Initial Files 8

This commit is contained in:
Josh Freeman
2015-10-30 16:57:52 +00:00
parent 7010eae243
commit 14096c12be
6925 changed files with 517947 additions and 0 deletions
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0,"TEXT_HEAVNZ315_01807_SEQ_00","The Vath fleetfoot is keeping a vigilant eye on the borders of Loth ast Vath."
1,"TEXT_HEAVNZ315_01807_SEQ_01","Incursions by the Gnath into Vath territory continue to trouble the Vath fleetfoot. Lacking sufficient warriors to adequately guard their borders, he asks you to patrol the area near the Stained One and slay any Gnath that may be hiding there."
2,"TEXT_HEAVNZ315_01807_SEQ_02","You have slain the Gnath lying in wait at the Stained One. Inform the fleetfoot that the area is now safe."
3,"TEXT_HEAVNZ315_01807_SEQ_03","The fleetfoot is relieved that the Vath borders are safer now. You learn that the Gnath generally consider those who lose their link to the Onemind an aberrant impurity, and attempt to eliminate them. Loth ast Vath is the only safe haven for those who no longer share a consciousness with the hive, and this is why it must be protected."
4,"TEXT_HEAVNZ315_01807_SEQ_04","dummy"
5,"TEXT_HEAVNZ315_01807_SEQ_05","dummy"
6,"TEXT_HEAVNZ315_01807_SEQ_06","dummy"
7,"TEXT_HEAVNZ315_01807_SEQ_07","dummy"
8,"TEXT_HEAVNZ315_01807_SEQ_08","dummy"
9,"TEXT_HEAVNZ315_01807_SEQ_09","dummy"
10,"TEXT_HEAVNZ315_01807_SEQ_10","dummy"
11,"TEXT_HEAVNZ315_01807_SEQ_11","dummy"
12,"TEXT_HEAVNZ315_01807_SEQ_12","dummy"
13,"TEXT_HEAVNZ315_01807_SEQ_13","dummy"
14,"TEXT_HEAVNZ315_01807_SEQ_14","dummy"
15,"TEXT_HEAVNZ315_01807_SEQ_15","dummy"
16,"TEXT_HEAVNZ315_01807_SEQ_16","dummy"
17,"TEXT_HEAVNZ315_01807_SEQ_17","dummy"
18,"TEXT_HEAVNZ315_01807_SEQ_18","dummy"
19,"TEXT_HEAVNZ315_01807_SEQ_19","dummy"
20,"TEXT_HEAVNZ315_01807_SEQ_20","dummy"
21,"TEXT_HEAVNZ315_01807_SEQ_21","dummy"
22,"TEXT_HEAVNZ315_01807_SEQ_22","dummy"
23,"TEXT_HEAVNZ315_01807_SEQ_23","dummy"
24,"TEXT_HEAVNZ315_01807_TODO_00","Inspect locations around the Stained One."
25,"TEXT_HEAVNZ315_01807_TODO_01","Report to the Vath fleetfoot."
26,"TEXT_HEAVNZ315_01807_TODO_02","dummy"
27,"TEXT_HEAVNZ315_01807_TODO_03","dummy"
28,"TEXT_HEAVNZ315_01807_TODO_04","dummy"
29,"TEXT_HEAVNZ315_01807_TODO_05","dummy"
30,"TEXT_HEAVNZ315_01807_TODO_06","dummy"
31,"TEXT_HEAVNZ315_01807_TODO_07","dummy"
32,"TEXT_HEAVNZ315_01807_TODO_08","dummy"
33,"TEXT_HEAVNZ315_01807_TODO_09","dummy"
34,"TEXT_HEAVNZ315_01807_TODO_10","dummy"
35,"TEXT_HEAVNZ315_01807_TODO_11","dummy"
36,"TEXT_HEAVNZ315_01807_TODO_12","dummy"
37,"TEXT_HEAVNZ315_01807_TODO_13","dummy"
38,"TEXT_HEAVNZ315_01807_TODO_14","dummy"
39,"TEXT_HEAVNZ315_01807_TODO_15","dummy"
40,"TEXT_HEAVNZ315_01807_TODO_16","dummy"
41,"TEXT_HEAVNZ315_01807_TODO_17","dummy"
42,"TEXT_HEAVNZ315_01807_TODO_18","dummy"
43,"TEXT_HEAVNZ315_01807_TODO_19","dummy"
44,"TEXT_HEAVNZ315_01807_TODO_20","dummy"
45,"TEXT_HEAVNZ315_01807_TODO_21","dummy"
46,"TEXT_HEAVNZ315_01807_TODO_22","dummy"
47,"TEXT_HEAVNZ315_01807_TODO_23","dummy"
48,"TEXT_HEAVNZ315_01807_IDATEN_000_000","The Gnath grow ever bolder. Their incursions into our territory grow more daring. They are starting to become too much for us to deal with alone."
49,"TEXT_HEAVNZ315_01807_IDATEN_000_001","We do not have enough warriors and so cannot patrol the area of the Stained One. Please go there, inspect the area, and make sure it is safe. If you see any Gnath, kill them. <click> <click>"
50,"TEXT_HEAVNZ315_01807_IDATEN_000_010","Please inspect the area near the Stained One. Make sure it is safe. Kill any Gnath who may be waiting to ambush us."
51,"TEXT_HEAVNZ315_01807_IDATEN_000_020","Thank you, generous hunter. The Onemind have never been able to understand the Nonmind. To them we are as an impurity to be eradicated."
52,"TEXT_HEAVNZ315_01807_IDATEN_000_021","It is thanks to the storyteller that Loth ast Vath exists. It is thanks to Loth ast Vath that the Vath exist\xe2\x94\x80that we are who we are. We cannot suffer to lose Loth ast Vath."
53,"TEXT_HEAVNZ315_01807_SYSTEM_000_020","dummy"
1 0 TEXT_HEAVNZ315_01807_SEQ_00 The Vath fleetfoot is keeping a vigilant eye on the borders of Loth ast Vath.
2 1 TEXT_HEAVNZ315_01807_SEQ_01 Incursions by the Gnath into Vath territory continue to trouble the Vath fleetfoot. Lacking sufficient warriors to adequately guard their borders, he asks you to patrol the area near the Stained One and slay any Gnath that may be hiding there.
3 2 TEXT_HEAVNZ315_01807_SEQ_02 You have slain the Gnath lying in wait at the Stained One. Inform the fleetfoot that the area is now safe.
4 3 TEXT_HEAVNZ315_01807_SEQ_03 The fleetfoot is relieved that the Vath borders are safer now. You learn that the Gnath generally consider those who lose their link to the Onemind an aberrant impurity, and attempt to eliminate them. Loth ast Vath is the only safe haven for those who no longer share a consciousness with the hive, and this is why it must be protected.
5 4 TEXT_HEAVNZ315_01807_SEQ_04 dummy
6 5 TEXT_HEAVNZ315_01807_SEQ_05 dummy
7 6 TEXT_HEAVNZ315_01807_SEQ_06 dummy
8 7 TEXT_HEAVNZ315_01807_SEQ_07 dummy
9 8 TEXT_HEAVNZ315_01807_SEQ_08 dummy
10 9 TEXT_HEAVNZ315_01807_SEQ_09 dummy
11 10 TEXT_HEAVNZ315_01807_SEQ_10 dummy
12 11 TEXT_HEAVNZ315_01807_SEQ_11 dummy
13 12 TEXT_HEAVNZ315_01807_SEQ_12 dummy
14 13 TEXT_HEAVNZ315_01807_SEQ_13 dummy
15 14 TEXT_HEAVNZ315_01807_SEQ_14 dummy
16 15 TEXT_HEAVNZ315_01807_SEQ_15 dummy
17 16 TEXT_HEAVNZ315_01807_SEQ_16 dummy
18 17 TEXT_HEAVNZ315_01807_SEQ_17 dummy
19 18 TEXT_HEAVNZ315_01807_SEQ_18 dummy
20 19 TEXT_HEAVNZ315_01807_SEQ_19 dummy
21 20 TEXT_HEAVNZ315_01807_SEQ_20 dummy
22 21 TEXT_HEAVNZ315_01807_SEQ_21 dummy
23 22 TEXT_HEAVNZ315_01807_SEQ_22 dummy
24 23 TEXT_HEAVNZ315_01807_SEQ_23 dummy
25 24 TEXT_HEAVNZ315_01807_TODO_00 Inspect locations around the Stained One.
26 25 TEXT_HEAVNZ315_01807_TODO_01 Report to the Vath fleetfoot.
27 26 TEXT_HEAVNZ315_01807_TODO_02 dummy
28 27 TEXT_HEAVNZ315_01807_TODO_03 dummy
29 28 TEXT_HEAVNZ315_01807_TODO_04 dummy
30 29 TEXT_HEAVNZ315_01807_TODO_05 dummy
31 30 TEXT_HEAVNZ315_01807_TODO_06 dummy
32 31 TEXT_HEAVNZ315_01807_TODO_07 dummy
33 32 TEXT_HEAVNZ315_01807_TODO_08 dummy
34 33 TEXT_HEAVNZ315_01807_TODO_09 dummy
35 34 TEXT_HEAVNZ315_01807_TODO_10 dummy
36 35 TEXT_HEAVNZ315_01807_TODO_11 dummy
37 36 TEXT_HEAVNZ315_01807_TODO_12 dummy
38 37 TEXT_HEAVNZ315_01807_TODO_13 dummy
39 38 TEXT_HEAVNZ315_01807_TODO_14 dummy
40 39 TEXT_HEAVNZ315_01807_TODO_15 dummy
41 40 TEXT_HEAVNZ315_01807_TODO_16 dummy
42 41 TEXT_HEAVNZ315_01807_TODO_17 dummy
43 42 TEXT_HEAVNZ315_01807_TODO_18 dummy
44 43 TEXT_HEAVNZ315_01807_TODO_19 dummy
45 44 TEXT_HEAVNZ315_01807_TODO_20 dummy
46 45 TEXT_HEAVNZ315_01807_TODO_21 dummy
47 46 TEXT_HEAVNZ315_01807_TODO_22 dummy
48 47 TEXT_HEAVNZ315_01807_TODO_23 dummy
49 48 TEXT_HEAVNZ315_01807_IDATEN_000_000 The Gnath grow ever bolder. Their incursions into our territory grow more daring. They are starting to become too much for us to deal with alone.
50 49 TEXT_HEAVNZ315_01807_IDATEN_000_001 We do not have enough warriors and so cannot patrol the area of the Stained One. Please go there, inspect the area, and make sure it is safe. If you see any Gnath, kill them. <click> <click>
51 50 TEXT_HEAVNZ315_01807_IDATEN_000_010 Please inspect the area near the Stained One. Make sure it is safe. Kill any Gnath who may be waiting to ambush us.
52 51 TEXT_HEAVNZ315_01807_IDATEN_000_020 Thank you, generous hunter. The Onemind have never been able to understand the Nonmind. To them we are as an impurity to be eradicated.
53 52 TEXT_HEAVNZ315_01807_IDATEN_000_021 It is thanks to the storyteller that Loth ast Vath exists. It is thanks to Loth ast Vath that the Vath exist\xe2\x94\x80that we are who we are. We cannot suffer to lose Loth ast Vath.
54 53 TEXT_HEAVNZ315_01807_SYSTEM_000_020 dummy