7.45 follow-up (#99)

* Update cn

* 7.45 follow-up
This commit is contained in:
xiashtra
2026-03-03 21:04:14 -06:00
committed by GitHub
parent ac666f0f6d
commit 03d949abaf
26493 changed files with 2237110 additions and 2316955 deletions
+42 -45
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@@ -1,49 +1,46 @@
key,0,1
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int32,str,str
0,"TEXT_BAHAMUTGUIDEENTRANCEWILD2_ERKENRAD_000_000","Just say the word, and I'll send you and yours to the internment hulk extending from the Burning Wall fragment. If you have any questions, now's the time to ask them."
1,"TEXT_BAHAMUTGUIDEENTRANCEWILD2_Q1_000_010","What would you like to do?"
2,"TEXT_BAHAMUTGUIDEENTRANCEWILD2_A1_000_011","Ask about the Final Coil of Bahamut."
3,"TEXT_BAHAMUTGUIDEENTRANCEWILD2_A1_000_012","Enter <InstanceContent><Sheet(InstanceContent,IntegerParameter(1),3)/></InstanceContent>."
4,"TEXT_BAHAMUTGUIDEENTRANCEWILD2_A1_100_012","「<Sheet(InstanceContent,IntegerParameter(1),3)/>」をGREED限定で開始"
5,"TEXT_BAHAMUTGUIDEENTRANCEWILD2_A1_101_012","「<Sheet(InstanceContent,IntegerParameter(1),3)/>」をマスタールートで開始"
6,"TEXT_BAHAMUTGUIDEENTRANCEWILD2_A1_000_013","Nothing."
7,"TEXT_BAHAMUTGUIDEENTRANCEWILD2_00105_Q3_000_015","What would you like to ask about?"
8,"TEXT_BAHAMUTGUIDEENTRANCEWILD2_00105_A3_000_016","Entry requirements for the Final Coil of Bahamut."
9,"TEXT_BAHAMUTGUIDEENTRANCEWILD2_00105_A3_000_017","Nothing."
10,"TEXT_BAHAMUTGUIDEENTRANCEWILD2_ERKENRAD_000_020","Two internment hulks remain that need to be disabled. Though you've already cleaned out a couple of others, there's no guarantee that it'll be the same this time. Make sure you go fully prepared."
11,"TEXT_BAHAMUTGUIDEENTRANCEWILD2_SYSTEM_000_050","The Final Coil of Bahamut is comprised of multiple dungeons, or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>turns<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Please be warned that the spell Return cannot be used in certain turns."
12,"TEXT_BAHAMUTGUIDEENTRANCEWILD2_SYSTEM_000_051","Progress within the Final Coil of Bahamut is saved at specific locations for each player, and you may resume your foray where you left off."
13,"TEXT_BAHAMUTGUIDEENTRANCEWILD2_SYSTEM_000_052","Progress is reset every <ResetTime>1203</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time)."
14,"TEXT_BAHAMUTGUIDEENTRANCEWILD2_SYSTEM_000_053","To enter the Final Coil of Bahamut, you must be in a party of eight Disciples of War or Magic with a level of 50 or higher."
15,"TEXT_BAHAMUTGUIDEENTRANCEWILD2_SYSTEM_000_054","All members must also have completed the quest “Fragments of Truth.”"
16,"TEXT_BAHAMUTGUIDEENTRANCEWILD2_SYSTEM_000_055","The starting point is determined by the party leader's progress."
17,"TEXT_BAHAMUTGUIDEENTRANCEWILD2_SYSTEM_000_056","Even party members whose progress is different may participate, provided they meet the entry requirements."
18,"TEXT_BAHAMUTGUIDEENTRANCEWILD2_SYSTEM_000_0561","Those who have not advanced as far as the party leader will have their progress updated to be the same as that of the leader."
19,"TEXT_BAHAMUTGUIDEENTRANCEWILD2_SYSTEM_000_057","Those who have advanced further than the party leader, on the other hand, will retain their progress."
20,"TEXT_BAHAMUTGUIDEENTRANCEWILD2_SYSTEM_100_057","In this latter case, you will not receive rewards from dungeons that you have already completed, and the number of coffers that pop will be adjusted accordingly."
21,"TEXT_BAHAMUTGUIDEENTRANCEWILD2_SYSTEM_000_058","All forays into the Final Coil of Bahamut are limited to 90 minutes (Earth time)."
22,"TEXT_BAHAMUTGUIDEENTRANCEWILD2_SYSTEM_000_059","All items in a player's loot list will automatically be transferred to that player's inventory upon all other party members leaving the area."
23,"TEXT_BAHAMUTGUIDEENTRANCEWILD2_SYSTEM_000_060","Items unable to be obtained will be lost."
24,"TEXT_BAHAMUTGUIDEENTRANCEWILD2_Q2_000_100","Enter <InstanceContent><Sheet(InstanceContent,IntegerParameter(1),3)/></InstanceContent>?"
25,"TEXT_BAHAMUTGUIDEENTRANCEWILD2_Q2_100_100","「<Sheet(InstanceContent,IntegerParameter(1),3)/>」を
0,TEXT_BAHAMUTGUIDEENTRANCEWILD2_ERKENRAD_000_000,"Just say the word, and I'll send you and yours to the internment hulk extending from the Burning Wall fragment. If you have any questions, now's the time to ask them."
1,TEXT_BAHAMUTGUIDEENTRANCEWILD2_Q1_000_010,What would you like to do?
2,TEXT_BAHAMUTGUIDEENTRANCEWILD2_A1_000_011,Ask about the Final Coil of Bahamut.
3,TEXT_BAHAMUTGUIDEENTRANCEWILD2_A1_000_012,Enter .
4,TEXT_BAHAMUTGUIDEENTRANCEWILD2_A1_100_012,「」をGREED限定で開始
5,TEXT_BAHAMUTGUIDEENTRANCEWILD2_A1_101_012,「」をマスタールートで開始
6,TEXT_BAHAMUTGUIDEENTRANCEWILD2_A1_000_013,Nothing.
7,TEXT_BAHAMUTGUIDEENTRANCEWILD2_00105_Q3_000_015,What would you like to ask about?
8,TEXT_BAHAMUTGUIDEENTRANCEWILD2_00105_A3_000_016,Entry requirements for the Final Coil of Bahamut.
9,TEXT_BAHAMUTGUIDEENTRANCEWILD2_00105_A3_000_017,Nothing.
10,TEXT_BAHAMUTGUIDEENTRANCEWILD2_ERKENRAD_000_020,"Two internment hulks remain that need to be disabled. Though you've already cleaned out a couple of others, there's no guarantee that it'll be the same this time. Make sure you go fully prepared."
11,TEXT_BAHAMUTGUIDEENTRANCEWILD2_SYSTEM_000_050,"The Final Coil of Bahamut is comprised of multiple dungeons, or **turns**. Please be warned that the spell Return cannot be used in certain turns."
12,TEXT_BAHAMUTGUIDEENTRANCEWILD2_SYSTEM_000_051,"Progress within the Final Coil of Bahamut is saved at specific locations for each player, and you may resume your foray where you left off."
13,TEXT_BAHAMUTGUIDEENTRANCEWILD2_SYSTEM_000_052,Progress is reset every Tuesday at 5 p.m. (Earth time).
14,TEXT_BAHAMUTGUIDEENTRANCEWILD2_SYSTEM_000_053,"To enter the Final Coil of Bahamut, you must be in a party of eight Disciples of War or Magic with a level of 50 or higher."
15,TEXT_BAHAMUTGUIDEENTRANCEWILD2_SYSTEM_000_054,All members must also have completed the quest “Fragments of Truth.”
16,TEXT_BAHAMUTGUIDEENTRANCEWILD2_SYSTEM_000_055,The starting point is determined by the party leader's progress.
17,TEXT_BAHAMUTGUIDEENTRANCEWILD2_SYSTEM_000_056,"Even party members whose progress is different may participate, provided they meet the entry requirements."
18,TEXT_BAHAMUTGUIDEENTRANCEWILD2_SYSTEM_000_0561,Those who have not advanced as far as the party leader will have their progress updated to be the same as that of the leader.
19,TEXT_BAHAMUTGUIDEENTRANCEWILD2_SYSTEM_000_057,"Those who have advanced further than the party leader, on the other hand, will retain their progress."
20,TEXT_BAHAMUTGUIDEENTRANCEWILD2_SYSTEM_100_057,"In this latter case, you will not receive rewards from dungeons that you have already completed, and the number of coffers that pop will be adjusted accordingly."
21,TEXT_BAHAMUTGUIDEENTRANCEWILD2_SYSTEM_000_058,All forays into the Final Coil of Bahamut are limited to 90 minutes (Earth time).
22,TEXT_BAHAMUTGUIDEENTRANCEWILD2_SYSTEM_000_059,All items in a player's loot list will automatically be transferred to that player's inventory upon all other party members leaving the area.
23,TEXT_BAHAMUTGUIDEENTRANCEWILD2_SYSTEM_000_060,Items unable to be obtained will be lost.
24,TEXT_BAHAMUTGUIDEENTRANCEWILD2_Q2_000_100,Enter ?
25,TEXT_BAHAMUTGUIDEENTRANCEWILD2_Q2_100_100,"「」を
「GREED限定」で開始しますか?"
26,"TEXT_BAHAMUTGUIDEENTRANCEWILD2_Q2_101_100","<Sheet(InstanceContent,IntegerParameter(1),3)/>」を
26,TEXT_BAHAMUTGUIDEENTRANCEWILD2_Q2_101_100,"「」を
「マスタールート」で開始しますか?"
27,"TEXT_BAHAMUTGUIDEENTRANCEWILD2_A2_000_101","Yes"
28,"TEXT_BAHAMUTGUIDEENTRANCEWILD2_A2_000_102","No"
29,"TEXT_BAHAMUTGUIDEENTRANCEWILD2_SYSTEM_000_110","You were unable to enter <InstanceContent><Sheet(InstanceContent,IntegerParameter(2),3)/></InstanceContent>. Make sure that you and your party meet all the conditions."
30,"TEXT_BAHAMUTGUIDEENTRANCEWILD2_ERKENRAD_000_200","Throughout northern Thanalan, you'll see strange formations of corrupted crystals. Folk call them Dalamud's Talons, and they're grim monuments of the Seventh Umbral Era's calamitous arrival."
31,"TEXT_BAHAMUTGUIDEENTRANCEWILD2_SYSTEM_000_210","You have recently completed the Final Coil of Bahamut, and cannot enter again until progress is reset."
32,"TEXT_BAHAMUTGUIDEENTRANCEWILD2_SYSTEM_000_211","Progress is reset every <ResetTime>1203</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time)."
33,"TEXT_BAHAMUTGUIDEENTRANCEWILD2_Q3_000_300","Awaiting entry confirmation from party members."
34,"TEXT_BAHAMUTGUIDEENTRANCEWILD2_A3_000_301","Cancel"
35,"TEXT_BAHAMUTGUIDEENTRANCEWILD2_A3_000_340","このコンテンツを攻略済みのメンバーが、<Value>IntegerParameter(2)</Value>名存在するため、宝箱の出現数は「<Value>IntegerParameter(3)</Value>個」となります。
<Sheet(InstanceContent,IntegerParameter(1),3)/>」を開始しますか?"
36,"TEXT_BAHAMUTGUIDEENTRANCEWILD2_A3_000_350","<If(Equal(IntegerParameter(2),1))>One member<Else/><Clickable(<If(IntegerParameter(2))><If(LessThanOrEqualTo(IntegerParameter(2),10))><Switch(IntegerParameter(2))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(2)</Value></If><Else/><Value>IntegerParameter(2)</Value></If>)/> members</If> of your party <If(Equal(IntegerParameter(2),1))>has<Else/>have</If> already progressed beyond <InstanceContent><Sheet(InstanceContent,IntegerParameter(1),3)/></InstanceContent>. As a result, <If(Equal(IntegerParameter(3),1))><If(IntegerParameter(3))><If(LessThanOrEqualTo(IntegerParameter(3),10))><Switch(IntegerParameter(3))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(3)</Value></If><Else/><Value>IntegerParameter(3)</Value></If> treasure coffer<Else/><If(IntegerParameter(3))><If(LessThanOrEqualTo(IntegerParameter(3),10))><Switch(IntegerParameter(3))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(3)</Value></If><Else/><Value>IntegerParameter(3)</Value></If> treasure coffers</If> will pop upon completion. Do you wish to proceed?"
37,"TEXT_BAHAMUTGUIDEENTRANCEWILD2_A3_100_350","このコンテンツを攻略済みのメンバーが、<Value>IntegerParameter(2)</Value>名存在するため、宝箱の出現数は「<Value>IntegerParameter(3)</Value>個」となります。
<Sheet(InstanceContent,IntegerParameter(1),3)/>」を
27,TEXT_BAHAMUTGUIDEENTRANCEWILD2_A2_000_101,Yes
28,TEXT_BAHAMUTGUIDEENTRANCEWILD2_A2_000_102,No
29,TEXT_BAHAMUTGUIDEENTRANCEWILD2_SYSTEM_000_110,You were unable to enter . Make sure that you and your party meet all the conditions.
30,TEXT_BAHAMUTGUIDEENTRANCEWILD2_ERKENRAD_000_200,"Throughout northern Thanalan, you'll see strange formations of corrupted crystals. Folk call them Dalamud's Talons, and they're grim monuments of the Seventh Umbral Era's calamitous arrival."
31,TEXT_BAHAMUTGUIDEENTRANCEWILD2_SYSTEM_000_210,"You have recently completed the Final Coil of Bahamut, and cannot enter again until progress is reset."
32,TEXT_BAHAMUTGUIDEENTRANCEWILD2_SYSTEM_000_211,Progress is reset every Tuesday at 5 p.m. (Earth time).
33,TEXT_BAHAMUTGUIDEENTRANCEWILD2_Q3_000_300,Awaiting entry confirmation from party members.
34,TEXT_BAHAMUTGUIDEENTRANCEWILD2_A3_000_301,Cancel
35,TEXT_BAHAMUTGUIDEENTRANCEWILD2_A3_000_340,"このコンテンツを攻略済みのメンバーが、UNKNOWN名存在するため、宝箱の出現数は「UNKNOWN個」となります。
「」を開始しますか?"
36,TEXT_BAHAMUTGUIDEENTRANCEWILD2_A3_000_350,"One member of your party has already progressed beyond . As a result, one treasure coffer will pop upon completion. Do you wish to proceed?"
37,TEXT_BAHAMUTGUIDEENTRANCEWILD2_A3_100_350,"このコンテンツを攻略済みのメンバーが、UNKNOWN名存在するため、宝箱の出現数は「UNKNOWN個」となります。
「」を
「GREED限定」で開始しますか?"
38,"TEXT_BAHAMUTGUIDEENTRANCEWILD2_A3_101_350","このコンテンツを攻略済みのメンバーが、<Value>IntegerParameter(2)</Value>名存在するため、宝箱の出現数は「<Value>IntegerParameter(3)</Value>個」となります。
<Sheet(InstanceContent,IntegerParameter(1),3)/>」を
38,TEXT_BAHAMUTGUIDEENTRANCEWILD2_A3_101_350,"このコンテンツを攻略済みのメンバーが、UNKNOWN名存在するため、宝箱の出現数は「UNKNOWN個」となります。
「」を
「マスタールート」で開始しますか?"
1 key 0 TEXT_BAHAMUTGUIDEENTRANCEWILD2_ERKENRAD_000_000 1 Just say the word, and I'll send you and yours to the internment hulk extending from the Burning Wall fragment. If you have any questions, now's the time to ask them.
2 # 1 TEXT_BAHAMUTGUIDEENTRANCEWILD2_Q1_000_010 What would you like to do?
3 int32 str 2 TEXT_BAHAMUTGUIDEENTRANCEWILD2_A1_000_011 str Ask about the Final Coil of Bahamut.
4 0 TEXT_BAHAMUTGUIDEENTRANCEWILD2_ERKENRAD_000_000 3 TEXT_BAHAMUTGUIDEENTRANCEWILD2_A1_000_012 Just say the word, and I'll send you and yours to the internment hulk extending from the Burning Wall fragment. If you have any questions, now's the time to ask them. Enter .
5 1 TEXT_BAHAMUTGUIDEENTRANCEWILD2_Q1_000_010 4 TEXT_BAHAMUTGUIDEENTRANCEWILD2_A1_100_012 What would you like to do? 「」をGREED限定で開始
6 2 TEXT_BAHAMUTGUIDEENTRANCEWILD2_A1_000_011 5 TEXT_BAHAMUTGUIDEENTRANCEWILD2_A1_101_012 Ask about the Final Coil of Bahamut. 「」をマスタールートで開始
7 3 TEXT_BAHAMUTGUIDEENTRANCEWILD2_A1_000_012 6 TEXT_BAHAMUTGUIDEENTRANCEWILD2_A1_000_013 Enter <InstanceContent><Sheet(InstanceContent,IntegerParameter(1),3)/></InstanceContent>. Nothing.
8 4 TEXT_BAHAMUTGUIDEENTRANCEWILD2_A1_100_012 7 TEXT_BAHAMUTGUIDEENTRANCEWILD2_00105_Q3_000_015 「<Sheet(InstanceContent,IntegerParameter(1),3)/>」をGREED限定で開始 What would you like to ask about?
9 5 TEXT_BAHAMUTGUIDEENTRANCEWILD2_A1_101_012 8 TEXT_BAHAMUTGUIDEENTRANCEWILD2_00105_A3_000_016 「<Sheet(InstanceContent,IntegerParameter(1),3)/>」をマスタールートで開始 Entry requirements for the Final Coil of Bahamut.
10 6 TEXT_BAHAMUTGUIDEENTRANCEWILD2_A1_000_013 9 TEXT_BAHAMUTGUIDEENTRANCEWILD2_00105_A3_000_017 Nothing. Nothing.
11 7 TEXT_BAHAMUTGUIDEENTRANCEWILD2_00105_Q3_000_015 10 TEXT_BAHAMUTGUIDEENTRANCEWILD2_ERKENRAD_000_020 What would you like to ask about? Two internment hulks remain that need to be disabled. Though you've already cleaned out a couple of others, there's no guarantee that it'll be the same this time. Make sure you go fully prepared.
12 8 TEXT_BAHAMUTGUIDEENTRANCEWILD2_00105_A3_000_016 11 TEXT_BAHAMUTGUIDEENTRANCEWILD2_SYSTEM_000_050 Entry requirements for the Final Coil of Bahamut. The Final Coil of Bahamut is comprised of multiple dungeons, or **turns**. Please be warned that the spell Return cannot be used in certain turns.
13 9 TEXT_BAHAMUTGUIDEENTRANCEWILD2_00105_A3_000_017 12 TEXT_BAHAMUTGUIDEENTRANCEWILD2_SYSTEM_000_051 Nothing. Progress within the Final Coil of Bahamut is saved at specific locations for each player, and you may resume your foray where you left off.
14 10 TEXT_BAHAMUTGUIDEENTRANCEWILD2_ERKENRAD_000_020 13 TEXT_BAHAMUTGUIDEENTRANCEWILD2_SYSTEM_000_052 Two internment hulks remain that need to be disabled. Though you've already cleaned out a couple of others, there's no guarantee that it'll be the same this time. Make sure you go fully prepared. Progress is reset every Tuesday at 5 p.m. (Earth time).
15 11 TEXT_BAHAMUTGUIDEENTRANCEWILD2_SYSTEM_000_050 14 TEXT_BAHAMUTGUIDEENTRANCEWILD2_SYSTEM_000_053 The Final Coil of Bahamut is comprised of multiple dungeons, or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>turns<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Please be warned that the spell Return cannot be used in certain turns. To enter the Final Coil of Bahamut, you must be in a party of eight Disciples of War or Magic with a level of 50 or higher.
16 12 TEXT_BAHAMUTGUIDEENTRANCEWILD2_SYSTEM_000_051 15 TEXT_BAHAMUTGUIDEENTRANCEWILD2_SYSTEM_000_054 Progress within the Final Coil of Bahamut is saved at specific locations for each player, and you may resume your foray where you left off. All members must also have completed the quest “Fragments of Truth.”
17 13 TEXT_BAHAMUTGUIDEENTRANCEWILD2_SYSTEM_000_052 16 TEXT_BAHAMUTGUIDEENTRANCEWILD2_SYSTEM_000_055 Progress is reset every <ResetTime>1203</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time). The starting point is determined by the party leader's progress.
18 14 TEXT_BAHAMUTGUIDEENTRANCEWILD2_SYSTEM_000_053 17 TEXT_BAHAMUTGUIDEENTRANCEWILD2_SYSTEM_000_056 To enter the Final Coil of Bahamut, you must be in a party of eight Disciples of War or Magic with a level of 50 or higher. Even party members whose progress is different may participate, provided they meet the entry requirements.
19 15 TEXT_BAHAMUTGUIDEENTRANCEWILD2_SYSTEM_000_054 18 TEXT_BAHAMUTGUIDEENTRANCEWILD2_SYSTEM_000_0561 All members must also have completed the quest “Fragments of Truth.” Those who have not advanced as far as the party leader will have their progress updated to be the same as that of the leader.
20 16 TEXT_BAHAMUTGUIDEENTRANCEWILD2_SYSTEM_000_055 19 TEXT_BAHAMUTGUIDEENTRANCEWILD2_SYSTEM_000_057 The starting point is determined by the party leader's progress. Those who have advanced further than the party leader, on the other hand, will retain their progress.
21 17 TEXT_BAHAMUTGUIDEENTRANCEWILD2_SYSTEM_000_056 20 TEXT_BAHAMUTGUIDEENTRANCEWILD2_SYSTEM_100_057 Even party members whose progress is different may participate, provided they meet the entry requirements. In this latter case, you will not receive rewards from dungeons that you have already completed, and the number of coffers that pop will be adjusted accordingly.
22 18 TEXT_BAHAMUTGUIDEENTRANCEWILD2_SYSTEM_000_0561 21 TEXT_BAHAMUTGUIDEENTRANCEWILD2_SYSTEM_000_058 Those who have not advanced as far as the party leader will have their progress updated to be the same as that of the leader. All forays into the Final Coil of Bahamut are limited to 90 minutes (Earth time).
23 19 TEXT_BAHAMUTGUIDEENTRANCEWILD2_SYSTEM_000_057 22 TEXT_BAHAMUTGUIDEENTRANCEWILD2_SYSTEM_000_059 Those who have advanced further than the party leader, on the other hand, will retain their progress. All items in a player's loot list will automatically be transferred to that player's inventory upon all other party members leaving the area.
24 20 TEXT_BAHAMUTGUIDEENTRANCEWILD2_SYSTEM_100_057 23 TEXT_BAHAMUTGUIDEENTRANCEWILD2_SYSTEM_000_060 In this latter case, you will not receive rewards from dungeons that you have already completed, and the number of coffers that pop will be adjusted accordingly. Items unable to be obtained will be lost.
25 21 TEXT_BAHAMUTGUIDEENTRANCEWILD2_SYSTEM_000_058 24 TEXT_BAHAMUTGUIDEENTRANCEWILD2_Q2_000_100 All forays into the Final Coil of Bahamut are limited to 90 minutes (Earth time). Enter ?
26 22 TEXT_BAHAMUTGUIDEENTRANCEWILD2_SYSTEM_000_059 25 TEXT_BAHAMUTGUIDEENTRANCEWILD2_Q2_100_100 All items in a player's loot list will automatically be transferred to that player's inventory upon all other party members leaving the area. 「」を 「GREED限定」で開始しますか?
23 TEXT_BAHAMUTGUIDEENTRANCEWILD2_SYSTEM_000_060 Items unable to be obtained will be lost.
24 TEXT_BAHAMUTGUIDEENTRANCEWILD2_Q2_000_100 Enter <InstanceContent><Sheet(InstanceContent,IntegerParameter(1),3)/></InstanceContent>?
25 TEXT_BAHAMUTGUIDEENTRANCEWILD2_Q2_100_100 「<Sheet(InstanceContent,IntegerParameter(1),3)/>」を 「GREED限定」で開始しますか?
27 26 TEXT_BAHAMUTGUIDEENTRANCEWILD2_Q2_101_100 26 TEXT_BAHAMUTGUIDEENTRANCEWILD2_Q2_101_100 「<Sheet(InstanceContent,IntegerParameter(1),3)/>」を 「マスタールート」で開始しますか? 「」を 「マスタールート」で開始しますか?
28 27 TEXT_BAHAMUTGUIDEENTRANCEWILD2_A2_000_101 27 TEXT_BAHAMUTGUIDEENTRANCEWILD2_A2_000_101 Yes Yes
29 28 TEXT_BAHAMUTGUIDEENTRANCEWILD2_A2_000_102 28 TEXT_BAHAMUTGUIDEENTRANCEWILD2_A2_000_102 No No
30 29 TEXT_BAHAMUTGUIDEENTRANCEWILD2_SYSTEM_000_110 29 TEXT_BAHAMUTGUIDEENTRANCEWILD2_SYSTEM_000_110 You were unable to enter <InstanceContent><Sheet(InstanceContent,IntegerParameter(2),3)/></InstanceContent>. Make sure that you and your party meet all the conditions. You were unable to enter . Make sure that you and your party meet all the conditions.
31 30 TEXT_BAHAMUTGUIDEENTRANCEWILD2_ERKENRAD_000_200 30 TEXT_BAHAMUTGUIDEENTRANCEWILD2_ERKENRAD_000_200 Throughout northern Thanalan, you'll see strange formations of corrupted crystals. Folk call them Dalamud's Talons, and they're grim monuments of the Seventh Umbral Era's calamitous arrival. Throughout northern Thanalan, you'll see strange formations of corrupted crystals. Folk call them Dalamud's Talons, and they're grim monuments of the Seventh Umbral Era's calamitous arrival.
32 31 TEXT_BAHAMUTGUIDEENTRANCEWILD2_SYSTEM_000_210 31 TEXT_BAHAMUTGUIDEENTRANCEWILD2_SYSTEM_000_210 You have recently completed the Final Coil of Bahamut, and cannot enter again until progress is reset. You have recently completed the Final Coil of Bahamut, and cannot enter again until progress is reset.
33 32 TEXT_BAHAMUTGUIDEENTRANCEWILD2_SYSTEM_000_211 32 TEXT_BAHAMUTGUIDEENTRANCEWILD2_SYSTEM_000_211 Progress is reset every <ResetTime>1203</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time). Progress is reset every Tuesday at 5 p.m. (Earth time).
34 33 TEXT_BAHAMUTGUIDEENTRANCEWILD2_Q3_000_300 33 TEXT_BAHAMUTGUIDEENTRANCEWILD2_Q3_000_300 Awaiting entry confirmation from party members. Awaiting entry confirmation from party members.
35 34 TEXT_BAHAMUTGUIDEENTRANCEWILD2_A3_000_301 34 TEXT_BAHAMUTGUIDEENTRANCEWILD2_A3_000_301 Cancel Cancel
36 35 TEXT_BAHAMUTGUIDEENTRANCEWILD2_A3_000_340 35 TEXT_BAHAMUTGUIDEENTRANCEWILD2_A3_000_340 このコンテンツを攻略済みのメンバーが、<Value>IntegerParameter(2)</Value>名存在するため、宝箱の出現数は「<Value>IntegerParameter(3)</Value>個」となります。 「<Sheet(InstanceContent,IntegerParameter(1),3)/>」を開始しますか? このコンテンツを攻略済みのメンバーが、UNKNOWN名存在するため、宝箱の出現数は「UNKNOWN個」となります。 「」を開始しますか?
37 36 TEXT_BAHAMUTGUIDEENTRANCEWILD2_A3_000_350 36 TEXT_BAHAMUTGUIDEENTRANCEWILD2_A3_000_350 <If(Equal(IntegerParameter(2),1))>One member<Else/><Clickable(<If(IntegerParameter(2))><If(LessThanOrEqualTo(IntegerParameter(2),10))><Switch(IntegerParameter(2))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(2)</Value></If><Else/><Value>IntegerParameter(2)</Value></If>)/> members</If> of your party <If(Equal(IntegerParameter(2),1))>has<Else/>have</If> already progressed beyond <InstanceContent><Sheet(InstanceContent,IntegerParameter(1),3)/></InstanceContent>. As a result, <If(Equal(IntegerParameter(3),1))><If(IntegerParameter(3))><If(LessThanOrEqualTo(IntegerParameter(3),10))><Switch(IntegerParameter(3))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(3)</Value></If><Else/><Value>IntegerParameter(3)</Value></If> treasure coffer<Else/><If(IntegerParameter(3))><If(LessThanOrEqualTo(IntegerParameter(3),10))><Switch(IntegerParameter(3))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(3)</Value></If><Else/><Value>IntegerParameter(3)</Value></If> treasure coffers</If> will pop upon completion. Do you wish to proceed? One member of your party has already progressed beyond . As a result, one treasure coffer will pop upon completion. Do you wish to proceed?
38 37 TEXT_BAHAMUTGUIDEENTRANCEWILD2_A3_100_350 37 TEXT_BAHAMUTGUIDEENTRANCEWILD2_A3_100_350 このコンテンツを攻略済みのメンバーが、<Value>IntegerParameter(2)</Value>名存在するため、宝箱の出現数は「<Value>IntegerParameter(3)</Value>個」となります。 「<Sheet(InstanceContent,IntegerParameter(1),3)/>」を 「GREED限定」で開始しますか? このコンテンツを攻略済みのメンバーが、UNKNOWN名存在するため、宝箱の出現数は「UNKNOWN個」となります。 「」を 「GREED限定」で開始しますか?
39 38 TEXT_BAHAMUTGUIDEENTRANCEWILD2_A3_101_350 38 TEXT_BAHAMUTGUIDEENTRANCEWILD2_A3_101_350 このコンテンツを攻略済みのメンバーが、<Value>IntegerParameter(2)</Value>名存在するため、宝箱の出現数は「<Value>IntegerParameter(3)</Value>個」となります。 「<Sheet(InstanceContent,IntegerParameter(1),3)/>」を 「マスタールート」で開始しますか? このコンテンツを攻略済みのメンバーが、UNKNOWN名存在するため、宝箱の出現数は「UNKNOWN個」となります。 「」を 「マスタールート」で開始しますか?
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