7.45 follow-up (#99)

* Update cn

* 7.45 follow-up
This commit is contained in:
xiashtra
2026-03-03 21:04:14 -06:00
committed by GitHub
parent ac666f0f6d
commit 03d949abaf
26493 changed files with 2237110 additions and 2316955 deletions
+23 -26
View File
@@ -1,29 +1,26 @@
key,0,1
#,,
int32,str,str
0,"TEXT_BAHAMUTGUIDETRAVEL_Q1_000_010","What would you like to do?"
1,"TEXT_BAHAMUTGUIDETRAVEL_A1_000_011","Learn about the Binding Coil of Bahamut."
2,"TEXT_BAHAMUTGUIDETRAVEL_A1_000_012","Enter <Sheet(InstanceContent,IntegerParameter(1),3)/>."
3,"TEXT_BAHAMUTGUIDETRAVEL_A1_000_013","Nothing."
4,"TEXT_BAHAMUTGUIDETRAVEL_SYSTEM_000_050","The Binding Coil of Bahamut is comprised of multiple dungeons, or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>turns<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Please be warned that the spell Return cannot be used in certain turns."
5,"TEXT_BAHAMUTGUIDETRAVEL_SYSTEM_000_051","Progress within the Binding Coil of Bahamut is saved at specific locations for each player, and you may resume your foray where you left off."
6,"TEXT_BAHAMUTGUIDETRAVEL_SYSTEM_000_052","Progress is reset every <ResetTime>1203</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time)."
7,"TEXT_BAHAMUTGUIDETRAVEL_SYSTEM_000_053","To enter the Binding Coil of Bahamut, you must be in a party of eight Disciples of War or Magic with a level of 50 or higher."
8,"TEXT_BAHAMUTGUIDETRAVEL_SYSTEM_000_054","All members must also have completed the quest “Primal Awakening.” "
9,"TEXT_BAHAMUTGUIDETRAVEL_SYSTEM_000_055","The starting point is determined by the party leader's progress."
10,"TEXT_BAHAMUTGUIDETRAVEL_SYSTEM_000_056","Even party members who have not progressed as far as the party leader may participate, provided they meet the entry requirements."
11,"TEXT_BAHAMUTGUIDETRAVEL_SYSTEM_000_0561","In this case, their progress will be updated to be the same as that of the leader."
12,"TEXT_BAHAMUTGUIDETRAVEL_SYSTEM_000_057","Please note, however, that parties whose members have progressed further than the party leader cannot resume a foray."
13,"TEXT_BAHAMUTGUIDETRAVEL_SYSTEM_000_058","All forays into the Binding Coil of Bahamut are limited to 90 minutes (Earth time)."
14,"TEXT_BAHAMUTGUIDETRAVEL_SYSTEM_000_059","All items in a player's loot list will automatically be transferred to that player's inventory upon all other party members leaving the area."
15,"TEXT_BAHAMUTGUIDETRAVEL_SYSTEM_000_060","Items unable to be obtained will be lost."
16,"TEXT_BAHAMUTGUIDETRAVEL_Q2_000_100","Enter <Sheet(InstanceContent,IntegerParameter(1),3)/>?"
17,"TEXT_BAHAMUTGUIDETRAVEL_A2_000_101","Yes"
18,"TEXT_BAHAMUTGUIDETRAVEL_A2_000_102","No"
19,"TEXT_BAHAMUTGUIDETRAVEL_SYSTEM_000_110","You were unable to enter <Sheet(InstanceContent,IntegerParameter(2),3)/>. Make sure that you and your party meet all the conditions."
20,"TEXT_BAHAMUTGUIDETRAVEL_SYSTEM_000_210","「大迷宮バハムート:邂逅編」をクリア
0,TEXT_BAHAMUTGUIDETRAVEL_Q1_000_010,What would you like to do?
1,TEXT_BAHAMUTGUIDETRAVEL_A1_000_011,Learn about the Binding Coil of Bahamut.
2,TEXT_BAHAMUTGUIDETRAVEL_A1_000_012,Enter .
3,TEXT_BAHAMUTGUIDETRAVEL_A1_000_013,Nothing.
4,TEXT_BAHAMUTGUIDETRAVEL_SYSTEM_000_050,"The Binding Coil of Bahamut is comprised of multiple dungeons, or **turns**. Please be warned that the spell Return cannot be used in certain turns."
5,TEXT_BAHAMUTGUIDETRAVEL_SYSTEM_000_051,"Progress within the Binding Coil of Bahamut is saved at specific locations for each player, and you may resume your foray where you left off."
6,TEXT_BAHAMUTGUIDETRAVEL_SYSTEM_000_052,Progress is reset every Tuesday at 5 p.m. (Earth time).
7,TEXT_BAHAMUTGUIDETRAVEL_SYSTEM_000_053,"To enter the Binding Coil of Bahamut, you must be in a party of eight Disciples of War or Magic with a level of 50 or higher."
8,TEXT_BAHAMUTGUIDETRAVEL_SYSTEM_000_054,All members must also have completed the quest “Primal Awakening.”
9,TEXT_BAHAMUTGUIDETRAVEL_SYSTEM_000_055,The starting point is determined by the party leader's progress.
10,TEXT_BAHAMUTGUIDETRAVEL_SYSTEM_000_056,"Even party members who have not progressed as far as the party leader may participate, provided they meet the entry requirements."
11,TEXT_BAHAMUTGUIDETRAVEL_SYSTEM_000_0561,"In this case, their progress will be updated to be the same as that of the leader."
12,TEXT_BAHAMUTGUIDETRAVEL_SYSTEM_000_057,"Please note, however, that parties whose members have progressed further than the party leader cannot resume a foray."
13,TEXT_BAHAMUTGUIDETRAVEL_SYSTEM_000_058,All forays into the Binding Coil of Bahamut are limited to 90 minutes (Earth time).
14,TEXT_BAHAMUTGUIDETRAVEL_SYSTEM_000_059,All items in a player's loot list will automatically be transferred to that player's inventory upon all other party members leaving the area.
15,TEXT_BAHAMUTGUIDETRAVEL_SYSTEM_000_060,Items unable to be obtained will be lost.
16,TEXT_BAHAMUTGUIDETRAVEL_Q2_000_100,Enter ?
17,TEXT_BAHAMUTGUIDETRAVEL_A2_000_101,Yes
18,TEXT_BAHAMUTGUIDETRAVEL_A2_000_102,No
19,TEXT_BAHAMUTGUIDETRAVEL_SYSTEM_000_110,You were unable to enter . Make sure that you and your party meet all the conditions.
20,TEXT_BAHAMUTGUIDETRAVEL_SYSTEM_000_210,"「大迷宮バハムート:邂逅編」をクリア
(攻略進行度が最大に到達)しているため、
次回は、リセット日後に再開することができます。"
21,"TEXT_BAHAMUTGUIDETRAVEL_SYSTEM_000_211","攻略進行度の記録は、
(地球時間)毎週<ResetTime>1203</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If>にリセットされます。
21,TEXT_BAHAMUTGUIDETRAVEL_SYSTEM_000_211,"攻略進行度の記録は、
(地球時間)毎週Tuesday at 5 p.m.にリセットされます。
次回の攻略は、リセット日までお待ちください。"
1 key 0 TEXT_BAHAMUTGUIDETRAVEL_Q1_000_010 1 What would you like to do?
2 # 1 TEXT_BAHAMUTGUIDETRAVEL_A1_000_011 Learn about the Binding Coil of Bahamut.
3 int32 str 2 TEXT_BAHAMUTGUIDETRAVEL_A1_000_012 str Enter .
4 0 TEXT_BAHAMUTGUIDETRAVEL_Q1_000_010 3 TEXT_BAHAMUTGUIDETRAVEL_A1_000_013 What would you like to do? Nothing.
5 1 TEXT_BAHAMUTGUIDETRAVEL_A1_000_011 4 TEXT_BAHAMUTGUIDETRAVEL_SYSTEM_000_050 Learn about the Binding Coil of Bahamut. The Binding Coil of Bahamut is comprised of multiple dungeons, or **turns**. Please be warned that the spell Return cannot be used in certain turns.
6 2 TEXT_BAHAMUTGUIDETRAVEL_A1_000_012 5 TEXT_BAHAMUTGUIDETRAVEL_SYSTEM_000_051 Enter <Sheet(InstanceContent,IntegerParameter(1),3)/>. Progress within the Binding Coil of Bahamut is saved at specific locations for each player, and you may resume your foray where you left off.
7 3 TEXT_BAHAMUTGUIDETRAVEL_A1_000_013 6 TEXT_BAHAMUTGUIDETRAVEL_SYSTEM_000_052 Nothing. Progress is reset every Tuesday at 5 p.m. (Earth time).
8 4 TEXT_BAHAMUTGUIDETRAVEL_SYSTEM_000_050 7 TEXT_BAHAMUTGUIDETRAVEL_SYSTEM_000_053 The Binding Coil of Bahamut is comprised of multiple dungeons, or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>turns<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Please be warned that the spell Return cannot be used in certain turns. To enter the Binding Coil of Bahamut, you must be in a party of eight Disciples of War or Magic with a level of 50 or higher.
9 5 TEXT_BAHAMUTGUIDETRAVEL_SYSTEM_000_051 8 TEXT_BAHAMUTGUIDETRAVEL_SYSTEM_000_054 Progress within the Binding Coil of Bahamut is saved at specific locations for each player, and you may resume your foray where you left off. All members must also have completed the quest “Primal Awakening.”
10 6 TEXT_BAHAMUTGUIDETRAVEL_SYSTEM_000_052 9 TEXT_BAHAMUTGUIDETRAVEL_SYSTEM_000_055 Progress is reset every <ResetTime>1203</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time). The starting point is determined by the party leader's progress.
11 7 TEXT_BAHAMUTGUIDETRAVEL_SYSTEM_000_053 10 TEXT_BAHAMUTGUIDETRAVEL_SYSTEM_000_056 To enter the Binding Coil of Bahamut, you must be in a party of eight Disciples of War or Magic with a level of 50 or higher. Even party members who have not progressed as far as the party leader may participate, provided they meet the entry requirements.
12 8 TEXT_BAHAMUTGUIDETRAVEL_SYSTEM_000_054 11 TEXT_BAHAMUTGUIDETRAVEL_SYSTEM_000_0561 All members must also have completed the quest “Primal Awakening.” In this case, their progress will be updated to be the same as that of the leader.
13 9 TEXT_BAHAMUTGUIDETRAVEL_SYSTEM_000_055 12 TEXT_BAHAMUTGUIDETRAVEL_SYSTEM_000_057 The starting point is determined by the party leader's progress. Please note, however, that parties whose members have progressed further than the party leader cannot resume a foray.
14 10 TEXT_BAHAMUTGUIDETRAVEL_SYSTEM_000_056 13 TEXT_BAHAMUTGUIDETRAVEL_SYSTEM_000_058 Even party members who have not progressed as far as the party leader may participate, provided they meet the entry requirements. All forays into the Binding Coil of Bahamut are limited to 90 minutes (Earth time).
15 11 TEXT_BAHAMUTGUIDETRAVEL_SYSTEM_000_0561 14 TEXT_BAHAMUTGUIDETRAVEL_SYSTEM_000_059 In this case, their progress will be updated to be the same as that of the leader. All items in a player's loot list will automatically be transferred to that player's inventory upon all other party members leaving the area.
16 12 TEXT_BAHAMUTGUIDETRAVEL_SYSTEM_000_057 15 TEXT_BAHAMUTGUIDETRAVEL_SYSTEM_000_060 Please note, however, that parties whose members have progressed further than the party leader cannot resume a foray. Items unable to be obtained will be lost.
17 13 TEXT_BAHAMUTGUIDETRAVEL_SYSTEM_000_058 16 TEXT_BAHAMUTGUIDETRAVEL_Q2_000_100 All forays into the Binding Coil of Bahamut are limited to 90 minutes (Earth time). Enter ?
18 14 TEXT_BAHAMUTGUIDETRAVEL_SYSTEM_000_059 17 TEXT_BAHAMUTGUIDETRAVEL_A2_000_101 All items in a player's loot list will automatically be transferred to that player's inventory upon all other party members leaving the area. Yes
19 15 TEXT_BAHAMUTGUIDETRAVEL_SYSTEM_000_060 18 TEXT_BAHAMUTGUIDETRAVEL_A2_000_102 Items unable to be obtained will be lost. No
20 16 TEXT_BAHAMUTGUIDETRAVEL_Q2_000_100 19 TEXT_BAHAMUTGUIDETRAVEL_SYSTEM_000_110 Enter <Sheet(InstanceContent,IntegerParameter(1),3)/>? You were unable to enter . Make sure that you and your party meet all the conditions.
21 17 TEXT_BAHAMUTGUIDETRAVEL_A2_000_101 20 TEXT_BAHAMUTGUIDETRAVEL_SYSTEM_000_210 Yes 「大迷宮バハムート:邂逅編」をクリア (攻略進行度が最大に到達)しているため、 次回は、リセット日後に再開することができます。
18 TEXT_BAHAMUTGUIDETRAVEL_A2_000_102 No
19 TEXT_BAHAMUTGUIDETRAVEL_SYSTEM_000_110 You were unable to enter <Sheet(InstanceContent,IntegerParameter(2),3)/>. Make sure that you and your party meet all the conditions.
20 TEXT_BAHAMUTGUIDETRAVEL_SYSTEM_000_210 「大迷宮バハムート:邂逅編」をクリア (攻略進行度が最大に到達)しているため、 次回は、リセット日後に再開することができます。
22 21 TEXT_BAHAMUTGUIDETRAVEL_SYSTEM_000_211 21 TEXT_BAHAMUTGUIDETRAVEL_SYSTEM_000_211 攻略進行度の記録は、 (地球時間)毎週<ResetTime>1203</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If>にリセットされます。 次回の攻略は、リセット日までお待ちください。 攻略進行度の記録は、 (地球時間)毎週Tuesday at 5 p.m.にリセットされます。 次回の攻略は、リセット日までお待ちください。
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