This commit is contained in:
ArcaneDisgea
2020-12-08 08:19:04 -05:00
committed by GitHub
parent 129b097a04
commit 1aa5a1af25
563 changed files with 103532 additions and 69083 deletions
@@ -39,5 +39,5 @@ to bid welcome to the wicked and the dark!?"
32,"TEXT_CTSERKEUREKA1EVENTBREAKTERMINAL_00457_KRILE_000_027","Ah, forgive me. Neither the time nor the place. Let us return to Port Surgate."
33,"TEXT_CTSERKEUREKA1EVENTBREAKTERMINAL_00457_SYSTEM_000_030","Though the Aethernet relay appears to be fully operational at a glance, you recall Krile saying that it would require further adjustments before travel to other regions would be possible..."
34,"TEXT_CTSERKEUREKA1EVENTBREAKTERMINAL_00457_SYSTEM_000_040","The Aethernet relay appears to be functioning somewhat more efficiently than before, likely due to Krile's adjustments. Travel to other regions should no longer pose significant risk."
35,"TEXT_CTSERKEUREKA1EVENTBREAKTERMINAL_00457_SYSTEM_000_041","To continue the expedition elsewhere, you must depart <Sheet(ContentFinderCondition,IntegerParameter(1),36)/> and speak with Rodney at Pier #1 in Kugane."
35,"TEXT_CTSERKEUREKA1EVENTBREAKTERMINAL_00457_SYSTEM_000_041","To continue the expedition elsewhere, you must depart <Sheet(ContentFinderCondition,IntegerParameter(1),37)/> and speak with Rodney at Pier #1 in Kugane."
36,"TEXT_CTSERKEUREKA1EVENTBREAKTERMINAL_00457_TALK_ACTOR",""
1 key 0 1
39 35 TEXT_CTSERKEUREKA1EVENTBREAKTERMINAL_00457_SYSTEM_000_041 To continue the expedition elsewhere, you must depart <Sheet(ContentFinderCondition,IntegerParameter(1),36)/> and speak with Rodney at Pier #1 in Kugane. To continue the expedition elsewhere, you must depart <Sheet(ContentFinderCondition,IntegerParameter(1),37)/> and speak with Rodney at Pier #1 in Kugane.
40 36 TEXT_CTSERKEUREKA1EVENTBREAKTERMINAL_00457_TALK_ACTOR
41
42
43
@@ -95,10 +95,10 @@ So tell me─have you gotten used to fighting the denizens of this island?"
90,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_197","Thank you again for all your hard work, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I'll be in touch!"
91,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_SYSTEM_000_198","You have reached the conclusion of this chapter of the Eureka expedition. The expedition will continue in a future update."
92,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_SYSTEM_100_198","You have reached the conclusion of this chapter of the Eureka expedition."
93,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_SYSTEM_110_198","To continue the expedition, speak with Rodney at Pier #1 in Kugane to travel to <Sheet(ContentFinderCondition,IntegerParameter(1),36)/>."
93,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_SYSTEM_110_198","To continue the expedition, speak with Rodney at Pier #1 in Kugane to travel to <Sheet(ContentFinderCondition,IntegerParameter(1),37)/>."
94,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_SYSTEM_000_199","You may now ride mounts within Eureka Anemos!"
95,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_200","I'm sure you're eager to resume the expedition, and so am I. Rest assured that those adjustments I spoke of are proceeding apace, and that I will contact you as soon as I have finished."
96,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_SYSTEM_000_201","You have reached the conclusion of this chapter of the Eureka expedition. The expedition will continue in a future update."
97,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_SYSTEM_000_210","You have reached the conclusion of this chapter of the Eureka expedition."
98,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_SYSTEM_000_211","To continue the expedition, speak with Rodney at Pier #1 in Kugane to travel to <Sheet(ContentFinderCondition,IntegerParameter(1),36)/>."
98,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_SYSTEM_000_211","To continue the expedition, speak with Rodney at Pier #1 in Kugane to travel to <Sheet(ContentFinderCondition,IntegerParameter(1),37)/>."
99,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_102",""
1 key 0 1
95 91 TEXT_CTSERKEUREKA1EVENTKRILE_00455_SYSTEM_000_198 You have reached the conclusion of this chapter of the Eureka expedition. The expedition will continue in a future update.
96 92 TEXT_CTSERKEUREKA1EVENTKRILE_00455_SYSTEM_100_198 You have reached the conclusion of this chapter of the Eureka expedition.
97 93 TEXT_CTSERKEUREKA1EVENTKRILE_00455_SYSTEM_110_198 To continue the expedition, speak with Rodney at Pier #1 in Kugane to travel to <Sheet(ContentFinderCondition,IntegerParameter(1),36)/>. To continue the expedition, speak with Rodney at Pier #1 in Kugane to travel to <Sheet(ContentFinderCondition,IntegerParameter(1),37)/>.
98 94 TEXT_CTSERKEUREKA1EVENTKRILE_00455_SYSTEM_000_199 You may now ride mounts within Eureka Anemos!
99 95 TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_200 I'm sure you're eager to resume the expedition, and so am I. Rest assured that those adjustments I spoke of are proceeding apace, and that I will contact you as soon as I have finished.
100 96 TEXT_CTSERKEUREKA1EVENTKRILE_00455_SYSTEM_000_201 You have reached the conclusion of this chapter of the Eureka expedition. The expedition will continue in a future update.
101 97 TEXT_CTSERKEUREKA1EVENTKRILE_00455_SYSTEM_000_210 You have reached the conclusion of this chapter of the Eureka expedition.
102 98 TEXT_CTSERKEUREKA1EVENTKRILE_00455_SYSTEM_000_211 To continue the expedition, speak with Rodney at Pier #1 in Kugane to travel to <Sheet(ContentFinderCondition,IntegerParameter(1),36)/>. To continue the expedition, speak with Rodney at Pier #1 in Kugane to travel to <Sheet(ContentFinderCondition,IntegerParameter(1),37)/>.
103 99 TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_102
104
@@ -18,7 +18,7 @@ int32,str,str
14,"TEXT_CTSERKEUREKA2EVENTGEROLT_00492_GEROLT_000_032","Krile's the one what told me her grandfather developed an apparatus for the purpose o' compressin' aether into crystals. Reckoned it should be somewhere near our camp. More'n that, she can't say."
15,"TEXT_CTSERKEUREKA2EVENTGEROLT_00492_GEROLT_000_033","Anyroad, you ought to know this crystal forge when you see it. If it helps, think of it as an adventure. You're still an adventurer, ain't ye?"
16,"TEXT_CTSERKEUREKA2EVENTGEROLT_00492_GEROLT_000_034","Right, then! I'm countin' on ye to bring back those crystals so we can make ye a better weapon an' prove that my method isn't a load o' bollocks! An' then the harridan'll have to give me my due, an' I'll be one step closer to freedom!"
17,"TEXT_CTSERKEUREKA2EVENTGEROLT_00492_SYSTEM_000_035","As you defeat enemies in <Sheet(ContentFinderCondition,IntegerParameter(1),36)/>, your Eurekan kettle will gradually accumulate vitiated aether."
17,"TEXT_CTSERKEUREKA2EVENTGEROLT_00492_SYSTEM_000_035","As you defeat enemies in <Sheet(ContentFinderCondition,IntegerParameter(1),37)/>, your Eurekan kettle will gradually accumulate vitiated aether."
18,"TEXT_CTSERKEUREKA2EVENTGEROLT_00492_SYSTEM_000_036","The quantity of aether with which your kettle is currently infused is represented by a gauge during your expedition."
19,"TEXT_CTSERKEUREKA2EVENTGEROLT_00492_GEROLT_000_040","Well? Got enough materials for me to get to work?"
20,"TEXT_CTSERKEUREKA2EVENTGEROLT_00492_MENU_000_000","What would you like to do?"
@@ -58,12 +58,12 @@ int32,str,str
54,"TEXT_CTSERKEUREKA2EVENTGEROLT_00492_A3_000_003","Required materials."
55,"TEXT_CTSERKEUREKA2EVENTGEROLT_00492_A3_000_004","Nothing."
56,"TEXT_CTSERKEUREKA2EVENTGEROLT_00492_GEROLT_000_170","Still got that kettle I gave ye? Keep it with ye at all times. It'll collect aether from any beasties ye slay while in Pagos."
57,"TEXT_CTSERKEUREKA2EVENTGEROLT_00492_SYSTEM_000_171","As you defeat enemies in <Sheet(ContentFinderCondition,IntegerParameter(1),36)/>, your Eurekan kettle will gradually accumulate vitiated aether."
57,"TEXT_CTSERKEUREKA2EVENTGEROLT_00492_SYSTEM_000_171","As you defeat enemies in <Sheet(ContentFinderCondition,IntegerParameter(1),37)/>, your Eurekan kettle will gradually accumulate vitiated aether."
58,"TEXT_CTSERKEUREKA2EVENTGEROLT_00492_SYSTEM_000_172","The quantity of aether with which your kettle is currently infused is represented by a gauge during your expedition."
59,"TEXT_CTSERKEUREKA2EVENTGEROLT_00492_GEROLT_000_180","So somewhere out in Pagos is a crystal forge or two what ye can use to compress vitiated aether into crystals I need to augment your weapon. Ye'll have to find it on yer own, though."
60,"TEXT_CTSERKEUREKA2EVENTGEROLT_00492_SYSTEM_000_181","Gerolt requires <SheetEn(Item,3,23309,2,1)/> to augment Eureka weapons further."
61,"TEXT_CTSERKEUREKA2EVENTGEROLT_00492_SYSTEM_000_182","<Clickable(<SheetEn(Item,3,23309,2,1)/>)/> are created by converting accumulated vitiated aether with the aid of a crystal forge."
62,"TEXT_CTSERKEUREKA2EVENTGEROLT_00492_SYSTEM_000_183","This crystal forge is located somewhere in <Sheet(ContentFinderCondition,IntegerParameter(1),36)/>. Speak with other players and share information to discover how to proceed!"
62,"TEXT_CTSERKEUREKA2EVENTGEROLT_00492_SYSTEM_000_183","This crystal forge is located somewhere in <Sheet(ContentFinderCondition,IntegerParameter(1),37)/>. Speak with other players and share information to discover how to proceed!"
63,"TEXT_CTSERKEUREKA2EVENTGEROLT_00492_GEROLT_000_190","<Clickable(<SheetEn(Item,3,23309,2,1)/>)/> might suffice at first, but I'll need somethin' else if ye want to unlock the true potential of yer weapon. Can't say for certain what other materials'll do, but I'll know 'em when I see 'em. Keep yer eyes peeled for anything promising."
64,"TEXT_CTSERKEUREKA2EVENTGEROLT_00492_SYSTEM_000_191","To augment Eureka weapons beyond the initial stage, you will need to procure something other than <SheetEn(Item,3,23309,2,1)/>. Speak with other players and share information to discover how to proceed!"
65,"TEXT_CTSERKEUREKA2EVENTGEROLT_00492_GEROLT_000_050",""
1 key 0 1
18 14 TEXT_CTSERKEUREKA2EVENTGEROLT_00492_GEROLT_000_032 Krile's the one what told me her grandfather developed an apparatus for the purpose o' compressin' aether into crystals. Reckoned it should be somewhere near our camp. More'n that, she can't say.
19 15 TEXT_CTSERKEUREKA2EVENTGEROLT_00492_GEROLT_000_033 Anyroad, you ought to know this crystal forge when you see it. If it helps, think of it as an adventure. You're still an adventurer, ain't ye?
20 16 TEXT_CTSERKEUREKA2EVENTGEROLT_00492_GEROLT_000_034 Right, then! I'm countin' on ye to bring back those crystals so we can make ye a better weapon an' prove that my method isn't a load o' bollocks! An' then the harridan'll have to give me my due, an' I'll be one step closer to freedom!
21 17 TEXT_CTSERKEUREKA2EVENTGEROLT_00492_SYSTEM_000_035 As you defeat enemies in <Sheet(ContentFinderCondition,IntegerParameter(1),36)/>, your Eurekan kettle will gradually accumulate vitiated aether. As you defeat enemies in <Sheet(ContentFinderCondition,IntegerParameter(1),37)/>, your Eurekan kettle will gradually accumulate vitiated aether.
22 18 TEXT_CTSERKEUREKA2EVENTGEROLT_00492_SYSTEM_000_036 The quantity of aether with which your kettle is currently infused is represented by a gauge during your expedition.
23 19 TEXT_CTSERKEUREKA2EVENTGEROLT_00492_GEROLT_000_040 Well? Got enough materials for me to get to work?
24 20 TEXT_CTSERKEUREKA2EVENTGEROLT_00492_MENU_000_000 What would you like to do?
58 54 TEXT_CTSERKEUREKA2EVENTGEROLT_00492_A3_000_003 Required materials.
59 55 TEXT_CTSERKEUREKA2EVENTGEROLT_00492_A3_000_004 Nothing.
60 56 TEXT_CTSERKEUREKA2EVENTGEROLT_00492_GEROLT_000_170 Still got that kettle I gave ye? Keep it with ye at all times. It'll collect aether from any beasties ye slay while in Pagos.
61 57 TEXT_CTSERKEUREKA2EVENTGEROLT_00492_SYSTEM_000_171 As you defeat enemies in <Sheet(ContentFinderCondition,IntegerParameter(1),36)/>, your Eurekan kettle will gradually accumulate vitiated aether. As you defeat enemies in <Sheet(ContentFinderCondition,IntegerParameter(1),37)/>, your Eurekan kettle will gradually accumulate vitiated aether.
62 58 TEXT_CTSERKEUREKA2EVENTGEROLT_00492_SYSTEM_000_172 The quantity of aether with which your kettle is currently infused is represented by a gauge during your expedition.
63 59 TEXT_CTSERKEUREKA2EVENTGEROLT_00492_GEROLT_000_180 So somewhere out in Pagos is a crystal forge or two what ye can use to compress vitiated aether into crystals I need to augment your weapon. Ye'll have to find it on yer own, though.
64 60 TEXT_CTSERKEUREKA2EVENTGEROLT_00492_SYSTEM_000_181 Gerolt requires <SheetEn(Item,3,23309,2,1)/> to augment Eureka weapons further.
65 61 TEXT_CTSERKEUREKA2EVENTGEROLT_00492_SYSTEM_000_182 <Clickable(<SheetEn(Item,3,23309,2,1)/>)/> are created by converting accumulated vitiated aether with the aid of a crystal forge.
66 62 TEXT_CTSERKEUREKA2EVENTGEROLT_00492_SYSTEM_000_183 This crystal forge is located somewhere in <Sheet(ContentFinderCondition,IntegerParameter(1),36)/>. Speak with other players and share information to discover how to proceed! This crystal forge is located somewhere in <Sheet(ContentFinderCondition,IntegerParameter(1),37)/>. Speak with other players and share information to discover how to proceed!
67 63 TEXT_CTSERKEUREKA2EVENTGEROLT_00492_GEROLT_000_190 <Clickable(<SheetEn(Item,3,23309,2,1)/>)/> might suffice at first, but I'll need somethin' else if ye want to unlock the true potential of yer weapon. Can't say for certain what other materials'll do, but I'll know 'em when I see 'em. Keep yer eyes peeled for anything promising.
68 64 TEXT_CTSERKEUREKA2EVENTGEROLT_00492_SYSTEM_000_191 To augment Eureka weapons beyond the initial stage, you will need to procure something other than <SheetEn(Item,3,23309,2,1)/>. Speak with other players and share information to discover how to proceed!
69 65 TEXT_CTSERKEUREKA2EVENTGEROLT_00492_GEROLT_000_050
@@ -117,11 +117,11 @@ To cast down the wicked and raise up the righteous?"
112,"TEXT_CTSERKEUREKA2EVENTKRILE_00498_EUREKAPERSON_000_437","I am Eureka!"
113,"TEXT_CTSERKEUREKA2EVENTKRILE_00498_SYSTEM_000_440","You have reached the conclusion of this chapter of the Eureka expedition. The expedition will continue in a future update."
114,"TEXT_CTSERKEUREKA2EVENTKRILE_00498_SYSTEM_100_440","You have reached the conclusion of this chapter of the Eureka expedition."
115,"TEXT_CTSERKEUREKA2EVENTKRILE_00498_SYSTEM_110_440","To continue the expedition, speak with Rodney at Pier #1 in Kugane to travel to <Sheet(ContentFinderCondition,IntegerParameter(1),36)/>."
115,"TEXT_CTSERKEUREKA2EVENTKRILE_00498_SYSTEM_110_440","To continue the expedition, speak with Rodney at Pier #1 in Kugane to travel to <Sheet(ContentFinderCondition,IntegerParameter(1),37)/>."
116,"TEXT_CTSERKEUREKA2EVENTKRILE_00498_SYSTEM_000_441","You may now ride mounts within Eureka Pagos!"
117,"TEXT_CTSERKEUREKA2EVENTKRILE_00498_KRILE_000_450","I know you're eager to help out, and I appreciate that, but there really is nothing else you can do right now. Try and get some rest. You do know how to do that, don't you?"
118,"TEXT_CTSERKEUREKA2EVENTKRILE_00498_SYSTEM_000_451","You have reached the conclusion of this chapter of the Eureka expedition. The expedition will continue in a future update."
119,"TEXT_CTSERKEUREKA2EVENTKRILE_00498_SYSTEM_000_460","You have reached the conclusion of this chapter of the Eureka expedition."
120,"TEXT_CTSERKEUREKA2EVENTKRILE_00498_SYSTEM_000_461","To continue the expedition, speak with Rodney at Pier #1 in Kugane to travel to <Sheet(ContentFinderCondition,IntegerParameter(1),36)/>."
120,"TEXT_CTSERKEUREKA2EVENTKRILE_00498_SYSTEM_000_461","To continue the expedition, speak with Rodney at Pier #1 in Kugane to travel to <Sheet(ContentFinderCondition,IntegerParameter(1),37)/>."
121,"TEXT_CTSERKEUREKA2EVENTKRILE_00498_TALK_ACTOR",""
122,"TEXT_CTSERKEUREKA2EVENTKRILE_00498_TALK_ACTOR_2",""
1 key 0 1
117 113 TEXT_CTSERKEUREKA2EVENTKRILE_00498_SYSTEM_000_440 You have reached the conclusion of this chapter of the Eureka expedition. The expedition will continue in a future update.
118 114 TEXT_CTSERKEUREKA2EVENTKRILE_00498_SYSTEM_100_440 You have reached the conclusion of this chapter of the Eureka expedition.
119 115 TEXT_CTSERKEUREKA2EVENTKRILE_00498_SYSTEM_110_440 To continue the expedition, speak with Rodney at Pier #1 in Kugane to travel to <Sheet(ContentFinderCondition,IntegerParameter(1),36)/>. To continue the expedition, speak with Rodney at Pier #1 in Kugane to travel to <Sheet(ContentFinderCondition,IntegerParameter(1),37)/>.
120 116 TEXT_CTSERKEUREKA2EVENTKRILE_00498_SYSTEM_000_441 You may now ride mounts within Eureka Pagos!
121 117 TEXT_CTSERKEUREKA2EVENTKRILE_00498_KRILE_000_450 I know you're eager to help out, and I appreciate that, but there really is nothing else you can do right now. Try and get some rest. You do know how to do that, don't you?
122 118 TEXT_CTSERKEUREKA2EVENTKRILE_00498_SYSTEM_000_451 You have reached the conclusion of this chapter of the Eureka expedition. The expedition will continue in a future update.
123 119 TEXT_CTSERKEUREKA2EVENTKRILE_00498_SYSTEM_000_460 You have reached the conclusion of this chapter of the Eureka expedition.
124 120 TEXT_CTSERKEUREKA2EVENTKRILE_00498_SYSTEM_000_461 To continue the expedition, speak with Rodney at Pier #1 in Kugane to travel to <Sheet(ContentFinderCondition,IntegerParameter(1),36)/>. To continue the expedition, speak with Rodney at Pier #1 in Kugane to travel to <Sheet(ContentFinderCondition,IntegerParameter(1),37)/>.
125 121 TEXT_CTSERKEUREKA2EVENTKRILE_00498_TALK_ACTOR
126 122 TEXT_CTSERKEUREKA2EVENTKRILE_00498_TALK_ACTOR_2
127
@@ -4,12 +4,12 @@ int32,str,str
0,"TEXT_CTSERKKUGANEENTRANCE_00459_RODNEY_000_000","What a marvelous place this is, Kugane! So colorful, so lively. It's times like these that I know in my heart I made the right choice to leave Sharlayan and broaden my horizons..."
1,"TEXT_CTSERKKUGANEENTRANCE_00459_RODNEY_100_010","Hello again, friend. If you wish to journey to Eureka, I'm afraid you're out of luck. But if you have a question or two to ask, I'd be happy to help."
2,"TEXT_CTSERKKUGANEENTRANCE_00459_Q1_000_000","What would you like to do?"
3,"TEXT_CTSERKKUGANEENTRANCE_00459_MENU_CONTENT","Journey to <Sheet(ContentFinderCondition,IntegerParameter(1),36)/>."
3,"TEXT_CTSERKKUGANEENTRANCE_00459_MENU_CONTENT","Journey to <Sheet(ContentFinderCondition,IntegerParameter(1),37)/>."
4,"TEXT_CTSERKKUGANEENTRANCE_00459_A1_000_001","Ask for more information."
5,"TEXT_CTSERKKUGANEENTRANCE_00459_A1_000_002","Inspect your magia board."
6,"TEXT_CTSERKKUGANEENTRANCE_00459_A1_100_002","Review your logograms and logos actions."
7,"TEXT_CTSERKKUGANEENTRANCE_00459_A1_000_003","Nothing."
8,"TEXT_CTSERKKUGANEENTRANCE_00459_YESNO_CONTENT","Journey to <Sheet(ContentFinderCondition,IntegerParameter(1),36)/>?<If(Equal(IntegerParameter(2),0))><Else/>
8,"TEXT_CTSERKKUGANEENTRANCE_00459_YESNO_CONTENT","Journey to <Sheet(ContentFinderCondition,IntegerParameter(1),37)/>?<If(Equal(IntegerParameter(2),0))><Else/>
<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>※If your elemental level is above <Value>IntegerParameter(2)</Value>, it will be synced.<UIGlow>01</UIGlow><UIForeground>01</UIForeground></If>"
9,"TEXT_CTSERKKUGANEENTRANCE_00459_RODNEY_110_010","Sorry, friend, but I'm afraid that won't be possible. Terrible storm surrounding the island at present, due to the shifting of the aetherial currents or some such. Until it passes, no one's getting there."
1 key 0 1
4 0 TEXT_CTSERKKUGANEENTRANCE_00459_RODNEY_000_000 What a marvelous place this is, Kugane! So colorful, so lively. It's times like these that I know in my heart I made the right choice to leave Sharlayan and broaden my horizons...
5 1 TEXT_CTSERKKUGANEENTRANCE_00459_RODNEY_100_010 Hello again, friend. If you wish to journey to Eureka, I'm afraid you're out of luck. But if you have a question or two to ask, I'd be happy to help.
6 2 TEXT_CTSERKKUGANEENTRANCE_00459_Q1_000_000 What would you like to do?
7 3 TEXT_CTSERKKUGANEENTRANCE_00459_MENU_CONTENT Journey to <Sheet(ContentFinderCondition,IntegerParameter(1),36)/>. Journey to <Sheet(ContentFinderCondition,IntegerParameter(1),37)/>.
8 4 TEXT_CTSERKKUGANEENTRANCE_00459_A1_000_001 Ask for more information.
9 5 TEXT_CTSERKKUGANEENTRANCE_00459_A1_000_002 Inspect your magia board.
10 6 TEXT_CTSERKKUGANEENTRANCE_00459_A1_100_002 Review your logograms and logos actions.
11 7 TEXT_CTSERKKUGANEENTRANCE_00459_A1_000_003 Nothing.
12 8 TEXT_CTSERKKUGANEENTRANCE_00459_YESNO_CONTENT Journey to <Sheet(ContentFinderCondition,IntegerParameter(1),36)/>?<If(Equal(IntegerParameter(2),0))><Else/> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>※If your elemental level is above <Value>IntegerParameter(2)</Value>, it will be synced.<UIGlow>01</UIGlow><UIForeground>01</UIForeground></If> Journey to <Sheet(ContentFinderCondition,IntegerParameter(1),37)/>?<If(Equal(IntegerParameter(2),0))><Else/> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>※If your elemental level is above <Value>IntegerParameter(2)</Value>, it will be synced.<UIGlow>01</UIGlow><UIForeground>01</UIForeground></If>
13 9 TEXT_CTSERKKUGANEENTRANCE_00459_RODNEY_110_010 Sorry, friend, but I'm afraid that won't be possible. Terrible storm surrounding the island at present, due to the shifting of the aetherial currents or some such. Until it passes, no one's getting there.
14 10 TEXT_CTSERKKUGANEENTRANCE_00459_Q2_000_000 What will you ask about?
15 11 TEXT_CTSERKKUGANEENTRANCE_00459_A2_000_001 The Forbidden Land, Eureka.
+2 -2
View File
@@ -10,8 +10,8 @@ int32,str,str
6,"TEXT_CTSHNT40REUNION_00427_JALIQAI_A1_000_004","Tell me about the rank A elite mark. (Sum)"
7,"TEXT_CTSHNT40REUNION_00427_JALIQAI_A1_000_005","Tell me about the rank S elite mark. (Orghana)"
8,"TEXT_CTSHNT40REUNION_00427_JALIQAI_A1_000_006","Nothing."
9,"TEXT_CTSHNT40REUNION_00427_JALIQAI_000_010","On the Azim Steppe, the matamatas are venerated for their longevity. To hunt one of these stately creatures is a great honor."
10,"TEXT_CTSHNT40REUNION_00427_JALIQAI_000_011","The matamatas, however, are not so easily hunted. And even amongst their enduring number, there is one whose long trail of life is strewn with the bodies of those who sought to claim his shell."
9,"TEXT_CTSHNT40REUNION_00427_JALIQAI_000_010","On the Azim Steppe, the matamata are venerated for their longevity. To hunt one of these stately creatures is a great honor."
10,"TEXT_CTSHNT40REUNION_00427_JALIQAI_000_011","The matamata, however, are not so easily hunted. And even amongst their enduring number, there is one whose long trail of life is strewn with the bodies of those who sought to claim his shell."
11,"TEXT_CTSHNT40REUNION_00427_JALIQAI_000_012","The steppe hunters call him “Kurma,” the name spoken with hushed reverence. If you would hunt this mark, then do so with the respect this venerable legend deserves."
12,"TEXT_CTSHNT40REUNION_00427_JALIQAI_000_020","A merchant visiting from beyond the steppes claimed he was attacked by a monster from the sky."
13,"TEXT_CTSHNT40REUNION_00427_JALIQAI_000_021","At first we thought he spoke of a yol or a muu shuwuu, but the trader insisted that it was neither of these. “A giant winged lizard,” he said, in the face of much laughter."
1 key 0 1
10 6 TEXT_CTSHNT40REUNION_00427_JALIQAI_A1_000_004 Tell me about the rank A elite mark. (Sum)
11 7 TEXT_CTSHNT40REUNION_00427_JALIQAI_A1_000_005 Tell me about the rank S elite mark. (Orghana)
12 8 TEXT_CTSHNT40REUNION_00427_JALIQAI_A1_000_006 Nothing.
13 9 TEXT_CTSHNT40REUNION_00427_JALIQAI_000_010 On the Azim Steppe, the matamatas are venerated for their longevity. To hunt one of these stately creatures is a great honor. On the Azim Steppe, the matamata are venerated for their longevity. To hunt one of these stately creatures is a great honor.
14 10 TEXT_CTSHNT40REUNION_00427_JALIQAI_000_011 The matamatas, however, are not so easily hunted. And even amongst their enduring number, there is one whose long trail of life is strewn with the bodies of those who sought to claim his shell. The matamata, however, are not so easily hunted. And even amongst their enduring number, there is one whose long trail of life is strewn with the bodies of those who sought to claim his shell.
15 11 TEXT_CTSHNT40REUNION_00427_JALIQAI_000_012 The steppe hunters call him “Kurma,” the name spoken with hushed reverence. If you would hunt this mark, then do so with the respect this venerable legend deserves.
16 12 TEXT_CTSHNT40REUNION_00427_JALIQAI_000_020 A merchant visiting from beyond the steppes claimed he was attacked by a monster from the sky.
17 13 TEXT_CTSHNT40REUNION_00427_JALIQAI_000_021 At first we thought he spoke of a yol or a muu shuwuu, but the trader insisted that it was neither of these. “A giant winged lizard,” he said, in the face of much laughter.
+5 -5
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@@ -35,10 +35,10 @@ int32,str,str
31,"TEXT_CTSSFSCHARACTER2_00434_GUIDE_004_003","Begin by executing <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, while taking care that your CP and item durability are sufficient to finish the job."
32,"TEXT_CTSSFSCHARACTER2_00434_GUIDE_004_004","From there, you can employ actions affecting control, then put the final flourish on your masterpiece with <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Byregot's Blessing<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
33,"TEXT_CTSSFSCHARACTER2_00434_GUIDE_004_005","There are a host of other actions that can serve to further enhance the quality of items you craft. Once you've mastered the fundamentals, you are encouraged to experiment with varied approaches until you find your preferred crafting approach."
34,"TEXT_CTSSFSCHARACTER2_00434_GUIDE_005_000","The collectability of gathered items directly corresponds to their rarity. You can procure items of greater rarity by using <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Collector's Glove<UIGlow>01</UIGlow><UIForeground>01</UIForeground> prior to gathering."
35,"TEXT_CTSSFSCHARACTER2_00434_GUIDE_005_001","Another effective technique is to use <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Discerning Eye<UIGlow>01</UIGlow><UIForeground>01</UIForeground> followed by <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Methodical Appraisal<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Try executing this combination three times, while taking care not to inflict too much <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>wear<UIGlow>01</UIGlow><UIForeground>01</UIForeground> on the item."
36,"TEXT_CTSSFSCHARACTER2_00434_GUIDE_005_002","<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Utmost Caution<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will also serve you well in gathering items of greater rarity. At times when you seek quantity over quality, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Single Mind<UIGlow>01</UIGlow><UIForeground>01</UIForeground> may prove useful."
37,"TEXT_CTSSFSCHARACTER2_00434_GUIDE_005_003","Should you still find the rarity of your gathered items lacking despite your best efforts, you are encouraged to outfit yourself with new gear to increase your <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>perception<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>GP<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
34,"TEXT_CTSSFSCHARACTER2_00434_GUIDE_005_000","Before gathering a collectable item, you must increase its collectability."
35,"TEXT_CTSSFSCHARACTER2_00434_GUIDE_005_001","One technique miners and botanists may employ to raise collectability is the use of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Scrutiny<UIGlow>01</UIGlow><UIForeground>01</UIForeground> followed by <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Scour<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Try executing this combination a few times before gathering the item."
36,"TEXT_CTSSFSCHARACTER2_00434_GUIDE_005_002","Gatherers seeking to procure items with higher collectability must be certain to equip gear with higher <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>gathering<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>perception<UIGlow>01</UIGlow><UIForeground>01</UIForeground> ratings, as these attributes influence the effectiveness of actions that raise collectability."
37,"TEXT_CTSSFSCHARACTER2_00434_GUIDE_005_003","Of course, these actions cannot be used to their full potential without sufficient <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>GP<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. A healthy balance of all three attributes is essential to make the most of your gathering."
38,"TEXT_CTSSFSCHARACTER2_00434_GUIDE_006_000","The collectability value of fish follows a simple rule─the bigger, the better."
39,"TEXT_CTSSFSCHARACTER2_00434_GUIDE_006_001","Upon arriving at the fishing hole where your desired quarry resides, use the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Collect<UIGlow>01</UIGlow><UIForeground>01</UIForeground> action, then begin fishing."
40,"TEXT_CTSSFSCHARACTER2_00434_GUIDE_006_002","From there, using <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Patience II<UIGlow>01</UIGlow><UIForeground>01</UIForeground> followed by effective hooking actions will increase your chances of reeling in a big one."
@@ -126,7 +126,7 @@ int32,str,str
122,"TEXT_CTSSFSCHARACTER2_00434_LCUT_RANKUP_MNAAGO_004_005","But Mother, I...I have responsibilities here..."
123,"TEXT_CTSSFSCHARACTER2_00434_LCUT_RANKUP_MHAHTOA_004_006","To the families of your comrades, I know. And I think what you're doing is wonderful, but...I worry you place their needs ahead of your own. You deserve to live your own life─to do what you want. What makes you happy."
124,"TEXT_CTSSFSCHARACTER2_00434_LCUT_RANKUP_MNAAGO_004_007","I am doing what makes me happy, Mother, don't you see? Helping these people in this way─and there's so much more we can do!"
125,"TEXT_CTSSFSCHARACTER2_00434_LCUT_RANKUP_MNAAGO_004_008","I know it's not the life you had in mind for me. It's not what I had in mind when I was younger either. But after everything I've been through, everything I've shared with my brothers and sisters in arms...I can't just walk away."
125,"TEXT_CTSSFSCHARACTER2_00434_LCUT_RANKUP_MNAAGO_004_008","I know it's not the life you had in mind for me. It's not what I had in mind when I was younger either. But after everything I've been through, everything I've shared with my brothers- and sisters-in-arms...I can't just walk away."
126,"TEXT_CTSSFSCHARACTER2_00434_LCUT_RANKUP_MNAAGO_004_009","It won't make up for what they've lost. No amount of gil weighs the same as a loved one's soul. But...it's better than nothing..."
127,"TEXT_CTSSFSCHARACTER2_00434_LCUT_RANKUP_MNAAGO_004_016","So no, I won't go back. This is the life I chose, and I've no regrets."
128,"TEXT_CTSSFSCHARACTER2_00434_LCUT_RANKUP_MHAHTOA_004_010","...Still have that same fire in your eyes and steel in your voice you had when you said you wanted to join the Resistance. <sigh> Can't blame a mother for trying, can you?"
1 key 0 1
35 31 TEXT_CTSSFSCHARACTER2_00434_GUIDE_004_003 Begin by executing <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, while taking care that your CP and item durability are sufficient to finish the job.
36 32 TEXT_CTSSFSCHARACTER2_00434_GUIDE_004_004 From there, you can employ actions affecting control, then put the final flourish on your masterpiece with <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Byregot's Blessing<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
37 33 TEXT_CTSSFSCHARACTER2_00434_GUIDE_004_005 There are a host of other actions that can serve to further enhance the quality of items you craft. Once you've mastered the fundamentals, you are encouraged to experiment with varied approaches until you find your preferred crafting approach.
38 34 TEXT_CTSSFSCHARACTER2_00434_GUIDE_005_000 The collectability of gathered items directly corresponds to their rarity. You can procure items of greater rarity by using <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Collector's Glove<UIGlow>01</UIGlow><UIForeground>01</UIForeground> prior to gathering. Before gathering a collectable item, you must increase its collectability.
39 35 TEXT_CTSSFSCHARACTER2_00434_GUIDE_005_001 Another effective technique is to use <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Discerning Eye<UIGlow>01</UIGlow><UIForeground>01</UIForeground> followed by <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Methodical Appraisal<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Try executing this combination three times, while taking care not to inflict too much <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>wear<UIGlow>01</UIGlow><UIForeground>01</UIForeground> on the item. One technique miners and botanists may employ to raise collectability is the use of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Scrutiny<UIGlow>01</UIGlow><UIForeground>01</UIForeground> followed by <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Scour<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Try executing this combination a few times before gathering the item.
40 36 TEXT_CTSSFSCHARACTER2_00434_GUIDE_005_002 <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Utmost Caution<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will also serve you well in gathering items of greater rarity. At times when you seek quantity over quality, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Single Mind<UIGlow>01</UIGlow><UIForeground>01</UIForeground> may prove useful. Gatherers seeking to procure items with higher collectability must be certain to equip gear with higher <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>gathering<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>perception<UIGlow>01</UIGlow><UIForeground>01</UIForeground> ratings, as these attributes influence the effectiveness of actions that raise collectability.
41 37 TEXT_CTSSFSCHARACTER2_00434_GUIDE_005_003 Should you still find the rarity of your gathered items lacking despite your best efforts, you are encouraged to outfit yourself with new gear to increase your <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>perception<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>GP<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Of course, these actions cannot be used to their full potential without sufficient <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>GP<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. A healthy balance of all three attributes is essential to make the most of your gathering.
42 38 TEXT_CTSSFSCHARACTER2_00434_GUIDE_006_000 The collectability value of fish follows a simple rule─the bigger, the better.
43 39 TEXT_CTSSFSCHARACTER2_00434_GUIDE_006_001 Upon arriving at the fishing hole where your desired quarry resides, use the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Collect<UIGlow>01</UIGlow><UIForeground>01</UIForeground> action, then begin fishing.
44 40 TEXT_CTSSFSCHARACTER2_00434_GUIDE_006_002 From there, using <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Patience II<UIGlow>01</UIGlow><UIForeground>01</UIForeground> followed by effective hooking actions will increase your chances of reeling in a big one.
126 122 TEXT_CTSSFSCHARACTER2_00434_LCUT_RANKUP_MNAAGO_004_005 But Mother, I...I have responsibilities here...
127 123 TEXT_CTSSFSCHARACTER2_00434_LCUT_RANKUP_MHAHTOA_004_006 To the families of your comrades, I know. And I think what you're doing is wonderful, but...I worry you place their needs ahead of your own. You deserve to live your own life─to do what you want. What makes you happy.
128 124 TEXT_CTSSFSCHARACTER2_00434_LCUT_RANKUP_MNAAGO_004_007 I am doing what makes me happy, Mother, don't you see? Helping these people in this way─and there's so much more we can do!
129 125 TEXT_CTSSFSCHARACTER2_00434_LCUT_RANKUP_MNAAGO_004_008 I know it's not the life you had in mind for me. It's not what I had in mind when I was younger either. But after everything I've been through, everything I've shared with my brothers and sisters in arms...I can't just walk away. I know it's not the life you had in mind for me. It's not what I had in mind when I was younger either. But after everything I've been through, everything I've shared with my brothers- and sisters-in-arms...I can't just walk away.
130 126 TEXT_CTSSFSCHARACTER2_00434_LCUT_RANKUP_MNAAGO_004_009 It won't make up for what they've lost. No amount of gil weighs the same as a loved one's soul. But...it's better than nothing...
131 127 TEXT_CTSSFSCHARACTER2_00434_LCUT_RANKUP_MNAAGO_004_016 So no, I won't go back. This is the life I chose, and I've no regrets.
132 128 TEXT_CTSSFSCHARACTER2_00434_LCUT_RANKUP_MHAHTOA_004_010 ...Still have that same fire in your eyes and steel in your voice you had when you said you wanted to join the Resistance. <sigh> Can't blame a mother for trying, can you?
+4 -4
View File
@@ -41,10 +41,10 @@ int32,str,str
37,"TEXT_CTSSFSCHARACTER3_00481_GUIDE_004_003","Begin by executing <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, while taking care that your CP and item durability are sufficient to finish the job."
38,"TEXT_CTSSFSCHARACTER3_00481_GUIDE_004_004","From there, you can employ actions affecting control, then put the final flourish on your masterpiece with <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Byregot's Blessing<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
39,"TEXT_CTSSFSCHARACTER3_00481_GUIDE_004_005","There are a host of other actions that can serve to further enhance the quality of items you craft. Once you've mastered the fundamentals, you are encouraged to experiment with varied approaches until you find your preferred crafting approach."
40,"TEXT_CTSSFSCHARACTER3_00481_GUIDE_005_000","The collectability of gathered items directly corresponds to their rarity. You can procure items of greater rarity by using <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Collector's Glove<UIGlow>01</UIGlow><UIForeground>01</UIForeground> prior to gathering."
41,"TEXT_CTSSFSCHARACTER3_00481_GUIDE_005_001","Another effective technique is to use <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Discerning Eye<UIGlow>01</UIGlow><UIForeground>01</UIForeground> followed by <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Methodical Appraisal<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Try executing this combination three times, while taking care not to inflict too much <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>wear<UIGlow>01</UIGlow><UIForeground>01</UIForeground> on the item."
42,"TEXT_CTSSFSCHARACTER3_00481_GUIDE_005_002","<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Utmost Caution<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will also serve you well in gathering items of greater rarity. At times when you seek quantity over quality, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Single Mind<UIGlow>01</UIGlow><UIForeground>01</UIForeground> may prove useful."
43,"TEXT_CTSSFSCHARACTER3_00481_GUIDE_005_003","Should you still find the rarity of your gathered items lacking despite your best efforts, you are encouraged to outfit yourself with new gear to increase your <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>perception<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>GP<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
40,"TEXT_CTSSFSCHARACTER3_00481_GUIDE_005_000","Before gathering a collectable item, you must increase its collectability."
41,"TEXT_CTSSFSCHARACTER3_00481_GUIDE_005_001","One technique miners and botanists may employ to raise collectability is the use of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Scrutiny<UIGlow>01</UIGlow><UIForeground>01</UIForeground> followed by <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Scour<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Try executing this combination a few times before gathering the item."
42,"TEXT_CTSSFSCHARACTER3_00481_GUIDE_005_002","Gatherers seeking to procure items with higher collectability must be certain to equip gear with higher <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>gathering<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>perception<UIGlow>01</UIGlow><UIForeground>01</UIForeground> ratings, as these attributes influence the effectiveness of actions that raise collectability."
43,"TEXT_CTSSFSCHARACTER3_00481_GUIDE_005_003","Of course, these actions cannot be used to their full potential without sufficient <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>GP<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. A healthy balance of all three attributes is essential to make the most of your gathering."
44,"TEXT_CTSSFSCHARACTER3_00481_GUIDE_006_000","The collectability value of fish follows a simple rule─the bigger, the better."
45,"TEXT_CTSSFSCHARACTER3_00481_GUIDE_006_001","Upon arriving at the fishing hole where your desired quarry resides, use the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Collect<UIGlow>01</UIGlow><UIForeground>01</UIForeground> action, then begin fishing."
46,"TEXT_CTSSFSCHARACTER3_00481_GUIDE_006_002","From there, using <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Patience II<UIGlow>01</UIGlow><UIForeground>01</UIForeground> followed by effective hooking actions will increase your chances of reeling in a big one."
1 key 0 1
41 37 TEXT_CTSSFSCHARACTER3_00481_GUIDE_004_003 Begin by executing <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, while taking care that your CP and item durability are sufficient to finish the job.
42 38 TEXT_CTSSFSCHARACTER3_00481_GUIDE_004_004 From there, you can employ actions affecting control, then put the final flourish on your masterpiece with <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Byregot's Blessing<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
43 39 TEXT_CTSSFSCHARACTER3_00481_GUIDE_004_005 There are a host of other actions that can serve to further enhance the quality of items you craft. Once you've mastered the fundamentals, you are encouraged to experiment with varied approaches until you find your preferred crafting approach.
44 40 TEXT_CTSSFSCHARACTER3_00481_GUIDE_005_000 The collectability of gathered items directly corresponds to their rarity. You can procure items of greater rarity by using <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Collector's Glove<UIGlow>01</UIGlow><UIForeground>01</UIForeground> prior to gathering. Before gathering a collectable item, you must increase its collectability.
45 41 TEXT_CTSSFSCHARACTER3_00481_GUIDE_005_001 Another effective technique is to use <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Discerning Eye<UIGlow>01</UIGlow><UIForeground>01</UIForeground> followed by <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Methodical Appraisal<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Try executing this combination three times, while taking care not to inflict too much <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>wear<UIGlow>01</UIGlow><UIForeground>01</UIForeground> on the item. One technique miners and botanists may employ to raise collectability is the use of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Scrutiny<UIGlow>01</UIGlow><UIForeground>01</UIForeground> followed by <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Scour<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Try executing this combination a few times before gathering the item.
46 42 TEXT_CTSSFSCHARACTER3_00481_GUIDE_005_002 <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Utmost Caution<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will also serve you well in gathering items of greater rarity. At times when you seek quantity over quality, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Single Mind<UIGlow>01</UIGlow><UIForeground>01</UIForeground> may prove useful. Gatherers seeking to procure items with higher collectability must be certain to equip gear with higher <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>gathering<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>perception<UIGlow>01</UIGlow><UIForeground>01</UIForeground> ratings, as these attributes influence the effectiveness of actions that raise collectability.
47 43 TEXT_CTSSFSCHARACTER3_00481_GUIDE_005_003 Should you still find the rarity of your gathered items lacking despite your best efforts, you are encouraged to outfit yourself with new gear to increase your <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>perception<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>GP<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Of course, these actions cannot be used to their full potential without sufficient <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>GP<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. A healthy balance of all three attributes is essential to make the most of your gathering.
48 44 TEXT_CTSSFSCHARACTER3_00481_GUIDE_006_000 The collectability value of fish follows a simple rule─the bigger, the better.
49 45 TEXT_CTSSFSCHARACTER3_00481_GUIDE_006_001 Upon arriving at the fishing hole where your desired quarry resides, use the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Collect<UIGlow>01</UIGlow><UIForeground>01</UIForeground> action, then begin fishing.
50 46 TEXT_CTSSFSCHARACTER3_00481_GUIDE_006_002 From there, using <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Patience II<UIGlow>01</UIGlow><UIForeground>01</UIForeground> followed by effective hooking actions will increase your chances of reeling in a big one.
+2 -2
View File
@@ -4,7 +4,7 @@ int32,str,str
0,"TEXT_FESANV2018_00497_ANVENTRANCE00497_000_000","If you wish to participate in the military exercises, you have come to the right place."
1,"TEXT_FESANV2018_00497_ANVENTRANCE00497_000_010","We're taking registrations for the military exercises over in Ul'dah. If you've a mind to participate, you need but say the word."
2,"TEXT_FESANV2018_00497_ANVENTRANCE00497_000_020","We are accepting registrations on the Immortal Flames' behalf for the military exercises in Ul'dah. Will you be joining the fray?"
3,"TEXT_FESANV2018_00497_YESNO_CONTENT","Join the fray in <Sheet(ContentFinderCondition,IntegerParameter(1),36)/>?"
3,"TEXT_FESANV2018_00497_YESNO_CONTENT","Join the fray in <Sheet(ContentFinderCondition,IntegerParameter(1),37)/>?"
4,"TEXT_FESANV2018_00497_ANVENTRANCE00497_000_030","If you wish to register for the military exercises, I'm afraid I must disappoint. We require a little more experience of our participants."
5,"TEXT_FESANV2018_00497_SYSTEM_000_031","In order to access <Sheet(ContentFinderCondition,IntegerParameter(1),36)/>, you must first unlock <Sheet(ContentFinderCondition,IntegerParameter(2),36)/>."
5,"TEXT_FESANV2018_00497_SYSTEM_000_031","In order to access <Sheet(ContentFinderCondition,IntegerParameter(1),37)/>, you must first unlock <Sheet(ContentFinderCondition,IntegerParameter(2),37)/>."
6,"TEXT_FESANV2018_00497_SYSTEM_000_032","This can be done by making sufficient progress in the quest “It's Probably Pirates.”"
1 key 0 1
4 0 TEXT_FESANV2018_00497_ANVENTRANCE00497_000_000 If you wish to participate in the military exercises, you have come to the right place.
5 1 TEXT_FESANV2018_00497_ANVENTRANCE00497_000_010 We're taking registrations for the military exercises over in Ul'dah. If you've a mind to participate, you need but say the word.
6 2 TEXT_FESANV2018_00497_ANVENTRANCE00497_000_020 We are accepting registrations on the Immortal Flames' behalf for the military exercises in Ul'dah. Will you be joining the fray?
7 3 TEXT_FESANV2018_00497_YESNO_CONTENT Join the fray in <Sheet(ContentFinderCondition,IntegerParameter(1),36)/>? Join the fray in <Sheet(ContentFinderCondition,IntegerParameter(1),37)/>?
8 4 TEXT_FESANV2018_00497_ANVENTRANCE00497_000_030 If you wish to register for the military exercises, I'm afraid I must disappoint. We require a little more experience of our participants.
9 5 TEXT_FESANV2018_00497_SYSTEM_000_031 In order to access <Sheet(ContentFinderCondition,IntegerParameter(1),36)/>, you must first unlock <Sheet(ContentFinderCondition,IntegerParameter(2),36)/>. In order to access <Sheet(ContentFinderCondition,IntegerParameter(1),37)/>, you must first unlock <Sheet(ContentFinderCondition,IntegerParameter(2),37)/>.
10 6 TEXT_FESANV2018_00497_SYSTEM_000_032 This can be done by making sufficient progress in the quest “It's Probably Pirates.”