7.45 follow-up (#99)

* Update cn

* 7.45 follow-up
This commit is contained in:
xiashtra
2026-03-03 21:04:14 -06:00
committed by GitHub
parent ac666f0f6d
commit 03d949abaf
26493 changed files with 2237110 additions and 2316955 deletions
+31 -34
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@@ -1,34 +1,31 @@
key,0,1
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int32,str,str
0,"TEXT_BAHAMUTGUIDETRAVELFOREST_Q1_000_010","What would you like to do?"
1,"TEXT_BAHAMUTGUIDETRAVELFOREST_A1_000_011","Learn about the Second Coil of Bahamut."
2,"TEXT_BAHAMUTGUIDETRAVELFOREST_A1_100_011","Learn about the Second Coil of Bahamut (Savage)."
3,"TEXT_BAHAMUTGUIDETRAVELFOREST_A1_000_012","Enter <InstanceContent><Sheet(InstanceContent,IntegerParameter(1),3)/></InstanceContent>."
4,"TEXT_BAHAMUTGUIDETRAVELFOREST_A1_100_012","Enter <InstanceContent><Sheet(InstanceContent,IntegerParameter(2),3)/></InstanceContent>."
5,"TEXT_BAHAMUTGUIDETRAVELFOREST_A1_000_013","Nothing."
6,"TEXT_BAHAMUTGUIDETRAVELFOREST_SYSTEM_000_050","The Second Coil of Bahamut is comprised of multiple dungeons, or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>turns<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Please be warned that the spell Return cannot be used in certain turns."
7,"TEXT_BAHAMUTGUIDETRAVELFOREST_SYSTEM_000_051","Progress within the Second Coil of Bahamut is saved at specific locations for each player, and you may resume your foray where you left off."
8,"TEXT_BAHAMUTGUIDETRAVELFOREST_SYSTEM_000_052","Progress is reset every <ResetTime>1203</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time)."
9,"TEXT_BAHAMUTGUIDETRAVELFOREST_SYSTEM_000_053","To enter the Second Coil of Bahamut, you must be in a party of eight Disciples of War or Magic with a level of 50 or higher."
10,"TEXT_BAHAMUTGUIDETRAVELFOREST_SYSTEM_000_054","All members must also have completed the quest “Another Turn in the Coil.”"
11,"TEXT_BAHAMUTGUIDETRAVELFOREST_SYSTEM_000_055","The starting point is determined by the party leader's progress."
12,"TEXT_BAHAMUTGUIDETRAVELFOREST_SYSTEM_000_056","Even party members who have not progressed as far as the party leader may participate, provided they meet the entry requirements."
13,"TEXT_BAHAMUTGUIDETRAVELFOREST_SYSTEM_000_0561","In this case, their progress will be updated to be the same as that of the leader."
14,"TEXT_BAHAMUTGUIDETRAVELFOREST_SYSTEM_000_057","Please note, however, that parties whose members have progressed further than the party leader cannot resume a foray."
15,"TEXT_BAHAMUTGUIDETRAVELFOREST_SYSTEM_000_058","All forays into the Second Coil of Bahamut are limited to 90 minutes (Earth time)."
16,"TEXT_BAHAMUTGUIDETRAVELFOREST_SYSTEM_000_059","All items in a player's loot list will automatically be transferred to that player's inventory upon all other party members leaving the area."
17,"TEXT_BAHAMUTGUIDETRAVELFOREST_SYSTEM_000_060","Items unable to be obtained will be lost."
18,"TEXT_BAHAMUTGUIDETRAVELFOREST_SYSTEM_000_070","As the name suggests, the Second Coil of Bahamut (Savage) is a brutally difficult version of the raid of the same name."
19,"TEXT_BAHAMUTGUIDETRAVELFOREST_SYSTEM_000_071","All members must have completed the quest “Sing Me Another Song.”"
20,"TEXT_BAHAMUTGUIDETRAVELFOREST_SYSTEM_000_072","Progress within the Second Coil of Bahamut (Savage) is shared with the normal version of the raid."
21,"TEXT_BAHAMUTGUIDETRAVELFOREST_SYSTEM_000_073","Please note that there are no enhanced rewards available for the Second Coil of Bahamut (Savage). Clearing the raid, however, will earn you an achievement."
22,"TEXT_BAHAMUTGUIDETRAVELFOREST_SYSTEM_000_074","Details such as time limit and required party composition are unchanged from the normal version of the raid. For more information, please refer to the entry requirements for the Second Coil of Bahamut."
23,"TEXT_BAHAMUTGUIDETRAVELFOREST_Q2_000_100","Enter <Sheet(InstanceContent,IntegerParameter(1),3)/>?"
24,"TEXT_BAHAMUTGUIDETRAVELFOREST_A2_000_101","Yes"
25,"TEXT_BAHAMUTGUIDETRAVELFOREST_A2_000_102","No"
26,"TEXT_BAHAMUTGUIDETRAVELFOREST_SYSTEM_000_110","You were unable to enter <Sheet(InstanceContent,IntegerParameter(2),3)/>. Make sure that you and your party meet all the conditions."
27,"TEXT_BAHAMUTGUIDETRAVELFOREST_SYSTEM_000_210","You have recently completed the Second Coil of Bahamut, and cannot enter again until progress is reset."
28,"TEXT_BAHAMUTGUIDETRAVELFOREST_SYSTEM_000_211","Progress is reset every <ResetTime>1203</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time)."
29,"TEXT_BAHAMUTGUIDETRAVELFOREST_Q3_000_300","Awaiting entry confirmation from party members."
30,"TEXT_BAHAMUTGUIDETRAVELFOREST_A3_000_301","Cancel"
0,TEXT_BAHAMUTGUIDETRAVELFOREST_Q1_000_010,What would you like to do?
1,TEXT_BAHAMUTGUIDETRAVELFOREST_A1_000_011,Learn about the Second Coil of Bahamut.
2,TEXT_BAHAMUTGUIDETRAVELFOREST_A1_100_011,Learn about the Second Coil of Bahamut (Savage).
3,TEXT_BAHAMUTGUIDETRAVELFOREST_A1_000_012,Enter .
4,TEXT_BAHAMUTGUIDETRAVELFOREST_A1_100_012,Enter .
5,TEXT_BAHAMUTGUIDETRAVELFOREST_A1_000_013,Nothing.
6,TEXT_BAHAMUTGUIDETRAVELFOREST_SYSTEM_000_050,"The Second Coil of Bahamut is comprised of multiple dungeons, or **turns**. Please be warned that the spell Return cannot be used in certain turns."
7,TEXT_BAHAMUTGUIDETRAVELFOREST_SYSTEM_000_051,"Progress within the Second Coil of Bahamut is saved at specific locations for each player, and you may resume your foray where you left off."
8,TEXT_BAHAMUTGUIDETRAVELFOREST_SYSTEM_000_052,Progress is reset every Tuesday at 5 p.m. (Earth time).
9,TEXT_BAHAMUTGUIDETRAVELFOREST_SYSTEM_000_053,"To enter the Second Coil of Bahamut, you must be in a party of eight Disciples of War or Magic with a level of 50 or higher."
10,TEXT_BAHAMUTGUIDETRAVELFOREST_SYSTEM_000_054,All members must also have completed the quest “Another Turn in the Coil.”
11,TEXT_BAHAMUTGUIDETRAVELFOREST_SYSTEM_000_055,The starting point is determined by the party leader's progress.
12,TEXT_BAHAMUTGUIDETRAVELFOREST_SYSTEM_000_056,"Even party members who have not progressed as far as the party leader may participate, provided they meet the entry requirements."
13,TEXT_BAHAMUTGUIDETRAVELFOREST_SYSTEM_000_0561,"In this case, their progress will be updated to be the same as that of the leader."
14,TEXT_BAHAMUTGUIDETRAVELFOREST_SYSTEM_000_057,"Please note, however, that parties whose members have progressed further than the party leader cannot resume a foray."
15,TEXT_BAHAMUTGUIDETRAVELFOREST_SYSTEM_000_058,All forays into the Second Coil of Bahamut are limited to 90 minutes (Earth time).
16,TEXT_BAHAMUTGUIDETRAVELFOREST_SYSTEM_000_059,All items in a player's loot list will automatically be transferred to that player's inventory upon all other party members leaving the area.
17,TEXT_BAHAMUTGUIDETRAVELFOREST_SYSTEM_000_060,Items unable to be obtained will be lost.
18,TEXT_BAHAMUTGUIDETRAVELFOREST_SYSTEM_000_070,"As the name suggests, the Second Coil of Bahamut (Savage) is a brutally difficult version of the raid of the same name."
19,TEXT_BAHAMUTGUIDETRAVELFOREST_SYSTEM_000_071,All members must have completed the quest “Sing Me Another Song.”
20,TEXT_BAHAMUTGUIDETRAVELFOREST_SYSTEM_000_072,Progress within the Second Coil of Bahamut (Savage) is shared with the normal version of the raid.
21,TEXT_BAHAMUTGUIDETRAVELFOREST_SYSTEM_000_073,"Please note that there are no enhanced rewards available for the Second Coil of Bahamut (Savage). Clearing the raid, however, will earn you an achievement."
22,TEXT_BAHAMUTGUIDETRAVELFOREST_SYSTEM_000_074,"Details such as time limit and required party composition are unchanged from the normal version of the raid. For more information, please refer to the entry requirements for the Second Coil of Bahamut."
23,TEXT_BAHAMUTGUIDETRAVELFOREST_Q2_000_100,Enter ?
24,TEXT_BAHAMUTGUIDETRAVELFOREST_A2_000_101,Yes
25,TEXT_BAHAMUTGUIDETRAVELFOREST_A2_000_102,No
26,TEXT_BAHAMUTGUIDETRAVELFOREST_SYSTEM_000_110,You were unable to enter . Make sure that you and your party meet all the conditions.
27,TEXT_BAHAMUTGUIDETRAVELFOREST_SYSTEM_000_210,"You have recently completed the Second Coil of Bahamut, and cannot enter again until progress is reset."
28,TEXT_BAHAMUTGUIDETRAVELFOREST_SYSTEM_000_211,Progress is reset every Tuesday at 5 p.m. (Earth time).
29,TEXT_BAHAMUTGUIDETRAVELFOREST_Q3_000_300,Awaiting entry confirmation from party members.
30,TEXT_BAHAMUTGUIDETRAVELFOREST_A3_000_301,Cancel
1 key 0 TEXT_BAHAMUTGUIDETRAVELFOREST_Q1_000_010 1 What would you like to do?
2 # 1 TEXT_BAHAMUTGUIDETRAVELFOREST_A1_000_011 Learn about the Second Coil of Bahamut.
3 int32 str 2 TEXT_BAHAMUTGUIDETRAVELFOREST_A1_100_011 str Learn about the Second Coil of Bahamut (Savage).
4 0 TEXT_BAHAMUTGUIDETRAVELFOREST_Q1_000_010 3 TEXT_BAHAMUTGUIDETRAVELFOREST_A1_000_012 What would you like to do? Enter .
5 1 TEXT_BAHAMUTGUIDETRAVELFOREST_A1_000_011 4 TEXT_BAHAMUTGUIDETRAVELFOREST_A1_100_012 Learn about the Second Coil of Bahamut. Enter .
6 2 TEXT_BAHAMUTGUIDETRAVELFOREST_A1_100_011 5 TEXT_BAHAMUTGUIDETRAVELFOREST_A1_000_013 Learn about the Second Coil of Bahamut (Savage). Nothing.
7 3 TEXT_BAHAMUTGUIDETRAVELFOREST_A1_000_012 6 TEXT_BAHAMUTGUIDETRAVELFOREST_SYSTEM_000_050 Enter <InstanceContent><Sheet(InstanceContent,IntegerParameter(1),3)/></InstanceContent>. The Second Coil of Bahamut is comprised of multiple dungeons, or **turns**. Please be warned that the spell Return cannot be used in certain turns.
8 4 TEXT_BAHAMUTGUIDETRAVELFOREST_A1_100_012 7 TEXT_BAHAMUTGUIDETRAVELFOREST_SYSTEM_000_051 Enter <InstanceContent><Sheet(InstanceContent,IntegerParameter(2),3)/></InstanceContent>. Progress within the Second Coil of Bahamut is saved at specific locations for each player, and you may resume your foray where you left off.
9 5 TEXT_BAHAMUTGUIDETRAVELFOREST_A1_000_013 8 TEXT_BAHAMUTGUIDETRAVELFOREST_SYSTEM_000_052 Nothing. Progress is reset every Tuesday at 5 p.m. (Earth time).
10 6 TEXT_BAHAMUTGUIDETRAVELFOREST_SYSTEM_000_050 9 TEXT_BAHAMUTGUIDETRAVELFOREST_SYSTEM_000_053 The Second Coil of Bahamut is comprised of multiple dungeons, or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>turns<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Please be warned that the spell Return cannot be used in certain turns. To enter the Second Coil of Bahamut, you must be in a party of eight Disciples of War or Magic with a level of 50 or higher.
11 7 TEXT_BAHAMUTGUIDETRAVELFOREST_SYSTEM_000_051 10 TEXT_BAHAMUTGUIDETRAVELFOREST_SYSTEM_000_054 Progress within the Second Coil of Bahamut is saved at specific locations for each player, and you may resume your foray where you left off. All members must also have completed the quest “Another Turn in the Coil.”
12 8 TEXT_BAHAMUTGUIDETRAVELFOREST_SYSTEM_000_052 11 TEXT_BAHAMUTGUIDETRAVELFOREST_SYSTEM_000_055 Progress is reset every <ResetTime>1203</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time). The starting point is determined by the party leader's progress.
13 9 TEXT_BAHAMUTGUIDETRAVELFOREST_SYSTEM_000_053 12 TEXT_BAHAMUTGUIDETRAVELFOREST_SYSTEM_000_056 To enter the Second Coil of Bahamut, you must be in a party of eight Disciples of War or Magic with a level of 50 or higher. Even party members who have not progressed as far as the party leader may participate, provided they meet the entry requirements.
14 10 TEXT_BAHAMUTGUIDETRAVELFOREST_SYSTEM_000_054 13 TEXT_BAHAMUTGUIDETRAVELFOREST_SYSTEM_000_0561 All members must also have completed the quest “Another Turn in the Coil.” In this case, their progress will be updated to be the same as that of the leader.
15 11 TEXT_BAHAMUTGUIDETRAVELFOREST_SYSTEM_000_055 14 TEXT_BAHAMUTGUIDETRAVELFOREST_SYSTEM_000_057 The starting point is determined by the party leader's progress. Please note, however, that parties whose members have progressed further than the party leader cannot resume a foray.
16 12 TEXT_BAHAMUTGUIDETRAVELFOREST_SYSTEM_000_056 15 TEXT_BAHAMUTGUIDETRAVELFOREST_SYSTEM_000_058 Even party members who have not progressed as far as the party leader may participate, provided they meet the entry requirements. All forays into the Second Coil of Bahamut are limited to 90 minutes (Earth time).
17 13 TEXT_BAHAMUTGUIDETRAVELFOREST_SYSTEM_000_0561 16 TEXT_BAHAMUTGUIDETRAVELFOREST_SYSTEM_000_059 In this case, their progress will be updated to be the same as that of the leader. All items in a player's loot list will automatically be transferred to that player's inventory upon all other party members leaving the area.
18 14 TEXT_BAHAMUTGUIDETRAVELFOREST_SYSTEM_000_057 17 TEXT_BAHAMUTGUIDETRAVELFOREST_SYSTEM_000_060 Please note, however, that parties whose members have progressed further than the party leader cannot resume a foray. Items unable to be obtained will be lost.
19 15 TEXT_BAHAMUTGUIDETRAVELFOREST_SYSTEM_000_058 18 TEXT_BAHAMUTGUIDETRAVELFOREST_SYSTEM_000_070 All forays into the Second Coil of Bahamut are limited to 90 minutes (Earth time). As the name suggests, the Second Coil of Bahamut (Savage) is a brutally difficult version of the raid of the same name.
20 16 TEXT_BAHAMUTGUIDETRAVELFOREST_SYSTEM_000_059 19 TEXT_BAHAMUTGUIDETRAVELFOREST_SYSTEM_000_071 All items in a player's loot list will automatically be transferred to that player's inventory upon all other party members leaving the area. All members must have completed the quest “Sing Me Another Song.”
21 17 TEXT_BAHAMUTGUIDETRAVELFOREST_SYSTEM_000_060 20 TEXT_BAHAMUTGUIDETRAVELFOREST_SYSTEM_000_072 Items unable to be obtained will be lost. Progress within the Second Coil of Bahamut (Savage) is shared with the normal version of the raid.
22 18 TEXT_BAHAMUTGUIDETRAVELFOREST_SYSTEM_000_070 21 TEXT_BAHAMUTGUIDETRAVELFOREST_SYSTEM_000_073 As the name suggests, the Second Coil of Bahamut (Savage) is a brutally difficult version of the raid of the same name. Please note that there are no enhanced rewards available for the Second Coil of Bahamut (Savage). Clearing the raid, however, will earn you an achievement.
23 19 TEXT_BAHAMUTGUIDETRAVELFOREST_SYSTEM_000_071 22 TEXT_BAHAMUTGUIDETRAVELFOREST_SYSTEM_000_074 All members must have completed the quest “Sing Me Another Song.” Details such as time limit and required party composition are unchanged from the normal version of the raid. For more information, please refer to the entry requirements for the Second Coil of Bahamut.
24 20 TEXT_BAHAMUTGUIDETRAVELFOREST_SYSTEM_000_072 23 TEXT_BAHAMUTGUIDETRAVELFOREST_Q2_000_100 Progress within the Second Coil of Bahamut (Savage) is shared with the normal version of the raid. Enter ?
25 21 TEXT_BAHAMUTGUIDETRAVELFOREST_SYSTEM_000_073 24 TEXT_BAHAMUTGUIDETRAVELFOREST_A2_000_101 Please note that there are no enhanced rewards available for the Second Coil of Bahamut (Savage). Clearing the raid, however, will earn you an achievement. Yes
26 22 TEXT_BAHAMUTGUIDETRAVELFOREST_SYSTEM_000_074 25 TEXT_BAHAMUTGUIDETRAVELFOREST_A2_000_102 Details such as time limit and required party composition are unchanged from the normal version of the raid. For more information, please refer to the entry requirements for the Second Coil of Bahamut. No
27 23 TEXT_BAHAMUTGUIDETRAVELFOREST_Q2_000_100 26 TEXT_BAHAMUTGUIDETRAVELFOREST_SYSTEM_000_110 Enter <Sheet(InstanceContent,IntegerParameter(1),3)/>? You were unable to enter . Make sure that you and your party meet all the conditions.
28 24 TEXT_BAHAMUTGUIDETRAVELFOREST_A2_000_101 27 TEXT_BAHAMUTGUIDETRAVELFOREST_SYSTEM_000_210 Yes You have recently completed the Second Coil of Bahamut, and cannot enter again until progress is reset.
29 25 TEXT_BAHAMUTGUIDETRAVELFOREST_A2_000_102 28 TEXT_BAHAMUTGUIDETRAVELFOREST_SYSTEM_000_211 No Progress is reset every Tuesday at 5 p.m. (Earth time).
30 26 TEXT_BAHAMUTGUIDETRAVELFOREST_SYSTEM_000_110 29 TEXT_BAHAMUTGUIDETRAVELFOREST_Q3_000_300 You were unable to enter <Sheet(InstanceContent,IntegerParameter(2),3)/>. Make sure that you and your party meet all the conditions. Awaiting entry confirmation from party members.
31 27 TEXT_BAHAMUTGUIDETRAVELFOREST_SYSTEM_000_210 30 TEXT_BAHAMUTGUIDETRAVELFOREST_A3_000_301 You have recently completed the Second Coil of Bahamut, and cannot enter again until progress is reset. Cancel
28 TEXT_BAHAMUTGUIDETRAVELFOREST_SYSTEM_000_211 Progress is reset every <ResetTime>1203</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time).
29 TEXT_BAHAMUTGUIDETRAVELFOREST_Q3_000_300 Awaiting entry confirmation from party members.
30 TEXT_BAHAMUTGUIDETRAVELFOREST_A3_000_301 Cancel