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5.4 (#20)
This commit is contained in:
@@ -35,7 +35,7 @@ int32,str,str
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31,"TEXT_CTSERKCTSERKEUREKA4MAGIAARCAGUIDE_00560_SYSTEM_000_501","By using logograms in conjunction with the logos manipulator, you can obtain a variety of logos actions."
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32,"TEXT_CTSERKCTSERKEUREKA4MAGIAARCAGUIDE_00560_DRAKE_000_510","Logograms are not unlike soul crystals in that they contain fragments of memories and experiences of others─individuals who probably passed away and have since returned to the Lifestream."
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33,"TEXT_CTSERKCTSERKEUREKA4MAGIAARCAGUIDE_00560_SYSTEM_000_511","Unidentified logograms cannot be used with the logos manipulator and must first be appraised by Drake."
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34,"TEXT_CTSERKCTSERKEUREKA4MAGIAARCAGUIDE_00560_SYSTEM_100_511","During your exploration of <Sheet(ContentFinderCondition,IntegerParameter(1),36)/> and subsequent regions, you may obtain logograms."
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34,"TEXT_CTSERKCTSERKEUREKA4MAGIAARCAGUIDE_00560_SYSTEM_100_511","During your exploration of <Sheet(ContentFinderCondition,IntegerParameter(1),37)/> and subsequent regions, you may obtain logograms."
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35,"TEXT_CTSERKCTSERKEUREKA4MAGIAARCAGUIDE_00560_DRAKE_000_520","I am more than willing to appraise any and all logograms you acquire, and for free of charge. It really is no trouble at all."
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36,"TEXT_CTSERKCTSERKEUREKA4MAGIAARCAGUIDE_00560_SYSTEM_000_521","Logograms can be appraised by Drake, who will identify the precise nature of the mnemes contained within, after which they may be used in conjunction with the logos manipulator to obtain logos actions."
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37,"TEXT_CTSERKCTSERKEUREKA4MAGIAARCAGUIDE_00560_SYSTEM_000_522","Appraised logograms can be reviewed at any time via the icon in the upper left corner of your magia board."
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@@ -24,7 +24,7 @@ int32,str,str
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20,"TEXT_CTSERKEUREKA3ADJUSTTOOL_00539_SYSTEM_000_031","In order to enhance a Pyros weapon, you must possess the requisite quantity of <SheetEn(Item,3,24122,2,1)/>."
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21,"TEXT_CTSERKEUREKA3ADJUSTTOOL_00539_SYSTEM_000_032","This quantity will vary depending on the weapon in question. A paladin's arm requires <If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If>, as does a shield. All other weapons require <If(IntegerParameter(3))><If(LessThanOrEqualTo(IntegerParameter(3),10))><Switch(IntegerParameter(3))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(3)</Value></If><Else/><Value>IntegerParameter(3)</Value></If> <SheetEn(Item,3,24122,2,1)/>."
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22,"TEXT_CTSERKEUREKA3ADJUSTTOOL_00539_SYSTEM_000_033","<Clickable(<SheetEn(Item,3,24122,2,1)/>)/> are created by converting accumulated vitiated aether with the aid of a Mark II crystal forge."
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23,"TEXT_CTSERKEUREKA3ADJUSTTOOL_00539_SYSTEM_000_034","Please be advised that <SheetEn(Item,3,24122,2,1)/> can only be obtained via the Mark II crystal forge located in <Sheet(ContentFinderCondition,IntegerParameter(1),36)/>, and that crystal forges located elsewhere will not yield this material."
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23,"TEXT_CTSERKEUREKA3ADJUSTTOOL_00539_SYSTEM_000_034","Please be advised that <SheetEn(Item,3,24122,2,1)/> can only be obtained via the Mark II crystal forge located in <Sheet(ContentFinderCondition,IntegerParameter(1),37)/>, and that crystal forges located elsewhere will not yield this material."
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24,"TEXT_CTSERKEUREKA3ADJUSTTOOL_00539_TALK_ACTOR",""
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25,"TEXT_CTSERKEUREKA3ADJUSTTOOL_00539_SYSTEM_000_023",""
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26,"TEXT_CTSERKEUREKA3ADJUSTTOOL_00539_YESNO_002",""
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@@ -87,7 +87,7 @@ int32,str,str
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83,"TEXT_CTSERKEUREKA3GEROLT_00514_GEROLT_000_317","Hells, I did just that not long ago, an' she buried me in a mountain o' gibberish an' equations. All I took away from it was that only the vitiated aether o' Pyros would do."
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84,"TEXT_CTSERKEUREKA3GEROLT_00514_GEROLT_000_318","Made me feel like a bleedin' idiot, to be honest... Actually, given that yer no aetherologist yerself, it might be best if ye don't ask her for an explanation after all..."
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85,"TEXT_CTSERKEUREKA3GEROLT_00514_GEROLT_000_319","But never mind all that. Ye know what ye need to do, so go out there an' do it!"
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86,"TEXT_CTSERKEUREKA3GEROLT_00514_SYSTEM_000_320","As you defeat enemies in <Sheet(ContentFinderCondition,IntegerParameter(1),36)/>, your Eurekan kettle will gradually accumulate vitiated aether."
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86,"TEXT_CTSERKEUREKA3GEROLT_00514_SYSTEM_000_320","As you defeat enemies in <Sheet(ContentFinderCondition,IntegerParameter(1),37)/>, your Eurekan kettle will gradually accumulate vitiated aether."
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87,"TEXT_CTSERKEUREKA3GEROLT_00514_SYSTEM_000_321","<Clickable(<SheetEn(Item,3,24122,2,1)/>)/> are created by converting accumulated vitiated aether with the aid of a Mark II crystal forge."
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88,"TEXT_CTSERKEUREKA3GEROLT_00514_SYSTEM_000_322","In order to enhance a Pyros weapon, you must possess the requisite quantity of <SheetEn(Item,3,24122,2,1)/>."
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89,"TEXT_CTSERKEUREKA3GEROLT_00514_SYSTEM_000_323","Through the use of the mnemeworks, you may imbue your Pyros weapon with additional properties."
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@@ -166,12 +166,12 @@ I will wait for you within the tower, at its prison. But be warned─I will not
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160,"TEXT_CTSERKEUREKA3KRILE1_00512_KRILE_000_664","Bah. I'll refrain from grim predictions and the like, especially when I should like to think it will not come to that. We're coming for you, Ejika!"
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161,"TEXT_CTSERKEUREKA3KRILE1_00512_SYSTEM_000_665","You have reached the conclusion of this chapter of the Eureka expedition. The expedition will continue in a future update."
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162,"TEXT_CTSERKEUREKA3KRILE1_00512_SYSTEM_100_665","You have reached the conclusion of this chapter of the Eureka expedition."
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163,"TEXT_CTSERKEUREKA3KRILE1_00512_SYSTEM_150_665","To continue the expedition, speak with Rodney at Pier #1 in Kugane to travel to <Sheet(ContentFinderCondition,IntegerParameter(1),36)/>."
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163,"TEXT_CTSERKEUREKA3KRILE1_00512_SYSTEM_150_665","To continue the expedition, speak with Rodney at Pier #1 in Kugane to travel to <Sheet(ContentFinderCondition,IntegerParameter(1),37)/>."
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164,"TEXT_CTSERKEUREKA3KRILE1_00512_SYSTEM_000_666","You may now ride mounts within Eureka Pyros!"
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165,"TEXT_CTSERKEUREKA3KRILE1_00512_KRILE_000_670","Not that I don't enjoy your company, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, but there's really nothing else you can do to help us at this time. I'll let you know when we're ready to continue with the expedition."
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166,"TEXT_CTSERKEUREKA3KRILE1_00512_SYSTEM_000_671","You have reached the conclusion of this chapter of the Eureka expedition. The expedition will continue in a future update."
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167,"TEXT_CTSERKEUREKA3KRILE1_00512_SYSTEM_000_680","You have reached the conclusion of this chapter of the Eureka expedition."
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168,"TEXT_CTSERKEUREKA3KRILE1_00512_SYSTEM_000_681","To continue the expedition, speak with Rodney at Pier #1 in Kugane to travel to <Sheet(ContentFinderCondition,IntegerParameter(1),36)/>."
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168,"TEXT_CTSERKEUREKA3KRILE1_00512_SYSTEM_000_681","To continue the expedition, speak with Rodney at Pier #1 in Kugane to travel to <Sheet(ContentFinderCondition,IntegerParameter(1),37)/>."
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169,"TEXT_CTSERKEUREKA3KRILE1_00512_TALK_ACTOR",""
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170,"TEXT_CTSERKEUREKA3KRILE1_00512_KRILE_000_600",""
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171,"TEXT_CTSERKEUREKA3KRILE1_00512_KRILE_000_601",""
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@@ -16,7 +16,7 @@ int32,str,str
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12,"TEXT_CTSERKEUREKA3MAGIAARCAGUIDE_00516_DRAKE_000_031","However, as the precise nature of logograms is not readily discerned by the layman, any which you discover in the wild you will first need to bring to me for appraisal."
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13,"TEXT_CTSERKEUREKA3MAGIAARCAGUIDE_00516_DRAKE_000_032","Once I have identified the nature of the mnemes contained within a given logogram, you may use it with the manipulator."
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14,"TEXT_CTSERKEUREKA3MAGIAARCAGUIDE_00516_DRAKE_000_033","Furthermore, while you may process logograms one at a time, you might find it advantageous to extract and transubstantiate mnemes from multiple logograms at once. Certain combinations may produce more potent substances."
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15,"TEXT_CTSERKEUREKA3MAGIAARCAGUIDE_00516_SYSTEM_100_033","During your exploration of <Sheet(ContentFinderCondition,IntegerParameter(1),36)/> and subsequent regions, you may obtain <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>logograms<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
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15,"TEXT_CTSERKEUREKA3MAGIAARCAGUIDE_00516_SYSTEM_100_033","During your exploration of <Sheet(ContentFinderCondition,IntegerParameter(1),37)/> and subsequent regions, you may obtain <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>logograms<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
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16,"TEXT_CTSERKEUREKA3MAGIAARCAGUIDE_00516_SYSTEM_110_033","Logograms can be appraised by Drake, who will identify the precise nature of the mnemes contained within."
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17,"TEXT_CTSERKEUREKA3MAGIAARCAGUIDE_00516_SYSTEM_120_034","Once logograms have been appraised, they may be used in conjunction with the logos manipulator to obtain <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>logos actions<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
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18,"TEXT_CTSERKEUREKA3MAGIAARCAGUIDE_00516_SYSTEM_130_034","Up to three logos actions may be set at any time."
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@@ -88,7 +88,7 @@ int32,str,str
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84,"TEXT_CTSERKEUREKA3MAGIAARCAGUIDE_00516_SYSTEM_000_501","By using logograms in conjunction with the logos manipulator, you can obtain a variety of logos actions."
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85,"TEXT_CTSERKEUREKA3MAGIAARCAGUIDE_00516_DRAKE_000_510","Logograms are not unlike soul crystals in that they contain fragments of memories and experiences of others─individuals who probably passed away and have since returned to the Lifestream."
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86,"TEXT_CTSERKEUREKA3MAGIAARCAGUIDE_00516_SYSTEM_000_511","Unidentified logograms cannot be used with the logos manipulator and must first be appraised by Drake."
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87,"TEXT_CTSERKEUREKA3MAGIAARCAGUIDE_00516_SYSTEM_100_511","During your exploration of <Sheet(ContentFinderCondition,IntegerParameter(1),36)/> and subsequent regions, you may obtain logograms."
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87,"TEXT_CTSERKEUREKA3MAGIAARCAGUIDE_00516_SYSTEM_100_511","During your exploration of <Sheet(ContentFinderCondition,IntegerParameter(1),37)/> and subsequent regions, you may obtain logograms."
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88,"TEXT_CTSERKEUREKA3MAGIAARCAGUIDE_00516_DRAKE_000_520","I am more than willing to appraise any and all logograms you acquire, and for free of charge. It really is no trouble at all."
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89,"TEXT_CTSERKEUREKA3MAGIAARCAGUIDE_00516_SYSTEM_000_521","Logograms can be appraised by Drake, who will identify the precise nature of the mnemes contained within, after which they may be used in conjunction with the logos manipulator to obtain logos actions."
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90,"TEXT_CTSERKEUREKA3MAGIAARCAGUIDE_00516_SYSTEM_000_522","Appraised logograms can be reviewed at any time via the icon in the upper left corner of your magia board."
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@@ -61,7 +61,7 @@ int32,str,str
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57,"TEXT_CTSERKEUREKA4EXPSCHOLAR_00551_SYSTEM_000_221","Accessible only via special means, the Baldesion Arsenal is an open dungeon that can be occupied by up to 56 players."
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58,"TEXT_CTSERKEUREKA4EXPSCHOLAR_00551_SYSTEM_000_222","The dungeon is rife with fearsome foes and deadly traps, and it is recommended that you cooperate with other participants if you wish to stand a chance of success."
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59,"TEXT_CTSERKEUREKA4EXPSCHOLAR_00551_INV00463_000_230","The Baldesion Arsenal is sealed behind an arcane ward. The only way to gain entry is to exploit an anomaly in the Lifestream which occurs under certain weather conditions to teleport inside."
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60,"TEXT_CTSERKEUREKA4EXPSCHOLAR_00551_SYSTEM_000_231","The Baldesion Arsenal is accessible via aetherial nodes that manifest in <Sheet(ContentFinderCondition,IntegerParameter(1),36)/>."
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60,"TEXT_CTSERKEUREKA4EXPSCHOLAR_00551_SYSTEM_000_231","The Baldesion Arsenal is accessible via aetherial nodes that manifest in <Sheet(ContentFinderCondition,IntegerParameter(1),37)/>."
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61,"TEXT_CTSERKEUREKA4EXPSCHOLAR_00551_SYSTEM_000_232","In order to use these nodes, you must be elemental level 60 or above, and have been granted a special status enhancement."
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62,"TEXT_CTSERKEUREKA4EXPSCHOLAR_00551_INV00463_000_240","Master Ejika wrote in detail concerning the use of the anomaly in the Lifestream to teleport to the Baldesion Arsenal. Please peruse his notes at your leisure."
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63,"TEXT_CTSERKEUREKA4EXPSCHOLAR_00551_SYSTEM_000_241","There exist two kinds of aetherial nodes: blue and red."
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@@ -20,7 +20,7 @@ int32,str,str
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16,"TEXT_CTSERKEUREKA4SUBSPHEREGUIDE_00561_A2_000_004","Nothing."
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17,"TEXT_CTSERKEUREKA4SUBSPHEREGUIDE_00561_ENG00465_000_040","We've devised a simple method by which an additional seventh magicite can be safely affixed to your magia board. Surely I needn't explain the advantages of being able to do so!"
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18,"TEXT_CTSERKEUREKA4SUBSPHEREGUIDE_00561_SYSTEM_000_041","Through further magia board augmentation, you can increase the maximum number of magicite which can be affixed to it."
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19,"TEXT_CTSERKEUREKA4SUBSPHEREGUIDE_00561_SYSTEM_100_041","Having your magia board first augmented in <Sheet(ContentFinderCondition,IntegerParameter(1),36)/> is not a prerequisite."
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19,"TEXT_CTSERKEUREKA4SUBSPHEREGUIDE_00561_SYSTEM_100_041","Having your magia board first augmented in <Sheet(ContentFinderCondition,IntegerParameter(1),37)/> is not a prerequisite."
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20,"TEXT_CTSERKEUREKA4SUBSPHEREGUIDE_00561_ENG00465_000_050","The augmentation procedure is not terribly difficult in of itself, but it does require a number of resources that I do not have at present. I'm afraid you'll have to go and procure them yourself."
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21,"TEXT_CTSERKEUREKA4SUBSPHEREGUIDE_00561_SYSTEM_000_051","In order to further augment your magia board, you must possess <SheetEn(Item,1,24817,1,1)/>, <SheetEn(Item,1,24818,1,1)/>, and <SheetEn(Item,1,24819,1,1)/>."
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22,"TEXT_CTSERKEUREKA4SUBSPHEREGUIDE_00561_ENG00465_000_060","I have an extra magicite I can give to you once I've finished augmenting your magia board. Similarly to the previous stone I supplied, it has been specially treated and is no different from the others you use in conjunction with your board."
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@@ -69,7 +69,7 @@ int32,str,str
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64,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_343","Now, we were talkin' about yer weapon. As I said, she's complete. Ain't nothin' more I can do for her."
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65,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_345","All that's left is for ye to wield her like she's meant to be wielded."
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66,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_346","If ye understand this, what're ye waitin' for? Get back out there an' raise hells!"
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67,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_000_349","You can now imbue your completed Eureka weapon with additional properties at the mnemeworks station found in <Sheet(ContentFinderCondition,IntegerParameter(1),36)/>."
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67,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_000_349","You can now imbue your completed Eureka weapon with additional properties at the mnemeworks station found in <Sheet(ContentFinderCondition,IntegerParameter(1),37)/>."
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68,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_350","An' just like that, another masterpiece is born. I swear, there's no limit to me genius. Nor me debts, for that matter..."
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69,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_351","At any rate, yer weapon's complete. Get out there an' put her to good use!"
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70,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_050_370","Eh? Ye got <SheetEn(Item,3,24808,2,1)/> for me or not? If ye don't, piss off."
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@@ -27,14 +27,17 @@ int32,str,str
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23,"TEXT_CTSETCAOZGAHEELJA_00565_GAHEELJA_000_090","Can Martyn beat Siegfried? Gaheel Ja not know, but this good chance to promote the guild!"
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24,"TEXT_CTSETCAOZGAHEELJA_00565_GAHEELJA_000_100","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> very strong, but Siegfried not hesitate to use dirty tricks. Be very careful!"
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25,"TEXT_CTSETCAOZGAHEELJA_00565_GAHEELJA_000_110","Gaheel Ja happy you defeat Siegfried! Maybe Celestium become more popular than Coliseum now, yes?"
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26,"TEXT_CTSETCAOZGAHEELJA_00565_TALK_ACTOR",""
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27,"TEXT_CTSETCAOZGAHEELJA_00565_000_000",""
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28,"TEXT_CTSETCAOZGAHEELJA_00565_000_001",""
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29,"TEXT_CTSETCAOZGAHEELJA_00565_000_002",""
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30,"TEXT_CTSETCAOZGAHEELJA_00565_000_003",""
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31,"TEXT_CTSETCAOZGAHEELJA_00565_000_004",""
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32,"TEXT_CTSETCAOZGAHEELJA_00565_000_005",""
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33,"TEXT_CTSETCAOZGAHEELJA_00565_000_006",""
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34,"TEXT_CTSETCAOZGAHEELJA_00565_000_007",""
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35,"TEXT_CTSETCAOZGAHEELJA_00565_000_008",""
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36,"TEXT_CTSETCAOZGAHEELJA_00565_000_009",""
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26,"TEXT_CTSETCAOZGAHEELJA_00565_GAHEELJA_000_200",""
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27,"TEXT_CTSETCAOZGAHEELJA_00565_GAHEELJA_000_210",""
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28,"TEXT_CTSETCAOZGAHEELJA_00565_GAHEELJA_000_220",""
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29,"TEXT_CTSETCAOZGAHEELJA_00565_TALK_ACTOR",""
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30,"TEXT_CTSETCAOZGAHEELJA_00565_000_000",""
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31,"TEXT_CTSETCAOZGAHEELJA_00565_000_001",""
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32,"TEXT_CTSETCAOZGAHEELJA_00565_000_002",""
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33,"TEXT_CTSETCAOZGAHEELJA_00565_000_003",""
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34,"TEXT_CTSETCAOZGAHEELJA_00565_000_004",""
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35,"TEXT_CTSETCAOZGAHEELJA_00565_000_005",""
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36,"TEXT_CTSETCAOZGAHEELJA_00565_000_006",""
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37,"TEXT_CTSETCAOZGAHEELJA_00565_000_007",""
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38,"TEXT_CTSETCAOZGAHEELJA_00565_000_008",""
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39,"TEXT_CTSETCAOZGAHEELJA_00565_000_009",""
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@@ -36,10 +36,10 @@ int32,str,str
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32,"TEXT_CTSSFSCHARACTER4_00541_GUIDE_004_003","Begin by executing <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, while taking care that your CP and item durability are sufficient to finish the job."
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33,"TEXT_CTSSFSCHARACTER4_00541_GUIDE_004_004","From there, you can employ actions affecting control, then put the final flourish on your masterpiece with <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Byregot's Blessing<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
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34,"TEXT_CTSSFSCHARACTER4_00541_GUIDE_004_005","There are a host of other actions that can serve to further enhance the quality of items you craft. Once you've mastered the fundamentals, you are encouraged to experiment with varied approaches until you find your preferred crafting approach."
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35,"TEXT_CTSSFSCHARACTER4_00541_GUIDE_005_000","The collectability of gathered items directly corresponds to their rarity. You can procure items of greater rarity by using <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Collector's Glove<UIGlow>01</UIGlow><UIForeground>01</UIForeground> prior to gathering."
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36,"TEXT_CTSSFSCHARACTER4_00541_GUIDE_005_001","Another effective technique is to use <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Discerning Eye<UIGlow>01</UIGlow><UIForeground>01</UIForeground> followed by <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Methodical Appraisal<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Try executing this combination three times, while taking care not to inflict too much <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>wear<UIGlow>01</UIGlow><UIForeground>01</UIForeground> on the item."
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37,"TEXT_CTSSFSCHARACTER4_00541_GUIDE_005_002","<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Utmost Caution<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will also serve you well in gathering items of greater rarity. At times when you seek quantity over quality, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Single Mind<UIGlow>01</UIGlow><UIForeground>01</UIForeground> may prove useful."
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38,"TEXT_CTSSFSCHARACTER4_00541_GUIDE_005_003","Should you still find the rarity of your gathered items lacking despite your best efforts, you are encouraged to outfit yourself with new gear to increase your <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>perception<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>GP<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
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35,"TEXT_CTSSFSCHARACTER4_00541_GUIDE_005_000","Before gathering a collectable item, you must increase its collectability."
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36,"TEXT_CTSSFSCHARACTER4_00541_GUIDE_005_001","One technique miners and botanists may employ to raise collectability is the use of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Scrutiny<UIGlow>01</UIGlow><UIForeground>01</UIForeground> followed by <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Scour<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Try executing this combination a few times before gathering the item."
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37,"TEXT_CTSSFSCHARACTER4_00541_GUIDE_005_002","Gatherers seeking to procure items with higher collectability must be certain to equip gear with higher <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>gathering<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>perception<UIGlow>01</UIGlow><UIForeground>01</UIForeground> ratings, as these attributes influence the effectiveness of actions that raise collectability."
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38,"TEXT_CTSSFSCHARACTER4_00541_GUIDE_005_003","Of course, these actions cannot be used to their full potential without sufficient <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>GP<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. A healthy balance of all three attributes is essential to make the most of your gathering."
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39,"TEXT_CTSSFSCHARACTER4_00541_GUIDE_006_000","The collectability value of fish follows a simple rule─the bigger, the better."
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40,"TEXT_CTSSFSCHARACTER4_00541_GUIDE_006_001","Upon arriving at the fishing hole where your desired quarry resides, use the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Collect<UIGlow>01</UIGlow><UIForeground>01</UIForeground> action, then begin fishing."
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41,"TEXT_CTSSFSCHARACTER4_00541_GUIDE_006_002","From there, using <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Patience II<UIGlow>01</UIGlow><UIForeground>01</UIForeground> followed by effective hooking actions will increase your chances of reeling in a big one."
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@@ -15,7 +15,7 @@ int32,str,str
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11,"TEXT_REGNOR4RADISCASROUND_00585_MENTHER_000_201","Whether it's stray sin eaters, slavering fiends, or just your garden variety bandits and brigands, there are more dangers out there than you can shake a stick at. So we take turns: sometimes keeping watch, and sometimes venturing outside the walls to clean things up ourselves."
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12,"TEXT_REGNOR4RADISCASROUND_00585_MENTHER_000_202","I never planned on joining the guard, you know. Then, one day, a merchant was gored to death by a sin eater not malms from this place. A merchant who just so happened to be my closest friend. I signed up the next day, and requested the Round as my post. Damned if I'll let another man die on my watch, I said."
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||||
13,"TEXT_REGNOR4RADISCASROUND_00585_MENTHER_000_210","It was hard for all of us when the Eulmoran forces struck. Friends, family, good men and good women dying horrible deaths all around us, and all we could do is look on from our posts. I would've given anything to fight by their side, but we had our orders."
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||||
14,"TEXT_REGNOR4RADISCASROUND_00585_MENTHER_000_211","If I never see another nightmare like that for as long as I live, it'll be too soon, I say. And I reckon all my brothers and sisters in arms share that sentiment."
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14,"TEXT_REGNOR4RADISCASROUND_00585_MENTHER_000_211","If I never see another nightmare like that for as long as I live, it'll be too soon, I say. And I reckon all my brothers- and sisters-in-arms share that sentiment."
|
||||
15,"TEXT_REGNOR4RADISCASROUND_00585_MENTHER_000_400","This here tower is Radisca's Round. It serves the dual role of a watchtower to guard the highroads from sin eaters and other threats, as well as a waypoint for supplies shipped to and from the Crystarium."
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||||
16,"TEXT_REGNOR4RADISCASROUND_00585_MENTHER_000_401","You're probably wondering just who this “Radisca” is. He was a member of the guard in the early days, stationed right here in this tower when it went by another name. With his eagle eyes, he spotted a sin eater horde moving in from a distance, and sent immediate warning to the local residents."
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||||
17,"TEXT_REGNOR4RADISCASROUND_00585_MENTHER_000_402","As a result, they were able to evacuate the people almost to the last man, and casualties were kept to an absolute minimum. Sadly, one of those lost was Radisca himself, as he stayed behind to assist in the evacuations till the end. Though he fell to the razor-sharp claw of a sin eater that day, his name and legacy live on here where he drew his last breath."
|
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|
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Reference in New Issue
Block a user