7.45 follow-up (#99)

* Update cn

* 7.45 follow-up
This commit is contained in:
xiashtra
2026-03-03 21:04:14 -06:00
committed by GitHub
parent ac666f0f6d
commit 03d949abaf
26493 changed files with 2237110 additions and 2316955 deletions
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key,0,1
#,,
int32,str,str
0,"TEXT_FESHLW014_01170_SEQ_00","The Impresario has yet another task for you. He just isn't quite sure what it is yet.
0,TEXT_FESHLW014_01170_SEQ_00,"The Impresario has yet another task for you. He just isn't quite sure what it is yet.
※This quest is available for a limited time only."
1,"TEXT_FESHLW014_01170_SEQ_01","The Impresario, pleased with your honest efforts on his troupe's behalf, has entrusted you with the most vital task of placing one final warding lantern in a dimly lit area of town. Speak once more to the shifty thespian to obtain the necessary supplies.
1,TEXT_FESHLW014_01170_SEQ_01,"The Impresario, pleased with your honest efforts on his troupe's behalf, has entrusted you with the most vital task of placing one final warding lantern in a dimly lit area of town. Speak once more to the shifty thespian to obtain the necessary supplies.
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
2,"TEXT_FESHLW014_01170_SEQ_02","You have obtained the final warding lantern and the means by which to light it. Proceed to place it as directed."
3,"TEXT_FESHLW014_01170_SEQ_03","The lantern having been successfully placed, proceed to light it with the bomb digit."
4,"TEXT_FESHLW014_01170_SEQ_04","Upon lighting the final warding lantern, a curious voice speaks to you, raising doubts as to the true identity of the Impresario and his men, and encouraging you to seek the truth from the troupe's purported patrons. Begin your investigation by speaking to Storm Captain O'adenek at Maelstrom Command."
5,"TEXT_FESHLW014_01170_SEQ_05","O'adenek insists that the Maelstrom has had no dealings with the Impresario and his dubious band, saying that she hears they were personally summoned by the Yellowjackets. Seek the truth from Sundyrund at the Coral Tower."
6,"TEXT_FESHLW014_01170_SEQ_06","Sundyrund is adamant that the Yellowjackets know nothing of the Impresario and his troupe, saying that he heard that they were invited by the Adventurers' Guild. Make for the Drowning Wench and see what Baderon might know of the matter."
7,"TEXT_FESHLW014_01170_SEQ_07","Hearing your words, Baderon concludes that the Impresario is not who he claims to be. Use the sparkler he has given you to spook the dubious troupemaster into showing his true colors."
8,"TEXT_FESHLW014_01170_SEQ_08","Spooked clean out of his costume, the Impresario is revealed to be an actual imp. As he tells it, he and his monstrous minions cooked up their scheme in hopes for a return to the old days, when All Saints' Wake afforded an opportunity for his kind to frolic and purvey mischief in town. Assuring you that he means no harm, you agree to keep his secret. All told, this has proven to be an eventful All Saints' Wake─though the true identity of the disembodied voice that guided you to the truth remains cloaked in shadows..."
9,"TEXT_FESHLW014_01170_SEQ_09",""
10,"TEXT_FESHLW014_01170_SEQ_10",""
11,"TEXT_FESHLW014_01170_SEQ_11",""
12,"TEXT_FESHLW014_01170_SEQ_12",""
13,"TEXT_FESHLW014_01170_SEQ_13",""
14,"TEXT_FESHLW014_01170_SEQ_14",""
15,"TEXT_FESHLW014_01170_SEQ_15",""
16,"TEXT_FESHLW014_01170_SEQ_16",""
17,"TEXT_FESHLW014_01170_SEQ_17",""
18,"TEXT_FESHLW014_01170_SEQ_18",""
19,"TEXT_FESHLW014_01170_SEQ_19",""
20,"TEXT_FESHLW014_01170_SEQ_20",""
21,"TEXT_FESHLW014_01170_SEQ_21",""
22,"TEXT_FESHLW014_01170_SEQ_22",""
23,"TEXT_FESHLW014_01170_SEQ_23",""
24,"TEXT_FESHLW014_01170_TODO_00","While in costume, speak with the shifty thespian."
25,"TEXT_FESHLW014_01170_TODO_01","While in costume, place the warding lantern in the specified location."
26,"TEXT_FESHLW014_01170_TODO_02","While in costume, light the warding lantern."
27,"TEXT_FESHLW014_01170_TODO_03","Speak with O'adenek at Maelstrom Command."
28,"TEXT_FESHLW014_01170_TODO_04","Speak with Sundyrund at the Coral Tower."
29,"TEXT_FESHLW014_01170_TODO_05","Speak with Baderon at the Drowning Wench."
30,"TEXT_FESHLW014_01170_TODO_06","While in costume, use the spooky sparkler to frighten the Impresario."
31,"TEXT_FESHLW014_01170_TODO_07",""
32,"TEXT_FESHLW014_01170_TODO_08",""
33,"TEXT_FESHLW014_01170_TODO_09",""
34,"TEXT_FESHLW014_01170_TODO_10",""
35,"TEXT_FESHLW014_01170_TODO_11",""
36,"TEXT_FESHLW014_01170_TODO_12",""
37,"TEXT_FESHLW014_01170_TODO_13",""
38,"TEXT_FESHLW014_01170_TODO_14",""
39,"TEXT_FESHLW014_01170_TODO_15",""
40,"TEXT_FESHLW014_01170_TODO_16",""
41,"TEXT_FESHLW014_01170_TODO_17",""
42,"TEXT_FESHLW014_01170_TODO_18",""
43,"TEXT_FESHLW014_01170_TODO_19",""
44,"TEXT_FESHLW014_01170_TODO_20",""
45,"TEXT_FESHLW014_01170_TODO_21",""
46,"TEXT_FESHLW014_01170_TODO_22",""
47,"TEXT_FESHLW014_01170_TODO_23",""
48,"TEXT_FESHLW014_01170_IMPHEAD_000_000","Back again? I thought I'd given you enough work to keep you out of our─ Ahem! Your efforts on my troupe's behalf have so impressed me that I would entrust to you the most important task of all. What manner of task, you ask? Why, that would be, ah...erm..."
49,"TEXT_FESHLW014_01170_IMPHEAD_000_001","Ah, yes! This lantern here!"
50,"TEXT_FESHLW014_01170_IMPHEAD_000_002","Yes, I am certain there is some unlit nook or cranny of this city that is in dire need of illumination, and you are unquestionably the <If(PlayerParameter(4))>woman<Else/>man</If> for the job!"
51,"TEXT_FESHLW014_01170_IMPHEAD_000_003","Now, procure the necessary supplies from my associate over there, and hop to it. I have more important matters to attend to! Heh heh heh..."
52,"TEXT_FESHLW014_01170_IMPA_000_010","One final lantern? How odd, I could have sworn that we had lit them all..."
53,"TEXT_FESHLW014_01170_IMPA_000_011","But who am I to question the Impresario? Very well, take this bomb digit and do with it as you will."
54,"TEXT_FESHLW014_01170_IMPA_000_019","And remember: don't forget your costume. These streets aren't safe for adventurers...heh heh."
55,"TEXT_FESHLW014_01170_PUMPKIN_000_020","(-Disembodied Voice-)<Emphasis>Don your guise, living one... 'Tis unsafe to reveal yourself here...</Emphasis>"
56,"TEXT_FESHLW014_01170_PUMPKIN_000_010","(-Disembodied Voice-)<Emphasis>Ah, the flames warm my belly. Thank you, living one...</Emphasis>"
57,"TEXT_FESHLW014_01170_PUMPKIN_000_011","(-Disembodied Voice-)<Emphasis>The monstrous troupers you consort with...do you not wonder whence they truly hail?</Emphasis>"
58,"TEXT_FESHLW014_01170_PUMPKIN_000_012","(-Disembodied Voice-)<Emphasis>Should you be curious, you would do well to speak with their purported patrons. But be warned, friend─some secrets are best left to dwell in the darkness...</Emphasis>"
59,"TEXT_FESHLW014_01170_OADENEK_100_000","Ah, those performers. Their guises are a bit <Emphasis>too</Emphasis> convincing, if you ask me. All Saints' Wake or no, I am ill pleased to see such baleful creatures skulking about the streets of our fair nation."
60,"TEXT_FESHLW014_01170_OADENEK_000_040","It is the Maelstrom's sworn duty to safeguard Limsa Lominsa and its people. I cannot help but have reservations about partaking in such idle revelry in these trying times."
61,"TEXT_FESHLW014_01170_OADENEK_000_041","And yet the Yellowjackets are convinced that this sort of merrymaking is just what Lominsans need, or so I've heard. If you would know more, Sundyrund might be able to elaborate."
62,"TEXT_FESHLW014_01170_SUNDYRUND_000_050","What!? O'adenek told ye that <Emphasis>we</Emphasis> invited that ghastly troupe to Limsa!? Hah, that's rich!"
63,"TEXT_FESHLW014_01170_SUNDYRUND_000_051","I think I speak for us all when I say that I've seen enough spooks to last me a lifetime. No, this is all the Adventurers' Guild's doing. If ye'd know more, take it up with Baderon. Hells, I've half a mind to do so myself!"
64,"TEXT_FESHLW014_01170_BADERON_000_060","Eh? That barnacle brain reckons <Emphasis>I</Emphasis> was the one as invited them scurvy mummers to Limsa!?"
65,"TEXT_FESHLW014_01170_BADERON_000_061","'Ells, if I had me druthers, I'd keelhaul the lot o' them."
66,"TEXT_FESHLW014_01170_BADERON_000_062","No, somethin' stinks 'ere, an' it sure as 'ells ain't me grog."
67,"TEXT_FESHLW014_01170_BADERON_000_063","I've been savin' this 'ere fer a special occasion. Aye, why don't ye pay one last visit to that so-called Impresario an' see if this doesn't 'ave 'im singin' a new shanty."
68,"TEXT_FESHLW014_01170_IMPHEAD_000_070","Wh-What in the─!?"
69,"TEXT_FESHLW014_01170_IMPHEAD_000_071","M-My disguise! It's ruined! What did ya have to do that for!?"
70,"TEXT_FESHLW014_01170_IMPHEAD_000_072","Bah, seven hells! All right, ya got me. That's right, the self-styled Impresario is a real, honest-to-goodness imp."
71,"TEXT_FESHLW014_01170_IMPHEAD_000_073","Whoa! Settle down, <If(PlayerParameter(4))>little lady<Else/>big fella</If>! So the whole traveling circus thing was a ruse─ya got me there. But, cross my wings and hope to die, I swear we didn't mean ya no harm."
72,"TEXT_FESHLW014_01170_IMPHEAD_000_074","Back in the old days, when celebratin' All Saints' Wake was in fashion, it was the one time a year when we could leave the dank ol' dungeons we called home, stretch our wings a bit, and mingle with the city folk."
73,"TEXT_FESHLW014_01170_IMPHEAD_000_075","Sure, we caused our share of mischief─and occasionally spooked some ol' grandma half to death─but we never hurt no one. Not on purpose, at least..."
74,"TEXT_FESHLW014_01170_IMPHEAD_000_076","Ever since the Calamity, though, everyone's so godsdamned <Emphasis>serious</Emphasis>. Can't even come within eyeshot of the city limits without some overzealous adventurer like yourself wavin' a weapon at me, out for blood. Can ya blame us for wantin' to bring back the old customs?"
75,"TEXT_FESHLW014_01170_IMPHEAD_000_077","Ah, but what does it matter now? Thanks to your meddlin', our charade is through. And I know exactly what happens next."
76,"TEXT_FESHLW014_01170_IMPHEAD_000_078","Yep, you're going to tear off the costume I so kindly provided for you─free of charge, I might add─slip into your favorite suit of armor, and hack my poor little wings off. All for the <Emphasis>crime</Emphasis> of trying to have a little fun."
77,"TEXT_FESHLW014_01170_IMPHEAD_000_079","Truly? You'll...you'll keep our secret?"
78,"TEXT_FESHLW014_01170_IMPHEAD_000_080","Who'd've thunk it? You adventurers aren't all so bad. Me and my minions, we'll not forget this kindness. "
79,"TEXT_FESHLW014_01170_IMPHEAD_000_081","That said, ya have to admit that our ruse was quite the clever one. Just tell me this: however did ya manage to see through it all?"
80,"TEXT_FESHLW014_01170_IMPHEAD_000_082","A pumpkin spilled our secrets, ya say? Hah, that's a good one!"
81,"TEXT_FESHLW014_01170_IMPHEAD_000_083","Listen, the Great Gourd was just a tall tale that I cooked up to give adventurers like you a good fright! Are you suggesting that some overgrown pumpkin could truly...?"
82,"TEXT_FESHLW014_01170_IMPHEAD_000_084","Well, this is All Saints' Wake. Who knows what mysteries the night still holds?"
83,"TEXT_FESHLW014_01170_IMPHEAD_000_085","So tread carefully, adventurer! And do be wary of the shadows. Heh heh heh..."
84,"TEXT_FESHLW014_01170_PUMPKIN_000_086","(-Disembodied Voice-)<Emphasis>Adventurers and monsters, reveling as one~♪
And with this, my work is done~♪</Emphasis>"
85,"TEXT_FESHLW014_01170_IMPHEAD_000_090","What's the matter, friend? Have you misplaced your costume? I fear I cannot allow you to participate in the festivities unless you are dressed for the part."
2,TEXT_FESHLW014_01170_SEQ_02,You have obtained the final warding lantern and the means by which to light it. Proceed to place it as directed.
3,TEXT_FESHLW014_01170_SEQ_03,"The lantern having been successfully placed, proceed to light it with the bomb digit."
4,TEXT_FESHLW014_01170_SEQ_04,"Upon lighting the final warding lantern, a curious voice speaks to you, raising doubts as to the true identity of the Impresario and his men, and encouraging you to seek the truth from the troupe's purported patrons. Begin your investigation by speaking to Storm Captain O'adenek at Maelstrom Command."
5,TEXT_FESHLW014_01170_SEQ_05,"O'adenek insists that the Maelstrom has had no dealings with the Impresario and his dubious band, saying that she hears they were personally summoned by the Yellowjackets. Seek the truth from Sundyrund at the Coral Tower."
6,TEXT_FESHLW014_01170_SEQ_06,"Sundyrund is adamant that the Yellowjackets know nothing of the Impresario and his troupe, saying that he heard that they were invited by the Adventurers' Guild. Make for the Drowning Wench and see what Baderon might know of the matter."
7,TEXT_FESHLW014_01170_SEQ_07,"Hearing your words, Baderon concludes that the Impresario is not who he claims to be. Use the sparkler he has given you to spook the dubious troupemaster into showing his true colors."
8,TEXT_FESHLW014_01170_SEQ_08,"Spooked clean out of his costume, the Impresario is revealed to be an actual imp. As he tells it, he and his monstrous minions cooked up their scheme in hopes for a return to the old days, when All Saints' Wake afforded an opportunity for his kind to frolic and purvey mischief in town. Assuring you that he means no harm, you agree to keep his secret. All told, this has proven to be an eventful All Saints' Wake─though the true identity of the disembodied voice that guided you to the truth remains cloaked in shadows..."
9,TEXT_FESHLW014_01170_SEQ_09,
10,TEXT_FESHLW014_01170_SEQ_10,
11,TEXT_FESHLW014_01170_SEQ_11,
12,TEXT_FESHLW014_01170_SEQ_12,
13,TEXT_FESHLW014_01170_SEQ_13,
14,TEXT_FESHLW014_01170_SEQ_14,
15,TEXT_FESHLW014_01170_SEQ_15,
16,TEXT_FESHLW014_01170_SEQ_16,
17,TEXT_FESHLW014_01170_SEQ_17,
18,TEXT_FESHLW014_01170_SEQ_18,
19,TEXT_FESHLW014_01170_SEQ_19,
20,TEXT_FESHLW014_01170_SEQ_20,
21,TEXT_FESHLW014_01170_SEQ_21,
22,TEXT_FESHLW014_01170_SEQ_22,
23,TEXT_FESHLW014_01170_SEQ_23,
24,TEXT_FESHLW014_01170_TODO_00,"While in costume, speak with the shifty thespian."
25,TEXT_FESHLW014_01170_TODO_01,"While in costume, place the warding lantern in the specified location."
26,TEXT_FESHLW014_01170_TODO_02,"While in costume, light the warding lantern."
27,TEXT_FESHLW014_01170_TODO_03,Speak with O'adenek at Maelstrom Command.
28,TEXT_FESHLW014_01170_TODO_04,Speak with Sundyrund at the Coral Tower.
29,TEXT_FESHLW014_01170_TODO_05,Speak with Baderon at the Drowning Wench.
30,TEXT_FESHLW014_01170_TODO_06,"While in costume, use the spooky sparkler to frighten the Impresario."
31,TEXT_FESHLW014_01170_TODO_07,
32,TEXT_FESHLW014_01170_TODO_08,
33,TEXT_FESHLW014_01170_TODO_09,
34,TEXT_FESHLW014_01170_TODO_10,
35,TEXT_FESHLW014_01170_TODO_11,
36,TEXT_FESHLW014_01170_TODO_12,
37,TEXT_FESHLW014_01170_TODO_13,
38,TEXT_FESHLW014_01170_TODO_14,
39,TEXT_FESHLW014_01170_TODO_15,
40,TEXT_FESHLW014_01170_TODO_16,
41,TEXT_FESHLW014_01170_TODO_17,
42,TEXT_FESHLW014_01170_TODO_18,
43,TEXT_FESHLW014_01170_TODO_19,
44,TEXT_FESHLW014_01170_TODO_20,
45,TEXT_FESHLW014_01170_TODO_21,
46,TEXT_FESHLW014_01170_TODO_22,
47,TEXT_FESHLW014_01170_TODO_23,
48,TEXT_FESHLW014_01170_IMPHEAD_000_000,"Back again? I thought I'd given you enough work to keep you out of our─ Ahem! Your efforts on my troupe's behalf have so impressed me that I would entrust to you the most important task of all. What manner of task, you ask? Why, that would be, ah...erm..."
49,TEXT_FESHLW014_01170_IMPHEAD_000_001,"Ah, yes! This lantern here!"
50,TEXT_FESHLW014_01170_IMPHEAD_000_002,"Yes, I am certain there is some unlit nook or cranny of this city that is in dire need of illumination, and you are unquestionably the woman for the job!"
51,TEXT_FESHLW014_01170_IMPHEAD_000_003,"Now, procure the necessary supplies from my associate over there, and hop to it. I have more important matters to attend to! Heh heh heh..."
52,TEXT_FESHLW014_01170_IMPA_000_010,"One final lantern? How odd, I could have sworn that we had lit them all..."
53,TEXT_FESHLW014_01170_IMPA_000_011,"But who am I to question the Impresario? Very well, take this bomb digit and do with it as you will."
54,TEXT_FESHLW014_01170_IMPA_000_019,And remember: don't forget your costume. These streets aren't safe for adventurers...heh heh.
55,TEXT_FESHLW014_01170_PUMPKIN_000_020,"(-Disembodied Voice-)*Don your guise, living one... 'Tis unsafe to reveal yourself here...*"
56,TEXT_FESHLW014_01170_PUMPKIN_000_010,"(-Disembodied Voice-)*Ah, the flames warm my belly. Thank you, living one...*"
57,TEXT_FESHLW014_01170_PUMPKIN_000_011,(-Disembodied Voice-)*The monstrous troupers you consort with...do you not wonder whence they truly hail?*
58,TEXT_FESHLW014_01170_PUMPKIN_000_012,"(-Disembodied Voice-)*Should you be curious, you would do well to speak with their purported patrons. But be warned, friend─some secrets are best left to dwell in the darkness...*"
59,TEXT_FESHLW014_01170_OADENEK_100_000,"Ah, those performers. Their guises are a bit *too* convincing, if you ask me. All Saints' Wake or no, I am ill pleased to see such baleful creatures skulking about the streets of our fair nation."
60,TEXT_FESHLW014_01170_OADENEK_000_040,It is the Maelstrom's sworn duty to safeguard Limsa Lominsa and its people. I cannot help but have reservations about partaking in such idle revelry in these trying times.
61,TEXT_FESHLW014_01170_OADENEK_000_041,"And yet the Yellowjackets are convinced that this sort of merrymaking is just what Lominsans need, or so I've heard. If you would know more, Sundyrund might be able to elaborate."
62,TEXT_FESHLW014_01170_SUNDYRUND_000_050,"What!? O'adenek told ye that *we* invited that ghastly troupe to Limsa!? Hah, that's rich!"
63,TEXT_FESHLW014_01170_SUNDYRUND_000_051,"I think I speak for us all when I say that I've seen enough spooks to last me a lifetime. No, this is all the Adventurers' Guild's doing. If ye'd know more, take it up with Baderon. Hells, I've half a mind to do so myself!"
64,TEXT_FESHLW014_01170_BADERON_000_060,Eh? That barnacle brain reckons *I* was the one as invited them scurvy mummers to Limsa!?
65,TEXT_FESHLW014_01170_BADERON_000_061,"'Ells, if I had me druthers, I'd keelhaul the lot o' them."
66,TEXT_FESHLW014_01170_BADERON_000_062,"No, somethin' stinks 'ere, an' it sure as 'ells ain't me grog."
67,TEXT_FESHLW014_01170_BADERON_000_063,"I've been savin' this 'ere fer a special occasion. Aye, why don't ye pay one last visit to that so-called Impresario an' see if this doesn't 'ave 'im singin' a new shanty."
68,TEXT_FESHLW014_01170_IMPHEAD_000_070,Wh-What in the─!?
69,TEXT_FESHLW014_01170_IMPHEAD_000_071,M-My disguise! It's ruined! What did ya have to do that for!?
70,TEXT_FESHLW014_01170_IMPHEAD_000_072,"Bah, seven hells! All right, ya got me. That's right, the self-styled Impresario is a real, honest-to-goodness imp."
71,TEXT_FESHLW014_01170_IMPHEAD_000_073,"Whoa! Settle down, little lady! So the whole traveling circus thing was a ruse─ya got me there. But, cross my wings and hope to die, I swear we didn't mean ya no harm."
72,TEXT_FESHLW014_01170_IMPHEAD_000_074,"Back in the old days, when celebratin' All Saints' Wake was in fashion, it was the one time a year when we could leave the dank ol' dungeons we called home, stretch our wings a bit, and mingle with the city folk."
73,TEXT_FESHLW014_01170_IMPHEAD_000_075,"Sure, we caused our share of mischief─and occasionally spooked some ol' grandma half to death─but we never hurt no one. Not on purpose, at least..."
74,TEXT_FESHLW014_01170_IMPHEAD_000_076,"Ever since the Calamity, though, everyone's so godsdamned *serious*. Can't even come within eyeshot of the city limits without some overzealous adventurer like yourself wavin' a weapon at me, out for blood. Can ya blame us for wantin' to bring back the old customs?"
75,TEXT_FESHLW014_01170_IMPHEAD_000_077,"Ah, but what does it matter now? Thanks to your meddlin', our charade is through. And I know exactly what happens next."
76,TEXT_FESHLW014_01170_IMPHEAD_000_078,"Yep, you're going to tear off the costume I so kindly provided for you─free of charge, I might add─slip into your favorite suit of armor, and hack my poor little wings off. All for the *crime* of trying to have a little fun."
77,TEXT_FESHLW014_01170_IMPHEAD_000_079,Truly? You'll...you'll keep our secret?
78,TEXT_FESHLW014_01170_IMPHEAD_000_080,"Who'd've thunk it? You adventurers aren't all so bad. Me and my minions, we'll not forget this kindness. "
79,TEXT_FESHLW014_01170_IMPHEAD_000_081,"That said, ya have to admit that our ruse was quite the clever one. Just tell me this: however did ya manage to see through it all?"
80,TEXT_FESHLW014_01170_IMPHEAD_000_082,"A pumpkin spilled our secrets, ya say? Hah, that's a good one!"
81,TEXT_FESHLW014_01170_IMPHEAD_000_083,"Listen, the Great Gourd was just a tall tale that I cooked up to give adventurers like you a good fright! Are you suggesting that some overgrown pumpkin could truly...?"
82,TEXT_FESHLW014_01170_IMPHEAD_000_084,"Well, this is All Saints' Wake. Who knows what mysteries the night still holds?"
83,TEXT_FESHLW014_01170_IMPHEAD_000_085,"So tread carefully, adventurer! And do be wary of the shadows. Heh heh heh..."
84,TEXT_FESHLW014_01170_PUMPKIN_000_086,"(-Disembodied Voice-)*Adventurers and monsters, reveling as one~♪
And with this, my work is done~♪*"
85,TEXT_FESHLW014_01170_IMPHEAD_000_090,"What's the matter, friend? Have you misplaced your costume? I fear I cannot allow you to participate in the festivities unless you are dressed for the part."
1 key 0 TEXT_FESHLW014_01170_SEQ_00 1 The Impresario has yet another task for you. He just isn't quite sure what it is yet. ※This quest is available for a limited time only.
#
int32 str str
0 TEXT_FESHLW014_01170_SEQ_00 The Impresario has yet another task for you. He just isn't quite sure what it is yet. ※This quest is available for a limited time only.
2 1 TEXT_FESHLW014_01170_SEQ_01 1 TEXT_FESHLW014_01170_SEQ_01 The Impresario, pleased with your honest efforts on his troupe's behalf, has entrusted you with the most vital task of placing one final warding lantern in a dimly lit area of town. Speak once more to the shifty thespian to obtain the necessary supplies. ※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone. The Impresario, pleased with your honest efforts on his troupe's behalf, has entrusted you with the most vital task of placing one final warding lantern in a dimly lit area of town. Speak once more to the shifty thespian to obtain the necessary supplies. ※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone.
3 2 TEXT_FESHLW014_01170_SEQ_02 2 TEXT_FESHLW014_01170_SEQ_02 You have obtained the final warding lantern and the means by which to light it. Proceed to place it as directed. You have obtained the final warding lantern and the means by which to light it. Proceed to place it as directed.
4 3 TEXT_FESHLW014_01170_SEQ_03 3 TEXT_FESHLW014_01170_SEQ_03 The lantern having been successfully placed, proceed to light it with the bomb digit. The lantern having been successfully placed, proceed to light it with the bomb digit.
5 4 TEXT_FESHLW014_01170_SEQ_04 4 TEXT_FESHLW014_01170_SEQ_04 Upon lighting the final warding lantern, a curious voice speaks to you, raising doubts as to the true identity of the Impresario and his men, and encouraging you to seek the truth from the troupe's purported patrons. Begin your investigation by speaking to Storm Captain O'adenek at Maelstrom Command. Upon lighting the final warding lantern, a curious voice speaks to you, raising doubts as to the true identity of the Impresario and his men, and encouraging you to seek the truth from the troupe's purported patrons. Begin your investigation by speaking to Storm Captain O'adenek at Maelstrom Command.
6 5 TEXT_FESHLW014_01170_SEQ_05 5 TEXT_FESHLW014_01170_SEQ_05 O'adenek insists that the Maelstrom has had no dealings with the Impresario and his dubious band, saying that she hears they were personally summoned by the Yellowjackets. Seek the truth from Sundyrund at the Coral Tower. O'adenek insists that the Maelstrom has had no dealings with the Impresario and his dubious band, saying that she hears they were personally summoned by the Yellowjackets. Seek the truth from Sundyrund at the Coral Tower.
7 6 TEXT_FESHLW014_01170_SEQ_06 6 TEXT_FESHLW014_01170_SEQ_06 Sundyrund is adamant that the Yellowjackets know nothing of the Impresario and his troupe, saying that he heard that they were invited by the Adventurers' Guild. Make for the Drowning Wench and see what Baderon might know of the matter. Sundyrund is adamant that the Yellowjackets know nothing of the Impresario and his troupe, saying that he heard that they were invited by the Adventurers' Guild. Make for the Drowning Wench and see what Baderon might know of the matter.
8 7 TEXT_FESHLW014_01170_SEQ_07 7 TEXT_FESHLW014_01170_SEQ_07 Hearing your words, Baderon concludes that the Impresario is not who he claims to be. Use the sparkler he has given you to spook the dubious troupemaster into showing his true colors. Hearing your words, Baderon concludes that the Impresario is not who he claims to be. Use the sparkler he has given you to spook the dubious troupemaster into showing his true colors.
9 8 TEXT_FESHLW014_01170_SEQ_08 8 TEXT_FESHLW014_01170_SEQ_08 Spooked clean out of his costume, the Impresario is revealed to be an actual imp. As he tells it, he and his monstrous minions cooked up their scheme in hopes for a return to the old days, when All Saints' Wake afforded an opportunity for his kind to frolic and purvey mischief in town. Assuring you that he means no harm, you agree to keep his secret. All told, this has proven to be an eventful All Saints' Wake─though the true identity of the disembodied voice that guided you to the truth remains cloaked in shadows... Spooked clean out of his costume, the Impresario is revealed to be an actual imp. As he tells it, he and his monstrous minions cooked up their scheme in hopes for a return to the old days, when All Saints' Wake afforded an opportunity for his kind to frolic and purvey mischief in town. Assuring you that he means no harm, you agree to keep his secret. All told, this has proven to be an eventful All Saints' Wake─though the true identity of the disembodied voice that guided you to the truth remains cloaked in shadows...
10 9 TEXT_FESHLW014_01170_SEQ_09 9 TEXT_FESHLW014_01170_SEQ_09
11 10 TEXT_FESHLW014_01170_SEQ_10 10 TEXT_FESHLW014_01170_SEQ_10
12 11 TEXT_FESHLW014_01170_SEQ_11 11 TEXT_FESHLW014_01170_SEQ_11
13 12 TEXT_FESHLW014_01170_SEQ_12 12 TEXT_FESHLW014_01170_SEQ_12
14 13 TEXT_FESHLW014_01170_SEQ_13 13 TEXT_FESHLW014_01170_SEQ_13
15 14 TEXT_FESHLW014_01170_SEQ_14 14 TEXT_FESHLW014_01170_SEQ_14
16 15 TEXT_FESHLW014_01170_SEQ_15 15 TEXT_FESHLW014_01170_SEQ_15
17 16 TEXT_FESHLW014_01170_SEQ_16 16 TEXT_FESHLW014_01170_SEQ_16
18 17 TEXT_FESHLW014_01170_SEQ_17 17 TEXT_FESHLW014_01170_SEQ_17
19 18 TEXT_FESHLW014_01170_SEQ_18 18 TEXT_FESHLW014_01170_SEQ_18
20 19 TEXT_FESHLW014_01170_SEQ_19 19 TEXT_FESHLW014_01170_SEQ_19
21 20 TEXT_FESHLW014_01170_SEQ_20 20 TEXT_FESHLW014_01170_SEQ_20
22 21 TEXT_FESHLW014_01170_SEQ_21 21 TEXT_FESHLW014_01170_SEQ_21
23 22 TEXT_FESHLW014_01170_SEQ_22 22 TEXT_FESHLW014_01170_SEQ_22
24 23 TEXT_FESHLW014_01170_SEQ_23 23 TEXT_FESHLW014_01170_SEQ_23
25 24 TEXT_FESHLW014_01170_TODO_00 24 TEXT_FESHLW014_01170_TODO_00 While in costume, speak with the shifty thespian. While in costume, speak with the shifty thespian.
26 25 TEXT_FESHLW014_01170_TODO_01 25 TEXT_FESHLW014_01170_TODO_01 While in costume, place the warding lantern in the specified location. While in costume, place the warding lantern in the specified location.
27 26 TEXT_FESHLW014_01170_TODO_02 26 TEXT_FESHLW014_01170_TODO_02 While in costume, light the warding lantern. While in costume, light the warding lantern.
28 27 TEXT_FESHLW014_01170_TODO_03 27 TEXT_FESHLW014_01170_TODO_03 Speak with O'adenek at Maelstrom Command. Speak with O'adenek at Maelstrom Command.
29 28 TEXT_FESHLW014_01170_TODO_04 28 TEXT_FESHLW014_01170_TODO_04 Speak with Sundyrund at the Coral Tower. Speak with Sundyrund at the Coral Tower.
30 29 TEXT_FESHLW014_01170_TODO_05 29 TEXT_FESHLW014_01170_TODO_05 Speak with Baderon at the Drowning Wench. Speak with Baderon at the Drowning Wench.
31 30 TEXT_FESHLW014_01170_TODO_06 30 TEXT_FESHLW014_01170_TODO_06 While in costume, use the spooky sparkler to frighten the Impresario. While in costume, use the spooky sparkler to frighten the Impresario.
32 31 TEXT_FESHLW014_01170_TODO_07 31 TEXT_FESHLW014_01170_TODO_07
33 32 TEXT_FESHLW014_01170_TODO_08 32 TEXT_FESHLW014_01170_TODO_08
34 33 TEXT_FESHLW014_01170_TODO_09 33 TEXT_FESHLW014_01170_TODO_09
35 34 TEXT_FESHLW014_01170_TODO_10 34 TEXT_FESHLW014_01170_TODO_10
36 35 TEXT_FESHLW014_01170_TODO_11 35 TEXT_FESHLW014_01170_TODO_11
37 36 TEXT_FESHLW014_01170_TODO_12 36 TEXT_FESHLW014_01170_TODO_12
38 37 TEXT_FESHLW014_01170_TODO_13 37 TEXT_FESHLW014_01170_TODO_13
39 38 TEXT_FESHLW014_01170_TODO_14 38 TEXT_FESHLW014_01170_TODO_14
40 39 TEXT_FESHLW014_01170_TODO_15 39 TEXT_FESHLW014_01170_TODO_15
41 40 TEXT_FESHLW014_01170_TODO_16 40 TEXT_FESHLW014_01170_TODO_16
42 41 TEXT_FESHLW014_01170_TODO_17 41 TEXT_FESHLW014_01170_TODO_17
43 42 TEXT_FESHLW014_01170_TODO_18 42 TEXT_FESHLW014_01170_TODO_18
44 43 TEXT_FESHLW014_01170_TODO_19 43 TEXT_FESHLW014_01170_TODO_19
45 44 TEXT_FESHLW014_01170_TODO_20 44 TEXT_FESHLW014_01170_TODO_20
46 45 TEXT_FESHLW014_01170_TODO_21 45 TEXT_FESHLW014_01170_TODO_21
47 46 TEXT_FESHLW014_01170_TODO_22 46 TEXT_FESHLW014_01170_TODO_22
48 47 TEXT_FESHLW014_01170_TODO_23 47 TEXT_FESHLW014_01170_TODO_23
49 48 TEXT_FESHLW014_01170_IMPHEAD_000_000 48 TEXT_FESHLW014_01170_IMPHEAD_000_000 Back again? I thought I'd given you enough work to keep you out of our─ Ahem! Your efforts on my troupe's behalf have so impressed me that I would entrust to you the most important task of all. What manner of task, you ask? Why, that would be, ah...erm... Back again? I thought I'd given you enough work to keep you out of our─ Ahem! Your efforts on my troupe's behalf have so impressed me that I would entrust to you the most important task of all. What manner of task, you ask? Why, that would be, ah...erm...
50 49 TEXT_FESHLW014_01170_IMPHEAD_000_001 49 TEXT_FESHLW014_01170_IMPHEAD_000_001 Ah, yes! This lantern here! Ah, yes! This lantern here!
51 50 TEXT_FESHLW014_01170_IMPHEAD_000_002 50 TEXT_FESHLW014_01170_IMPHEAD_000_002 Yes, I am certain there is some unlit nook or cranny of this city that is in dire need of illumination, and you are unquestionably the <If(PlayerParameter(4))>woman<Else/>man</If> for the job! Yes, I am certain there is some unlit nook or cranny of this city that is in dire need of illumination, and you are unquestionably the woman for the job!
52 51 TEXT_FESHLW014_01170_IMPHEAD_000_003 51 TEXT_FESHLW014_01170_IMPHEAD_000_003 Now, procure the necessary supplies from my associate over there, and hop to it. I have more important matters to attend to! Heh heh heh... Now, procure the necessary supplies from my associate over there, and hop to it. I have more important matters to attend to! Heh heh heh...
53 52 TEXT_FESHLW014_01170_IMPA_000_010 52 TEXT_FESHLW014_01170_IMPA_000_010 One final lantern? How odd, I could have sworn that we had lit them all... One final lantern? How odd, I could have sworn that we had lit them all...
54 53 TEXT_FESHLW014_01170_IMPA_000_011 53 TEXT_FESHLW014_01170_IMPA_000_011 But who am I to question the Impresario? Very well, take this bomb digit and do with it as you will. But who am I to question the Impresario? Very well, take this bomb digit and do with it as you will.
55 54 TEXT_FESHLW014_01170_IMPA_000_019 54 TEXT_FESHLW014_01170_IMPA_000_019 And remember: don't forget your costume. These streets aren't safe for adventurers...heh heh. And remember: don't forget your costume. These streets aren't safe for adventurers...heh heh.
56 55 TEXT_FESHLW014_01170_PUMPKIN_000_020 55 TEXT_FESHLW014_01170_PUMPKIN_000_020 (-Disembodied Voice-)<Emphasis>Don your guise, living one... 'Tis unsafe to reveal yourself here...</Emphasis> (-Disembodied Voice-)*Don your guise, living one... 'Tis unsafe to reveal yourself here...*
57 56 TEXT_FESHLW014_01170_PUMPKIN_000_010 56 TEXT_FESHLW014_01170_PUMPKIN_000_010 (-Disembodied Voice-)<Emphasis>Ah, the flames warm my belly. Thank you, living one...</Emphasis> (-Disembodied Voice-)*Ah, the flames warm my belly. Thank you, living one...*
58 57 TEXT_FESHLW014_01170_PUMPKIN_000_011 57 TEXT_FESHLW014_01170_PUMPKIN_000_011 (-Disembodied Voice-)<Emphasis>The monstrous troupers you consort with...do you not wonder whence they truly hail?</Emphasis> (-Disembodied Voice-)*The monstrous troupers you consort with...do you not wonder whence they truly hail?*
59 58 TEXT_FESHLW014_01170_PUMPKIN_000_012 58 TEXT_FESHLW014_01170_PUMPKIN_000_012 (-Disembodied Voice-)<Emphasis>Should you be curious, you would do well to speak with their purported patrons. But be warned, friend─some secrets are best left to dwell in the darkness...</Emphasis> (-Disembodied Voice-)*Should you be curious, you would do well to speak with their purported patrons. But be warned, friend─some secrets are best left to dwell in the darkness...*
60 59 TEXT_FESHLW014_01170_OADENEK_100_000 59 TEXT_FESHLW014_01170_OADENEK_100_000 Ah, those performers. Their guises are a bit <Emphasis>too</Emphasis> convincing, if you ask me. All Saints' Wake or no, I am ill pleased to see such baleful creatures skulking about the streets of our fair nation. Ah, those performers. Their guises are a bit *too* convincing, if you ask me. All Saints' Wake or no, I am ill pleased to see such baleful creatures skulking about the streets of our fair nation.
61 60 TEXT_FESHLW014_01170_OADENEK_000_040 60 TEXT_FESHLW014_01170_OADENEK_000_040 It is the Maelstrom's sworn duty to safeguard Limsa Lominsa and its people. I cannot help but have reservations about partaking in such idle revelry in these trying times. It is the Maelstrom's sworn duty to safeguard Limsa Lominsa and its people. I cannot help but have reservations about partaking in such idle revelry in these trying times.
62 61 TEXT_FESHLW014_01170_OADENEK_000_041 61 TEXT_FESHLW014_01170_OADENEK_000_041 And yet the Yellowjackets are convinced that this sort of merrymaking is just what Lominsans need, or so I've heard. If you would know more, Sundyrund might be able to elaborate. And yet the Yellowjackets are convinced that this sort of merrymaking is just what Lominsans need, or so I've heard. If you would know more, Sundyrund might be able to elaborate.
63 62 TEXT_FESHLW014_01170_SUNDYRUND_000_050 62 TEXT_FESHLW014_01170_SUNDYRUND_000_050 What!? O'adenek told ye that <Emphasis>we</Emphasis> invited that ghastly troupe to Limsa!? Hah, that's rich! What!? O'adenek told ye that *we* invited that ghastly troupe to Limsa!? Hah, that's rich!
64 63 TEXT_FESHLW014_01170_SUNDYRUND_000_051 63 TEXT_FESHLW014_01170_SUNDYRUND_000_051 I think I speak for us all when I say that I've seen enough spooks to last me a lifetime. No, this is all the Adventurers' Guild's doing. If ye'd know more, take it up with Baderon. Hells, I've half a mind to do so myself! I think I speak for us all when I say that I've seen enough spooks to last me a lifetime. No, this is all the Adventurers' Guild's doing. If ye'd know more, take it up with Baderon. Hells, I've half a mind to do so myself!
65 64 TEXT_FESHLW014_01170_BADERON_000_060 64 TEXT_FESHLW014_01170_BADERON_000_060 Eh? That barnacle brain reckons <Emphasis>I</Emphasis> was the one as invited them scurvy mummers to Limsa!? Eh? That barnacle brain reckons *I* was the one as invited them scurvy mummers to Limsa!?
66 65 TEXT_FESHLW014_01170_BADERON_000_061 65 TEXT_FESHLW014_01170_BADERON_000_061 'Ells, if I had me druthers, I'd keelhaul the lot o' them. 'Ells, if I had me druthers, I'd keelhaul the lot o' them.
67 66 TEXT_FESHLW014_01170_BADERON_000_062 66 TEXT_FESHLW014_01170_BADERON_000_062 No, somethin' stinks 'ere, an' it sure as 'ells ain't me grog. No, somethin' stinks 'ere, an' it sure as 'ells ain't me grog.
68 67 TEXT_FESHLW014_01170_BADERON_000_063 67 TEXT_FESHLW014_01170_BADERON_000_063 I've been savin' this 'ere fer a special occasion. Aye, why don't ye pay one last visit to that so-called Impresario an' see if this doesn't 'ave 'im singin' a new shanty. I've been savin' this 'ere fer a special occasion. Aye, why don't ye pay one last visit to that so-called Impresario an' see if this doesn't 'ave 'im singin' a new shanty.
69 68 TEXT_FESHLW014_01170_IMPHEAD_000_070 68 TEXT_FESHLW014_01170_IMPHEAD_000_070 Wh-What in the─!? Wh-What in the─!?
70 69 TEXT_FESHLW014_01170_IMPHEAD_000_071 69 TEXT_FESHLW014_01170_IMPHEAD_000_071 M-My disguise! It's ruined! What did ya have to do that for!? M-My disguise! It's ruined! What did ya have to do that for!?
71 70 TEXT_FESHLW014_01170_IMPHEAD_000_072 70 TEXT_FESHLW014_01170_IMPHEAD_000_072 Bah, seven hells! All right, ya got me. That's right, the self-styled Impresario is a real, honest-to-goodness imp. Bah, seven hells! All right, ya got me. That's right, the self-styled Impresario is a real, honest-to-goodness imp.
72 71 TEXT_FESHLW014_01170_IMPHEAD_000_073 71 TEXT_FESHLW014_01170_IMPHEAD_000_073 Whoa! Settle down, <If(PlayerParameter(4))>little lady<Else/>big fella</If>! So the whole traveling circus thing was a ruse─ya got me there. But, cross my wings and hope to die, I swear we didn't mean ya no harm. Whoa! Settle down, little lady! So the whole traveling circus thing was a ruse─ya got me there. But, cross my wings and hope to die, I swear we didn't mean ya no harm.
73 72 TEXT_FESHLW014_01170_IMPHEAD_000_074 72 TEXT_FESHLW014_01170_IMPHEAD_000_074 Back in the old days, when celebratin' All Saints' Wake was in fashion, it was the one time a year when we could leave the dank ol' dungeons we called home, stretch our wings a bit, and mingle with the city folk. Back in the old days, when celebratin' All Saints' Wake was in fashion, it was the one time a year when we could leave the dank ol' dungeons we called home, stretch our wings a bit, and mingle with the city folk.
74 73 TEXT_FESHLW014_01170_IMPHEAD_000_075 73 TEXT_FESHLW014_01170_IMPHEAD_000_075 Sure, we caused our share of mischief─and occasionally spooked some ol' grandma half to death─but we never hurt no one. Not on purpose, at least... Sure, we caused our share of mischief─and occasionally spooked some ol' grandma half to death─but we never hurt no one. Not on purpose, at least...
75 74 TEXT_FESHLW014_01170_IMPHEAD_000_076 74 TEXT_FESHLW014_01170_IMPHEAD_000_076 Ever since the Calamity, though, everyone's so godsdamned <Emphasis>serious</Emphasis>. Can't even come within eyeshot of the city limits without some overzealous adventurer like yourself wavin' a weapon at me, out for blood. Can ya blame us for wantin' to bring back the old customs? Ever since the Calamity, though, everyone's so godsdamned *serious*. Can't even come within eyeshot of the city limits without some overzealous adventurer like yourself wavin' a weapon at me, out for blood. Can ya blame us for wantin' to bring back the old customs?
76 75 TEXT_FESHLW014_01170_IMPHEAD_000_077 75 TEXT_FESHLW014_01170_IMPHEAD_000_077 Ah, but what does it matter now? Thanks to your meddlin', our charade is through. And I know exactly what happens next. Ah, but what does it matter now? Thanks to your meddlin', our charade is through. And I know exactly what happens next.
77 76 TEXT_FESHLW014_01170_IMPHEAD_000_078 76 TEXT_FESHLW014_01170_IMPHEAD_000_078 Yep, you're going to tear off the costume I so kindly provided for you─free of charge, I might add─slip into your favorite suit of armor, and hack my poor little wings off. All for the <Emphasis>crime</Emphasis> of trying to have a little fun. Yep, you're going to tear off the costume I so kindly provided for you─free of charge, I might add─slip into your favorite suit of armor, and hack my poor little wings off. All for the *crime* of trying to have a little fun.
78 77 TEXT_FESHLW014_01170_IMPHEAD_000_079 77 TEXT_FESHLW014_01170_IMPHEAD_000_079 Truly? You'll...you'll keep our secret? Truly? You'll...you'll keep our secret?
79 78 TEXT_FESHLW014_01170_IMPHEAD_000_080 78 TEXT_FESHLW014_01170_IMPHEAD_000_080 Who'd've thunk it? You adventurers aren't all so bad. Me and my minions, we'll not forget this kindness. Who'd've thunk it? You adventurers aren't all so bad. Me and my minions, we'll not forget this kindness.
80 79 TEXT_FESHLW014_01170_IMPHEAD_000_081 79 TEXT_FESHLW014_01170_IMPHEAD_000_081 That said, ya have to admit that our ruse was quite the clever one. Just tell me this: however did ya manage to see through it all? That said, ya have to admit that our ruse was quite the clever one. Just tell me this: however did ya manage to see through it all?
81 80 TEXT_FESHLW014_01170_IMPHEAD_000_082 80 TEXT_FESHLW014_01170_IMPHEAD_000_082 A pumpkin spilled our secrets, ya say? Hah, that's a good one! A pumpkin spilled our secrets, ya say? Hah, that's a good one!
82 81 TEXT_FESHLW014_01170_IMPHEAD_000_083 81 TEXT_FESHLW014_01170_IMPHEAD_000_083 Listen, the Great Gourd was just a tall tale that I cooked up to give adventurers like you a good fright! Are you suggesting that some overgrown pumpkin could truly...? Listen, the Great Gourd was just a tall tale that I cooked up to give adventurers like you a good fright! Are you suggesting that some overgrown pumpkin could truly...?
83 82 TEXT_FESHLW014_01170_IMPHEAD_000_084 82 TEXT_FESHLW014_01170_IMPHEAD_000_084 Well, this is All Saints' Wake. Who knows what mysteries the night still holds? Well, this is All Saints' Wake. Who knows what mysteries the night still holds?
84 83 TEXT_FESHLW014_01170_IMPHEAD_000_085 83 TEXT_FESHLW014_01170_IMPHEAD_000_085 So tread carefully, adventurer! And do be wary of the shadows. Heh heh heh... So tread carefully, adventurer! And do be wary of the shadows. Heh heh heh...
85 84 TEXT_FESHLW014_01170_PUMPKIN_000_086 84 TEXT_FESHLW014_01170_PUMPKIN_000_086 (-Disembodied Voice-)<Emphasis>Adventurers and monsters, reveling as one~♪ And with this, my work is done~♪</Emphasis> (-Disembodied Voice-)*Adventurers and monsters, reveling as one~♪ And with this, my work is done~♪*
86 85 TEXT_FESHLW014_01170_IMPHEAD_000_090 85 TEXT_FESHLW014_01170_IMPHEAD_000_090 What's the matter, friend? Have you misplaced your costume? I fear I cannot allow you to participate in the festivities unless you are dressed for the part. What's the matter, friend? Have you misplaced your costume? I fear I cannot allow you to participate in the festivities unless you are dressed for the part.
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