7.45 follow-up (#99)

* Update cn

* 7.45 follow-up
This commit is contained in:
xiashtra
2026-03-03 21:04:14 -06:00
committed by GitHub
parent ac666f0f6d
commit 03d949abaf
26493 changed files with 2237110 additions and 2316955 deletions
+63 -66
View File
@@ -1,66 +1,63 @@
key,0,1
#,,
int32,str,str
0,"TEXT_XXAUSA104_03858_SEQ_00","Papalymo has a notion of how you might endear yourself to the sylphs of Little Solace."
1,"TEXT_XXAUSA104_03858_SEQ_01","Papalymo believes that offering aid to the troubled sylphs in Little Solace would go far toward earning their trust. As the sylphs are not wont to share their troubles with outsiders, seek the advice of Hearer Imedia."
2,"TEXT_XXAUSA104_03858_SEQ_02","As Imedia would tell it, the sylphs live in constant fear of attacks by ill-tempered forest creatures. She bids you slay a ziz gorlin and a gall gnat, that the residents of Little Solace might rest easy, and suggests that procuring three brownie brushes in the process would also go far to curry the sylphs' favor."
3,"TEXT_XXAUSA104_03858_SEQ_03","You have dispatched the invasive fauna, and obtained brownie brushes for the sylphs. Report to Komuxio of Little Solace and impress upon him your good intentions."
4,"TEXT_XXAUSA104_03858_SEQ_04","Komuxio expresses gratitude for your efforts on behalf of Little Solace. It would seem the sylphs have begun to warm to your presence, albeit gradually."
5,"TEXT_XXAUSA104_03858_SEQ_05",""
6,"TEXT_XXAUSA104_03858_SEQ_06",""
7,"TEXT_XXAUSA104_03858_SEQ_07",""
8,"TEXT_XXAUSA104_03858_SEQ_08",""
9,"TEXT_XXAUSA104_03858_SEQ_09",""
10,"TEXT_XXAUSA104_03858_SEQ_10",""
11,"TEXT_XXAUSA104_03858_SEQ_11",""
12,"TEXT_XXAUSA104_03858_SEQ_12",""
13,"TEXT_XXAUSA104_03858_SEQ_13",""
14,"TEXT_XXAUSA104_03858_SEQ_14",""
15,"TEXT_XXAUSA104_03858_SEQ_15",""
16,"TEXT_XXAUSA104_03858_SEQ_16",""
17,"TEXT_XXAUSA104_03858_SEQ_17",""
18,"TEXT_XXAUSA104_03858_SEQ_18",""
19,"TEXT_XXAUSA104_03858_SEQ_19",""
20,"TEXT_XXAUSA104_03858_SEQ_20",""
21,"TEXT_XXAUSA104_03858_SEQ_21",""
22,"TEXT_XXAUSA104_03858_SEQ_22",""
23,"TEXT_XXAUSA104_03858_SEQ_23",""
24,"TEXT_XXAUSA104_03858_TODO_00","Consult with Imedia."
25,"TEXT_XXAUSA104_03858_TODO_01","Slay a ziz gorlin."
26,"TEXT_XXAUSA104_03858_TODO_02","Slay a gall gnat."
27,"TEXT_XXAUSA104_03858_TODO_03","Obtain brownie brushes."
28,"TEXT_XXAUSA104_03858_TODO_04","Report to Komuxio at Little Solace."
29,"TEXT_XXAUSA104_03858_TODO_05",""
30,"TEXT_XXAUSA104_03858_TODO_06",""
31,"TEXT_XXAUSA104_03858_TODO_07",""
32,"TEXT_XXAUSA104_03858_TODO_08",""
33,"TEXT_XXAUSA104_03858_TODO_09",""
34,"TEXT_XXAUSA104_03858_TODO_10",""
35,"TEXT_XXAUSA104_03858_TODO_11",""
36,"TEXT_XXAUSA104_03858_TODO_12",""
37,"TEXT_XXAUSA104_03858_TODO_13",""
38,"TEXT_XXAUSA104_03858_TODO_14",""
39,"TEXT_XXAUSA104_03858_TODO_15",""
40,"TEXT_XXAUSA104_03858_TODO_16",""
41,"TEXT_XXAUSA104_03858_TODO_17",""
42,"TEXT_XXAUSA104_03858_TODO_18",""
43,"TEXT_XXAUSA104_03858_TODO_19",""
44,"TEXT_XXAUSA104_03858_TODO_20",""
45,"TEXT_XXAUSA104_03858_TODO_21",""
46,"TEXT_XXAUSA104_03858_TODO_22",""
47,"TEXT_XXAUSA104_03858_TODO_23",""
48,"TEXT_XXAUSA104_03858_SYSTEM_100_000","To accept this quest, you must abandon the current main scenario quest. Open the corresponding entry in the journal or duty list and select “Abandon.”"
49,"TEXT_XXAUSA104_03858_PAPALYMO_000_000","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. As an adventurer, you're no stranger to helping distressed folk, I'd wager."
50,"TEXT_XXAUSA104_03858_PAPALYMO_000_001","Tales of good deeds are quick to spread. The adventurer who comes to the aid of the local populace can go from stranger to hero o'ernight."
51,"TEXT_XXAUSA104_03858_PAPALYMO_000_002","No doubt you see what I'm getting at. The sylphs who make their home in Little Solace do so having been driven from their woodland home. Surely, they have their fair share of troubles."
52,"TEXT_XXAUSA104_03858_PAPALYMO_000_003","Seek out troubled sylphs, and see what might be done to ease their worries. A sound plan, would you not say?"
53,"TEXT_XXAUSA104_03858_PAPALYMO_000_004","That said, the sylphs are not known to share their worries with outsiders. You would be better off inquiring with Hearer Imedia; of the Gridanians who reside here, she is most like to be privy to the sylphs' troubles."
54,"TEXT_XXAUSA104_03858_IMEDIA_000_010","Praise be to the elementals─I cannot express how happy I am to see an adventurer with a truly gentle heart. The sylphs of Little Solace are sorely in need of aid. Pray hear me out."
55,"TEXT_XXAUSA104_03858_IMEDIA_000_011","Being a temporary settlement, Little Solace wants for amenities, not least a stout set of defenses. Consequently, beasts from malms around are free to wander in and terrorize the hapless residents."
56,"TEXT_XXAUSA104_03858_IMEDIA_000_012","The ziz gorlins and gall gnats that roam these parts are especially troublesome, but slaying one of each should serve as a warning to the rest."
57,"TEXT_XXAUSA104_03858_IMEDIA_000_013","Furthermore, perhaps you could gather three brownie brushes as well. They play an important role in sylphic culture─I do not claim to know the details─and what with such feral beasts prowling the forests, they are not easily come by."
58,"TEXT_XXAUSA104_03858_IMEDIA_000_014","When you are done with the deeds, seek out Komuxio. He is slow to warm to outsiders, but your good intentions will not be lost on him. My own experience speaks to this."
59,"TEXT_XXAUSA104_03858_KOMUXIO_000_030","Dancing one is still here? Dancing one can dance all <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>night<Else/>day</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>night</If></If>─this one's trust is not so easily earned."
60,"TEXT_XXAUSA104_03858_KOMUXIO_000_031","Hm? Dancing one brings brownie brushes for this one? This one can dye thread once more. This one is pleased."
61,"TEXT_XXAUSA104_03858_KOMUXIO_000_032","Dancing one kills bitey, buzzy one? This one hates, hates, hates bitey, buzzy ones! Dancing one is kind... Too kind."
62,"TEXT_XXAUSA104_03858_KOMUXIO_000_033","Many walking ones come to these ones' abode, but few are friendly like dancing one. Perhaps this one was wrong not to trust dancing one, after all."
0,TEXT_XXAUSA104_03858_SEQ_00,Papalymo has a notion of how you might endear yourself to the sylphs of Little Solace.
1,TEXT_XXAUSA104_03858_SEQ_01,"Papalymo believes that offering aid to the troubled sylphs in Little Solace would go far toward earning their trust. As the sylphs are not wont to share their troubles with outsiders, seek the advice of Hearer Imedia."
2,TEXT_XXAUSA104_03858_SEQ_02,"As Imedia would tell it, the sylphs live in constant fear of attacks by ill-tempered forest creatures. She bids you slay a ziz gorlin and a gall gnat, that the residents of Little Solace might rest easy, and suggests that procuring three brownie brushes in the process would also go far to curry the sylphs' favor."
3,TEXT_XXAUSA104_03858_SEQ_03,"You have dispatched the invasive fauna, and obtained brownie brushes for the sylphs. Report to Komuxio of Little Solace and impress upon him your good intentions."
4,TEXT_XXAUSA104_03858_SEQ_04,"Komuxio expresses gratitude for your efforts on behalf of Little Solace. It would seem the sylphs have begun to warm to your presence, albeit gradually."
5,TEXT_XXAUSA104_03858_SEQ_05,
6,TEXT_XXAUSA104_03858_SEQ_06,
7,TEXT_XXAUSA104_03858_SEQ_07,
8,TEXT_XXAUSA104_03858_SEQ_08,
9,TEXT_XXAUSA104_03858_SEQ_09,
10,TEXT_XXAUSA104_03858_SEQ_10,
11,TEXT_XXAUSA104_03858_SEQ_11,
12,TEXT_XXAUSA104_03858_SEQ_12,
13,TEXT_XXAUSA104_03858_SEQ_13,
14,TEXT_XXAUSA104_03858_SEQ_14,
15,TEXT_XXAUSA104_03858_SEQ_15,
16,TEXT_XXAUSA104_03858_SEQ_16,
17,TEXT_XXAUSA104_03858_SEQ_17,
18,TEXT_XXAUSA104_03858_SEQ_18,
19,TEXT_XXAUSA104_03858_SEQ_19,
20,TEXT_XXAUSA104_03858_SEQ_20,
21,TEXT_XXAUSA104_03858_SEQ_21,
22,TEXT_XXAUSA104_03858_SEQ_22,
23,TEXT_XXAUSA104_03858_SEQ_23,
24,TEXT_XXAUSA104_03858_TODO_00,Consult with Imedia.
25,TEXT_XXAUSA104_03858_TODO_01,Slay a ziz gorlin.
26,TEXT_XXAUSA104_03858_TODO_02,Slay a gall gnat.
27,TEXT_XXAUSA104_03858_TODO_03,Obtain brownie brushes.
28,TEXT_XXAUSA104_03858_TODO_04,Report to Komuxio at Little Solace.
29,TEXT_XXAUSA104_03858_TODO_05,
30,TEXT_XXAUSA104_03858_TODO_06,
31,TEXT_XXAUSA104_03858_TODO_07,
32,TEXT_XXAUSA104_03858_TODO_08,
33,TEXT_XXAUSA104_03858_TODO_09,
34,TEXT_XXAUSA104_03858_TODO_10,
35,TEXT_XXAUSA104_03858_TODO_11,
36,TEXT_XXAUSA104_03858_TODO_12,
37,TEXT_XXAUSA104_03858_TODO_13,
38,TEXT_XXAUSA104_03858_TODO_14,
39,TEXT_XXAUSA104_03858_TODO_15,
40,TEXT_XXAUSA104_03858_TODO_16,
41,TEXT_XXAUSA104_03858_TODO_17,
42,TEXT_XXAUSA104_03858_TODO_18,
43,TEXT_XXAUSA104_03858_TODO_19,
44,TEXT_XXAUSA104_03858_TODO_20,
45,TEXT_XXAUSA104_03858_TODO_21,
46,TEXT_XXAUSA104_03858_TODO_22,
47,TEXT_XXAUSA104_03858_TODO_23,
48,TEXT_XXAUSA104_03858_SYSTEM_100_000,"To accept this quest, you must abandon the current main scenario quest. Open the corresponding entry in the journal or duty list and select “Abandon.”"
49,TEXT_XXAUSA104_03858_PAPALYMO_000_000,"Player. As an adventurer, you're no stranger to helping distressed folk, I'd wager."
50,TEXT_XXAUSA104_03858_PAPALYMO_000_001,Tales of good deeds are quick to spread. The adventurer who comes to the aid of the local populace can go from stranger to hero o'ernight.
51,TEXT_XXAUSA104_03858_PAPALYMO_000_002,"No doubt you see what I'm getting at. The sylphs who make their home in Little Solace do so having been driven from their woodland home. Surely, they have their fair share of troubles."
52,TEXT_XXAUSA104_03858_PAPALYMO_000_003,"Seek out troubled sylphs, and see what might be done to ease their worries. A sound plan, would you not say?"
53,TEXT_XXAUSA104_03858_PAPALYMO_000_004,"That said, the sylphs are not known to share their worries with outsiders. You would be better off inquiring with Hearer Imedia; of the Gridanians who reside here, she is most like to be privy to the sylphs' troubles."
54,TEXT_XXAUSA104_03858_IMEDIA_000_010,Praise be to the elementals─I cannot express how happy I am to see an adventurer with a truly gentle heart. The sylphs of Little Solace are sorely in need of aid. Pray hear me out.
55,TEXT_XXAUSA104_03858_IMEDIA_000_011,"Being a temporary settlement, Little Solace wants for amenities, not least a stout set of defenses. Consequently, beasts from malms around are free to wander in and terrorize the hapless residents."
56,TEXT_XXAUSA104_03858_IMEDIA_000_012,"The ziz gorlins and gall gnats that roam these parts are especially troublesome, but slaying one of each should serve as a warning to the rest."
57,TEXT_XXAUSA104_03858_IMEDIA_000_013,"Furthermore, perhaps you could gather three brownie brushes as well. They play an important role in sylphic culture─I do not claim to know the details─and what with such feral beasts prowling the forests, they are not easily come by."
58,TEXT_XXAUSA104_03858_IMEDIA_000_014,"When you are done with the deeds, seek out Komuxio. He is slow to warm to outsiders, but your good intentions will not be lost on him. My own experience speaks to this."
59,TEXT_XXAUSA104_03858_KOMUXIO_000_030,Dancing one is still here? Dancing one can dance all night─this one's trust is not so easily earned.
60,TEXT_XXAUSA104_03858_KOMUXIO_000_031,Hm? Dancing one brings brownie brushes for this one? This one can dye thread once more. This one is pleased.
61,TEXT_XXAUSA104_03858_KOMUXIO_000_032,"Dancing one kills bitey, buzzy one? This one hates, hates, hates bitey, buzzy ones! Dancing one is kind... Too kind."
62,TEXT_XXAUSA104_03858_KOMUXIO_000_033,"Many walking ones come to these ones' abode, but few are friendly like dancing one. Perhaps this one was wrong not to trust dancing one, after all."
1 key 0 TEXT_XXAUSA104_03858_SEQ_00 1 Papalymo has a notion of how you might endear yourself to the sylphs of Little Solace.
2 # 1 TEXT_XXAUSA104_03858_SEQ_01 Papalymo believes that offering aid to the troubled sylphs in Little Solace would go far toward earning their trust. As the sylphs are not wont to share their troubles with outsiders, seek the advice of Hearer Imedia.
3 int32 str 2 TEXT_XXAUSA104_03858_SEQ_02 str As Imedia would tell it, the sylphs live in constant fear of attacks by ill-tempered forest creatures. She bids you slay a ziz gorlin and a gall gnat, that the residents of Little Solace might rest easy, and suggests that procuring three brownie brushes in the process would also go far to curry the sylphs' favor.
4 0 TEXT_XXAUSA104_03858_SEQ_00 3 TEXT_XXAUSA104_03858_SEQ_03 Papalymo has a notion of how you might endear yourself to the sylphs of Little Solace. You have dispatched the invasive fauna, and obtained brownie brushes for the sylphs. Report to Komuxio of Little Solace and impress upon him your good intentions.
5 1 TEXT_XXAUSA104_03858_SEQ_01 4 TEXT_XXAUSA104_03858_SEQ_04 Papalymo believes that offering aid to the troubled sylphs in Little Solace would go far toward earning their trust. As the sylphs are not wont to share their troubles with outsiders, seek the advice of Hearer Imedia. Komuxio expresses gratitude for your efforts on behalf of Little Solace. It would seem the sylphs have begun to warm to your presence, albeit gradually.
6 2 TEXT_XXAUSA104_03858_SEQ_02 5 TEXT_XXAUSA104_03858_SEQ_05 As Imedia would tell it, the sylphs live in constant fear of attacks by ill-tempered forest creatures. She bids you slay a ziz gorlin and a gall gnat, that the residents of Little Solace might rest easy, and suggests that procuring three brownie brushes in the process would also go far to curry the sylphs' favor.
7 3 TEXT_XXAUSA104_03858_SEQ_03 6 TEXT_XXAUSA104_03858_SEQ_06 You have dispatched the invasive fauna, and obtained brownie brushes for the sylphs. Report to Komuxio of Little Solace and impress upon him your good intentions.
8 4 TEXT_XXAUSA104_03858_SEQ_04 7 TEXT_XXAUSA104_03858_SEQ_07 Komuxio expresses gratitude for your efforts on behalf of Little Solace. It would seem the sylphs have begun to warm to your presence, albeit gradually.
9 5 TEXT_XXAUSA104_03858_SEQ_05 8 TEXT_XXAUSA104_03858_SEQ_08
10 6 TEXT_XXAUSA104_03858_SEQ_06 9 TEXT_XXAUSA104_03858_SEQ_09
11 7 TEXT_XXAUSA104_03858_SEQ_07 10 TEXT_XXAUSA104_03858_SEQ_10
12 8 TEXT_XXAUSA104_03858_SEQ_08 11 TEXT_XXAUSA104_03858_SEQ_11
13 9 TEXT_XXAUSA104_03858_SEQ_09 12 TEXT_XXAUSA104_03858_SEQ_12
14 10 TEXT_XXAUSA104_03858_SEQ_10 13 TEXT_XXAUSA104_03858_SEQ_13
15 11 TEXT_XXAUSA104_03858_SEQ_11 14 TEXT_XXAUSA104_03858_SEQ_14
16 12 TEXT_XXAUSA104_03858_SEQ_12 15 TEXT_XXAUSA104_03858_SEQ_15
17 13 TEXT_XXAUSA104_03858_SEQ_13 16 TEXT_XXAUSA104_03858_SEQ_16
18 14 TEXT_XXAUSA104_03858_SEQ_14 17 TEXT_XXAUSA104_03858_SEQ_17
19 15 TEXT_XXAUSA104_03858_SEQ_15 18 TEXT_XXAUSA104_03858_SEQ_18
20 16 TEXT_XXAUSA104_03858_SEQ_16 19 TEXT_XXAUSA104_03858_SEQ_19
21 17 TEXT_XXAUSA104_03858_SEQ_17 20 TEXT_XXAUSA104_03858_SEQ_20
22 18 TEXT_XXAUSA104_03858_SEQ_18 21 TEXT_XXAUSA104_03858_SEQ_21
23 19 TEXT_XXAUSA104_03858_SEQ_19 22 TEXT_XXAUSA104_03858_SEQ_22
24 20 TEXT_XXAUSA104_03858_SEQ_20 23 TEXT_XXAUSA104_03858_SEQ_23
25 21 TEXT_XXAUSA104_03858_SEQ_21 24 TEXT_XXAUSA104_03858_TODO_00 Consult with Imedia.
26 22 TEXT_XXAUSA104_03858_SEQ_22 25 TEXT_XXAUSA104_03858_TODO_01 Slay a ziz gorlin.
27 23 TEXT_XXAUSA104_03858_SEQ_23 26 TEXT_XXAUSA104_03858_TODO_02 Slay a gall gnat.
28 24 TEXT_XXAUSA104_03858_TODO_00 27 TEXT_XXAUSA104_03858_TODO_03 Consult with Imedia. Obtain brownie brushes.
29 25 TEXT_XXAUSA104_03858_TODO_01 28 TEXT_XXAUSA104_03858_TODO_04 Slay a ziz gorlin. Report to Komuxio at Little Solace.
30 26 TEXT_XXAUSA104_03858_TODO_02 29 TEXT_XXAUSA104_03858_TODO_05 Slay a gall gnat.
31 27 TEXT_XXAUSA104_03858_TODO_03 30 TEXT_XXAUSA104_03858_TODO_06 Obtain brownie brushes.
32 28 TEXT_XXAUSA104_03858_TODO_04 31 TEXT_XXAUSA104_03858_TODO_07 Report to Komuxio at Little Solace.
33 29 TEXT_XXAUSA104_03858_TODO_05 32 TEXT_XXAUSA104_03858_TODO_08
34 30 TEXT_XXAUSA104_03858_TODO_06 33 TEXT_XXAUSA104_03858_TODO_09
35 31 TEXT_XXAUSA104_03858_TODO_07 34 TEXT_XXAUSA104_03858_TODO_10
36 32 TEXT_XXAUSA104_03858_TODO_08 35 TEXT_XXAUSA104_03858_TODO_11
37 33 TEXT_XXAUSA104_03858_TODO_09 36 TEXT_XXAUSA104_03858_TODO_12
38 34 TEXT_XXAUSA104_03858_TODO_10 37 TEXT_XXAUSA104_03858_TODO_13
39 35 TEXT_XXAUSA104_03858_TODO_11 38 TEXT_XXAUSA104_03858_TODO_14
40 36 TEXT_XXAUSA104_03858_TODO_12 39 TEXT_XXAUSA104_03858_TODO_15
41 37 TEXT_XXAUSA104_03858_TODO_13 40 TEXT_XXAUSA104_03858_TODO_16
42 38 TEXT_XXAUSA104_03858_TODO_14 41 TEXT_XXAUSA104_03858_TODO_17
43 39 TEXT_XXAUSA104_03858_TODO_15 42 TEXT_XXAUSA104_03858_TODO_18
44 40 TEXT_XXAUSA104_03858_TODO_16 43 TEXT_XXAUSA104_03858_TODO_19
45 41 TEXT_XXAUSA104_03858_TODO_17 44 TEXT_XXAUSA104_03858_TODO_20
46 42 TEXT_XXAUSA104_03858_TODO_18 45 TEXT_XXAUSA104_03858_TODO_21
47 43 TEXT_XXAUSA104_03858_TODO_19 46 TEXT_XXAUSA104_03858_TODO_22
48 44 TEXT_XXAUSA104_03858_TODO_20 47 TEXT_XXAUSA104_03858_TODO_23
49 45 TEXT_XXAUSA104_03858_TODO_21 48 TEXT_XXAUSA104_03858_SYSTEM_100_000 To accept this quest, you must abandon the current main scenario quest. Open the corresponding entry in the journal or duty list and select “Abandon.”
50 46 TEXT_XXAUSA104_03858_TODO_22 49 TEXT_XXAUSA104_03858_PAPALYMO_000_000 Player. As an adventurer, you're no stranger to helping distressed folk, I'd wager.
51 47 TEXT_XXAUSA104_03858_TODO_23 50 TEXT_XXAUSA104_03858_PAPALYMO_000_001 Tales of good deeds are quick to spread. The adventurer who comes to the aid of the local populace can go from stranger to hero o'ernight.
52 48 TEXT_XXAUSA104_03858_SYSTEM_100_000 51 TEXT_XXAUSA104_03858_PAPALYMO_000_002 To accept this quest, you must abandon the current main scenario quest. Open the corresponding entry in the journal or duty list and select “Abandon.” No doubt you see what I'm getting at. The sylphs who make their home in Little Solace do so having been driven from their woodland home. Surely, they have their fair share of troubles.
53 49 TEXT_XXAUSA104_03858_PAPALYMO_000_000 52 TEXT_XXAUSA104_03858_PAPALYMO_000_003 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. As an adventurer, you're no stranger to helping distressed folk, I'd wager. Seek out troubled sylphs, and see what might be done to ease their worries. A sound plan, would you not say?
54 50 TEXT_XXAUSA104_03858_PAPALYMO_000_001 53 TEXT_XXAUSA104_03858_PAPALYMO_000_004 Tales of good deeds are quick to spread. The adventurer who comes to the aid of the local populace can go from stranger to hero o'ernight. That said, the sylphs are not known to share their worries with outsiders. You would be better off inquiring with Hearer Imedia; of the Gridanians who reside here, she is most like to be privy to the sylphs' troubles.
55 51 TEXT_XXAUSA104_03858_PAPALYMO_000_002 54 TEXT_XXAUSA104_03858_IMEDIA_000_010 No doubt you see what I'm getting at. The sylphs who make their home in Little Solace do so having been driven from their woodland home. Surely, they have their fair share of troubles. Praise be to the elementals─I cannot express how happy I am to see an adventurer with a truly gentle heart. The sylphs of Little Solace are sorely in need of aid. Pray hear me out.
56 52 TEXT_XXAUSA104_03858_PAPALYMO_000_003 55 TEXT_XXAUSA104_03858_IMEDIA_000_011 Seek out troubled sylphs, and see what might be done to ease their worries. A sound plan, would you not say? Being a temporary settlement, Little Solace wants for amenities, not least a stout set of defenses. Consequently, beasts from malms around are free to wander in and terrorize the hapless residents.
57 53 TEXT_XXAUSA104_03858_PAPALYMO_000_004 56 TEXT_XXAUSA104_03858_IMEDIA_000_012 That said, the sylphs are not known to share their worries with outsiders. You would be better off inquiring with Hearer Imedia; of the Gridanians who reside here, she is most like to be privy to the sylphs' troubles. The ziz gorlins and gall gnats that roam these parts are especially troublesome, but slaying one of each should serve as a warning to the rest.
58 54 TEXT_XXAUSA104_03858_IMEDIA_000_010 57 TEXT_XXAUSA104_03858_IMEDIA_000_013 Praise be to the elementals─I cannot express how happy I am to see an adventurer with a truly gentle heart. The sylphs of Little Solace are sorely in need of aid. Pray hear me out. Furthermore, perhaps you could gather three brownie brushes as well. They play an important role in sylphic culture─I do not claim to know the details─and what with such feral beasts prowling the forests, they are not easily come by.
59 55 TEXT_XXAUSA104_03858_IMEDIA_000_011 58 TEXT_XXAUSA104_03858_IMEDIA_000_014 Being a temporary settlement, Little Solace wants for amenities, not least a stout set of defenses. Consequently, beasts from malms around are free to wander in and terrorize the hapless residents. When you are done with the deeds, seek out Komuxio. He is slow to warm to outsiders, but your good intentions will not be lost on him. My own experience speaks to this.
60 56 TEXT_XXAUSA104_03858_IMEDIA_000_012 59 TEXT_XXAUSA104_03858_KOMUXIO_000_030 The ziz gorlins and gall gnats that roam these parts are especially troublesome, but slaying one of each should serve as a warning to the rest. Dancing one is still here? Dancing one can dance all night─this one's trust is not so easily earned.
61 57 TEXT_XXAUSA104_03858_IMEDIA_000_013 60 TEXT_XXAUSA104_03858_KOMUXIO_000_031 Furthermore, perhaps you could gather three brownie brushes as well. They play an important role in sylphic culture─I do not claim to know the details─and what with such feral beasts prowling the forests, they are not easily come by. Hm? Dancing one brings brownie brushes for this one? This one can dye thread once more. This one is pleased.
62 58 TEXT_XXAUSA104_03858_IMEDIA_000_014 61 TEXT_XXAUSA104_03858_KOMUXIO_000_032 When you are done with the deeds, seek out Komuxio. He is slow to warm to outsiders, but your good intentions will not be lost on him. My own experience speaks to this. Dancing one kills bitey, buzzy one? This one hates, hates, hates bitey, buzzy ones! Dancing one is kind... Too kind.
63 59 TEXT_XXAUSA104_03858_KOMUXIO_000_030 62 TEXT_XXAUSA104_03858_KOMUXIO_000_033 Dancing one is still here? Dancing one can dance all <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>night<Else/>day</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>night</If></If>─this one's trust is not so easily earned. Many walking ones come to these ones' abode, but few are friendly like dancing one. Perhaps this one was wrong not to trust dancing one, after all.
60 TEXT_XXAUSA104_03858_KOMUXIO_000_031 Hm? Dancing one brings brownie brushes for this one? This one can dye thread once more. This one is pleased.
61 TEXT_XXAUSA104_03858_KOMUXIO_000_032 Dancing one kills bitey, buzzy one? This one hates, hates, hates bitey, buzzy ones! Dancing one is kind... Too kind.
62 TEXT_XXAUSA104_03858_KOMUXIO_000_033 Many walking ones come to these ones' abode, but few are friendly like dancing one. Perhaps this one was wrong not to trust dancing one, after all.