestan.
28,TEXT_SUBCTS109_00430_TODO_04,
29,TEXT_SUBCTS109_00430_TODO_05,
30,TEXT_SUBCTS109_00430_TODO_06,
31,TEXT_SUBCTS109_00430_TODO_07,
32,TEXT_SUBCTS109_00430_TODO_08,
33,TEXT_SUBCTS109_00430_TODO_09,
34,TEXT_SUBCTS109_00430_TODO_10,
35,TEXT_SUBCTS109_00430_TODO_11,
36,TEXT_SUBCTS109_00430_TODO_12,
37,TEXT_SUBCTS109_00430_TODO_13,
38,TEXT_SUBCTS109_00430_TODO_14,
39,TEXT_SUBCTS109_00430_TODO_15,
40,TEXT_SUBCTS109_00430_TODO_16,
41,TEXT_SUBCTS109_00430_TODO_17,
42,TEXT_SUBCTS109_00430_TODO_18,
43,TEXT_SUBCTS109_00430_TODO_19,
44,TEXT_SUBCTS109_00430_TODO_20,
45,TEXT_SUBCTS109_00430_TODO_21,
46,TEXT_SUBCTS109_00430_TODO_22,
47,TEXT_SUBCTS109_00430_TODO_23,
48,TEXT_SUBCTS109_00430_LAURIANE_000_000,"A wayfarer like yourself must be privy to all manner of tales, yes? So tell me, what do you know of the adventurers who purged the cultists from the ruins of Amdapor Keep?"
49,TEXT_SUBCTS109_00430_LAURIANE_000_001,"What? It was *you* who did the deed? Then you are just the person I have been seeking! There is a man I would have you lend your ear to, a Hearer known as Adestan."
50,TEXT_SUBCTS109_00430_LAURIANE_000_002,"He dwells in Camp Tranquil, from where he surveys the Twelveswood. Of late, he has sensed dark stirrings in Amdapor Keep, and would speak with one who has braved the ruins already."
51,TEXT_SUBCTS109_00430_LAURIANE_000_003,"But I shall put no more words in Brother Adestan's mouth. Pray attend him in the South Shroud. If you give him my name as proof of your intent, he will not withhold a single detail of what he has observed."
52,TEXT_SUBCTS109_00430_LAURIANE_000_010,"Have you met with Brother Adestan at Camp Tranquil yet? When you do make your way there, do tell him Lauriane sent you."
53,TEXT_SUBCTS109_00430_MAXINNE_000_020,"Adventurer, some malicious intent pervades the air about these ruins. Brother Adestan of Camp Tranquil has vowed to find the source─though his answers are long in the coming."
54,TEXT_SUBCTS109_00430_ADESTAN_000_030,"Hm? Yes, I am Adestan, one ever listening to the Shroud. Pray tell, why have you sought me out?"
55,TEXT_SUBCTS109_00430_ADESTAN_000_031,"You are come at Lauriane's urging? Good heavens, the elementals smile upon me, sending one of the brave souls who smote the cultists within Amdapor Keep!"
56,TEXT_SUBCTS109_00430_ADESTAN_000_032,"Well met, my friend! I am here at A–Ruhn–Senna's behest to investigate the keep. You are here because of my findings: terrible things fester within those ruins, and someone must destroy them!"
57,TEXT_SUBCTS109_00430_ADESTAN_000_033,"Yes, even though the Lambs of Dalamud─and their dealings with voidsent─plague us no longer, the fell presence hanging over the place grows stronger by the day."
58,TEXT_SUBCTS109_00430_ADESTAN_000_034,"Wood Wailers ventured into the keep to find the cause. Their reports were chilling: someone has completed the cultists' rituals, and summoned the most ghastly of voidsent. Over them reigns a leader, peerless in might and malice."
59,TEXT_SUBCTS109_00430_ADESTAN_000_035,"You must fell this voidsent lord, and so dispel the foulness hanging over the ruins! Maxinne guards the gates of Amdapor Keep. I shall alert her to your coming. Now go, my friend, and may the elementals guide you to victory!"
60,TEXT_SUBCTS109_00430_ADESTAN_000_040,"Slaying the voidsent lord *must* free Amdapor Keep from the presence of evil. Please, speak with Maxinne and brave the ruins for the sake of the Twelveswood!"
61,TEXT_SUBCTS109_00430_MAXINNE_000_060,"What brings you back to this tainted place, adventurer? Aaah, so *you* are the one who has answered Brother Adestan's call to enter the ruins."
62,TEXT_SUBCTS109_00430_MAXINNE_000_061,"I warn you, though─the keep has never been more perilous. The evil that dwells within has warped the forest life, turning woodland animals to brutish beasts. The place is feral!"
63,TEXT_SUBCTS109_00430_MAXINNE_000_062,"Our only hope is to slay the voidsent at the heart of the castle. If we do not... Well, I pray that the elementals guide your way through the keep, adventurer, and your victory brings peace to the forest!"
64,TEXT_SUBCTS109_00430_MAXINNE_000_070,"Adventurer, I fear we may lose the forest lest the threat in Amdapor Keep is slain. Pray make haste!"
65,TEXT_SUBCTS109_00430_MAXINNE_000_080,Does the voidsent lord no longer live? Wonderful! That explains the long-absent warmth to the air! Did you learn something of the fiends' summoner?
66,TEXT_SUBCTS109_00430_MAXINNE_000_081,"No? Well, I shall leave *that* mystery to Brother Adestan. Pray hurry back to Camp Tranquil and tell him of your victory!"
67,TEXT_SUBCTS109_00430_ADESTAN_000_090,"I am glad to see you unharmed, my friend! By Maxinne's report, the people of the Twelveswood owe you many thanks for vanquishing the voidsent lord."
68,TEXT_SUBCTS109_00430_ADESTAN_000_091,"Yet its death does leave a question: who summoned the fiends if not the Lambs of Dalamud? My friend, saw you aught within those sinister walls that might provide the answer?"
69,TEXT_SUBCTS109_00430_ADESTAN_000_092,"Not another living soul, you say? How curious. Could it be that the summoner quit the keep, then? Yes, unless..."
70,TEXT_SUBCTS109_00430_ADESTAN_000_093,"In your last venture inside, you came upon cultists attempting to summon voidsent. This time, did you perchance see their remains upon the ground?"
71,TEXT_SUBCTS109_00430_ADESTAN_000_094,"Hah! Then I know the truth of it. 'Twas no living soul who brought the voidsent upon us. No, it was the blood of the Lambs of Dalamud, the very same that stains the ground!"
72,TEXT_SUBCTS109_00430_ADESTAN_000_095,"The dark sigils drawn by the cultists must have been finished but for a sacrifice! How ironic, that their own blood should bring the rites to completion."
73,TEXT_SUBCTS109_00430_ADESTAN_000_096,"It was mere coincidence, and nothing more. No sinister forces here conspired, no mortals eagerly beckoned voidsent into our realm. We may put this matter to rest."
74,TEXT_SUBCTS109_00430_ADESTAN_000_097,"...Save for the voidsent lord at the heart of the keep. I had assumed it was an unthinking brute, but from what you said of its manner, mayhap it had cunning aplenty..."
75,TEXT_SUBCTS109_00430_ADESTAN_100_097,"Indeed, this fiend *could* have beguiled the Lambs of Dalamud into all of this. If dark forces are able to so lead mortals, then grim days lie ahead of us."
76,TEXT_SUBCTS109_00430_ADESTAN_000_098,"But such ill musings do not suit your victory. I shall enjoy this respite from danger, as I hope you shall, too. Go well, and rest assured that A–Ruhn–Senna will learn of your valor this day."
1 key 0 TEXT_SUBCTS109_00430_SEQ_00 1 Lauriane looks at you with an appraising eye.
2 # 1 TEXT_SUBCTS109_00430_SEQ_01 Upon learning that it was you who purged the Lambs of Dalamud from the bowels of Amdapor Keep, Lauriane informs you there is one who would speak with you. His name is Brother Adestan, and he waits at Camp Tranquil in the South Shroud. Venture there to hear his story.
3 int32 str 2 TEXT_SUBCTS109_00430_SEQ_02 str Brother Adestan reveals that he is investigating Amdapor Keep at the behest of A–Ruhn–Senna. New evil festers within the castle walls, and its source is voidsent invoked by an unknown fiend. While the mystery of the summoner can wait, the voidsent threat must be destroyed with all haste for the good of the Shroud. Adestan bids you speak with Maxinne, the guard watching over Amdapor Keep, that you might behold the terrors within for yourself.
4 0 TEXT_SUBCTS109_00430_SEQ_00 3 TEXT_SUBCTS109_00430_SEQ_03 Lauriane looks at you with an appraising eye. Maxinne grants you entry to the castle, but not without a warning. The darkness inside has made the forest life turn savage and feral. It will pose a deadly challenge to you until the voidsent lord lurking at the castle's heart is defeated. ※Amdapor Keep (Hard) can be accessed via the Duty Finder.
1 TEXT_SUBCTS109_00430_SEQ_01 Upon learning that it was you who purged the Lambs of Dalamud from the bowels of Amdapor Keep, Lauriane informs you there is one who would speak with you. His name is Brother Adestan, and he waits at Camp Tranquil in the South Shroud. Venture there to hear his story.
2 TEXT_SUBCTS109_00430_SEQ_02 Brother Adestan reveals that he is investigating Amdapor Keep at the behest of A–Ruhn–Senna. New evil festers within the castle walls, and its source is voidsent invoked by an unknown fiend. While the mystery of the summoner can wait, the voidsent threat must be destroyed with all haste for the good of the Shroud. Adestan bids you speak with Maxinne, the guard watching over Amdapor Keep, that you might behold the terrors within for yourself.
3 TEXT_SUBCTS109_00430_SEQ_03 Maxinne grants you entry to the castle, but not without a warning. The darkness inside has made the forest life turn savage and feral. It will pose a deadly challenge to you until the voidsent lord lurking at the castle's heart is defeated. ※Amdapor Keep (Hard) can be accessed via the Duty Finder.
5 4 TEXT_SUBCTS109_00430_SEQ_04 4 TEXT_SUBCTS109_00430_SEQ_04 You have felled the voidsent lord, a nightmarish being seemingly garbed in harlequin's attire. Return to Camp Tranquil and tell Brother Adestan that you have had the last laugh. You have felled the voidsent lord, a nightmarish being seemingly garbed in harlequin's attire. Return to Camp Tranquil and tell Brother Adestan that you have had the last laugh.
6 5 TEXT_SUBCTS109_00430_SEQ_05 5 TEXT_SUBCTS109_00430_SEQ_05 After hearing of your adventure, Adestan realizes the voidsent were summoned forth not by the living, but rather by the dead. The Lambs of Dalamud's dark rites had been complete but for blood. When you purged them, their vitality ran forth over the ground, and brought their foul rituals to fruition. Adestan wonders if the voidsent drew the Lambs to Amdapor in the first place, before dismissing such theories as improbable. He nevertheless thanks you for restoring peace to the Shroud. After hearing of your adventure, Adestan realizes the voidsent were summoned forth not by the living, but rather by the dead. The Lambs of Dalamud's dark rites had been complete but for blood. When you purged them, their vitality ran forth over the ground, and brought their foul rituals to fruition. Adestan wonders if the voidsent drew the Lambs to Amdapor in the first place, before dismissing such theories as improbable. He nevertheless thanks you for restoring peace to the Shroud.
7 6 TEXT_SUBCTS109_00430_SEQ_06 6 TEXT_SUBCTS109_00430_SEQ_06
8 7 TEXT_SUBCTS109_00430_SEQ_07 7 TEXT_SUBCTS109_00430_SEQ_07
9 8 TEXT_SUBCTS109_00430_SEQ_08 8 TEXT_SUBCTS109_00430_SEQ_08
10 9 TEXT_SUBCTS109_00430_SEQ_09 9 TEXT_SUBCTS109_00430_SEQ_09
11 10 TEXT_SUBCTS109_00430_SEQ_10 10 TEXT_SUBCTS109_00430_SEQ_10
12 11 TEXT_SUBCTS109_00430_SEQ_11 11 TEXT_SUBCTS109_00430_SEQ_11
13 12 TEXT_SUBCTS109_00430_SEQ_12 12 TEXT_SUBCTS109_00430_SEQ_12
14 13 TEXT_SUBCTS109_00430_SEQ_13 13 TEXT_SUBCTS109_00430_SEQ_13
15 14 TEXT_SUBCTS109_00430_SEQ_14 14 TEXT_SUBCTS109_00430_SEQ_14
16 15 TEXT_SUBCTS109_00430_SEQ_15 15 TEXT_SUBCTS109_00430_SEQ_15
17 16 TEXT_SUBCTS109_00430_SEQ_16 16 TEXT_SUBCTS109_00430_SEQ_16
18 17 TEXT_SUBCTS109_00430_SEQ_17 17 TEXT_SUBCTS109_00430_SEQ_17
19 18 TEXT_SUBCTS109_00430_SEQ_18 18 TEXT_SUBCTS109_00430_SEQ_18
20 19 TEXT_SUBCTS109_00430_SEQ_19 19 TEXT_SUBCTS109_00430_SEQ_19
21 20 TEXT_SUBCTS109_00430_SEQ_20 20 TEXT_SUBCTS109_00430_SEQ_20
22 21 TEXT_SUBCTS109_00430_SEQ_21 21 TEXT_SUBCTS109_00430_SEQ_21
23 22 TEXT_SUBCTS109_00430_SEQ_22 22 TEXT_SUBCTS109_00430_SEQ_22
24 23 TEXT_SUBCTS109_00430_SEQ_23 23 TEXT_SUBCTS109_00430_SEQ_23
25 24 TEXT_SUBCTS109_00430_TODO_00 24 TEXT_SUBCTS109_00430_TODO_00 Speak with Adestan at Camp Tranquil. Speak with Adestan at Camp Tranquil.
26 25 TEXT_SUBCTS109_00430_TODO_01 25 TEXT_SUBCTS109_00430_TODO_01 Speak with Maxinne at Amdapor Keep. Speak with Maxinne at Amdapor Keep.
27 26 TEXT_SUBCTS109_00430_TODO_02 26 TEXT_SUBCTS109_00430_TODO_02 Enter Amdapor Keep (Hard). Enter Amdapor Keep (Hard).
28 27 TEXT_SUBCTS109_00430_TODO_03 27 TEXT_SUBCTS109_00430_TODO_03 Report to Adestan. Report to Adestan.
29 28 TEXT_SUBCTS109_00430_TODO_04 28 TEXT_SUBCTS109_00430_TODO_04
30 29 TEXT_SUBCTS109_00430_TODO_05 29 TEXT_SUBCTS109_00430_TODO_05
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49 48 TEXT_SUBCTS109_00430_LAURIANE_000_000 48 TEXT_SUBCTS109_00430_LAURIANE_000_000 A wayfarer like yourself must be privy to all manner of tales, yes? So tell me, what do you know of the adventurers who purged the cultists from the ruins of Amdapor Keep? A wayfarer like yourself must be privy to all manner of tales, yes? So tell me, what do you know of the adventurers who purged the cultists from the ruins of Amdapor Keep?
50 49 TEXT_SUBCTS109_00430_LAURIANE_000_001 49 TEXT_SUBCTS109_00430_LAURIANE_000_001 What? It was <Emphasis>you</Emphasis> who did the deed? Then you are just the person I have been seeking! There is a man I would have you lend your ear to, a Hearer known as Adestan. What? It was *you* who did the deed? Then you are just the person I have been seeking! There is a man I would have you lend your ear to, a Hearer known as Adestan.
51 50 TEXT_SUBCTS109_00430_LAURIANE_000_002 50 TEXT_SUBCTS109_00430_LAURIANE_000_002 He dwells in Camp Tranquil, from where he surveys the Twelveswood. Of late, he has sensed dark stirrings in Amdapor Keep, and would speak with one who has braved the ruins already. He dwells in Camp Tranquil, from where he surveys the Twelveswood. Of late, he has sensed dark stirrings in Amdapor Keep, and would speak with one who has braved the ruins already.
52 51 TEXT_SUBCTS109_00430_LAURIANE_000_003 51 TEXT_SUBCTS109_00430_LAURIANE_000_003 But I shall put no more words in Brother Adestan's mouth. Pray attend him in the South Shroud. If you give him my name as proof of your intent, he will not withhold a single detail of what he has observed. But I shall put no more words in Brother Adestan's mouth. Pray attend him in the South Shroud. If you give him my name as proof of your intent, he will not withhold a single detail of what he has observed.
53 52 TEXT_SUBCTS109_00430_LAURIANE_000_010 52 TEXT_SUBCTS109_00430_LAURIANE_000_010 Have you met with Brother Adestan at Camp Tranquil yet? When you do make your way there, do tell him Lauriane sent you. Have you met with Brother Adestan at Camp Tranquil yet? When you do make your way there, do tell him Lauriane sent you.
54 53 TEXT_SUBCTS109_00430_MAXINNE_000_020 53 TEXT_SUBCTS109_00430_MAXINNE_000_020 Adventurer, some malicious intent pervades the air about these ruins. Brother Adestan of Camp Tranquil has vowed to find the source─though his answers are long in the coming. Adventurer, some malicious intent pervades the air about these ruins. Brother Adestan of Camp Tranquil has vowed to find the source─though his answers are long in the coming.
55 54 TEXT_SUBCTS109_00430_ADESTAN_000_030 54 TEXT_SUBCTS109_00430_ADESTAN_000_030 Hm? Yes, I am Adestan, one ever listening to the Shroud. Pray tell, why have you sought me out? Hm? Yes, I am Adestan, one ever listening to the Shroud. Pray tell, why have you sought me out?
56 55 TEXT_SUBCTS109_00430_ADESTAN_000_031 55 TEXT_SUBCTS109_00430_ADESTAN_000_031 You are come at Lauriane's urging? Good heavens, the elementals smile upon me, sending one of the brave souls who smote the cultists within Amdapor Keep! You are come at Lauriane's urging? Good heavens, the elementals smile upon me, sending one of the brave souls who smote the cultists within Amdapor Keep!
57 56 TEXT_SUBCTS109_00430_ADESTAN_000_032 56 TEXT_SUBCTS109_00430_ADESTAN_000_032 Well met, my friend! I am here at A–Ruhn–Senna's behest to investigate the keep. You are here because of my findings: terrible things fester within those ruins, and someone must destroy them! Well met, my friend! I am here at A–Ruhn–Senna's behest to investigate the keep. You are here because of my findings: terrible things fester within those ruins, and someone must destroy them!
58 57 TEXT_SUBCTS109_00430_ADESTAN_000_033 57 TEXT_SUBCTS109_00430_ADESTAN_000_033 Yes, even though the Lambs of Dalamud─and their dealings with voidsent─plague us no longer, the fell presence hanging over the place grows stronger by the day. Yes, even though the Lambs of Dalamud─and their dealings with voidsent─plague us no longer, the fell presence hanging over the place grows stronger by the day.
59 58 TEXT_SUBCTS109_00430_ADESTAN_000_034 58 TEXT_SUBCTS109_00430_ADESTAN_000_034 Wood Wailers ventured into the keep to find the cause. Their reports were chilling: someone has completed the cultists' rituals, and summoned the most ghastly of voidsent. Over them reigns a leader, peerless in might and malice. Wood Wailers ventured into the keep to find the cause. Their reports were chilling: someone has completed the cultists' rituals, and summoned the most ghastly of voidsent. Over them reigns a leader, peerless in might and malice.
60 59 TEXT_SUBCTS109_00430_ADESTAN_000_035 59 TEXT_SUBCTS109_00430_ADESTAN_000_035 You must fell this voidsent lord, and so dispel the foulness hanging over the ruins! Maxinne guards the gates of Amdapor Keep. I shall alert her to your coming. Now go, my friend, and may the elementals guide you to victory! You must fell this voidsent lord, and so dispel the foulness hanging over the ruins! Maxinne guards the gates of Amdapor Keep. I shall alert her to your coming. Now go, my friend, and may the elementals guide you to victory!
61 60 TEXT_SUBCTS109_00430_ADESTAN_000_040 60 TEXT_SUBCTS109_00430_ADESTAN_000_040 Slaying the voidsent lord <Emphasis>must</Emphasis> free Amdapor Keep from the presence of evil. Please, speak with Maxinne and brave the ruins for the sake of the Twelveswood! Slaying the voidsent lord *must* free Amdapor Keep from the presence of evil. Please, speak with Maxinne and brave the ruins for the sake of the Twelveswood!
62 61 TEXT_SUBCTS109_00430_MAXINNE_000_060 61 TEXT_SUBCTS109_00430_MAXINNE_000_060 What brings you back to this tainted place, adventurer? Aaah, so <Emphasis>you</Emphasis> are the one who has answered Brother Adestan's call to enter the ruins. What brings you back to this tainted place, adventurer? Aaah, so *you* are the one who has answered Brother Adestan's call to enter the ruins.
63 62 TEXT_SUBCTS109_00430_MAXINNE_000_061 62 TEXT_SUBCTS109_00430_MAXINNE_000_061 I warn you, though─the keep has never been more perilous. The evil that dwells within has warped the forest life, turning woodland animals to brutish beasts. The place is feral! I warn you, though─the keep has never been more perilous. The evil that dwells within has warped the forest life, turning woodland animals to brutish beasts. The place is feral!
64 63 TEXT_SUBCTS109_00430_MAXINNE_000_062 63 TEXT_SUBCTS109_00430_MAXINNE_000_062 Our only hope is to slay the voidsent at the heart of the castle. If we do not... Well, I pray that the elementals guide your way through the keep, adventurer, and your victory brings peace to the forest! Our only hope is to slay the voidsent at the heart of the castle. If we do not... Well, I pray that the elementals guide your way through the keep, adventurer, and your victory brings peace to the forest!
65 64 TEXT_SUBCTS109_00430_MAXINNE_000_070 64 TEXT_SUBCTS109_00430_MAXINNE_000_070 Adventurer, I fear we may lose the forest lest the threat in Amdapor Keep is slain. Pray make haste! Adventurer, I fear we may lose the forest lest the threat in Amdapor Keep is slain. Pray make haste!
66 65 TEXT_SUBCTS109_00430_MAXINNE_000_080 65 TEXT_SUBCTS109_00430_MAXINNE_000_080 Does the voidsent lord no longer live? Wonderful! That explains the long-absent warmth to the air! Did you learn something of the fiends' summoner? Does the voidsent lord no longer live? Wonderful! That explains the long-absent warmth to the air! Did you learn something of the fiends' summoner?
67 66 TEXT_SUBCTS109_00430_MAXINNE_000_081 66 TEXT_SUBCTS109_00430_MAXINNE_000_081 No? Well, I shall leave <Emphasis>that</Emphasis> mystery to Brother Adestan. Pray hurry back to Camp Tranquil and tell him of your victory! No? Well, I shall leave *that* mystery to Brother Adestan. Pray hurry back to Camp Tranquil and tell him of your victory!
68 67 TEXT_SUBCTS109_00430_ADESTAN_000_090 67 TEXT_SUBCTS109_00430_ADESTAN_000_090 I am glad to see you unharmed, my friend! By Maxinne's report, the people of the Twelveswood owe you many thanks for vanquishing the voidsent lord. I am glad to see you unharmed, my friend! By Maxinne's report, the people of the Twelveswood owe you many thanks for vanquishing the voidsent lord.
69 68 TEXT_SUBCTS109_00430_ADESTAN_000_091 68 TEXT_SUBCTS109_00430_ADESTAN_000_091 Yet its death does leave a question: who summoned the fiends if not the Lambs of Dalamud? My friend, saw you aught within those sinister walls that might provide the answer? Yet its death does leave a question: who summoned the fiends if not the Lambs of Dalamud? My friend, saw you aught within those sinister walls that might provide the answer?
70 69 TEXT_SUBCTS109_00430_ADESTAN_000_092 69 TEXT_SUBCTS109_00430_ADESTAN_000_092 Not another living soul, you say? How curious. Could it be that the summoner quit the keep, then? Yes, unless... Not another living soul, you say? How curious. Could it be that the summoner quit the keep, then? Yes, unless...
71 70 TEXT_SUBCTS109_00430_ADESTAN_000_093 70 TEXT_SUBCTS109_00430_ADESTAN_000_093 In your last venture inside, you came upon cultists attempting to summon voidsent. This time, did you perchance see their remains upon the ground? In your last venture inside, you came upon cultists attempting to summon voidsent. This time, did you perchance see their remains upon the ground?
72 71 TEXT_SUBCTS109_00430_ADESTAN_000_094 71 TEXT_SUBCTS109_00430_ADESTAN_000_094 Hah! Then I know the truth of it. 'Twas no living soul who brought the voidsent upon us. No, it was the blood of the Lambs of Dalamud, the very same that stains the ground! Hah! Then I know the truth of it. 'Twas no living soul who brought the voidsent upon us. No, it was the blood of the Lambs of Dalamud, the very same that stains the ground!
73 72 TEXT_SUBCTS109_00430_ADESTAN_000_095 72 TEXT_SUBCTS109_00430_ADESTAN_000_095 The dark sigils drawn by the cultists must have been finished but for a sacrifice! How ironic, that their own blood should bring the rites to completion. The dark sigils drawn by the cultists must have been finished but for a sacrifice! How ironic, that their own blood should bring the rites to completion.
74 73 TEXT_SUBCTS109_00430_ADESTAN_000_096 73 TEXT_SUBCTS109_00430_ADESTAN_000_096 It was mere coincidence, and nothing more. No sinister forces here conspired, no mortals eagerly beckoned voidsent into our realm. We may put this matter to rest. It was mere coincidence, and nothing more. No sinister forces here conspired, no mortals eagerly beckoned voidsent into our realm. We may put this matter to rest.
75 74 TEXT_SUBCTS109_00430_ADESTAN_000_097 74 TEXT_SUBCTS109_00430_ADESTAN_000_097 ...Save for the voidsent lord at the heart of the keep. I had assumed it was an unthinking brute, but from what you said of its manner, mayhap it had cunning aplenty... ...Save for the voidsent lord at the heart of the keep. I had assumed it was an unthinking brute, but from what you said of its manner, mayhap it had cunning aplenty...
76 75 TEXT_SUBCTS109_00430_ADESTAN_100_097 75 TEXT_SUBCTS109_00430_ADESTAN_100_097 Indeed, this fiend <Emphasis>could</Emphasis> have beguiled the Lambs of Dalamud into all of this. If dark forces are able to so lead mortals, then grim days lie ahead of us. Indeed, this fiend *could* have beguiled the Lambs of Dalamud into all of this. If dark forces are able to so lead mortals, then grim days lie ahead of us.
77 76 TEXT_SUBCTS109_00430_ADESTAN_000_098 76 TEXT_SUBCTS109_00430_ADESTAN_000_098 But such ill musings do not suit your victory. I shall enjoy this respite from danger, as I hope you shall, too. Go well, and rest assured that A–Ruhn–Senna will learn of your valor this day. But such ill musings do not suit your victory. I shall enjoy this respite from danger, as I hope you shall, too. Go well, and rest assured that A–Ruhn–Senna will learn of your valor this day.
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