7.45 follow-up (#99)

* Update cn

* 7.45 follow-up
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xiashtra
2026-03-03 21:04:14 -06:00
committed by GitHub
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commit 03d949abaf
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0,"TEXT_LUCKMA401_03300_SEQ_00","The Crystal Exarch welcomes you back to the Crystarium."
1,"TEXT_LUCKMA401_03300_SEQ_01","Having listened intently to your experiences with the Leveilleur twins, the Exarch reveals the existence of powerful beings known as Lightwardens, whose destruction he believes is necessary to save the First and avert the Eighth Umbral Calamity. Soon after, your discussion is interrupted by a breathless Captain Lyna, who reports that a nearby town─Holminster Switch─has come under attack by a swarm of sin eaters. The Exarch quickly issues commands, and requests that you assist in the settlement's defense."
2,"TEXT_LUCKMA401_03300_SEQ_02","After you agree to lend your aid, the Exarch urges you to make swift preparations, and meet him at the crossroads north of the Accensor Gate."
3,"TEXT_LUCKMA401_03300_SEQ_03","You rendezvous with the Exarch outside the Crystarium, and he gives you directions to the Northern Staging Point. Time is of the essence."
4,"TEXT_LUCKMA401_03300_SEQ_04","You arrive at the woods on the outskirts of town, where Captain Lyna briefs you on the situation. Considering the number of sin eaters involved, it seems likely that a Lightwarden leads the attack. Make preparations to enter Holminster Switch and slay the abomination!
0,TEXT_LUCKMA401_03300_SEQ_00,The Crystal Exarch welcomes you back to the Crystarium.
1,TEXT_LUCKMA401_03300_SEQ_01,"Having listened intently to your experiences with the Leveilleur twins, the Exarch reveals the existence of powerful beings known as Lightwardens, whose destruction he believes is necessary to save the First and avert the Eighth Umbral Calamity. Soon after, your discussion is interrupted by a breathless Captain Lyna, who reports that a nearby town─Holminster Switch─has come under attack by a swarm of sin eaters. The Exarch quickly issues commands, and requests that you assist in the settlement's defense."
2,TEXT_LUCKMA401_03300_SEQ_02,"After you agree to lend your aid, the Exarch urges you to make swift preparations, and meet him at the crossroads north of the Accensor Gate."
3,TEXT_LUCKMA401_03300_SEQ_03,"You rendezvous with the Exarch outside the Crystarium, and he gives you directions to the Northern Staging Point. Time is of the essence."
4,TEXT_LUCKMA401_03300_SEQ_04,"You arrive at the woods on the outskirts of town, where Captain Lyna briefs you on the situation. Considering the number of sin eaters involved, it seems likely that a Lightwarden leads the attack. Make preparations to enter Holminster Switch and slay the abomination!
※To enlist your companion NPCs for this duty, speak with them near the entrance or access Duty Support via the main menu. Use the Duty Finder if you wish to complete the instance alongside fellow players."
5,"TEXT_LUCKMA401_03300_SEQ_05","You battle your way through the besieged town and put down the Lightwarden raging at its center. At this, the remaining eaters scatter to the winds, leaving you free to withdraw to the Northern Staging Point."
6,"TEXT_LUCKMA401_03300_SEQ_06","The Exarch stands firm as the defeated Warden dissolves into aether, his gaze fixed upon you as you absorb the energy it releases without apparent ill effect. Moments later, the blazing sky dims, night descends, and the Crystarium's exultant steward praises you to the now-starry heavens."
7,"TEXT_LUCKMA401_03300_SEQ_07","Returned to the staging point with the remaining villagers, you have a moment to appreciate the sight of Lakeland beneath a night sky. The Exarch once more exults in your victory, but it seems that you have won only the first battle of many in the war against the sin eaters."
8,"TEXT_LUCKMA401_03300_SEQ_08",""
9,"TEXT_LUCKMA401_03300_SEQ_09",""
10,"TEXT_LUCKMA401_03300_SEQ_10",""
11,"TEXT_LUCKMA401_03300_SEQ_11",""
12,"TEXT_LUCKMA401_03300_SEQ_12",""
13,"TEXT_LUCKMA401_03300_SEQ_13",""
14,"TEXT_LUCKMA401_03300_SEQ_14",""
15,"TEXT_LUCKMA401_03300_SEQ_15",""
16,"TEXT_LUCKMA401_03300_SEQ_16",""
17,"TEXT_LUCKMA401_03300_SEQ_17",""
18,"TEXT_LUCKMA401_03300_SEQ_18",""
19,"TEXT_LUCKMA401_03300_SEQ_19",""
20,"TEXT_LUCKMA401_03300_SEQ_20",""
21,"TEXT_LUCKMA401_03300_SEQ_21",""
22,"TEXT_LUCKMA401_03300_SEQ_22",""
23,"TEXT_LUCKMA401_03300_SEQ_23",""
24,"TEXT_LUCKMA401_03300_TODO_00","Speak with the Exarch."
25,"TEXT_LUCKMA401_03300_TODO_01","Speak with the Exarch at the crossroads beyond the Accensor Gate."
26,"TEXT_LUCKMA401_03300_TODO_02","Speak with the Exarch at the Northern Staging Point."
27,"TEXT_LUCKMA401_03300_TODO_03","Enter Holminster Switch."
28,"TEXT_LUCKMA401_03300_TODO_04","Enter Holminster Switch."
29,"TEXT_LUCKMA401_03300_TODO_05","Speak with the Exarch."
30,"TEXT_LUCKMA401_03300_TODO_06",""
31,"TEXT_LUCKMA401_03300_TODO_07",""
32,"TEXT_LUCKMA401_03300_TODO_08",""
33,"TEXT_LUCKMA401_03300_TODO_09",""
34,"TEXT_LUCKMA401_03300_TODO_10",""
35,"TEXT_LUCKMA401_03300_TODO_11",""
36,"TEXT_LUCKMA401_03300_TODO_12",""
37,"TEXT_LUCKMA401_03300_TODO_13",""
38,"TEXT_LUCKMA401_03300_TODO_14",""
39,"TEXT_LUCKMA401_03300_TODO_15",""
40,"TEXT_LUCKMA401_03300_TODO_16",""
41,"TEXT_LUCKMA401_03300_TODO_17",""
42,"TEXT_LUCKMA401_03300_TODO_18",""
43,"TEXT_LUCKMA401_03300_TODO_19",""
44,"TEXT_LUCKMA401_03300_TODO_20",""
45,"TEXT_LUCKMA401_03300_TODO_21",""
46,"TEXT_LUCKMA401_03300_TODO_22",""
47,"TEXT_LUCKMA401_03300_TODO_23",""
48,"TEXT_LUCKMA401_03300_MYSTERYVOICE_000_000","Holminster Switch is in the north of Lakeland, so we had best make haste with our preparations."
49,"TEXT_LUCKMA401_03300_MYSTERYVOICE_000_001","In fact, meet me outside the Crystarium at the crossroads northwest of the Accensor Gate, and I shall lead you there myself."
50,"TEXT_LUCKMA401_03300_MYSTERYVOICE_000_010","All set? If we follow this road north, we will arrive at the Northern Staging Point."
51,"TEXT_LUCKMA401_03300_MYSTERYVOICE_000_011","The village itself lies not far beyond. Quickly, now!"
52,"TEXT_LUCKMA401_03300_ALPHINAUD_000_015","The Exarch asked that we wait, and so we waited..."
53,"TEXT_LUCKMA401_03300_ALISAIE_000_020","You're here! We <Emphasis>are</Emphasis> heading in together, yes?"
54,"TEXT_LUCKMA401_03300_LYNA_000_025","Your assistance is appreciated."
55,"TEXT_LUCKMA401_03300_MYSTERYVOICE_000_030","Holminster Switch is past these gates and through the woods. 'Tis not exactly a near neighbor to the Crystarium, but as we occupy the same region, we have built up something of a cooperative relationship."
56,"TEXT_LUCKMA401_03300_MYSTERYVOICE_000_031","What can we expect inside, Captain?"
57,"TEXT_LUCKMA401_03300_LYNA_000_032","The town is beset by a swarm unlike any we have seen in recent years. We did our best to evacuate the villagers, but as many as half remain..."
58,"TEXT_LUCKMA401_03300_LYNA_000_033","Judging by the number of eaters present, we have good reason to believe that a Lightwarden leads the attack."
59,"TEXT_LUCKMA401_03300_ALISAIE_000_034","How convenient. It seems we'll have our chance to slay a Warden sooner than we expected."
60,"TEXT_LUCKMA401_03300_LYNA_000_035","<snort> One does not simply “slay a Warden.” Has no one told you what happens if you defeat one of those fiends?"
61,"TEXT_LUCKMA401_03300_LYNA_000_036","They hold more Light inside them than all of their underlings put together."
62,"TEXT_LUCKMA401_03300_LYNA_000_037","It can be struck down, aye, but its essence won't dissipate like the weaker kind. Vile aether will billow outwards and envelop the nearest living being─a reckless young swordswoman, perhaps─and turn her into a brand-new Warden."
63,"TEXT_LUCKMA401_03300_MYSTERYVOICE_000_038","Ah, well you can leave that particular quandary to us. I must ask that the guard stand down and allow us to engage this leader of eaters alone."
64,"TEXT_LUCKMA401_03300_MYSTERYVOICE_000_039","Concentrate on the survivors─we must save every life we can."
65,"TEXT_LUCKMA401_03300_LYNA_000_040","But what if─!?"
66,"TEXT_LUCKMA401_03300_LYNA_000_041","...Understood, my lord. As captain of the guard, however, I will not watch you brave such danger without an escort from our ranks. I insist that I go with you."
67,"TEXT_LUCKMA401_03300_MYSTERYVOICE_000_042","Very well. Then our Warden-slaying party shall include myself, the Leveilleurs, Captain Lyna, and last but not least..."
68,"TEXT_LUCKMA401_03300_MYSTERYVOICE_000_043","A formidable group indeed.
5,TEXT_LUCKMA401_03300_SEQ_05,"You battle your way through the besieged town and put down the Lightwarden raging at its center. At this, the remaining eaters scatter to the winds, leaving you free to withdraw to the Northern Staging Point."
6,TEXT_LUCKMA401_03300_SEQ_06,"The Exarch stands firm as the defeated Warden dissolves into aether, his gaze fixed upon you as you absorb the energy it releases without apparent ill effect. Moments later, the blazing sky dims, night descends, and the Crystarium's exultant steward praises you to the now-starry heavens."
7,TEXT_LUCKMA401_03300_SEQ_07,"Returned to the staging point with the remaining villagers, you have a moment to appreciate the sight of Lakeland beneath a night sky. The Exarch once more exults in your victory, but it seems that you have won only the first battle of many in the war against the sin eaters."
8,TEXT_LUCKMA401_03300_SEQ_08,
9,TEXT_LUCKMA401_03300_SEQ_09,
10,TEXT_LUCKMA401_03300_SEQ_10,
11,TEXT_LUCKMA401_03300_SEQ_11,
12,TEXT_LUCKMA401_03300_SEQ_12,
13,TEXT_LUCKMA401_03300_SEQ_13,
14,TEXT_LUCKMA401_03300_SEQ_14,
15,TEXT_LUCKMA401_03300_SEQ_15,
16,TEXT_LUCKMA401_03300_SEQ_16,
17,TEXT_LUCKMA401_03300_SEQ_17,
18,TEXT_LUCKMA401_03300_SEQ_18,
19,TEXT_LUCKMA401_03300_SEQ_19,
20,TEXT_LUCKMA401_03300_SEQ_20,
21,TEXT_LUCKMA401_03300_SEQ_21,
22,TEXT_LUCKMA401_03300_SEQ_22,
23,TEXT_LUCKMA401_03300_SEQ_23,
24,TEXT_LUCKMA401_03300_TODO_00,Speak with the Exarch.
25,TEXT_LUCKMA401_03300_TODO_01,Speak with the Exarch at the crossroads beyond the Accensor Gate.
26,TEXT_LUCKMA401_03300_TODO_02,Speak with the Exarch at the Northern Staging Point.
27,TEXT_LUCKMA401_03300_TODO_03,Enter Holminster Switch.
28,TEXT_LUCKMA401_03300_TODO_04,Enter Holminster Switch.
29,TEXT_LUCKMA401_03300_TODO_05,Speak with the Exarch.
30,TEXT_LUCKMA401_03300_TODO_06,
31,TEXT_LUCKMA401_03300_TODO_07,
32,TEXT_LUCKMA401_03300_TODO_08,
33,TEXT_LUCKMA401_03300_TODO_09,
34,TEXT_LUCKMA401_03300_TODO_10,
35,TEXT_LUCKMA401_03300_TODO_11,
36,TEXT_LUCKMA401_03300_TODO_12,
37,TEXT_LUCKMA401_03300_TODO_13,
38,TEXT_LUCKMA401_03300_TODO_14,
39,TEXT_LUCKMA401_03300_TODO_15,
40,TEXT_LUCKMA401_03300_TODO_16,
41,TEXT_LUCKMA401_03300_TODO_17,
42,TEXT_LUCKMA401_03300_TODO_18,
43,TEXT_LUCKMA401_03300_TODO_19,
44,TEXT_LUCKMA401_03300_TODO_20,
45,TEXT_LUCKMA401_03300_TODO_21,
46,TEXT_LUCKMA401_03300_TODO_22,
47,TEXT_LUCKMA401_03300_TODO_23,
48,TEXT_LUCKMA401_03300_MYSTERYVOICE_000_000,"Holminster Switch is in the north of Lakeland, so we had best make haste with our preparations."
49,TEXT_LUCKMA401_03300_MYSTERYVOICE_000_001,"In fact, meet me outside the Crystarium at the crossroads northwest of the Accensor Gate, and I shall lead you there myself."
50,TEXT_LUCKMA401_03300_MYSTERYVOICE_000_010,"All set? If we follow this road north, we will arrive at the Northern Staging Point."
51,TEXT_LUCKMA401_03300_MYSTERYVOICE_000_011,"The village itself lies not far beyond. Quickly, now!"
52,TEXT_LUCKMA401_03300_ALPHINAUD_000_015,"The Exarch asked that we wait, and so we waited..."
53,TEXT_LUCKMA401_03300_ALISAIE_000_020,"You're here! We *are* heading in together, yes?"
54,TEXT_LUCKMA401_03300_LYNA_000_025,Your assistance is appreciated.
55,TEXT_LUCKMA401_03300_MYSTERYVOICE_000_030,"Holminster Switch is past these gates and through the woods. 'Tis not exactly a near neighbor to the Crystarium, but as we occupy the same region, we have built up something of a cooperative relationship."
56,TEXT_LUCKMA401_03300_MYSTERYVOICE_000_031,"What can we expect inside, Captain?"
57,TEXT_LUCKMA401_03300_LYNA_000_032,"The town is beset by a swarm unlike any we have seen in recent years. We did our best to evacuate the villagers, but as many as half remain..."
58,TEXT_LUCKMA401_03300_LYNA_000_033,"Judging by the number of eaters present, we have good reason to believe that a Lightwarden leads the attack."
59,TEXT_LUCKMA401_03300_ALISAIE_000_034,How convenient. It seems we'll have our chance to slay a Warden sooner than we expected.
60,TEXT_LUCKMA401_03300_LYNA_000_035,<snort> One does not simply “slay a Warden.” Has no one told you what happens if you defeat one of those fiends?
61,TEXT_LUCKMA401_03300_LYNA_000_036,They hold more Light inside them than all of their underlings put together.
62,TEXT_LUCKMA401_03300_LYNA_000_037,"It can be struck down, aye, but its essence won't dissipate like the weaker kind. Vile aether will billow outwards and envelop the nearest living being─a reckless young swordswoman, perhaps─and turn her into a brand-new Warden."
63,TEXT_LUCKMA401_03300_MYSTERYVOICE_000_038,"Ah, well you can leave that particular quandary to us. I must ask that the guard stand down and allow us to engage this leader of eaters alone."
64,TEXT_LUCKMA401_03300_MYSTERYVOICE_000_039,Concentrate on the survivors─we must save every life we can.
65,TEXT_LUCKMA401_03300_LYNA_000_040,But what if─!?
66,TEXT_LUCKMA401_03300_LYNA_000_041,"...Understood, my lord. As captain of the guard, however, I will not watch you brave such danger without an escort from our ranks. I insist that I go with you."
67,TEXT_LUCKMA401_03300_MYSTERYVOICE_000_042,"Very well. Then our Warden-slaying party shall include myself, the Leveilleurs, Captain Lyna, and last but not least..."
68,TEXT_LUCKMA401_03300_MYSTERYVOICE_000_043,"A formidable group indeed.
Into Holminster we go! Once we reach the Lightwarden, do not hold back─we strike to kill!"
69,"TEXT_LUCKMA401_03300_SYSTEM_000_044","The instanced dungeons encountered in subsequent main scenario quests can be completed solo, alongside a supporting party of NPCs."
70,"TEXT_LUCKMA401_03300_SYSTEM_000_045","To make use of this feature, simply speak with one of your NPC companions near the entrance to the instance and select the option to form a party."
71,"TEXT_LUCKMA401_03300_SYSTEM_100_045","Alternately, you can also select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Duty Support<UIGlow>01</UIGlow><UIForeground>01</UIForeground> under <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Duty<UIGlow>01</UIGlow><UIForeground>01</UIForeground> from the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>main menu<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, or interact with the instance entrance itself."
72,"TEXT_LUCKMA401_03300_SYSTEM_000_046","When forming a party, you will need to follow the same role restrictions imposed when using the Duty Finder."
73,"TEXT_LUCKMA401_03300_SYSTEM_000_047","Alternatively, you can find party members via the Duty Finder as usual, and complete the instance with fellow players instead."
74,"TEXT_LUCKMA401_03300_Q1_000_000","What will you do?"
75,"TEXT_LUCKMA401_03300_A1_000_001","Small talk."
76,"TEXT_LUCKMA401_03300_A1_000_002","Form a party and enter Holminster Switch."
77,"TEXT_LUCKMA401_03300_A1_000_003","Nothing."
78,"TEXT_LUCKMA401_03300_ALPHINAUD_000_050","As you may have deduced, the “troublesome quality” of the Wardens which I endeavored to raise earlier was this confounded capacity for spontaneous rebirth..."
79,"TEXT_LUCKMA401_03300_ALPHINAUD_000_051","...But the Exarch seems confident he has matters in hand, so I shall trust that we may slay our foe without fear of the aetheric aftermath. My restorative spells are at your disposal."
80,"TEXT_LUCKMA401_03300_ALISAIE_000_055","I can't help but wonder if the scale of this raid is related to the “recruiting” the eaters were doing in Amh Araeng."
81,"TEXT_LUCKMA401_03300_ALISAIE_000_056","Not that it matters. After all the combat I saw there, I'm more than ready to test my magicks against one of these greater abominations!"
82,"TEXT_LUCKMA401_03300_MYSTERYVOICE_000_060","Command of this sortie is yours. Though I am not as spry as I once was, I hope my long years of experience will serve you in some capacity."
83,"TEXT_LUCKMA401_03300_MYSTERYVOICE_000_061","I can wield spells to heal or harm, or even fashion an arcane shield and sword should we have need of a defensive wall. Simply say the word."
84,"TEXT_LUCKMA401_03300_LYNA_000_065","Destroy a Lightwarden <Emphasis>for good</Emphasis>...? Hmph. If it is possible now, then why not before? Whatever the Exarch believes, I <Emphasis>will</Emphasis> force a retreat if I deem it necessary."
85,"TEXT_LUCKMA401_03300_LYNA_000_066","I did not become captain of the guard by being meek. Or weak."
86,"TEXT_LUCKMA401_03300_ALPHINAUD_000_070","Without that constant glare, Lakeland seems an entirely different place..."
87,"TEXT_LUCKMA401_03300_ALISAIE_000_075","It's over, yes? I might need a moment..."
88,"TEXT_LUCKMA401_03300_LYNA_000_080","It's as if the sky itself had disappeared into the heavens... If I didn't have wounded to tend to, I'd never stop staring..."
89,"TEXT_LUCKMA401_03300_MYSTERYVOICE_000_090","How quickly you have justified my faith in you..."
90,"TEXT_LUCKMA401_03300_MYSTERYVOICE_000_091","So many lives saved, and the sky itself heralds your success. A single victory in a larger struggle, perhaps, but a momentous one nonetheless!"
91,"TEXT_LUCKMA401_03300_ALPHINAUD_100_000",""
92,"TEXT_LUCKMA401_03300_ALISAIE_105_000",""
93,"TEXT_LUCKMA401_03300_SYSTEM_000_092",""
69,TEXT_LUCKMA401_03300_SYSTEM_000_044,"The instanced dungeons encountered in subsequent main scenario quests can be completed solo, alongside a supporting party of NPCs."
70,TEXT_LUCKMA401_03300_SYSTEM_000_045,"To make use of this feature, simply speak with one of your NPC companions near the entrance to the instance and select the option to form a party."
71,TEXT_LUCKMA401_03300_SYSTEM_100_045,"Alternately, you can also select **Duty Support** under **Duty** from the **main menu**, or interact with the instance entrance itself."
72,TEXT_LUCKMA401_03300_SYSTEM_000_046,"When forming a party, you will need to follow the same role restrictions imposed when using the Duty Finder."
73,TEXT_LUCKMA401_03300_SYSTEM_000_047,"Alternatively, you can find party members via the Duty Finder as usual, and complete the instance with fellow players instead."
74,TEXT_LUCKMA401_03300_Q1_000_000,What will you do?
75,TEXT_LUCKMA401_03300_A1_000_001,Small talk.
76,TEXT_LUCKMA401_03300_A1_000_002,Form a party and enter Holminster Switch.
77,TEXT_LUCKMA401_03300_A1_000_003,Nothing.
78,TEXT_LUCKMA401_03300_ALPHINAUD_000_050,"As you may have deduced, the “troublesome quality” of the Wardens which I endeavored to raise earlier was this confounded capacity for spontaneous rebirth..."
79,TEXT_LUCKMA401_03300_ALPHINAUD_000_051,"...But the Exarch seems confident he has matters in hand, so I shall trust that we may slay our foe without fear of the aetheric aftermath. My restorative spells are at your disposal."
80,TEXT_LUCKMA401_03300_ALISAIE_000_055,I can't help but wonder if the scale of this raid is related to the “recruiting” the eaters were doing in Amh Araeng.
81,TEXT_LUCKMA401_03300_ALISAIE_000_056,"Not that it matters. After all the combat I saw there, I'm more than ready to test my magicks against one of these greater abominations!"
82,TEXT_LUCKMA401_03300_MYSTERYVOICE_000_060,"Command of this sortie is yours. Though I am not as spry as I once was, I hope my long years of experience will serve you in some capacity."
83,TEXT_LUCKMA401_03300_MYSTERYVOICE_000_061,"I can wield spells to heal or harm, or even fashion an arcane shield and sword should we have need of a defensive wall. Simply say the word."
84,TEXT_LUCKMA401_03300_LYNA_000_065,"Destroy a Lightwarden *for good*...? Hmph. If it is possible now, then why not before? Whatever the Exarch believes, I *will* force a retreat if I deem it necessary."
85,TEXT_LUCKMA401_03300_LYNA_000_066,I did not become captain of the guard by being meek. Or weak.
86,TEXT_LUCKMA401_03300_ALPHINAUD_000_070,"Without that constant glare, Lakeland seems an entirely different place..."
87,TEXT_LUCKMA401_03300_ALISAIE_000_075,"It's over, yes? I might need a moment..."
88,TEXT_LUCKMA401_03300_LYNA_000_080,"It's as if the sky itself had disappeared into the heavens... If I didn't have wounded to tend to, I'd never stop staring..."
89,TEXT_LUCKMA401_03300_MYSTERYVOICE_000_090,How quickly you have justified my faith in you...
90,TEXT_LUCKMA401_03300_MYSTERYVOICE_000_091,"So many lives saved, and the sky itself heralds your success. A single victory in a larger struggle, perhaps, but a momentous one nonetheless!"
91,TEXT_LUCKMA401_03300_ALPHINAUD_100_000,
92,TEXT_LUCKMA401_03300_ALISAIE_105_000,
93,TEXT_LUCKMA401_03300_SYSTEM_000_092,
1 key 0 TEXT_LUCKMA401_03300_SEQ_00 1 The Crystal Exarch welcomes you back to the Crystarium.
2 # 1 TEXT_LUCKMA401_03300_SEQ_01 Having listened intently to your experiences with the Leveilleur twins, the Exarch reveals the existence of powerful beings known as Lightwardens, whose destruction he believes is necessary to save the First and avert the Eighth Umbral Calamity. Soon after, your discussion is interrupted by a breathless Captain Lyna, who reports that a nearby town─Holminster Switch─has come under attack by a swarm of sin eaters. The Exarch quickly issues commands, and requests that you assist in the settlement's defense.
3 int32 str 2 TEXT_LUCKMA401_03300_SEQ_02 str After you agree to lend your aid, the Exarch urges you to make swift preparations, and meet him at the crossroads north of the Accensor Gate.
4 0 TEXT_LUCKMA401_03300_SEQ_00 3 TEXT_LUCKMA401_03300_SEQ_03 The Crystal Exarch welcomes you back to the Crystarium. You rendezvous with the Exarch outside the Crystarium, and he gives you directions to the Northern Staging Point. Time is of the essence.
5 1 TEXT_LUCKMA401_03300_SEQ_01 4 TEXT_LUCKMA401_03300_SEQ_04 Having listened intently to your experiences with the Leveilleur twins, the Exarch reveals the existence of powerful beings known as Lightwardens, whose destruction he believes is necessary to save the First and avert the Eighth Umbral Calamity. Soon after, your discussion is interrupted by a breathless Captain Lyna, who reports that a nearby town─Holminster Switch─has come under attack by a swarm of sin eaters. The Exarch quickly issues commands, and requests that you assist in the settlement's defense. You arrive at the woods on the outskirts of town, where Captain Lyna briefs you on the situation. Considering the number of sin eaters involved, it seems likely that a Lightwarden leads the attack. Make preparations to enter Holminster Switch and slay the abomination! ※To enlist your companion NPCs for this duty, speak with them near the entrance or access Duty Support via the main menu. Use the Duty Finder if you wish to complete the instance alongside fellow players.
2 TEXT_LUCKMA401_03300_SEQ_02 After you agree to lend your aid, the Exarch urges you to make swift preparations, and meet him at the crossroads north of the Accensor Gate.
3 TEXT_LUCKMA401_03300_SEQ_03 You rendezvous with the Exarch outside the Crystarium, and he gives you directions to the Northern Staging Point. Time is of the essence.
4 TEXT_LUCKMA401_03300_SEQ_04 You arrive at the woods on the outskirts of town, where Captain Lyna briefs you on the situation. Considering the number of sin eaters involved, it seems likely that a Lightwarden leads the attack. Make preparations to enter Holminster Switch and slay the abomination! ※To enlist your companion NPCs for this duty, speak with them near the entrance or access Duty Support via the main menu. Use the Duty Finder if you wish to complete the instance alongside fellow players.
6 5 TEXT_LUCKMA401_03300_SEQ_05 5 TEXT_LUCKMA401_03300_SEQ_05 You battle your way through the besieged town and put down the Lightwarden raging at its center. At this, the remaining eaters scatter to the winds, leaving you free to withdraw to the Northern Staging Point. You battle your way through the besieged town and put down the Lightwarden raging at its center. At this, the remaining eaters scatter to the winds, leaving you free to withdraw to the Northern Staging Point.
7 6 TEXT_LUCKMA401_03300_SEQ_06 6 TEXT_LUCKMA401_03300_SEQ_06 The Exarch stands firm as the defeated Warden dissolves into aether, his gaze fixed upon you as you absorb the energy it releases without apparent ill effect. Moments later, the blazing sky dims, night descends, and the Crystarium's exultant steward praises you to the now-starry heavens. The Exarch stands firm as the defeated Warden dissolves into aether, his gaze fixed upon you as you absorb the energy it releases without apparent ill effect. Moments later, the blazing sky dims, night descends, and the Crystarium's exultant steward praises you to the now-starry heavens.
8 7 TEXT_LUCKMA401_03300_SEQ_07 7 TEXT_LUCKMA401_03300_SEQ_07 Returned to the staging point with the remaining villagers, you have a moment to appreciate the sight of Lakeland beneath a night sky. The Exarch once more exults in your victory, but it seems that you have won only the first battle of many in the war against the sin eaters. Returned to the staging point with the remaining villagers, you have a moment to appreciate the sight of Lakeland beneath a night sky. The Exarch once more exults in your victory, but it seems that you have won only the first battle of many in the war against the sin eaters.
9 8 TEXT_LUCKMA401_03300_SEQ_08 8 TEXT_LUCKMA401_03300_SEQ_08
10 9 TEXT_LUCKMA401_03300_SEQ_09 9 TEXT_LUCKMA401_03300_SEQ_09
11 10 TEXT_LUCKMA401_03300_SEQ_10 10 TEXT_LUCKMA401_03300_SEQ_10
12 11 TEXT_LUCKMA401_03300_SEQ_11 11 TEXT_LUCKMA401_03300_SEQ_11
13 12 TEXT_LUCKMA401_03300_SEQ_12 12 TEXT_LUCKMA401_03300_SEQ_12
14 13 TEXT_LUCKMA401_03300_SEQ_13 13 TEXT_LUCKMA401_03300_SEQ_13
15 14 TEXT_LUCKMA401_03300_SEQ_14 14 TEXT_LUCKMA401_03300_SEQ_14
16 15 TEXT_LUCKMA401_03300_SEQ_15 15 TEXT_LUCKMA401_03300_SEQ_15
17 16 TEXT_LUCKMA401_03300_SEQ_16 16 TEXT_LUCKMA401_03300_SEQ_16
18 17 TEXT_LUCKMA401_03300_SEQ_17 17 TEXT_LUCKMA401_03300_SEQ_17
19 18 TEXT_LUCKMA401_03300_SEQ_18 18 TEXT_LUCKMA401_03300_SEQ_18
20 19 TEXT_LUCKMA401_03300_SEQ_19 19 TEXT_LUCKMA401_03300_SEQ_19
21 20 TEXT_LUCKMA401_03300_SEQ_20 20 TEXT_LUCKMA401_03300_SEQ_20
22 21 TEXT_LUCKMA401_03300_SEQ_21 21 TEXT_LUCKMA401_03300_SEQ_21
23 22 TEXT_LUCKMA401_03300_SEQ_22 22 TEXT_LUCKMA401_03300_SEQ_22
24 23 TEXT_LUCKMA401_03300_SEQ_23 23 TEXT_LUCKMA401_03300_SEQ_23
25 24 TEXT_LUCKMA401_03300_TODO_00 24 TEXT_LUCKMA401_03300_TODO_00 Speak with the Exarch. Speak with the Exarch.
26 25 TEXT_LUCKMA401_03300_TODO_01 25 TEXT_LUCKMA401_03300_TODO_01 Speak with the Exarch at the crossroads beyond the Accensor Gate. Speak with the Exarch at the crossroads beyond the Accensor Gate.
27 26 TEXT_LUCKMA401_03300_TODO_02 26 TEXT_LUCKMA401_03300_TODO_02 Speak with the Exarch at the Northern Staging Point. Speak with the Exarch at the Northern Staging Point.
28 27 TEXT_LUCKMA401_03300_TODO_03 27 TEXT_LUCKMA401_03300_TODO_03 Enter Holminster Switch. Enter Holminster Switch.
29 28 TEXT_LUCKMA401_03300_TODO_04 28 TEXT_LUCKMA401_03300_TODO_04 Enter Holminster Switch. Enter Holminster Switch.
30 29 TEXT_LUCKMA401_03300_TODO_05 29 TEXT_LUCKMA401_03300_TODO_05 Speak with the Exarch. Speak with the Exarch.
31 30 TEXT_LUCKMA401_03300_TODO_06 30 TEXT_LUCKMA401_03300_TODO_06
32 31 TEXT_LUCKMA401_03300_TODO_07 31 TEXT_LUCKMA401_03300_TODO_07
33 32 TEXT_LUCKMA401_03300_TODO_08 32 TEXT_LUCKMA401_03300_TODO_08
34 33 TEXT_LUCKMA401_03300_TODO_09 33 TEXT_LUCKMA401_03300_TODO_09
35 34 TEXT_LUCKMA401_03300_TODO_10 34 TEXT_LUCKMA401_03300_TODO_10
36 35 TEXT_LUCKMA401_03300_TODO_11 35 TEXT_LUCKMA401_03300_TODO_11
37 36 TEXT_LUCKMA401_03300_TODO_12 36 TEXT_LUCKMA401_03300_TODO_12
38 37 TEXT_LUCKMA401_03300_TODO_13 37 TEXT_LUCKMA401_03300_TODO_13
39 38 TEXT_LUCKMA401_03300_TODO_14 38 TEXT_LUCKMA401_03300_TODO_14
40 39 TEXT_LUCKMA401_03300_TODO_15 39 TEXT_LUCKMA401_03300_TODO_15
41 40 TEXT_LUCKMA401_03300_TODO_16 40 TEXT_LUCKMA401_03300_TODO_16
42 41 TEXT_LUCKMA401_03300_TODO_17 41 TEXT_LUCKMA401_03300_TODO_17
43 42 TEXT_LUCKMA401_03300_TODO_18 42 TEXT_LUCKMA401_03300_TODO_18
44 43 TEXT_LUCKMA401_03300_TODO_19 43 TEXT_LUCKMA401_03300_TODO_19
45 44 TEXT_LUCKMA401_03300_TODO_20 44 TEXT_LUCKMA401_03300_TODO_20
46 45 TEXT_LUCKMA401_03300_TODO_21 45 TEXT_LUCKMA401_03300_TODO_21
47 46 TEXT_LUCKMA401_03300_TODO_22 46 TEXT_LUCKMA401_03300_TODO_22
48 47 TEXT_LUCKMA401_03300_TODO_23 47 TEXT_LUCKMA401_03300_TODO_23
49 48 TEXT_LUCKMA401_03300_MYSTERYVOICE_000_000 48 TEXT_LUCKMA401_03300_MYSTERYVOICE_000_000 Holminster Switch is in the north of Lakeland, so we had best make haste with our preparations. Holminster Switch is in the north of Lakeland, so we had best make haste with our preparations.
50 49 TEXT_LUCKMA401_03300_MYSTERYVOICE_000_001 49 TEXT_LUCKMA401_03300_MYSTERYVOICE_000_001 In fact, meet me outside the Crystarium at the crossroads northwest of the Accensor Gate, and I shall lead you there myself. In fact, meet me outside the Crystarium at the crossroads northwest of the Accensor Gate, and I shall lead you there myself.
51 50 TEXT_LUCKMA401_03300_MYSTERYVOICE_000_010 50 TEXT_LUCKMA401_03300_MYSTERYVOICE_000_010 All set? If we follow this road north, we will arrive at the Northern Staging Point. All set? If we follow this road north, we will arrive at the Northern Staging Point.
52 51 TEXT_LUCKMA401_03300_MYSTERYVOICE_000_011 51 TEXT_LUCKMA401_03300_MYSTERYVOICE_000_011 The village itself lies not far beyond. Quickly, now! The village itself lies not far beyond. Quickly, now!
53 52 TEXT_LUCKMA401_03300_ALPHINAUD_000_015 52 TEXT_LUCKMA401_03300_ALPHINAUD_000_015 The Exarch asked that we wait, and so we waited... The Exarch asked that we wait, and so we waited...
54 53 TEXT_LUCKMA401_03300_ALISAIE_000_020 53 TEXT_LUCKMA401_03300_ALISAIE_000_020 You're here! We <Emphasis>are</Emphasis> heading in together, yes? You're here! We *are* heading in together, yes?
55 54 TEXT_LUCKMA401_03300_LYNA_000_025 54 TEXT_LUCKMA401_03300_LYNA_000_025 Your assistance is appreciated. Your assistance is appreciated.
56 55 TEXT_LUCKMA401_03300_MYSTERYVOICE_000_030 55 TEXT_LUCKMA401_03300_MYSTERYVOICE_000_030 Holminster Switch is past these gates and through the woods. 'Tis not exactly a near neighbor to the Crystarium, but as we occupy the same region, we have built up something of a cooperative relationship. Holminster Switch is past these gates and through the woods. 'Tis not exactly a near neighbor to the Crystarium, but as we occupy the same region, we have built up something of a cooperative relationship.
57 56 TEXT_LUCKMA401_03300_MYSTERYVOICE_000_031 56 TEXT_LUCKMA401_03300_MYSTERYVOICE_000_031 What can we expect inside, Captain? What can we expect inside, Captain?
58 57 TEXT_LUCKMA401_03300_LYNA_000_032 57 TEXT_LUCKMA401_03300_LYNA_000_032 The town is beset by a swarm unlike any we have seen in recent years. We did our best to evacuate the villagers, but as many as half remain... The town is beset by a swarm unlike any we have seen in recent years. We did our best to evacuate the villagers, but as many as half remain...
59 58 TEXT_LUCKMA401_03300_LYNA_000_033 58 TEXT_LUCKMA401_03300_LYNA_000_033 Judging by the number of eaters present, we have good reason to believe that a Lightwarden leads the attack. Judging by the number of eaters present, we have good reason to believe that a Lightwarden leads the attack.
60 59 TEXT_LUCKMA401_03300_ALISAIE_000_034 59 TEXT_LUCKMA401_03300_ALISAIE_000_034 How convenient. It seems we'll have our chance to slay a Warden sooner than we expected. How convenient. It seems we'll have our chance to slay a Warden sooner than we expected.
61 60 TEXT_LUCKMA401_03300_LYNA_000_035 60 TEXT_LUCKMA401_03300_LYNA_000_035 <snort> One does not simply “slay a Warden.” Has no one told you what happens if you defeat one of those fiends? <snort> One does not simply “slay a Warden.” Has no one told you what happens if you defeat one of those fiends?
62 61 TEXT_LUCKMA401_03300_LYNA_000_036 61 TEXT_LUCKMA401_03300_LYNA_000_036 They hold more Light inside them than all of their underlings put together. They hold more Light inside them than all of their underlings put together.
63 62 TEXT_LUCKMA401_03300_LYNA_000_037 62 TEXT_LUCKMA401_03300_LYNA_000_037 It can be struck down, aye, but its essence won't dissipate like the weaker kind. Vile aether will billow outwards and envelop the nearest living being─a reckless young swordswoman, perhaps─and turn her into a brand-new Warden. It can be struck down, aye, but its essence won't dissipate like the weaker kind. Vile aether will billow outwards and envelop the nearest living being─a reckless young swordswoman, perhaps─and turn her into a brand-new Warden.
64 63 TEXT_LUCKMA401_03300_MYSTERYVOICE_000_038 63 TEXT_LUCKMA401_03300_MYSTERYVOICE_000_038 Ah, well you can leave that particular quandary to us. I must ask that the guard stand down and allow us to engage this leader of eaters alone. Ah, well you can leave that particular quandary to us. I must ask that the guard stand down and allow us to engage this leader of eaters alone.
65 64 TEXT_LUCKMA401_03300_MYSTERYVOICE_000_039 64 TEXT_LUCKMA401_03300_MYSTERYVOICE_000_039 Concentrate on the survivors─we must save every life we can. Concentrate on the survivors─we must save every life we can.
66 65 TEXT_LUCKMA401_03300_LYNA_000_040 65 TEXT_LUCKMA401_03300_LYNA_000_040 But what if─!? But what if─!?
67 66 TEXT_LUCKMA401_03300_LYNA_000_041 66 TEXT_LUCKMA401_03300_LYNA_000_041 ...Understood, my lord. As captain of the guard, however, I will not watch you brave such danger without an escort from our ranks. I insist that I go with you. ...Understood, my lord. As captain of the guard, however, I will not watch you brave such danger without an escort from our ranks. I insist that I go with you.
68 67 TEXT_LUCKMA401_03300_MYSTERYVOICE_000_042 67 TEXT_LUCKMA401_03300_MYSTERYVOICE_000_042 Very well. Then our Warden-slaying party shall include myself, the Leveilleurs, Captain Lyna, and last but not least... Very well. Then our Warden-slaying party shall include myself, the Leveilleurs, Captain Lyna, and last but not least...
69 68 TEXT_LUCKMA401_03300_MYSTERYVOICE_000_043 68 TEXT_LUCKMA401_03300_MYSTERYVOICE_000_043 A formidable group indeed. Into Holminster we go! Once we reach the Lightwarden, do not hold back─we strike to kill! A formidable group indeed. Into Holminster we go! Once we reach the Lightwarden, do not hold back─we strike to kill!
70 69 TEXT_LUCKMA401_03300_SYSTEM_000_044 69 TEXT_LUCKMA401_03300_SYSTEM_000_044 The instanced dungeons encountered in subsequent main scenario quests can be completed solo, alongside a supporting party of NPCs. The instanced dungeons encountered in subsequent main scenario quests can be completed solo, alongside a supporting party of NPCs.
71 70 TEXT_LUCKMA401_03300_SYSTEM_000_045 70 TEXT_LUCKMA401_03300_SYSTEM_000_045 To make use of this feature, simply speak with one of your NPC companions near the entrance to the instance and select the option to form a party. To make use of this feature, simply speak with one of your NPC companions near the entrance to the instance and select the option to form a party.
72 71 TEXT_LUCKMA401_03300_SYSTEM_100_045 71 TEXT_LUCKMA401_03300_SYSTEM_100_045 Alternately, you can also select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Duty Support<UIGlow>01</UIGlow><UIForeground>01</UIForeground> under <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Duty<UIGlow>01</UIGlow><UIForeground>01</UIForeground> from the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>main menu<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, or interact with the instance entrance itself. Alternately, you can also select **Duty Support** under **Duty** from the **main menu**, or interact with the instance entrance itself.
73 72 TEXT_LUCKMA401_03300_SYSTEM_000_046 72 TEXT_LUCKMA401_03300_SYSTEM_000_046 When forming a party, you will need to follow the same role restrictions imposed when using the Duty Finder. When forming a party, you will need to follow the same role restrictions imposed when using the Duty Finder.
74 73 TEXT_LUCKMA401_03300_SYSTEM_000_047 73 TEXT_LUCKMA401_03300_SYSTEM_000_047 Alternatively, you can find party members via the Duty Finder as usual, and complete the instance with fellow players instead. Alternatively, you can find party members via the Duty Finder as usual, and complete the instance with fellow players instead.
75 74 TEXT_LUCKMA401_03300_Q1_000_000 74 TEXT_LUCKMA401_03300_Q1_000_000 What will you do? What will you do?
76 75 TEXT_LUCKMA401_03300_A1_000_001 75 TEXT_LUCKMA401_03300_A1_000_001 Small talk. Small talk.
77 76 TEXT_LUCKMA401_03300_A1_000_002 76 TEXT_LUCKMA401_03300_A1_000_002 Form a party and enter Holminster Switch. Form a party and enter Holminster Switch.
78 77 TEXT_LUCKMA401_03300_A1_000_003 77 TEXT_LUCKMA401_03300_A1_000_003 Nothing. Nothing.
79 78 TEXT_LUCKMA401_03300_ALPHINAUD_000_050 78 TEXT_LUCKMA401_03300_ALPHINAUD_000_050 As you may have deduced, the “troublesome quality” of the Wardens which I endeavored to raise earlier was this confounded capacity for spontaneous rebirth... As you may have deduced, the “troublesome quality” of the Wardens which I endeavored to raise earlier was this confounded capacity for spontaneous rebirth...
80 79 TEXT_LUCKMA401_03300_ALPHINAUD_000_051 79 TEXT_LUCKMA401_03300_ALPHINAUD_000_051 ...But the Exarch seems confident he has matters in hand, so I shall trust that we may slay our foe without fear of the aetheric aftermath. My restorative spells are at your disposal. ...But the Exarch seems confident he has matters in hand, so I shall trust that we may slay our foe without fear of the aetheric aftermath. My restorative spells are at your disposal.
81 80 TEXT_LUCKMA401_03300_ALISAIE_000_055 80 TEXT_LUCKMA401_03300_ALISAIE_000_055 I can't help but wonder if the scale of this raid is related to the “recruiting” the eaters were doing in Amh Araeng. I can't help but wonder if the scale of this raid is related to the “recruiting” the eaters were doing in Amh Araeng.
82 81 TEXT_LUCKMA401_03300_ALISAIE_000_056 81 TEXT_LUCKMA401_03300_ALISAIE_000_056 Not that it matters. After all the combat I saw there, I'm more than ready to test my magicks against one of these greater abominations! Not that it matters. After all the combat I saw there, I'm more than ready to test my magicks against one of these greater abominations!
83 82 TEXT_LUCKMA401_03300_MYSTERYVOICE_000_060 82 TEXT_LUCKMA401_03300_MYSTERYVOICE_000_060 Command of this sortie is yours. Though I am not as spry as I once was, I hope my long years of experience will serve you in some capacity. Command of this sortie is yours. Though I am not as spry as I once was, I hope my long years of experience will serve you in some capacity.
84 83 TEXT_LUCKMA401_03300_MYSTERYVOICE_000_061 83 TEXT_LUCKMA401_03300_MYSTERYVOICE_000_061 I can wield spells to heal or harm, or even fashion an arcane shield and sword should we have need of a defensive wall. Simply say the word. I can wield spells to heal or harm, or even fashion an arcane shield and sword should we have need of a defensive wall. Simply say the word.
85 84 TEXT_LUCKMA401_03300_LYNA_000_065 84 TEXT_LUCKMA401_03300_LYNA_000_065 Destroy a Lightwarden <Emphasis>for good</Emphasis>...? Hmph. If it is possible now, then why not before? Whatever the Exarch believes, I <Emphasis>will</Emphasis> force a retreat if I deem it necessary. Destroy a Lightwarden *for good*...? Hmph. If it is possible now, then why not before? Whatever the Exarch believes, I *will* force a retreat if I deem it necessary.
86 85 TEXT_LUCKMA401_03300_LYNA_000_066 85 TEXT_LUCKMA401_03300_LYNA_000_066 I did not become captain of the guard by being meek. Or weak. I did not become captain of the guard by being meek. Or weak.
87 86 TEXT_LUCKMA401_03300_ALPHINAUD_000_070 86 TEXT_LUCKMA401_03300_ALPHINAUD_000_070 Without that constant glare, Lakeland seems an entirely different place... Without that constant glare, Lakeland seems an entirely different place...
88 87 TEXT_LUCKMA401_03300_ALISAIE_000_075 87 TEXT_LUCKMA401_03300_ALISAIE_000_075 It's over, yes? I might need a moment... It's over, yes? I might need a moment...
89 88 TEXT_LUCKMA401_03300_LYNA_000_080 88 TEXT_LUCKMA401_03300_LYNA_000_080 It's as if the sky itself had disappeared into the heavens... If I didn't have wounded to tend to, I'd never stop staring... It's as if the sky itself had disappeared into the heavens... If I didn't have wounded to tend to, I'd never stop staring...
90 89 TEXT_LUCKMA401_03300_MYSTERYVOICE_000_090 89 TEXT_LUCKMA401_03300_MYSTERYVOICE_000_090 How quickly you have justified my faith in you... How quickly you have justified my faith in you...
91 90 TEXT_LUCKMA401_03300_MYSTERYVOICE_000_091 90 TEXT_LUCKMA401_03300_MYSTERYVOICE_000_091 So many lives saved, and the sky itself heralds your success. A single victory in a larger struggle, perhaps, but a momentous one nonetheless! So many lives saved, and the sky itself heralds your success. A single victory in a larger struggle, perhaps, but a momentous one nonetheless!
92 91 TEXT_LUCKMA401_03300_ALPHINAUD_100_000 91 TEXT_LUCKMA401_03300_ALPHINAUD_100_000
93 92 TEXT_LUCKMA401_03300_ALISAIE_105_000 92 TEXT_LUCKMA401_03300_ALISAIE_105_000
94 93 TEXT_LUCKMA401_03300_SYSTEM_000_092 93 TEXT_LUCKMA401_03300_SYSTEM_000_092
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