This commit is contained in:
ArcaneDisgea
2020-12-08 08:19:04 -05:00
committed by GitHub
parent 129b097a04
commit 1aa5a1af25
563 changed files with 103532 additions and 69083 deletions
@@ -28,7 +28,7 @@ int32,str,str
24,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_SYSTEM_000_027","Increasing an item's quality through synthesis will also increase its <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>collectability<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
25,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_SYSTEM_000_028",""
26,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_LYDIRLONA_000_030","Gathering collectables is much like gathering anything else. The key difference, <If(PlayerParameter(4))>miss<Else/>sir</If>, is the intent..."
27,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_SYSTEM_000_031","While under the effect of the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Collector's Glove<UIGlow>01</UIGlow><UIForeground>01</UIForeground> status, you will be given the option to gather items as <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>collectables<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
28,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_SYSTEM_000_032","Before gathering the item, use the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Appraisal<UIGlow>01</UIGlow><UIForeground>01</UIForeground> actions to increase its <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>rarity<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and in turn, its <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>collectability<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
29,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_SYSTEM_000_033","Although appraisal increases rarity, it also increases an item's <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>wear<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. If wear increases beyond an item's limit, gathering rate will drop significantly."
30,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_SYSTEM_000_034","While fishing under the effect of the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Collector's Glove<UIGlow>01</UIGlow><UIForeground>01</UIForeground> status, fish landed will be gathered as collectables, their size directly affecting <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>collectability<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
27,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_SYSTEM_000_031","Selecting a collectable item in the gathering window as a botanist or miner will open a separate interface specific to collectable items."
28,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_SYSTEM_000_032","One technique miners and botanists may employ to raise <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>collectability<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is the use of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Scrutiny<UIGlow>01</UIGlow><UIForeground>01</UIForeground> followed by <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Scour<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Those confident in their skills as a gatherer are encouraged to try other combinations of skills."
29,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_SYSTEM_000_033","Although Scrutiny increases collectability, it also expends a gathering attempt to do so. One must be mindful of their actions to ensure integrity still remains after reaching a suitable collectability rating."
30,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_SYSTEM_000_034","While fishing under the effect of the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Collector's Glove<UIGlow>01</UIGlow><UIForeground>01</UIForeground> status, fish landed will be gathered as collectables, their size directly affecting collectability."
1 key 0 1
28 24 TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_SYSTEM_000_027 Increasing an item's quality through synthesis will also increase its <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>collectability<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
29 25 TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_SYSTEM_000_028
30 26 TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_LYDIRLONA_000_030 Gathering collectables is much like gathering anything else. The key difference, <If(PlayerParameter(4))>miss<Else/>sir</If>, is the intent...
31 27 TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_SYSTEM_000_031 While under the effect of the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Collector's Glove<UIGlow>01</UIGlow><UIForeground>01</UIForeground> status, you will be given the option to gather items as <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>collectables<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Selecting a collectable item in the gathering window as a botanist or miner will open a separate interface specific to collectable items.
32 28 TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_SYSTEM_000_032 Before gathering the item, use the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Appraisal<UIGlow>01</UIGlow><UIForeground>01</UIForeground> actions to increase its <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>rarity<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and in turn, its <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>collectability<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. One technique miners and botanists may employ to raise <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>collectability<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is the use of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Scrutiny<UIGlow>01</UIGlow><UIForeground>01</UIForeground> followed by <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Scour<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Those confident in their skills as a gatherer are encouraged to try other combinations of skills.
33 29 TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_SYSTEM_000_033 Although appraisal increases rarity, it also increases an item's <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>wear<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. If wear increases beyond an item's limit, gathering rate will drop significantly. Although Scrutiny increases collectability, it also expends a gathering attempt to do so. One must be mindful of their actions to ensure integrity still remains after reaching a suitable collectability rating.
34 30 TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_SYSTEM_000_034 While fishing under the effect of the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Collector's Glove<UIGlow>01</UIGlow><UIForeground>01</UIForeground> status, fish landed will be gathered as collectables, their size directly affecting <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>collectability<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. While fishing under the effect of the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Collector's Glove<UIGlow>01</UIGlow><UIForeground>01</UIForeground> status, fish landed will be gathered as collectables, their size directly affecting collectability.