diff --git a/research/quest_exp_reward.md b/research/quest_exp_reward.md index ea027909c..a78f1e1ad 100644 --- a/research/quest_exp_reward.md +++ b/research/quest_exp_reward.md @@ -4,11 +4,9 @@ Quest experience points are generated using a small equation. Why this is done I (exp_factor * quest_exp_modifier * (45 + 5 * class_level_1)) / 100; ``` -The `exp_factor` value can be found in the **Quest** itself, offset: [found here](https://github.com/viion/XIV-Datamining/blob/master/offsets/3.1_list.txt#L756) - -The `quest_exp_modifier` value is found in the **ParamGrow** file! offset: `quest_exp_modifier` [found here](https://github.com/viion/XIV-Datamining/blob/master/offsets/3.1_list.txt#L725) - -The `class_level_1` is the level of the quest, found in the **Quest** itself, offset `class_level_1` (main class) [found here](https://github.com/viion/XIV-Datamining/blob/master/offsets/3.1_list.txt#L737) +- The `exp_factor` value can be found in the **Quest** itself, offset: [found here](https://github.com/viion/XIV-Datamining/blob/master/offsets/3.1_list.txt#L756) +- The `quest_exp_modifier` value is found in the **ParamGrow** file! offset: `quest_exp_modifier` [found here](https://github.com/viion/XIV-Datamining/blob/master/offsets/3.1_list.txt#L725) +- The `class_level_1` is the level of the quest, found in the **Quest** itself, offset `class_level_1` (main class) [found here](https://github.com/viion/XIV-Datamining/blob/master/offsets/3.1_list.txt#L737) If a quest is a bove 50, it has an additional 10k exp per 100th exp_factor value.