7.45 follow-up (#99)

* Update cn

* 7.45 follow-up
This commit is contained in:
xiashtra
2026-03-03 21:04:14 -06:00
committed by GitHub
parent ac666f0f6d
commit 03d949abaf
26493 changed files with 2237110 additions and 2316955 deletions
+54 -57
View File
@@ -1,57 +1,54 @@
key,0,1
#,,
int32,str,str
0,"TEXT_SUBSEA013_00661_SEQ_00","H'naanza has a simple yet profitable task for an interested adventurer."
1,"TEXT_SUBSEA013_00661_SEQ_01","Baderon is offering a bounty to any adventurer willing to cull wharf rats. Venture outside the Tempest Gate and slay five of the pests."
2,"TEXT_SUBSEA013_00661_SEQ_02","You mercilessly slaughter five of the disease-infested rats. Report to Baderon at the Drowning Wench and claim your reward."
3,"TEXT_SUBSEA013_00661_SEQ_03","An anonymous benefactor was behind the bounty, claiming that the constant scurrying of rats was driving him insane. Yet despite your efforts, Baderon suspects that the strange man will forever be tormented by the furry creatures."
4,"TEXT_SUBSEA013_00661_SEQ_04",""
5,"TEXT_SUBSEA013_00661_SEQ_05",""
6,"TEXT_SUBSEA013_00661_SEQ_06",""
7,"TEXT_SUBSEA013_00661_SEQ_07",""
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21,"TEXT_SUBSEA013_00661_SEQ_21",""
22,"TEXT_SUBSEA013_00661_SEQ_22",""
23,"TEXT_SUBSEA013_00661_SEQ_23",""
24,"TEXT_SUBSEA013_00661_TODO_00","Slay wharf rats."
25,"TEXT_SUBSEA013_00661_TODO_01","Report to Baderon."
26,"TEXT_SUBSEA013_00661_TODO_02",""
27,"TEXT_SUBSEA013_00661_TODO_03",""
28,"TEXT_SUBSEA013_00661_TODO_04",""
29,"TEXT_SUBSEA013_00661_TODO_05",""
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44,"TEXT_SUBSEA013_00661_TODO_20",""
45,"TEXT_SUBSEA013_00661_TODO_21",""
46,"TEXT_SUBSEA013_00661_TODO_22",""
47,"TEXT_SUBSEA013_00661_TODO_23",""
48,"TEXT_SUBSEA013_00661_HNAANZA_000_0","Hmmm? Are you in need of some trifling task to pass the time? Then I have just the job for you."
49,"TEXT_SUBSEA013_00661_HNAANZA_000_1","Baderon is offering a reward to any adventurer who slays at least five wharf rats."
50,"TEXT_SUBSEA013_00661_HNAANZA_000_2","There's no shortage of the pests lurking outside the Tempest Gate, so you should hurry and take advantage of this opportunity."
51,"TEXT_SUBSEA013_00661_BADERON_000_10","Ah, so ye slew a few rats! Good on ye, <If(PlayerParameter(4))>lass<Else/>lad</If>!"
52,"TEXT_SUBSEA013_00661_BADERON_000_11","This bloke comes through the other day and plops this 'uge sack the size of a bleedin' goobbue on the counter, sayin' any man what slays rats can 'ave somethin' from within."
53,"TEXT_SUBSEA013_00661_BADERON_000_12","When I inquires as to why, all 'e says is the damn <Emphasis>noise</Emphasis> they make when scurryin' about is drivin' 'im insane. Ye ask me, though, 'e was already a bit touched. Somethin' tells me the poor lad'll never find peace."
0,TEXT_SUBSEA013_00661_SEQ_00,H'naanza has a simple yet profitable task for an interested adventurer.
1,TEXT_SUBSEA013_00661_SEQ_01,Baderon is offering a bounty to any adventurer willing to cull wharf rats. Venture outside the Tempest Gate and slay five of the pests.
2,TEXT_SUBSEA013_00661_SEQ_02,You mercilessly slaughter five of the disease-infested rats. Report to Baderon at the Drowning Wench and claim your reward.
3,TEXT_SUBSEA013_00661_SEQ_03,"An anonymous benefactor was behind the bounty, claiming that the constant scurrying of rats was driving him insane. Yet despite your efforts, Baderon suspects that the strange man will forever be tormented by the furry creatures."
4,TEXT_SUBSEA013_00661_SEQ_04,
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24,TEXT_SUBSEA013_00661_TODO_00,Slay wharf rats.
25,TEXT_SUBSEA013_00661_TODO_01,Report to Baderon.
26,TEXT_SUBSEA013_00661_TODO_02,
27,TEXT_SUBSEA013_00661_TODO_03,
28,TEXT_SUBSEA013_00661_TODO_04,
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47,TEXT_SUBSEA013_00661_TODO_23,
48,TEXT_SUBSEA013_00661_HNAANZA_000_0,Hmmm? Are you in need of some trifling task to pass the time? Then I have just the job for you.
49,TEXT_SUBSEA013_00661_HNAANZA_000_1,Baderon is offering a reward to any adventurer who slays at least five wharf rats.
50,TEXT_SUBSEA013_00661_HNAANZA_000_2,"There's no shortage of the pests lurking outside the Tempest Gate, so you should hurry and take advantage of this opportunity."
51,TEXT_SUBSEA013_00661_BADERON_000_10,"Ah, so ye slew a few rats! Good on ye, lass!"
52,TEXT_SUBSEA013_00661_BADERON_000_11,"This bloke comes through the other day and plops this 'uge sack the size of a bleedin' goobbue on the counter, sayin' any man what slays rats can 'ave somethin' from within."
53,TEXT_SUBSEA013_00661_BADERON_000_12,"When I inquires as to why, all 'e says is the damn *noise* they make when scurryin' about is drivin' 'im insane. Ye ask me, though, 'e was already a bit touched. Somethin' tells me the poor lad'll never find peace."
1 key 0 TEXT_SUBSEA013_00661_SEQ_00 1 H'naanza has a simple yet profitable task for an interested adventurer.
2 # 1 TEXT_SUBSEA013_00661_SEQ_01 Baderon is offering a bounty to any adventurer willing to cull wharf rats. Venture outside the Tempest Gate and slay five of the pests.
3 int32 str 2 TEXT_SUBSEA013_00661_SEQ_02 str You mercilessly slaughter five of the disease-infested rats. Report to Baderon at the Drowning Wench and claim your reward.
4 0 TEXT_SUBSEA013_00661_SEQ_00 3 TEXT_SUBSEA013_00661_SEQ_03 H'naanza has a simple yet profitable task for an interested adventurer. An anonymous benefactor was behind the bounty, claiming that the constant scurrying of rats was driving him insane. Yet despite your efforts, Baderon suspects that the strange man will forever be tormented by the furry creatures.
5 1 TEXT_SUBSEA013_00661_SEQ_01 4 TEXT_SUBSEA013_00661_SEQ_04 Baderon is offering a bounty to any adventurer willing to cull wharf rats. Venture outside the Tempest Gate and slay five of the pests.
6 2 TEXT_SUBSEA013_00661_SEQ_02 5 TEXT_SUBSEA013_00661_SEQ_05 You mercilessly slaughter five of the disease-infested rats. Report to Baderon at the Drowning Wench and claim your reward.
7 3 TEXT_SUBSEA013_00661_SEQ_03 6 TEXT_SUBSEA013_00661_SEQ_06 An anonymous benefactor was behind the bounty, claiming that the constant scurrying of rats was driving him insane. Yet despite your efforts, Baderon suspects that the strange man will forever be tormented by the furry creatures.
8 4 TEXT_SUBSEA013_00661_SEQ_04 7 TEXT_SUBSEA013_00661_SEQ_07
9 5 TEXT_SUBSEA013_00661_SEQ_05 8 TEXT_SUBSEA013_00661_SEQ_08
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25 21 TEXT_SUBSEA013_00661_SEQ_21 24 TEXT_SUBSEA013_00661_TODO_00 Slay wharf rats.
26 22 TEXT_SUBSEA013_00661_SEQ_22 25 TEXT_SUBSEA013_00661_TODO_01 Report to Baderon.
27 23 TEXT_SUBSEA013_00661_SEQ_23 26 TEXT_SUBSEA013_00661_TODO_02
28 24 TEXT_SUBSEA013_00661_TODO_00 27 TEXT_SUBSEA013_00661_TODO_03 Slay wharf rats.
29 25 TEXT_SUBSEA013_00661_TODO_01 28 TEXT_SUBSEA013_00661_TODO_04 Report to Baderon.
30 26 TEXT_SUBSEA013_00661_TODO_02 29 TEXT_SUBSEA013_00661_TODO_05
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49 45 TEXT_SUBSEA013_00661_TODO_21 48 TEXT_SUBSEA013_00661_HNAANZA_000_0 Hmmm? Are you in need of some trifling task to pass the time? Then I have just the job for you.
50 46 TEXT_SUBSEA013_00661_TODO_22 49 TEXT_SUBSEA013_00661_HNAANZA_000_1 Baderon is offering a reward to any adventurer who slays at least five wharf rats.
51 47 TEXT_SUBSEA013_00661_TODO_23 50 TEXT_SUBSEA013_00661_HNAANZA_000_2 There's no shortage of the pests lurking outside the Tempest Gate, so you should hurry and take advantage of this opportunity.
52 48 TEXT_SUBSEA013_00661_HNAANZA_000_0 51 TEXT_SUBSEA013_00661_BADERON_000_10 Hmmm? Are you in need of some trifling task to pass the time? Then I have just the job for you. Ah, so ye slew a few rats! Good on ye, lass!
53 49 TEXT_SUBSEA013_00661_HNAANZA_000_1 52 TEXT_SUBSEA013_00661_BADERON_000_11 Baderon is offering a reward to any adventurer who slays at least five wharf rats. This bloke comes through the other day and plops this 'uge sack the size of a bleedin' goobbue on the counter, sayin' any man what slays rats can 'ave somethin' from within.
54 50 TEXT_SUBSEA013_00661_HNAANZA_000_2 53 TEXT_SUBSEA013_00661_BADERON_000_12 There's no shortage of the pests lurking outside the Tempest Gate, so you should hurry and take advantage of this opportunity. When I inquires as to why, all 'e says is the damn *noise* they make when scurryin' about is drivin' 'im insane. Ye ask me, though, 'e was already a bit touched. Somethin' tells me the poor lad'll never find peace.
51 TEXT_SUBSEA013_00661_BADERON_000_10 Ah, so ye slew a few rats! Good on ye, <If(PlayerParameter(4))>lass<Else/>lad</If>!
52 TEXT_SUBSEA013_00661_BADERON_000_11 This bloke comes through the other day and plops this 'uge sack the size of a bleedin' goobbue on the counter, sayin' any man what slays rats can 'ave somethin' from within.
53 TEXT_SUBSEA013_00661_BADERON_000_12 When I inquires as to why, all 'e says is the damn <Emphasis>noise</Emphasis> they make when scurryin' about is drivin' 'im insane. Ye ask me, though, 'e was already a bit touched. Somethin' tells me the poor lad'll never find peace.