This commit is contained in:
ArcaneDisgea
2020-12-08 08:19:04 -05:00
committed by GitHub
parent 129b097a04
commit 1aa5a1af25
563 changed files with 103532 additions and 69083 deletions
+1 -1
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@@ -82,7 +82,7 @@ int32,str,str
75,"TEXT_LUCKHT012_03893_SYSTEM_200_029","When making your final delivery to Nimie, the tool to be upgraded should be placed in your inventory or Armoury Chest, and not equipped."
76,"TEXT_LUCKHT012_03893_NEILLEMARD_000_008","Feeling a bit at a loss, friend? I can hardly blame you─the process is not a simple one. Let us review: the first thing we ask of you is to procure the necessary raw materials by putting that tool of yours to good use."
77,"TEXT_LUCKHT012_03893_NEILLEMARD_000_009","Once you have a sufficient quantity, deliver them to Denys inside the manufactory─his team of goblins will liquefy them in due time. Present the pots of goo you receive in exchange to Nimie along with the tool in question, and she'll see the process completed."
78,"TEXT_LUCKHT012_03893_SYSTEM_000_030","First, use your dragonsung tool to craft or harvest the necessary materials, and deliver them to Denys inside the Manufactory."
78,"TEXT_LUCKHT012_03893_SYSTEM_000_030","First, use your dragonsung tool to craft or harvest the necessary materials, and deliver them to Denys inside the manufactory."
79,"TEXT_LUCKHT012_03893_SYSTEM_000_031","After receiving the necessary augmentation unit from Denys, present it along with your tool to Nimie to complete the upgrade process."
80,"TEXT_LUCKHT012_03893_SYSTEM_000_032","To craft materials, open the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Crafting Log<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Next, select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Special Recipe<UIGlow>01</UIGlow><UIForeground>01</UIForeground> from within the requisite crafting discipline, then <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ishgard Restoration<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and lastly <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Skysteel Tools<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to locate applicable recipes."
81,"TEXT_LUCKHT012_03893_SYSTEM_000_033","Furthermore, please note that you must have your dragonsung tool equipped when crafting. Certain ingredients required to craft the items in question must be purchased via scrips or Skybuilders' scrips."
1 key 0 1
82 78 TEXT_LUCKHT012_03893_SYSTEM_000_030 First, use your dragonsung tool to craft or harvest the necessary materials, and deliver them to Denys inside the Manufactory. First, use your dragonsung tool to craft or harvest the necessary materials, and deliver them to Denys inside the manufactory.
83 79 TEXT_LUCKHT012_03893_SYSTEM_000_031 After receiving the necessary augmentation unit from Denys, present it along with your tool to Nimie to complete the upgrade process.
84 80 TEXT_LUCKHT012_03893_SYSTEM_000_032 To craft materials, open the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Crafting Log<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Next, select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Special Recipe<UIGlow>01</UIGlow><UIForeground>01</UIForeground> from within the requisite crafting discipline, then <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ishgard Restoration<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and lastly <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Skysteel Tools<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to locate applicable recipes.
85 81 TEXT_LUCKHT012_03893_SYSTEM_000_033 Furthermore, please note that you must have your dragonsung tool equipped when crafting. Certain ingredients required to craft the items in question must be purchased via scrips or Skybuilders' scrips.
86 82 TEXT_LUCKHT012_03893_SYSTEM_000_034
87 83 TEXT_LUCKHT012_03893_SYSTEM_000_035 Materials needed to upgrade a botanist's or miner's primary tool can be found in the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Skysteel Tools<UIGlow>01</UIGlow><UIForeground>01</UIForeground> section of the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Gathering Log<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
88 84 TEXT_LUCKHT012_03893_SYSTEM_000_036 Furthermore, please note that you must have your dragonsung tool equipped when gathering.
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@@ -28,7 +28,7 @@ int32,str,str
21,"TEXT_LUCKHT013_03894_SEQ_21",""
22,"TEXT_LUCKHT013_03894_SEQ_22",""
23,"TEXT_LUCKHT013_03894_SEQ_23",""
24,"TEXT_LUCKHT013_03894_TODO_00","With <If(Equal(IntegerParameter(4),8))><SheetEn(Item,2,30282,1,1)/><Else/><If(Equal(IntegerParameter(4),9))><SheetEn(Item,2,30283,1,1)/><Else/><If(Equal(IntegerParameter(4),10))><SheetEn(Item,2,30284,1,1)/><Else/><If(Equal(IntegerParameter(4),11))><SheetEn(Item,2,30285,1,1)/><Else/><If(Equal(IntegerParameter(4),12))><SheetEn(Item,2,30286,1,1)/><Else/><If(Equal(IntegerParameter(4),13))><SheetEn(Item,2,30287,1,1)/><Else/><If(Equal(IntegerParameter(4),14))><SheetEn(Item,2,30288,1,1)/><Else/><If(Equal(IntegerParameter(4),15))><SheetEn(Item,2,30289,1,1)/><Else/><If(Equal(IntegerParameter(4),16))><SheetEn(Item,2,30291,1,1)/><Else/><If(Equal(IntegerParameter(4),17))><SheetEn(Item,2,30290,1,1)/><Else/><If(Equal(IntegerParameter(4),18))><SheetEn(Item,2,30292,1,1)/><Else/></If></If></If></If></If></If></If></If></If></If></If> in your inventory or Armoury Chest, deliver <If(Equal(IntegerParameter(4),8))><UIForeground>F2023B</UIForeground><UIGlow>F2023C</UIGlow>105<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <SheetEn(Item,3,30316,2,1)/><Else/><If(Equal(IntegerParameter(4),9))><UIForeground>F2023B</UIForeground><UIGlow>F2023C</UIGlow>105<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <SheetEn(Item,3,30318,2,1)/><Else/><If(Equal(IntegerParameter(4),10))><UIForeground>F2023B</UIForeground><UIGlow>F2023C</UIGlow>105<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <SheetEn(Item,3,30320,2,1)/><Else/><If(Equal(IntegerParameter(4),11))><UIForeground>F2023B</UIForeground><UIGlow>F2023C</UIGlow>105<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <SheetEn(Item,3,30322,2,1)/><Else/><If(Equal(IntegerParameter(4),12))><UIForeground>F2023B</UIForeground><UIGlow>F2023C</UIGlow>105<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <SheetEn(Item,3,30324,2,1)/><Else/><If(Equal(IntegerParameter(4),13))><UIForeground>F2023B</UIForeground><UIGlow>F2023C</UIGlow>105<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <SheetEn(Item,3,30326,2,1)/><Else/><If(Equal(IntegerParameter(4),14))><UIForeground>F2023B</UIForeground><UIGlow>F2023C</UIGlow>105<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <SheetEn(Item,3,30328,2,1)/><Else/><If(Equal(IntegerParameter(4),15))><UIForeground>F2023B</UIForeground><UIGlow>F2023C</UIGlow>105<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <SheetEn(Item,3,30330,2,1)/><Else/><If(Equal(IntegerParameter(4),16))><UIForeground>F2023B</UIForeground><UIGlow>F2023C</UIGlow>60<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <SheetEn(Item,3,30337,2,1)/> and<Else/> <If(Equal(IntegerParameter(4),17))><UIForeground>F2023B</UIForeground><UIGlow>F2023C</UIGlow>60<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <SheetEn(Item,3,30333,2,1)/> and<Else/> <If(Equal(IntegerParameter(4),18))><UIForeground>F2023B</UIForeground><UIGlow>F2023C</UIGlow>7<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <SheetEn(Item,3,30340,2,1)/><Else/></If></If></If></If></If></If></If></If></If></If></If><If(Equal(IntegerParameter(4),16))><UIForeground>F2023B</UIForeground><UIGlow>F2023C</UIGlow>200<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <SheetEn(Item,3,31133,2,1)/><Else/><If(Equal(IntegerParameter(4),17))><UIForeground>F2023B</UIForeground><UIGlow>F2023C</UIGlow>200<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <SheetEn(Item,3,31131,2,1)/><Else/></If></If> to Nimie."
24,"TEXT_LUCKHT013_03894_TODO_00","With <If(Equal(IntegerParameter(4),8))><SheetEn(Item,2,30282,1,1)/><Else/><If(Equal(IntegerParameter(4),9))><SheetEn(Item,2,30283,1,1)/><Else/><If(Equal(IntegerParameter(4),10))><SheetEn(Item,2,30284,1,1)/><Else/><If(Equal(IntegerParameter(4),11))><SheetEn(Item,2,30285,1,1)/><Else/><If(Equal(IntegerParameter(4),12))><SheetEn(Item,2,30286,1,1)/><Else/><If(Equal(IntegerParameter(4),13))><SheetEn(Item,2,30287,1,1)/><Else/><If(Equal(IntegerParameter(4),14))><SheetEn(Item,2,30288,1,1)/><Else/><If(Equal(IntegerParameter(4),15))><SheetEn(Item,2,30289,1,1)/><Else/><If(Equal(IntegerParameter(4),16))><SheetEn(Item,2,30291,1,1)/><Else/><If(Equal(IntegerParameter(4),17))><SheetEn(Item,2,30290,1,1)/><Else/><If(Equal(IntegerParameter(4),18))><SheetEn(Item,2,30292,1,1)/><Else/></If></If></If></If></If></If></If></If></If></If></If> in your inventory or Armoury Chest, deliver <If(Equal(IntegerParameter(4),8))><UIForeground>F2023B</UIForeground><UIGlow>F2023C</UIGlow>105<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <SheetEn(Item,3,30316,2,1)/><Else/><If(Equal(IntegerParameter(4),9))><UIForeground>F2023B</UIForeground><UIGlow>F2023C</UIGlow>105<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <SheetEn(Item,3,30318,2,1)/><Else/><If(Equal(IntegerParameter(4),10))><UIForeground>F2023B</UIForeground><UIGlow>F2023C</UIGlow>105<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <SheetEn(Item,3,30320,2,1)/><Else/><If(Equal(IntegerParameter(4),11))><UIForeground>F2023B</UIForeground><UIGlow>F2023C</UIGlow>105<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <SheetEn(Item,3,30322,2,1)/><Else/><If(Equal(IntegerParameter(4),12))><UIForeground>F2023B</UIForeground><UIGlow>F2023C</UIGlow>105<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <SheetEn(Item,3,30324,2,1)/><Else/><If(Equal(IntegerParameter(4),13))><UIForeground>F2023B</UIForeground><UIGlow>F2023C</UIGlow>105<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <SheetEn(Item,3,30326,2,1)/><Else/><If(Equal(IntegerParameter(4),14))><UIForeground>F2023B</UIForeground><UIGlow>F2023C</UIGlow>105<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <SheetEn(Item,3,30328,2,1)/><Else/><If(Equal(IntegerParameter(4),15))><UIForeground>F2023B</UIForeground><UIGlow>F2023C</UIGlow>105<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <SheetEn(Item,3,30330,2,1)/><Else/><If(Equal(IntegerParameter(4),16))><UIForeground>F2023B</UIForeground><UIGlow>F2023C</UIGlow>60<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <SheetEn(Item,3,30337,2,1)/> and<Else/><If(Equal(IntegerParameter(4),17))><UIForeground>F2023B</UIForeground><UIGlow>F2023C</UIGlow>60<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <SheetEn(Item,3,30333,2,1)/> and<Else/><If(Equal(IntegerParameter(4),18))><UIForeground>F2023B</UIForeground><UIGlow>F2023C</UIGlow>7<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <SheetEn(Item,3,30340,2,1)/><Else/></If></If></If></If></If></If></If></If></If></If></If><If(Equal(IntegerParameter(4),16))> <UIForeground>F2023B</UIForeground><UIGlow>F2023C</UIGlow>200<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <SheetEn(Item,3,31133,2,1)/><Else/><If(Equal(IntegerParameter(4),17))> <UIForeground>F2023B</UIForeground><UIGlow>F2023C</UIGlow>200<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <SheetEn(Item,3,31131,2,1)/><Else/></If></If> to Nimie."
25,"TEXT_LUCKHT013_03894_TODO_01",""
26,"TEXT_LUCKHT013_03894_TODO_02",""
27,"TEXT_LUCKHT013_03894_TODO_03",""
1 key 0 1
28 24 TEXT_LUCKHT013_03894_TODO_00 With <If(Equal(IntegerParameter(4),8))><SheetEn(Item,2,30282,1,1)/><Else/><If(Equal(IntegerParameter(4),9))><SheetEn(Item,2,30283,1,1)/><Else/><If(Equal(IntegerParameter(4),10))><SheetEn(Item,2,30284,1,1)/><Else/><If(Equal(IntegerParameter(4),11))><SheetEn(Item,2,30285,1,1)/><Else/><If(Equal(IntegerParameter(4),12))><SheetEn(Item,2,30286,1,1)/><Else/><If(Equal(IntegerParameter(4),13))><SheetEn(Item,2,30287,1,1)/><Else/><If(Equal(IntegerParameter(4),14))><SheetEn(Item,2,30288,1,1)/><Else/><If(Equal(IntegerParameter(4),15))><SheetEn(Item,2,30289,1,1)/><Else/><If(Equal(IntegerParameter(4),16))><SheetEn(Item,2,30291,1,1)/><Else/><If(Equal(IntegerParameter(4),17))><SheetEn(Item,2,30290,1,1)/><Else/><If(Equal(IntegerParameter(4),18))><SheetEn(Item,2,30292,1,1)/><Else/></If></If></If></If></If></If></If></If></If></If></If> in your inventory or Armoury Chest, deliver <If(Equal(IntegerParameter(4),8))><UIForeground>F2023B</UIForeground><UIGlow>F2023C</UIGlow>105<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <SheetEn(Item,3,30316,2,1)/><Else/><If(Equal(IntegerParameter(4),9))><UIForeground>F2023B</UIForeground><UIGlow>F2023C</UIGlow>105<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <SheetEn(Item,3,30318,2,1)/><Else/><If(Equal(IntegerParameter(4),10))><UIForeground>F2023B</UIForeground><UIGlow>F2023C</UIGlow>105<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <SheetEn(Item,3,30320,2,1)/><Else/><If(Equal(IntegerParameter(4),11))><UIForeground>F2023B</UIForeground><UIGlow>F2023C</UIGlow>105<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <SheetEn(Item,3,30322,2,1)/><Else/><If(Equal(IntegerParameter(4),12))><UIForeground>F2023B</UIForeground><UIGlow>F2023C</UIGlow>105<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <SheetEn(Item,3,30324,2,1)/><Else/><If(Equal(IntegerParameter(4),13))><UIForeground>F2023B</UIForeground><UIGlow>F2023C</UIGlow>105<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <SheetEn(Item,3,30326,2,1)/><Else/><If(Equal(IntegerParameter(4),14))><UIForeground>F2023B</UIForeground><UIGlow>F2023C</UIGlow>105<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <SheetEn(Item,3,30328,2,1)/><Else/><If(Equal(IntegerParameter(4),15))><UIForeground>F2023B</UIForeground><UIGlow>F2023C</UIGlow>105<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <SheetEn(Item,3,30330,2,1)/><Else/><If(Equal(IntegerParameter(4),16))><UIForeground>F2023B</UIForeground><UIGlow>F2023C</UIGlow>60<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <SheetEn(Item,3,30337,2,1)/> and<Else/> <If(Equal(IntegerParameter(4),17))><UIForeground>F2023B</UIForeground><UIGlow>F2023C</UIGlow>60<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <SheetEn(Item,3,30333,2,1)/> and<Else/> <If(Equal(IntegerParameter(4),18))><UIForeground>F2023B</UIForeground><UIGlow>F2023C</UIGlow>7<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <SheetEn(Item,3,30340,2,1)/><Else/></If></If></If></If></If></If></If></If></If></If></If><If(Equal(IntegerParameter(4),16))><UIForeground>F2023B</UIForeground><UIGlow>F2023C</UIGlow>200<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <SheetEn(Item,3,31133,2,1)/><Else/><If(Equal(IntegerParameter(4),17))><UIForeground>F2023B</UIForeground><UIGlow>F2023C</UIGlow>200<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <SheetEn(Item,3,31131,2,1)/><Else/></If></If> to Nimie. With <If(Equal(IntegerParameter(4),8))><SheetEn(Item,2,30282,1,1)/><Else/><If(Equal(IntegerParameter(4),9))><SheetEn(Item,2,30283,1,1)/><Else/><If(Equal(IntegerParameter(4),10))><SheetEn(Item,2,30284,1,1)/><Else/><If(Equal(IntegerParameter(4),11))><SheetEn(Item,2,30285,1,1)/><Else/><If(Equal(IntegerParameter(4),12))><SheetEn(Item,2,30286,1,1)/><Else/><If(Equal(IntegerParameter(4),13))><SheetEn(Item,2,30287,1,1)/><Else/><If(Equal(IntegerParameter(4),14))><SheetEn(Item,2,30288,1,1)/><Else/><If(Equal(IntegerParameter(4),15))><SheetEn(Item,2,30289,1,1)/><Else/><If(Equal(IntegerParameter(4),16))><SheetEn(Item,2,30291,1,1)/><Else/><If(Equal(IntegerParameter(4),17))><SheetEn(Item,2,30290,1,1)/><Else/><If(Equal(IntegerParameter(4),18))><SheetEn(Item,2,30292,1,1)/><Else/></If></If></If></If></If></If></If></If></If></If></If> in your inventory or Armoury Chest, deliver <If(Equal(IntegerParameter(4),8))><UIForeground>F2023B</UIForeground><UIGlow>F2023C</UIGlow>105<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <SheetEn(Item,3,30316,2,1)/><Else/><If(Equal(IntegerParameter(4),9))><UIForeground>F2023B</UIForeground><UIGlow>F2023C</UIGlow>105<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <SheetEn(Item,3,30318,2,1)/><Else/><If(Equal(IntegerParameter(4),10))><UIForeground>F2023B</UIForeground><UIGlow>F2023C</UIGlow>105<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <SheetEn(Item,3,30320,2,1)/><Else/><If(Equal(IntegerParameter(4),11))><UIForeground>F2023B</UIForeground><UIGlow>F2023C</UIGlow>105<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <SheetEn(Item,3,30322,2,1)/><Else/><If(Equal(IntegerParameter(4),12))><UIForeground>F2023B</UIForeground><UIGlow>F2023C</UIGlow>105<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <SheetEn(Item,3,30324,2,1)/><Else/><If(Equal(IntegerParameter(4),13))><UIForeground>F2023B</UIForeground><UIGlow>F2023C</UIGlow>105<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <SheetEn(Item,3,30326,2,1)/><Else/><If(Equal(IntegerParameter(4),14))><UIForeground>F2023B</UIForeground><UIGlow>F2023C</UIGlow>105<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <SheetEn(Item,3,30328,2,1)/><Else/><If(Equal(IntegerParameter(4),15))><UIForeground>F2023B</UIForeground><UIGlow>F2023C</UIGlow>105<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <SheetEn(Item,3,30330,2,1)/><Else/><If(Equal(IntegerParameter(4),16))><UIForeground>F2023B</UIForeground><UIGlow>F2023C</UIGlow>60<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <SheetEn(Item,3,30337,2,1)/> and<Else/><If(Equal(IntegerParameter(4),17))><UIForeground>F2023B</UIForeground><UIGlow>F2023C</UIGlow>60<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <SheetEn(Item,3,30333,2,1)/> and<Else/><If(Equal(IntegerParameter(4),18))><UIForeground>F2023B</UIForeground><UIGlow>F2023C</UIGlow>7<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <SheetEn(Item,3,30340,2,1)/><Else/></If></If></If></If></If></If></If></If></If></If></If><If(Equal(IntegerParameter(4),16))> <UIForeground>F2023B</UIForeground><UIGlow>F2023C</UIGlow>200<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <SheetEn(Item,3,31133,2,1)/><Else/><If(Equal(IntegerParameter(4),17))> <UIForeground>F2023B</UIForeground><UIGlow>F2023C</UIGlow>200<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <SheetEn(Item,3,31131,2,1)/><Else/></If></If> to Nimie.
29 25 TEXT_LUCKHT013_03894_TODO_01
30 26 TEXT_LUCKHT013_03894_TODO_02
31 27 TEXT_LUCKHT013_03894_TODO_03
32 28 TEXT_LUCKHT013_03894_TODO_04
33 29 TEXT_LUCKHT013_03894_TODO_05
34 30 TEXT_LUCKHT013_03894_TODO_06
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@@ -125,5 +125,5 @@ You see, a dragon's growth is dictated by forces both internal and external. Som
120,"TEXT_SUBCTS651_03890_EHLLTOU_000_124","For my part, I shall continue making deliveries to the Churning Mists, that my brothers and sisters there might be enticed to join their brethren here."
121,"TEXT_SUBCTS651_03890_SYSTEM_000_130","Future requests will be selected at random from all those you have seen thus far, with the list refreshed once a week (Earth time)."
122,"TEXT_SUBCTS651_03890_SYSTEM_000_131","You may review the items currently in demand at any time by speaking with Ehll Tou and selecting <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Make a delivery<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
123,"TEXT_SUBCTS651_03890_SYSTEM_000_132","Note that printing essentials, printing materials, and Inkshells will earn you particularly handsome rewards. Whenever they make an appearance, the effort to procure them will be worth your while."
123,"TEXT_SUBCTS651_03890_SYSTEM_000_132","Note that printing essentials, printing materials, and inkshells will earn you particularly handsome rewards. Whenever they make an appearance, the effort to procure them will be worth your while."
124,"TEXT_SUBCTS651_03890_SYSTEM_000_133","A new quest is available from Hautdilong in the New Nest. "
1 key 0 1
125 121 TEXT_SUBCTS651_03890_SYSTEM_000_130 Future requests will be selected at random from all those you have seen thus far, with the list refreshed once a week (Earth time).
126 122 TEXT_SUBCTS651_03890_SYSTEM_000_131 You may review the items currently in demand at any time by speaking with Ehll Tou and selecting <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Make a delivery<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
127 123 TEXT_SUBCTS651_03890_SYSTEM_000_132 Note that printing essentials, printing materials, and Inkshells will earn you particularly handsome rewards. Whenever they make an appearance, the effort to procure them will be worth your while. Note that printing essentials, printing materials, and inkshells will earn you particularly handsome rewards. Whenever they make an appearance, the effort to procure them will be worth your while.
128 124 TEXT_SUBCTS651_03890_SYSTEM_000_133 A new quest is available from Hautdilong in the New Nest.
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