7.45 follow-up (#99)

* Update cn

* 7.45 follow-up
This commit is contained in:
xiashtra
2026-03-03 21:04:14 -06:00
committed by GitHub
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0,"TEXT_LUCKSA151_03970_SEQ_00","Zlatan is ready to test the power of memories.
0,TEXT_LUCKSA151_03970_SEQ_00,"Zlatan is ready to test the power of memories.
※Changing classes or jobs will prevent progress during this quest."
1,"TEXT_LUCKSA151_03970_SEQ_01","You consult Zlatan about the types of memories that would be ideal for strengthening your weapon's inscription. Considering the blades of Gunnhildr were originally forged in Bozja, he believes memories of battle from the southern front are a matter of course. Then, to add a personal touch, he suggests memories of battle from a memorable location from your past would be ideal. As for how many memories, he believes the task at hand calls for three varieties of memory, and twenty of each.
1,TEXT_LUCKSA151_03970_SEQ_01,"You consult Zlatan about the types of memories that would be ideal for strengthening your weapon's inscription. Considering the blades of Gunnhildr were originally forged in Bozja, he believes memories of battle from the southern front are a matter of course. Then, to add a personal touch, he suggests memories of battle from a memorable location from your past would be ideal. As for how many memories, he believes the task at hand calls for three varieties of memory, and twenty of each.
※You may not proceed with a class or job that is different from when you accepted this quest.
※Memories of the dying can be obtained in the field fighting at the southern front, or from specific FATEs in the following locations:
Coerthas Western Highlands, the Dravanian Forelands, the Dravanian Hinterlands, the Churning Mists, the Sea of Clouds, or Azys Lla."
2,"TEXT_LUCKSA151_03970_SEQ_02","With the requisite memories in hand, you return to Gangos and hand them over to Gerolt, who wastes no time setting to work filling the encampment with the clangor of his hammer. The ringing soon halts, and he presents you with a newly forged weapon. As you take it into hand, the newfound power surging through it is unmistakable. Zlatan can only look on in wonder at Gerolt's work, but their revelry comes to an end when Rowena appears. She explains that the idea to use memories to enhance the Resistance weapons was hers. What's more, one of the materials needed to accomplish this─a rather expensive one, she claims─was purchased from her stores on the behalf of the Resistance. It remains to be seen what she will ask for in return for her wares, but for now you take satisfaction in knowing you are better armed for the fight against the Empire."
3,"TEXT_LUCKSA151_03970_SEQ_03",""
4,"TEXT_LUCKSA151_03970_SEQ_04",""
5,"TEXT_LUCKSA151_03970_SEQ_05",""
6,"TEXT_LUCKSA151_03970_SEQ_06",""
7,"TEXT_LUCKSA151_03970_SEQ_07",""
8,"TEXT_LUCKSA151_03970_SEQ_08",""
9,"TEXT_LUCKSA151_03970_SEQ_09",""
10,"TEXT_LUCKSA151_03970_SEQ_10",""
11,"TEXT_LUCKSA151_03970_SEQ_11",""
12,"TEXT_LUCKSA151_03970_SEQ_12",""
13,"TEXT_LUCKSA151_03970_SEQ_13",""
14,"TEXT_LUCKSA151_03970_SEQ_14",""
15,"TEXT_LUCKSA151_03970_SEQ_15",""
16,"TEXT_LUCKSA151_03970_SEQ_16",""
17,"TEXT_LUCKSA151_03970_SEQ_17",""
18,"TEXT_LUCKSA151_03970_SEQ_18",""
19,"TEXT_LUCKSA151_03970_SEQ_19",""
20,"TEXT_LUCKSA151_03970_SEQ_20",""
21,"TEXT_LUCKSA151_03970_SEQ_21",""
22,"TEXT_LUCKSA151_03970_SEQ_22",""
23,"TEXT_LUCKSA151_03970_SEQ_23",""
24,"TEXT_LUCKSA151_03970_TODO_00","With <If(Equal(IntegerParameter(4),19))><SheetEn(Item,2,30228,1,1)/> and <SheetEn(Item,2,30245,1,1)/><Else/><If(Equal(IntegerParameter(4),20))><SheetEn(Item,2,30229,1,1)/><Else/><If(Equal(IntegerParameter(4),21))><SheetEn(Item,2,30230,1,1)/><Else/><If(Equal(IntegerParameter(4),22))><SheetEn(Item,2,30231,1,1)/><Else/><If(Equal(IntegerParameter(4),23))><SheetEn(Item,2,30232,1,1)/><Else/><If(Equal(IntegerParameter(4),24))><SheetEn(Item,2,30236,1,1)/><Else/><If(Equal(IntegerParameter(4),25))><SheetEn(Item,2,30237,1,1)/><Else/><If(Equal(IntegerParameter(4),27))><SheetEn(Item,2,30238,1,1)/><Else/><If(Equal(IntegerParameter(4),28))><SheetEn(Item,2,30239,1,1)/><Else/><If(Equal(IntegerParameter(4),30))><SheetEn(Item,2,30233,1,1)/><Else/><If(Equal(IntegerParameter(4),31))><SheetEn(Item,2,30235,1,1)/><Else/><If(Equal(IntegerParameter(4),32))><SheetEn(Item,2,30234,1,1)/><Else/><If(Equal(IntegerParameter(4),33))><SheetEn(Item,2,30240,1,1)/><Else/><If(Equal(IntegerParameter(4),34))><SheetEn(Item,2,30241,1,1)/><Else/><If(Equal(IntegerParameter(4),35))><SheetEn(Item,2,30242,1,1)/><Else/><If(Equal(IntegerParameter(4),37))><SheetEn(Item,2,30243,1,1)/><Else/><If(Equal(IntegerParameter(4),38))><SheetEn(Item,2,30244,1,1)/><Else/></If></If></If></If></If></If></If></If></If></If></If></If></If></If></If></If></If> in your inventory or Armoury Chest, deliver the memories of the dying to Zlatan at Gangos."
25,"TEXT_LUCKSA151_03970_TODO_01",""
26,"TEXT_LUCKSA151_03970_TODO_02",""
27,"TEXT_LUCKSA151_03970_TODO_03",""
28,"TEXT_LUCKSA151_03970_TODO_04",""
29,"TEXT_LUCKSA151_03970_TODO_05",""
30,"TEXT_LUCKSA151_03970_TODO_06",""
31,"TEXT_LUCKSA151_03970_TODO_07",""
32,"TEXT_LUCKSA151_03970_TODO_08",""
33,"TEXT_LUCKSA151_03970_TODO_09",""
34,"TEXT_LUCKSA151_03970_TODO_10",""
35,"TEXT_LUCKSA151_03970_TODO_11",""
36,"TEXT_LUCKSA151_03970_TODO_12",""
37,"TEXT_LUCKSA151_03970_TODO_13",""
38,"TEXT_LUCKSA151_03970_TODO_14",""
39,"TEXT_LUCKSA151_03970_TODO_15",""
40,"TEXT_LUCKSA151_03970_TODO_16",""
41,"TEXT_LUCKSA151_03970_TODO_17",""
42,"TEXT_LUCKSA151_03970_TODO_18",""
43,"TEXT_LUCKSA151_03970_TODO_19",""
44,"TEXT_LUCKSA151_03970_TODO_20",""
45,"TEXT_LUCKSA151_03970_TODO_21",""
46,"TEXT_LUCKSA151_03970_TODO_22",""
47,"TEXT_LUCKSA151_03970_TODO_23",""
48,"TEXT_LUCKSA151_03970_SYSTEM_800_000","Please note that upon completing the quest “For Want of a Memory,” you will receive a Resistance weapon for <If(Equal(PlayerParameter(68),10))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),14))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),5))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),26))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),33))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/>a <Sheet(ClassJob,PlayerParameter(68),0)/></If></If></If></If></If>."
49,"TEXT_LUCKSA151_03970_SYSTEM_801_000","Please ensure you have changed to your desired job before speaking with Zlatan."
50,"TEXT_LUCKSA151_03970_Q1_800_000","What will you do?"
51,"TEXT_LUCKSA151_03970_A1_800_000","Undertake this quest as another job."
52,"TEXT_LUCKSA151_03970_A2_800_000","Undertake this quest as <If(Equal(PlayerParameter(68),10))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),14))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),5))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),26))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),33))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/>a <Sheet(ClassJob,PlayerParameter(68),0)/></If></If></If></If></If>."
53,"TEXT_LUCKSA151_03970_SYSTEM_800_001","Please speak with Zlatan again when you are ready to undertake this quest."
54,"TEXT_LUCKSA151_03970_SYSTEM_800_005","You have already received <SheetEn(Item,2,IntegerParameter(1),1,1)/> and <SheetEn(Item,2,IntegerParameter(2),1,1)/>. Please change to a different job and speak with Zlatan again."
55,"TEXT_LUCKSA151_03970_SYSTEM_800_006","You have already received <SheetEn(Item,2,IntegerParameter(1),1,1)/>. Please change to a different job and speak with Zlatan again."
56,"TEXT_LUCKSA151_03970_SYSTEM_800_008","In order to accept the quest “For Want of a Memory,” please ensure that <SheetEn(Item,2,IntegerParameter(1),1,1)/> and <SheetEn(Item,2,IntegerParameter(2),1,1)/> are either equipped, in your Armoury Chest, or in your inventory."
57,"TEXT_LUCKSA151_03970_SYSTEM_800_009","In order to accept the quest “For Want of a Memory,” please ensure that <SheetEn(Item,2,IntegerParameter(1),1,1)/> is either equipped, in your Armoury Chest, or in your inventory."
58,"TEXT_LUCKSA151_03970_ZLATAN_000_000","Right then. As we discussed with Master Gerolt, I would ask that you procure memories for your weapon."
59,"TEXT_LUCKSA151_03970_ZLATAN_000_001","If I may be frank, it is quite a relief to know we needn't rely on Mistress Rowena for this endeavor. Fashioning weapons for the new Gunnhildr's Blades was taxing enough on our coffers."
60,"TEXT_LUCKSA151_03970_ZLATAN_000_002","Gods, I shudder to think what more she could demand as payment..."
61,"TEXT_LUCKSA151_03970_ZLATAN_000_003","Ahem, but I digress. Perhaps first we should consider what manner of memory would be suitable for our purposes."
62,"TEXT_LUCKSA151_03970_ZLATAN_000_004","They should be memories of battle of course, but... Hmmm. The weapons' lineage can be traced to Bozja, so perhaps memories of battle on the southern front would be ideal."
63,"TEXT_LUCKSA151_03970_ZLATAN_000_005","And to add a personal touch, I should think a memorable battle from places in your past would do nicely."
64,"TEXT_LUCKSA151_03970_ZLATAN_000_006","By my estimates, we will need three varieties of memory, and twenty of each. When you've gathered what we need, we can consult Master Gerolt on how best to proceed."
65,"TEXT_LUCKSA151_03970_ZLATAN_000_010","<Emphasis>Another</Emphasis> Resistance weapon? Then I hope you are prepared to procure more memories."
66,"TEXT_LUCKSA151_03970_ZLATAN_000_011","As before, we will need three varieties of memory, and twenty of each. Whether you gather them from the southern front or another more memorable locale, I leave to your judgment."
67,"TEXT_LUCKSA151_03970_SYSTEM_000_020","Memories of the dying can be obtained in the field fighting at the southern front, or from specific FATEs in specified locations."
68,"TEXT_LUCKSA151_03970_SYSTEM_000_021","Memories of the dying can be found at FATEs in the following six locations:
2,TEXT_LUCKSA151_03970_SEQ_02,"With the requisite memories in hand, you return to Gangos and hand them over to Gerolt, who wastes no time setting to work filling the encampment with the clangor of his hammer. The ringing soon halts, and he presents you with a newly forged weapon. As you take it into hand, the newfound power surging through it is unmistakable. Zlatan can only look on in wonder at Gerolt's work, but their revelry comes to an end when Rowena appears. She explains that the idea to use memories to enhance the Resistance weapons was hers. What's more, one of the materials needed to accomplish this─a rather expensive one, she claims─was purchased from her stores on the behalf of the Resistance. It remains to be seen what she will ask for in return for her wares, but for now you take satisfaction in knowing you are better armed for the fight against the Empire."
3,TEXT_LUCKSA151_03970_SEQ_03,
4,TEXT_LUCKSA151_03970_SEQ_04,
5,TEXT_LUCKSA151_03970_SEQ_05,
6,TEXT_LUCKSA151_03970_SEQ_06,
7,TEXT_LUCKSA151_03970_SEQ_07,
8,TEXT_LUCKSA151_03970_SEQ_08,
9,TEXT_LUCKSA151_03970_SEQ_09,
10,TEXT_LUCKSA151_03970_SEQ_10,
11,TEXT_LUCKSA151_03970_SEQ_11,
12,TEXT_LUCKSA151_03970_SEQ_12,
13,TEXT_LUCKSA151_03970_SEQ_13,
14,TEXT_LUCKSA151_03970_SEQ_14,
15,TEXT_LUCKSA151_03970_SEQ_15,
16,TEXT_LUCKSA151_03970_SEQ_16,
17,TEXT_LUCKSA151_03970_SEQ_17,
18,TEXT_LUCKSA151_03970_SEQ_18,
19,TEXT_LUCKSA151_03970_SEQ_19,
20,TEXT_LUCKSA151_03970_SEQ_20,
21,TEXT_LUCKSA151_03970_SEQ_21,
22,TEXT_LUCKSA151_03970_SEQ_22,
23,TEXT_LUCKSA151_03970_SEQ_23,
24,TEXT_LUCKSA151_03970_TODO_00,"With and in your inventory or Armoury Chest, deliver the memories of the dying to Zlatan at Gangos."
25,TEXT_LUCKSA151_03970_TODO_01,
26,TEXT_LUCKSA151_03970_TODO_02,
27,TEXT_LUCKSA151_03970_TODO_03,
28,TEXT_LUCKSA151_03970_TODO_04,
29,TEXT_LUCKSA151_03970_TODO_05,
30,TEXT_LUCKSA151_03970_TODO_06,
31,TEXT_LUCKSA151_03970_TODO_07,
32,TEXT_LUCKSA151_03970_TODO_08,
33,TEXT_LUCKSA151_03970_TODO_09,
34,TEXT_LUCKSA151_03970_TODO_10,
35,TEXT_LUCKSA151_03970_TODO_11,
36,TEXT_LUCKSA151_03970_TODO_12,
37,TEXT_LUCKSA151_03970_TODO_13,
38,TEXT_LUCKSA151_03970_TODO_14,
39,TEXT_LUCKSA151_03970_TODO_15,
40,TEXT_LUCKSA151_03970_TODO_16,
41,TEXT_LUCKSA151_03970_TODO_17,
42,TEXT_LUCKSA151_03970_TODO_18,
43,TEXT_LUCKSA151_03970_TODO_19,
44,TEXT_LUCKSA151_03970_TODO_20,
45,TEXT_LUCKSA151_03970_TODO_21,
46,TEXT_LUCKSA151_03970_TODO_22,
47,TEXT_LUCKSA151_03970_TODO_23,
48,TEXT_LUCKSA151_03970_SYSTEM_800_000,"Please note that upon completing the quest “For Want of a Memory,” you will receive a Resistance weapon for an ."
49,TEXT_LUCKSA151_03970_SYSTEM_801_000,Please ensure you have changed to your desired job before speaking with Zlatan.
50,TEXT_LUCKSA151_03970_Q1_800_000,What will you do?
51,TEXT_LUCKSA151_03970_A1_800_000,Undertake this quest as another job.
52,TEXT_LUCKSA151_03970_A2_800_000,Undertake this quest as an .
53,TEXT_LUCKSA151_03970_SYSTEM_800_001,Please speak with Zlatan again when you are ready to undertake this quest.
54,TEXT_LUCKSA151_03970_SYSTEM_800_005,You have already received and . Please change to a different job and speak with Zlatan again.
55,TEXT_LUCKSA151_03970_SYSTEM_800_006,You have already received . Please change to a different job and speak with Zlatan again.
56,TEXT_LUCKSA151_03970_SYSTEM_800_008,"In order to accept the quest “For Want of a Memory,” please ensure that and are either equipped, in your Armoury Chest, or in your inventory."
57,TEXT_LUCKSA151_03970_SYSTEM_800_009,"In order to accept the quest “For Want of a Memory,” please ensure that is either equipped, in your Armoury Chest, or in your inventory."
58,TEXT_LUCKSA151_03970_ZLATAN_000_000,"Right then. As we discussed with Master Gerolt, I would ask that you procure memories for your weapon."
59,TEXT_LUCKSA151_03970_ZLATAN_000_001,"If I may be frank, it is quite a relief to know we needn't rely on Mistress Rowena for this endeavor. Fashioning weapons for the new Gunnhildr's Blades was taxing enough on our coffers."
60,TEXT_LUCKSA151_03970_ZLATAN_000_002,"Gods, I shudder to think what more she could demand as payment..."
61,TEXT_LUCKSA151_03970_ZLATAN_000_003,"Ahem, but I digress. Perhaps first we should consider what manner of memory would be suitable for our purposes."
62,TEXT_LUCKSA151_03970_ZLATAN_000_004,"They should be memories of battle of course, but... Hmmm. The weapons' lineage can be traced to Bozja, so perhaps memories of battle on the southern front would be ideal."
63,TEXT_LUCKSA151_03970_ZLATAN_000_005,"And to add a personal touch, I should think a memorable battle from places in your past would do nicely."
64,TEXT_LUCKSA151_03970_ZLATAN_000_006,"By my estimates, we will need three varieties of memory, and twenty of each. When you've gathered what we need, we can consult Master Gerolt on how best to proceed."
65,TEXT_LUCKSA151_03970_ZLATAN_000_010,*Another* Resistance weapon? Then I hope you are prepared to procure more memories.
66,TEXT_LUCKSA151_03970_ZLATAN_000_011,"As before, we will need three varieties of memory, and twenty of each. Whether you gather them from the southern front or another more memorable locale, I leave to your judgment."
67,TEXT_LUCKSA151_03970_SYSTEM_000_020,"Memories of the dying can be obtained in the field fighting at the southern front, or from specific FATEs in specified locations."
68,TEXT_LUCKSA151_03970_SYSTEM_000_021,"Memories of the dying can be found at FATEs in the following six locations:
Coerthas Western Highlands, the Dravanian Forelands, the Dravanian Hinterlands, the Churning Mists, the Sea of Clouds, or Azys Lla."
69,"TEXT_LUCKSA151_03970_ZLATAN_000_030","Three varieties of memory should be more than enough, though we will require twenty of each to ensure our success."
70,"TEXT_LUCKSA151_03970_SYSTEM_000_031","Memories of the dying can be obtained in the field fighting at the southern front, or from specific FATEs in specified locations."
71,"TEXT_LUCKSA151_03970_SYSTEM_000_032","Memories of the dying can be found at FATEs in the following six locations:
69,TEXT_LUCKSA151_03970_ZLATAN_000_030,"Three varieties of memory should be more than enough, though we will require twenty of each to ensure our success."
70,TEXT_LUCKSA151_03970_SYSTEM_000_031,"Memories of the dying can be obtained in the field fighting at the southern front, or from specific FATEs in specified locations."
71,TEXT_LUCKSA151_03970_SYSTEM_000_032,"Memories of the dying can be found at FATEs in the following six locations:
Coerthas Western Highlands, the Dravanian Forelands, the Dravanian Hinterlands, the Churning Mists, the Sea of Clouds, or Azys Lla."
72,"TEXT_LUCKSA151_03970_ZLATAN_000_050","Were you able to acquire the necessary memories? Before we can do anything, I'll need you to unequip your weapon."
73,"TEXT_LUCKSA151_03970_ZLATAN_000_060","Master Gerolt is ready to begin. If you have the necessary memories, that is."
74,"TEXT_LUCKSA151_03970_ZLATAN_000_065","Excellent. And the weapon, if you please."
75,"TEXT_LUCKSA151_03970_ZLATAN_000_066","Now, let us see what Master Gerolt has planned."
76,"TEXT_LUCKSA151_03970_GEROLT_000_070","Aye, this looks to be everythin'. Have to hand it to those soldiers, they had a lot to say about all those crystals and whatnot."
77,"TEXT_LUCKSA151_03970_GEROLT_000_071","Now if this works as it should─and it will, seein' as I planned it─once the memories are extracted, their energies can be absorbed into the inscriptions and stabilized. At the very least, it should double the strength of the user's bond with the weapon."
78,"TEXT_LUCKSA151_03970_ZLATAN_000_072","My word! To think memories of battle could lend one such strength... Ahem. Shall we begin then, Master Gerolt?"
79,"TEXT_LUCKSA151_03970_GEROLT_000_080","Another weapon for the ol' forge, eh? All right, let's see what tricks I've left up me sleeves."
80,"TEXT_LUCKSA151_03970_ZLATAN_000_081","But say the word, Master Gerolt, and I shall assist you."
81,"TEXT_LUCKSA151_03970_GEROLT_000_082","Sit tight, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. This shouldn't take long."
82,"TEXT_LUCKSA151_03970_GEROLT_000_090","Fine work, if I do say so meself. Fit to rekindle hope in the Resistance: <Sheet(Item,IntegerParameter(1),9)/>!"
83,"TEXT_LUCKSA151_03970_GEROLT_000_095","A right fine blade if I do say so meself. Fit to rekindle hope in the Resistance: <SheetEn(Item,3,IntegerParameter(1),1,1)/>!"
84,"TEXT_LUCKSA151_03970_GEROLT_000_096","'Course we can't forget her twin, <SheetEn(Item,3,IntegerParameter(1),1,1)/>!"
85,"TEXT_LUCKSA151_03970_GEROLT_000_100","Turned out better than I expected. To be honest, I was stumped at first, then it hit me like a keg of ale. Had to pull a few strings to get all the ingredients together, but it was worth it in the end, eh?"
86,"TEXT_LUCKSA151_03970_GEROLT_000_101","I reckon if I had to do it again, the inscriptions could be infused with even more memories if we wanted."
87,"TEXT_LUCKSA151_03970_ZLATAN_000_102","Your genius never ceases to amaze me, Master Gerolt. But if I may ask, what exactly did you mean by “pulling strings”?"
88,"TEXT_LUCKSA151_03970_ROWENA_000_103","(-???-)For a lazy drunkard like him? Naturally, it can only mean one thing."
89,"TEXT_LUCKSA151_03970_ROWENA_000_104","And the idea didn't hit him like a keg of ale so much as my hand to the back of his slack-jawed head. He was supposed to be reportin' his progress, but he was practically in tears beggin' me for help."
90,"TEXT_LUCKSA151_03970_ZLATAN_000_105","Then the materials for the weapon were...from your stores?"
91,"TEXT_LUCKSA151_03970_ROWENA_000_106","Not all of them, no. Just one. After he stopped snivelin' and explained yer predicament, it called to mind a young lady in Idyllshire whose work required a special memory cloth, though I'd rather not go into the details o' why. As you can imagine, the stuff doesn't come cheap."
92,"TEXT_LUCKSA151_03970_ZLATAN_000_108","By the gods... More debt?"
93,"TEXT_LUCKSA151_03970_GEROLT_000_109","I'm sure Bajsaljen won't mind!"
94,"TEXT_LUCKSA151_03970_ROWENA_000_110","So Gerolt came to me without consultin' the Resistance first? No surprises there."
95,"TEXT_LUCKSA151_03970_ROWENA_000_111","As much as I'd like to squeeze him for every gil he's worth, if the Resistance were to crumble at a time like this, it'd be bad for business. How about we make another deal?"
96,"TEXT_LUCKSA151_03970_ZLATAN_000_112","<sigh> Ever the businesswoman, I see. What did you have in mind?"
97,"TEXT_LUCKSA151_03970_ROWENA_000_113","Nothin' that'll place any further strain on your coffers, if that's what you were thinking. You'll see..."
98,"TEXT_LUCKSA151_03970_GEROLT_000_114","Would you look at that. Our luck's turnin' for the better. What do you suppose's got her in such a good mood?"
99,"TEXT_LUCKSA151_03970_ZLATAN_000_115","I dare not ask, for I suspect this yet bodes ill for the future of the Resistance..."
100,"TEXT_LUCKSA151_03970_ZLATAN_000_116","But, I suppose it does us little good to bemoan troubles yet to come. Work on Blade <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>'s weapon is complete. In the end, that is what matters."
101,"TEXT_LUCKSA151_03970_ZLATAN_000_117","For the sake of the Resistance, we must concentrate our efforts on further strengthening the Resistance weapons. Rowena will reveal her plans to us soon enough, I'm sure."
102,"TEXT_LUCKSA151_03970_GEROLT_000_120","The power of the memories seems to have taken to the weapon, and the enchantment of the cloth is holdin'. I reckon it can stand to be refined further if need be."
103,"TEXT_LUCKSA151_03970_ZLATAN_000_121","With every forging Master Gerolt leaves me in awe of his work. Sadly, that feeling is supplanted by confusion and frustration at his appalling work ethic."
104,"TEXT_LUCKSA151_03970_ZLATAN_000_122","But that is neither here nor there. When you believe you are ready to see your weapon strengthened further, pray do not hesitate to call on us. Take care, and stay safe on the battlefield."
105,"TEXT_LUCKSA151_03970_GEROLT_000_006",""
72,TEXT_LUCKSA151_03970_ZLATAN_000_050,"Were you able to acquire the necessary memories? Before we can do anything, I'll need you to unequip your weapon."
73,TEXT_LUCKSA151_03970_ZLATAN_000_060,"Master Gerolt is ready to begin. If you have the necessary memories, that is."
74,TEXT_LUCKSA151_03970_ZLATAN_000_065,"Excellent. And the weapon, if you please."
75,TEXT_LUCKSA151_03970_ZLATAN_000_066,"Now, let us see what Master Gerolt has planned."
76,TEXT_LUCKSA151_03970_GEROLT_000_070,"Aye, this looks to be everythin'. Have to hand it to those soldiers, they had a lot to say about all those crystals and whatnot."
77,TEXT_LUCKSA151_03970_GEROLT_000_071,"Now if this works as it should─and it will, seein' as I planned it─once the memories are extracted, their energies can be absorbed into the inscriptions and stabilized. At the very least, it should double the strength of the user's bond with the weapon."
78,TEXT_LUCKSA151_03970_ZLATAN_000_072,"My word! To think memories of battle could lend one such strength... Ahem. Shall we begin then, Master Gerolt?"
79,TEXT_LUCKSA151_03970_GEROLT_000_080,"Another weapon for the ol' forge, eh? All right, let's see what tricks I've left up me sleeves."
80,TEXT_LUCKSA151_03970_ZLATAN_000_081,"But say the word, Master Gerolt, and I shall assist you."
81,TEXT_LUCKSA151_03970_GEROLT_000_082,"Sit tight, Player. This shouldn't take long."
82,TEXT_LUCKSA151_03970_GEROLT_000_090,"Fine work, if I do say so meself. Fit to rekindle hope in the Resistance: !"
83,TEXT_LUCKSA151_03970_GEROLT_000_095,A right fine blade if I do say so meself. Fit to rekindle hope in the Resistance: !
84,TEXT_LUCKSA151_03970_GEROLT_000_096,"'Course we can't forget her twin, !"
85,TEXT_LUCKSA151_03970_GEROLT_000_100,"Turned out better than I expected. To be honest, I was stumped at first, then it hit me like a keg of ale. Had to pull a few strings to get all the ingredients together, but it was worth it in the end, eh?"
86,TEXT_LUCKSA151_03970_GEROLT_000_101,"I reckon if I had to do it again, the inscriptions could be infused with even more memories if we wanted."
87,TEXT_LUCKSA151_03970_ZLATAN_000_102,"Your genius never ceases to amaze me, Master Gerolt. But if I may ask, what exactly did you mean by “pulling strings”?"
88,TEXT_LUCKSA151_03970_ROWENA_000_103,"(-???-)For a lazy drunkard like him? Naturally, it can only mean one thing."
89,TEXT_LUCKSA151_03970_ROWENA_000_104,"And the idea didn't hit him like a keg of ale so much as my hand to the back of his slack-jawed head. He was supposed to be reportin' his progress, but he was practically in tears beggin' me for help."
90,TEXT_LUCKSA151_03970_ZLATAN_000_105,Then the materials for the weapon were...from your stores?
91,TEXT_LUCKSA151_03970_ROWENA_000_106,"Not all of them, no. Just one. After he stopped snivelin' and explained yer predicament, it called to mind a young lady in Idyllshire whose work required a special memory cloth, though I'd rather not go into the details o' why. As you can imagine, the stuff doesn't come cheap."
92,TEXT_LUCKSA151_03970_ZLATAN_000_108,By the gods... More debt?
93,TEXT_LUCKSA151_03970_GEROLT_000_109,I'm sure Bajsaljen won't mind!
94,TEXT_LUCKSA151_03970_ROWENA_000_110,So Gerolt came to me without consultin' the Resistance first? No surprises there.
95,TEXT_LUCKSA151_03970_ROWENA_000_111,"As much as I'd like to squeeze him for every gil he's worth, if the Resistance were to crumble at a time like this, it'd be bad for business. How about we make another deal?"
96,TEXT_LUCKSA151_03970_ZLATAN_000_112,"<sigh> Ever the businesswoman, I see. What did you have in mind?"
97,TEXT_LUCKSA151_03970_ROWENA_000_113,"Nothin' that'll place any further strain on your coffers, if that's what you were thinking. You'll see..."
98,TEXT_LUCKSA151_03970_GEROLT_000_114,Would you look at that. Our luck's turnin' for the better. What do you suppose's got her in such a good mood?
99,TEXT_LUCKSA151_03970_ZLATAN_000_115,"I dare not ask, for I suspect this yet bodes ill for the future of the Resistance..."
100,TEXT_LUCKSA151_03970_ZLATAN_000_116,"But, I suppose it does us little good to bemoan troubles yet to come. Work on Blade 's weapon is complete. In the end, that is what matters."
101,TEXT_LUCKSA151_03970_ZLATAN_000_117,"For the sake of the Resistance, we must concentrate our efforts on further strengthening the Resistance weapons. Rowena will reveal her plans to us soon enough, I'm sure."
102,TEXT_LUCKSA151_03970_GEROLT_000_120,"The power of the memories seems to have taken to the weapon, and the enchantment of the cloth is holdin'. I reckon it can stand to be refined further if need be."
103,TEXT_LUCKSA151_03970_ZLATAN_000_121,"With every forging Master Gerolt leaves me in awe of his work. Sadly, that feeling is supplanted by confusion and frustration at his appalling work ethic."
104,TEXT_LUCKSA151_03970_ZLATAN_000_122,"But that is neither here nor there. When you believe you are ready to see your weapon strengthened further, pray do not hesitate to call on us. Take care, and stay safe on the battlefield."
105,TEXT_LUCKSA151_03970_GEROLT_000_006,
1 key 0 TEXT_LUCKSA151_03970_SEQ_00 1 Zlatan is ready to test the power of memories. ※Changing classes or jobs will prevent progress during this quest.
#
int32 str str
0 TEXT_LUCKSA151_03970_SEQ_00 Zlatan is ready to test the power of memories. ※Changing classes or jobs will prevent progress during this quest.
2 1 TEXT_LUCKSA151_03970_SEQ_01 1 TEXT_LUCKSA151_03970_SEQ_01 You consult Zlatan about the types of memories that would be ideal for strengthening your weapon's inscription. Considering the blades of Gunnhildr were originally forged in Bozja, he believes memories of battle from the southern front are a matter of course. Then, to add a personal touch, he suggests memories of battle from a memorable location from your past would be ideal. As for how many memories, he believes the task at hand calls for three varieties of memory, and twenty of each. ※You may not proceed with a class or job that is different from when you accepted this quest. ※Memories of the dying can be obtained in the field fighting at the southern front, or from specific FATEs in the following locations: Coerthas Western Highlands, the Dravanian Forelands, the Dravanian Hinterlands, the Churning Mists, the Sea of Clouds, or Azys Lla. You consult Zlatan about the types of memories that would be ideal for strengthening your weapon's inscription. Considering the blades of Gunnhildr were originally forged in Bozja, he believes memories of battle from the southern front are a matter of course. Then, to add a personal touch, he suggests memories of battle from a memorable location from your past would be ideal. As for how many memories, he believes the task at hand calls for three varieties of memory, and twenty of each. ※You may not proceed with a class or job that is different from when you accepted this quest. ※Memories of the dying can be obtained in the field fighting at the southern front, or from specific FATEs in the following locations: Coerthas Western Highlands, the Dravanian Forelands, the Dravanian Hinterlands, the Churning Mists, the Sea of Clouds, or Azys Lla.
3 2 TEXT_LUCKSA151_03970_SEQ_02 2 TEXT_LUCKSA151_03970_SEQ_02 With the requisite memories in hand, you return to Gangos and hand them over to Gerolt, who wastes no time setting to work filling the encampment with the clangor of his hammer. The ringing soon halts, and he presents you with a newly forged weapon. As you take it into hand, the newfound power surging through it is unmistakable. Zlatan can only look on in wonder at Gerolt's work, but their revelry comes to an end when Rowena appears. She explains that the idea to use memories to enhance the Resistance weapons was hers. What's more, one of the materials needed to accomplish this─a rather expensive one, she claims─was purchased from her stores on the behalf of the Resistance. It remains to be seen what she will ask for in return for her wares, but for now you take satisfaction in knowing you are better armed for the fight against the Empire. With the requisite memories in hand, you return to Gangos and hand them over to Gerolt, who wastes no time setting to work filling the encampment with the clangor of his hammer. The ringing soon halts, and he presents you with a newly forged weapon. As you take it into hand, the newfound power surging through it is unmistakable. Zlatan can only look on in wonder at Gerolt's work, but their revelry comes to an end when Rowena appears. She explains that the idea to use memories to enhance the Resistance weapons was hers. What's more, one of the materials needed to accomplish this─a rather expensive one, she claims─was purchased from her stores on the behalf of the Resistance. It remains to be seen what she will ask for in return for her wares, but for now you take satisfaction in knowing you are better armed for the fight against the Empire.
4 3 TEXT_LUCKSA151_03970_SEQ_03 3 TEXT_LUCKSA151_03970_SEQ_03
5 4 TEXT_LUCKSA151_03970_SEQ_04 4 TEXT_LUCKSA151_03970_SEQ_04
6 5 TEXT_LUCKSA151_03970_SEQ_05 5 TEXT_LUCKSA151_03970_SEQ_05
7 6 TEXT_LUCKSA151_03970_SEQ_06 6 TEXT_LUCKSA151_03970_SEQ_06
8 7 TEXT_LUCKSA151_03970_SEQ_07 7 TEXT_LUCKSA151_03970_SEQ_07
9 8 TEXT_LUCKSA151_03970_SEQ_08 8 TEXT_LUCKSA151_03970_SEQ_08
10 9 TEXT_LUCKSA151_03970_SEQ_09 9 TEXT_LUCKSA151_03970_SEQ_09
11 10 TEXT_LUCKSA151_03970_SEQ_10 10 TEXT_LUCKSA151_03970_SEQ_10
12 11 TEXT_LUCKSA151_03970_SEQ_11 11 TEXT_LUCKSA151_03970_SEQ_11
13 12 TEXT_LUCKSA151_03970_SEQ_12 12 TEXT_LUCKSA151_03970_SEQ_12
14 13 TEXT_LUCKSA151_03970_SEQ_13 13 TEXT_LUCKSA151_03970_SEQ_13
15 14 TEXT_LUCKSA151_03970_SEQ_14 14 TEXT_LUCKSA151_03970_SEQ_14
16 15 TEXT_LUCKSA151_03970_SEQ_15 15 TEXT_LUCKSA151_03970_SEQ_15
17 16 TEXT_LUCKSA151_03970_SEQ_16 16 TEXT_LUCKSA151_03970_SEQ_16
18 17 TEXT_LUCKSA151_03970_SEQ_17 17 TEXT_LUCKSA151_03970_SEQ_17
19 18 TEXT_LUCKSA151_03970_SEQ_18 18 TEXT_LUCKSA151_03970_SEQ_18
20 19 TEXT_LUCKSA151_03970_SEQ_19 19 TEXT_LUCKSA151_03970_SEQ_19
21 20 TEXT_LUCKSA151_03970_SEQ_20 20 TEXT_LUCKSA151_03970_SEQ_20
22 21 TEXT_LUCKSA151_03970_SEQ_21 21 TEXT_LUCKSA151_03970_SEQ_21
23 22 TEXT_LUCKSA151_03970_SEQ_22 22 TEXT_LUCKSA151_03970_SEQ_22
24 23 TEXT_LUCKSA151_03970_SEQ_23 23 TEXT_LUCKSA151_03970_SEQ_23
25 24 TEXT_LUCKSA151_03970_TODO_00 24 TEXT_LUCKSA151_03970_TODO_00 With <If(Equal(IntegerParameter(4),19))><SheetEn(Item,2,30228,1,1)/> and <SheetEn(Item,2,30245,1,1)/><Else/><If(Equal(IntegerParameter(4),20))><SheetEn(Item,2,30229,1,1)/><Else/><If(Equal(IntegerParameter(4),21))><SheetEn(Item,2,30230,1,1)/><Else/><If(Equal(IntegerParameter(4),22))><SheetEn(Item,2,30231,1,1)/><Else/><If(Equal(IntegerParameter(4),23))><SheetEn(Item,2,30232,1,1)/><Else/><If(Equal(IntegerParameter(4),24))><SheetEn(Item,2,30236,1,1)/><Else/><If(Equal(IntegerParameter(4),25))><SheetEn(Item,2,30237,1,1)/><Else/><If(Equal(IntegerParameter(4),27))><SheetEn(Item,2,30238,1,1)/><Else/><If(Equal(IntegerParameter(4),28))><SheetEn(Item,2,30239,1,1)/><Else/><If(Equal(IntegerParameter(4),30))><SheetEn(Item,2,30233,1,1)/><Else/><If(Equal(IntegerParameter(4),31))><SheetEn(Item,2,30235,1,1)/><Else/><If(Equal(IntegerParameter(4),32))><SheetEn(Item,2,30234,1,1)/><Else/><If(Equal(IntegerParameter(4),33))><SheetEn(Item,2,30240,1,1)/><Else/><If(Equal(IntegerParameter(4),34))><SheetEn(Item,2,30241,1,1)/><Else/><If(Equal(IntegerParameter(4),35))><SheetEn(Item,2,30242,1,1)/><Else/><If(Equal(IntegerParameter(4),37))><SheetEn(Item,2,30243,1,1)/><Else/><If(Equal(IntegerParameter(4),38))><SheetEn(Item,2,30244,1,1)/><Else/></If></If></If></If></If></If></If></If></If></If></If></If></If></If></If></If></If> in your inventory or Armoury Chest, deliver the memories of the dying to Zlatan at Gangos. With and in your inventory or Armoury Chest, deliver the memories of the dying to Zlatan at Gangos.
26 25 TEXT_LUCKSA151_03970_TODO_01 25 TEXT_LUCKSA151_03970_TODO_01
27 26 TEXT_LUCKSA151_03970_TODO_02 26 TEXT_LUCKSA151_03970_TODO_02
28 27 TEXT_LUCKSA151_03970_TODO_03 27 TEXT_LUCKSA151_03970_TODO_03
29 28 TEXT_LUCKSA151_03970_TODO_04 28 TEXT_LUCKSA151_03970_TODO_04
30 29 TEXT_LUCKSA151_03970_TODO_05 29 TEXT_LUCKSA151_03970_TODO_05
31 30 TEXT_LUCKSA151_03970_TODO_06 30 TEXT_LUCKSA151_03970_TODO_06
32 31 TEXT_LUCKSA151_03970_TODO_07 31 TEXT_LUCKSA151_03970_TODO_07
33 32 TEXT_LUCKSA151_03970_TODO_08 32 TEXT_LUCKSA151_03970_TODO_08
34 33 TEXT_LUCKSA151_03970_TODO_09 33 TEXT_LUCKSA151_03970_TODO_09
35 34 TEXT_LUCKSA151_03970_TODO_10 34 TEXT_LUCKSA151_03970_TODO_10
36 35 TEXT_LUCKSA151_03970_TODO_11 35 TEXT_LUCKSA151_03970_TODO_11
37 36 TEXT_LUCKSA151_03970_TODO_12 36 TEXT_LUCKSA151_03970_TODO_12
38 37 TEXT_LUCKSA151_03970_TODO_13 37 TEXT_LUCKSA151_03970_TODO_13
39 38 TEXT_LUCKSA151_03970_TODO_14 38 TEXT_LUCKSA151_03970_TODO_14
40 39 TEXT_LUCKSA151_03970_TODO_15 39 TEXT_LUCKSA151_03970_TODO_15
41 40 TEXT_LUCKSA151_03970_TODO_16 40 TEXT_LUCKSA151_03970_TODO_16
42 41 TEXT_LUCKSA151_03970_TODO_17 41 TEXT_LUCKSA151_03970_TODO_17
43 42 TEXT_LUCKSA151_03970_TODO_18 42 TEXT_LUCKSA151_03970_TODO_18
44 43 TEXT_LUCKSA151_03970_TODO_19 43 TEXT_LUCKSA151_03970_TODO_19
45 44 TEXT_LUCKSA151_03970_TODO_20 44 TEXT_LUCKSA151_03970_TODO_20
46 45 TEXT_LUCKSA151_03970_TODO_21 45 TEXT_LUCKSA151_03970_TODO_21
47 46 TEXT_LUCKSA151_03970_TODO_22 46 TEXT_LUCKSA151_03970_TODO_22
48 47 TEXT_LUCKSA151_03970_TODO_23 47 TEXT_LUCKSA151_03970_TODO_23
49 48 TEXT_LUCKSA151_03970_SYSTEM_800_000 48 TEXT_LUCKSA151_03970_SYSTEM_800_000 Please note that upon completing the quest “For Want of a Memory,” you will receive a Resistance weapon for <If(Equal(PlayerParameter(68),10))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),14))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),5))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),26))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),33))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/>a <Sheet(ClassJob,PlayerParameter(68),0)/></If></If></If></If></If>. Please note that upon completing the quest “For Want of a Memory,” you will receive a Resistance weapon for an .
50 49 TEXT_LUCKSA151_03970_SYSTEM_801_000 49 TEXT_LUCKSA151_03970_SYSTEM_801_000 Please ensure you have changed to your desired job before speaking with Zlatan. Please ensure you have changed to your desired job before speaking with Zlatan.
51 50 TEXT_LUCKSA151_03970_Q1_800_000 50 TEXT_LUCKSA151_03970_Q1_800_000 What will you do? What will you do?
52 51 TEXT_LUCKSA151_03970_A1_800_000 51 TEXT_LUCKSA151_03970_A1_800_000 Undertake this quest as another job. Undertake this quest as another job.
53 52 TEXT_LUCKSA151_03970_A2_800_000 52 TEXT_LUCKSA151_03970_A2_800_000 Undertake this quest as <If(Equal(PlayerParameter(68),10))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),14))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),5))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),26))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),33))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/>a <Sheet(ClassJob,PlayerParameter(68),0)/></If></If></If></If></If>. Undertake this quest as an .
54 53 TEXT_LUCKSA151_03970_SYSTEM_800_001 53 TEXT_LUCKSA151_03970_SYSTEM_800_001 Please speak with Zlatan again when you are ready to undertake this quest. Please speak with Zlatan again when you are ready to undertake this quest.
55 54 TEXT_LUCKSA151_03970_SYSTEM_800_005 54 TEXT_LUCKSA151_03970_SYSTEM_800_005 You have already received <SheetEn(Item,2,IntegerParameter(1),1,1)/> and <SheetEn(Item,2,IntegerParameter(2),1,1)/>. Please change to a different job and speak with Zlatan again. You have already received and . Please change to a different job and speak with Zlatan again.
56 55 TEXT_LUCKSA151_03970_SYSTEM_800_006 55 TEXT_LUCKSA151_03970_SYSTEM_800_006 You have already received <SheetEn(Item,2,IntegerParameter(1),1,1)/>. Please change to a different job and speak with Zlatan again. You have already received . Please change to a different job and speak with Zlatan again.
57 56 TEXT_LUCKSA151_03970_SYSTEM_800_008 56 TEXT_LUCKSA151_03970_SYSTEM_800_008 In order to accept the quest “For Want of a Memory,” please ensure that <SheetEn(Item,2,IntegerParameter(1),1,1)/> and <SheetEn(Item,2,IntegerParameter(2),1,1)/> are either equipped, in your Armoury Chest, or in your inventory. In order to accept the quest “For Want of a Memory,” please ensure that and are either equipped, in your Armoury Chest, or in your inventory.
58 57 TEXT_LUCKSA151_03970_SYSTEM_800_009 57 TEXT_LUCKSA151_03970_SYSTEM_800_009 In order to accept the quest “For Want of a Memory,” please ensure that <SheetEn(Item,2,IntegerParameter(1),1,1)/> is either equipped, in your Armoury Chest, or in your inventory. In order to accept the quest “For Want of a Memory,” please ensure that is either equipped, in your Armoury Chest, or in your inventory.
59 58 TEXT_LUCKSA151_03970_ZLATAN_000_000 58 TEXT_LUCKSA151_03970_ZLATAN_000_000 Right then. As we discussed with Master Gerolt, I would ask that you procure memories for your weapon. Right then. As we discussed with Master Gerolt, I would ask that you procure memories for your weapon.
60 59 TEXT_LUCKSA151_03970_ZLATAN_000_001 59 TEXT_LUCKSA151_03970_ZLATAN_000_001 If I may be frank, it is quite a relief to know we needn't rely on Mistress Rowena for this endeavor. Fashioning weapons for the new Gunnhildr's Blades was taxing enough on our coffers. If I may be frank, it is quite a relief to know we needn't rely on Mistress Rowena for this endeavor. Fashioning weapons for the new Gunnhildr's Blades was taxing enough on our coffers.
61 60 TEXT_LUCKSA151_03970_ZLATAN_000_002 60 TEXT_LUCKSA151_03970_ZLATAN_000_002 Gods, I shudder to think what more she could demand as payment... Gods, I shudder to think what more she could demand as payment...
62 61 TEXT_LUCKSA151_03970_ZLATAN_000_003 61 TEXT_LUCKSA151_03970_ZLATAN_000_003 Ahem, but I digress. Perhaps first we should consider what manner of memory would be suitable for our purposes. Ahem, but I digress. Perhaps first we should consider what manner of memory would be suitable for our purposes.
63 62 TEXT_LUCKSA151_03970_ZLATAN_000_004 62 TEXT_LUCKSA151_03970_ZLATAN_000_004 They should be memories of battle of course, but... Hmmm. The weapons' lineage can be traced to Bozja, so perhaps memories of battle on the southern front would be ideal. They should be memories of battle of course, but... Hmmm. The weapons' lineage can be traced to Bozja, so perhaps memories of battle on the southern front would be ideal.
64 63 TEXT_LUCKSA151_03970_ZLATAN_000_005 63 TEXT_LUCKSA151_03970_ZLATAN_000_005 And to add a personal touch, I should think a memorable battle from places in your past would do nicely. And to add a personal touch, I should think a memorable battle from places in your past would do nicely.
65 64 TEXT_LUCKSA151_03970_ZLATAN_000_006 64 TEXT_LUCKSA151_03970_ZLATAN_000_006 By my estimates, we will need three varieties of memory, and twenty of each. When you've gathered what we need, we can consult Master Gerolt on how best to proceed. By my estimates, we will need three varieties of memory, and twenty of each. When you've gathered what we need, we can consult Master Gerolt on how best to proceed.
66 65 TEXT_LUCKSA151_03970_ZLATAN_000_010 65 TEXT_LUCKSA151_03970_ZLATAN_000_010 <Emphasis>Another</Emphasis> Resistance weapon? Then I hope you are prepared to procure more memories. *Another* Resistance weapon? Then I hope you are prepared to procure more memories.
67 66 TEXT_LUCKSA151_03970_ZLATAN_000_011 66 TEXT_LUCKSA151_03970_ZLATAN_000_011 As before, we will need three varieties of memory, and twenty of each. Whether you gather them from the southern front or another more memorable locale, I leave to your judgment. As before, we will need three varieties of memory, and twenty of each. Whether you gather them from the southern front or another more memorable locale, I leave to your judgment.
68 67 TEXT_LUCKSA151_03970_SYSTEM_000_020 67 TEXT_LUCKSA151_03970_SYSTEM_000_020 Memories of the dying can be obtained in the field fighting at the southern front, or from specific FATEs in specified locations. Memories of the dying can be obtained in the field fighting at the southern front, or from specific FATEs in specified locations.
69 68 TEXT_LUCKSA151_03970_SYSTEM_000_021 68 TEXT_LUCKSA151_03970_SYSTEM_000_021 Memories of the dying can be found at FATEs in the following six locations: Coerthas Western Highlands, the Dravanian Forelands, the Dravanian Hinterlands, the Churning Mists, the Sea of Clouds, or Azys Lla. Memories of the dying can be found at FATEs in the following six locations: Coerthas Western Highlands, the Dravanian Forelands, the Dravanian Hinterlands, the Churning Mists, the Sea of Clouds, or Azys Lla.
70 69 TEXT_LUCKSA151_03970_ZLATAN_000_030 69 TEXT_LUCKSA151_03970_ZLATAN_000_030 Three varieties of memory should be more than enough, though we will require twenty of each to ensure our success. Three varieties of memory should be more than enough, though we will require twenty of each to ensure our success.
71 70 TEXT_LUCKSA151_03970_SYSTEM_000_031 70 TEXT_LUCKSA151_03970_SYSTEM_000_031 Memories of the dying can be obtained in the field fighting at the southern front, or from specific FATEs in specified locations. Memories of the dying can be obtained in the field fighting at the southern front, or from specific FATEs in specified locations.
72 71 TEXT_LUCKSA151_03970_SYSTEM_000_032 71 TEXT_LUCKSA151_03970_SYSTEM_000_032 Memories of the dying can be found at FATEs in the following six locations: Coerthas Western Highlands, the Dravanian Forelands, the Dravanian Hinterlands, the Churning Mists, the Sea of Clouds, or Azys Lla. Memories of the dying can be found at FATEs in the following six locations: Coerthas Western Highlands, the Dravanian Forelands, the Dravanian Hinterlands, the Churning Mists, the Sea of Clouds, or Azys Lla.
73 72 TEXT_LUCKSA151_03970_ZLATAN_000_050 72 TEXT_LUCKSA151_03970_ZLATAN_000_050 Were you able to acquire the necessary memories? Before we can do anything, I'll need you to unequip your weapon. Were you able to acquire the necessary memories? Before we can do anything, I'll need you to unequip your weapon.
74 73 TEXT_LUCKSA151_03970_ZLATAN_000_060 73 TEXT_LUCKSA151_03970_ZLATAN_000_060 Master Gerolt is ready to begin. If you have the necessary memories, that is. Master Gerolt is ready to begin. If you have the necessary memories, that is.
75 74 TEXT_LUCKSA151_03970_ZLATAN_000_065 74 TEXT_LUCKSA151_03970_ZLATAN_000_065 Excellent. And the weapon, if you please. Excellent. And the weapon, if you please.
76 75 TEXT_LUCKSA151_03970_ZLATAN_000_066 75 TEXT_LUCKSA151_03970_ZLATAN_000_066 Now, let us see what Master Gerolt has planned. Now, let us see what Master Gerolt has planned.
77 76 TEXT_LUCKSA151_03970_GEROLT_000_070 76 TEXT_LUCKSA151_03970_GEROLT_000_070 Aye, this looks to be everythin'. Have to hand it to those soldiers, they had a lot to say about all those crystals and whatnot. Aye, this looks to be everythin'. Have to hand it to those soldiers, they had a lot to say about all those crystals and whatnot.
78 77 TEXT_LUCKSA151_03970_GEROLT_000_071 77 TEXT_LUCKSA151_03970_GEROLT_000_071 Now if this works as it should─and it will, seein' as I planned it─once the memories are extracted, their energies can be absorbed into the inscriptions and stabilized. At the very least, it should double the strength of the user's bond with the weapon. Now if this works as it should─and it will, seein' as I planned it─once the memories are extracted, their energies can be absorbed into the inscriptions and stabilized. At the very least, it should double the strength of the user's bond with the weapon.
79 78 TEXT_LUCKSA151_03970_ZLATAN_000_072 78 TEXT_LUCKSA151_03970_ZLATAN_000_072 My word! To think memories of battle could lend one such strength... Ahem. Shall we begin then, Master Gerolt? My word! To think memories of battle could lend one such strength... Ahem. Shall we begin then, Master Gerolt?
80 79 TEXT_LUCKSA151_03970_GEROLT_000_080 79 TEXT_LUCKSA151_03970_GEROLT_000_080 Another weapon for the ol' forge, eh? All right, let's see what tricks I've left up me sleeves. Another weapon for the ol' forge, eh? All right, let's see what tricks I've left up me sleeves.
81 80 TEXT_LUCKSA151_03970_ZLATAN_000_081 80 TEXT_LUCKSA151_03970_ZLATAN_000_081 But say the word, Master Gerolt, and I shall assist you. But say the word, Master Gerolt, and I shall assist you.
82 81 TEXT_LUCKSA151_03970_GEROLT_000_082 81 TEXT_LUCKSA151_03970_GEROLT_000_082 Sit tight, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. This shouldn't take long. Sit tight, Player. This shouldn't take long.
83 82 TEXT_LUCKSA151_03970_GEROLT_000_090 82 TEXT_LUCKSA151_03970_GEROLT_000_090 Fine work, if I do say so meself. Fit to rekindle hope in the Resistance: <Sheet(Item,IntegerParameter(1),9)/>! Fine work, if I do say so meself. Fit to rekindle hope in the Resistance: !
84 83 TEXT_LUCKSA151_03970_GEROLT_000_095 83 TEXT_LUCKSA151_03970_GEROLT_000_095 A right fine blade if I do say so meself. Fit to rekindle hope in the Resistance: <SheetEn(Item,3,IntegerParameter(1),1,1)/>! A right fine blade if I do say so meself. Fit to rekindle hope in the Resistance: !
85 84 TEXT_LUCKSA151_03970_GEROLT_000_096 84 TEXT_LUCKSA151_03970_GEROLT_000_096 'Course we can't forget her twin, <SheetEn(Item,3,IntegerParameter(1),1,1)/>! 'Course we can't forget her twin, !
86 85 TEXT_LUCKSA151_03970_GEROLT_000_100 85 TEXT_LUCKSA151_03970_GEROLT_000_100 Turned out better than I expected. To be honest, I was stumped at first, then it hit me like a keg of ale. Had to pull a few strings to get all the ingredients together, but it was worth it in the end, eh? Turned out better than I expected. To be honest, I was stumped at first, then it hit me like a keg of ale. Had to pull a few strings to get all the ingredients together, but it was worth it in the end, eh?
87 86 TEXT_LUCKSA151_03970_GEROLT_000_101 86 TEXT_LUCKSA151_03970_GEROLT_000_101 I reckon if I had to do it again, the inscriptions could be infused with even more memories if we wanted. I reckon if I had to do it again, the inscriptions could be infused with even more memories if we wanted.
88 87 TEXT_LUCKSA151_03970_ZLATAN_000_102 87 TEXT_LUCKSA151_03970_ZLATAN_000_102 Your genius never ceases to amaze me, Master Gerolt. But if I may ask, what exactly did you mean by “pulling strings”? Your genius never ceases to amaze me, Master Gerolt. But if I may ask, what exactly did you mean by “pulling strings”?
89 88 TEXT_LUCKSA151_03970_ROWENA_000_103 88 TEXT_LUCKSA151_03970_ROWENA_000_103 (-???-)For a lazy drunkard like him? Naturally, it can only mean one thing. (-???-)For a lazy drunkard like him? Naturally, it can only mean one thing.
90 89 TEXT_LUCKSA151_03970_ROWENA_000_104 89 TEXT_LUCKSA151_03970_ROWENA_000_104 And the idea didn't hit him like a keg of ale so much as my hand to the back of his slack-jawed head. He was supposed to be reportin' his progress, but he was practically in tears beggin' me for help. And the idea didn't hit him like a keg of ale so much as my hand to the back of his slack-jawed head. He was supposed to be reportin' his progress, but he was practically in tears beggin' me for help.
91 90 TEXT_LUCKSA151_03970_ZLATAN_000_105 90 TEXT_LUCKSA151_03970_ZLATAN_000_105 Then the materials for the weapon were...from your stores? Then the materials for the weapon were...from your stores?
92 91 TEXT_LUCKSA151_03970_ROWENA_000_106 91 TEXT_LUCKSA151_03970_ROWENA_000_106 Not all of them, no. Just one. After he stopped snivelin' and explained yer predicament, it called to mind a young lady in Idyllshire whose work required a special memory cloth, though I'd rather not go into the details o' why. As you can imagine, the stuff doesn't come cheap. Not all of them, no. Just one. After he stopped snivelin' and explained yer predicament, it called to mind a young lady in Idyllshire whose work required a special memory cloth, though I'd rather not go into the details o' why. As you can imagine, the stuff doesn't come cheap.
93 92 TEXT_LUCKSA151_03970_ZLATAN_000_108 92 TEXT_LUCKSA151_03970_ZLATAN_000_108 By the gods... More debt? By the gods... More debt?
94 93 TEXT_LUCKSA151_03970_GEROLT_000_109 93 TEXT_LUCKSA151_03970_GEROLT_000_109 I'm sure Bajsaljen won't mind! I'm sure Bajsaljen won't mind!
95 94 TEXT_LUCKSA151_03970_ROWENA_000_110 94 TEXT_LUCKSA151_03970_ROWENA_000_110 So Gerolt came to me without consultin' the Resistance first? No surprises there. So Gerolt came to me without consultin' the Resistance first? No surprises there.
96 95 TEXT_LUCKSA151_03970_ROWENA_000_111 95 TEXT_LUCKSA151_03970_ROWENA_000_111 As much as I'd like to squeeze him for every gil he's worth, if the Resistance were to crumble at a time like this, it'd be bad for business. How about we make another deal? As much as I'd like to squeeze him for every gil he's worth, if the Resistance were to crumble at a time like this, it'd be bad for business. How about we make another deal?
97 96 TEXT_LUCKSA151_03970_ZLATAN_000_112 96 TEXT_LUCKSA151_03970_ZLATAN_000_112 <sigh> Ever the businesswoman, I see. What did you have in mind? <sigh> Ever the businesswoman, I see. What did you have in mind?
98 97 TEXT_LUCKSA151_03970_ROWENA_000_113 97 TEXT_LUCKSA151_03970_ROWENA_000_113 Nothin' that'll place any further strain on your coffers, if that's what you were thinking. You'll see... Nothin' that'll place any further strain on your coffers, if that's what you were thinking. You'll see...
99 98 TEXT_LUCKSA151_03970_GEROLT_000_114 98 TEXT_LUCKSA151_03970_GEROLT_000_114 Would you look at that. Our luck's turnin' for the better. What do you suppose's got her in such a good mood? Would you look at that. Our luck's turnin' for the better. What do you suppose's got her in such a good mood?
100 99 TEXT_LUCKSA151_03970_ZLATAN_000_115 99 TEXT_LUCKSA151_03970_ZLATAN_000_115 I dare not ask, for I suspect this yet bodes ill for the future of the Resistance... I dare not ask, for I suspect this yet bodes ill for the future of the Resistance...
101 100 TEXT_LUCKSA151_03970_ZLATAN_000_116 100 TEXT_LUCKSA151_03970_ZLATAN_000_116 But, I suppose it does us little good to bemoan troubles yet to come. Work on Blade <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>'s weapon is complete. In the end, that is what matters. But, I suppose it does us little good to bemoan troubles yet to come. Work on Blade 's weapon is complete. In the end, that is what matters.
102 101 TEXT_LUCKSA151_03970_ZLATAN_000_117 101 TEXT_LUCKSA151_03970_ZLATAN_000_117 For the sake of the Resistance, we must concentrate our efforts on further strengthening the Resistance weapons. Rowena will reveal her plans to us soon enough, I'm sure. For the sake of the Resistance, we must concentrate our efforts on further strengthening the Resistance weapons. Rowena will reveal her plans to us soon enough, I'm sure.
103 102 TEXT_LUCKSA151_03970_GEROLT_000_120 102 TEXT_LUCKSA151_03970_GEROLT_000_120 The power of the memories seems to have taken to the weapon, and the enchantment of the cloth is holdin'. I reckon it can stand to be refined further if need be. The power of the memories seems to have taken to the weapon, and the enchantment of the cloth is holdin'. I reckon it can stand to be refined further if need be.
104 103 TEXT_LUCKSA151_03970_ZLATAN_000_121 103 TEXT_LUCKSA151_03970_ZLATAN_000_121 With every forging Master Gerolt leaves me in awe of his work. Sadly, that feeling is supplanted by confusion and frustration at his appalling work ethic. With every forging Master Gerolt leaves me in awe of his work. Sadly, that feeling is supplanted by confusion and frustration at his appalling work ethic.
105 104 TEXT_LUCKSA151_03970_ZLATAN_000_122 104 TEXT_LUCKSA151_03970_ZLATAN_000_122 But that is neither here nor there. When you believe you are ready to see your weapon strengthened further, pray do not hesitate to call on us. Take care, and stay safe on the battlefield. But that is neither here nor there. When you believe you are ready to see your weapon strengthened further, pray do not hesitate to call on us. Take care, and stay safe on the battlefield.
106 105 TEXT_LUCKSA151_03970_GEROLT_000_006 105 TEXT_LUCKSA151_03970_GEROLT_000_006
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