7.45 follow-up (#99)

* Update cn

* 7.45 follow-up
This commit is contained in:
xiashtra
2026-03-03 21:04:14 -06:00
committed by GitHub
parent ac666f0f6d
commit 03d949abaf
26493 changed files with 2237110 additions and 2316955 deletions
+74 -77
View File
@@ -1,77 +1,74 @@
key,0,1
#,,
int32,str,str
0,"TEXT_XXAUSE304_03884_SEQ_00","The terrified refugee would have you find the shady figure who is trying to stir dissent among his brethren."
1,"TEXT_XXAUSE304_03884_SEQ_01","The visibly trembling man is concerned that the merchant will attempt to recruit more desperate refugees, perpetuating the bloodshed. Recalling that the merchant wished to approach the people of Stonesthrow, the survivor bids you continue your search there."
2,"TEXT_XXAUSE304_03884_SEQ_02","You find yourself drawn to a sobbing child, who tells you of a man who visited Stonesthrow and persuaded a number of people, including her parents, to leave with him. No sooner is your interest piqued than the man returns. You confront him, only to watch as he runs off like a coward in the direction of the Ul'dah Dispatch Yard. Chase him down and see that he answers for his actions."
3,"TEXT_XXAUSE304_03884_SEQ_03","In the Dispatch Yard, you come upon your quarry. Little to your surprise, the shifty merchant is quick to deny your accusations, and equally quick to confess when pressed. No sooner does he offer to divulge all he knows than he falls at your feet, an arrow having pierced his chest with uncanny timing. The commotion draws the attention of two Stone Torches, one of whom would like to know why you are standing next to a dead man."
4,"TEXT_XXAUSE304_03884_SEQ_04","You explain to the Stone Torch that the merchant was felled by an arrow from afar, and that he was the subject of your investigation into the refugee uprisings. Satisfied with your statement, the Stone Torch bids you carry on with your work. Return to the Hall of Flames and report your findings to Commander Swift."
5,"TEXT_XXAUSE304_03884_SEQ_05","Swift concludes that the merchant was murdered to protect the identity of his employer. Despite this setback, he seems confident that the identity of the uprising's true orchestrator will soon be revealed."
6,"TEXT_XXAUSE304_03884_SEQ_06",""
7,"TEXT_XXAUSE304_03884_SEQ_07",""
8,"TEXT_XXAUSE304_03884_SEQ_08",""
9,"TEXT_XXAUSE304_03884_SEQ_09",""
10,"TEXT_XXAUSE304_03884_SEQ_10",""
11,"TEXT_XXAUSE304_03884_SEQ_11",""
12,"TEXT_XXAUSE304_03884_SEQ_12",""
13,"TEXT_XXAUSE304_03884_SEQ_13",""
14,"TEXT_XXAUSE304_03884_SEQ_14",""
15,"TEXT_XXAUSE304_03884_SEQ_15",""
16,"TEXT_XXAUSE304_03884_SEQ_16",""
17,"TEXT_XXAUSE304_03884_SEQ_17",""
18,"TEXT_XXAUSE304_03884_SEQ_18",""
19,"TEXT_XXAUSE304_03884_SEQ_19",""
20,"TEXT_XXAUSE304_03884_SEQ_20",""
21,"TEXT_XXAUSE304_03884_SEQ_21",""
22,"TEXT_XXAUSE304_03884_SEQ_22",""
23,"TEXT_XXAUSE304_03884_SEQ_23",""
24,"TEXT_XXAUSE304_03884_TODO_00","Search Stonesthrow for the merchant."
25,"TEXT_XXAUSE304_03884_TODO_01","Search for the merchant in the Ul'dah Dispatch Yard."
26,"TEXT_XXAUSE304_03884_TODO_02","Speak with the Stone Torch."
27,"TEXT_XXAUSE304_03884_TODO_03","Report to Swift at the Hall of Flames."
28,"TEXT_XXAUSE304_03884_TODO_04",""
29,"TEXT_XXAUSE304_03884_TODO_05",""
30,"TEXT_XXAUSE304_03884_TODO_06",""
31,"TEXT_XXAUSE304_03884_TODO_07",""
32,"TEXT_XXAUSE304_03884_TODO_08",""
33,"TEXT_XXAUSE304_03884_TODO_09",""
34,"TEXT_XXAUSE304_03884_TODO_10",""
35,"TEXT_XXAUSE304_03884_TODO_11",""
36,"TEXT_XXAUSE304_03884_TODO_12",""
37,"TEXT_XXAUSE304_03884_TODO_13",""
38,"TEXT_XXAUSE304_03884_TODO_14",""
39,"TEXT_XXAUSE304_03884_TODO_15",""
40,"TEXT_XXAUSE304_03884_TODO_16",""
41,"TEXT_XXAUSE304_03884_TODO_17",""
42,"TEXT_XXAUSE304_03884_TODO_18",""
43,"TEXT_XXAUSE304_03884_TODO_19",""
44,"TEXT_XXAUSE304_03884_TODO_20",""
45,"TEXT_XXAUSE304_03884_TODO_21",""
46,"TEXT_XXAUSE304_03884_TODO_22",""
47,"TEXT_XXAUSE304_03884_TODO_23",""
48,"TEXT_XXAUSE304_03884_SYSTEM_100_000","To accept this quest, you must abandon the current main scenario quest. Open the corresponding entry in the journal or duty list and select “Abandon.”"
49,"TEXT_XXAUSE304_03884_TREMBLEMAN01443_100_000","The merchant wished to approach the refugees in Stonesthrow, but was waiting until the Flames withdrew their forces from the vicinity. Now that they have, there's nothing to stop him from continuing his work."
50,"TEXT_XXAUSE304_03884_TREMBLEMAN01443_100_001","How many more must perish in pursuit of this futile cause? How much more suffering must we endure before it ends?"
51,"TEXT_XXAUSE304_03884_TREMBLEMAN01443_100_002","Find him. Convince him to cease his mad quest. It will surely lead us to ruin."
52,"TEXT_XXAUSE304_03884_ELE_100_010","<sniffle> Have... Have you seen my parents?"
53,"TEXT_XXAUSE304_03884_ELE_100_011","They told me to stay here with the others. <sniffle> They said they'd be back soon, but it's been days..."
54,"TEXT_XXAUSE304_03884_ELE_100_012","They left with the man from Ul'dah. The man said they were gonna change everything─make it so we could live inside the walls with everyone else. I liked it when he said that."
55,"TEXT_XXAUSE304_03884_ELE_100_013","I didn't like it when he talked about making the rich people pay. Everyone looked so angry, and I got scared..."
56,"TEXT_XXAUSE304_03884_ELE_000_000","Say, <If(PlayerParameter(4))>miss<Else/>mister</If>...are you looking for someone?"
57,"TEXT_XXAUSE304_03884_Q1_000_000","What will you say?"
58,"TEXT_XXAUSE304_03884_A1_000_001","I'm looking for a merchant."
59,"TEXT_XXAUSE304_03884_A1_000_002","I'm looking for someone stirring up trouble."
60,"TEXT_XXAUSE304_03884_ELE_000_001","You mean...the man who left with my parents? But I don't know where he─"
61,"TEXT_XXAUSE304_03884_ELE_100_001","Wait...look! Over there! I think that's him!"
62,"TEXT_XXAUSE304_03884_MERCHANT01445_000_002","Well, now. Which of these gullible fools shall be my next victim?"
63,"TEXT_XXAUSE304_03884_MERCHANT01445_000_003","<Emphasis>You</Emphasis>! I... I..."
64,"TEXT_XXAUSE304_03884_ELE_000_004","He's getting away! Go get him, <If(PlayerParameter(4))>miss<Else/>mister</If>!"
65,"TEXT_XXAUSE304_03884_ELE_000_010","The man who left with my parents ran off that way! You can't let him get away!"
66,"TEXT_XXAUSE304_03884_GUARDLEADER01445_000_070","Hold, adventurer. I would know more about your relationship with the victim, as well as the events leading up to his death."
67,"TEXT_XXAUSE304_03884_GUARDLEADER01445_000_071","This man was responsible for the recent riots? Mayhap we owe his murderer a debt of gratitude."
68,"TEXT_XXAUSE304_03884_GUARDLEADER01445_000_072","In any case, it is obvious you are not the one whom we seek. You may carry on with your investigation, Scion."
69,"TEXT_XXAUSE304_03884_GUARDLEADER01445_000_080","If that arrow was shot from where you indicated, the archer must have a good eye...and a better arm."
70,"TEXT_XXAUSE304_03884_SWIFT_000_090","What news, <If(GreaterThan(PlayerParameter(54),0))><If(LessThan(PlayerParameter(54),127))><Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/><Else/><Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/></If><Else/><Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/></If>? Where is the merchant?"
71,"TEXT_XXAUSE304_03884_SWIFT_000_091","<Emphasis>Murdered</Emphasis>!? Damn it all to the seventh hell!"
72,"TEXT_XXAUSE304_03884_SWIFT_000_092","He was not simply murdered, <If(GreaterThan(PlayerParameter(54),0))><If(LessThan(PlayerParameter(54),127))><Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/><Else/><Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/></If><Else/><Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/></If>─he was <Emphasis>silenced</Emphasis>. Too many knew his face, and he was ready to divulge his secrets."
73,"TEXT_XXAUSE304_03884_SWIFT_000_093","Do not despair, though. We may be closer to identifying the true orchestrator of these riots than you realize."
0,TEXT_XXAUSE304_03884_SEQ_00,The terrified refugee would have you find the shady figure who is trying to stir dissent among his brethren.
1,TEXT_XXAUSE304_03884_SEQ_01,"The visibly trembling man is concerned that the merchant will attempt to recruit more desperate refugees, perpetuating the bloodshed. Recalling that the merchant wished to approach the people of Stonesthrow, the survivor bids you continue your search there."
2,TEXT_XXAUSE304_03884_SEQ_02,"You find yourself drawn to a sobbing child, who tells you of a man who visited Stonesthrow and persuaded a number of people, including her parents, to leave with him. No sooner is your interest piqued than the man returns. You confront him, only to watch as he runs off like a coward in the direction of the Ul'dah Dispatch Yard. Chase him down and see that he answers for his actions."
3,TEXT_XXAUSE304_03884_SEQ_03,"In the Dispatch Yard, you come upon your quarry. Little to your surprise, the shifty merchant is quick to deny your accusations, and equally quick to confess when pressed. No sooner does he offer to divulge all he knows than he falls at your feet, an arrow having pierced his chest with uncanny timing. The commotion draws the attention of two Stone Torches, one of whom would like to know why you are standing next to a dead man."
4,TEXT_XXAUSE304_03884_SEQ_04,"You explain to the Stone Torch that the merchant was felled by an arrow from afar, and that he was the subject of your investigation into the refugee uprisings. Satisfied with your statement, the Stone Torch bids you carry on with your work. Return to the Hall of Flames and report your findings to Commander Swift."
5,TEXT_XXAUSE304_03884_SEQ_05,"Swift concludes that the merchant was murdered to protect the identity of his employer. Despite this setback, he seems confident that the identity of the uprising's true orchestrator will soon be revealed."
6,TEXT_XXAUSE304_03884_SEQ_06,
7,TEXT_XXAUSE304_03884_SEQ_07,
8,TEXT_XXAUSE304_03884_SEQ_08,
9,TEXT_XXAUSE304_03884_SEQ_09,
10,TEXT_XXAUSE304_03884_SEQ_10,
11,TEXT_XXAUSE304_03884_SEQ_11,
12,TEXT_XXAUSE304_03884_SEQ_12,
13,TEXT_XXAUSE304_03884_SEQ_13,
14,TEXT_XXAUSE304_03884_SEQ_14,
15,TEXT_XXAUSE304_03884_SEQ_15,
16,TEXT_XXAUSE304_03884_SEQ_16,
17,TEXT_XXAUSE304_03884_SEQ_17,
18,TEXT_XXAUSE304_03884_SEQ_18,
19,TEXT_XXAUSE304_03884_SEQ_19,
20,TEXT_XXAUSE304_03884_SEQ_20,
21,TEXT_XXAUSE304_03884_SEQ_21,
22,TEXT_XXAUSE304_03884_SEQ_22,
23,TEXT_XXAUSE304_03884_SEQ_23,
24,TEXT_XXAUSE304_03884_TODO_00,Search Stonesthrow for the merchant.
25,TEXT_XXAUSE304_03884_TODO_01,Search for the merchant in the Ul'dah Dispatch Yard.
26,TEXT_XXAUSE304_03884_TODO_02,Speak with the Stone Torch.
27,TEXT_XXAUSE304_03884_TODO_03,Report to Swift at the Hall of Flames.
28,TEXT_XXAUSE304_03884_TODO_04,
29,TEXT_XXAUSE304_03884_TODO_05,
30,TEXT_XXAUSE304_03884_TODO_06,
31,TEXT_XXAUSE304_03884_TODO_07,
32,TEXT_XXAUSE304_03884_TODO_08,
33,TEXT_XXAUSE304_03884_TODO_09,
34,TEXT_XXAUSE304_03884_TODO_10,
35,TEXT_XXAUSE304_03884_TODO_11,
36,TEXT_XXAUSE304_03884_TODO_12,
37,TEXT_XXAUSE304_03884_TODO_13,
38,TEXT_XXAUSE304_03884_TODO_14,
39,TEXT_XXAUSE304_03884_TODO_15,
40,TEXT_XXAUSE304_03884_TODO_16,
41,TEXT_XXAUSE304_03884_TODO_17,
42,TEXT_XXAUSE304_03884_TODO_18,
43,TEXT_XXAUSE304_03884_TODO_19,
44,TEXT_XXAUSE304_03884_TODO_20,
45,TEXT_XXAUSE304_03884_TODO_21,
46,TEXT_XXAUSE304_03884_TODO_22,
47,TEXT_XXAUSE304_03884_TODO_23,
48,TEXT_XXAUSE304_03884_SYSTEM_100_000,"To accept this quest, you must abandon the current main scenario quest. Open the corresponding entry in the journal or duty list and select “Abandon.”"
49,TEXT_XXAUSE304_03884_TREMBLEMAN01443_100_000,"The merchant wished to approach the refugees in Stonesthrow, but was waiting until the Flames withdrew their forces from the vicinity. Now that they have, there's nothing to stop him from continuing his work."
50,TEXT_XXAUSE304_03884_TREMBLEMAN01443_100_001,How many more must perish in pursuit of this futile cause? How much more suffering must we endure before it ends?
51,TEXT_XXAUSE304_03884_TREMBLEMAN01443_100_002,Find him. Convince him to cease his mad quest. It will surely lead us to ruin.
52,TEXT_XXAUSE304_03884_ELE_100_010,<sniffle> Have... Have you seen my parents?
53,TEXT_XXAUSE304_03884_ELE_100_011,"They told me to stay here with the others. <sniffle> They said they'd be back soon, but it's been days..."
54,TEXT_XXAUSE304_03884_ELE_100_012,They left with the man from Ul'dah. The man said they were gonna change everything─make it so we could live inside the walls with everyone else. I liked it when he said that.
55,TEXT_XXAUSE304_03884_ELE_100_013,"I didn't like it when he talked about making the rich people pay. Everyone looked so angry, and I got scared..."
56,TEXT_XXAUSE304_03884_ELE_000_000,"Say, miss...are you looking for someone?"
57,TEXT_XXAUSE304_03884_Q1_000_000,What will you say?
58,TEXT_XXAUSE304_03884_A1_000_001,I'm looking for a merchant.
59,TEXT_XXAUSE304_03884_A1_000_002,I'm looking for someone stirring up trouble.
60,TEXT_XXAUSE304_03884_ELE_000_001,You mean...the man who left with my parents? But I don't know where he─
61,TEXT_XXAUSE304_03884_ELE_100_001,Wait...look! Over there! I think that's him!
62,TEXT_XXAUSE304_03884_MERCHANT01445_000_002,"Well, now. Which of these gullible fools shall be my next victim?"
63,TEXT_XXAUSE304_03884_MERCHANT01445_000_003,*You*! I... I...
64,TEXT_XXAUSE304_03884_ELE_000_004,"He's getting away! Go get him, miss!"
65,TEXT_XXAUSE304_03884_ELE_000_010,The man who left with my parents ran off that way! You can't let him get away!
66,TEXT_XXAUSE304_03884_GUARDLEADER01445_000_070,"Hold, adventurer. I would know more about your relationship with the victim, as well as the events leading up to his death."
67,TEXT_XXAUSE304_03884_GUARDLEADER01445_000_071,This man was responsible for the recent riots? Mayhap we owe his murderer a debt of gratitude.
68,TEXT_XXAUSE304_03884_GUARDLEADER01445_000_072,"In any case, it is obvious you are not the one whom we seek. You may carry on with your investigation, Scion."
69,TEXT_XXAUSE304_03884_GUARDLEADER01445_000_080,"If that arrow was shot from where you indicated, the archer must have a good eye...and a better arm."
70,TEXT_XXAUSE304_03884_SWIFT_000_090,"What news, ? Where is the merchant?"
71,TEXT_XXAUSE304_03884_SWIFT_000_091,*Murdered*!? Damn it all to the seventh hell!
72,TEXT_XXAUSE304_03884_SWIFT_000_092,"He was not simply murdered, ─he was *silenced*. Too many knew his face, and he was ready to divulge his secrets."
73,TEXT_XXAUSE304_03884_SWIFT_000_093,"Do not despair, though. We may be closer to identifying the true orchestrator of these riots than you realize."
1 key 0 TEXT_XXAUSE304_03884_SEQ_00 1 The terrified refugee would have you find the shady figure who is trying to stir dissent among his brethren.
2 # 1 TEXT_XXAUSE304_03884_SEQ_01 The visibly trembling man is concerned that the merchant will attempt to recruit more desperate refugees, perpetuating the bloodshed. Recalling that the merchant wished to approach the people of Stonesthrow, the survivor bids you continue your search there.
3 int32 str 2 TEXT_XXAUSE304_03884_SEQ_02 str You find yourself drawn to a sobbing child, who tells you of a man who visited Stonesthrow and persuaded a number of people, including her parents, to leave with him. No sooner is your interest piqued than the man returns. You confront him, only to watch as he runs off like a coward in the direction of the Ul'dah Dispatch Yard. Chase him down and see that he answers for his actions.
4 0 TEXT_XXAUSE304_03884_SEQ_00 3 TEXT_XXAUSE304_03884_SEQ_03 The terrified refugee would have you find the shady figure who is trying to stir dissent among his brethren. In the Dispatch Yard, you come upon your quarry. Little to your surprise, the shifty merchant is quick to deny your accusations, and equally quick to confess when pressed. No sooner does he offer to divulge all he knows than he falls at your feet, an arrow having pierced his chest with uncanny timing. The commotion draws the attention of two Stone Torches, one of whom would like to know why you are standing next to a dead man.
5 1 TEXT_XXAUSE304_03884_SEQ_01 4 TEXT_XXAUSE304_03884_SEQ_04 The visibly trembling man is concerned that the merchant will attempt to recruit more desperate refugees, perpetuating the bloodshed. Recalling that the merchant wished to approach the people of Stonesthrow, the survivor bids you continue your search there. You explain to the Stone Torch that the merchant was felled by an arrow from afar, and that he was the subject of your investigation into the refugee uprisings. Satisfied with your statement, the Stone Torch bids you carry on with your work. Return to the Hall of Flames and report your findings to Commander Swift.
6 2 TEXT_XXAUSE304_03884_SEQ_02 5 TEXT_XXAUSE304_03884_SEQ_05 You find yourself drawn to a sobbing child, who tells you of a man who visited Stonesthrow and persuaded a number of people, including her parents, to leave with him. No sooner is your interest piqued than the man returns. You confront him, only to watch as he runs off like a coward in the direction of the Ul'dah Dispatch Yard. Chase him down and see that he answers for his actions. Swift concludes that the merchant was murdered to protect the identity of his employer. Despite this setback, he seems confident that the identity of the uprising's true orchestrator will soon be revealed.
7 3 TEXT_XXAUSE304_03884_SEQ_03 6 TEXT_XXAUSE304_03884_SEQ_06 In the Dispatch Yard, you come upon your quarry. Little to your surprise, the shifty merchant is quick to deny your accusations, and equally quick to confess when pressed. No sooner does he offer to divulge all he knows than he falls at your feet, an arrow having pierced his chest with uncanny timing. The commotion draws the attention of two Stone Torches, one of whom would like to know why you are standing next to a dead man.
8 4 TEXT_XXAUSE304_03884_SEQ_04 7 TEXT_XXAUSE304_03884_SEQ_07 You explain to the Stone Torch that the merchant was felled by an arrow from afar, and that he was the subject of your investigation into the refugee uprisings. Satisfied with your statement, the Stone Torch bids you carry on with your work. Return to the Hall of Flames and report your findings to Commander Swift.
9 5 TEXT_XXAUSE304_03884_SEQ_05 8 TEXT_XXAUSE304_03884_SEQ_08 Swift concludes that the merchant was murdered to protect the identity of his employer. Despite this setback, he seems confident that the identity of the uprising's true orchestrator will soon be revealed.
10 6 TEXT_XXAUSE304_03884_SEQ_06 9 TEXT_XXAUSE304_03884_SEQ_09
11 7 TEXT_XXAUSE304_03884_SEQ_07 10 TEXT_XXAUSE304_03884_SEQ_10
12 8 TEXT_XXAUSE304_03884_SEQ_08 11 TEXT_XXAUSE304_03884_SEQ_11
13 9 TEXT_XXAUSE304_03884_SEQ_09 12 TEXT_XXAUSE304_03884_SEQ_12
14 10 TEXT_XXAUSE304_03884_SEQ_10 13 TEXT_XXAUSE304_03884_SEQ_13
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19 15 TEXT_XXAUSE304_03884_SEQ_15 18 TEXT_XXAUSE304_03884_SEQ_18
20 16 TEXT_XXAUSE304_03884_SEQ_16 19 TEXT_XXAUSE304_03884_SEQ_19
21 17 TEXT_XXAUSE304_03884_SEQ_17 20 TEXT_XXAUSE304_03884_SEQ_20
22 18 TEXT_XXAUSE304_03884_SEQ_18 21 TEXT_XXAUSE304_03884_SEQ_21
23 19 TEXT_XXAUSE304_03884_SEQ_19 22 TEXT_XXAUSE304_03884_SEQ_22
24 20 TEXT_XXAUSE304_03884_SEQ_20 23 TEXT_XXAUSE304_03884_SEQ_23
25 21 TEXT_XXAUSE304_03884_SEQ_21 24 TEXT_XXAUSE304_03884_TODO_00 Search Stonesthrow for the merchant.
26 22 TEXT_XXAUSE304_03884_SEQ_22 25 TEXT_XXAUSE304_03884_TODO_01 Search for the merchant in the Ul'dah Dispatch Yard.
27 23 TEXT_XXAUSE304_03884_SEQ_23 26 TEXT_XXAUSE304_03884_TODO_02 Speak with the Stone Torch.
28 24 TEXT_XXAUSE304_03884_TODO_00 27 TEXT_XXAUSE304_03884_TODO_03 Search Stonesthrow for the merchant. Report to Swift at the Hall of Flames.
29 25 TEXT_XXAUSE304_03884_TODO_01 28 TEXT_XXAUSE304_03884_TODO_04 Search for the merchant in the Ul'dah Dispatch Yard.
30 26 TEXT_XXAUSE304_03884_TODO_02 29 TEXT_XXAUSE304_03884_TODO_05 Speak with the Stone Torch.
31 27 TEXT_XXAUSE304_03884_TODO_03 30 TEXT_XXAUSE304_03884_TODO_06 Report to Swift at the Hall of Flames.
32 28 TEXT_XXAUSE304_03884_TODO_04 31 TEXT_XXAUSE304_03884_TODO_07
33 29 TEXT_XXAUSE304_03884_TODO_05 32 TEXT_XXAUSE304_03884_TODO_08
34 30 TEXT_XXAUSE304_03884_TODO_06 33 TEXT_XXAUSE304_03884_TODO_09
35 31 TEXT_XXAUSE304_03884_TODO_07 34 TEXT_XXAUSE304_03884_TODO_10
36 32 TEXT_XXAUSE304_03884_TODO_08 35 TEXT_XXAUSE304_03884_TODO_11
37 33 TEXT_XXAUSE304_03884_TODO_09 36 TEXT_XXAUSE304_03884_TODO_12
38 34 TEXT_XXAUSE304_03884_TODO_10 37 TEXT_XXAUSE304_03884_TODO_13
39 35 TEXT_XXAUSE304_03884_TODO_11 38 TEXT_XXAUSE304_03884_TODO_14
40 36 TEXT_XXAUSE304_03884_TODO_12 39 TEXT_XXAUSE304_03884_TODO_15
41 37 TEXT_XXAUSE304_03884_TODO_13 40 TEXT_XXAUSE304_03884_TODO_16
42 38 TEXT_XXAUSE304_03884_TODO_14 41 TEXT_XXAUSE304_03884_TODO_17
43 39 TEXT_XXAUSE304_03884_TODO_15 42 TEXT_XXAUSE304_03884_TODO_18
44 40 TEXT_XXAUSE304_03884_TODO_16 43 TEXT_XXAUSE304_03884_TODO_19
45 41 TEXT_XXAUSE304_03884_TODO_17 44 TEXT_XXAUSE304_03884_TODO_20
46 42 TEXT_XXAUSE304_03884_TODO_18 45 TEXT_XXAUSE304_03884_TODO_21
47 43 TEXT_XXAUSE304_03884_TODO_19 46 TEXT_XXAUSE304_03884_TODO_22
48 44 TEXT_XXAUSE304_03884_TODO_20 47 TEXT_XXAUSE304_03884_TODO_23
49 45 TEXT_XXAUSE304_03884_TODO_21 48 TEXT_XXAUSE304_03884_SYSTEM_100_000 To accept this quest, you must abandon the current main scenario quest. Open the corresponding entry in the journal or duty list and select “Abandon.”
50 46 TEXT_XXAUSE304_03884_TODO_22 49 TEXT_XXAUSE304_03884_TREMBLEMAN01443_100_000 The merchant wished to approach the refugees in Stonesthrow, but was waiting until the Flames withdrew their forces from the vicinity. Now that they have, there's nothing to stop him from continuing his work.
51 47 TEXT_XXAUSE304_03884_TODO_23 50 TEXT_XXAUSE304_03884_TREMBLEMAN01443_100_001 How many more must perish in pursuit of this futile cause? How much more suffering must we endure before it ends?
52 48 TEXT_XXAUSE304_03884_SYSTEM_100_000 51 TEXT_XXAUSE304_03884_TREMBLEMAN01443_100_002 To accept this quest, you must abandon the current main scenario quest. Open the corresponding entry in the journal or duty list and select “Abandon.” Find him. Convince him to cease his mad quest. It will surely lead us to ruin.
53 49 TEXT_XXAUSE304_03884_TREMBLEMAN01443_100_000 52 TEXT_XXAUSE304_03884_ELE_100_010 The merchant wished to approach the refugees in Stonesthrow, but was waiting until the Flames withdrew their forces from the vicinity. Now that they have, there's nothing to stop him from continuing his work. <sniffle> Have... Have you seen my parents?
54 50 TEXT_XXAUSE304_03884_TREMBLEMAN01443_100_001 53 TEXT_XXAUSE304_03884_ELE_100_011 How many more must perish in pursuit of this futile cause? How much more suffering must we endure before it ends? They told me to stay here with the others. <sniffle> They said they'd be back soon, but it's been days...
55 51 TEXT_XXAUSE304_03884_TREMBLEMAN01443_100_002 54 TEXT_XXAUSE304_03884_ELE_100_012 Find him. Convince him to cease his mad quest. It will surely lead us to ruin. They left with the man from Ul'dah. The man said they were gonna change everything─make it so we could live inside the walls with everyone else. I liked it when he said that.
56 52 TEXT_XXAUSE304_03884_ELE_100_010 55 TEXT_XXAUSE304_03884_ELE_100_013 <sniffle> Have... Have you seen my parents? I didn't like it when he talked about making the rich people pay. Everyone looked so angry, and I got scared...
57 53 TEXT_XXAUSE304_03884_ELE_100_011 56 TEXT_XXAUSE304_03884_ELE_000_000 They told me to stay here with the others. <sniffle> They said they'd be back soon, but it's been days... Say, miss...are you looking for someone?
58 54 TEXT_XXAUSE304_03884_ELE_100_012 57 TEXT_XXAUSE304_03884_Q1_000_000 They left with the man from Ul'dah. The man said they were gonna change everything─make it so we could live inside the walls with everyone else. I liked it when he said that. What will you say?
59 55 TEXT_XXAUSE304_03884_ELE_100_013 58 TEXT_XXAUSE304_03884_A1_000_001 I didn't like it when he talked about making the rich people pay. Everyone looked so angry, and I got scared... I'm looking for a merchant.
60 56 TEXT_XXAUSE304_03884_ELE_000_000 59 TEXT_XXAUSE304_03884_A1_000_002 Say, <If(PlayerParameter(4))>miss<Else/>mister</If>...are you looking for someone? I'm looking for someone stirring up trouble.
61 57 TEXT_XXAUSE304_03884_Q1_000_000 60 TEXT_XXAUSE304_03884_ELE_000_001 What will you say? You mean...the man who left with my parents? But I don't know where he─
62 58 TEXT_XXAUSE304_03884_A1_000_001 61 TEXT_XXAUSE304_03884_ELE_100_001 I'm looking for a merchant. Wait...look! Over there! I think that's him!
63 59 TEXT_XXAUSE304_03884_A1_000_002 62 TEXT_XXAUSE304_03884_MERCHANT01445_000_002 I'm looking for someone stirring up trouble. Well, now. Which of these gullible fools shall be my next victim?
64 60 TEXT_XXAUSE304_03884_ELE_000_001 63 TEXT_XXAUSE304_03884_MERCHANT01445_000_003 You mean...the man who left with my parents? But I don't know where he─ *You*! I... I...
65 61 TEXT_XXAUSE304_03884_ELE_100_001 64 TEXT_XXAUSE304_03884_ELE_000_004 Wait...look! Over there! I think that's him! He's getting away! Go get him, miss!
66 62 TEXT_XXAUSE304_03884_MERCHANT01445_000_002 65 TEXT_XXAUSE304_03884_ELE_000_010 Well, now. Which of these gullible fools shall be my next victim? The man who left with my parents ran off that way! You can't let him get away!
67 63 TEXT_XXAUSE304_03884_MERCHANT01445_000_003 66 TEXT_XXAUSE304_03884_GUARDLEADER01445_000_070 <Emphasis>You</Emphasis>! I... I... Hold, adventurer. I would know more about your relationship with the victim, as well as the events leading up to his death.
68 64 TEXT_XXAUSE304_03884_ELE_000_004 67 TEXT_XXAUSE304_03884_GUARDLEADER01445_000_071 He's getting away! Go get him, <If(PlayerParameter(4))>miss<Else/>mister</If>! This man was responsible for the recent riots? Mayhap we owe his murderer a debt of gratitude.
69 65 TEXT_XXAUSE304_03884_ELE_000_010 68 TEXT_XXAUSE304_03884_GUARDLEADER01445_000_072 The man who left with my parents ran off that way! You can't let him get away! In any case, it is obvious you are not the one whom we seek. You may carry on with your investigation, Scion.
70 66 TEXT_XXAUSE304_03884_GUARDLEADER01445_000_070 69 TEXT_XXAUSE304_03884_GUARDLEADER01445_000_080 Hold, adventurer. I would know more about your relationship with the victim, as well as the events leading up to his death. If that arrow was shot from where you indicated, the archer must have a good eye...and a better arm.
71 67 TEXT_XXAUSE304_03884_GUARDLEADER01445_000_071 70 TEXT_XXAUSE304_03884_SWIFT_000_090 This man was responsible for the recent riots? Mayhap we owe his murderer a debt of gratitude. What news, ? Where is the merchant?
72 68 TEXT_XXAUSE304_03884_GUARDLEADER01445_000_072 71 TEXT_XXAUSE304_03884_SWIFT_000_091 In any case, it is obvious you are not the one whom we seek. You may carry on with your investigation, Scion. *Murdered*!? Damn it all to the seventh hell!
73 69 TEXT_XXAUSE304_03884_GUARDLEADER01445_000_080 72 TEXT_XXAUSE304_03884_SWIFT_000_092 If that arrow was shot from where you indicated, the archer must have a good eye...and a better arm. He was not simply murdered, ─he was *silenced*. Too many knew his face, and he was ready to divulge his secrets.
74 70 TEXT_XXAUSE304_03884_SWIFT_000_090 73 TEXT_XXAUSE304_03884_SWIFT_000_093 What news, <If(GreaterThan(PlayerParameter(54),0))><If(LessThan(PlayerParameter(54),127))><Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/><Else/><Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/></If><Else/><Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/></If>? Where is the merchant? Do not despair, though. We may be closer to identifying the true orchestrator of these riots than you realize.
71 TEXT_XXAUSE304_03884_SWIFT_000_091 <Emphasis>Murdered</Emphasis>!? Damn it all to the seventh hell!
72 TEXT_XXAUSE304_03884_SWIFT_000_092 He was not simply murdered, <If(GreaterThan(PlayerParameter(54),0))><If(LessThan(PlayerParameter(54),127))><Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/><Else/><Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/></If><Else/><Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/></If>─he was <Emphasis>silenced</Emphasis>. Too many knew his face, and he was ready to divulge his secrets.
73 TEXT_XXAUSE304_03884_SWIFT_000_093 Do not despair, though. We may be closer to identifying the true orchestrator of these riots than you realize.