7.45 follow-up (#99)

* Update cn

* 7.45 follow-up
This commit is contained in:
xiashtra
2026-03-03 21:04:14 -06:00
committed by GitHub
parent ac666f0f6d
commit 03d949abaf
26493 changed files with 2237110 additions and 2316955 deletions
+38 -41
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key,0,1
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int32,str,str
0,"TEXT_BAHAMUTGUIDEENTRANCEFOREST_ANAELLE_000_000","It is fortunate that no imperial forces bar your path into this fragment of Dalamud, but do not underestimate the dangers that lurk without. As for the dangers that lie within, I have little insight or advice to offer beyond the painfully obvious: prepare for the worst."
1,"TEXT_BAHAMUTGUIDEENTRANCEFOREST_Q1_000_010","What would you like to do?"
2,"TEXT_BAHAMUTGUIDEENTRANCEFOREST_A1_000_011","Ask about the Second Coil of Bahamut."
3,"TEXT_BAHAMUTGUIDEENTRANCEFOREST_A1_100_011","Ask about the Second Coil of Bahamut (Savage)."
4,"TEXT_BAHAMUTGUIDEENTRANCEFOREST_A1_000_012","Enter <InstanceContent><Sheet(InstanceContent,IntegerParameter(1),3)/></InstanceContent>."
5,"TEXT_BAHAMUTGUIDEENTRANCEFOREST_A1_100_012","Enter <InstanceContent><Sheet(InstanceContent,IntegerParameter(2),3)/></InstanceContent>."
6,"TEXT_BAHAMUTGUIDEENTRANCEFOREST_A1_000_013","Nothing."
7,"TEXT_BAHAMUTGUIDEENTRANCEFOREST_00105_Q3_000_015","What would you like to ask about?"
8,"TEXT_BAHAMUTGUIDEENTRANCEFOREST_00105_A3_000_016","Entry requirements for the Second Coil of Bahamut."
9,"TEXT_BAHAMUTGUIDEENTRANCEFOREST_A3_100_016","Entry requirements for the Second Coil of Bahamut (Savage)."
10,"TEXT_BAHAMUTGUIDEENTRANCEFOREST_00105_A3_000_017","Nothing."
11,"TEXT_BAHAMUTGUIDEENTRANCEFOREST_ANAELLE_000_020","As I understand it, the mechanism that controls the internment hulk will likely be located in the deepest section of the fragment. I can scarce imagine the layers of nightmarish defenses that stand between you and your goal..."
12,"TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_050","The Second Coil of Bahamut is comprised of multiple dungeons, or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>turns<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Please be warned that the spell Return cannot be used in certain turns."
13,"TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_051","Progress within the Second Coil of Bahamut is saved at specific locations for each player, and you may resume your foray where you left off."
14,"TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_052","Progress is reset every <ResetTime>1203</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time)."
15,"TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_053","To enter the Second Coil of Bahamut, you must be in a party of eight Disciples of War or Magic with a level of 50 or higher."
16,"TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_054","All members must also have completed the quest “Another Turn in the Coil.”"
17,"TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_055","The starting point is determined by the party leader's progress."
18,"TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_056","Even party members who have not progressed as far as the party leader may participate, provided they meet the entry requirements."
19,"TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_0561","In this case, their progress will be updated to be the same as that of the leader."
20,"TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_057","Please note, however, that parties whose members have progressed further than the party leader cannot resume a foray."
21,"TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_058","All forays into the Second Coil of Bahamut are limited to 90 minutes (Earth time)."
22,"TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_059","All items in a player's loot list will automatically be transferred to that player's inventory upon all other party members leaving the area."
23,"TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_060","Items unable to be obtained will be lost."
24,"TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_070","As the name suggests, the Second Coil of Bahamut (Savage) is a brutally difficult version of the raid of the same name."
25,"TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_071","All members must have completed the quest “Sing Me Another Song.”"
26,"TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_072","Progress within the Second Coil of Bahamut (Savage) is shared with the normal version of the raid."
27,"TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_073","Please note that there are no enhanced rewards available for the Second Coil of Bahamut (Savage). Clearing the raid, however, will earn you an achievement."
28,"TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_074","Details such as time limit and required party composition are unchanged from the normal version of the raid. For more information, please refer to the entry requirements for the Second Coil of Bahamut."
29,"TEXT_BAHAMUTGUIDEENTRANCEFOREST_Q2_000_100","Enter <Sheet(InstanceContent,IntegerParameter(1),3)/>?"
30,"TEXT_BAHAMUTGUIDEENTRANCEFOREST_A2_000_101","Yes"
31,"TEXT_BAHAMUTGUIDEENTRANCEFOREST_A2_000_102","No"
32,"TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_110","You were unable to enter <Sheet(InstanceContent,IntegerParameter(2),3)/>. Make sure that you and your party meet all the conditions."
33,"TEXT_BAHAMUTGUIDEENTRANCEFOREST_ANAELLE_000_200","Have a care when exploring the southern reaches of Alder Springs. Though I understand the desire to examine that massive structure up close, the surrounding area is rife with lumbering golems."
34,"TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_210","You have recently completed the Second Coil of Bahamut, and cannot enter again until progress is reset."
35,"TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_211","Progress is reset every <ResetTime>1203</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time)."
36,"TEXT_BAHAMUTGUIDEENTRANCEFOREST_Q3_000_300","Awaiting entry confirmation from party members."
37,"TEXT_BAHAMUTGUIDEENTRANCEFOREST_A3_000_301","Cancel"
0,TEXT_BAHAMUTGUIDEENTRANCEFOREST_ANAELLE_000_000,"It is fortunate that no imperial forces bar your path into this fragment of Dalamud, but do not underestimate the dangers that lurk without. As for the dangers that lie within, I have little insight or advice to offer beyond the painfully obvious: prepare for the worst."
1,TEXT_BAHAMUTGUIDEENTRANCEFOREST_Q1_000_010,What would you like to do?
2,TEXT_BAHAMUTGUIDEENTRANCEFOREST_A1_000_011,Ask about the Second Coil of Bahamut.
3,TEXT_BAHAMUTGUIDEENTRANCEFOREST_A1_100_011,Ask about the Second Coil of Bahamut (Savage).
4,TEXT_BAHAMUTGUIDEENTRANCEFOREST_A1_000_012,Enter .
5,TEXT_BAHAMUTGUIDEENTRANCEFOREST_A1_100_012,Enter .
6,TEXT_BAHAMUTGUIDEENTRANCEFOREST_A1_000_013,Nothing.
7,TEXT_BAHAMUTGUIDEENTRANCEFOREST_00105_Q3_000_015,What would you like to ask about?
8,TEXT_BAHAMUTGUIDEENTRANCEFOREST_00105_A3_000_016,Entry requirements for the Second Coil of Bahamut.
9,TEXT_BAHAMUTGUIDEENTRANCEFOREST_A3_100_016,Entry requirements for the Second Coil of Bahamut (Savage).
10,TEXT_BAHAMUTGUIDEENTRANCEFOREST_00105_A3_000_017,Nothing.
11,TEXT_BAHAMUTGUIDEENTRANCEFOREST_ANAELLE_000_020,"As I understand it, the mechanism that controls the internment hulk will likely be located in the deepest section of the fragment. I can scarce imagine the layers of nightmarish defenses that stand between you and your goal..."
12,TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_050,"The Second Coil of Bahamut is comprised of multiple dungeons, or **turns**. Please be warned that the spell Return cannot be used in certain turns."
13,TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_051,"Progress within the Second Coil of Bahamut is saved at specific locations for each player, and you may resume your foray where you left off."
14,TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_052,Progress is reset every Tuesday at 5 p.m. (Earth time).
15,TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_053,"To enter the Second Coil of Bahamut, you must be in a party of eight Disciples of War or Magic with a level of 50 or higher."
16,TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_054,All members must also have completed the quest “Another Turn in the Coil.”
17,TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_055,The starting point is determined by the party leader's progress.
18,TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_056,"Even party members who have not progressed as far as the party leader may participate, provided they meet the entry requirements."
19,TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_0561,"In this case, their progress will be updated to be the same as that of the leader."
20,TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_057,"Please note, however, that parties whose members have progressed further than the party leader cannot resume a foray."
21,TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_058,All forays into the Second Coil of Bahamut are limited to 90 minutes (Earth time).
22,TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_059,All items in a player's loot list will automatically be transferred to that player's inventory upon all other party members leaving the area.
23,TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_060,Items unable to be obtained will be lost.
24,TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_070,"As the name suggests, the Second Coil of Bahamut (Savage) is a brutally difficult version of the raid of the same name."
25,TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_071,All members must have completed the quest “Sing Me Another Song.”
26,TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_072,Progress within the Second Coil of Bahamut (Savage) is shared with the normal version of the raid.
27,TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_073,"Please note that there are no enhanced rewards available for the Second Coil of Bahamut (Savage). Clearing the raid, however, will earn you an achievement."
28,TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_074,"Details such as time limit and required party composition are unchanged from the normal version of the raid. For more information, please refer to the entry requirements for the Second Coil of Bahamut."
29,TEXT_BAHAMUTGUIDEENTRANCEFOREST_Q2_000_100,Enter ?
30,TEXT_BAHAMUTGUIDEENTRANCEFOREST_A2_000_101,Yes
31,TEXT_BAHAMUTGUIDEENTRANCEFOREST_A2_000_102,No
32,TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_110,You were unable to enter . Make sure that you and your party meet all the conditions.
33,TEXT_BAHAMUTGUIDEENTRANCEFOREST_ANAELLE_000_200,"Have a care when exploring the southern reaches of Alder Springs. Though I understand the desire to examine that massive structure up close, the surrounding area is rife with lumbering golems."
34,TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_210,"You have recently completed the Second Coil of Bahamut, and cannot enter again until progress is reset."
35,TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_211,Progress is reset every Tuesday at 5 p.m. (Earth time).
36,TEXT_BAHAMUTGUIDEENTRANCEFOREST_Q3_000_300,Awaiting entry confirmation from party members.
37,TEXT_BAHAMUTGUIDEENTRANCEFOREST_A3_000_301,Cancel
1 key 0 TEXT_BAHAMUTGUIDEENTRANCEFOREST_ANAELLE_000_000 1 It is fortunate that no imperial forces bar your path into this fragment of Dalamud, but do not underestimate the dangers that lurk without. As for the dangers that lie within, I have little insight or advice to offer beyond the painfully obvious: prepare for the worst.
2 # 1 TEXT_BAHAMUTGUIDEENTRANCEFOREST_Q1_000_010 What would you like to do?
3 int32 str 2 TEXT_BAHAMUTGUIDEENTRANCEFOREST_A1_000_011 str Ask about the Second Coil of Bahamut.
4 0 TEXT_BAHAMUTGUIDEENTRANCEFOREST_ANAELLE_000_000 3 TEXT_BAHAMUTGUIDEENTRANCEFOREST_A1_100_011 It is fortunate that no imperial forces bar your path into this fragment of Dalamud, but do not underestimate the dangers that lurk without. As for the dangers that lie within, I have little insight or advice to offer beyond the painfully obvious: prepare for the worst. Ask about the Second Coil of Bahamut (Savage).
5 1 TEXT_BAHAMUTGUIDEENTRANCEFOREST_Q1_000_010 4 TEXT_BAHAMUTGUIDEENTRANCEFOREST_A1_000_012 What would you like to do? Enter .
6 2 TEXT_BAHAMUTGUIDEENTRANCEFOREST_A1_000_011 5 TEXT_BAHAMUTGUIDEENTRANCEFOREST_A1_100_012 Ask about the Second Coil of Bahamut. Enter .
7 3 TEXT_BAHAMUTGUIDEENTRANCEFOREST_A1_100_011 6 TEXT_BAHAMUTGUIDEENTRANCEFOREST_A1_000_013 Ask about the Second Coil of Bahamut (Savage). Nothing.
8 4 TEXT_BAHAMUTGUIDEENTRANCEFOREST_A1_000_012 7 TEXT_BAHAMUTGUIDEENTRANCEFOREST_00105_Q3_000_015 Enter <InstanceContent><Sheet(InstanceContent,IntegerParameter(1),3)/></InstanceContent>. What would you like to ask about?
9 5 TEXT_BAHAMUTGUIDEENTRANCEFOREST_A1_100_012 8 TEXT_BAHAMUTGUIDEENTRANCEFOREST_00105_A3_000_016 Enter <InstanceContent><Sheet(InstanceContent,IntegerParameter(2),3)/></InstanceContent>. Entry requirements for the Second Coil of Bahamut.
10 6 TEXT_BAHAMUTGUIDEENTRANCEFOREST_A1_000_013 9 TEXT_BAHAMUTGUIDEENTRANCEFOREST_A3_100_016 Nothing. Entry requirements for the Second Coil of Bahamut (Savage).
11 7 TEXT_BAHAMUTGUIDEENTRANCEFOREST_00105_Q3_000_015 10 TEXT_BAHAMUTGUIDEENTRANCEFOREST_00105_A3_000_017 What would you like to ask about? Nothing.
12 8 TEXT_BAHAMUTGUIDEENTRANCEFOREST_00105_A3_000_016 11 TEXT_BAHAMUTGUIDEENTRANCEFOREST_ANAELLE_000_020 Entry requirements for the Second Coil of Bahamut. As I understand it, the mechanism that controls the internment hulk will likely be located in the deepest section of the fragment. I can scarce imagine the layers of nightmarish defenses that stand between you and your goal...
13 9 TEXT_BAHAMUTGUIDEENTRANCEFOREST_A3_100_016 12 TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_050 Entry requirements for the Second Coil of Bahamut (Savage). The Second Coil of Bahamut is comprised of multiple dungeons, or **turns**. Please be warned that the spell Return cannot be used in certain turns.
14 10 TEXT_BAHAMUTGUIDEENTRANCEFOREST_00105_A3_000_017 13 TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_051 Nothing. Progress within the Second Coil of Bahamut is saved at specific locations for each player, and you may resume your foray where you left off.
15 11 TEXT_BAHAMUTGUIDEENTRANCEFOREST_ANAELLE_000_020 14 TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_052 As I understand it, the mechanism that controls the internment hulk will likely be located in the deepest section of the fragment. I can scarce imagine the layers of nightmarish defenses that stand between you and your goal... Progress is reset every Tuesday at 5 p.m. (Earth time).
16 12 TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_050 15 TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_053 The Second Coil of Bahamut is comprised of multiple dungeons, or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>turns<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Please be warned that the spell Return cannot be used in certain turns. To enter the Second Coil of Bahamut, you must be in a party of eight Disciples of War or Magic with a level of 50 or higher.
17 13 TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_051 16 TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_054 Progress within the Second Coil of Bahamut is saved at specific locations for each player, and you may resume your foray where you left off. All members must also have completed the quest “Another Turn in the Coil.”
18 14 TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_052 17 TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_055 Progress is reset every <ResetTime>1203</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time). The starting point is determined by the party leader's progress.
19 15 TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_053 18 TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_056 To enter the Second Coil of Bahamut, you must be in a party of eight Disciples of War or Magic with a level of 50 or higher. Even party members who have not progressed as far as the party leader may participate, provided they meet the entry requirements.
20 16 TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_054 19 TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_0561 All members must also have completed the quest “Another Turn in the Coil.” In this case, their progress will be updated to be the same as that of the leader.
21 17 TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_055 20 TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_057 The starting point is determined by the party leader's progress. Please note, however, that parties whose members have progressed further than the party leader cannot resume a foray.
22 18 TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_056 21 TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_058 Even party members who have not progressed as far as the party leader may participate, provided they meet the entry requirements. All forays into the Second Coil of Bahamut are limited to 90 minutes (Earth time).
23 19 TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_0561 22 TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_059 In this case, their progress will be updated to be the same as that of the leader. All items in a player's loot list will automatically be transferred to that player's inventory upon all other party members leaving the area.
24 20 TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_057 23 TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_060 Please note, however, that parties whose members have progressed further than the party leader cannot resume a foray. Items unable to be obtained will be lost.
25 21 TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_058 24 TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_070 All forays into the Second Coil of Bahamut are limited to 90 minutes (Earth time). As the name suggests, the Second Coil of Bahamut (Savage) is a brutally difficult version of the raid of the same name.
26 22 TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_059 25 TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_071 All items in a player's loot list will automatically be transferred to that player's inventory upon all other party members leaving the area. All members must have completed the quest “Sing Me Another Song.”
27 23 TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_060 26 TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_072 Items unable to be obtained will be lost. Progress within the Second Coil of Bahamut (Savage) is shared with the normal version of the raid.
28 24 TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_070 27 TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_073 As the name suggests, the Second Coil of Bahamut (Savage) is a brutally difficult version of the raid of the same name. Please note that there are no enhanced rewards available for the Second Coil of Bahamut (Savage). Clearing the raid, however, will earn you an achievement.
29 25 TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_071 28 TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_074 All members must have completed the quest “Sing Me Another Song.” Details such as time limit and required party composition are unchanged from the normal version of the raid. For more information, please refer to the entry requirements for the Second Coil of Bahamut.
30 26 TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_072 29 TEXT_BAHAMUTGUIDEENTRANCEFOREST_Q2_000_100 Progress within the Second Coil of Bahamut (Savage) is shared with the normal version of the raid. Enter ?
31 27 TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_073 30 TEXT_BAHAMUTGUIDEENTRANCEFOREST_A2_000_101 Please note that there are no enhanced rewards available for the Second Coil of Bahamut (Savage). Clearing the raid, however, will earn you an achievement. Yes
32 28 TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_074 31 TEXT_BAHAMUTGUIDEENTRANCEFOREST_A2_000_102 Details such as time limit and required party composition are unchanged from the normal version of the raid. For more information, please refer to the entry requirements for the Second Coil of Bahamut. No
33 29 TEXT_BAHAMUTGUIDEENTRANCEFOREST_Q2_000_100 32 TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_110 Enter <Sheet(InstanceContent,IntegerParameter(1),3)/>? You were unable to enter . Make sure that you and your party meet all the conditions.
34 30 TEXT_BAHAMUTGUIDEENTRANCEFOREST_A2_000_101 33 TEXT_BAHAMUTGUIDEENTRANCEFOREST_ANAELLE_000_200 Yes Have a care when exploring the southern reaches of Alder Springs. Though I understand the desire to examine that massive structure up close, the surrounding area is rife with lumbering golems.
35 31 TEXT_BAHAMUTGUIDEENTRANCEFOREST_A2_000_102 34 TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_210 No You have recently completed the Second Coil of Bahamut, and cannot enter again until progress is reset.
36 32 TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_110 35 TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_211 You were unable to enter <Sheet(InstanceContent,IntegerParameter(2),3)/>. Make sure that you and your party meet all the conditions. Progress is reset every Tuesday at 5 p.m. (Earth time).
37 33 TEXT_BAHAMUTGUIDEENTRANCEFOREST_ANAELLE_000_200 36 TEXT_BAHAMUTGUIDEENTRANCEFOREST_Q3_000_300 Have a care when exploring the southern reaches of Alder Springs. Though I understand the desire to examine that massive structure up close, the surrounding area is rife with lumbering golems. Awaiting entry confirmation from party members.
38 34 TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_210 37 TEXT_BAHAMUTGUIDEENTRANCEFOREST_A3_000_301 You have recently completed the Second Coil of Bahamut, and cannot enter again until progress is reset. Cancel
35 TEXT_BAHAMUTGUIDEENTRANCEFOREST_SYSTEM_000_211 Progress is reset every <ResetTime>1203</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time).
36 TEXT_BAHAMUTGUIDEENTRANCEFOREST_Q3_000_300 Awaiting entry confirmation from party members.
37 TEXT_BAHAMUTGUIDEENTRANCEFOREST_A3_000_301 Cancel