7.45 follow-up (#99)

* Update cn

* 7.45 follow-up
This commit is contained in:
xiashtra
2026-03-03 21:04:14 -06:00
committed by GitHub
parent ac666f0f6d
commit 03d949abaf
26493 changed files with 2237110 additions and 2316955 deletions
+76 -79
View File
@@ -1,87 +1,84 @@
key,0,1
#,,
int32,str,str
0,"TEXT_STMBDG102_03185_SEQ_00","Despite the apparent urgency of Raubahn's summons, the Resistance fighter seems content to wait for your signal to proceed."
1,"TEXT_STMBDG102_03185_SEQ_01","The Resistance fighter informs you that Raubahn is prepared to discuss strategy. You offer a curt nod and he proceeds to escort you to Alliance Headquarters. "
2,"TEXT_STMBDG102_03185_SEQ_02","As Raubahn tells it, the Alliance and imperials are at a stalemate, neither side willing to concede defeat. The reason for this deadlock is unclear until a scout interrupts your meeting with grave news─imperial soldiers have broken through the Alliance's defenses, being led by a man who appears to be Lord Zenos. You prepare to set out for battle when you are suddenly racked with pain as an otherworldly voice reaches out to you, but the agony of this aetherial calling does little to weaken your resolve. Raubahn can but wish you luck as you set out to do what you must.
0,TEXT_STMBDG102_03185_SEQ_00,"Despite the apparent urgency of Raubahn's summons, the Resistance fighter seems content to wait for your signal to proceed."
1,TEXT_STMBDG102_03185_SEQ_01,The Resistance fighter informs you that Raubahn is prepared to discuss strategy. You offer a curt nod and he proceeds to escort you to Alliance Headquarters.
2,TEXT_STMBDG102_03185_SEQ_02,"As Raubahn tells it, the Alliance and imperials are at a stalemate, neither side willing to concede defeat. The reason for this deadlock is unclear until a scout interrupts your meeting with grave news─imperial soldiers have broken through the Alliance's defenses, being led by a man who appears to be Lord Zenos. You prepare to set out for battle when you are suddenly racked with pain as an otherworldly voice reaches out to you, but the agony of this aetherial calling does little to weaken your resolve. Raubahn can but wish you luck as you set out to do what you must.
You arrive on the battlefield to find Lyse and Yugiri motionless on the ground, Lord Hien struggling and failing to get on his feet. Towering over them is Lord Zenos, or the Ascian who wears his face. Battle quickly ensues, but try as you might, the Ascian refuses to fall. With ill-fated timing, the pain of the voice brings you to your knees. Your foe standing over you, the world goes dark as his blade comes crashing down on you.
When next you open your eyes, you find yourself in a strange, aetherial plane. Behind you stands a robed figure. He offers no explanations of what is happening, only a message: return to the Crystal Tower where a beacon has been placed for you."
3,"TEXT_STMBDG102_03185_SEQ_03","You awake in a soft, warm bed, a young Elezen girl dashing out of the room. Was the hooded figure a dream? The thought is pushed aside as Aymeric enters, relief plain on his face. He explains that, just as the Ascian was about to strike, Estinien intervened and whisked you away to safety. He goes on to say the man posing as Lord Zenos retreated shortly after, prompting the remaining imperial forces to follow suit. Before taking his leave, Aymeric relays a message to you, that when you are well and rested, you are to return home where friends are waiting for you. "
4,"TEXT_STMBDG102_03185_SEQ_04","A hush falls over the Rising Stones as you enter, which is soon broken by an overjoyed Tataru. You recount to her all that took place, from your battle at Ala Mhigo, to the mysterious robed figure and his cryptic message. After giving it careful thought, she suspects this person, whomever they may be, is possibly the key to rescuing the others. With renewed resolve, she assures you the Scions who yet remain at the Rising Stones will find the beacon waiting for you at the Crystal Tower."
5,"TEXT_STMBDG102_03185_SEQ_05","Tataru never lost hope that you would return. In fact, she fashioned you a new set of garments to celebrate your return. Though it is unclear what you will find at the Crystal Tower, perhaps this garb will be of use on the road ahead.
3,TEXT_STMBDG102_03185_SEQ_03,"You awake in a soft, warm bed, a young Elezen girl dashing out of the room. Was the hooded figure a dream? The thought is pushed aside as Aymeric enters, relief plain on his face. He explains that, just as the Ascian was about to strike, Estinien intervened and whisked you away to safety. He goes on to say the man posing as Lord Zenos retreated shortly after, prompting the remaining imperial forces to follow suit. Before taking his leave, Aymeric relays a message to you, that when you are well and rested, you are to return home where friends are waiting for you. "
4,TEXT_STMBDG102_03185_SEQ_04,"A hush falls over the Rising Stones as you enter, which is soon broken by an overjoyed Tataru. You recount to her all that took place, from your battle at Ala Mhigo, to the mysterious robed figure and his cryptic message. After giving it careful thought, she suspects this person, whomever they may be, is possibly the key to rescuing the others. With renewed resolve, she assures you the Scions who yet remain at the Rising Stones will find the beacon waiting for you at the Crystal Tower."
5,TEXT_STMBDG102_03185_SEQ_05,"Tataru never lost hope that you would return. In fact, she fashioned you a new set of garments to celebrate your return. Though it is unclear what you will find at the Crystal Tower, perhaps this garb will be of use on the road ahead.
※The next main scenario quest will be available from Tataru once you have met the following requirements:
※FINAL FANTASY XIV: Shadowbringers must be registered to your service account.
※You must have completed the main scenario quest “A Requiem for Heroes.”"
6,"TEXT_STMBDG102_03185_SEQ_06",""
7,"TEXT_STMBDG102_03185_SEQ_07",""
8,"TEXT_STMBDG102_03185_SEQ_08",""
9,"TEXT_STMBDG102_03185_SEQ_09",""
10,"TEXT_STMBDG102_03185_SEQ_10",""
11,"TEXT_STMBDG102_03185_SEQ_11",""
12,"TEXT_STMBDG102_03185_SEQ_12",""
13,"TEXT_STMBDG102_03185_SEQ_13",""
14,"TEXT_STMBDG102_03185_SEQ_14",""
15,"TEXT_STMBDG102_03185_SEQ_15",""
16,"TEXT_STMBDG102_03185_SEQ_16",""
17,"TEXT_STMBDG102_03185_SEQ_17",""
18,"TEXT_STMBDG102_03185_SEQ_18",""
19,"TEXT_STMBDG102_03185_SEQ_19",""
20,"TEXT_STMBDG102_03185_SEQ_20",""
21,"TEXT_STMBDG102_03185_SEQ_21",""
22,"TEXT_STMBDG102_03185_SEQ_22",""
23,"TEXT_STMBDG102_03185_SEQ_23",""
24,"TEXT_STMBDG102_03185_TODO_00","Speak with Raubahn."
25,"TEXT_STMBDG102_03185_TODO_01","Speak with Raubahn."
26,"TEXT_STMBDG102_03185_TODO_02","Return to the Rising Stones."
27,"TEXT_STMBDG102_03185_TODO_03","Speak with Tataru."
28,"TEXT_STMBDG102_03185_TODO_04",""
29,"TEXT_STMBDG102_03185_TODO_05",""
30,"TEXT_STMBDG102_03185_TODO_06",""
31,"TEXT_STMBDG102_03185_TODO_07",""
32,"TEXT_STMBDG102_03185_TODO_08",""
33,"TEXT_STMBDG102_03185_TODO_09",""
34,"TEXT_STMBDG102_03185_TODO_10",""
35,"TEXT_STMBDG102_03185_TODO_11",""
36,"TEXT_STMBDG102_03185_TODO_12",""
37,"TEXT_STMBDG102_03185_TODO_13",""
38,"TEXT_STMBDG102_03185_TODO_14",""
39,"TEXT_STMBDG102_03185_TODO_15",""
40,"TEXT_STMBDG102_03185_TODO_16",""
41,"TEXT_STMBDG102_03185_TODO_17",""
42,"TEXT_STMBDG102_03185_TODO_18",""
43,"TEXT_STMBDG102_03185_TODO_19",""
44,"TEXT_STMBDG102_03185_TODO_20",""
45,"TEXT_STMBDG102_03185_TODO_21",""
46,"TEXT_STMBDG102_03185_TODO_22",""
47,"TEXT_STMBDG102_03185_TODO_23",""
48,"TEXT_STMBDG102_03185_RESISTANCEGATEKEEPER_000","Commander Aldynn is waiting, <If(PlayerParameter(4))>my lady<Else/>sir</If>. It would be best if we proceeded to Alliance Headquarters at once."
49,"TEXT_STMBDG102_03185_RESISTANCEGATEGUARD_001","Are you ready?"
50,"TEXT_STMBDG102_03185_Q1_000_002","Accompany the Resistance fighter to Alliance Headquarters?"
51,"TEXT_STMBDG102_03185_RAUBAHN_000_010","You're here. Good. I summoned you to discuss strategy, but first I would apprise you of the Garleans' movements."
52,"TEXT_STMBDG102_03185_SYSTEM_000_011","Upon speaking with Raubahn, several cutscenes will play in sequence."
53,"TEXT_STMBDG102_03185_SYSTEM_000_012","It is recommended that you set aside sufficient time to view these scenes in their entirety."
54,"TEXT_STMBDG102_03185_SYSTEM_100_013","In order to undertake this quest, you must be a Disciple of War or Magic of level 70 or above."
55,"TEXT_STMBDG102_03185_Q1_100_003","Speak with Raubahn?"
56,"TEXT_STMBDG102_03185_EDMONT_000_020","(-???-)Well, this is a most unexpected surprise. I thought you confined to bed."
57,"TEXT_STMBDG102_03185_EDMONT_000_021","When I heard that you had collapsed on the field of battle, I confess I feared the worst. But with you standing here before me, I see now that the reports of your defeat were greatly exaggerated. Thank the Fury."
58,"TEXT_STMBDG102_03185_EDMONT_000_022","As long as we have you, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>, history suggests we have a fighting chance. Speaking of fighting, you may be surprised to hear that the war's effects can already be felt even here in Ishgard. In anticipation of a need for reinforcements, Artoirel will soon be departing for the front lines with a contingent of our finest knights."
59,"TEXT_STMBDG102_03185_EDMONT_000_023","I <Emphasis>would</Emphasis> advise you to stay until your strength had returned, but I know it would be an exercise in futility."
60,"TEXT_STMBDG102_03185_EDMONT_000_024","Indeed, I suspect you have already decided on your next destination."
61,"TEXT_STMBDG102_03185_EDMONT_000_025","Dark days lie ahead, of that I have no doubt, but the light of hope shall ever guide our steps so long as we have the will to press onward."
62,"TEXT_STMBDG102_03185_EDMONT_000_026","And press onward we must. Farewell, my friend. I pray our next meeting will be under happier circumstances."
63,"TEXT_STMBDG102_03185_EDMONT_000_028","You know that you will ever be welcome at House Fortemps. Now away with you! I dare not keep you any longer!"
64,"TEXT_STMBDG102_03185_HANDELOUP_100_028","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Finally up and about, I see. Everyone feared the worst when they brought you to the infirmary─but I knew you would pull through. Something tells me your part in this war is far from over."
65,"TEXT_STMBDG102_03185_BUTLER02246_100_028","<If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>! We did not expect to see you back on your feet so soon. Confined to bed as you were, Lord Edmont left for your quarters not long ago, thinking to keep you company. Did you perchance encounter him on the way?"
66,"TEXT_STMBDG102_03185_SAULETTE_100_029","<If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>! My apologies, <If(PlayerParameter(4))>miss<Else/>sir</If>. I meant to go and visit you in the infirmary, but... Well, I'm glad to see you up and about!"
67,"TEXT_STMBDG102_03185_EMMANELLAIN_100_030","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, you're awake! Gods, you scared us half to death, old <If(PlayerParameter(4))>girl<Else/>boy</If>. Don't go making a habit of it, eh!?"
68,"TEXT_STMBDG102_03185_HONOROIT_100_031","<If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>. Thank the Fury you are all right."
69,"TEXT_STMBDG102_03185_HANCOCK_100_032","I must confess, the offices have not been quite the same since Tataru left... They're considerably quieter, for one thing. But don't tell her I said that, all right?"
70,"TEXT_STMBDG102_03185_RAUBAHN_000_030","I knew you'd be all right. And to celebrate your return, I made you this─a brand-new traveling outfit! Oh, I do hope it fits..."
71,"TEXT_STMBDG102_03185_RAUBAHN_000_031","<ahem> But now is not the time to fuss over your measurements. I must go and speak with the researchers of Saint Coinach's Find. You go and rest while we track down that beacon."
72,"TEXT_STMBDG102_03185_SYSTEM_000_040","You have completed the Post-Ala Mhigan Liberation chapter of the main scenario. In the following chapter, Shadowbringers, the events of the Crystal Tower quests play an important role."
73,"TEXT_STMBDG102_03185_SYSTEM_000_041","It is recommended that you play the Crystal Tower quests before beginning Shadowbringers."
74,"TEXT_STMBDG102_03185_SYSTEM_000_042","The starting quest, “Legacy of Allag,” may be undertaken by speaking with the outlandish man in Revenant's Toll."
75,"TEXT_STMBDG102_03185_SYSTEM_000_043","You may review your progress under “Chronicles of a New Era - The Crystal Tower” in your journal."
6,TEXT_STMBDG102_03185_SEQ_06,
7,TEXT_STMBDG102_03185_SEQ_07,
8,TEXT_STMBDG102_03185_SEQ_08,
9,TEXT_STMBDG102_03185_SEQ_09,
10,TEXT_STMBDG102_03185_SEQ_10,
11,TEXT_STMBDG102_03185_SEQ_11,
12,TEXT_STMBDG102_03185_SEQ_12,
13,TEXT_STMBDG102_03185_SEQ_13,
14,TEXT_STMBDG102_03185_SEQ_14,
15,TEXT_STMBDG102_03185_SEQ_15,
16,TEXT_STMBDG102_03185_SEQ_16,
17,TEXT_STMBDG102_03185_SEQ_17,
18,TEXT_STMBDG102_03185_SEQ_18,
19,TEXT_STMBDG102_03185_SEQ_19,
20,TEXT_STMBDG102_03185_SEQ_20,
21,TEXT_STMBDG102_03185_SEQ_21,
22,TEXT_STMBDG102_03185_SEQ_22,
23,TEXT_STMBDG102_03185_SEQ_23,
24,TEXT_STMBDG102_03185_TODO_00,Speak with Raubahn.
25,TEXT_STMBDG102_03185_TODO_01,Speak with Raubahn.
26,TEXT_STMBDG102_03185_TODO_02,Return to the Rising Stones.
27,TEXT_STMBDG102_03185_TODO_03,Speak with Tataru.
28,TEXT_STMBDG102_03185_TODO_04,
29,TEXT_STMBDG102_03185_TODO_05,
30,TEXT_STMBDG102_03185_TODO_06,
31,TEXT_STMBDG102_03185_TODO_07,
32,TEXT_STMBDG102_03185_TODO_08,
33,TEXT_STMBDG102_03185_TODO_09,
34,TEXT_STMBDG102_03185_TODO_10,
35,TEXT_STMBDG102_03185_TODO_11,
36,TEXT_STMBDG102_03185_TODO_12,
37,TEXT_STMBDG102_03185_TODO_13,
38,TEXT_STMBDG102_03185_TODO_14,
39,TEXT_STMBDG102_03185_TODO_15,
40,TEXT_STMBDG102_03185_TODO_16,
41,TEXT_STMBDG102_03185_TODO_17,
42,TEXT_STMBDG102_03185_TODO_18,
43,TEXT_STMBDG102_03185_TODO_19,
44,TEXT_STMBDG102_03185_TODO_20,
45,TEXT_STMBDG102_03185_TODO_21,
46,TEXT_STMBDG102_03185_TODO_22,
47,TEXT_STMBDG102_03185_TODO_23,
48,TEXT_STMBDG102_03185_RESISTANCEGATEKEEPER_000,"Commander Aldynn is waiting, my lady. It would be best if we proceeded to Alliance Headquarters at once."
49,TEXT_STMBDG102_03185_RESISTANCEGATEGUARD_001,Are you ready?
50,TEXT_STMBDG102_03185_Q1_000_002,Accompany the Resistance fighter to Alliance Headquarters?
51,TEXT_STMBDG102_03185_RAUBAHN_000_010,"You're here. Good. I summoned you to discuss strategy, but first I would apprise you of the Garleans' movements."
52,TEXT_STMBDG102_03185_SYSTEM_000_011,"Upon speaking with Raubahn, several cutscenes will play in sequence."
53,TEXT_STMBDG102_03185_SYSTEM_000_012,It is recommended that you set aside sufficient time to view these scenes in their entirety.
54,TEXT_STMBDG102_03185_SYSTEM_100_013,"In order to undertake this quest, you must be a Disciple of War or Magic of level 70 or above."
55,TEXT_STMBDG102_03185_Q1_100_003,Speak with Raubahn?
56,TEXT_STMBDG102_03185_EDMONT_000_020,"(-???-)Well, this is a most unexpected surprise. I thought you confined to bed."
57,TEXT_STMBDG102_03185_EDMONT_000_021,"When I heard that you had collapsed on the field of battle, I confess I feared the worst. But with you standing here before me, I see now that the reports of your defeat were greatly exaggerated. Thank the Fury."
58,TEXT_STMBDG102_03185_EDMONT_000_022,"As long as we have you, Mistress , history suggests we have a fighting chance. Speaking of fighting, you may be surprised to hear that the war's effects can already be felt even here in Ishgard. In anticipation of a need for reinforcements, Artoirel will soon be departing for the front lines with a contingent of our finest knights."
59,TEXT_STMBDG102_03185_EDMONT_000_023,"I *would* advise you to stay until your strength had returned, but I know it would be an exercise in futility."
60,TEXT_STMBDG102_03185_EDMONT_000_024,"Indeed, I suspect you have already decided on your next destination."
61,TEXT_STMBDG102_03185_EDMONT_000_025,"Dark days lie ahead, of that I have no doubt, but the light of hope shall ever guide our steps so long as we have the will to press onward."
62,TEXT_STMBDG102_03185_EDMONT_000_026,"And press onward we must. Farewell, my friend. I pray our next meeting will be under happier circumstances."
63,TEXT_STMBDG102_03185_EDMONT_000_028,You know that you will ever be welcome at House Fortemps. Now away with you! I dare not keep you any longer!
64,TEXT_STMBDG102_03185_HANDELOUP_100_028,"Player! Finally up and about, I see. Everyone feared the worst when they brought you to the infirmary─but I knew you would pull through. Something tells me your part in this war is far from over."
65,TEXT_STMBDG102_03185_BUTLER02246_100_028,"Mistress ! We did not expect to see you back on your feet so soon. Confined to bed as you were, Lord Edmont left for your quarters not long ago, thinking to keep you company. Did you perchance encounter him on the way?"
66,TEXT_STMBDG102_03185_SAULETTE_100_029,"Mistress ! My apologies, miss. I meant to go and visit you in the infirmary, but... Well, I'm glad to see you up and about!"
67,TEXT_STMBDG102_03185_EMMANELLAIN_100_030,"Player, you're awake! Gods, you scared us half to death, old girl. Don't go making a habit of it, eh!?"
68,TEXT_STMBDG102_03185_HONOROIT_100_031,Mistress . Thank the Fury you are all right.
69,TEXT_STMBDG102_03185_HANCOCK_100_032,"I must confess, the offices have not been quite the same since Tataru left... They're considerably quieter, for one thing. But don't tell her I said that, all right?"
70,TEXT_STMBDG102_03185_RAUBAHN_000_030,"I knew you'd be all right. And to celebrate your return, I made you this─a brand-new traveling outfit! Oh, I do hope it fits..."
71,TEXT_STMBDG102_03185_RAUBAHN_000_031,<ahem> But now is not the time to fuss over your measurements. I must go and speak with the researchers of Saint Coinach's Find. You go and rest while we track down that beacon.
72,TEXT_STMBDG102_03185_SYSTEM_000_040,"You have completed the Post-Ala Mhigan Liberation chapter of the main scenario. In the following chapter, Shadowbringers, the events of the Crystal Tower quests play an important role."
73,TEXT_STMBDG102_03185_SYSTEM_000_041,It is recommended that you play the Crystal Tower quests before beginning Shadowbringers.
74,TEXT_STMBDG102_03185_SYSTEM_000_042,"The starting quest, “Legacy of Allag,” may be undertaken by speaking with the outlandish man in Revenant's Toll."
75,TEXT_STMBDG102_03185_SYSTEM_000_043,You may review your progress under “Chronicles of a New Era - The Crystal Tower” in your journal.
1 key 0 TEXT_STMBDG102_03185_SEQ_00 1 Despite the apparent urgency of Raubahn's summons, the Resistance fighter seems content to wait for your signal to proceed.
2 # 1 TEXT_STMBDG102_03185_SEQ_01 The Resistance fighter informs you that Raubahn is prepared to discuss strategy. You offer a curt nod and he proceeds to escort you to Alliance Headquarters.
3 int32 str 2 TEXT_STMBDG102_03185_SEQ_02 str As Raubahn tells it, the Alliance and imperials are at a stalemate, neither side willing to concede defeat. The reason for this deadlock is unclear until a scout interrupts your meeting with grave news─imperial soldiers have broken through the Alliance's defenses, being led by a man who appears to be Lord Zenos. You prepare to set out for battle when you are suddenly racked with pain as an otherworldly voice reaches out to you, but the agony of this aetherial calling does little to weaken your resolve. Raubahn can but wish you luck as you set out to do what you must. You arrive on the battlefield to find Lyse and Yugiri motionless on the ground, Lord Hien struggling and failing to get on his feet. Towering over them is Lord Zenos, or the Ascian who wears his face. Battle quickly ensues, but try as you might, the Ascian refuses to fall. With ill-fated timing, the pain of the voice brings you to your knees. Your foe standing over you, the world goes dark as his blade comes crashing down on you. When next you open your eyes, you find yourself in a strange, aetherial plane. Behind you stands a robed figure. He offers no explanations of what is happening, only a message: return to the Crystal Tower where a beacon has been placed for you.
0 TEXT_STMBDG102_03185_SEQ_00 Despite the apparent urgency of Raubahn's summons, the Resistance fighter seems content to wait for your signal to proceed.
1 TEXT_STMBDG102_03185_SEQ_01 The Resistance fighter informs you that Raubahn is prepared to discuss strategy. You offer a curt nod and he proceeds to escort you to Alliance Headquarters.
2 TEXT_STMBDG102_03185_SEQ_02 As Raubahn tells it, the Alliance and imperials are at a stalemate, neither side willing to concede defeat. The reason for this deadlock is unclear until a scout interrupts your meeting with grave news─imperial soldiers have broken through the Alliance's defenses, being led by a man who appears to be Lord Zenos. You prepare to set out for battle when you are suddenly racked with pain as an otherworldly voice reaches out to you, but the agony of this aetherial calling does little to weaken your resolve. Raubahn can but wish you luck as you set out to do what you must. You arrive on the battlefield to find Lyse and Yugiri motionless on the ground, Lord Hien struggling and failing to get on his feet. Towering over them is Lord Zenos, or the Ascian who wears his face. Battle quickly ensues, but try as you might, the Ascian refuses to fall. With ill-fated timing, the pain of the voice brings you to your knees. Your foe standing over you, the world goes dark as his blade comes crashing down on you. When next you open your eyes, you find yourself in a strange, aetherial plane. Behind you stands a robed figure. He offers no explanations of what is happening, only a message: return to the Crystal Tower where a beacon has been placed for you.
4 3 TEXT_STMBDG102_03185_SEQ_03 3 TEXT_STMBDG102_03185_SEQ_03 You awake in a soft, warm bed, a young Elezen girl dashing out of the room. Was the hooded figure a dream? The thought is pushed aside as Aymeric enters, relief plain on his face. He explains that, just as the Ascian was about to strike, Estinien intervened and whisked you away to safety. He goes on to say the man posing as Lord Zenos retreated shortly after, prompting the remaining imperial forces to follow suit. Before taking his leave, Aymeric relays a message to you, that when you are well and rested, you are to return home where friends are waiting for you. You awake in a soft, warm bed, a young Elezen girl dashing out of the room. Was the hooded figure a dream? The thought is pushed aside as Aymeric enters, relief plain on his face. He explains that, just as the Ascian was about to strike, Estinien intervened and whisked you away to safety. He goes on to say the man posing as Lord Zenos retreated shortly after, prompting the remaining imperial forces to follow suit. Before taking his leave, Aymeric relays a message to you, that when you are well and rested, you are to return home where friends are waiting for you.
5 4 TEXT_STMBDG102_03185_SEQ_04 4 TEXT_STMBDG102_03185_SEQ_04 A hush falls over the Rising Stones as you enter, which is soon broken by an overjoyed Tataru. You recount to her all that took place, from your battle at Ala Mhigo, to the mysterious robed figure and his cryptic message. After giving it careful thought, she suspects this person, whomever they may be, is possibly the key to rescuing the others. With renewed resolve, she assures you the Scions who yet remain at the Rising Stones will find the beacon waiting for you at the Crystal Tower. A hush falls over the Rising Stones as you enter, which is soon broken by an overjoyed Tataru. You recount to her all that took place, from your battle at Ala Mhigo, to the mysterious robed figure and his cryptic message. After giving it careful thought, she suspects this person, whomever they may be, is possibly the key to rescuing the others. With renewed resolve, she assures you the Scions who yet remain at the Rising Stones will find the beacon waiting for you at the Crystal Tower.
6 5 TEXT_STMBDG102_03185_SEQ_05 5 TEXT_STMBDG102_03185_SEQ_05 Tataru never lost hope that you would return. In fact, she fashioned you a new set of garments to celebrate your return. Though it is unclear what you will find at the Crystal Tower, perhaps this garb will be of use on the road ahead. ※The next main scenario quest will be available from Tataru once you have met the following requirements: ※FINAL FANTASY XIV: Shadowbringers must be registered to your service account. ※You must have completed the main scenario quest “A Requiem for Heroes.” Tataru never lost hope that you would return. In fact, she fashioned you a new set of garments to celebrate your return. Though it is unclear what you will find at the Crystal Tower, perhaps this garb will be of use on the road ahead. ※The next main scenario quest will be available from Tataru once you have met the following requirements: ※FINAL FANTASY XIV: Shadowbringers must be registered to your service account. ※You must have completed the main scenario quest “A Requiem for Heroes.”
7 6 TEXT_STMBDG102_03185_SEQ_06 6 TEXT_STMBDG102_03185_SEQ_06
8 7 TEXT_STMBDG102_03185_SEQ_07 7 TEXT_STMBDG102_03185_SEQ_07
9 8 TEXT_STMBDG102_03185_SEQ_08 8 TEXT_STMBDG102_03185_SEQ_08
10 9 TEXT_STMBDG102_03185_SEQ_09 9 TEXT_STMBDG102_03185_SEQ_09
11 10 TEXT_STMBDG102_03185_SEQ_10 10 TEXT_STMBDG102_03185_SEQ_10
12 11 TEXT_STMBDG102_03185_SEQ_11 11 TEXT_STMBDG102_03185_SEQ_11
13 12 TEXT_STMBDG102_03185_SEQ_12 12 TEXT_STMBDG102_03185_SEQ_12
14 13 TEXT_STMBDG102_03185_SEQ_13 13 TEXT_STMBDG102_03185_SEQ_13
15 14 TEXT_STMBDG102_03185_SEQ_14 14 TEXT_STMBDG102_03185_SEQ_14
16 15 TEXT_STMBDG102_03185_SEQ_15 15 TEXT_STMBDG102_03185_SEQ_15
17 16 TEXT_STMBDG102_03185_SEQ_16 16 TEXT_STMBDG102_03185_SEQ_16
18 17 TEXT_STMBDG102_03185_SEQ_17 17 TEXT_STMBDG102_03185_SEQ_17
19 18 TEXT_STMBDG102_03185_SEQ_18 18 TEXT_STMBDG102_03185_SEQ_18
20 19 TEXT_STMBDG102_03185_SEQ_19 19 TEXT_STMBDG102_03185_SEQ_19
21 20 TEXT_STMBDG102_03185_SEQ_20 20 TEXT_STMBDG102_03185_SEQ_20
22 21 TEXT_STMBDG102_03185_SEQ_21 21 TEXT_STMBDG102_03185_SEQ_21
23 22 TEXT_STMBDG102_03185_SEQ_22 22 TEXT_STMBDG102_03185_SEQ_22
24 23 TEXT_STMBDG102_03185_SEQ_23 23 TEXT_STMBDG102_03185_SEQ_23
25 24 TEXT_STMBDG102_03185_TODO_00 24 TEXT_STMBDG102_03185_TODO_00 Speak with Raubahn. Speak with Raubahn.
26 25 TEXT_STMBDG102_03185_TODO_01 25 TEXT_STMBDG102_03185_TODO_01 Speak with Raubahn. Speak with Raubahn.
27 26 TEXT_STMBDG102_03185_TODO_02 26 TEXT_STMBDG102_03185_TODO_02 Return to the Rising Stones. Return to the Rising Stones.
28 27 TEXT_STMBDG102_03185_TODO_03 27 TEXT_STMBDG102_03185_TODO_03 Speak with Tataru. Speak with Tataru.
29 28 TEXT_STMBDG102_03185_TODO_04 28 TEXT_STMBDG102_03185_TODO_04
30 29 TEXT_STMBDG102_03185_TODO_05 29 TEXT_STMBDG102_03185_TODO_05
31 30 TEXT_STMBDG102_03185_TODO_06 30 TEXT_STMBDG102_03185_TODO_06
32 31 TEXT_STMBDG102_03185_TODO_07 31 TEXT_STMBDG102_03185_TODO_07
33 32 TEXT_STMBDG102_03185_TODO_08 32 TEXT_STMBDG102_03185_TODO_08
34 33 TEXT_STMBDG102_03185_TODO_09 33 TEXT_STMBDG102_03185_TODO_09
35 34 TEXT_STMBDG102_03185_TODO_10 34 TEXT_STMBDG102_03185_TODO_10
36 35 TEXT_STMBDG102_03185_TODO_11 35 TEXT_STMBDG102_03185_TODO_11
37 36 TEXT_STMBDG102_03185_TODO_12 36 TEXT_STMBDG102_03185_TODO_12
38 37 TEXT_STMBDG102_03185_TODO_13 37 TEXT_STMBDG102_03185_TODO_13
39 38 TEXT_STMBDG102_03185_TODO_14 38 TEXT_STMBDG102_03185_TODO_14
40 39 TEXT_STMBDG102_03185_TODO_15 39 TEXT_STMBDG102_03185_TODO_15
41 40 TEXT_STMBDG102_03185_TODO_16 40 TEXT_STMBDG102_03185_TODO_16
42 41 TEXT_STMBDG102_03185_TODO_17 41 TEXT_STMBDG102_03185_TODO_17
43 42 TEXT_STMBDG102_03185_TODO_18 42 TEXT_STMBDG102_03185_TODO_18
44 43 TEXT_STMBDG102_03185_TODO_19 43 TEXT_STMBDG102_03185_TODO_19
45 44 TEXT_STMBDG102_03185_TODO_20 44 TEXT_STMBDG102_03185_TODO_20
46 45 TEXT_STMBDG102_03185_TODO_21 45 TEXT_STMBDG102_03185_TODO_21
47 46 TEXT_STMBDG102_03185_TODO_22 46 TEXT_STMBDG102_03185_TODO_22
48 47 TEXT_STMBDG102_03185_TODO_23 47 TEXT_STMBDG102_03185_TODO_23
49 48 TEXT_STMBDG102_03185_RESISTANCEGATEKEEPER_000 48 TEXT_STMBDG102_03185_RESISTANCEGATEKEEPER_000 Commander Aldynn is waiting, <If(PlayerParameter(4))>my lady<Else/>sir</If>. It would be best if we proceeded to Alliance Headquarters at once. Commander Aldynn is waiting, my lady. It would be best if we proceeded to Alliance Headquarters at once.
50 49 TEXT_STMBDG102_03185_RESISTANCEGATEGUARD_001 49 TEXT_STMBDG102_03185_RESISTANCEGATEGUARD_001 Are you ready? Are you ready?
51 50 TEXT_STMBDG102_03185_Q1_000_002 50 TEXT_STMBDG102_03185_Q1_000_002 Accompany the Resistance fighter to Alliance Headquarters? Accompany the Resistance fighter to Alliance Headquarters?
52 51 TEXT_STMBDG102_03185_RAUBAHN_000_010 51 TEXT_STMBDG102_03185_RAUBAHN_000_010 You're here. Good. I summoned you to discuss strategy, but first I would apprise you of the Garleans' movements. You're here. Good. I summoned you to discuss strategy, but first I would apprise you of the Garleans' movements.
53 52 TEXT_STMBDG102_03185_SYSTEM_000_011 52 TEXT_STMBDG102_03185_SYSTEM_000_011 Upon speaking with Raubahn, several cutscenes will play in sequence. Upon speaking with Raubahn, several cutscenes will play in sequence.
54 53 TEXT_STMBDG102_03185_SYSTEM_000_012 53 TEXT_STMBDG102_03185_SYSTEM_000_012 It is recommended that you set aside sufficient time to view these scenes in their entirety. It is recommended that you set aside sufficient time to view these scenes in their entirety.
55 54 TEXT_STMBDG102_03185_SYSTEM_100_013 54 TEXT_STMBDG102_03185_SYSTEM_100_013 In order to undertake this quest, you must be a Disciple of War or Magic of level 70 or above. In order to undertake this quest, you must be a Disciple of War or Magic of level 70 or above.
56 55 TEXT_STMBDG102_03185_Q1_100_003 55 TEXT_STMBDG102_03185_Q1_100_003 Speak with Raubahn? Speak with Raubahn?
57 56 TEXT_STMBDG102_03185_EDMONT_000_020 56 TEXT_STMBDG102_03185_EDMONT_000_020 (-???-)Well, this is a most unexpected surprise. I thought you confined to bed. (-???-)Well, this is a most unexpected surprise. I thought you confined to bed.
58 57 TEXT_STMBDG102_03185_EDMONT_000_021 57 TEXT_STMBDG102_03185_EDMONT_000_021 When I heard that you had collapsed on the field of battle, I confess I feared the worst. But with you standing here before me, I see now that the reports of your defeat were greatly exaggerated. Thank the Fury. When I heard that you had collapsed on the field of battle, I confess I feared the worst. But with you standing here before me, I see now that the reports of your defeat were greatly exaggerated. Thank the Fury.
59 58 TEXT_STMBDG102_03185_EDMONT_000_022 58 TEXT_STMBDG102_03185_EDMONT_000_022 As long as we have you, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>, history suggests we have a fighting chance. Speaking of fighting, you may be surprised to hear that the war's effects can already be felt even here in Ishgard. In anticipation of a need for reinforcements, Artoirel will soon be departing for the front lines with a contingent of our finest knights. As long as we have you, Mistress , history suggests we have a fighting chance. Speaking of fighting, you may be surprised to hear that the war's effects can already be felt even here in Ishgard. In anticipation of a need for reinforcements, Artoirel will soon be departing for the front lines with a contingent of our finest knights.
60 59 TEXT_STMBDG102_03185_EDMONT_000_023 59 TEXT_STMBDG102_03185_EDMONT_000_023 I <Emphasis>would</Emphasis> advise you to stay until your strength had returned, but I know it would be an exercise in futility. I *would* advise you to stay until your strength had returned, but I know it would be an exercise in futility.
61 60 TEXT_STMBDG102_03185_EDMONT_000_024 60 TEXT_STMBDG102_03185_EDMONT_000_024 Indeed, I suspect you have already decided on your next destination. Indeed, I suspect you have already decided on your next destination.
62 61 TEXT_STMBDG102_03185_EDMONT_000_025 61 TEXT_STMBDG102_03185_EDMONT_000_025 Dark days lie ahead, of that I have no doubt, but the light of hope shall ever guide our steps so long as we have the will to press onward. Dark days lie ahead, of that I have no doubt, but the light of hope shall ever guide our steps so long as we have the will to press onward.
63 62 TEXT_STMBDG102_03185_EDMONT_000_026 62 TEXT_STMBDG102_03185_EDMONT_000_026 And press onward we must. Farewell, my friend. I pray our next meeting will be under happier circumstances. And press onward we must. Farewell, my friend. I pray our next meeting will be under happier circumstances.
64 63 TEXT_STMBDG102_03185_EDMONT_000_028 63 TEXT_STMBDG102_03185_EDMONT_000_028 You know that you will ever be welcome at House Fortemps. Now away with you! I dare not keep you any longer! You know that you will ever be welcome at House Fortemps. Now away with you! I dare not keep you any longer!
65 64 TEXT_STMBDG102_03185_HANDELOUP_100_028 64 TEXT_STMBDG102_03185_HANDELOUP_100_028 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Finally up and about, I see. Everyone feared the worst when they brought you to the infirmary─but I knew you would pull through. Something tells me your part in this war is far from over. Player! Finally up and about, I see. Everyone feared the worst when they brought you to the infirmary─but I knew you would pull through. Something tells me your part in this war is far from over.
66 65 TEXT_STMBDG102_03185_BUTLER02246_100_028 65 TEXT_STMBDG102_03185_BUTLER02246_100_028 <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>! We did not expect to see you back on your feet so soon. Confined to bed as you were, Lord Edmont left for your quarters not long ago, thinking to keep you company. Did you perchance encounter him on the way? Mistress ! We did not expect to see you back on your feet so soon. Confined to bed as you were, Lord Edmont left for your quarters not long ago, thinking to keep you company. Did you perchance encounter him on the way?
67 66 TEXT_STMBDG102_03185_SAULETTE_100_029 66 TEXT_STMBDG102_03185_SAULETTE_100_029 <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>! My apologies, <If(PlayerParameter(4))>miss<Else/>sir</If>. I meant to go and visit you in the infirmary, but... Well, I'm glad to see you up and about! Mistress ! My apologies, miss. I meant to go and visit you in the infirmary, but... Well, I'm glad to see you up and about!
68 67 TEXT_STMBDG102_03185_EMMANELLAIN_100_030 67 TEXT_STMBDG102_03185_EMMANELLAIN_100_030 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, you're awake! Gods, you scared us half to death, old <If(PlayerParameter(4))>girl<Else/>boy</If>. Don't go making a habit of it, eh!? Player, you're awake! Gods, you scared us half to death, old girl. Don't go making a habit of it, eh!?
69 68 TEXT_STMBDG102_03185_HONOROIT_100_031 68 TEXT_STMBDG102_03185_HONOROIT_100_031 <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>. Thank the Fury you are all right. Mistress . Thank the Fury you are all right.
70 69 TEXT_STMBDG102_03185_HANCOCK_100_032 69 TEXT_STMBDG102_03185_HANCOCK_100_032 I must confess, the offices have not been quite the same since Tataru left... They're considerably quieter, for one thing. But don't tell her I said that, all right? I must confess, the offices have not been quite the same since Tataru left... They're considerably quieter, for one thing. But don't tell her I said that, all right?
71 70 TEXT_STMBDG102_03185_RAUBAHN_000_030 70 TEXT_STMBDG102_03185_RAUBAHN_000_030 I knew you'd be all right. And to celebrate your return, I made you this─a brand-new traveling outfit! Oh, I do hope it fits... I knew you'd be all right. And to celebrate your return, I made you this─a brand-new traveling outfit! Oh, I do hope it fits...
72 71 TEXT_STMBDG102_03185_RAUBAHN_000_031 71 TEXT_STMBDG102_03185_RAUBAHN_000_031 <ahem> But now is not the time to fuss over your measurements. I must go and speak with the researchers of Saint Coinach's Find. You go and rest while we track down that beacon. <ahem> But now is not the time to fuss over your measurements. I must go and speak with the researchers of Saint Coinach's Find. You go and rest while we track down that beacon.
73 72 TEXT_STMBDG102_03185_SYSTEM_000_040 72 TEXT_STMBDG102_03185_SYSTEM_000_040 You have completed the Post-Ala Mhigan Liberation chapter of the main scenario. In the following chapter, Shadowbringers, the events of the Crystal Tower quests play an important role. You have completed the Post-Ala Mhigan Liberation chapter of the main scenario. In the following chapter, Shadowbringers, the events of the Crystal Tower quests play an important role.
74 73 TEXT_STMBDG102_03185_SYSTEM_000_041 73 TEXT_STMBDG102_03185_SYSTEM_000_041 It is recommended that you play the Crystal Tower quests before beginning Shadowbringers. It is recommended that you play the Crystal Tower quests before beginning Shadowbringers.
75 74 TEXT_STMBDG102_03185_SYSTEM_000_042 74 TEXT_STMBDG102_03185_SYSTEM_000_042 The starting quest, “Legacy of Allag,” may be undertaken by speaking with the outlandish man in Revenant's Toll. The starting quest, “Legacy of Allag,” may be undertaken by speaking with the outlandish man in Revenant's Toll.
76 75 TEXT_STMBDG102_03185_SYSTEM_000_043 75 TEXT_STMBDG102_03185_SYSTEM_000_043 You may review your progress under “Chronicles of a New Era - The Crystal Tower” in your journal. You may review your progress under “Chronicles of a New Era - The Crystal Tower” in your journal.
77
78
79
80
81
82
83
84