This commit is contained in:
ArcaneDisgea
2020-12-08 08:19:04 -05:00
committed by GitHub
parent 129b097a04
commit 1aa5a1af25
563 changed files with 103532 additions and 69083 deletions
+2 -2
View File
@@ -92,7 +92,7 @@ int32,str,str
88,"TEXT_LUCKME109_03638_MYSTERYVOICE_BATTLETALK_000_040","See that Korutt comes to no harm."
89,"TEXT_LUCKME109_03638_KORUTT_BATTLETALK_000_050","Amazing! You two are really strong!"
90,"TEXT_LUCKME109_03638_MYSTERYVOICE_BATTLETALK_000_060","Ah heh... It may interest you to know that <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> is a great hero in the land whence <If(PlayerParameter(4))>she<Else/>he</If> hails. Some would say the <Emphasis>greatest</Emphasis>."
91,"TEXT_LUCKME109_03638_KORUTT_BATTLETALK_000_070","<Emphasis>Really?</Emphasis> Oh, you must have some stories to tell, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!"
91,"TEXT_LUCKME109_03638_KORUTT_BATTLETALK_000_070","<Emphasis>Really</Emphasis>? Oh, you must have some stories to tell, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!"
92,"TEXT_LUCKME109_03638_MYSTERYVOICE_BATTLETALK_000_080","That <If(PlayerParameter(4))>she<Else/>he</If> does. Tales to impress and inspire you in turn. By all means, have <If(PlayerParameter(4))>her<Else/>him</If> regale you with a few once our work is done."
93,"TEXT_LUCKME109_03638_KORUTT_BATTLETALK_000_090","Heh heh, I can't wait!"
94,"TEXT_LUCKME109_03638_KORUTT_BATTLETALK_000_100","Aaah! More of them!"
@@ -113,7 +113,7 @@ int32,str,str
109,"TEXT_LUCKME109_03638_MYSTERYVOICE_BATTLETALK_000_250","How much farther to the cave?"
110,"TEXT_LUCKME109_03638_KORUTT_BATTLETALK_000_260","Not far. It's just past this rise."
111,"TEXT_LUCKME109_03638_MYSTERYVOICE_BATTLETALK_000_270","Ah, I believe I see it."
112,"TEXT_LUCKME109_03638_KORUTT_BATTLETALK_000_290","Uwaaah! <Emphasis>Again!?</Emphasis>"
112,"TEXT_LUCKME109_03638_KORUTT_BATTLETALK_000_290","Uwaaah! <Emphasis>Again</Emphasis>!?"
113,"TEXT_LUCKME109_03638_MYSTERYVOICE_BATTLETALK_000_280","It appears we are surrounded..."
114,"TEXT_LUCKME109_03638_MYSTERYVOICE_BATTLETALK_000_310","Fortunately, I have a little trick for such occasions."
115,"TEXT_LUCKME109_03638_MYSTERYVOICE_BATTLETALK_000_300","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, draw them in!"
1 key 0 1
92 88 TEXT_LUCKME109_03638_MYSTERYVOICE_BATTLETALK_000_040 See that Korutt comes to no harm.
93 89 TEXT_LUCKME109_03638_KORUTT_BATTLETALK_000_050 Amazing! You two are really strong!
94 90 TEXT_LUCKME109_03638_MYSTERYVOICE_BATTLETALK_000_060 Ah heh... It may interest you to know that <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> is a great hero in the land whence <If(PlayerParameter(4))>she<Else/>he</If> hails. Some would say the <Emphasis>greatest</Emphasis>.
95 91 TEXT_LUCKME109_03638_KORUTT_BATTLETALK_000_070 <Emphasis>Really?</Emphasis> Oh, you must have some stories to tell, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! <Emphasis>Really</Emphasis>? Oh, you must have some stories to tell, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!
96 92 TEXT_LUCKME109_03638_MYSTERYVOICE_BATTLETALK_000_080 That <If(PlayerParameter(4))>she<Else/>he</If> does. Tales to impress and inspire you in turn. By all means, have <If(PlayerParameter(4))>her<Else/>him</If> regale you with a few once our work is done.
97 93 TEXT_LUCKME109_03638_KORUTT_BATTLETALK_000_090 Heh heh, I can't wait!
98 94 TEXT_LUCKME109_03638_KORUTT_BATTLETALK_000_100 Aaah! More of them!
113 109 TEXT_LUCKME109_03638_MYSTERYVOICE_BATTLETALK_000_250 How much farther to the cave?
114 110 TEXT_LUCKME109_03638_KORUTT_BATTLETALK_000_260 Not far. It's just past this rise.
115 111 TEXT_LUCKME109_03638_MYSTERYVOICE_BATTLETALK_000_270 Ah, I believe I see it.
116 112 TEXT_LUCKME109_03638_KORUTT_BATTLETALK_000_290 Uwaaah! <Emphasis>Again!?</Emphasis> Uwaaah! <Emphasis>Again</Emphasis>!?
117 113 TEXT_LUCKME109_03638_MYSTERYVOICE_BATTLETALK_000_280 It appears we are surrounded...
118 114 TEXT_LUCKME109_03638_MYSTERYVOICE_BATTLETALK_000_310 Fortunately, I have a little trick for such occasions.
119 115 TEXT_LUCKME109_03638_MYSTERYVOICE_BATTLETALK_000_300 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, draw them in!