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7.15 (#68)
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@@ -14,7 +14,11 @@ int32,str,str
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PuPu uses his own starship to fend off the rampaging extraterrestrial, and the counterattack unintentionally breaches his opponent's reactor core. Realizing that the craft is primed for a violent explosion, Brandihild manipulates the ship's external controls to fly it high into the air before it detonates in spectacular fashion. In light of Brandihild's heroics, PuPu's comrade has a change of heart, becoming convinced that peaceful coexistence on Etheirys is possible after all.
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Hildibrand assures everyone that his hardy clone will be just fine, then turns his attention to PuPu's damaged starship...which promptly malfunctions, abducts the frantic inspector, then takes off into the distance at a ludicrous rate of speed. Unperturbed by this typical turn of events and content to leave Vanhudi to the mercy of the Radiant Host, Godbert suggests a return to Radz–at–Han."
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5,"TEXT_CHRHDB852_04800_SEQ_05","Having received the answers to his weaponsmithing questions, Godbert bids you rejoin his High Crucible endeavor at your earliest convenience. Meanwhile, the aliens who provided said answers offer their own farewells as they set off to explore the wide world they now call home. Last but not least, Delion thanks you for helping him find the truth behind his outlandish conspiracies, before immediately rushing off in search of some new mystery to misinterpret. One only wonders what became of the inspectors after fate propelled them along their separate celestial trajectories..."
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5,"TEXT_CHRHDB852_04800_SEQ_05","Having received the answers to his weaponsmithing questions, Godbert bids you rejoin his High Crucible endeavor at your earliest convenience. Meanwhile, the aliens who provided said answers offer their own farewells as they set off to explore the wide world they now call home. Last but not least, Delion thanks you for helping him find the truth behind his outlandish conspiracies, before immediately rushing off in search of some new mystery to misinterpret. One only wonders what became of the inspectors after fate propelled them along their separate celestial trajectories...
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※The next Hildibrand quest will be available from Nashu Mhakaracca in Tuliyollal once you have met the following requirements:
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※FINAL FANTASY XIV: Dawntrail must be registered to your service account.
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※You must have completed the main scenario quest “Dawntrail.”"
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6,"TEXT_CHRHDB852_04800_SEQ_06",""
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7,"TEXT_CHRHDB852_04800_SEQ_07",""
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8,"TEXT_CHRHDB852_04800_SEQ_08",""
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@@ -6,7 +6,7 @@ int32,str,str
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2,"TEXT_KINGBA111_04819_SEQ_02","Eugennoix informs you that the woman fitting Leophyne's description was spotted heading south, but your conversation is interrupted when the knight receives a call over linkshell. Apparently, a shipment of supplies was attacked to the west of the Observatorium. Hearing this, Tentoawa readily volunteers both you and him to rescue the people escorting it. Find the shipment and fell any beasts assaulting it."
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3,"TEXT_KINGBA111_04819_SEQ_03","You find Tentoawa searching frantically for the beleaguered soldiers. He asks you to search further down the road and suggests you be ready for a fight."
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4,"TEXT_KINGBA111_04819_SEQ_04","You come upon a knight of House Fortemps being assaulted by a group of silver wolves, but quickly dispatch them. The knight seems flustered but unharmed, and eager to speak with his valiant protector."
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5,"TEXT_KINGBA111_04819_SEQ_05","Just as the knight thanks you, mores beasts steal up on you from behind. Luckily, Tentoawa strikes them down, and with your foes dispatched, you observe two Temple Knights apparently asleep. After rousing them, they deny that they would ever shirk their duty in such a way, but the facts suggest otherwise. Though Tentoawa is certain that the cradle is to blame, he is unwilling to openly remark upon it. With Leophyne nowhere to be found, the young warrior suggests returning to Ishgard to plan your next course of action."
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5,"TEXT_KINGBA111_04819_SEQ_05","Just as the knight thanks you, more beasts steal up on you from behind. Luckily, Tentoawa strikes them down, and with your foes dispatched, you observe two Temple Knights apparently asleep. After rousing them, they deny that they would ever shirk their duty in such a way, but the facts suggest otherwise. Though Tentoawa is certain that the cradle is to blame, he is unwilling to openly remark upon it. With Leophyne nowhere to be found, the young warrior suggests returning to Ishgard to plan your next course of action."
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6,"TEXT_KINGBA111_04819_SEQ_06","You report what transpired to Firmalbert, and although Tentoawa explains that the knights fell victim to a power beyond their control, Firmalbert insists they must still be punished for allowing their enemy to get the better of them. Tentoawa seems ready to reveal more of the cradle's history to you, and asks you to speak with him in a nearby alcove."
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7,"TEXT_KINGBA111_04819_SEQ_07","Tentoawa explains that for the past ten years, his people have used the cradle to keep him awake as their guardian and protector, the Wide Eye. He transfers his fatigue to another known as the Shut Eye─Loazenikwe─and confesses that she has been asleep for most of her life. He confesses he never considered the cradle's impact on his life prior to its theft, and that he only now realizes its potential for misuse. Although you must wait for further news of Leophyne's movements, the young warrior remains as resolute as ever in his goal to capture her.
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@@ -3,7 +3,7 @@
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int32,str,str
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0,"TEXT_KINGBA121_04820_SEQ_00","Tentoawa has a worried expression on his face."
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1,"TEXT_KINGBA121_04820_SEQ_01","Tentoawa asks your advice about a letter he plans to write to Loazenikwe, and after some words of encouragement he reveals that the effect of the cradle may soon wear off and after it does, he must sleep. You ponder the implications of this before Firmalbert arrives to inform you that more Temple Knights have been found asleep while on guard duty. Tentoawa finds this obsession with shaming the knights peculiar, and suggests that following them might be an effective way to track down Leophyne. As luck would have it, Firmalbert knows that a group of Temple Knights is even now joining knights from House Durendaire to patrol the ruins of Gorgagne Mills. You decide to assist them, and Firmalbert instructs you to speak with Redwald before departing for the mills."
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2,"TEXT_KINGBA121_04820_SEQ_02","Redwald listens to your story attentively and informs you that a group of knights has already left for the Gorgagne Mills. If you set out now, you may reach them before they run afoul of any sleep-inducing relics."
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2,"TEXT_KINGBA121_04820_SEQ_02","Redwald listens to your story attentively and informs you that a group of knights has already left for Gorgagne Mills. If you set out now, you may reach them before they run afoul of any sleep-inducing relics."
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3,"TEXT_KINGBA121_04820_SEQ_03","You arrive at the entrance of Gorgagne Mills to see Tentoawa kneeling before a trio of insensate knights. While they appear unharmed, Tentoawa warns you to be on the lookout for Leophyne, and instructs you to search the nearby building for any more members of the party."
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4,"TEXT_KINGBA121_04820_SEQ_04","As you explore the dilapidated building, you hear a yell from the basement. Following the source of the sound, you encounter two House Durendaire scouts being accosted by a pair of thugs. You quickly dispatch the interlopers, but the scouts seem shaken by the incident. A helping hand ought to get them on their feet."
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5,"TEXT_KINGBA121_04820_SEQ_05","The House Durendaire scouts thank you before urging you to go stand guard with the Temple Knights. As you exit the building into the endless snow, you see an approaching woman whose scar marks her as Leophyne. After a heated exchange, Tentoawa draws his weapon, but soon falls victim to the artifact's influence, collapsing into a deep sleep. Leophyne appears energized, and after a few cryptic words, leaves her thugs to finish off you and the dazed knights."
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