7.45 follow-up (#99)

* Update cn

* 7.45 follow-up
This commit is contained in:
xiashtra
2026-03-03 21:04:14 -06:00
committed by GitHub
parent ac666f0f6d
commit 03d949abaf
26493 changed files with 2237110 additions and 2316955 deletions
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0,"TEXT_LUCKSA152_03971_SEQ_00","Zlatan has a hopeful look in his eyes, as he understands your return can mean only one thing.
0,TEXT_LUCKSA152_03971_SEQ_00,"Zlatan has a hopeful look in his eyes, as he understands your return can mean only one thing.
※Changing classes or jobs will prevent progress during this quest."
1,"TEXT_LUCKSA152_03971_SEQ_01","Eager to further strengthen your Resistance weapon, you consult Zlatan, who suggests you find another assortment of memories. Zlatan warns you, however, that the weapon will require much more potent memories if you expect to see any notable improvements. He then sends you on your way, certain the threat of imminent death will not deter you from seeing the job done.
1,TEXT_LUCKSA152_03971_SEQ_01,"Eager to further strengthen your Resistance weapon, you consult Zlatan, who suggests you find another assortment of memories. Zlatan warns you, however, that the weapon will require much more potent memories if you expect to see any notable improvements. He then sends you on your way, certain the threat of imminent death will not deter you from seeing the job done.
※Bitter memories can be obtained in the field fighting at the southern front, by clearing any level 60 dungeon, or completing Duty Roulette: Leveling. The Unrestricted Party option cannot be enabled when clearing the aforementioned dungeons."
2,"TEXT_LUCKSA152_03971_SEQ_02","You return to Gangos to find Gerolt surprisingly sober and ready to work. With his customary flourish and flair, Gerolt readies his forge, and before long you are the proud owner of a powerful new Resistance weapon. There is no time to celebrate, however, as an employee of Rowena soon arrives offering a means to pay for Gerolt's previous dealings with the House of Splendors. Matters of money aside, Zlatan prays for your continued success in the fight against the Empire. "
3,"TEXT_LUCKSA152_03971_SEQ_03",""
4,"TEXT_LUCKSA152_03971_SEQ_04",""
5,"TEXT_LUCKSA152_03971_SEQ_05",""
6,"TEXT_LUCKSA152_03971_SEQ_06",""
7,"TEXT_LUCKSA152_03971_SEQ_07",""
8,"TEXT_LUCKSA152_03971_SEQ_08",""
9,"TEXT_LUCKSA152_03971_SEQ_09",""
10,"TEXT_LUCKSA152_03971_SEQ_10",""
11,"TEXT_LUCKSA152_03971_SEQ_11",""
12,"TEXT_LUCKSA152_03971_SEQ_12",""
13,"TEXT_LUCKSA152_03971_SEQ_13",""
14,"TEXT_LUCKSA152_03971_SEQ_14",""
15,"TEXT_LUCKSA152_03971_SEQ_15",""
16,"TEXT_LUCKSA152_03971_SEQ_16",""
17,"TEXT_LUCKSA152_03971_SEQ_17",""
18,"TEXT_LUCKSA152_03971_SEQ_18",""
19,"TEXT_LUCKSA152_03971_SEQ_19",""
20,"TEXT_LUCKSA152_03971_SEQ_20",""
21,"TEXT_LUCKSA152_03971_SEQ_21",""
22,"TEXT_LUCKSA152_03971_SEQ_22",""
23,"TEXT_LUCKSA152_03971_SEQ_23",""
24,"TEXT_LUCKSA152_03971_TODO_00","<If(LessThan(IntegerParameter(1),IntegerParameter(2)))>Obtain bitter memories<Else/>With <If(Equal(IntegerParameter(4),19))><SheetEn(Item,2,30767,1,1)/> and <SheetEn(Item,2,30784,1,1)/><Else/><If(Equal(IntegerParameter(4),20))><SheetEn(Item,2,30768,1,1)/><Else/><If(Equal(IntegerParameter(4),21))><SheetEn(Item,2,30769,1,1)/><Else/><If(Equal(IntegerParameter(4),22))><SheetEn(Item,2,30770,1,1)/><Else/><If(Equal(IntegerParameter(4),23))><SheetEn(Item,2,30771,1,1)/><Else/><If(Equal(IntegerParameter(4),24))><SheetEn(Item,2,30775,1,1)/><Else/><If(Equal(IntegerParameter(4),25))><SheetEn(Item,2,30776,1,1)/><Else/><If(Equal(IntegerParameter(4),27))><SheetEn(Item,2,30777,1,1)/><Else/><If(Equal(IntegerParameter(4),28))><SheetEn(Item,2,30778,1,1)/><Else/><If(Equal(IntegerParameter(4),30))><SheetEn(Item,2,30772,1,1)/><Else/><If(Equal(IntegerParameter(4),31))><SheetEn(Item,2,30774,1,1)/><Else/><If(Equal(IntegerParameter(4),32))><SheetEn(Item,2,30773,1,1)/><Else/><If(Equal(IntegerParameter(4),33))><SheetEn(Item,2,30779,1,1)/><Else/><If(Equal(IntegerParameter(4),34))><SheetEn(Item,2,30780,1,1)/><Else/><If(Equal(IntegerParameter(4),35))><SheetEn(Item,2,30781,1,1)/><Else/><If(Equal(IntegerParameter(4),37))><SheetEn(Item,2,30782,1,1)/><Else/><If(Equal(IntegerParameter(4),38))><SheetEn(Item,2,30783,1,1)/><Else/></If></If></If></If></If></If></If></If></If></If></If></If></If></If></If></If></If> in your inventory or Armoury Chest, deliver the bitter memories to Zlatan at Gangos</If>."
25,"TEXT_LUCKSA152_03971_TODO_01",""
26,"TEXT_LUCKSA152_03971_TODO_02",""
27,"TEXT_LUCKSA152_03971_TODO_03",""
28,"TEXT_LUCKSA152_03971_TODO_04",""
29,"TEXT_LUCKSA152_03971_TODO_05",""
30,"TEXT_LUCKSA152_03971_TODO_06",""
31,"TEXT_LUCKSA152_03971_TODO_07",""
32,"TEXT_LUCKSA152_03971_TODO_08",""
33,"TEXT_LUCKSA152_03971_TODO_09",""
34,"TEXT_LUCKSA152_03971_TODO_10",""
35,"TEXT_LUCKSA152_03971_TODO_11",""
36,"TEXT_LUCKSA152_03971_TODO_12",""
37,"TEXT_LUCKSA152_03971_TODO_13",""
38,"TEXT_LUCKSA152_03971_TODO_14",""
39,"TEXT_LUCKSA152_03971_TODO_15",""
40,"TEXT_LUCKSA152_03971_TODO_16",""
41,"TEXT_LUCKSA152_03971_TODO_17",""
42,"TEXT_LUCKSA152_03971_TODO_18",""
43,"TEXT_LUCKSA152_03971_TODO_19",""
44,"TEXT_LUCKSA152_03971_TODO_20",""
45,"TEXT_LUCKSA152_03971_TODO_21",""
46,"TEXT_LUCKSA152_03971_TODO_22",""
47,"TEXT_LUCKSA152_03971_TODO_23",""
48,"TEXT_LUCKSA152_03971_SYSTEM_800_000","Please note that upon completing the quest “The Will to Resist,” you will receive a Resistance weapon for <If(Equal(PlayerParameter(68),10))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),14))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),5))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),26))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),33))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/>a <Sheet(ClassJob,PlayerParameter(68),0)/></If></If></If></If></If>."
49,"TEXT_LUCKSA152_03971_SYSTEM_801_000","Please ensure you have changed to your desired job before speaking with Zlatan."
50,"TEXT_LUCKSA152_03971_Q1_800_000","What will you do?"
51,"TEXT_LUCKSA152_03971_A1_800_000","Undertake this quest as another job."
52,"TEXT_LUCKSA152_03971_A2_800_000","Undertake this quest as <If(Equal(PlayerParameter(68),10))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),14))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),5))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),26))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),33))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/>a <Sheet(ClassJob,PlayerParameter(68),0)/></If></If></If></If></If>."
53,"TEXT_LUCKSA152_03971_SYSTEM_800_001","Please speak with Zlatan again when you are ready to undertake this quest."
54,"TEXT_LUCKSA152_03971_SYSTEM_800_005","You have already received <SheetEn(Item,2,IntegerParameter(1),1,1)/> and <SheetEn(Item,2,IntegerParameter(2),1,1)/>. Please change to a different job and speak with Zlatan again."
55,"TEXT_LUCKSA152_03971_SYSTEM_800_006","You have already received <SheetEn(Item,2,IntegerParameter(1),1,1)/>. Please change to a different job and speak with Zlatan again."
56,"TEXT_LUCKSA152_03971_SYSTEM_800_008","In order to accept the quest “The Will to Resist,” please ensure that <SheetEn(Item,2,IntegerParameter(1),1,1)/> and <SheetEn(Item,2,IntegerParameter(2),1,1)/> are either equipped, in your Armoury Chest, or in your inventory."
57,"TEXT_LUCKSA152_03971_SYSTEM_800_009","In order to accept the quest “The Will to Resist,” please ensure that <SheetEn(Item,2,IntegerParameter(1),1,1)/> is either equipped, in your Armoury Chest, or in your inventory."
58,"TEXT_LUCKSA152_03971_ZLATAN_000_000","Come to further strengthen your weapon, I see. Then we shall have need of more memories."
59,"TEXT_LUCKSA152_03971_ZLATAN_000_001","Of course, if we wish to see any significant improvement, they will need to come from much fiercer battles."
60,"TEXT_LUCKSA152_03971_ZLATAN_000_002","But where to find them? I have no doubt the fighting on the southern front has grown more perilous, but what more is there to do? Journey in search of some dark, dreary dungeon teeming with unspeakable horrors?"
61,"TEXT_LUCKSA152_03971_ZLATAN_000_003","Well... I suppose you have already come this far. Surely you understand your limits better than I. If you can procure six crystals of these grizzly, bitter memories, I believe that should suffice."
62,"TEXT_LUCKSA152_03971_ZLATAN_000_010","Eager to refine another of your weapons, I take it? Then you know what must be done."
63,"TEXT_LUCKSA152_03971_ZLATAN_000_011","Another six of your grizzliest bitter memories from the southern front or perhaps some other perilous place you may recall from your adventures."
64,"TEXT_LUCKSA152_03971_SYSTEM_000_020","Bitter memories can be obtained in the field fighting at the southern front, or from certain dungeons."
65,"TEXT_LUCKSA152_03971_SYSTEM_000_021","Bitter memories can be obtained by clearing any level 60 dungeon or Duty Roulette: Leveling. Moreover, the Unrestricted Party option cannot be enabled when clearing the aforementioned dungeons."
66,"TEXT_LUCKSA152_03971_SYSTEM_100_021","Only one bitter memory can be obtained via Duty Roulette: Leveling per day."
67,"TEXT_LUCKSA152_03971_ZLATAN_000_030","I can only imagine what horrors you will face to acquire the memories we need, but I wish you luck. Stay safe out there, Blade <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>."
68,"TEXT_LUCKSA152_03971_SYSTEM_000_031","Bitter memories can be obtained in the field fighting at the southern front, or from certain dungeons."
69,"TEXT_LUCKSA152_03971_SYSTEM_000_032","Bitter memories can be obtained by clearing any level 60 dungeon or Duty Roulette: Leveling. Moreover, the Unrestricted Party option cannot be enabled when clearing the aforementioned dungeons."
70,"TEXT_LUCKSA152_03971_SYSTEM_100_032","Only one bitter memory can be obtained via Duty Roulette: Leveling per day."
71,"TEXT_LUCKSA152_03971_ZLATAN_000_050","I take it your search for memories went well? If you are ready to begin, I would ask you unequip your weapon."
72,"TEXT_LUCKSA152_03971_ZLATAN_000_060","Lest you worry, I've kept my eye on Master Gerolt, and made sure he saw to preparations. I trust you have everything we need?"
73,"TEXT_LUCKSA152_03971_ZLATAN_000_065","Excellent! And the weapon, please."
74,"TEXT_LUCKSA152_03971_ZLATAN_000_066","All right, I pray Master Gerolt is ready to get to work."
75,"TEXT_LUCKSA152_03971_GEROLT_000_070","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Your timin' couldn't be better! I've just <hic> sobered up!"
76,"TEXT_LUCKSA152_03971_ZLATAN_000_071","Hiding ale <Emphasis>again</Emphasis>!? But where could you have... <sigh> Never mind. Might we set to work, please?"
77,"TEXT_LUCKSA152_03971_GEROLT_000_080","Ye ever see anythin' so beautiful? The spirit of battle made manifest, <Sheet(Item,IntegerParameter(1),9)/>!"
78,"TEXT_LUCKSA152_03971_GEROLT_000_081","Ain't she a beaut? The spirit of battle made manifest, <Sheet(Item,IntegerParameter(1),9)/>!"
79,"TEXT_LUCKSA152_03971_GEROLT_000_082","'Course, we can't forget her dazzlin' companion, <SheetEn(Item,3,IntegerParameter(1),1,1)/>!"
80,"TEXT_LUCKSA152_03971_GEROLT_000_090","Now if you'll excuse me, there's a mug of ale around here somewhere with me name on it."
81,"TEXT_LUCKSA152_03971_REGANA_000_091","(-???-)Slack-jawed, bald pate, and a thirst for spirits. I presume you are Gerolt, the famed blacksmith and squanderer of fortune?"
82,"TEXT_LUCKSA152_03971_GEROLT_000_092","Who in the bloody hell are you? And what've me money problems to do with anythin'?"
83,"TEXT_LUCKSA152_03971_GEROLT_000_093","Don't look like yer part o' the Resistance."
84,"TEXT_LUCKSA152_03971_REGANA_000_094","My name is Regana, and I am here on behalf of my employer, Rowena. I believe she spoke with you before of a means to alleviate the financial burden of the Resistance?"
85,"TEXT_LUCKSA152_03971_REGANA_000_095","Come now, don't tell me you've forgotten already. Or did you believe she intended to supply you with that memory cloth free of charge?"
86,"TEXT_LUCKSA152_03971_REGANA_000_096","Rowena wishes to compile records of the various techniques used to reproduce the blades of Gunnhildr. Everything from the materials required down to the inscriptions granting them their power, she would have cataloged for our research."
87,"TEXT_LUCKSA152_03971_REGANA_000_097","With these documents in hand, we would then fashion duplicates of any weapons you have made thus far, in addition to any forged henceforth."
88,"TEXT_LUCKSA152_03971_ZLATAN_000_098","The Resistance weapons are incredibly valuable, and key to the Resistance's victory in the war against the Empire. Bajsaljen would never allow it."
89,"TEXT_LUCKSA152_03971_REGANA_000_099","Then I will collect the gil owed for Rowena's cloth, if that is your wont."
90,"TEXT_LUCKSA152_03971_REGANA_000_100","If it puts your mind at ease, the duplicates are meant to resemble the originals in appearance only. We have no need to recreate the intricacies of the inscriptions or their aetherial properties."
91,"TEXT_LUCKSA152_03971_GEROLT_000_101","I can't imagine the Resistance would be too happy about─"
92,"TEXT_LUCKSA152_03971_ZLATAN_000_102","We will accept their offer. This may be the only way for us to keep Gunnhildr's Blades and our friend here armed to combat the Empire."
93,"TEXT_LUCKSA152_03971_REGANA_000_103","A wise choice. Though it's not as if you could refuse, Gerolt. Of course, you'd know that if you'd actually read your contract."
94,"TEXT_LUCKSA152_03971_ZLATAN_000_104","And to be clear, these replicas are strictly for purposes of research, yes? They will not be auctioned off to the lords and ladies of the realm for profit?"
95,"TEXT_LUCKSA152_03971_REGANA_000_105","You have our word we will not misuse the knowledge gained from this venture, and I will remain here in Gangos should you need to consult me regarding my work."
96,"TEXT_LUCKSA152_03971_REGANA_000_106","Ah, one last thing. If <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> should have need of these replicas for any reason, I have been instructed to oblige as necessary. Now, if you will excuse me."
97,"TEXT_LUCKSA152_03971_ZLATAN_000_107","I...don't believe she answered my question."
98,"TEXT_LUCKSA152_03971_GEROLT_000_108","Well, whatever she's schemin', at least we won't see the worst of it till after we're done. Otherwise, I have a feelin' me work'd be tarnished with <Emphasis>me own</Emphasis> memories o' battle with gil-pinchin' harridans."
99,"TEXT_LUCKSA152_03971_SYSTEM_000_109","Replica Resistance weapons can now be purchased from Regana."
100,"TEXT_LUCKSA152_03971_GEROLT_000_120","I think we're done here. Now, where did I put that flagon of ale?"
101,"TEXT_LUCKSA152_03971_GEROLT_000_121","Now that I think about it... Hidin' me drinks is gonna be tricky, what with Zlatan <Emphasis>and</Emphasis> Regana both breathin' down me neck."
102,"TEXT_LUCKSA152_03971_ZLATAN_000_122","Honestly, would it kill you to wait until after your obligations to Rowena are fulfilled to drink? If I catch you drinking around the forge again, it will be for the last time."
103,"TEXT_LUCKSA152_03971_ZLATAN_000_123","Until next time, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Rest assured we will keep eyes on him for as long as it takes to keep work proceeding apace."
104,"TEXT_LUCKSA152_03971_GEROLT_000_001",""
105,"TEXT_LUCKSA152_03971_GEROLT_000_003",""
2,TEXT_LUCKSA152_03971_SEQ_02,"You return to Gangos to find Gerolt surprisingly sober and ready to work. With his customary flourish and flair, Gerolt readies his forge, and before long you are the proud owner of a powerful new Resistance weapon. There is no time to celebrate, however, as an employee of Rowena soon arrives offering a means to pay for Gerolt's previous dealings with the House of Splendors. Matters of money aside, Zlatan prays for your continued success in the fight against the Empire. "
3,TEXT_LUCKSA152_03971_SEQ_03,
4,TEXT_LUCKSA152_03971_SEQ_04,
5,TEXT_LUCKSA152_03971_SEQ_05,
6,TEXT_LUCKSA152_03971_SEQ_06,
7,TEXT_LUCKSA152_03971_SEQ_07,
8,TEXT_LUCKSA152_03971_SEQ_08,
9,TEXT_LUCKSA152_03971_SEQ_09,
10,TEXT_LUCKSA152_03971_SEQ_10,
11,TEXT_LUCKSA152_03971_SEQ_11,
12,TEXT_LUCKSA152_03971_SEQ_12,
13,TEXT_LUCKSA152_03971_SEQ_13,
14,TEXT_LUCKSA152_03971_SEQ_14,
15,TEXT_LUCKSA152_03971_SEQ_15,
16,TEXT_LUCKSA152_03971_SEQ_16,
17,TEXT_LUCKSA152_03971_SEQ_17,
18,TEXT_LUCKSA152_03971_SEQ_18,
19,TEXT_LUCKSA152_03971_SEQ_19,
20,TEXT_LUCKSA152_03971_SEQ_20,
21,TEXT_LUCKSA152_03971_SEQ_21,
22,TEXT_LUCKSA152_03971_SEQ_22,
23,TEXT_LUCKSA152_03971_SEQ_23,
24,TEXT_LUCKSA152_03971_TODO_00,Obtain bitter memories.
25,TEXT_LUCKSA152_03971_TODO_01,
26,TEXT_LUCKSA152_03971_TODO_02,
27,TEXT_LUCKSA152_03971_TODO_03,
28,TEXT_LUCKSA152_03971_TODO_04,
29,TEXT_LUCKSA152_03971_TODO_05,
30,TEXT_LUCKSA152_03971_TODO_06,
31,TEXT_LUCKSA152_03971_TODO_07,
32,TEXT_LUCKSA152_03971_TODO_08,
33,TEXT_LUCKSA152_03971_TODO_09,
34,TEXT_LUCKSA152_03971_TODO_10,
35,TEXT_LUCKSA152_03971_TODO_11,
36,TEXT_LUCKSA152_03971_TODO_12,
37,TEXT_LUCKSA152_03971_TODO_13,
38,TEXT_LUCKSA152_03971_TODO_14,
39,TEXT_LUCKSA152_03971_TODO_15,
40,TEXT_LUCKSA152_03971_TODO_16,
41,TEXT_LUCKSA152_03971_TODO_17,
42,TEXT_LUCKSA152_03971_TODO_18,
43,TEXT_LUCKSA152_03971_TODO_19,
44,TEXT_LUCKSA152_03971_TODO_20,
45,TEXT_LUCKSA152_03971_TODO_21,
46,TEXT_LUCKSA152_03971_TODO_22,
47,TEXT_LUCKSA152_03971_TODO_23,
48,TEXT_LUCKSA152_03971_SYSTEM_800_000,"Please note that upon completing the quest “The Will to Resist,” you will receive a Resistance weapon for an ."
49,TEXT_LUCKSA152_03971_SYSTEM_801_000,Please ensure you have changed to your desired job before speaking with Zlatan.
50,TEXT_LUCKSA152_03971_Q1_800_000,What will you do?
51,TEXT_LUCKSA152_03971_A1_800_000,Undertake this quest as another job.
52,TEXT_LUCKSA152_03971_A2_800_000,Undertake this quest as an .
53,TEXT_LUCKSA152_03971_SYSTEM_800_001,Please speak with Zlatan again when you are ready to undertake this quest.
54,TEXT_LUCKSA152_03971_SYSTEM_800_005,You have already received and . Please change to a different job and speak with Zlatan again.
55,TEXT_LUCKSA152_03971_SYSTEM_800_006,You have already received . Please change to a different job and speak with Zlatan again.
56,TEXT_LUCKSA152_03971_SYSTEM_800_008,"In order to accept the quest “The Will to Resist,” please ensure that and are either equipped, in your Armoury Chest, or in your inventory."
57,TEXT_LUCKSA152_03971_SYSTEM_800_009,"In order to accept the quest “The Will to Resist,” please ensure that is either equipped, in your Armoury Chest, or in your inventory."
58,TEXT_LUCKSA152_03971_ZLATAN_000_000,"Come to further strengthen your weapon, I see. Then we shall have need of more memories."
59,TEXT_LUCKSA152_03971_ZLATAN_000_001,"Of course, if we wish to see any significant improvement, they will need to come from much fiercer battles."
60,TEXT_LUCKSA152_03971_ZLATAN_000_002,"But where to find them? I have no doubt the fighting on the southern front has grown more perilous, but what more is there to do? Journey in search of some dark, dreary dungeon teeming with unspeakable horrors?"
61,TEXT_LUCKSA152_03971_ZLATAN_000_003,"Well... I suppose you have already come this far. Surely you understand your limits better than I. If you can procure six crystals of these grizzly, bitter memories, I believe that should suffice."
62,TEXT_LUCKSA152_03971_ZLATAN_000_010,"Eager to refine another of your weapons, I take it? Then you know what must be done."
63,TEXT_LUCKSA152_03971_ZLATAN_000_011,Another six of your grizzliest bitter memories from the southern front or perhaps some other perilous place you may recall from your adventures.
64,TEXT_LUCKSA152_03971_SYSTEM_000_020,"Bitter memories can be obtained in the field fighting at the southern front, or from certain dungeons."
65,TEXT_LUCKSA152_03971_SYSTEM_000_021,"Bitter memories can be obtained by clearing any level 60 dungeon or Duty Roulette: Leveling. Moreover, the Unrestricted Party option cannot be enabled when clearing the aforementioned dungeons."
66,TEXT_LUCKSA152_03971_SYSTEM_100_021,Only one bitter memory can be obtained via Duty Roulette: Leveling per day.
67,TEXT_LUCKSA152_03971_ZLATAN_000_030,"I can only imagine what horrors you will face to acquire the memories we need, but I wish you luck. Stay safe out there, Blade ."
68,TEXT_LUCKSA152_03971_SYSTEM_000_031,"Bitter memories can be obtained in the field fighting at the southern front, or from certain dungeons."
69,TEXT_LUCKSA152_03971_SYSTEM_000_032,"Bitter memories can be obtained by clearing any level 60 dungeon or Duty Roulette: Leveling. Moreover, the Unrestricted Party option cannot be enabled when clearing the aforementioned dungeons."
70,TEXT_LUCKSA152_03971_SYSTEM_100_032,Only one bitter memory can be obtained via Duty Roulette: Leveling per day.
71,TEXT_LUCKSA152_03971_ZLATAN_000_050,"I take it your search for memories went well? If you are ready to begin, I would ask you unequip your weapon."
72,TEXT_LUCKSA152_03971_ZLATAN_000_060,"Lest you worry, I've kept my eye on Master Gerolt, and made sure he saw to preparations. I trust you have everything we need?"
73,TEXT_LUCKSA152_03971_ZLATAN_000_065,"Excellent! And the weapon, please."
74,TEXT_LUCKSA152_03971_ZLATAN_000_066,"All right, I pray Master Gerolt is ready to get to work."
75,TEXT_LUCKSA152_03971_GEROLT_000_070,Player! Your timin' couldn't be better! I've just <hic> sobered up!
76,TEXT_LUCKSA152_03971_ZLATAN_000_071,"Hiding ale *again*!? But where could you have... <sigh> Never mind. Might we set to work, please?"
77,TEXT_LUCKSA152_03971_GEROLT_000_080,"Ye ever see anythin' so beautiful? The spirit of battle made manifest, !"
78,TEXT_LUCKSA152_03971_GEROLT_000_081,"Ain't she a beaut? The spirit of battle made manifest, !"
79,TEXT_LUCKSA152_03971_GEROLT_000_082,"'Course, we can't forget her dazzlin' companion, !"
80,TEXT_LUCKSA152_03971_GEROLT_000_090,"Now if you'll excuse me, there's a mug of ale around here somewhere with me name on it."
81,TEXT_LUCKSA152_03971_REGANA_000_091,"(-???-)Slack-jawed, bald pate, and a thirst for spirits. I presume you are Gerolt, the famed blacksmith and squanderer of fortune?"
82,TEXT_LUCKSA152_03971_GEROLT_000_092,Who in the bloody hell are you? And what've me money problems to do with anythin'?
83,TEXT_LUCKSA152_03971_GEROLT_000_093,Don't look like yer part o' the Resistance.
84,TEXT_LUCKSA152_03971_REGANA_000_094,"My name is Regana, and I am here on behalf of my employer, Rowena. I believe she spoke with you before of a means to alleviate the financial burden of the Resistance?"
85,TEXT_LUCKSA152_03971_REGANA_000_095,"Come now, don't tell me you've forgotten already. Or did you believe she intended to supply you with that memory cloth free of charge?"
86,TEXT_LUCKSA152_03971_REGANA_000_096,"Rowena wishes to compile records of the various techniques used to reproduce the blades of Gunnhildr. Everything from the materials required down to the inscriptions granting them their power, she would have cataloged for our research."
87,TEXT_LUCKSA152_03971_REGANA_000_097,"With these documents in hand, we would then fashion duplicates of any weapons you have made thus far, in addition to any forged henceforth."
88,TEXT_LUCKSA152_03971_ZLATAN_000_098,"The Resistance weapons are incredibly valuable, and key to the Resistance's victory in the war against the Empire. Bajsaljen would never allow it."
89,TEXT_LUCKSA152_03971_REGANA_000_099,"Then I will collect the gil owed for Rowena's cloth, if that is your wont."
90,TEXT_LUCKSA152_03971_REGANA_000_100,"If it puts your mind at ease, the duplicates are meant to resemble the originals in appearance only. We have no need to recreate the intricacies of the inscriptions or their aetherial properties."
91,TEXT_LUCKSA152_03971_GEROLT_000_101,I can't imagine the Resistance would be too happy about─
92,TEXT_LUCKSA152_03971_ZLATAN_000_102,We will accept their offer. This may be the only way for us to keep Gunnhildr's Blades and our friend here armed to combat the Empire.
93,TEXT_LUCKSA152_03971_REGANA_000_103,"A wise choice. Though it's not as if you could refuse, Gerolt. Of course, you'd know that if you'd actually read your contract."
94,TEXT_LUCKSA152_03971_ZLATAN_000_104,"And to be clear, these replicas are strictly for purposes of research, yes? They will not be auctioned off to the lords and ladies of the realm for profit?"
95,TEXT_LUCKSA152_03971_REGANA_000_105,"You have our word we will not misuse the knowledge gained from this venture, and I will remain here in Gangos should you need to consult me regarding my work."
96,TEXT_LUCKSA152_03971_REGANA_000_106,"Ah, one last thing. If Player should have need of these replicas for any reason, I have been instructed to oblige as necessary. Now, if you will excuse me."
97,TEXT_LUCKSA152_03971_ZLATAN_000_107,I...don't believe she answered my question.
98,TEXT_LUCKSA152_03971_GEROLT_000_108,"Well, whatever she's schemin', at least we won't see the worst of it till after we're done. Otherwise, I have a feelin' me work'd be tarnished with *me own* memories o' battle with gil-pinchin' harridans."
99,TEXT_LUCKSA152_03971_SYSTEM_000_109,Replica Resistance weapons can now be purchased from Regana.
100,TEXT_LUCKSA152_03971_GEROLT_000_120,"I think we're done here. Now, where did I put that flagon of ale?"
101,TEXT_LUCKSA152_03971_GEROLT_000_121,"Now that I think about it... Hidin' me drinks is gonna be tricky, what with Zlatan *and* Regana both breathin' down me neck."
102,TEXT_LUCKSA152_03971_ZLATAN_000_122,"Honestly, would it kill you to wait until after your obligations to Rowena are fulfilled to drink? If I catch you drinking around the forge again, it will be for the last time."
103,TEXT_LUCKSA152_03971_ZLATAN_000_123,"Until next time, Player. Rest assured we will keep eyes on him for as long as it takes to keep work proceeding apace."
104,TEXT_LUCKSA152_03971_GEROLT_000_001,
105,TEXT_LUCKSA152_03971_GEROLT_000_003,
1 key 0 TEXT_LUCKSA152_03971_SEQ_00 1 Zlatan has a hopeful look in his eyes, as he understands your return can mean only one thing. ※Changing classes or jobs will prevent progress during this quest.
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int32 str str
0 TEXT_LUCKSA152_03971_SEQ_00 Zlatan has a hopeful look in his eyes, as he understands your return can mean only one thing. ※Changing classes or jobs will prevent progress during this quest.
2 1 TEXT_LUCKSA152_03971_SEQ_01 1 TEXT_LUCKSA152_03971_SEQ_01 Eager to further strengthen your Resistance weapon, you consult Zlatan, who suggests you find another assortment of memories. Zlatan warns you, however, that the weapon will require much more potent memories if you expect to see any notable improvements. He then sends you on your way, certain the threat of imminent death will not deter you from seeing the job done. ※Bitter memories can be obtained in the field fighting at the southern front, by clearing any level 60 dungeon, or completing Duty Roulette: Leveling. The Unrestricted Party option cannot be enabled when clearing the aforementioned dungeons. Eager to further strengthen your Resistance weapon, you consult Zlatan, who suggests you find another assortment of memories. Zlatan warns you, however, that the weapon will require much more potent memories if you expect to see any notable improvements. He then sends you on your way, certain the threat of imminent death will not deter you from seeing the job done. ※Bitter memories can be obtained in the field fighting at the southern front, by clearing any level 60 dungeon, or completing Duty Roulette: Leveling. The Unrestricted Party option cannot be enabled when clearing the aforementioned dungeons.
3 2 TEXT_LUCKSA152_03971_SEQ_02 2 TEXT_LUCKSA152_03971_SEQ_02 You return to Gangos to find Gerolt surprisingly sober and ready to work. With his customary flourish and flair, Gerolt readies his forge, and before long you are the proud owner of a powerful new Resistance weapon. There is no time to celebrate, however, as an employee of Rowena soon arrives offering a means to pay for Gerolt's previous dealings with the House of Splendors. Matters of money aside, Zlatan prays for your continued success in the fight against the Empire. You return to Gangos to find Gerolt surprisingly sober and ready to work. With his customary flourish and flair, Gerolt readies his forge, and before long you are the proud owner of a powerful new Resistance weapon. There is no time to celebrate, however, as an employee of Rowena soon arrives offering a means to pay for Gerolt's previous dealings with the House of Splendors. Matters of money aside, Zlatan prays for your continued success in the fight against the Empire.
4 3 TEXT_LUCKSA152_03971_SEQ_03 3 TEXT_LUCKSA152_03971_SEQ_03
5 4 TEXT_LUCKSA152_03971_SEQ_04 4 TEXT_LUCKSA152_03971_SEQ_04
6 5 TEXT_LUCKSA152_03971_SEQ_05 5 TEXT_LUCKSA152_03971_SEQ_05
7 6 TEXT_LUCKSA152_03971_SEQ_06 6 TEXT_LUCKSA152_03971_SEQ_06
8 7 TEXT_LUCKSA152_03971_SEQ_07 7 TEXT_LUCKSA152_03971_SEQ_07
9 8 TEXT_LUCKSA152_03971_SEQ_08 8 TEXT_LUCKSA152_03971_SEQ_08
10 9 TEXT_LUCKSA152_03971_SEQ_09 9 TEXT_LUCKSA152_03971_SEQ_09
11 10 TEXT_LUCKSA152_03971_SEQ_10 10 TEXT_LUCKSA152_03971_SEQ_10
12 11 TEXT_LUCKSA152_03971_SEQ_11 11 TEXT_LUCKSA152_03971_SEQ_11
13 12 TEXT_LUCKSA152_03971_SEQ_12 12 TEXT_LUCKSA152_03971_SEQ_12
14 13 TEXT_LUCKSA152_03971_SEQ_13 13 TEXT_LUCKSA152_03971_SEQ_13
15 14 TEXT_LUCKSA152_03971_SEQ_14 14 TEXT_LUCKSA152_03971_SEQ_14
16 15 TEXT_LUCKSA152_03971_SEQ_15 15 TEXT_LUCKSA152_03971_SEQ_15
17 16 TEXT_LUCKSA152_03971_SEQ_16 16 TEXT_LUCKSA152_03971_SEQ_16
18 17 TEXT_LUCKSA152_03971_SEQ_17 17 TEXT_LUCKSA152_03971_SEQ_17
19 18 TEXT_LUCKSA152_03971_SEQ_18 18 TEXT_LUCKSA152_03971_SEQ_18
20 19 TEXT_LUCKSA152_03971_SEQ_19 19 TEXT_LUCKSA152_03971_SEQ_19
21 20 TEXT_LUCKSA152_03971_SEQ_20 20 TEXT_LUCKSA152_03971_SEQ_20
22 21 TEXT_LUCKSA152_03971_SEQ_21 21 TEXT_LUCKSA152_03971_SEQ_21
23 22 TEXT_LUCKSA152_03971_SEQ_22 22 TEXT_LUCKSA152_03971_SEQ_22
24 23 TEXT_LUCKSA152_03971_SEQ_23 23 TEXT_LUCKSA152_03971_SEQ_23
25 24 TEXT_LUCKSA152_03971_TODO_00 24 TEXT_LUCKSA152_03971_TODO_00 <If(LessThan(IntegerParameter(1),IntegerParameter(2)))>Obtain bitter memories<Else/>With <If(Equal(IntegerParameter(4),19))><SheetEn(Item,2,30767,1,1)/> and <SheetEn(Item,2,30784,1,1)/><Else/><If(Equal(IntegerParameter(4),20))><SheetEn(Item,2,30768,1,1)/><Else/><If(Equal(IntegerParameter(4),21))><SheetEn(Item,2,30769,1,1)/><Else/><If(Equal(IntegerParameter(4),22))><SheetEn(Item,2,30770,1,1)/><Else/><If(Equal(IntegerParameter(4),23))><SheetEn(Item,2,30771,1,1)/><Else/><If(Equal(IntegerParameter(4),24))><SheetEn(Item,2,30775,1,1)/><Else/><If(Equal(IntegerParameter(4),25))><SheetEn(Item,2,30776,1,1)/><Else/><If(Equal(IntegerParameter(4),27))><SheetEn(Item,2,30777,1,1)/><Else/><If(Equal(IntegerParameter(4),28))><SheetEn(Item,2,30778,1,1)/><Else/><If(Equal(IntegerParameter(4),30))><SheetEn(Item,2,30772,1,1)/><Else/><If(Equal(IntegerParameter(4),31))><SheetEn(Item,2,30774,1,1)/><Else/><If(Equal(IntegerParameter(4),32))><SheetEn(Item,2,30773,1,1)/><Else/><If(Equal(IntegerParameter(4),33))><SheetEn(Item,2,30779,1,1)/><Else/><If(Equal(IntegerParameter(4),34))><SheetEn(Item,2,30780,1,1)/><Else/><If(Equal(IntegerParameter(4),35))><SheetEn(Item,2,30781,1,1)/><Else/><If(Equal(IntegerParameter(4),37))><SheetEn(Item,2,30782,1,1)/><Else/><If(Equal(IntegerParameter(4),38))><SheetEn(Item,2,30783,1,1)/><Else/></If></If></If></If></If></If></If></If></If></If></If></If></If></If></If></If></If> in your inventory or Armoury Chest, deliver the bitter memories to Zlatan at Gangos</If>. Obtain bitter memories.
26 25 TEXT_LUCKSA152_03971_TODO_01 25 TEXT_LUCKSA152_03971_TODO_01
27 26 TEXT_LUCKSA152_03971_TODO_02 26 TEXT_LUCKSA152_03971_TODO_02
28 27 TEXT_LUCKSA152_03971_TODO_03 27 TEXT_LUCKSA152_03971_TODO_03
29 28 TEXT_LUCKSA152_03971_TODO_04 28 TEXT_LUCKSA152_03971_TODO_04
30 29 TEXT_LUCKSA152_03971_TODO_05 29 TEXT_LUCKSA152_03971_TODO_05
31 30 TEXT_LUCKSA152_03971_TODO_06 30 TEXT_LUCKSA152_03971_TODO_06
32 31 TEXT_LUCKSA152_03971_TODO_07 31 TEXT_LUCKSA152_03971_TODO_07
33 32 TEXT_LUCKSA152_03971_TODO_08 32 TEXT_LUCKSA152_03971_TODO_08
34 33 TEXT_LUCKSA152_03971_TODO_09 33 TEXT_LUCKSA152_03971_TODO_09
35 34 TEXT_LUCKSA152_03971_TODO_10 34 TEXT_LUCKSA152_03971_TODO_10
36 35 TEXT_LUCKSA152_03971_TODO_11 35 TEXT_LUCKSA152_03971_TODO_11
37 36 TEXT_LUCKSA152_03971_TODO_12 36 TEXT_LUCKSA152_03971_TODO_12
38 37 TEXT_LUCKSA152_03971_TODO_13 37 TEXT_LUCKSA152_03971_TODO_13
39 38 TEXT_LUCKSA152_03971_TODO_14 38 TEXT_LUCKSA152_03971_TODO_14
40 39 TEXT_LUCKSA152_03971_TODO_15 39 TEXT_LUCKSA152_03971_TODO_15
41 40 TEXT_LUCKSA152_03971_TODO_16 40 TEXT_LUCKSA152_03971_TODO_16
42 41 TEXT_LUCKSA152_03971_TODO_17 41 TEXT_LUCKSA152_03971_TODO_17
43 42 TEXT_LUCKSA152_03971_TODO_18 42 TEXT_LUCKSA152_03971_TODO_18
44 43 TEXT_LUCKSA152_03971_TODO_19 43 TEXT_LUCKSA152_03971_TODO_19
45 44 TEXT_LUCKSA152_03971_TODO_20 44 TEXT_LUCKSA152_03971_TODO_20
46 45 TEXT_LUCKSA152_03971_TODO_21 45 TEXT_LUCKSA152_03971_TODO_21
47 46 TEXT_LUCKSA152_03971_TODO_22 46 TEXT_LUCKSA152_03971_TODO_22
48 47 TEXT_LUCKSA152_03971_TODO_23 47 TEXT_LUCKSA152_03971_TODO_23
49 48 TEXT_LUCKSA152_03971_SYSTEM_800_000 48 TEXT_LUCKSA152_03971_SYSTEM_800_000 Please note that upon completing the quest “The Will to Resist,” you will receive a Resistance weapon for <If(Equal(PlayerParameter(68),10))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),14))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),5))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),26))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),33))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/>a <Sheet(ClassJob,PlayerParameter(68),0)/></If></If></If></If></If>. Please note that upon completing the quest “The Will to Resist,” you will receive a Resistance weapon for an .
50 49 TEXT_LUCKSA152_03971_SYSTEM_801_000 49 TEXT_LUCKSA152_03971_SYSTEM_801_000 Please ensure you have changed to your desired job before speaking with Zlatan. Please ensure you have changed to your desired job before speaking with Zlatan.
51 50 TEXT_LUCKSA152_03971_Q1_800_000 50 TEXT_LUCKSA152_03971_Q1_800_000 What will you do? What will you do?
52 51 TEXT_LUCKSA152_03971_A1_800_000 51 TEXT_LUCKSA152_03971_A1_800_000 Undertake this quest as another job. Undertake this quest as another job.
53 52 TEXT_LUCKSA152_03971_A2_800_000 52 TEXT_LUCKSA152_03971_A2_800_000 Undertake this quest as <If(Equal(PlayerParameter(68),10))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),14))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),5))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),26))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),33))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/>a <Sheet(ClassJob,PlayerParameter(68),0)/></If></If></If></If></If>. Undertake this quest as an .
54 53 TEXT_LUCKSA152_03971_SYSTEM_800_001 53 TEXT_LUCKSA152_03971_SYSTEM_800_001 Please speak with Zlatan again when you are ready to undertake this quest. Please speak with Zlatan again when you are ready to undertake this quest.
55 54 TEXT_LUCKSA152_03971_SYSTEM_800_005 54 TEXT_LUCKSA152_03971_SYSTEM_800_005 You have already received <SheetEn(Item,2,IntegerParameter(1),1,1)/> and <SheetEn(Item,2,IntegerParameter(2),1,1)/>. Please change to a different job and speak with Zlatan again. You have already received and . Please change to a different job and speak with Zlatan again.
56 55 TEXT_LUCKSA152_03971_SYSTEM_800_006 55 TEXT_LUCKSA152_03971_SYSTEM_800_006 You have already received <SheetEn(Item,2,IntegerParameter(1),1,1)/>. Please change to a different job and speak with Zlatan again. You have already received . Please change to a different job and speak with Zlatan again.
57 56 TEXT_LUCKSA152_03971_SYSTEM_800_008 56 TEXT_LUCKSA152_03971_SYSTEM_800_008 In order to accept the quest “The Will to Resist,” please ensure that <SheetEn(Item,2,IntegerParameter(1),1,1)/> and <SheetEn(Item,2,IntegerParameter(2),1,1)/> are either equipped, in your Armoury Chest, or in your inventory. In order to accept the quest “The Will to Resist,” please ensure that and are either equipped, in your Armoury Chest, or in your inventory.
58 57 TEXT_LUCKSA152_03971_SYSTEM_800_009 57 TEXT_LUCKSA152_03971_SYSTEM_800_009 In order to accept the quest “The Will to Resist,” please ensure that <SheetEn(Item,2,IntegerParameter(1),1,1)/> is either equipped, in your Armoury Chest, or in your inventory. In order to accept the quest “The Will to Resist,” please ensure that is either equipped, in your Armoury Chest, or in your inventory.
59 58 TEXT_LUCKSA152_03971_ZLATAN_000_000 58 TEXT_LUCKSA152_03971_ZLATAN_000_000 Come to further strengthen your weapon, I see. Then we shall have need of more memories. Come to further strengthen your weapon, I see. Then we shall have need of more memories.
60 59 TEXT_LUCKSA152_03971_ZLATAN_000_001 59 TEXT_LUCKSA152_03971_ZLATAN_000_001 Of course, if we wish to see any significant improvement, they will need to come from much fiercer battles. Of course, if we wish to see any significant improvement, they will need to come from much fiercer battles.
61 60 TEXT_LUCKSA152_03971_ZLATAN_000_002 60 TEXT_LUCKSA152_03971_ZLATAN_000_002 But where to find them? I have no doubt the fighting on the southern front has grown more perilous, but what more is there to do? Journey in search of some dark, dreary dungeon teeming with unspeakable horrors? But where to find them? I have no doubt the fighting on the southern front has grown more perilous, but what more is there to do? Journey in search of some dark, dreary dungeon teeming with unspeakable horrors?
62 61 TEXT_LUCKSA152_03971_ZLATAN_000_003 61 TEXT_LUCKSA152_03971_ZLATAN_000_003 Well... I suppose you have already come this far. Surely you understand your limits better than I. If you can procure six crystals of these grizzly, bitter memories, I believe that should suffice. Well... I suppose you have already come this far. Surely you understand your limits better than I. If you can procure six crystals of these grizzly, bitter memories, I believe that should suffice.
63 62 TEXT_LUCKSA152_03971_ZLATAN_000_010 62 TEXT_LUCKSA152_03971_ZLATAN_000_010 Eager to refine another of your weapons, I take it? Then you know what must be done. Eager to refine another of your weapons, I take it? Then you know what must be done.
64 63 TEXT_LUCKSA152_03971_ZLATAN_000_011 63 TEXT_LUCKSA152_03971_ZLATAN_000_011 Another six of your grizzliest bitter memories from the southern front or perhaps some other perilous place you may recall from your adventures. Another six of your grizzliest bitter memories from the southern front or perhaps some other perilous place you may recall from your adventures.
65 64 TEXT_LUCKSA152_03971_SYSTEM_000_020 64 TEXT_LUCKSA152_03971_SYSTEM_000_020 Bitter memories can be obtained in the field fighting at the southern front, or from certain dungeons. Bitter memories can be obtained in the field fighting at the southern front, or from certain dungeons.
66 65 TEXT_LUCKSA152_03971_SYSTEM_000_021 65 TEXT_LUCKSA152_03971_SYSTEM_000_021 Bitter memories can be obtained by clearing any level 60 dungeon or Duty Roulette: Leveling. Moreover, the Unrestricted Party option cannot be enabled when clearing the aforementioned dungeons. Bitter memories can be obtained by clearing any level 60 dungeon or Duty Roulette: Leveling. Moreover, the Unrestricted Party option cannot be enabled when clearing the aforementioned dungeons.
67 66 TEXT_LUCKSA152_03971_SYSTEM_100_021 66 TEXT_LUCKSA152_03971_SYSTEM_100_021 Only one bitter memory can be obtained via Duty Roulette: Leveling per day. Only one bitter memory can be obtained via Duty Roulette: Leveling per day.
68 67 TEXT_LUCKSA152_03971_ZLATAN_000_030 67 TEXT_LUCKSA152_03971_ZLATAN_000_030 I can only imagine what horrors you will face to acquire the memories we need, but I wish you luck. Stay safe out there, Blade <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>. I can only imagine what horrors you will face to acquire the memories we need, but I wish you luck. Stay safe out there, Blade .
69 68 TEXT_LUCKSA152_03971_SYSTEM_000_031 68 TEXT_LUCKSA152_03971_SYSTEM_000_031 Bitter memories can be obtained in the field fighting at the southern front, or from certain dungeons. Bitter memories can be obtained in the field fighting at the southern front, or from certain dungeons.
70 69 TEXT_LUCKSA152_03971_SYSTEM_000_032 69 TEXT_LUCKSA152_03971_SYSTEM_000_032 Bitter memories can be obtained by clearing any level 60 dungeon or Duty Roulette: Leveling. Moreover, the Unrestricted Party option cannot be enabled when clearing the aforementioned dungeons. Bitter memories can be obtained by clearing any level 60 dungeon or Duty Roulette: Leveling. Moreover, the Unrestricted Party option cannot be enabled when clearing the aforementioned dungeons.
71 70 TEXT_LUCKSA152_03971_SYSTEM_100_032 70 TEXT_LUCKSA152_03971_SYSTEM_100_032 Only one bitter memory can be obtained via Duty Roulette: Leveling per day. Only one bitter memory can be obtained via Duty Roulette: Leveling per day.
72 71 TEXT_LUCKSA152_03971_ZLATAN_000_050 71 TEXT_LUCKSA152_03971_ZLATAN_000_050 I take it your search for memories went well? If you are ready to begin, I would ask you unequip your weapon. I take it your search for memories went well? If you are ready to begin, I would ask you unequip your weapon.
73 72 TEXT_LUCKSA152_03971_ZLATAN_000_060 72 TEXT_LUCKSA152_03971_ZLATAN_000_060 Lest you worry, I've kept my eye on Master Gerolt, and made sure he saw to preparations. I trust you have everything we need? Lest you worry, I've kept my eye on Master Gerolt, and made sure he saw to preparations. I trust you have everything we need?
74 73 TEXT_LUCKSA152_03971_ZLATAN_000_065 73 TEXT_LUCKSA152_03971_ZLATAN_000_065 Excellent! And the weapon, please. Excellent! And the weapon, please.
75 74 TEXT_LUCKSA152_03971_ZLATAN_000_066 74 TEXT_LUCKSA152_03971_ZLATAN_000_066 All right, I pray Master Gerolt is ready to get to work. All right, I pray Master Gerolt is ready to get to work.
76 75 TEXT_LUCKSA152_03971_GEROLT_000_070 75 TEXT_LUCKSA152_03971_GEROLT_000_070 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Your timin' couldn't be better! I've just <hic> sobered up! Player! Your timin' couldn't be better! I've just <hic> sobered up!
77 76 TEXT_LUCKSA152_03971_ZLATAN_000_071 76 TEXT_LUCKSA152_03971_ZLATAN_000_071 Hiding ale <Emphasis>again</Emphasis>!? But where could you have... <sigh> Never mind. Might we set to work, please? Hiding ale *again*!? But where could you have... <sigh> Never mind. Might we set to work, please?
78 77 TEXT_LUCKSA152_03971_GEROLT_000_080 77 TEXT_LUCKSA152_03971_GEROLT_000_080 Ye ever see anythin' so beautiful? The spirit of battle made manifest, <Sheet(Item,IntegerParameter(1),9)/>! Ye ever see anythin' so beautiful? The spirit of battle made manifest, !
79 78 TEXT_LUCKSA152_03971_GEROLT_000_081 78 TEXT_LUCKSA152_03971_GEROLT_000_081 Ain't she a beaut? The spirit of battle made manifest, <Sheet(Item,IntegerParameter(1),9)/>! Ain't she a beaut? The spirit of battle made manifest, !
80 79 TEXT_LUCKSA152_03971_GEROLT_000_082 79 TEXT_LUCKSA152_03971_GEROLT_000_082 'Course, we can't forget her dazzlin' companion, <SheetEn(Item,3,IntegerParameter(1),1,1)/>! 'Course, we can't forget her dazzlin' companion, !
81 80 TEXT_LUCKSA152_03971_GEROLT_000_090 80 TEXT_LUCKSA152_03971_GEROLT_000_090 Now if you'll excuse me, there's a mug of ale around here somewhere with me name on it. Now if you'll excuse me, there's a mug of ale around here somewhere with me name on it.
82 81 TEXT_LUCKSA152_03971_REGANA_000_091 81 TEXT_LUCKSA152_03971_REGANA_000_091 (-???-)Slack-jawed, bald pate, and a thirst for spirits. I presume you are Gerolt, the famed blacksmith and squanderer of fortune? (-???-)Slack-jawed, bald pate, and a thirst for spirits. I presume you are Gerolt, the famed blacksmith and squanderer of fortune?
83 82 TEXT_LUCKSA152_03971_GEROLT_000_092 82 TEXT_LUCKSA152_03971_GEROLT_000_092 Who in the bloody hell are you? And what've me money problems to do with anythin'? Who in the bloody hell are you? And what've me money problems to do with anythin'?
84 83 TEXT_LUCKSA152_03971_GEROLT_000_093 83 TEXT_LUCKSA152_03971_GEROLT_000_093 Don't look like yer part o' the Resistance. Don't look like yer part o' the Resistance.
85 84 TEXT_LUCKSA152_03971_REGANA_000_094 84 TEXT_LUCKSA152_03971_REGANA_000_094 My name is Regana, and I am here on behalf of my employer, Rowena. I believe she spoke with you before of a means to alleviate the financial burden of the Resistance? My name is Regana, and I am here on behalf of my employer, Rowena. I believe she spoke with you before of a means to alleviate the financial burden of the Resistance?
86 85 TEXT_LUCKSA152_03971_REGANA_000_095 85 TEXT_LUCKSA152_03971_REGANA_000_095 Come now, don't tell me you've forgotten already. Or did you believe she intended to supply you with that memory cloth free of charge? Come now, don't tell me you've forgotten already. Or did you believe she intended to supply you with that memory cloth free of charge?
87 86 TEXT_LUCKSA152_03971_REGANA_000_096 86 TEXT_LUCKSA152_03971_REGANA_000_096 Rowena wishes to compile records of the various techniques used to reproduce the blades of Gunnhildr. Everything from the materials required down to the inscriptions granting them their power, she would have cataloged for our research. Rowena wishes to compile records of the various techniques used to reproduce the blades of Gunnhildr. Everything from the materials required down to the inscriptions granting them their power, she would have cataloged for our research.
88 87 TEXT_LUCKSA152_03971_REGANA_000_097 87 TEXT_LUCKSA152_03971_REGANA_000_097 With these documents in hand, we would then fashion duplicates of any weapons you have made thus far, in addition to any forged henceforth. With these documents in hand, we would then fashion duplicates of any weapons you have made thus far, in addition to any forged henceforth.
89 88 TEXT_LUCKSA152_03971_ZLATAN_000_098 88 TEXT_LUCKSA152_03971_ZLATAN_000_098 The Resistance weapons are incredibly valuable, and key to the Resistance's victory in the war against the Empire. Bajsaljen would never allow it. The Resistance weapons are incredibly valuable, and key to the Resistance's victory in the war against the Empire. Bajsaljen would never allow it.
90 89 TEXT_LUCKSA152_03971_REGANA_000_099 89 TEXT_LUCKSA152_03971_REGANA_000_099 Then I will collect the gil owed for Rowena's cloth, if that is your wont. Then I will collect the gil owed for Rowena's cloth, if that is your wont.
91 90 TEXT_LUCKSA152_03971_REGANA_000_100 90 TEXT_LUCKSA152_03971_REGANA_000_100 If it puts your mind at ease, the duplicates are meant to resemble the originals in appearance only. We have no need to recreate the intricacies of the inscriptions or their aetherial properties. If it puts your mind at ease, the duplicates are meant to resemble the originals in appearance only. We have no need to recreate the intricacies of the inscriptions or their aetherial properties.
92 91 TEXT_LUCKSA152_03971_GEROLT_000_101 91 TEXT_LUCKSA152_03971_GEROLT_000_101 I can't imagine the Resistance would be too happy about─ I can't imagine the Resistance would be too happy about─
93 92 TEXT_LUCKSA152_03971_ZLATAN_000_102 92 TEXT_LUCKSA152_03971_ZLATAN_000_102 We will accept their offer. This may be the only way for us to keep Gunnhildr's Blades and our friend here armed to combat the Empire. We will accept their offer. This may be the only way for us to keep Gunnhildr's Blades and our friend here armed to combat the Empire.
94 93 TEXT_LUCKSA152_03971_REGANA_000_103 93 TEXT_LUCKSA152_03971_REGANA_000_103 A wise choice. Though it's not as if you could refuse, Gerolt. Of course, you'd know that if you'd actually read your contract. A wise choice. Though it's not as if you could refuse, Gerolt. Of course, you'd know that if you'd actually read your contract.
95 94 TEXT_LUCKSA152_03971_ZLATAN_000_104 94 TEXT_LUCKSA152_03971_ZLATAN_000_104 And to be clear, these replicas are strictly for purposes of research, yes? They will not be auctioned off to the lords and ladies of the realm for profit? And to be clear, these replicas are strictly for purposes of research, yes? They will not be auctioned off to the lords and ladies of the realm for profit?
96 95 TEXT_LUCKSA152_03971_REGANA_000_105 95 TEXT_LUCKSA152_03971_REGANA_000_105 You have our word we will not misuse the knowledge gained from this venture, and I will remain here in Gangos should you need to consult me regarding my work. You have our word we will not misuse the knowledge gained from this venture, and I will remain here in Gangos should you need to consult me regarding my work.
97 96 TEXT_LUCKSA152_03971_REGANA_000_106 96 TEXT_LUCKSA152_03971_REGANA_000_106 Ah, one last thing. If <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> should have need of these replicas for any reason, I have been instructed to oblige as necessary. Now, if you will excuse me. Ah, one last thing. If Player should have need of these replicas for any reason, I have been instructed to oblige as necessary. Now, if you will excuse me.
98 97 TEXT_LUCKSA152_03971_ZLATAN_000_107 97 TEXT_LUCKSA152_03971_ZLATAN_000_107 I...don't believe she answered my question. I...don't believe she answered my question.
99 98 TEXT_LUCKSA152_03971_GEROLT_000_108 98 TEXT_LUCKSA152_03971_GEROLT_000_108 Well, whatever she's schemin', at least we won't see the worst of it till after we're done. Otherwise, I have a feelin' me work'd be tarnished with <Emphasis>me own</Emphasis> memories o' battle with gil-pinchin' harridans. Well, whatever she's schemin', at least we won't see the worst of it till after we're done. Otherwise, I have a feelin' me work'd be tarnished with *me own* memories o' battle with gil-pinchin' harridans.
100 99 TEXT_LUCKSA152_03971_SYSTEM_000_109 99 TEXT_LUCKSA152_03971_SYSTEM_000_109 Replica Resistance weapons can now be purchased from Regana. Replica Resistance weapons can now be purchased from Regana.
101 100 TEXT_LUCKSA152_03971_GEROLT_000_120 100 TEXT_LUCKSA152_03971_GEROLT_000_120 I think we're done here. Now, where did I put that flagon of ale? I think we're done here. Now, where did I put that flagon of ale?
102 101 TEXT_LUCKSA152_03971_GEROLT_000_121 101 TEXT_LUCKSA152_03971_GEROLT_000_121 Now that I think about it... Hidin' me drinks is gonna be tricky, what with Zlatan <Emphasis>and</Emphasis> Regana both breathin' down me neck. Now that I think about it... Hidin' me drinks is gonna be tricky, what with Zlatan *and* Regana both breathin' down me neck.
103 102 TEXT_LUCKSA152_03971_ZLATAN_000_122 102 TEXT_LUCKSA152_03971_ZLATAN_000_122 Honestly, would it kill you to wait until after your obligations to Rowena are fulfilled to drink? If I catch you drinking around the forge again, it will be for the last time. Honestly, would it kill you to wait until after your obligations to Rowena are fulfilled to drink? If I catch you drinking around the forge again, it will be for the last time.
104 103 TEXT_LUCKSA152_03971_ZLATAN_000_123 103 TEXT_LUCKSA152_03971_ZLATAN_000_123 Until next time, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Rest assured we will keep eyes on him for as long as it takes to keep work proceeding apace. Until next time, Player. Rest assured we will keep eyes on him for as long as it takes to keep work proceeding apace.
105 104 TEXT_LUCKSA152_03971_GEROLT_000_001 104 TEXT_LUCKSA152_03971_GEROLT_000_001
106 105 TEXT_LUCKSA152_03971_GEROLT_000_003 105 TEXT_LUCKSA152_03971_GEROLT_000_003
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