7.45 follow-up (#99)

* Update cn

* 7.45 follow-up
This commit is contained in:
xiashtra
2026-03-03 21:04:14 -06:00
committed by GitHub
parent ac666f0f6d
commit 03d949abaf
26493 changed files with 2237110 additions and 2316955 deletions
+75 -78
View File
@@ -1,78 +1,75 @@
key,0,1
#,,
int32,str,str
0,"TEXT_XXAUSA002_03856_SEQ_00","Commander Vorsaile Heuloix has been awaiting the aid of the Scions."
1,"TEXT_XXAUSA002_03856_SEQ_01","Vorsaile Heuloix would have you communicate directly with the sylphs and ascertain their true intentions regarding the primal Ramuh. To avoid any cross-cultural misunderstandings, you are to first travel to the Hawthorne Hut and receive a briefing on sylphic culture with the officer stationed there. Speak to Mitainie outside Westshore Pier in Old Gridania to see about transportation."
2,"TEXT_XXAUSA002_03856_SEQ_02","Mitainie has instructed you to take the ferry from Westshore Pier to reach the East Shroud. Once there, you will only need to head due east to find the Hawthorne Hut, where you will find Amelain of the Twin Adder."
3,"TEXT_XXAUSA002_03856_SEQ_03","Amelain has informed you that Rolfe Hawthorne is well versed in sylphic culture and should hold the answers you seek."
4,"TEXT_XXAUSA002_03856_SEQ_04",""
5,"TEXT_XXAUSA002_03856_SEQ_05",""
6,"TEXT_XXAUSA002_03856_SEQ_06",""
7,"TEXT_XXAUSA002_03856_SEQ_07",""
8,"TEXT_XXAUSA002_03856_SEQ_08",""
9,"TEXT_XXAUSA002_03856_SEQ_09",""
10,"TEXT_XXAUSA002_03856_SEQ_10",""
11,"TEXT_XXAUSA002_03856_SEQ_11",""
12,"TEXT_XXAUSA002_03856_SEQ_12",""
13,"TEXT_XXAUSA002_03856_SEQ_13",""
14,"TEXT_XXAUSA002_03856_SEQ_14",""
15,"TEXT_XXAUSA002_03856_SEQ_15",""
16,"TEXT_XXAUSA002_03856_SEQ_16",""
17,"TEXT_XXAUSA002_03856_SEQ_17",""
18,"TEXT_XXAUSA002_03856_SEQ_18",""
19,"TEXT_XXAUSA002_03856_SEQ_19",""
20,"TEXT_XXAUSA002_03856_SEQ_20",""
21,"TEXT_XXAUSA002_03856_SEQ_21",""
22,"TEXT_XXAUSA002_03856_SEQ_22",""
23,"TEXT_XXAUSA002_03856_SEQ_23",""
24,"TEXT_XXAUSA002_03856_TODO_00","Speak with Mitainie at Westshore Pier."
25,"TEXT_XXAUSA002_03856_TODO_01","Speak with Amelain at the Hawthorne Hut."
26,"TEXT_XXAUSA002_03856_TODO_02",""
27,"TEXT_XXAUSA002_03856_TODO_03",""
28,"TEXT_XXAUSA002_03856_TODO_04",""
29,"TEXT_XXAUSA002_03856_TODO_05",""
30,"TEXT_XXAUSA002_03856_TODO_06",""
31,"TEXT_XXAUSA002_03856_TODO_07",""
32,"TEXT_XXAUSA002_03856_TODO_08",""
33,"TEXT_XXAUSA002_03856_TODO_09",""
34,"TEXT_XXAUSA002_03856_TODO_10",""
35,"TEXT_XXAUSA002_03856_TODO_11",""
36,"TEXT_XXAUSA002_03856_TODO_12",""
37,"TEXT_XXAUSA002_03856_TODO_13",""
38,"TEXT_XXAUSA002_03856_TODO_14",""
39,"TEXT_XXAUSA002_03856_TODO_15",""
40,"TEXT_XXAUSA002_03856_TODO_16",""
41,"TEXT_XXAUSA002_03856_TODO_17",""
42,"TEXT_XXAUSA002_03856_TODO_18",""
43,"TEXT_XXAUSA002_03856_TODO_19",""
44,"TEXT_XXAUSA002_03856_TODO_20",""
45,"TEXT_XXAUSA002_03856_TODO_21",""
46,"TEXT_XXAUSA002_03856_TODO_22",""
47,"TEXT_XXAUSA002_03856_TODO_23",""
48,"TEXT_XXAUSA002_03856_SYSTEM_100_000","To accept this quest, you must abandon the current main scenario quest. Open the corresponding entry in the journal or duty list and select “Abandon.”"
49,"TEXT_XXAUSA002_03856_VORSAILE_000_000","Well! If it isn't <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>, reporting for duty. That's the zeal I like to see from an enterprising young Serpent."
50,"TEXT_XXAUSA002_03856_VORSAILE_000_001","Hail, adventurer. I bid you welcome to the Adders' Nest. Do you seek to entwine your destiny with the Twin Adder?"
51,"TEXT_XXAUSA002_03856_YDA_000_002","<If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>Good evening<Else/>Morning</If><Else/><If(LessThan(PlayerParameter(11),17))>Good day<Else/>Good evening</If></If>, Commander! Sorry to disappoint you, but other business brings us here today."
52,"TEXT_XXAUSA002_03856_VORSAILE_000_003","Yda and Papalymo, always a pleasure to see the two of you. My men tell me you quest in the name of the Scions of late."
53,"TEXT_XXAUSA002_03856_PAPALYMO_000_004","Quite so, Commander. A little bird told us that the Twin Adder was in need of our adventuring prowess."
54,"TEXT_XXAUSA002_03856_VORSAILE_000_005","Aye, your little bird sings true. No doubt you've heard that we're investigating the sylphs─that curious beast tribe that calls the depths of the Twelveswood home."
55,"TEXT_XXAUSA002_03856_VORSAILE_000_006","The sylphs are, for the most part, a peaceable bunch─much to the delight of the Elder Seedseer, who has no desire to see her people embroiled in yet another fruitless war."
56,"TEXT_XXAUSA002_03856_VORSAILE_000_007","The Twin Adder is of the same mind, and 'tis precisely for this reason that the sylphs' relation to the primal Ramuh has raised a flag of warning amongst our ranks."
57,"TEXT_XXAUSA002_03856_VORSAILE_000_008","Friendly as they may appear, beastmen will be beastmen."
58,"TEXT_XXAUSA002_03856_VORSAILE_000_009","Should there be even a sliver of a chance that the summoning of the primal might disturb the balance between Gridania and the sylphic tribes, it is a possibility we cannot ignore."
59,"TEXT_XXAUSA002_03856_PAPALYMO_000_010","Better to be safe than sorry, indeed."
60,"TEXT_XXAUSA002_03856_VORSAILE_000_011","Do we strike at Ramuh, or leave the sylphs to their own ways? That is the question, yet I find myself lacking ample knowledge to arrive at an answer."
61,"TEXT_XXAUSA002_03856_VORSAILE_000_012","Opinions abound within Gridania, but to listen only to one's own is among the greatest mistakes a commander can make."
62,"TEXT_XXAUSA002_03856_VORSAILE_000_013","I would hear from the other side─the sylphs themselves─and seek an impartial party to serve as my liaison. That is where you Scions come in."
63,"TEXT_XXAUSA002_03856_VORSAILE_000_014","The sylphs of Little Solace remain untempered, and have held many a productive dialogue with our people. I would hear their candid thoughts on their tempered brethren."
64,"TEXT_XXAUSA002_03856_VORSAILE_000_015","That said, I urge you to exercise due caution. Sylphic tradition and etiquette bear little resemblance to our own. It would not do to have any cross-cultural <Emphasis>faux pas</Emphasis> get in the way of a productive parley."
65,"TEXT_XXAUSA002_03856_VORSAILE_000_016","En route to Little Solace, you will come upon the Hawthorne Hut. Our officer stationed there can enlighten you as to how to win the sylphs' favor. May your expedition be a worthwhile one."
66,"TEXT_XXAUSA002_03856_PAPALYMO_000_017","A friendly palaver with the sylphs? This should be a pleasant enough diversion."
67,"TEXT_XXAUSA002_03856_PAPALYMO_000_018","The Hawthorne Hut, was it? Why, I believe the ferry departing from Westshore Pier should take us straight there."
68,"TEXT_XXAUSA002_03856_YDA_000_019","A friendly palaver, indeed! I hope this will be as straightforward as you say, Papalymo."
69,"TEXT_XXAUSA002_03856_MITAINIE_000_020","Aye, the ferry docked at the base of this hill will carry you across the lake to the East Shroud."
70,"TEXT_XXAUSA002_03856_MITAINIE_000_021","Once you're ashore, head due east and you should find the Hawthorne Hut without much trouble."
71,"TEXT_XXAUSA002_03856_AMELAIN_000_030","Indeed, I am Amelain of the Twin Adder. I understand you're here to learn of the sylphs, yes?"
72,"TEXT_XXAUSA002_03856_AMELAIN_000_031","For all their whimsy, they are a wary lot. Particularly since the Empire has come to the Shroud."
73,"TEXT_XXAUSA002_03856_AMELAIN_000_032","Earn their trust, however, and they're as friendly as any folk. They have their quirks, but so do we all, no?"
74,"TEXT_XXAUSA002_03856_AMELAIN_000_033","Would you know more, you'd do well to speak with the master of this hut, Rolfe. He's <Emphasis>forgotten</Emphasis> more about the sylphs than I'll ever know."
0,TEXT_XXAUSA002_03856_SEQ_00,Commander Vorsaile Heuloix has been awaiting the aid of the Scions.
1,TEXT_XXAUSA002_03856_SEQ_01,"Vorsaile Heuloix would have you communicate directly with the sylphs and ascertain their true intentions regarding the primal Ramuh. To avoid any cross-cultural misunderstandings, you are to first travel to the Hawthorne Hut and receive a briefing on sylphic culture with the officer stationed there. Speak to Mitainie outside Westshore Pier in Old Gridania to see about transportation."
2,TEXT_XXAUSA002_03856_SEQ_02,"Mitainie has instructed you to take the ferry from Westshore Pier to reach the East Shroud. Once there, you will only need to head due east to find the Hawthorne Hut, where you will find Amelain of the Twin Adder."
3,TEXT_XXAUSA002_03856_SEQ_03,Amelain has informed you that Rolfe Hawthorne is well versed in sylphic culture and should hold the answers you seek.
4,TEXT_XXAUSA002_03856_SEQ_04,
5,TEXT_XXAUSA002_03856_SEQ_05,
6,TEXT_XXAUSA002_03856_SEQ_06,
7,TEXT_XXAUSA002_03856_SEQ_07,
8,TEXT_XXAUSA002_03856_SEQ_08,
9,TEXT_XXAUSA002_03856_SEQ_09,
10,TEXT_XXAUSA002_03856_SEQ_10,
11,TEXT_XXAUSA002_03856_SEQ_11,
12,TEXT_XXAUSA002_03856_SEQ_12,
13,TEXT_XXAUSA002_03856_SEQ_13,
14,TEXT_XXAUSA002_03856_SEQ_14,
15,TEXT_XXAUSA002_03856_SEQ_15,
16,TEXT_XXAUSA002_03856_SEQ_16,
17,TEXT_XXAUSA002_03856_SEQ_17,
18,TEXT_XXAUSA002_03856_SEQ_18,
19,TEXT_XXAUSA002_03856_SEQ_19,
20,TEXT_XXAUSA002_03856_SEQ_20,
21,TEXT_XXAUSA002_03856_SEQ_21,
22,TEXT_XXAUSA002_03856_SEQ_22,
23,TEXT_XXAUSA002_03856_SEQ_23,
24,TEXT_XXAUSA002_03856_TODO_00,Speak with Mitainie at Westshore Pier.
25,TEXT_XXAUSA002_03856_TODO_01,Speak with Amelain at the Hawthorne Hut.
26,TEXT_XXAUSA002_03856_TODO_02,
27,TEXT_XXAUSA002_03856_TODO_03,
28,TEXT_XXAUSA002_03856_TODO_04,
29,TEXT_XXAUSA002_03856_TODO_05,
30,TEXT_XXAUSA002_03856_TODO_06,
31,TEXT_XXAUSA002_03856_TODO_07,
32,TEXT_XXAUSA002_03856_TODO_08,
33,TEXT_XXAUSA002_03856_TODO_09,
34,TEXT_XXAUSA002_03856_TODO_10,
35,TEXT_XXAUSA002_03856_TODO_11,
36,TEXT_XXAUSA002_03856_TODO_12,
37,TEXT_XXAUSA002_03856_TODO_13,
38,TEXT_XXAUSA002_03856_TODO_14,
39,TEXT_XXAUSA002_03856_TODO_15,
40,TEXT_XXAUSA002_03856_TODO_16,
41,TEXT_XXAUSA002_03856_TODO_17,
42,TEXT_XXAUSA002_03856_TODO_18,
43,TEXT_XXAUSA002_03856_TODO_19,
44,TEXT_XXAUSA002_03856_TODO_20,
45,TEXT_XXAUSA002_03856_TODO_21,
46,TEXT_XXAUSA002_03856_TODO_22,
47,TEXT_XXAUSA002_03856_TODO_23,
48,TEXT_XXAUSA002_03856_SYSTEM_100_000,"To accept this quest, you must abandon the current main scenario quest. Open the corresponding entry in the journal or duty list and select “Abandon.”"
49,TEXT_XXAUSA002_03856_VORSAILE_000_000,"Well! If it isn't , reporting for duty. That's the zeal I like to see from an enterprising young Serpent."
50,TEXT_XXAUSA002_03856_VORSAILE_000_001,"Hail, adventurer. I bid you welcome to the Adders' Nest. Do you seek to entwine your destiny with the Twin Adder?"
51,TEXT_XXAUSA002_03856_YDA_000_002,"Good evening, Commander! Sorry to disappoint you, but other business brings us here today."
52,TEXT_XXAUSA002_03856_VORSAILE_000_003,"Yda and Papalymo, always a pleasure to see the two of you. My men tell me you quest in the name of the Scions of late."
53,TEXT_XXAUSA002_03856_PAPALYMO_000_004,"Quite so, Commander. A little bird told us that the Twin Adder was in need of our adventuring prowess."
54,TEXT_XXAUSA002_03856_VORSAILE_000_005,"Aye, your little bird sings true. No doubt you've heard that we're investigating the sylphs─that curious beast tribe that calls the depths of the Twelveswood home."
55,TEXT_XXAUSA002_03856_VORSAILE_000_006,"The sylphs are, for the most part, a peaceable bunch─much to the delight of the Elder Seedseer, who has no desire to see her people embroiled in yet another fruitless war."
56,TEXT_XXAUSA002_03856_VORSAILE_000_007,"The Twin Adder is of the same mind, and 'tis precisely for this reason that the sylphs' relation to the primal Ramuh has raised a flag of warning amongst our ranks."
57,TEXT_XXAUSA002_03856_VORSAILE_000_008,"Friendly as they may appear, beastmen will be beastmen."
58,TEXT_XXAUSA002_03856_VORSAILE_000_009,"Should there be even a sliver of a chance that the summoning of the primal might disturb the balance between Gridania and the sylphic tribes, it is a possibility we cannot ignore."
59,TEXT_XXAUSA002_03856_PAPALYMO_000_010,"Better to be safe than sorry, indeed."
60,TEXT_XXAUSA002_03856_VORSAILE_000_011,"Do we strike at Ramuh, or leave the sylphs to their own ways? That is the question, yet I find myself lacking ample knowledge to arrive at an answer."
61,TEXT_XXAUSA002_03856_VORSAILE_000_012,"Opinions abound within Gridania, but to listen only to one's own is among the greatest mistakes a commander can make."
62,TEXT_XXAUSA002_03856_VORSAILE_000_013,I would hear from the other side─the sylphs themselves─and seek an impartial party to serve as my liaison. That is where you Scions come in.
63,TEXT_XXAUSA002_03856_VORSAILE_000_014,"The sylphs of Little Solace remain untempered, and have held many a productive dialogue with our people. I would hear their candid thoughts on their tempered brethren."
64,TEXT_XXAUSA002_03856_VORSAILE_000_015,"That said, I urge you to exercise due caution. Sylphic tradition and etiquette bear little resemblance to our own. It would not do to have any cross-cultural *faux pas* get in the way of a productive parley."
65,TEXT_XXAUSA002_03856_VORSAILE_000_016,"En route to Little Solace, you will come upon the Hawthorne Hut. Our officer stationed there can enlighten you as to how to win the sylphs' favor. May your expedition be a worthwhile one."
66,TEXT_XXAUSA002_03856_PAPALYMO_000_017,A friendly palaver with the sylphs? This should be a pleasant enough diversion.
67,TEXT_XXAUSA002_03856_PAPALYMO_000_018,"The Hawthorne Hut, was it? Why, I believe the ferry departing from Westshore Pier should take us straight there."
68,TEXT_XXAUSA002_03856_YDA_000_019,"A friendly palaver, indeed! I hope this will be as straightforward as you say, Papalymo."
69,TEXT_XXAUSA002_03856_MITAINIE_000_020,"Aye, the ferry docked at the base of this hill will carry you across the lake to the East Shroud."
70,TEXT_XXAUSA002_03856_MITAINIE_000_021,"Once you're ashore, head due east and you should find the Hawthorne Hut without much trouble."
71,TEXT_XXAUSA002_03856_AMELAIN_000_030,"Indeed, I am Amelain of the Twin Adder. I understand you're here to learn of the sylphs, yes?"
72,TEXT_XXAUSA002_03856_AMELAIN_000_031,"For all their whimsy, they are a wary lot. Particularly since the Empire has come to the Shroud."
73,TEXT_XXAUSA002_03856_AMELAIN_000_032,"Earn their trust, however, and they're as friendly as any folk. They have their quirks, but so do we all, no?"
74,TEXT_XXAUSA002_03856_AMELAIN_000_033,"Would you know more, you'd do well to speak with the master of this hut, Rolfe. He's *forgotten* more about the sylphs than I'll ever know."
1 key 0 TEXT_XXAUSA002_03856_SEQ_00 1 Commander Vorsaile Heuloix has been awaiting the aid of the Scions.
2 # 1 TEXT_XXAUSA002_03856_SEQ_01 Vorsaile Heuloix would have you communicate directly with the sylphs and ascertain their true intentions regarding the primal Ramuh. To avoid any cross-cultural misunderstandings, you are to first travel to the Hawthorne Hut and receive a briefing on sylphic culture with the officer stationed there. Speak to Mitainie outside Westshore Pier in Old Gridania to see about transportation.
3 int32 str 2 TEXT_XXAUSA002_03856_SEQ_02 str Mitainie has instructed you to take the ferry from Westshore Pier to reach the East Shroud. Once there, you will only need to head due east to find the Hawthorne Hut, where you will find Amelain of the Twin Adder.
4 0 TEXT_XXAUSA002_03856_SEQ_00 3 TEXT_XXAUSA002_03856_SEQ_03 Commander Vorsaile Heuloix has been awaiting the aid of the Scions. Amelain has informed you that Rolfe Hawthorne is well versed in sylphic culture and should hold the answers you seek.
5 1 TEXT_XXAUSA002_03856_SEQ_01 4 TEXT_XXAUSA002_03856_SEQ_04 Vorsaile Heuloix would have you communicate directly with the sylphs and ascertain their true intentions regarding the primal Ramuh. To avoid any cross-cultural misunderstandings, you are to first travel to the Hawthorne Hut and receive a briefing on sylphic culture with the officer stationed there. Speak to Mitainie outside Westshore Pier in Old Gridania to see about transportation.
6 2 TEXT_XXAUSA002_03856_SEQ_02 5 TEXT_XXAUSA002_03856_SEQ_05 Mitainie has instructed you to take the ferry from Westshore Pier to reach the East Shroud. Once there, you will only need to head due east to find the Hawthorne Hut, where you will find Amelain of the Twin Adder.
7 3 TEXT_XXAUSA002_03856_SEQ_03 6 TEXT_XXAUSA002_03856_SEQ_06 Amelain has informed you that Rolfe Hawthorne is well versed in sylphic culture and should hold the answers you seek.
8 4 TEXT_XXAUSA002_03856_SEQ_04 7 TEXT_XXAUSA002_03856_SEQ_07
9 5 TEXT_XXAUSA002_03856_SEQ_05 8 TEXT_XXAUSA002_03856_SEQ_08
10 6 TEXT_XXAUSA002_03856_SEQ_06 9 TEXT_XXAUSA002_03856_SEQ_09
11 7 TEXT_XXAUSA002_03856_SEQ_07 10 TEXT_XXAUSA002_03856_SEQ_10
12 8 TEXT_XXAUSA002_03856_SEQ_08 11 TEXT_XXAUSA002_03856_SEQ_11
13 9 TEXT_XXAUSA002_03856_SEQ_09 12 TEXT_XXAUSA002_03856_SEQ_12
14 10 TEXT_XXAUSA002_03856_SEQ_10 13 TEXT_XXAUSA002_03856_SEQ_13
15 11 TEXT_XXAUSA002_03856_SEQ_11 14 TEXT_XXAUSA002_03856_SEQ_14
16 12 TEXT_XXAUSA002_03856_SEQ_12 15 TEXT_XXAUSA002_03856_SEQ_15
17 13 TEXT_XXAUSA002_03856_SEQ_13 16 TEXT_XXAUSA002_03856_SEQ_16
18 14 TEXT_XXAUSA002_03856_SEQ_14 17 TEXT_XXAUSA002_03856_SEQ_17
19 15 TEXT_XXAUSA002_03856_SEQ_15 18 TEXT_XXAUSA002_03856_SEQ_18
20 16 TEXT_XXAUSA002_03856_SEQ_16 19 TEXT_XXAUSA002_03856_SEQ_19
21 17 TEXT_XXAUSA002_03856_SEQ_17 20 TEXT_XXAUSA002_03856_SEQ_20
22 18 TEXT_XXAUSA002_03856_SEQ_18 21 TEXT_XXAUSA002_03856_SEQ_21
23 19 TEXT_XXAUSA002_03856_SEQ_19 22 TEXT_XXAUSA002_03856_SEQ_22
24 20 TEXT_XXAUSA002_03856_SEQ_20 23 TEXT_XXAUSA002_03856_SEQ_23
25 21 TEXT_XXAUSA002_03856_SEQ_21 24 TEXT_XXAUSA002_03856_TODO_00 Speak with Mitainie at Westshore Pier.
26 22 TEXT_XXAUSA002_03856_SEQ_22 25 TEXT_XXAUSA002_03856_TODO_01 Speak with Amelain at the Hawthorne Hut.
27 23 TEXT_XXAUSA002_03856_SEQ_23 26 TEXT_XXAUSA002_03856_TODO_02
28 24 TEXT_XXAUSA002_03856_TODO_00 27 TEXT_XXAUSA002_03856_TODO_03 Speak with Mitainie at Westshore Pier.
29 25 TEXT_XXAUSA002_03856_TODO_01 28 TEXT_XXAUSA002_03856_TODO_04 Speak with Amelain at the Hawthorne Hut.
30 26 TEXT_XXAUSA002_03856_TODO_02 29 TEXT_XXAUSA002_03856_TODO_05
31 27 TEXT_XXAUSA002_03856_TODO_03 30 TEXT_XXAUSA002_03856_TODO_06
32 28 TEXT_XXAUSA002_03856_TODO_04 31 TEXT_XXAUSA002_03856_TODO_07
33 29 TEXT_XXAUSA002_03856_TODO_05 32 TEXT_XXAUSA002_03856_TODO_08
34 30 TEXT_XXAUSA002_03856_TODO_06 33 TEXT_XXAUSA002_03856_TODO_09
35 31 TEXT_XXAUSA002_03856_TODO_07 34 TEXT_XXAUSA002_03856_TODO_10
36 32 TEXT_XXAUSA002_03856_TODO_08 35 TEXT_XXAUSA002_03856_TODO_11
37 33 TEXT_XXAUSA002_03856_TODO_09 36 TEXT_XXAUSA002_03856_TODO_12
38 34 TEXT_XXAUSA002_03856_TODO_10 37 TEXT_XXAUSA002_03856_TODO_13
39 35 TEXT_XXAUSA002_03856_TODO_11 38 TEXT_XXAUSA002_03856_TODO_14
40 36 TEXT_XXAUSA002_03856_TODO_12 39 TEXT_XXAUSA002_03856_TODO_15
41 37 TEXT_XXAUSA002_03856_TODO_13 40 TEXT_XXAUSA002_03856_TODO_16
42 38 TEXT_XXAUSA002_03856_TODO_14 41 TEXT_XXAUSA002_03856_TODO_17
43 39 TEXT_XXAUSA002_03856_TODO_15 42 TEXT_XXAUSA002_03856_TODO_18
44 40 TEXT_XXAUSA002_03856_TODO_16 43 TEXT_XXAUSA002_03856_TODO_19
45 41 TEXT_XXAUSA002_03856_TODO_17 44 TEXT_XXAUSA002_03856_TODO_20
46 42 TEXT_XXAUSA002_03856_TODO_18 45 TEXT_XXAUSA002_03856_TODO_21
47 43 TEXT_XXAUSA002_03856_TODO_19 46 TEXT_XXAUSA002_03856_TODO_22
48 44 TEXT_XXAUSA002_03856_TODO_20 47 TEXT_XXAUSA002_03856_TODO_23
49 45 TEXT_XXAUSA002_03856_TODO_21 48 TEXT_XXAUSA002_03856_SYSTEM_100_000 To accept this quest, you must abandon the current main scenario quest. Open the corresponding entry in the journal or duty list and select “Abandon.”
50 46 TEXT_XXAUSA002_03856_TODO_22 49 TEXT_XXAUSA002_03856_VORSAILE_000_000 Well! If it isn't , reporting for duty. That's the zeal I like to see from an enterprising young Serpent.
51 47 TEXT_XXAUSA002_03856_TODO_23 50 TEXT_XXAUSA002_03856_VORSAILE_000_001 Hail, adventurer. I bid you welcome to the Adders' Nest. Do you seek to entwine your destiny with the Twin Adder?
52 48 TEXT_XXAUSA002_03856_SYSTEM_100_000 51 TEXT_XXAUSA002_03856_YDA_000_002 To accept this quest, you must abandon the current main scenario quest. Open the corresponding entry in the journal or duty list and select “Abandon.” Good evening, Commander! Sorry to disappoint you, but other business brings us here today.
53 49 TEXT_XXAUSA002_03856_VORSAILE_000_000 52 TEXT_XXAUSA002_03856_VORSAILE_000_003 Well! If it isn't <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>, reporting for duty. That's the zeal I like to see from an enterprising young Serpent. Yda and Papalymo, always a pleasure to see the two of you. My men tell me you quest in the name of the Scions of late.
54 50 TEXT_XXAUSA002_03856_VORSAILE_000_001 53 TEXT_XXAUSA002_03856_PAPALYMO_000_004 Hail, adventurer. I bid you welcome to the Adders' Nest. Do you seek to entwine your destiny with the Twin Adder? Quite so, Commander. A little bird told us that the Twin Adder was in need of our adventuring prowess.
55 51 TEXT_XXAUSA002_03856_YDA_000_002 54 TEXT_XXAUSA002_03856_VORSAILE_000_005 <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>Good evening<Else/>Morning</If><Else/><If(LessThan(PlayerParameter(11),17))>Good day<Else/>Good evening</If></If>, Commander! Sorry to disappoint you, but other business brings us here today. Aye, your little bird sings true. No doubt you've heard that we're investigating the sylphs─that curious beast tribe that calls the depths of the Twelveswood home.
56 52 TEXT_XXAUSA002_03856_VORSAILE_000_003 55 TEXT_XXAUSA002_03856_VORSAILE_000_006 Yda and Papalymo, always a pleasure to see the two of you. My men tell me you quest in the name of the Scions of late. The sylphs are, for the most part, a peaceable bunch─much to the delight of the Elder Seedseer, who has no desire to see her people embroiled in yet another fruitless war.
57 53 TEXT_XXAUSA002_03856_PAPALYMO_000_004 56 TEXT_XXAUSA002_03856_VORSAILE_000_007 Quite so, Commander. A little bird told us that the Twin Adder was in need of our adventuring prowess. The Twin Adder is of the same mind, and 'tis precisely for this reason that the sylphs' relation to the primal Ramuh has raised a flag of warning amongst our ranks.
58 54 TEXT_XXAUSA002_03856_VORSAILE_000_005 57 TEXT_XXAUSA002_03856_VORSAILE_000_008 Aye, your little bird sings true. No doubt you've heard that we're investigating the sylphs─that curious beast tribe that calls the depths of the Twelveswood home. Friendly as they may appear, beastmen will be beastmen.
59 55 TEXT_XXAUSA002_03856_VORSAILE_000_006 58 TEXT_XXAUSA002_03856_VORSAILE_000_009 The sylphs are, for the most part, a peaceable bunch─much to the delight of the Elder Seedseer, who has no desire to see her people embroiled in yet another fruitless war. Should there be even a sliver of a chance that the summoning of the primal might disturb the balance between Gridania and the sylphic tribes, it is a possibility we cannot ignore.
60 56 TEXT_XXAUSA002_03856_VORSAILE_000_007 59 TEXT_XXAUSA002_03856_PAPALYMO_000_010 The Twin Adder is of the same mind, and 'tis precisely for this reason that the sylphs' relation to the primal Ramuh has raised a flag of warning amongst our ranks. Better to be safe than sorry, indeed.
61 57 TEXT_XXAUSA002_03856_VORSAILE_000_008 60 TEXT_XXAUSA002_03856_VORSAILE_000_011 Friendly as they may appear, beastmen will be beastmen. Do we strike at Ramuh, or leave the sylphs to their own ways? That is the question, yet I find myself lacking ample knowledge to arrive at an answer.
62 58 TEXT_XXAUSA002_03856_VORSAILE_000_009 61 TEXT_XXAUSA002_03856_VORSAILE_000_012 Should there be even a sliver of a chance that the summoning of the primal might disturb the balance between Gridania and the sylphic tribes, it is a possibility we cannot ignore. Opinions abound within Gridania, but to listen only to one's own is among the greatest mistakes a commander can make.
63 59 TEXT_XXAUSA002_03856_PAPALYMO_000_010 62 TEXT_XXAUSA002_03856_VORSAILE_000_013 Better to be safe than sorry, indeed. I would hear from the other side─the sylphs themselves─and seek an impartial party to serve as my liaison. That is where you Scions come in.
64 60 TEXT_XXAUSA002_03856_VORSAILE_000_011 63 TEXT_XXAUSA002_03856_VORSAILE_000_014 Do we strike at Ramuh, or leave the sylphs to their own ways? That is the question, yet I find myself lacking ample knowledge to arrive at an answer. The sylphs of Little Solace remain untempered, and have held many a productive dialogue with our people. I would hear their candid thoughts on their tempered brethren.
65 61 TEXT_XXAUSA002_03856_VORSAILE_000_012 64 TEXT_XXAUSA002_03856_VORSAILE_000_015 Opinions abound within Gridania, but to listen only to one's own is among the greatest mistakes a commander can make. That said, I urge you to exercise due caution. Sylphic tradition and etiquette bear little resemblance to our own. It would not do to have any cross-cultural *faux pas* get in the way of a productive parley.
66 62 TEXT_XXAUSA002_03856_VORSAILE_000_013 65 TEXT_XXAUSA002_03856_VORSAILE_000_016 I would hear from the other side─the sylphs themselves─and seek an impartial party to serve as my liaison. That is where you Scions come in. En route to Little Solace, you will come upon the Hawthorne Hut. Our officer stationed there can enlighten you as to how to win the sylphs' favor. May your expedition be a worthwhile one.
67 63 TEXT_XXAUSA002_03856_VORSAILE_000_014 66 TEXT_XXAUSA002_03856_PAPALYMO_000_017 The sylphs of Little Solace remain untempered, and have held many a productive dialogue with our people. I would hear their candid thoughts on their tempered brethren. A friendly palaver with the sylphs? This should be a pleasant enough diversion.
68 64 TEXT_XXAUSA002_03856_VORSAILE_000_015 67 TEXT_XXAUSA002_03856_PAPALYMO_000_018 That said, I urge you to exercise due caution. Sylphic tradition and etiquette bear little resemblance to our own. It would not do to have any cross-cultural <Emphasis>faux pas</Emphasis> get in the way of a productive parley. The Hawthorne Hut, was it? Why, I believe the ferry departing from Westshore Pier should take us straight there.
69 65 TEXT_XXAUSA002_03856_VORSAILE_000_016 68 TEXT_XXAUSA002_03856_YDA_000_019 En route to Little Solace, you will come upon the Hawthorne Hut. Our officer stationed there can enlighten you as to how to win the sylphs' favor. May your expedition be a worthwhile one. A friendly palaver, indeed! I hope this will be as straightforward as you say, Papalymo.
70 66 TEXT_XXAUSA002_03856_PAPALYMO_000_017 69 TEXT_XXAUSA002_03856_MITAINIE_000_020 A friendly palaver with the sylphs? This should be a pleasant enough diversion. Aye, the ferry docked at the base of this hill will carry you across the lake to the East Shroud.
71 67 TEXT_XXAUSA002_03856_PAPALYMO_000_018 70 TEXT_XXAUSA002_03856_MITAINIE_000_021 The Hawthorne Hut, was it? Why, I believe the ferry departing from Westshore Pier should take us straight there. Once you're ashore, head due east and you should find the Hawthorne Hut without much trouble.
72 68 TEXT_XXAUSA002_03856_YDA_000_019 71 TEXT_XXAUSA002_03856_AMELAIN_000_030 A friendly palaver, indeed! I hope this will be as straightforward as you say, Papalymo. Indeed, I am Amelain of the Twin Adder. I understand you're here to learn of the sylphs, yes?
73 69 TEXT_XXAUSA002_03856_MITAINIE_000_020 72 TEXT_XXAUSA002_03856_AMELAIN_000_031 Aye, the ferry docked at the base of this hill will carry you across the lake to the East Shroud. For all their whimsy, they are a wary lot. Particularly since the Empire has come to the Shroud.
74 70 TEXT_XXAUSA002_03856_MITAINIE_000_021 73 TEXT_XXAUSA002_03856_AMELAIN_000_032 Once you're ashore, head due east and you should find the Hawthorne Hut without much trouble. Earn their trust, however, and they're as friendly as any folk. They have their quirks, but so do we all, no?
75 71 TEXT_XXAUSA002_03856_AMELAIN_000_030 74 TEXT_XXAUSA002_03856_AMELAIN_000_033 Indeed, I am Amelain of the Twin Adder. I understand you're here to learn of the sylphs, yes? Would you know more, you'd do well to speak with the master of this hut, Rolfe. He's *forgotten* more about the sylphs than I'll ever know.
72 TEXT_XXAUSA002_03856_AMELAIN_000_031 For all their whimsy, they are a wary lot. Particularly since the Empire has come to the Shroud.
73 TEXT_XXAUSA002_03856_AMELAIN_000_032 Earn their trust, however, and they're as friendly as any folk. They have their quirks, but so do we all, no?
74 TEXT_XXAUSA002_03856_AMELAIN_000_033 Would you know more, you'd do well to speak with the master of this hut, Rolfe. He's <Emphasis>forgotten</Emphasis> more about the sylphs than I'll ever know.